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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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Witch Power Practice.swf

This is the info page for
Flash #25641

(Click the ID number above for more basic data on this flash file.)


Text
loading

0%

HOW TO
PLAY

START

How to Play

Got what it takes to be a Guardian and protect the Veil?
Practice your powers and find out!

Earn points by hitting as many villains as possible with your energy blast
Use the ARROW KEYS to fly your way around
Hit the SPACE BAR to launch an energy blast
Hit a villain with the same color as your energy blast to earn BONUS POINTS
Train fast! A timer will be counting down in each round
There are three rounds in each game. Good Luck!

PLAY

PLAY

Will

Irma

Cornelia

Taranee

Hay Lin

CHOOSE YOUR GUARDIAN

Absolute
Energy

Water

Earth

Fire

Air

RESUME

Game

Paused

How to Play

BACK

Are you sure you want
to quit training?

CANCEL

SUBMIT

00000

SCORE

Quit

50

25

PAUSE

HELP

QUIT

TIME

SCORE

You’re on to the
next level!

Great Job

You’re ready for
the next level!

Impressive
moves!

YOU'VE ATTAINED THE RANK OF:

You're off to a great start!
Keep training -- you'll
make full-fledged
Guardian yet!

GUARDIAN ASSISTANT

Nice job! The
Guardians appreciate
your dedication!

GUARDIAN APPRENTICE

Excellent ranking!
You're on your way
to becoming a
true Guardian!

GUARDIAN-IN-TRAINING

GUARDIAN RISING STAR

Supreme score! With a
little more practice,
you'll become a
Full-Fledged Guardian!

FULL-FLEDGED GUARDIAN

With your ranking,
the Veil is safe for
years to come!

CONGRATULATIONS

00000

SCORE :

PLAY
AGAIN

ActionScript [AS1/AS2]

