STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #26105 |
BOSS |
O |
000000 |
KeyBoard |
KeyBoard |
KeyBoard |
Mouse |
Mouse |
Mouse |
1 |
LEVEL |
ActionScript [AS1/AS2]
Frame 1function returnPoint(x, y) { var _local2 = _global.hindrances; var _local3 = _global.leader.host; _local3 = _local3.attachMovie("Leader_mc", "test_mc", _local3.getNextHighestDepth()); _local3._x = x; _local3._y = y; var _local1 = 0; while (_local1 < _local2.length) { if (_local3.hitTest(_local2[_local1])) { x = ((x < _local2[_local1]._x) ? ((_local2[_local1]._x - (_local2[_local1]._width / 2)) - _local3._width) : ((_local2[_local1]._x + (_local2[_local1]._width / 2)) + _local3._width)); y = ((y < _local2[_local1]._y) ? ((_local2[_local1]._y - (_local2[_local1]._height / 2)) - _local3._height) : ((_local2[_local1]._y + (_local2[_local1]._height / 2)) + _local3._height)); } _local1++; } _local3.removeMovieClip(); return({x:x, y:y}); } _quality = "LOW"; _global.onResponse = function (code, data) { var _local1 = code; var _local2 = _global; if (_local2.endPage_mc.submit_btn._visible) { _local2.hideEndPage(); _local2.stop(); _local2.endPage_mc.submit_btn._visible = false; if ((_local1 == 0) || (_local1 == 3)) { trace("show scroes update succese."); } else if (_local1 == 1) { trace("show scroes update fault."); } else if (_local1 == 2) { trace("something error."); } } else { _local2.endPage_mc.submit_btn._visible = _local1 == 0; } }; classes.Leaderboard.__set__onResponse(_global.onResponse); _global.init = function () { var _local1 = _global; var _local2 = this; _local1.enemies = new Array(); _local1.hindrances = new Array(); _local1.gifts = new Array(); _local1.width = 480; _local1.height = 640; _local1.vFinished = false; _local1.muted = false; _local2 = _root; classes.SoundRandomPlayer.initialize(); _local1.enemies_mc = _local2.createEmptyMovieClip("enemies_mc", 100); _local1.player_mc = _local2.createEmptyMovieClip("player_mc", 150); _local1.scroesBar_mc = _local2.attachMovie("scroesBar", "scroesBar_mc", 1000, {_x:15}); _local1.lifeNum_mc = _local2.createEmptyMovieClip("lifeNum_mc", 9000); _local1.bombNum_mc = _local2.createEmptyMovieClip("bombNum_mc", 9001); _local1.levelShower_mc = _local2.attachMovie("levelShower_mc", "levelShower_mc", 9002, {_x:_local1.width}); _local1.startPage_mc = _local2.attachMovie("startPage", "startPage_mc", 9003); _local1.endPage_mc = _local2.attachMovie("endPage", "endPage_mc", 9004); _local1.mute_btn = _local2.attachMovie("mute_btn", "mute_btn", 9005, {_y:_local1.height, _x:-50}); _local1.soundHolder = _local2.createEmptyMovieClip("soundHolder", 9006); _local1.gift_mc = _local2.createEmptyMovieClip("gift_mc", 10); _local1.scroesBar = new classes.ScroesBar(_local1.scroesBar_mc.scroes, _local1.scroesBar_mc.shower); _local2.__currentDepth = 10000; _local1.bg_mc = _local2.createEmptyMovieClip("bg_mc", 1); _local1.bgMap = new classes.Map(_local1.width, _local1.height); _local1.bgMap.panel = _local1.bg_mc; _local1.bgMap.enemyHost = _local1.enemies_mc; _local1.bgMap.giftHost = _local1.gift_mc; _local1.getNextHighestDepth = function () { var _local1 = this; if (_local1.__currentDepth == undefined) { _local1.__currentDepth = ((_local1 == _global.enemies_mc) ? 500000 : 10); } else if (_local1.__currentDepth >= 1666667) { _local1.__currentDepth = ((_local1 == _global.enemies_mc) ? 500000 : 10); } else { _local1.__currentDepth++; } return(_local1.__currentDepth); }; _local2.getNextHighestDepth = _local1.getNextHighestDepth; for (var _local3 in _local2) { if (typeof(_local2[_local3]) == "movieclip") { _local2[_local3].getNextHighestDepth = _local1.getNextHighestDepth; } } _local1.lifeNum_mc._x = -5; _local1.lifeNum_mc._y = _local1.height - 20; _local1.bombNum_mc._x = _local1.width + 5; _local1.bombNum_mc._y = _local1.height - 20; _local1.musicObj = new Object(); _local1.musicObj.onKeyUp = function () { var _local1 = new String("M").charCodeAt(0); if (Key.getCode() == _local1) { _global.mute_btn.onRelease(); } }; _local1.inited = true; }; _global.initEnv = function () { var _local1 = _global; _local1.bgMap.draw(); if (_local1.introSound != undefined) { _local1.introSound.stop(); delete _local1.introSound; } _local1.introSound = new Sound(_local1.startPage_mc); _local1.introSound.attachSound("Music_intro"); _local1.introSound.onSoundComplete = _local1.soundLoop; if (_local1.bgSound != undefined) { _local1.bgSound.stop(); delete _local1.bgSound; } _local1.bgSound = new Sound(_local1.soundHolder); _local1.bgSound.attachSound("Music_Loop"); _local1.bgSound.onSoundComplete = _local1.soundLoop; _local1.startPage_mc.mc.stop(); _local1.startPage_mc.start_btn.onRelease = function () { _global.start(); }; _local1.startPage_mc.exit_btn.onRelease = function () { trace("exit the game.........."); getURL ("javascript:window.close()"); }; _local1.showStartPage(); _local1.endPage_mc.start_btn.onRelease = function () { var _local1 = _global; _local1.hideEndPage(); _local1.stop(); _local1.start(); }; _local1.endPage_mc.submit_btn.onRelease = function () { classes.Leaderboard.saveScore(_global.scroesBar.scroe); }; _local1.hideEndPage(); _local1.mute_btn.onRelease = function () { var _local1 = _global; if (_local1.muted) { _local1.unMute(); this.gotoAndStop("unMute"); } else { _local1.mute(); this.gotoAndStop("mute"); } }; }; _global.start = function () { var _local1 = _global; var _local2 = this; _local1.bgMap.draw(); _local1.level = 1; if (!_local1.inited) { _local1.init(); } _local1.levelShower_mc.txt.text = _local1.level; _local1.scroesBar.reset(); _local1.bgMap.reset(); _local1.hideStartPage(); _local2 = _root; _local1.isPlaying = true; _local1.lifeNum = 4; _local1.nextLife(); _local1.MoveTypeSelector = _local2.attachMovie("MoveTypeSelector", "MoveTypeSelector", 9998, {_x:_local1.width / 2, _y:200, _visible:false}); _local1.moveUpTips_mc = _local2.attachMovie("moveUpTips_mc", "moveUpTips_mc", 9999, {_x:_local1.width / 2}); _local1.pause_mc = _local2.attachMovie("pause_mc", "pause_mc", 10000, {_x:_local1.width / 2, _y:(_local1.height * 2) / 5}); _local1.pause_mc.stop(); }; _global.stop = function () { var _local2 = _global; this = _root; _local2.isPlaying = false; var _local1; _local1 = _local2.enemies; for (var _local3 in _local1) { _local1[_local3].remove(); delete _local1[_local3]; } _local2.actAsAxe("stop"); _local2.leader.remove(); delete _local2.leader; _local2.showStartPage(); _local2.moveUpTips_mc.removeMovieClip(); _local2.pause_mc.removeMovieClip(); _local2.MoveTypeSelector.removeMovieClip(); }; _global.pause = function (noAnimation) { var _local1 = _global; _local1.leader.pause(); _local1.bgMap.pause(); for (var _local2 in _local1.enemies) { _local1.enemies[_local2].pause(true); } _local1.actAsAxe("pause"); _local1.isPlaying = false; if (!noAnimation) { _local1.pause_mc.gotoAndPlay("pause"); } }; _global.resume = function (noAnimation) { var _local1 = _global; _local1.leader.resume(); _local1.bgMap.resume(); for (var _local2 in _local1.enemies) { _local1.enemies[_local2].resume(true); } _local1.actAsAxe("resume"); _local1.isPlaying = true; if (!noAnimation) { _local1.pause_mc.gotoAndStop("resume"); } }; _global.showStartPage = function () { var _local1 = _global; _local1.bgMap.reset(true); _local1.startPage_mc.mc.gotoAndPlay("pause"); _local1.startPage_mc._visible = true; _local1.startPage_mc.onEnterFrame = function () { _global.bgMap.move(0, 2.5, true); }; if (!_local1.muted) { _local1.introSound.start(); } _local1.bgSound.stop(); _local1.scroesBar_mc._visible = false; classes.SoundRandomPlayer.stop(); Key.addListener(_local1.musicObj); }; _global.hideStartPage = function () { var _local1 = _global; _local1.startPage_mc.mc.gotoAndStop("resume"); _local1.startPage_mc._visible = false; delete _local1.startPage_mc.onEnterFrame; _local1.startPage_mc.onEnterFrame = undefined; _local1.introSound.stop(); if (!_local1.muted) { _local1.bgSound.start(); } _local1.scroesBar_mc._visible = true; classes.SoundRandomPlayer.start(); Key.removeListener(_local1.musicObj); }; _global.showEndPage = function () { var _local1 = _global; _local1.pause(true); _local1.endPage_mc.submit_btn._visible = false; classes.Leaderboard.loginCheck(); _local1.endPage_mc._visible = true; }; _global.hideEndPage = function () { _global.resume(true); _global.endPage_mc._visible = false; }; _global.mute = function () { _global.muted = true; var _local1 = new Sound(); _local1.stop(); classes.SoundRandomPlayer.stop(); }; _global.unMute = function () { var _local1 = _global; _local1.muted = false; if (_local1.startPage_mc._visible) { _local1.introSound.start(); } else { _local1.bgSound.start(); } classes.SoundRandomPlayer.start(); }; _global.drawLifeNum = function () { var _local2 = _global.lifeNum_mc; var _local3; for (var _local1 in _local2) { if (typeof(_local2[_local1]) == "movieclip") { _local2[_local1].removeMovieClip(); } } var _local1 = 1; while (_local1 <= _global.lifeNum) { _local3 = _local2.attachMovie("lifePoint_mc", "point_" + _local1, _local1); _local3._x = 30 * _local1; _local1++; } }; _global.drawBombNum = function () { var _local2 = _global.bombNum_mc; var _local3; for (var _local1 in _local2) { if (typeof(_local2[_local1]) == "movieclip") { _local2[_local1].removeMovieClip(); } } var _local1 = 1; while (_local1 <= _global.leader.bombNum) { _local3 = _local2.attachMovie("axePoint_mc", "point_" + _local1, _local1); _local3._x = -30 * _local1; _local1++; } }; _global.nextLife = function () { var _local1 = _global; var _local3 = _local1.player_mc; var _local2 = _local1.leader; var l; var k = returnPoint(_local1.width / 2, _local1.height - 30); if (_local1.leader == undefined) { _local2 = new classes.Leader(); l = _local3.getNextHighestDepth(); _local2.host = _local3; _local2.panel = _local3.attachMovie("Leader_mc", "leader_mc", l); _local2.startInvincibleTime(100); } else { _local2.startInvincibleTime(100); _local2.nextLife(); } _local2.x = k.x; _local2.y = k.y; _local1.lifeNum--; if (_local1.lifeNum < 0) { _local1.showEndPage(); trace("Game Over~"); } else { _local1.drawLifeNum(); _local1.drawBombNum(); } }; _global.levelUp = function (evtObj) { var _local1 = _global; if (_local1.level < 9) { _local1.level++; } else { _local1.vFinished = true; _local1.level = 3; _local1.bgMap.reset(); } trace("Level Up:" + _local1.level); _local1.levelShower_mc.txt.text = _local1.level; }; _global.actAsAxe = function (s) { var _local2 = s; var _local3 = _global; for (var i in _local3.enemies_mc) { if (i.split("_")[0] == "axe") { var _local1 = _local3.enemies_mc[i]; if (_local2 == "stop") { _local1._visible = false; _local1._tw[_local2](); } else { _local1._tw[_local2](true); if (_local2 == "pause") { _local1.p.stop(); } else if (_local2 == "resume") { _local1.p.play(); } } } } }; _global.soundLoop = function () { trace("loop....."); this.start(0, 9999); }; System.security.allowDomain("www.kungfuhustle.com", "61.145.117.78", "61.145.117.79", "61.145.117.80"); System.security.loadPolicyFile(); _global.moveType = "mouse"; _global.init(); _global.initEnv(); _global.txt = _root.traceTxt; _global.txt.multiline = true; _global.txt._visible = false;Symbol 83 MovieClip [AxeBoss_mc] Frame 1stop();Symbol 92 MovieClip [AxeMeleeSoldier_mc] Frame 1stop();Symbol 101 MovieClip Frame 64stop();Symbol 110 MovieClip Frame 64stop();Symbol 119 MovieClip Frame 64stop();Symbol 128 MovieClip Frame 64stop();Symbol 139 MovieClip Frame 64stop();Symbol 148 MovieClip Frame 64stop();Symbol 149 MovieClip [ups_icon] Frame 1stop();Symbol 158 MovieClip [moveUpTips_mc] Frame 1stop();Symbol 159 MovieClip [errorTips_mc] Frame 35stop(); this.removeMovieClip();Symbol 165 MovieClip Frame 1stop();Symbol 169 MovieClip Frame 1stop();Symbol 170 MovieClip [moveTypeSelector] Frame 1this.play = function () { var _local1 = this; _local1._visible = true; if (_global.moveType == "mouse") { _local1.useMouse_btn.gotoAndStop("_over"); } else { _local1.useKeyBoard_btn.gotoAndStop("_over"); } _global.pause(true); _local1.onEnterFrame = _local1.checkKeys; }; this.checkKeys = function () { var _local1 = this; if (Key.isDown(37)) { _local1.useKeyBoard_btn.onRollOver(); } if (Key.isDown(39)) { _local1.useMouse_btn.onRollOver(); } if (Key.isDown(13)) { _global.leader.defaultKeys(_global.moveType == "keyBoard"); _local1.remove(); } }; this.remove = function () { this._visible = false; this.onEnterFrame = undefined; _global.resume(true); }; this.useKeyBoard_btn.onRelease = function () { _global.leader.defaultKeys(true); _global.moveType = "keyBoard"; this._parent.remove(); }; this.useKeyBoard_btn.onRollOver = function () { this.gotoAndStop("_over"); this._parent.useMouse_btn.gotoAndStop("_on"); _global.moveType = "keyBoard"; }; this.useMouse_btn.onRollOver = function () { this.gotoAndStop("_over"); this._parent.useKeyBoard_btn.gotoAndStop("_on"); _global.moveType = "mouse"; }; this.useMouse_btn.onRelease = function () { _global.leader.defaultKeys(false); _global.moveType = "mouse"; this._parent.remove(); };Symbol 267 MovieClip [numbers_mc] Frame 1stop();Symbol 267 MovieClip [numbers_mc] Frame 2stop();Symbol 267 MovieClip [numbers_mc] Frame 3stop();Symbol 267 MovieClip [numbers_mc] Frame 4stop();Symbol 267 MovieClip [numbers_mc] Frame 5stop();Symbol 267 MovieClip [numbers_mc] Frame 6stop();Symbol 267 MovieClip [numbers_mc] Frame 7stop();Symbol 267 MovieClip [numbers_mc] Frame 8stop();Symbol 267 MovieClip [numbers_mc] Frame 9stop();Symbol 267 MovieClip [numbers_mc] Frame 10stop();Symbol 267 MovieClip [numbers_mc] Frame 11stop();Symbol 318 MovieClip [MeleeBoss_mc] Frame 1stop();Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 1stop();Symbol 364 MovieClip [SuperSoldier_mc] Frame 1stop();Symbol 418 MovieClip [AxeSoldier_mc] Frame 1stop();Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 1stop();Symbol 463 MovieClip [MeleeSoldier_mc] Frame 1stop();Symbol 630 MovieClip [Leader_mc] Frame 1stop();Symbol 639 MovieClip Frame 1stop();Symbol 641 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 1stop();Symbol 645 MovieClip Frame 1stop();Symbol 647 MovieClip Frame 1stop();Symbol 649 MovieClip Frame 1stop();Symbol 655 MovieClip Frame 1stop();Symbol 657 MovieClip Frame 1stop();Symbol 659 MovieClip Frame 1stop();Symbol 661 MovieClip Frame 1stop();Symbol 663 MovieClip Frame 1stop();Symbol 673 MovieClip [pause_mc] Frame 1Symbol 673 MovieClip [pause_mc] Frame 3p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 10p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 18key_RIGHT.gotoAndStop("down"); p.gotoAndStop(21);Symbol 673 MovieClip [pause_mc] Frame 26key_RIGHT.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 37key_LEFT.gotoAndStop("down"); p.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 45key_LEFT.gotoAndStop("up"); p.gotoAndStop(5);Symbol 673 MovieClip [pause_mc] Frame 53key_Down.gotoAndStop("down"); p.gotoAndStop(23);Symbol 673 MovieClip [pause_mc] Frame 59key_DOWN.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 66key_UP.gotoAndStop("down"); p.gotoAndStop(27);Symbol 673 MovieClip [pause_mc] Frame 72key_UP.gotoAndStop("up"); p.gotoAndStop(7);Symbol 673 MovieClip [pause_mc] Frame 79key_DOWN.gotoAndStop("down"); p.gotoAndStop(23);Symbol 673 MovieClip [pause_mc] Frame 82key_DOWN.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 88key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 93key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 98key_A.gotoAndStop("down"); p.gotoAndStop(45);Symbol 673 MovieClip [pause_mc] Frame 104key_A.gotoAndStop("up"); p.gotoAndStop(5);Symbol 673 MovieClip [pause_mc] Frame 108key_S.gotoAndStop("down"); p.gotoAndStop(43);Symbol 673 MovieClip [pause_mc] Frame 113key_S.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 117key_W.gotoAndStop("down"); p.gotoAndStop(47);Symbol 673 MovieClip [pause_mc] Frame 123key_W.gotoAndStop("up"); p.gotoAndStop(7);Symbol 673 MovieClip [pause_mc] Frame 126key_DOWN.gotoAndStop("down"); p.gotoAndStop(23);Symbol 673 MovieClip [pause_mc] Frame 127key_DOWN.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 131key_D.gotoAndStop("down"); key_RIGHT.gotoAndStop("down"); p.gotoAndStop(61);Symbol 673 MovieClip [pause_mc] Frame 145key_D.gotoAndStop("up"); p.gotoAndStop(261);Symbol 673 MovieClip [pause_mc] Frame 147key_RIGHT.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 152key_S.gotoAndStop("down"); key_LEFT.gotoAndStop("down"); p.gotoAndStop(143);Symbol 673 MovieClip [pause_mc] Frame 163key_S.gotoAndStop("up"); p.gotoAndStop(343);Symbol 673 MovieClip [pause_mc] Frame 167key_Left.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 172key_W.gotoAndStop("down"); key_LEFT.gotoAndStop("down"); p.gotoAndStop(147);Symbol 673 MovieClip [pause_mc] Frame 184key_W.gotoAndStop("up"); p.gotoAndStop(347);Symbol 673 MovieClip [pause_mc] Frame 188key_LEFT.gotoAndStop("up"); p.gotoAndStop(7);Symbol 673 MovieClip [pause_mc] Frame 193key_A.gotoAndStop("down"); key_RIGHT.gotoAndStop("down"); p.gotoAndStop(65);Symbol 673 MovieClip [pause_mc] Frame 204key_A.gotoAndStop("up"); p.gotoAndStop(265);Symbol 673 MovieClip [pause_mc] Frame 210key_RIGHT.gotoAndStop("up"); p.gotoAndStop(5);Symbol 673 MovieClip [pause_mc] Frame 215key_DOWN.gotoAndStop("down"); p.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 218key_DOWN.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 223p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 243p.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 254p.gotoAndStop(21);Symbol 673 MovieClip [pause_mc] Frame 269key_DOWN.gotoAndStop("down"); p.gotoAndStop(23);Symbol 673 MovieClip [pause_mc] Frame 271key_DOWN.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 273p1.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 276p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 279key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 285key_D.gotoAndStop("up"); p.gotoAndStop(1); p1.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 297p2.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 306key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 312key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 314p2.gotoAndStop(545);Symbol 673 MovieClip [pause_mc] Frame 316p2.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 324key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 328p2.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 329key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 337p3.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 343key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 346key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 350p3.gotoAndStop(545);Symbol 673 MovieClip [pause_mc] Frame 351p3.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 356key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 362key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 363p3.gotoAndStop(545);Symbol 673 MovieClip [pause_mc] Frame 364p3.gotoAndStop(25);Symbol 673 MovieClip [pause_mc] Frame 370key_D.gotoAndStop("down"); p.gotoAndStop(41);Symbol 673 MovieClip [pause_mc] Frame 374p3.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 376key_D.gotoAndStop("up"); p.gotoAndStop(1);Symbol 673 MovieClip [pause_mc] Frame 380key_DOWN.gotoAndStop("down"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 383key_DOWN.gotoAndStop("up");Symbol 673 MovieClip [pause_mc] Frame 391Symbol 673 MovieClip [pause_mc] Frame 402key_SPACE.gotoAndStop("down"); p.gotoAndStop(523);Symbol 673 MovieClip [pause_mc] Frame 403p1.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 404p2.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 405p3.gotoAndStop(505);Symbol 673 MovieClip [pause_mc] Frame 406key_SPACE.gotoAndStop("up"); p.gotoAndStop(3);Symbol 673 MovieClip [pause_mc] Frame 424gotoAndPlay ("pause");Symbol 691 MovieClip [mute_btn] Frame 1stop();Symbol 698 MovieClip [__Packages.classes.SoundRandomPlayer] Frame 0class classes.SoundRandomPlayer { static var $player, twEnd, $soundList, $tw; function SoundRandomPlayer () { } static function initialize() { if ($player != undefined) { } else { twEnd = function (evtObj) { if (Math.random() > 0.3) { var _local1 = classes.SoundRandomPlayer.$soundList; var _local2 = Math.floor(Math.random() * _local1.length); var o = classes.SoundRandomPlayer.$player.attachSound(_local1[_local2]); } this._totalframes = Math.ceil((Math.random() * 100) + 20); this.start(); }; $player = classes.SoundManager.initialize(); $soundList = new Array(); var _local1 = 1; while (_local1 < 14) { $soundList.push("sound_" + _local1); _local1++; } $tw = new Tween({_counter:0}); $tw.addEventListener("finish", twEnd); } } static function start() { $tw._totalframes = Math.ceil(Math.random() * 100); $tw.addTween("_counter", $tw._totalframes, 1); $tw.start(); } static function stop() { $tw.stop(true); } static function stopAllSound() { $player.stopAll(); } }Symbol 699 MovieClip [__Packages.classes.SoundManager] Frame 0class classes.SoundManager { static var _fSoundManager; var $items, start; function SoundManager () { var _local1 = this; _local1.$panel = _root.createEmptyMovieClip("_fSoundManagerPanel", -100); _local1.$panel.getNextHighestDepth = _global.getNextHighestDepth; _local1.$items = new Array(); } static function initialize() { if (_fSoundManager == undefined) { _fSoundManager = new classes.SoundManager(); } return(_fSoundManager); } function get items() { return($items); } function createSound(name) { var _local1 = this; var p = {_src:name}; var _local2 = _local1.inKeyArray(p, _local1.$items, "_src"); delete p; if (_local2 < 0) { var l = _local1.$panel.getNextHighestDepth(); var _local3 = _local1.$panel.createEmptyMovieClip("soundPanel_" + l, l); _local1.$items.push(new Sound(_local3)); _local2 = _local1.$items.length - 1; var o = _local1.$items[_local2]; o._src = name; o._target = _local3; } return(_local1.$items[_local2]); } function loadSound(url, isStreaming, isLoop) { var _local2 = this; var _local1 = _local2.createSound(url); if (isStreaming) { _local1.onLoad = _local2.onLoad; } if (isLoop) { _local1.onSoundComplete = _local2.soundLoop; } _local1.loadSound(url, isStreaming); return(_local1); } function attachSound(idName, isLoop) { var _local1 = createSound(idName); _local1.attachSound(idName); if (isLoop) { _local1.onSoundComplete = soundLoop; } _local1.start(); return(_local1); } function removeSound(o) { var _local2 = this; var _local1 = _local2.inKeyArray(o, _local2.