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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Danny Phantom Urban Jungle Rumble.swf

This is the info page for
Flash #25695

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

cc_programmer

000000000

PTS

P

<p align="center"><font face="BungaloSCapsSSK" size="96" color="#2f0f3e" letterSpacing="2.000000" kerning="1"><b>100%</b></font></p>

LoAdiNg...

Preloader

capture
keys

Sounds

EXTRA ENERGY

+ 15 SEC

Controller

Watch “Danny Phantom” on Nickelodeon

UrbaN

JuNgLe

UrbaN

JuNgLe

UrbaN

JuNgLe

PlaY

High
ScoreS

InsTructiOns

bAck

NexT

InsTrucTionS

GET ALL THE GHOST ENERGY, THEN SMASH
YOUR OPPONENT INTO THE PIT!

TRY TO EXTEND EACH FIGHT TO ITS MAXIMUM
LENGTH WITH EXTRA TIME TOKENS -

Rumble in the Jungle!

Extra Time/ExtrA PoIntS

IT'S YOUR CHANCE FOR A HUGE SCORE!

EXTRA GHOST
ENERGY PILL

EXTRA TIME
TOKEN

SpeCial
MoVes

AtTacK

HIGH ATTACK

LOW ATTACK

SPACEBAR

C

mOve

JUMP

RETREAT
& BLOCK

MOVE
FORWARD

CROUCH

EACH ATTACK EARNS YOU POINTS

RACKING UP POINTS
WILL UNLOCK
SPECIAL MOVES

BE SURE TO USE THOSE MOVES,
'CAUSE THEY'LL HELP YOU SCORE

EVEN BIGGER!

SpeCial MoveS

UNDERGROWTH

Insect Repellent :

PRESS DOWN, BACK, "C"

V-Fetcher :

PRESS FORWARD, FORWARD, "C"

Sunken Warp :

PRESS BACK, DOWN, FORWARD, "C"

Grass Grasp :

PRESS DOWN, DOWN, DOWN, SPACEBAR

Zoophagous Bite :

PRESS BACK, FORWARD, BACK, FORWARD, SPACEBAR

LOCKED

7500 PTS REQUIRED

15000 PTS REQUIRED

35000 PTS REQUIRED

50000 PTS REQUIRED

0 PTS REQUIRED

VEGETIZED SAM

Spike Throw :

PRESS BACK, BACK, "C"

Spin Attack :

PRESS BACK, SPACEBAR

Vine Whip :

PRESS DOWN, DOWN, SPACEBAR

Tied Root :

Flora Fury :

PRESS BACK, BACK, FORWARD, SPACEBAR

5000 PTS REQUIRED

12000 PTS REQUIRED

25000 PTS REQUIRED

40000 PTS REQUIRED

Snowball :

Ice Slide :

PRESS DOWN, FORWARD, SPACEBAR

Permafrost :

PRESS AND HOLD BAcK FOR 2 SECONDS, "C"

Stalactyce :

PRESS DOWN, BACK, BACK, "C"

Blizzard :

PRESS FORWARD, BACK, BACK, SPACEBAR

FROSTBITE

3000 PTS REQUIRED

20000 PTS REQUIRED

DANNY PHANTOM

Back Flip Kick :

Spectral Blast :

PRESS FORWARD, FORWARD, "c"

Phantom Freeze :

Teleport Exploder :

PRESS BACK, DOWN, FORWARD, SPACEBAR

Ghost Possession :

PRESS BACK, DOWN, BACK, SPACEBAR

2000 PTS REQUIRED

10000 PTS REQUIRED

close

DanNy
PhaNtOm

UndErgRoWth

LocKed

Beat

'SpinE-Chilling'

FrOstBiTe

Beat

'ScarY'

VegetiZed
SaM

Beat

'FrighteninG'

SeleCt yoUr ChamPioN!

Difficulty

ScarY

FrighteninG

Spine-ChillinG

ApocAlyptiC

Select difFicultY LevEl

Beat the Game with all 4 CharacterS

Sky

Back

Ground

Fighter

Fore

Level

FigHt!

FigHt!

000000000

meNu

<p align="center"><font face="BungaloSCapsSSK" size="26" color="#000000" letterSpacing="2.000000" kerning="1">x2</font></p>

HitS:

SpeCial mOves:

CombOs

OppoNent's FaLls:

TotAl ScORe:

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#00ffcc" letterSpacing="2.000000" kerning="1">0000</font></p>

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#00ffcc" letterSpacing="2.000000" kerning="1">0000</font></p>

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#00ffcc" letterSpacing="2.000000" kerning="1">0000</font></p>

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#00ffcc" letterSpacing="2.000000" kerning="1">0000</font></p>

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#ffffff" letterSpacing="2.000000" kerning="1">000000000</font></p>

NexT
FighT

ScorE

<p align="left"><font face="BungaloSCapsSSK" size="14" color="#00ffcc" letterSpacing="2.000000" kerning="1">0000000000</font></p>

Beat the Game
at a HigheR Difficulty
for SomE Extra Points!

Beat the Game
at a HigheR Difficulty
for SomE Extra Points!

DifficultY Level
ModiFieR

DannY Wins!

DannY Wins!

FroStbiTe Wins!

FroStbiTe Wins!

Vegetized SaM Wins!

Vegetized SaM Wins!

UnDerGroWth Wins!

UnDerGroWth Wins!

YES

No

ARE YOU SURE

YOU WANT TO QUIT?

ARE YOU SURE

YOU WANT TO QUIT?

GET ALL OF THE GHOST ENERGY,
THEN SMASH YOUR OPPONENT INTO
THE PIT!

TRY TO EXTEND EACH FIGHT TO ITS MAXIMUM
LENGTH WITH AN EXTRA TIME TOKEN.

How to WiN?

ExtrA PoIntS

IT'S YOUR CHANCE TO SCORE BIGGER!

A HIGH SCORE UNLOCKS NEW
SPECIAL MOVES

TRY YOUR NEWLY LEARNED
SPECIAL MOVES - THEY WILL
ALWAYS GIVE YOU...

MORE POINTS!

<p align="left"><font face="BungaloSCapsSSK" size="25" color="#00ffcc" letterSpacing="2.000000" kerning="1">00000000000</font></p>

AmITy has BeEn COmpleTelY

VeGEtiZeD !

VeGEtiZeD !

VeGEtiZeD !

SubMiT
Score

YOUR SCORE

Try
AgaiN

PLAY
AgaiN

<p align="left"><font face="BungaloSCapsSSK" size="25" color="#00ffcc" letterSpacing="2.000000" kerning="1">00000000000</font></p>

AmITy Is SaFe

...fOr NoW!

AmITy Is SaFe

...fOr NoW!

AmITy Is SaFe

...fOr NoW!

High ScoReS

ActionScript [AS1/AS2]

