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Millenium Fighter.swf

This is the info page for
Flash #25858

(Click the ID number above for more basic data on this flash file.)


Text
when

the

is

time

left,

and

you

need

to

win

call...

Up

arrow

-

Fly

up

Down

arrow

-

Fly

down

Right

arrow

-

Afterburner

Left

arrow

-

Slow

down

Control

-

Fire

missile


ActionScript [AS1/AS2]

Frame 1
setProperty("loading_progress_bar", _visible , 0); __preloading = 0;
Frame 2
setProperty("loading_progress_bar", _visible , __preloading);
Frame 3
if (_framesloaded < 6) { __preloading = 1; gotoAndPlay (2); }
Frame 5
jet_engine_20 = new Sound(); jet_engine_20.loadSound("jet_engine.mp3", false); jet_engine_20.setVolume(20); missile_sound_21 = new Sound(); missile_sound_21.loadSound("missile.mp3", false); missile_sound_21.setVolume(20); explosion_sound_22 = new Sound(); explosion_sound_22.loadSound("explosion_3.mp3", false); explosion_sound_22.setVolume(20); setProperty("mountains_2", _visible , 1); mountains_2.movie.gotoAndPlay(1); setProperty("intro_4", _visible , 0); setProperty("instructions_6", _visible , 0); setProperty("score_7", _visible , 1); setProperty("time_8", _visible , 1); setProperty("start_button_9", _visible , 0); call("f16_11:p"); setProperty("f16_11", _visible , 1); call("missile_12:p"); setProperty("missile_12", _visible , 0); call("tank_13:p"); setProperty("tank_13", _visible , 0); call("helicopter_14:p"); setProperty("helicopter_14", _visible , 0); call("launcher_15:p"); setProperty("launcher_15", _visible , 0); call("schrapnel_1_16:p"); setProperty("schrapnel_1_16", _visible , 0); call("schrapnel_2_17:p"); setProperty("schrapnel_2_17", _visible , 0); call("explosion_18:p"); setProperty("explosion_18", _visible , 0); explosion_18.movie.gotoAndStop(1); XML.prototype.ignoreWhite = true; _top_depth = 242; score = 0; thrust = 2; game_started = false; starting_time = getTimer(); enemy_separation = 0; game_score = ""; game_time = ""; f16 = _root.f16_11; f16_target = _root.f16_11.movie.f16_target_2; functions = _root.functions_26; idle_missiles = new Array(); active_missiles = new Array(); idle_enemy_missiles = new Array(); active_enemy_missiles = new Array(); var missile; missile = _root.missile_12; n = 0; while (n < 2) { var new_missile; /:_top_depth++; missile.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); missile._parent["_clone" add /:_top_depth]._ic = 1; new_missile = missile._parent["_clone" add /:_top_depth]; idle_missiles.push(new_missile); new_missile.target = new_missile.movie.missile_target_2; new_missile._visible = 0; n = n + 1; } n = 0; while (n < 6) { var new_missile; /:_top_depth++; missile.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); missile._parent["_clone" add /:_top_depth]._ic = 1; new_missile = missile._parent["_clone" add /:_top_depth]; idle_enemy_missiles.push(new_missile); new_missile.target = new_missile.movie.missile_target_2; new_missile._visible = 0; n = n + 1; } idle_tanks = new Array(); idle_launchers = new Array(); idle_helicopters = new Array(); active_tanks = new Array(); active_launchers = new Array(); active_helicopters = new Array(); var tank; tank = _root.tank_13; n = 0; while (n < 2) { var new_tank; /:_top_depth++; tank.