STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #25716 |
<p align="left"></p> |
<p align="left"></p> |
Villa Village |
congratulations!!! |
you won the game!!! |
game over |
you borrowed too much money from the bank next time be careful not to exceed -100000$ |
Credits |
this game was programmed by murat coroz (c) 2007 Murat Coroz. All rights reserved. contact me at mcoroz at gmail.com MUSIC: chemical - by rimelA |
<p align="center"><font face="Synchro LET" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://go.to/rimela">http://go.to/rimela</a></font></p> |
InstructionS |
try to build a village of luxury villas. you earn money by renting the villas. increase luxury and keep the rental fees low to attract more people to your villas. a high rental fee will be more profitable, but your villa will be less likely to be rented. A low rental fee on the other hand will be less profitable, but your villa will be more likely to be rented. you will have to make a compromise between those two things. the luxury/rental fee percentage is an indication of how likely it is for your house to get rented by someone. also you have to pay periodical service costs even if your villa is empty. rental fee minus service costs is your profit. upgrading a house is a cheap way to increase luxury, but you need to collect a lot of money for it. you can have negative money up to -100000$, but you will pay interest over the money. exceeding -100000$ means game over. you win the game if you have 5 stars and the maximum number of 12 houses all with max upgrades. youR game will be autosaved and can be reset at any time. |
ActionScript [AS3]
Section 1//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controlsSection 2//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controlsSection 3//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controlsSection 4//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controlsSection 5//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.coreSection 6//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.coreSection 7//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import fl.events.*; import flash.text.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.coreSection 8//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.eventsSection 9//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managersSection 10//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managersSection 11//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managersSection 12//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managersSection 13//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managersSection 14//AGLoader (AGLoader) package { import flash.display.*; public dynamic class AGLoader extends MovieClip { } }//packageSection 15//AGLogo (AGLogo) package { import flash.display.*; public dynamic class AGLogo extends MovieClip { public function AGLogo(){ addFrameScript(80, frame81); } function frame81(){ stop(); parent.addChild(new MainGame()); parent.removeChild(this); } } }//packageSection 16//Build (Build) package { import flash.media.*; public dynamic class Build extends Sound { } }//packageSection 17//Button_disabledSkin (Button_disabledSkin) package { import flash.display.*; public dynamic class Button_disabledSkin extends MovieClip { } }//packageSection 18//Button_downSkin (Button_downSkin) package { import flash.display.*; public dynamic class Button_downSkin extends MovieClip { } }//packageSection 19//Button_emphasizedSkin (Button_emphasizedSkin) package { import flash.display.*; public dynamic class Button_emphasizedSkin extends MovieClip { } }//packageSection 20//Button_overSkin (Button_overSkin) package { import flash.display.*; public dynamic class Button_overSkin extends MovieClip { } }//packageSection 21//Button_selectedDisabledSkin (Button_selectedDisabledSkin) package { import flash.display.*; public dynamic class Button_selectedDisabledSkin extends MovieClip { } }//packageSection 22//Button_selectedDownSkin (Button_selectedDownSkin) package { import flash.display.*; public dynamic class Button_selectedDownSkin extends MovieClip { } }//packageSection 23//Button_selectedOverSkin (Button_selectedOverSkin) package { import flash.display.*; public dynamic class Button_selectedOverSkin extends MovieClip { } }//packageSection 24//Button_selectedUpSkin (Button_selectedUpSkin) package { import flash.display.