Frame 1
_global.UJROOT = this; _focusrect = false; Stage.showMenu = false; stop();
Instance of Symbol 38 MovieClip in Frame 1
onClipEvent (enterFrame) { if (this._parent.getBytesLoaded() == this._parent.getBytesTotal()) { this._parent.gotoAndStop("Game"); } else { this._parent.mcPourcentage.txtPourcentage.text = Math.ceil((this._parent.getBytesLoaded() / this._parent.getBytesTotal()) * 100); } }
Instance of Symbol 41 MovieClip in Frame 1
onClipEvent (load) { _global.oPreloader = new Preloader(this); }
Frame 12
if (_global.objSounds == undefined) { _global.objSounds = new sarbakan.utils.SoundController(this); } if (_global.objHS == undefined) { _global.objHS = new objHSNick(); } stop();
Symbol 10 MovieClip [VFetcherTail] Frame 1
#initclip 2 Object.registerClass("VFetcherTail", fighter.specialmoves.FetcherMC); #endinitclip
Symbol 13 MovieClip Frame 1
this._visible = false; _global.C.addToPauseList(this._parent); _parent.onUnload = function () { _global.C.removeFromPauseList(this._parent); };
Symbol 28 MovieClip [VFetcher] Frame 1
#initclip 1 Object.registerClass("VFetcher", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 45 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Space>") { return(undefined); } on (keyPress "c") { return(undefined); } on (keyPress "C") { return(undefined); } on (keyPress "p") { return(undefined); } on (keyPress "P") { return(undefined); } on (keyPress "d") { return(undefined); } on (keyPress "D") { return(undefined); } on (keyPress "f") { return(undefined); } on (keyPress "F") { return(undefined); } on (keyPress "s") { return(undefined); } on (keyPress "S") { return(undefined); } on (keyPress "u") { return(undefined); } on (keyPress "U") { return(undefined); }
Symbol 1670 MovieClip [__Packages.Preloader] Frame 0
class Preloader { var mcPreloader; function Preloader (l_mcPreloader) { mcPreloader = l_mcPreloader; setPreloader(); } function setPreloader() { mcPreloader.onEnterFrame = function () { _global.oPreloader.checkLoaded(); }; } function checkLoaded() { if (_global.UJROOT.getBytesLoaded() == _global.UJROOT.getBytesTotal()) { _global.UJROOT.gotoAndStop("Game"); } else { _global.UJROOT.mcPourcentage.txtPourcentage.text = Math.ceil((_global.UJROOT.getBytesLoaded() / _global.UJROOT.getBytesTotal()) * 100); } } }
Symbol 1671 MovieClip [__Packages.fighter.specialmoves.ProjectileMC] Frame 0
class fighter.specialmoves.ProjectileMC extends MovieClip { var nDistance, sState, bContinue, onEnterFrame, nSpeed, nTotalDistance, bVertical, oMove, _xscale, _x, _y, mcClip, gotoAndStop, _parent, mcSource, removeMovieClip, __get__source; function ProjectileMC () { super(); nDistance = 0; sState = "Moving"; bContinue = false; onEnterFrame = function () { this.update(); }; } function setProjectile(l_oMove) { nSpeed = l_oMove.nSpeed; nTotalDistance = l_oMove.nDistance; bVertical = l_oMove.bVertical; oMove = l_oMove; } function update() { if (!_global.C.pause) { if (sState == "Moving") { if (bVertical === true) { moveY(); } else { moveX(); } collision(); endOfTheLine(); } else { if (bVertical === true) { moveY(); } else { moveX(); } endOfAnimation(); } } } function moveX() { if (_xscale == 100) { _x = _x + nSpeed; } else { _x = _x - nSpeed; } } function moveY() { _y = _y + nSpeed; } function collision() { var _local3 = hitElement(); if (_local3 != undefined) { if (_global.C.ProjectileCollision(_local3, oMove)) { if (!oMove.bFinishAnim) { var _local4 = 1; if (oMove.bContinue) { _local4 = mcClip._currentframe; } gotoAndStop("Hit"); mcClip.gotoAndPlay(_local4); } if (!oMove.bGrab) { sState = "Hit"; } } } } function hitElement() { var _local3 = _parent; var _local2; var _local4; for (_local2 in _local3) { if ((((_local2.substring(0, 6) != "mcItem") && (this != _local3[_local2])) && (mcSource != _local3[_local2])) && (_local3[_local2].hitTest(this))) { _local4 = _local3[_local2]; break; } } return(_local4); } function endOfTheLine() { nDistance = nDistance + nSpeed; if (nDistance >= nTotalDistance) { removeMovieClip(); } } function endOfAnimation() { if (mcClip._currentframe == mcClip._totalframes) { removeMovieClip(); } } function set source(l_mcSource) { mcSource = l_mcSource; //return(__get__source()); } }
Symbol 1672 MovieClip [__Packages.fighter.specialmoves.FetcherMC] Frame 0
class fighter.specialmoves.FetcherMC extends fighter.specialmoves.ProjectileMC { var nDistance, sState, bContinue, onEnterFrame, bVertical, nSpeed, mcTail, hitElement, oMove, mcClip, gotoAndStop, removeMovieClip, __get__tail; function FetcherMC () { super(); nDistance = 0; sState = "Moving"; bContinue = false; onEnterFrame = function () { this.update(); }; } function update() { if (!_global.C.pause) { if (sState == "Moving") { if (bVertical === true) { moveY(); } else { moveX(); } collision(); endOfTheLine(); } else { endOfAnimation(); } } } function moveX() { super(); mcTail._width = mcTail._width + nSpeed; } function moveY() { super(); mcTail._height = mcTail._height + nSpeed; } function collision() { var _local3 = hitElement(); if (_local3 != undefined) { if (_global.C.ProjectileCollision(_local3, oMove)) { if (!oMove.bFinishAnim) { var _local4 = 1; if (oMove.bContinue) { _local4 = mcClip._currentframe; } gotoAndStop("Hit"); mcClip.gotoAndPlay(_local4); } if (!oMove.bGrab) { sState = "Hit"; } } } } function endOfTheLine() { super(); } function endOfAnimation() { if (mcClip._currentframe == mcClip._totalframes) { removeMovieClip(); mcTail.removeMovieClip(); } } function set tail(l_mcTail) { mcTail = l_mcTail; //return(__get__tail()); } }
Symbol 1673 MovieClip [__Packages.highscores.HighScoresMC] Frame 0
class highscores.HighScoresMC extends MovieClip { var nXLimit, _x, nYHsStartPos, _parent, bDragging, onPress, onRelease, onReleaseOutside, onMouseMove; function HighScoresMC () { super(); nXLimit = _x; nYHsStartPos = _parent.mcHighScore._y; bDragging = false; setCommands(); } function setCommands() { onPress = function () { this.startDrag(true, this.nXLimit, this.NUMBER_TOP_LIMIT, this.nXLimit, this.NUMBER_BOTTOM_LIMIT); this.bDragging = true; }; onRelease = (onReleaseOutside = function () { this.stopDrag(); this.bDragging = false; }); onMouseMove = function () { this._parent.mcHighScore._y = this.nYHsStartPos - ((this._parent.mcHighScore._height - this.NUMBER_VIEW_LIMIT) * ((this._y - this.NUMBER_TOP_LIMIT) / (this.NUMBER_BOTTOM_LIMIT - this.NUMBER_TOP_LIMIT))); }; } function reset() { _parent.mcHighScore._y = nYHsStartPos; onMouseMove(); } var NUMBER_TOP_LIMIT = -76.5; var NUMBER_BOTTOM_LIMIT = 123.5; var NUMBER_VIEW_LIMIT = 200; }
Symbol 1674 MovieClip [__Packages.level.items.ItemMC] Frame 0
class level.items.ItemMC extends MovieClip { var sState, gotoAndStop, bCollided, nLifeRemaining, onEnterFrame, Behavior, gotoAndPlay, play, _totalframes, _currentframe, removeMovieClip, stop, _x, _y, _parent, hitTest, mcTarget, __get__state, __get__target; function ItemMC () { super(); sState = "Idle"; gotoAndStop(sState); bCollided = false; nLifeRemaining = NUMBER_LIFE_SPAN; onEnterFrame = function () { this.update(); }; } function update() { if ((!_global.C.pause) && (!_global.C.battlewon)) { if (sState == "Idle") { if (Collide()) { Behavior(); bCollided = true; gotoAndPlay("Taken"); } TryToDie(); } else if (sState == "Dying") { play(); if (_currentframe == _totalframes) { removeMovieClip(); } } else if (sState == "Dead") { removeMovieClip(); } } else { stop(); } } function setPos(l_nX, l_nY) { _x = l_nX; _y = l_nY; } function Collide() { var _local2 = _parent; var _local3; if (hitTest(mcTarget)) { sState = "Dying"; return(true); } return(false); } function TryToDie() { nLifeRemaining--; if (nLifeRemaining <= 0) { bCollided = true; gotoAndPlay("Dissapears"); sState = "Dying"; } } function set state(l_sState) { sState = l_sState; //return(__get__state()); } function set target(l_mcTarget) { mcTarget = l_mcTarget; //return(__get__target()); } var NUMBER_LIFE_SPAN = 75; }
Symbol 1675 MovieClip [__Packages.level.items.HealthItemMC] Frame 0
class level.items.HealthItemMC extends level.items.ItemMC { function HealthItemMC () { super(); } function Behavior() { _global.C.addHealth(NUMBER_HEALTH_VALUE); } var NUMBER_HEALTH_VALUE = 15; }
Symbol 1676 MovieClip [__Packages.level.items.TimeItemMC] Frame 0
class level.items.TimeItemMC extends level.items.ItemMC { function TimeItemMC () { super(); } function Behavior() { _global.C.addTime(NUMBER_TIME_VALUE); } var NUMBER_TIME_VALUE = 15; }
Symbol 1677 MovieClip [__Packages.MCMusic] Frame 0
class MCMusic extends MovieClip { var stop, onPress, gotoAndStop; function MCMusic () { super(); stop(); setButton(); onPress = setSound; } function setSound() { _global.objSounds.muted = !_global.objSounds.muted; setButton(); } function setButton() { if (_global.objSounds.muted) { _global.objSounds.muteAllSounds(); gotoAndStop("Off"); _global.objSounds.clearSound(); } else { _global.objSounds.unmuteAllSounds(); gotoAndStop("On"); _global.objSounds.playSound("BattleMusic", 50, 99999, true); } } }
Symbol 1678 MovieClip [__Packages.sarbakan.utils.SoundController] Frame 0
class sarbakan.utils.SoundController { var mcSoundFX, SOUND_FADE_SPEED, bMute, oTriggerSounds, oRootSound; function SoundController (l_mcContainer) { l_mcContainer.createEmptyMovieClip("soundFX", 2); l_mcContainer.createEmptyMovieClip("music", 3); mcSoundFX = l_mcContainer.soundFX; SOUND_FADE_SPEED = 5; bMute = false; oTriggerSounds = new Object(); oRootSound = new Sound(_root); } function clearSound() { for (var _local2 in mcSoundFX) { mcSoundFX[_local2].oSound.stop(); mcSoundFX[_local2].removeMovieClip(); delete mcSoundFX[_local2]; } } function fadeOutSound(l_sLinkage) { mcSoundFX["oClip" + l_sLinkage].onEnterFrame = function () { this.oSound.setVolume(this.oSound.getVolume() - this.oSound.SOUND_FADE_SPEED); if (this.oSound.getVolume() <= 0) { this.oSound.stop(); this.removeMovieClip(); } }; } function stopSound(l_sID) { mcSoundFX["oClip" + l_sID].oSound.stop(l_sID); mcSoundFX["oClip" + l_sID].removeMovieClip(); } function muteAllSounds() { bMute = true; for (var _local2 in mcSoundFX) { mcSoundFX[_local2].initVolume = mcSoundFX[_local2].oSound.getVolume(); mcSoundFX[_local2].onEnterFrame = function () { this.oSound.setVolume(this.oSound.getVolume() - this.oSound.SOUND_FADE_SPEED); if (this.oSound.getVolume() <= 0) { delete this.onEnterFrame; } }; } oRootSound.setVolume(0); } function unmuteAllSounds() { bMute = false; for (var _local2 in mcSoundFX) { mcSoundFX[_local2].onEnterFrame = function () { this.oSound.setVolume(this.oSound.getVolume() + this.oSound.SOUND_FADE_SPEED); if (this.oSound.getVolume() >= this.initVolume) { delete this.onEnterFrame; } }; } oRootSound.setVolume(100); } function playSound(l_sLinkage, l_nVolume, l_nLoop, l_bUnique) { nNextDepth++; if (l_nLoop == undefined) { l_nLoop = 0; } if (mcSoundFX["oClip" + l_sLinkage] == undefined) { mcSoundFX.createEmptyMovieClip("oClip" + l_sLinkage, nNextDepth); var l_oClip = mcSoundFX["oClip" + l_sLinkage]; } else if (!l_bUnique) { mcSoundFX.createEmptyMovieClip("oClip" + nNextDepth, nNextDepth); var l_oClip = mcSoundFX["oClip" + nNextDepth]; } l_oClip.oSound = new Sound(l_oClip); var _local2 = l_oClip.oSound; _local2.attachSound(l_sLinkage); _local2.onSoundComplete = function () { l_oClip.removeMovieClip(); delete l_oClip; }; _local2.maxVolume = l_nVolume; _local2.SOUND_FADE_SPEED = SOUND_FADE_SPEED; if (bMute) { l_oClip.initVolume = l_nVolume; _local2.setVolume(0); } else { _local2.setVolume(l_nVolume); } _local2.start(0, l_nLoop); return(_local2); } function triggerSound(l_sFrom, l_sTo) { if (mcSoundFX["oClip" + l_sFrom].oSound) { mcSoundFX["oClip" + l_sFrom].onEnterFrame = function () { if (this.oSound.position == this.oSound.duration) { _global.objSounds.endSound(this); this.removeMovieClip(); delete this.onEnterFrame; } }; delete mcSoundFX["oClip" + l_sFrom].oSound.onSoundComplete; oTriggerSounds[l_sFrom] = l_sTo; } } function endSound(l_mcSound) { _global.objSounds.playSound(oTriggerSounds[l_mcSound._name.substring(5)], 50, 99999, true); } function get muted() { return(bMute); } function set muted(l_bMute) { bMute = l_bMute; //return(muted); } static var nNextDepth = 0; }
Symbol 1679 MovieClip [__Packages.objHSNick] Frame 0
class objHSNick { var bHSAvailable, G_TestHighScore, bSubmitHS, bGetHS, G_GameID, mcHSZone, oFight, __get__fight; function objHSNick () { bHSAvailable = true; G_TestHighScore = false; bSubmitHS = false; bGetHS = false; G_GameID = "dp_jungle"; mcHSZone = undefined; if (G_TestHighScore == true) { _global.gProxyObj.setServer("www.nick.com"); _global.gProxyObj.setScreenName("cc_programmer"); _global.gProxyObj.setIsLoggedIn(true); } } function getScores() { if (_global.gProxyObj == undefined) { listScores(); } else { _global.gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { addMessage("The high score list is updating!"); _global.gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { _global.gProxyObj.setGame_Id(G_GameID); } function getScoreString() { var _local8 = "Oops! The high score list is not available right now!"; if (_global.gProxyObj != undefined) { var _local7 = _global.gProxyObj.getScoreCount(); if (_local7 > 0) { var _local3; var _local4; var _local5; var _local6; _local3 = 0; while (_local3 < _local7) { _local8 = ""; _local4 = _global.gProxyObj.getScoreItem(_local3); _local5 = _local4[0]; _local6 = _local4[1]; _global.C.addHighScore(_local5, _local6); _local3++; } if (mcHSZone.mcHighScore.mcHSMessage != undefined) { mcHSZone.mcHighScore.mcHSMessage.removeMovieClip(); } } else { addMessage("Oops! The high score list is not available right now!"); } } else { addMessage("Oops! The high score list is not available right now!"); } return(_local8); } function listScores() { getScoreString(); } function cbFunc(thisBool) { if (thisBool) { _global.objHS.listScores(); } else { addMessage("Oops! The high score list is not available right now!"); } } function cbFunc2(thisBool) { if (thisBool) { _global.objHS.listScores(); } else { addMessage("Oops! The high score list is not available right now!"); } } function fDoHSInit() { initHiScores(); if (_global.gProxyObj.getIsLoggedIn()) { mcHSZone.btnSubmitHS._visible = true; } else { mcHSZone.btnSubmitHS._visible = false; } } function fDoSubmitHS(l_mcStage) { bSubmitHS = true; _global.C.startGenericPage(l_mcStage, "HighScores"); } function fDoViewHS(l_mcStage) { bGetHS = true; _global.C.startGenericPage(l_mcStage, "HighScores"); } function fSetHSBoard(P_mcRef) { mcHSZone = P_mcRef; if (_global.gProxyObj.getIsLoggedIn()) { mcHSZone.btnSubmitHS._visible = true; } else { mcHSZone.btnSubmitHS._visible = false; } } function set fight(l_oFight) { oFight = l_oFight; //return(__get__fight()); } function addMessage(l_sMsg) { if (mcHSZone.mcHSMessage == undefined) { mcHSZone.mcHighScore.attachMovie("OneMessage", "mcHSMessage", mcHSZone.mcHighScore.getNextHighestDepth()); } mcHSZone.mcHighScore.mcHSMessage.txtMsg.text = l_sMsg; } function removeMessage() { if (mcHSZone.mcHighScore.mcHSMessage != undefined) { mcHSZone.mcHighScore.mcHSMessage.removeMovieClip(); } } }
Symbol 1680 MovieClip [__Packages.Controller] Frame 0
class Controller { var bPerformance, mcCont, oData, oUnlock, sState, oFight, oCharSelect, oPage, nFPS, __get__setPauseMenu; function Controller (l_mcCont) { _global.C = this; bPerformance = false; mcCont = l_mcCont; oData = new Data(); oUnlock = new fight.unlock.Unlock(); sState = "Preload"; _global.objSounds.playSound("MenuMusic", 33, 99999, true); mcCont.onEnterFrame = function () { if (!(_global.C.state === "Fight")) { } else { _global.C.FightUpdate(); } }; startGenericPage(mcCont._parent, "Title"); } function FightUpdate() { oFight.update(); } function getFighterProfile(l_sName) { return(oData.getFighterProfile(l_sName)); } function changePause() { oFight.changePause(); } function setAnticipation(l_mcFighter) { oFight.setAnticipation(l_mcFighter); } function activateSpecial(l_mcFighter) { oFight.activateSpecial(l_mcFighter); } function addToPauseList(l_mClip) { oFight.addToPauseList(l_mClip); } function removeFromPauseList(l_mClip) { oFight.removeFromPauseList(l_mClip); } function ProjectileCollision(l_mcElem, oMove) { return(oFight.ProjectileCollision(l_mcElem, oMove)); } function addScore(l_nScore, l_bIsSpecial) { return(oFight.addScore(l_nScore, l_bIsSpecial)); } function removeScore(l_nScore) { return(oFight.removeScore(l_nScore)); } function resetCombo() { oFight.resetCombo(); } function addTime(l_nTime) { oFight.addTime(l_nTime); } function addHealth(l_nHealth) { oFight.addHealth(l_nHealth); } function setMenu(l_sState) { oFight.setMenu(l_sState); } function chosenCharacter(l_sChar, l_sGoodBad) { oCharSelect.chosenCharacter(l_sChar, l_sGoodBad); } function selectDifficulty() { oCharSelect.selectDifficulty(); } function chosenDifficulty(l_sDiff) { oCharSelect.chosenDifficulty(l_sDiff); } function startGenericPage(l_mcStage, l_sPage) { l_mcStage.gotoAndStop(l_sPage); switch (l_sPage) { case "Title" : oPage = new steps.Title(l_mcStage); break; case "Instructions1" : oPage = new steps.Instructions1(l_mcStage, sState); break; case "Instructions2" : oPage = new steps.Instructions2(l_mcStage, oPage.origin); break; case "SpecialMoves" : oPage = new steps.SpecialMoves(l_mcStage, sState); break; case "HighScores" : oPage = new steps.HighScores(l_mcStage, sState, oFight); break; case "GoodEnd" : _quality = "HIGH"; _global.objSounds.stopSound("BattleMusic"); _global.objSounds.playSound("GoodEndMusic", 33, 1, true); _global.objSounds.triggerSound("GoodEndMusic", "MenuMusic"); oPage = new steps.End(l_mcStage, oFight, l_sPage, oCharSelect.goodbad); break; case "BadEnd" : _quality = "HIGH"; _global.objSounds.stopSound("BattleMusic"); _global.objSounds.playSound("BadEndMusic", 33, 1, true); _global.objSounds.triggerSound("BadEndMusic", "MenuMusic"); oPage = new steps.End(l_mcStage, oFight, l_sPage, oCharSelect.goodbad); } sState = l_sPage; } function playGame() { startCharSelect(mcCont._parent); } function startFight(l_mcStage) { if (bPerformance) { delete l_mcStage.onEnterFrame; _global.objSounds.clearSound(); _global.objSounds.playSound("BattleMusic", 33, 99999, true); l_mcStage.gotoAndStop("Fight"); oFight = new steps.Fight(oCharSelect.playerCharacter, oCharSelect.goodbad, oCharSelect.difficulty); oFight.setLevel(l_mcStage.mcLevel); sState = "Fight"; } else { l_mcStage.onEnterFrame = function () { _global.C.startFight(this); }; } } function returnToFight(l_mcStage) { l_mcStage.gotoAndStop("Fight"); oFight.returnFromInstructions(); sState = "Fight"; } function startCharSelect(l_mcStage) { l_mcStage.gotoAndPlay("Select"); oCharSelect = new steps.CharSelect(l_mcStage); sState = "CharSelect"; } function setCharacterNames() { oCharSelect.setCharacterNames(); } function addCombos() { oFight.addCombos(); } function setVictoryScreen(l_sFighter) { oFight.setVictory(l_sFighter); } function nextFight() { oFight.nextFight(); } function unlockMove(l_sFighter, l_nScore) { return(oUnlock.unlockMove(l_sFighter, l_nScore)); } function unlockAllMoves(l_sFighter) { var _local2 = oUnlock.unlockMove(l_sFighter, 100000); if (_local2) { oFight.unlockMove(); } return(_local2); } function moveIsLocked(l_sFighter, l_nMoves) { return(oUnlock.moveIsLocked(l_sFighter, l_nMoves)); } function unlockCharacter(l_sDifficulty) { oUnlock.unlockCharacter(l_sDifficulty); } function unlockDifficulty(l_sFighter) { oUnlock.unlockDifficulty(l_sFighter); } function characterIsLocked(l_sFighter) { return(oUnlock.characterIsLocked(l_sFighter)); } function difficultyIsLocked(l_sDifficulty) { return(oUnlock.difficultyIsLocked(l_sDifficulty)); } function addHighScore(l_sName, l_nScore) { oPage.addHighScore(l_sName, l_nScore); } function startPerformanceWatcher() { bPerformance = false; PerformanceWatcher.start(35); PerformanceWatcher.addListener(mx.utils.Delegate.create(this, endPerformanceWatcher), 40, false); } function endPerformanceWatcher(l_nFPS) { nFPS = l_nFPS; bPerformance = true; setQuality(); PerformanceWatcher.stop(); } function setQuality() { if (nFPS <= 16) { _quality = "LOW"; } else if (nFPS <= 21) { _quality = "MEDIUM"; } else { _quality = "HIGH"; } } function updateHud() { oFight.updateHud(); } function get currentLevel() { return(oFight.currentLevel); } function get player() { return(oFight.player); } function get opponent() { return(oFight.opponent); } function get pause() { return(oFight.pause); } function get difficulty() { return(oFight.difficulty); } function get yLevel() { return(oFight.yLevel); } function get state() { return(sState); } function set setPauseMenu(l_mcMenu) { oFight.setPauseMenu = l_mcMenu; //return(__get__setPauseMenu()); } function get battlewon() { return(oFight.battlewon); } function set battlewon(l_bBattleWon) { oFight.battlewon = l_bBattleWon; //return(battlewon); } function get cameraRightPosition() { return(oFight.cameraRightPosition); } function set canPause(l_bCanPause) { oFight.canPause = l_bCanPause; //return(canPause); } function get canPause() { return(oFight.canPause); } }
Symbol 1681 MovieClip [__Packages.Data] Frame 0
class Data { function Data () { createDanny(); createFrostbite(); createSam(); createUndergrowth(); } function getFighterProfile(l_sName) { return(oFighters[l_sName]); } function createDanny() { var _local2 = createFighter(); _local2.Attack1.nDamage = 8; _local2.Attack1.nAnticipation = 13; _local2.Attack1 = addRecoil(_local2.Attack1, 50, 100, 0, 0); _local2.Attack1.hitSound = "Punch7"; _local2.Attack2.nDamage = 12; _local2.Attack2.nAnticipation = 17; _local2.Attack2 = addRecoil(_local2.Attack2, 70, 150, 0, 0); _local2.Attack2.hitSound = "Kick"; _local2.CrouchAttack.nDamage = 16; _local2.CrouchAttack.nAnticipation = 20; _local2.CrouchAttack = addRecoil(_local2.CrouchAttack, 90, 125, 80, 150); _local2.AirAttack.nDamage = 4; _local2.SpecialMoves = createDannyMoves(); oFighters.Danny = _local2; } function createFrostbite() { var _local2 = createFighter(); _local2.lockedLevel = "Scary"; _local2.Attack1.nDamage = 8; _local2.Attack1.nAnticipation = 13; _local2.Attack1 = addRecoil(_local2.Attack1, 50, 100, 0, 0); _local2.Attack1.hitSound = "Punch7"; _local2.Attack2.nDamage = 12; _local2.Attack2.nAnticipation = 17; _local2.Attack2 = addRecoil(_local2.Attack2, 70, 150, 0, 0); _local2.Attack2.hitSound = "Kick"; _local2.Attack2.moveStartSound = "Whip5"; _local2.CrouchAttack.nDamage = 16; _local2.CrouchAttack.nAnticipation = 20; _local2.CrouchAttack = addRecoil(_local2.CrouchAttack, 90, 125, 80, 150); _local2.AirAttack.nDamage = 4; _local2.SpecialMoves = createFrostbiteMoves(); oFighters.Frostbite = _local2; } function createSam() { var _local2 = createFighter(); _local2.lockedLevel = "Frightening"; _local2.Attack1.nDamage = 8; _local2.Attack1.nAnticipation = 13; _local2.Attack1 = addRecoil(_local2.Attack1, 50, 100, 0, 0); _local2.Attack1.hitSound = "Punch7"; _local2.Attack2.nDamage = 12; _local2.Attack2.nAnticipation = 17; _local2.Attack2 = addRecoil(_local2.Attack2, 70, 150, 0, 0); _local2.Attack2.hitSound = "Kick"; _local2.CrouchAttack.nDamage = 16; _local2.CrouchAttack.nAnticipation = 20; _local2.CrouchAttack = addRecoil(_local2.CrouchAttack, 90, 125, 80, 150); _local2.AirAttack.nDamage = 4; _local2.SpecialMoves = createSamMoves(); oFighters.Sam = _local2; } function createUndergrowth() { var _local2 = createFighter(); _local2.lockedLevel = "SpineChilling"; _local2.Attack1.nDamage = 8; _local2.Attack1.nAnticipation = 13; _local2.Attack1 = addRecoil(_local2.Attack1, 50, 100, 0, 0); _local2.Attack1.hitSound = "Punch7"; _local2.Attack1.moveStartSound = "Whip5"; _local2.Attack2.nDamage = 12; _local2.Attack2.nAnticipation = 17; _local2.Attack2 = addRecoil(_local2.Attack2, 70, 150, 0, 0); _local2.Attack2.hitSound = "Kick"; _local2.CrouchAttack.nDamage = 16; _local2.CrouchAttack.nAnticipation = 20; _local2.CrouchAttack = addRecoil(_local2.CrouchAttack, 90, 125, 80, 150); _local2.AirAttack.nDamage = 4; _local2.SpecialMoves = createUndergrowthMoves(); oFighters.Undergrowth = _local2; } function createFighter() { var _local2 = new Object(); _local2.nMoveXSpeedOffence = 7; _local2.nMoveXSpeedDefence = 6; _local2.nMoveXSpeedOffenceAir = 14; _local2.nMoveXSpeedDefenceAir = 11; _local2.nFallSpeed = 5; _local2.nFallSpeedTotal = 30; _local2.nJumpDecrease = 5; _local2.nJumpTotal = 50; _local2.nTotalHP = 50; _local2.nFallDamage = 15; _local2.Attack1 = createSpecialMove("Strike"); _local2.Attack1 = addPoints(_local2.Attack1, 100, 100, 50); _local2.Attack1.bSpecial = false; _local2.AirAttack = createSpecialMove("Strike"); _local2.AirAttack = addPoints(_local2.AirAttack, 100, 100, 50); _local2.AirAttack.bSpecial = false; _local2.CrouchAttack = createSpecialMove("Strike"); _local2.CrouchAttack = addPoints(_local2.CrouchAttack, 100, 100, 50); _local2.CrouchAttack.nDamage = 15; _local2.CrouchAttack.nRecoilX = 125; _local2.CrouchAttack.nRecoilY = 150; _local2.CrouchAttack.nRecoilDelay = 18; _local2.CrouchAttack.nAnticipation = 3; _local2.CrouchAttack.bSpecial = false; _local2.CrouchAttack.moveStartSound = "Whip6"; _local2.Attack2 = createSpecialMove("Strike"); _local2.Attack2 = addPoints(_local2.Attack2, 100, 100, 50); _local2.Attack2.bSpecial = false; _local2.AI = createGeneticAI(); return(_local2); } function createGeneticAI() { var _local1 = new Object(); _local1 = new Object(); _local1.Long = new Array("MoveTowards", "MoveTowards"); _local1.Medium = new Array("MoveTowards", "MoveTowards", "JumpTowards", "MoveAway", "MoveAway", "JumpAway"); _local1.Short = new Array("MoveAway", "JumpAway", "Wait"); _local1.AttackShort = new Array("Attack1"); _local1.nShortMoveRange = 250; _local1.nMediumMoveRange = 500; _local1.nLongMoveRange = 700; _local1.nShortActRange = 0; _local1.nMediumActRange = 200; _local1.nLongActRange = 600; _local1.nFearEdgeMove = 150; _local1.nFearEdgeJump = 300; _local1.nBlock = 5; return(_local1); } function createDannyMoves() { var _local3 = new Array(); var _local2 = createSpecialMove("Possession"); _local2.lockedScore = 15000; _local2.sAnim = "gPossession"; _local2.sName = "Ghost Possession"; _local2.moveStartSound = "SnowballSnd"; _local2.nAnticipation = 19; _local2.nDamage = 17; _local2.nRecoilMinX = 20; _local2.nRecoilMinX = 30; _local2.nRecoilX = 100; _local2.nRecoilDelay = 15; _local2.aCommands = new Array("B", "D", "B", "2"); _local2.nDifficulty = 3; _local3.push(_local2); _local2 = createSpecialMove("Teleport"); _local2.sAnim = "TeleportExploder"; _local2.sName = "Teleport Exploder"; _local2.moveStartSound = "SnowballSnd"; _local2.lockedScore = 10000; _local2.nDamage = 9; _local2.nAnticipation = 15; _local2.aCommands = new Array("B", "D", "F", "2"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.nDamage = 14; _local2.nAnticipation = 10; _local2.sAnim = "bkFlipKick"; _local2.sName = "Back Flip Kick"; _local2.moveStartSound = "Whip6"; _local2.aCommands = new Array("B", "2"); _local2.nDifficulty = 0; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.nDamage = 14; _local2.nAnticipation = 10; _local2.sAnim = "bkFlipKick"; _local2.sName = "Back Flip Kick"; _local2.moveStartSound = "Whip6"; _local2.aCommands = new Array("BH", "2"); _local2.nDifficulty = 0; _local3.push(_local2); _local2 = createSpecialMove("Projectile"); _local2.nDamage = 10; _local2.nAnticipation = 12; _local2.sAnim = "SpectralBlast"; _local2.sName = "Spectral Blast"; _local2.sProjId = "SpectralBlast"; _local2.moveStartSound = "SpectralBlastSnd"; _local2.lockedScore = 2000; _local2.aCommands = new Array("F", "F", "1"); _local2.nDifficulty = 1; _local3.push(_local2); _local2 = createSpecialMove("Projectile"); _local2.nDamage = 14; _local2.nAnticipation = 14; _local2.sAnim = "PhantomFreeze"; _local2.sName = "Phantom Freeze"; _local2.sProjId = "Snowball"; _local2.moveStartSound = "SpectralBlastSnd"; _local2.lockedScore = 5000; _local2.aCommands = new Array("B", "B", "1"); _local2.nDifficulty = 2; _local3.push(_local2); return(_local3); } function createFrostbiteMoves() { var _local3 = new Array(); var _local2 = createSpecialMove("MoveStrike"); _local2.nDamage = 13; _local2.nAnticipation = 16; _local2.sAnim = "IceSlide"; _local2.sName = "Ice Slide"; _local2.moveStartSound = "IceSlideSnd"; _local2.lockedScore = 3000; _local2.bThrough = true; _local2.aCommands = new Array("D", "F", "2"); _local2.nDifficulty = 1; _local3.push(_local2); _local2 = createSpecialMove("Projectile"); _local2.nDamage = 13; _local2.nWidth = 220; _local2.nAnticipation = 13; _local2.sAnim = "Snowball"; _local2.sName = "Snowball"; _local2.sProjId = "Snowball"; _local2.moveStartSound = "SnowballSnd"; _local2.lockedScore = 0; _local2.aCommands = new Array("F", "F", "1"); _local2.nDifficulty = 0; _local3.push(_local2); _local2 = createSpecialMove("Projectile"); _local2.nDamage = 15; _local2.nAnticipation = 15; _local2.nWidth = 75; _local2.nHeight = -20; _local2.nSpeed = 12; _local2.sAnim = "Permafrost"; _local2.sName = "Permafrost"; _local2.sProjId = "Permafrost"; _local2.moveStartSound = "Saw"; _local2.lockedScore = 7500; _local2.aCommands = new Array("BHHHHHHH", "1"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("VProjectile"); _local2.nDamage = 10; _local2.nAnticipation = 12; _local2.nRecoilMinX = 0; _local2.nRecoilX = 0; _local2.bVertical = true; _local2.bContinue = true; _local2.bGround = true; _local2.sAnim = "Stalactyce"; _local2.sName = "Stalactyce"; _local2.sProjId = "Stalactyce"; _local2.moveStartSound = "StalactyceSnd"; _local2.lockedScore = 15000; _local2.aCommands = new Array("D", "B", "B", "1"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("Screen"); _local2.lockedScore = 20000; _local2.nDifficulty = 3; _local2.nAnticipation = 17; _local2.nDamage = 12; _local2.sAnim = "Blizzard"; _local2.sName = "Blizzard"; _local2.sProjId = "Blizzard"; _local2.moveStartSound = "blizzardsnd"; _local2.bContinue = true; _local2.aCommands = new Array("F", "B", "B", "2"); _local3.push(_local2); return(_local3); } function createSamMoves() { var _local3 = new Array(); var _local2 = createSpecialMove("Projectile"); _local2.nWidth = 140; _local2.nAnticipation = 8; _local2.nDamage = 8; _local2.sAnim = "SpikeThrow"; _local2.sName = "Spike Throw"; _local2.sProjId = "Spike"; _local2.moveStartSound = "SpikeSnd"; _local2.aCommands = new Array("B", "B", "1"); _local2.nDifficulty = 0; _local2.lockedScore = 0; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.nDamage = 9; _local2.nAnticipation = 8; _local2.sAnim = "SpinAttack"; _local2.sName = "Spin Attack"; _local2.lockedScore = 5000; _local2.aCommands = new Array("B", "2"); _local2.nDifficulty = 1; _local3.push(_local2); _local2 = createSpecialMove("VProjectile"); _local2.nRecoilX = 0; _local2.nRecoilMinX = 0; _local2.nDamage = 6; _local2.nAnticipation = 10; _local2.nHeight = 9; _local2.sAnim = "TightRoots"; _local2.sName = "Tied Root"; _local2.sProjId = "Roots"; _local2.moveStartSound = "TiedRootsSnd"; _local2.lockedScore = 25000; _local2.bVertical = true; _local2.bFinishAnim = false; _local2.bGround = true; _local2.bGrab = true; _local2.nRecoilDelay = 30; _local2.aCommands = new Array("B", "D", "F", "1"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.nDifficulty = 2; _local2.lockedScore = 12000; _local2.nDamage = 15; _local2.nAnticipation = 11; _local2.nRecoilX = 150; _local2.nRecoilY = 0; _local2.sAnim = "VineWhip"; _local2.sName = "VineWhip"; _local2.moveStartSound = "Whip"; _local2.aCommands = new Array("D", "D", "2"); _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.sAnim = "FloraFury"; _local2.sName = "Flora Fury"; _local2.moveStartSound = "Whip"; _local2.lockedScore = 40000; _local2.nDamage = 18; _local2.nAnticipation = 16; _local2.nRecoilX = 200; _local2.nRecoilY = 60; _local2.aCommands = new Array("B", "B", "F", "2"); _local3.push(_local2); _local2.nDifficulty = 3; return(_local3); } function createUndergrowthMoves() { var _local3 = new Array(); var _local2 = createSpecialMove("VProjectile"); _local2.nRecoilMinX = 0; _local2.nRecoilX = 0; _local2.nDamage = 4; _local2.nAnticipation = 13; _local2.bVertical = true; _local2.bFinishAnim = true; _local2.bGrab = true; _local2.bGround = true; _local2.nHeight = 9; _local2.sAnim = "GrassGrasp"; _local2.sName = "Grass Grasp"; _local2.sProjId = "GrassGrasp"; _local2.moveStartSound = "grassgraspSnd"; _local2.lockedScore = 35000; _local2.aCommands = new Array("D", "D", "D", "2"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.nDamage = 12; _local2.nAnticipation = 9; _local2.nWidth = 140; _local2.sAnim = "InsectRepellent"; _local2.sName = "Insect Repellent"; _local2.moveStartSound = "InsectRepellentSnd"; _local2.aCommands = new Array("D", "B", "1"); _local2.nDifficulty = 0; _local2.lockedScore = 0; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.lockedScore = 7500; _local2.nDifficulty = 1; _local2.nAnticipation = 13; _local2.sAnim = "vFetcher"; _local2.sName = "V-Fetcher"; _local2.moveStartSound = "Whip"; _local2.nWidth = 140; _local2.aCommands = new Array("F", "F", "1"); _local3.push(_local2); _local2 = createSpecialMove("Teleport"); _local2.nDistance = 150; _local2.nAnticipation = 12; _local2.nDamage = 15; _local2.nRecoilMinY = 120; _local2.nRecoilY = 180; _local2.sAnim = "SunkenWarp"; _local2.sName = "Sunken Warp"; _local2.moveStartSound = "TiedRoots"; _local2.lockedScore = 15000; _local2.aCommands = new Array("B", "D", "F", "1"); _local2.nDifficulty = 2; _local3.push(_local2); _local2 = createSpecialMove("Strike"); _local2.sAnim = "Zoophagious"; _local2.sName = "Zoophagious Bite"; _local2.moveStartSound = "Chomp"; _local2.lockedScore = 50000; _local2.nDamage = 30; _local2.nAnticipation = 23; _local2.nRecoilX = 200; _local2.nRecoilY = 60; _local2.aCommands = new Array("B", "F", "B", "F", "2"); _local2.nDifficulty = 3; _local3.push(_local2); return(_local3); } function createSpecialMove(l_sType) { var _local1 = new Object(); _local1.sType = l_sType; _local1.bSpecial = true; _local1.nDamage = 10; _local1.lockedScore = 0; _local1.nRecoilMinX = 40; _local1.nRecoilX = 100; _local1.nRecoilMinY = 0; _local1.nRecoilY = 0; _local1.nRecoilDelay = 12; _local1.nAnticipation = 8; _local1.nPointsWin = 100; _local1.nPointsLose = 150; _local1.nPointsBlock = 20; switch (l_sType) { case "Strike" : _local1.hitSound = "hit3"; break; case "Projectile" : _local1.nSpeed = 30; _local1.nHeight = -70; _local1.nWidth = 100; _local1.nDistance = 2500; _local1.bVertical = false; _local1.bFinishAnim = false; _local1.bGrab = false; _local1.hitSound = "Kick"; break; case "VProjectile" : _local1.nSpeed = 0.1; _local1.nHeight = -330; _local1.nWidth = 0; _local1.nDistance = 2.5; _local1.bVertical = true; _local1.bFinishAnim = true; _local1.bGrab = false; _local1.hitSound = "Kick"; break; case "Fetcher" : _local1.nSpeed = 1; _local1.nHeight = -115; _local1.nWidth = 248; _local1.nDistance = 2500; _local1.bVertical = false; _local1.bGrab = false; _local1.hitSound = "Kick"; break; case "Possession" : _local1.nDistance = 100; _local1.moveStartSound = "possession"; _local1.hitSound = "Hit3"; break; case "Teleport" : _local1.nDistance = 200; _local1.moveStartSound = "Teleport"; _local1.hitSound = "Kick"; break; case "MoveStrike" : _local1.nSpeed = 50; _local1.nDistance = 600; _local1.nRecoilX = 200; _local1.nRecoilY = 40; _local1.bThrough = false; break; case "Screen" : _local1.bVertical = true; _local1.nHeight = -400; _local1.nWidth = -1000; _local1.nSpeed = 0.1; _local1.nDistance = 1.2; _local1.nRecoilX = 60; _local1.nRecoilMinX = 20; _local1.nRecoilDelay = 12; _local1.bGrab = true; _local1.moveSound = "blizzardsnd"; } _local1.nDifficulty = 0; return(_local1); } function addRecoil(l_oMove, l_nRecoilMinX, l_nRecoilX, l_nRecoilMinY, l_nRecoilY) { l_oMove.nRecoilMinX = l_nRecoilMinX; l_oMove.nRecoilX = l_nRecoilX; l_oMove.nRecoilMinY = l_nRecoilMinY; l_oMove.nRecoilY = l_nRecoilY; return(l_oMove); } function addPoints(l_oMove, l_nWin, l_nLose, l_nBlock) { l_oMove.nPointsWin = l_nWin; l_oMove.nPointsLose = l_nLose; l_oMove.nPointsBlock = l_nBlock; return(l_oMove); } var oFighters = new Object(); }
Symbol 1682 MovieClip [__Packages.fight.unlock.Unlock] Frame 0
class fight.unlock.Unlock { var oMoves, oCharacters, oDifficulty, sharedObject; function Unlock () { Load(); } function unlockMove(l_sFighter, l_nScore) { var _local2 = oMoves.unlock(l_sFighter, l_nScore); if (_local2) { Save(); } return(_local2); } function unlockAllMoves(l_sFighter) { var _local2 = oMoves.unlockAll(l_sFighter); Save(); return(_local2); } function moveIsLocked(l_sFighter, l_nMoves) { return(oMoves.isLocked(l_sFighter, l_nMoves)); } function unlockCharacter(l_sDifficulty) { oCharacters.unlock(l_sDifficulty); Save(); } function characterIsLocked(l_sFighter) { return(oCharacters.isLocked(l_sFighter)); } function unlockDifficulty(l_sFighter) { oDifficulty.unlock(l_sFighter); Save(); } function difficultyIsLocked(l_sDifficulty) { return(oDifficulty.isLocked(l_sDifficulty)); } function Save() { sharedObject.data.oMoves = oMoves.lockedObject; sharedObject.data.oCharacters = oCharacters.lockedObject; sharedObject.data.oDifficulty = oDifficulty.lockedObject; sharedObject.flush(); } function Load() { sharedObject = SharedObject.getLocal("DPUrbanJungle"); oMoves = new fight.unlock.UnlockMoves(); if (sharedObject.data.oMoves != undefined) { oMoves.lockedObject = sharedObject.data.oMoves; } oCharacters = new fight.unlock.UnlockCharacters(); if (sharedObject.data.oCharacters != undefined) { oCharacters.lockedObject = sharedObject.data.oCharacters; } oDifficulty = new fight.unlock.UnlockDifficulty(); if (sharedObject.data.oDifficulty != undefined) { oDifficulty.lockedObject = sharedObject.data.oDifficulty; } } }
Symbol 1683 MovieClip [__Packages.fight.unlock.UnlockMoves] Frame 0
class fight.unlock.UnlockMoves { function UnlockMoves () { Init(); } function isLocked(l_sFighter, l_nMoves) { return(oLocked[l_sFighter][l_nMoves]); } function Init() { var _local4; var _local3; var _local5; var _local6; var _local7; _local4 = 0; while (_local4 < ARRAY_CHARACTERS.length) { _local7 = _global.C.getFighterProfile([ARRAY_CHARACTERS[_local4]]); _local5 = _local7.SpecialMoves; _local6 = new Array(); oLocked[ARRAY_CHARACTERS[_local4]] = new Array(); _local3 = 0; while (_local3 < _local5.length) { if (_local5[_local3].lockedScore > 0) { _local6[_local3] = _local5[_local3].lockedScore; oLocked[ARRAY_CHARACTERS[_local4]][_local3] = true; } else { oLocked[ARRAY_CHARACTERS[_local4]][_local3] = false; } _local3++; } oLockedRequirements[ARRAY_CHARACTERS[_local4]] = _local6; _local4++; } } function unlock(l_sFighter, l_nScore) { var _local4 = false; var _local2; _local2 = 0; while (_local2 < oLocked[l_sFighter].length) { if ((l_nScore >= oLockedRequirements[l_sFighter][_local2]) && (oLocked[l_sFighter][_local2])) { oLocked[l_sFighter][_local2] = false; _local4 = true; } _local2++; } return(_local4); } function unlockAll(l_sFighter) { var _local4 = false; var _local2; _local2 = 0; while (_local2 < oLocked[l_sFighter].length) { if (oLocked[l_sFighter][_local2]) { oLocked[l_sFighter][_local2] = false; _local4 = true; } _local2++; } return(_local4); } function get lockedObject() { return(oLocked); } function set lockedObject(l_oLocked) { oLocked = l_oLocked; //return(lockedObject); } var ARRAY_CHARACTERS = new Array("Danny", "Frostbite", "Sam", "Undergrowth"); var oLockedRequirements = new Object(); var oLocked = new Object(); }
Symbol 1684 MovieClip [__Packages.fight.unlock.UnlockCharacters] Frame 0
class fight.unlock.UnlockCharacters { function UnlockCharacters () { Init(); } function Init() { var _local3; var _local4; _local3 = 0; while (_local3 < ARRAY_CHARACTERS.length) { _local4 = _global.C.getFighterProfile([ARRAY_CHARACTERS[_local3]]); oLockedRequirements[ARRAY_CHARACTERS[_local3]] = _local4.lockedLevel; if (_local3 > 0) { oLocked[ARRAY_CHARACTERS[_local3]] = true; } else { oLocked[ARRAY_CHARACTERS[_local3]] = false; } _local3++; } } function unlock(l_sDifficulty) { var _local2; _local2 = 0; while (_local2 < ARRAY_CHARACTERS.length) { if (l_sDifficulty == oLockedRequirements[ARRAY_CHARACTERS[_local2]]) { oLocked[ARRAY_CHARACTERS[_local2]] = false; } _local2++; } } function isLocked(l_sFighter) { return(oLocked[l_sFighter]); } function get lockedObject() { return(oLocked); } function set lockedObject(l_oLocked) { oLocked = l_oLocked; //return(lockedObject); } var ARRAY_CHARACTERS = new Array("Danny", "Frostbite", "Sam", "Undergrowth"); var oLockedRequirements = new Object(); var oLocked = new Object(); }
Symbol 1685 MovieClip [__Packages.fight.unlock.UnlockDifficulty] Frame 0
class fight.unlock.UnlockDifficulty { var oLockedRequirements; function UnlockDifficulty () { Init(); } function Init() { oLockedRequirements = new Object({Apocalyptic:Array("Danny", "Frostbite", "Sam", "Undergrowth")}); var _local2; _local2 = 0; while (_local2 < ARRAY_DIFFICULTY.length) { oLocked[ARRAY_DIFFICULTY[_local2]] = true; _local2++; } } function unlock(l_sFighter) { var _local2; var _local3; _local2 = 0; while (_local2 < ARRAY_DIFFICULTY.length) { _local3 = 0; while (_local3 < oLockedRequirements[ARRAY_DIFFICULTY[_local2]].length) { if (l_sFighter == oLockedRequirements[ARRAY_DIFFICULTY[_local2]][_local3]) { oLockedRequirements[ARRAY_DIFFICULTY[_local2]].splice(_local3, 1); if (oLockedRequirements[ARRAY_DIFFICULTY[_local2]].length == 0) { oLocked[ARRAY_DIFFICULTY[_local2]] = false; } } _local3++; } _local2++; } } function isLocked(l_sDifficulty) { return(oLocked[l_sDifficulty]); } function get lockedObject() { return(oLockedRequirements); } function set lockedObject(l_oLocked) { oLockedRequirements = l_oLocked; for (var _local2 in oLockedRequirements) { oLocked[_local2] = oLockedRequirements[_local2].length != 0; } //return(lockedObject); } var ARRAY_DIFFICULTY = new Array("Apocalyptic"); var oLocked = new Object(); }
Symbol 1686 MovieClip [__Packages.steps.GenericPage] Frame 0
class steps.GenericPage { var mcStage, sOrigin; function GenericPage (l_mcStage, l_sOrigin, l_aButtons) { mcStage = l_mcStage; sOrigin = l_sOrigin; setButtons(l_aButtons); } function setButtons(l_aButtons) { var _local3; _local3 = 0; while (_local3 < l_aButtons.length) { if (l_aButtons[_local3] == "btnPlay") { mcStage[l_aButtons[_local3]].onPress = function () { _global.C.playGame(); }; } else if (l_aButtons[_local3] == "btnViewHS") { mcStage[l_aButtons[_local3]].onPress = function () { _global.objHS.fDoViewHS(this._parent); }; } else { mcStage[l_aButtons[_local3]].onPress = function () { _global.C.startGenericPage(this._parent, this._name.substring(3)); }; } _local3++; } } }
Symbol 1687 MovieClip [__Packages.steps.Title] Frame 0
class steps.Title extends steps.GenericPage { function Title (l_mcStage) { super(l_mcStage, undefined, ARRAY_BUTTONS); if (_global.objHS.bHSAvailable) { _global.objHS.fDoHSInit(); } } var ARRAY_BUTTONS = new Array("btnInstructions1", "btnViewHS", "btnPlay"); }
Symbol 1688 MovieClip [__Packages.steps.Instructions1] Frame 0
class steps.Instructions1 extends steps.GenericPage { var mcStage, oMenu, __get__setmenu; function Instructions1 (l_mcStage, l_sOrigin) { super(l_mcStage, l_sOrigin, ARRAY_BUTTONS); setElements(); } function setElements() { if (_global.C.state == "Fight") { mcStage.btnTitle.onPress = (mcStage.btnPlay.onPress = mx.utils.Delegate.create(this, returnToPage)); mcStage.btnSpecialMoves.onPress = mx.utils.Delegate.create(this, gotoSpecialMoves); mcStage.btnInstructions2.onPress = mx.utils.Delegate.create(this, gotoInstructions2); } mcStage.mcHUDInst.mcLifeBar.mcPlayerHead.gotoAndStop(1); mcStage.mcHUDInst.mcLifeBar.mcOpponentHead.gotoAndStop(4); mcStage.mcHUDInst.mcCursor.onEnterFrame = mx.utils.Delegate.create(this, moveCursor); } function gotoSpecialMoves() { mcStage.gotoAndStop(1); mcStage._parent.mcBackInst._visible = false; oMenu.showSpecialMoves(); } function gotoInstructions2() { mcStage.gotoAndStop(1); oMenu.showInstructions2(); } function returnToPage() { mcStage.gotoAndStop(1); mcStage._parent.mcBackInst._visible = false; _global.C.setQuality(); } function moveCursor() { mcStage.mcHUDInst.mcCursor._x = mcStage.mcHUDInst.mcCursor._x + nCursorX; if (mcStage.mcHUDInst.mcCursor._x >= 80) { nCursorX = -5; } else if (mcStage.mcHUDInst.mcCursor._x <= -80) { nCursorX = 5; } var _local2 = (mcStage.mcHUDInst.mcCursor._x + NUMBER_RIGHT_X_HP) / (NUMBER_LIFEBAR_SIZE * 2); mcStage.mcHUDInst.mcHP._x = NUMBER_LEFT_X_HP + (_local2 * (NUMBER_RIGHT_X_HP - NUMBER_LEFT_X_HP)); mcStage.mcHUDInst.mcLifeBar.mcPlayer._width = (NUMBER_LIFEBAR_SIZE * 2) * _local2; mcStage.mcHUDInst.mcLifeBar.mcPlayer.gotoAndStop(Math.max(Math.round(mcStage.mcHUDInst.mcLifeBar.mcPlayer._totalframes * (1 - _local2)), 1)); mcStage.mcHUDInst.mcLifeBar.mcLifePlayer.gotoAndStop(Math.max(Math.round(mcStage.mcHUDInst.mcLifeBar.mcPlayer._totalframes * (1 - _local2)), 1)); mcStage.mcHUDInst.mcLifeBar.mcOpponent._width = (NUMBER_LIFEBAR_SIZE * 2) * (1 - _local2); mcStage.mcHUDInst.mcLifeBar.mcOpponent.gotoAndStop(Math.max(Math.round(mcStage.mcHUDInst.mcLifeBar.mcOpponent._totalframes * _local2), 1)); mcStage.mcHUDInst.mcLifeBar.mcLifeOpponent.gotoAndStop(Math.max(Math.round(mcStage.mcHUDInst.mcLifeBar.mcOpponent._totalframes * _local2), 1)); } function set setmenu(l_oMenu) { oMenu = l_oMenu; //return(__get__setmenu()); } var ARRAY_BUTTONS = new Array("btnInstructions2", "btnTitle", "btnSpecialMoves", "btnPlay"); var NUMBER_LEFT_X_HP = -212.2; var NUMBER_RIGHT_X_HP = 212.2; var NUMBER_LIFEBAR_SIZE = 212.2; var nCursorX = -10; }
Symbol 1689 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1690 MovieClip [__Packages.steps.Instructions2] Frame 0
class steps.Instructions2 extends steps.GenericPage { var mcStage, oMenu, __get__setmenu; function Instructions2 (l_mcStage, l_sOrigin) { super(l_mcStage, l_sOrigin, ARRAY_BUTTONS); setCommands(); } function setCommands() { if (_global.C.state == "Fight") { mcStage.btnPlay.onPress = mx.utils.Delegate.create(this, returnToPage); mcStage.btnInstructions1.onPress = mx.utils.Delegate.create(this, gotoInstructions1); mcStage.btnSpecialMoves.onPress = mx.utils.Delegate.create(this, gotoSpecialMoves); } } function gotoSpecialMoves() { mcStage.gotoAndStop(1); mcStage._parent.mcBackInst._visible = false; oMenu.showSpecialMoves(); } function returnToPage() { mcStage.gotoAndStop(1); mcStage._parent.mcBackInst._visible = false; _global.C.setQuality(); } function gotoInstructions1() { mcStage.gotoAndStop(1); oMenu.showInstructions1(); } function set setmenu(l_oMenu) { oMenu = l_oMenu; //return(__get__setmenu()); } var ARRAY_BUTTONS = new Array("btnInstructions1", "btnSpecialMoves", "btnPlay"); }
Symbol 1691 MovieClip [__Packages.steps.SpecialMoves] Frame 0
class steps.SpecialMoves extends steps.GenericPage { var mcStage, sOrigin; function SpecialMoves (l_mcStage, l_sOrigin) { super(l_mcStage, l_sOrigin); setCommands(); } function setCommands() { mcStage.mcSpecialMoves.gotoAndStop(2); mcStage.mcSpecialMoves.mcClose.onRelease = mx.utils.Delegate.create(this, returnToPage); var _local2 = 0; while (_local2 < ARRAY_CHARACTER_NAMES.length) { mcStage.mcSpecialMoves["mc" + ARRAY_CHARACTER_NAMES[_local2]].setLockedMoves(); _local2++; } } function returnToPage() { if (_global.C.state == "Fight") { mcStage.mcSpecialMoves.gotoAndStop(1); _global.C.setQuality(); } else { _global.C.startGenericPage(mcStage, sOrigin); } } var ARRAY_CHARACTER_NAMES = new Array("Danny", "Frostbite", "Sam", "Undergrowth"); }
Symbol 1692 MovieClip [__Packages.steps.HighScores] Frame 0
class steps.HighScores extends steps.GenericPage { var nY, oFight, mcStage, nScoreHeight; function HighScores (l_mcStage, l_sOrigin, l_oFight) { super(l_mcStage, l_sOrigin, ARRAY_BUTTONS); nY = NUMBER_TOP_Y; oFight = l_oFight; _global.objHS.fight = oFight; getHighScores(oFight); if (l_sOrigin == "Title") { mcStage.btnSubmitHS._visible = false; } l_mcStage.btnSubmitHS.onPress = mx.utils.Delegate.create(this, saveNGetHighScores); } function addHighScore(l_sName, l_nScore) { var _local3 = "mcHigh" + mcStage.mcHighScore.getNextHighestDepth(); var _local2 = mcStage.mcHighScore.attachMovie("OneScoringPlayer", _local3, mcStage.mcHighScore.getNextHighestDepth()); _local2._y = nY; nY = nY + (_local2._height - 5); _local2.txtName.text = l_sName.toUpperCase(); _local2.txtScore.text = formatNumber(l_nScore, 9); nScoreHeight = mcStage.mcHighScore._height; } function getHighScores() { _global.objHS.fSetHSBoard(mcStage); _global.objHS.bGetHS = true; if ((_global.objHS.bGetHS == true) && (_global.objHS.bSubmitHS != true)) { _global.objHS.addMessage("The high score list is updating!"); _global.objHS.bGetHS = false; _global.objHS.getScores(); } else if (_global.objHS.bSubmitHS == true) { _global.objHS.bSubmitHS = false; mcStage.btnSubmitHS._visible = false; _global.objHS.submitScore(oFight.totalScore); } } function saveNGetHighScores() { for (var _local3 in mcStage.mcHighScore) { if (_local3.substring(0, 6) == "mcHigh") { mcStage.mcHighScore[_local3].removeMovieClip(); } } nY = NUMBER_TOP_Y; mcStage.mcCursor.reset(); _global.objHS.bSubmitHS = true; getHighScores(); } function formatNumber(l_nNumber, l_nSize) { var _local2 = ""; var _local1; var _local3 = l_nSize - l_nNumber.toString().length; _local1 = 0; while (_local1 < _local3) { _local2 = _local2 + "0"; _local1++; } return(_local2 + l_nNumber.toString()); } var NUMBER_TOP_Y = -95; var ARRAY_BUTTONS = new Array("btnSubmit", "btnTitle"); }
Symbol 1693 MovieClip [__Packages.steps.End] Frame 0
class steps.End extends steps.GenericPage { var mcStage; function End (l_mcStage, l_oFight, l_sPage, l_sGoodBad) { super(l_mcStage, undefined, ARRAY_BUTTONS); setScore(l_mcStage, l_oFight); if (l_sPage == (l_sGoodBad + "End")) { _global.C.unlockCharacter(_global.C.difficulty); _global.C.unlockDifficulty(_global.C.player); l_mcStage.btnTitle.gotoAndStop(2); } else { l_mcStage.btnTitle.gotoAndStop(1); } l_mcStage.btnSubmitHS.onPress = mx.utils.Delegate.create(this, sendHighScore); if (_global.objHS.bHSAvailable) { mcStage.btnViewHS._visible = true; if (_global.gProxyObj.getIsLoggedIn()) { _global.objHS.fDoHSInit(); } else { mcStage.btnSubmitHS._visible = false; } } else { mcStage.btnSubmitHS._visible = false; mcStage.btnViewHS._visible = false; } } function sendHighScore() { _global.objHS.fDoSubmitHS(mcStage); } function setScore(l_mcStage, l_oFight) { l_mcStage.txtScore.text = formatNumber(l_oFight.totalScore, 10); } function formatNumber(l_nNumber, l_nSize) { var _local2 = ""; var _local1; var _local3 = l_nSize - l_nNumber.toString().length; _local1 = 0; while (_local1 < _local3) { _local2 = _local2 + "0"; _local1++; } return(_local2 + l_nNumber.toString()); } var ARRAY_BUTTONS = new Array("btnSubmitHS", "btnViewHS", "btnTitle"); }
Symbol 1694 MovieClip [__Packages.steps.Fight] Frame 0
class steps.Fight { var sPlayer, sGoodBad, oRoaster, sOpponent, sDifficulty, sCurrentLevel, bBattleWon, oLevel, oPlayer, mcLevel, oPause, oVictory, __get__setPauseMenu; function Fight (l_sPlayer, l_sGoodBad, l_sDifficulty) { sPlayer = l_sPlayer; sGoodBad = l_sGoodBad; oRoaster = new fight.Roaster(l_sPlayer, l_sGoodBad); sOpponent = oRoaster.nextFighter; sDifficulty = l_sDifficulty; sCurrentLevel = oRoaster.fighterLevel; bBattleWon = false; } function update() { oLevel.update(); if (!bBattleWon) { updateHud(); } } function updateHud() { oHud.update(); HudHPUpdate(oLevel.getHPPourc()); } function nextFight() { if (oLevel.player.state != "Dead") { oRoaster.shiftFighter; sOpponent = oRoaster.nextFighter; oPlayer = oLevel.player; if (sOpponent == undefined) { _global.C.startGenericPage(oLevel.levelMC._parent, goodBad + "End"); } else { sCurrentLevel = oRoaster.fighterLevel; bBattleWon = false; oLevel.clear(); setLevel(mcLevel); } } else { var _local3; if (goodBad == "Good") { _local3 = "Bad"; } else { _local3 = "Good"; } _global.C.startGenericPage(oLevel.levelMC._parent, _local3 + "End"); } } function beforeFight() { mcLevel._parent.mcFight.gotoAndPlay(1); mcLevel._parent.mcFight.onEnterFrame = mx.utils.Delegate.create(this, beginFight); oPause.paused = true; oPause.canPause = false; } function beginFight() { if (mcLevel._parent.mcFight._currentframe == mcLevel._parent.mcFight._totalframes) { mcLevel._parent.mcFight.stop(); oPause.paused = false; oPause.canPause = true; delete mcLevel._parent.mcFight.onEnterFrame; } } function changePause() { oPause.changePause(); } function setLevel(l_mcLevel) { mcLevel = l_mcLevel; oLevel = new level.Level(l_mcLevel); if (oPlayer) { oLevel.acquirePlayer(oPlayer); } oPause = new Pause(oLevel); oHud = new hud.Hud(l_mcLevel, oLevel.player.numberTotalScore); beforeFight(); } function setAnticipation(l_mcFighter) { oLevel.setAnticipation(l_mcFighter); } function activateSpecial(l_mcFighter) { oLevel.activateSpecial(l_mcFighter); } function addToPauseList(l_mClip) { oPause.addToPauseList(l_mClip); } function removeFromPauseList(l_mClip) { oPause.removeFromPauseList(l_mClip); } function setVictory(l_sFighter) { _global.C.battlewon = true; oPlayer = oLevel.player; if (sPlayer == l_sFighter) { oPlayer.addFalls(); oPlayer.addScore(addScore(1000, false)); oVictory = new steps.Victory(oLevel.levelMC._parent, l_sFighter, oPlayer); } else { oLevel.player.numberAddTotalScore(); oLevel.player.state = "Dead"; _global.C.nextFight(); } } function unlockMove() { oHud.unlockMove(); } function ProjectileCollision(l_mcElem, oMove) { return(oLevel.ProjectileCollision(l_mcElem, oMove)); } function addScore(l_nScore, l_bIsSpecial) { return(oHud.addScore(l_nScore, l_bIsSpecial)); } function removeScore(l_nScore) { l_nScore = oHud.removeScore(l_nScore); oLevel.removeScore(l_nScore); return(l_nScore); } function resetCombo() { oHud.resetCombo(); } function HudHPUpdate(l_nHPPourc) { oHud.changeHealth(l_nHPPourc); } function setMenu(l_sState) { oHud.setMenu(l_sState); } function addTime(l_nTime) { oHud.addTime(l_nTime); } function addHealth(l_nHealth) { oLevel.addHealth(l_nHealth); } function addCombos() { oLevel.addCombos(); } function get currentLevel() { return(sCurrentLevel); } function get player() { return(sPlayer); } function get opponent() { return(sOpponent); } function get pause() { return(oPause.paused); } function get difficulty() { return(sDifficulty); } function get yLevel() { return(oLevel.yLevel); } function set setPauseMenu(l_mcMenu) { oPause.setMenu = l_mcMenu; //return(__get__setPauseMenu()); } function set battlewon(l_bBattleWon) { bBattleWon = l_bBattleWon; //return(battlewon); } function get battlewon() { return(bBattleWon); } function get cameraRightPosition() { return(oLevel.cameraRightPosition); } function get goodBad() { return(sGoodBad); } function get totalScore() { return(oPlayer.numberTotalScore); } function set canPause(l_bCanPause) { oPause.canPause = l_bCanPause; //return(canPause); } function get canPause() { return(oPause.canPause); } var oHud = new Object(); }
Symbol 1695 MovieClip [__Packages.fight.Roaster] Frame 0