Frame 1
function gotoWitchPage() { getURL ("www.abckids.com"); } function Doge_PlayAgain() { Doge_Close(); startNewGame(); hideQuit(); } function Doge_Load() { _level0.createEmptyMovieClip("DOGE", 1500); _level0.DOGE._x = 61; _level0.DOGE._y = 35; } function Doge_Open(t_score) { _level0.playerScore = t_score; _level0.DOGE.loadMovie(_level0.dogePath, 1); } function Doge_Close() { removeMovieClip(_level0.DOGE); Doge_Load(); } function Doge_Init(t_path, t_event, t_subject) { trace("-- Init Doge --"); _level0.dogePath = t_path; _level0.eventID = t_event; _level0.subject = t_subject; _level0.playerScore = 0; Doge_Load(); } function Doge_run() { _level0.DOGE.loadMovie(_level0.dogePath, 1); } function onSubmitScore(score) { trace("onScoreSubmit to DOGE: " + score); Doge_Open(score); } function startNewGame() { gotoAndStop ("choose"); FSD._visible = false; unpause(); setScore(0); StartGame(); } function gameQuit(current_score) { trace("quit"); gotoAndStop ("outro"); final_score = current_score; } function gameStart() { trace("start game char " + char_num); gotoAndStop ("game"); } function setChar(num) { char_num = num; trace("parent setting char: " + char_num); } _basePath = "/jetix/witch/"; var char_num; var final_score = 0; _level0._root.fsdPlayAgain = function () { Doge_PlayAgain(); }; var dogePath = _level0.fsd; var dogeEventID = "jetix_witchpractice_3482"; var dogeSubject = "WITCH Training High Score!"; Doge_Init(dogePath, dogeEventID, dogeSubject); if (getBytesLoaded() == getBytesTotal()) { gotoAndStop ("intro"); } else { play(); }
Frame 2
ifFrameLoaded (3) { trace("loaded"); gotoAndPlay ("loader"); } play();
Frame 3
prevFrame();
Frame 9
percent = int((getBytesLoaded() / getBytesTotal()) * 100); if (percent < 1) { percent = 1; } if (percent > 100) { percent = 100; } loader.percent_text = percent + "%"; if (percent == 100) { trace("goto Intro"); gotoAndPlay ("intro"); } else { play(); }
Frame 10
prevFrame();
Frame 22
play();
Frame 39
stop(); trace("start: " + this.start_game);
Frame 40
stop();
Frame 46
stop();
Frame 54
stop();
Frame 67
stop();
Symbol 52 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); _parent.gotoAndStop("help"); } on (release) { gotoAndStop ("on"); }
Symbol 53 MovieClip Frame 1
stop();
Symbol 55 Button
on (rollOver) { trace("over"); this.gotoAndStop("over"); } on (rollOut, dragOut, releaseOutside) { this.gotoAndStop("on"); } on (press) { this.gotoAndStop("down"); this._parent.gotoAndStop("choose"); } on (release) { this.gotoAndStop("on"); }
Symbol 56 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Instance of Symbol 67 MovieClip in Symbol 68 MovieClip Frame 1
on (release) { trace(_parent._parent); _parent._parent.gotoAndStop("choose"); } on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Symbol 70 Button
on (rollOver) { this.gotoAndPlay("over"); } on (rollOut) { this.gotoAndStop("on"); } on (press) { this.gotoAndPlay("down"); }
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 2
play();
Symbol 71 MovieClip Frame 5
stop();
Symbol 71 MovieClip Frame 6
_parent.char_1._visible = false; _parent.char_3._visible = false; _parent.char_4._visible = false; _parent.char_5._visible = false; _parent.setChar(2); trace("set char: " + _parent.char_num); play();
Symbol 71 MovieClip Frame 10
_parent.gameStart(); stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
play();
Symbol 72 MovieClip Frame 6
stop();
Symbol 72 MovieClip Frame 7
_parent.char_2._visible = false; _parent.char_3._visible = false; _parent.char_4._visible = false; _parent.char_5._visible = false; _parent.setChar(1); trace("set char: " + _parent.char_num); play();
Symbol 72 MovieClip Frame 12
_parent.gameStart(); stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
play();
Symbol 73 MovieClip Frame 5
stop();
Symbol 73 MovieClip Frame 6
_parent.char_1._visible = false; _parent.char_2._visible = false; _parent.char_4._visible = false; _parent.char_5._visible = false; _parent.setChar(3); trace("set char: " + _parent.char_num); play();
Symbol 73 MovieClip Frame 10
_parent.gameStart(); stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 5
play();
Symbol 74 MovieClip Frame 9
stop();
Symbol 74 MovieClip Frame 10
_parent.char_1._visible = false; _parent.char_2._visible = false; _parent.char_3._visible = false; _parent.char_5._visible = false; _parent.setChar(4); trace("set char: " + _parent.char_num); play();
Symbol 74 MovieClip Frame 15
_parent.gameStart(); stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
play();
Symbol 75 MovieClip Frame 5
stop();
Symbol 75 MovieClip Frame 6
_parent.char_1._visible = false; _parent.char_2._visible = false; _parent.char_4._visible = false; _parent.char_3._visible = false; _parent.setChar(5); trace("set char: " + _parent.char_num); play();
Symbol 75 MovieClip Frame 10
_parent.gameStart(); stop();
