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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Hover Havoc.swf

This is the info page for
Flash #25781

(Click the ID number above for more basic data on this flash file.)


Text
0

number of players

view highscores

view highscores

back

back

destroy

destroy

possess

possess

game mode

game instructions

define keys

define keys

play

gameplay demo

gameplay demo

bump the bomb into
the blue boat to score

first player to 11 wins

bump the bomb to
gain possesion
each second = 1 point

first player to 60 wins

A

A

press player 1

customise the controls

select a player

A-Z - 0-9

highscores

name

email

submit

submit

score bonus = 5 x 100

time cost = 34 x 1

final_score = 466

win bonus = 5 x 100

saving score to database

challenge a foe?

challenge another foe?

sending challenge

+5

-5

loading scores

score

name

#

play again

play again

2

1

00

00

re

player 1
wins!

enter highscore

enter highscore

ActionScript [AS1/AS2]

Frame 1
total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); fscommand ("showmenu", 0); fscommand ("allowscale", 0); if (percent == 100) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 73
tellTarget ("start.ripple") { gotoAndPlay (2); };
Frame 84
stop();
Frame 85
function bounce(b_angle, y_bounce, x_bounce) { eval ("_root.score_panel.score.play_" + id).gotoandplay("bounce"); xspeed = 0; yspeed = 0; xspeed = xspeed + (x_bounce * Math.sin(((((-b_angle) + 180) / 360) * 2) * Math.PI)); yspeed = yspeed + (y_bounce * Math.cos(((((-b_angle) + 180) / 360) * 2) * Math.PI)); } function check_wall() { if ((_root.gamebounds.xMax - 10) < ((_x + radius) + xspeed)) { xspeed = -(xspeed + 1); } else if (((_x - radius) + xspeed) < (_root.gamebounds.xMin + 10)) { xspeed = -(xspeed - 1); } else if ((_root.gamebounds.yMax - 10) < ((_y + radius) + yspeed)) { yspeed = -(yspeed + 1); } else if (((_y - radius) + yspeed) < (_root.gamebounds.yMin + 10)) { yspeed = -(yspeed - 1); } else { return("cool"); } } function start_movs() { hover_1.bounce = bounce; hover_1.check_wall = check_wall; hover_2.bounce = bounce; hover_2.check_wall = check_wall; hover_1._x = player_1_startx; hover_1._y = player_1_starty; hover_2._x = player_2_startx; hover_2._y = player_2_starty; hover_1.gotoandplay(2); hover_2.hull.gotoandstop(2); hover_2.gotoandplay(2); } function addscore() { if (_root.possesion ne "-") { var temp_obj = (("_root.score_panel.score.player_" + _root.possesion) + "_score"); eval (temp_obj)++; if (eval (temp_obj) >= score_limit) { end_game(_root.possesion); } if (eval (temp_obj) < 10) { Set(temp_obj, "0" + eval (temp_obj)); } } } function end_game(win) { winner.gotoAndPlay(2); endgame = "yes"; if (number_of_players == 1) { time_taken = int(getTimer() / 500) - time_reset; if (win == 2) { win_bonus = 0; winner.display.text = "the mighty\ncomputer\nwins!"; } else { win_bonus = 500; winner.display.text = "the feeble\nhuman\nwins!"; } } else { winner.display.text = (("player " + win) + "\r") + " wins!"; } hover_1.gotoandstop(1); hover_2.gotoandstop(1); eval ("hover_" + win).gotoandplay("win"); boat_trail.stop(); bomb.gotoandstop(24); } function get_angle(x1, y1, x2, y2, xspeed1, yspeed1, xspeed2, yspeed2, id) { var yspeed = ((Math.abs(yspeed1) + Math.abs(yspeed2)) / 2); var xspeed = ((Math.abs(xspeed1) + Math.abs(xspeed2)) / 2); var angle = ((Math.atan2(y1 - y2, x1 - x2) * 180) / Math.PI); angle = angle - 90; eval (("hover_" + id) + ".bounce")(angle, (yspeed * 2) + 1, (xspeed * 2) + 1); angle = angle - 180; bomb.yspeed = 0; bomb.xspeed = 0; bomb.y_bounce = (yspeed * 3) + 1; bomb.x_bounce = (xspeed * 3) + 1; return(angle); } speed_limit = 6; if (number_of_players == 1) { comp_speed_limit = 5; comp_drag = 0.045; comp_acc = 0.5; comp_turn_speed = 3; } bomb_speed_limit = 30; _root.possesion = "-"; endgame = "no"; player_1_startx = 100; player_1_starty = 100; player_2_startx = 300; player_2_starty = 300; time_reset = int(getTimer() / 500); this.gotoAndStop(("game_" + game_type) + number_of_players.toString());
Instance of Symbol 207 MovieClip "game_area" in Frame 85
onClipEvent (load) { _root.gamebounds = this.getBounds(_root); }
Instance of Symbol 212 MovieClip "bomb" in Frame 85
onClipEvent (load) { radius = _width / 2; drag = 0.03; acc = 6; }