class fight.Roaster { function Roaster (l_sCharacter, l_sGoodBad) { l_aRoaster = new Array(); var _local2; if (l_sGoodBad == "Good") { _local2 = 0; while (_local2 < ARRAY_GOOD_GUYS.length) { if (ARRAY_GOOD_GUYS[_local2] != l_sCharacter) { l_aRoaster.push(ARRAY_GOOD_GUYS[_local2]); break; } _local2++; } l_aRoaster = l_aRoaster.concat(ARRAY_BAD_GUYS); } else { _local2 = 0; while (_local2 < ARRAY_BAD_GUYS.length) { if (ARRAY_BAD_GUYS[_local2] != l_sCharacter) { l_aRoaster.push(ARRAY_BAD_GUYS[_local2]); break; } _local2++; } l_aRoaster = l_aRoaster.concat(ARRAY_GOOD_GUYS); } if (l_sCharacter != "Danny") { OBJECT_LEVELS.Danny = OBJECT_LEVELS[l_sCharacter]; } } function get nextFighter() { return(l_aRoaster[0]); } function get fighterLevel() { return(OBJECT_LEVELS[l_aRoaster[0]]); } function get shiftFighter() { l_aRoaster.shift(); } var ARRAY_GOOD_GUYS = new Array("Frostbite", "Danny"); var ARRAY_BAD_GUYS = new Array("Sam", "Undergrowth"); var OBJECT_LEVELS = new Object({Frostbite:"Frost", Sam:"Amity", Undergrowth:"Evil"}); var l_aRoaster = new Array(); }
Symbol 1696 MovieClip [__Packages.level.Level] Frame 0
class level.Level { var bLockCamera, mcLevel, mcGround, mcBack, mcFore, mcSky, oPlayer, oOpponent, oCamera, oItemGenerator, nLeftEdge, nRightEdge, __get__lockCamera; function Level (l_mc) { bLockCamera = false; mcLevel = l_mc; mcGround = mcLevel.mcGround.attachMovie(_global.C.currentLevel, "mcGround", mcLevel.mcGround.getNextHighestDepth()); mcBack = mcLevel.mcBack.attachMovie(_global.C.currentLevel + "Parallax", "mcBack", mcLevel.mcBack.getNextHighestDepth()); mcFore = mcLevel.mcFore.attachMovie(_global.C.currentLevel + "Foreground", "mcFore", mcLevel.mcFore.getNextHighestDepth()); mcSky = mcLevel.mcSky.attachMovie(_global.C.currentLevel + "Sky", "mcSky", mcLevel.mcSky.getNextHighestDepth()); oPlayer = new fighter.Player(_global.C.player, this); oOpponent = new fighter.Opponent(_global.C.opponent, this); oPlayer.setPos(0, NUMBER_Y_LEVEL); oOpponent.setPos(200, NUMBER_Y_LEVEL); var _local4 = oOpponent.__get__movieClip(); var _local3 = oPlayer.__get__movieClip(); oPlayer.__set__opponent(oOpponent); oOpponent.__set__opponent(oPlayer); oOpponent.setAI(oPlayer); oCamera = new level.camera.CameraManager(mcLevel, mcBack, mcFore, mcSky, _local3, _local4); oItemGenerator = new level.items.ItemGenerator(this, _local3); getColliders(); } function update() { var _local2 = new Benchmark(); flipFighters(); oPlayer.update(); oOpponent.update(); oCamera.update(); oItemGenerator.update(); } function addFighter(l_sName, l_sSprite) { l_sSprite = l_sName + mcLevel.mcFighter.getNextHighestDepth(); if (mcLevel.mcFighter[l_sSprite] == undefined) { mcLevel.mcFighter.attachMovie(l_sName, l_sSprite, mcLevel.mcFighter.getNextHighestDepth()); } mcLevel.mcFighter.cacheAsBitmap = true; return(mcLevel.mcFighter[l_sSprite]); } function onLevel(l_mcFighter) { var _local4 = false; var _local2; var _local3 = new Object({x:l_mcFighter._x, y:l_mcFighter._y}); mcLevel.mcGround.localToGlobal(_local3); for (_local2 in aColliders) { if (aColliders[_local2].hitTest(_local3.x, _local3.y + 1)) { l_mcFighter._y = aColliders[_local2]._y; _local4 = true; } } return(_local4); } function setPause(bPause) { oPlayer.setPause(bPause); oOpponent.setPause(bPause); } function setAnticipation(l_mcFighter) { if (oPlayer.__get__movieClip().mcFighter == l_mcFighter) { oPlayer.setAnticipation(); } else if (oOpponent.__get__movieClip().mcFighter == l_mcFighter) { oOpponent.setAnticipation(); } } function activateSpecial(l_mcFighter) { if (oPlayer.__get__movieClip().mcFighter == l_mcFighter) { oPlayer.activateSpecial(); } else if (oOpponent.__get__movieClip().mcFighter == l_mcFighter) { oOpponent.activateSpecial(); } } function moveCamera(l_nX, l_nY) { } function ProjectileCollision(l_mcElem, oMove) { var _local2 = false; if (oPlayer.__get__movieClip() == l_mcElem) { if ((!oPlayer.__get__hurting()) && ((!oPlayer.__get__justHit()) || (oMove.bGrab))) { if (!oPlayer.__get__blocking()) { oOpponent.hitResults(oMove, oPlayer.__get__justHit()); } _local2 = true; } } else if (oOpponent.__get__movieClip() == l_mcElem) { if ((!oOpponent.__get__hurting()) && ((!oOpponent.__get__justHit()) || (oMove.bGrab))) { if (!oOpponent.__get__blocking()) { oPlayer.hitResults(oMove, oOpponent.__get__justHit()); } _local2 = true; } } return(_local2); } function getHPPourc() { return(oPlayer.getHPPourc()); } function addHealth(l_nHealth) { oPlayer.changeHP(l_nHealth); oOpponent.changeHP(-l_nHealth); } function Victory(l_bPlayer) { if (!l_bPlayer) { oCamera.victoryCam(oOpponent.__get__movieClip()._x, oOpponent.__get__movieClip()._y); oOpponent.__set__lockState(true); } else { oCamera.victoryCam(oPlayer.__get__movieClip()._x, oPlayer.__get__movieClip()._y); oPlayer.__set__lockState(true); } _global.C.battlewon = true; oCamera.__set__state("Victory"); } function addCombos() { oPlayer.addCombos(); } function clear() { oCamera.reset(); mcGround.removeMovieClip(); mcBack.removeMovieClip(); mcFore.removeMovieClip(); mcSky.removeMovieClip(); oItemGenerator.clear(); oOpponent.__get__movieClip().removeMovieClip(); oPlayer.__get__movieClip()._visible = false; } function acquirePlayer(l_oPlayer) { oPlayer.acquirePlayer(l_oPlayer); } function getColliders() { var _local3; var _local2; var _local4; for (_local3 in mcLevel.mcGround.mcGround) { if (_local3 == "hitArea") { _local2 = mcLevel.mcGround.mcGround[_local3]; aColliders.push(_local2); _local4 = _local2._width; if ((nLeftEdge == undefined) || (nLeftEdge > _local2._x)) { nLeftEdge = _local2._x; } if ((nRightEdge == undefined) || (nRightEdge < (_local2._x + _local4))) { nRightEdge = _local2._x + _local4; } } } } function flipFighters(l_bForced) { var _local4 = oPlayer.__get__movieClip(); var _local3 = oOpponent.__get__movieClip(); if (_local4._x > _local3._x) { oPlayer.lookDir("Left", l_bForced); oOpponent.lookDir("Right", l_bForced); } else { oPlayer.lookDir("Right", l_bForced); oOpponent.lookDir("Left", l_bForced); } } function removeScore(l_nScore) { oPlayer.removeScore(l_nScore); } function get leftEdge() { return(nLeftEdge); } function get rightEdge() { return(nRightEdge); } function get yLevel() { return(NUMBER_Y_LEVEL); } function set lockCamera(l_bLockCamera) { bLockCamera = l_bLockCamera; //return(__get__lockCamera()); } function get camera() { return(oCamera); } function get levelMC() { return(mcLevel); } function get player() { return(oPlayer); } function set player(l_oPlayer) { oPlayer = l_oPlayer; oPlayer.__set__opponent(oOpponent); oOpponent.__set__opponent(oPlayer); oOpponent.setAI(oPlayer); //return(player); } function get cameraRightPosition() { return(oCamera.__get__rightPosition()); } var NUMBER_Y_LEVEL = 290.2; var aColliders = new Array(); }
Symbol 1697 MovieClip [__Packages.level.camera.CameraManager] Frame 0
class level.camera.CameraManager { var bLocked, sState, oCamera, mcPlayer, mcOpponent, mcLevel, nFirstDistanceX, nFirstEquiDistanceX, nFirstDistanceY, nFirstEquiDistanceY, nPlayerX, nPlayerY, nRemainingFrames, __get__state, __get__totalFrames; function CameraManager (l_mcLevel, l_mcBack, l_mcFore, l_mcSky, l_mcPlayer, l_mcOpponent) { bLocked = false; sState = "Start"; oCamera = new level.camera.GameCamera(l_mcLevel, l_mcBack, l_mcFore, l_mcSky); mcPlayer = l_mcPlayer; mcOpponent = l_mcOpponent; mcLevel = l_mcLevel; nFirstDistanceX = Math.abs(mcPlayer._x - mcOpponent._x); nFirstEquiDistanceX = (mcPlayer._x + mcOpponent._x) / 2; nFirstDistanceY = Math.abs(mcPlayer._y - mcOpponent._y); nFirstEquiDistanceY = (mcPlayer._y + mcOpponent._y) / 2; nPlayerX = mcPlayer._x; nPlayerY = mcPlayer._y; update(); } function update() { if (!bLocked) { switch (sState) { case "Battle" : var _local4 = Math.abs(mcPlayer._x - mcOpponent._x); var _local3 = (mcPlayer._x + mcOpponent._x) / 2; var _local6 = BattleCamX(_local4, _local3, mcPlayer._x); _local4 = Math.abs(mcPlayer._y - mcOpponent._y); _local3 = (mcPlayer._y + mcOpponent._y) / 2; var _local5 = BattleCamY(_local4, _local3, mcPlayer._y); oCamera.moveTo(_local6, _local5); oCamera.update(false); break; case "Wait" : break; case "HoleReturn" : _local4 = Math.abs(mcPlayer._x - mcOpponent._x); _local3 = (mcPlayer._x + mcOpponent._x) / 2; _local6 = BattleCamX(_local4, _local3, mcPlayer._x); _local4 = Math.abs(mcPlayer._y - mcOpponent._y); _local3 = (mcPlayer._y + mcOpponent._y) / 2; _local5 = BattleCamY(_local4, _local3, _global.C.yLevel); oCamera.moveTo(_local6, _local5); oCamera.update(false); break; case "Teleport" : _local4 = Math.abs(mcPlayer._x - mcOpponent._x); _local3 = (mcPlayer._x + mcOpponent._x) / 2; _local6 = BattleCamX(_local4, _local3, mcPlayer._x); _local4 = Math.abs(mcPlayer._y - mcOpponent._y); _local3 = (mcPlayer._y + mcOpponent._y) / 2; _local5 = BattleCamY(_local4, _local3, mcPlayer._y); oCamera.moveFastTo(_local6, _local5, nRemainingFrames); oCamera.update(true); nRemainingFrames--; if (nRemainingFrames == 0) { sState = "Battle"; } break; case "Start" : _local4 = Math.abs(mcPlayer._x - mcOpponent._x); _local3 = (mcPlayer._x + mcOpponent._x) / 2; _local6 = BattleCamX(_local4, _local3, mcPlayer._x); _local4 = Math.abs(mcPlayer._y - mcOpponent._y); _local3 = (mcPlayer._y + mcOpponent._y) / 2; _local5 = BattleCamY(_local4, _local3, mcPlayer._y); oCamera.moveFastTo(_local6, _local5, 1); oCamera.update(true); sState = "Battle"; break; case "Victory" : oCamera.update(false); } } } function victoryCam(l_nX, l_nY) { oCamera.moveTo(BattleCamX(0, l_nX, l_nX), BattleCamY(0, l_nY, l_nY)); } function reset() { oCamera.moveFastTo(BattleCamX(nFirstDistanceX, nFirstEquiDistanceX, nPlayerX), BattleCamY(nFirstDistanceY, nFirstEquiDistanceY, nPlayerY), 1); oCamera.update(true); } function BattleCamX(l_nDistance, l_nEquiDistance, l_nX) { var _local3; if (l_nDistance < NUMBER_X_EQUI_CAMERA) { _local3 = NUMBER_X_CENTER - l_nEquiDistance; } else if (l_nDistance < NUMBER_X_RECENTER_CAMERA) { var _local7; var _local4; if (l_nX < mcOpponent._x) { _local7 = NUMBER_X_SCROLL_LEFT - l_nX; _local4 = NUMBER_X_CENTER - l_nEquiDistance; } else { _local7 = NUMBER_X_SCROLL_RIGHT - l_nX; _local4 = NUMBER_X_CENTER - l_nEquiDistance; } var _local6 = 1 - ((l_nDistance - NUMBER_X_EQUI_CAMERA) / (NUMBER_X_RECENTER_CAMERA - NUMBER_X_EQUI_CAMERA)); var _local8 = 1 - _local6; _local3 = (((_local7 + _local4) / 2) * _local8) + ((NUMBER_X_CENTER - l_nEquiDistance) * _local6); } else if (l_nX < mcOpponent._x) { _local3 = NUMBER_X_SCROLL_LEFT - l_nX; } else { _local3 = NUMBER_X_SCROLL_RIGHT - l_nX; } return(_local3); } function BattleCamY(l_nDistance, l_nEquiDistance, l_nY) { var _local3; if (l_nDistance < NUMBER_Y_OPPONENT_TOO_FAR) { if (l_nY < NUMBER_Y_SCROLL_GROUND) { _local3 = NUMBER_Y_CENTER - l_nY; } if (NUMBER_Y_STOP_CAMERA_DOWN < (l_nY + mcLevel._y)) { _local3 = _local3 - (l_nY - NUMBER_Y_STOP_CAMERA_DOWN); } } else if (l_nDistance < NUMBER_Y_RECENTER_CAMERA) { var _local6; var _local4; if (l_nY > mcOpponent._y) { _local6 = NUMBER_Y_SCROLL_BOTTOM - l_nY; _local4 = NUMBER_Y_CENTER - l_nY; } else { _local6 = NUMBER_Y_SCROLL_TOP - l_nY; _local4 = NUMBER_Y_CENTER - l_nY; } var _local5 = 1 - ((l_nDistance - NUMBER_Y_OPPONENT_TOO_FAR) / (NUMBER_X_RECENTER_CAMERA - NUMBER_Y_OPPONENT_TOO_FAR)); var _local7 = 1 - _local5; _local3 = (((_local6 + _local4) / 2) * _local7) + ((NUMBER_Y_CENTER - l_nEquiDistance) * _local5); } else if (l_nY > mcOpponent._y) { _local3 = NUMBER_Y_SCROLL_BOTTOM - l_nY; } else { _local3 = NUMBER_Y_SCROLL_TOP - l_nY; } _local3 = Math.max(_local3, NUMBER_Y_LIMIT_BOTTOM); return(_local3); } function getCenterX(l_nX) { return(NUMBER_X_CENTER - l_nX); } function getCenterY(l_nY) { var _local3; if (l_nY < NUMBER_Y_SCROLL_GROUND) { _local3 = NUMBER_Y_CENTER - l_nY; } if (NUMBER_Y_STOP_CAMERA_DOWN < (l_nY + mcLevel._y)) { _local3 = _local3 - (l_nY - NUMBER_Y_STOP_CAMERA_DOWN); } return(_local3); } function set state(l_sState) { sState = l_sState; //return(__get__state()); } function set totalFrames(l_nTotalFrames) { nRemainingFrames = l_nTotalFrames; //return(__get__totalFrames()); } function get rightPosition() { return(oCamera.__get__rightPosition()); } var NUMBER_X_SCROLL_LEFT = -200; var NUMBER_X_SCROLL_RIGHT = 170; var NUMBER_X_CENTER = -15; var NUMBER_X_EQUI_CAMERA = 250; var NUMBER_X_RECENTER_CAMERA = 370; var NUMBER_Y_CENTER = 0; var NUMBER_Y_OPPONENT_TOO_FAR = 0; var NUMBER_Y_SCROLL_GROUND = 250; var NUMBER_Y_SCROLL_TOP = 0; var NUMBER_Y_SCROLL_BOTTOM = 0; var NUMBER_Y_LIMIT_BOTTOM = -150; var NUMBER_Y_RECENTER_CAMERA = 0; var NUMBER_Y_STOP_CAMERA_DOWN = 140; }
Symbol 1698 MovieClip [__Packages.level.camera.GameCamera] Frame 0
class level.camera.GameCamera { var mcLevel, mcBack, mcFore, mcSky, nDestX, nDestY, nXSpeed, nYSpeed, nOldX, nOldY; function GameCamera (l_mcLevel, l_mcBack, l_mcFore, l_mcSky) { mcLevel = l_mcLevel; mcBack = l_mcBack; mcFore = l_mcFore; mcSky = l_mcSky; } function update(bFast) { if ((mcLevel._x != nDestX) || (mcLevel._y != nDestY)) { if (!bFast) { moveCamera(); } else { moveCameraFast(); } updateParallax(); } } function moveTo(l_nX, l_nY) { nDestX = l_nX; nDestY = l_nY; } function moveFastTo(l_nX, l_nY, l_nTotalFrames) { nDestX = l_nX; nDestY = l_nY; nXSpeed = Math.abs(nDestX - mcLevel._x) / l_nTotalFrames; nYSpeed = Math.abs(nDestY - mcLevel._y) / l_nTotalFrames; } function moveCamera() { nOldX = mcLevel._x; nOldY = mcLevel._y; var _local2 = movementDivider(); if (mcLevel._x < nDestX) { mcLevel._x = mcLevel._x + Math.min(nDestX - mcLevel._x, NUMBER_MOVE_SPEED * _local2.nPourcX); } else if (mcLevel._x > nDestX) { mcLevel._x = mcLevel._x - Math.min(mcLevel._x - nDestX, NUMBER_MOVE_SPEED * _local2.nPourcX); } if (mcLevel._y < nDestY) { mcLevel._y = mcLevel._y + Math.min(nDestY - mcLevel._y, NUMBER_MOVE_SPEED * _local2.nPourcY); } else if (mcLevel._y > nDestY) { mcLevel._y = mcLevel._y - Math.min(mcLevel._y - nDestY, NUMBER_MOVE_SPEED * _local2.nPourcY); } } function moveCameraFast() { nOldX = mcLevel._x; nOldY = mcLevel._y; if (mcLevel._x < nDestX) { mcLevel._x = mcLevel._x + Math.min(nDestX - mcLevel._x, nXSpeed); } else if (mcLevel._x > nDestX) { mcLevel._x = mcLevel._x - Math.min(mcLevel._x - nDestX, nXSpeed); } if (mcLevel._y < nDestY) { mcLevel._y = mcLevel._y + Math.min(nDestY - mcLevel._y, nYSpeed); } else if (mcLevel._y > nDestY) { mcLevel._y = mcLevel._y - Math.min(mcLevel._y - nDestY, nYSpeed); } } function movementDivider() { var _local3 = Math.abs(nDestX - mcLevel._x); var _local2 = Math.abs(nDestY - mcLevel._y); var _local4 = new Object({nPourcX:_local3 / (_local3 + _local2), nPourcY:_local2 / (_local3 + _local2)}); return(_local4); } function updateParallax() { parallaxScrollX(); foreScrollX(); skyScrollX(); parallaxScrollY(); foreScrollY(); skyScrollY(); } function parallaxScrollX() { mcBack._x = mcBack._x - ((mcLevel._x - nOldX) * 0.8); } function foreScrollX() { mcFore._x = mcFore._x + ((mcLevel._x - nOldX) * 2); } function skyScrollX() { mcSky._x = mcSky._x - ((mcLevel._x - nOldX) * 0.95); } function parallaxScrollY() { mcBack._y = mcBack._y - ((mcLevel._y - nOldY) * 0.9); } function foreScrollY() { mcFore._y = mcFore._y + ((mcLevel._y - nOldY) * 1); } function skyScrollY() { mcSky._y = mcSky._y - ((mcLevel._y - nOldY) * 0.95); } function get rightPosition() { return((Math.floor(Math.abs(mcLevel._x - nDestX)) == 0) && (Math.floor(Math.abs(mcLevel._y - nDestY)) == 0)); } var NUMBER_MOVE_SPEED = 30; }
Symbol 1699 MovieClip [__Packages.fighter.Fighter] Frame 0
class fighter.Fighter { var oLevel, sFighter, mcFighter, sState, oProfile, nJumpRemaining, nHP, oHoleManager, bLockState, bIsStopped, bAttacking, bBlocking, bHurting, bJustHit, bSpecialActivated, nTrueFrame, nTotalTrueFrame, nSpecialMove, nFallSpeed, nLateralMoveAir, oOpponent, nDistanceTravelled, bCrouch, nLateralMove, oRecoil, dispatchEvent, bPlayer, removeScore, __get__lockState; function Fighter (l_sFighter, l_oLevel) { mx.events.EventDispatcher.initialize(this); oLevel = l_oLevel; sFighter = l_sFighter; mcFighter = oLevel.addFighter(l_sFighter); mcFighter.gotoAndStop("Idle"); sState = "Idle"; oProfile = _global.C.getFighterProfile(l_sFighter); nJumpRemaining = 0; nHP = NUMBER_TOTAL_HP / 2; oHoleManager = new level.HoleManagement(this); oHoleManager.levelObj = oLevel; bLockState = false; bIsStopped = false; bAttacking = false; bBlocking = false; bHurting = false; bJustHit = false; } function setPos(l_nX, l_nY) { mcFighter._x = l_nX; mcFighter._y = l_nY; } function changeHP(l_nHP) { nHP = nHP + l_nHP; nHP = Math.max(nHP, 0); nHP = Math.min(nHP, NUMBER_TOTAL_HP); } function lookDir(l_sDir, l_bForced) { if (l_bForced == undefined) { l_bForced = false; } if ((((oLevel.onLevel(mcFighter) && (!bSpecialActivated)) && (!bHurting)) && (!bAttacking)) || (l_bForced)) { if (l_sDir == "Left") { mcFighter._xscale = -100; } else { mcFighter._xscale = 100; } } } function setAnticipation() { nTrueFrame = mcFighter.mcFighter._currentframe; if (nTotalTrueFrame) { } if (nTrueFrame < nTotalTrueFrame) { bIsStopped = true; mcFighter.mcFighter.stop(); } else { moveStopSound(); } } function checkAnticipation() { nTrueFrame++; if (isNaN(nTotalTrueFrame)) { nTotalTrueFrame = 20; } if (isNaN(nTrueFrame)) { nTrueFrame = 10; } if ((nTrueFrame >= nTotalTrueFrame) && (bIsStopped)) { mcFighter.mcFighter.play(); bIsStopped = false; moveStopSound(); } } function moveStopSound() { var _local3; switch (sState) { case "Attack1" : case "Attack2" : case "CrouchAttack" : case "AirAttack" : _local3 = oProfile[sState]; break; default : _local3 = oProfile.SpecialMoves[nSpecialMove]; } if (_local3.moveStartSound) { _global.objSounds.playSound(_local3.moveStartSound, 100, 1, false); } } function resetFall() { nFallSpeed = Math.min(oProfile.nFallSpeed * 3, oProfile.nFallSpeedTotal); nLateralMoveAir = 0; } function activateSpecial() { var _local3 = oProfile.SpecialMoves[nSpecialMove]; switch (_local3.sType) { case "Projectile" : var _local4 = fighter.specialmoves.Projectile.create(mcFighter, _local3); _local4.source = mcFighter; break; case "VProjectile" : _local4 = fighter.specialmoves.Projectile.create(oOpponent.movieClip, _local3); _local4.source = mcFighter; break; case "Fetcher" : _local4 = fighter.specialmoves.Fetcher.create(mcFighter, _local3); _local4.source = mcFighter; break; case "Screen" : _local4 = fighter.specialmoves.Screen.create(mcFighter, _local3); _local4.source = mcFighter; break; case "Teleport" : fighter.specialmoves.Teleport.move(mcFighter, oOpponent.movieClip, _local3); if (closeToEdge()) { fighter.specialmoves.Teleport.move(mcFighter, oOpponent.movieClip, _local3); fighter.specialmoves.Teleport.setCamera(oLevel); } break; case "MoveStrike" : mcFighter.mcFighter.stop(); bSpecialActivated = true; nDistanceTravelled = 0; break; case "Possession" : fighter.specialmoves.Possession.move(mcFighter, oOpponent.movieClip, _local3); if (closeToEdge()) { fighter.specialmoves.Possession.move(mcFighter, oOpponent.movieClip, _local3); fighter.specialmoves.Possession.setCamera(oLevel); } AttackCollide(); } if (_local3.moveSound) { _global.objSounds.playSound(_local3.moveSound, 100, 1, false); } } function hitResults(oMove) { if (oMove.hitSound) { _global.objSounds.playSound(oMove.hitSound, 100, 1, false); } var _local4 = oMove.nDamage; if (mcFighter._x < oOpponent.movieClip._x) { oOpponent.lookDir("Left", true); } else { oOpponent.lookDir("Right", true); } oOpponent.changeHP(-_local4); changeHP(_local4); oOpponent.recoil(oMove.nRecoilX, oMove.nRecoilMinX, oMove.nRecoilY, oMove.nRecoilMinY, oMove.nRecoilDelay); if (oMove.bGrab) { oOpponent.justHit = true; } } function closeToEdge() { if (((oLevel.leftEdge + ((oLevel.rightEdge - oLevel.leftEdge) * 0.2)) > mcFighter._x) || ((oLevel.rightEdge - ((oLevel.rightEdge - oLevel.leftEdge) * 0.2)) < mcFighter._x)) { return(true); } return(false); } function act() { bBlocking = false; bCrouch = false; var _local3; var _local2; while (aMoveList.length > 0) { _local2 = aMoveList.shift(); this[_local2](); } mcFighter.gotoAndStop(sState); } function Idle() { nLateralMove = 0; nLateralMoveAir = 0; bHurting = false; } function Crouch() { bCrouch = true; sState = "Crouch"; } function Block() { bBlocking = true; sState = "Block"; } function CrouchBlock() { bBlocking = true; sState = "CrouchBlock"; } function MoveRight() { if (mcFighter._xscale == 100) { nLateralMove = oProfile.nMoveXSpeedOffence; nLateralMoveAir = oProfile.nMoveXSpeedOffenceAir; } else { nLateralMove = oProfile.nMoveXSpeedDefence; nLateralMoveAir = oProfile.nMoveXSpeedDefenceAir; } mcFighter._x = mcFighter._x + nLateralMove; if (FighterCollide()) { mcFighter._x = mcFighter._x - nLateralMove; } sState = "Move"; } function MoveLeft() { if (oLevel.onLevel(mcFighter)) { if (mcFighter._xscale == -100) { nLateralMove = -oProfile.nMoveXSpeedOffence; nLateralMoveAir = -oProfile.nMoveXSpeedOffenceAir; } else { nLateralMove = -oProfile.nMoveXSpeedDefence; nLateralMoveAir = -oProfile.nMoveXSpeedDefenceAir; } mcFighter._x = mcFighter._x + nLateralMove; if (FighterCollide()) { mcFighter._x = mcFighter._x - nLateralMove; } } sState = "Move"; } function JumpStraight() { if (oLevel.onLevel(mcFighter) && (!bAttacking)) { nLateralMove = 0; nJumpRemaining = oProfile.nJumpTotal; mcFighter._y = mcFighter._y - nJumpRemaining; nJumpRemaining = nJumpRemaining - oProfile.nJumpDecrease; bBlocking = false; } sState = "Jump"; } function JumpLeft() { if (oLevel.onLevel(mcFighter) && (!bAttacking)) { MoveLeft(); nJumpRemaining = oProfile.nJumpTotal; mcFighter._y = mcFighter._y - nJumpRemaining; nJumpRemaining = nJumpRemaining - oProfile.nJumpDecrease; bBlocking = false; } sState = "Jump"; } function JumpRight() { if (oLevel.onLevel(mcFighter) && (!bAttacking)) { MoveRight(); nJumpRemaining = oProfile.nJumpTotal; mcFighter._y = mcFighter._y - nJumpRemaining; nJumpRemaining = nJumpRemaining - oProfile.nJumpDecrease; bBlocking = false; } sState = "Jump"; } function Airbourne() { if (sState == "HoleReturn") { HoleReturn(); } else if (!oLevel.onLevel(mcFighter)) { if (nJumpRemaining > 0) { mcFighter._y = mcFighter._y - nJumpRemaining; nJumpRemaining = nJumpRemaining - oProfile.nJumpDecrease; if (!getStateLock()) { sState = "Jump"; } } else { nFallSpeed = nFallSpeed + oProfile.nFallSpeed; mcFighter._y = mcFighter._y + Math.min(nFallSpeed, oProfile.nFallSpeedTotal); if (oLevel.onLevel(mcFighter)) { bLockState = false; bAttacking = false; sState = "Idle"; _global.objSounds.playSound("Land", 100, 1, false); } else if (sState == "ReturnFall") { ReturnFall(); } else if (oHoleManager.inHole()) { if (!Death()) { Hole(); } } else if (!getStateLock()) { sState = "Fall"; } } mcFighter._x = mcFighter._x + nLateralMoveAir; } else { nFallSpeed = 0; if ((sState != "Hurt") && (!getStateLock())) { sState = "Idle"; bLockState = false; bAttacking = false; oOpponent.justHit = false; } } while (FighterCollide()) { Reposition(); } } function Reposition() { if (mcFighter._x < oOpponent.movieClip._x) { mcFighter._x = mcFighter._x - oProfile.nMoveXSpeedDefence; } else { mcFighter._x = mcFighter._x + oProfile.nMoveXSpeedDefence; } } function ReturnFall() { mcFighter.gotoAndStop("Jump"); bLockState = true; } function Hurt() { bHurting = true; if ((!oLevel.onLevel(mcFighter)) || (!oRecoil.endRecoil())) { oRecoil.update(); bLockState = true; } if (oHoleManager.inHole()) { if (!Death()) { Hole(); } } if (oRecoil.endRecoil()) { bHurting = false; bLockState = false; sState = "Idle"; } } function HurtFall() { bHurting = true; if ((!oLevel.onLevel(mcFighter)) || (!oRecoil.endRecoil())) { oRecoil.update(); } if (oHoleManager.inHole()) { if (!Death()) { Hole(); } } else if (oRecoil.endRecoil() && (oLevel.onLevel(mcFighter))) { sState = "GetUp"; _global.objSounds.playSound("Fall", 100, 1, false); mcFighter.gotoAndStop(sState); bLockState = true; } } function Hole() { dispatchEvent({type:"death", target:this, bPlayer:bPlayer}); oOpponent.changeHP(oProfile.nFallDamage); changeHP(-oProfile.nFallDamage); if (bPlayer) { oLevel.lockCamera = true; _global.C.removeScore(1000, false); removeScore(1000); } else { oOpponent.addFalls(); oOpponent.addScore(_global.C.addScore(1000)); } if (!Death()) { oHoleManager.setReturn(); HoleReturn(); sState = "HoleReturn"; bLockState = true; bAttacking = false; bJustHit = true; } else { _global.C.updateHud(); } } function Death() { var _local3 = false; if (nHP == 0) { _local3 = true; bLockState = true; _global.C.battlewon = true; sState = "Died"; } return(_local3); } function GetUp() { if (!getStateLock()) { bHurting = false; } else { bHurting = true; } } function HoleReturn() { sState = "HoleReturn"; bLockState = true; bHurting = false; mcFighter.mcFighter.stop(); if (oHoleManager.manualCamera()) { sState = "ReturnFall"; } } function FighterCollide() { var _local2 = false; if (oOpponent.movieClip.mcFighter.hitBody.hitTest(mcFighter.mcFighter.hitBody)) { _local2 = true; } return(_local2); } function AttackCollide() { var _local2 = false; if (((!oOpponent.justHit) && (!oOpponent.hurting)) && (oOpponent.movieClip.mcFighter.hitBody.hitTest(mcFighter.mcFighter.hitAttack))) { dispatchEvent({type:"attacked", target:this, bPlayer:bPlayer}); if (!oOpponent.blocking) { _local2 = true; dispatchEvent({type:"hit", target:this, bPlayer:bPlayer}); } else { dispatchEvent({type:"block", target:this, bPlayer:bPlayer}); } } else if (oOpponent.blocking) { dispatchEvent({type:"block", target:this, bPlayer:bPlayer}); } return(_local2); } function Attack1() { switch (true) { case !oLevel.onLevel(mcFighter) : sState = "AirAttack"; break; case bCrouch : sState = "CrouchAttack"; break; default : sState = "Attack1"; } nTotalTrueFrame = fighter.StrikeManagement.calculateAnticipation(nHP / NUMBER_TOTAL_HP, oProfile[sState].nAnticipation); bLockState = true; bAttacking = true; checkAnticipation(); hit(); } function Attack2() { switch (true) { case !oLevel.onLevel(mcFighter) : sState = "AirAttack"; break; case bCrouch : sState = "CrouchAttack"; break; default : sState = "Attack2"; } nTotalTrueFrame = fighter.StrikeManagement.calculateAnticipation(nHP / NUMBER_TOTAL_HP, oProfile[sState].nAnticipation); bLockState = true; bAttacking = true; checkAnticipation(); hit(); } function CrouchAttack() { bLockState = true; bAttacking = true; checkAnticipation(); hit(); } function AirAttack() { if (!oLevel.onLevel(mcFighter)) { nTotalTrueFrame = fighter.StrikeManagement.calculateAnticipation(nHP / NUMBER_TOTAL_HP, oProfile[sState].nAnticipation); bLockState = true; bAttacking = true; hit(); } else { bLockState = false; sState = "Idle"; } } function SpecialMove() { var _local2 = oProfile.SpecialMoves[nSpecialMove]; mcFighter.gotoAndStop(_local2.sAnim); nTotalTrueFrame = fighter.StrikeManagement.calculateAnticipation(nHP / NUMBER_TOTAL_HP, _local2.nAnticipation); checkAnticipation(); switch (_local2.sType) { case "Projectile" : case "VProjectile" : case "Fetcher" : case "Screen" : break; case "Strike" : case "Teleport" : case "Possession" : hitSpecial(_local2); break; case "MoveStrike" : if (!bSpecialActivated) { break; } fighter.specialmoves.MoveStrike.Move(mcFighter, _local2); nDistanceTravelled = nDistanceTravelled + _local2.nSpeed; if (nDistanceTravelled >= _local2.nDistance) { mcFighter.mcFighter.play(); bSpecialActivated = false; } else if ((((oLevel.leftEdge + ((oLevel.rightEdge - oLevel.leftEdge) * 0.2)) > mcFighter._x) && (mcFighter._xscale == -100)) || (((oLevel.rightEdge - ((oLevel.rightEdge - oLevel.leftEdge) * 0.2)) < mcFighter._x) && (mcFighter._xscale == 100))) { mcFighter.mcFighter.play(); bSpecialActivated = false; } hitSpecial(_local2); if (!_local2.bThrough) { break; } mcFighter.mcFighter.hitBody._name = "hit"; } if (!bLockState) { bLockState = true; sState = "SpecialMove"; } bAttacking = true; } function Win() { oLevel.Victory(bPlayer); if (oLevel.cameraRightPosition) { mcFighter.gotoAndStop("Win"); if (mcFighter.mcFighter._currentframe == mcFighter.mcFighter._totalframes) { mcFighter.mcFighter.stop(); mcFighter.mcFighter.prevFrame(); _global.C.setVictoryScreen(sFighter); } else if (mcFighter.mcFighter._currentframe <= (mcFighter.mcFighter._totalframes - 2)) { mcFighter.mcFighter.nextFrame(); mcFighter.mcFighter.play(); } } } function getStateLock() { if (bLockState) { if (((bHurting && (oLevel.onLevel(mcFighter))) && (oRecoil.endRecoil())) && (sState != "GetUp")) { bHurting = false; bLockState = false; bAttacking = false; } else if ((((!bHurting) || (sState == "GetUp")) && (oLevel.onLevel(mcFighter))) && (mcFighter.mcFighter._currentframe == mcFighter.mcFighter._totalframes)) { bLockState = false; bAttacking = false; } } return(bLockState); } function hit() { if (AttackCollide()) { hitResults(oProfile[sState]); } } function hitSpecial(oMove) { if (AttackCollide()) { hitResults(oMove); } } function recoil(l_nRecoilX, l_nRecoilMinX, l_nRecoilY, l_nRecoilMinY, l_nRecoilTime) { var _local2 = 1 - (nHP / NUMBER_TOTAL_HP); oRecoil = new fighter.Recoil(mcFighter, _local2, oProfile.nFallSpeedTotal); if ((l_nRecoilY == 0) && ((!oLevel.onLevel(mcFighter)) || (closeToEdgeRecoil(l_nRecoilX * _local2)))) { l_nRecoilY = 15; } oRecoil.setRecoil(l_nRecoilX, l_nRecoilMinX, l_nRecoilY, l_nRecoilMinY, l_nRecoilTime); oRecoil.update(); if ((l_nRecoilY > 0) || (!oLevel.onLevel(mcFighter))) { sState = "HurtFall"; } else { sState = "Hurt"; } bLockState = true; mcFighter.gotoAndStop(sState); } function closeToEdgeRecoil(l_nRecoilX) { var _local2 = false; if (mcFighter._xscale == 100) { mcFighter._x = mcFighter._x - l_nRecoilX; _local2 = !oLevel.onLevel(mcFighter); mcFighter._x = mcFighter._x + l_nRecoilX; } else { mcFighter._x = mcFighter._x + l_nRecoilX; _local2 = !oLevel.onLevel(mcFighter); mcFighter._x = mcFighter._x - l_nRecoilX; } return(_local2); } function get movieClip() { return(mcFighter); } function set opponent(l_oOpponent) { oOpponent = l_oOpponent; //return(opponent); } function get opponent() { return(oOpponent); } function get state() { return(sState); } function set state(l_sState) { sState = l_sState; //return(state); } function get hurting() { return(bHurting); } function get blocking() { return(bBlocking); } function get isAttacking() { return(bAttacking); } function get onLevel() { return(oLevel.onLevel(mcFighter)); } function set lockState(l_bLockState) { bLockState = l_bLockState; //return(__get__lockState()); } function get justHit() { return(bJustHit); } function set justHit(l_bJustHit) { bJustHit = l_bJustHit; //return(justHit); } function get profile() { return(oProfile); } function get inHole() { return(oHoleManager.inHole()); } var NUMBER_TOTAL_HP = 200; var aMoveList = new Array(); }
