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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

Iron Maiden - Different World.swf

This is the info page for
Flash #25814

(Click the ID number above for more basic data on this flash file.)


Text
name

10

score

WATCH OUT, HERE’S EDDIE!

PLAY

Different World is out on December 25th!
Taken from ‘A Matter of Life and Death’ - the album
that is being acclaimed as their best album to date.
Play the game and guide our hero through the
futuristic cityscape avoiding all manner of evil
creatures.

INSTRUCTIONS

Help Bruce to fight off the attacking forces!

Powerups

EXTRA
HEALTH

CHANGE
WEAPON

EXTREME
WEAPON

Controls

MOVE
LEFT

RELOAD
WEAPON

MOVE
RIGHT

AIM &
SHOOT

JUMP
X2

JUMP
UP

Are you ready!

FIGHT

THE ULTIMATE MAIDEN TOUR SOUVENIR!

<p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">The Ultimate Tour Single - Different World.</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">For the first time ever, Maiden release a Limited <sbr />Edition digital download, featuring a live version <sbr />of &apos;Different World&apos; recorded during the European <sbr />section of their &apos;Matter of Life and Death&apos; Tour.</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">If you pre-order this now at <sbr /><a href="http://www.ironmaiden.com/download">www.ironmaiden.com/download</a> you will get to <sbr />hear an exclusive interview with Steve Harris <sbr />talking about the record, the tour and the fans.</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Pre-orders will be delivered on the 26th <sbr />December, when the format will be deleted and <sbr />no longer available</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Three traditional collectable formats will be <sbr />available from local record stores from <font color="#8cabd0">Tuesday <sbr />26th December</font></font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#8cabd0" letterSpacing="0.000000" kerning="0">2 TRACK CD</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">With previously unreleased live version of ‘IRON <sbr />MAIDEN’</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#8cabd0" letterSpacing="0.000000" kerning="0">LIMITED EDITION 7” PICTURE DISC </font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">With previously unreleased live version of ‘Fear <sbr />Of the Dark’</font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#8cabd0" letterSpacing="0.000000" kerning="0">LIMITED EDITION DVD SINGLE </font></p><p align="left"></p><p align="left"><font face="Stencilia-A" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">With souvenir poster/2007 Calendar: includes the <sbr />animated video directed by Howard Greenhalgh, <sbr />and the previously unreleased live version of ‘The <sbr />Reincarnation of Benjamin Breeg’, and the new <sbr />studio recording of Focus’s ‘Hocus Pocus’. &nbsp;There <sbr />is also a full picture library of live photos from <sbr />the tour for fans to enjoy</font></p>

BUY LINKS

Download Pre-order
(until Dec 26th)

here

YOUR NAME

YOUR EMAIL

FRIENDS NAME

FRIENDS EMAIL

MESSAGE

PLEASE TICK HERE TO RECEIVE INFO AND
GREAT
OFFERS
FROM SIMILAR UNIVERSAL ARTISTS

SEND

YOUR DETAILS HAVE BEEN SENT SUCCESSFULLY

CHALLENGE A FRIEND

SUBMIT

YOUR SCORE

CONGRATULATIONS!

12345

YOU SUCCESFULLY
DEFEATED THE ENEMY!

HIGH SCORES

GAME OVER

YOU LOST THE BATTLE

SEND SCORE

CONGRATULATIONS!

You defeated the enemy!
Enter your details opposite to be
entered into the high score table
and for the chance to win signed
Iron Maiden artwork and tickets!

YOUR NAME

YOUR SCORE

YOUR EMAIL

YOUR PHONE NUMBER

TERMS & CONDITIONS

VIEW HIGH SCORES

99999

ENTER

SENDING

0
0
0
0
0
0
0
0
0
0

ENTER SCORE

HIGH SCORES

PLAY AGAIN

ActionScript [AS1/AS2]

