STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #25899 |
SYSTEM LOADING... |
SKIP >> |
SOUTH PARK STUDIOS AND COMEDY CENTRAL PRESENT |
SOUTH PARK STUDIOS AND COMEDY CENTRAL PRESENT |
SOUTH PARK: HIPPIE DRILL |
SOUTH PARK: HIPPIE DRILL |
CLICK TO BEGIN |
CLICK TO BEGIN |
Music created by 'Rayza' |
TO WIN: GET TO THE STAGE IN THE MIDDLE OF THE CROWD! BUT BEWARE: YOU CAN RUN OVER HIPPIES ALONG THE WAY, BUT HIT TOO MANY AND THE DRILL WILL OVERHEAT! THE HEAT SENSORS TELL YOU HOW HOT THE DRILL IS. THE HIGHER THE RED, THE HOTTER THE DRILL! THE DISPLAY ON THE RIGHT SIDE SHOWS THE AREA AHEAD, FROM OVERHEAD. THE DRILL CAN BE MOVED WITH THE LEFT AND RIGHT ARROW KEYS, OR BY MOVING YOUR MOUSE LEFT AND RIGHT. |
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 |
SCORE |
STAGE |
01 |
DRILL OVERHEATING!!! |
DRILL OVERHEATING!!! |
STAGE COMPLETE! |
GAME OVER |
GAME OVER |
YOUR TOTAL SCORE: |
0 |
PLAY AGAIN? |
LEVELS COMPLETED: |
0 |
ActionScript [AS1/AS2]
Frame 1_quality = "MEDIUM";Frame 3loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; loadBar._width = per; if (percent < 100) { prevFrame(); play(); } else { gotoAndPlay ("intro"); }Frame 4gotoAndPlay ("intro");Frame 5stopAllSounds();Frame 6stopAllSounds();Frame 7intro_sound = new Sound(this); intro_sound.attachSound("intro_final.wav"); intro_sound.start(0, 9999);Instance of Symbol 107 MovieClip in Frame 7on (release) { this._parent.gotoAndPlay("main_menu"); }Frame 197_quality = "MEDIUM";Instance of Symbol 118 MovieClip in Frame 197onClipEvent (load) { this.scaleAmt = 25; this.hippies = []; this.rows = 20; var i = this.rows; while (i >= 0) { var y = (400 - (400 * Math.sin(((i * Math.PI) / 2) / this.rows))); var scale = Math.cos(((i * Math.PI) / 2) / this.rows); this.hippies[i] = []; if (scale < 0.1) { } else { var x = 0; while (x < 600) { mc = this.attachMovie(("Hippie " + Math.floor(9 * Math.random())) + " Back", "hippie_" + this.getNextHighestDepth(), this.getNextHighestDepth()); mc._x = x; mc._y = y; mc._xscale = 50 * scale; mc._yscale = 50 * scale; mc.gotoAndStop(1); mc.cacheAsBitmap = true; this.hippies[i].push(mc); x = x + (this.scaleAmt * scale); } } i--; } } onClipEvent (enterFrame) { var i = this.rows; while (i >= 0) { var scale = Math.cos(((i * Math.PI) / 2) / this.rows); for (hippie in this.hippies[i]) { var obj = this.hippies[i][hippie]; obj._x = obj._x - ((this.scaleAmt * scale) / 2); if (obj._x < ((-obj._width) / 2)) { obj._x = obj._x + (550 + obj._width); } } i--; } }Instance of Symbol 125 MovieClip in Frame 197on (release) { this._parent.intro_sound.stop(); this._parent.intro_sound = undefined; this._parent.levelNumber = 1; this._parent.play(); }Frame 198if (intro_sound == undefined) { intro_sound = new Sound(this); intro_sound.attachSound("intro_final.wav"); intro_sound.start(0, 9999); } stop();Frame 199levelNumber = 1; score = 0;Instance of Symbol 125 MovieClip in Frame 205on (release) { this._parent.gotoAndPlay("tutorial_end"); }Instance of Symbol 146 MovieClip in Frame 378onClipEvent (load) { counter = 0; } onClipEvent (enterFrame) { this._visible = ((this.counter++) % 20) >= 10; }Instance of Symbol 148 MovieClip in Frame 468onClipEvent (load) { counter = 0; } onClipEvent (enterFrame) { this._visible = ((this.counter++) % 20) >= 10; }Frame 619levelNumberText.text = ((levelNumber < 10) ? ("0" + levelNumber) : ("" + levelNumber));Frame 657function updateScore() { var _local1 = score; var _local2 = ""; if (score == 0) { dashboard.scoreText.text = "0"; return(undefined); } while (_local1 > 0) { _local2 = (" " + (_local1 % 10)) + _local2; _local1 = int(_local1 / 10); } dashboard.scoreText.text = _local2; } function sign(val) { return(((val < 0) ? -1 : 1)); } function clamp(min, val, max) { if (val > max) { return(max); } if (val < min) { return(min); } return(val); } function ortho_apply(x, left, right, size) { return(((x - left) * size) / (right - left)); } function persp_apply(x, size, size2) { return(ortho_apply(x, size, -size, size2)); } function persp_calc(a, b, c) { return([persp_apply(a - x, (c - z) * Math.tan(persp_fovy / 2), STAGE_WIDTH), persp_apply(b - y, (c - z) * Math.tan(persp_fovy / 2), STAGE_HEIGHT)]); } STAGE_WIDTH = 550; STAGE_HEIGHT = 400; CLIP_FAR = 10; PLAYER_SPEED = 0.25; PLAYERHP_MAX = 20; distance = 100 + (levelNumber * 25); level_sound = new Sound(this); level_sound.attachSound("main_final.wav"); level_sound.start(0, 9999); siren_sound = undefined; updateScore(); bossDeaths = 0; playerHP = PLAYERHP_MAX; object_counter = 0; shotCounter = 0; pointsReceived = 0; control.pointsReceived = 0; motor_sound = new Sound(this); motor_sound.attachSound("motor_loop.wav"); motor_sound.start(0, 9999); persp_fovy = (Math.PI/4); trace("Resetting position"); player_x = 0; player_y = 1; player_z = 0; angle = 0; buildings = []; buildingSFX = ["bone_br_01.wav", "bone_br_02.wav", "bone_br_03.wav", "bone_br_04.wav", "bone_br_05.wav", "splat_01.wav", "splat_02.wav", "splat_03.wav", "splat_04.wav", "splat_05.wav", "scream_f_01.wav", "scream_f_02.wav", "scream_f_03.wav", "scream_f_04.wav", "scream_m_01.wav", "scream_m_02.wav", "scream_m_03.wav", "scream_m_04.wav"]; (i = 0); (tmpX = 0); (tmpZ = 0); while (i < (500 * (levelNumber + 1))) { if ((Math.random() < 0.25) || (i == 0)) { tmpX = (Math.random() - 0.5) * 7; tmpZ = Math.random() * distance; } else { tmpX = tmpX + (Math.random() - 0.5); tmpZ = tmpZ + (Math.random() - 0.5); } buildings.push(["Hippie " + int(1 + (Math.random() * 9)), tmpX, 0, tmpZ, 0, buildingSFX[int(Math.random() * 18)], Math.random() < (0.05 + (levelNumber / 100))]); i++; } i = 0; while (i < (100 * (levelNumber + 1))) { var names = ["Car 1", "Car 2", "Stand 1", "Stand 2", "Stand 3", "Stand 4", "Tent 1", "Tent 2"]; buildings.push([names[int(Math.random() * names.length)], (((i % 2) == 0) ? 1 : -1) * (2 + (Math.random() * 2)), 0, Math.random() * distance, 1, "", false]); i++; } buildings.sort(function (x, y) { return(x[3] - y[3]); }); objects = []; objects.push(game.sleigh); var i = 1; while (i < CLIP_FAR) { game.attachMovie("Marker Front", ("marker" + i) + "_left", game.getNextHighestDepth()); game.attachMovie("Marker Front", ("marker" + i) + "_right", game.getNextHighestDepth()); i++; } game.sleigh.width = game.sleigh._width; trace(objects); _root.mouseDown = false; game.onPress = function () { _root.mouseDown = true; }; game.onRelease = function () { _root.mouseDown = false; };Instance of Symbol 169 MovieClip in Frame 657onClipEvent (load) { this._visible = false; this.counter = 0; } onClipEvent (enterFrame) { this._visible = (this._parent.playerHP < (this._parent.PLAYERHP_MAX / 3)) && ((this.counter % 12) < 6); this.counter++; }Instance of Symbol 171 MovieClip "redflash" in Frame 657onClipEvent (load) { this._visible = false; }Frame 658keyLeft = Key.isDown(37) || (this._xmouse < lastxmouse); keyRight = Key.isDown(39) || (this._xmouse > lastxmouse); keyUp = Key.isDown(38) || (this._ymouse > lastymouse); keyDown = Key.isDown(40) || (this._ymouse < lastymouse); lastxmouse = this._xmouse; lastymouse = this._ymouse; if (playerHP > 0) { if (keyLeft && (player_x <= 2.5)) { player_x = player_x + 0.1; angle = angle - 0.25; } else if (keyRight && (player_x >= -2.5)) { player_x = player_x - 0.1; angle = angle + 0.25; } else if ((!keyLeft) && (!keyRight)) { if (angle > 0) { angle = angle - 0.25; } if (angle < 0) { angle = angle + 0.25; } } angle = clamp(-1, angle, 1); player_y = 0.3; } game.sleigh.x = player_x; game.sleigh.y = player_y; game.sleigh.z = player_z; x = clamp(-2.125, player_x, 2.125); y = clamp(-0.85, player_y, 0.85); z = player_z - 2; while (true) { var newdata = buildings[0]; if (Math.abs(newdata[3] - z) < CLIP_FAR) { var newobj = game.attachMovie(newdata[0] + " Back", "object" + (object_counter++), game.getNextHighestDepth(), {_visible:false, _alpha:0, _x:1000, _y:1000}); newobj.x = newdata[1]; newobj.y = newdata[2]; newobj.z = newdata[3]; newobj.sfx = newdata[5]; newobj.blip = dashboard.overhead.attachMovie("Blip", "blip " + (object_counter - 1), dashboard.overhead.getNextHighestDepth()); newobj.moveX = newdata[6]; newobj.moveXdiff = 0; newobj.width = newobj._width * 