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Blart Em.swf

This is the info page for
Flash #25932

(Click the ID number above for more basic data on this flash file.)


Text
LOADING Game Yo!

This Game is Easy.
All you have to do is
blast the robots!!!

Credits

Play Game

How To ?

blast em:  (blãst ém')  noun.
1.   A very strong explosion, as of guns or
bombs.
2.   The effect of such a gust: A sudden loud
sound, especially one produced by forced
rapid mouse clicking: a piercing blast from a
steamed rocket.
3.    A destructive or damaging influence: A
powerful hit, blow, or shot. An outburst. To
knock down or shatter by or as if by
explosion; smash. To play or sound loudly.
To hit with great force: click fast: To cause
to shrivel or wither as if by a blast or blight.
To criticize, attack or become blasted upon.

A Yippy Yahoo
Game for
kiDz & TeeNz
Designed By:
FlashOutlet.com
http://www.flashoutlet.com
Flash Design &
Action Scripts:
-Ashley Michaud-
Digital Artist &
Logo Creation:
-Jacob Martinez-

A Yippy Yahoo
Game for
kiDz & TeeNz
Designed By:
FlashOutlet.com
http://www.flashoutlet.com
Flash Design &
Action Scripts:
-Ashley Michaud-
Digital Artist &
Logo Creation:
-Jacob Martinez-

A Yippy Yahoo
Game for
kiDz & TeeNz
Designed By:
FlashOutlet.com
http://www.flashoutlet.com
Flash Design &
Action Scripts:
-Ashley Michaud-
Digital Artist &
Logo Creation:
-Jacob Martinez-

CLICK TO VISIT

Energy:

100%

100

Lives:

5

Score:

0

YES I DO

NO I DONT

TRY AGAIN??

!!!   GAMEOVER   !!!

ENTER YOUR NAME!!

SUBMIT

6th

1st

2nd

3rd

4th

5th

!!!   HIGH SCORES   !!!

1st:

2nd:

3rd:

Ash Dogg

70000

4th:

5th:

Jake da Snake

50000

BEAR

10000

!!! ASDF !!!

5500

Slo Low

420

Play Game

WELCOME!!!
to level 2

WELCOME!!!
to level 3

You Have Beat the Game!!!

ActionScript [AS1/AS2]

