STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #25638 |
YAHTZEE! |
hold |
roll |
enter |
rules |
reset |
score |
subtotal |
3 OF A KIND |
3 OF A KIND |
4 OF A KIND |
4 OF A KIND |
FULL HOUSE |
FULL HOUSE |
SM. |
SM. |
LG. |
LG. |
STRAIGHT |
CHANCE |
CHANCE |
YAHTZEE |
YAHTZEE |
roll value |
bonus! |
plus 100 |
plus 35 |
Game Over! |
would you like to play again? |
play |
you scored |
000 |
points |
1 |
2 |
page |
3 |
4 |
Object of the Game This game is based on the popular five dice Milton Bradley game. The object is to roll the five dice and choose the hand category the will yield you the most points. Each of the thirteen, possible hands can only be used once. The game is over when all thirteen categories have been used. To Play: Press "Reset" to play a new game. Press the "Roll" button to roll the dice. Press "Hold" buttons to hold a die, you can roll up to 3 times. At any time, press a "Category" button, and the display will show the point value for the current hand. |
Play (cont.): To use a category, press "Enter". You have to choose a category, even if it isn't worth any points. You can use each category only once. The game is over when all thirteen categories are used. Point Values: Three of a Kind = the sum of all five dice Four of a Kind = the sum of all five dice Full House = 25 points Small Straight (four dice in numerical order) = 30 points Large Straight (all five dice in numerical order) = 40 points Chance = the sum of all five dice |
Point Values (cont.): Yahtzee (five of a kind) = 50 points & 100 point bonus for every Yahtzee after the first one "Ones" through "Sixes" = the sum of that categories values (i.e. If you roll 4 "threes", and you chose the "Threes" category, you would get 12 points) The point values for the "Ones" through "Sixes" categories are added into the "Sub- Total" score. When the sub-total exceeds 63, you receive a 35 point bonus. Keyboard Shortcuts: N - New Game Space - Roll Dice Enter - Enter Score T - Three of a Kind |
Keyboard Shortcuts (cont.): F - Four of a Kind H - Full House S - Small Straight L - Large Straight C - Chance Y - Yahtzee 1 - Ones 2 - Twos 3 - Threes 4 - Fours 5 - Fives 6 - Sixes Have Fun! |
ActionScript [AS1/AS2]
Frame 1stop(); score = "0"; subtotal = "0"; rollvalue = "0"; hand = "none"; yahtzeebonus = "0"; subtotalbonus = "0"; subtotalvalue = "0"; joker = "0"; entered = "0"; i = "1"; while ("5" >= i) { Set("held" add i, "0"); tellTarget ("/outline" add i) { gotoAndStop (1); }; tellTarget ("/dice" add i) { gotoAndStop (7); }; i = i + "1"; } tellTarget ("/yahtzee") { gotoAndStop (1); }; yahtzee = "0"; tellTarget ("/chance") { gotoAndStop (1); }; chance = "0"; tellTarget ("/lgstraight") { gotoAndStop (1); }; lgstraight = "0"; tellTarget ("/smstraight") { gotoAndStop (1); }; smstraight = "0"; tellTarget ("/fullhouse") { gotoAndStop (1); }; fullhouse = "0"; tellTarget ("/fourkind") { gotoAndStop (1); }; fourkind = "0"; tellTarget ("/threekind") { gotoAndStop (1); }; threekind = "0"; tellTarget ("/sixes") { gotoAndStop (1); }; sixes = "0"; tellTarget ("/fives") { gotoAndStop (1); }; fives = "0"; tellTarget ("/fours") { gotoAndStop (1); }; fours = "0"; tellTarget ("/threes") { gotoAndStop (1); }; threes = "0"; tellTarget ("/twos") { gotoAndStop (1); }; twos = "0"; tellTarget ("/ones") { gotoAndStop (1); }; ones = "0"; tellTarget ("/subtotalbonus") { gotoAndStop (1); }; tellTarget ("/yahtzeebonus") { gotoAndStop (1); }Frame 2stop();Frame 3stop(); roll = "";Frame 27stop();Frame 51gotoAndStop (1);Frame 52tellTarget ("/markers") { gotoAndPlay(/:hand); }; i = "1"; while ("6" >= i) { Set("m" add i, "0"); i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "1") { m1 = m1 + "1"; } i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "2") { m2 = m2 + "1"; } i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "3") { m3 = m3 + "1"; } i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "4") { m4 = m4 + "1"; } i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "5") { m5 = m5 + "1"; } i = i + "1"; } i = "1"; while ("5" >= i) { if (eval ("dice" add i) == "6") { m6 = m6 + "1"; } i = i + "1"; }Frame 53if (joker == "0") { call("Match Values"); i = "1"; temp = "0"; while (("6" >= i) and (temp == "0")) { if (eval ("m" add i) == "5") { temp = "1"; tellTarget ("/markers") { gotoAndPlay ("yahtzee"); }; if (yahtzee == "0") { rollvalue = "50"; hand = "yahtzee"; } else if (yahtzee == "1") { yahtzeebonus = "1"; tellTarget ("/yahtzeebonus") { gotoAndPlay (2); }; } } i = i + "1"; } }Frame 54i = "1"; temp = "0"; while (("6" >= i) and (temp == "0")) { if (eval ("m" add i) >= a) { temp = "1"; rollvalue = (((dice1 + dice2) + dice3) + dice4) + dice5; } i = i + "1"; }Frame 55if (((((((((((((ones == "1") and (twos == "1")) and (threes == "1")) and (fours == "1")) and (fives == "1")) and (sixes == "1")) and (threekind == "1")) and (fourkind == "1")) and (fullhouse == "1")) and (smstraight == "1")) and (lgstraight == "1")) and (chance == "1")) and (yahtzee == "1")) { gameover = "1"; } else { gameover = "0"; }Frame 56stop();Frame 57stop();Frame 58stop();Frame 59stop();Symbol 6 MovieClip Frame 1stop();Symbol 6 MovieClip Frame 2stop();Symbol 14 MovieClip Frame 1stop();Symbol 14 MovieClip Frame 11gotoAndPlay (2);Symbol 14 MovieClip Frame 21gotoAndPlay (12);Symbol 14 MovieClip Frame 31gotoAndPlay (22);Symbol 14 MovieClip Frame 41gotoAndPlay (32);Symbol 14 MovieClip Frame 51gotoAndPlay (42);Symbol 14 MovieClip Frame 61gotoAndPlay (52);Symbol 14 MovieClip Frame 71gotoAndPlay (62);Symbol 14 MovieClip Frame 81gotoAndPlay (72);Symbol 14 MovieClip Frame 91gotoAndPlay (82);Symbol 14 MovieClip Frame 101gotoAndPlay (92);Symbol 14 MovieClip Frame 111gotoAndPlay (102);Symbol 14 MovieClip Frame 121gotoAndPlay (112);Symbol 14 MovieClip Frame 131gotoAndPlay (122);Symbol 18 Buttonon (release, keyPress "<Space>") { dice1 = random("6") + "1"; tellTarget ("/dice1") { gotoAndStop(/:dice1); }; dice2 = random("6") + "1"; tellTarget ("/dice2") { gotoAndStop(/:dice2); }; dice3 = random("6") + "1"; tellTarget ("/dice3") { gotoAndStop(/:dice3); }; dice4 = random("6") + "1"; tellTarget ("/dice4") { gotoAndStop(/:dice4); }; dice5 = random("6") + "1"; tellTarget ("/dice5") { gotoAndStop(/:dice5); }; roll = "1"; nextFrame(); }Symbol 24 Buttonon (release) { gotoAndStop (56); }Symbol 66 MovieClip Frame 1stop();Symbol 66 MovieClip Frame 26stop();Symbol 68 MovieClip Frame 1stop();Symbol 68 MovieClip Frame 26stop();Symbol 69 Buttonon (release) { if (held1 == "0") { tellTarget ("/outline1") { gotoAndStop (2); }; held1 = "1"; } else if (held1 == "1") { tellTarget ("/outline1") { gotoAndStop (1); }; held1 = "0"; } }Symbol 70 Buttonon (release) { if (held2 == "0") { tellTarget ("/outline2") { gotoAndStop (2); }; held2 = "1"; } else if (held2 == "1") { tellTarget ("/outline2") { gotoAndStop (1); }; held2 = "0"; } }Symbol 71 Buttonon (release) { if (held3 == "0") { tellTarget ("/outline3") { gotoAndStop (2); }; held3 = "1"; } else if (held3 == "1") { tellTarget ("/outline3") { gotoAndStop (1); }; held3 = "0"; } }Symbol 72 Buttonon (release) { if (held4 == "0") { tellTarget ("/outline4") { gotoAndStop (2); }; held4 = "1"; } else if (held4 == "1") { tellTarget ("/outline4") { gotoAndStop (1); }; held4 = "0"; } }Symbol 73 Buttonon (release) { if (held5 == "0") { tellTarget ("/outline5") { gotoAndStop (2); }; held5 = "1"; } else if (held5 == "1") { tellTarget ("/outline5") { gotoAndStop (1); }; held5 = "0"; } }Symbol 74 Buttonon (release, keyPress "<Space>") { if (roll < "3") { tellTarget ("/markers") { gotoAndStop (1); }; if (held1 == "0") { dice1 = random("6") + "1"; tellTarget ("/dice1") { gotoAndStop(/:dice1); }; } if (held2 == "0") { dice2 = random("6") + "1"; tellTarget ("/dice2") { gotoAndStop(/:dice2); }; } if (held3 == "0") { dice3 = random("6") + "1"; tellTarget ("/dice3") { gotoAndStop(/:dice3); }; } if (held4 == "0") { dice4 = random("6") + "1"; tellTarget ("/dice4") { gotoAndStop(/:dice4); }; } if (held5 == "0") { dice5 = random("6") + "1"; tellTarget ("/dice5") { gotoAndStop(/:dice5); }; } roll = roll + "1"; } call("Check For Yahtzee"); }Symbol 75 Buttonon (release, keyPress "<Enter>") { if (hand ne "none") { tellTarget ("/markers") { gotoAndStop (1); }; subtotal = subtotal + subtotalvalue; if ((subtotal >= "63") and (subtotalbonus == "0")) { tellTarget ("/subtotalbonus") { gotoAndPlay (2); }; subtotalbonus = "1"; rollvalue = rollvalue + "35"; } if (yahtzeebonus == "1") { rollvalue = rollvalue + "100"; yahtzeebonus = "0"; } Set(hand, "1"); tellTarget ("/" add hand) { gotoAndStop (2); }; i = "1"; while ("5" >= i) { Set("held" add i, "0"); tellTarget ("/outline" add i) { gotoAndStop (1); }; tellTarget ("/dice" add i) { gotoAndStop (7); }; i = i + "1"; } score = score + rollvalue; hand = "none"; rollvalue = "0"; subtotalvalue = "0"; call("Is Game Over"); if (gameover == "1") { gotoAndPlay (4); endscore = score; } else { gotoAndStop (3); } } }Symbol 76 Buttonon (release, keyPress "n") { gotoAndStop (1); }Symbol 79 Buttonon (release, keyPress "1") { if (ones <> "1") { hand = "ones"; call("Match Values"); rollvalue = m1 * "1"; subtotalvalue = rollvalue; } }Symbol 80 Buttonon (release, keyPress "2") { if (twos <> "1") { hand = "twos"; call("Match Values"); rollvalue = m2 * "2"; subtotalvalue = rollvalue; } }Symbol 81 Buttonon (release, keyPress "3") { if (threes <> "1") { hand = "threes"; call("Match Values"); rollvalue = m3 * "3"; subtotalvalue = rollvalue; } }Symbol 82 Buttonon (release, keyPress "4") { if (fours <> "1") { hand = "fours"; call("Match Values"); rollvalue = m4 * "4"; subtotalvalue = rollvalue; } }Symbol 83 Buttonon (release, keyPress "5") { if (fives <> "1") { hand = "fives"; call("Match Values"); rollvalue = m5 * "5"; subtotalvalue = rollvalue; } }Symbol 84 Buttonon (release, keyPress "6") { if (sixes <> "1") { hand = "sixes"; call("Match Values"); rollvalue = m6 * "6"; subtotalvalue = rollvalue; } }Symbol 85 Buttonon (release, keyPress "t") { if (threekind <> "1") { hand = "threekind"; rollvalue = "0"; subtotalvalue = "0"; a = "3"; call("Match Values"); call("Of A Kind"); } }Symbol 86 Buttonon (release, keyPress "f") { if (fourkind <> "1") { hand = "fourkind"; rollvalue = "0"; subtotalvalue = "0"; a = "4"; call("Match Values"); call("Of A Kind"); } }Symbol 87 Buttonon (release, keyPress "h") { if (fullhouse <> "1") { hand = "fullhouse"; subtotalvalue = "0"; rollvalue = "0"; call("Match Values"); i = "1"; a = "0"; b = "0"; while (("6" >= i) and ((a == "0") or (b == "0"))) { if (eval ("m" add i) == "3") { a = "1"; } if (eval ("m" add i) == "2") { b = "1"; } i = i + "1"; } if ((a == "1") and (b == "1")) { rollvalue = "25"; } i = "1"; temp = "0"; while (("6" >= i) and (temp == "0")) { if (eval ("m" add i) == "5") { temp = "1"; rollvalue = "25"; } i = i + "1"; } } }Symbol 88 Buttonon (release, keyPress "s") { if (smstraight <> "1") { hand = "smstraight"; subtotalvalue = "0"; rollvalue = "0"; call("Match Values"); if (((m3 >= "1") and (m4 >= "1")) and ((((m1 >= "1") and (m2 >= "1")) or ((m2 >= "1") and (m5 >= "1"))) or ((m5 >= "1") and (m6 >= "1")))) { rollvalue = "30"; } i = "1"; temp = "0"; while (("6" >= i) and (temp == "0")) { if (eval ("m" add i) == "5") { temp = "1"; rollvalue = "30"; } i = i + "1"; } } }Symbol 89 Buttonon (release, keyPress "l") { if (lgstraight <> "1") { hand = "lgstraight"; subtotalvalue = "0"; rollvalue = "0"; call("Match Values"); if (((((m2 >= "1") and (m3 >= "1")) and (m4 >= "1")) and (m5 >= "1")) and ((m1 >= "1") or (m2 >= "1"))) { rollvalue = "40"; } i = "1"; temp = "0"; while (("6" >= i) and (temp == "0")) { if (eval ("m" add i) == "5") { temp = "1"; rollvalue = "40"; } i = i + "1"; } } }Symbol 90 Buttonon (release, keyPress "c") { if (chance <> "1") { rollvalue = (((dice1 + dice2) + dice3) + dice4) + dice5; subtotalvalue = "0"; hand = "chance"; tellTarget ("/markers") { gotoAndPlay ("chance"); }; } }Symbol 91 Buttonon (release, keyPress "y") { hand = "yahtzee"; subtotalvalue = "0"; rollvalue = "0"; tellTarget ("/markers") { gotoAndPlay ("yahtzee"); }; call("Check For Yahtzee"); }Symbol 94 Buttonon (release, keyPress "<Space>") { dice1 = random("6") + "1"; tellTarget ("/dice1") { gotoAndStop(/:dice1); }; dice2 = random("6") + "1"; tellTarget ("/dice2") { gotoAndStop(/:dice2); }; dice3 = random("6") + "1"; tellTarget ("/dice3") { gotoAndStop(/:dice3); }; dice4 = random("6") + "1"; tellTarget ("/dice4") { gotoAndStop(/:dice4); }; dice5 = random("6") + "1"; tellTarget ("/dice5") { gotoAndStop(/:dice5); }; roll = "1"; call("Check For Yahtzee"); gotoAndStop (2); }Symbol 108 Buttonon (release) { gotoAndPlay (28); }Symbol 114 Buttonon (release) { gotoAndStop (56); }Symbol 117 Buttonon (release) { gotoAndStop (57); }Symbol 119 Buttonon (release) { gotoAndStop (1); }Symbol 122 Buttonon (release) { gotoAndStop (58); }Symbol 125 Buttonon (release) { gotoAndStop (59); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Font | Used by:3 | |