$items, "_src"); if (_local1 >= 0) { _local2.$items[_local1].stop(); _local2.$items[_local1]._target.removeMovieClip(); delete _local2.$items[_local1].onSoundComplete; delete _local2.$items[_local1]; _local2.$items.splice(_local1, 1); } } function startAll(noOverlap) { var _local2 = this; var _local1 = 0; while (_local1 < _local2.$items.length) { if (!_local2.$items[_local1].noOverlap) { _local2.$items[_local1].stop(); } _local2.$items[_local1].start(); _local1++; } } function stopAll() { var _local2 = this; var _local1 = 0; while (_local1 < _local2.$items.length) { _local2.$items[_local1].stop(); _local1++; } } function onLoad(s) { var _local1 = this; if (s) { if (_local1.position > 0) { _local1.stop(); _local1.start(_local1.position / 1000); delete _local1.onLoad; } } } function soundLoop() { start(); } function inKeyArray(o, arr, key) { var _local2 = arr; var _local3 = key; var _local1 = 0; while (_local1 < _local2.length) { if (o[_local3] == _local2[_local1][_local3]) { return(_local1); } _local1++; } return(-1); } }Symbol 700 MovieClip [__Packages.Tween] Frame 0class Tween { static var __EventDispatcher, __CustomFrameRate; var $autoClear, $totalframes, $fps, $target, $currentframe, $isPlaying, $end, $start; function Tween (target, autoClear) { var _local1 = this; if (target == undefined) { } else { if (__EventDispatcher == undefined) { __EventDispatcher = mx.events.EventDispatcher.initialize(Tween.prototype); } if (__CustomFrameRate == undefined) { __CustomFrameRate = CustomFrameRate.initialize(Tween.prototype); } _local1.$target = target; _local1.$autoClear = Boolean(autoClear); _local1.onEnterFrame = _local1.nextFrame; if (_global.easingFunc) { _local1.easingFunc = _global.easingFunc; } else { _local1.easingFunc = function (t, b, c, d) { return(((t / d) * c) + b); }; } _local1.$start = new Object(); _local1.$end = new Object(); } } function set autoClear(b) { $autoClear = b; //return(autoClear); } function set _totalframes(s) { $totalframes = s; //return(_totalframes); } function set FPS(fps) { $fps = fps; //return(FPS); } function set _currentframe(x) { var _local1 = this; _local1.$currentframe = x; _local1.update(); _local1.dispatchEvent({type:"enterFrame", target:_local1.$target}); //return(_local1.__get___currentframe()); } function get target() { return($target); } function get _totalframes() { return($totalframes); } function get _currentframe() { return($currentframe); } function get autoClear() { return($autoClear); } function get FPS() { return($fps); } function get isPlaying() { return($isPlaying); } function addItem(prop, end, start) { var _local1 = arguments; var _local2 = this; if (typeof(_local1[0]) == "object") { for (var _local3 in _local1[0]) { _local1.callee.call(_local2, _local3, _local1[0][_local3], _local1[1][_local3]); } } else { ((prop == "_color") ? (_local2.addColor(end, start)) : (_local2.addTween(prop, end, start))); } } function addTween(prop, end, start) { $end[prop] = end; if (start != undefined) { $start[prop] = start; } } function addColor(endColor, startColor) { var _local1 = this; _local1.$end._color = _local1.formatColor(endColor); if (startColor != undefined) { _local1.$start._color = _local1.formatColor(startColor); } } function remove() { var _local1 = this; delete _local1.$target; delete _local1.$start; delete _local1.$end; delete _local1.$change; _local1 = undefined; } function prepare(restart) { var _local1 = this; if (restart) { _local1.$start = new Object(); } _local1.$change = new Object(); for (var i in _local1.$end) { if (i == "_color") { if (_local1.$start[i] == undefined) { _local1.$start[i] = new Object(); } var _local2 = new Color(_local1.$target).getTransform(); _local1.$change[i] = new Object(); for (var _local3 in _local1.$end[i]) { _local1.$start[i][_local3] = _local2[_local3]; _local1.$change[i][_local3] = _local1.$end[i][_local3] - _local1.$start[i][_local3]; } } else { if (_local1.$start[i] == undefined) { _local1.$start[i] = _local1.$target[i]; } _local1.$change[i] = _local1.$end[i] - _local1.$start[i]; } } _local1.$currentframe = 0; } function update() { var _local1 = this; for (var i in _local1.$end) { if (i == "_color") { var _local2 = new Object(); for (var _local3 in _local1.$end[i]) { _local2[_local3] = _local1.easingFunc(_local1.$currentframe, _local1.$start[i][_local3], _local1.$change[i][_local3], _local1.$totalframes); } new Color(_local1.$target).setTransform(_local2); } else { _local1.$target[i] = _local1.easingFunc(_local1.$currentframe, _local1.$start[i], _local1.$change[i], _local1.$totalframes); } } } function start(noEvent) { var _local1 = this; _local1.prepare(); if (!noEvent) { _local1.dispatchEvent({type:"start", target:_local1.$target}); } _local1.useCustomFrameRate(_local1.$fps); _local1.$isPlaying = true; } function stop(noEvent) { var _local1 = this; _local1.$isPlaying = false; _local1.unuseCustomFrameRate(_local1.$fps); if (!noEvent) { _local1.dispatchEvent({type:"finish", target:_local1.$target}); } if (_local1.$autoClear) { _local1.remove(); } } function pause(noEvent) { var _local1 = this; _local1.$isPlaying = false; _local1.unuseCustomFrameRate(_local1.$fps); if (!noEvent) { _local1.dispatchEvent({type:"finish", target:_local1.$target}); } } function resume(noEvent) { var _local1 = this; if (!noEvent) { _local1.dispatchEvent({type:"start", target:_local1.$target}); } _local1.useCustomFrameRate(_local1.$fps); _local1.$isPlaying = true; } function prevFrame() { var _local1 = this; if (_local1.$currentframe == undefined) { _local1.prepare(); } _local1.__set___currentframe((_local1.__get___currentframe()-1)); if (_local1.$currentframe <= 0) { _local1.stop(); } } function nextFrame() { var _local1 = this; if (_local1.$currentframe == undefined) { _local1.prepare(); } _local1.__set___currentframe((_local1.__get___currentframe()+1)); if (_local1.$currentframe >= _local1.$totalframes) { _local1.stop(); } } function toString() { return("[Tween]"); } function formatColor(obj) { var _local1 = obj; var t = typeof(_local1); var _local3 = new Object(); switch (t) { case "number" : _local1 = "0x" + _local1.toString(16); case "string" : var _local2 = _local1; _local1 = new Object(); _local1.r = Number("0x" + _local2.substr(2, 2)); _local1.g = Number("0x" + _local2.substr(4, 2)); _local1.b = Number("0x" + _local2.substr(6, 2)); case "object" : for (var i in _local1) { _local2 = ((i.length <= 1) ? (i + "b") : (i)); _local3[_local2] = _local1[i]; } } return(_local3); } }Symbol 701 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { var _local3 = queue; if (_local3 != undefined) { var l = _local3.length; var _local1; _local1 = 0; while (_local1 < l) { var _local2 = _local3[_local1]; if (_local2 == handler) { _local3.splice(_local1, 1); return; } _local1++; } } } static function initialize(object) { var _local1 = object; if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } _local1.addEventListener = _fEventDispatcher.addEventListener; _local1.removeEventListener = _fEventDispatcher.removeEventListener; _local1.dispatchEvent = _fEventDispatcher.dispatchEvent; _local1.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local2 = eventObj; var queueName = ("__q_" + _local2.type); var queue = queueObj[queueName]; if (queue != undefined) { var i; for (i in queue) { var _local1 = queue[i]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(_local2); } if (_local1[_local2.type] != undefined) { if (exceptions[_local2.type] == undefined) { _local1[_local2.type](_local2); } } } else { _local1.apply(queueObj, [_local2]); } } } } function dispatchEvent(eventObj) { var _local1 = eventObj; var _local2 = this; if (_local1.target == undefined) { _local1.target = _local2; } _local2[_local1.type + "Handler"](_local1); _local2.dispatchQueue(_local2, _local1); } function addEventListener(event, handler) { var _local2 = this; var _local1 = "__q_" + event; if (_local2[_local1] == undefined) { _local2[_local1] = new Array(); } _global.ASSetPropFlags(_local2, _local1, 1); _removeEventListener(_local2[_local1], event, handler); _local2[_local1].push(handler); } function removeEventListener(event, handler) { var _local1 = "__q_" + event; _removeEventListener(this[_local1], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1}; }Symbol 702 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local2 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local2); var _local1 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local1.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } }Symbol 703 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { var _local1 = o; if (_local1.broadcastMessage != undefined) { delete _local1.broadcastMessage; } _local1.addListener = mx.transitions.BroadcasterMX.prototype.addListener; _local1.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { _local1._listeners = new Array(); } } function addListener(o) { var _local1 = this; _local1.removeListener(o); if (_local1.broadcastMessage == undefined) { _local1.broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_local1._listeners.push(o)); } function removeListener(o) { var _local3 = this; var _local1 = _local3._listeners; var _local2 = _local1.length; while (_local2--) { if (_local1[_local2] == o) { _local1.splice(_local2, 1); if (!_local1.length) { _local3.broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local3 = String(arguments.shift()); var _local2 = _listeners.concat(); var l = _local2.length; var _local1 = 0; while (_local1 < l) { _local2[_local1][_local3].apply(_local2[_local1], arguments); _local1++; } } }Symbol 704 MovieClip [__Packages.CustomFrameRate] Frame 0class CustomFrameRate { function CustomFrameRate () { } static function initialize(object) { if (_fCustomFrameRate == undefined) { _fCustomFrameRate = new CustomFrameRate(); mx.events.EventDispatcher.initialize(_fCustomFrameRate); } object.useCustomFrameRate = _fCustomFrameRate.useCustomFrameRate; object.unuseCustomFrameRate = _fCustomFrameRate.unuseCustomFrameRate; } static function clearQueue(queueName) { var _local1 = queueName; delete _frameRateQueue[_local1]; clearInterval(_frameRateQueue[_local1 + "_Interval"]); delete _frameRateQueue[_local1 + "_Interval"]; } function useCustomFrameRate(fps) { var _local1 = fps; _local1 = ((_local1 > 0) ? (_local1) : 0); var queueName = ("_FPS_" + _local1); var _local2 = _frameRateQueue.queueName; if (_local2 == undefined) { _local2 = (_frameRateQueue.queueName = new Array()); var _local3 = _fCustomFrameRate; if (_local1) { _local1 = setInterval(_local3, "onEnterFrame", 1000 / _local1, queueName); } else { _global.MovieClip.addListener(_local3); } _frameRateQueue[queueName + "_Interval"] = _local1; } _local2.push(this); _fCustomFrameRate.addEventListener("onEnterFrame", this); } function onEnterFrame(queueName) { var _local2 = _fCustomFrameRate; _local2.dispatchEvent({type:"onEnterFrame"}); var _local1 = _frameRateQueue.queueName; if (_local1.length < 1) { clearQueue(queueName); } update(); } function unuseCustomFrameRate(fps) { var _local3 = this; fps = ((fps > 0) ? (fps) : 0); var queueName = ("_FPS_" + fps); var _local2 = _frameRateQueue.queueName; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == _local3) { _fCustomFrameRate.removeEventListener("onEnterFrame", _local3); _local2.splice(_local1, 1); return; } _local1++; } } function update() { updateAfterEvent(); } static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var _fCustomFrameRate = undefined; static var _frameRateQueue = new Object(); }Symbol 705 MovieClip [__Packages.classes.Person] Frame 0class classes.Person { var $axe, $host, $shootDirection, $panel; function Person () { var _local1 = this; _local1.$host = _root; _local1.$axe = new classes.AXE(_local1); } function set statue(a) { var _local1 = this; if ((_local1.$statue == 4) || (_local1.$statue == 5)) { } else { _local1.$statue = a; _local1.refreshPanel(); //return(_local1.__get__statue()); } return; } function set shootDirection(a) { var _local1 = this; if ((_local1.$shootDirection != a) && (_local1.$statue != 4)) { _local1.$shootDirection = a; _local1.refreshPanel(); } //return(_local1.__get__shootDirection()); } function set direction(a) { var _local1 = this; if ((_local1.$direction != a) && (_local1.$statue != 4)) { _local1.$direction = a; _local1.refreshPanel(); } //return(_local1.__get__direction()); } function refreshPanel() { var _local2 = this; var _local1 = (_local2.__get__direction() / Math.PI) * 180; if (_local1 < 0) { _local1 = _local1 + 360; } _local1 = Math.round(_local1 / 45) + 1; if (_local2.$shootDirection != undefined) { var _local3 = (_local2.$shootDirection / Math.PI) * 180; if (_local3 < 0) { _local3 = _local3 + 360; } _local3 = Math.round(_local3 / 45) + 1; if (_local2.$statue == 1) { _local1 = (_local1 * 20) + _local3; _local1 = _local1 + (_local2.fireLocked ? 0 : 220); } else { _local1 = _local3; } } if (_local2.$statue < 3) { if (!_local2.fireLocked) { _local1 = _local1 + (((_local2.$statue > 0) ? (_local2.$statue) : 0) * 20); } else { _local1 = _local1 + 40; } } else { _local1 = _local1 + (500 + ((_local2.$statue - 4) * 20)); } if ((_local2.$panel._currentframe != _local1) && (_local1 <= _local2.$panel._totalframes)) { if (_local2 == _global.leader) { } _local2.$panel.gotoAndStop(_local1); } } function set attackment(a) { $attackment = a; //return(attackment); } function set axe(o) { $axe = o; //return(axe); } function set panel(o) { var _local1 = this; _local1.$panel = o; _local1.$panel.hitArea = o.hitArea_mc; _local1.$panel.host = _local1; //return(_local1.__get__panel()); } function set host(o) { $host = o; //return(host); } function get statue() { return(statueLabel[$statue]); } function get shootDirection() { return($shootDirection); } function get direction() { var _local1 = this; if (!((_local1.$direction == undefined) || (isNaN(_local1.$direction)))) { return(_local1.$direction); } return((Math.PI/2)); } function get attackment() { return($attackment); } function get axe() { return($axe); } function get panel() { return($panel); } function get host() { var _local1 = this; if (_local1.$host != undefined) { return(_local1.$host); } return(_local1.$panel._parent); } function setupSound() { var _local3 = this; var l = soundLabel.length; var _local2 = 0; while (_local2 < l) { var _local1 = soundLabel[_local2]; if (_local3.$snds[_local1] == undefined) { _local3.$snds[_local1] = new Sound(_local3.$panel); _local3.$snds[_local1].attachSound(_local1); } _local2++; } } function remove() { var _local1 = this; _local1.$axe.remove(); delete _local1.$axe; for (var _local2 in _local1) { if (_local1[_local2] instanceof Tween) { _local1[_local2].stop(true); _local1[_local2].remove(); delete _local1[_local2]; } } _local1.clearSound(); _local1.$panel.removeMovieClip(); } function clearSound() { var _local1 = this; for (var _local2 in _local1.$snds) { _local1.$snds[_local2].stop(); delete _local1.$snds[_local2]; } delete _local1.$snds; } function attack(o) { var _local1 = o; var _local2 = this; if (_local2.life <= 0) { } else if (_local2.panel.hitTest(_local1.__get__panel()) && (_local1.life > 0)) { _local1.lifeDown(_local2.__get__attackment()); return(true); } return(undefined); } function useAxe(d, superAxe) { var _local1 = this; var _local2 = d; if (_local1.life <= 0) { } else { _local2 = ((_local2 == undefined) ? (_local1.__get__direction()) : (_local2)); var _local3 = _local1.$host; var l = _local3.getNextHighestDepth(); _local1.$axe.__set__panel(_local3.createEmptyMovieClip("axe_" + l, l)); if (superAxe != undefined) { _local1.$axe.panel.superAxe = superAxe; } _local1.$axe.panel.move(_local2); } } function lifeDown(Num) { var _local1 = this; _local1.life = _local1.life - Num; if (_local1.$snds.HitBadGuy == undefined) { _local1.setupSound(); } if (!_global.muted) { _local1.$snds.HitBadGuy.start(); if (_local1.life <= 0) { _local1.$snds.Lose_Life.start(); if (_local1.type == undefined) { _local1.$snds.Lose_Life_2.start(); } } } } function axeSoundPlay() { var _local1 = this; if (_local1.$snds.ThrowAxe == undefined) { _local1.setupSound(); } if (!_global.muted) { _local1.$snds.ThrowAxe.start(); } } static var statueLabel = ["wait", "walk", "fire", "walk&fire", "death", "bomb", "chngPanel"]; static var soundLabel = ["", "", "ThrowAxe", "ThrowAxe", "Lose_Life", "BurstPower", "HitBadGuy", "Lose_Life_2"]; var $snds = new Object(); var $life = 500; var $attackment = 500; var $statue = 0; }Symbol 706 MovieClip [__Packages.classes.AXE] Frame 0class classes.AXE { var $host, $panel; function AXE (o) { $host = o; } function set superAxe(b) { $super = b; //return(superAxe); } function set axeNum(a) { $num = a; //return(axeNum); } function set attackment(a) { $attackment = a; //return(attackment); } function set moveRange(a) { $moveRange = a; //return(moveRange); } function set moveSpeed(a) { $moveSpeed = a; //return(moveSpeed); } function set panel(o) { var _local1 = this; var _local2 = o; _local2.attachMovie("axe_mc", "p", 0); _local1.$panel = _local2; _local1.$panel.host = _local1; _local1.$panel.hitArea = _local1.$panel.hitArea_mc; _local1.$panel._x = _local1.$host.panel._x; _local1.$panel._y = _local1.$host.panel._y; _local2.move = _local1.move; _local2.moveEnterFrame = Lsn.moveEnterFrame; _local2.moveFinish = Lsn.moveFinish; _local2.moveRange = _local1.moveRange; _local2.moveSpeed = _local1.moveSpeed; _local2.attackment = _local1.attackment; //return(_local1.__get__panel()); } function get superAxe() { return($super); } function get axeNum() { return($num); } function get attackment() { return($attackment); } function get moveRange() { return($moveRange); } function get moveSpeed() { return($moveSpeed); } function get panel() { return($panel); } function get host() { return($host); } function remove() { var _local1 = this; _local1.$panel = undefined; _local1 = undefined; } function move(direction) { var _local1 = this; var _local2 = (_local1._tw = new Tween(_local1, true)); var _local3 = _local1.moveRange; var s = _local1.moveSpeed; var x = (Math.cos(direction) * _local3); var y = (Math.sin(direction) * _local3); _local2.addTween("_x", _local1._x + x, _local1._x); _local2.addTween("_y", _local1._y + y, _local1._y); _local2._totalframes = s; _local2.addEventListener("enterFrame", _local1.moveEnterFrame); _local2.addEventListener("finish", _local1.moveFinish); _local2.start(); } static function attack(o, mc, axe) { var _local1 = mc; var _local3 = o; if ((_local1._visible && (_local3.life > 0)) && (_local1.hitTest(_local3.__get__panel()))) { var _local2 = _local1._vhits.length - 1; while (_local2 >= 0) { if (_local1._vhits[_local1._vhits.length - 1].__id__ == _local3.__id__) { return; } _local2--; } var isSuper = Boolean(_local1.superAxe || (axe.superAxe)); _local3.lifeDown((isSuper ? 1500 : (_local1.attackment))); if (isSuper) { if (_local1._vhits == undefined) { _local1._vhits = new Array(); } _local1._vhits.push(_local3); } _local1._visible = isSuper; } } static function initLsn() { //var _local2 = this; var t = new Object(); t.moveEnterFrame = function (evtObj) { var _local3 = this; var o = evtObj.target; var o2 = o._parent; var t = o.host; if ((((!o._visible) || (o._name == undefined)) || (_global.leader == undefined)) || (t == undefined)) { } else { var x = (o._x + o2._x); var y = (o._y + o2._y); if ((((x < -5) || (x > (_global.width + 5))) || (y < -5)) || (y > (_global.height + 5))) { o._visible = false; } else { if (!o.superAxe) { if ((!t.superAxe) || (o.superAxe == false)) { var _local1 = _global.hindrances; var _local2 = 0; while (_local2 < _local1.length) { var xMin = ((_local1[_local2]._x - (_local1[_local2]._width / 2)) - (_local3.$panel._width / 2)); var xMax = ((_local1[_local2]._x + (_local1[_local2]._width / 2)) + (_local3.$panel._width / 2)); var yMin = ((_local1[_local2]._y - (_local1[_local2]._height / 2)) - (_local3.$panel._height / 2)); var yMax = ((_local1[_local2]._y + (_local1[_local2]._height / 2)) + (_local3.$panel._height / 2)); if ((((x > xMin) && (x < xMax)) && (y > yMin)) && (y < (yMax - 5))) { o._visible = false; return; } _local2++; } } } if (_local3._currentframe >= (_local3._totalframes - 5)) { o._alpha = ((_local3._totalframes - _local3._currentframe) / 5) * 100; } if (t.host == _global.leader) { var _local2 = _global.enemies.length - 1; while (_local2 >= 0) { classes.AXE.attack(_global.enemies[_local2], o, t); _local2--; } } else { classes.AXE.attack(_global.leader, o, ((t == undefined) ? (o) : (t))); } } } }; t.moveFinish = function (evtObj) { var _local1 = evtObj.target; this.removeEventListener("enterFrame", _local1.moveEnterFrame); this.removeEventListener("finish", _local1.moveFinish); _local1._tw.remove(); delete _local1._vhits; delete _local1._tw; _local1.removeMovieClip(); _local1 = undefined; }; return(t); } static var Lsn = initLsn(); var $attackment = 500; var $moveRange = 200; var $moveSpeed = 20; var $super = false; var $num = 1; }Symbol 707 MovieClip [__Packages.classes.Leader] Frame 0class classes.Leader extends classes.Person { var $life, $key_obj, $move_tw, $panel, host, removeEventListener, stop, target, _totalframes, _currentframe, start, _totalframe, $statue, $checkDirection_tw; function Leader () { var _local1 = this; super(); _local1.__set__life(500); _local1.axe.moveRange = 250; _global.leader = _local1; _local1.defaultKeys(); _local1.initLsn(); Key.addListener(_local1.$key_lsn); } function set invincible(b) { var _local1 = this; _local1.$invincible = b; _local1.$panel._alpha = (b ? 50 : 100); //return(_local1.__get__invincible()); } function set life(a) { $life = a; //return(life); } function set stepLength(a) { $stepLength = a; //return(stepLength); } function set Keys(a) { $key_obj = a; //return(Keys); } function set panel(o) { var _local1 = this; _local1.$panel = o; _local1.$panel.host = _local1; var s = classes.Person.soundLabel[2]; _local1.setupSound(); //return(_local1.__get__panel()); } function set moveBacked(b) { $moveBacked = b; //return(moveBacked); } function set x(a) { var _local1 = this; var _local2 = _local1.host._x; var lx = ((_local1.$left == undefined) ? 5 : (_local1.$left)); var _local3 = ((_local1.$right == undefined) ? (_global.width - 5) : (_local1.$right)); if (a < lx) { _local1.$panel._x = lx - _local2; } else if (a > _local3) { _local1.