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); tank._parent["_clone" add /:_top_depth]._ic = 1; new_tank = tank._parent["_clone" add /:_top_depth]; idle_tanks.push(new_tank); new_tank._visible = 0; new_tank.target = new_tank.movie.tank_target_13; new_tank.speed = 80 + random(40); new_tank.flight = false; new_tank.score = 10; n = n + 1; } var launcher; launcher = _root.launcher_15; n = 0; while (n < 2) { var new_launcher; /:_top_depth++; launcher.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); launcher._parent["_clone" add /:_top_depth]._ic = 1; new_launcher = launcher._parent["_clone" add /:_top_depth]; idle_launchers.push(new_launcher); new_launcher._visible = 0; new_launcher.target = new_launcher.movie.launcher_target_4; new_launcher.speed = 80 + random(60); new_launcher.flight = false; new_launcher.score = 20; n = n + 1; } var helicopter; helicopter = _root.helicopter_14; n = 0; while (n < 2) { var new_helicopter; /:_top_depth++; helicopter.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); helicopter._parent["_clone" add /:_top_depth]._ic = 1; new_helicopter = helicopter._parent["_clone" add /:_top_depth]; idle_helicopters.push(new_helicopter); new_helicopter._visible = 0; new_helicopter.target = new_helicopter.movie.helicopter_target_4; new_helicopter.speed = 40 + random(60); new_helicopter.flight = true; new_helicopter.score = 30; n = n + 1; } schrapnel_array = new Array(); n = 0; while (n < 10) { var schrapnel; /:_top_depth++; _root.schrapnel_1_16.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); _root.schrapnel_1_16._parent["_clone" add /:_top_depth]._ic = 1; schrapnel = _root.schrapnel_1_16._parent["_clone" add /:_top_depth]; schrapnel_array.push(schrapnel); schrapnel._visible = 0; n = n + 1; } n = 0; while (n < 6) { var schrapnel; /:_top_depth++; _root.schrapnel_2_17.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); _root.schrapnel_2_17._parent["_clone" add /:_top_depth]._ic = 1; schrapnel = _root.schrapnel_2_17._parent["_clone" add /:_top_depth]; schrapnel_array.push(schrapnel); schrapnel._visible = 0; n = n + 1; } idle_explosions = new Array(); active_explosions = new Array(); var explosion; explosion = _root.explosion_18; n = 0; while (n < 8) { var new_explosion; /:_top_depth++; explosion.duplicateMovieClip("_clone" add /:_top_depth, /:_top_depth); explosion._parent["_clone" add /:_top_depth]._ic = 1; new_explosion = explosion._parent["_clone" add /:_top_depth]; idle_explosions.push(new_explosion); n = n + 1; } explosion_sound = _root.explosion_sound_22; missile_sound = _root.missile_sound_21; jet_sound = _root.jet_engine_20;
Instance of Symbol 338 MovieClip "movements_24" in Frame 5
onClipEvent (keyDown) { tellTarget ("..") { if (Key.getCode() == 40) { if (game_started) { _root.f16_11._ya = 200; } } if (Key.getCode() == 38) { if (game_started and (30 < f16._y)) { _root.f16_11._ya = -200; } } if (Key.getCode() == 39) { if (game_started) { thrust = 3; _root.f16_11.movie.thrust_0._visible = 1; _root.f16_11.movie.thrust_0.movie.play(); jet_sound.start(); } } if (Key.getCode() == 37) { if (game_started) { thrust = 1; } } } } onClipEvent (keyUp) { tellTarget ("..") { if (Key.getCode() == 40) { if (game_started) { _root.f16_11._ya = 0; } } if (Key.getCode() == 38) { if (game_started) { _root.f16_11._ya = 0; } } if (Key.getCode() == 39) { if (game_started) { thrust = 2; _root.f16_11.movie.thrust_0._visible = 0; jet_sound.stop(); } } if (Key.getCode() == 37) { if (game_started) { thrust = 2; } } } }