Symbol 1700 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 1701 MovieClip [__Packages.level.HoleManagement] Frame 0
class level.HoleManagement { var oFighter, nFrames, sState, oLevel, __get__levelObj, __get__fighter; function HoleManagement (l_oFighter) { oFighter = l_oFighter; } function inHole() { if (oFighter.movieClip._y > NUMBER_HOLE_SURFACE_Y) { return(true); } return(false); } function manualCamera() { nFrames++; oFighter.lockState = true; switch (sState) { case "WaitBefore" : if (nFrames >= NUMBER_DELAY_BEFORE_CAMERA) { sState = "MoveCamera"; nFrames = 0; } break; case "MoveCamera" : oLevel.camera.state = "HoleReturn"; sState = "WaitAfter"; nFrames = 0; break; case "WaitAfter" : if (nFrames >= NUMBER_DELAY_AFTER_CAMERA) { sState = "Reactivate"; nFrames = 0; } break; case "Reactivate" : oFighter.movieClip._visible = true; oLevel.camera.state = "Battle"; setLookDir(); return(true); } return(false); } function setReturn() { oFighter.movieClip._x = getNewXPos(); oFighter.movieClip._y = NUMBER_HOLE_SKY_FALL_Y; nFrames = 0; oFighter.movieClip.gotoAndStop(1); sState = "WaitBefore"; oFighter.resetFall(); oLevel.camera.state = "Wait"; } function set levelObj(l_oLevel) { oLevel = l_oLevel; //return(__get__levelObj()); } function getNewXPos() { var _local3; var _local4 = oLevel.rightEdge - oLevel.leftEdge; var _local2; if (oFighter.movieClip._x < oLevel.leftEdge) { _local2 = 0.8; } else if (oFighter.movieClip._x > oLevel.rightEdge) { _local2 = 0.2; } else { _local2 = 0.5; } _local3 = oLevel.leftEdge + (_local4 * _local2); return(_local3); } function setLookDir() { if (oFighter.movieClip._x < oFighter.opponent.movieClip._x) { oFighter.movieClip._xscale = 100; } else { oFighter.movieClip._xscale = -100; } } function set fighter(l_oFighter) { oFighter = l_oFighter; //return(__get__fighter()); } var NUMBER_HOLE_SURFACE_Y = 600; var NUMBER_HOLE_SKY_FALL_Y = -100; var NUMBER_DELAY_BEFORE_CAMERA = 10; var NUMBER_DELAY_AFTER_CAMERA = 30; }
Symbol 1702 MovieClip [__Packages.fighter.specialmoves.Projectile] Frame 0
class fighter.specialmoves.Projectile { function Projectile () { } static function create(l_mcFighter, oProjectile) { var _local2 = l_mcFighter._parent; var _local3 = _local2.getNextHighestDepth(); var _local1 = _local2.attachMovie(oProjectile.sProjId, "Proj" + _local3, _local3); _local1._xscale = l_mcFighter._xscale; positionProjectile(l_mcFighter, oProjectile, _local1); _local1.setProjectile(oProjectile); return(_local1); } static function positionProjectile(l_mcFighter, oProjectile, l_mcProj) { if (l_mcProj._xscale == 100) { l_mcProj._x = l_mcFighter._x + oProjectile.nWidth; } else { l_mcProj._x = l_mcFighter._x - oProjectile.nWidth; } if (oProjectile.bGround) { l_mcProj._y = _global.C.yLevel + oProjectile.nHeight; } else { l_mcProj._y = l_mcFighter._y + oProjectile.nHeight; } } }
Symbol 1703 MovieClip [__Packages.fighter.specialmoves.Fetcher] Frame 0
class fighter.specialmoves.Fetcher { function Fetcher () { } static function create(l_mcFighter, oProjectile) { var _local2 = l_mcFighter._parent; var _local3 = _local2.getNextHighestDepth(); var _local1 = _local2.attachMovie(oProjectile.sProjId, "Proj" + _local3, _local3); positionProjectile(l_mcFighter, oProjectile, _local1); _local1.setProjectile(oProjectile); return(_local1); } static function positionProjectile(l_mcFighter, oProjectile, l_mcProj) { if (l_mcProj._xscale == 100) { l_mcProj._x = l_mcFighter._x + oProjectile.nWidth; } else { l_mcProj._x = l_mcFighter._x - oProjectile.nWidth; } if (oProjectile.bGround) { l_mcProj._y = _global.C.yLevel + oProjectile.nHeight; } else { l_mcProj._y = l_mcFighter._y + oProjectile.nHeight; } } }
Symbol 1704 MovieClip [__Packages.fighter.specialmoves.Screen] Frame 0
class fighter.specialmoves.Screen { function Screen () { } static function create(l_mcFighter, oProjectile) { var _local2 = l_mcFighter._parent; var _local3 = _local2.getNextHighestDepth(); var _local1 = _local2.attachMovie(oProjectile.sProjId, "Proj" + _local3, _local3); positionProjectile(l_mcFighter, oProjectile, _local1); _local1.setProjectile(oProjectile); return(_local1); } static function positionProjectile(l_mcFighter, oProjectile, l_mcProj) { l_mcProj._x = -300; l_mcProj._y = -300; } }
Symbol 1705 MovieClip [__Packages.fighter.specialmoves.Teleport] Frame 0
class fighter.specialmoves.Teleport { function Teleport () { } static function move(l_mcFighter, l_mcOpponent, l_oMove) { var _local1; if (l_mcFighter._x < l_mcOpponent._x) { l_mcFighter._xscale = -100; _local1 = l_oMove.nDistance; } else { l_mcFighter._xscale = 100; _local1 = -l_oMove.nDistance; } l_mcFighter._x = l_mcOpponent._x + _local1; } static function setCamera(oLevel) { oLevel.camera.totalFrames = NUMBER_CAMERA_SPEED; oLevel.camera.state = "Teleport"; } static var NUMBER_CAMERA_SPEED = 3; }
Symbol 1706 MovieClip [__Packages.fighter.specialmoves.Possession] Frame 0
class fighter.specialmoves.Possession { function Possession () { } static function move(l_mcFighter, l_mcOpponent, l_oMove) { var _local1; if (l_mcFighter._x > l_mcOpponent._x) { l_mcFighter._xscale = -100; _local1 = l_oMove.nDistance; } else { l_mcFighter._xscale = 100; _local1 = -l_oMove.nDistance; } l_mcFighter._x = l_mcOpponent._x + _local1; } static function setCamera(oLevel) { oLevel.camera.totalFrames = NUMBER_CAMERA_SPEED; oLevel.camera.state = "Teleport"; } static var NUMBER_CAMERA_SPEED = 3; }
Symbol 1707 MovieClip [__Packages.fighter.StrikeManagement] Frame 0
class fighter.StrikeManagement { function StrikeManagement () { } static function calculateAnticipation(l_nPourcHP, l_nAnticipation) { var _local1 = l_nAnticipation * l_nPourcHP; if (isNaN(_local1) || (_local1 > 30)) { _local1 = 20 * l_nPourcHP; } return(_local1); } }
Symbol 1708 MovieClip [__Packages.fighter.specialmoves.MoveStrike] Frame 0
class fighter.specialmoves.MoveStrike { function MoveStrike () { } static function Move(mcFighter, oMove) { if (mcFighter._xscale == 100) { mcFighter._x = mcFighter._x + oMove.nSpeed; } else if (mcFighter._xscale == -100) { mcFighter._x = mcFighter._x - oMove.nSpeed; } } }
Symbol 1709 MovieClip [__Packages.fighter.Recoil] Frame 0
class fighter.Recoil { var mcFighter, nRecoilRatio, nFallSpeedTotal, nRecoilPos, nRecoilX, nRecoilY, nRecoilDelay, nRecoilTotal, nSingleRecoilX, aRecoilY; function Recoil (l_mcFighter, l_nRecoilRatio, l_nFallSpeedTotal) { mcFighter = l_mcFighter; nRecoilRatio = l_nRecoilRatio; nFallSpeedTotal = l_nFallSpeedTotal; nRecoilPos = 0; } function update() { mcFighter._x = mcFighter._x + getRecoilX(); mcFighter._y = mcFighter._y + getRecoilY(); nRecoilPos++; } function setRecoil(l_nRecoilX, l_nRecoilMinX, l_nRecoilY, l_nRecoilMinY, l_nRecoilDelay) { nRecoilX = l_nRecoilMinX + ((l_nRecoilX - l_nRecoilMinX) * nRecoilRatio); nRecoilY = l_nRecoilMinY + ((l_nRecoilY - l_nRecoilMinY) * nRecoilRatio); var _local2; if ((nRecoilX == 0) || (l_nRecoilX == 0)) { _local2 = 1; } else { _local2 = nRecoilX / l_nRecoilX; } nRecoilDelay = Math.round(l_nRecoilDelay * _local2); calculateRecoilX(); calculateRecoilY(); nRecoilTotal = nRecoilDelay; } function endRecoil() { return(nRecoilPos >= nRecoilTotal); } function getRecoilX() { var _local2; if (nRecoilX > 0) { nRecoilX = nRecoilX - nSingleRecoilX; if (nRecoilX <= 0) { nRecoilX = nSingleRecoilX; } if (mcFighter._xscale == 100) { _local2 = -nSingleRecoilX; } else { _local2 = nSingleRecoilX; } } return(_local2); } function getRecoilY() { if (nRecoilPos >= nRecoilTotal) { return(nFallSpeedTotal); } return(-aRecoilY[nRecoilPos]); } function calculateRecoilX() { nSingleRecoilX = nRecoilX / nRecoilDelay; } function calculateRecoilY() { aRecoilY = new Array(); var _local6 = nRecoilDelay; var _local4 = Math.ceil(_local6 / 2); var _local2; var _local3; var _local5 = nRecoilY / _local4; _local2 = 0; while (_local2 < _local4) { aRecoilY[_local2] = 0; _local2++; } _local2 = 0; while (_local2 < _local4) { _local3 = 0; while (_local3 <= _local2) { aRecoilY[_local3] = aRecoilY[_local3] + (_local5 / (_local2 + 1)); _local3++; } _local2++; } _local3 = _local4; _local2 = _local4 - 1; while (_local2 >= 0) { aRecoilY[_local3] = -aRecoilY[_local2]; _local3++; _local2--; } } var NUMBER_RECOIL_TIME = 12; }
Symbol 1710 MovieClip [__Packages.fighter.Player] Frame 0
class fighter.Player extends fighter.Fighter { var nHit, nSpecial, nCombos, nFalls, nScore, nTotalScore, bLastAttackCollided, mcFighter, oProfile, bPlayer, oLevel, oHoleManager, oOpponent, sState, aMoveList, bAttacking, nTrueFrame, bHurting, act, NUMBER_TOTAL_HP, nHP, getStateLock, nSpecialMove, sFighter; function Player (l_sName, l_oLevel) { super(l_sName, l_oLevel); nHit = 0; nSpecial = 0; nCombos = 0; nFalls = 0; nScore = 0; nTotalScore = 0; bLastAttackCollided = true; oControls = new fighter.Controls(mcFighter); oCombo = new fighter.Combo(oProfile.SpecialMoves, this); bPlayer = true; } function update() { checkPause(); if (!_global.C.pause) { if (_global.C.battlewon) { if ((oLevel.onLevel(mcFighter) && (!oHoleManager.inHole())) && (oOpponent.inHole)) { sState = "Win"; aMoveList.push(sState); } else if (oHoleManager.inHole() || (oLevel.onLevel(mcFighter) && (!oOpponent.inHole))) { sState = "Dead"; aMoveList.push(sState); mcFighter.gotoAndStop("Idle"); } else { aMoveList.push("Airbourne"); } } else { if (!bAttacking) { nTrueFrame = 1; } if (bHurting) { _global.C.resetCombo(); } setActions(); } act(); } oControls.resetControls(); } function acquirePlayer(l_oPlayer) { nTotalScore = l_oPlayer.numberTotalScore; } function setPause(l_bPause) { if (l_bPause) { mcFighter.mcFighter.stop(); } else { mcFighter.mcFighter.play(); } } function hitResults(oMove, l_bJustHit) { super.hitResults(oMove); if (oMove.bSpecial) { nSpecial++; } else { nHit++; } if (!l_bJustHit) { var _local5 = _global.C.addScore(oMove.nPointsWin, oMove.bSpecial); nScore = nScore + _local5; } bLastAttackCollided = true; } function addScore(l_nAddScore) { nScore = nScore + l_nAddScore; } function removeScore(l_nRemoveScore) { nScore = nScore - l_nRemoveScore; nScore = Math.max(0, nScore); } function getHPPourc() { return(nHP / NUMBER_TOTAL_HP); } function addFalls() { nFalls++; } function addCombos() { nCombos++; } function Idle() { super.Idle(); if (!bLastAttackCollided) { bLastAttackCollided = true; _global.C.resetCombo(); } } function checkPause() { if (((!_global.C.battlewon) && (oControls.getKey("Pause"))) && (_global.C.canPause)) { _global.C.changePause(); } } function getBlocking(l_sDir) { if (opponentCloseAttack() || (projectileClose())) { if (((l_sDir == "Left") && (mcFighter._x < oOpponent.movieClip._x)) || ((l_sDir == "Right") && (mcFighter._x > oOpponent.movieClip._x))) { return(true); } } return(false); } function opponentCloseAttack() { var _local2 = Math.abs(oOpponent.movieClip._x - mcFighter._x) < 200; return(_local2); } function projectileClose() { var _local3 = mcFighter._parent; var _local2; var _local4 = false; for (_local2 in _local3) { if ((_local2.substring(0, 4) == "Proj") && (Math.abs(mcFighter._x - _local3[_local2]._x) <= 100)) { _local4 = true; } } return(_local4); } function setActions() { if ((sState != "HurtFall") || (sState == "GetUp")) { aMoveList.push("Airbourne"); } if (!getStateLock()) { bHurting = false; if (oLevel.onLevel(mcFighter)) { oLevel.lockCamera = false; if (!oControls.getAKey()) { aMoveList.push("Idle"); mcFighter.gotoAndStop("Idle"); } tryEasterEgg(); if (oControls.getKey("R")) { oCombo.addCommand("R"); if (oControls.getKey("Jump")) { aMoveList.push("JumpRight"); } else if (getBlocking("Right")) { if (oControls.getKey("Crouch")) { aMoveList.push("CrouchBlock"); } else { aMoveList.push("Block"); } } else { aMoveList.push("MoveRight"); } } else if (oControls.getKey("L")) { oCombo.addCommand("L"); if (oControls.getKey("Jump")) { aMoveList.push("JumpLeft"); } else if (getBlocking("Left")) { if (oControls.getKey("Crouch")) { aMoveList.push("CrouchBlock"); } else { aMoveList.push("Block"); } } else { aMoveList.push("MoveLeft"); } } else if (oControls.getKey("Jump")) { oCombo.addCommand("U"); aMoveList.push("JumpStraight"); } else if (oControls.getKey("Crouch")) { oCombo.addCommand("D"); aMoveList.push("Crouch"); } } var _local2; if (oControls.getKey("Attack1") && (oControls.getKey("Attack2"))) { oCombo.addCommand("12"); nSpecialMove = oCombo.checkSpecialMove("12"); if (nSpecialMove == undefined) { aMoveList.push("Attack1"); bLastAttackCollided = false; } else { aMoveList.push("SpecialMove"); bLastAttackCollided = false; } } else if (oControls.getKey("Attack1")) { oCombo.addCommand("1"); nSpecialMove = oCombo.checkSpecialMove("1"); if (nSpecialMove == undefined) { aMoveList.push("Attack1"); bLastAttackCollided = false; } else { aMoveList.push("SpecialMove"); bLastAttackCollided = false; } } else if (oControls.getKey("Attack2")) { oCombo.addCommand("2"); nSpecialMove = oCombo.checkSpecialMove("2"); if (nSpecialMove == undefined) { aMoveList.push("Attack2"); bLastAttackCollided = false; } else { aMoveList.push("SpecialMove"); bLastAttackCollided = false; } } oCombo.addWait(""); oOpponent.justHit = false; } else { switch (sState) { case "Attack1" : case "Attack2" : case "SpecialMove" : case "AirAttack" : case "CrouchAttack" : case "Hurt" : case "HurtFall" : aMoveList.push(sState); } } if (oLevel.onLevel(mcFighter)) { oControls.resetControls(); } } function tryEasterEgg() { if (oControls.getKey("D")) { oCombo.addCommand("Letter D"); } else if (oControls.getKey("F")) { oCombo.addCommand("Letter F"); } else if (oControls.getKey("S")) { oCombo.addCommand("Letter S"); } else if (oControls.getKey("U")) { oCombo.addCommand("Letter U"); if (oCombo.isEasterEgg) { _global.C.unlockAllMoves(sFighter); } } } function get onLevel() { return(oLevel.onLevel(mcFighter)); } function get numberHits() { return(nHit); } function get numberSpecials() { return(nSpecial); } function get numberFalls() { return(nFalls); } function get numberScore() { return(nScore); } function set numberScore(l_nScore) { nScore = l_nScore; //return(numberScore); } function get numberAddTotalScore() { nTotalScore = nTotalScore + nScore; return(nTotalScore); } function get numberTotalScore() { return(nTotalScore); } function get numberCombos() { return(nCombos); } var oControls = new Object(); var oCombo = new Object(); }
Symbol 1711 MovieClip [__Packages.fighter.Controls] Frame 0
class fighter.Controls { var mcFighter, bJump, bAttack1, bAttack2, bPause, keyListen; function Controls (l_mcFighter) { mcFighter = l_mcFighter; setKeyListener(); bJump = false; bAttack1 = false; bAttack2 = false; bPause = false; } function resetControls() { bJump = keyListen.Jump; bAttack1 = keyListen.Attack1; bAttack2 = keyListen.Attack2; bPause = keyListen.Pause; } function getAKey() { if (((((keyListen.Attack1 || (keyListen.Attack2)) || (keyListen.Jump)) || (keyListen.Crouch)) || (keyListen.L)) || (keyListen.R)) { return(true); } return(false); } function getKey(l_sKey) { var _local2 = keyListen[l_sKey]; if (_local2) { switch (l_sKey) { case "Attack1" : case "Attack2" : case "Jump" : case "Pause" : _local2 = !this["b" + l_sKey]; } } return(_local2); } function setKeyListener() { mcFighter.KeyListener = new com.sarbakan.utils.KeyManager(); keyListen = mcFighter.KeyListener; keyListen.addKeyListener(39, "R"); keyListen.addKeyListener(37, "L"); keyListen.addKeyListener(40, "Crouch"); keyListen.addKeyListener(38, "Jump"); keyListen.addKeyListener(67, "Attack1"); keyListen.addKeyListener(32, "Attack2"); keyListen.addKeyListener(68, "D"); keyListen.addKeyListener(70, "F"); keyListen.addKeyListener(83, "S"); keyListen.addKeyListener(85, "U"); } }
Symbol 1712 MovieClip [__Packages.com.sarbakan.utils.KeyManager] Frame 0
class com.sarbakan.utils.KeyManager { var oKeyList, oKeyListener; function KeyManager () { mx.transitions.OnEnterFrameBeacon.init(); MovieClip.addListener(this); oKeyList = new Object(); oKeyListener = new Object(); Key.addListener(oKeyListener); } function onEnterFrame() { setKey(); } function addKeyListener(l_nKeyCode, l_sKeyName) { oKeyList[l_sKeyName] = new Object(); oKeyList[l_sKeyName].nKeyCode = l_nKeyCode; this[l_sKeyName] = false; } function setKeyUp() { var _local2; for (_local2 in oKeyList) { if (Key.getCode() == oKeyList[_local2].nKeyCode) { this[_local2] = false; break; } } } function setKeyDown() { var _local2; for (_local2 in oKeyList) { if (Key.getCode() == oKeyList[_local2].nKeyCode) { this[_local2] = true; break; } } } function setKey() { var _local2; for (_local2 in oKeyList) { if (Key.isDown(oKeyList[_local2].nKeyCode)) { this[_local2] = true; } else { this[_local2] = false; } } } }
Symbol 1713 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1714 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1715 MovieClip [__Packages.fighter.Combo] Frame 0
class fighter.Combo { var oFighter, nTotalMoves; function Combo (l_aSpecialMoves, l_oFighter) { aSpecialMoves = l_aSpecialMoves; oFighter = l_oFighter; oCommandList = new fighter.CommandList(l_oFighter.movieClip); nTotalMoves = aSpecialMoves.length; } function addCommand(l_sCommand) { oCommandList.addCommand(l_sCommand); } function addWait() { oCommandList.addWait(); } function checkSpecialMove(l_sMoveButton) { oCommandList.trimCommands(); var _local5 = oCommandList.getLogs; var _local3; var _local7 = _local5.length; var _local6; var _local4; _local3 = 0; while (_local3 < nTotalMoves) { if (_global.C.moveIsLocked(_global.C.player, _local3)) { } else { _local6 = aSpecialMoves[_local3].aCommands.length; if (compareSpecialMove(aSpecialMoves[_local3].aCommands, _local5)) { if (((!aSpecialMoves[_local3].bAerial) && (oFighter.onLevel)) || (aSpecialMoves[_local3].bAerial && (!oFighter.onLevel))) { _local4 = _local3; break; } } } _local3++; } return(_local4); } function compareSpecialMove(l_aMove, l_aLog) { var _local2; var _local4 = l_aLog.length - 1; var _local6; _local2 = l_aMove.length - 1; while (_local2 >= 0) { if (l_aMove[_local2].substr(0, 1) != l_aLog[_local4][0]) { return(false); } if ((_local2 != 0) && (l_aLog[_local2][1] >= NUMBER_TIME_HOLD)) { return(false); } if ((_local2 == 0) && (l_aMove[_local2].substr(1, 1) == "H")) { _local6 = l_aMove[_local2].substr(1, 1).length; if (l_aLog[_local4][1] < (_local6 * NUMBER_TIME_HOLD)) { return(false); } } _local4--; _local2--; } return(true); } function get isEasterEgg() { var _local3 = Array(Array("Letter D", 1), Array("Letter F", 1), Array("Letter S", 1), Array("Letter U", 1)); var _local2 = oCommandList.getLogs.slice(-4); return(_local2.toString() == _local3.toString()); } var NUMBER_TIME_HOLD = 3; var aSpecialMoves = new Array(); var oCommandList = new Object(); }
Symbol 1716 MovieClip [__Packages.fighter.CommandList] Frame 0
class fighter.CommandList { var mcFighter, nWait, nHeld; function CommandList (l_mcFighter) { mcFighter = l_mcFighter; nWait = 0; nHeld = 0; } function addCommand(l_sCommand) { nWait = 0; var _local2 = aCommandLog[aCommandLog.length - 1][0]; if (_local2 == "") { aCommandLog.pop(); } l_sCommand = getSideButton(l_sCommand); if (getButtonHeld(_local2, l_sCommand)) { aCommandLog[aCommandLog.length - 1][1]++; } else if ((((_local2 != l_sCommand) || (_local2 == "2")) || (_local2 == "1")) || (_local2 == "12")) { aCommandLog.push(Array(l_sCommand, 1)); } while (aCommandLog.length > NUMBER_LOG_SIZE) { aCommandLog.shift(); } } function trimCommands() { return(aCommandLog); } function addWait() { if (nWait == NUMBER_WAIT_FOR_HOLD) { addCommand(""); nWait++; } else if (nWait <= NUMBER_WAIT_FOR_HOLD) { nWait++; } } function getSideButton(l_sCommand) { if (l_sCommand == "R") { if (mcFighter._xscale == 100) { l_sCommand = "F"; } else { l_sCommand = "B"; } } else if (l_sCommand == "L") { if (mcFighter._xscale == -100) { l_sCommand = "F"; } else { l_sCommand = "B"; } } return(l_sCommand); } function getButtonHeld(l_sLastcommand, l_sCommand) { if ((l_sLastcommand.substring(0, 1) == l_sCommand) && (l_sCommand != "")) { if (nHeld == NUMBER_TIME_FOR_HELD) { nHeld = 0; return(true); } nHeld++; } else { nHeld = 0; } return(false); } function get getLogs() { return(aCommandLog); } var NUMBER_LOG_SIZE = 20; var NUMBER_MOVE_SENSIBILITY = 2; var NUMBER_WAIT_FOR_HOLD = 2; var NUMBER_TIME_FOR_HELD = 3; var aCommandLog = new Array(); }
Symbol 1717 MovieClip [__Packages.fighter.Opponent] Frame 0
class fighter.Opponent extends fighter.Fighter { var sCurrentAction, oDataAI, oProfile, bPlayer, mcFighter, oLevel, oHoleManager, sState, aMoveList, act, oAI, bIsStopped, oOpponent, sCurrentRange, getStateLock, bLockState, nSpecialMove, bBlocking; function Opponent (l_sName, l_oLevel) { super(l_sName, l_oLevel); sCurrentAction = "None"; oDataAI = oProfile.AI; bPlayer = false; mcFighter._xscale = -100; } function update() { if (!_global.C.pause) { if (_global.C.battlewon) { if (oLevel.onLevel(mcFighter) && (!oHoleManager.inHole())) { sCurrentAction = "Win"; sState = sCurrentAction; } else if (oHoleManager.inHole()) { sCurrentAction = "Dead"; sState = "Idle"; } else { aMoveList.push("Airbourne"); } } else { getAction(); } aMoveList.push(sCurrentAction); act(); if ((sCurrentAction != "Dead") && (sCurrentAction != "Win")) { if ((((sState == "HoleReturn") || (sState == "ReturnFall")) || (sState == "Hurt")) || (sState == "HurtFall")) { sCurrentAction = sState; } if (sCurrentAction == "None") { oAI.nextDecision(); } else { oAI.update(); } } } } function setPause(l_bPause) { if (l_bPause) { mcFighter.mcFighter.stop(); } else if (!bIsStopped) { mcFighter.mcFighter.play(); } } function hitResults(oMove, l_bJustHit) { super.hitResults(oMove); if (!l_bJustHit) { _global.C.removeScore(oMove.nPointsLose); } } function setAI(oPlayer) { oAI = new ai.AI(oPlayer, this, oLevel); } function getRange(l_sType) { var _local2 = oOpponent.movieClip; if (Math.abs(_local2._x - mcFighter._x) >= oDataAI[("nLong" + l_sType) + "Range"]) { sCurrentRange = "Long"; } else if (Math.abs(_local2._x - mcFighter._x) >= oDataAI[("nMedium" + l_sType) + "Range"]) { sCurrentRange = "Medium"; } else { sCurrentRange = "Short"; } return(sCurrentRange); } function executeAI(l_sAction) { sState = (sCurrentAction = this["AI" + l_sAction]()); } function getAction() { if ((sState != "HurtFall") || (sState == "GetUp")) { aMoveList.push("Airbourne"); } aMoveList.push("FighterCollide"); if (((sState == "Hurt") || (sState == "HurtFall")) || (sState == "GetUp")) { sCurrentAction = sState; } else if (sState == "Idle") { sCurrentAction = "None"; } var _local2 = sCurrentRange; switch (sCurrentAction) { case "MoveLeft" : if (mcFighter._xscale == -100) { if ((_local2 != sCurrentRange) || (fearEdge("Left", "Move"))) { sCurrentAction = "None"; } } else if ((sCurrentRange == "Long") || (fearEdge("Left", "Move"))) { sCurrentAction = "None"; } break; case "MoveRight" : if (mcFighter._xscale == 100) { if ((_local2 != sCurrentRange) || (fearEdge("Right", "Move"))) { sCurrentAction = "None"; } } else if ((sCurrentRange == "Long") || (fearEdge("Right", "Move"))) { sCurrentAction = "None"; } break; case "Attack1" : case "Attack2" : case "SpecialMove" : case "CrouchAttack" : if (mcFighter.mcFighter._currentframe != mcFighter.mcFighter._totalframes) { break; } getStateLock(); sCurrentAction = "None"; oOpponent.justHit = false; } } function FighterCollide() { var _local2 = super.FighterCollide(); return(_local2); } function fearEdge(sDir, sType) { var _local3; if (sDir == "Left") { mcFighter._x = mcFighter._x - oDataAI["nFearEdge" + sType]; } else if (sDir == "Right") { mcFighter._x = mcFighter._x + oDataAI["nFearEdge" + sType]; } else { return(false); } _local3 = !oLevel.onLevel(mcFighter); if (sDir == "Left") { mcFighter._x = mcFighter._x + oDataAI["nFearEdge" + sType]; } else { mcFighter._x = mcFighter._x - oDataAI["nFearEdge" + sType]; } return(_local3); } function AIIdle() { var _local2; if (!oLevel.onLevel(mcFighter)) { _local2 = "Wait"; } return(_local2); } function AIMoveTowards() { var _local2; if (!oLevel.onLevel(mcFighter)) { _local2 = "Wait"; } else { var _local3; if (mcFighter._xscale == 100) { _local3 = "Right"; } else { _local3 = "Left"; } if (fearEdge(_local3, "Move")) { _local2 = "None"; } else { var _local4 = mcFighter._x; if (_local3 == "Right") { mcFighter._x = mcFighter._x + oProfile.nMoveXSpeedOffence; } else { mcFighter._x = mcFighter._x - oProfile.nMoveXSpeedOffence; } if (FighterCollide()) { _local2 = "Wait"; } else { _local2 = "Move" + _local3; } mcFighter._x = _local4; } } return(_local2); } function AIMoveAway() { var _local2; if (!oLevel.onLevel(mcFighter)) { _local2 = "Wait"; } else { var _local3; if (mcFighter._xscale == 100) { _local3 = "Left"; } else { _local3 = "Right"; } if (fearEdge(_local3, "Move")) { _local2 = "None"; } else { _local2 = "Move" + _local3; } } return(_local2); } function AIWait() { return("Wait"); } function AIAttack1() { var _local1; _local1 = "Attack1"; return(_local1); } function AIAttack2() { var _local1; _local1 = "Attack2"; return(_local1); } function AICrouch() { var _local1; _local1 = "Crouch"; return(_local1); } function AICrouchAttack() { var _local2; bLockState = true; _local2 = "CrouchAttack"; return(_local2); } function AISpecialMove() { var _local5; var _local3 = false; var _local4; switch (_global.C.difficulty) { case "Scary" : default : _local4 = 0; // unexpected jump case "Frightening" : _local4 = 1; // unexpected jump case "SpineChilling" : _local4 = 2; // unexpected jump case "Apocalyptic" : } _local4 = 3; do { nSpecialMove = Math.floor(Math.random() * oProfile.SpecialMoves.length); if (_local4 >= oProfile.SpecialMoves[nSpecialMove].nDifficulty) { _local3 = true; } } while (!_local3); _local5 = "SpecialMove"; return(_local5); } function AIProjectile() { var _local4; var _local2; var _local3 = new Array(); for (_local2 in oProfile.SpecialMoves) { if (oProfile.SpecialMoves[_local2].sType == "Projectile") { _local3.push(_local2); } } var _local5 = Math.floor(Math.random() * _local3.length); _local4 = "SpecialMove"; nSpecialMove = _local3[_local5]; return(_local4); } function AIJumpTowards() { var _local2; if (!oLevel.onLevel(mcFighter)) { _local2 = "Wait"; } else { var _local3; if (mcFighter._xscale == -100) { _local3 = "Left"; } else { _local3 = "Right"; } if (fearEdge(_local3, "Jump")) { _local2 = "None"; } else { _local2 = "Jump" + _local3; } } return(_local2); } function AIJumpAway() { var _local2; if (!oLevel.onLevel(mcFighter)) { _local2 = "Wait"; } else { var _local3; if (mcFighter._xscale == 100) { _local3 = "Left"; } else { _local3 = "Right"; } if (fearEdge(_local3, "Jump")) { _local2 = "None"; } else { _local2 = "Jump" + _local3; } } return(_local2); } function AIBlock() { var _local2; _local2 = "Block"; mcFighter.gotoAndStop(_local2); bBlocking = true; return(_local2); } }