Symbol 95 Button
on (release) { _parent.gotoAndStop("off"); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Symbol 96 MovieClip Frame 1
stop();
Symbol 102 Button
on (release) { trace(_parent._parent); _parent._parent.gotoAndStop("off"); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Symbol 103 MovieClip Frame 1
stop();
Instance of Symbol 103 MovieClip in Symbol 104 MovieClip Frame 1
on (release) { trace(_parent._parent); _parent._parent.gotoAndStop("off"); } on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Symbol 109 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
final_score = _root.final_score;
Instance of Symbol 109 MovieClip in Symbol 116 MovieClip Frame 1
on (release) { _parent._parent.gotoAndStop("off"); } on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Instance of Symbol 111 MovieClip in Symbol 116 MovieClip Frame 1
on (release) { trace("submit score to: " + _parent._parent._parent); gotoAndStop ("on"); _parent._parent._parent.submitScore(); } on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 3
_parent.continueGame(); stop();
Symbol 118 MovieClip Frame 10
stop();
Symbol 118 MovieClip Frame 20
stop();
Symbol 118 MovieClip Frame 29
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 8
trace("init hc " + (substring(_parent._parent._name, 4, -1))); _parent._parent._parent.init_hc(substring(_parent._parent._name, 4, -1)); gotoAndPlay ("resume");
Symbol 119 MovieClip Frame 14
_parent._parent._x = _parent._parent._x + stepx; _parent._parent._y = _parent._parent._y + stepy; movement_steps--; if (movement_steps == 0) { gotoAndPlay ("init"); } else { play(); }
Symbol 119 MovieClip Frame 15
prevFrame();
Symbol 133 MovieClip Frame 1
is_hit = false; container.mover.gotoAndPlay("init"); stop();
Symbol 133 MovieClip Frame 7
points_text.gotoAndStop("points_" + points);
Symbol 133 MovieClip Frame 16
gotoAndStop (1);
Symbol 140 MovieClip Frame 1
is_hit = false; container.mover.gotoAndPlay("init"); stop();
Symbol 140 MovieClip Frame 7
points_text.gotoAndStop("points_" + points);
Symbol 140 MovieClip Frame 16
gotoAndStop (1);
Symbol 144 MovieClip Frame 1
is_hit = false; container.mover.gotoAndPlay("init"); stop();
Symbol 144 MovieClip Frame 7
points_text.gotoAndStop("points_" + points);
Symbol 144 MovieClip Frame 16
gotoAndStop (1);
Symbol 151 MovieClip Frame 1
is_hit = false; container.mover.gotoAndPlay("init"); stop();
Symbol 151 MovieClip Frame 7
points_text.gotoAndStop("points_" + points);
Symbol 151 MovieClip Frame 16
gotoAndStop (1);
Symbol 158 MovieClip Frame 1
is_hit = false; container.mover.gotoAndPlay("init"); stop();
Symbol 158 MovieClip Frame 7
points_text.gotoAndStop("points_" + points);
Symbol 158 MovieClip Frame 16
gotoAndStop (1);
Symbol 185 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 2
newx = _parent._x + stepx; newy = _parent._y + stepy; ball_num = substring(_parent._name, 5, -1); if (_parent._parent._parent.check_ball(ball_num, newx, newy, mycolor)) { stop(); trace("i hit something so removing BALL: " + _parent._name); _parent.removeMovieClip(); } else { _parent._x = newx; _parent._y = newy; play(); }
Symbol 185 MovieClip Frame 3
prevFrame();
Symbol 186 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 4
stop();
Symbol 205 MovieClip Frame 1
ball.gotoAndStop(_parent._parent.current_ball); _parent.throwing = false; stop();
Symbol 205 MovieClip Frame 6
_parent._parent.throw_ball(); play();
Symbol 205 MovieClip Frame 11
ball.gotoAndStop(_parent._parent.current_ball); play();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 6
stop();
Symbol 206 MovieClip Frame 11
stop();
Symbol 206 MovieClip Frame 16
stop();
Symbol 206 MovieClip Frame 21
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 1
ball.gotoAndStop(_parent._parent.current_ball); _parent.throwing = false; stop();
Symbol 238 MovieClip Frame 6
this._parent._parent.throw_ball(); play();
Symbol 238 MovieClip Frame 11
ball.gotoAndStop(_parent._parent.current_ball); play();
Symbol 255 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
ball.gotoAndStop(_parent._parent.current_ball); _parent.throwing = false; stop();
Symbol 273 MovieClip Frame 7
_parent._parent.throw_ball(); play();
Symbol 273 MovieClip Frame 12
ball.gotoAndStop(_parent._parent.current_ball); play();
Symbol 289 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
ball.gotoAndStop(_parent._parent.current_ball); _parent.throwing = false; stop();
Symbol 306 MovieClip Frame 7
_parent._parent.throw_ball(); play();
Symbol 306 MovieClip Frame 13
ball.gotoAndStop(_parent._parent.current_ball); play();
Symbol 322 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 1
ball.gotoAndStop(_parent._parent.current_ball); _parent.throwing = false; stop();
Symbol 340 MovieClip Frame 7
_parent._parent.throw_ball(); play();
Symbol 340 MovieClip Frame 12