Instance of Symbol 339 MovieClip "fire_missile_25" in Frame 5
onClipEvent (keyDown) { tellTarget ("..") { if (Key.getCode() == 17) { if (game_started) { angle = f16._rotation; if (idle_missiles.length) { new_missile = idle_missiles.pop(); new_missile._rotation = angle; new_missile._x = f16._x; new_missile._y = f16._y + 5; new_missile._xv = (180 * Math.cos((angle * 3.14159274101257) / 180)) - (30 * thrust); new_missile._yv = (180 * Math.sin((angle * 3.14159274101257) / 180)) + 10; new_missile._xa = new_missile._xv; new_missile._ya = new_missile._yv; new_missile._visible = 1; active_missiles.push(new_missile); missile_sound.start(); } } } } } onClipEvent (keyUp) { tellTarget ("..") { } }
Frame 16
call("intro_4:p"); setProperty("intro_4", _visible , 1);
Frame 46
call("instructions_6:p"); setProperty("instructions_6", _visible , 1);
Frame 56
setProperty("start_button_9", _visible , 1); stop();
Frame 57
call("intro_4:p"); setProperty("intro_4", _visible , 1);
Frame 58
call("intro_4:p");
Frame 59
call("instructions_6:p"); setProperty("instructions_6", _visible , 1); call("intro_4:p");
Frame 60
call("instructions_6:p"); call("intro_4:p");
Frame 61
setProperty("start_button_9", _visible , 1); call("instructions_6:p"); call("intro_4:p");
Frame 62
call("instructions_6:p"); call("intro_4:p");
Frame 63
call("instructions_6:p"); call("intro_4:p");
Frame 64
call("instructions_6:p"); call("intro_4:p");
Frame 65
call("instructions_6:p"); call("intro_4:p");
Frame 66
call("instructions_6:p"); call("intro_4:p");
Frame 67
call("instructions_6:p"); call("intro_4:p");
Frame 68
call("instructions_6:p");
Frame 69
call("instructions_6:p");
Frame 71
setProperty("intro_4", _visible , 0);
Frame 73
setProperty("instructions_6", _visible , 0);
Frame 75
setProperty("start_button_9", _visible , 0);
Frame 77
setProperty("start_button_9", _visible , 1);
Frame 89
setProperty("start_button_9", _visible , 0); game_started = true; starting_time = getTimer();
Frame 90
stop();
Frame 171
function HideEnemy(idle_array, active_array) { n = active_array.length - 1; while (n >= 0) { var enemy; enemy = active_array[n]; (active_array[n]);// not popped active_array.splice(n, 1); idle_array.push(enemy); enemy._visible = 0; n = n + -1; } return(); } (this.HideEnemy(idle_tanks, active_tanks));// not popped (this.HideEnemy(idle_launchers, active_launchers));// not popped (this.HideEnemy(idle_helicopters, active_helicopters));// not popped
Frame 172
_root.mountains_2.movie.gotoAndPlay(1); _root.mountains_2.movie.nuke_sky_0.gotoAndPlay(1); _root.mountains_2.movie.nuke_sky_0.movie.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.mountains_2.movie.red_sky_1.gotoAndPlay(1); _root.mountains_2.movie.red_sky_1.movie.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.mountains_2.movie.distant_mountains_2.gotoAndPlay(1); _root.mountains_2.movie.distant_mountains_2.movie.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.mountains_2.movie.rocky_mountains_3.gotoAndPlay(1); _root.mountains_2.movie.rocky_mountains_3.movie.