Frame 1
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_level0.hyperlaunchSWF_ID = "IronMaiden_DifferentWorld"; if (_global.System) { Sytem.security.allowDoman("www.hyperlaunch.com"); } "http://www.hyperlaunch.com/tracking/tracker.swf?r=" + (Math.floor(Math.random() * 10000) + 10000);
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Symbol 389 Button
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Symbol 390 Button
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Symbol 583 MovieClip Frame 44
_root.main.makeRubble();
Symbol 583 MovieClip Frame 50
_root.main.makeRubble();
Symbol 583 MovieClip Frame 55
_root.main.makeRubble();
Symbol 583 MovieClip Frame 57
_parent.gotoAndStop("standby");
Symbol 600 MovieClip Frame 37
_parent.gotoAndStop("standby");
Symbol 609 MovieClip Frame 36
_parent.gotoAndStop("standby");
Symbol 617 MovieClip Frame 7
_root.main.makeRubble();
Symbol 617 MovieClip Frame 13
_root.main.makeRubble();
Symbol 617 MovieClip Frame 16
_root.main.makeRubble();
Symbol 617 MovieClip Frame 51
_parent.gotoAndStop("standby");
Symbol 618 MovieClip Frame 1
stop(); this.frame = "intro";
Symbol 618 MovieClip Frame 10
stop(); this.frame = "standby";
Symbol 618 MovieClip Frame 19
stop(); this.frame = "left";
Symbol 618 MovieClip Frame 28
stop(); this.frame = "right";
Symbol 618 MovieClip Frame 37
stop(); this.frame = "rage";
Symbol 619 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 6
stop();
Symbol 643 MovieClip Frame 11
gotoAndStop (1);
Symbol 657 Button
on (rollOver, dragOver) { submitbt.gotoAndPlay("in"); } on (rollOut, dragOut) { submitbt.gotoAndPlay("out"); } on (release) { errName._visible = false; errEmail._visible = false; valid = true; if ((txtName.text == "") || (txtName.text == undefined)) { errName._visible = true; valid = false; } if ((txtEmail.text == "") || (txtEmail.text == undefined)) { errEmail._visible = true; valid = false; } if (valid) { _root.objHighscores.submitScore(txtName.text, _root.numericScore, {email:txtEmail.text}); gotoAndStop ("off"); _level0.trackPoint("Highscore_Submitted"); } }
Symbol 660 MovieClip Frame 1
stop(); errName._visible = false; errEmail._visible = false;
Symbol 660 MovieClip Frame 2
stop(); submitbt.gotoAndStop("off"); arrowflash.gotoAndStop(1);
Symbol 661 MovieClip Frame 10
_root.objHighscores.displayHighscores(this.highscoreHolder, 0, "highscoreElement", 20);
Symbol 661 MovieClip Frame 15
stop();
Symbol 661 MovieClip Frame 28
_parent.play();
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 6
stop();
Symbol 674 Button
on (rollOver, dragOver) { playnow.gotoAndPlay("in"); } on (rollOut, dragOut) { playnow.gotoAndPlay("out"); } on (release) { _global.ipbSend(); stop(); }
Symbol 675 MovieClip Frame 21
stop();
Symbol 675 MovieClip Frame 47
_parent.gotoAndPlay(_parent.section);
Symbol 692 Button
on (release) { }
Symbol 696 Button
on (release) { gotoAndStop ("highscores"); }
Symbol 705 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 8
stop();
Symbol 709 Button
on (rollOver, dragOver) { playnow.gotoAndPlay("in"); } on (rollOut, dragOut) { playnow.gotoAndPlay("out"); } on (release) { _global.ipbSend(); stop(); }
Symbol 718 Button
on (release) { gotoAndStop ("enterscore"); }
Symbol 720 MovieClip Frame 1
stop(); score.text = _root.score; _root.enteredScore = false;
Symbol 720 MovieClip Frame 50
stop(); if (_root.enteredScore) { btnEnterScore._visible = false; } var sendLV = new LodVars(); var receiveLV = new LodVars(); highScores.text = "Loading highscores..."; this.receiveLV.onLoad = function () { highScores.text = this.highScoresText; }; strURL = _root.baseURL + "/getscores.pl"; sendLV.sendAndLord(strURL, this.receiveLV, "POST"); _level0.trackPoint("Game_viewedHighscores");
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 8
stop();
Symbol 727 Button
on (rollOver, dragOver) { playnow.gotoAndPlay("in"); } on (rollOut, dragOut) { playnow.gotoAndPlay("out"); } on (release) { _parent.section = "game"; gotoAndPlay ("out"); _level0.trackPoint("Game_won_playagain"); }
Symbol 728 MovieClip Frame 21
stop();
Symbol 728 MovieClip Frame 47
_parent.gotoAndPlay(_parent.section);
Symbol 729 MovieClip Frame 1
section = home;
Symbol 729 MovieClip Frame 81
stop(); _quality = "best"; if (packshotmc._currentframe != 11) { packshotmc.gotoAndPlay("in"); }
Symbol 729 MovieClip Frame 82
stop(); homemc.gotoAndPlay("out");
Symbol 729 MovieClip Frame 86
gotoAndPlay(section);
Symbol 729 MovieClip Frame 91
stop(); _quality = "best"; if (packshotmc._currentframe != 11) { packshotmc.gotoAndPlay("in"); }
Symbol 729 MovieClip Frame 92
stop(); instructionsmc.gotoAndPlay("out");
Symbol 729 MovieClip Frame 96
gotoAndPlay(section);
Symbol 729 MovieClip Frame 101
stop(); _quality = "best"; if (packshotmc._currentframe != 11) { packshotmc.gotoAndPlay("in"); } _level0.trackPoint("InfoScreen_Displayed");
Symbol 729 MovieClip Frame 102
stop(); infomc.gotoAndPlay("out");
Symbol 729 MovieClip Frame 106
gotoAndPlay(section);
Symbol 729 MovieClip Frame 111
stop(); _quality = "best"; if (packshotmc._currentframe != 11) { packshotmc.gotoAndPlay("in"); } _level0.trackPoint("STF_Displayed");
Symbol 729 MovieClip Frame 112
stop(); challengemc.gotoAndPlay("out");
Symbol 729 MovieClip Frame 116
gotoAndPlay(section);
Symbol 729 MovieClip Frame 125
function NPCSystem(clip) { if (!clip) { clip = _root; } clip.createEmptyMovieClip("NPC_WorkerClip", 95732); this.garbageCollectEvery = 60; this.NPC_WorkerClip = clip.NPC_WorkerClip; this.NPC_WorkerClip.owner = this; this.frame = 0; this.showMetrics = false; this.hitZones = []; this.NPCs = []; this.NPC_WorkerClip.onEnterFrame = function () { this.owner.frame++; if ((this.owner.frame % this.owner.garbageCollectEvery) == 0) { this.owner.garbageCollect(); } }; } function ProjectileSystem(clip, objNPC, gravity) { if (!clip) { clip = _root; } clip.createEmptyMovieClip("projectile_WorkerClip", 95733); this.garbageCollectEvery = 60; this.projectile_WorkerClip = clip.projectile_WorkerClip; this.projectile_WorkerClip.owner = this; this.frame = 0; this.showMetrics = false; this.projectiles = []; this.gravity = (gravity ? (gravity) : 1); this.objNPC = objNPC; this.screenExcess = 50; this.projectile_WorkerClip.onEnterFrame = function () { this.owner.frame++; this.owner.frameLoop(); if ((this.owner.frame % this.owner.garbageCollectEvery) == 0) { this.owner.garbageCollect(); } }; } function pathPosition(arrPath, pixels) { var _local1 = 0; var _local5 = 0; var _local4 = pixels; var _local2 = pathLength(arrPath, _local1); while (_local4 > _local2) { if (_local1 >= (arrPath.length - 2)) { return(undefined); } _local4 = _local4 - _local2; _local1++; _local2 = pathLength(arrPath, _local1); _local5 = 0; } _local5 = _local5 + _local4; var _local9 = arrPath[_local1].x; var _local8 = arrPath[_local1].y; var _local11 = arrPath[_local1 + 1].x; var _local10 = arrPath[_local1 + 1].y; var _local6 = {x:0, y:0, r:0, seg:_local1}; var _local7 = _local5 / pathLength(arrPath, _local1); _local6.x = _local9 + ((_local11 - _local9) * _local7); _local6.y = _local8 + ((_local10 - _local8) * _local7); _local6.r = pathRotation(arrPath, _local1); return(_local6); } function pathRotation(arrPath, segmentNum) { var _local6 = arrPath[segmentNum].x; var _local5 = arrPath[segmentNum].y; var _local4 = arrPath[segmentNum + 1].x; var _local3 = arrPath[segmentNum + 1].y; return(Math.atan2(_local3 - _local5, _local4 - _local6)); } function pathLength(arrPath, segmentNum) { var _local6 = arrPath[segmentNum].x; var _local5 = arrPath[segmentNum].y; var _local4 = arrPath[segmentNum + 1].x; var _local3 = arrPath[segmentNum + 1].y; return(Math.distance(_local6, _local5, _local4, _local3)); } function pathNormalFraction(arrPath, p, segmentNum) { var _local3 = arrPath[segmentNum].x; var _local2 = arrPath[segmentNum].y; var _local11 = arrPath[segmentNum + 1].x; var _local10 = arrPath[segmentNum + 1].y; var _local7 = Math.abs(pathDistToSegment(arrPath, p, segmentNum)); var _local8 = Math.sqrt(((p.x - _local3) * (p.x - _local3)) + ((p.y - _local2) * (p.y - _local2))); var _local14 = Math.sqrt(Math.abs((_local8 * _local8) - (_local7 * _local7))); var _local5 = _local14 / pathLength(arrPath, segmentNum); var _local13 = _local3 + (_local5 * (_local11 - _local3)); var _local12 = _local2 + (_local5 * (_local10 - _local2)); var _local9 = Math.distance(p.x, p.y, _local13, _local12); if (_local9 > (1.001 * _local7)) { _local5 = _local5 * -1; } return(_local5); } function pathDistToSegment(arrPath, p, segmentNum) { var _local8 = p.x; var _local7 = p.y; var _local2 = arrPath[segmentNum].x; var _local1 = arrPath[segmentNum].y; var _local4 = arrPath[segmentNum + 1].x; var _local3 = arrPath[segmentNum + 1].y; var _local9 = -(((_local4 - _local2) * (_local1 - _local7)) - ((_local2 - _local8) * (_local3 - _local1))); var _local10 = Math.sqrt(((_local4 - _local2) * (_local4 - _local2)) + ((_local3 - _local1) * (_local3 - _local1))); return(_local9 / _local10); } function drawPath(arrPath, clip, colour) { clip.clear(); clip.lineStyle(1, colour, 100); clip.moveTo(arrPath[0].x, arrPath[0].y); var _local1 = 0; while (_local1 < arrPath.length) { clip.lineTo(arrPath[_local1].x, arrPath[_local1].y); _local1++; } } function startPathEditor(arrPath, clip) { trace("Started path editor on " + clip); trace("Click to place lines"); trace("Press t to trace array"); trace("Press d to delete last segment"); var _local2 = clip.createEmptyMovieClip("pathEditor", 0); _local2._arrPath = []; if (arrPath != undefined) { _local2._arrPath = arrPath; } _local2.onMouseDown = function () { this._arrPath.push({x:this._xmouse, y:this._ymouse}); drawPath(this._arrPath, this, 16711935); }; var _local3 = new Object(); _local3.clip = _local2; _local3.onKeyUp = function () { var _local2 = Key.getCode(); if (_local2 == 84) { tracePath(this.clip._arrPath); } if (_local2 == 68) { this.clip._arrPath = this.clip._arrPath.slice(0, -1); drawPath(this.clip._arrPath, this.clip, 16711935); } }; Key.addListener(_local3); } function tracePath(arrPath) { var _local4 = ""; var _local3 = ""; var _local1 = 0; while (_local1 < arrPath.length) { _local4 = _local4 + (((((_local3 + "{x:") + arrPath[_local1].x) + ",y:") + arrPath[_local1].y) + "}"); _local3 = ", "; _local1++; } trace(("[" + _local4) + "]"); } function HighscoreServica(gameID, count) { this.gameID = gameID; this.scoresLoaded = true; this.displayDetailsSaved = false; this.baseDomain = "www.hyperlaunch.com"; this.baseURL = ("http://" + this.baseDomain) + "/highscoreservice/"; this.scoreCount = ((count == undefined) ? 10 : (count)); var _local2 = SaredObject.getLocal("highscoreService"); this.userKey = _local2.data.userKey; this.objXML = new XML(); this.objXML.ignoreWhite = true; this.objXML.lord((((((((this.baseURL + "getScores.php?gameID=") + this.gameID) + "&count=") + this.scoreCount) + "&userKey=") + this.userKey) + "&r=") + (Math.floor(Math.random() * 100000) + 100000)); this.objXML.owner = this; this.objXML.onLoad = function () { this.owner.scoresLoaded = true; var _local3 = this.getNodeValue("highscores/userKey"); if (_local3 != undefined) { var _local2 = ShredObject.getLocal("highscoreService"); this.owner.userKey = (_local2.data.userKey = _local3); _local2.flush(); } if (this.owner.displayDetailsSaved) { this.owner._displayScores(); } System.security.allowDomain(this.owner.baseDomain); loadMovieNum ((this.owner.baseURL + "highscoreService.swf?r=") + (Math.floor(Math.random() * 100000) + 100000), 19356); }; } function gunFiring() { var _local9 = mainGunSlowDutyCycle; var _local11 = diagonalGunSlowDutyCycle; var _local15 = upDownGunSlowDutyCycle; var _local17 = behindGunSlowDutyCycle; var _local20 = rocketGunSlowDutyCycle; var _local6 = "herobullet"; var _local4 = "herobullet"; var _local12 = "herobullet"; var _local8 = 10; var _local7 = 10; var _local16 = 10; var _local18 = 30; var _local2 = {x:0, y:0}; player.gun.barrel.localToGlobal(_local2); baseClip.ordinanceHolder.globalToLocal(_local2); var _local13 = {x:0, y:0}; player.gun.localToGlobal(_local13); baseClip.ordinanceHolder.globalToLocal(_local13); var _local21 = Math.atan2(baseClip.ordinanceHolder._ymouse - _local13.y, baseClip.ordinanceHolder._xmouse - _local13.x); var _local22 = Math.radToDeg(_local21); var _local5 = _local22; if (_local5 > maxArmAngle) { _local5 = maxArmAngle; } if (_local5 < minArmAngle) { _local5 = minArmAngle; } var _local10 = Math.degToRad(_local5); var _local19 = player.gunPower; if (superFrames > 0) { _local19 = maxGunPower + 1; } switch (_local19) { case 16 : _local9 = mainGunUltraDutyCycle; _local18 = 100; _local8 = 60; _local7 = 60; _local16 = 100; _local12 = "herobullethuge"; _local11 = 3; _local15 = 4; _local17 = 3; _local20 = 3; case 15 : if (_local4 == "herobullet") { _local4 = "herobullethuge"; _local8 = 30; } case 14 : if (_local6 == "herobullet") { _local6 = "herobullethuge"; _local7 = 30; } case 13 : if (_local12 == "herobullet") { _local12 = "herobulletlarge"; _local16 = 20; } case 12 : if (frame > player.rocketNextFireFrame) { depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop("herorocket"); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = 20; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 0; _local3.vy = 8; _local3.hitClips = [_local3.h1]; _local3.onStep = function () { this.vx = this.vx + 1; }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 11 : if (frame > player.rocketNextFireFrame) { player.rocketNextFireFrame = frame + _local20; depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop("herorocket"); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = 20; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 0; _local3.vy = -8; _local3.hitClips = [_local3.h1]; _local3.onStep = function () { this.vx = this.vx + 1; }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 10 : if (_local4 == "herobullet") { _local4 = "herobulletlarge"; _local8 = 20; } case 9 : if (frame > player.behindNextFireFrame) { player.behindNextFireFrame = frame + _local17; depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop(_local12); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local16; _local3._x = _local2.x; _local3._y = _local2.y + 30; _local3.vx = -10; _local3.vy = 0; _local3.hitClips = [_local3.h1]; _local3.onStep = function () { }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 8 : if (_local6 == "herobullet") { _local6 = "herobulletlarge"; _local7 = 20; } case 7 : if (_local15 == upDownGunSlowDutyCycle) { _local15 = upDownGunFastDutyCycle; } case 6 : if (frame > player.upDownNextFireFrame) { depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop(_local4); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local8; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 0; _local3.vy = 10; _local3.hitClips = [_local3.h1]; _local3.onStep = function () { }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 5 : if (frame > player.upDownNextFireFrame) { player.upDownNextFireFrame = frame + _local15; depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop(_local4); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local8; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 0; _local3.vy = -10; _local3.hitClips = [_local3.h1]; _local3.onStep = function () { }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 4 : if (_local11 == diagonalGunSlowDutyCycle) { _local11 = diagonalGunFastDutyCycle; } case 3 : if (frame > player.diagonalNextFireFrame) { depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop(_local6); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local7; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 