2; newobj._visible = false; newobj.stop(); objects.push(newobj); buildings.splice(0, 1); } else { break; } } objects.sortOn("z"); var currentDepth = 100; for (id in objects) { var object = objects[id]; if (object.moveX) { if (Math.random() < 0.1) { object.moveXdiff = 0.05 - (Math.random() / 10); } object.x = object.x + object.moveXdiff; } var p1 = persp_calc(object.x, object.y, object.z); var p2 = persp_calc(object.x - (object.width / STAGE_WIDTH), object.y, object.z); object._x = p1[0] - (STAGE_WIDTH / 2); object._y = p1[1] - (STAGE_HEIGHT / 2); object._xscale = ((((sign(object._xscale) * Math.abs(p2[0] - p1[0])) * 100) / object.width) * 2) / 3; object._yscale = ((((sign(object._yscale) * Math.abs(p2[0] - p1[0])) * 100) / object.width) * 2) / 3; object.swapDepths(currentDepth++); object.blip._x = (object.x + x) * 20; object.blip._y = (z - object.z) * 10; if (z >= object.z) { object._visible = false; object._alpha = 0; object.removeMovieClip(); objects.splice(id, 1); } else if (Math.abs(z - object.z) > CLIP_FAR) { object._visible = false; object._alpha = 0; object.removeMovieClip(); objects.splice(id, 1); } else { object._visible = true; if (object != game.sleigh) { object._alpha = 100; } } } var p1 = persp_calc(x, 0, z + CLIP_FAR); var p2 = persp_calc(x, 1, z + CLIP_FAR); game.stage._y = (p1[1] - (STAGE_HEIGHT / 2)) + distance; game.ground._height = STAGE_HEIGHT - p1[1]; game.mountains._y = p1[1] - (STAGE_HEIGHT / 2); game.mountains._height = p1[1] - p2[1]; game.sky._x = x * 25; game.sky._y = p1[1] - (STAGE_HEIGHT / 2); i = 1; while (i < CLIP_FAR) { var p1 = persp_calc(-2.5, 0, Math.floor(z) + i); game[("marker" + i) + "_left"]._x = p1[0] - (STAGE_WIDTH / 2); game[("marker" + i) + "_left"]._y = p1[1] - (STAGE_HEIGHT / 2); var p2 = persp_calc(2.5, 0, Math.floor(z) + i); game[("marker" + i) + "_right"]._x = p2[0] - (STAGE_WIDTH / 2); game[("marker" + i) + "_right"]._y = p2[1] - (STAGE_HEIGHT / 2); i++; } game._rotation = angle * 3; game.sleigh._rotation = angle * 3; control._rotation = angle * 3; playerHP = Math.min(playerHP + 0.15, PLAYERHP_MAX); dashboard.sensor1._yscale = (dashboard.sensor2._yscale = (dashboard.sensor3._yscale = (dashboard.sensor4._yscale = ((PLAYERHP_MAX - playerHP) * 100) / PLAYERHP_MAX))); if (playerHP < (PLAYERHP_MAX / 3)) { if (siren_sound == undefined) { level_sound.stop(); level_sound = undefined; siren_sound = new Sound(this); siren_sound.attachSound("siren_loop_02.wav"); siren_sound.start(0, 9999); } } else if (level_sound == undefined) { siren_sound.stop(); siren_sound = undefined; level_sound = new Sound(this); level_sound.attachSound("main_final.wav"); level_sound.start(0, 9999); }Frame 659redflash._visible = false; var test_z = (z + 1); for (id in objects) { var object = objects[id]; if (((object.z - test_z) > 0) && ((object.z - test_z) <= PLAYER_SPEED)) { if (((object.hitbox != undefined) && (game.hitbox.hitTest(object.hitbox))) || ((object.hitbox == undefined) && (game.hitbox.hitTest(object)))) { trace(((("HIT " + object) + " (z = ") + object.z) + ")"); redflash._visible = true; playerHP--; score = score + 100; updateScore(); if (object.sfx != "") { var s = new Sound(this); s.attachSound(object.sfx); s.start(0, 0); } object.gotoAndStop(3); object.onEnterFrame = function () { this._rotation = Math.random() * 360; }; object.y = y; } } object.zPlayerDiff = z - object.z; } if (Math.abs(messages[0][0] - player_z) < PLAYER_SPEED) { control.setText(messages[0][1]); messages.splice(0, 1); } if (playerHP < 0) { motor_sound.stop(); gotoAndPlay ("game_over"); } else if (distance < 0) { motor_sound.stop(); gotoAndPlay ("end_stage"); } else { player_z = player_z + PLAYER_SPEED; distance = distance - PLAYER_SPEED; prevFrame(); play(); }Frame 660trace("Should not get here."); stop();Frame 661trace("win"); play();Frame 860levelNumber++; score = score + 10000; gotoAndPlay ("next_stage");Frame 861trace("lose"); play();Frame 1162levelCompletedText.text = "" + (levelNumber - 1); scoreText.text = "" + score; stop();Instance of Symbol 125 MovieClip in Frame 1162on (release) { this._parent.gotoAndPlay("main_menu"); }Symbol 127 Buttonon (press) { getURL ("http://www.southparkstudios.com/"); }Symbol 131 Buttonon (press) { getURL ("http://www.rayza.net"); }Symbol 144 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 1Instance of Symbol 155 MovieClip "mountains" in Symbol 166 MovieClip Frame 1onClipEvent (load) { this._visible = ((_root.level == 3) ? false : true); }Instance of Symbol 161 MovieClip "ground" in Symbol 166 MovieClip Frame 1onClipEvent (load) { this._visible = ((_root.level == 3) ? false : true); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [Marker Front] | Uses:1 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [Blip] | Uses:3 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip [Car 2 Back] | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip [Tent 2 Back] | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip [Tent 1 Back] | Uses:9 | Used by:Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip [Stand 4 Back] | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [Stand 3 Back] | Uses:13 | Used by:Timeline |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip [Stand 1 Back] | Uses:15 | Used by:Timeline |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip [Car 1 Back] | Uses:17 | Used by:Timeline |
Symbol 19 Graphic | Used by:22 | |
Symbol 20 Graphic | Used by:22 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip [Hippie 9 Back] | Uses:19 20 21 | Used by:Timeline |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip [Hippie 8 Back] | Uses:23 24 | Used by:Timeline |
Symbol 26 Graphic | Used by:29 | |
Symbol 27 Graphic | Used by:29 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip [Hippie 7 Back] | Uses:26 27 28 | Used by:Timeline |
Symbol 30 Graphic | Used by:33 | |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip [Hippie 6 Back] | Uses:30 31 32 | Used by:Timeline |
Symbol 34 Graphic | Used by:37 | |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip [Hippie 5 Back] | Uses:34 35 36 | Used by:Timeline |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip [Hippie 4 Back] | Uses:38 39 | Used by:Timeline |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip [Hippie 3 Back] | Uses:41 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [Hippie 2 Back] | Uses:44 45 | Used by:Timeline |
Symbol 47 Graphic | Used by:76 | |
Symbol 48 Graphic | Used by:76 | |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:76 |
Symbol 51 Graphic | Used by:76 | |
Symbol 52 Graphic | Used by:76 | |
Symbol 53 Bitmap | Used by:55 | |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:53 54 | Used by:76 |
Symbol 56 Graphic | Used by:76 | |
Symbol 57 Graphic | Used by:76 | |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:76 |
Symbol 60 Graphic | Used by:76 | |
Symbol 61 Graphic | Used by:76 | |
Symbol 62 Graphic | Used by:76 | |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:76 |
Symbol 65 Graphic | Used by:76 | |
Symbol 66 Graphic | Used by:76 | |
Symbol 67 Bitmap | Used by:69 | |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:67 68 | Used by:76 |
Symbol 70 Graphic | Used by:76 | |
Symbol 71 Graphic | Used by:76 | |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:76 |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip [Hippie 1 Back] | Uses:47 48 50 51 52 55 56 57 59 60 61 62 64 65 66 69 70 71 73 74 75 | Used by:Timeline |
Symbol 77 Graphic | Used by:Timeline | |
Symbol 78 Font | Used by:79 106 109 110 119 120 122 123 149 150 167 168 174 178 179 181 182 183 184 185 | |
Symbol 79 Text | Uses:78 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Sound [bone_br_01.wav] | Used by:Timeline | |
Symbol 83 Sound [bone_br_02.wav] | Used by:Timeline | |
Symbol 84 Sound [bone_br_03.wav] | Used by:Timeline | |
Symbol 85 Sound [bone_br_04.wav] | Used by:Timeline | |
Symbol 86 Sound [bone_br_05.wav] | Used by:Timeline | |
Symbol 87 Sound [scream_f_01.wav] | Used by:Timeline | |
Symbol 88 Sound [scream_f_02.wav] | Used by:Timeline | |
Symbol 89 Sound [scream_f_03.wav] | Used by:Timeline | |