$panel._x = _local3 - _local2; } else { _local1.$panel._x = a - _local2; if ((((_local1.$left == undefined) && (_local1.$right == undefined)) && (_local1.$panel._x > 65)) && (_local1.$panel._x < 415)) { _local1.$left = 65; _local1.$right = 415; } } //return(_local1.__get__x()); } function set y(a) { var _local1 = this; var _local2 = _global; var _local3 = a; var ky = (_local2.height / 2); if ((!_local1.mapLocked) && (_local3 < ky)) { var l = (Math.floor(_local1.__get__stepLength() / 0.15) / 10); _local2.bgMap.move(0, l); if (_local1.__get__moveBacked()) { _local1.setSuperY(ky); } else { _local1.setSuperY(_local3); } } else if (_local3 > (_local2.height - 5)) { _local1.setSuperY(_local2.height - 5); } else { _local1.setSuperY(_local3); } //return(_local1.__get__y()); } function setSuperY(a) { var _local2 = this; var _local3 = a; var _local1 = _local2.host._y; if (_local3 < 25) { _local2.$panel._y = 25 - _local1; } else if (_local3 > (_global.height - 25)) { _local2.$panel._y = (_global.height - 25) - _local1; } else { _local2.$panel._y = _local3 - _local1; } } function get isInMoveTween() { return($move_tw.__get__isPlaying()); } function get bombNum() { return($superBomb); } function get invincible() { return($invincible); } function get stepLength() { return($stepLength); } function get Keys() { return($key_obj); } function get panel() { return($panel); } function get moveBacked() { return($moveBacked); } function get life() { return($life); } function get x() { return($panel._x + host._x); } function get y() { return($panel._y + host._y); } function nextLife() { var _local1 = this; _local1.__set__life(500); _local1.axe.moveRange = 250; _local1.axe.superAxe = false; _local1.axe.axeNum = 1; _local1.axe.moveSpeed = 20; _local1.__set__stepLength(8); _local1.$superBomb = 2; _local1.fireLockedTime = 7; _local1.setStatue_bk(0); _local1.__set__moveBacked(true); _local1.fireLocked = false; _local1.$panel._alpha = 100; _local1.$panel._newx = undefined; _local1.$panel._newy = undefined; _local1.$checkDirection_tw.resume(); } function remove() { var _local1 = this; _local1.unlockFire(undefined); _local1.fireLocked = true; _local1.stopMove(); Key.removeListener(_local1.$key_lsn); delete _local1.$key_lsn; if (_local1.panel._death_tw != undefined) { _local1.panel._death_tw.stop(true); _local1.panel._death_tw.removeEventListener("enterFrame", _local1.whenDeath); delete _local1.panel._death_tw; } _local1.$checkDirection_tw.removeEventListener("enterFrame", _local1.KeyFunc); _local1.$checkDirection_tw.removeEventListener("finish", _local1.checkDirectionFinish); for (var _local2 in _local1.__get__host()) { if (_local2.split("_")[0] == "axe") { _local1.host[_local2]._visible = false; _local1.host[_local2]._tw.stop(); } } super.remove(); } function changeKeys(s) { var _local1 = this; Key.removeListener(_local1.$key_lsn); if (s == "keyBoard") { _local1.defaultKeys(true); } else { _local1.defaultKeys(false); } Key.addListener(_local1.$key_lsn); } function startInvincibleTime(effectTime) { var _local1; _local1 = new Tween(new Object(), true); _local1.addTween("k", effectTime, 0); _local1._totalframes = effectTime; _local1.addEventListener("enterFrame", setInvincibleFalse); _local1.start(); } function defaultKeys(useKeyBoard) { var _local3 = this; if (_local3.$key_obj == undefined) { _local3.$key_obj = new Object(); } var _local1 = _local3.$key_obj; var _local2 = "wsadiqpkm"; _local2 = _local2.toUpperCase(); _local1.start = _local2.charCodeAt(4); _local1.stop = _local2.charCodeAt(5); _local1.pause = _local2.charCodeAt(6); _local1.key = _local2.charCodeAt(7); _local1.music = _local2.charCodeAt(8); _local1.bomb = 32; _local1.fireUp = _local2.charCodeAt(0); _local1.fireDown = _local2.charCodeAt(1); _local1.fireLeft = _local2.charCodeAt(2); _local1.fireRight = _local2.charCodeAt(3); _local1.up = 38; _local1.down = 40; _local1.left = 37; _local1.right = 39; } function initLsn() { var _local1 = _global; var _local2 = this; _local2.$checkDirection_tw = new Tween(_local2, false); _local2.$checkDirection_tw.__set___totalframes(10000); _local2.$checkDirection_tw.addTween("__counter", 0, 10000); _local2.$checkDirection_tw.addEventListener("enterFrame", _local2.KeyFunc); _local2.$checkDirection_tw.addEventListener("finish", _local2.checkDirectionFinish); _local2.$checkDirection_tw.start(); _local2.$key_lsn = new Object(); _local2.$key_lsn.onKeyDown = function () { var _local1 = _global; var _local3 = _local1.leader; var _local2 = _local3.Keys; var x = 0; var y = 0; if ((_local1.lifeNum < 0) || (_local1.lifeNum == undefined)) { } else { if (Key.isDown(_local2.music)) { _local1.mute_btn.onRelease(); } if (Key.isDown(_local2.pause)) { if (_local1.isPlaying) { _local1.pause(); } else { _local1.resume(); } } if (_local1.isPlaying == false) { } else if (Key.isDown(17) && (Key.isDown(new String("G").charCodeAt(0)))) { trace("end.."); _local1.showEndPage(); } else { if (Key.isDown(_local2.stop)) { _local1.stop(); } if (Key.isDown(_local2.start)) { _local3.nextLife(); _local1.stop(); _local1.start(); } } } }; _local2.$key_lsn.onKeyUp = function () { if (_global.isPlaying == false) { } else { var _local1 = _global.leader; var _local2 = _local1.Keys; if ((Key.getCode() == _local2.bomb) && (_local1.statue != "bomb")) { _local1.useBomb(); } } }; } function checkXY() { var _local3 = this; var _local2 = _global.hindrances; var t = _local3.__get__x(); var k = _local3.__get__y(); var _local1 = 0; while (_local1 < _local2.length) { var xMin = ((_local2[_local1]._x - (_local2[_local1]._width / 2)) - (_local3.$panel.hitArea_mc._width / 2)); var xMax = ((_local2[_local1]._x + (_local2[_local1]._width / 2)) + (_local3.$panel.hitArea_mc._width / 2)); var yMin = ((_local2[_local1]._y - (_local2[_local1]._height / 2)) - (_local3.$panel.hitArea_mc._height / 2)); var yMax = ((_local2[_local1]._y + (_local2[_local1]._height / 2)) + (_local3.$panel.hitArea_mc._height / 2)); var t_xMin = (t - xMin); var xMax_t = (xMax - t); var k_yMin = (k - yMin); var yMax_k = ((yMax - k) - 25); if ((((t_xMin > 0) && (xMax_t > 0)) && (k_yMin > 0)) && (yMax_k > 0)) { if (((k < _local2[_local1]._y) && (k_yMin < xMax_t)) && (k_yMin < t_xMin)) { _local3.__set__y(yMin - 1); } else if (((k >= _local2[_local1]._y) && (yMax_k < xMax_t)) && (yMax_k < t_xMin)) { _local3.__set__y((yMax - 25) + 1); } else if (((t < _local2[_local1]._x) && (t_xMin < yMax_k)) && (t_xMin < k_yMin)) { _local3.__set__x(xMin - 1); } else if (((t > _local2[_local1]._x) && (xMax_t < yMax_k)) && (xMax_t < k_yMin)) { _local3.__set__x(xMax + 1); } _local3.stopMove(((_local3.__get__y() >= (_global.height / 2)) ? true : false)); } _local1++; } } function startMove(_newx, _newy) { var _local1 = this; _local1.stopMove(); _newx = ((_newx == undefined) ? (_local1.$host._xmouse) : (_newx)); _newy = ((_newy == undefined) ? (_local1.$host._ymouse) : (_newy)); var _local3 = _newx - _local1.$panel._x; var _local2 = _newy - _local1.$panel._y; var d; if ((Math.abs(_local3) <= 1) && (Math.abs(_local2) <= 1)) { _local1.__set__statue(0); } else { if ((_local1.$shootDirection != undefined) && (!_local1.fireLocked)) { _local1.$shootDirection = undefined; } _local1.__set__statue(1); d = (Math.round((Math.atan2(_local2, _local3) / Math.PI) * 4) * Math.PI) / 4; _local1.__set__direction(d); var totalframes = Math.ceil(Math.sqrt((_local3 * _local3) + (_local2 * _local2)) / _local1.__get__stepLength()); if (totalframes > 0) { _local1.$move_tw = new Tween(_local1, true); _local1.$move_tw.__set___totalframes(totalframes); var l = ((Math.abs(_local3) > Math.abs(_local2)) ? (Math.abs(_local3)) : (Math.abs(_local2))); _local1.$move_tw.addTween("x", _local1.__get__x() + (l * Math.cos(d))); _local1.$move_tw.addTween("y", _local1.__get__y() + (l * Math.sin(d))); _local1.$move_tw.addEventListener("enterFrame", _local1.moveEnterFrame); _local1.$move_tw.start(); } } } function stopMove(resetMoveBacked) { var _local1 = this; if ((!_local1.__get__moveBacked()) && (resetMoveBacked)) { _local1.__set__moveBacked(true); } if (_local1.$move_tw != undefined) { _local1.$move_tw.removeEventListener("enterFrame", _local1.moveEnterFrame); _local1.$move_tw.stop(true); } } function moveBack() { var _local1 = this; _local1.mapLocked = false; if (_local1.__get__y() < (_global.height / 2)) { _local1.__set__moveBacked(false); _local1.startMove(_local1.$panel._newx, _global.height / 2); } } function yoyoMove() { var _local1 = this; _local1.mapLocked = true; _local1.stopMove(); _local1.panel._newy = undefined; } function lifeDown(Num) { var _local1 = this; if (_local1.__get__invincible() || (_local1.__get__life() <= 0)) { return(false); } super.lifeDown(Num); if ((_local1.__get__life() <= 0) && (_local1.$statue != 4)) { _local1.stopMove(); _local1.$checkDirection_tw.pause(); _local1.fireLocked = true; _local1.__set__statue(4); _local1.panel._death_tw = new Tween(new Object(), true); _local1.panel._death_tw._totalframes = 30; _local1.panel._death_tw.addTween("_counter", 0, _local1.panel._death_tw._totalframes); _local1.panel._death_tw.addEventListener("enterFrame", _local1.whenDeath); _local1.panel._death_tw.start(); } return(undefined); } function attack() { var _local1 = this; _local1.useAxe(_local1.__get__shootDirection()); if ((_local1.axe.axeNum != 1) && (_local1.axe.axeNum != undefined)) { _local1.useAxe(_local1.__get__shootDirection() - 0.523598775598299); _local1.useAxe(_local1.__get__shootDirection() + 0.523598775598299); } } function addBomb(isSuper, num) { var _local1 = num; if ($superBomb >= 9) { } else { _local1 = ((_local1 == undefined) ? 1 : (_local1)); $superBomb++; _global.drawBombNum(); } } function useBomb() { var _local2 = this; var _local3 = _global; var isSuper; if ((_local2.$superBomb > 0) && (_local2.__get__life() > 0)) { isSuper = true; } else { return; } var r = _local2.axe.moveRange; var s = _local2.axe.moveSpeed; _local2.axe.moveRange = 450; _local2.axe.moveSpeed = 20; var _local1 = 0; while (_local1 <= 18) { _local2.useAxe(0.349065850398866 + _local1, isSuper); _local1++; } _local2.axe.moveRange = r; _local2.axe.moveSpeed = s; _local2.$superBomb--; if (_local2.$snds.BurstPower == undefined) { _local2.setupSound(); } if (!_local3.muted) { _local2.$snds.BurstPower.start(); } _local3.drawBombNum(); _local2.panel._useBomb_tw = new Tween({target:_local2, statue:_local2.$statue}, true); _local2.panel._useBomb_tw._totalframes = 11; _local2.panel._useBomb_tw.addTween("_counter", _local2.panel._useBomb_tw, 1); _local2.pauseMove(); _local2.__set__statue(5); _local2.panel._useBomb_tw.addEventListener("finish", _local2.bombPersist); _local2.panel._useBomb_tw.start(); for (_local1 in _local3.enemies_mc) { if (_local1.split("_")[0] == "axe") { _local3.enemies_mc[_local1]._visible = false; } } _local1 = 0; while (_local1 < _local3.enemies.length) { _local3.enemies[_local1].pauseShoot(); _local1++; } } function bombPersist(evtObj) { var _local2 = _global; var _local3 = evtObj.target.target; _local3.setStatue_bk(0); _local3.resumeMove(); var _local1 = 0; while (_local1 < _local2.enemies.length) { _local2.enemies[_local1].resumeShoot(); _local1++; } removeEventListener("finish", bombPersist); stop(true); delete target; delete _local3.panel._useBomb_tw; } function whenDeath(evtObj) { var _local1 = _global; var _local2 = this; if (_local2._currentframe < 20) { } else { _local1.leader.panel._alpha = 100 * (1 - ((_local2._currentframe - 20) / 10)); if ((_local2._currentframe == 24) && (_local1.lifeNum <= 0)) { _local1.showEndPage(); trace("Game Over~"); } else if (_local2._currentframe >= _local2._totalframes) { _local2.removeEventListener("enterFrame", _local1.leader.whenDeath); _local2.stop(true); delete evtObj.target; delete _local1.leader.panel._death_tw; if (_local1.leader.panel._useBomb_tw != undefined) { _local1.leader.panel._useBomb_tw.stop(true); _local1.leader.panel._useBomb_tw.removeEventListener("finish", _local1.leader.bombPersist); } _local1.nextLife(); } } } function setInvincibleFalse() { var _local1 = this; var _local2 = _global.leader; _local2.invincible = true; if (!_global.isPlaying) { _local1._currentframe--; } var _local3 = 8; var t = Math.round(_local1._currentframe % _local3); if (t >= (_local3 / 2)) { _local2.panel._alpha = 100; } else { _local2.panel._alpha = 30; } if (_global.leader.life <= 0) { _local1._currentframe = _local1._totalframes; } if (_local1._currentframe >= _local1._totalframes) { _local1.removeEventListener("finish", _local2.setInvincibleFalse); delete _local1.target; _local2.invincible = false; } } function moveEnterFrame(evtObj) { var _local1 = evtObj.target; _local1.checkXY(); if (_currentframe > (_totalframes - 1)) { if (!_local1.moveBacked) { _local1.moveBacked = true; } _local1.startMove(); } } function KeyFunc(evtObj) { var _local1 = evtObj.target; var p = _local1.panel; if (_local1.life <= 0) { } else { var k = _local1.Keys; var _local3 = 0; var _local2 = 0; var z = 0; if ((Math.abs(p._newx - _local1.host._xmouse) > 15) || (Math.abs(p._newy - _local1.host._ymouse) > 25)) { _global.bgMap.removeEnemy(undefined); p._newx = _local1.host._xmouse; if (_local1.moveBacked) { p._newy = _local1.host._ymouse; _local1.startMove(); } else { _local1.moveBack(); } } if (Key.isDown(k.left)) { _local3 = -_local1.stepLength; } else if (Key.isDown(k.right)) { _local3 = _local1.stepLength; } if (Key.isDown(k.up)) { _local2 = -_local1.stepLength; } else if (Key.isDown(k.down)) { _local2 = _local1.stepLength; } if ((_local3 != 0) || (_local2 != 0)) { if ((_local1.shootDirection != undefined) && (!_local1.fireLocked)) { _local1.shootDirection = undefined; } _local1.stopMove(); _global.bgMap.removeEnemy(undefined); var d = Math.atan2(_local2, _local3); _local1.x = _local1.x + (Math.cos(d) * _local1.stepLength); if (_local1.moveBacked) { _local1.y = _local1.y + (Math.sin(d) * _local1.stepLength); } else if (_local1.y > (_global.height / 2)) { _local1.moveBacked = true; } else { _local1.y = _local1.y + _local1.stepLength; } _local1.checkXY(); _local1.statue = 1; _local1.direction = d; _local3 = 0; _local2 = 0; } else if (!_local1.isInMoveTween) { _local1.statue = 0; } if (Key.isDown(k.fireLeft)) { _local3 = -_local1.stepLength; } else if (Key.isDown(k.fireRight)) { _local3 = _local1.stepLength; } if (Key.isDown(k.fireUp)) { _local2 = -_local1.stepLength; } else if (Key.isDown(k.fireDown)) { _local2 = _local1.stepLength; } if ((_local3 != 0) || (_local2 != 0)) { _local1.shootDirection = Math.atan2(_local2, _local3); if (!_local1.fireLocked) { _local1.fireLocked = true; _local1.axeSoundPlay(); _local1.refreshPanel(); _local1.attack(); var tw = new Tween(new Object(), true); tw._totalframes = _local1.fireLockedTime; tw.addTween("_counter", 0, tw._totalframes); tw.addEventListener("enterFrame", _local1.fireEnterFrame); tw.addEventListener("finish", _local1.unlockFire); tw.start(); } } else { _local1.refreshPanel(); } } } function checkDirectionFinish(evtObj) { start(); } function fireEnterFrame(evtObj) { var _local2 = _global.leader; var _local1 = _local2.panel.p._totalframes / _totalframe; _local1 = _currentframe * ((_local1 > 1) ? 1 : (_local1)); _local2.gotoAndPlay(Math.round(_local1)); } function unlockFire(evtObj) { var _local2 = this; var _local1 = _global.leader; _local2.removeEventListener("enterFrame", _local1.fireEnterFrame); _local2.removeEventListener("finish", _local1.unlockFire); delete _local2.target; if (_local1.statue != "death") { _local1.fireLocked = false; } if (_global.moveType != "mouse") { _local1.shootDirection = undefined; } } function setStatue_bk(s) { if (s != undefined) { $statue = s; } } function pauseMove() { $checkDirection_tw.pause(true); $move_tw.pause(true); } function resumeMove() { $checkDirection_tw.resume(true); $move_tw.resume(true); } function pause() { var _local1 = this; _local1.$checkDirection_tw.pause(true); _local1.$move_tw.pause(true); for (var _local2 in _local1.__get__host()) { if (_local2.split("_")[0] == "axe") { _local1.host[_local2]._tw.pause(true); _local1.host[_local2].p.stop(); } } _local1.$panel.p.stop(); for (var _local2 in _local1.$panel) { if (_local2.indexOf("_tw") > 0) { _local1.$panel[_local2].pause(true); } } } function resume() { var _local1 = this; _local1.$checkDirection_tw.resume(true); _local1.$move_tw.resume(true); for (var _local2 in _local1.__get__host()) { if (_local2.split("_")[0] == "axe") { _local1.host[_local2]._tw.resume(true); _local1.host[_local2].p.play(); } } _local1.$panel.p.play(); for (var _local2 in _local1.$panel) { if (_local2.indexOf("_tw") > 0) { _local1.$panel[_local2].resume(true); } } } var $invincible = false; var $stepLength = 9; var $superBomb = 2; var $moveBacked = true; var mapLocked = false; var __counter = 0; var fireLocked = false; var fireLockedTime = 7; }Symbol 708 MovieClip [__Packages.classes.Map] Frame 0class classes.Map { var $panel, $eventTween, mapEventSuddenly_tw, $tram, $h, _totalframes, start, target; function Map (w, h) { var _local1 = this; _local1.$w = w; _local1.$h = h; _local1.addGift_tw = new Tween(new Object(), false); _local1.addGift_tw.addTween("_counter", 100, 0); _local1.addGift_tw.__set___totalframes(Math.ceil(Math.random() * 150)); _local1.addGift_tw.addEventListener("finish", _local1.addGift); _local1.addEnemies_tw = new Tween(new Object(), false); _local1.addEnemies_tw.addTween("_counter", 100, 0); _local1.addEnemies_tw.__set___totalframes(Math.ceil(Math.random() * 100)); _local1.addEnemies_tw.addEventListener("finish", _local1.addEnemy); _local1.mapEventQueue_tw = new Tween(new Object(), false); _local1.mapEventQueue_tw.addTween("_counter", 100, 0); _local1.mapEventQueue_tw.__set___totalframes(Math.ceil((Math.random() * 40) + 20)); _local1.mapEventQueue_tw.addEventListener("finish", _local1.addEnemiesInQueue); _local1.mapEventSuddenly_tw = new Tween(new Object(), false); _local1.mapEventSuddenly_tw.addTween("_counter", 5, 0); _local1.mapEventSuddenly_tw.__set___totalframes(5); _local1.mapEventSuddenly_tw.addEventListener("finish", _local1.addEnemiesSuddenly); } function set bossEvent(n) { $bossEvent = n; //return(bossEvent); } function set tile(s) { $tile = s; //return(tile); } function set panel(o) { $panel = o; //return(panel); } function set x(a) { $panel._x = a; //return(x); } function set y(a) { $panel._y = a; //return(y); } function get locked() { return(($eventTween.__get__isPlaying() ? false : ($mapLocked))); } function get bossEvent() { return($bossEvent); } function get tile() { return($tile); } function get panel() { return($panel); } function get x() { return($panel._x); } function get y() { return($panel._y); } function mapEvent(eventTween, lockedMap) { var _local1 = this; if (lockedMap) { _local1.$mapLocked = true; _global.leader.yoyoMove(); } _local1.$eventTween = eventTween; _local1.$eventTween.start(); } function mapEventFinished() { var _local1 = this; if (_local1.$mapLocked && (!_local1.addEnemies_tw.__get__isPlaying())) { _local1.$mapLocked = false; if (_local1.$bossEvent == 2) { _local1.$bossEvent = -1; _global.levelUp(); } _global.leader.moveBack(); } _local1.$eventTween.stop(true); } function move(x, y, noEnemy) { var _local1 = this; if (_local1.$mapLocked) { } else { var _local2; var step = Math.round(y); var _local3; _local1.enemyHost._y = _local1.enemyHost._y + (step + 1); for (var i in _local1.$panel) { _local2 = _local1.panel[i]; if ((typeof(_local2) == "movieclip") && (i != "bgRect")) { _local3 = i.split("_"); var num = ((_local3[1] >= 2) ? 0 : (Number(_local3[1]) + 1)); if ((_local2._y > _local1.$h) && (_local3[0] == "bg")) { delete _local2.mapLocked; _local2._y = _local1.$panel["bg_" + num]._y - _local2._height; _local1.tileBG(_local2, true); } if ((_local2._y > (_local1.$h + _local2._height)) && (i.split("_")[0] == "hindrance")) { _local1.removeHindrance(_local2); } _local2._y = _local2._y + step; if (((_local3[0] == "bg") && (num == 2)) && (noEnemy != true)) { var k = Math.round(((_local2._y + _local1.$h) * Math.sqrt(_global.level)) / _local1.$h); if ((_local2._y > (_local1.$h - step)) && (!_local2.mapLocked)) { _local2.mapLocked = true; _local1.buildEnemies(true); _local1.__counter = k; } else if (((k != _local1.__counter) && (!_local1.__get__locked())) && (_local2._y < (_local1.$h - 40))) { _local1.__counter = k; _local1.buildEnemies(false); } } } } _local1.giftHost._y = _local1.giftHost._y + step; for (var i in _local1.giftHost) { _local2 = _local1.giftHost[i]; if (typeof(_local2) == "movieclip") { if ((_local2._y + _local1.giftHost._y) > (_global.height + 5)) { _local2.host.remove(); } } } _root.tram_mc._y = _root.tram_mc._y + step; if (_root.tram_mc._y > ((_global.height + (_root.tram_mc._height / 2)) + 10)) { _root.tram_mc.removeMovieClip(); _local1.$tram.remove(); delete _local1.$tram; } } } function buildEnemies(lockedMap) { var _local3 = _global; $placeNum = $placeNum + ((_local3.level == 1) ? 3 : (Math.ceil(Math.sqrt(_local3.level)))); trace(($placeNum + ":") + Math.ceil($placeNum / 20)); if (Math.ceil($placeNum / 20) > _local3.level) { $mapLocked = true; lockedMap = true; $bossEvent = 0; _local3.leader.yoyoMove(); } var _tw = mapEventSuddenly_tw; var p = ((_tw.target.enemyTypeArray = new Array())); var _local2; switch (_local3.level) { case 1 : _local2 = 2; break; case 2 : _local2 = 3; break; case 3 : _local2 = 3; break; case 4 : _local2 = 3; break; case 5 : _local2 = 5; break; case 6 : _local2 = 4; break; case 7 : _local2 = 4; break; case 8 : _local2 = 5; break; case 9 : _local2 = 4; } var _local1 = 0; while (_local1 < _local2) { p.push({type:returnEnemyType(), number:1}); _local1++; } if ((Math.random() > 0.2) && (Math.random() < (_local3.level / 3.5))) { var p = Math.ceil(Math.random(Math.sqrt(_local2))); _local1 = 0; while (_local1 < p) { _local3.bgMap.addGift(undefined); _local1++; } } _local3.bgMap.mapEvent(_tw, lockedMap); } function BossComeOut(lv) { var _local1 = lv; if (_local1 == undefined) { _local1 = _global.level; } $tram = new classes.Tram(_local1); $tram.start(); } function hindranceOn(o, n) { var num = Math.floor(Math.random() * ((n == undefined) ? 