10 * Math.cos(_local10 + 0.2); _local3.vy = 10 * Math.sin(_local10 + 0.2); _local3.hitClips = [_local3.h1]; _local3.onStep = function () { }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 2 : if (frame > player.diagonalNextFireFrame) { player.diagonalNextFireFrame = frame + _local11; depth++; baseClip.ordinanceHolder.attachMovie("bullet", "bullet" + depth, depth); var _local3 = baseClip.ordinanceHolder["bullet" + depth]; _local3.gotoAndStop(_local6); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local7; _local3._x = _local2.x; _local3._y = _local2.y; _local3.vx = 10 * Math.cos(_local10 - 0.2); _local3.vy = 10 * Math.sin(_local10 - 0.2); _local3.hitClips = [_local3.h1]; _local3.onStep = function () { }; _local3.hitCallback = function (p) { placeHitMarker(p); this.removeMovieClip(); }; _local3.offScreenCallback = function () { }; objProjectiles.registerProjectile(_local3); } case 1 : if (_local9 == mainGunSlowDutyCycle) { _local9 = mainGunFastDutyCycle; } case 0 : if (frame >= player.mainGunNextFireFrame) { player.gun.play(); player.mainGunNextFireFrame = frame + _local9; player.ammo--; displayAmmo(); depth++; baseClip.ordinanceHolder.attachMovie("tracer", "tracer" + depth, depth); var _local3 = baseClip.ordinanceHolder["tracer" + depth]; _local3._rotation = _local5 + Math.randomNum(-2, 2); _local3.isAffectedByGravity = false; _local3.isFromPlayer = true; _local3.doesDamage = true; _local3.force = _local18; _local3._x = _local2.x + Math.randomNum(-2, 2); _local3._y = _local2.y + Math.randomNum(-2, 2); _local3.vx = player.vx / 5; _local3.vy = player.vy / 5; _local3.hitClips = [_local3.h1, _local3.h2, _local3.h3, _local3.h4, _local3.h5, _local3.h6, _local3.h7, _local3.h8, _local3.h9, _local3.h10, _local3.h11, _local3.h12, _local3.h13, _local3.h14]; _local3.hitCallback = function (p) { placeHitMarker(p); this.hitClips = undefined; }; objProjectiles.registerProjectile(_local3); var _local14 = {x:0, y:0}; player.gun.chamber.localToGlobal(_local14); baseClip.ordinanceHolder.globalToLocal(_local14); depth++; baseClip.ordinanceHolder.attachMovie("cartridge", "cartridge" + depth, depth); _local3 = baseClip.ordinanceHolder["cartridge" + depth]; _local3.isAffectedByGravity = true; _local3.isFromPlayer = true; _local3.doesDamage = false; _local3._x = _local14.x; _local3._y = _local14.y; _local3.vx = (player.vx - 5) + Math.randomNum(-1, 1); _local3.vy = (player.vy - 8) + Math.randomNum(-1, 1); _local3.vr = Math.randomNum(-5, -3); _local3.onStep = function () { this._rotation = this._rotation + this.vr; }; objProjectiles.registerProjectile(_local3); } break; default : trace(("Gun power level " + player.gunPower) + " not implimented"); } } function placeHitMarker(p) { baseClip.ordinanceHolder.globalToLocal(p); var _local4 = 0; while (_local4 < 2) { depth++; var _local2 = baseClip.ordinanceHolder.createEmptyMovieClip("spark" + depth, depth); _local2.vx = Math.randomNum(-20, 20); _local2.vy = Math.randomNum(-20, 20); _local2.cx = p.x; _local2.cy = p.y; _local2.px = p.x; _local2.py = p.y; _local2._alpha = 100; _local2.onEnterFrame = function () { this._alpha = this._alpha - 4; if (this._alpha <= 5) { this.removeMovieClip(); } this.cx = this.cx + this.vx; this.cy = this.cy + this.vy; this.vx = this.vx * 0.9; this.vy = this.vy * 0.9; var _local3 = this.cx - this.px; var _local2 = this.cy - this.py; this.clear(); this.lineStyle(1, 16777215, 100); this.moveTo(this.px, this.py); this.lineTo(this.cx + _local3, this.cy + _local2); this.px = this.cx; this.py = this.cy; }; _local4++; } } function displayAmmo() { var _local2 = 1 - (player.ammo / ammoPerClip); _root.main.ammo.bullets._y = _root.main.ammo.bullets.origY - Math.floor(_root.main.ammo.bullets._height * _local2); } function generateEnemy(type, holder, x, y, scale, properties) { holder.depth++; holder.attachMovie("enemy_" + type, ("enemy_" + type) + holder.depth, holder.depth); var _local1 = holder[("enemy_" + type) + holder.depth]; _local1._x = x; _local1._y = y; _local1._xscale = (_local1._yscale = ((scale == undefined) ? 100 : (scale))); _local1.frame = 0; objNPC.registerNPC(_local1); _local1.properties = properties; switch (type) { case "chopper" : chopperInitialise(_local1); break; case "pickup" : pickupInitialise(_local1); break; case "ground" : groundInitialise(_local1); break; case "snake" : snakeInitialise(_local1); break; case "spider" : spiderInitialise(_local1); break; default : trace("Unknown baddie type " + type); } } function chopperInitialise(clip) { clip.state = "flying"; clip.health = 200; clip.offsetX = clip._x - clip.properties.path[0].x; clip.offsetY = clip._y - clip.properties.path[0].y; clip.pathPos = 0; objNPC.registerHitZone(clip, clip.hitBody, chopperHitBody); clip.hurtPoints = [clip.hurt1, clip.hurt2, clip.hurt3, clip.hurt4, clip.hurt5, clip.hurt6, clip.hurt7, clip.hurt8]; clip.onEnterFrame = chopperFrameLoop; baseClip.sChopper.start(0, 3); } function chopperFrameLoop() { this.frame++; switch (this.state) { case "flying" : if (Math.randomInt(1, 100) < 3) { this.gotoAndStop("firing"); var _local2 = {x:0, y:0}; this.gunBarrel.localToGlobal(_local2); baseClip.ordinanceHolder.globalToLocal(_local2); depth++; baseClip.ordinanceHolder.attachMovie("bullet", "enemybullet" + depth, depth); var _local4 = baseClip.ordinanceHolder["enemybullet" + depth]; _local4.gotoAndStop("enemybullet"); _local4.isAffectedByGravity = false; _local4.isFromPlayer = false; _local4.doesDamage = true; _local4.force = 10; _local4._x = _local2.x; _local4._y = _local2.y; _local4.vx = -6; _local4.vy = 3; _local4.onStep = function () { var _local2 = {x:0, y:0}; this.h1.localToGlobal(_local2); if (player.hitZone.hitTest(_local2.x, _local2.y, true)) { this.removeMovieClip(); playerHit(); } }; objBaddieProjectiles.registerProjectile(_local4); } this.pathPos = this.pathPos + this.properties.speed; var _local2 = pathPosition(this.properties.path, this.pathPos); if (_local2 == undefined) { this.removeMovieClip(); } else { this._x = _local2.x + this.offsetX; this._y = _local2.y + this.offsetY; } var _local3 = 0; while (_local3 < this.hurtPoints.length) { _local2 = {x:0, y:0}; this.hurtPoints[_local3].localToGlobal(_local2); if (player.hitZone.hitTest(_local2.x, _local2.y, true)) { playerHit(_local2); } _local3++; } break; case "destroyed" : break; default : trace(("Chopper state " + this.state) + " not implimented"); } } function chopperHitBody(objHitZone, hitPoint, bulletForce) { baseClip.sExplosion1.start(); objHitZone.owner.health = objHitZone.owner.health - bulletForce; addToScore(3); if (objHitZone.owner.health < 0) { baseClip.sExplosion2.start(); addToScore(50); objHitZone.owner.gotoAndStop("dead"); objHitZone.owner.state = "destroyed"; generateEnemy("pickup", baseClip.enemyHolderPickup, objHitZone.owner._x, objHitZone.owner._y, 100, undefined); var _local5 = ["rotor", "tail", "tailblade", "engine", "midblade", "topblade", "nose", "body", "bodytop"]; var _local3 = 0; while (_local3 < _local5.length) { var _local2 = objHitZone.owner[_local5[_local3]]; _local2.isAffectedByGravity = true; _local2.isFromPlayer = false; _local2.doesDamage = false; _local2.vx = Math.randomNum(-10, 10); _local2.vy = Math.randomNum(-8, 1); _local2.vr = Math.randomNum(-3, 3); _local2.hitClips = []; _local2.onStep = function () { this._rotation = this._rotation + this.vr; }; _local2.hitCallback = undefined; objProjectiles.registerProjectile(_local2); _local3++; } objHitZone.owner.frame = 0; objHitZone.owner.colourTrans = new Color(objHitZone.owner); objHitZone.owner.onEnterFrame = function () { var _local2 = 200 - (this.frame * 8); var _local3 = {ra:100, ga:100, ba:100, rb:_local2, gb:_local2, bb:_local2, aa:100, ab:0}; this.colourTrans.setTransform(_local3); this.frame++; if (this.frame > 100) { this.removeMovieClip(); } }; } } function pickupInitialise(clip) { clip.state = "floating"; clip.vx = -1; clip.origY = clip._y; clip.waveSize = Math.randomNum(10, 20); if (player.gunPower < 3) { clip.powerUpType = "weapon"; } else { var _local2 = Math.randomInt(0, 99); if (_local2 < 100) { clip.powerUpType = "super"; } if (_local2 < 95) { clip.powerUpType = "health"; } if (_local2 < ((health <= 25) ? 25 : 85)) { clip.powerUpType = "weapon"; } } clip.gotoAndStop(clip.powerUpType); clip.onEnterFrame = pickupFrameLoop; } function pickupFrameLoop() { this.frame++; switch (this.state) { case "floating" : this._x = this._x + this.vx; this._y = this.origY + (this.waveSize * Math.cos(this.frame / 10)); if (this._x < -20) { this.removeMovieClip(); } var _local2 = {x:0, y:0}; this.localToGlobal(_local2); if (player.hitZone.hitTest(_local2.x, _local2.y, true)) { switch (this.powerUpType) { case "health" : causeHarm(-100); baseClip.sHealthUp.start(); break; case "weapon" : player.gunPower++; if (player.gunPower > maxGunPower) { player.gunPower = maxGunPower; } baseClip.sPowerUp.start(); break; case "super" : superFrames = maxSuperFrames; baseClip.sCrazy.start(); } addToScore(10); this.removeMovieClip(); } break; default : trace(("Pickup state " + this.state) + " not implimented"); } } function groundInitialise(clip) { clip.state = "solid"; clip.vx = -2; if (clip._parent == baseClip.enemyHolderGround) { clip.gotoAndStop("gfx_" + clip.properties.gfxFrame); generateEnemy("ground", baseClip.enemyHolderGroundHit, clip._x, clip._y, clip._xscale, {gfxFrame:clip.properties.gfxFrame}); } else { clip.gotoAndStop("hit_" + clip.properties.gfxFrame); clip._visible = false; } clip.onEnterFrame = groundFrameLoop; } function groundFrameLoop() { this.frame++; switch (this.state) { case "solid" : this._x = this._x + this.vx; if (this._x < -20) { this.removeMovieClip(); } break; default : trace(("Ground state " + this.state) + " not implimented"); } } function snakeInitialise(clip) { clip.state = "flying"; clip.health = 100; clip.vx = clip.properties.vx; clip.vy = clip.properties.vy; clip._rotation = Math.radToDeg(Math.atan2(clip.vy, clip.vx)); objNPC.registerHitZone(clip, clip.hitBody, snakeHitBody); clip.hurtPoints = [clip.mouth.hurt1, clip.mouth.hurt2]; clip.onEnterFrame = snakeFrameLoop; } function snakeFrameLoop() { this.frame++; switch (this.state) { case "flying" : this._x = this._x + (this.vx - 2); this._y = this._y + this.vy; var _local5 = Math.distance(player._x, player._y, this._x, this._y); if (_local5 < 100) { this.mouth.play(); } else { this.mouth.gotoAndStop("closed"); } var _local2 = 0; while (_local2 < this.hurtPoints.length) { p = {x:0, y:0}; this.hurtPoints[_local2].localToGlobal(p); if (player.hitZone.hitTest(p.x, p.y, true)) { playerHit(p); } _local2++; } if ((((this._x < -400) || (this._x > (Stage.width + 400))) || (this._y < -400)) || (this._y > (Stage.height + 400))) { this.removeMovieClip(); } break; case "destroyed" : break; default : trace(("Snake state " + this.state) + " not implimented"); } } function snakeHitBody(objHitZone, hitPoint, bulletForce) { baseClip.sExplosion1.start(); objHitZone.owner.health = objHitZone.owner.health - bulletForce; addToScore(5); if (objHitZone.owner.health < 0) { baseClip.sExplosion2.start(); addToScore(30); objHitZone.owner.gotoAndStop("death"); objHitZone.owner.mouth.gotoAndStop("closed"); objHitZone.owner.state = "destroyed"; generateEnemy("pickup", baseClip.enemyHolderPickup, objHitZone.owner._x, objHitZone.owner._y, 100, undefined); var _local5 = ["mouth", "headA", "headB", "headC", "tail"]; var _local3 = 0; while (_local3 < _local5.length) { var _local2 = objHitZone.owner[_local5[_local3]]; _local2.isAffectedByGravity = false; _local2.isFromPlayer = false; _local2.doesDamage = false; _local2.vx = Math.randomNum(-4, 4); _local2.vy = Math.randomNum(-4, 4); _local2.vr = Math.randomNum(-3, 3); _local2.hitClips = []; _local2.onStep = function () { this._rotation = this._rotation + this.vr; }; _local2.hitCallback = undefined; objProjectiles.registerProjectile(_local2); _local3++; } objHitZone.owner.frame = 0; objHitZone.owner.colourTrans = new Color(objHitZone.owner); objHitZone.owner.onEnterFrame = function () { this._x = this._x + this.vx; this._y = this._y + this.vy; this.vy = this.vy + 1; var _local2 = 200 - (this.frame * 8); var _local3 = {ra:100, ga:100, ba:100, rb:_local2, gb:_local2, bb:_local2, aa:100, ab:0}; this.colourTrans.setTransform(_local3); this.frame++; if (this.frame > 100) { this.removeMovieClip(); } }; } } function spiderInitialise(clip) { clip.state = "falling"; clip.health = 200; clip.vx = clip.properties.vx; clip.vy = 0; if (clip.vx < 0) { clip._xscale = -clip._xscale; } objNPC.registerHitZone(clip, clip.hitBody, spiderHitBody); clip.hurtPoints = [clip.hurt1, clip.hurt2]; clip.onEnterFrame = spiderFrameLoop; } function spiderFrameLoop() { this.frame++; if ((this.frame % this.properties.gunDutyCycle) == 0) { var _local2 = {x:0, y:0}; this.gunBarrel.localToGlobal(_local2); baseClip.ordinanceHolder.globalToLocal(_local2); var _local8 = {x:0, y:0}; player.localToGlobal(_local8); baseClip.ordinanceHolder.globalToLocal(_local8); depth++; baseClip.ordinanceHolder.attachMovie("bullet", "enemybullet" + depth, depth); var _local4 = baseClip.ordinanceHolder["enemybullet" + depth]; _local4.gotoAndStop("enemybullet"); _local4.isAffectedByGravity = false; _local4.isFromPlayer = false; _local4.doesDamage = true; _local4.force = 10; _local4._x = _local2.x; _local4._y = _local2.y; _local4.vx = _local8.x - _local2.x; _local4.vy = _local8.y - _local2.y; var _local9 = Math.vectorLength(_local4.vx, _local4.vy); _local4.vx = _local4.vx * (this.properties.bulletSpeed / _local9); _local4.vy = _local4.vy * (this.properties.bulletSpeed / _local9); _local4.onStep = function () { var _local2 = {x:0, y:0}; this.h1.localToGlobal(_local2); if (player.hitZone.hitTest(_local2.x, _local2.y, true)) { this.removeMovieClip(); playerHit(); } }; objBaddieProjectiles.registerProjectile(_local4); } switch (this.state) { case "falling" : this.vy = this.vy + 1; this._x = this._x + this.vx; this._y = this._y + this.vy; break; case "walking" : this._x = this._x + (this.vx - 2); var _local10 = Math.distance(player._x, player._y, this._x, this._y); if (_local10 < 150) { this.laser.play(); } break; case "destroyed" : break; default : trace(("Spider state " + this.state) + " not implimented"); } var _local2 = {x:0, y:0}; this.foot.localToGlobal(_local2); if (baseClip.enemyHolderGroundHit.hitTest(_local2.x, _local2.y, true)) { var _local5 = 0; while (baseClip.enemyHolderGroundHit.hitTest(_local2.x, (_local2.y - _local5) - 1, true)) { _local5++; } this._y = this._y - _local5; this.vy = 0; this.state = "walking"; } else { this.state = "falling"; } var _local3 = 0; while (_local3 < this.hurtPoints.length) { _local2 = {x:0, y:0}; this.hurtPoints[_local3].localToGlobal(_local2); if (player.hitZone.hitTest(_local2.x, _local2.y, true)) { playerHit(_local2); } _local3++; } if ((((this._x < -200) || (this._x > (Stage.width + 200))) || (this._y < -200)) || (this._y > (Stage.height + 200))) { this.removeMovieClip(); } } function spiderHitBody(objHitZone, hitPoint, bulletForce) { baseClip.sExplosion1.start(); objHitZone.owner.health = objHitZone.owner.health - bulletForce; addToScore(5); if (objHitZone.owner.health < 0) { baseClip.sExplosion2.start(); addToScore(40); objHitZone.owner.gotoAndStop("death"); objHitZone.owner.state = "destroyed"; generateEnemy("pickup", baseClip.enemyHolderPickup, objHitZone.owner._x, objHitZone.owner._y, 100, undefined); var _local5 = ["body", "leg_r1", "leg_r2", "leg_f1", "leg_f2"]; var _local3 = 0; while (_local3 < _local5.length) { var _local2 = objHitZone.owner[_local5[_local3]]; _local2.isAffectedByGravity = true; _local2.isFromPlayer = false; _local2.doesDamage = false; _local2.vx = Math.randomNum(-12, 12); _local2.vy = Math.randomNum(-10, 1); _local2.vr = Math.randomNum(-3, 3); _local2.hitClips = []; _local2.onStep = function () { this._rotation = this._rotation + this.vr; }; _local2.hitCallback = undefined; objProjectiles.registerProjectile(_local2); _local3++; } objHitZone.owner.frame = 0; objHitZone.owner.colourTrans = new Color(objHitZone.owner); objHitZone.owner.onEnterFrame = function () { var _local2 = 200 - (this.frame * 8); var _local3 = {ra:100, ga:100, ba:100, rb:_local2, gb:_local2, bb:_local2, aa:100, ab:0}; this.colourTrans.setTransform(_local3); this.frame++; if (this.frame > 100) { this.removeMovieClip(); } }; } } function initGame() { baseClip = _root.main.gamemain; scoreClip = _root.main.scoreDisplay.score; trace(scoreClip); scoreClip.topOffset = scoreClip.s1._y; _root.textScore = "00000"; rubbleDepth = 0; depth = 0; baseClip.objColour = new Color(baseClip); baseClip.normalColour = {ra:100, ga:100, ba:100, rb:0, gb:0, bb:0, aa:100, ab:0}; baseClip.objColour.setTransform(baseClip.normalColour); objNPC = new NPCSystem(baseClip); nextTimelineElement = 0; baseClip.enemyHolderFront.depth = 0; baseClip.enemyHolderPickup.depth = 0; baseClip.enemyHolderGround.depth = 0; baseClip.enemyHolderGroundHit.depth = 0; _root.sAmbience = _root.makeSound("winda", 10009); baseClip.sPowerUp = baseClip.makeSound("powerup_c", ++depth); baseClip.sHealthUp = baseClip.makeSound("powerup_b", ++depth); baseClip.sCrazy = baseClip.makeSound("crazy_b", ++depth); baseClip.sExplosion1 = baseClip.makeSound("explosion", ++depth); baseClip.sExplosion2 = baseClip.makeSound("explosiona", ++depth); baseClip.sGunEmpty = baseClip.makeSound("gunReload", ++depth); baseClip.sGunReload = baseClip.makeSound("gunReloada", ++depth); baseClip.sOrb = baseClip.makeSound("orb_final", ++depth); baseClip.sChopper = baseClip.makeSound("chopper", ++depth); baseClip.sGunReload.setVolume(60); player = baseClip.gunman; player.prevX = player._x; player.prevY = player._y; player.vx = 0; player.vy = 0; player.state = "falling"; player.inPain = false; player.isAlive = true; player.secondJumpAvailable = true; player.hitZone._visible = false; player.gotoAndStop("running"); score = 0; health = maxHealth; _root.main.healthMeter.healthMask.origY = _root.main.healthMeter.healthMask._y; causeHarm(0); gameEndingFrames = 0; player.gunPower = 0; player.ammo = ammoPerClip; player.mainGunNextFireFrame = 0; player.diagonalNextFireFrame = 0; player.upDownNextFireFrame = 0; player.behindNextFireFrame = 0; player.rocketNextFireFrame = 0; _root.main.ammo.bullets.origY = _root.main.ammo.bullets._y; player.isReloading = 0; displayAmmo(); frame = 0; objProjectiles = new ProjectileSystem(baseClip.ordinanceHolder, objNPC, 1); objProjectiles.showMetrics = false; objBaddieProjectiles = new ProjectileSystem(baseClip.enemyHolderFront, undefined, 1); baseClip.eddie.onEaseComplete = eddieMoveAbout; baseClip.eddie.easeProperty(Math.easeInOutExpo, ["_y"], [260], 30); baseClip.airship.easeProperty(Math.linearTween, ["_x"], [-300], 1300); baseClip.onEnterFrame = frameLoop; _root.sAmbience.start(0, 9999); } function frameLoop() { frame++; if (frame == level.maxFrames) { fadeToBlack(); player.vx = 17; player.vy = -22; player.gotoAndStop("running"); player.body.gotoAndStop("jump"); } if (gameEndingFrames > 0) { gameEndingFrames++; if (health > 0) { if (gameEndingFrames == 15) { baseClip.sOrb.start(); } var _local7 = {ra:100, ga:100, ba:100, rb:2.5 * gameEndingFrames, gb:2.5 * gameEndingFrames, bb:2.5 * gameEndingFrames, aa:100, ab:0}; } else { var _local7 = {ra:100 - gameEndingFrames, ga:100 - gameEndingFrames, ba:100 - gameEndingFrames, rb:0, gb:0, bb:0, aa:100, ab:0}; } baseClip.objColour.setTransform(_local7); if (gameEndingFrames >= 100) { if (health <= 0) { gotoAndStop ("gamelost"); } else { gotoAndStop ("gamewon"); } } } if ((superFrames > 0) && (gameEndingFrames == 0)) { superFrames--; var _local5 = 1 - (superFrames / maxSuperFrames); var _local7 = {ra:150 - (50 * _local5), ga:30 + (70 * _local5), ba:30 + (70 * _local5), rb:0, gb:0, bb:0, aa:100, ab:0}; baseClip.objColour.setTransform(_local7); if (superFrames == 0) { baseClip.objColour.setTransform(baseClip.normalColour); } } if (Math.randomInt(0, 99) < 2) { if (baseClip.eddie.frame == "standby") { switch (Math.randomInt(0, 3)) { case 0 : baseClip.eddie.gotoAndStop("left"); break; case 1 : baseClip.eddie.gotoAndStop("right"); break; case 2 : baseClip.eddie.gotoAndStop("rage"); break; case 3 : baseClip.eddie.gotoAndStop("intro"); } } } if (gameEndingFrames == 0) { if (Key.isDown(Key.CursorLeft) && (player.isAlive)) { player.vx = player.vx - playerSpeed; } if (Key.isDown(Key.CursorRight) && (player.isAlive)) { player.vx = player.vx + playerSpeed; } player.vx = player.vx * 0.71; } if (player.isAlive && (gameEndingFrames == 0)) { if (player._x < playerMinX) { player._x = playerMinX; } if (player._x > playerMaxX) { player._x = playerMaxX; } if (player._y > (Stage.height + 50)) { causeHarm(5); } } if (Key.isDown(Key.CursorUp) && (player.isAlive)) { var _local6 = false; if (player.state == "standing") { _local6 = true; player.upReleased = false; } else if (((player.state == "falling") && (player.secondJumpAvailable)) && (player.upReleased)) { _local6 = true; player.secondJumpAvailable = false; } if (_local6) { player.vy = -15; player.state = "falling"; if (player.inPain == false) { player.gotoAndStop("running"); player.body.gotoAndStop("jump"); } } } else { player.upReleased = true; } if (Key.isDown(Key.CursorDown) && (player.isAlive)) { if (player.ammo < ammoPerClip) { reloadAmmo(); } } if (player.isReloading > 0) { player.isReloading--; if (player.isReloading == 0) { player.ammo = ammoPerClip; } displayAmmo(); } if ((player.isAlive == false) && ((player._y > (Stage.height + 50)) || (player.state == "standing"))) { player.gotoAndStop("death"); player.state = "dying"; } switch (player.state) { case "falling" : aimArmAtMouse(); player.vy = player.vy + objProjectiles.gravity; break; case "standing" : aimArmAtMouse(); break; case "dying" : player.vx = -2; break; default : trace(("State '" + player.state) + "' not implimented"); } player._y = player._y + player.vy; player._x = player._x + player.vx; var _local3 = {x:0, y:0}; player.foot.localToGlobal(_local3); if (player.state != "dying") { if (baseClip.enemyHolderGroundHit.hitTest(_local3.x, _local3.y, true)) { var _local4 = 0; while (baseClip.enemyHolderGroundHit.hitTest(_local3.x, (_local3.y - _local4) - 1, true)) { _local4++; } player._y = player._y - _local4; player.vy = 0; player.state = "standing"; if (player.inPain == false) { player.gotoAndStop("running"); player.body.play(); } player.secondJumpAvailable = true; } else { player.state = "falling"; if (player.inPain == false) { player.gotoAndStop("running"); player.body.gotoAndStop("jump"); } } } if ((Mouse.isDown() && (!player.inPain)) && (player.isAlive)) { if ((player.ammo > 0) && (player.isReloading == 0)) { gunFiring(); player.firing = true; } else if (player.firing == true) { baseClip.sGunEmpty.start(); player.firing = false; } } else { if (player.ammo == 0) { reloadAmmo(); } player.firing = false; } if (frame == level.timeline[nextTimelineElement].frame) { var _local2 = level.timeline[nextTimelineElement].enemies; var _local1 = 0; while (_local1 < _local2.length) { generateEnemy(_local2[_local1].type, baseClip["enemyHolder" + _local2[_local1].holder], _local2[_local1].x, _local2[_local1].y, _local2[_local1].scale, _local2[_local1].properties); _local1++; } nextTimelineElement++; if (level.timeline[nextTimelineElement] == undefined) { trace("No more enemies"); levelEnding = true; return(undefined); } } } function aimArmAtMouse() { if ((player.inPain == false) && (player.isAlive)) { var _local4 = {x:0, y:0}; player.gun.localToGlobal(_local4); var _local6 = Math.atan2(_root._ymouse - _local4.y, _root._xmouse - _local4.x); var _local7 = Math.radToDeg(_local6); var _local2 = _local7; if (_local2 > maxArmAngle) { _local2 = maxArmAngle; } if (_local2 < minArmAngle) { _local2 = minArmAngle; } var _local8 = Math.degToRad(_local2); player.gun._rotation = _local2; var _local5 = {x:0, y:0}; player.body.head.localToGlobal(_local5); _local6 = Math.atan2(_root._ymouse - _local5.y, _root._xmouse - _local5.x); _local7 = Math.radToDeg(_local6); var _local3 = _local7 / 2; if (_local3 > maxHeadAngle) { _local3 = maxHeadAngle; } if (_local3 < minHeadAngle) { _local3 = minHeadAngle; } var _local9 = Math.degToRad(_local3); player.body.head._rotation = _local3; } } function reloadAmmo() { if (player.isReloading > 0) { return(undefined); } baseClip.sGunReload.start(); player.isReloading = 15; } function playerHit(p) { if (player.inPain == false) { placeHitMarker(p); causeHarm(5); if (player.isAlive) { player.inPain = true; player.gotoAndStop("hurt"); } } } function causeHarm(painLevel) { health = health - painLevel; if (health <= 0) { health = 0; player.isAlive = false; } if (health > 100) { addToScore(health - 100); health = 100; } _root.main.healthMeter.healthMask._y = _root.main.healthMeter.healthMask.origY + ((1 - (health / maxHealth)) * _root.main.healthMeter.healthMask._height); } function finishedReeling() { player.inPain = false; switch (player.state) { case "falling" : player.gotoAndStop("running"); player.body.gotoAndStop("jump"); return; case "standing" : player.gotoAndStop("running"); } } function updateScoreDisplay() { var _local2 = Math.floor((score % 10) / 1); var _local5 = Math.floor((score % 100) / 10); var _local3 = Math.floor((score % 1000) / 100); var _local6 = Math.floor((score % 10000) / 1000); var _local4 = Math.floor((score % 100000) / 10000); scoreAdjust(scoreClip.s1, _local2); scoreAdjust(scoreClip.s10, _local5); scoreAdjust(scoreClip.s100, _local3); scoreAdjust(scoreClip.s1000, _local6); scoreAdjust(scoreClip.s10000, _local4); _root.textScore = (((("" + _local4) + _local6) + _local3) + _local5) + _local2; _root.numericScore = score; } function scoreAdjust(clip, units) { var _local1 = 28; var _local2 = _local1 * 10; if (clip._y >= _local2) { clip._y = clip._y - _local2; } clip.easeProperty(Math.easeInOutSine, ["_y"], [scoreClip.topOffset - (_local1 * units)], 5); } function addToScore(points) { score = score + points; updateScoreDisplay(); } function fadeToBlack() { if (gameEndingFrames == 0) { gameEndingFrames = 1; } } function eddieMoveAbout() { this.dontKillEase = true; switch (Math.randomInt(0, 3)) { case 0 : this.easeProperty(Math.linearTween, [], [], Math.randomInt(20, 90)); break; case 1 : this.easeProperty(Math.easeInOutExpo, ["_y"], [260 + Math.randomNum(-20, 10)], 30); break; case 2 : this.easeProperty(Math.easeInOutExpo, ["_rotation"], [Math.randomNum(-15, 5)], 40); break; case 3 : var _local2 = Math.randomInt(300, 650); this.easeProperty(Math.easeInOutExpo, ["_x"], [_local2], Math.max(10, Math.ceil(Math.abs(_local2 - this._x) / 3))); } this.onEaseComplete = eddieMoveAbout; } function makeRubble() { var _local3 = 0; while (_local3 < 3) { rubbleDepth++; baseClip.rubbleHolder.attachMovie("rubble", "rubble" + rubbleDepth, rubbleDepth); var _local2 = baseClip.rubbleHolder["rubble" + rubbleDepth]; _local2.vx = Math.randomNum(-6, 6); _local2.vy = Math.randomNum(-5, -1); _local2._x = baseClip.eddie._x + (_local2.vx * 5); _local2._y = baseClip.eddie._y + (_local2.vy * 5); _local2.vr = Math.randomNum(-3, 3); _local2.gotoAndStop(Math.randomInt(1, 6)); _local2._xscale = (_local2._yscale = Math.randomNum(100, 300)); _local2._alpha = Math.randomNum(60, 80); _local2.onEnterFrame = function () { this._x = this._x + this.vx; this._y = this._y + this.vy; this._rotation = this._rotation + this.vr; this.vy = this.vy + 0.2; if (this._y > 700) { this.removeMovieClip(); } }; _local3++; } } stop(); MovieClip.prototype.curvedRectangle = function (p_nX1, p_nY1, p_nX2, p_nY2, p_nR) { var _local2 = ((p_nR == undefined) ? 0 : (p_nR)); var _local7 = _local2 * 2; var _local10 = Math.abs(p_nX2 - p_nX1) - _local7; var _local8 = Math.abs(p_nY2 - p_nY1) - _local7; this.moveTo(p_nX1 + _local2, p_nY1); this.lineTo(p_nX2 - _local2, p_nY1); this.curveTo(p_nX2, p_nY1, p_nX2, p_nY1 + _local2); this.lineTo(p_nX2, p_nY2 - _local2); this.curveTo(p_nX2, p_nY2, p_nX2 - _local2, p_nY2); this.lineTo(p_nX1 + _local2, p_nY2); this.curveTo(p_nX1, p_nY2, p_nX1, p_nY2 - _local2); this.lineTo(p_nX1, p_nY1 + _local2); this.curveTo(p_nX1, p_nY1, p_nX1 + _local2, p_nY1); }; MovieClip.prototype.drawSquare = function (x, y, w, h) { this.moveTo(x, y); this.lineTo(x + w, y); this.lineTo(x + w, y + h); this.lineTo(x, y + h); this.lineTo(x, y); }; MovieClip.prototype.drawFilledSquare = function (x, y, w, h, colour, alpha) { this.beginFill(colour, alpha); this.drawSquare(x, y, w, h); this.endFill(); }; MovieClip.prototype.drawCircle = function (x, y, r) { var _local6 = r * 0.414213562373095; var _local5 = (r * 1.41421356237309) / 2; this.moveTo(x + r, y); this.curveTo(x + r, y + _local6, x + _local5, y + _local5); this.curveTo(x + _local6, y + r, x, y + r); this.curveTo(x - _local6, y + r, x - _local5, y + _local5); this.curveTo(x - r, y + _local6, x - r, y); this.curveTo(x - r, y - _local6, x - _local5, y - _local5); this.curveTo(x - _local6, y - r, x, y - r); this.curveTo(x + _local6, y - r, x + _local5, y - _local5); this.curveTo(x + r, y - _local6, x + r, y); }; MovieClip.prototype.drawFilledCircle = function (x, y, r, colour, alpha) { this.beginFill(colour, alpha); this.drawCircle(x, y, r); this.endFill(); }; MovieClip.prototype.drawCircleSegment = function (x, y, r, startAngle, endAngle, stepAngle) { degToRad = 0.0174532925199433 /* Math.PI/180 */; while (endAngle < startAngle) { endAngle = endAngle + 360; } this.moveTo(x, y); this.lineTo(x + (r * Math.cos(startAngle * degToRad)), x + (r * Math.sin(startAngle * degToRad))); var _local2 = startAngle + stepAngle; while (_local2 < (endAngle - stepAngle)) { var _local3 = _local2 * degToRad; this.lineTo(x + (r * Math.cos(_local3)), x + (r * Math.sin(_local3))); _local2 = _local2 + stepAngle; } this.lineTo(x + (r * Math.cos(endAngle * degToRad)), x + (r * Math.sin(endAngle * degToRad))); this.lineTo(x, y); }; MovieClip.prototype.drawFilledCircleSegment = function (x, y, r, startAngle, endAngle, stepAngle, colour, alpha) { this.beginFill(colour, alpha); this.drawCircleSegment(x, y, r, startAngle, endAngle, stepAngle); this.endFill(); }; MovieClip.prototype.drawSmoothCurveThroughPoints = function (wibbleFactor, startAngle, points) { this.moveTo(points[0].x, points[0].y); var _local13 = points[0].x - Math.cos((Math.PI * startAngle) / 180); var _local12 = points[0].y - Math.sin((Math.PI * startAngle) / 180); var _local2 = 1; while (_local2 < points.length) { var _local5 = points[_local2 - 1].x - _local13; var _local4 = points[_local2 - 1].y - _local12; var _local8 = Math.vectorLength(_local5, _local4); var _local10 = points[_local2 - 1].x - points[_local2].x; var _local9 = points[_local2 - 1].y - points[_local2].y; var _local11 = Math.vectorLength(_local10, _local9); cScale = 0; if (_local8 != 0) { cScale = ((0.5 + wibbleFactor) * _local11) / _local8; } var _local7 = points[_local2 - 1].x + (_local5 * cScale); var _local6 = points[_local2 - 1].y + (_local4 * cScale); this.curveTo(_local7, _local6, points[_local2].x, points[_local2].y); _local13 = _local7; _local12 = _local6; _local2++; } }; MovieClip.prototype.makeSound = function (soundLinkage, depth) { var _local2 = this.createEmptyMovieClip((((("soundClip_" + soundLinkage) + "_") + depth) + "_") + Math.floor(Math.randomNum(1000000, 9000000)), depth); _local2.sound = new Sound(_local2); _local2.sound.attachSound(soundLinkage); _local2.sound.sourceClip = _local2; return(_local2.sound); }; Key.LeftMouse = 1; Key.CursorLeft = 37; Key.CursorRight = 39; Key.CursorUp = 38; Key.CursorDown = 40; Key.Backspace = 8; Key.Tab = 9; Key.Enter = 13; Key.Shift = 16; Key.Control = 17; Key.Alt = 18; Key.CapsLock = 20; Key.Spacebar = 32; Key.PageUp = 33; Key.PageDown = 34; Key.End = 35; Key.Home = 36; Key.PrintScr = 44; Key.ScrollLock = 145; Key.Pause = 19; Key.Insert = 45; Key.Delete = 46; Key.NumLock = 144; Key.Semicolon = 186; Key.Equals = 187; Key.Minus = 189; Key.Slash = 191; Key.Apostrophe = 192; Key.BackTick = 223; Key.BackSlash = 220; Key.Hash = 222; Key.Comma = 188; Key.Period = 190; Key.SquareOpen = 219; Key.SquareClose = 221; Key.F1 = 112; Key.F2 = 113; Key.F3 = 114; Key.F4 = 115; Key.F5 = 116; Key.F6 = 117; Key.F7 = 118; Key.F8 = 119; Key.F9 = 120; Key.F10 = undefined; Key.F11 = 122; Key.F12 = 123; Key.Num0 = 96; Key.Num1 = 97; Key.Num2 = 98; Key.Num3 = 99; Key.Num4 = 100; Key.Num5 = 101; Key.Num6 = 102; Key.Num7 = 103; Key.Num8 = 104; Key.Num9 = 105; Key.NumMultiply = 106; Key.NumAdd = 107; Key.NumEnter = 13; Key.NumMinus = 109; Key.NumPeriod = 110; Key.NumDivide = 111; Key.A = 65; Key.B = 66; Key.C = 67; Key.D = 68; Key.E = 69; Key.F = 70; Key.G = 71; Key.H = 72; Key.I = 73; Key.J = 74; Key.K = 75; Key.L = 76; Key.M = 77; Key.N = 78; Key.O = 79; Key.P = 80; Key.Q = 81; Key.R = 82; Key.S = 83; Key.T = 84; Key.U = 85; Key.V = 86; Key.W = 87; Key.X = 88; Key.Y = 89; Key.Z = 90; Key.Key0 = 48; Key.Key1 = 49; Key.Key2 = 50; Key.Key3 = 51; Key.Key4 = 52; Key.Key5 = 53; Key.Key6 = 54; Key.Key7 = 55; Key.Key8 = 56; Key.Key9 = 57; Math.randomNum = function (minNum, maxNum) { return((Math.random() * (maxNum - minNum)) + minNum); }; Math.randomInt = function (minNum, maxNum) { return(Math.round((Math.random() * (maxNum - minNum)) + minNum)); }; Math.vectorLength = function (dx, dy) { return(Math.sqrt((dx * dx) + (dy * dy))); }; Math.distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Math.vectorLength(_local2, _local1)); }; Math.angleBetween = function (x1, y1, x2, y2) { var _local2 = (x1 * x2) + (y1 * y2); var _local1 = Math.vectorLength(x1, y1) * Math.vectorLength(x2, y2); return(Math.acos(_local2 / _local1)); }; Math.formatNum = function (num, leadingDigits, decimalDigits) { var _local2 = "" + Math.floor(num); while (_local2.length < leadingDigits) { _local2 = "0" + _local2; } if (decimalDigits != undefined) { var _local1 = Math.abs(num) - Math.floor(Math.abs(num)); _local1 = _local1 * (10 ^ decimalDigits); _local1 = Math.floor(_local1); _local1 = "" + _local1; while (_local1.length < decimalDigits) { _local1 = _local1 + "0"; } _local2 = (_local2 + ".") + _local1; } return(_local2); }; Math.degToRad = function (degs) { return(degs * 0.0174532925); }; Math.radToDeg = function (rads) { return(rads * 57.2957795); }; Mouse._down = false; _root.createEmptyMovieClip("mouseListenerClip", 14873); _root.mouseListenerClip.onMouseDown = function () { Mouse._down = true; }; _root.mouseListenerClip.onMouseUp = function () { Mouse._down = false; }; Mouse.isDown = function () { return(this._down); }; NPCSystem.prototype.stopSystem(); this.NPC_WorkerClip.removeMovieClip(); this.garbageCollect(); var j = 0; while (j < this.hitZones.length) { this.hitZones[j].owner.removeMovieClip(); j++; } this.garbageCollect(); NPCSystem.prototype.garbageCollect = function () { var _local3 = this.hitZones.length; var _local4 = this.NPCs.length; var _local2 = 0; while (_local2 < this.hitZones.length) { if (!this.hitZones[_local2].owner._framesloaded) { this.hitZones.splice(_local2, 1); _local2--; } _local2++; } _local2 = 0; while (_local2 < this.NPCs.length) { if (!this.NPCs[_local2]._framesloaded) { this.NPCs.splice(_local2, 1); _local2--; } _local2++; } if (this.showMetrics) { trace("Garbage collection report:"); trace(((" NPCs from " + _local4) + " to ") + this.NPCs.length); trace(((" hitZones from " + _local3) + " to ") + this.hitZones.length); trace(""); } }; NPCSystem.prototype.registerHitZone = function (npcClip, hitClip, callback) { var _local2 = {}; _local2.owner = npcClip; _local2.hit = hitClip; _local2.callback = callback; _local2.objNPC = this; _local2.hit._visible = false; this.hitZones.push(_local2); }; NPCSystem.prototype.registerNPC = function (npcClip) { this.NPCs.push(npcClip); npcClip.objNPC = this; }; NPCSystem.prototype.testHit = function (x, y, bulletForce) { var _local2 = 0; while (_local2 < this.hitZones.length) { if (this.hitZones[_local2].hit.hitTest(x, y, true)) { this.hitZones[_local2].callback(this.hitZones[_local2], {x:x, y:y}, bulletForce); return(true); } _local2++; } return(false); }; ProjectileSystem.prototype.stopSystem(); this.Projectile_WorkerClip.removeMovieClip(); this.garbageCollect(); var j = 0; while (j < this.projectiles.length) { this.projectiles[j].removeMovieClip(); j++; } this.garbageCollect(); ProjectileSystem.prototype.garbageCollect = function () { var _local3 = this.projectiles.length; var _local2 = 0; while (_local2 < this.projectiles.length) { if (!this.projectiles[_local2]._framesloaded) { this.projectiles.splice(_local2, 1); _local2--; } _local2++; } if (this.showMetrics) { trace("Projectile garbage collection report:"); trace(((" Projectiles from " + _local3) + " to ") + this.projectiles.length); trace(""); } }; ProjectileSystem.prototype.registerProjectile = function (projectileClip) { this.projectiles.push(projectileClip); projectileClip.prevX = projectileClip._x; projectileClip.prevY = projectileClip._y; if (projectileClip.force == undefined) { projectileClip.force = 10; } }; ProjectileSystem.prototype.frameLoop = function () { var _local4 = 0; while (_local4 < this.projectiles.length) { var _local2 = this.projectiles[_local4]; _local2.onStep(); if (_local2.isAffectedByGravity) { _local2.vy = _local2.vy + this.gravity; } _local2._x = _local2._x + _local2.vx; _local2._y = _local2._y + _local2.vy; _local2.prevX = _local2._x; _local2.prevY = _local2._y; p = {x:0, y:0}; _local2.localToGlobal(p); if ((((_local2._x > (Stage.width + this.screenExcess)) || (_local2._y > (Stage.height + this.screenExcess))) || (_local2._y < (-this.screenExcess))) || (_local2._x < (-this.screenExcess))) { _local2.offScreenCallback(); _local2.removeMovieClip(); } _local4++; } if (this.objNPC != undefined) { _local4 = 0; while (_local4 < this.projectiles.length) { var _local2 = this.projectiles[_local4]; if (_local2.doesDamage) { var _local3 = 0; while (_local3 < _local2.hitClips.length) { var p = {x:0, y:0}; _local2.hitClips[_local3].localToGlobal(p); _local2.hitSomething = this.objNPC.testHit(p.x, p.y, _local2.force); if (_local2.hitSomething) { _local2.hitCallback(p); } _local3++; } } _local4++; } } }; System.security.lordPolicyFile("http://www.hyperlaunch.com/highscoreservice/crossdomain.php"); HighscoreService.prototype.traceHighscores = function () { if (!_level0._highscoreServiceLoaded) { trace("Warning: Score submission service has not finished loading yet"); } if (!this.scoresLoaded) { trace("Highscore table has not loaded yet"); return(undefined); } var _local6 = this.objXML.getNodeSiblingCount("highscores", "score"); var _local2 = 0; while (_local2 < _local6) { var _local3 = this.objXML.getNodeAttribute(("highscores/score[" + _local2) + "]", "rank"); var _local5 = this.objXML.getNodeAttribute(("highscores/score[" + _local2) + "]", "score"); var _local4 = this.objXML.getNodeValue(("highscores/score[" + _local2) + "]"); trace((((_local3 + ": ") + _local4) + " => ") + _local5); _local2++; } }; HighscoreService.prototype.displayHighscores = function (displayClip, depth, elementLinkage, elementSpacing) { this.displayClip = displayClip; this.depth = depth; this.elementLinkage = elementLinkage; this.elementSpacing = elementSpacing; this.displayDetailsSaved = true; this._displayScores(); }; HighscoreService.prototype.submitScore = function (name, score, extraInfo) { if (!_level0._highscoreServiceLoaded) { trace("Cannot submit score as score submission service has not finished loading yet"); return(undefined); } _level19356.submitScore(this, name, score, extraInfo); }; HighscoreService.prototype._displayScores = function () { if (!this.displayDetailsSaved) { trace("Attempted to display scores with no display details in highscore object"); return(undefined); } var _local6 = this.displayClip.createEmptyMovieClip("_highscoreClip", this.depth); var _local7 = this.objXML.getNodeSiblingCount("highscores", "score"); var _local2 = 0; while (_local2 < _local7) { var _local3 = this.objXML.getNodeAttribute(("highscores/score[" + _local2) + "]", "rank"); var _local5 = this.objXML.getNodeAttribute(("highscores/score[" + _local2) + "]", "score"); var _local4 = this.objXML.getNodeValue(("highscores/score[" + _local2) + "]"); _local6.attachMovie(this.elementLinkage, "scoreElement" + _local2, _local2); element = _local6["scoreElement" + _local2]; element._x = 0; element._y = _local2 * this.elementSpacing; element.txtRank.text = _local3; element.txtName.text = _local4; element.txtScore.text = _local5; _local2++; } }; XML.prototype.getNodeValue = function (strPath) { var _local2 = this.findNode(strPath); if (_local2 == undefined) { return(undefined); } if (_local2.firstChild.nodeType != 3) { return(undefined); } return(_local2.firstChild.nodeValue); }; XML.prototype.getNodeAttribute = function (strPath, strAttribute) { var _local2 = this.findNode(strPath); if (_local2 == undefined) { return(undefined); } return(_local2.attributes[strAttribute]); }; XML.prototype.getNodeSiblingCount = function (strPath, strSiblingName) { var _local3 = this.findNode(strPath); if (_local3 == undefined) { return(undefined); } var _local4 = 0; var _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].nodeName.toLowerCase() == strSiblingName.toLowerCase()) { _local4++; } _local2++; } return(_local4); }; XML.prototype.findNode = function (strPath) { var _local4 = this; var _local11 = strPath.toLowerCase().split("/"); var _local9 = 0; while (_local9 < _local11.length) { var _local8 = 0; var _local3 = _local11[_local9]; var _local7 = _local3.indexOf("["); if (_local7 != -1) { var _local10 = _local3.slice(_local7 + 1, _local3.length - 1); _local8 = Number(_local10); _local3 = _local3.slice(0, _local7); } var _local5; var _local6 = 0; var _local2 = 0; while (_local2 < _local4.childNodes.length) { if (_local4.childNodes[_local2].nodeName.toLowerCase() == _local3) { if (_local6 == _local8) { _local5 = _local2; _local2 = _local4.childNodes.length; } else { _local6++; } } _local2++; } if (_local5 == undefined) { return(undefined); } _local4 = _local4.childNodes[_local5]; _local9++; } return(_local4); }; MovieClip.prototype.easeProperty = function (p_oEaseFunc, p_oProperties, p_oDestinations, p_nFrames, p_nTweak1, p_nTweak2) { var m_nFrames = ((p_nFrames != undefined) ? (p_nFrames) : 30); var m_nDelay = ((p_nDelay != undefined) ? (p_nDelay) : 0); if (this._easePropertyObj) { this._easePropertyObj.removeMovieClip(); } var _local6 = this.createEmptyMovieClip("_easePropertyObj", this.getNextHighestDepth()); if (typeof(p_oProperties) == "string") { if (p_oProperties.indexOf(",") != -1) { p_oProperties = p_oProperties.split(","); } else { p_oProperties = [p_oProperties]; } } if (typeof(p_oDestinations) == "string") { if (p_oProperties.indexOf(",") != -1) { p_oProperties = p_oProperties.split(","); } else { p_oProperties = [p_oProperties]; } } else if (typeof(p_oDestinations) == "number") { p_oDestinations = [p_oDestinations]; } var _local5 = p_oProperties; var _local8 = p_oDestinations; var m_oSelf = this; _local6.oEaseFunc = ((typeof(p_oEaseFunc) == "string") ? (Math[p_oEaseFunc]) : (p_oEaseFunc)); _local6.nFrame = 0; _local6.aProps = new Array(); _local6.nDelay = p_nDelay; var _local3 = 0; while (_local3 < _local5.length) { var _local2 = new Object(); _local2.tag = _local5[_local3]; _local2.startVal = this[_local2.tag]; _local2.endVal = _local8[_local3]; _local2.distance = _local2.endVal - _local2.startVal; _local6.aProps[_local3] = _local2; _local3++; } _local6.onEnterFrame = function () { if (m_nDelay != 0) { m_nDelay--; } else { var _local2 = 0; while (_local2 < this.aProps.length) { var _local3 = this.aProps[_local2]; m_oSelf[_local3.tag] = p_oEaseFunc(this.nFrame, _local3.startVal, _local3.distance, m_nFrames, p_nTweak1, p_nTweak2); _local2++; } this.nFrame++; if (this.nFrame == m_nFrames) { _local2 = 0; while (_local2 < this.aProps.length) { var _local3 = this.aProps[_local2]; m_oSelf[_local3.tag] = _local3.endVal; _local2++; } if (m_oSelf.onEaseComplete) { m_oSelf.onEaseComplete(); } if (m_oSelf.dontKillEase != true) { this.removeMovieClip(); } } else if (m_oSelf.onEaseStep) { m_oSelf.onEaseStep(this.nFrame); } } }; }; MovieClip.prototype.easeToPoint = function (easeFunc, destX, destY, frames, delay) { if (!frames) { frames = 30; } if (!delay) { delay = 0; } this.startX = this._x; this.startY = this._y; this.destX = destX; this.destY = destY; this.dx = this.destX - this.startX; this.dy = this.destY - this.startY; this.delay = delay; this.frames = frames; this.easeFunc = easeFunc; this.frame = 0; this.onEnterFrame = function () { if (this.delay != 0) { this.delay--; } else { this._x = this.easeFunc(this.frame, this.startX, this.dx, this.frames); this._y = this.easeFunc(this.frame, this.startY, this.dy, this.frames); this.frame++; if (this.frame == this.frames) { this._x = this.destX; this._y = this.destY; this.onEnterFrame = undefined; } } }; }; Math.linearTween = function (t, b, c, d) { return(((c * t) / d) + b); }; Math.easeInQuad = function (t, b, c, d) { return((((c * t) * t) / (d * d)) + b); }; Math.easeOutQuad = function (t, b, c, d) { return((((((-c) * t) * t) / (d * d)) + (((2 * c) * t) / d)) + b); }; Math.easeInOutQuad = function (t, b, c, d) { if (t < (d / 2)) { return(((((2 * c) * t) * t) / (d * d)) + b); } var _local2 = t - (d / 2); return(((((((-2 * c) * _local2) * _local2) / (d * d)) + (((2 * c) * _local2) / d)) + (c / 2)) + b); }; Math.easeInSine = function (t, b, c, d) { return((((-c) * Math.cos(((t / d) * Math.PI) / 2)) + c) + b); }; Math.easeOutSine = function (t, b, c, d) { return((c * Math.sin(((t / d) * Math.PI) / 2)) + b); }; Math.easeInOutSine = function (t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); }; Math.easeInExpo = function (t, b, c, d) { var _local1 = 1; if (c < 0) { _local1 = _local1 * -1; c = c * -1; } return((_local1 * Math.exp((Math.log(c) / d) * t)) + b); }; Math.easeOutExpo = function (t, b, c, d) { var _local2 = 1; if (c < 0) { _local2 = _local2 * -1; c = c * -1; } return((_local2 * (((-Math.exp(((-Math.log(c)) / d) * (t - d))) + c) + 1)) + b); }; Math.easeInOutExpo = function (t, b, c, d) { var _local2 = 1; if (c < 0) { _local2 = _local2 * -1; c = c * -1; } if (t < (d / 2)) { return((_local2 * Math.exp((Math.log(c / 2) / (d / 2)) * t)) + b); } return((_local2 * (((-Math.exp(((-2 * Math.log(c / 2)) / d) * (t - d))) + c) + 1)) + b); }; Math.easeInElastic = function (t, b, c, d, a, p) { a = ((a == undefined) ? 0.5 : (a)); p = ((p == undefined) ? 20 : (p)); if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if (a < Math.abs(c)) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); }; Math.easeOutElastic = function (t, b, c, d, a, p) { a = ((a == undefined) ? 0.5 : (a)); p = ((p == undefined) ? 