Frame 9
stop();
Frame 11
stopAllSounds();
Frame 38
ifFrameLoaded (81) { gotoAndPlay (40); }
Frame 39
gotoAndPlay (37);
Frame 43
stop();
Frame 74
stop();
Frame 76
if ("0" ge life) { gotoAndStop (81); }
Frame 86
row = score; if (row >= score5) { if (row >= score4) { if (row >= score3) { if (row >= score2) { if (row >= score1) { call("a11"); } else { call("a22"); } } else { call("a33"); } } else { call("a44"); } } else { call("a55"); } } else { gotoAndStop (88); tellTarget ("/placeyo") { gotoAndStop ("zero"); }; }
Frame 87
stop();
Frame 89
score5 = score4; name5 = name4; score4 = score3; name4 = name3; score3 = score2; name3 = name2; score2 = score1; name2 = name1; score1 = row; name1 = myname; tellTarget ("/placeyo") { gotoAndStop ("one"); }
Frame 90
score5 = score4; name5 = name4; score4 = score3; name4 = name3; score3 = score2; name3 = name2; score2 = row; name2 = myname; tellTarget ("/placeyo") { gotoAndStop ("two"); }
Frame 91
score5 = score4; name5 = name4; score4 = score3; name4 = name3; score3 = row; name3 = myname; tellTarget ("/placeyo") { gotoAndStop ("three"); }
Frame 92
score5 = score4; name5 = name4; score4 = row; name4 = myname; tellTarget ("/placeyo") { gotoAndStop ("four"); }
Frame 93
score5 = row; name5 = myname; tellTarget ("/placeyo") { gotoAndStop ("five"); }
Frame 101
stopAllSounds();
Frame 126
stop();
Frame 129
if ("0" ge life) { gotoAndStop (81); }
Frame 141
stopAllSounds();
Frame 160
stop();
Frame 162
if ("0" ge life) { gotoAndStop (81); }
Frame 172
stop();
Symbol 6 MovieClip Frame 15
stop();
Symbol 7 MovieClip Frame 30
stop(); tellTarget ("../") { play(); }
Symbol 9 Button
on (keyPress "<Enter>") { call("noenter"); }
Symbol 20 Button
on (release) { gotoAndStop (46); }
Symbol 21 Button
on (release) { gotoAndStop (43); }
Symbol 25 Button
on (release) { gotoAndPlay (47); }
Symbol 34 Button
on (release) { stopAllSounds(); getURL ("http://www.flashoutlet.com"); }
Symbol 47 Button
on (press) { gotoAndPlay (6); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 50 Button
on (press) { gotoAndPlay (6); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 53 Button
on (press) { gotoAndPlay (6); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 55 Button
on (press) { gotoAndPlay (6); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 56 Button
on (press) { gotoAndPlay (6); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 60 MovieClip Frame 5
gotoAndPlay (1);
Symbol 60 MovieClip Frame 7
tellTarget ("../") { gotoAndPlay ("boom"); }; gotoAndStop (5);
Symbol 63 Button
on (press) { gotoAndPlay (3); tellTarget ("../") { stop(); }; tellTarget ("../../") { score = int(score + "500"); }; tellTarget ("../../flashe") { gotoAndPlay ("wow"); } }
Symbol 65 MovieClip Frame 2
stop();
Symbol 65 MovieClip Frame 4
tellTarget ("../") { gotoAndPlay ("boom"); }; gotoAndStop (2);
Symbol 68 MovieClip Frame 14
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 68 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 68 MovieClip Frame 18
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("kill"); } }
Symbol 68 MovieClip Frame 53
gotoAndPlay (1);
Symbol 68 MovieClip Frame 55
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 68 MovieClip Frame 57
if (..:score >= "30000") { tellTarget ("../") { gotoAndPlay ("level2"); }; }
Symbol 68 MovieClip Frame 80
gotoAndPlay (1);
Symbol 71 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
tellTarget ("../") { startDrag ("target", true); }
Symbol 73 MovieClip Frame 3
stop();
Symbol 73 MovieClip Frame 5
tellTarget ("shootme") { nextFrame(); }
Symbol 73 MovieClip Frame 6
gotoAndStop (2);
Symbol 75 MovieClip Frame 2
stop();
Symbol 76 MovieClip Frame 21
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 76 MovieClip Frame 23
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 76 MovieClip Frame 25
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("kill"); } }
Symbol 76 MovieClip Frame 72
gotoAndPlay (1);
Symbol 76 MovieClip Frame 74
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 76 MovieClip Frame 76
if (..:score >= "30000") { tellTarget ("../") { gotoAndPlay ("level2"); }; }
Symbol 76 MovieClip Frame 115
gotoAndPlay (1);
Symbol 77 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 77 MovieClip Frame 18
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 77 MovieClip Frame 20
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("kill"); } }
Symbol 77 MovieClip Frame 64
gotoAndPlay (1);
Symbol 77 MovieClip Frame 66
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 77 MovieClip Frame 68
if (..:score >= "30000") { tellTarget ("../") { gotoAndPlay ("level2"); }; }
Symbol 77 MovieClip Frame 107
gotoAndPlay (1);
Symbol 78 Button
on (release) { gotoAndStop (74); life = int(life - "1"); e_a = "100"; e_b = "100%"; }