Frame 87
score_limit = 11; start_movs(); stop();
Instance of Symbol 240 MovieClip "hover_2" in Frame 87
onClipEvent (load) { id = 2; other_id = 1; radius = _width / 2; }
Instance of Symbol 241 MovieClip "hover_1" in Frame 87
onClipEvent (load) { id = 1; other_id = 2; drag = 0.045; acc = 0.5; turn_speed = 4; radius = _width / 2; }
Frame 91
score_limit = 11; start_movs(); stop();
Instance of Symbol 260 MovieClip "hover_2" in Frame 91
onClipEvent (load) { id = 2; other_id = 1; drag = 0.045; acc = 0.5; turn_speed = 4; radius = _width / 2; }
Frame 95
score_limit = 60; timer.reset = int(getTimer() / 1000); timer.gotoandplay(2); start_movs(); stop();
Instance of Symbol 240 MovieClip "hover_2" in Frame 95
onClipEvent (load) { id = 2; other_id = 1; radius = _width / 2; }
Frame 99
score_limit = 60; timer.reset = int(getTimer() / 1000); timer.gotoandplay(2); start_movs(); stop();
Instance of Symbol 260 MovieClip "hover_2" in Frame 99
onClipEvent (load) { id = 2; other_id = 1; drag = 0.045; acc = 0.5; turn_speed = 4; radius = _width / 2; }
Frame 105
tellTarget ("start") { gotoAndStop ("highscore"); };
Frame 123
tellTarget ("start.ripple") { gotoAndPlay (2); };
Frame 134
stop();
Symbol 23 MovieClip Frame 91
_root.play(); stop();
Symbol 23 MovieClip Frame 109
gotoAndPlay (1);
Symbol 31 Button
on (release) { getURL ("http://www.hyro.com", "_blank"); }
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 50
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 65 Button
on (release) { _root.number_of_players = 2; gotoAndPlay (3); }
Symbol 69 Button
on (release) { _root.number_of_players = 1; gotoAndPlay (3); }
Symbol 77 Button
on (release) { viewscores = "yes"; gotoAndPlay (3); }
Symbol 83 Button
on (release) { gotoAndStop (1); }
Symbol 86 Button
on (release) { _root.game_type = 1; if (viewscores eq "yes") { gotoAndPlay (65); } else { gotoAndPlay (23); } }
Symbol 89 Button
on (release) { _root.game_type = 2; if (viewscores eq "yes") { gotoAndPlay (65); } else { gotoAndPlay (23); } }
Symbol 99 Button
on (release) { gotoAndPlay (37); }
Symbol 100 Button
on (release) { gotoAndPlay (10); }
Symbol 101 Button
on (release) { tellTarget ("_root") { gotoAndPlay ("start"); }; }
Symbol 104 Button
on (release) { gotoAndStop (3); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
key3a.gotoAndStop(2);
Symbol 128 MovieClip Frame 32
key3a.gotoAndStop(1); key1a.gotoAndStop(2);
Symbol 128 MovieClip Frame 65
key3a.gotoAndStop(2); key1a.gotoAndStop(1);
Symbol 128 MovieClip Frame 75
key3a.gotoAndStop(1);
Symbol 128 MovieClip Frame 79
key2a.gotoAndStop(2);
Symbol 128 MovieClip Frame 116
key2a.gotoAndStop(1);
Symbol 129 Button
on (release) { gotoAndStop(_root.game_type); }
Symbol 130 MovieClip Frame 1
stop();
Symbol 134 Button
on (release) { gotoAndPlay (23); }
Symbol 135 Button
on (release) { gotoAndStop (3); }
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 23
stop(); key = "?";
Instance of Symbol 142 MovieClip in Symbol 143 MovieClip Frame 23
onClipEvent (keyDown) { _parent._parent.num = _parent.num; _parent._parent.enterKey(); }
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 23
stop(); key = "?";
Instance of Symbol 142 MovieClip in Symbol 144 MovieClip Frame 23
onClipEvent (keyDown) { _parent._parent.num = _parent.num; _parent._parent.enterKey(); }
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 23
stop(); key = "?";
Instance of Symbol 142 MovieClip in Symbol 145 MovieClip Frame 23
onClipEvent (keyDown) { _parent._parent.num = _parent.num; _parent._parent.enterKey(); }
Symbol 148 Button
on (release) { gotoAndStop (4); }
Symbol 153 MovieClip Frame 1
function set_keys(sub) { var i = 1; while (i < 4) { var temp_code = eval (("_root.player_" + id) + "_key_array")[i]; if ((36 < temp_code) && (temp_code < 41)) { eval (("key" + i) + sub).gotoandstop("arrow" + temp_code); } else { eval (("key" + i) + sub).gotoandstop(1); Set((("key" + i) + sub) + ".key", chr(temp_code)); } i++; } } function checkKey(code) { var i = 1; while (i < 4) { if (_root.player_1_key_array[i] == code) { return("taken"); } if (_root.player_2_key_array[i] == code) { return("taken"); } i++; } } function enterKey() { var code = Key.getCode(); if (checkKey(code) ne "taken") { if ((64 < code) && (code < 91)) { Set(("key" + num) + "a.key", chr(Key.getAscii()).toUpperCase()); eval (("key" + num) + "a").gotoAndStop(1); var good = "yes"; } else if ((47 < code) && (code < 58)) { Set(("key" + num) + "a.key", 48 - code); eval (("key" + num) + "a").gotoAndStop(1); var good = "yes"; } else if ((36 < code) && (code < 41)) { eval (("key" + num) + "a").gotoandstop("arrow" + code); var good = "yes"; } if (good eq "yes") { eval (("_root.player_" + id) + "_key_array")[num] = code; if (num == 3) { gotoAndStop(_root.number_of_players); tellTarget ("_parent") { gotoAndStop ("define_last"); }; } else { eval (("key" + (num + 1)) + "a").gotoAndStop("define"); } } } } id = 1; set_keys("a"); stop();