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.gotoAndPlay(1); _root.intro_4.movie.gotoAndPlay(1); _root.instructions_6.movie.gotoAndPlay(1); _root.score_7.movie.gotoAndPlay(1); _root.time_8.movie.gotoAndPlay(1); _root.start_button_9.movie.gotoAndPlay(1); _root.f16_11.gotoAndPlay(1); _root.f16_11.movie.gotoAndPlay(1); _root.f16_11.movie.thrust_0.movie.gotoAndPlay(1); _root.f16_11.movie.f16_target_2.movie.gotoAndPlay(1); _root.missile_12.gotoAndPlay(1); _root.missile_12.movie.gotoAndPlay(1); _root.missile_12.movie.missile_body_0.movie.gotoAndPlay(1); _root.missile_12.movie.missile_thrust_1.movie.gotoAndPlay(1); _root.missile_12.movie.missile_target_2.movie.gotoAndPlay(1); _root.tank_13.gotoAndPlay(1); _root.tank_13.movie.gotoAndPlay(1); _root.tank_13.movie.tank_target_13.movie.gotoAndPlay(1); _root.helicopter_14.gotoAndPlay(1); _root.helicopter_14.movie.gotoAndPlay(1); _root.helicopter_14.movie.tail_1.movie.gotoAndPlay(1); _root.helicopter_14.movie.rotor_2.movie.gotoAndPlay(1); _root.helicopter_14.movie.helicopter_target_4.movie.gotoAndPlay(1); _root.launcher_15.gotoAndPlay(1); _root.launcher_15.movie.gotoAndPlay(1); _root.launcher_15.movie.launcher_target_4.movie.gotoAndPlay(1); _root.schrapnel_1_16.gotoAndPlay(1); _root.schrapnel_1_16.movie.gotoAndPlay(1); _root.schrapnel_2_17.gotoAndPlay(1); _root.schrapnel_2_17.movie.gotoAndPlay(1); _root.explosion_18.gotoAndPlay(1); _root.explosion_18.movie.gotoAndStop(1);
Frame 173
this.stop();
Symbol 10 MovieClip Frame 1
with (_parent) { percentage = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; x = 50; y = 60; w = 200; h = 10; pw = (w * percentage) / 100; this.clear(); this.beginFill((0 + (255 * 256)) + (0 * 65536), 100); this.moveTo(x, y); this.lineTo(x + pw, y); this.lineTo(x + pw, y + h); this.lineTo(x, y + h); this.endFill(); this.lineStyle(1, 0, 100); this.moveTo(x, y); this.lineTo(x + w, y); this.lineTo(x + w, y + h); this.lineTo(x, y + h); this.lineTo(x, y); }
Symbol 10 MovieClip Frame 2
gotoAndPlay (1);
Symbol 2 MovieClip Frame 3
this.gotoAndPlay(2);
Symbol 1 MovieClip Frame 1
stop();
Symbol 1 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 12 MovieClip Frame 1
if (!movie) { this.createEmptyMovieClip("movie", 1); movie.loadMovie("mountains.swf"); movie._x = -400; movie._y = -160; } stop();
Symbol 12 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 91 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
if (!maxscroll) { yo = _y; scroll = 1; maxscroll = 1; }
Symbol 90 MovieClip Frame 2
_y = yo - ((scroll - 1) * 16);
Symbol 90 MovieClip Frame 3
gotoAndPlay (3);
Symbol 90 MovieClip Frame 4
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 147 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
if (!maxscroll) { yo = _y; scroll = 1; maxscroll = 2; }
Symbol 146 MovieClip Frame 2
_y = yo - ((scroll - 1) * 48);
Symbol 146 MovieClip Frame 3
gotoAndPlay (3);
Symbol 146 MovieClip Frame 4
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 151 Button
on (release) { tellTarget ("/") { _root.play(); } }
Symbol 202 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 211 MovieClip Frame 2
stop();
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 221 MovieClip Frame 1
setProperty("thrust_0", _visible , 0); thrust_0.movie.gotoAndStop(1); setProperty("f16_target_2", _visible , 0);
Symbol 221 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 50; _rf = 0; }
Symbol 220 MovieClip Frame 2
call("q");
Symbol 220 MovieClip Frame 3
gotoAndPlay (2);
Symbol 220 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 220 MovieClip Frame 5