Symbol 80 Button
on (release) { gotoAndStop (81); }
Symbol 86 Button
on (release) { gotoAndStop (86); }
Symbol 112 Button
on (release) { gotoAndPlay (1); e_a = "100"; e_b = "100%"; life = "5"; score = "0"; row = "0"; }
Symbol 120 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("caped"); } }
Symbol 120 MovieClip Frame 14
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 120 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 120 MovieClip Frame 55
gotoAndPlay (1);
Symbol 120 MovieClip Frame 57
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 120 MovieClip Frame 59
if (..:score >= "60000") { tellTarget ("../") { gotoAndPlay ("level3"); }; }
Symbol 120 MovieClip Frame 82
gotoAndPlay (1);
Symbol 121 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("caped"); } }
Symbol 121 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 121 MovieClip Frame 18
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 121 MovieClip Frame 64
gotoAndPlay (1);
Symbol 121 MovieClip Frame 66
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 121 MovieClip Frame 68
if (..:score >= "60000") { tellTarget ("../") { gotoAndPlay ("level3"); }; }
Symbol 121 MovieClip Frame 107
gotoAndPlay (1);
Symbol 122 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("caped"); } }
Symbol 122 MovieClip Frame 22
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 122 MovieClip Frame 24
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 122 MovieClip Frame 71
gotoAndPlay (1);
Symbol 122 MovieClip Frame 73
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 122 MovieClip Frame 75
if (..:score >= "60000") { tellTarget ("../") { gotoAndPlay ("level3"); }; }
Symbol 122 MovieClip Frame 96
gotoAndPlay (1);
Symbol 123 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("caped"); } }
Symbol 123 MovieClip Frame 14
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 123 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 123 MovieClip Frame 52
gotoAndPlay (1);
Symbol 123 MovieClip Frame 54
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 123 MovieClip Frame 56
if (..:score >= "60000") { tellTarget ("../") { gotoAndPlay ("level3"); }; }
Symbol 123 MovieClip Frame 79
gotoAndPlay (1);
Symbol 124 Button
on (release) { life = int(life - "1"); e_a = "100"; e_b = "100%"; prevFrame(); }
Symbol 130 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("blasted"); } }
Symbol 130 MovieClip Frame 8
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 10
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 12
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 14
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 16
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 18
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 20
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 22
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 130 MovieClip Frame 57
gotoAndPlay (1);
Symbol 130 MovieClip Frame 59
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 130 MovieClip Frame 61
if (..:score >= "90000") { tellTarget ("../") { gotoAndPlay ("end"); }; }
Symbol 130 MovieClip Frame 84
gotoAndPlay (1);
Symbol 131 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("blasted"); } }
Symbol 131 MovieClip Frame 15
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 131 MovieClip Frame 17
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 131 MovieClip Frame 56
gotoAndPlay (1);
Symbol 131 MovieClip Frame 58
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 131 MovieClip Frame 60
if (..:score >= "90000") { tellTarget ("../") { gotoAndPlay ("end"); }; }
Symbol 131 MovieClip Frame 99
gotoAndPlay (1);
Symbol 132 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("blasted"); } }
Symbol 132 MovieClip Frame 10
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 132 MovieClip Frame 12
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 132 MovieClip Frame 60
gotoAndPlay (1);
Symbol 132 MovieClip Frame 62
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 132 MovieClip Frame 64
if (..:score >= "90000") { tellTarget ("../") { gotoAndPlay ("end"); }; }
Symbol 132 MovieClip Frame 85
gotoAndPlay (1);
Symbol 133 MovieClip Frame 2
tellTarget ("../") { if (int("0") ge int(e_a)) { gotoAndStop ("blasted"); } }
Symbol 133 MovieClip Frame 7
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 133 MovieClip Frame 9
tellTarget ("../") { e_a = int(e_a - "5"); e_b = e_a add "%"; }
Symbol 133 MovieClip Frame 45
gotoAndPlay (1);
Symbol 133 MovieClip Frame 47
tellTarget ("../target") { gotoAndPlay ("shoot"); }
Symbol 133 MovieClip Frame 49
if (..:score >= "90000") { tellTarget ("../") { gotoAndPlay ("end"); }; }
Symbol 133 MovieClip Frame 72
gotoAndPlay (1);