Instance of Symbol 143 MovieClip "key1a" in Symbol 153 MovieClip Frame 1
onClipEvent (load) { num = 1; }
Instance of Symbol 144 MovieClip "key3a" in Symbol 153 MovieClip Frame 1
onClipEvent (load) { num = 3; }
Instance of Symbol 145 MovieClip "key2a" in Symbol 153 MovieClip Frame 1
onClipEvent (load) { num = 2; }
Symbol 153 MovieClip Frame 2
id = 1; set_keys("a"); id = 2; set_keys("b"); stop();
Instance of Symbol 143 MovieClip "key1b" in Symbol 153 MovieClip Frame 2
onClipEvent (load) { num = 1; }
Instance of Symbol 144 MovieClip "key3b" in Symbol 153 MovieClip Frame 2
onClipEvent (load) { num = 3; }
Instance of Symbol 145 MovieClip "key2b" in Symbol 153 MovieClip Frame 2
onClipEvent (load) { num = 2; }
Symbol 153 MovieClip Frame 3
tellTarget ("_parent") { gotoAndStop ("defining"); }; id = 1; set_keys("a"); key1a.gotoAndStop("define"); _root.player_1_key_array = new Array("blank", 0, 0, 0); if (_root.number_of_players == 1) { _root.player_2_key_array = new Array(); }
Symbol 153 MovieClip Frame 4
tellTarget ("_parent") { gotoAndStop ("defining"); }; id = 2; set_keys("a"); key1a.gotoAndStop("define"); _root.player_2_key_array = new Array("blank", 0, 0, 0);
Symbol 155 MovieClip Frame 1
stop();
Symbol 163 Button
on (release) { name_bad.gotoAndStop(1); email_bad.gotoAndStop(1); name_check = ""; if (check_cuss(name) ne "bad") { if (check_email(email) ne "bad") { sent = ""; _root.name = name; _root.email = email; loadVariables (serverpath + "highscores.asp", "", "POST"); gotoAndPlay (58); } else { email_bad.gotoAndStop(2); } } else { name_bad.gotoAndStop(2); } }
Symbol 173 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
bomb.gotoAndStop(6);
Symbol 180 Button
on (release) { gotoAndStop (65); }
Symbol 184 Button
on (release) { name_bad.gotoAndStop(1); email_bad.gotoAndStop(1); if (_parent.check_cuss(recievename) ne "bad") { if (_parent.check_email(email) ne "bad") { loadVariables ((((((((((((((_parent.serverpath + "challenge.asp?email=") + email) + "&name=") + name) + "&sendername=") + sendername) + "&senderemail=") + senderemail) + "&score=") + score) + "&game=") + game) + "&recievename=") + recievename, ""); gotoAndPlay (4); } else { email_bad.gotoAndStop(2); } } else { name_bad.gotoAndStop(2); } }
Symbol 188 MovieClip Frame 1
stop(); sendername = _parent.name; senderemail = _parent.email; score = _parent.score; if (_root.game_type == 1) { game = "Hover Havoc - Destroy"; } else { game = "Hover Havoc - Possess"; }
Symbol 188 MovieClip Frame 4
if (email eq "sent") { email = ""; recievename = ""; gotoAndStop (2); } else { play(); }
Symbol 188 MovieClip Frame 5
gotoAndPlay (4);
Symbol 189 Button
on (release) { _parent.score_index = _parent.score_index + _parent.display_limit; _parent.duplicate_mov(); }
Symbol 191 MovieClip Frame 1
stop();
Symbol 192 Button
on (release) { _parent.score_index = _parent.score_index - _parent.display_limit; _parent.duplicate_mov(); }
Symbol 194 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
function clear_scores() { i = 0; while (i < 50) { delete eval ("name" + i); i++; } } function duplicate_mov() { setProperty("score_list", _visible , 0); if (eval ("name" + ((display_limit + score_index) + 1)) eq "") { next.gotoAndStop(1); } else { next.gotoAndStop(2); } if (score_index == 0) { prev.gotoAndStop(1); } else { prev.gotoAndStop(2); } var i = 0; while (i < (display_limit - score_cutoff)) { var temp_obj = ("score_list_" add i); var num = ((i + 1) + score_index); if (eval ("name" + num) eq "") { remove_mov(i); return; } duplicateMovieClip ("score_list", temp_obj, i); eval (temp_obj)._y = (score_height + gap) * i; eval (temp_obj).name = eval ("name" + num); eval (temp_obj).score = eval ("score" + num); eval (temp_obj).rank = num; i++; } } function remove_mov(index) { i = index; while (i < display_limit) { removeMovieClip("score_list_" + i); i++; } } gap = 3; display_limit = 5; score_index = 0; score_cutoff = 0; score_height = score_list._height; score_y = score_list._y; stop();