Symbol 1718 MovieClip [__Packages.ai.AI] Frame 0
class ai.AI { var nMaxDecisionCount, nRemainingAttitudeTime, nBlockProb, sAttitude, oPlayer, oOpponent, oDecisionMaker, addEventListener, nFear, nBloodLust, nBoredom, nCalm, nInsecure, dispatchEvent, nDifficultyblockMulti, sCurrentDecision; function AI (l_oPlayer, l_oOpponent, l_oHud) { mx.events.EventDispatcher.initialize(this); nMaxDecisionCount = 0; nRemainingAttitudeTime = 0; Init(l_oPlayer, l_oOpponent, l_oHud); InitEmotions(); nBlockProb = 0; setBlockProb(); sAttitude = "Neutral"; } function Init(l_oPlayer, l_oOpponent, l_oHud) { oPlayer = l_oPlayer; oOpponent = l_oOpponent; oDecisionMaker = new ai.DecisionMaker(); oDecisionMaker.setController(this); oPlayer.addEventListener("hit", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); oPlayer.addEventListener("block", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); oPlayer.addEventListener("death", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); oPlayer.addEventListener("attacked", mx.utils.Delegate.create(this, reactToAttack)); oOpponent.addEventListener("hit", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); oOpponent.addEventListener("block", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); oOpponent.addEventListener("death", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); addEventListener("timePasses", mx.utils.Delegate.create(this, this["reactTo" + _global.C.difficulty])); } function InitEmotions() { switch (_global.C.difficulty) { case "Scary" : default : nFear = 4; nBloodLust = -3; nBoredom = 5; nCalm = -5; nInsecure = 4; // unexpected jump case "Frightening" : nFear = 0; nBloodLust = 0; nBoredom = -2; nCalm = 0; nInsecure = 0; // unexpected jump case "Spine-Chilling" : nFear = 0; nBloodLust = 3; nBoredom = -2; nCalm = 0; nInsecure = 0; // unexpected jump case "Apocalyptic" : } nFear = -4; nBloodLust = 7; nBoredom = -5; nCalm = 8; nInsecure = -5; } function update() { changeAttitude(); if (((nMaxDecisionCount <= 0) && (!oOpponent.getStateLock())) && (oOpponent.state != "ReturnFall")) { dispatchEvent({type:"timePasses"}); this[("set" + sAttitude) + "DecisionList"](); nMaxDecisionCount--; } else if (nMaxDecisionCount > 0) { nMaxDecisionCount--; } } function setBlockProb() { switch (_global.C.difficulty) { case "Scary" : default : nDifficultyblockMulti = 0.2; // unexpected jump case "Frightening" : nDifficultyblockMulti = 0.8; // unexpected jump case "SpineChilling" : nDifficultyblockMulti = 1.4; // unexpected jump case "Apocalyptical" : } nDifficultyblockMulti = 2.2; } function setDecision(l_sDecision) { if (sCurrentDecision != l_sDecision) { sCurrentDecision = l_sDecision; return(true); } return(false); } function nextDecision() { this[("set" + sAttitude) + "DecisionList"](); } function changeAttitude(l_sNewAttitude) { if (l_sNewAttitude == undefined) { if ((--nRemainingAttitudeTime) <= 0) { dispatchEvent({type:"timePasses", target:this}); var _local2 = Math.ceil(Math.random() * 100); if (_local2 <= 5) { switch (_local2) { case 1 : sAttitude = "Agressive"; nBlockProb = 10 * nDifficultyblockMulti; break; case 2 : sAttitude = "Passive"; nBlockProb = 15 * nDifficultyblockMulti; break; case 3 : sAttitude = "Defensive"; nBlockProb = 25 * nDifficultyblockMulti; break; case 4 : sAttitude = "HightenedSenses"; nBlockProb = 25 * nDifficultyblockMulti; break; default : sAttitude = "Neutral"; nBlockProb = 15 * nDifficultyblockMulti; } } switch (true) { case (nBloodLust > nFear) && (nBloodLust >= nCalm) : sAttitude = "Agressive"; nBlockProb = 10 * nDifficultyblockMulti; break; case nBoredom >= nFear : sAttitude = "Passive"; nBlockProb = 15 * nDifficultyblockMulti; break; case nInsecure > nBoredom : sAttitude = "Defensive"; nBlockProb = 25 * nDifficultyblockMulti; break; case nCalm > nInsecure : sAttitude = "HightenedSenses"; nBlockProb = 25 * nDifficultyblockMulti; break; default : sAttitude = "Neutral"; nBlockProb = 15 * nDifficultyblockMulti; } nRemainingAttitudeTime = 150; } } else { sAttitude = l_sNewAttitude; } } function setNeutralDecisionList() { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionSpecialMove(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack2(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack1(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouchAttack(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouch(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpTowards(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpAway(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveTowards(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveAway(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); } function setPassiveDecisionList() { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack2(oOpponent, 0.33)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack1(oOpponent, 0.2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouchAttack(oOpponent, 0.2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouch(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpTowards(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpAway(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveTowards(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveAway(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); } function setDefensiveDecisionList() { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpAway(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveAway(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouch(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveTowards(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpTowards(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionSpecialMove(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack2(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack1(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouchAttack(oOpponent, 0.33)); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); } function setAgressiveDecisionList() { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionSpecialMove(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack2(oOpponent, 2.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack1(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouchAttack(oOpponent, 1)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouch(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpTowards(oOpponent, 1.25)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpAway(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveTowards(oOpponent, 2.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveAway(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); } function setHightenedSensesDecisionList() { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionSpecialMove(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack2(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionAttack1(oOpponent, 2)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouchAttack(oOpponent, 1.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionCrouch(oOpponent, 0.75)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpTowards(oOpponent, 1.25)); oDecisionMaker.addDecision(new ai.actionlist.DecisionJumpAway(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveTowards(oOpponent, 2.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionMoveAway(oOpponent, 0.5)); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); } function reactToScary(l_oArg) { switch (l_oArg.type) { case "hit" : if (l_oArg.bPlayer) { nFear = nFear + 4; nBoredom++; nBloodLust = nBloodLust - 2; nInsecure = nInsecure + 2; nCalm = nCalm - 4; } else { nBloodLust = nBloodLust + 2; nInsecure--; nFear--; nBoredom--; } break; case "block" : if (l_oArg.bPlayer) { nInsecure = nInsecure + 2; nFear = nFear + 3; nBloodLust = nBloodLust + 2; nCalm = nCalm - 5; nBoredom = nBoredom + 3; } else { nBloodLust--; nInsecure--; nFear--; nCalm = nCalm + 2; nBoredom = nBoredom + 2; } break; case "death" : if (l_oArg.bPlayer) { nInsecure--; nFear = nFear - 3; nBloodLust = nBloodLust + 2; nCalm++; } else { nBloodLust = 0; nInsecure = nInsecure + 4; nFear = nFear + 4; } break; case "timePasses" : nBoredom = nBoredom + 3; nCalm = nCalm + 1; } if (nBloodLust >= 10) { nBloodLust = nBloodLust - 5; nFear = nFear + 4; nInsecure = nInsecure + 4; } nFear = Math.min(nFear, 20); nFear = Math.max(nFear, 0); nBloodLust = Math.min(nBloodLust, 10); nBloodLust = Math.max(nBloodLust, -20); nBoredom = Math.min(nBoredom, 15); nBoredom = Math.max(nBoredom, -20); nCalm = Math.min(nCalm, 10); nCalm = Math.max(nCalm, -20); nInsecure = Math.min(nInsecure, 20); nInsecure = Math.max(nInsecure, -5); } function reactToFrightening(l_oArg) { switch (l_oArg.type) { case "hit" : if (l_oArg.bPlayer) { nFear = nFear + 3; nBoredom = nBoredom - 2; nBloodLust = nBloodLust - 2; nInsecure = nInsecure + 2; nCalm = nCalm - 2; } else { nBloodLust = nBloodLust + 4; nInsecure = nInsecure - 3; nFear--; nBoredom--; } break; case "block" : if (l_oArg.bPlayer) { nInsecure = nInsecure + 3; nFear = nFear + 2; nBloodLust++; nCalm = nCalm - 3; nBoredom++; } else { nBloodLust--; nInsecure--; nFear--; nCalm = nCalm + 2; } break; case "death" : if (l_oArg.bPlayer) { nInsecure = 0; nFear = 0; nBloodLust = nBloodLust + 2; nCalm++; nBoredom++; } else { nBloodLust = 0; nInsecure = nInsecure + 2; nFear = nFear + 2; nBoredom++; } break; case "timePasses" : nBoredom++; nCalm = nCalm + 3; } if (nFear >= 15) { nFear = nFear - 20; nBloodLust = nBloodLust + 3; } nFear = Math.min(nFear, 20); nFear = Math.max(nFear, -20); nBloodLust = Math.min(nBloodLust, 20); nBloodLust = Math.max(nBloodLust, -20); nBoredom = Math.min(nBoredom, 20); nBoredom = Math.max(nBoredom, -20); nCalm = Math.min(nCalm, 20); nCalm = Math.max(nCalm, -20); nInsecure = Math.min(nInsecure, 20); nInsecure = Math.max(nInsecure, -20); } function reactToSpineChilling(l_oArg) { nBloodLust = nBloodLust + 2; switch (l_oArg.type) { case "hit" : if (l_oArg.bPlayer) { nFear++; nBloodLust = nBloodLust + 2; nBoredom = nBoredom - 3; nInsecure++; nCalm--; } else { nBloodLust = nBloodLust + 7; nInsecure = nInsecure - 2; nFear = nFear - 2; nBoredom = nBoredom - 2; } break; case "block" : if (l_oArg.bPlayer) { nInsecure = nInsecure + 2; nFear++; nBloodLust = nBloodLust + 2; nCalm--; } else { nBloodLust--; nInsecure = nInsecure - 2; nFear = nFear - 3; nCalm = nCalm + 2; } break; case "death" : if (l_oArg.bPlayer) { nInsecure = 0; nFear = 0; nBloodLust = nBloodLust + 2; nCalm++; nBoredom++; } else { nBloodLust = nBloodLust - 3; nInsecure = nInsecure + 2; nFear = nFear + 2; nBoredom++; } break; case "timePasses" : nBoredom++; nCalm = nCalm + 2; } if (nFear >= 10) { nBloodLust++; } if (nFear >= 20) { nFear = nFear - 20; nBloodLust = nBloodLust + 4; } nFear = Math.min(nFear, 20); nFear = Math.max(nFear, -20); nBloodLust = Math.min(nBloodLust, 20); nBloodLust = Math.max(nBloodLust, -20); nBoredom = Math.min(nBoredom, 15); nBoredom = Math.max(nBoredom, -20); nCalm = Math.min(nCalm, 20); nCalm = Math.max(nCalm, -20); nInsecure = Math.min(nInsecure, 20); nInsecure = Math.max(nInsecure, -20); } function reactToApocalyptical(l_oArg) { nBloodLust = nBloodLust + 1; nCalm = nCalm + 2; switch (l_oArg.type) { case "hit" : if (l_oArg.bPlayer) { nBoredom--; nInsecure++; nCalm--; } else { nBloodLust = nBloodLust + 8; nInsecure = nInsecure - 2; nFear = nFear - 4; nBoredom--; } break; case "block" : if (l_oArg.bPlayer) { nInsecure = nInsecure + 2; nBloodLust = nBloodLust + 3; nCalm--; } else { nBloodLust--; nInsecure = nInsecure - 2; nFear = nFear - 3; nCalm = nCalm + 2; } break; case "death" : if (l_oArg.bPlayer) { nInsecure = 0; nBloodLust = nBloodLust + 2; nCalm++; nBoredom++; oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionIdle(oOpponent)); setDecision(oDecisionMaker.makeDecision()); setDelay(60); } else { nBloodLust = 0; nInsecure = nInsecure + 2; nFear = nFear + 2; nBoredom++; } break; case "timePasses" : nBoredom++; nCalm = nCalm + 2; } if (nFear >= 10) { nFear = nFear - 10; nBloodLust = nBloodLust + 3; } nFear = Math.min(nFear, 20); nFear = Math.max(nFear, -20); nBloodLust = Math.min(nBloodLust, 20); nBloodLust = Math.max(nBloodLust, -20); nBoredom = Math.min(nBoredom, 10); nBoredom = Math.max(nBoredom, -20); nCalm = Math.min(nCalm, 20); nCalm = Math.max(nCalm, -20); nInsecure = Math.min(nInsecure, 20); nInsecure = Math.max(nInsecure, -20); } function reactToAttack() { var _local2 = Math.ceil(Math.random() * 100); if (_local2 <= nBlockProb) { oDecisionMaker.clearDecisionList(); oDecisionMaker.addDecision(new ai.actionlist.DecisionBlock(oOpponent, 1)); setDecision(oDecisionMaker.makeDecision()); } } function setDelay(l_nNewDelay) { nMaxDecisionCount = l_nNewDelay; } }
Symbol 1719 MovieClip [__Packages.ai.DecisionMaker] Frame 0
class ai.DecisionMaker { var oOpponent, aDecisionList, oManager, lastDecision, bDebugMode; function DecisionMaker (l_oOpponent) { oOpponent = l_oOpponent; aDecisionList = new Array(); } function setController(l_oDecisionControl) { oManager = l_oDecisionControl; } function addDecision(l_oDecision) { aDecisionList.push(l_oDecision); } function addDecisionFirst(l_oDecision) { aDecisionList.unshift(l_oDecision); } function addDecisionList(l_aDecision) { aDecisionList = aDecisionList.concat(l_aDecision); } function clearDecisionList() { var _local2; while (aDecisionList.length > 0) { _local2 = aDecisionList[0].getType(); aDecisionList.splice(0, 1); removeDecision(_local2); } } function removeDecision(l_sDecisionType) { var _local3; var _local2 = 0; while (_local2 < aDecisionList.length) { if (aDecisionList[_local2].getType() == l_sDecisionType) { aDecisionList.splice(_local2, 1); _local3 = true; break; } _local2++; } if (_local3) { removeDecision(l_sDecisionType); } } function makeDecision() { var _local3 = false; var _local2 = 0; while (_local2 < aDecisionList.length) { _local3 = aDecisionList[_local2].Make(); if (_local3) { oManager.setDelay(aDecisionList[_local2].getDelay()); lastDecision = aDecisionList[_local2]; return(aDecisionList[_local2].toString()); } _local2++; } } function resumeDecision() { if (bDebugMode) { } var _local3 = false; var _local2 = 0; while (_local2 < aDecisionList.length) { _local3 = aDecisionList[_local2].make(); if (_local3) { oManager.setDelay(aDecisionList[_local2].getDelay()); if (bDebugMode) { } return(aDecisionList[_local2].toString()); } _local2++; } } function traceDecisionList() { var _local2 = 0; while (_local2 < aDecisionList.length) { _local2++; } } function enableDebug() { bDebugMode = true; } function disableDebug() { bDebugMode = false; } }
Symbol 1720 MovieClip [__Packages.ai.actionlist.Decision] Frame 0
class ai.actionlist.Decision { var nDelay; function Decision () { } function Make() { var _local2; _local2 = checkConditions(); return(_local2); } function toString() { return(("[Decision " + getType()) + "]"); } function getType() { return(sType); } function getDelay() { return(nDelay); } function getRandom(l_nRangeSize, l_nRangePos) { if (l_nRangePos == undefined) { l_nRangePos = 100; } if (l_nRangeSize == undefined) { l_nRangeSize = 100; } if (Math.ceil(Math.random() * 100) <= l_nRangePos) { if (Math.ceil(Math.random() * 100) <= l_nRangeSize) { return(true); } return(false); } return(false); } function checkConditions() { return(false); } var sType = "Decision"; }
Symbol 1721 MovieClip [__Packages.ai.actionlist.DecisionSpecialMove] Frame 0
class ai.actionlist.DecisionSpecialMove extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionSpecialMove (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Act")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("SpecialMove"); _local2 = true; } } return(_local2); } var nRangeShort = 5; var nRangeMedium = 15; var nRangeLong = 25; var sType = "SpecialMove"; var nDelay = 15; }
Symbol 1722 MovieClip [__Packages.ai.actionlist.DecisionAttack2] Frame 0
class ai.actionlist.DecisionAttack2 extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionAttack2 (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Act")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("Attack2"); _local2 = true; } return(_local2); } var nRangeShort = 10; var nRangeMedium = 0; var nRangeLong = 0; var sType = "Attack2"; var nDelay = 0; }
Symbol 1723 MovieClip [__Packages.ai.actionlist.DecisionAttack1] Frame 0
class ai.actionlist.DecisionAttack1 extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionAttack1 (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Act")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("Attack1"); _local2 = true; } return(_local2); } var nRangeShort = 15; var nRangeMedium = 0; var nRangeLong = 0; var sType = "Attack1"; var nDelay = 0; }
Symbol 1724 MovieClip [__Packages.ai.actionlist.DecisionCrouchAttack] Frame 0
class ai.actionlist.DecisionCrouchAttack extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionCrouchAttack (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Act")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("CrouchAttack"); _local2 = true; } } return(_local2); } var nRangeShort = 15; var nRangeMedium = 3; var nRangeLong = 0; var sType = "CrouchAttack"; var nDelay = 0; }
Symbol 1725 MovieClip [__Packages.ai.actionlist.DecisionCrouch] Frame 0
class ai.actionlist.DecisionCrouch extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionCrouch (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Move")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("Crouch"); _local2 = true; } } return(_local2); } var nRangeShort = 2; var nRangeMedium = 1; var nRangeLong = 0; var sType = "Crouch"; var nDelay = 10; }
Symbol 1726 MovieClip [__Packages.ai.actionlist.DecisionJumpTowards] Frame 0
class ai.actionlist.DecisionJumpTowards extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionJumpTowards (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Move")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("JumpTowards"); _local2 = true; } } return(_local2); } var nRangeShort = 5; var nRangeMedium = 2; var nRangeLong = 0; var sType = "JumpTowards"; var nDelay = 1; }
Symbol 1727 MovieClip [__Packages.ai.actionlist.DecisionJumpAway] Frame 0
class ai.actionlist.DecisionJumpAway extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionJumpAway (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Move")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("JumpAway"); _local2 = true; } } return(_local2); } var nRangeShort = 3; var nRangeMedium = 2; var nRangeLong = 0; var sType = "JumpAway"; var nDelay = 1; }
Symbol 1728 MovieClip [__Packages.ai.actionlist.DecisionMoveTowards] Frame 0
class ai.actionlist.DecisionMoveTowards extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionMoveTowards (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Move")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("MoveTowards"); _local2 = true; } } return(_local2); } var nRangeShort = 25; var nRangeMedium = 50; var nRangeLong = 75; var sType = "MoveTowards"; var nDelay = 25; }
Symbol 1729 MovieClip [__Packages.ai.actionlist.DecisionMoveAway] Frame 0
class ai.actionlist.DecisionMoveAway extends ai.actionlist.Decision { var oOpponent, nMultiplier, getRandom; function DecisionMoveAway (l_oOpponent, l_nMultiplier) { super(); oOpponent = l_oOpponent; nMultiplier = l_nMultiplier; } function checkConditions() { var _local2 = false; if (oOpponent.onLevel) { var _local4; var _local3; _local4 = this["nRange" + oOpponent.getRange("Move")]; _local3 = getRandom(_local4 * nMultiplier); if (_local3) { oOpponent.executeAI("MoveAway"); _local2 = true; } } return(_local2); } var nRangeShort = 5; var nRangeMedium = 2; var nRangeLong = 2; var sType = "MoveAway"; var nDelay = 25; }
Symbol 1730 MovieClip [__Packages.ai.actionlist.DecisionIdle] Frame 0
class ai.actionlist.DecisionIdle extends ai.actionlist.Decision { var oOpponent, nDelay; function DecisionIdle (l_oOpponent) { super(); oOpponent = l_oOpponent; nDelay = 15; } function checkConditions() { var _local2 = true; oOpponent.executeAI("Idle"); return(_local2); } var sType = "Idle"; }
Symbol 1731 MovieClip [__Packages.ai.actionlist.DecisionBlock] Frame 0
class ai.actionlist.DecisionBlock extends ai.actionlist.Decision { var oOpponent; function DecisionBlock (l_oOpponent) { super(); oOpponent = l_oOpponent; } function checkConditions() { var _local2 = true; oOpponent.executeAI("Block"); return(_local2); } var sType = "Block"; var nDelay = 10; }
Symbol 1732 MovieClip [__Packages.level.items.ItemGenerator] Frame 0
class level.items.ItemGenerator { var oLevel, mcItem, mcPlayer, nFrames, nNextGeneration; function ItemGenerator (l_oLevel, l_mcPlayer) { oLevel = l_oLevel; mcItem = oLevel.levelMC.mcFighter; mcPlayer = l_mcPlayer; setUpNextGeneration(); } function update() { if (generateItem()) { var _local3 = getItemType(); var _local2 = mcItem.attachMovie(_local3, "mcItem" + mcItem.getNextHighestDepth(), mcItem.getNextHighestDepth()); var _local4 = oLevel.leftEdge + Math.ceil(Math.random() * (oLevel.rightEdge - oLevel.leftEdge)); _local2.setPos(_local4, oLevel.yLevel); _local2.target = mcPlayer; setUpNextGeneration(); } } function clear() { for (var _local2 in mcItem) { if (_local2.substring(0, 6) == "mcItem") { mcItem[_local2]._visible = false; mcItem[_local2].removeMovieClip(); } } } function getItemType() { var _local2 = Math.ceil(Math.random() * 100); if (NUMBER_TIME_PROBABILITY >= _local2) { return("TimeItem"); } return("HealthItem"); } function generateItem() { if ((!_global.C.pause) && (!_global.C.battlewon)) { nFrames++; return(nFrames >= nNextGeneration); } return(false); } function setUpNextGeneration() { nFrames = 1; nNextGeneration = NUMBER_GENERATE_DELAY_FRAMES + Math.ceil(Math.random() * NUMBER_GENERATE_DELAY_VARIATION); } var NUMBER_GENERATE_DELAY_FRAMES = 500; var NUMBER_GENERATE_DELAY_VARIATION = 30; var NUMBER_TIME_PROBABILITY = 50; }
Symbol 1733 MovieClip [__Packages.Benchmark] Frame 0
class Benchmark { var ID, StartTicks; function Benchmark () { } function Start(l_ID) { ID = l_ID; StartTicks = getTimer(); } function End() { var _local2 = getTimer() - StartTicks; _local2 = _local2 / 1000; } }
Symbol 1734 MovieClip [__Packages.Pause] Frame 0
class Pause { var bPaused, oLevel, bCanPause, mcMenu, __get__setMenu; function Pause (l_oLevel) { bPaused = false; oLevel = l_oLevel; } function changePause() { if (bCanPause) { bPaused = !bPaused; oLevel.setPause(bPaused); if (bPaused) { stopObjects(); mcMenu.onRelease(); } else { playObjects(); mcMenu.gotoAndPlay("Close"); } bCanPause = false; } } function addToPauseList(l_mClip) { aPause.push(l_mClip); } function removeFromPauseList(l_mClip) { var _local2 = 0; while (_local2 < aPause.length) { if ((aPause[_local2]._name == l_mClip._name) || (aPause[_local2]._name == undefined)) { aPause.splice(_local2, 1); break; } _local2++; } } function stopObjects() { var _local2 = 0; while (_local2 < aPause.length) { aPause[_local2].stop(); _local2++; } } function playObjects() { var _local2 = 0; while (_local2 < aPause.length) { aPause[_local2].play(); _local2++; } } function set canPause(l_bCanPause) { bCanPause = l_bCanPause; //return(canPause); } function get canPause() { return(bCanPause); } function set paused(l_bPaused) { bPaused = l_bPaused; //return(paused); } function get paused() { return(bPaused); } function set setMenu(l_mcMenu) { mcMenu = l_mcMenu; //return(__get__setMenu()); } var aPause = new Array(); }
Symbol 1735 MovieClip [__Packages.hud.Hud] Frame 0
class hud.Hud { var mcHud, oMenu, oScore, oTime; function Hud (l_mcStage, l_nTotalScore) { mcHud = l_mcStage._parent; oMenu = new hud.Menu(mcHud); oScore = new hud.Score(mcHud, l_nTotalScore); oTime = new hud.Time(mcHud); setNames(); stopClips(); } function update() { oTime.update(); } function addScore(l_nScore, l_bIsSpecial) { var _local3 = oScore.addScore(l_nScore, l_bIsSpecial); if (_global.C.unlockMove(_global.C.player, oScore.numberScore)) { unlockMove(); } return(_local3); } function removeScore(l_nScore) { return(oScore.removeScore(l_nScore)); } function resetCombo() { oScore.resetCombo(); } function addTime(l_nTime) { oTime.addTime(l_nTime); } function changeHealth(l_nPourcHP) { mcHud.mcHUD.mcHP._x = NUMBER_LEFT_X_HP + (l_nPourcHP * (NUMBER_RIGHT_X_HP - NUMBER_LEFT_X_HP)); mcHud.mcHUD.mcLifeBar.mcPlayer._width = (NUMBER_LIFEBAR_SIZE * 2) * l_nPourcHP; mcHud.mcHUD.mcLifeBar.mcPlayer.gotoAndStop(Math.max(Math.round(mcHud.mcHUD.mcLifeBar.mcPlayer._totalframes * (1 - l_nPourcHP)), 1)); mcHud.mcHUD.mcLifeBar.mcLifePlayer.gotoAndStop(Math.max(Math.round(mcHud.mcHUD.mcLifeBar.mcPlayer._totalframes * (1 - l_nPourcHP)), 1)); mcHud.mcHUD.mcLifeBar.mcOpponent._width = (NUMBER_LIFEBAR_SIZE * 2) * (1 - l_nPourcHP); mcHud.mcHUD.mcLifeBar.mcOpponent.gotoAndStop(Math.max(Math.round(mcHud.mcHUD.mcLifeBar.mcOpponent._totalframes * l_nPourcHP), 1)); mcHud.mcHUD.mcLifeBar.mcLifeOpponent.gotoAndStop(Math.max(Math.round(mcHud.mcHUD.mcLifeBar.mcOpponent._totalframes * l_nPourcHP), 1)); } function setMenu(l_sState) { oMenu.setMenu(l_sState); } function setNames() { mcHud.mcTxtPlayer.gotoAndStop(_global.C.player); mcHud.mcHUD.mcLifeBar.mcPlayerHead.gotoAndStop(_global.C.player); mcHud.mcTxtOpponent.gotoAndStop(_global.C.opponent); mcHud.mcHUD.mcLifeBar.mcOpponentHead.gotoAndStop(_global.C.opponent); } function stopClips() { mcHud.mcSpecialMove.gotoAndStop(1); mcHud.mcCombo.gotoAndStop(1); mcHud.mcCombo._visible = false; changeHealth(0.5); } function unlockMove() { mcHud.mcSpecialMove.gotoAndPlay(1); } var NUMBER_LEFT_X_HP = -212.2; var NUMBER_RIGHT_X_HP = 212.2; var NUMBER_LIFEBAR_SIZE = 212.2; }
Symbol 1736 MovieClip [__Packages.hud.Menu] Frame 0