2 : (n))); if (num <= 0) { } else { var _local3; var _local1 = 72; var h = 147; var s = ($h / num); var _local2 = 0; while (_local2 < num) { _local3 = addHindrance(_local1, h); if (Math.random() > 0.5) { _local3._x = (Math.round(Math.random() * (95 - _local1)) + 65) + (_local1 / 2); } else { _local3._x = (Math.round(Math.random() * (95 - _local1)) + 320) + (_local1 / 2); } _local3._y = ((o._y + Math.round(Math.random() * (s - h))) + (h / 2)) + (s * _local2); _local2++; } } } function removeHindrance(o) { var _local3 = o; var _local1 = _global.hindrances; if (_local3 == undefined) { var _local2 = 0; while (_local2 < _local1.length) { _local1[_local2].removeMovieClip(); delete _local1[_local2]; _local1.splice(_local2, 1); _local2++; } } else { var _local2 = 0; while (_local2 < _local1.length) { if (_local1[_local2] == _local3) { _local1.splice(_local2, 1); _local3.removeMovieClip(); return; } _local2++; } } } function addHindrance(w, h, p) { var _local2 = p; var _local3 = $panel; var l = _local3.getNextHighestDepth(); var _local1; _local2 = ((_local2 == undefined) ? "cars_mc" : (_local2)); _local1 = _local3.attachMovie(_local2, "hindrance_" + l, 100 + l); _local1.gotoAndStop(Math.ceil(Math.random() * 4)); _local1.hitArea = _local1.hitArea_mc; if (_global.hindrances == undefined) { _global.hindrances = new Array(); } _global.hindrances.push(_local1); return(_local1); } function addGift(evtObj, type) { var o = _global.bgMap.giftHost; var _local2; var _local1 = Math.ceil(Math.random() * 100); if (type == undefined) { switch (true) { case (_local1 >= 1) && (_local1 <= 23) : default : _local2 = 1; // unexpected jump case (_local1 >= 24) && (_local1 <= 47) : _local2 = 2; // unexpected jump case (_local1 >= 48) && (_local1 <= 64) : _local2 = 3; // unexpected jump case (_local1 >= 65) && (_local1 <= 80) : _local2 = 4; // unexpected jump case (_local1 >= 81) && (_local1 <= 97) : _local2 = 6; // unexpected jump case (_local1 >= 98) && (_local1 <= 100) : } _local2 = 7; } else { _local2 = type; } _global.gifts.push(new classes.Ups(_local2)); var _local3 = _global.gifts[_global.gifts.length - 1]; var l = o.getNextHighestDepth(); _local3.panel = o.attachMovie("ups_icon", "gift_" + l, l); _local3.panel.gotoAndStop(_local2); var xx = (((Math.ceil(Math.random() * 4) * 48) + (Math.random() * 48)) + 100); var yy = (((Math.random() * (_global.height - 120)) + 10) - o._y); _global.bgMap.placeGift(_local3, xx, yy); _local3.panel.swapDepths((yy * 640) + xx); _local3.show(); if (evtObj == undefined) { return(true); } _totalframes = 20; start(); return(undefined); } function removeGift(o) { var _local3 = o; var _local2 = _global.gifts; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == _local3) { delete _local2[_local1]; _local2.splice(_local1, 1); } _local1++; } } function addEnemiesSuddenly(evtObj, enemiesList) { var _local2 = ((enemiesList == undefined) ? (target.enemyTypeArray) : (enemiesList)); var o = ((o = _global.bgMap)); var t; if (_local2 == undefined) { _local2 = (target.enemyTypeArray = new Array()); _local2.push({type:1, number:3}); _local2.push({type:2, number:3}); _local2.push({type:3, number:2}); _local2.push({type:4, number:1}); } var _local1 = 0; while (_local1 < _local2.length) { var _local3 = 0; while (_local3 < _local2[_local1].number) { o.addEnemy(undefined, _local2[_local1].type, _local2[_local1].x, _local2[_local1].y); _local3++; } _local1++; } delete target.enemyTypeArray; } function addEnemiesInQueue(evtObj, enemiesList) { var _local3 = this; var _local1 = ((enemiesList == undefined) ? (_local3.target.enemyTypeArray) : (enemiesList)); var o = ((o = _global.bgMap)); var _local2; if (_local1 == undefined) { _local1 = (_local3.target.enemyTypeArray = new Array()); _local1.push({type:1, number:4}); _local1.push({type:2, number:3}); _local1.push({type:3, number:2}); _local1.push({type:4, number:1}); } _local2 = Math.floor(Math.random() * _local1.length); if (o.addEnemy(undefined, _local1[_local2].type, _local1[_local2].x, _local1[_local2].y)) { _local1[_local2].number--; trace((_local1[_local2].type + "add one,remain ") + _local1[_local2].number); if (_local1[_local2].number < 1) { _local1.splice(_local2, 1); } } if (_local1.length > 0) { _local3.start(); } else { trace("finish!!!"); delete _local3.target.enemyTypeArray; } } function addEnemy(evtObj, type, x, y) { var _local2 = _global.enemies; if (_local2.length >= 12) { return(false); } var _local3 = _global.bgMap.enemyHost; var enemyType = ((type == undefined) ? (_global.bgMap.returnEnemyType()) : (type)); var _local1; var l; var lv = _global.level; l = -100; switch (enemyType) { case 1 : default : _local2.push(new classes.MeleeSoldier(lv)); _local1 = _local2[_local2.length - 1]; _local1.host = _local3; _local1.panel = _local3.attachMovie(((_local1.life > 500) ? "MeleeSoldierUp_mc" : "MeleeSoldier_mc"), "meleeSoldier_" + _local1.__id__, l); // unexpected jump case 2 : _local2.push(new classes.AxeSoldier(lv)); _local1 = _local2[_local2.length - 1]; _local1.host = _local3; _local1.panel = _local3.attachMovie(((_local1.life > 500) ? "AxeSoldierUp_mc" : "AxeSoldier_mc"), "axeSoldier_" + _local1.__id__, l); // unexpected jump case 3 : return(arguments.callee(evtObj, Math.ceil(Math.random() * 2), x, y)); case 4 : _local2.push(new classes.SuperSoldier(lv)); _local1 = _local2[_local2.length - 1]; _local1.host = _local3; _local1.panel = _local3.attachMovie("SuperSoldier_mc", "superSoldier_" + _local1.__id__, l); _global.bgMap.placeEnemy(_local1, x, y); _local1.panel.swapDepths((_local1.y * 480) + _local1.x); _local1.start(); } return(((evtObj != undefined) ? (_totalframes = Math.round(Math.random() * (150 - (Math.sqrt(_global.level) * 10)))start()true) : true)); } function removeEnemy(o) { var _local2 = _global; var _local1 = _local2.enemies; var _local3 = true; var i = 0; while (i < _local1.length) { if ((_local1[i].__id__ == o.__id__) || (_local1[i].panel._name.length < 1)) { delete _local1[i]; _local1.splice(i, 1); } i++; } if (_local1.length < 1) { for (var i in _local2.enemies_mc) { if (typeof(_local2.enemies_mc[i]) == "movieclip") { _local3 = false; break; } } if (_local3) { _local2.enemies_mc._y = 0; } if (locked) { if (($bossEvent == 0) && ($tram == undefined)) { BossComeOut(); } else if (($bossEvent == -1) || ($bossEvent == 2)) { mapEventFinished(); } } if ($bossEvent == -1) { _local2.moveUpTips_mc.play(); } } } function returnEnemyType() { var _local1; switch (_global.level) { case 1 : _local1 = Math.ceil(Math.random() * 2); break; case 2 : _local1 = Math.round((Math.random() * 11) / 5) + 1; break; case 3 : _local1 = Math.random() * 9; _local1 = Math.round(((_local1 > 8) ? 10 : (_local1)) / 3) + 1; break; case 4 : default : case 5 : _local1 = Math.ceil(Math.random() * 4); break; case 6 : case 7 : _local1 = Math.ceil(Math.random() * 3); _local1 = ((_local1 == 3) ? 3 : (_local1)); break; case 8 : _local1 = Math.ceil((Math.random() * 4) / 3) + 2; break; case 9 : _local1 = Math.ceil(Math.random() * 2) + 2; } return(_local1); } function placeEnemy(o, x, y) { var _local2 = y; var _local3 = x; if ((_local3 == undefined) && (_local2 == undefined)) { var direction = Math.ceil(Math.random() * 10); switch (true) { case direction < 2 : _local3 = 20; _local2 = Math.round((Math.random() * _global.height) * 0.7); break; case direction > 8 : _local3 = _global.width - 20; _local2 = Math.round((Math.random() * _global.height) * 0.7); break; default : _local3 = Math.round(Math.random() * _global.width); _local2 = 20; } } var _local1 = checkXY(o, _local3, _local2); o.x = _local1.x; o.y = _local1.y; } function placeGift(o, x, y) { var _local2 = o; var _local1 = checkXY(_local2, x, y); _local2.panel._x = _local1.x; _local2.panel._y = _local1.y; } function checkXY(o, x, y) { var _local2 = _global.hindrances; var _local1 = 0; while (_local1 < _local2.length) { var xMin = ((_local2[_local1]._x - (_local2[_local1]._width / 2)) - (o.panel._width / 2)); var _local3 = (_local2[_local1]._x + (_local2[_local1]._width / 2)) + (o.panel._width / 2); var yMin = ((_local2[_local1]._y - (_local2[_local1]._height / 2)) - (o.panel._height / 2)); var yMax = ((_local2[_local1]._y + (_local2[_local1]._height / 2)) + (o.panel._height / 2)); if ((((x > xMin) && (x < _local3)) && (y > yMin)) && (y < yMax)) { if (((y < _local2[_local1]._y) && ((y - yMin) < (_local3 - x))) && ((y - yMin) < (x - xMin))) { y = yMin - 1; } else if (((y >= _local2[_local1]._y) && ((yMax - y) < (_local3 - x))) && ((yMax - y) < (x - xMin))) { y = yMax + 1; } else if (((x < _local2[_local1]._x) && ((x - xMin) < (yMax - y))) && ((x - xMin) < (y - yMin))) { x = xMin - 1; } else if (((x > _local2[_local1]._x) && ((_local3 - x) < (yMax - y))) && ((_local3 - x) < (y - yMin))) { x = _local3 + 1; } } _local1++; } return({x:x, y:y}); } function draw() { var _local3 = this; _local3.removeHindrance(); var _local2; _local2.counter = 0; var _local1 = 2; while (_local1 >= 0) { _local2 = _local3.$panel.createEmptyMovieClip("bg_" + _local1, _local1); _local3.tileBG(_local2); _local2._y = (_local1 - 1) * _local2._height; _local1--; } _local2 = _local3.$panel; _local2.createEmptyMovieClip("bgRect", 9); _local2.bgRect.beginFill(0, 100); _local2.bgRect.moveTo(0, 0); _local2.bgRect.lineTo(_local3.$w, 0); _local2.bgRect.lineTo(_local3.$w, _local3.$h); _local2.bgRect.lineTo(0, _local3.$h); _local2.bgRect.lineTo(0, 0); _local2.bgRect.endFill(); _local2.setMask(_local2.bgRect); _local2.getNextHighestDepth(); } function reset(noAnimation) { var _local1 = this; _local1.$placeNum = 0; _local1.$mapLocked = false; _local1.$bossEvent = -1; if (!noAnimation) { _root.tram_mc.removeMovieClip(); _local1.$tram.remove(); delete _local1.$tram; } } function tileBG(o, vHindrance) { var a = $prevTileArray; var boxW = 48; var boxH = 140; var d = 1; var bgDepth = -1; var _local3; var _local2; var r; var carW = 72; var carH = 147; var y = ($h / 2); while (y > 0) { var _local1 = 0; while (_local1 < 10) { var cout = (o._parent.counter % 3); if (_local1 == 0) { if (a[0] == "road3") { _local2 = "road1"; } else if (cout == 0) { _local2 = "lamppost"; } else { _local2 = ((Math.random() > 0.3) ? "blank" : "road3"); } } else if (_local1 == 1) { if (a[0] == "road3") { _local2 = "road4"; } else if (a[0] == "road1") { _local2 = "road2"; } else if (a[1] == "drain2") { _local2 = "drain1"; } else { r = Math.random(); _local2 = ((r > 0.4) ? "blank" : "drain2"); } } else if ((_local1 == 2) || (_local1 == 7)) { r = Math.random(); _local2 = ((r > 0.05) ? "blank" : "manhole"); } else if (_local1 == 8) { if (a[8] == "road3") { _local2 = "road1"; } else if (a[8] == "drain2") { _local2 = "drain1"; } else { r = Math.random(); _local2 = ((r > 0.4) ? "blank" : ((r < 0.2) ? "drain2" : "road3")); } } else if (_local1 == 9) { _local2 = ((a[8] == "road3") ? "road4" : ((a[8] == "road1") ? "road2" : ((cout == 0) ? "lamppost" : "blank"))); } else { _local2 = "blank"; } a[_local1] = _local2; if (o[(("tile_" + _local1) + "_") + y] != undefined) { o[(("tile_" + _local1) + "_") + y].removeMovieClip(); } if (_local2 != "blank") { var _t = ((("tile_" + ((_local1 < 9) ? ("0" + (_local1 + 1)) : (_local1 + 1))) + "_") + _local2); _local3 = o.attachMovie(_t, (("tile_" + _local1) + "_") + y, d); _local3._y = y; _local3._x = _local1 * boxW; if (_local2 == "lamppost") { _local3 = addHindrance(48, 100, "hindrance_mc"); _local3._y = ((o._y + y) + 40) + (_local3._height / 2); _local3._x = ((_local1 == 0) ? (_local3._width / 2) : (_global.width - (_local3._width / 2))); } } _local1++; d++; } if (o["bg_" + bgDepth] == undefined) { _local3 = o.attachMovie("tile_00_blank", "bg_" + bgDepth, bgDepth); _local3._y = y; } if (vHindrance && ((o._parent.counter % 3) == 0)) { if ((a[0].substr(0, 4) != "road") && (Math.random() > 0.7)) { _local3 = addHindrance(carW, carH); r = Math.random() * 2; _local3._x = (((r > 0) ? (60 + r) : ((167 - carW) - r)) + (carW / 2)) + o._x; _local3._y = (Math.round((Math.random() * boxH) / 2) + o._y) + y; } if ((a[9].substr(0, 4) != "road") && (Math.random() > 0.7)) { _local3 = addHindrance(carW, carH); r = Math.random() * -2; _local3._x = (((r > 0) ? (315 + r) : ((420 - carW) - r)) + (carW / 2)) + o._x; _local3._y = (Math.round((Math.random() * boxH) / 2) + o._y) + y; } } o._parent.counter++; if (o._parent.counter == 60) { o._parent.counter = 0; } (y = y - boxH); bgDepth--; } } function pause() { var _local2 = this; if (_local2.$tram != undefined) { _local2.$tram.pause(); } for (var _local3 in _local2.giftHost) { var _local1 = _local2.giftHost[_local3]; if (typeof(_local1) == "movieclip") { _local1.host.pause(); } } } function resume() { var _local2 = this; for (var _local3 in _local2.giftHost) { var _local1 = _local2.giftHost[_local3]; if (typeof(_local1) == "movieclip") { _local1.host.resume(); } } if (_global.endPage_mc._visible || (_local2.$tram == undefined)) { } else { _local2.$tram.resume(); } } var $tile = "tile_mc"; var $mapLocked = false; var $bossEvent = -1; var $placeNum = 0; var $vplayPlace = 0; var $prevTileArray = new Array(10); var __counter = 0; }Symbol 709 MovieClip [__Packages.classes.Tram] Frame 0class classes.Tram { var _totalframes, _currentframe, removeEventListener, hitArea, host, $tw, $snd; function Tram (LV) { var _local1 = this; _local1.$level = LV; _local1.host = _root; _local1.$panel = _local1.host.attachMovie("tram_mc", "tram_mc", 50, {_x:_global.width / 2, _y:(-_local1.$panel._height) / 2}); _local1.$panel.hitArea = _local1.$panel.hitArea_mc; _local1.$panel.host = _local1; _local1.$panel.onUnload = _local1.remove; _local1.$snd = new Sound(_local1.$panel); _local1.$snd.attachSound("Bg_Horns"); _local1.$snd.start(); _local1.$sndII = new Sound(_local1.$panel); _local1.$sndII.attachSound("Bg_Cars"); _local1.$sndII.start(); } function get LV() { return(undefined); } function start() { var _local1 = this; var _local2 = _global.bgMap; _local2.bossEvent = 1; _local1.hitArea = _local2.addHindrance(118, 235, "hindrance_mc"); _local1.hitArea._width = 118; _local1.hitArea._height = 235; _local1.hitArea._x = _local1.$panel._x; _local1.hitArea._y = ((_local1.$panel._y - (_local1.$panel._height / 2)) + (_local1.hitArea._height / 2)) - 8; _local1.hitArea.host = _local1; _local1.$tw = new Tween(_local1.$panel, true); _local1.$tw.addTween("_y", _global.height * 0.7); _local1.$tw.__set___totalframes(_local1.$totalframe); _local1.$tw.addEventListener("enterFrame", _local1.startEnterFrame); _local1.$tw.start(); } function startEnterFrame(evtObj) { var _local3 = evtObj.target; var _local1 = _global.leader; var _local2 = _local3.host.hitArea; _local2._x = _local3._x; _local2._y = (_local3._y - (_local3._height / 2)) + (_local2._height / 2); if (((((_local2._y + (_local2._height / 2)) - 20) >= (_local1.y - (_local1.panel._height / 2))) && (_local1.y > _local2._y)) && (_local1.panel.hitTest(_local3))) { if (_local1.lifeDown(_local1.life) == false) { _local1.y = ((_local2._y + (_local2._height / 2)) + (_local1.panel._height / 2)) - 20; } else { _local1.y = (((_local2._y + (_local2._height / 2)) + (_local1.panel._height / 2)) + 5) - 20; } } if (_currentframe >= _totalframes) { _local3 = _local3.host; removeEventListener("enterFrame", _local3.startEnterFrame); _local3.rollBack(); } } function BossComeOut(lv) { var _local2 = _global; lv = ((lv == undefined) ? (_local2.level) : (lv)); switch (lv) { case 1 : case 4 : case 7 : _local2.enemies.push(new classes.MeleeBoss(lv)); break; case 2 : case 5 : case 8 : _local2.enemies.push(new classes.AxeBoss(lv)); break; default : _local2.enemies.push(new classes.MeleeBoss(lv)); } var _local1 = _local2.enemies[_local2.enemies.length - 1]; var _local3 = hitArea.getBounds(_local2.enemies_mc); _local1.host = _local2.enemies_mc; _local1.panel = _local1.host.attachMovie(_local1.type + "_mc", (_local1.type + "_") + _local1.__id__, -100); _local1.x = ((Math.random() > 0.5) ? (_local3.xMin) : (_local3.xMax)); _local1.y = ((Math.random() * ((_local3.yMax - _local3.yMin) - 30)) + 14) + _local3.yMin; _local1.checkXY(); _local1.swapDepths((_local1.y * 480) + _local1.x); _local1.start(); } function rollBack() { var _local1 = this; _local1.$sndII.stop(); _local1.$tw.addTween("_y", (_local1.$panel._height / 2) + 50, _global.height * 0.7); _local1.$tw.__set___totalframes(Math.round(_local1.$totalframe * 1.5)); _local1.$tw.addEventListener("enterFrame", _local1.backEnterFrame); _local1.$tw.start(); } function backEnterFrame(evtObj) { var _local3 = evtObj.target; var _local1 = _global.leader; var _local2 = _local3.host.hitArea; _local2._x = _local3._x; _local2._y = (_local3._y - (_local3._height / 2)) + (_local2._height / 2); if ((((_local2._y - (_local2._height / 2)) <= (_local1.y + (_local1.panel._height / 2))) && (_local1.y < _local2._y)) && (_local1.panel.hitTest(_local3))) { if (_local1.lifeDown(_local1.life) == false) { _local1.y = (_local2._y - (_local2._height / 2)) - (_local1.panel._height / 2); } else { _local1.y = ((_local2._y - (_local2._height / 2)) - (_local1.panel._height / 2)) - 5; } } if (_currentframe >= _totalframes) { _local3 = _local3.host; removeEventListener("enterFrame", _local3.backEnterFrame); _local3.bossEvent(); } } function bossEvent() { var o = _global.bgMap; var _local2 = hitArea.getBounds(_global.enemies_mc); var lv; switch (_global.level) { case 1 : lv = 4; break; case 2 : lv = 5; break; case 3 : lv = 6; break; case 4 : lv = 7; break; case 5 : lv = 6; break; case 6 : lv = 7; break; case 7 : lv = 8; break; case 8 : lv = 9; break; case 9 : lv = 9; } var _local3 = 0; while (_local3 < lv) { o.addEnemy(undefined, o.returnEnemyType()); var _local1 = _global.enemies[_global.enemies.length - 1]; _local1.stopMove(); _local1.x = ((Math.random() > 0.5) ? (_local2.xMin) : (_local2.xMax)); _local1.y = ((Math.random() * ((_local2.yMax - _local2.yMin) - 30)) + 14) + _local2.yMin; _local1.checkXY(); _local1.startMove(); _local3++; } if (_global.vFinished) { BossComeOut(); } o.bossEvent = 2; } function remove() { var _local2 = _global; var _local3 = ((typeof(this) == "movieclip") ? (host) : (this)); var _local1 = _local2.hindrances.length - 1; while (_local1 >= 0) { if (_local3.hitArea == _local2.hindrances[_local1]) { _local2.hindrances[_local1].removeMovieClip(); _local2.hindrances.splice(_local1, 1); break; } _local1--; } $tw.stop(true); delete $tw; delete $snd; } function pause() { var _local1 = this; _local1.$tw.pause(true); _local1.$panel._sndP = _local1.$snd.position; _local1.$panel._sndIIP = _local1.$sndII.position; _local1.$snd.stop(); } function resume() { var _local1 = this; _local1.$tw.resume(true); if ((_local1.$panel._sndP > 0) && (_local1.$panel._sndP < _local1.$snd.duration)) { _local1.$snd.start(_local1.$panel._sndP); delete _local1.$panel._sndP; } if ((_local1.$panel._sndIIP > 0) && (_local1.$panel._sndIIP < _local1.$sndII.duration)) { _local1.$sndII.start(_local1.$panel._sndIIP); delete _local1.$panel._sndIIP; } } var $totalframe = 40; }Symbol 710 MovieClip [__Packages.classes.Enemy] Frame 0class classes.Enemy extends classes.Person { var $level, $life, host, $panel, type, $shoot_tw, $move_tw; function Enemy (LV, l) { var _local1 = this; var _local2 = LV; super(); _local1.__id__ = __counter++; _local1.__set__life(l); _local1.$level = (((Math.floor(_local2) < 1) || (_local2 == undefined)) ? 1 : (Math.floor(_local2))); _local1.$stepLength = _local1.$stepLength + (_local1.$level * 0.2); } function set life(a) { var _local1 = this; if (_local1.$life == a) { } else { _local1.$life = a; var _local2; var o = _local1.__get__host(); var _local3; if ((_local1.__get__panel() != undefined) && (_local1.$life > 0)) { var tx = _local1.panel._x; var ty = _local1.panel._y; var tn = _local1.panel._name; _local3 = ((_local1.$life >= 1500) ? "SuperSoldier_mc" : (((_local1.$life >= 1000) ? (_local1.type + "Up_mc") : (_local1.type + "_mc")))); _local2 = _local1.panel.getDepth(); _local1.panel.removeMovieClip(); _local1.__set__panel(o.attachMovie(_local3, (_local1.type + "_") + _local2, _local2, {_x:tx, _y:ty})); if (((_local1.$life == 500) && (_local1.vUps)) && (_local1.panel._chngJacket_tw == undefined)) { _local1.panel._chngJacket_tw = new Tween({target:_local1}, true); _local1.panel._chngJacket_tw._totalframes = 5; _local1.panel._chngJacket_tw.addTween("_counter", _local1.panel._chngJacket_tw._totalframes, 1); _local1.panel._chngJacket_tw.addEventListener("enterFrame", Lsn.chngJacket); _local1.panel._chngJacket_tw.start(); _local1.stopMove(); _local1.stopShoot(); _local1.stopAttack(); _local1.__set__statue(6); } } //return(_local1.__get__life()); } return; } function set stepLength(a) { $stepLength = a; //return(stepLength); } function set x(a) { var _local1 = this; var _local2 = _local1.host._x; var lx = ((_local1.$left == undefined) ? 5 : (_local1.$left)); var _local3 = ((_local1.$right == undefined) ? (_global.width - 5) : (_local1.$right)); if (a < lx) { _local1.$panel._x = lx - _local2; } else if (a > _local3) { _local1.$panel._x = _local3 - _local2; } else { _local1.$panel._x = a - _local2; if ((((_local1.$left == undefined) && (_local1.$right == undefined)) && (_local1.$panel._x > 65)) && (_local1.$panel._x < 415)) { _local1.$left = 65; _local1.$right = 415; } } //return(_local1.__get__x()); } function set y(a) { var _local1 = this; if (a > (_global.height + 10)) { _local1.move(4.71238898038469); } else { _local1.setSuperY(a); } //return(_local1.__get__y()); } function setSuperY(a) { var _local2 = this; var _local3 = a; var _local1 = _local2.host._y; if (_local3 < 25) { _local2.$panel._y = 25 - _local1; } else if (_local3 > (_global.height - 25)) { _local2.$panel._y = (_global.height - 25) - _local1; } else { _local2.$panel._y = _local3 - _local1; } } function get LV() { return($level); } function get life() { return($life); } function get stepLength() { return($stepLength); } function get waitTime() { return($wait); } function get x() { return($panel._x + host._x); } function get y() { return($panel._y + host._y); } function start() { var _local1 = this; _local1.__set__life(_local1.life); _local1.__set__statue(1); _local1.move(_local1.checkLeaderDirection({x:_global.width / 2, y:_global.height / 2})); if (_local1.type != "MeleeSoldier") { _local1.enableShoot(); } if (_local1.type != "AxeSoldier") { _local1.enableAttack(); } } function remove() { var _local1 = this; _local1.stopShoot(); _local1.stopAttack(); _local1.stopMove(); _local1.$death_tw.stop(true); _local1.$death_tw.removeEventListener("enterFrame", Lsn.whenDeath); delete _local1.$death_tw; super.remove(); _global.bgMap.removeEnemy(_local1); } function checkXY() { var _local1 = this; if (_local1.