Symbol 205 Button
on (release) { if (viewscores eq "yes") { gotoAndStop (1); } else { tellTarget ("_root") { gotoAndPlay ("intro"); }; } }
Symbol 206 MovieClip Frame 1
viewscores = "no"; serverpath = "http://www.hyro.com/games/"; order = "desc"; pagesize = 50; stop();
Symbol 206 MovieClip Frame 19
if (_root.player_1_key_array[0] eq "") { _root.player_1_key_array = new Array("blank", 65, 87, 68); } if ((_root.number_of_players == 2) && (_root.player_2_key_array[0] eq "")) { _root.player_2_key_array = new Array("blank", 74, 73, 76); } stop();
Symbol 206 MovieClip Frame 32
stop();
Instance of Symbol 130 MovieClip in Symbol 206 MovieClip Frame 32
onClipEvent (load) { gotoAndStop(_root.game_type); }
Symbol 206 MovieClip Frame 46
stop();
Instance of Symbol 153 MovieClip "define_the_keys" in Symbol 206 MovieClip Frame 46
onClipEvent (load) { gotoAndStop(_root.number_of_players); }
Symbol 206 MovieClip Frame 54
if (_root.win_bonus != 0) { win_bonus = "win bonus = " + _root.win_bonus; } else { win_bonus = ""; } game_name.gotoandstop(_root.game_type); game = "hoverhavoc_" + _root.game_type; if (_root.name ne "") { name = _root.name; email = _root.email; } method = "post"; if (_root.game_type == 1) { score_bonus = _root.score_panel.score.player_1_score * 200; score_bonus_txt = ("score bonus = " + _root.score_panel.score.player_1_score) + " x 200"; } else { score_bonus = _root.score_panel.score.player_1_score * 100; score_bonus_txt = ("score bonus = " + _root.score_panel.score.player_1_score) + " x 100"; } time_cost = _root.time_taken; score = (score_bonus - time_cost) + _root.win_bonus; final_score = "final score = " + score; time_cost = ("time penalty = " + _root.time_taken) + " x 1"; if (0 >= score) { nextFrame(); } stop(); function check_cuss(word) { word = word.toLowerCase(); if (word eq "") { return("bad"); } var i = 0; while (i < cuss_array.length) { if (-1 < word.indexOf(cuss_array[i].toLowerCase(), 0)) { return("bad"); } i++; } } function check_email(word) { if (word eq "") { return("bad"); } var i = 0; while (i < email_good_array.length) { if (word.indexOf(email_good_array[i], 0) < 0) { return("bad"); } if (-1 < word.indexOf(" ", 0)) { return("bad"); } i++; } } cuss_array = new Array("fuck", "cunt", "dick", "shit", "pussy"); email_good_array = new Array(".", "@");
Symbol 206 MovieClip Frame 58
if (sent eq "yes") { gotoAndStop (62); } else { play(); }
Symbol 206 MovieClip Frame 59
gotoAndPlay (58);
Symbol 206 MovieClip Frame 65
score_list.clear_scores(); score_list.score_index = 0; game_name.gotoandstop(_root.game_type); game = "hoverhavoc_" + _root.game_type; loadVariables ((((((serverpath + "displayscores.asp?method=flash&pagesize=") + pagesize) + "&order=") + order) + "&game=") + game, "score_list"); loadVariables ((((((serverpath + "displayscores.asp?method=flash&pagesize=") + pagesize) + "&order=") + order) + "&game=") + game, "score_list"); stop();
Instance of Symbol 199 MovieClip "score_list" in Symbol 206 MovieClip Frame 65
onClipEvent (data) { duplicate_mov(5); }
Symbol 210 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
bomb.gotoandstop(_root.possesion + 1); stop();
Symbol 211 MovieClip Frame 2
bomb.gotoandstop(_root.possesion + 1);
Symbol 211 MovieClip Frame 8
bomb.gotoandstop(_root.possesion + 1);
Symbol 211 MovieClip Frame 14
bomb.gotoandstop(_root.possesion + 1);
Symbol 211 MovieClip Frame 19
bomb.gotoandstop(_root.possesion + 1);
Symbol 212 MovieClip Frame 1
_x = (random(320) + 40); _y = (random(320) + 40);
Symbol 212 MovieClip Frame 22