*; public dynamic class Button_selectedUpSkin extends MovieClip { } }//packageSection 25//Button_upSkin (Button_upSkin) package { import flash.display.*; public dynamic class Button_upSkin extends MovieClip { } }//packageSection 26//CreditsGame (CreditsGame) package { import fl.controls.*; import flash.display.*; import flash.events.*; public dynamic class CreditsGame extends MovieClip { public var back:Button; public function CreditsGame(){ addFrameScript(0, frame1); __setProp_back_CreditsGame_Layer1_1(); } function frame1(){ back.addEventListener(MouseEvent.CLICK, backe); } public function backe(_arg1:MouseEvent):void{ parent.addChild(new StartGame()); parent.removeChild(this); } function __setProp_back_CreditsGame_Layer1_1(){ try { back["componentInspectorSetting"] = true; } catch(e:Error) { }; back.emphasized = false; back.enabled = true; back.label = "BACK"; back.labelPlacement = "right"; back.selected = false; back.toggle = false; back.visible = true; try { back["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//packageSection 27//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//packageSection 28//Game (Game) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.net.*; public class Game extends MovieClip { public var numrented:int;// = 0 public var gs:GameStats; public var timer:Timer; public var i:int; public var so:SharedObject; public var h10:HB0; public var h11:HB0; public var info:TextField; public var h1:HB0; public var h2:HB0; public var h4:HB0; public var h5:HB0; public var h6:HB0; public var h7:HB0; public var h8:HB0; public var h9:HB0; public var h3:HB0; public var h0:HB0; public function Game():void{ gs = new GameStats(); numrented = 0; so = SharedObject.getLocal("villa_village_save_game1"); super(); addFrameScript(0, frame1); if (so.size == 0){ so.data.money = gs.money; so.data.score = gs.score; so.data.house = gs.house; so.data.addlux = gs.addlux; so.data.addservice = gs.addservice; so.data.addrent = gs.addrent; so.data.rented = gs.rented; } else { gs.money = so.data.money; gs.score = so.data.score; gs.house = so.data.house; gs.addlux = so.data.addlux; gs.addservice = so.data.addservice; gs.addrent = so.data.addrent; gs.rented = so.data.rented; }; } public function reset():void{ gs = new GameStats(); so.data.money = gs.money; so.data.score = gs.score; so.data.house = gs.house; so.data.addlux = gs.addlux; so.data.addservice = gs.addservice; so.data.addrent = gs.addrent; so.data.rented = gs.rented; } function frame1(){ i = 0; while (i < 12) { this[("h" + String(i))].init(this); i++; }; i = 0; while (i < 12) { this[("h" + String(i))].changeType(gs.house[i]); i++; }; timer = new Timer(1000, 99999999); timer.addEventListener(TimerEvent.TIMER, update); timer.start(); } public function update(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; _local2 = 0; _local3 = 0; _local4 = 1; _local5 = 0; while (_local5 < 12) { if (gs.house[_local5] > 0){ _local6 = Math.random(); _local7 = ((gs.luxrat * (gs.lux[gs.house[_local5]] + gs.addlux[_local5])) / (gs.rent[gs.house[_local5]] + gs.addrent[_local5])); _local3 = (_local3 + (gs.price[gs.house[_local5]] + (gs.addlux[_local5] * gs.luxval))); if (gs.rented[_local5] != 0){ gs.money = (gs.money + (gs.rent[gs.house[_local5]] + gs.addrent[_local5])); _local2 = (_local2 + 1); if (_local6 < (1 - _local7)){ gs.rented[_local5] = 0; _local2--; }; } else { if (_local6 < _local7){ gs.rented[_local5] = 1; _local2 = (_local2 + 1); }; }; gs.money = (gs.money - (gs.service[gs.house[_local5]] + gs.addservice[_local5])); }; if (gs.house[_local5] != 12){ _local4 = 0; }; _local5++; }; numrented = _local2; if (gs.money < 0){ gs.money = (gs.money + (0.005 * gs.money)); }; gs.score = Math.max(0, (((gs.money / 500) + (_local3 / 100)) - 160)); if ((((gs.score > 100000)) && ((_local4 == 1)))){ timer.stop(); reset(); parent.parent.addChild(new GameWin()); parent.parent.removeChild(parent); }; if (gs.money < -100000){ timer.stop(); reset(); parent.parent.addChild(new GameOver()); parent.parent.removeChild(parent); }; so.data.money = gs.money; so.data.score = gs.score; so.data.house = gs.house; so.data.addlux = gs.addlux; so.data.addservice = gs.addservice; so.data.addrent = gs.addrent; so.data.rented = gs.rented; } } }//packageSection 29//GameOver (GameOver) package { import fl.controls.*; import flash.display.*; import flash.events.