ball.gotoAndStop(_parent._parent.current_ball); play();
Symbol 341 MovieClip Frame 1
gotoAndStop("char_" + int(_root.char_num));
Symbol 341 MovieClip Frame 4
stop();
Symbol 341 MovieClip Frame 10
stop(); char_pos.ball.gotoAndStop(_parent.current_ball);
Symbol 341 MovieClip Frame 15
stop();
Symbol 341 MovieClip Frame 20
stop();
Symbol 341 MovieClip Frame 25
stop();
Symbol 344 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); _parent.buttonPress(_name); } on (release) { gotoAndStop ("on"); }
Symbol 345 MovieClip Frame 1
stop();
Symbol 347 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); _parent.buttonPress(_name); } on (release) { gotoAndStop ("on"); }
Symbol 348 MovieClip Frame 1
stop();
Symbol 350 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); _parent.buttonPress(_name); } on (release) { gotoAndStop ("on"); }
Symbol 351 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 1
stop(); trace("progress 1");
Symbol 356 MovieClip Frame 2
stop();
Symbol 356 MovieClip Frame 8
old_block_time = 0; current_block_time = 0; current_game_time = old_block_time + current_block_time; transition = false; time_bar._xscale = 1; gotoAndPlay ("resume");
Symbol 356 MovieClip Frame 14
start_timer = getTimer(); old_block_time = current_game_time; play();
Symbol 356 MovieClip Frame 15
current_block_time = getTimer() - start_timer; current_game_time = old_block_time + current_block_time; round_percent = (100 * current_game_time) / _parent._parent.ROUND_TIME; if (round_percent < 100) { if (round_percent < 1) { time_bar._xscale = 1; } else { time_bar._xscale = round_percent; } if ((transition == false) && (current_game_time > _parent._parent.FAST_MUSIC_TIME)) { transition = true; _root.game.game_sound.stop(); _parent._parent.gotoAndPlay("transition"); } play(); } else { time_bar._xscale = 100; stop(); if (_parent._parent.current_round >= _parent._parent.MAX_ROUNDS) { _parent._parent.pauseGame(); _root.gameQuit(_parent._parent.current_score); } else { _parent._parent.gotoAndStop("end_round"); } }
Symbol 356 MovieClip Frame 16
prevFrame();
Symbol 365 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); } on (release) { _parent._parent.gotoAndStop("inits"); }
Symbol 366 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
stop();
Symbol 375 MovieClip Frame 1
ROUND_TIME = 60000; FAST_MUSIC_TIME = ROUND_TIME - 20000; MOVIE_WIDTH = 530; MOVIE_HEIGHT = 350; MAX_HC = 4; HC_WIDTH = 95; HC_ARRAY = new Array("red", "blue", "green", "yellow", "purple"); SIDE_ARRAY = new Array("top", "right", "bottom", "left"); ROUND_VELOCITY = 4; MAX_ROUNDS = 3; BALL_VELOCITY = 20; FULL_SCORE = 50; HALF_SCORE = 25; SCORE_BONUS = 150; MAX_ACTIVE_BALLS = 2; current_score = 0; current_round = 1; last_side = ""; current_hc_increment = 0; ball_id = 1000; current_active_balls = 0; this.char_num = _parent.char_num; current_ball = HC_ARRAY[char_num - 1]; trace("set current ball to: " + current_ball); play();
Symbol 375 MovieClip Frame 2
function submitScore() { pauseGame(); trace((("function submitScore to " + _parent) + " ") + current_score); mcPause.gotoAndStop("loading"); _parent.onSubmitScore(current_score); } function pauseGame() { var _local1 = this; stop(); stopAllSounds(); progress.progress_bar.gotoAndStop("pause"); i = 0; while (i < HC_ARRAY.length) { _local1["hc_" + HC_ARRAY[i]].container.mover.gotoAndStop("pause"); i++; } character.paused = true; } function continueGame() { var _local1 = this; if (_currentframe < 13) { gotoAndPlay ("music_loop"); } else { gotoAndPlay ("fast_loop"); } progress.progress_bar.gotoAndPlay("resume"); i = 0; while (i < HC_ARRAY.length) { _local1["hc_" + HC_ARRAY[i]].container.mover.gotoAndStop("resume"); i++; } character.paused = false; } function buttonPress(buttonName) { var _local1 = buttonName; trace("Button Press: " + _local1); if (_local1 == "helpBtn") { pauseGame(); mcPause.gotoAndStop("help"); } if (_local1 == "quitBtn") { pauseGame(); mcPause.gotoAndStop("quit"); } if (_local1 == "pauseBtn") { pauseGame(); mcPause.gotoAndStop("pause"); } } helpBtn.gotoAndStop("on"); pauseBtn.gotoAndStop("on"); quitBtn.gotoAndStop("on"); play();
Symbol 375 MovieClip Frame 3
function vector2d(x, y) { this.x = x; this.y = y; } function angle_to_vector(angle) { var _local1 = angle * (Math.PI/180); var _local3 = Math.cos(_local1); var _local2 = Math.sin(_local1); return(new vector2d(_local3, _local2)); } function add_vectors(v1, v2) { return(new vector2d(v1.x + v2.x, v1.y + v2.y)); } function sub_vectors(v1, v2) { return(new vector2d(v1.x - v2.x, v1.y - v2.y)); } function dot_vectors(v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); } function cross_vectors(v1, v2) { return((v1.x * v2.y) - (v1.y * v2.x)); } function vector_to_angle(vec) { return((Math.atan2(vec.y, vec.x) * 180) / Math.PI); } function get_rotation_length(rotation) { return(Math.tan((rotation / 180) * Math.PI)); } vector2d.prototype.get_length = function () { var _local1 = this; return(Math.sqrt((_local1.x * _local1.x) + (_local1.y * _local1.y))); }; vector2d.prototype.get_unit = function () { var _local1 = this; v_length = _local1.get_length(); return(new vector2d(_local1.x / v_length, _local1.y / v_length)); }; vector2d.prototype.scale = function (N) { return(new vector2d(this.x * N, this.y * N)); }; Object.prototype.vector2d = vector2d; play();