i = 1; while (i < 3) { temp_obj = eval ("_root.hover_" + i); a = _y - temp_obj._y; b = _x - temp_obj._x; c = Math.sqrt((a * a) + (b * b)); if ((radius + temp_obj.radius) >= c) { if (_root.possesion != i) { _root.possesion = i; bomb.bomb.gotoandstop(i + 1); if (_root.game_type == 2) { _root.timer.temp_score = eval (("_root.score_panel.score.player_" + _root.possesion) + "_score"); _root.timer.reset = int(getTimer() / 1000); } } bomb.gotoandplay(2); hitangle = _root.get_angle(_x, _y, temp_obj._x, temp_obj._y, temp_obj.xspeed, temp_obj.yspeed, xspeed, yspeed, i); yspeed = yspeed + (y_bounce * Math.cos(((((-hitangle) + 180) / 360) * 2) * Math.PI)); xspeed = xspeed + (x_bounce * Math.sin(((((-hitangle) + 180) / 360) * 2) * Math.PI)); yspeed * 2; xspeed * 2; } i++; } if (_root.bomb_speed_limit < Math.abs(yspeed)) { if (0 < yspeed) { yspeed = _root.bomb_speed_limit; } else { yspeed = -_root.bomb_speed_limit; } } if (_root.bomb_speed_limit < Math.abs(xspeed)) { if (0 < xspeed) { xspeed = _root.bomb_speed_limit; } else { xspeed = -_root.bomb_speed_limit; } } temp_obj = _root.boat_trail.boat; a = _y - (_root.boat_trail._y - temp_obj._y); b = _x - (_root.boat_trail._x - temp_obj._x); c = Math.sqrt((a * a) + (b * b)); if ((radius + _root.boat_trail.radius) >= c) { _root.boat_trail.stop(); _root.boat_trail.boat.gotoandplay("sink"); xspeed = 0; yspeed = 0; _root.addscore(); gotoAndPlay (25); } else { _alpha = 100; } if (_root.gamebounds.xMax < ((_x + radius) + xspeed)) { xspeed = -xspeed; } else if (((_x - radius) + xspeed) < _root.gamebounds.xMin) { xspeed = -xspeed; } else if (_root.gamebounds.yMax < ((_y + radius) + yspeed)) { yspeed = -yspeed; } else if (((_y - radius) + yspeed) < _root.gamebounds.yMin) { yspeed = -yspeed; } else { _y = (_y + yspeed); _x = (_x + xspeed); yspeed = yspeed - (yspeed * drag); xspeed = xspeed - (xspeed * drag); } play();
Symbol 212 MovieClip Frame 23
gotoAndPlay (22);
Symbol 212 MovieClip Frame 25
bomb.gotoandstop(_root.possesion + 3);
Symbol 212 MovieClip Frame 46
_root.possesion = "-"; gotoAndPlay (1);
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
play();
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
play();
Symbol 224 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 228 Button
on (release) { tellTarget ("_root") { gotoAndPlay ("intro"); }; }
Symbol 229 MovieClip Frame 20
stop();
Symbol 235 Button
on (release) { tellTarget ("_root") { gotoAndPlay ("highscore"); }; }
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 23
if (_root.number_of_players == 2) { stop(); }
Symbol 236 MovieClip Frame 30
stop();
Symbol 239 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
if (angle < 0) { angle = angle + 360; } if (360 < angle) { angle = angle - 360; } if (_root.possesion == id) { temp_obj = "_root.hover_1"; } else { temp_obj = "_root.bomb"; } dest_angle = (Math.atan2(eval (temp_obj)._y - _y, eval (temp_obj)._x - _x) * 180) / Math.PI; dest_angle = dest_angle + 90; if (dest_angle < 0) { dest_angle = dest_angle + 360; } if (360 < dest_angle) { dest_angle = dest_angle - 360; } dest_angle = int(dest_angle); if (int(angle) != int(dest_angle)) { test_angle = angle + (360 - dest_angle); if (360 < test_angle) { test_angle = test_angle - 360; } if (180 < test_angle) { turn = 1; } else { turn = -1; } } else { turn = 0; } var i = 0; while (i < _root.comp_turn_speed) { if (int(angle) == int(dest_angle)) { break; } angle = angle + turn; i++; } if (_root.comp_speed_limit < Math.abs(yspeed)) { if (0 < yspeed) { yspeed = _root.comp_speed_limit; } else { yspeed = -_root.comp_speed_limit; } } if (_root.comp_speed_limit < Math.abs(xspeed)) { if (0 < xspeed) { xspeed = _root.comp_speed_limit; } else { xspeed = -_root.comp_speed_limit; } } wall = check_wall(); if (wall eq "cool") { yspeed = yspeed + (_root.comp_acc * Math.cos(((((-angle) + 180) / 360) * 2) * Math.PI)); xspeed = xspeed + (_root.comp_acc * Math.sin(((((-angle) + 180) / 360) * 2) * Math.PI)); } _y = (_y + yspeed); _x = (_x + xspeed); yspeed = yspeed - (yspeed * _root.comp_drag); xspeed = xspeed - (xspeed * _root.comp_drag); _rotation = angle; play();
Symbol 240 MovieClip Frame 3
gotoAndPlay (2);
Symbol 240 MovieClip Frame 5
hull.gotoAndStop(id); play();
Symbol 240 MovieClip Frame 51
gotoAndPlay (5);
Symbol 241 MovieClip Frame 1
function get_angle(x1, y1, x2, y2, xspeed1, yspeed1, xspeed2, yspeed2, id) { trace(_name + "andgle"); var yspeed = ((Math.abs(yspeed1) + Math.abs(yspeed2)) / 2); var xspeed = ((Math.abs(xspeed1) + Math.abs(xspeed2)) / 2); var angle = ((Math.atan2(y1 - y2, x1 - x2) * 180) / Math.PI); angle = angle - 90; if (angle < 0) { angle = angle + 360; } eval (("_root.hover_" + id) + ".bounce")(angle, (yspeed * 3) + 1, (xspeed * 3) + 1); angle = angle - 180; if (angle < 0) { angle = angle + 360; } bounce(angle, (yspeed * 3) + 1, (xspeed * 3) + 1); } stop();