$statue > 3) { } else { var _local3 = _global.hindrances; var t = _local1.__get__x(); var k = _local1.__get__y(); var r; var _local2 = 0; while (_local2 < _local3.length) { var xMin = ((_local3[_local2]._x - (_local3[_local2]._width / 2)) - (_local1.$panel.hitArea_mc._width / 2)); var xMax = ((_local3[_local2]._x + (_local3[_local2]._width / 2)) + (_local1.$panel.hitArea_mc._width / 2)); var yMin = ((_local3[_local2]._y - (_local3[_local2]._height / 2)) - (_local1.$panel.hitArea_mc._height / 2)); var yMax = ((_local3[_local2]._y + (_local3[_local2]._height / 2)) + (_local1.$panel.hitArea_mc._height / 2)); var t_xMin = (t - xMin); var xMax_t = (xMax - t); var k_yMin = (k - yMin); var yMax_k = ((yMax - k) - 25); if ((((t_xMin > 0) && (xMax_t > 0)) && (k_yMin > 0)) && (yMax_k > 0)) { r = Math.round(Math.random()); if (((k < _local3[_local2]._y) && (k_yMin < xMax_t)) && (k_yMin < t_xMin)) { _local1.__set__x(t); _local1.__set__y(yMin - 1); _local1.move(r * Math.PI, (Boolean(r) ? (t_xMin) : (xMax_t)) + 5); return; } if (((k >= _local3[_local2]._y) && (yMax_k < xMax_t)) && (yMax_k < t_xMin)) { _local1.__set__x(t); _local1.__set__y((yMax - 25) + 1); _local1.move(r * Math.PI, (Boolean(r) ? (t_xMin) : (xMax_t)) + 5); } else if (((t < _local3[_local2]._x) && (t_xMin < yMax_k)) && (t_xMin < k_yMin)) { _local1.__set__x(xMin - 1); _local1.__set__y(k); _local1.move((r * Math.PI) + (Math.PI/2), (Boolean(r) ? (yMax_k) : (k_yMin)) + 5); } else if (((t > _local3[_local2]._x) && (xMax_t < yMax_k)) && (xMax_t < k_yMin)) { _local1.__set__x(xMax + 1); _local1.__set__y(k); _local1.move((r * Math.PI) + (Math.PI/2), (Boolean(r) ? (yMax_k) : (k_yMin)) + 5); } else { _local2++; continue; _local1.__set__x(t); _local1.__set__y(k); } } _local2++; } _local1.__set__x(t); _local1.__set__y(k); } } function checkLeaderDirection(o) { var _local2 = this; var _local1 = ((o == undefined) ? (_global.leader) : (o)); var x = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; return(Math.atan2(_local3 / Math.abs(_local3), x / Math.abs(x))); } function getLeaderDistance() { var _local2 = this; var _local1 = _global.leader; var x = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; return(Math.sqrt((x * x) + (_local3 * _local3))); } function checkShootDirection() { var _local1 = checkLeaderDirection(); _local1 = _local1 + ((Math.floor((Math.random() * 60) - 30) * Math.PI) / 180); return(_local1); } function checkDirection() { var _local1; if ((Math.random() * ($level + 1)) < 1) { _local1 = (Math.PI/4) * Math.ceil(Math.random() * 8); } else { _local1 = checkLeaderDirection(); _local1 = _local1 + (((Math.floor(Math.random() * 3) - 1) * Math.PI) / 4); } return(_local1); } function move(d, m) { var _local1 = this; _local1.stopMove(); if ((_local1.__get__life() <= 0) || (_local1.__get__statue() > 3)) { } else { _local1.__set__direction(((d == undefined) ? (_local1.checkDirection()) : (d))); var _local3 = ((m == undefined) ? ((Math.floor((Math.random() * _local1.$level) * 10) + 100) - (_local1.$level * 5)) : (m)); var x = (Math.cos(_local1.__get__direction()) * _local3); var y = (Math.sin(_local1.__get__direction()) * _local3); var _local2 = _local1.$panel; delete _local2.direction; _local1.$move_tw = new Tween(_local2, true); _local1.$move_tw.addEventListener("enterFrame", Lsn.moveEnterFrame); _local1.$move_tw.addTween("_x", _local2._x + x); _local1.$move_tw.addTween("_y", _local2._y + y); _local1.$move_tw.__set___totalframes(Math.ceil(_local3 / _local1.__get__stepLength())); _local1.$move_tw.start(); } } function stopMove() { var _local1 = this; if (_local1.$move_tw != undefined) { _local1.$move_tw.removeEventListener("enterFrame", Lsn.moveEnterFrame); _local1.$move_tw.stop(true); } } function enableShoot() { var _local1 = this; if (_local1.$shoot_tw != undefined) { } else { _local1.$shoot_tw = new Tween(_local1.$panel, false); _local1.$shoot_tw.addTween("_waitTime", _local1.$wait, 1); _local1.$shoot_tw.addEventListener("enterFrame", Lsn.shootStart); _local1.$shoot_tw.__set___totalframes(Math.ceil((_local1.$wait / 2) + Math.round((Math.random() * _local1.$wait) / 2))); _local1.$shoot_tw.start(); } } function enableAttack() { var _local1 = this; if (_local1.$attack_tw != undefined) { } else { _local1.$attack_tw = new Tween(_local1.$panel, false); _local1.$attack_tw.__set___totalframes(7); _local1.$attack_tw.addTween("_delayTime", _local1.$attack_tw.__get___totalframes(), 0); _local1.$attack_tw.addEventListener("enterFrame", Lsn.attackStart); } } function attack(o, seeAnimation) { var _local1 = this; var _local2 = super.attack(o); if (seeAnimation || (_local2)) { _local1.__set__direction(_local1.checkLeaderDirection()); _local1.stopMove(); _local1.pauseShoot(); _local1.__set__statue(0); _local1.$attack_tw.start(); } } function lifeDown(Num) { var _local1 = this; var _local2 = _local1.$panel; if (_local2._name.length < 1) { } else { super.lifeDown(Num); if ((_local1.__get__life() <= 0) && (_local1.$statue != 4)) { if (_local1.panel._chngJacket_tw != undefined) { _local1.panel._chngJacket_tw.stop(true); _local1.panel._chngJacket_tw.removeEventListener("enterFrame", Lsn.chngJacket); delete _local1.panel._chngJacket_tw; } _local1.stopMove(); _local1.pauseShoot(); _local1.stopAttack(); _local1.__set__statue(4); _local1.$death_tw = new Tween({target:_local1}, true); _local1.$death_tw.__set___totalframes(30); _local1.$death_tw.addTween("_counterOfDeath", 0, _local1.$death_tw.__get___totalframes()); _local1.$death_tw.addEventListener("enterFrame", Lsn.whenDeath); _local1.$death_tw.start(); } } } function shootD() { var _local1 = this; if ((_local1.__get__statue() != 2) || (_local1.invincible)) { if (_local1.$shoot_tw.__get___totalframes() < 10) { _local1.$shoot_tw.__set___totalframes(10); } _local1.$shoot_tw.__set___currentframe(_local1.$shoot_tw.__get___totalframes() - 3); } } static function initLsn() { //var _local1 = this; var _local3 = _global; var t = new Object(); t.chngJacket = function (evtObj) { var _local2 = this; if (_local2._currentframe >= _local2._totalframes) { var _local1 = evtObj.target.target; if (_local1.statue != "death") { _local1.move(); if (_local1.type != "MeleeSoldier") { _local1.enableShoot(); } if (_local1.type != "AxeSoldier") { _local1.enableAttack(); } _local1.statue = 1; _local1.clearSound(); _local1.setupSound(); } _local2.removeEventListener("enterFrame", classes.Enemy.Lsn.chngJacket); _local2.stop(true); delete _local2.target; delete _local1.panel._chngJacket_tw; } }; t.whenDeath = function (evtObj) { var _local3 = this; if (_local3._currentframe < 20) { } else { var _local2 = evtObj.target.target; if (_local3._currentframe <= 20) { var _local1 = 0; switch (_local2.type) { case "MeleeSoldier" : default : _local1 = 1; // unexpected jump case "AxeSoldier" : _local1 = 2; // unexpected jump case "AxeMeleeSoldier" : _local1 = 3; // unexpected jump case "SuperSoldier" : } _local1 = 5; if (_local2.vUps) { _local1 = _local1 + 2; } _local1 = (_local1 * 25) + (_local2.LV * 5); _global.scroesBar.scroe = _global.scroesBar.scroe + ((_global.bgMap.bossEvent == 1) ? (_local1 * 2) : (_local1)); } _local2.panel._alpha = 100 * (1 - ((_local3._currentframe - 20) / 10)); if (_local3._currentframe >= _local3._totalframes) { _local2.remove(); delete evtObj.target; } } }; t.moveEnterFrame = function (evtObj) { var _local3 = _global; var _local1 = evtObj.target.host; if ((_local1.life <= 0) || (_local1.statue == "death")) { } else { _local1.checkXY(); _local1.panel.swapDepths((((_local1.y > 640) ? 640 : (_local1.y)) * 480) + (_local1.__id__ % 480)); if ((_local1.type != "AxeSoldier") && (_local1.type != "AxeBoss")) { _local1.attack(_local3.leader, ((this._currentframe >= this._totalframes) ? true : false)); } else { if (((_local3.leader.statue != "death") && (_local3.leader.statue != "bomb")) && (_local1.getLeaderDistance() < 70)) { _local1.shootD(); } if (_local1.invincible) { _local1.shootD(); _local1.invincible = false; } } if (this._currentframe >= this._totalframes) { if (_local1.y > (_local3.height * 1.5)) { _local1.y = _local3.height * 1.5; } var _local2; if (_local1.x < 10) { _local2 = 0; } else if (_local1.x > (_local3.width - 10)) { _local2 = Math.PI; } else if (_local1.y < 5) { _local2 = (Math.PI/2); } if (_local2 != undefined) { _local2 = _local2 + (((Math.floor(Math.random() * 5) - 2) * Math.PI) / 4); } _local1.move(((_local1.y > (_local3.height + 10)) ? 4.71238898038469 : (_local2))); } } }; t.attackStart = function (evtObj) { if (this._currentframe >= this._totalframes) { var _local1 = evtObj.target.host; if (_local1.statue != "death") { _local1.resumeShoot(); _local1.statue = 1; _local1.move(); } } }; t.shootStart = function (evtObj) { var _local2 = this._currentframe; var _local3 = this._totalframes; var o = evtObj.target; var _local1 = o.host; var d; if ((_local1.statue == "death") || (_local1.life <= 0)) { } else { if (_local2 == 5) { _local1.move(); _local1.statue = 1; } if (_local2 < (_local3 - 2)) { } else if (_local2 == (_local3 - 2)) { _local1.stopMove(); _local1.statue = 2; _local1.direction = _local1.checkShootDirection(); _local1.axeSoundPlay(); _local1.useAxe(); } else if (_local2 >= _local3) { this._totalframes = Math.ceil((_local1.waitTime / 2) + Math.round((Math.random() * _local1.waitTime) / 2)); this.start(); } } }; return(t); } function stopShoot() { var _local1 = this; if (_local1.type != "MeleeSoldier") { _local1.$shoot_tw.stop(true); _local1.$shoot_tw.removeEventListener("enterFrame", Lsn.shootStart); delete _local1.$shoot_tw; } } function stopAttack() { var _local1 = this; if (_local1.type != "AxeSoldier") { _local1.$attack_tw.stop(true); _local1.$attack_tw.addEventListener("enterFrame", Lsn.attackStart); delete _local1.$attack_tw; } } function pauseShoot() { if (type != "MeleeSoldier") { $shoot_tw.pause(true); } } function resumeShoot() { if (type != "MeleeSoldier") { $shoot_tw.resume(true); } } function pauseMove() { $move_tw.pause(true); } function resumeMove() { $move_tw.resume(true); } function pause() { var _local1 = this; _local1.$move_tw.pause(true); if (_local1.type != "MeleeSoldier") { _local1.$shoot_tw.pause(true); } if (_local1.type != "AxeSoldier") { _local1.$attack_tw.pause(true); } _local1.$panel.p.stop(); for (var _local2 in _local1.$panel) { if (_local2.indexOf("_tw") > 0) { _local1.$panel[_local2].pause(true); } } } function resume() { var _local1 = this; _local1.$move_tw.resume(true); if (_local1.type != "MeleeSoldier") { _local1.$shoot_tw.resume(true); } if (_local1.type != "AxeSoldier") { _local1.$attack_tw.resume(true); } _local1.$panel.p.play(); for (var _local2 in _local1.$panel) { if (_local2.indexOf("_tw") > 0) { _local1.$panel[_local2].resume(true); } } } static var Lsn = initLsn(); static var __counter = 1; var $stepLength = 3; var $wait = 40; var vUps = false; }Symbol 711 MovieClip [__Packages.classes.MeleeBoss] Frame 0class classes.MeleeBoss extends classes.Enemy { var $life, _totalframes, _currentframe; function MeleeBoss (LV) { var _local1 = this; var _local2 = LV; super(_local2, 3000 + (_local2 * 1000)); _local1.type = "MeleeBoss"; if (_local1.__get__life() > 500) { _local1.vUps = true; } _local1.$level = _local2 + 3; _local1.stepLength = _local1.stepLength + (Math.round(Math.sqrt(_local1.$level + 2) * 5) / 10); _local1.axe.moveRange = _local1.axe.moveRange + (_local1.$level * 10); _local1.axe.moveSpeed = _local1.axe.moveSpeed - Math.floor(_local1.$level / 2); _local1.defaultStepLength = _local1.stepLength; } function set life(a) { var _local1 = this; if (_local1.$life == a) { } else { _local1.$life = a; //return(_local1.__get__life()); } return; } function set invincible(b) { $invincible = b; //return(invincible); } function get life() { return($life); } function get invincible() { return($invincible); } function start() { var _local1 = this; _local1.__set__statue(1); _local1.enableAttack(); _local1.move((Math.PI/2), 120); } function lifeDown(Num) { var _local1 = this; var _local2 = _local1.$panel; if ((_local1.__get__invincible() && (_local1.__get__life() > 0)) || (_local2._name.length < 1)) { } else { _local1.__set__invincible(true); _local1.vLife = _local1.vLife + Num; _local1.$life = _local1.$life - Num; if (_local1.$snds.HitBadGuy == undefined) { _local1.setupSound(); } _local1.$snds.HitBadGuy.start(); if ((_local1.__get__life() <= 0) && (_local1.$statue != 4)) { _local1.clearTween(); _local1.stopMove(); _local1.__set__statue(4); _local1.$death_tw = new Tween({target:_local1}, true); _local1.$death_tw.__set___totalframes(30); _local1.$death_tw.addTween("_counterOfDeath", 0, _local1.$death_tw.__get___totalframes()); _local1.$death_tw.addEventListener("enterFrame", _local1.whenDeath); _local1.$death_tw.start(); } if (_local1.__get__life() > 0) { _local1.clearTween(); _local1.panel._chngJacket_tw = new Tween({target:_local1, delayTime:4}, true); _local1.panel._chngJacket_tw._totalframes = 6; _local1.panel._chngJacket_tw.addTween("_counter", _local1.panel._chngJacket_tw._totalframes, 1); _local1.panel._chngJacket_tw.addEventListener("enterFrame", _local1.chngJacket); _local1.panel._chngJacket_tw.start(); _local1.panel._oldStatue = _local1.$statue; _local1.stopMove(); _local1.__set__statue(6); } } } function chngJacket(evtObj) { var _local2 = this; var _local1 = evtObj.target; if (_local2._currentframe == 1) { _local1.target.invincible = true; } else if (_local2._currentframe == _local1.delayTime) { _local1 = _local1.target; if (_local1.statue != "death") { _local1.move(); _local1.statue = ((_local1.panel._oldStatue == 6) ? 1 : (_local1.panel._oldStatue)); } } else if (_local2._currentframe >= _local2._totalframes) { _local1 = _local1.target; if ((_local1.vLife >= 2000) && (_local1.life > 0)) { _local1.useSkill(); _local1.vLife = 0; } else { _local1.invincible = false; } _local2.removeEventListener("enterFrame", _local1.chngJacket); _local2.stop(true); delete _local2.target; delete _local1.panel._chngJacket_tw; } } function whenDeath(evtObj) { var _local2 = this; if (_local2._currentframe < 20) { } else { var _local1 = evtObj.target.target; if (_local2._currentframe <= 20) { _global.scroesBar.scroe = _global.scroesBar.scroe + (_local1.LV * 1000); } _local1.panel._alpha = 100 * (1 - ((_local2._currentframe - 20) / 10)); if (_local2._currentframe >= _local2._totalframes) { _local2.removeEventListener("enterFrame", _local1.whenDeath); _local1.remove(); delete evtObj.target; } } } function checkLeaderDirection(o) { var _local2 = this; var _local1 = ((o == undefined) ? (_global.leader) : (o)); var x = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; return(Math.atan2(_local3, x)); } function enableAttack() { var _local1 = this; if (_local1.$attack_tw != undefined) { } else { _local1.$attack_tw = new Tween(_local1.$panel, false); _local1.$attack_tw.__set___totalframes(7); _local1.$attack_tw.addTween("_delayTime", _local1.$attack_tw.__get___totalframes(), 0); _local1.$attack_tw.addEventListener("enterFrame", _local1.attackEnterFrame); } } function attack(o, seeAnimation) { var _local1 = this; var _local2 = super.attack(o); if (seeAnimation || (_local2)) { _local1.__set__direction(_local1.checkLeaderDirection()); _local1.stopMove(); _local1.__set__statue(0); _local1.$attack_tw.start(); } } function attackEnterFrame(evtObj) { if (_currentframe >= _totalframes) { var _local1 = evtObj.target.host; if (_local1.usingSkill) { _local1.usingSkill = false; _local1.stepLength = _local1.defaultStepLength; _local1.invincible = false; } if (_local1.statue != "death") { _local1.statue = 1; _local1.move(); } } } function clearTween() { var _local1 = this; if (_local1.panel._chngJacket_tw != undefined) { _local1.panel._chngJacket_tw.stop(true); _local1.panel._chngJacket_tw.removeEventListener("enterFrame", _local1.chngJacket); delete _local1.panel._chngJacket_tw; } } function useSkill() { var _local1 = this; _local1.__set__invincible(true); _local1.usingSkill = true; _local1.__set__stepLength(_local1.defaultStepLength + Math.floor(Math.sqrt(_local1.$level))); _local1.move(_local1.checkLeaderDirection(), _local1.getLeaderDistance()); } var $invincible = false; var usingSkill = false; var vLife = 0; }Symbol 712 MovieClip [__Packages.classes.AxeBoss] Frame 0class classes.AxeBoss extends classes.Enemy { var $life, _currentframe, _totalframes; function AxeBoss (LV) { var _local1 = this; var _local2 = LV; super(_local2, 2000 + (_local2 * 1000)); _local1.type = "AxeBoss"; if (_local1.__get__life() > 500) { _local1.vUps = true; } _local1.$level = _local2 + 3; _local1.$wait = Math.floor((50 - (_local1.$level * 2)) - (Math.sqrt(_local1.$level) * 3)); _local1.axe.moveRange = _local1.axe.moveRange + (_local1.$level * 10); _local1.axe.moveSpeed = _local1.axe.moveSpeed - (Math.floor(_local1.$level / 3) - 1); _local1.defaultMoveRate = _local1.axe.moveRange; } function set life(a) { var _local1 = this; if (_local1.$life == a) { } else { _local1.$life = a; //return(_local1.__get__life()); } return; } function set invincible(b) { $invincible = b; //return(invincible); } function get life() { return($life); } function get invincible() { return($invincible); } function start() { var _local1 = this; _local1.__set__statue(1); _local1.enableShoot(); _local1.move((Math.PI/2), 120); } function lifeDown(Num) { var _local1 = this; var _local2 = _local1.$panel; trace(_local1.$life); if (_local1.__get__invincible() || (_local2._name.length < 1)) { } else { _local1.__set__invincible(true); _local1.vLife = _local1.vLife + Num; _local1.$life = _local1.$life - Num; if (_local1.$snds.HitBadGuy == undefined) { _local1.setupSound(); } _local1.$snds.HitBadGuy.start(); if ((_local1.__get__life() <= 0) && (_local1.$statue != 4)) { _local1.clearTween(); _local1.stopMove(); _local1.stopShoot(); _local1.__set__statue(4); _local1.$death_tw = new Tween({target:_local1}, true); _local1.$death_tw.__set___totalframes(30); _local1.$death_tw.addTween("_counterOfDeath", 0, _local1.$death_tw.__get___totalframes()); _local1.$death_tw.addEventListener("enterFrame", _local1.whenDeath); _local1.$death_tw.start(); } if (_local1.__get__life() > 0) { _local1.clearTween(); _local1.panel._chngJacket_tw = new Tween({target:_local1, delayTime:4}, true); _local1.panel._chngJacket_tw._totalframes = 6; _local1.panel._chngJacket_tw.addTween("_counter", _local1.panel._chngJacket_tw._totalframes, 1); _local1.panel._chngJacket_tw.addEventListener("enterFrame", _local1.chngJacket); _local1.panel._chngJacket_tw.start(); _local1.panel._oldStatue = _local1.$statue; _local1.stopMove(); _local1.__set__statue(6); } } } function chngJacket(evtObj) { var _local2 = this; var _local1 = evtObj.target; if (_local2._currentframe == 1) { _local1.target.invincible = true; } else if (_local2._currentframe == _local1.delayTime) { _local1 = _local1.target; if (_local1.statue != "death") { _local1.move(); _local1.statue = ((_local1.panel._oldStatue == 6) ? 1 : (_local1.panel._oldStatue)); } } else if (_local2._currentframe >= _local2._totalframes) { _local1 = _local1.target; if (_local1.vLife >= 2000) { _local1.useSkill(); _local1.vLife = 0; } else { _local1.invincible = false; } _local2.removeEventListener("enterFrame", _local1.chngJacket); _local2.stop(true); delete _local2.target; delete _local1.panel._chngJacket_tw; } } function whenDeath(evtObj) { var _local2 = this; if (_local2._currentframe < 20) { } else { var _local1 = evtObj.target.target; if (_local2._currentframe <= 20) { _global.scroesBar.scroe = _global.scroesBar.scroe + (_local1.LV * 1000); } _local1.panel._alpha = 100 * (1 - ((_local2._currentframe - 20) / 10)); if (_local2._currentframe >= _local2._totalframes) { _local2.removeEventListener("enterFrame", _local1.whenDeath); _local1.remove(); delete evtObj.target; } } } function clearTween() { var _local1 = this; if (_local1.panel._chngJacket_tw != undefined) { _local1.panel._chngJacket_tw.stop(true); _local1.panel._chngJacket_tw.removeEventListener("enterFrame", _local1.chngJacket); delete _local1.panel._chngJacket_tw; } } function checkLeaderDirection(o) { var _local2 = this; var _local1 = ((o == undefined) ? (_global.leader) : (o)); var x = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; return(Math.atan2(_local3, x)); } function checkDirection() { var _local2 = this; var _local1; var t; if ((Math.random() * (_local2.$level + 1)) < 1) { _local1 = super.checkDirection(); } else if (_local2.getLeaderDistance() < (_local2.axe.moveRange * 0.7)) { _local1 = (Math.PI/4) * Math.ceil(Math.random() * 8); } else { _local1 = super.checkDirection(); } return(_local1); } function enableShoot() { var _local1 = this; if (_local1.$shoot_tw != undefined) { } else { _local1.$shoot_tw = new Tween(_local1.$panel, false); _local1.$shoot_tw.addTween("_waitTime", _local1.$wait, 1); _local1.$shoot_tw.addEventListener("enterFrame", _local1.shootStart); _local1.$shoot_tw.__set___totalframes(Math.ceil((_local1.$wait / 2) + Math.round((Math.random() * _local1.$wait) / 2))); _local1.$shoot_tw.start(); } } function shootStart(evtObj) { var c = _currentframe; var t = _totalframes; var o = evtObj.target; var _local1 = o.host; var d; if ((_local1.statue == "death") || (_local1.life <= 0)) { } else { if ((c == 5) && (((_local1.statue == "fire") || (_local1.usingSkill)) || (_local1.invincible))) { if (_local1.usingSkill || (_local1.invincible)) { _local1.invincible = false; _local1.usingSkill = false; _local1.axe.moveRange = _local1.defaultMoveRate; } _local1.move(); _local1.statue = 1; } if (c == (t - 2)) { _local1.stopMove(); _local1.statue = 2; if (_local1.usingSkill) { _local1.direction = _local1.checkLeaderDirection(); var axeNum = Math.ceil(Math.sqrt(_local1.LV)); var _local3 = _local1.checkLeaderDirection() - ((axeNum * Math.PI) / 12); var _local2 = 0; while (_local2 < axeNum) { _local1.useAxe(_local3); _local2++; _local3 = _local3 + 0.523598775598299; } } else { _local1.direction = _local1.checkShootDirection(); _local1.useAxe(); } } else if (c >= (t - 1)) { _totalframes = Math.ceil((_local1.waitTime / 2) + Math.round((Math.random() * _local1.waitTime) / 2)); start(); } } } function useSkill() { var _local1 = this; trace(_local1.$shoot_tw.__get___currentframe() + ">>>"); if (_local1.$shoot_tw.__get__isPlaying()) { _local1.__set__invincible(true); _local1.usingSkill = true; _local1.axe.moveRange = _local1.defaultMoveRate + (Math.sqrt(_local1.