*; public dynamic class GameOver extends MovieClip { public var back:Button; public function GameOver(){ addFrameScript(0, frame1); __setProp_back_GameOver_Layer1_1(); } function __setProp_back_GameOver_Layer1_1(){ try { back["componentInspectorSetting"] = true; } catch(e:Error) { }; back.emphasized = false; back.enabled = true; back.label = "PLAY AGAIN"; back.labelPlacement = "right"; back.selected = false; back.toggle = false; back.visible = true; try { back["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ back.addEventListener(MouseEvent.CLICK, backe); } public function backe(_arg1:MouseEvent):void{ parent.addChild(new StartGame()); parent.removeChild(this); } } }//packageSection 30//GameStats (GameStats) package { public class GameStats { public var money:Number;// = 80000 public var rentinc:Number;// = 500 public var servinc:Number;// = 200 public var price:Array; public var score:Number;// = 0 public var luxval:Number;// = 86 public var addlux:Array; public var addrent:Array; public var serv:Number;// = 250 public var rented:Array; public var house:Array; public var luxlim:Number;// = 0.2 public var lux:Array; public var luxinc:Number;// = 0.2 public var re:Number;// = 150 public var addservice:Array; public var service:Array; public var servmon:Number;// = 20000 public var rent:Array; public var l:Number;// = 1.05 public var luxrat:Number;// = 0.2 public var luxmon:Number;// = 8000 public function GameStats(){ money = 80000; score = 0; price = [0, 60000, 90000, 120000, 180000, 220000, 290000, 340000, 410000, 610000, 780000, 890000, 1000000]; serv = 250; re = 150; l = 1.05; service = [0, (price[1] / serv), (price[2] / serv), (price[3] / serv), (price[4] / serv), (price[5] / serv), (price[6] / serv), (price[7] / serv), (price[8] / serv), (price[9] / serv), (price[10] / serv), (price[11] / serv), (price[12] / serv)]; lux = [0, ((l * price[1]) / luxval), ((l * price[2]) / luxval), ((l * price[3]) / luxval), ((l * price[4]) / luxval), ((l * price[5]) / luxval), ((l * price[6]) / luxval), ((l * price[7]) / luxval), ((l * price[8]) / luxval), ((l * price[9]) / luxval), ((l * price[10]) / luxval), ((l * price[11]) / luxval), ((l * price[12]) / luxval)]; rent = [0, (price[1] / re), (price[2] / re), (price[3] / re), (price[4] / re), (price[5] / re), (price[6] / re), (price[7] / re), (price[8] / re), (price[9] / re), (price[10] / re), (price[11] / re), (price[12] / re)]; house = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; addlux = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; addservice = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; addrent = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; rented = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; luxinc = (1 / 5); luxmon = 8000; servinc = 200; servmon = 20000; rentinc = 500; luxval = 86; luxlim = 0.2; luxrat = 0.2; super(); } } }//packageSection 31//GameView (GameView) package { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class GameView extends MovieClip { public var m_x:Number; public var m_y:Number; public var info2:TextField; public var stars:MovieClip; public var info:TextField; public var game:Game; public function GameView(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.MOUSE_MOVE, mouse); this.addEventListener(Event.ENTER_FRAME, frame); stage.scaleMode = StageScaleMode.EXACT_FIT; m_x = 275; m_y = 200; game.info = info; } public function frame(_arg1:Event):void{ gotoAndPlay(2); if ((((m_x > 500)) && (!(((game.x + (0.5 * game.width)) < -220))))){ game.x = (game.x - (((m_x - 500) / 50) * 15)); }; if ((((m_x < 50)) && (!(((game.x - (0.5 * game.width)) > -1030))))){ game.x = (game.x + (((50 - m_x) / 50) * 15)); }; if ((((m_y > 350)) && (((game.y + (0.5 * game.height)) > 460)))){ game.y = (game.y - (((m_y - 350) / 50) * 15)); }; if ((((m_y < 50)) && (((game.y - (0.5 * game.height)) < -110)))){ game.y = (game.y + (((50 - m_y) / 50) * 15)); }; info2.text = (((((("Money " + String(int(game.gs.money))) + "$\n") + "Score ") + String(int(game.gs.score))) + "\nRented houses ") + game.numrented); if (game.gs.score < 1000){ stars.gotoAndStop(1); } else { if (game.gs.score < 5000){ stars.gotoAndStop(2); } else { if (game.gs.score < 20000){ stars.gotoAndStop(3); } else { if (game.gs.score < 60000){ stars.gotoAndStop(4); } else { if (game.gs.score < 100000){ stars.gotoAndStop(5); } else { stars.gotoAndStop(6); }; }; }; }; }; } public function mouse(_arg1:MouseEvent):void{ m_x = _arg1.stageX; m_y = _arg1.stageY; } } }//packageSection 32//GameWin (GameWin) package { import fl.controls.