Symbol 3 Text | Uses:2 | Used by:Timeline |
Symbol 4 Graphic | Used by:6 8 32 33 34 35 36 37 41 44 47 50 53 58 61 79 80 81 82 83 84 85 86 87 88 89 90 91 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:4 5 | Used by:Timeline |
Symbol 7 Graphic | Used by:8 32 33 34 35 36 37 79 80 81 82 83 84 | |
Symbol 8 MovieClip | Uses:4 7 | Used by:Timeline |
Symbol 9 Font | Used by:10 16 19 22 25 28 29 30 31 48 49 59 60 62 63 64 65 67 77 78 92 93 95 96 97 98 100 101 102 103 104 105 106 109 110 111 112 115 118 120 123 | |
Symbol 10 Text | Uses:9 | Used by:12 69 70 71 72 73 |
Symbol 11 Graphic | Used by:12 69 70 71 72 73 | |
Symbol 12 Button | Uses:10 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:14 15 | |
Symbol 14 MovieClip | Uses:13 | Used by:Timeline |
Symbol 15 MovieClip | Uses:13 | Used by:Timeline |
Symbol 16 Text | Uses:9 | Used by:18 74 94 Timeline |
Symbol 17 Graphic | Used by:18 74 94 | |
Symbol 18 Button | Uses:16 17 | Used by:Timeline |
Symbol 19 Text | Uses:9 | Used by:21 75 |
Symbol 20 Graphic | Used by:21 75 | |
Symbol 21 Button | Uses:19 20 | Used by:Timeline |
Symbol 22 Text | Uses:9 | Used by:24 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 Button | Uses:22 23 | Used by:Timeline |
Symbol 25 Text | Uses:9 | Used by:27 76 |
Symbol 26 Graphic | Used by:27 76 | |
Symbol 27 Button | Uses:25 26 | Used by:Timeline |
Symbol 28 Text | Uses:9 | Used by:Timeline |
Symbol 29 Text | Uses:9 | Used by:Timeline |
Symbol 30 EditableText | Uses:9 | Used by:Timeline |
Symbol 31 EditableText | Uses:9 | Used by:Timeline |
Symbol 32 Button | Uses:4 7 | Used by:Timeline |
Symbol 33 Button | Uses:4 7 | Used by:Timeline |
Symbol 34 Button | Uses:4 7 | Used by:Timeline |
Symbol 35 Button | Uses:4 7 | Used by:Timeline |
Symbol 36 Button | Uses:4 7 | Used by:Timeline |
Symbol 37 Button | Uses:4 7 | Used by:Timeline |
Symbol 38 Font | Used by:39 40 42 43 45 46 51 52 55 56 57 | |
Symbol 39 Text | Uses:38 | Used by:41 85 |
Symbol 40 Text | Uses:38 | Used by:41 85 |
Symbol 41 Button | Uses:4 39 40 | Used by:Timeline |
Symbol 42 Text | Uses:38 | Used by:44 86 |
Symbol 43 Text | Uses:38 | Used by:44 86 |
Symbol 44 Button | Uses:4 42 43 | Used by:Timeline |
Symbol 45 Text | Uses:38 | Used by:47 87 |
Symbol 46 Text | Uses:38 | Used by:47 87 |
Symbol 47 Button | Uses:4 45 46 | Used by:Timeline |
Symbol 48 Text | Uses:9 | Used by:50 88 |
Symbol 49 Text | Uses:9 | Used by:50 88 |
Symbol 50 Button | Uses:4 48 49 | Used by:Timeline |
Symbol 51 Text | Uses:38 | Used by:53 89 |
Symbol 52 Text | Uses:38 | Used by:53 89 |
Symbol 53 Button | Uses:4 51 52 | Used by:Timeline |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Text | Uses:38 | Used by:Timeline |
Symbol 56 Text | Uses:38 | Used by:58 90 |
Symbol 57 Text | Uses:38 | Used by:58 90 |