Library Items

Symbol 1 FontUsed by:2 15 22 23 24 26 28 29 30 31 37 38 39 40 41 42 43 44 79 81 85 87 115 127
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:7  Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:4 6Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 ButtonUses:8Used by:Timeline
Symbol 10 FontUsed by:11 28 29 30 88 97 98 99 102 103 113 114 136
Symbol 11 EditableTextUses:10Used by:Timeline
Symbol 12 SoundUsed by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:Timeline
Symbol 15 TextUses:1Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:20 21 25 78 80 86 112 124
Symbol 18 GraphicUsed by:19 20 21 25 78 80 86 112 124
Symbol 19 MovieClipUses:18Used by:20 21 25 78 80 86 112 124
Symbol 20 ButtonUses:17 19 18Used by:Timeline
Symbol 21 ButtonUses:17 19 18Used by:Timeline
Symbol 22 TextUses:1Used by:Timeline
Symbol 23 TextUses:1Used by:Timeline
Symbol 24 TextUses:1Used by:Timeline
Symbol 25 ButtonUses:17 19 18Used by:Timeline
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Symbol 27 FontUsed by:28 29 30 100 104 106 108 110
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Symbol 29 TextUses:27 10 1Used by:32 34
Symbol 30 TextUses:27 10 1Used by:32 34
Symbol 31 TextUses:1Used by:32
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Symbol 35 BitmapUsed by:36 116
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Symbol 43 EditableTextUses:1Used by:Timeline
Symbol 44 EditableTextUses:1Used by:Timeline
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 ButtonUses:46Used by:60
Symbol 48 BitmapUsed by:49 54
Symbol 49 GraphicUses:48Used by:50
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Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53 56
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Symbol 54 GraphicUses:48Used by:55
Symbol 55 ButtonUses:54Used by:60
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Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60 65
Symbol 59 SoundUsed by:60 65
Symbol 60 MovieClipUses:47 50 53 55 56 57 58 59Used by:68 76 77 120 121 122 123 130 131 132 133
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 ButtonUses:62Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 58 64 59Used by:68 76 77 120 121 122 123 130 131 132 133
Symbol 66 GraphicUsed by:68 76 77 120 121 122 123 130 131 132 133
Symbol 67 GraphicUsed by:68 76 77 120 121 122 123 130 131 132 133
Symbol 68 MovieClipUses:60 65 66 67Used by:Timeline
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Symbol 70 GraphicUsed by:71
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Symbol 72 SoundUsed by:73
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Symbol 83 TextUses:82Used by:Timeline
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Symbol 88 EditableTextUses:10Used by:Timeline
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Symbol 94 TextUses:82Used by:95
Symbol 95 MovieClipUses:89 90 91 92 93 94Used by:Timeline
Symbol 96 TextUses:82Used by:Timeline
Symbol 97 TextUses:10Used by:Timeline
Symbol 98 TextUses:10Used by:Timeline
Symbol 99 TextUses:10Used by:Timeline
Symbol 100 EditableTextUses:27Used by:Timeline
Symbol 101 EditableTextUses:82Used by:Timeline
Symbol 102 TextUses:10Used by:Timeline
Symbol 103 TextUses:10Used by:Timeline
Symbol 104 EditableTextUses:27Used by:Timeline
Symbol 105 EditableTextUses:82Used by:Timeline
Symbol 106 EditableTextUses:27Used by:Timeline
Symbol 107 EditableTextUses:82Used by:Timeline
Symbol 108 EditableTextUses:27Used by:Timeline
Symbol 109 EditableTextUses:82Used by:Timeline
Symbol 110 EditableTextUses:27Used by:Timeline
Symbol 111 EditableTextUses:82Used by:Timeline
Symbol 112 ButtonUses:17 19 18Used by:Timeline
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Symbol 118 GraphicUses:117Used by:Timeline
Symbol 119 SoundUsed by:Timeline
Symbol 120 MovieClipUses:60 65 66 67Used by:Timeline
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Symbol 124 ButtonUses:17 19 18Used by:Timeline
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Symbol 126 GraphicUses:125Used by:Timeline
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Symbol 128 SoundUsed by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 MovieClipUses:60 65 66 67Used by:Timeline
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Symbol 133 MovieClipUses:60 65 66 67Used by:Timeline
Symbol 134 GraphicUsed by:Timeline
Symbol 135 TextUses:82Used by:Timeline
Symbol 136 EditableTextUses:10Used by:Timeline