? , "a"); ? , "r"); ? , "_ys"); ? , "_xs"); ? , "y"); ? , "x"); _x = x; _y = y; _rotation = r; _alpha = a;
Symbol 226 MovieClip Frame 2
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 233 MovieClip Frame 2
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 235 MovieClip Frame 1
setProperty("missile_body_0", _visible , 1); setProperty("missile_thrust_1", _visible , 1); missile_thrust_1.movie.gotoAndPlay(1); setProperty("missile_target_2", _visible , 0);
Symbol 235 MovieClip Frame 2
stop();
Symbol 234 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 234 MovieClip Frame 2
call("q");
Symbol 234 MovieClip Frame 3
gotoAndPlay (2);
Symbol 234 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 234 MovieClip Frame 5
? , "a"); ? , "r"); ? , "_ys"); ? , "_xs"); ? , "y"); ? , "x"); _x = x; _y = y; _rotation = r; _alpha = a;
Symbol 263 MovieClip Frame 2
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 265 MovieClip Frame 1
setProperty("tank_target_13", _visible , 0);
Symbol 265 MovieClip Frame 2
stop();
Symbol 264 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 264 MovieClip Frame 2
call("q");
Symbol 264 MovieClip Frame 3
gotoAndPlay (2);
Symbol 264 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 264 MovieClip Frame 5
? , "a"); ? , "r"); ? , "_ys"); ? , "_xs"); ? , "y"); ? , "x"); _x = x; _y = y; _rotation = r; _alpha = a;
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 2
setProperty(, _alpha , ""); setProperty(, _rotation , ""); setProperty(, _yscale , ""); setProperty(, _xscale , ""); setProperty(, _y , ""); setProperty(, _x , "");
Symbol 281 MovieClip Frame 2
stop();
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 2
!!!ERROR
Symbol 283 MovieClip Frame 1
setProperty("tail_1", _visible , 1); tail_1.movie.gotoAndPlay(1); setProperty("rotor_2", _visible , 1); rotor_2.movie.gotoAndPlay(1); setProperty("helicopter_target_4", _visible , 0);
Symbol 283 MovieClip Frame 2
stop();
Symbol 282 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 282 MovieClip Frame 2
call("q");
Symbol 282 MovieClip Frame 3
gotoAndPlay (2);
Symbol 282 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 282 MovieClip Frame 5
!!!ERROR
Symbol 301 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
!!!ERROR
Symbol 303 MovieClip Frame 1
setProperty("launcher_target_4", _visible , 0);
Symbol 303 MovieClip Frame 2
stop();
Symbol 302 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 302 MovieClip Frame 2
call("q");
Symbol 302 MovieClip Frame 3
gotoAndPlay (2);
Symbol 302 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 302 MovieClip Frame 5
!!!ERROR
Symbol 306 MovieClip Frame 2
stop();
Symbol 305 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 305 MovieClip Frame 2
call("q");
Symbol 305 MovieClip Frame 3
gotoAndPlay (2);
Symbol 305 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 305 MovieClip Frame 5
!!!ERROR
Symbol 309 MovieClip Frame 2
stop();
Symbol 308 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 308 MovieClip Frame 2
call("q");
Symbol 308 MovieClip Frame 3
gotoAndPlay (2);
Symbol 308 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 308 MovieClip Frame 5
!!!ERROR
Symbol 311 MovieClip Frame 1
stop(); _visible = false;
Symbol 311 MovieClip Frame 17
if (_root.active_explosions.length) { _root.active_explosions.splice(0, 1); explosion = _root.active_explosions[0]; _root.idle_explosions.push(explosion); }