*; import flash.display.*; import flash.events.*; public dynamic class GameWin extends MovieClip { public var back:Button; public function GameWin(){ addFrameScript(0, frame1); __setProp_back_GameWin_Layer1_1(); } function frame1(){ back.addEventListener(MouseEvent.CLICK, backe); } public function backe(_arg1:MouseEvent):void{ parent.addChild(new StartGame()); parent.removeChild(this); } function __setProp_back_GameWin_Layer1_1(){ try { back["componentInspectorSetting"] = true; } catch(e:Error) { }; back.emphasized = false; back.enabled = true; back.label = "PLAY AGAIN"; back.labelPlacement = "right"; back.selected = false; back.toggle = false; back.visible = true; try { back["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//packageSection 33//HB0 (HB0) package { public dynamic class HB0 extends House { } }//packageSection 34//HB1 (HB1) package { public dynamic class HB1 extends House { } }//packageSection 35//HB10 (HB10) package { public dynamic class HB10 extends House { } }//packageSection 36//HB11 (HB11) package { public dynamic class HB11 extends House { } }//packageSection 37//HB12 (HB12) package { public dynamic class HB12 extends House { } }//packageSection 38//HB2 (HB2) package { public dynamic class HB2 extends House { } }//packageSection 39//HB3 (HB3) package { public dynamic class HB3 extends House { } }//packageSection 40//HB4 (HB4) package { public dynamic class HB4 extends House { } }//packageSection 41//HB5 (HB5) package { public dynamic class HB5 extends House { } }//packageSection 42//HB6 (HB6) package { public dynamic class HB6 extends House { } }//packageSection 43//HB7 (HB7) package { public dynamic class HB7 extends House { } }//packageSection 44//HB8 (HB8) package { public dynamic class HB8 extends House { } }//packageSection 45//HB9 (HB9) package { public dynamic class HB9 extends House { } }//packageSection 46//Highlight (Highlight) package { import flash.display.*; public dynamic class Highlight extends MovieClip { } }//packageSection 47//House (House) package { import flash.display.*; import flash.events.*; import flash.ui.*; public class House extends MovieClip { private var hl:Highlight; private var csd:ContextMenuItem; private var cl:ContextMenuItem; public var num:int; public var type:int; private var crd:ContextMenuItem; private var game:Game; public function House():void{ hl = new Highlight(); super(); this.addEventListener(MouseEvent.ROLL_OVER, mouse_over); this.addEventListener(MouseEvent.ROLL_OUT, mouse_out); num = int(name.slice(1, 4)); if ((this is HB0)){ type = 0; }; if ((this is HB1)){ type = 1; }; if ((this is HB2)){ type = 2; }; if ((this is HB3)){ type = 3; }; if ((this is HB4)){ type = 4; }; if ((this is HB5)){ type = 5; }; if ((this is HB6)){ type = 6; }; if ((this is HB7)){ type = 7; }; if ((this is HB8)){ type = 8; }; if ((this is HB9)){ type = 9; }; if ((this is HB10)){ type = 10; }; if ((this is HB11)){ type = 11; }; if ((this is HB12)){ type = 12; }; } public function init(_arg1:Game):void{ var _local2:ContextMenuItem; var _local3:ContextMenuItem; var _local4:ContextMenuItem; var _local5:ContextMenuItem; var _local6:ContextMenuItem; var _local7:ContextMenuItem; game = _arg1; this.contextMenu = new ContextMenu(); this.contextMenu.hideBuiltInItems(); if (type > 0){ _local2 = new ContextMenuItem((("Upgrade house(-" + String(int(game.gs.price[(type + 1)]))) + "$ money)")); _local3 = new ContextMenuItem((((("Increase luxury(+" + String(int((game.gs.luxinc * game.gs.lux[type])))) + " luxury;-") + String(int((game.gs.luxmon + ((game.gs.addlux[num] * game.gs.luxval) * game.gs.luxlim))))) + "$ money)")); _local4 = new ContextMenuItem((((("Decrease service costs(-" + String(int(game.gs.servinc))) + "$ service costs;-") + String(int(game.gs.servmon))) + "$ money)")); _local5 = new ContextMenuItem((("Increase rental fee(+" + String(int(game.gs.rentinc))) + "$ rental fee)")); _local6 = new ContextMenuItem((("Decrease rental fee(-" + String(int(game.gs.rentinc))) + "$ rental fee)")); _local7 = new ContextMenuItem("Sell house for current value"); crd = _local6; csd = _local4; cl = _local3; if (((game.gs.service[type] + game.gs.addservice[num]) - game.gs.servinc) < 0){ _local4.enabled = false; } else { _local4.enabled = true; }; if (((game.gs.rent[type] + game.gs.addrent[num]) - game.gs.rentinc) < 0){ _local6.enabled = false; } else { _local6.enabled = true; }; _local3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, lux); _local4.