20 : (p)); if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if (a < Math.abs(c)) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); }; Math.easeInOutElastic = function (t, b, c, d, a, p) { a = ((a == undefined) ? 0.5 : (a)); p = ((p == undefined) ? 20 : (p)); if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if (a < Math.abs(c)) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); }; Math.easeInBack = function (t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); }; Math.easeOutBack = function (t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); }; Math.easeInOutBack = function (t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); }; Math.easeInBounce = function (t, b, c, d) { return((c - Math.easeOutBounce(d - t, 0, c, d)) + b); }; Math.easeOutBounce = function (t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); }; Math.easeInOutBounce = function (t, b, c, d) { if (t < (d / 2)) { return((Math.easeInBounce(t * 2, 0, c, d) * 0.5) + b); } return(((Math.easeOutBounce((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); }; var pathSmoothWave = [{x:875.2, y:286.05}, {x:845.2, y:272.05}, {x:809.2, y:261.05}, {x:767.2, y:254.05}, {x:712.15, y:254.05}, {x:652.15, y:256.05}, {x:594.15, y:259.05}, {x:550.15, y:267.05}, {x:499.1, y:277.05}, {x:445.1, y:282.05}, {x:397.1, y:282.05}, {x:347.1, y:283.05}, {x:275.05, y:276.05}, {x:221.05, y:272.05}, {x:183.05, y:260.05}, {x:138.05, y:246.05}, {x:94, y:233.05}, {x:44, y:224.05}, {x:8, y:222.05}]; var pathDoubleBack = [{x:868.95, y:293}, {x:800.95, y:293}, {x:737.95, y:292}, {x:679.95, y:290}, {x:622.95, y:287}, {x:570.95, y:287}, {x:533.95, y:287}, {x:494.95, y:290}, {x:467.95, y:285}, {x:456.95, y:275}, {x:454.95, y:262}, {x:459.95, y:252}, {x:477.95, y:238}, {x:502.95, y:226}, {x:541.95, y:216}, {x:569.95, y:205}, {x:595.95, y:197}, {x:630.95, y:184}, {x:652.95, y:177}, {x:668.95, y:167}, {x:671.95, y:158}, {x:669.95, y:150}, {x:658.95, y:140}, {x:641.95, y:136}, {x:622.95, y:136}, {x:602.95, y:136}, {x:578.95, y:140}, {x:543.95, y:151}, {x:514.95, y:164}, {x:481.95, y:175}, {x:422.95, y:191}, {x:383, y:197}, {x:331, y:203}, {x:280, y:203}, {x:217, y:196}, {x:170, y:180}, {x:127, y:163}, {x:83, y:145}, {x:43, y:128}, {x:9, y:105}]; var pathDropIn = [{x:845.2, y:46}, {x:771.2, y:142.05}, {x:727.2, y:177.05}, {x:653.15, y:214.05}, {x:583.15, y:234.05}, {x:500.1, y:237.05}, {x:416.1, y:220.05}, {x:328.1, y:196.05}, {x:250.05, y:189.05}, {x:183.05, y:195.05}, {x:87, y:220.05}, {x:11, y:253.05}]; var pathDownCircle = [{x:662.15, y:96}, {x:662.15, y:138.05}, {x:662.15, y:181.05}, {x:661.15, y:228.05}, {x:655.15, y:251.05}, {x:650.15, y:269.05}, {x:656.15, y:281.05}, {x:667.15, y:283.05}, {x:679.15, y:283.05}, {x:688.15, y:277.05}, {x:694.15, y:264.05}, {x:698.15, y:249.05}, {x:693.15, y:241.05}, {x:681.15, y:239.05}, {x:665.15, y:240.05}, {x:653.15, y:247.05}, {x:645.15, y:259.05}, {x:644.15, y:269.05}, {x:646.15, y:277.05}, {x:655.15, y:281.05}, {x:669.15, y:283.05}, {x:686.15, y:284.05}, {x:694.15, y:275.05}, {x:701.15, y:262.05}, {x:702.15, y:249.05}, {x:698.15, y:239.05}, {x:683.15, y:236.05}, {x:669.15, y:236.05}, {x:654.15, y:237.05}, {x:646.15, y:244.05}, {x:640.15, y:254.05}, {x:640.15, y:265.05}, {x:640.15, y:272.05}, {x:649.15, y:282.05}, {x:659.15, y:283.05}, {x:674.15, y:283.05}, {x:684.15, y:279.05}, {x:691.15, y:268.05}, {x:697.15, y:253.05}, {x:697.15, y:243.05}, {x:688.15, y:235.05}, {x:679.15, y:234.05}, {x:667.15, y:234.05}, {x:655.15, y:234.05}, {x:647.15, y:236.05}, {x:629.15, y:236.05}, {x:612.15, y:228.05}, {x:596.15, y:212.05}, {x:582.15, y:198.05}, {x:560.15, y:177.05}, {x:534.15, y:153.05}, {x:503.1, y:127.05}, {x:472.1, y:106.05}, {x:419.1, y:78}, {x:348.1, y:54}, {x:273.05, y:30}]; var pathCircleRD = [{x:14, y:110.05}, {x:64, y:135.05}, {x:112.05, y:154.05}, {x:198.05, y:177.05}, {x:303.05, y:179.05}, {x:371.1, y:179.05}, {x:437.1, y:179.05}, {x:501.1, y:182.05}, {x:572.15, y:201.05}, {x:637.15, y:251.05}, {x:684.15, y:315.1}, {x:704.15, y:381.1}, {x:709.15, y:443.1}, {x:709.15, y:517.15}, {x:709.15, y:548.15}, {x:709.15, y:599.15}]; var pathCircleDL = [{x:741.2, y:46}, {x:744.2, y:96}, {x:744.2, y:161.05}, {x:746.2, y:224.05}, {x:735.2, y:278.05}, {x:709.15, y:331.1}, {x:669.15, y:371.1}, {x:614.15, y:424.1}, {x:558.15, y:454.1}, {x:462.1, y:470.1}, {x:386.1, y:474.1}, {x:328.1, y:474.1}, {x:258.05, y:459.1}, {x:204.05, y:447.1}, {x:134.05, y:440.1}, {x:53, y:433.1}, {x:23, y:433.1}]; var pathCircleLU = [{x:884.2, y:470.1}, {x:797.2, y:471.1}, {x:698.15, y:473.1}, {x:589.15, y:473.1}, {x:502.1, y:473.1}, {x:421.1, y:469.1}, {x:337.1, y:441.1}, {x:281.05, y:406.1}, {x:242.05, y:365.1}, {x:195.05, y:303.05}, {x:160.05, y:227.05}, {x:130.05, y:165.05}, {x:118.05, y:112.05}, {x:106.05, y:51}, {x:106.05, y:25}]; var pathCircleUR = [{x:172.05, y:594.15}, {x:172.05, y:536.15}, {x:167.05, y:471.1}, {x:166.05, y:409.1}, {x:166.05, y:343.1}, {x:184.05, y:292.05}, {x:223.05, y:247.05}, {x:278.05, y:207.05}, {x:337.1, y:180.05}, {x:407.1, y:170.05}, {x:483.1, y:166.05}, {x:555.15, y:166.05}, {x:644.15, y:167.05}, {x:717.2, y:167.05}, {x:802.2, y:168.05}, {x:880.2, y:164.05}]; var level = {maxFrames:4500, timeline:[{frame:1, enemies:[{type:"ground", x:800, y:350, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:1666, y:350, properties:{gfxFrame:"vlong"}, holder:"Ground"}]}, {frame:30, enemies:[{type:"chopper", x:900, y:140, holder:"Front", properties:{speed:4, path:pathSmoothWave}}]}, {frame:180, enemies:[{type:"chopper", x:900, y:140, holder:"Front", properties:{speed:5, path:pathDoubleBack}}, {type:"spider", x:850, y:100, holder:"Front", properties:{vx:-3, gunDutyCycle:60, bulletSpeed:6}}]}, {frame:390, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:420, enemies:[{type:"ground", x:979, y:349, properties:{gfxFrame:"stepsUp"}, holder:"Ground"}, {type:"ground", x:1278, y:307, properties:{gfxFrame:"long"}, holder:"Ground"}, {type:"ground", x:2236, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:2236, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}]}, {frame:510, enemies:[{type:"spider", x:-30, y:150, holder:"Front", properties:{vx:4, gunDutyCycle:60, bulletSpeed:6}}]}, {frame:720, enemies:[{type:"chopper", x:700, y:-30, holder:"Front", properties:{speed:3.2, path:pathDownCircle}}, {type:"chopper", x:550, y:-20, holder:"Front", properties:{speed:3.4, path:pathDownCircle}}, {type:"chopper", x:400, y:-10, holder:"Front", properties:{speed:3.6, path:pathDownCircle}}]}, {frame:780, enemies:[{type:"spider", x:-30, y:150, holder:"Front", properties:{vx:4, gunDutyCycle:30, bulletSpeed:7}}, {type:"spider", x:850, y:100, holder:"Front", properties:{vx:-2, gunDutyCycle:35, bulletSpeed:7}}, {type:"snake", x:420, y:600, holder:"Front", properties:{vx:3, vy:-5}}]}, {frame:930, enemies:[{type:"snake", x:850, y:100, holder:"Front", properties:{vx:-7, vy:0.2}}, {type:"snake", x:850, y:150, holder:"Front", properties:{vx:-7.5, vy:0.6}}, {type:"snake", x:850, y:200, holder:"Front", properties:{vx:-8, vy:1}}]}, {frame:1050, enemies:[{type:"spider", x:200, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:30, bulletSpeed:8}}, {type:"spider", x:350, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:30, bulletSpeed:8}}, {type:"spider", x:500, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:30, bulletSpeed:8}}, {type:"spider", x:650, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:30, bulletSpeed:8}}, {type:"spider", x:800, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:30, bulletSpeed:8}}]}, {frame:1110, enemies:[{type:"ground", x:1077, y:369, properties:{gfxFrame:"trapdoor"}, holder:"Ground"}, {type:"ground", x:1220, y:369, properties:{gfxFrame:"stepsUp"}, holder:"Ground"}, {type:"ground", x:1363, y:317, properties:{gfxFrame:"stepsUp"}, holder:"Ground"}, {type:"ground", x:1577, y:272, properties:{gfxFrame:"trapdoor"}, holder:"Ground"}, {type:"ground", x:1801, y:272, properties:{gfxFrame:"trapdoor"}, holder:"Ground"}, {type:"ground", x:2025, y:272, properties:{gfxFrame:"trapdoor"}, holder:"Ground"}, {type:"ground", x:2249, y:272, properties:{gfxFrame:"trapdoor"}, holder:"Ground"}]}, {frame:1140, enemies:[{type:"chopper", x:850, y:200, holder:"Front", properties:{speed:5, path:pathSmoothWave}}]}, {frame:1170, enemies:[{type:"chopper", x:850, y:200, holder:"Front", properties:{speed:5, path:pathSmoothWave}}]}, {frame:1200, enemies:[{type:"chopper", x:850, y:200, holder:"Front", properties:{speed:5, path:pathSmoothWave}}]}, {frame:1230, enemies:[{type:"chopper", x:850, y:200, holder:"Front", properties:{speed:5, path:pathSmoothWave}}]}, {frame:1260, enemies:[{type:"snake", x:-30, y:60, holder:"Front", properties:{vx:5, vy:0.2}}]}, {frame:1290, enemies:[{type:"snake", x:530, y:-30, holder:"Front", properties:{vx:-3, vy:6}}, {type:"snake", x:630, y:-30, holder:"Front", properties:{vx:-2, vy:6.5}}]}, {frame:1470, enemies:[{type:"snake", x:400, y:600, holder:"Front", properties:{vx:-0.3, vy:-6}}, {type:"snake", x:600, y:600, holder:"Front", properties:{vx:-0.3, vy:-5.5}}, {type:"snake", x:800, y:600, holder:"Front", properties:{vx:-0.3, vy:-5}}]}, {frame:1650, enemies:[{type:"snake", x:400, y:600, holder:"Front", properties:{vx:-0.3, vy:-6}}, {type:"snake", x:600, y:600, holder:"Front", properties:{vx:-0.3, vy:-5.5}}, {type:"snake", x:800, y:600, holder:"Front", properties:{vx:-0.3, vy:-5}}, {type:"spider", x:850, y:100, holder:"Front", properties:{vx:-1, gunDutyCycle:25, bulletSpeed:10}}, {type:"spider", x:-30, y:100, holder:"Front", properties:{vx:3, gunDutyCycle:26, bulletSpeed:10}}]}, {frame:1860, enemies:[{type:"snake", x:400, y:-20, holder:"Front", properties:{vx:-0.3, vy:6}}, {type:"snake", x:600, y:-20, holder:"Front", properties:{vx:-0.3, vy:5.5}}, {type:"snake", x:800, y:-20, holder:"Front", properties:{vx:-0.3, vy:5}}, {type:"spider", x:850, y:100, holder:"Front", properties:{vx:-1, gunDutyCycle:45, bulletSpeed:10}}, {type:"spider", x:-30, y:100, holder:"Front", properties:{vx:3, gunDutyCycle:46, bulletSpeed:10}}]}, {frame:1890, enemies:[{type:"ground", x:1100, y:370, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:1300, y:300, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:1500, y:230, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:1700, y:160, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:3000, y:360, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:3950, y:320, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:4900, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:4200, y:150, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:4450, y:150, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:4700, y:150, properties:{gfxFrame:"short"}, holder:"Ground"}, {type:"ground", x:5950, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:6816, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}, {type:"ground", x:7850, y:370, properties:{gfxFrame:"vlong"}, holder:"Ground"}]}, {frame:2220, enemies:[{type:"chopper", x:-40, y:70, holder:"Front", properties:{speed:5, path:pathCircleRD}}, {type:"chopper", x:700, y:-30, holder:"Front", properties:{speed:5, path:pathCircleDL}}, {type:"chopper", x:850, y:400, holder:"Front", properties:{speed:5, path:pathCircleLU}}, {type:"chopper", x:150, y:600, holder:"Front", properties:{speed:5, path:pathCircleUR}}]}, {frame:2490, enemies:[{type:"snake", x:100, y:600, holder:"Front", properties:{vx:5, vy:-5}}, {type:"snake", x:100, y:600, holder:"Front", properties:{vx:7, vy:-4}}, {type:"snake", x:100, y:600, holder:"Front", properties:{vx:9, vy:-3}}]}, {frame:2850, enemies:[{type:"spider", x:350, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:15, bulletSpeed:8}}, {type:"spider", x:400, y:-30, holder:"Front", properties:{vx:4, gunDutyCycle:15, bulletSpeed:8}}]}, {frame:2970, enemies:[{type:"spider", x:350, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:15, bulletSpeed:8}}, {type:"spider", x:400, y:-30, holder:"Front", properties:{vx:4, gunDutyCycle:15, bulletSpeed:8}}]}, {frame:3090, enemies:[{type:"spider", x:350, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:15, bulletSpeed:8}}, {type:"spider", x:400, y:-30, holder:"Front", properties:{vx:4, gunDutyCycle:15, bulletSpeed:8}}]}, {frame:3150, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:3300, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:3450, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:3750, enemies:[{type:"spider", x:200, y:-30, holder:"Front", properties:{vx:3, gunDutyCycle:60, bulletSpeed:8}}, {type:"spider", x:350, y:-30, holder:"Front", properties:{vx:-2, gunDutyCycle:65, bulletSpeed:8}}, {type:"spider", x:500, y:-30, holder:"Front", properties:{vx:4, gunDutyCycle:55, bulletSpeed:8}}, {type:"spider", x:650, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:50, bulletSpeed:8}}, {type:"spider", x:800, y:-30, holder:"Front", properties:{vx:5, gunDutyCycle:70, bulletSpeed:8}}]}, {frame:3870, enemies:[{type:"spider", x:200, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:60, bulletSpeed:8}}, {type:"spider", x:350, y:-30, holder:"Front", properties:{vx:2, gunDutyCycle:65, bulletSpeed:8}}, {type:"spider", x:500, y:-30, holder:"Front", properties:{vx:-4, gunDutyCycle:55, bulletSpeed:8}}, {type:"spider", x:650, y:-30, holder:"Front", properties:{vx:3, gunDutyCycle:50, bulletSpeed:8}}, {type:"spider", x:800, y:-30, holder:"Front", properties:{vx:-5, gunDutyCycle:70, bulletSpeed:8}}]}, {frame:4020, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:4170, enemies:[{type:"chopper", x:700, y:0, holder:"Front", properties:{speed:3, path:pathDropIn}}, {type:"chopper", x:600, y:0, holder:"Front", properties:{speed:3.2, path:pathDropIn}}, {type:"chopper", x:500, y:0, holder:"Front", properties:{speed:3.4, path:pathDropIn}}]}, {frame:4290, enemies:[{type:"spider", x:350, y:-30, holder:"Front", properties:{vx:4, gunDutyCycle:45, bulletSpeed:12}}, {type:"spider", x:650, y:-30, holder:"Front", properties:{vx:-3, gunDutyCycle:45, bulletSpeed:12}}]}, {frame:4350, enemies:[{type:"ground", x:1100, y:170, properties:{gfxFrame:"orb"}, holder:"Ground"}]}]}; _quality = "low"; var baseClip; var objNPC; var objProjectile; var objBaddieProjectiles; var depth; var player; var frame; var nextTimelineElement; var score; var health; var scoreClip; var gameEndingFrames; var rubbleDepth; var playerSpeed = 4; var playerMinX = 60; var playerMaxX = 700; var ammoPerClip = 30; var groundHeight = 257; var minArmAngle = -80; var maxArmAngle = 80; var minHeadAngle = -40; var maxHeadAngle = 40; var maxHealth = 100; var superFrames = 0; var mainGunSlowDutyCycle = 12; var mainGunFastDutyCycle = 4; var mainGunUltraDutyCycle = 2; var diagonalGunSlowDutyCycle = 14; var diagonalGunFastDutyCycle = 6; var upDownGunSlowDutyCycle = 16; var upDownGunFastDutyCycle = 8; var behindGunSlowDutyCycle = 5; var rocketGunSlowDutyCycle = 12; var maxSuperFrames = 300; var maxGunPower = 15; initGame(); _level0.trackPoint("Game_Started");
Symbol 729 MovieClip Frame 132
gotoAndPlay(section);
Symbol 729 MovieClip Frame 137
stop(); _quality = "best"; if (packshotmc._currentframe != 11) { packshotmc.gotoAndPlay("in"); } _level0.trackPoint("Game_Won");
Symbol 729 MovieClip Frame 138
stop(); gamewon.gotoAndPlay("out");
Symbol 729 MovieClip Frame 142
gotoAndPlay(section);
Symbol 729 MovieClip Frame 146
stop(); _quality = "best"; _level0.trackPoint("Game_lost"); _root.sAmbience.stop();
Symbol 729 MovieClip Frame 147
stop(); gamelost.gotoAndPlay("out"); _level0.trackPoint("Game_Lost");
Symbol 729 MovieClip Frame 151
gotoAndPlay(section);