Symbol 310 MovieClip Frame 1
if (!_ic) { _xv = 0; _yv = 0; _xsr = 0; _ysr = 0; _ar = 0; _rv = 0; _xa = 0; _ya = 0; _xra = 0; _yra = 0; _ra = 0; _xf = 0; _yf = 0; _rf = 0; }
Symbol 310 MovieClip Frame 2
call("q");
Symbol 310 MovieClip Frame 3
gotoAndPlay (2);
Symbol 310 MovieClip Frame 4
_x = (_x + (_xv / 20)); _y = (_y + (_yv / 20)); _xscale = (_xscale + (_xsr / 20)); _yscale = (_yscale + (_ysr / 20)); _alpha = (_alpha + (_ar / 20)); _rotation = (_rotation + (_rv / 20)); if (_xra or _yra) { } _xv = _xv + (_xa / 20); if (_xra or _yra) { } _yv = _yv + (_ya / 20); if (_xf) { if (((_xf / -20) < _xv) and (_xv < (_xf / 20))) { _xv = 0; } else if (0 >= _xv) { _xv = _xv + (_xf / 20); } else { _xv = _xv - (_xf / 20); } } if (_yf) { if (((_yf / -20) < _yv) and (_yv < (_yf / 20))) { _yv = 0; } else if (0 >= _yv) { _yv = _yv + (_yf / 20); } else { _yv = _yv - (_yf / 20); } } if (_rf) { if (((_rf / -20) < _rv) and (_rv < (_rf / 20))) { _rv = 0; } else if (0 >= _rv) { _rv = _rv + (_rf / 20); } else { _rv = _rv - (_rf / 20); } } _rv = _rv + (_ra / 20);
Symbol 310 MovieClip Frame 5
!!!ERROR
Symbol 340 MovieClip Frame 1
!!!ERROR
Symbol 340 MovieClip Frame 2
gotoAndPlay (1);
Symbol 341 MovieClip Frame 1
with (_parent) { if (game_started) { time_factor = (getTimer() - starting_time) / 10000; game_time = "Time: " + (int(time_factor * 100) / 10); game_score = "Score: " + score; f16._rotation = f16._yv / 4; if ((f16._y < (-20)) and (f16._yv < (-20))) { f16._yv = 0; } if ((f16._y < 0) and (f16._ya < 100)) { f16._ya = 100; } else if ((f16._y < 60) and (f16._ya < 20)) { f16._ya = 20; } if (f16._visible and (290 < f16._y)) { functions.DestroyJetFighter(); } _root.mountains_2.movie.nuke_sky_0._xv = (-20) * thrust; _root.mountains_2.movie.distant_mountains_2._xv = (-30) * thrust; _root.mountains_2.movie.rocky_mountains_3._xv = (-80) * thrust; functions.ControlEnemyUnit(idle_tanks, active_tanks, 980 - time_factor); functions.ControlEnemyUnit(idle_launchers, active_launchers, 985 - time_factor); functions.ControlEnemyUnit(idle_helicopters, active_helicopters, 990 - time_factor); functions.EnemyLaunchMissile(idle_launchers, active_launchers, 990 - time_factor); functions.EnemyLaunchMissile(idle_helicopters, active_helicopters, 995 - time_factor); functions.TargetEnemyUnit(idle_tanks, active_tanks); functions.TargetEnemyUnit(idle_launchers, active_launchers); functions.TargetEnemyUnit(idle_helicopters, active_helicopters); functions.TargetJetFighter(); i = 0; while (i < schrapnel_array.length) { var schrapnel; schrapnel = schrapnel_array[i]; if (320 < schrapnel._y) { schrapnel._visible = 0; } i = i + 1; } n = active_missiles.length - 1; while (n >= 0) { var missile; missile = active_missiles[n]; if (820 < missile._x) { (active_missiles[n]);// not popped active_missiles.splice(n, 1); idle_missiles.push(missile); missile._visible = 0; } if (300 < missile._y) { (active_missiles[n]);// not popped active_missiles.splice(n, 1); idle_missiles.push(missile); missile._visible = 0; if (idle_explosions.length) { explosion = idle_explosions.pop(); explosion._x = missile._x; explosion._y = missile._y; explosion._visible = 1; explosion.movie._visible = 1; explosion.movie.gotoAndPlay(2); active_explosions.push(explosion); } explosion_sound.start(); } n = n + -1; } } }
Symbol 341 MovieClip Frame 2
gotoAndPlay (1);