Symbol 375 MovieClip Frame 4
function ball_hit_hc(ball_num, ball_color, hc_color) { var _local1 = hc_color; var _local2 = this; current_active_balls--; trace("-1 HIT HC current_active_balls is: " + current_active_balls); _local2["hc_" + _local1].gotoAndPlay("hit"); _local2["hc_" + _local1].is_hit = true; if (ball_color == _local1) { _local2["hc_" + _local1].points = FULL_SCORE; current_score = current_score + FULL_SCORE; hit_sound.gotoAndPlay("char_" + _root.char_num); } else { _local2["hc_" + _local1].points = HALF_SCORE; current_score = current_score + HALF_SCORE; } } function check_ball(ball_num, newx, newy, ball_color) { var _local1 = newy; var _local2 = newx; var _local3 = ball_num; if ((hc_red.hitTest(_local2, _local1, false) == true) && (hc_red.is_hit == false)) { ball_hit_hc(_local3, ball_color, "red"); return(true); } if ((hc_blue.hitTest(_local2, _local1, false) == true) && (hc_blue.is_hit == false)) { ball_hit_hc(_local3, ball_color, "blue"); return(true); } if ((hc_green.hitTest(_local2, _local1, false) == true) && (hc_green.is_hit == false)) { ball_hit_hc(_local3, ball_color, "green"); return(true); } if ((hc_yellow.hitTest(_local2, _local1, false) == true) && (hc_yellow.is_hit == false)) { ball_hit_hc(_local3, ball_color, "yellow"); return(true); } if ((hc_purple.hitTest(_local2, _local1, false) == true) && (hc_purple.is_hit == false)) { ball_hit_hc(_local3, ball_color, "purple"); return(true); } if ((((_local2 > MOVIE_WIDTH) || (_local2 < 0)) || (_local1 > MOVIE_HEIGHT)) || (_local1 < 0)) { current_active_balls--; trace("-1 OUTSIDE current_active_balls is: " + current_active_balls); return(true); } return(false); } function throw_ball() { trace("in throw_ball function"); trace("curr_active_balls is: " + current_active_balls); ball_id++; container.ball_template.duplicateMovieClip("ball" + ball_id, 1000 + ball_id); container["ball" + ball_id].gotoAndStop(current_ball); point = new Object(); point.x = character.ball._x; point.y = character.ball._y; character.localToGlobal(point); container["ball" + ball_id]._x = point.x; container["ball" + ball_id]._y = point.y; var _local1 = character.direction_vector.scale(BALL_VELOCITY); container["ball" + ball_id].mover.stepx = _local1.x; container["ball" + ball_id].mover.stepy = _local1.y; container["ball" + ball_id].mover.mycolor = current_ball; container["ball" + ball_id].mover.gotoAndPlay(2); current_ball = HC_ARRAY[char_num - 1]; trace("current_ball is: " + current_ball); } play();
Symbol 375 MovieClip Frame 5
function get_start_top() { return(new vector2d(random(MOVIE_WIDTH), -HC_WIDTH)); } function get_start_right() { return(new vector2d(MOVIE_WIDTH + HC_WIDTH, random(MOVIE_HEIGHT))); } function get_start_bottom() { return(new vector2d(random(MOVIE_WIDTH), MOVIE_HEIGHT + HC_WIDTH)); } function get_start_left() { return(new vector2d(-HC_WIDTH, random(MOVIE_HEIGHT))); } function get_end_top() { return(get_start_bottom()); } function get_end_right() { return(get_start_left()); } function get_end_bottom() { return(get_start_top()); } function get_end_left() { return(get_start_right()); } function init_hc(my_hc) { var _local2 = this; var _local1 = ""; do { _local1 = SIDE_ARRAY[random(SIDE_ARRAY.length)]; } while (_local1 == last_side); last_side = _local1; var _local3 = _local2["get_start_" + _local1](); _local2["hc_" + my_hc]._x = _local3.x; _local2["hc_" + my_hc]._y = _local3.y; var end_point = _local2["get_end_" + _local1](); var difference_vector = new vector2d(end_point.x - _local3.x, end_point.y - _local3.y); var direction_vector = difference_vector.get_unit(); var current_velocity = (ROUND_VELOCITY + (ROUND_VELOCITY * current_round)); var velocity_vector = direction_vector.scale(current_velocity); _local2["hc_" + my_hc].container.mover.stepx = velocity_vector.x; _local2["hc_" + my_hc].container.mover.stepy = velocity_vector.y; var movement_steps = Math.ceil(difference_vector.get_length() / velocity_vector.get_length()); _local2["hc_" + my_hc].container.mover.movement_steps = movement_steps; } play();
Symbol 375 MovieClip Frame 6
current_active_balls = 0; progress.progress_bar.gotoAndPlay("init"); game_sound = new Sound(this); play();
Instance of Symbol 341 MovieClip "character" in Symbol 375 MovieClip Frame 6