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Symbol 600 MovieClipUses:588 589 582 591 593 595 597 599Used by:618
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Symbol 609 MovieClipUses:588 589 582 602 604 606 608Used by:618
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Symbol 630 MovieClipUses:621 627 629Used by:729
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Symbol 641 TextUses:279Used by:642
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Symbol 650 EditableTextUses:279Used by:660
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Symbol 662 GraphicUsed by:663
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Symbol 674 ButtonUses:93Used by:675
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Symbol 676 BitmapUsed by:677
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Symbol 678 MovieClipUses:677Used by:728
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Symbol 680 TextUses:279Used by:728
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Symbol 683 BitmapUsed by:684
Symbol 684 GraphicUses:683Used by:720
Symbol 685 TextUses:279Used by:720
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Symbol 690 MovieClipUses:689Used by:692
Symbol 691 GraphicUsed by:692
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Symbol 696 ButtonUses:694 695 693Used by:720
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Symbol 698 BitmapUsed by:699
Symbol 699 GraphicUses:698Used by:700
Symbol 700 MovieClipUses:699Used by:702
Symbol 701 GraphicUses:515Used by:702
Symbol 702 MovieClipUses:700 701Used by:705
Symbol 703 TextUses:279Used by:704
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Symbol 706 EditableTextUses:279Used by:720
Symbol 707 EditableTextUses:279Used by:720
Symbol 708 EditableTextUses:279Used by:720
Symbol 709 ButtonUses:93Used by:720
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Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:713
Symbol 713 ButtonUses:712Used by:720
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Symbol 715 TextUses:279Used by:716 718
Symbol 716 MovieClipUses:715Used by:718
Symbol 717 GraphicUsed by:718
Symbol 718 ButtonUses:716 717 715Used by:720
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Symbol 721 BitmapUsed by:722
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Symbol 723 MovieClipUses:722Used by:726
Symbol 724 TextUses:279Used by:725
Symbol 725 MovieClipUses:724Used by:726
Symbol 726 MovieClipUses:723 725Used by:728
Symbol 727 ButtonUses:93Used by:728
Symbol 728 MovieClipUses:678 679 680 682 720 726 727Used by:729
Symbol 729 MovieClipUses:307 311 312 315 317 324 327 368 392 405 410 430 459 494 530 619 626 630 639 661 675 728Used by:Timeline