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Instance Names

"loading_progress_bar"Frame 1Symbol 1 MovieClip
"mountains_2"Frame 5Symbol 12 MovieClip
"intro_4"Frame 5Symbol 90 MovieClip
"instructions_6"Frame 5Symbol 146 MovieClip
"score_7"Frame 5Symbol 149 EditableText
"time_8"Frame 5Symbol 150 EditableText
"start_button_9"Frame 5Symbol 201 MovieClip
"f16_11"Frame 5Symbol 220 MovieClip
"missile_12"Frame 5Symbol 234 MovieClip
"tank_13"Frame 5Symbol 264 MovieClip
"helicopter_14"Frame 5Symbol 282 MovieClip
"launcher_15"Frame 5Symbol 302 MovieClip
"schrapnel_1_16"Frame 5Symbol 305 MovieClip
"schrapnel_2_17"Frame 5Symbol 308 MovieClip
"explosion_18"Frame 5Symbol 310 MovieClip
"movements_24"Frame 5Symbol 338 MovieClip
"fire_missile_25"Frame 5Symbol 339 MovieClip
"functions_26"Frame 5Symbol 340 MovieClip
"gameplay_27"Frame 5Symbol 341 MovieClip
"start_button_9"Frame 56Symbol 201 MovieClip
"start_button_9"Frame 61Symbol 201 MovieClip
"start_button_9"Frame 62Symbol 201 MovieClip
"start_button_9"Frame 63Symbol 201 MovieClip
"start_button_9"Frame 64Symbol 201 MovieClip
"start_button_9"Frame 65Symbol 201 MovieClip
"start_button_9"Frame 66Symbol 201 MovieClip
"start_button_9"Frame 67Symbol 201 MovieClip
"start_button_9"Frame 68Symbol 201 MovieClip
"start_button_9"Frame 69Symbol 201 MovieClip
"start_button_9"Frame 70Symbol 201 MovieClip
"start_button_9"Frame 71Symbol 201 MovieClip
"start_button_9"Frame 77Symbol 201 MovieClip
"start_button_9"Frame 78Symbol 201 MovieClip
"start_button_9"Frame 79Symbol 201 MovieClip
"start_button_9"Frame 80Symbol 201 MovieClip
"start_button_9"Frame 81Symbol 201 MovieClip
"start_button_9"Frame 82Symbol 201 MovieClip
"start_button_9"Frame 83Symbol 201 MovieClip
"start_button_9"Frame 84Symbol 201 MovieClip
"start_button_9"Frame 85Symbol 201 MovieClip
"start_button_9"Frame 86Symbol 201 MovieClip
"start_button_9"Frame 87Symbol 201 MovieClip
"script_1"Symbol 2 MovieClip Frame 1Symbol 10 MovieClip
"movie"Symbol 1 MovieClip Frame 1Symbol 2 MovieClip
"movie"Symbol 90 MovieClip Frame 1Symbol 91 MovieClip
"movie"Symbol 146 MovieClip Frame 1Symbol 147 MovieClip
"movie"Symbol 201 MovieClip Frame 1Symbol 202 MovieClip
"movie"Symbol 203 MovieClip Frame 1Symbol 204 MovieClip
"movie"Symbol 210 MovieClip Frame 1Symbol 211 MovieClip
"thrust_0"Symbol 221 MovieClip Frame 1Symbol 203 MovieClip
"f16_target_2"Symbol 221 MovieClip Frame 1Symbol 210 MovieClip
"movie"Symbol 220 MovieClip Frame 1Symbol 221 MovieClip
"movie"Symbol 225 MovieClip Frame 1Symbol 226 MovieClip
"movie"Symbol 227 MovieClip Frame 1Symbol 228 MovieClip
"movie"Symbol 232 MovieClip Frame 1Symbol 233 MovieClip
"missile_body_0"Symbol 235 MovieClip Frame 1Symbol 225 MovieClip
"missile_thrust_1"Symbol 235 MovieClip Frame 1Symbol 227 MovieClip
"missile_target_2"Symbol 235 MovieClip Frame 1Symbol 232 MovieClip
"movie"Symbol 234 MovieClip Frame 1Symbol 235 MovieClip
"movie"Symbol 262 MovieClip Frame 1Symbol 263 MovieClip
"tank_target_13"Symbol 265 MovieClip Frame 1Symbol 262 MovieClip
"movie"Symbol 264 MovieClip Frame 1Symbol 265 MovieClip
"movie"Symbol 269 MovieClip Frame 1Symbol 270 MovieClip
"movie"Symbol 273 MovieClip Frame 1Symbol 274 MovieClip
"movie"Symbol 280 MovieClip Frame 1Symbol 281 MovieClip
"tail_1"Symbol 283 MovieClip Frame 1Symbol 269 MovieClip
"rotor_2"Symbol 283 MovieClip Frame 1Symbol 273 MovieClip
"helicopter_target_4"Symbol 283 MovieClip Frame 1Symbol 280 MovieClip
"movie"Symbol 282 MovieClip Frame 1Symbol 283 MovieClip
"movie"Symbol 300 MovieClip Frame 1Symbol 301 MovieClip
"launcher_target_4"Symbol 303 MovieClip Frame 1Symbol 300 MovieClip
"movie"Symbol 302 MovieClip Frame 1Symbol 303 MovieClip
"movie"Symbol 305 MovieClip Frame 1Symbol 306 MovieClip
"movie"Symbol 308 MovieClip Frame 1Symbol 309 MovieClip
"movie"Symbol 310 MovieClip Frame 1Symbol 311 MovieClip