Symbol 58 Button | Uses:4 56 57 | Used by:Timeline |
Symbol 59 Text | Uses:9 | Used by:61 91 |
Symbol 60 Text | Uses:9 | Used by:61 91 |
Symbol 61 Button | Uses:4 59 60 | Used by:Timeline |
Symbol 62 Text | Uses:9 | Used by:Timeline |
Symbol 63 EditableText | Uses:9 | Used by:Timeline |
Symbol 64 Text | Uses:9 | Used by:66 68 |
Symbol 65 Text | Uses:9 | Used by:66 |
Symbol 66 MovieClip | Uses:64 65 | Used by:Timeline |
Symbol 67 Text | Uses:9 | Used by:68 |
Symbol 68 MovieClip | Uses:64 67 | Used by:Timeline |
Symbol 69 Button | Uses:10 11 | Used by:Timeline |
Symbol 70 Button | Uses:10 11 | Used by:Timeline |
Symbol 71 Button | Uses:10 11 | Used by:Timeline |
Symbol 72 Button | Uses:10 11 | Used by:Timeline |
Symbol 73 Button | Uses:10 11 | Used by:Timeline |
Symbol 74 Button | Uses:16 17 | Used by:Timeline |
Symbol 75 Button | Uses:19 20 | Used by:Timeline |
Symbol 76 Button | Uses:25 26 | Used by:Timeline |
Symbol 77 EditableText | Uses:9 | Used by:Timeline |
Symbol 78 EditableText | Uses:9 | Used by:Timeline |
Symbol 79 Button | Uses:4 7 | Used by:Timeline |
Symbol 80 Button | Uses:4 7 | Used by:Timeline |
Symbol 81 Button | Uses:4 7 | Used by:Timeline |
Symbol 82 Button | Uses:4 7 | Used by:Timeline |
Symbol 83 Button | Uses:4 7 | Used by:Timeline |
Symbol 84 Button | Uses:4 7 | Used by:Timeline |
Symbol 85 Button | Uses:4 39 40 | Used by:Timeline |
Symbol 86 Button | Uses:4 42 43 | Used by:Timeline |
Symbol 87 Button | Uses:4 45 46 | Used by:Timeline |
Symbol 88 Button | Uses:4 48 49 | Used by:Timeline |
Symbol 89 Button | Uses:4 51 52 | Used by:Timeline |
Symbol 90 Button | Uses:4 56 57 | Used by:Timeline |
Symbol 91 Button | Uses:4 59 60 | Used by:Timeline |
Symbol 92 EditableText | Uses:9 | Used by:Timeline |
Symbol 93 EditableText | Uses:9 | Used by:Timeline |
Symbol 94 Button | Uses:16 17 | Used by:Timeline |
Symbol 95 EditableText | Uses:9 | Used by:Timeline |
Symbol 96 EditableText | Uses:9 | Used by:Timeline |
Symbol 97 EditableText | Uses:9 | Used by:Timeline |
Symbol 98 EditableText | Uses:9 | Used by:Timeline |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 EditableText | Uses:9 | Used by:Timeline |
Symbol 101 EditableText | Uses:9 | Used by:Timeline |
Symbol 102 EditableText | Uses:9 | Used by:Timeline |
Symbol 103 EditableText | Uses:9 | Used by:Timeline |
Symbol 104 Text | Uses:9 | Used by:Timeline |
Symbol 105 Text | Uses:9 | Used by:Timeline |
Symbol 106 Text | Uses:9 | Used by:108 119 |
Symbol 107 Graphic | Used by:108 119 | |
Symbol 108 Button | Uses:106 107 | Used by:Timeline |
Symbol 109 Text | Uses:9 | Used by:Timeline |
Symbol 110 EditableText | Uses:9 | Used by:Timeline |
Symbol 111 Text | Uses:9 | Used by:Timeline |
Symbol 112 Text | Uses:9 | Used by:114 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 Button | Uses:112 113 | Used by:Timeline |
Symbol 115 Text | Uses:9 | Used by:117 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:115 116 | Used by:Timeline |
Symbol 118 Text | Uses:9 | Used by:Timeline |
Symbol 119 Button | Uses:106 107 | Used by:Timeline |
Symbol 120 Text | Uses:9 | Used by:122 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 Button | Uses:120 121 | Used by:Timeline |