Symbol 90 Sound [scream_f_04.wav] | Used by:Timeline | |
Symbol 91 Sound [scream_m_01.wav] | Used by:Timeline | |
Symbol 92 Sound [scream_m_02.wav] | Used by:Timeline | |
Symbol 93 Sound [scream_m_03.wav] | Used by:Timeline | |
Symbol 94 Sound [scream_m_04.wav] | Used by:Timeline | |
Symbol 95 Sound [splat_01.wav] | Used by:Timeline | |
Symbol 96 Sound [splat_02.wav] | Used by:Timeline | |
Symbol 97 Sound [splat_03.wav] | Used by:Timeline | |
Symbol 98 Sound [splat_04.wav] | Used by:Timeline | |
Symbol 99 Sound [splat_05.wav] | Used by:Timeline | |
Symbol 100 Sound [intro_final.wav] | Used by:Timeline | |
Symbol 101 Sound [motor_loop.wav] | Used by:Timeline | |
Symbol 102 Sound [siren_loop_02.wav] | Used by:Timeline | |
Symbol 103 Sound [main_final.wav] | Used by:Timeline | |
Symbol 104 Bitmap | Used by:105 111 | |
Symbol 105 Graphic | Uses:104 | Used by:Timeline |
Symbol 106 Text | Uses:78 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:Timeline |
Symbol 108 Graphic | Used by:Timeline | |
Symbol 109 Text | Uses:78 | Used by:Timeline |
Symbol 110 Text | Uses:78 | Used by:Timeline |
Symbol 111 Graphic | Uses:104 | Used by:Timeline |
Symbol 112 Bitmap | Used by:113 114 | |
Symbol 113 Graphic | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Uses:112 | Used by:Timeline |
Symbol 115 ShapeTweening | Used by:Timeline | |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:Timeline |
Symbol 119 Text | Uses:78 | Used by:121 |
Symbol 120 Text | Uses:78 | Used by:121 |
Symbol 121 MovieClip | Uses:119 120 | Used by:Timeline |
Symbol 122 Text | Uses:78 | Used by:Timeline |
Symbol 123 Text | Uses:78 | Used by:Timeline |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:Timeline |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 Button | Uses:126 | Used by:Timeline |
Symbol 128 Font | Used by:129 | |
Symbol 129 Text | Uses:128 | Used by:131 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 Button | Uses:129 130 | Used by:Timeline |
Symbol 132 Font | Used by:133 | |
Symbol 133 Text | Uses:132 | Used by:Timeline |
Symbol 134 Graphic | Used by:144 | |
Symbol 135 Font | Used by:136 137 | |
Symbol 136 EditableText | Uses:135 | Used by:144 |
Symbol 137 Text | Uses:135 | Used by:144 |
Symbol 138 Graphic | Used by:144 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:144 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:144 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:134 136 137 138 140 142 143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:Timeline |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:Timeline |
Symbol 149 Text | Uses:78 | Used by:Timeline |
Symbol 150 EditableText | Uses:78 | Used by:Timeline |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:166 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:155 |
Symbol 155 MovieClip | Uses:154 | Used by:166 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:166 |
Symbol 158 Graphic | Used by:161 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:161 |
Symbol 161 MovieClip | Uses:158 160 | Used by:166 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:166 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:166 |
Symbol 166 MovieClip | Uses:152 155 157 161 163 165 | Used by:Timeline |
Symbol 167 Text | Uses:78 | Used by:169 |
Symbol 168 Text | Uses:78 | Used by:169 |
Symbol 169 MovieClip | Uses:167 168 | Used by:Timeline |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:Timeline |
Symbol 172 Video | Used by:Timeline | |
Symbol 173 ShapeTweening | Used by:Timeline | |
Symbol 174 Text | Uses:78 | Used by:Timeline |
Symbol 175 Video | Used by:Timeline | |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:Timeline |
Symbol 178 Text | Uses:78 | Used by:Timeline |
Symbol 179 Text | Uses:78 | Used by:Timeline |
Symbol 180 ShapeTweening | Used by:Timeline | |
Symbol 181 Text | Uses:78 | Used by:Timeline |
Symbol 182 EditableText | Uses:78 | Used by:Timeline |
Symbol 183 Text | Uses:78 | Used by:Timeline |
Symbol 184 Text | Uses:78 | Used by:Timeline |