Instance Names

"target"Frame 47Symbol 73 MovieClip
"flashe"Frame 48Symbol 75 MovieClip
"placeyo"Frame 86Symbol 95 MovieClip
"shootme"Symbol 73 MovieClip Frame 4Symbol 71 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"noenter"Frame 12
"234234"Frame 37
"123123"Frame 40
"howto"Frame 43
"creds"Frame 46
"playmenow"Frame 47
"start over"Frame 74
"kill"Frame 76
"points"Frame 81
"HS"Frame 86
"loser"Frame 88
"a11"Frame 89
"a22"Frame 90
"a33"Frame 91
"a44"Frame 92
"a55"Frame 93
"level2"Frame 96
"caped"Frame 129
"level3"Frame 136
"blasted"Frame 162
"END"Frame 164
"ooo"Symbol 60 MovieClip Frame 5
"bling"Symbol 60 MovieClip Frame 6
"ooo"Symbol 65 MovieClip Frame 2
"bling"Symbol 65 MovieClip Frame 3
"getem"Symbol 68 MovieClip Frame 1
"boom"Symbol 68 MovieClip Frame 54
"1a"Symbol 71 MovieClip Frame 1
"2a"Symbol 71 MovieClip Frame 2
"stop"Symbol 73 MovieClip Frame 2
"shoot"Symbol 73 MovieClip Frame 4
"wow"Symbol 75 MovieClip Frame 3
"getem"Symbol 76 MovieClip Frame 1
"boom"Symbol 76 MovieClip Frame 73
"getem"Symbol 77 MovieClip Frame 1
"boom"Symbol 77 MovieClip Frame 65
"zero"Symbol 95 MovieClip Frame 2
"one"Symbol 95 MovieClip Frame 3
"two"Symbol 95 MovieClip Frame 4
"three"Symbol 95 MovieClip Frame 5
"four"Symbol 95 MovieClip Frame 6
"five"Symbol 95 MovieClip Frame 7
"getem"Symbol 120 MovieClip Frame 1
"boom"Symbol 120 MovieClip Frame 56
"getem"Symbol 121 MovieClip Frame 1
"boom"Symbol 121 MovieClip Frame 65
"getem"Symbol 122 MovieClip Frame 1
"boom"Symbol 122 MovieClip Frame 72
"getem"Symbol 123 MovieClip Frame 1
"boom"Symbol 123 MovieClip Frame 53
"getem"Symbol 130 MovieClip Frame 1
"boom"Symbol 130 MovieClip Frame 58
"getem"Symbol 131 MovieClip Frame 1
"boom"Symbol 131 MovieClip Frame 57
"getem"Symbol 132 MovieClip Frame 1
"boom"Symbol 132 MovieClip Frame 61
"getem"Symbol 133 MovieClip Frame 1
"boom"Symbol 133 MovieClip Frame 46

Dynamic Text Variables

mynameSymbol 11 EditableText""
e_bSymbol 38 EditableText"100%"
e_aSymbol 39 EditableText"100"
lifeSymbol 41 EditableText"5"
scoreSymbol 43 EditableText"0"
rowSymbol 44 EditableText""
mynameSymbol 88 EditableText""
name1Symbol 100 EditableText"Ash Dogg"
score1Symbol 101 EditableText"70000"
name2Symbol 104 EditableText"Jake da Snake"
score2Symbol 105 EditableText"50000"
name3Symbol 106 EditableText"BEAR"
score3Symbol 107 EditableText"10000"
name4Symbol 108 EditableText"!!! ASDF !!!"
score4Symbol 109 EditableText"5500"
name5Symbol 110 EditableText"Slo Low"
score5Symbol 111 EditableText"420"
mynameSymbol 114 EditableText""
mynameSymbol 136 EditableText""




http://swfchan.com/6/25932/info.shtml
Created: 23/5 -2019 06:18:49 Last modified: 23/5 -2019 06:18:49 Server time: 15/11 -2024 02:49:02