onClipEvent (load) { function set_velocity(accel) { current_velocity = current_velocity + accel; if (current_velocity > MAX_VELOCITY) { current_velocity = MAX_VELOCITY; } else if (current_velocity < 0) { current_velocity = 0; } } function rotate_character() { var _local1 = _parent; if (key_right) { _rotation = (_rotation + 15); direction_vector = _local1.angle_to_vector(_rotation); } else if (key_left) { _rotation = (_rotation - 15); direction_vector = _local1.angle_to_vector(_rotation); } else { deltax = _root._xmouse - _x; deltay = _root._ymouse - _y; if ((deltax != 0) || (deltay != 0)) { target_vector = new _local1.vector2d(deltax, deltay); difference_vector = _local1.sub_vectors(target_vector, direction_vector); step_vector = difference_vector.scale(MY_STEP); new_direction_vector = _local1.add_vectors(direction_vector, step_vector); direction_vector = new_direction_vector.get_unit(); } } new_angle = _local1.vector_to_angle(direction_vector); _rotation = new_angle; } function move_character() { newx = _x + (direction_vector.x * current_velocity); newy = _y + (direction_vector.y * current_velocity); if (newx > SCREEN_ENDX) { newx = SCREEN_STARTX; } else if (newx < SCREEN_STARTX) { newx = SCREEN_ENDX; } if (newy > SCREEN_ENDY) { newy = SCREEN_STARTY; } else if (newy < SCREEN_STARTY) { newy = SCREEN_ENDY; } _x = newx; _y = newy; } function check_keys() { if (Key.isDown(37)) { key_left = true; } else { key_left = false; } if (Key.isDown(38)) { key_up = true; } else { key_up = false; } if (Key.isDown(39)) { key_right = true; } else { key_right = false; } } ACCELERATION = 2.5; ROTATION_SPEED = 0.24; MAX_VELOCITY = 15; KEY_PULL = (_parent.MOVIE_WIDTH * 2) / 5; SCREEN_STARTX = 0; SCREEN_ENDX = _parent.MOVIE_WIDTH; SCREEN_STARTY = 0; SCREEN_ENDY = _parent.MOVIE_HEIGHT; MY_STEP = _parent.get_rotation_length(ROTATION_SPEED); START_ROTATION = -130; _x = (_parent.MOVIE_WIDTH / 2); _y = (_parent.MOVIE_HEIGHT / 2); _rotation = START_ROTATION; direction_vector = _parent.angle_to_vector(START_ROTATION); current_velocity = 0; current_accel = 0; key_up = false; key_down = false; key_left = false; key_right = false; paused = false; mouse_down = false; throwing = false; trace("set ball to: " + _parent.current_ball); this.ball.gotoAndStop(_parent.current_ball); } onClipEvent (enterFrame) { if (paused == false) { if (throwing == false) { if (mouse_down || (key_up)) { set_velocity(ACCELERATION); } else { set_velocity(-ACCELERATION); } if ((mouse_down || (key_right)) || (key_left)) { rotate_character(); } } if (current_velocity != 0) { move_character(); if ((((mouse_down || (key_left)) || (key_up)) || (key_right)) || (key_down)) { } } } } onClipEvent (mouseDown) { mouse_down = true; } onClipEvent (mouseUp) { mouse_down = false; } onClipEvent (keyDown) { if (paused == false) { trace("throwing is: " + throwing); trace("current_active_balls is: " + _parent.current_active_balls); if (((throwing == false) && (Key.getCode() == 32)) && (_parent.current_active_balls < _parent.MAX_ACTIVE_BALLS)) { trace("now THROWING"); throwing = true; _parent.current_active_balls++; trace("+1 HIT SPACE KEY current_active_balls is: " + _parent.current_active_balls); this.char_pos.gotoAndPlay("shoot"); } check_keys(); } } onClipEvent (keyUp) { if (paused == false) { check_keys(); } }
Instance of Symbol 345 MovieClip "pauseBtn" in Symbol 375 MovieClip Frame 6
/* no clip actions */
Instance of Symbol 348 MovieClip "helpBtn" in Symbol 375 MovieClip Frame 6
/* no clip actions */
Instance of Symbol 351 MovieClip "quitBtn" in Symbol 375 MovieClip Frame 6
/* no clip actions */
Symbol 375 MovieClip Frame 12
stop();
Symbol 375 MovieClip Frame 25
play();
Symbol 375 MovieClip Frame 50
stop();
Symbol 375 MovieClip Frame 66
stopAllSounds(); this.roundscreen.gotoAndStop(current_round); current_round++; stop();
Symbol 388 MovieClip Frame 1
var rank = Math.floor(_root.final_score / 750); if (rank < 1) { rank = 1; } if (rank > 5) { rank = 5; } gotoAndStop(rank);
Symbol 393 MovieClip Frame 1
final_score = _root.final_score;
Symbol 396 Button
on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut, releaseOutside) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); } on (release) { _root.gotoAndStop("choose"); }
Symbol 397 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
characters.gotoAndStop(_root.char_num); display_score.score.text = _root.final_score; stop();
Instance of Symbol 397 MovieClip in Symbol 398 MovieClip Frame 1
on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); } on (release) { _root.gotoAndStop("choose"); }
Instance of Symbol 111 MovieClip in Symbol 398 MovieClip Frame 1
on (rollOver) { gotoAndStop ("over"); } on (releaseOutside, rollOut, dragOut) { gotoAndStop ("on"); } on (press) { gotoAndStop ("down"); } on (release) { trace("submit score: " + _parent._parent.final_score); _parent._parent.onSubmitScore(_parent._parent.final_score); }