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, serv); _local5.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, renti); _local6.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, rentd); _local7.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, sell); this.contextMenu.customItems.push(_local3); this.contextMenu.customItems.push(_local4); this.contextMenu.customItems.push(_local5); this.contextMenu.customItems.push(_local6); this.contextMenu.customItems.push(_local7); } else { _local2 = new ContextMenuItem((("Build a house(-" + String(game.gs.price[(type + 1)])) + "$)")); }; if (type != 12){ _local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, menu_build); this.contextMenu.customItems.push(_local2); }; } public function lux(_arg1:ContextMenuEvent):void{ new Build().play(); game.gs.addlux[num] = (game.gs.addlux[num] + (game.gs.luxinc * game.gs.lux[type])); game.gs.money = (game.gs.money - (game.gs.luxmon + ((game.gs.addlux[num] * game.gs.luxval) * game.gs.luxlim))); cl.caption = (((("Increase luxury(+" + String(int((game.gs.luxinc * game.gs.lux[type])))) + " luxury;-") + String(int((game.gs.luxmon + ((game.gs.addlux[num] * game.gs.luxval) * game.gs.luxlim))))) + "$ money)"); info_update(); } public function changeType(_arg1:int):void{ var _local2:House; if (_arg1 == 0){ _local2 = new HB0(); } else { if (_arg1 == 1){ _local2 = new HB1(); } else { if (_arg1 == 2){ _local2 = new HB2(); } else { if (_arg1 == 3){ _local2 = new HB3(); } else { if (_arg1 == 4){ _local2 = new HB4(); } else { if (_arg1 == 5){ _local2 = new HB5(); } else { if (_arg1 == 6){ _local2 = new HB6(); } else { if (_arg1 == 7){ _local2 = new HB7(); } else { if (_arg1 == 8){ _local2 = new HB8(); } else { if (_arg1 == 9){ _local2 = new HB9(); } else { if (_arg1 == 10){ _local2 = new HB10(); } else { if (_arg1 == 11){ _local2 = new HB11(); } else { if (_arg1 == 12){ _local2 = new HB12(); }; }; }; }; }; }; }; }; }; }; }; }; }; _local2.name = this.name; _local2.num = num; _local2.x = this.x; _local2.y = this.y; _local2.init(game); parent.addChild(_local2); parent.removeChild(this); } public function serv(_arg1:ContextMenuEvent):void{ game.gs.addservice[num] = (game.gs.addservice[num] - game.gs.servinc); game.gs.money = (game.gs.money - game.gs.servmon); if (((game.gs.service[type] + game.gs.addservice[num]) - game.gs.servinc) < 0){ _arg1.target.enabled = false; } else { _arg1.target.enabled = true; }; info_update(); } public function mouse_over(_arg1:MouseEvent):void{ this.addChild(hl); info_update(); } public function renti(_arg1:ContextMenuEvent):void{ game.gs.addrent[num] = (game.gs.addrent[num] + game.gs.rentinc); if (((game.gs.rent[type] + game.gs.addrent[num]) - game.gs.rentinc) < 0){ crd.enabled = false; } else { crd.enabled = true; }; info_update(); } public function rentd(_arg1:ContextMenuEvent):void{ game.gs.addrent[num] = (game.gs.addrent[num] - game.gs.rentinc); if (((game.gs.rent[type] + game.gs.addrent[num]) - game.gs.rentinc) < 0){ _arg1.target.enabled = false; } else { _arg1.target.enabled = true; }; info_update(); } public function sell(_arg1:ContextMenuEvent):void{ game.gs.money = (game.gs.money + (game.gs.price[type] + (game.gs.addlux[num] * 100))); game.gs.house[num] = 0; game.gs.addlux[num] = 0; game.gs.addservice[num] = 0; game.gs.addrent[num] = 0; game.gs.rented[num] = 0; changeType(0); info_update(); } public function menu_build(_arg1:ContextMenuEvent):void{ new Build().play(); if (type > 0){ if (((game.gs.service[type] + game.gs.addservice[num]) - game.gs.servinc) < 0){ csd.enabled = false; } else { csd.enabled = true; }; }; game.gs.money = (game.gs.money - game.gs.price[(type + 1)]); game.gs.house[num] = (type + 1); changeType((type + 1)); } public function info_update():void{ var _local1:int; if (type == 0){ game.info.text = "Right click to build a house"; } else { _local1 = (((game.gs.luxrat * (game.gs.lux[game.gs.house[num]] + game.gs.addlux[num])) / (game.gs.rent[game.gs.house[num]] + game.gs.addrent[num])) * 100); game.info.text = (((((((((("Value " + String(int((game.gs.price[type] + (game.gs.addlux[num] * game.gs.luxval))))) + "$\nLuxury ") + String(int((game.gs.lux[type] + game.gs.addlux[num])))) + "\nPeriodical service costs ") + String(int((game.gs.service[type] + game.gs.addservice[num])))) + "$\nRental fee ") + String(int((game.gs.rent[type] + game.gs.addrent[num])))) + "$ luxury/fee ") + _local1) + "%"); }; } public function mouse_out(_arg1:MouseEvent):void{ var e = _arg1; try { this.removeChild(hl); } catch(e:ArgumentError) { }; game.info.text = ""; } } }//packageSection 48//InsGame (InsGame) package { import fl.controls.