$level) * 10); _local1.shootD(); } } var $invincible = false; var usingSkill = false; var vLife = 0; }Symbol 713 MovieClip [__Packages.classes.Ups] Frame 0class classes.Ups { static var lsn, superAxeTimeOut, axeNumTimeOut; var $panel, $tw; function Ups (iconType) { var _local2 = this; var _local3 = _global; if (lsn == undefined) { lsn = new Object(); lsn.enterFrame = function (evtObj) { var _local3 = _global; var _local2 = evtObj.target; if (this._currentframe < 5) { _local2._alpha = ((_local2._alpha >= 100) ? 100 : (_local2._alpha + 25)); } else if (this._currentframe > (this._totalframes - 10)) { _local2._alpha = _local2._alpha - 10; } var _local1 = _local3.leader.host; for (var i in _local1) { if ((typeof(_local1[i]) == "movieclip") && (_local2.hitTest(_local1[i]))) { _local2.host.iconEated(_local3.leader); _local2.host.hide(); if ((_local1[i].host instanceof classes.AXE) && (!_local1[i].host.superAxe)) { _local1[i]._visible = false; return; } } } }; lsn.finish = function (evtObj) { var _local1 = evtObj.target.host; _local1.hide(); }; superAxeTimeOut = function (evtObj) { var _local1 = this; var _local2 = _global; _local2.leader.axe.superAxe = true; if (!_local2.isPlaying) { _local1._currentframe--; } if (_local2.leader.life <= 0) { _local1._currentframe = _local1._totalframes; } if (_local1._currentframe >= _local1._totalframes) { _local1.removeEventListener("finish", classes.Ups.superAxeTimeOut); delete _local1.target; _local2.leader.axe.superAxe = false; } }; axeNumTimeOut = function (evtObj) { var _local1 = this; var _local2 = _global; _local2.leader.axe.axeNum = 3; if (!_local2.isPlaying) { _local1._currentframe--; } if (_local2.leader.life <= 0) { _local1._currentframe = _local1._totalframes; } if (_local1._currentframe >= _local1._totalframes) { _local1.removeEventListener("finish", classes.Ups.superAxeTimeOut); delete _local1.target; _local2.leader.axe.axeNum = 1; } }; } if (iconType == undefined) { iconType = 1; } _local2.$type = iconType; switch (iconType) { case 1 : _local2.range = 400; return; case 2 : _local2.speed = 14; return; case 3 : _local2.isSuperAxe = true; _local2.effectTime = 600; return; case 4 : _local2.axeNum = 3; _local2.effectTime = 300; return; case 5 : _local2.isBomb = true; return; case 6 : _local2.isBomb = true; _local2.isSuperAxe = true; return; case 7 : _local2.invincible = true; _local2.effectTime = 200; } } function set panel(o) { var _local1 = this; _local1.$panel = o; _local1.$panel.host = _local1; //return(_local1.__get__panel()); } function set waitTime(a) { $wait = a; //return(waitTime); } function get panel() { return($panel); } function get waitTime() { return($wait); } function remove() { var _local1 = _global; var _local2 = this; _local2.$tw.removeEventListener("enterFrame", lsn); _local2.$tw.removeEventListener("finish", lsn); _local2.$panel._visible = false; _local2.$panel.removeMovieClip(); _local2.$tw.remove(); delete _local2.$tw; _local1.bgMap.removeGift(_local2); var o = _local1.gift_mc; for (var _local3 in _local1.gift_mc) { if (typeof(_local1.gift_mc[_local3]) == "movieclip") { return; } } o._y = 0; } function show() { $panel._alpha = 0; wait(); } function wait() { var _local1 = this; _local1.$tw = new Tween(_local1.$panel, true); _local1.$tw.addTween("_counter", 100, 0); _local1.$tw.__set___totalframes(_local1.$wait); _local1.$tw.addEventListener("enterFrame", lsn.enterFrame); _local1.$tw.addEventListener("finish", lsn.finish); _local1.$tw.start(); } function hide() { remove(); } function iconEated(o) { var _local1 = this; var _local2 = o; _global.scroesBar.scroe = _global.scroesBar.scroe + (_local1.$type * 10); if (_local1.isBomb) { _local2.addBomb(_local1.isSuperAxe); } else { var _local3; var p; if (_local1.isSuperAxe) { _local3 = new Tween(new Object(), true); _local3.addTween("k", _local1.effectTime, 0); _local3._totalframes = _local1.effectTime; _local3.addEventListener("enterFrame", superAxeTimeOut); _local3.start(); } else if (_local1.axeNum != undefined) { _local3 = new Tween(new Object(), true); _local3.addTween("k", _local1.effectTime, 0); _local3._totalframes = _local1.effectTime; _local3.addEventListener("enterFrame", axeNumTimeOut); _local3.start(); } else if (_local1.invincible) { _local2.startInvincibleTime(_local1.effectTime); } else { if (_local1.range) { _local2.axe.moveRange = _local2.axe.moveRange + 50; if (_local2.axe.moveRange > _local1.range) { _local2.axe.moveRange = _local1.range; } } if (_local1.speed) { _local2.axe.moveSpeed = _local2.axe.moveSpeed - 2; _local2.fireLockedTime = Math.round(_local2.axe.moveSpeed / 4); if (_local2.axe.moveSpeed <= _local1.speed) { _local2.axe.moveSpeed = _local1.speed; _local2.fireLockedTime = Math.round(_local2.axe.moveSpeed / 5); } } } } } function pause() { $tw.pause(true); } function resume() { $tw.resume(true); } var $wait = 200; var isSuperAxe = false; var isBomb = false; var invincible = false; }Symbol 714 MovieClip [__Packages.classes.MeleeSoldier] Frame 0class classes.MeleeSoldier extends classes.Enemy { function MeleeSoldier (LV, l) { var _local1 = this; super(LV, (((((LV * Math.random()) > 2.5) || (_global.bgMap.bossEvent > 0)) || (_global.vFinished)) ? 1000 : 500)); _local1.type = "MeleeSoldier"; if (_local1.__get__life() > 500) { _local1.vUps = true; } _local1.stepLength = _local1.stepLength + (Math.round(Math.sqrt(_local1.$level) * 5) / 10); _local1.axe.moveRange = _local1.axe.moveRange + (_local1.$level * 10); _local1.axe.moveSpeed = _local1.axe.moveSpeed - Math.floor(_local1.$level / 2); } }Symbol 715 MovieClip [__Packages.classes.AxeSoldier] Frame 0class classes.AxeSoldier extends classes.Enemy { var getLeaderDistance, checkLeaderDirection; function AxeSoldier (LV, l) { var _local1 = this; super(LV, (((((LV * Math.random()) > 3) || (_global.bgMap.bossEvent > 0)) || (_global.vFinished)) ? 1000 : 500)); _local1.type = "AxeSoldier"; if (_local1.__get__life() > 500) { _local1.vUps = true; } _local1.$wait = Math.floor((50 - (_local1.$level * 2)) - (Math.sqrt(_local1.$level) * 3)); _local1.axe.moveRange = _local1.axe.moveRange + (_local1.$level * 10); _local1.axe.moveSpeed = _local1.axe.moveSpeed - Math.floor(_local1.$level / 3); } function checkShootDirection() { return(checkLeaderDirection() + ((getLeaderDistance() < 70) ? 0 : ((Math.random() * Math.PI) / 2))); } }Symbol 716 MovieClip [__Packages.classes.SuperSoldier] Frame 0class classes.SuperSoldier extends classes.Enemy { var $life; function SuperSoldier (LV) { var _local1 = this; super(LV, 1500); _local1.type = "SuperSoldier"; _local1.axe.moveRange = 250; _local1.$wait = Math.floor((50 - (_local1.$level * 2)) - (Math.sqrt(_local1.$level) * 3)); _local1.stepLength = _local1.stepLength + (Math.round(Math.sqrt(_local1.$level) * 3) / 10); _local1.axe.moveRange = _local1.axe.moveRange + (_local1.$level * 10); _local1.axe.moveSpeed = _local1.axe.moveSpeed - Math.floor(_local1.$level / 3); } function set life(a) { var _local1 = this; var _local3 = a; var _local2 = false; if ((_local3 > 0) && (_local3 < _local1.$life)) { _local2 = true; } _local1.$life = _local3; if (_local2) { _local1.panel._chngJacket_tw = new Tween({target:_local1}, true); _local1.panel._chngJacket_tw._totalframes = 3; _local1.panel._chngJacket_tw.addTween("_counter", _local1.panel._chngJacket_tw._totalframes, 1); _local1.panel._chngJacket_tw.addEventListener("enterFrame", classes.Enemy.Lsn.chngJacket); _local1.panel._chngJacket_tw.start(); _local1.panel._oldStatue = _local1.$statue; _local1.stopMove(); _local1.stopShoot(); _local1.__set__statue(6); } //return(_local1.__get__life()); } function get life() { return($life); } function checkDirection() { var _local2 = this; var _local1; var t; if ((Math.random() * (_local2.$level + 2)) < 1) { _local1 = super.checkDirection(); } else if (_local2.getLeaderDistance() < (_local2.axe.moveRange * 0.7)) { _local1 = (Math.PI/4) * Math.ceil(Math.random() * 8); } else { _local1 = super.checkDirection(); } return(_local1); } }Symbol 717 MovieClip [__Packages.classes.Leaderboard] Frame 0class classes.Leaderboard { static var send_lvars, receive_lvars, _response; function Leaderboard () { } static function loginCheck() { //var _local2 = this; send_lvars = new LoadVars(); send_lvars.xmlInput = "<login-check-request />"; receive_lvars = new LoadVars(); receive_lvars.owner = classes.Leaderboard; trace(send_lvars.xmlInput); receive_lvars.onLoad = function (success) { var _local2 = this; if (success) { var _local1 = new XML(); _local1.ignoreWhite = true; _local1.parseXML(_local2.xmlOutput); if ((_local1.firstChild.nodeName == "login-check-response") && (Number(_local1.firstChild.attributes.code) == 0)) { _local2.owner.handleResult(0); } else { _local2.owner.handleResult(1); } } else { _local2.owner.handleResult(1); } }; send_lvars.sendAndLoad((DATA_FEED_URL + "?rand=") + random(9999), receive_lvars, "POST"); } static function saveScore(score) { //var _local2 = this; send_lvars = new LoadVars(); send_lvars.xmlInput = ((("<save-score-request gameId=\"" + String(GAME_ID)) + "\" score=\"") + String(score)) + "\" />"; receive_lvars = new LoadVars(); receive_lvars.owner = classes.Leaderboard; receive_lvars.onLoad = function (success) { var _local2 = this; trace("onLoad"); if (success) { var _local1 = new XML(); _local1.ignoreWhite = true; _local1.parseXML(_local2.xmlOutput); _local2.owner.handleResult(Number(_local1.firstChild.attributes.code)); _local2.owner.notify(); } else { _local2.owner.handleResult(-1); } }; send_lvars.sendAndLoad((DATA_FEED_URL + "?rand=") + random(9999), receive_lvars, "POST"); } static function handleResult(code, data) { _response(code, data); } static function notify() { var _local1 = new LocalConnection(); _local1.send("leaderboard", "onLeaderboardUpdate"); } static function get onResponse() { return(_response); } static function set onResponse(response_func) { _response = response_func; //return(onResponse); } static function staticIint() { return(true); } static var DATA_FEED_URL = "../../../calls/dataFeed.php"; static var GAME_ID = 1; static var initialized = staticIint(); }Symbol 718 MovieClip [__Packages.classes.ScroesBar] Frame 0class classes.ScroesBar { var $max, $panel, $shower; function ScroesBar (txt, mc) { var _local1 = this; _local1.$panel = txt; _local1.$shower = mc; _local1.__set__Max(100000); _local1.show(); _local1.__set__scroe(0); } function set Min(a) { $min = a; //return(Min); } function set Max(a) { $max = a; var t; var o = a.toString(); var w = 17; var h = 20; var _local2; var _local1 = 0; var _local3 = 0; while (_local1 < o.length) { _local2 = $panel["num_" + _local1]; _local2 = $shower.attachMovie("numbers_mc", "num_" + _local1, Number(_local1) + 1); _local2._x = _local3; _local2.gotoAndStop(_local2._totalframes); _local1++; _local3 = _local3 - w; } //return(Max); } function set scroe(a) { var _local1 = this; var _local2 = a; var _local3 = _global; if (isNaN(_local2) || (!isFinite(_local2))) { } else { if ((_local1.__get__Max() != undefined) && (_local1.$scroe > _local1.__get__Max())) { _local1.__set__Max(Math.pow(10, _local1.$scroe.toString().length)); } if ((_local1.$scroe < 10000) && (_local2 >= 10000)) { _local3.lifeNum++; _local3.drawLifeNum(); } if ((_local1.$scroe < 100000) && (_local2 >= 100000)) { _local3.lifeNum++; _local3.drawLifeNum(); } _local1.$scroe = _local2; _local1.show(); //return(_local1.__get__scroe()); } return; } function get Min() { return($min); } function get Max() { return($max); } function get scroe() { var _local1 = this; if (_local1.$scroe != undefined) { return(_local1.$scroe); } return(_local1.__get__Min()); } function show() { var _local3 = this; var _local2 = String(_local3.$scroe); _local3.$panel.text = _local2; if (_local3.$shower != undefined) { var _local1 = _local2.length - 1; while (_local1 >= 0) { _local3.$shower["num_" + (_local2.length - _local1)].gotoAndStop(Number(_local2.charAt(_local1)) + 1); _local1--; } } } function reset() { var _local1 = this; _local1.__set__Max(_local1.Max); _local1.__set__scroe(0); } var $min = 0; }
Library Items
Symbol 1 Sound [ThrowAxe] | ||
Symbol 2 Sound [sound_9] | ||
Symbol 3 Sound [sound_8] | ||
Symbol 4 Sound [sound_7] | ||
Symbol 5 Sound [sound_6] | ||
Symbol 6 Sound [sound_5] | ||
Symbol 7 Sound [sound_4] | ||
Symbol 8 Sound [sound_3] | ||
Symbol 9 Sound [sound_2] | ||
Symbol 10 Sound [sound_13] | ||
Symbol 11 Sound [sound_12] | ||
Symbol 12 Sound [sound_11] | ||
Symbol 13 Sound [sound_10] | ||
Symbol 14 Sound [sound_1] | ||
Symbol 15 Sound [Music_Loop] | ||
Symbol 16 Sound [Music_intro] | ||
Symbol 17 Sound [Lose_Life] | ||
Symbol 18 Sound [Lose_Life_2] | ||
Symbol 19 Sound [HitBadGuy] | ||
Symbol 20 Sound [BurstPower] | ||
Symbol 21 Sound [Bg_Horns] | ||
Symbol 22 Sound [Bg_Cars] | ||
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip [axePoint_mc] | Uses:23 | |
Symbol 25 Graphic | Used by:31 | |
Symbol 26 Graphic | Used by:31 | |
Symbol 27 Graphic | Used by:31 | |
Symbol 28 Graphic | Used by:31 | |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:25 26 27 28 29 30 | Used by:83 419 |
Symbol 32 Graphic | Used by:33 92 | |
Symbol 33 MovieClip | Uses:32 | Used by:83 318 319 323 364 418 419 463 468 630 676 |
Symbol 34 Font | Used by:35 | |
Symbol 35 Text | Uses:34 | Used by:83 318 |
Symbol 36 Graphic | Used by:40 | |
Symbol 37 Graphic | Used by:40 | |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:36 37 38 39 | Used by:83 419 |
Symbol 41 Graphic | Used by:47 | |
Symbol 42 Graphic | Used by:47 | |
Symbol 43 Graphic | Used by:47 | |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:41 42 43 44 45 46 | Used by:83 419 |
Symbol 48 Graphic | Used by:52 | |
Symbol 49 Graphic | Used by:52 | |
Symbol 50 Graphic | Used by:52 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:48 49 50 51 | Used by:83 419 |
Symbol 53 Graphic | Used by:57 | |
Symbol 54 Graphic | Used by:57 | |
Symbol 55 Graphic | Used by:57 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:53 54 55 56 | Used by:83 419 |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 Graphic | Used by:62 | |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:58 59 60 61 | Used by:83 419 |
Symbol 63 Graphic | Used by:67 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:63 64 65 66 | Used by:83 419 |
Symbol 68 Graphic | Used by:72 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:68 69 70 71 | Used by:83 419 |
Symbol 73 Graphic | Used by:79 | |
Symbol 74 Graphic | Used by:79 | |
Symbol 75 Graphic | Used by:79 | |
Symbol 76 Graphic | Used by:79 | |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:73 74 75 76 77 78 | Used by:83 318 319 419 |
Symbol 80 Graphic | Used by:82 417 | |
Symbol 81 Graphic | Used by:82 417 | |
Symbol 82 MovieClip | Uses:80 81 | Used by:83 |
Symbol 83 MovieClip [AxeBoss_mc] | Uses:31 33 35 40 47 52 57 62 67 72 79 82 | |
Symbol 84 Graphic | Used by:92 | |
Symbol 85 Graphic | Used by:92 | |
Symbol 86 Graphic | Used by:92 | |
Symbol 87 Graphic | Used by:92 | |
Symbol 88 Graphic | Used by:92 | |
Symbol 89 Graphic | Used by:92 | |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip [AxeMeleeSoldier_mc] | Uses:84 32 85 86 87 88 89 90 91 | |
Symbol 93 Graphic | Used by:101 | |
Symbol 94 Graphic | Used by:101 | |
Symbol 95 Graphic | Used by:101 | |
Symbol 96 Graphic | Used by:101 | |
Symbol 97 Graphic | Used by:101 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:93 94 95 96 97 98 99 100 | Used by:149 |
Symbol 102 Graphic | Used by:110 | |
Symbol 103 Graphic | Used by:110 | |
Symbol 104 Graphic | Used by:110 | |
Symbol 105 Graphic | Used by:110 | |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:102 103 104 105 106 107 108 109 | Used by:149 |
Symbol 111 Graphic | Used by:119 | |
Symbol 112 Graphic | Used by:119 | |
Symbol 113 Graphic | Used by:119 | |
Symbol 114 Graphic | Used by:119 | |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 Graphic | Used by:119 | |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:111 112 113 114 115 116 117 118 | Used by:149 |
Symbol 120 Graphic | Used by:128 | |
Symbol 121 Graphic | Used by:128 | |
Symbol 122 Graphic | Used by:128 | |
Symbol 123 Graphic | Used by:128 | |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:120 121 122 123 124 125 126 127 | Used by:149 |
Symbol 129 Font | Used by:130 | |
Symbol 130 Text | Uses:129 | Used by:149 |
Symbol 131 Graphic | Used by:139 673 | |
Symbol 132 Graphic | Used by:139 673 | |
Symbol 133 Graphic | Used by:139 673 | |
Symbol 134 Graphic | Used by:139 673 | |
Symbol 135 Graphic | Used by:139 673 | |
Symbol 136 Graphic | Used by:139 673 | |
Symbol 137 Graphic | Used by:139 673 | |
Symbol 138 Graphic | Used by:139 673 | |
Symbol 139 MovieClip | Uses:131 132 133 134 135 136 137 138 | Used by:149 |
Symbol 140 Graphic | Used by:148 | |
Symbol 141 Graphic | Used by:148 | |
Symbol 142 Graphic | Used by:148 | |
Symbol 143 Graphic | Used by:148 | |
Symbol 144 Graphic | Used by:148 | |
Symbol 145 Graphic | Used by:148 | |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:140 141 142 143 144 145 146 147 | Used by:149 |
Symbol 149 MovieClip [ups_icon] | Uses:101 110 119 128 130 139 148 | |
Symbol 150 Graphic | Used by:154 | |
Symbol 151 MovieClip | Used by:154 | |
Symbol 152 Font | Used by:153 161 163 164 166 167 168 268 269 | |
Symbol 153 EditableText | Uses:152 | Used by:154 |
Symbol 154 MovieClip [scroesBar] | Uses:150 151 153 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip [lifePoint_mc] | Uses:155 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [moveUpTips_mc] | Uses:157 | |
Symbol 159 MovieClip [errorTips_mc] | ||
Symbol 160 Graphic | Used by:170 | |
Symbol 161 Text | Uses:152 | Used by:165 |
Symbol 162 Graphic | Used by:165 169 | |
Symbol 163 Text | Uses:152 | Used by:165 |
Symbol 164 Text | Uses:152 | Used by:165 |
Symbol 165 MovieClip | Uses:161 162 163 164 | Used by:170 |
Symbol 166 Text | Uses:152 | Used by:169 |
Symbol 167 Text | Uses:152 | Used by:169 |
Symbol 168 Text | Uses:152 | Used by:169 |
Symbol 169 MovieClip | Uses:166 162 167 168 | Used by:170 |
Symbol 170 MovieClip [moveTypeSelector] | Uses:160 165 169 | |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:173 |
Symbol 173 MovieClip [tile_01_blank] | Uses:172 | |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 |
Symbol 176 MovieClip [tile_01_lamppost] | Uses:175 | |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip [tile_01_road1] | Uses:178 | |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip [tile_01_road3] | Uses:181 | |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:185 |
Symbol 185 MovieClip [tile_02_blank] | Uses:184 | |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:188 |
Symbol 188 MovieClip [tile_02_drain1] | Uses:187 | |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:191 |
Symbol 191 MovieClip [tile_02_drain2] | Uses:190 | |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:194 |
Symbol 194 MovieClip [tile_02_road2] | Uses:193 | |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:197 |
Symbol 197 MovieClip [tile_02_road4] | Uses:196 | |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:200 |
Symbol 200 MovieClip [tile_03_blank] | Uses:199 | |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:203 |
Symbol 203 MovieClip [tile_03_manhole] | Uses:202 | |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:206 |
Symbol 206 MovieClip [tile_04_blank] | Uses:205 | |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:209 |
Symbol 209 MovieClip [tile_05_blank] | Uses:208 | |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 |
Symbol 212 MovieClip [tile_06_blank] | Uses:211 | |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:215 |
Symbol 215 MovieClip [tile_07_blank] | Uses:214 | |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 |
Symbol 218 MovieClip [tile_08_blank] | Uses:217 | |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip [tile_08_manhole] | Uses:220 | |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:224 |
Symbol 224 MovieClip [tile_09_blank] | Uses:223 | |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:227 |
Symbol 227 MovieClip [tile_09_drain1] | Uses:226 | |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:230 |
Symbol 230 MovieClip [tile_09_drain2] | Uses:229 | |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:233 |
Symbol 233 MovieClip [tile_09_road1] | Uses:232 | |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:236 |
Symbol 236 MovieClip [tile_09_road3] | Uses:235 | |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 MovieClip [tile_10_blank] | Uses:238 | |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip [tile_10_lamppost] | Uses:241 | |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:245 |
Symbol 245 MovieClip [tile_10_road2] | Uses:244 | |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:248 |
Symbol 248 MovieClip [tile_10_road4] | Uses:247 | |
Symbol 249 Graphic | Used by:255 | |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:250 | Used by:255 321 |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip [cars_mc] | Uses:249 251 252 253 254 | |
Symbol 256 Graphic | Used by:267 | |
Symbol 257 Graphic | Used by:267 | |
Symbol 258 Graphic | Used by:267 | |
Symbol 259 Graphic | Used by:267 | |
Symbol 260 Graphic | Used by:267 | |
Symbol 261 Graphic | Used by:267 | |
Symbol 262 Graphic | Used by:267 | |
Symbol 263 Graphic | Used by:267 | |
Symbol 264 Graphic | Used by:267 | |
Symbol 265 Graphic | Used by:267 | |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip [numbers_mc] | Uses:256 257 258 259 260 261 262 263 264 265 266 | |
Symbol 268 EditableText | Uses:152 | Used by:270 |
Symbol 269 Text | Uses:152 | Used by:270 |
Symbol 270 MovieClip [levelShower_mc] | Uses:268 269 | |
Symbol 271 Graphic | Used by:275 | |
Symbol 272 Graphic | Used by:275 | |
Symbol 273 Graphic | Used by:275 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:271 272 273 274 | Used by:318 319 |
Symbol 276 Graphic | Used by:280 | |
Symbol 277 Graphic | Used by:280 | |
Symbol 278 Graphic | Used by:280 | |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:276 277 278 279 | Used by:318 319 |
Symbol 281 Graphic | Used by:285 | |
Symbol 282 Graphic | Used by:285 | |
Symbol 283 Graphic | Used by:285 | |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:281 282 283 284 | Used by:318 319 |