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Instance Names

"loader"Frame 9Symbol 22 MovieClip
"help"Frame 22Symbol 53 MovieClip
"start_game"Frame 22Symbol 56 MovieClip
"char_2"Frame 46Symbol 71 MovieClip
"char_1"Frame 46Symbol 72 MovieClip
"char_3"Frame 46Symbol 73 MovieClip
"char_4"Frame 46Symbol 74 MovieClip
"char_5"Frame 46Symbol 75 MovieClip
"game"Frame 54Symbol 375 MovieClip
"end_screen"Frame 67Symbol 398 MovieClip
"percent_text"Symbol 22 MovieClip Frame 1Symbol 21 EditableText
"score"Symbol 116 MovieClip Frame 1Symbol 113 MovieClip
"mover"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"container"Symbol 133 MovieClip Frame 1Symbol 120 MovieClip
"points_text"Symbol 133 MovieClip Frame 7Symbol 131 MovieClip
"mover"Symbol 134 MovieClip Frame 1Symbol 119 MovieClip
"container"Symbol 140 MovieClip Frame 1Symbol 134 MovieClip
"container"Symbol 140 MovieClip Frame 5Symbol 120 MovieClip
"points_text"Symbol 140 MovieClip Frame 7Symbol 131 MovieClip
"mover"Symbol 143 MovieClip Frame 1Symbol 119 MovieClip
"container"Symbol 144 MovieClip Frame 1Symbol 143 MovieClip
"points_text"Symbol 144 MovieClip Frame 7Symbol 131 MovieClip
"mover"Symbol 145 MovieClip Frame 1Symbol 119 MovieClip
"container"Symbol 151 MovieClip Frame 1Symbol 145 MovieClip
"container"Symbol 151 MovieClip Frame 5Symbol 120 MovieClip
"points_text"Symbol 151 MovieClip Frame 7Symbol 131 MovieClip
"mover"Symbol 152 MovieClip Frame 1Symbol 119 MovieClip
"container"Symbol 158 MovieClip Frame 1Symbol 152 MovieClip
"container"Symbol 158 MovieClip Frame 5Symbol 120 MovieClip
"points_text"Symbol 158 MovieClip Frame 7Symbol 131 MovieClip
"mover"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"mover"Symbol 206 MovieClip Frame 1Symbol 185 MovieClip
"mover"Symbol 224 MovieClip Frame 1Symbol 185 MovieClip
"ball"Symbol 238 MovieClip Frame 1Symbol 224 MovieClip
"mover"Symbol 255 MovieClip Frame 1Symbol 185 MovieClip
"mover"Symbol 289 MovieClip Frame 1Symbol 185 MovieClip
"mover"Symbol 322 MovieClip Frame 1Symbol 185 MovieClip
"char_pos"Symbol 341 MovieClip Frame 1Symbol 205 MovieClip
"ball"Symbol 341 MovieClip Frame 4Symbol 206 MovieClip
"char_pos"Symbol 341 MovieClip Frame 10Symbol 238 MovieClip
"char_pos"Symbol 341 MovieClip Frame 15Symbol 273 MovieClip
"char_pos"Symbol 341 MovieClip Frame 20Symbol 306 MovieClip
"char_pos"Symbol 341 MovieClip Frame 25Symbol 340 MovieClip
"ball_template"Symbol 342 MovieClip Frame 1Symbol 206 MovieClip
"time_bar"Symbol 356 MovieClip Frame 2Symbol 355 MovieClip
"progress_bar"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"score"Symbol 374 MovieClip Frame 1Symbol 113 MovieClip
"bg"Symbol 375 MovieClip Frame 1Symbol 91 MovieClip
"mcPause"Symbol 375 MovieClip Frame 1Symbol 118 MovieClip
"hc_green"Symbol 375 MovieClip Frame 6Symbol 133 MovieClip
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"hc_purple"Symbol 375 MovieClip Frame 6Symbol 158 MovieClip
"character"Symbol 375 MovieClip Frame 6Symbol 341 MovieClip
"container"Symbol 375 MovieClip Frame 6Symbol 342 MovieClip
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"helpBtn"Symbol 375 MovieClip Frame 6Symbol 348 MovieClip
"quitBtn"Symbol 375 MovieClip Frame 6Symbol 351 MovieClip
"progress"Symbol 375 MovieClip Frame 6Symbol 357 MovieClip
"score"Symbol 375 MovieClip Frame 6Symbol 113 MovieClip
"roundscreen"Symbol 375 MovieClip Frame 66Symbol 374 MovieClip
"score"Symbol 393 MovieClip Frame 1Symbol 392 EditableText
"rank"Symbol 398 MovieClip Frame 1Symbol 388 MovieClip
"display_score"Symbol 398 MovieClip Frame 1Symbol 393 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$NO$hYT0yzEMKIlFeFiy0R6VM.."