Labels

"Scene 1"Frame 6
"Scene 2"Frame 57
"Scene 3"Frame 91
"p"Symbol 1 MovieClip Frame 2
"p"Symbol 12 MovieClip Frame 2
"p"Symbol 90 MovieClip Frame 4
"p"Symbol 146 MovieClip Frame 4
"p"Symbol 201 MovieClip Frame 2
"p"Symbol 203 MovieClip Frame 2
"p"Symbol 210 MovieClip Frame 2
"k"Symbol 220 MovieClip Frame 1
"q"Symbol 220 MovieClip Frame 4
"p"Symbol 220 MovieClip Frame 5
"p"Symbol 225 MovieClip Frame 2
"p"Symbol 227 MovieClip Frame 2
"p"Symbol 232 MovieClip Frame 2
"k"Symbol 234 MovieClip Frame 1
"q"Symbol 234 MovieClip Frame 4
"p"Symbol 234 MovieClip Frame 5
"p"Symbol 262 MovieClip Frame 2
"k"Symbol 264 MovieClip Frame 1
"q"Symbol 264 MovieClip Frame 4
"p"Symbol 264 MovieClip Frame 5
"p"Symbol 269 MovieClip Frame 2
"p"Symbol 273 MovieClip Frame 2
"p"Symbol 280 MovieClip Frame 2
"k"Symbol 282 MovieClip Frame 1
"q"Symbol 282 MovieClip Frame 4
"p"Symbol 282 MovieClip Frame 5
"p"Symbol 300 MovieClip Frame 2
"k"Symbol 302 MovieClip Frame 1
"q"Symbol 302 MovieClip Frame 4
"p"Symbol 302 MovieClip Frame 5
"k"Symbol 305 MovieClip Frame 1
"q"Symbol 305 MovieClip Frame 4
"p"Symbol 305 MovieClip Frame 5
"k"Symbol 308 MovieClip Frame 1
"q"Symbol 308 MovieClip Frame 4
"p"Symbol 308 MovieClip Frame 5
"k"Symbol 310 MovieClip Frame 1
"q"Symbol 310 MovieClip Frame 4
"p"Symbol 310 MovieClip Frame 5

Dynamic Text Variables

game_scoreSymbol 149 EditableText""
game_timeSymbol 150 EditableText""




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Created: 23/5 -2019 07:08:59 Last modified: 23/5 -2019 07:08:59 Server time: 14/11 -2024 22:46:46