Symbol 286 Graphic | Used by:290 | |
Symbol 287 Graphic | Used by:290 | |
Symbol 288 Graphic | Used by:290 | |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:286 287 288 289 | Used by:318 319 |
Symbol 291 Graphic | Used by:297 | |
Symbol 292 Graphic | Used by:297 | |
Symbol 293 Graphic | Used by:297 | |
Symbol 294 Graphic | Used by:297 | |
Symbol 295 Graphic | Used by:297 | |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip | Uses:291 292 293 294 295 296 | Used by:318 319 |
Symbol 298 Graphic | Used by:302 | |
Symbol 299 Graphic | Used by:302 | |
Symbol 300 Graphic | Used by:302 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:298 299 300 301 | Used by:318 319 |
Symbol 303 Graphic | Used by:309 | |
Symbol 304 Graphic | Used by:309 | |
Symbol 305 Graphic | Used by:309 | |
Symbol 306 Graphic | Used by:309 | |
Symbol 307 Graphic | Used by:309 | |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:303 304 305 306 307 308 | Used by:318 319 |
Symbol 310 Graphic | Used by:314 | |
Symbol 311 Graphic | Used by:314 | |
Symbol 312 Graphic | Used by:314 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:310 311 312 313 | Used by:318 319 |
Symbol 315 Graphic | Used by:317 462 | |
Symbol 316 Graphic | Used by:317 462 | |
Symbol 317 MovieClip | Uses:315 316 | Used by:318 |
Symbol 318 MovieClip [MeleeBoss_mc] | Uses:275 33 35 280 285 290 297 302 309 314 79 317 | |
Symbol 319 MovieClip [MeleeSoldierUp_mc] | Uses:275 33 280 285 290 297 302 309 314 79 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip [hindrance_mc] | Uses:251 320 | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip [tram_mc] | Uses:322 33 | |
Symbol 324 Graphic | Used by:328 329 330 331 | |
Symbol 325 Graphic | Used by:328 329 330 331 | |
Symbol 326 Graphic | Used by:328 329 330 331 | |
Symbol 327 Graphic | Used by:328 329 330 331 | |
Symbol 328 MovieClip | Uses:324 325 326 327 | Used by:364 |
Symbol 329 MovieClip | Uses:327 324 325 326 | Used by:364 |
Symbol 330 MovieClip | Uses:326 327 324 325 | Used by:364 |
Symbol 331 MovieClip | Uses:325 326 327 324 | Used by:364 |
Symbol 332 Graphic | Used by:338 | |
Symbol 333 Graphic | Used by:338 | |
Symbol 334 Graphic | Used by:338 | |
Symbol 335 Graphic | Used by:338 | |
Symbol 336 Graphic | Used by:338 | |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:332 333 334 335 336 337 | Used by:364 |
Symbol 339 Graphic | Used by:343 | |
Symbol 340 Graphic | Used by:343 | |
Symbol 341 Graphic | Used by:343 | |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:339 340 341 342 | Used by:364 |
Symbol 344 Graphic | Used by:350 | |
Symbol 345 Graphic | Used by:350 | |
Symbol 346 Graphic | Used by:350 | |
Symbol 347 Graphic | Used by:350 | |
Symbol 348 Graphic | Used by:350 | |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip | Uses:344 345 346 347 348 349 | Used by:364 |
Symbol 351 Graphic | Used by:355 | |
Symbol 352 Graphic | Used by:355 | |
Symbol 353 Graphic | Used by:355 | |
Symbol 354 Graphic | Used by:355 | |
Symbol 355 MovieClip | Uses:351 352 353 354 | Used by:364 |
Symbol 356 Graphic | Used by:362 363 | |
Symbol 357 Graphic | Used by:362 | |
Symbol 358 Graphic | Used by:362 | |
Symbol 359 Graphic | Used by:362 | |
Symbol 360 Graphic | Used by:362 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:356 357 358 359 360 361 | Used by:364 |
Symbol 363 MovieClip | Uses:356 | Used by:364 |
Symbol 364 MovieClip [SuperSoldier_mc] | Uses:328 33 329 330 331 338 343 350 355 362 363 | Used by:673 |
Symbol 365 Graphic | Used by:371 | |
Symbol 366 Graphic | Used by:371 | |
Symbol 367 Graphic | Used by:371 | |
Symbol 368 Graphic | Used by:371 | |
Symbol 369 Graphic | Used by:371 | |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:365 366 367 368 369 370 | Used by:418 |
Symbol 372 Graphic | Used by:376 | |
Symbol 373 Graphic | Used by:376 | |
Symbol 374 Graphic | Used by:376 | |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:372 373 374 375 | Used by:418 |
Symbol 377 Graphic | Used by:383 | |
Symbol 378 Graphic | Used by:383 | |
Symbol 379 Graphic | Used by:383 | |
Symbol 380 Graphic | Used by:383 | |
Symbol 381 Graphic | Used by:383 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:377 378 379 380 381 382 | Used by:418 |
Symbol 384 Graphic | Used by:388 | |
Symbol 385 Graphic | Used by:388 | |
Symbol 386 Graphic | Used by:388 | |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:384 385 386 387 | Used by:418 |
Symbol 389 Graphic | Used by:393 | |
Symbol 390 Graphic | Used by:393 | |
Symbol 391 Graphic | Used by:393 | |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:389 390 391 392 | Used by:418 |
Symbol 394 Graphic | Used by:398 | |
Symbol 395 Graphic | Used by:398 | |
Symbol 396 Graphic | Used by:398 | |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:394 395 396 397 | Used by:418 |
Symbol 399 Graphic | Used by:403 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:399 400 401 402 | Used by:418 |
Symbol 404 Graphic | Used by:408 | |
Symbol 405 Graphic | Used by:408 | |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:404 405 406 407 | Used by:418 |
Symbol 409 Graphic | Used by:415 | |
Symbol 410 Graphic | Used by:415 | |
Symbol 411 Graphic | Used by:415 | |
Symbol 412 Graphic | Used by:415 | |
Symbol 413 Graphic | Used by:415 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:409 410 411 412 413 414 | Used by:418 463 |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip | Uses:80 81 416 | Used by:418 |
Symbol 418 MovieClip [AxeSoldier_mc] | Uses:371 33 376 383 388 393 398 403 408 415 417 | Used by:673 |
Symbol 419 MovieClip [AxeSoldierUp_mc] | Uses:31 33 40 47 52 57 62 67 72 79 | Used by:673 |
Symbol 420 Graphic | Used by:424 | |
Symbol 421 Graphic | Used by:424 | |
Symbol 422 Graphic | Used by:424 | |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:420 421 422 423 | Used by:463 |
Symbol 425 Graphic | Used by:429 | |
Symbol 426 Graphic | Used by:429 | |
Symbol 427 Graphic | Used by:429 | |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:425 426 427 428 | Used by:463 |
Symbol 430 Graphic | Used by:434 | |
Symbol 431 Graphic | Used by:434 | |
Symbol 432 Graphic | Used by:434 | |
Symbol 433 Graphic | Used by:434 | |
Symbol 434 MovieClip | Uses:430 431 432 433 | Used by:463 |
Symbol 435 Graphic | Used by:439 | |
Symbol 436 Graphic | Used by:439 | |
Symbol 437 Graphic | Used by:439 | |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:435 436 437 438 | Used by:463 |
Symbol 440 Graphic | Used by:446 | |
Symbol 441 Graphic | Used by:446 | |
Symbol 442 Graphic | Used by:446 | |
Symbol 443 Graphic | Used by:446 | |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip | Uses:440 441 442 443 444 445 | Used by:463 |
Symbol 447 Graphic | Used by:451 | |
Symbol 448 Graphic | Used by:451 | |
Symbol 449 Graphic | Used by:451 | |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip | Uses:447 448 449 450 | Used by:463 |
Symbol 452 Graphic | Used by:455 | |
Symbol 453 Graphic | Used by:455 | |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:452 453 454 | Used by:463 |
Symbol 456 Graphic | Used by:460 | |
Symbol 457 Graphic | Used by:460 | |
Symbol 458 Graphic | Used by:460 | |
Symbol 459 Graphic | Used by:460 | |
Symbol 460 MovieClip | Uses:456 457 458 459 | Used by:463 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:315 316 461 | Used by:463 |
Symbol 463 MovieClip [MeleeSoldier_mc] | Uses:424 33 429 434 439 446 451 455 460 415 462 | Used by:673 |
Symbol 464 Graphic | Used by:468 | |
Symbol 465 Graphic | Used by:468 | |
Symbol 466 Graphic | Used by:468 | |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip [axe_mc] | Uses:464 33 465 466 467 | Used by:469 |
Symbol 469 MovieClip [leaderAxe_mc] | Uses:468 | Used by:673 |
Symbol 470 Graphic | Used by:472 484 499 514 577 590 600 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:470 471 | Used by:630 |
Symbol 473 Graphic | Used by:475 | |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:473 474 | Used by:630 |
Symbol 476 Graphic | Used by:478 492 569 | |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:476 477 | Used by:630 |
Symbol 479 Graphic | Used by:481 | |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip | Uses:479 480 | Used by:630 |
Symbol 482 Graphic | Used by:484 | |
Symbol 483 Graphic | Used by:484 | |
Symbol 484 MovieClip | Uses:470 482 483 | Used by:630 |
Symbol 485 Graphic | Used by:489 578 | |
Symbol 486 Graphic | Used by:489 578 | |
Symbol 487 Graphic | Used by:489 566 578 | |
Symbol 488 Graphic | Used by:489 578 | |
Symbol 489 MovieClip | Uses:485 486 487 488 | Used by:630 |
Symbol 490 Graphic | Used by:492 | |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip | Uses:476 490 491 | Used by:630 |
Symbol 493 Graphic | Used by:496 | |
Symbol 494 Graphic | Used by:496 | |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:493 494 495 | Used by:630 |
Symbol 497 Graphic | Used by:499 | |
Symbol 498 Graphic | Used by:499 | |
Symbol 499 MovieClip | Uses:497 498 470 | Used by:630 |
Symbol 500 Graphic | Used by:503 | |
Symbol 501 Graphic | Used by:503 | |
Symbol 502 Graphic | Used by:503 517 531 | |
Symbol 503 MovieClip | Uses:500 501 502 | Used by:630 |
Symbol 504 Graphic | Used by:507 | |
Symbol 505 Graphic | Used by:507 | |
Symbol 506 Graphic | Used by:507 520 534 549 561 | |
Symbol 507 MovieClip | Uses:504 505 506 | Used by:630 |
Symbol 508 Graphic | Used by:511 | |
Symbol 509 Graphic | Used by:511 | |
Symbol 510 Graphic | Used by:511 597 | |
Symbol 511 MovieClip | Uses:508 509 510 | Used by:630 |
Symbol 512 Graphic | Used by:514 | |
Symbol 513 Graphic | Used by:514 | |
Symbol 514 MovieClip | Uses:512 513 470 | Used by:630 |
Symbol 515 Graphic | Used by:517 | |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 MovieClip | Uses:515 516 502 | Used by:630 |
Symbol 518 Graphic | Used by:520 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:518 519 506 | Used by:630 |
Symbol 521 Graphic | Used by:524 | |
Symbol 522 Graphic | Used by:524 | |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 MovieClip | Uses:521 522 523 | Used by:630 |
Symbol 525 Graphic | Used by:528 | |
Symbol 526 Graphic | Used by:528 | |
Symbol 527 Graphic | Used by:528 | |
Symbol 528 MovieClip | Uses:525 526 527 | Used by:630 |
Symbol 529 Graphic | Used by:531 559 | |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:529 530 502 | Used by:630 |
Symbol 532 Graphic | Used by:534 | |
Symbol 533 Graphic | Used by:534 561 | |
Symbol 534 MovieClip | Uses:532 533 506 | Used by:630 |
Symbol 535 Graphic | Used by:538 | |
Symbol 536 Graphic | Used by:538 563 | |
Symbol 537 Graphic | Used by:538 563 | |
Symbol 538 MovieClip | Uses:535 536 537 | Used by:630 |
Symbol 539 Graphic | Used by:542 | |
Symbol 540 Graphic | Used by:542 | |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:539 540 541 | Used by:630 |
Symbol 543 Graphic | Used by:546 | |
Symbol 544 Graphic | Used by:546 559 | |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:543 544 545 | Used by:630 |
Symbol 547 Graphic | Used by:549 | |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 MovieClip | Uses:547 548 506 | Used by:630 |
Symbol 550 Graphic | Used by:553 | |
Symbol 551 Graphic | Used by:553 | |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 MovieClip | Uses:550 551 552 | Used by:630 |
Symbol 554 Graphic | Used by:557 | |
Symbol 555 Graphic | Used by:557 | |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:554 555 556 | Used by:630 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:529 544 558 | Used by:630 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 533 506 | Used by:630 |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:562 536 537 | Used by:630 |
Symbol 564 Graphic | Used by:566 | |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:487 564 565 | Used by:630 |
Symbol 567 Graphic | Used by:569 | |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:476 567 568 | Used by:630 |
Symbol 570 Graphic | Used by:573 | |
Symbol 571 Graphic | Used by:573 | |
Symbol 572 Graphic | Used by:573 | |
Symbol 573 MovieClip | Uses:570 571 572 | Used by:630 |
Symbol 574 Graphic | Used by:577 | |
Symbol 575 Graphic | Used by:577 600 | |
Symbol 576 Graphic | Used by:577 | |
Symbol 577 MovieClip | Uses:470 574 575 576 | Used by:630 |
Symbol 578 MovieClip | Uses:487 486 485 488 | Used by:630 |
Symbol 579 Graphic | Used by:583 602 | |
Symbol 580 Graphic | Used by:583 | |
Symbol 581 Graphic | Used by:583 602 | |
Symbol 582 Graphic | Used by:583 602 | |
Symbol 583 MovieClip | Uses:579 580 581 582 | Used by:630 |
Symbol 584 Graphic | Used by:587 | |
Symbol 585 Graphic | Used by:587 | |
Symbol 586 Graphic | Used by:587 | |
Symbol 587 MovieClip | Uses:584 585 586 | Used by:630 |
Symbol 588 Graphic | Used by:590 | |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip | Uses:470 588 589 | Used by:630 |
Symbol 591 Graphic | Used by:594 | |
Symbol 592 Graphic | Used by:594 | |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 MovieClip | Uses:591 592 593 | Used by:630 |
Symbol 595 Graphic | Used by:597 | |
Symbol 596 Graphic | Used by:597 | |
Symbol 597 MovieClip | Uses:510 595 596 | Used by:630 |
Symbol 598 Graphic | Used by:600 | |
Symbol 599 Graphic | Used by:600 | |
Symbol 600 MovieClip | Uses:470 598 575 599 | Used by:630 |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:579 582 581 601 | Used by:630 |
Symbol 603 Graphic | Used by:609 | |
Symbol 604 Graphic | Used by:609 | |
Symbol 605 Graphic | Used by:609 | |
Symbol 606 Graphic | Used by:609 | |
Symbol 607 Graphic | Used by:609 | |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip | Uses:603 604 605 606 607 608 | Used by:630 |
Symbol 610 Graphic | Used by:614 | |
Symbol 611 Graphic | Used by:614 | |
Symbol 612 Graphic | Used by:614 | |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:610 611 612 613 | Used by:630 |
Symbol 615 Graphic | Used by:619 | |
Symbol 616 Graphic | Used by:619 | |
Symbol 617 Graphic | Used by:619 | |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 MovieClip | Uses:615 616 617 618 | Used by:630 |
Symbol 620 Graphic | Used by:624 | |
Symbol 621 Graphic | Used by:624 | |
Symbol 622 Graphic | Used by:624 | |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 MovieClip | Uses:620 621 622 623 | Used by:630 |
Symbol 625 Graphic | Used by:629 | |
Symbol 626 Graphic | Used by:629 | |
Symbol 627 Graphic | Used by:629 | |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:625 626 627 628 | Used by:630 |
Symbol 630 MovieClip [Leader_mc] | Uses:472 33 475 478 481 484 489 492 496 499 503 507 511 514 517 520 524 528 531 534 538 542 546 549 553 557 559 561 563 566 569 573 577 578 583 587 590 594 597 600 602 609 614 619 624 629 | Used by:673 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:633 |
Symbol 633 MovieClip | Uses:632 | Used by:673 |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:639 641 643 645 647 649 657 659 661 663 |
Symbol 636 Graphic | Used by:639 | |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip | Uses:637 | Used by:639 641 643 645 647 649 657 659 661 663 |
Symbol 639 MovieClip | Uses:635 636 638 | Used by:673 |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:635 640 638 | Used by:673 |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 MovieClip | Uses:635 642 638 | Used by:673 |
Symbol 644 Graphic | Used by:645 | |
Symbol 645 MovieClip | Uses:635 644 638 | Used by:673 |
Symbol 646 Graphic | Used by:647 | |
Symbol 647 MovieClip | Uses:635 646 638 | Used by:673 |
Symbol 648 Graphic | Used by:649 | |
Symbol 649 MovieClip | Uses:635 648 638 | Used by:673 |
Symbol 650 Graphic | Used by:651 | |
Symbol 651 MovieClip | Uses:650 | Used by:655 |
Symbol 652 Graphic | Used by:655 | |
Symbol 653 Graphic | Used by:654 | |
Symbol 654 MovieClip | Uses:653 | Used by:655 |
Symbol 655 MovieClip | Uses:651 652 654 | Used by:673 |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:635 656 638 | Used by:673 |
Symbol 658 Graphic | Used by:659 | |
Symbol 659 MovieClip | Uses:635 658 638 | Used by:673 |
Symbol 660 Graphic | Used by:661 | |
Symbol 661 MovieClip | Uses:635 660 638 | Used by:673 |
Symbol 662 Graphic | Used by:663 | |
Symbol 663 MovieClip | Uses:635 662 638 | Used by:673 |
Symbol 664 Graphic | Used by:673 | |
Symbol 665 Graphic | Used by:673 | |
Symbol 666 Graphic | Used by:673 | |
Symbol 667 Graphic | Used by:673 | |
Symbol 668 Graphic | Used by:673 | |
Symbol 669 Graphic | Used by:673 | |
Symbol 670 Graphic | Used by:673 | |
Symbol 671 Graphic | Used by:673 | |
Symbol 672 Graphic | Used by:673 | |
Symbol 673 MovieClip [pause_mc] | Uses:633 639 641 643 645 647 649 655 657 659 661 663 664 630 665 666 469 131 667 132 133 134 135 136 137 138 463 668 419 669 418 670 364 671 672 | Used by:678 |
Symbol 674 Graphic | Used by:678 | |
Symbol 675 Graphic | Used by:676 | |
Symbol 676 MovieClip | Uses:675 33 | Used by:678 |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip [startPage] | Uses:673 674 676 677 | |
Symbol 679 Graphic | Used by:680 | |
Symbol 680 MovieClip | Uses:679 | Used by:684 |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:681 | Used by:684 |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip [endPage] | Uses:680 682 683 | |
Symbol 685 ShapeTweening | Used by:687 | |
Symbol 686 ShapeTweening | Used by:687 | |
Symbol 687 MovieClip | Uses:685 686 | Used by:691 |
Symbol 688 Graphic | Used by:691 | |
Symbol 689 Graphic | Used by:691 | |
Symbol 690 Graphic | Used by:691 | |
Symbol 691 MovieClip [mute_btn] | Uses:687 688 689 690 | |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:694 |
Symbol 694 MovieClip [tile_00_blank] | Uses:693 | Used by:Timeline |
Symbol 695 Font | Used by:696 | |
Symbol 696 EditableText | Uses:695 | Used by:Timeline |
Symbol 697 Graphic | Used by:Timeline | |
Symbol 698 MovieClip [__Packages.classes.SoundRandomPlayer] | ||
Symbol 699 MovieClip [__Packages.classes.SoundManager] | ||
Symbol 700 MovieClip [__Packages.Tween] | ||
Symbol 701 MovieClip [__Packages.mx.events.EventDispatcher] | ||
Symbol 702 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] | ||
Symbol 703 MovieClip [__Packages.mx.transitions.BroadcasterMX] | ||
Symbol 704 MovieClip [__Packages.CustomFrameRate] | ||
Symbol 705 MovieClip [__Packages.classes.Person] | ||
Symbol 706 MovieClip [__Packages.classes.AXE] | ||
Symbol 707 MovieClip [__Packages.classes.Leader] | ||
Symbol 708 MovieClip [__Packages.classes.Map] | ||
Symbol 709 MovieClip [__Packages.classes.Tram] | ||
Symbol 710 MovieClip [__Packages.classes.Enemy] | ||
Symbol 711 MovieClip [__Packages.classes.MeleeBoss] | ||
Symbol 712 MovieClip [__Packages.classes.AxeBoss] | ||
Symbol 713 MovieClip [__Packages.classes.Ups] | ||
Symbol 714 MovieClip [__Packages.classes.MeleeSoldier] | ||
Symbol 715 MovieClip [__Packages.classes.AxeSoldier] | ||
Symbol 716 MovieClip [__Packages.classes.SuperSoldier] | ||
Symbol 717 MovieClip [__Packages.classes.Leaderboard] | ||
Symbol 718 MovieClip [__Packages.classes.ScroesBar] |
Instance Names
"traceTxt" | Frame 1 | Symbol 696 EditableText |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 1 | Symbol 31 MovieClip |
"hitArea_mc" | Symbol 83 MovieClip [AxeBoss_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 3 | Symbol 40 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 5 | Symbol 47 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 7 | Symbol 52 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 20 | Symbol 31 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 22 | Symbol 40 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 24 | Symbol 47 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 26 | Symbol 52 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 40 | Symbol 57 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 42 | Symbol 62 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 44 | Symbol 67 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 46 | Symbol 72 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 500 | Symbol 79 MovieClip |
"p" | Symbol 83 MovieClip [AxeBoss_mc] Frame 540 | Symbol 82 MovieClip |
"shower" | Symbol 154 MovieClip [scroesBar] Frame 1 | Symbol 151 MovieClip |
"scroes" | Symbol 154 MovieClip [scroesBar] Frame 1 | Symbol 153 EditableText |
"useKeyBoard_btn" | Symbol 170 MovieClip [moveTypeSelector] Frame 1 | Symbol 165 MovieClip |
"useMouse_btn" | Symbol 170 MovieClip [moveTypeSelector] Frame 1 | Symbol 169 MovieClip |
"hitArea_mc" | Symbol 255 MovieClip [cars_mc] Frame 1 | Symbol 251 MovieClip |
"txt" | Symbol 270 MovieClip [levelShower_mc] Frame 1 | Symbol 268 EditableText |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 1 | Symbol 275 MovieClip |
"hitArea_mc" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 3 | Symbol 280 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 5 | Symbol 285 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 7 | Symbol 290 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 20 | Symbol 297 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 22 | Symbol 302 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 24 | Symbol 309 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 26 | Symbol 314 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 500 | Symbol 79 MovieClip |
"p" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 540 | Symbol 317 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 1 | Symbol 275 MovieClip |
"hitArea_mc" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 3 | Symbol 280 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 5 | Symbol 285 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 7 | Symbol 290 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 21 | Symbol 297 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 23 | Symbol 302 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 25 | Symbol 309 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 27 | Symbol 314 MovieClip |
"p" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 501 | Symbol 79 MovieClip |
"hitArea_mc" | Symbol 323 MovieClip [tram_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 1 | Symbol 328 MovieClip |