*; import flash.display.*; import flash.events.*; public dynamic class InsGame extends MovieClip { public var back:Button; public function InsGame(){ addFrameScript(0, frame1); __setProp_back_InsGame_Layer1_1(); } function frame1(){ back.addEventListener(MouseEvent.CLICK, backe); } public function backe(_arg1:MouseEvent):void{ parent.addChild(new StartGame()); parent.removeChild(this); } function __setProp_back_InsGame_Layer1_1(){ try { back["componentInspectorSetting"] = true; } catch(e:Error) { }; back.emphasized = false; back.enabled = true; back.label = "BACK"; back.labelPlacement = "right"; back.selected = false; back.toggle = false; back.visible = true; try { back["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//packageSection 49//MainGame (MainGame) package { import flash.display.*; public dynamic class MainGame extends MovieClip { public var m:Music; public function MainGame(){ addFrameScript(0, frame1); } function frame1(){ m = new Music(); m.play(0, 99999999); } } }//packageSection 50//Music (Music) package { import flash.media.*; public dynamic class Music extends Sound { } }//packageSection 51//Root (Root) package { import flash.display.*; import flash.events.*; import flash.net.*; public class Root extends MovieClip { public var ag:AGLoader; public static var _root:MovieClip; public function Root():void{ _root = this; ag = new AGLoader(); ag.x = 329.5; ag.y = 195.5; ag.addEventListener(MouseEvent.CLICK, nav); addChild(ag); loaderInfo.addEventListener(Event.INIT, ag_init); loaderInfo.addEventListener(ProgressEvent.PROGRESS, ag_prog); loaderInfo.addEventListener(Event.COMPLETE, ag_comp); stage.scaleMode = StageScaleMode.EXACT_FIT; } public function nav(_arg1:Event){ navigateToURL(new URLRequest("http://armorgames.com")); } public function ag_init(_arg1:Event){ var _local2:int; var _local3:int; var _local4:int; _local2 = _arg1.target.bytesLoaded; _local3 = _arg1.target.bytesTotal; _local4 = ((_local2 / _local3) * 100); ag.gotoAndStop(0); } public function ag_comp(_arg1:Event){ var _local2:AGLogo; _root.removeChild(ag); _local2 = new AGLogo(); _local2.x = 241.8; _local2.y = 176.2; _local2.addEventListener(MouseEvent.CLICK, nav); _root.addChild(_local2); } public function ag_prog(_arg1:ProgressEvent){ var _local2:int; var _local3:int; var _local4:int; _local2 = _arg1.target.bytesLoaded; _local3 = _arg1.target.bytesTotal; _local4 = ((_local2 / _local3) * 100); ag.gotoAndStop(_local4); } } }//packageSection 52//StartGame (StartGame) package { import fl.controls.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class StartGame extends MovieClip { public var start:Button; public var reset:Button; public var playmore:Button; public var credits:Button; public var ins:Button; public function StartGame(){ addFrameScript(0, frame1); __setProp_reset_StartGame_Layer1_1(); __setProp_ins_StartGame_Layer1_1(); __setProp_credits_StartGame_Layer1_1(); __setProp_playmore_StartGame_Layer1_1(); __setProp_start_StartGame_Layer1_1(); } public function inse(_arg1:MouseEvent):void{ parent.addChild(new InsGame()); parent.removeChild(this); } public function starte(_arg1:MouseEvent):void{ parent.addChild(new GameView()); parent.removeChild(this); } function __setProp_start_StartGame_Layer1_1(){ try { start["componentInspectorSetting"] = true; } catch(e:Error) { }; start.emphasized = false; start.enabled = true; start.label = "START"; start.labelPlacement = "right"; start.selected = false; start.toggle = false; start.visible = true; try { start["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_reset_StartGame_Layer1_1(){ try { reset["componentInspectorSetting"] = true; } catch(e:Error) { }; reset.emphasized = false; reset.enabled = true; reset.label = "RESET GAME"; reset.labelPlacement = "right"; reset.selected = false; reset.toggle = false; reset.visible = true; try { reset["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ start.addEventListener(MouseEvent.CLICK, starte); ins.addEventListener(MouseEvent.CLICK, inse); credits.addEventListener(MouseEvent.CLICK, crede); reset.addEventListener(MouseEvent.CLICK, rese); playmore.addEventListener(MouseEvent.CLICK, playe); } function __setProp_playmore_StartGame_Layer1_1(){ try { playmore["componentInspectorSetting"] = true; } catch(e:Error) { }; playmore.emphasized = false; playmore.enabled = true; playmore.label = "PLAY MORE GAMES"; playmore.labelPlacement = "right"; playmore.selected = false; playmore.toggle = false; playmore.visible = true; try { playmore["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function playe(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://armorgames.com")); } function __setProp_credits_StartGame_Layer1_1(){ try { credits["componentInspectorSetting"] = true; } catch(e:Error) { }; credits.emphasized = false; credits.enabled = true; credits.label = "CREDITS"; credits.labelPlacement = "right"; credits.selected = false; credits.toggle = false; credits.visible = true; try { credits["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function rese(_arg1:MouseEvent):void{ var _local2:GameStats; var _local3:SharedObject; _local2 = new GameStats(); _local3 = SharedObject.getLocal("villa_village_save_game1"); _local3.data.money = _local2.money; _local3.data.score = _local2.score; _local3.data.house = _local2.house; _local3.data.addlux = _local2.addlux; _local3.data.addservice = _local2.addservice; _local3.data.addrent = _local2.addrent; _local3.data.rented = _local2.rented; } function __setProp_ins_StartGame_Layer1_1(){ try { ins["componentInspectorSetting"] = true; } catch(e:Error) { }; ins.emphasized = false; ins.enabled = true; ins.label = "INSTRUCTIONS"; ins.labelPlacement = "right"; ins.selected = false; ins.toggle = false; ins.visible = true; try { ins["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function crede(_arg1:MouseEvent):void{ parent.addChild(new CreditsGame()); parent.removeChild(this); } } }//package
Library Items
Symbol 1 Sound {Music} | ||
Symbol 2 Sound {Build} | ||
Symbol 3 Graphic | Used by:17 | |
Symbol 4 Graphic | Used by:8 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:8 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:4 6 7 | Used by:17 27 |
Symbol 9 Graphic | Used by:10 27 | |
Symbol 10 Button | Uses:9 | Used by:17 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:17 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:17 |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:17 |
Symbol 17 MovieClip {AGLogo} | Uses:3 8 10 12 14 16 SS1 | |
Symbol 18 Graphic | Used by:27 | |
Symbol 19 Graphic | Used by:27 | |
Symbol 20 ShapeTweening | Used by:27 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:27 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:27 |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:27 |
Symbol 27 MovieClip {AGLoader} | Uses:18 8 19 20 22 24 26 9 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip {Highlight} | Uses:28 | |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:30 31 32 33 | Used by:39 |
Symbol 35 Graphic | Used by:38 53 56 59 62 65 68 71 74 77 80 83 86 | |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 MovieClip {HB0} | Uses:35 37 | Used by:39 |
Symbol 39 MovieClip {Game} | Uses:34 38 | Used by:50 |
Symbol 40 Font | Used by:41 42 88 113 114 116 117 119 120 121 123 124 | |
Symbol 41 EditableText | Uses:40 | Used by:50 |
Symbol 42 EditableText | Uses:40 | Used by:50 |
Symbol 43 Graphic | Used by:49 | |
Symbol 44 Graphic | Used by:49 | |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:43 44 45 46 47 48 | Used by:50 |
Symbol 50 MovieClip {GameView} | Uses:39 41 42 49 | |
Symbol 51 Bitmap | Used by:52 87 | |
Symbol 52 Graphic | Uses:51 | Used by:53 |
Symbol 53 MovieClip {HB9} | Uses:35 52 | |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip {HB6} | Uses:35 55 | |
Symbol 57 Bitmap | Used by:58 87 | |
Symbol 58 Graphic | Uses:57 | Used by:59 |
Symbol 59 MovieClip {HB5} | Uses:35 58 | |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip {HB7} | Uses:35 61 | |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip {HB12} | Uses:35 64 | |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 |
Symbol 68 MovieClip {HB3} | Uses:35 67 | |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip {HB11} | Uses:35 70 | |
Symbol 72 Bitmap | Used by:73 87 | |
Symbol 73 Graphic | Uses:72 | Used by:74 |
Symbol 74 MovieClip {HB1} | Uses:35 73 | |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:77 |
Symbol 77 MovieClip {HB8} | Uses:35 76 | |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:80 |