Symbol 241 MovieClip Frame 2
if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[3])) { turn = turn_speed; } else if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[1])) { turn = -turn_speed; } else { turn = 0; } angle = angle + turn; if (angle < 0) { angle = angle + 360; } if (360 < angle) { angle = angle - 360; } if (_root.speed_limit < Math.abs(yspeed)) { if (0 < yspeed) { yspeed = _root.speed_limit; } else { yspeed = -_root.speed_limit; } } if (_root.speed_limit < Math.abs(xspeed)) { if (0 < xspeed) { xspeed = _root.speed_limit; } else { xspeed = -_root.speed_limit; } } temp_obj = eval ("_root.hover_" + other_id); a = _y - temp_obj._y; b = _x - temp_obj._x; c = Math.sqrt((a * a) + (b * b)); if (((radius + temp_obj.radius) + 5) >= c) { get_angle(_x, _y, temp_obj._x, temp_obj._y, temp_obj.xspeed, temp_obj.yspeed, xspeed, yspeed, other_id); } else { wall = check_wall(); if (wall eq "cool") { if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[2])) { yspeed = yspeed + (acc * Math.cos(((((-angle) + 180) / 360) * 2) * Math.PI)); xspeed = xspeed + (acc * Math.sin(((((-angle) + 180) / 360) * 2) * Math.PI)); } else { yspeed = yspeed - (yspeed * drag); xspeed = xspeed - (xspeed * drag); } } } _y = (_y + yspeed); _x = (_x + xspeed); _rotation = angle; play();
Symbol 241 MovieClip Frame 3
gotoAndPlay (2);
Symbol 241 MovieClip Frame 5
hull.gotoAndStop(id); play();
Symbol 241 MovieClip Frame 51
gotoAndPlay (5);
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 10
play();
Symbol 258 MovieClip Frame 55
if (_root.endgame ne "yes") { _parent.play(); gotoAndStop (1); } else { stop(); }
Symbol 259 MovieClip Frame 1
radius = boat._width - 20;
Symbol 260 MovieClip Frame 1
function get_angle(x1, y1, x2, y2, xspeed1, yspeed1, xspeed2, yspeed2, id) { trace(_name + "andgle"); var yspeed = ((Math.abs(yspeed1) + Math.abs(yspeed2)) / 2); var xspeed = ((Math.abs(xspeed1) + Math.abs(xspeed2)) / 2); var angle = ((Math.atan2(y1 - y2, x1 - x2) * 180) / Math.PI); angle = angle - 90; if (angle < 0) { angle = angle + 360; } eval (("_root.hover_" + id) + ".bounce")(angle, (yspeed * 3) + 1, (xspeed * 3) + 1); angle = angle - 180; if (angle < 0) { angle = angle + 360; } bounce(angle, (yspeed * 3) + 1, (xspeed * 3) + 1); } stop();
Symbol 260 MovieClip Frame 2
if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[3])) { turn = turn_speed; } else if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[1])) { turn = -turn_speed; } else { turn = 0; } angle = angle + turn; if (angle < 0) { angle = angle + 360; } if (360 < angle) { angle = angle - 360; } if (_root.speed_limit < Math.abs(yspeed)) { if (0 < yspeed) { yspeed = _root.speed_limit; } else { yspeed = -_root.speed_limit; } } if (_root.speed_limit < Math.abs(xspeed)) { if (0 < xspeed) { xspeed = _root.speed_limit; } else { xspeed = -_root.speed_limit; } } temp_obj = eval ("_root.hover_" + other_id); a = _y - temp_obj._y; b = _x - temp_obj._x; c = Math.sqrt((a * a) + (b * b)); if (((radius + temp_obj.radius) + 5) >= c) { get_angle(_x, _y, temp_obj._x, temp_obj._y, temp_obj.xspeed, temp_obj.yspeed, xspeed, yspeed, other_id); } else { wall = check_wall(); if (wall eq "cool") { if (Key.isDown(eval (("_root.player_" + id) + "_key_array")[2])) { yspeed = yspeed + (acc * Math.cos(((((-angle) + 180) / 360) * 2) * Math.PI)); xspeed = xspeed + (acc * Math.sin(((((-angle) + 180) / 360) * 2) * Math.PI)); } else { yspeed = yspeed - (yspeed * drag); xspeed = xspeed - (xspeed * drag); } } } _y = (_y + yspeed); _x = (_x + xspeed); _rotation = angle; play();
Symbol 260 MovieClip Frame 3
gotoAndPlay (2);
Symbol 260 MovieClip Frame 5
hull.gotoAndStop(id); play();
Symbol 260 MovieClip Frame 51
gotoAndPlay (5);
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
if (_root.possesion ne "-") { var temp_obj = (("_root.score_panel.score.player_" + _root.possesion) + "_score"); temp_secs = int(getTimer() / 1000) - reset; Set(temp_obj, Number(temp_score) + temp_secs); if (eval (temp_obj) < 10) { Set(temp_obj, "0" + eval (temp_obj)); } if (eval (temp_obj) == _root.score_limit) { gotoAndStop (1); _root.end_game(_root.possesion); } } play();
Symbol 261 MovieClip Frame 3
gotoAndPlay (2);