Labels

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"loader"Frame 9
"intro"Frame 22
"help"Frame 40
"choose"Frame 46
"game"Frame 54
"outro"Frame 67
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"over"Symbol 53 MovieClip Frame 5
"down"Symbol 53 MovieClip Frame 9
"on"Symbol 56 MovieClip Frame 1
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"start"Symbol 73 MovieClip Frame 10
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"down"Symbol 74 MovieClip Frame 10
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"on"Symbol 75 MovieClip Frame 1
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"over"Symbol 96 MovieClip Frame 5
"down"Symbol 96 MovieClip Frame 9
"on"Symbol 103 MovieClip Frame 1
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"on"Symbol 109 MovieClip Frame 1
"over"Symbol 109 MovieClip Frame 5
"down"Symbol 109 MovieClip Frame 9
"on"Symbol 111 MovieClip Frame 1
"over"Symbol 111 MovieClip Frame 5
"down"Symbol 111 MovieClip Frame 9
"off"Symbol 118 MovieClip Frame 3
"pause"Symbol 118 MovieClip Frame 10
"help"Symbol 118 MovieClip Frame 20
"quit"Symbol 118 MovieClip Frame 29
"loading"Symbol 118 MovieClip Frame 37
"pause"Symbol 119 MovieClip Frame 1
"init"Symbol 119 MovieClip Frame 8
"resume"Symbol 119 MovieClip Frame 14
"points_50"Symbol 131 MovieClip Frame 1
"points_25"Symbol 131 MovieClip Frame 10
"root"Symbol 133 MovieClip Frame 1
"hit"Symbol 133 MovieClip Frame 5
"root"Symbol 140 MovieClip Frame 1
"hit"Symbol 140 MovieClip Frame 5
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"on"Symbol 366 MovieClip Frame 1
"over"Symbol 366 MovieClip Frame 5
"down"Symbol 366 MovieClip Frame 9
"end1"Symbol 374 MovieClip Frame 1
"end2"Symbol 374 MovieClip Frame 2
"inits"Symbol 375 MovieClip Frame 6
"music_loop"Symbol 375 MovieClip Frame 10
"transition"Symbol 375 MovieClip Frame 25
"fast_loop"Symbol 375 MovieClip Frame 46
"end_round"Symbol 375 MovieClip Frame 66
"on"Symbol 397 MovieClip Frame 1
"over"Symbol 397 MovieClip Frame 5
"down"Symbol 397 MovieClip Frame 9

Dynamic Text Variables

percent_textSymbol 21 EditableText"0%"
_root.game.current_scoreSymbol 112 EditableText"00000"
final_scoreSymbol 392 EditableText"00000"




http://swfchan.com/6/25641/info.shtml
Created: 23/5 -2019 12:00:22 Last modified: 7/10 -2021 01:13:20 Server time: 22/12 -2024 19:05:32