Symbol 80 MovieClip {HB10} | Uses:35 79 | |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 MovieClip {HB2} | Uses:35 82 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:86 |
Symbol 86 MovieClip {HB4} | Uses:35 85 | |
Symbol 87 Graphic | Uses:51 57 72 | Used by:115 118 122 125 126 |
Symbol 88 Text | Uses:40 | Used by:115 118 122 125 126 |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:112 |
Symbol 91 MovieClip {fl.core.ComponentShim} | Used by:112 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip {Button_disabledSkin} | Uses:92 | Used by:112 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip {Button_downSkin} | Uses:94 | Used by:112 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip {Button_emphasizedSkin} | Uses:96 | Used by:112 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip {Button_overSkin} | Uses:98 | Used by:112 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip {Button_selectedDisabledSkin} | Uses:100 | Used by:112 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip {Button_selectedDownSkin} | Uses:102 | Used by:112 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip {Button_selectedOverSkin} | Uses:104 | Used by:112 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip {Button_selectedUpSkin} | Uses:106 | Used by:112 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip {Button_upSkin} | Uses:108 | Used by:112 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip {focusRectSkin} | Uses:110 | Used by:112 |
Symbol 112 MovieClip {fl.controls.Button} | Uses:90 91 93 95 97 99 101 103 105 107 109 111 | Used by:115 118 122 125 126 |
Symbol 113 Text | Uses:40 | Used by:115 |
Symbol 114 Text | Uses:40 | Used by:115 |
Symbol 115 MovieClip {GameWin} | Uses:87 88 112 113 114 | |
Symbol 116 Text | Uses:40 | Used by:118 |
Symbol 117 Text | Uses:40 | Used by:118 |
Symbol 118 MovieClip {GameOver} | Uses:87 88 112 116 117 | |
Symbol 119 Text | Uses:40 | Used by:122 |
Symbol 120 Text | Uses:40 | Used by:122 |
Symbol 121 EditableText | Uses:40 | Used by:122 |
Symbol 122 MovieClip {CreditsGame} | Uses:87 88 112 119 120 121 | |
Symbol 123 Text | Uses:40 | Used by:125 |
Symbol 124 Text | Uses:40 | Used by:125 |
Symbol 125 MovieClip {InsGame} | Uses:87 88 112 123 124 | |
Symbol 126 MovieClip {StartGame} | Uses:87 88 112 | Used by:127 |
Symbol 127 MovieClip {MainGame} | Uses:126 | |
Streaming Sound 1 | Used by:Symbol 17 MovieClip {AGLogo} |
Instance Names
"h3" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h7" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h6" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h5" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h4" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h11" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h10" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h9" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h8" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h2" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h1" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"h0" | Symbol 39 MovieClip {Game} Frame 1 | Symbol 38 MovieClip {HB0} |
"game" | Symbol 50 MovieClip {GameView} Frame 1 | Symbol 39 MovieClip {Game} |
"info" | Symbol 50 MovieClip {GameView} Frame 1 | Symbol 41 EditableText |
"info2" | Symbol 50 MovieClip {GameView} Frame 1 | Symbol 42 EditableText |
"stars" | Symbol 50 MovieClip {GameView} Frame 1 | Symbol 49 MovieClip |
"back" | Symbol 115 MovieClip {GameWin} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"back" | Symbol 118 MovieClip {GameOver} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"back" | Symbol 122 MovieClip {CreditsGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"back" | Symbol 125 MovieClip {InsGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"start" | Symbol 126 MovieClip {StartGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"ins" | Symbol 126 MovieClip {StartGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"credits" | Symbol 126 MovieClip {StartGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"reset" | Symbol 126 MovieClip {StartGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
"playmore" | Symbol 126 MovieClip {StartGame} Frame 1 | Symbol 112 MovieClip {fl.controls.Button} |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
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