Library Items

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Instance Names

"game_area"Frame 40Symbol 26 MovieClip
"start"Frame 40Symbol 206 MovieClip
"game_area"Frame 85Symbol 207 MovieClip
"bomb"Frame 85Symbol 212 MovieClip
"score_panel"Frame 85Symbol 229 MovieClip
"winner"Frame 85Symbol 236 MovieClip
"hover_2"Frame 87Symbol 240 MovieClip
"hover_1"Frame 87Symbol 241 MovieClip
"boat_trail"Frame 87Symbol 259 MovieClip
"hover_2"Frame 91Symbol 260 MovieClip
"hover_2"Frame 95Symbol 240 MovieClip
"timer"Frame 95Symbol 261 MovieClip
"hover_2"Frame 99Symbol 260 MovieClip
"start"Frame 105Symbol 206 MovieClip
"key1a"Symbol 128 MovieClip Frame 1Symbol 118 MovieClip
"key3a"Symbol 128 MovieClip Frame 1Symbol 118 MovieClip
"key2a"Symbol 128 MovieClip Frame 1Symbol 118 MovieClip
"key1a"Symbol 153 MovieClip Frame 1Symbol 143 MovieClip
"key3a"Symbol 153 MovieClip Frame 1Symbol 144 MovieClip
"key2a"Symbol 153 MovieClip Frame 1Symbol 145 MovieClip
"key1b"Symbol 153 MovieClip Frame 2Symbol 143 MovieClip
"key3b"Symbol 153 MovieClip Frame 2Symbol 144 MovieClip
"key2b"Symbol 153 MovieClip Frame 2Symbol 145 MovieClip
"bomb"Symbol 174 MovieClip Frame 2Symbol 173 MovieClip
"name_bad"Symbol 188 MovieClip Frame 1Symbol 174 MovieClip
"email_bad"Symbol 188 MovieClip Frame 1Symbol 174 MovieClip
"next"Symbol 199 MovieClip Frame 1Symbol 191 MovieClip
"prev"Symbol 199 MovieClip Frame 1Symbol 194 MovieClip
"score_list"Symbol 199 MovieClip Frame 1Symbol 198 MovieClip
"ripple"Symbol 206 MovieClip Frame 1Symbol 39 MovieClip
"define_the_keys"Symbol 206 MovieClip Frame 46Symbol 153 MovieClip
"game_name"Symbol 206 MovieClip Frame 54Symbol 155 MovieClip
"name_bad"Symbol 206 MovieClip Frame 54Symbol 174 MovieClip
"email_bad"Symbol 206 MovieClip Frame 54Symbol 174 MovieClip
"score_list"Symbol 206 MovieClip Frame 65Symbol 199 MovieClip
"bomb"Symbol 211 MovieClip Frame 1Symbol 173 MovieClip
"bomb"Symbol 211 MovieClip Frame 8Symbol 210 MovieClip
"bomb"Symbol 211 MovieClip Frame 14Symbol 173 MovieClip
"bomb"Symbol 212 MovieClip Frame 8Symbol 210 MovieClip
"bomb"Symbol 212 MovieClip Frame 21Symbol 173 MovieClip
"bomb"Symbol 212 MovieClip Frame 22Symbol 211 MovieClip
"bomb"Symbol 212 MovieClip Frame 25Symbol 210 MovieClip
"bomb"Symbol 212 MovieClip Frame 37Symbol 173 MovieClip
"play_2"Symbol 224 MovieClip Frame 1Symbol 219 MovieClip
"play_1"Symbol 224 MovieClip Frame 1Symbol 221 MovieClip
"play_2"Symbol 225 MovieClip Frame 1Symbol 219 MovieClip
"play_1"Symbol 225 MovieClip Frame 1Symbol 221 MovieClip
"score"Symbol 229 MovieClip Frame 1Symbol 224 MovieClip
"score"Symbol 229 MovieClip Frame 9Symbol 225 MovieClip
"score"Symbol 229 MovieClip Frame 14Symbol 224 MovieClip
"display"Symbol 236 MovieClip Frame 2Symbol 231 MovieClip