Symbol 185 EditableText | Uses:78 | Used by:Timeline |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"levelNumberText" | Frame 619 | Symbol 150 EditableText |
"game" | Frame 657 | Symbol 166 MovieClip |
"dashboard" | Frame 657 | Symbol 144 MovieClip |
"redflash" | Frame 657 | Symbol 171 MovieClip |
"scoreText" | Frame 1162 | Symbol 182 EditableText |
"levelCompletedText" | Frame 1162 | Symbol 185 EditableText |
"scoreText" | Symbol 144 MovieClip Frame 1 | Symbol 136 EditableText |
"sensor1" | Symbol 144 MovieClip Frame 1 | Symbol 140 MovieClip |
"sensor2" | Symbol 144 MovieClip Frame 1 | Symbol 140 MovieClip |
"sensor3" | Symbol 144 MovieClip Frame 1 | Symbol 140 MovieClip |
"sensor4" | Symbol 144 MovieClip Frame 1 | Symbol 140 MovieClip |
"overhead" | Symbol 144 MovieClip Frame 1 | Symbol 142 MovieClip |
"sky" | Symbol 166 MovieClip Frame 1 | Symbol 152 MovieClip |
"mountains" | Symbol 166 MovieClip Frame 1 | Symbol 155 MovieClip |
"stage" | Symbol 166 MovieClip Frame 1 | Symbol 157 MovieClip |
"ground" | Symbol 166 MovieClip Frame 1 | Symbol 161 MovieClip |
"sleigh" | Symbol 166 MovieClip Frame 1 | Symbol 163 MovieClip |
"hitbox" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Marker Front" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Blip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Car 2 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Tent 2 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Tent 1 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "Stand 4 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Stand 3 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Stand 1 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Car 1 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Hippie 9 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Hippie 8 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Hippie 7 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "Hippie 6 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "Hippie 5 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "Hippie 4 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "Hippie 3 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "Hippie 2 Back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "Hippie 1 Back" |
ExportAssets (56) | Timeline Frame 5 | Symbol 82 as "bone_br_01.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 83 as "bone_br_02.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 84 as "bone_br_03.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 85 as "bone_br_04.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 86 as "bone_br_05.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 87 as "scream_f_01.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 88 as "scream_f_02.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 89 as "scream_f_03.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 90 as "scream_f_04.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 91 as "scream_m_01.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 92 as "scream_m_02.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 93 as "scream_m_03.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 94 as "scream_m_04.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 95 as "splat_01.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 96 as "splat_02.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 97 as "splat_03.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 98 as "splat_04.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 99 as "splat_05.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 100 as "intro_final.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 101 as "motor_loop.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 102 as "siren_loop_02.wav" |
ExportAssets (56) | Timeline Frame 5 | Symbol 103 as "main_final.wav" |
Labels
"intro" | Frame 7 |
"main_menu" | Frame 197 |
"howto" | Frame 199 |
"tutorial_end" | Frame 618 |
"next_stage" | Frame 619 |
"end_stage" | Frame 661 |
"game_over" | Frame 861 |
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