"hitArea_mc" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 3 | Symbol 329 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 5 | Symbol 330 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 7 | Symbol 331 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 21 | Symbol 338 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 23 | Symbol 343 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 25 | Symbol 350 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 27 | Symbol 355 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 41 | Symbol 338 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 43 | Symbol 343 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 45 | Symbol 350 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 47 | Symbol 355 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 501 | Symbol 362 MovieClip |
"p" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 541 | Symbol 363 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 1 | Symbol 371 MovieClip |
"hitArea_mc" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 3 | Symbol 376 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 5 | Symbol 383 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 7 | Symbol 388 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 21 | Symbol 371 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 23 | Symbol 376 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 25 | Symbol 383 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 27 | Symbol 388 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 41 | Symbol 393 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 43 | Symbol 398 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 45 | Symbol 403 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 47 | Symbol 408 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 501 | Symbol 415 MovieClip |
"p" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 541 | Symbol 417 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 1 | Symbol 31 MovieClip |
"hitArea_mc" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 3 | Symbol 40 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 5 | Symbol 47 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 7 | Symbol 52 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 21 | Symbol 31 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 23 | Symbol 40 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 25 | Symbol 47 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 27 | Symbol 52 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 41 | Symbol 57 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 43 | Symbol 62 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 45 | Symbol 67 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 47 | Symbol 72 MovieClip |
"p" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 501 | Symbol 79 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 1 | Symbol 424 MovieClip |
"hitArea_mc" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 3 | Symbol 429 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 5 | Symbol 434 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 7 | Symbol 439 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 21 | Symbol 446 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 23 | Symbol 451 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 25 | Symbol 455 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 27 | Symbol 460 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 501 | Symbol 415 MovieClip |
"p" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 541 | Symbol 462 MovieClip |
"hitArea_mc" | Symbol 468 MovieClip [axe_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 1 | Symbol 472 MovieClip |
"hitArea_mc" | Symbol 630 MovieClip [Leader_mc] Frame 1 | Symbol 33 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 3 | Symbol 475 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 5 | Symbol 478 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 7 | Symbol 481 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 21 | Symbol 484 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 23 | Symbol 489 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 25 | Symbol 492 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 27 | Symbol 496 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 41 | Symbol 499 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 43 | Symbol 503 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 45 | Symbol 507 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 47 | Symbol 511 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 61 | Symbol 514 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 63 | Symbol 517 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 65 | Symbol 520 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 67 | Symbol 524 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 81 | Symbol 514 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 83 | Symbol 517 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 85 | Symbol 520 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 87 | Symbol 524 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 101 | Symbol 528 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 103 | Symbol 531 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 105 | Symbol 534 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 107 | Symbol 538 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 121 | Symbol 528 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 123 | Symbol 531 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 125 | Symbol 534 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 127 | Symbol 538 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 141 | Symbol 542 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 143 | Symbol 546 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 145 | Symbol 549 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 147 | Symbol 553 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 161 | Symbol 542 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 163 | Symbol 546 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 165 | Symbol 549 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 167 | Symbol 553 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 181 | Symbol 557 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 183 | Symbol 559 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 185 | Symbol 561 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 187 | Symbol 563 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 201 | Symbol 557 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 203 | Symbol 559 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 205 | Symbol 561 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 207 | Symbol 563 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 261 | Symbol 484 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 263 | Symbol 566 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 265 | Symbol 569 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 267 | Symbol 573 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 281 | Symbol 484 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 283 | Symbol 566 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 285 | Symbol 569 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 287 | Symbol 573 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 301 | Symbol 577 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 303 | Symbol 578 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 305 | Symbol 583 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 307 | Symbol 587 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 321 | Symbol 577 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 323 | Symbol 578 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 325 | Symbol 583 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 327 | Symbol 587 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 341 | Symbol 590 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 343 | Symbol 594 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 345 | Symbol 492 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 347 | Symbol 597 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 361 | Symbol 590 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 363 | Symbol 594 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 365 | Symbol 492 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 367 | Symbol 597 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 381 | Symbol 600 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 383 | Symbol 489 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 385 | Symbol 602 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 387 | Symbol 496 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 401 | Symbol 600 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 403 | Symbol 489 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 405 | Symbol 602 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 407 | Symbol 496 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 501 | Symbol 609 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 521 | Symbol 614 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 523 | Symbol 619 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 525 | Symbol 624 MovieClip |
"p" | Symbol 630 MovieClip [Leader_mc] Frame 527 | Symbol 629 MovieClip |
"key_W" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 639 MovieClip |
"key_A" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 641 MovieClip |
"key_S" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 643 MovieClip |
"key_D" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 645 MovieClip |
"key_K" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 647 MovieClip |
"key_P" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 649 MovieClip |
"key_SPACE" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 655 MovieClip |
"key_UP" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 657 MovieClip |
"key_LEFT" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 659 MovieClip |
"key_DOWN" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 661 MovieClip |
"key_RIGHT" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 663 MovieClip |
"p" | Symbol 673 MovieClip [pause_mc] Frame 2 | Symbol 630 MovieClip [Leader_mc] |
"p1" | Symbol 673 MovieClip [pause_mc] Frame 273 | Symbol 463 MovieClip [MeleeSoldier_mc] |
"p2" | Symbol 673 MovieClip [pause_mc] Frame 297 | Symbol 419 MovieClip [AxeSoldierUp_mc] |
"p2" | Symbol 673 MovieClip [pause_mc] Frame 314 | Symbol 418 MovieClip [AxeSoldier_mc] |
"p3" | Symbol 673 MovieClip [pause_mc] Frame 337 | Symbol 364 MovieClip [SuperSoldier_mc] |
"p" | Symbol 673 MovieClip [pause_mc] Frame 387 | Symbol 630 MovieClip [Leader_mc] |
"p1" | Symbol 673 MovieClip [pause_mc] Frame 387 | Symbol 463 MovieClip [MeleeSoldier_mc] |
"p2" | Symbol 673 MovieClip [pause_mc] Frame 387 | Symbol 418 MovieClip [AxeSoldier_mc] |
"p3" | Symbol 673 MovieClip [pause_mc] Frame 387 | Symbol 364 MovieClip [SuperSoldier_mc] |
"p2" | Symbol 673 MovieClip [pause_mc] Frame 391 | Symbol 419 MovieClip [AxeSoldierUp_mc] |
"mc" | Symbol 678 MovieClip [startPage] Frame 1 | Symbol 673 MovieClip [pause_mc] |
"start_btn" | Symbol 678 MovieClip [startPage] Frame 1 | Symbol 676 MovieClip |
"start_btn" | Symbol 684 MovieClip [endPage] Frame 1 | Symbol 680 MovieClip |
"submit_btn" | Symbol 684 MovieClip [endPage] Frame 1 | Symbol 682 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "ThrowAxe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sound_9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sound_8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sound_7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "sound_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "sound_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "sound_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "sound_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "sound_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "sound_13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "sound_12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "sound_11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "sound_10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "sound_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Music_Loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Music_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Lose_Life" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Lose_Life_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "HitBadGuy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "BurstPower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Bg_Horns" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Bg_Cars" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "axePoint_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "AxeBoss_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "AxeMeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "ups_icon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "scroesBar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "lifePoint_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "moveUpTips_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "errorTips_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "moveTypeSelector" |
ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "tile_01_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 176 as "tile_01_lamppost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 179 as "tile_01_road1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 182 as "tile_01_road3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 185 as "tile_02_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "tile_02_drain1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 191 as "tile_02_drain2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "tile_02_road2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 197 as "tile_02_road4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "tile_03_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "tile_03_manhole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "tile_04_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 209 as "tile_05_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "tile_06_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 215 as "tile_07_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "tile_08_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "tile_08_manhole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 224 as "tile_09_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 227 as "tile_09_drain1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 230 as "tile_09_drain2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 233 as "tile_09_road1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 236 as "tile_09_road3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 239 as "tile_10_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "tile_10_lamppost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 245 as "tile_10_road2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 248 as "tile_10_road4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 255 as "cars_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 267 as "numbers_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 270 as "levelShower_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 318 as "MeleeBoss_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "MeleeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 321 as "hindrance_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "tram_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 468 as "axe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 468 as "axe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 418 as "AxeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 469 as "leaderAxe_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "Leader_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 463 as "MeleeSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "AxeSoldierUp_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "SuperSoldier_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 673 as "pause_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 673 as "pause_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 678 as "startPage" |
ExportAssets (56) | Timeline Frame 1 | Symbol 684 as "endPage" |
ExportAssets (56) | Timeline Frame 1 | Symbol 691 as "mute_btn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 694 as "tile_00_blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 698 as "__Packages.classes.SoundRandomPlayer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 699 as "__Packages.classes.SoundManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 700 as "__Packages.Tween" |
ExportAssets (56) | Timeline Frame 1 | Symbol 701 as "__Packages.mx.events.EventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 702 as "__Packages.mx.transitions.OnEnterFrameBeacon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 703 as "__Packages.mx.transitions.BroadcasterMX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 704 as "__Packages.CustomFrameRate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 705 as "__Packages.classes.Person" |
ExportAssets (56) | Timeline Frame 1 | Symbol 706 as "__Packages.classes.AXE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 707 as "__Packages.classes.Leader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 708 as "__Packages.classes.Map" |
ExportAssets (56) | Timeline Frame 1 | Symbol 709 as "__Packages.classes.Tram" |
ExportAssets (56) | Timeline Frame 1 | Symbol 710 as "__Packages.classes.Enemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 711 as "__Packages.classes.MeleeBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 712 as "__Packages.classes.AxeBoss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 713 as "__Packages.classes.Ups" |
ExportAssets (56) | Timeline Frame 1 | Symbol 714 as "__Packages.classes.MeleeSoldier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 715 as "__Packages.classes.AxeSoldier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 716 as "__Packages.classes.SuperSoldier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 717 as "__Packages.classes.Leaderboard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 718 as "__Packages.classes.ScroesBar" |
Labels
"death" | Symbol 83 MovieClip [AxeBoss_mc] Frame 500 |
"be shooted" | Symbol 83 MovieClip [AxeBoss_mc] Frame 540 |
"_on" | Symbol 165 MovieClip Frame 1 |
"_over" | Symbol 165 MovieClip Frame 5 |
"_down" | Symbol 165 MovieClip Frame 10 |
"_on" | Symbol 169 MovieClip Frame 1 |
"_over" | Symbol 169 MovieClip Frame 5 |
"_down" | Symbol 169 MovieClip Frame 10 |
"death" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 500 |
"be shooted" | Symbol 318 MovieClip [MeleeBoss_mc] Frame 540 |
"death" | Symbol 319 MovieClip [MeleeSoldierUp_mc] Frame 501 |
"death" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 501 |
"be shooted" | Symbol 364 MovieClip [SuperSoldier_mc] Frame 541 |
"death" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 501 |
"losing jacket" | Symbol 418 MovieClip [AxeSoldier_mc] Frame 541 |
"death" | Symbol 419 MovieClip [AxeSoldierUp_mc] Frame 501 |
"death" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 501 |
"losing jacket" | Symbol 463 MovieClip [MeleeSoldier_mc] Frame 541 |
"wait" | Symbol 630 MovieClip [Leader_mc] Frame 1 |
"shoot with walkRight" | Symbol 630 MovieClip [Leader_mc] Frame 61 |
"shoot with walkRightDown" | Symbol 630 MovieClip [Leader_mc] Frame 81 |
"shoot with walkDown" | Symbol 630 MovieClip [Leader_mc] Frame 101 |
"shoot with walkDownLeft" | Symbol 630 MovieClip [Leader_mc] Frame 121 |
"shoot with walkLeft" | Symbol 630 MovieClip [Leader_mc] Frame 141 |
"shoot with walkLeftUp" | Symbol 630 MovieClip [Leader_mc] Frame 161 |
"shoot with walkUp" | Symbol 630 MovieClip [Leader_mc] Frame 181 |
"shoot with walkUpRight" | Symbol 630 MovieClip [Leader_mc] Frame 201 |
"fireRemain" | Symbol 630 MovieClip [Leader_mc] Frame 261 |
"death" | Symbol 630 MovieClip [Leader_mc] Frame 501 |
"bomb" | Symbol 630 MovieClip [Leader_mc] Frame 521 |
"up" | Symbol 639 MovieClip Frame 1 |
"down" | Symbol 639 MovieClip Frame 6 |
"up" | Symbol 641 MovieClip Frame 1 |
"down" | Symbol 641 MovieClip Frame 6 |
"up" | Symbol 643 MovieClip Frame 1 |
"down" | Symbol 643 MovieClip Frame 6 |
"up" | Symbol 645 MovieClip Frame 1 |
"down" | Symbol 645 MovieClip Frame 6 |
"up" | Symbol 647 MovieClip Frame 1 |
"down" | Symbol 647 MovieClip Frame 6 |
"up" | Symbol 649 MovieClip Frame 1 |
"down" | Symbol 649 MovieClip Frame 6 |
"up" | Symbol 655 MovieClip Frame 1 |
"down" | Symbol 655 MovieClip Frame 6 |
"up" | Symbol 657 MovieClip Frame 1 |
"down" | Symbol 657 MovieClip Frame 6 |
"up" | Symbol 659 MovieClip Frame 1 |
"down" | Symbol 659 MovieClip Frame 6 |
"up" | Symbol 661 MovieClip Frame 1 |
"down" | Symbol 661 MovieClip Frame 6 |
"up" | Symbol 663 MovieClip Frame 1 |
"down" | Symbol 663 MovieClip Frame 6 |
"pause" | Symbol 673 MovieClip [pause_mc] Frame 3 |
"rePlay" | Symbol 673 MovieClip [pause_mc] Frame 10 |
"moveRight" | Symbol 673 MovieClip [pause_mc] Frame 18 |
"moveLeft" | Symbol 673 MovieClip [pause_mc] Frame 37 |
"moveDown" | Symbol 673 MovieClip [pause_mc] Frame 53 |
"moveUp" | Symbol 673 MovieClip [pause_mc] Frame 66 |
"throwRight" | Symbol 673 MovieClip [pause_mc] Frame 88 |
"throwLeft" | Symbol 673 MovieClip [pause_mc] Frame 98 |
"throwDown" | Symbol 673 MovieClip [pause_mc] Frame 108 |
"throwUp" | Symbol 673 MovieClip [pause_mc] Frame 117 |
"throwRight & moveRight" | Symbol 673 MovieClip [pause_mc] Frame 131 |
"throwDown & moveLeft" | Symbol 673 MovieClip [pause_mc] Frame 152 |
"throwUp & moveLeft" | Symbol 673 MovieClip [pause_mc] Frame 172 |
"throwLeft & moveRight" | Symbol 673 MovieClip [pause_mc] Frame 193 |
"txt3Finished" | Symbol 673 MovieClip [pause_mc] Frame 215 |
"txt6" | Symbol 673 MovieClip [pause_mc] Frame 301 |
"txt7" | Symbol 673 MovieClip [pause_mc] Frame 339 |
"resume" | Symbol 673 MovieClip [pause_mc] Frame 460 |
"unmute" | Symbol 691 MovieClip [mute_btn] Frame 1 |
"mute" | Symbol 691 MovieClip [mute_btn] Frame 5 |
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