"hull"Symbol 240 MovieClip Frame 1Symbol 239 MovieClip
"hull"Symbol 240 MovieClip Frame 5Symbol 239 MovieClip
"hull"Symbol 241 MovieClip Frame 1Symbol 239 MovieClip
"hull"Symbol 241 MovieClip Frame 5Symbol 239 MovieClip
"boat"Symbol 259 MovieClip Frame 1Symbol 258 MovieClip
"hull"Symbol 260 MovieClip Frame 1Symbol 239 MovieClip
"hull"Symbol 260 MovieClip Frame 5Symbol 239 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"intro"Frame 3
"start"Frame 85
"game_11"Frame 87
"game_12"Frame 91
"game_21"Frame 95
"game_22"Frame 99
"highscore"Frame 105
"arrow37"Symbol 143 MovieClip Frame 3
"arrow38"Symbol 143 MovieClip Frame 8
"arrow39"Symbol 143 MovieClip Frame 13
"arrow40"Symbol 143 MovieClip Frame 18
"define"Symbol 143 MovieClip Frame 23
"arrow37"Symbol 144 MovieClip Frame 3
"arrow38"Symbol 144 MovieClip Frame 8
"arrow39"Symbol 144 MovieClip Frame 13
"arrow40"Symbol 144 MovieClip Frame 18
"define"Symbol 144 MovieClip Frame 23
"arrow37"Symbol 145 MovieClip Frame 3
"arrow38"Symbol 145 MovieClip Frame 8
"arrow39"Symbol 145 MovieClip Frame 13
"arrow40"Symbol 145 MovieClip Frame 18
"define"Symbol 145 MovieClip Frame 23
"email_loop"Symbol 188 MovieClip Frame 4
"game_type"Symbol 206 MovieClip Frame 3
"type_fade"Symbol 206 MovieClip Frame 10
"instructions"Symbol 206 MovieClip Frame 23
"definekeys"Symbol 206 MovieClip Frame 37
"define_last"Symbol 206 MovieClip Frame 46
"defining"Symbol 206 MovieClip Frame 47
"highscore"Symbol 206 MovieClip Frame 54
"highscoreloop"Symbol 206 MovieClip Frame 58
"challenge"Symbol 206 MovieClip Frame 62
"viewhighscore"Symbol 206 MovieClip Frame 65
"action"Symbol 212 MovieClip Frame 22
"explode"Symbol 212 MovieClip Frame 25
"bounce"Symbol 219 MovieClip Frame 2
"bounce"Symbol 221 MovieClip Frame 2
"win"Symbol 240 MovieClip Frame 5
"win"Symbol 241 MovieClip Frame 5
"sink"Symbol 258 MovieClip Frame 10
"win"Symbol 260 MovieClip Frame 5

Dynamic Text Variables

percentSymbol 7 EditableText"0"
keySymbol 136 EditableText"A"
keySymbol 141 EditableText"A"
nameSymbol 159 EditableText""
emailSymbol 160 EditableText""
score_bonus_txtSymbol 176 EditableText"score bonus = 5 x 100"
time_costSymbol 177 EditableText"time cost = 34 x 1"
final_scoreSymbol 178 EditableText"final_score = 466"
win_bonusSymbol 179 EditableText"win bonus = 5 x 100"
recievenameSymbol 182 EditableText""
emailSymbol 183 EditableText""
rankSymbol 195 EditableText""
nameSymbol 196 EditableText"loading scores"
scoreSymbol 197 EditableText""
player_1_scoreSymbol 222 EditableText"00"
player_2_scoreSymbol 223 EditableText"00"
textSymbol 230 EditableText"player 1 wins! "




http://swfchan.com/6/25781/info.shtml
Created: 23/5 -2019 08:38:17 Last modified: 23/5 -2019 08:38:17 Server time: 22/12 -2024 19:32:16