Symbol 123 Text | Uses:9 | Used by:125 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 Button | Uses:123 124 | Used by:Timeline |
Symbol 126 Font | Used by:128 129 130 131 | |
Symbol 127 Font | Used by:128 129 130 131 | |
Symbol 128 Text | Uses:126 127 | Used by:Timeline |
Symbol 129 Text | Uses:126 127 | Used by:Timeline |
Symbol 130 Text | Uses:126 127 | Used by:Timeline |
Symbol 131 Text | Uses:126 127 | Used by:Timeline |
Instance Names
"outline1" | Frame 1 | Symbol 6 MovieClip |
"outline2" | Frame 1 | Symbol 6 MovieClip |
"outline3" | Frame 1 | Symbol 6 MovieClip |
"outline4" | Frame 1 | Symbol 6 MovieClip |
"outline5" | Frame 1 | Symbol 6 MovieClip |
"dice1" | Frame 1 | Symbol 8 MovieClip |
"dice2" | Frame 1 | Symbol 8 MovieClip |
"dice3" | Frame 1 | Symbol 8 MovieClip |
"dice4" | Frame 1 | Symbol 8 MovieClip |
"dice5" | Frame 1 | Symbol 8 MovieClip |
"markers" | Frame 1 | Symbol 14 MovieClip |
"ones" | Frame 1 | Symbol 15 MovieClip |
"twos" | Frame 1 | Symbol 15 MovieClip |
"threes" | Frame 1 | Symbol 15 MovieClip |
"fours" | Frame 1 | Symbol 15 MovieClip |
"fives" | Frame 1 | Symbol 15 MovieClip |
"sixes" | Frame 1 | Symbol 15 MovieClip |
"threekind" | Frame 1 | Symbol 15 MovieClip |
"fourkind" | Frame 1 | Symbol 15 MovieClip |
"fullhouse" | Frame 1 | Symbol 15 MovieClip |
"smstraight" | Frame 1 | Symbol 15 MovieClip |
"lgstraight" | Frame 1 | Symbol 15 MovieClip |
"chance" | Frame 1 | Symbol 15 MovieClip |
"yahtzee" | Frame 1 | Symbol 15 MovieClip |
"yahtzeebonus" | Frame 1 | Symbol 66 MovieClip |
"subtotalbonus" | Frame 1 | Symbol 68 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"Game Over" | Frame 4 |
"Fade Out" | Frame 28 |
"Match Values" | Frame 52 |
"Check For Yahtzee" | Frame 53 |
"Of A Kind" | Frame 54 |
"Is Game Over" | Frame 55 |
"ones" | Symbol 14 MovieClip Frame 2 |
"twos" | Symbol 14 MovieClip Frame 12 |
"threes" | Symbol 14 MovieClip Frame 22 |
"fours" | Symbol 14 MovieClip Frame 32 |
"fives" | Symbol 14 MovieClip Frame 42 |
"sixes" | Symbol 14 MovieClip Frame 52 |
"threekind" | Symbol 14 MovieClip Frame 62 |
"fourkind" | Symbol 14 MovieClip Frame 72 |
"fullhouse" | Symbol 14 MovieClip Frame 82 |
"smstraight" | Symbol 14 MovieClip Frame 92 |
"lgstraight" | Symbol 14 MovieClip Frame 102 |
"chance" | Symbol 14 MovieClip Frame 112 |
"yahtzee" | Symbol 14 MovieClip Frame 122 |
Dynamic Text Variables
score | Symbol 30 EditableText | "" |
subtotal | Symbol 31 EditableText | "" |
rollvalue | Symbol 63 EditableText | "" |
score | Symbol 77 EditableText | "" |
subtotal | Symbol 78 EditableText | "" |
rollvalue | Symbol 92 EditableText | "" |
roll | Symbol 93 EditableText | "" |
score | Symbol 95 EditableText | "" |
subtotal | Symbol 96 EditableText | "" |
rollvalue | Symbol 97 EditableText | "" |
roll | Symbol 98 EditableText | "" |
score | Symbol 100 EditableText | "" |
subtotal | Symbol 101 EditableText | "" |
rollvalue | Symbol 102 EditableText | "" |
roll | Symbol 103 EditableText | "" |
endscore | Symbol 110 EditableText | "000" |
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