Instance Names

"snake"Frame 11Symbol 165 MovieClip [enemy_snake]
"gunman"Frame 11Symbol 277 MovieClip
"main"Frame 31Symbol 729 MovieClip
"slider"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"h1"Symbol 25 MovieClip [bullet] Frame 1Symbol 7 MovieClip
"rocket"Symbol 25 MovieClip [bullet] Frame 31Symbol 21 MovieClip
"h1"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h2"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h3"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h4"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h5"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h6"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h7"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h8"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h9"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h10"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h11"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h12"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h13"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"h14"Symbol 89 MovieClip [tracer] Frame 1Symbol 7 MovieClip
"rotor"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 97 MovieClip
"tail"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 100 MovieClip
"bodytop"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 103 MovieClip
"body"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 106 MovieClip
"nose"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 109 MovieClip
"engine"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 112 MovieClip
"topblade"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 116 MovieClip
"midblade"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 123 MovieClip
"tailblade"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 127 MovieClip
"hurt1"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt3"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt2"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt4"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt5"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt6"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt7"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hurt8"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"hitBody"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 129 MovieClip
"gunBarrel"Symbol 141 MovieClip [enemy_chopper] Frame 1Symbol 7 MovieClip
"muzzleflash"Symbol 141 MovieClip [enemy_chopper] Frame 11Symbol 136 MovieClip
"hurt1"Symbol 150 MovieClip Frame 1Symbol 7 MovieClip
"hurt2"Symbol 150 MovieClip Frame 1Symbol 7 MovieClip
"mouth"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 150 MovieClip
"headA"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 153 MovieClip
"headB"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 156 MovieClip
"headC"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 159 MovieClip
"tail"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 162 MovieClip
"hitBody"Symbol 165 MovieClip [enemy_snake] Frame 1Symbol 164 MovieClip
"body"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 172 MovieClip
"laser"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 176 MovieClip
"leg_r1"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 187 MovieClip
"leg_r2"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 188 MovieClip
"leg_f2"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 189 MovieClip
"leg_f1"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 191 MovieClip
"foot"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 7 MovieClip
"gunBarrel"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 7 MovieClip
"hurt1"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 7 MovieClip
"hurt2"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 7 MovieClip
"hitBody"Symbol 194 MovieClip [enemy_spider] Frame 1Symbol 193 MovieClip
"barrel"Symbol 226 MovieClip Frame 1Symbol 7 MovieClip
"chamber"Symbol 226 MovieClip Frame 1Symbol 7 MovieClip
"head"Symbol 261 MovieClip Frame 1Symbol 200 MovieClip
"gun"Symbol 263 MovieClip Frame 1Symbol 226 MovieClip
"standing"Symbol 277 MovieClip Frame 1Symbol 216 MovieClip
"gun"Symbol 277 MovieClip Frame 1Symbol 226 MovieClip
"foot"Symbol 277 MovieClip Frame 1Symbol 7 MovieClip
"hitZone"Symbol 277 MovieClip Frame 1Symbol 228 MovieClip
"body"Symbol 277 MovieClip Frame 11Symbol 261 MovieClip
"txtName"Symbol 283 MovieClip [highscoreElement] Frame 1Symbol 280 EditableText
"txtRank"Symbol 283 MovieClip [highscoreElement] Frame 1Symbol 281 EditableText
"txtScore"Symbol 283 MovieClip [highscoreElement] Frame 1Symbol 282 EditableText
"maiden"Symbol 368 MovieClip Frame 1Symbol 356 MovieClip
"hyperlaunch"Symbol 368 MovieClip Frame 1Symbol 360 MovieClip
"emi"Symbol 368 MovieClip Frame 1Symbol 364 MovieClip
"pause"Symbol 378 MovieClip Frame 1Symbol 377 MovieClip
"volslider"Symbol 385 MovieClip Frame 1Symbol 382 MovieClip
"vol_drag"Symbol 388 MovieClip Frame 1Symbol 385 MovieClip
"vol_bg"Symbol 388 MovieClip Frame 1Symbol 387 MovieClip
"playtrack"Symbol 391 MovieClip Frame 1Symbol 374 MovieClip
"pausetrack"Symbol 391 MovieClip Frame 1Symbol 378 MovieClip
"volume_mc"Symbol 391 MovieClip Frame 1Symbol 388 MovieClip
"mediaplayer"Symbol 392 MovieClip Frame 1Symbol 391 MovieClip
"packshotmain"Symbol 410 MovieClip Frame 2Symbol 409 MovieClip
"playnow"Symbol 429 MovieClip Frame 1Symbol 421 MovieClip
"playnow"Symbol 453 MovieClip Frame 1Symbol 451 MovieClip
"highscoreHolder"Symbol 459 MovieClip Frame 10
"mc"Symbol 472 MovieClip Frame 1Symbol 464 MovieClip
"mask"Symbol 472 MovieClip Frame 1Symbol 466 MovieClip
"barBg_mc"Symbol 472 MovieClip Frame 1Symbol 468 MovieClip
"drager_mc"Symbol 472 MovieClip Frame 1Symbol 469 MovieClip
"up_btn"Symbol 472 MovieClip Frame 1Symbol 471 MovieClip
"down_btn"Symbol 472 MovieClip Frame 1Symbol 471 MovieClip
"itunesmc"Symbol 494 MovieClip Frame 10Symbol 480 MovieClip
"amazonlink"Symbol 494 MovieClip Frame 10Symbol 485 MovieClip
"opt1"Symbol 527 MovieClip Frame 1Symbol 505 MovieClip
"opt2"Symbol 527 MovieClip Frame 1Symbol 505 MovieClip
"alert1"Symbol 527 MovieClip Frame 1Symbol 517 MovieClip
"alert2"Symbol 527 MovieClip Frame 1Symbol 517 MovieClip
"alert3"Symbol 527 MovieClip Frame 1Symbol 517 MovieClip
"alert4"Symbol 527 MovieClip Frame 1Symbol 517 MovieClip
"sendbt"Symbol 527 MovieClip Frame 1Symbol 523 MovieClip
"eddieintro"Symbol 618 MovieClip Frame 1Symbol 583 MovieClip
"eddiestandby"Symbol 618 MovieClip Frame 10Symbol 587 MovieClip
"eddieleft"Symbol 618 MovieClip Frame 19Symbol 600 MovieClip
"eddieright"Symbol 618 MovieClip Frame 28Symbol 609 MovieClip
"eddierage"Symbol 618 MovieClip Frame 37Symbol 617 MovieClip
"eddie"Symbol 619 MovieClip Frame 1Symbol 618 MovieClip
"rubbleHolder"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"airship"Symbol 619 MovieClip Frame 1Symbol 404 MovieClip
"gunman"Symbol 619 MovieClip Frame 1Symbol 277 MovieClip
"enemyHolderFront"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"enemyHolderGround"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"enemyHolderGroundHit"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"ordinanceHolder"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"enemyHolderPickup"Symbol 619 MovieClip Frame 1Symbol 7 MovieClip
"bullets"Symbol 626 MovieClip Frame 1Symbol 625 MovieClip
"healthMask"Symbol 630 MovieClip Frame 1Symbol 627 MovieClip
"s1"Symbol 638 MovieClip Frame 1Symbol 636 MovieClip
"s10"Symbol 638 MovieClip Frame 1Symbol 636 MovieClip
"s100"Symbol 638 MovieClip Frame 1Symbol 636 MovieClip
"s1000"Symbol 638 MovieClip Frame 1Symbol 636 MovieClip
"s10000"Symbol 638 MovieClip Frame 1Symbol 636 MovieClip
"score"Symbol 639 MovieClip Frame 1Symbol 638 MovieClip
"submitbt"Symbol 660 MovieClip Frame 1Symbol 643 MovieClip
"arrowflash"Symbol 660 MovieClip Frame 1Symbol 525 MovieClip
"txtName"Symbol 660 MovieClip Frame 1
"txtEmail"Symbol 660 MovieClip Frame 1
"score"Symbol 660 MovieClip Frame 1Symbol 650 EditableText
"errName"Symbol 660 MovieClip Frame 1
"errEmail"Symbol 660 MovieClip Frame 1Symbol 652 MovieClip
"txtName"Symbol 660 MovieClip Frame 2Symbol 658 EditableText
"txtEmail"Symbol 660 MovieClip Frame 2Symbol 659 EditableText
"highscoreHolder"Symbol 661 MovieClip Frame 10Symbol 7 MovieClip
"playnow"Symbol 675 MovieClip Frame 11Symbol 673 MovieClip
"score"Symbol 720 MovieClip Frame 1Symbol 697 EditableText
"entercomp"Symbol 720 MovieClip Frame 1Symbol 705 MovieClip
"alert1"Symbol 720 MovieClip Frame 1Symbol 517 MovieClip
"alert2"Symbol 720 MovieClip Frame 1Symbol 517 MovieClip
"alert3"Symbol 720 MovieClip Frame 1Symbol 517 MovieClip
"highScores"Symbol 720 MovieClip Frame 50Symbol 714 EditableText
"btnEnterScore"Symbol 720 MovieClip Frame 50Symbol 718 Button
"playme"Symbol 726 MovieClip Frame 1Symbol 723 MovieClip
"enterdetails"Symbol 728 MovieClip Frame 8Symbol 720 MovieClip
"playnow"Symbol 728 MovieClip Frame 11Symbol 726 MovieClip
"mainnav"Symbol 729 MovieClip Frame 58
"logos"Symbol 729 MovieClip Frame 58Symbol 368 MovieClip
"packshotmc"Symbol 729 MovieClip Frame 79Symbol 410 MovieClip
"homemc"Symbol 729 MovieClip Frame 81Symbol 430 MovieClip
"instructionsmc"Symbol 729 MovieClip Frame 91Symbol 459 MovieClip
"infomc"Symbol 729 MovieClip Frame 101Symbol 494 MovieClip
"challengemc"Symbol 729 MovieClip Frame 111Symbol 530 MovieClip
"gamemain"Symbol 729 MovieClip Frame 125Symbol 619 MovieClip
"ammo"Symbol 729 MovieClip Frame 125Symbol 626 MovieClip
"healthMeter"Symbol 729 MovieClip Frame 125Symbol 630 MovieClip
"scoreDisplay"Symbol 729 MovieClip Frame 125Symbol 639 MovieClip
"gamewon"Symbol 729 MovieClip Frame 137Symbol 661 MovieClip
"gamelost"Symbol 729 MovieClip Frame 146Symbol 675 MovieClip
"gamewon"Symbol 729 MovieClip Frame 162Symbol 728 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "platform_left"
ExportAssets (56)Timeline Frame 1Symbol 25 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 29 as "cartridge"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 1Symbol 79 as "enemy_ground"
ExportAssets (56)Timeline Frame 1Symbol 86 as "enemy_pickup"
ExportAssets (56)Timeline Frame 1Symbol 89 as "tracer"
ExportAssets (56)Timeline Frame 11Symbol 141 as "enemy_chopper"
ExportAssets (56)Timeline Frame 11Symbol 165 as "enemy_snake"
ExportAssets (56)Timeline Frame 11Symbol 175 as "spidershoot"
ExportAssets (56)Timeline Frame 11Symbol 194 as "enemy_spider"
ExportAssets (56)Timeline Frame 11Symbol 89 as "tracer"
ExportAssets (56)Timeline Frame 11Symbol 86 as "enemy_pickup"
ExportAssets (56)Timeline Frame 11Symbol 79 as "enemy_ground"
ExportAssets (56)Timeline Frame 11Symbol 29 as "cartridge"
ExportAssets (56)Timeline Frame 11Symbol 25 as "bullet"
ExportAssets (56)Timeline Frame 11Symbol 283 as "highscoreElement"
ExportAssets (56)Timeline Frame 11Symbol 296 as "rubble"
ExportAssets (56)Timeline Frame 12Symbol 141 as "enemy_chopper"
ExportAssets (56)Timeline Frame 12Symbol 165 as "enemy_snake"
ExportAssets (56)Timeline Frame 12Symbol 194 as "enemy_spider"
ExportAssets (56)Timeline Frame 12Symbol 89 as "tracer"
ExportAssets (56)Timeline Frame 12Symbol 86 as "enemy_pickup"
ExportAssets (56)Timeline Frame 12Symbol 79 as "enemy_ground"
ExportAssets (56)Timeline Frame 12Symbol 29 as "cartridge"
ExportAssets (56)Timeline Frame 12Symbol 25 as "bullet"
ExportAssets (56)Timeline Frame 12Symbol 283 as "highscoreElement"
ExportAssets (56)Timeline Frame 12Symbol 296 as "rubble"
ExportAssets (56)Timeline Frame 13Symbol 141 as "enemy_chopper"
ExportAssets (56)Timeline Frame 13Symbol 165 as "enemy_snake"
ExportAssets (56)Timeline Frame 13Symbol 194 as "enemy_spider"
ExportAssets (56)Timeline Frame 13Symbol 89 as "tracer"
ExportAssets (56)Timeline Frame 13Symbol 86 as "enemy_pickup"
ExportAssets (56)Timeline Frame 13Symbol 79 as "enemy_ground"
ExportAssets (56)Timeline Frame 13Symbol 29 as "cartridge"
ExportAssets (56)Timeline Frame 13Symbol 25 as "bullet"
ExportAssets (56)Timeline Frame 13Symbol 283 as "highscoreElement"
ExportAssets (56)Timeline Frame 13Symbol 296 as "rubble"
ExportAssets (56)Timeline Frame 14Symbol 297 as "winda"
ExportAssets (56)Timeline Frame 15Symbol 298 as "powerup_c"
ExportAssets (56)Timeline Frame 16Symbol 299 as "gunReloada"
ExportAssets (56)Timeline Frame 17Symbol 300 as "orb_final"
ExportAssets (56)Timeline Frame 18Symbol 301 as "gunReload"
ExportAssets (56)Timeline Frame 19Symbol 302 as "explosiona"
ExportAssets (56)Timeline Frame 20Symbol 303 as "explosion"
ExportAssets (56)Timeline Frame 21Symbol 304 as "crazy_b"
ExportAssets (56)Timeline Frame 22Symbol 305 as "chopper"
ExportAssets (56)Timeline Frame 23Symbol 306 as "powerup_b"
ExportAssets (56)Timeline Frame 31Symbol 38 as "platform_right"
ExportAssets (56)Timeline Frame 31Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 35 as "platform_broken"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
ExportAssets (56)Timeline Frame 31Symbol 32 as "platform_main"
Tag 0x309 (777)Timeline Frame 13 bytes "rfx"

Labels

"introout"Frame 2
"blip"Frame 31
"herobullet"Symbol 25 MovieClip [bullet] Frame 1
"herobulletlarge"Symbol 25 MovieClip [bullet] Frame 11
"herobullethuge"Symbol 25 MovieClip [bullet] Frame 21
"herorocket"Symbol 25 MovieClip [bullet] Frame 31
"enemybullet"Symbol 25 MovieClip [bullet] Frame 41
"open"Symbol 48 MovieClip Frame 1
"close"Symbol 48 MovieClip Frame 20
"open"Symbol 58 MovieClip Frame 1
"close"Symbol 58 MovieClip Frame 20
"hit_long"Symbol 79 MovieClip [enemy_ground] Frame 1
"gfx_long"Symbol 79 MovieClip [enemy_ground] Frame 11
"hit_stepsUp"Symbol 79 MovieClip [enemy_ground] Frame 21
"gfx_stepsUp"Symbol 79 MovieClip [enemy_ground] Frame 31
"hit_trapdoor"Symbol 79 MovieClip [enemy_ground] Frame 41
"gfx_trapdoor"Symbol 79 MovieClip [enemy_ground] Frame 51
"hit_short"Symbol 79 MovieClip [enemy_ground] Frame 61
"gfx_short"Symbol 79 MovieClip [enemy_ground] Frame 71
"hit_vlong"Symbol 79 MovieClip [enemy_ground] Frame 81
"gfx_vlong"Symbol 79 MovieClip [enemy_ground] Frame 91
"hit_orb"Symbol 79 MovieClip [enemy_ground] Frame 101
"gfx_orb"Symbol 79 MovieClip [enemy_ground] Frame 111
"health"Symbol 86 MovieClip [enemy_pickup] Frame 1
"weapon"Symbol 86 MovieClip [enemy_pickup] Frame 11
"super"Symbol 86 MovieClip [enemy_pickup] Frame 21
"flying"Symbol 141 MovieClip [enemy_chopper] Frame 1
"firing"Symbol 141 MovieClip [enemy_chopper] Frame 11
"dead"Symbol 141 MovieClip [enemy_chopper] Frame 21
"closed"Symbol 150 MovieClip Frame 1
"open"Symbol 150 MovieClip Frame 2
"flying"Symbol 165 MovieClip [enemy_snake] Frame 1
"death"Symbol 165 MovieClip [enemy_snake] Frame 10
"shoot"Symbol 194 MovieClip [enemy_spider] Frame 11
"death"Symbol 194 MovieClip [enemy_spider] Frame 21
"stby"Symbol 226 MovieClip Frame 1
"shoot"Symbol 226 MovieClip Frame 2
"jump"Symbol 261 MovieClip Frame 23
"stand"Symbol 277 MovieClip Frame 1
"running"Symbol 277 MovieClip Frame 11
"hurt"Symbol 277 MovieClip Frame 21
"death"Symbol 277 MovieClip Frame 31
"in"Symbol 356 MovieClip Frame 2
"out"Symbol 356 MovieClip Frame 6
"in"Symbol 360 MovieClip Frame 2
"out"Symbol 360 MovieClip Frame 6
"in"Symbol 364 MovieClip Frame 2
"out"Symbol 364 MovieClip Frame 6
"in"Symbol 374 MovieClip Frame 2
"out"Symbol 374 MovieClip Frame 8
"in"Symbol 378 MovieClip Frame 2
"out"Symbol 378 MovieClip Frame 8
"in"Symbol 382 MovieClip Frame 2
"out"Symbol 382 MovieClip Frame 8
"in"Symbol 410 MovieClip Frame 2
"out"Symbol 410 MovieClip Frame 12
"in"Symbol 421 MovieClip Frame 2
"out"Symbol 421 MovieClip Frame 7
"out"Symbol 430 MovieClip Frame 11
"in"Symbol 451 MovieClip Frame 2
"out"Symbol 451 MovieClip Frame 7
"out"Symbol 459 MovieClip Frame 16
"in"Symbol 480 MovieClip Frame 2
"out"Symbol 480 MovieClip Frame 7
"in"Symbol 485 MovieClip Frame 2
"out"Symbol 485 MovieClip Frame 7
"out"Symbol 494 MovieClip Frame 16
"in"Symbol 517 MovieClip Frame 2
"in"Symbol 523 MovieClip Frame 2
"out"Symbol 523 MovieClip Frame 7
"out"Symbol 530 MovieClip Frame 11
"intro"Symbol 618 MovieClip Frame 1
"standby"Symbol 618 MovieClip Frame 10
"left"Symbol 618 MovieClip Frame 19
"right"Symbol 618 MovieClip Frame 28
"rage"Symbol 618 MovieClip Frame 37
"in"Symbol 643 MovieClip Frame 2
"out"Symbol 643 MovieClip Frame 7
"off"Symbol 643 MovieClip Frame 12
"off"Symbol 660 MovieClip Frame 2
"out"Symbol 661 MovieClip Frame 16
"in"Symbol 673 MovieClip Frame 2
"out"Symbol 673 MovieClip Frame 7
"out"Symbol 675 MovieClip Frame 22
"in"Symbol 705 MovieClip Frame 2
"out"Symbol 705 MovieClip Frame 9
"enterscore"Symbol 720 MovieClip Frame 1
"highscores"Symbol 720 MovieClip Frame 50
"in"Symbol 726 MovieClip Frame 2
"out"Symbol 726 MovieClip Frame 9
"out"Symbol 728 MovieClip Frame 22
"home"Symbol 729 MovieClip Frame 81
"instructions"Symbol 729 MovieClip Frame 91
"info"Symbol 729 MovieClip Frame 101
"challenge"Symbol 729 MovieClip Frame 111
"game"Symbol 729 MovieClip Frame 125
"gamewon"Symbol 729 MovieClip Frame 137
"gamelost"Symbol 729 MovieClip Frame 146

Dynamic Text Variables

nameSymbol 510 EditableText""
emailSymbol 511 EditableText""
messageSymbol 512 EditableText""
femailSymbol 513 EditableText""
fnameSymbol 514 EditableText""
_root.textScoreSymbol 650 EditableText"12345"
emailSymbol 658 EditableText""
femailSymbol 659 EditableText""
scoreSymbol 697 EditableText"99999"
nameSymbol 706 EditableText""
emailSymbol 707 EditableText""
phoneSymbol 708 EditableText""
highScoresTextSymbol 714 EditableText"0 0 0 0 0 0 0 0 0 0"




http://swfchan.com/6/25814/info.shtml
Created: 23/5 -2019 08:10:01 Last modified: 23/5 -2019 08:10:01 Server time: 14/11 -2024 18:05:14