class hud.Menu { var mcMenu, oMoves; function Menu (l_mcHud) { mcMenu = l_mcHud.mcMenu; setIdle(); _global.C.canPause = true; _global.C.setPauseMenu = mcMenu; } function setMenu(l_sState) { _global.C.canPause = true; if (l_sState == "Idle") { setIdle(); } else if (l_sState == "Active") { setActive(); } } function setIdle() { mcMenu.gotoAndStop("Idle"); mcMenu.onRollOver = function () { this.gotoAndStop("Over"); }; mcMenu.onRollOut = function () { this.gotoAndStop("Idle"); }; mcMenu.onRelease = function () { if ((!_global.C.pause) && (_global.C.canPause)) { this.gotoAndPlay("Clicked"); _global.C.changePause(); delete this.onRollOut; delete this.onRollOver; delete this.onRelease; } }; } function setActive() { mcMenu.btnMusic.onRelease = function () { }; mcMenu.btnInstructions.onRelease = mx.utils.Delegate.create(this, showInstructions1); mcMenu.btnMoves.onRelease = mx.utils.Delegate.create(this, showSpecialMoves); mcMenu.btnQuit.onRelease = mx.utils.Delegate.create(this, quit); mcMenu.btnX.onRelease = function () { if (_global.C.pause && (_global.C.canPause)) { _global.C.changePause(); } }; } function quit() { mcMenu._parent.mcQuitMenu.gotoAndStop(2); mcMenu._parent.mcQuitMenu.mcQuitMenu.play(); _quality = "HIGH"; } function showSpecialMoves() { mcMenu._parent.mcInstructions1.gotoAndStop(1); mcMenu._parent.mcInstructions2.gotoAndStop(1); mcMenu._parent.mcSpecialMoves.gotoAndStop(2); oMoves = new steps.SpecialMoves(mcMenu._parent, "Fight"); _quality = "HIGH"; } function showInstructions1() { mcMenu._parent.mcSpecialMoves.gotoAndStop(1); mcMenu._parent.mcInstructions2.gotoAndStop(1); mcMenu._parent.mcInstructions1.gotoAndStop(2); mcMenu._parent.mcBackInst._visible = true; oMoves = new steps.Instructions1(mcMenu._parent.mcInstructions1, "Fight"); oMoves.setmenu = this; _quality = "HIGH"; } function showInstructions2() { mcMenu._parent.mcSpecialMoves.gotoAndStop(1); mcMenu._parent.mcInstructions1.gotoAndStop(1); mcMenu._parent.mcInstructions2.gotoAndStop(2); mcMenu._parent.mcBackInst._visible = true; oMoves = new steps.Instructions2(mcMenu._parent.mcInstructions2, "Fight"); oMoves.setmenu = this; _quality = "HIGH"; } }
Symbol 1737 MovieClip [__Packages.hud.Score] Frame 0
class hud.Score { var nTotalScore, mcScore, sState, nScore, nComboMulti, txtScore, oScore, mcCombo, nDifficultyMulti; function Score (l_mcHud, l_nTotalScore) { nTotalScore = l_nTotalScore; mcScore = l_mcHud.mcScore; sState = "Idle"; nScore = 0; nComboMulti = 1; if (_quality == "HIGH") { txtScore = mcScore.mcScore.txtScore; mcScore.mcScoreBitmap._visible = false; setScore(); mcScore.gotoAndStop(sState); } else { mcScore.mcScore.txtScore._visible = false; var _local3 = new Array(mcScore.mcScoreBitmap.mcScore1, mcScore.mcScoreBitmap.mcScore2, mcScore.mcScoreBitmap.mcScore3, mcScore.mcScoreBitmap.mcScore4, mcScore.mcScoreBitmap.mcScore5, mcScore.mcScoreBitmap.mcScore6, mcScore.mcScoreBitmap.mcScore7, mcScore.mcScoreBitmap.mcScore8, mcScore.mcScoreBitmap.mcScore9); oScore = new sarbakan.packaging.DigitBitmapField(_local3); setScore(); } mcCombo = l_mcHud.mcCombo; nDifficultyMulti = OBJECT_DIFFICULTY_MULTIPLIER[_global.C.difficulty]; } function setScore() { if (_quality == "HIGH") { mcScore.gotoAndPlay(sState); txtScore.text = formatNumber(nTotalScore + nScore, NUMBER_SCORE_SIZE); } else { oScore.setContent(nTotalScore + nScore); } } function addScore(l_nScore, l_bIsSpecial) { var _local2; sState = "Hit"; if (l_bIsSpecial) { _local2 = (l_nScore * nComboMulti) * nDifficultyMulti; } else { _local2 = l_nScore * nDifficultyMulti; } nScore = nScore + _local2; if (l_bIsSpecial) { activateScore(); nComboMulti = Math.min(NUMBER_COMBO_MAX_MULTIPLIER, ++nComboMulti); } else { nComboMulti = 1; } setScore(); return(_local2); } function removeScore(l_nScore) { sState = "Hurt"; mcScore.gotoAndPlay(sState); nComboMulti = 1; nScore = nScore - (l_nScore * nDifficultyMulti); nScore = Math.max(0, nScore); setScore(); return(l_nScore * nDifficultyMulti); } function resetCombo() { nComboMulti = 1; } function activateScore() { if (nComboMulti > 1) { mcCombo._visible = true; mcCombo.playing = true; mcCombo.mcMulti.txtMulti.text = "x" + nComboMulti; mcCombo.multiplier = nComboMulti; mcCombo.gotoAndPlay(1); _global.C.addCombos(); } } function formatNumber(l_nNumber, l_nSize) { var _local2 = ""; var _local1; var _local3 = l_nSize - l_nNumber.toString().length; _local1 = 0; while (_local1 < _local3) { _local2 = _local2 + "0"; _local1++; } return(_local2 + l_nNumber.toString()); } function get numberScore() { return(nTotalScore + nScore); } var OBJECT_DIFFICULTY_MULTIPLIER = new Object({Scary:1, Frightening:2, SpineChilling:5, Apocalyptic:10}); var NUMBER_COMBO_MAX_MULTIPLIER = 10; var NUMBER_SCORE_SIZE = 9; }
Symbol 1738 MovieClip [__Packages.sarbakan.packaging.DigitBitmapField] Frame 0
class sarbakan.packaging.DigitBitmapField { var mcDigitList, nNumber; function DigitBitmapField (l_mcDigitList) { mcDigitList = l_mcDigitList; setContent(0); } function setContent(l_number) { nNumber = l_number; update(); } function getContent() { return(nNumber); } function update() { var _local3 = getNumberToPaddedString(); var _local2 = 0; while (_local2 < mcDigitList.length) { mcDigitList[_local2].gotoAndStop(Number(_local3.charAt(_local2)) + 1); _local2++; } } function getNumberToPaddedString() { var _local2 = String(nNumber); while (_local2.length < mcDigitList.length) { _local2 = "0" + _local2; } return(_local2); } }
Symbol 1739 MovieClip [__Packages.hud.Time] Frame 0
class hud.Time { var oClockMinutes, oClockSeconds, nMinutes, nSeconds, nFrames; function Time (l_mcHud) { var _local2 = l_mcHud.mcHudBar.mcClock; oClockMinutes = new sarbakan.packaging.DigitBitmapField(Array(_local2.mcTime1, _local2.mcTime2)); oClockSeconds = new sarbakan.packaging.DigitBitmapField(Array(_local2.mcTime3, _local2.mcTime4)); nMinutes = NUMBER_TOTAL_MINUTES; nSeconds = NUMBER_TOTAL_SECONDS; nFrames = NUMBER_FRAMERATE; oClockMinutes.setContent(nMinutes); oClockSeconds.setContent(nSeconds); } function update() { if (!_global.C.pause) { nFrames--; if (nFrames <= 0) { nFrames = NUMBER_FRAMERATE; nSeconds--; if (nSeconds < 0) { nMinutes--; nSeconds = 59; } oClockMinutes.setContent(nMinutes); oClockSeconds.setContent(nSeconds); if ((nMinutes == 0) && (nSeconds == 0)) { _global.C.battlewon = true; } } } } function addTime(l_nTime) { nSeconds = nSeconds + l_nTime; while (nSeconds > 59) { nSeconds = nSeconds - 60; nMinutes++; } oClockMinutes.setContent(nMinutes); oClockSeconds.setContent(nSeconds); } function formatNumber(l_nNumber, l_nSize) { var _local2 = ""; var _local1; var _local3 = l_nSize - l_nNumber.toString().length; _local1 = 0; while (_local1 < _local3) { _local2 = _local2 + "0"; _local1++; } return(_local2 + l_nNumber.toString()); } var NUMBER_TOTAL_MINUTES = 3; var NUMBER_TOTAL_SECONDS = 0; var NUMBER_FRAMERATE = 30; }
Symbol 1740 MovieClip [__Packages.steps.Victory] Frame 0
class steps.Victory { var mcStage, oMoves; function Victory (l_mcStage, l_sFighter, l_oPlayer) { mcStage = l_mcStage; InitVictory(l_sFighter, l_oPlayer); setCommands(); } function InitVictory(l_sFighter, l_oPlayer) { var _local2 = mcStage.mcVictory; _quality = "HIGH"; _local2._visible = true; _local2.mcName.gotoAndStop(l_sFighter); _local2.txtHits.text = formatNumber(l_oPlayer.numberHits, 4); _local2.txtSpecial.text = formatNumber(l_oPlayer.numberSpecials, 4); _local2.txtCombo.text = formatNumber(l_oPlayer.numberCombos, 4); _local2.txtFalls.text = formatNumber(l_oPlayer.numberFalls, 4); _local2.txtScore.text = formatNumber(l_oPlayer.numberScore, 10); _local2.txtTotal.text = formatNumber(l_oPlayer.numberAddTotalScore, 10); } function setCommands() { mcStage.mcVictory.btnSpecialMoves.onPress = mx.utils.Delegate.create(this, showSpecialMoves); mcStage.mcVictory.btnNextFight.onPress = mx.utils.Delegate.create(this, nextFight); mcStage.mcVictory.mcCombo.multiplier = OBJECT_DIFFICULTY_MULTIPLIER[_global.C.difficulty]; mcStage.mcVictory.mcCombo.play(); mcStage.mcVictory.mcCombo.onEnterFrame = function () { this.play(); this.update(); if (this._currentframe >= (this._totalframes / 2)) { this.stop(); delete this.onEnterFrame; } }; } function showSpecialMoves() { mcStage.mcSpecialMoves.gotoAndStop(2); oMoves = new steps.SpecialMoves(mcStage, "Fight"); } function nextFight() { mcStage.mcVictory._visible = false; _global.C.setQuality(); _global.C.nextFight(); } function formatNumber(l_nNumber, l_nSize) { var _local2 = ""; var _local1; var _local3 = l_nSize - l_nNumber.toString().length; _local1 = 0; while (_local1 < _local3) { _local2 = _local2 + "0"; _local1++; } return(_local2 + l_nNumber.toString()); } var OBJECT_DIFFICULTY_MULTIPLIER = new Object({Scary:1, Frightening:2, SpineChilling:5, Apocalyptic:10}); var ARRAY_BUTTONS = new Array("btnSpecialMoves", "btnNextFight"); }
Symbol 1741 MovieClip [__Packages.steps.CharSelect] Frame 0
class steps.CharSelect { var mcStage, sPlayerCharacter, sGoodBad, sDifficulty; function CharSelect (l_mcStage) { mcStage = l_mcStage; mcStage.mcDifficulty.stop(); } function setCharacterNames() { var _local3 = ARRAY_CHARACTER_NAMES.length; var _local2; _local2 = 0; while (_local2 < _local3) { mcStage["mc" + ARRAY_CHARACTER_NAMES[_local2]].goodbad(ARRAY_GOODBAD[_local2]); mcStage["mc" + ARRAY_CHARACTER_NAMES[_local2]].clipValue(ARRAY_CHARACTER_NAMES[_local2]); _local2++; } } function chosenCharacter(l_sChar, l_sGoodBad) { sPlayerCharacter = l_sChar; sGoodBad = l_sGoodBad; var _local3 = ARRAY_CHARACTER_NAMES.length; var _local2; _local2 = 0; while (_local2 < _local3) { mcStage["mc" + ARRAY_CHARACTER_NAMES[_local2]].setState("Lock"); _local2++; } } function selectDifficulty() { mcStage.mcDifficulty.play(); } function chosenDifficulty(l_sDiff) { sDifficulty = l_sDiff; _global.C.setQuality(); _global.C.startFight(mcStage); } function get difficulty() { return(sDifficulty); } function get playerCharacter() { return(sPlayerCharacter); } function get goodbad() { return(sGoodBad); } var ARRAY_CHARACTER_NAMES = new Array("Danny", "Frostbite", "Sam", "Undergrowth"); var ARRAY_GOODBAD = new Array("Good", "Good", "Bad", "Bad"); var ARRAY_DIFFICULTY_LEVELS = new Array("Scary", "Frightening", "SpineChilling", "Apocalyptic"); }
Symbol 1742 MovieClip [__Packages.PerformanceWatcher] Frame 0
class PerformanceWatcher { static var nMovieFPS, bActive, oEnterFrameListener, nCurrentFPS, nUpdateCount, nLastGetTimer, mcDebug; function PerformanceWatcher () { } static function start(l_nMovieFPS) { nMovieFPS = l_nMovieFPS; if (!bActive) { bActive = true; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = mx.utils.Delegate.create(PerformanceWatcher, update); MovieClip.addListener(oEnterFrameListener); } nCurrentFPS = nMovieFPS; reset(); } static function reset() { nUpdateCount = 0; nLastGetTimer = getTimer(); } static function stop() { if (bActive) { bActive = false; MovieClip.removeListener(oEnterFrameListener); } } static function addListener(l_listener, l_nMinFPS, l_bDelete) { aListeners.push({listener:l_listener, nMinFPS:l_nMinFPS, bDelete:l_bDelete}); } static function removeListener(l_listener) { for (var _local2 in aListeners) { if (aListeners[_local2].listener == l_listener) { aListeners.splice(_local2, 1); } } } static function get fps() { return(nCurrentFPS); } static function startDebug(l_mcTimeline) { mcDebug = l_mcTimeline.createEmptyMovieClip("PerformanceWatcherDebug", DEBUG_DEPTH); mcDebug.createTextField("field", 1, 15, 0, 0, 100, DEBUG_FONT_SIZE); mcDebug.field.font = DEBUG_FONT; mcDebug.fieldShadow.font = DEBUG_FONT; mcDebug.field.size = DEBUG_FONT_SIZE; mcDebug.fieldShadow.size = DEBUG_FONT_SIZE; mcDebug.field.color = DEBUG_FONT_COLOR; mcDebug.fieldShadow.font = DEBUG_FONT_SHADOW_COLOR; } static function update() { if ((++nUpdateCount) == nMovieFPS) { computeFrameRate(); updateDebug(); notifyListeners(); } } static function computeFrameRate() { var _local1 = getTimer() - nLastGetTimer; var _local2 = _local1 / 1000; nCurrentFPS = Math.round(nMovieFPS / _local2); reset(); } static function notifyListeners() { var _local1 = new Array(); for (var _local2 in aListeners) { if (aListeners[_local2].nMinFPS >= nCurrentFPS) { aListeners[_local2].listener(nCurrentFPS); if (aListeners[_local2].bDelete) { _local1.push(aListeners[_local2].listener); } } } for (var _local2 in _local1) { removeListener(_local1[_local2]); } } static function updateDebug() { if (mcDebug != undefined) { mcDebug.field.text = nCurrentFPS + " fps"; mcDebug.fieldShadow.text = nCurrentFPS + " fps"; } } static var DEBUG_DEPTH = 123456; static var DEBUG_TOP_MARGIN = 10; static var DEBUG_RIGHT_MARGIN = 10; static var DEBUG_FONT = "_sans"; static var DEBUG_FONT_SIZE = 10; static var DEBUG_FONT_COLOR = 0; static var DEBUG_FONT_SHADOW_COLOR = 0; static var aListeners = new Array(); }
Symbol 1743 MovieClip [__Packages.fighter.subscreens.SpecialMovesMC] Frame 0
class fighter.subscreens.SpecialMovesMC extends MovieClip { var _name, onRelease; function SpecialMovesMC () { super(); setCommands(); if (_global.C.player == _name.substring(2)) { onRelease(); } setLockedMoves(); } function setCommands() { onRelease = function () { var _local2; var _local3 = this.ARRAY_CHARACTER_NAMES.length; _local2 = 0; while (_local2 < _local3) { if (this.getDepth() < this._parent["mc" + this.ARRAY_CHARACTER_NAMES[_local2]].getDepth()) { this._parent["mc" + this.ARRAY_CHARACTER_NAMES[_local2]].setCommands(); this.swapDepths(this._parent["mc" + this.ARRAY_CHARACTER_NAMES[_local2]]); } _local2++; } delete this.onRelease; }; } function setLockedMoves() { var _local5 = _name.substring(2); var _local4 = _global.C.getFighterProfile(_local5); var _local3; for (_local3 in _local4.SpecialMoves) { if (!_global.C.moveIsLocked(_local5, _local3)) { this[_name + _local4.SpecialMoves[_local3].sAnim]._visible = false; } else { this[_name + _local4.SpecialMoves[_local3].sAnim]._visible = true; } } } var ARRAY_CHARACTER_NAMES = new Array("Danny", "Frostbite", "Sam", "Undergrowth"); }
Symbol 1744 MovieClip [__Packages.characterselect.ExtendedMC] Frame 0
class characterselect.ExtendedMC extends MovieClip { var sState, sNextState, bCanChangeState, gotoAndStop, bLocked, onRollOver, onRollOut, onReleaseOutside, onRelease, onEnterFrame, _name, mcLocked, _totalframes, _currentframe, stop, gotoAndPlay, sValue, sGoodBad, useHandCursor, __get__canChangeState, sType, __get__locked; function ExtendedMC () { super(); sState = (sNextState = "Idle"); bCanChangeState = true; setCommands(); setLocked(); } function setCommands() { gotoAndStop("Idle"); if (!bLocked) { onRollOver = function () { this.setState("Over"); }; onRollOut = (onReleaseOutside = function () { this.setState("Out"); }); onRelease = function () { this.setState("Clicked"); }; onEnterFrame = function () { this.update(); }; } } function setLocked() { bLocked = _global.C.characterIsLocked(_name.substring(2)); mcLocked._visible = bLocked; } function update() { if (_currentframe == _totalframes) { stop(); _global.C.selectDifficulty(); delete onEnterFrame; } } function setState(l_sNewState) { if (!bLocked) { switch (l_sNewState) { case "Idle" : if (bCanChangeState) { sState = l_sNewState; gotoAndStop(sState); bCanChangeState = true; } else { sNextState = l_sNewState; } break; case "Over" : case "Out" : if (bCanChangeState) { sNextState = (sState = l_sNewState); gotoAndPlay(sState); bCanChangeState = false; } else { sNextState = l_sNewState; } break; case "Clicked" : sState = l_sNewState; gotoAndPlay(sState); _global.C.chosenCharacter(sValue, sGoodBad); break; case "Lock" : bCanChangeState = false; delete onRollOver; delete onRollOut; delete onRelease; } } else { useHandCursor = false; } } function set canChangeState(l_bCanChangeState) { bCanChangeState = l_bCanChangeState; if (bCanChangeState) { stop(); if (sNextState != sState) { setState(sNextState); } } //return(__get__canChangeState()); } function clipValue(l_sValue) { sValue = l_sValue; } function clipType(l_sType) { sType = l_sType; } function goodbad(l_sGoodBad) { sGoodBad = l_sGoodBad; } function set locked(l_bLocked) { bLocked = l_bLocked; if (mcLocked) { mcLocked._visible = bLocked; } //return(__get__locked()); } }
Symbol 1745 MovieClip [__Packages.characterselect.DifficultyMC] Frame 0
class characterselect.DifficultyMC extends MovieClip { var onEnterFrame; function DifficultyMC () { super(); onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.stop(); delete this.onEnterFrame; } }; } function setButtons() { var _local3 = ARRAY_DIFFICULTY_LEVELS.length; var _local2; _local2 = 0; while (_local2 < _local3) { this["btn" + ARRAY_DIFFICULTY_LEVELS[_local2]].onRelease = function () { }; _local2++; } } var ARRAY_DIFFICULTY_LEVELS = new Array("Scary", "Frightening", "SpineChilling", "Apocalyptic"); }
Symbol 1746 MovieClip [__Packages.hud.ComboMC] Frame 0
class hud.ComboMC extends MovieClip { var onEnterFrame, nMultiplier, mcMulti, __get__multiplier, bPlaying, __get__playing; function ComboMC () { super(); onEnterFrame = function () { if (_global.C.pause) { this.stop(); } else if (this.bPlaying) { this.play(); } this.update(); }; } function update() { mcMulti.txtMulti.text = "x" + nMultiplier; } function set multiplier(l_nMultiplier) { nMultiplier = l_nMultiplier; //return(__get__multiplier()); } function set playing(l_bPlaying) { bPlaying = l_bPlaying; //return(__get__playing()); } }
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip [Blizzard] Frame 1
#initclip 91 Object.registerClass("Blizzard", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 88 MovieClip [HighScoresCursor] Frame 1
#initclip 80 Object.registerClass("HighScoresCursor", highscores.HighScoresMC); #endinitclip
Symbol 101 MovieClip [SpectralBlast] Frame 1
#initclip 81 Object.registerClass("SpectralBlast", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 114 MovieClip [Snowball] Frame 1
#initclip 82 Object.registerClass("Snowball", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 124 MovieClip [Stalactyce] Frame 1
#initclip 83 Object.registerClass("Stalactyce", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 147 MovieClip [Roots] Frame 1
#initclip 84 Object.registerClass("Roots", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 151 MovieClip [Spike] Frame 1
#initclip 85 Object.registerClass("Spike", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 167 MovieClip [GrassGrasp] Frame 1
#initclip 86 Object.registerClass("GrassGrasp", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 176 MovieClip Frame 1
_parent.hitArea = this; this._visible = false;
Symbol 185 MovieClip [HealthItem] Frame 1
#initclip 87 Object.registerClass("HealthItem", level.items.HealthItemMC); #endinitclip
Symbol 185 MovieClip [HealthItem] Frame 34
this.state = "Dead";
Symbol 190 MovieClip [TimeItem] Frame 1
#initclip 88 Object.registerClass("TimeItem", level.items.TimeItemMC); #endinitclip
Symbol 190 MovieClip [TimeItem] Frame 33
this.state = "Dead";
Symbol 247 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 247 MovieClip Frame 6
stop();
Symbol 263 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 263 MovieClip Frame 9
stop();
Symbol 275 MovieClip Frame 15
stop();
Symbol 290 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 336 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 354 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 354 MovieClip Frame 7
_global.C.activateSpecial(this);
Symbol 365 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 365 MovieClip Frame 7
_global.C.activateSpecial(this);
Symbol 385 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 385 MovieClip Frame 6
_global.C.activateSpecial(this);
Symbol 434 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 434 MovieClip Frame 20
_global.C.activateSpecial(this);
Symbol 486 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 486 MovieClip Frame 13
_global.C.activateSpecial(this);
Symbol 514 MovieClip Frame 35
stop();
Symbol 608 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 615 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 620 MovieClip Frame 18
stop();
Symbol 627 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 657 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 657 MovieClip Frame 4
_global.C.activateSpecial(this);
Symbol 680 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 680 MovieClip Frame 6
_global.C.activateSpecial(this);
Symbol 691 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 691 MovieClip Frame 5
_global.C.activateSpecial(this);
Symbol 695 MovieClip Frame 23
_global.C.setAnticipation(this);
Symbol 695 MovieClip Frame 26
_global.C.activateSpecial(this);
Symbol 706 MovieClip Frame 11
_global.C.setAnticipation(this);
Symbol 706 MovieClip Frame 12
_global.C.activateSpecial(this);
Symbol 727 MovieClip Frame 56
stop();
Symbol 728 MovieClip Frame 11
stop();
Symbol 811 MovieClip Frame 7
_global.C.setAnticipation(this);
Symbol 819 MovieClip Frame 7
_global.C.setAnticipation(this);
Symbol 834 MovieClip Frame 14
stop();
Symbol 844 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 860 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 863 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 863 MovieClip Frame 5
_global.C.activateSpecial(this);
Symbol 878 MovieClip Frame 10
_global.C.setAnticipation(this);
Symbol 883 MovieClip Frame 4
_global.C.activateSpecial(this);
Symbol 883 MovieClip Frame 5
_global.C.activateSpecial(this);
Symbol 896 MovieClip Frame 6
_global.C.setAnticipation(this);
Symbol 907 MovieClip Frame 35
stop();
Symbol 964 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 973 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 990 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 991 MovieClip Frame 13
stop();
Symbol 1036 MovieClip Frame 5
_global.C.setAnticipation(this);
Symbol 1041 MovieClip Frame 4
_global.C.setAnticipation(this);
Symbol 1046 MovieClip Frame 3
_global.C.setAnticipation(this);
Symbol 1046 MovieClip Frame 20
_global.C.activateSpecial(this);
Symbol 1048 MovieClip Frame 5
_global.C.setAnticipation(this);
Symbol 1048 MovieClip Frame 8
_global.C.activateSpecial(this);
Symbol 1063 MovieClip Frame 41
stop();
Symbol 1080 MovieClip Frame 14
_global.C.setAnticipation(this);
Symbol 1091 MovieClip [Permafrost] Frame 1
#initclip 89 Object.registerClass("Permafrost", fighter.specialmoves.ProjectileMC); #endinitclip stop();
Symbol 1132 MovieClip [Music OnOff] Frame 1
#initclip 90 Object.registerClass("Music OnOff", MCMusic); #endinitclip
Instance of Symbol 1170 MovieClip in Symbol 1171 MovieClip Frame 1
on (press) { } on (rollOver) { this.useHandCursor = false; }
Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1
#initclip 101 Object.registerClass("Undegrowth_SMoves", fighter.subscreens.SpecialMovesMC); #endinitclip
Symbol 1295 MovieClip [VSam_SMoves] Frame 1
#initclip 92 Object.registerClass("VSam_SMoves", fighter.subscreens.SpecialMovesMC); #endinitclip
Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1
#initclip 93 Object.registerClass("Frostbite_SMoves", fighter.subscreens.SpecialMovesMC); #endinitclip
Symbol 1344 MovieClip [DP_SMoves] Frame 1
#initclip 94 Object.registerClass("DP_SMoves", fighter.subscreens.SpecialMovesMC); #endinitclip
Symbol 1347 MovieClip Frame 1
stop();
Instance of Symbol 1232 MovieClip in Symbol 1347 MovieClip Frame 2
on (press) { } on (rollOver) { this.useHandCursor = false; }
Symbol 1354 MovieClip [Selecter_DP] Frame 1
#initclip 95 Object.registerClass("Selecter_DP", characterselect.ExtendedMC); #endinitclip
Symbol 1354 MovieClip [Selecter_DP] Frame 19
canChangeState = true;
Symbol 1354 MovieClip [Selecter_DP] Frame 29
canChangeState = true; setState("Idle");
Symbol 1366 MovieClip [Undergrowth_Button] Frame 1
#initclip 96 Object.registerClass("Undergrowth_Button", characterselect.ExtendedMC); #endinitclip
Symbol 1366 MovieClip [Undergrowth_Button] Frame 19
canChangeState = true;
Symbol 1366 MovieClip [Undergrowth_Button] Frame 29
canChangeState = true; setState("Idle");
Symbol 1379 MovieClip [Frostbite_SelectButton] Frame 1
#initclip 97 Object.registerClass("Frostbite_SelectButton", characterselect.ExtendedMC); #endinitclip
Symbol 1379 MovieClip [Frostbite_SelectButton] Frame 19
canChangeState = true;
Symbol 1379 MovieClip [Frostbite_SelectButton] Frame 29
canChangeState = true; setState("Idle");
Symbol 1390 MovieClip [SamSelectButton] Frame 1
#initclip 98 Object.registerClass("SamSelectButton", characterselect.ExtendedMC); #endinitclip
Symbol 1390 MovieClip [SamSelectButton] Frame 19
canChangeState = true;
Symbol 1390 MovieClip [SamSelectButton] Frame 29
canChangeState = true; setState("Idle");
Symbol 1410 Button
on (rollOver) { this.useHandCursor = false; }
Symbol 1416 Button
on (press) { _global.C.chosenDifficulty("Apocalyptic"); }
Symbol 1418 Button
on (press) { _global.C.chosenDifficulty("SpineChilling"); }
Symbol 1419 Button
on (press) { _global.C.chosenDifficulty("Frightening"); }
Symbol 1420 Button
on (press) { _global.C.chosenDifficulty("Scary"); }
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 1
#initclip 99 Object.registerClass("DifficultyLvlSelect", characterselect.DifficultyMC); #endinitclip
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 2
_global.C.startPerformanceWatcher();
Instance of Symbol 1232 MovieClip in Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 2
on (press) { } on (rollOver) { this.useHandCursor = false; }
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 12
var l_bVisible = _global.C.difficultyIsLocked("Apocalyptic"); this.btnApocalyptic._visible = !l_bVisible; this.btnApocalypticDisabled._visible = l_bVisible;
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 20
var l_bVisible = _global.C.difficultyIsLocked("Apocalyptic"); this.btnApocalyptic._visible = !l_bVisible; this.btnApocalypticDisabled._visible = l_bVisible;
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 26
var l_bVisible = _global.C.difficultyIsLocked("Apocalyptic"); this.btnApocalyptic._visible = !l_bVisible; this.btnApocalypticDisabled._visible = l_bVisible;
Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32
var l_bVisible = _global.C.difficultyIsLocked("Apocalyptic"); this.btnApocalyptic._visible = !l_bVisible; this.btnApocalypticDisabled._visible = l_bVisible;
Instance of Symbol 1417 MovieClip "btnApocalypticDisabled" in Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32
on (rollOver) { this.useHandCursor = false; }
Symbol 1481 MovieClip Frame 19
this.gotoAndStop("Idle");
Symbol 1481 MovieClip Frame 30
this.gotoAndStop("Idle");
Symbol 1519 MovieClip Frame 39
_global.C.setMenu("Active"); stop();
Symbol 1519 MovieClip Frame 58
_global.C.setMenu("Idle"); this.gotoAndStop(1);
Symbol 1522 MovieClip Frame 1
this._name = "mcMulti";
Symbol 1523 MovieClip [HitMeterAnim] Frame 1
#initclip 100 Object.registerClass("HitMeterAnim", hud.ComboMC); #endinitclip
Symbol 1523 MovieClip [HitMeterAnim] Frame 27
stop(); bPlaying = false;
Symbol 1532 MovieClip Frame 55
stop();
Instance of Symbol 1232 MovieClip in Symbol 1565 MovieClip Frame 1
on (press) { } on (rollOver) { this.useHandCursor = false; }
Symbol 1575 Button
on (release) { _global.C.setVictoryScreen(_global.C.opponent); }
Symbol 1577 Button
on (release) { _parent.play(); }
Symbol 1583 MovieClip Frame 1
btnMask.enabled = false;
Symbol 1583 MovieClip Frame 20
stop();
Symbol 1583 MovieClip Frame 31
_global.C.endPerformanceWatcher(); this._parent.gotoAndStop(1);
Symbol 1584 MovieClip Frame 1
stop();
Symbol 1590 MovieClip Frame 1
stop();
Symbol 1594 MovieClip Frame 1
stop();
Symbol 1669 MovieClip Frame 1
stop();
Instance of Symbol 1135 MovieClip "C" in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { _global.C = new Controller(this); }
Symbol 1669 MovieClip Frame 6
Instance of Symbol 1149 MovieClip in Symbol 1669 MovieClip Frame 6
on (rollOver) { this.useHandCursor = false; }
Symbol 1669 MovieClip Frame 31
mcSpecialMoves.gotoAndStop(2); stop();
Symbol 1669 MovieClip Frame 42
_global.C.setCharacterNames(); stop();
Instance of Symbol 1565 MovieClip "mcVictory" in Symbol 1669 MovieClip Frame 56
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1171 MovieClip "mcBackInst" in Symbol 1669 MovieClip Frame 56
onClipEvent (load) { this._visible = false; }

Library Items

Symbol 1 FontUsed by:2 7 183 1573 1576 1578 1579 1580 1581
Symbol 2 EditableTextUses:1Used by:3
Symbol 3 MovieClip [OneMessage]Uses:2
Symbol 4 FontUsed by:5 6 46 188 1179 1180 1203 1204 1205 1214 1215 1216 1217 1220 1221 1222 1223 1227 1228 1229 1230 1238 1242 1245 1248 1251 1254 1256 1257 1259 1261 1263 1265 1271 1273 1276 1279 1284 1287 1289 1291 1293 1301 1304 1307 1310 1312 1314 1318 1323 1327 1332 1335 1338 1341 1478 1585 1586 1589 1591 1592 1593 1618
Symbol 5 EditableTextUses:4Used by:8
Symbol 6 EditableTextUses:4Used by:8
Symbol 7 TextUses:1Used by:8
Symbol 8 MovieClip [OneScoringPlayer]Uses:5 6 7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [VFetcherTail]Uses:9Used by:1041
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:18 88 93 100 106 113 123 166 222 282 300 347 353 364 495 517 566 705 714 740 741 744 745 746 747 794 795 796 859 943 953 1019 1047 1085 1089
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:18
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18 1041
Symbol 18 MovieClipUses:13 15 17Used by:28
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:26
Symbol 21 GraphicUsed by:22 142
Symbol 22 MovieClipUses:21Used by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:22 23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:20 25Used by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClip [VFetcher]Uses:18 27Used by:1041
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:1171  Timeline
Symbol 31 FontUsed by:32 1241 1244 1247 1250 1253 1272 1275 1278 1281 1283 1298 1300 1303 1306 1309 1324 1326 1329 1331 1334 1521 1538 1539 1540 1541 1542 1547 1609 1610 1611 1612 1613 1651
Symbol 32 EditableTextUses:31 36Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:38 1412 1590 1594 1669
Symbol 36 FontUsed by:32 37 1150 1151 1152 1153 1154 1155 1157 1162 1165 1172 1175 1178 1201 1202 1206 1213 1219 1235 1345 1352 1359 1362 1363 1364 1373 1376 1377 1384 1387 1388 1395 1398 1401 1404 1407 1411 1413 1434 1435 1518 1521 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1546 1547 1548 1549 1551 1552 1553 1555 1556 1558 1559 1561 1562 1587 1588 1609 1610 1615 1619 1622 1651 1652 1653 1654 1655 1656 1657 1665
Symbol 37 TextUses:36Used by:38
Symbol 38 MovieClipUses:35 37Used by:Timeline
Symbol 39 FontUsed by:40 44
Symbol 40 EditableTextUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 GraphicUsed by:45
Symbol 43 MovieClipUsed by:45
Symbol 44 EditableTextUses:39Used by:45
Symbol 45 ButtonUses:42 43 44Used by:Timeline
Symbol 1670 MovieClip [__Packages.Preloader]
Symbol 1671 MovieClip [__Packages.fighter.specialmoves.ProjectileMC]
Symbol 1672 MovieClip [__Packages.fighter.specialmoves.FetcherMC]
Symbol 1673 MovieClip [__Packages.highscores.HighScoresMC]
Symbol 1674 MovieClip [__Packages.level.items.ItemMC]
Symbol 1675 MovieClip [__Packages.level.items.HealthItemMC]
Symbol 1676 MovieClip [__Packages.level.items.TimeItemMC]
Symbol 1677 MovieClip [__Packages.MCMusic]
Symbol 1678 MovieClip [__Packages.sarbakan.utils.SoundController]
Symbol 1679 MovieClip [__Packages.objHSNick]
Symbol 1680 MovieClip [__Packages.Controller]
Symbol 1681 MovieClip [__Packages.Data]
Symbol 1682 MovieClip [__Packages.fight.unlock.Unlock]
Symbol 1683 MovieClip [__Packages.fight.unlock.UnlockMoves]
Symbol 1684 MovieClip [__Packages.fight.unlock.UnlockCharacters]
Symbol 1685 MovieClip [__Packages.fight.unlock.UnlockDifficulty]
Symbol 1686 MovieClip [__Packages.steps.GenericPage]
Symbol 1687 MovieClip [__Packages.steps.Title]
Symbol 1688 MovieClip [__Packages.steps.Instructions1]
Symbol 1689 MovieClip [__Packages.mx.utils.Delegate]
Symbol 1690 MovieClip [__Packages.steps.Instructions2]
Symbol 1691 MovieClip [__Packages.steps.SpecialMoves]
Symbol 1692 MovieClip [__Packages.steps.HighScores]
Symbol 1693 MovieClip [__Packages.steps.End]
Symbol 1694 MovieClip [__Packages.steps.Fight]
Symbol 1695 MovieClip [__Packages.fight.Roaster]
Symbol 1696 MovieClip [__Packages.level.Level]
Symbol 1697 MovieClip [__Packages.level.camera.CameraManager]
Symbol 1698 MovieClip [__Packages.level.camera.GameCamera]
Symbol 1699 MovieClip [__Packages.fighter.Fighter]
Symbol 1700 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 1701 MovieClip [__Packages.level.HoleManagement]
Symbol 1702 MovieClip [__Packages.fighter.specialmoves.Projectile]
Symbol 1703 MovieClip [__Packages.fighter.specialmoves.Fetcher]
Symbol 1704 MovieClip [__Packages.fighter.specialmoves.Screen]
Symbol 1705 MovieClip [__Packages.fighter.specialmoves.Teleport]
Symbol 1706 MovieClip [__Packages.fighter.specialmoves.Possession]
Symbol 1707 MovieClip [__Packages.fighter.StrikeManagement]
Symbol 1708 MovieClip [__Packages.fighter.specialmoves.MoveStrike]
Symbol 1709 MovieClip [__Packages.fighter.Recoil]
Symbol 1710 MovieClip [__Packages.fighter.Player]
Symbol 1711 MovieClip [__Packages.fighter.Controls]
Symbol 1712 MovieClip [__Packages.com.sarbakan.utils.KeyManager]
Symbol 1713 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 1714 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 1715 MovieClip [__Packages.fighter.Combo]
Symbol 1716 MovieClip [__Packages.fighter.CommandList]
Symbol 1717 MovieClip [__Packages.fighter.Opponent]
Symbol 1718 MovieClip [__Packages.ai.AI]
Symbol 1719 MovieClip [__Packages.ai.DecisionMaker]
Symbol 1720 MovieClip [__Packages.ai.actionlist.Decision]
Symbol 1721 MovieClip [__Packages.ai.actionlist.DecisionSpecialMove]
Symbol 1722 MovieClip [__Packages.ai.actionlist.DecisionAttack2]
Symbol 1723 MovieClip [__Packages.ai.actionlist.DecisionAttack1]
Symbol 1724 MovieClip [__Packages.ai.actionlist.DecisionCrouchAttack]
Symbol 1725 MovieClip [__Packages.ai.actionlist.DecisionCrouch]
Symbol 1726 MovieClip [__Packages.ai.actionlist.DecisionJumpTowards]
Symbol 1727 MovieClip [__Packages.ai.actionlist.DecisionJumpAway]
Symbol 1728 MovieClip [__Packages.ai.actionlist.DecisionMoveTowards]
Symbol 1729 MovieClip [__Packages.ai.actionlist.DecisionMoveAway]
Symbol 1730 MovieClip [__Packages.ai.actionlist.DecisionIdle]
Symbol 1731 MovieClip [__Packages.ai.actionlist.DecisionBlock]
Symbol 1732 MovieClip [__Packages.level.items.ItemGenerator]
Symbol 1733 MovieClip [__Packages.Benchmark]
Symbol 1734 MovieClip [__Packages.Pause]
Symbol 1735 MovieClip [__Packages.hud.Hud]
Symbol 1736 MovieClip [__Packages.hud.Menu]
Symbol 1737 MovieClip [__Packages.hud.Score]
Symbol 1738 MovieClip [__Packages.sarbakan.packaging.DigitBitmapField]
Symbol 1739 MovieClip [__Packages.hud.Time]
Symbol 1740 MovieClip [__Packages.steps.Victory]
Symbol 1741 MovieClip [__Packages.steps.CharSelect]
Symbol 1742 MovieClip [__Packages.PerformanceWatcher]
Symbol 1743 MovieClip [__Packages.fighter.subscreens.SpecialMovesMC]
Symbol 1744 MovieClip [__Packages.characterselect.ExtendedMC]
Symbol 1745 MovieClip [__Packages.characterselect.DifficultyMC]
Symbol 1746 MovieClip [__Packages.hud.ComboMC]
Symbol 46 TextUses:4Used by:80
Symbol 47 Sound [BadEndMusic]Used by:80
Symbol 48 Sound [Whip]Used by:80
Symbol 49 SoundUsed by:80
Symbol 50 Sound [Kick]Used by:80
Symbol 51 Sound [hit3]Used by:80
Symbol 52 Sound [GoodEndMusic]Used by:80
Symbol 53 SoundUsed by:80
Symbol 54 Sound [Saw]Used by:80
Symbol 55 Sound [BattleMusic]Used by:80
Symbol 56 Sound [Punch7]Used by:80
Symbol 57 Sound [Fall]Used by:80
Symbol 58 SoundUsed by:80
Symbol 59 Sound [hit2]Used by:80
Symbol 60 Sound [MenuMusic]Used by:80
Symbol 61 Sound [Teleport]Used by:80
Symbol 62 Sound [hit1]Used by:80
Symbol 63 Sound [blizzardsnd]Used by:80
Symbol 64 Sound [possession]Used by:80
Symbol 65 Sound [Whip5]Used by:80
Symbol 66 Sound [Whip6]Used by:80
Symbol 67 Sound [Chomp]Used by:80
Symbol 68 Sound [Land]Used by:80
Symbol 69 Sound [FloraFury]Used by:80
Symbol 70 Sound [IceBreak]Used by:80
Symbol 71 Sound [StalactyceSnd]Used by:80
Symbol 72 Sound [TiedRootsSnd]Used by:80
Symbol 73 Sound [InsectRepellentSnd]Used by:80
Symbol 74 Sound [SpinAttackSnd]Used by:80
Symbol 75 Sound [SnowballSnd]Used by:80
Symbol 76 Sound [grassgraspSnd]Used by:80
Symbol 77 Sound [SpikeSnd]Used by:80
Symbol 78 Sound [SpectralBlastSnd]Used by:80
Symbol 79 Sound [IceSlideSnd]Used by:80
Symbol 80 MovieClipUses:46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [Blizzard]Uses:82Used by:Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClip [HighScoresCursor]Uses:13 85 87Used by:1200 1475 1669  Timeline
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:13 89 90 91 92Used by:101
Symbol 94 GraphicUsed by:100
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:13 94 95 96 97 98 99Used by:101
Symbol 101 MovieClip [SpectralBlast]Uses:93 100Used by:Timeline
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:13 102 103 104 105Used by:114
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:13 107 108 109 110 111 112Used by:114
Symbol 114 MovieClip [Snowball]Uses:106 113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:123
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:123
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:123
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123 1085 1089
Symbol 123 MovieClipUses:13 116 118 120 122Used by:124
Symbol 124 MovieClip [Stalactyce]Uses:123Used by:Timeline
Symbol 125 GraphicUsed by:134 135 136
Symbol 126 GraphicUsed by:134 135 136
Symbol 127 GraphicUsed by:134
Symbol 128 GraphicUsed by:134 135
Symbol 129 GraphicUsed by:134 135 136
Symbol 130 GraphicUsed by:134 135 136
Symbol 131 GraphicUsed by:134 135 136
Symbol 132 GraphicUsed by:134 135 136
Symbol 133 GraphicUsed by:134 135 136
Symbol 134 MovieClipUses:125 126 127 128 129 130 131 132 133Used by:147
Symbol 135 MovieClipUses:125 126 128 129 130 131 132 133Used by:147
Symbol 136 MovieClipUses:125 126 129 130 131 132 133Used by:147
Symbol 137 GraphicUsed by:146
Symbol 138 GraphicUsed by:146
Symbol 139 GraphicUsed by:146
Symbol 140 GraphicUsed by:146
Symbol 141 GraphicUsed by:146
Symbol 142 MovieClipUses:21Used by:144 739 743 762 769 791 800 802 805 824 836 838 843 854 858 865 867 869 871 875 880 882 892 897 901 905
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:142 143Used by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:137 138 139 140 141 145Used by:147
Symbol 147 MovieClip [Roots]Uses:134 135 136 146Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClip [Spike]Uses:150Used by:Timeline
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:166
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:166
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:166
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:166
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163 923 926 978 987 1003 1020 1022 1023 1024 1025 1026 1027 1028 1029 1030 1032 1033 1034 1046
Symbol 163 MovieClipUses:160 162Used by:166
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166 996 1006 1011 1023 1027 1033
Symbol 166 MovieClipUses:13 153 155 157 159 163 165Used by:167
Symbol 167 MovieClip [GrassGrasp]Uses:166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClip [AmitySky]Uses:169Used by:Timeline
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173
Symbol 173 MovieClip [AmityParallax]Uses:172Used by:Timeline
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:177 233 247 263 275 290 297 301 336 354 365 385 434 486 489 495 500 517 528 584 608 615 620 627 640 649 657 680 691 695 706 711 712 714 727 728 736 796 811 819 834 844 845 848 860 863 878 883 896 899 902 903 906 907 955 964 973 990 991 996 1006 1036 1041 1046 1048 1051 1054 1061 1063 1064 1065 1080 1100 1109 1268 1295 1320 1344 1346
Symbol 177 MovieClip [Amity]Uses:174 176Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClip [AmityForeground]Uses:179Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:185 1590 1669
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Symbol 1523 MovieClip [HitMeterAnim]Uses:1522Used by:1565 1669
Symbol 1524 BitmapUsed by:1525
Symbol 1525 GraphicUses:1524Used by:1528
Symbol 1526 BitmapUsed by:1527
Symbol 1527 GraphicUses:1526Used by:1528
Symbol 1528 MovieClipUses:1525 1527Used by:1531
Symbol 1529 GraphicUsed by:1530
Symbol 1530 MovieClipUses:1529Used by:1531
Symbol 1531 MovieClipUses:1231 1528 1530Used by:1532
Symbol 1532 MovieClipUses:1531Used by:1669
Symbol 1533 TextUses:36Used by:1565
Symbol 1534 TextUses:36Used by:1565
Symbol 1535 TextUses:36Used by:1565
Symbol 1536 TextUses:36Used by:1565
Symbol 1537 TextUses:36Used by:1565
Symbol 1538 EditableTextUses:31 36Used by:1565
Symbol 1539 EditableTextUses:31 36Used by:1565
Symbol 1540 EditableTextUses:31 36Used by:1565
Symbol 1541 EditableTextUses:31 36Used by:1565
Symbol 1542 EditableTextUses:31 36Used by:1565
Symbol 1543 TextUses:36Used by:1544 1545
Symbol 1544 MovieClipUses:1139 1543Used by:1545
Symbol 1545 ButtonUses:1544 1138 1543 1159 1160Used by:1565
Symbol 1546 TextUses:36Used by:1565
Symbol 1547 EditableTextUses:31 36Used by:1565
Symbol 1548 TextUses:36Used by:1550
Symbol 1549 TextUses:36Used by:1550
Symbol 1550 MovieClipUses:1548 1549Used by:1565
Symbol 1551 TextUses:36Used by:1565
Symbol 1552 TextUses:36Used by:1554
Symbol 1553 TextUses:36Used by:1554
Symbol 1554 MovieClipUses:1552 1553Used by:1564
Symbol 1555 TextUses:36Used by:1557
Symbol 1556 TextUses:36Used by:1557
Symbol 1557 MovieClipUses:1555 1556Used by:1564
Symbol 1558 TextUses:36Used by:1560
Symbol 1559 TextUses:36Used by:1560
Symbol 1560 MovieClipUses:1558 1559Used by:1564
Symbol 1561 TextUses:36Used by:1563
Symbol 1562 TextUses:36Used by:1563
Symbol 1563 MovieClipUses:1561 1562Used by:1564
Symbol 1564 MovieClipUses:1554 1557 1560 1563Used by:1565
Symbol 1565 MovieClipUses:1232 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1208 1545 1546 1547 1523 1550 1551 1564Used by:1669
Symbol 1566 ButtonUses:1231Used by:1583
Symbol 1567 GraphicUsed by:1568
Symbol 1568 MovieClipUses:1567Used by:1582
Symbol 1569 GraphicUsed by:1570
Symbol 1570 MovieClipUses:1569Used by:1582
Symbol 1571 GraphicUsed by:1572 1575 1577
Symbol 1572 MovieClipUses:1571Used by:1575 1577
Symbol 1573 TextUses:1Used by:1574 1575
Symbol 1574 MovieClipUses:1573Used by:1575
Symbol 1575 ButtonUses:1572 1574 1571 1573 1159 1160Used by:1582
Symbol 1576 TextUses:1Used by:1577
Symbol 1577 ButtonUses:1572 1576 1571 1159 1160Used by:1582
Symbol 1578 TextUses:1Used by:1582
Symbol 1579 TextUses:1Used by:1582
Symbol 1580 TextUses:1Used by:1582
Symbol 1581 TextUses:1Used by:1582
Symbol 1582 MovieClipUses:1568 1570 1575 1577 1578 1579 1580 1581Used by:1583
Symbol 1583 MovieClipUses:1566 1582Used by:1584
Symbol 1584 MovieClipUses:1583Used by:1669
Symbol 1585 TextUses:4Used by:1590
Symbol 1586 TextUses:4Used by:1590
Symbol 1587 TextUses:36Used by:1590
Symbol 1588 TextUses:36Used by:1590
Symbol 1589 TextUses:4Used by:1590
Symbol 1590 MovieClipUses:1139 1174 1177 1161 35 1178 1585 1586 1200 1587 1588 1589 187 182 1204 1205 1208Used by:1669
Symbol 1591 TextUses:4Used by:1594
Symbol 1592 TextUses:4Used by:1594
Symbol 1593 TextUses:4Used by:1594
Symbol 1594 MovieClipUses:1139 35 1178 1218 1226 1227 1591 1592 1593 1174 1161 1208Used by:1669
Symbol 1595 GraphicUsed by:1596
Symbol 1596 MovieClipUses:1595Used by:1669
Symbol 1597 GraphicUsed by:1608
Symbol 1598 GraphicUsed by:1605
Symbol 1599 GraphicUsed by:1604
Symbol 1600 GraphicUsed by:1604
Symbol 1601 GraphicUsed by:1602
Symbol 1602 MovieClipUses:1601Used by:1604
Symbol 1603 GraphicUsed by:1604
Symbol 1604 MovieClipUses:1599 553 1600 1602 1603Used by:1605
Symbol 1605 MovieClipUses:1598 1604Used by:1608
Symbol 1606 GraphicUsed by:1607
Symbol 1607 MovieClipUses:1606Used by:1608
Symbol 1608 MovieClipUses:1597 1605 1607Used by:1669
Symbol 1609 EditableTextUses:31 36Used by:1669
Symbol 1610 TextUses:36 31Used by:1669
Symbol 1611 TextUses:31Used by:1614
Symbol 1612 TextUses:31Used by:1614
Symbol 1613 TextUses:31Used by:1614
Symbol 1614 MovieClipUses:1611 1612 1613Used by:1669
Symbol 1615 TextUses:36Used by:1616 1617
Symbol 1616 MovieClipUses:1139 1615Used by:1617
Symbol 1617 ButtonUses:1616 1138 1615 1159 1160Used by:1669
Symbol 1618 TextUses:4Used by:1669
Symbol 1619 TextUses:36Used by:1620 1621
Symbol 1620 MovieClipUses:1139 1619Used by:1621
Symbol 1621 ButtonUses:1620 1138 1619 1159 1160Used by:1625 1669
Symbol 1622 TextUses:36Used by:1623 1624
Symbol 1623 MovieClipUses:1139 1622Used by:1624
Symbol 1624 ButtonUses:1623 1138 1622 1159 1160Used by:1625
Symbol 1625 MovieClipUses:1621 1624Used by:1669
Symbol 1626 BitmapUsed by:1627
Symbol 1627 GraphicUses:1626Used by:1628
Symbol 1628 MovieClipUses:1627Used by:1669
Symbol 1629 GraphicUsed by:1630
Symbol 1630 MovieClipUses:1629Used by:1669
Symbol 1631 GraphicUsed by:1632
Symbol 1632 MovieClipUses:1631Used by:1648
Symbol 1633 GraphicUsed by:1634
Symbol 1634 MovieClipUses:1633Used by:1648
Symbol 1635 GraphicUsed by:1636
Symbol 1636 MovieClipUses:1635Used by:1648
Symbol 1637 GraphicUsed by:1638
Symbol 1638 MovieClipUses:1637Used by:1648
Symbol 1639 GraphicUsed by:1640
Symbol 1640 MovieClipUses:1639Used by:1648
Symbol 1641 GraphicUsed by:1642
Symbol 1642 MovieClipUses:1641Used by:1648
Symbol 1643 GraphicUsed by:1644
Symbol 1644 MovieClipUses:1643Used by:1648
Symbol 1645 GraphicUsed by:1646
Symbol 1646 MovieClipUses:1645Used by:1648
Symbol 1647 GraphicUsed by:1648
Symbol 1648 MovieClipUses:1632 1634 1636 1638 1640 1642 1644 1646 1647Used by:1669
Symbol 1649 GraphicUsed by:1650
Symbol 1650 MovieClipUses:1649 200Used by:1669
Symbol 1651 EditableTextUses:31 36Used by:1669
Symbol 1652 TextUses:36Used by:1658
Symbol 1653 TextUses:36Used by:1658
Symbol 1654 TextUses:36Used by:1658
Symbol 1655 TextUses:36Used by:1658
Symbol 1656 TextUses:36Used by:1658
Symbol 1657 TextUses:36Used by:1658
Symbol 1658 MovieClipUses:1652 1653 1654 1655 1656 1657Used by:1669
Symbol 1659 GraphicUses:1101Used by:1660
Symbol 1660 MovieClipUses:1659Used by:1669
Symbol 1661 GraphicUsed by:1662
Symbol 1662 MovieClipUses:1661Used by:1669
Symbol 1663 GraphicUsed by:1664
Symbol 1664 MovieClipUses:1663Used by:1669
Symbol 1665 TextUses:36Used by:1669
Symbol 1666 GraphicUsed by:1667
Symbol 1667 MovieClipUses:1666Used by:1669
Symbol 1668 MovieClipUsed by:1669
Symbol 1669 MovieClipUses:1135 1137 1139 1141 1143 1145 1147 1149 1156 1161 1164 1167 1171 1174 1177 35 1178 1179 1180 1200 1201 1202 1203 187 182 1204 1205 1208 1218 1226 1227 1228 1229 1230 1347 1354 1366 1379 1390 1392 1394 1395 1421 1433 1436 1438 1464 1473 1474 1475 1481 1519 1523 1532 1565 1584 1590 1594 1596 1608 1609 1610 1614 1617 1618 1625 1628 1630 1648 1650 1651 1658 1660 1662 1664 1665 88 1621 1667 1668Used by:Timeline

Instance Names

"mcPourcentage"Frame 1Symbol 33 MovieClip
"capture"Frame 1Symbol 45 Button
"mcGame"Frame 12Symbol 1669 MovieClip
"txtMsg"Symbol 3 MovieClip [OneMessage] Frame 1Symbol 2 EditableText
"txtName"Symbol 8 MovieClip [OneScoringPlayer] Frame 1Symbol 5 EditableText
"txtScore"Symbol 8 MovieClip [OneScoringPlayer] Frame 1Symbol 6 EditableText
"mcClip"Symbol 28 MovieClip [VFetcher] Frame 1Symbol 18 MovieClip
"mcClip"Symbol 28 MovieClip [VFetcher] Frame 6Symbol 27 MovieClip
"txtPourcentage"Symbol 33 MovieClip Frame 1Symbol 32 EditableText
"mcClip"Symbol 83 MovieClip [Blizzard] Frame 1Symbol 82 MovieClip
"mcClip"Symbol 101 MovieClip [SpectralBlast] Frame 6Symbol 100 MovieClip
"mcClip"Symbol 114 MovieClip [Snowball] Frame 6Symbol 113 MovieClip
"mcClip"Symbol 124 MovieClip [Stalactyce] Frame 1Symbol 123 MovieClip
"mcClip"Symbol 147 MovieClip [Roots] Frame 6Symbol 146 MovieClip
"mcClip"Symbol 151 MovieClip [Spike] Frame 1Symbol 150 MovieClip
"mcClip"Symbol 167 MovieClip [GrassGrasp] Frame 1Symbol 166 MovieClip
"hitArea"Symbol 177 MovieClip [Amity] Frame 1Symbol 176 MovieClip
"hitBody"Symbol 233 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 247 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 247 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 263 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 263 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 275 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 290 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 290 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 297 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 301 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 301 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 336 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 336 MovieClip Frame 7Symbol 176 MovieClip
"hitBody"Symbol 354 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 365 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 385 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 434 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 434 MovieClip Frame 20Symbol 176 MovieClip
"hitBody"Symbol 434 MovieClip Frame 31Symbol 176 MovieClip
"hitBody"Symbol 486 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 486 MovieClip Frame 19Symbol 176 MovieClip
"hitBody"Symbol 486 MovieClip Frame 19Symbol 176 MovieClip
"hitBody"Symbol 489 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 495 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 500 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 517 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 528 MovieClip Frame 1Symbol 176 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 1Symbol 233 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 10Symbol 247 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 20Symbol 263 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 30Symbol 275 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 40Symbol 290 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 50Symbol 297 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 60Symbol 301 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 70Symbol 336 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 80Symbol 354 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 90Symbol 365 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 100Symbol 385 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 110Symbol 434 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 120Symbol 435 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 130Symbol 486 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 140Symbol 489 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 150Symbol 495 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 160Symbol 500 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 170Symbol 514 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 181Symbol 517 MovieClip
"mcFighter"Symbol 529 MovieClip [Danny] Frame 191Symbol 528 MovieClip
"hitBody"Symbol 584 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 608 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 608 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 615 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 615 MovieClip Frame 5Symbol 176 MovieClip
"hitBody"Symbol 620 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 627 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 627 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 640 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 649 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 649 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 657 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 657 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 680 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 691 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 695 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 706 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 711 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 712 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 714 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 727 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 728 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 736 MovieClip Frame 1Symbol 176 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 1Symbol 584 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 10Symbol 608 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 20Symbol 615 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 30Symbol 620 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 40Symbol 627 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 50Symbol 640 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 60Symbol 649 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 70Symbol 657 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 80Symbol 680 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 90Symbol 691 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 100Symbol 695 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 110Symbol 706 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 120Symbol 711 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 130Symbol 712 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 140Symbol 714 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 150Symbol 727 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 160Symbol 728 MovieClip
"mcFighter"Symbol 737 MovieClip [Frostbite] Frame 170Symbol 736 MovieClip
"mcTentaClix"Symbol 795 MovieClip Frame 1Symbol 747 MovieClip
"hitBody"Symbol 796 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 811 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 811 MovieClip Frame 8Symbol 176 MovieClip
"hitBody"Symbol 819 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 819 MovieClip Frame 8Symbol 176 MovieClip
"hitBody"Symbol 834 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 844 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 844 MovieClip Frame 4Symbol 176 MovieClip
"hitBody"Symbol 845 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 848 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 848 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 860 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 860 MovieClip Frame 6Symbol 176 MovieClip
"hitBody"Symbol 860 MovieClip Frame 29Symbol 176 MovieClip
"hitBody"Symbol 863 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 878 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 878 MovieClip Frame 14Symbol 176 MovieClip
"hitBody"Symbol 883 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 896 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 896 MovieClip Frame 7Symbol 176 MovieClip
"hitBody"Symbol 899 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 902 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 903 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 906 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 907 MovieClip Frame 1Symbol 176 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 1Symbol 796 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 10Symbol 811 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 20Symbol 819 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 30Symbol 834 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 40Symbol 844 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 50Symbol 845 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 60Symbol 848 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 70Symbol 860 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 80Symbol 863 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 90Symbol 878 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 100Symbol 883 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 110Symbol 896 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 120Symbol 899 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 140Symbol 902 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 150Symbol 903 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 161Symbol 906 MovieClip
"mcFighter"Symbol 908 MovieClip [Sam] Frame 171Symbol 907 MovieClip
"hitBody"Symbol 955 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 964 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 964 MovieClip Frame 5Symbol 176 MovieClip
"hitBody"Symbol 973 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 973 MovieClip Frame 5Symbol 176 MovieClip
"hitBody"Symbol 990 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 990 MovieClip Frame 5Symbol 176 MovieClip
"hitBody"Symbol 991 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 996 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 1006 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1006 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1036 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 1036 MovieClip Frame 10Symbol 176 MovieClip
"hitBody"Symbol 1041 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 1041 MovieClip Frame 5Symbol 176 MovieClip
"hitBody"Symbol 1046 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1046 MovieClip Frame 21Symbol 176 MovieClip
"hitAttack"Symbol 1046 MovieClip Frame 24Symbol 176 MovieClip
"hitBody"Symbol 1048 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1051 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1054 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1061 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1063 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1064 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1065 MovieClip Frame 1Symbol 176 MovieClip
"hitBody"Symbol 1080 MovieClip Frame 1Symbol 176 MovieClip
"hitAttack"Symbol 1080 MovieClip Frame 15Symbol 176 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 1Symbol 955 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 10Symbol 964 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 20Symbol 973 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 30Symbol 990 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 40Symbol 991 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 50Symbol 996 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 60Symbol 1006 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 71Symbol 1036 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 83Symbol 1041 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 93Symbol 1046 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 102Symbol 1048 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 112Symbol 1051 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 122Symbol 1054 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 132Symbol 1061 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 142Symbol 1063 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 152Symbol 1064 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 162Symbol 1065 MovieClip
"mcFighter"Symbol 1081 MovieClip [Undergrowth] Frame 172Symbol 1080 MovieClip
"mcClip"Symbol 1091 MovieClip [Permafrost] Frame 6Symbol 1090 MovieClip
"hitArea"Symbol 1100 MovieClip [Frost] Frame 1Symbol 176 MovieClip
"hitArea"Symbol 1109 MovieClip [Evil] Frame 1Symbol 176 MovieClip
"btnMusic"Symbol 1132 MovieClip [Music OnOff] Frame 1Symbol 1124 Button
"btnMusic"Symbol 1132 MovieClip [Music OnOff] Frame 7Symbol 1131 Button
"mcPlayer"Symbol 1199 MovieClip Frame 1Symbol 1183 MovieClip
"mcOpponent"Symbol 1199 MovieClip Frame 1Symbol 1183 MovieClip
"mcLifePlayer"Symbol 1199 MovieClip Frame 1Symbol 1186 MovieClip
"mcLifeOpponent"Symbol 1199 MovieClip Frame 1Symbol 1186 MovieClip
"mcPlayerHead"Symbol 1199 MovieClip Frame 1Symbol 1198 MovieClip
"mcOpponentHead"Symbol 1199 MovieClip Frame 1Symbol 1198 MovieClip
"mcLifeBar"Symbol 1200 MovieClip Frame 1Symbol 1199 MovieClip
"mcCursor"Symbol 1200 MovieClip Frame 1Symbol 88 MovieClip [HighScoresCursor]
"mcUndergrowthInsectRepellent"Symbol 1267 MovieClip Frame 1Symbol 1266 MovieClip
"mcUndergrowthvFetcher"Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1Symbol 1258 MovieClip
"mcUndergrowthSunkenWarp"Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1Symbol 1260 MovieClip
"mcUndergrowthGrassGrasp"Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1Symbol 1262 MovieClip
"mcUndergrowthZoophagious"Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1Symbol 1264 MovieClip
"mcUndergrowthInsectRepellent"Symbol 1268 MovieClip [Undegrowth_SMoves] Frame 1Symbol 1267 MovieClip
"mcSamSpikeThrow"Symbol 1295 MovieClip [VSam_SMoves] Frame 1Symbol 1286 MovieClip
"mcSamSpinAttack"Symbol 1295 MovieClip [VSam_SMoves] Frame 1Symbol 1288 MovieClip
"mcSamVineWhip"Symbol 1295 MovieClip [VSam_SMoves] Frame 1Symbol 1290 MovieClip
"mcSamTightRoots"Symbol 1295 MovieClip [VSam_SMoves] Frame 1Symbol 1292 MovieClip
"mcSamFloraFury"Symbol 1295 MovieClip [VSam_SMoves] Frame 1Symbol 1294 MovieClip
"mcFrostbiteSnowball"Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1Symbol 1313 MovieClip
"mcFrostbiteIceSlide"Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1Symbol 1315 MovieClip
"mcFrostbitePermafrost"Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1Symbol 1316 MovieClip
"mcFrostbiteStalactyce"Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1Symbol 1317 MovieClip
"mcFrostbiteBlizzard"Symbol 1320 MovieClip [Frostbite_SMoves] Frame 1Symbol 1319 MovieClip
"mcDannybkFlipKick"Symbol 1344 MovieClip [DP_SMoves] Frame 1Symbol 1337 MovieClip
"mcDannySpectralBlast"Symbol 1344 MovieClip [DP_SMoves] Frame 1Symbol 1339 MovieClip
"mcDannyPhantomFreeze"Symbol 1344 MovieClip [DP_SMoves] Frame 1Symbol 1340 MovieClip
"mcDannyTeleportExploder"Symbol 1344 MovieClip [DP_SMoves] Frame 1Symbol 1342 MovieClip
"mcDannygPossession"Symbol 1344 MovieClip [DP_SMoves] Frame 1Symbol 1343 MovieClip
"mcUndergrowth"Symbol 1347 MovieClip Frame 2Symbol 1268 MovieClip [Undegrowth_SMoves]
"mcSam"Symbol 1347 MovieClip Frame 2Symbol 1295 MovieClip [VSam_SMoves]
"mcFrostbite"Symbol 1347 MovieClip Frame 2Symbol 1320 MovieClip [Frostbite_SMoves]
"mcDanny"Symbol 1347 MovieClip Frame 2Symbol 1344 MovieClip [DP_SMoves]
"mcClose"Symbol 1347 MovieClip Frame 2Symbol 1346 MovieClip
"mcLocked"Symbol 1366 MovieClip [Undergrowth_Button] Frame 1Symbol 1365 MovieClip
"mcLocked"Symbol 1379 MovieClip [Frostbite_SelectButton] Frame 1Symbol 1378 MovieClip
"mcLocked"Symbol 1390 MovieClip [SamSelectButton] Frame 1Symbol 1389 MovieClip
"btnApocalyptic"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 12Symbol 1409 Button
"btnApocalypticDisabled"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 12Symbol 1410 Button
"btnApocalypticDisabled"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 20Symbol 1415 Button
"btnApocalyptic"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32Symbol 1416 Button
"btnApocalypticDisabled"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32Symbol 1417 MovieClip
"btnSpineChilling"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32Symbol 1418 Button
"btnFrightening"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32Symbol 1419 Button
"btnScary"Symbol 1421 MovieClip [DifficultyLvlSelect] Frame 32Symbol 1420 Button
"mcSky"Symbol 1433 MovieClip Frame 1Symbol 1423 MovieClip
"mcBack"Symbol 1433 MovieClip Frame 1Symbol 1425 MovieClip
"mcGround"Symbol 1433 MovieClip Frame 1Symbol 1427 MovieClip
"mcFighter"Symbol 1433 MovieClip Frame 1Symbol 1429 MovieClip
"mcFore"Symbol 1433 MovieClip Frame 1Symbol 1431 MovieClip
"mcTime1"Symbol 1462 MovieClip Frame 1Symbol 1459 MovieClip
"mcTime2"Symbol 1462 MovieClip Frame 1Symbol 1459 MovieClip
"mcTime3"Symbol 1462 MovieClip Frame 1Symbol 1459 MovieClip
"mcTime4"Symbol 1462 MovieClip Frame 1Symbol 1459 MovieClip
"mcClock"Symbol 1464 MovieClip Frame 1Symbol 1462 MovieClip
"mcLifeBar"Symbol 1475 MovieClip Frame 1Symbol 1199 MovieClip
"mcHP"Symbol 1475 MovieClip Frame 1Symbol 88 MovieClip [HighScoresCursor]
"txtScore"Symbol 1479 MovieClip Frame 1Symbol 1478 EditableText
"mcScore1"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore2"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore3"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore4"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore5"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore6"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore7"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore8"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
"mcScore9"Symbol 1480 MovieClip Frame 1Symbol 1459 MovieClip
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http://swfchan.com/6/25695/info.shtml
Created: 23/5 -2019 10:14:37 Last modified: 23/5 -2019 10:14:37 Server time: 22/12 -2024 21:23:52