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Scoobydoo Escape from Coolsonian.swf

This is the info page for
Flash #26109

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

Loading..

Loading.

Loading

Min high score:

ww

High Score Scripts Placeholder

ladder score

Jump To End

Puzzle Minutes

Puzzle Seconds

Game
Loader

AudioCym_MC

AudioTagMusic_MC

Y

A

P

AudioIntroMusic_MC

Scooby is trapped in the
Coolsonian Museum.

Scooby is trapped in the
Coolsonian Museum.

.

y

a

l

p

s

i

d

t

n

e

m

r

o

u

h

f

b

x

E

R

H

T

g

w

d

n

k

c

G

U

C

Loading ...

Save Game Bubble

Sorry, the SAVE GAME feature
only saves completed levels.

Game Saved

SafePopup

01

01

Calendar
Popup

:

00

00

You'll need more than
that to melt a chain.

Hmmm... scorch proof.

Non-flammable
Creepy Stuff.

Locked. You'll
need the key to activate
the elevator.

Hot!

You'll need more than
that to melt a chain.

Oops.

That won't help you
open the safe.

It's locked.  I'll need
to fill in the missing numbers
to get this thing open.

Looks like he's
pointing to something.

Nothing there.

Empty.

I don't see anything.

Nothing special
about that chair.

The fireplace
is empty.

Nothing under there.

Solid pine.

Must be an
asbestos table cloth.

Too high to reach.

Somthing there, but it's
too dark to see and too high
to reach.

Illuminate the calendar on the ceiling in
the center séance room. Here’s how

...

Remove a candle from the candelabrum.

Ignite the candle in the flaming skull
costume display. Click the display’s red
button to activate.

Place the lighted candle back in the
candelabrum. Click the candelabrum
to place it on the pulley.

Click the red séance room tablecloth to
reveal three foot pedals. Click the center
pedal to activate the pulley.

Read and remember the date marked
on the calendar. This is the combination
for the safe.

Click the wall mirror in the séance
prop room. Use the green arrows to enter
the calendar date. Click the handle to
open the safe and remove the key.

Use the key from the safe to
activate the elevator.

Fader

SFX

AudioWalking_MC

AudioMessage_MC

End Animation

00

:

00

wall slide

Sarcaphogus Popup

Hot! Hot!
These aren't going anywhere.

There's already a
tile there.

Empty

The stereo isn't on.

That tile's too big to fit.

Gentle.  I may
need that later.

Doesn't seem to fit here.

I wonder what
tile goes there?

Empty.  Must be where I
already removed a tile.

Looks like it's part of
some sort of pattern.

Anyone home?
Doesn't budge.

Sealed tight.

Too heavy to lift.
I'll need some leverage.

Analyze the wall patterns and fill in
the missing tiles on FOUR puzzles.
Here’s how

...

Puzzle #1: The tiles are arranged in a
repeating sequence of
symbols (from left to right.)

Puzzle #2: This is a jigsaw puzzle with
tiles. Select the three tiles that will line up
with the surrounding tiles to complete
the image.

Puzzle #3: The tiles are arranged in
clusters of four. Each of the tiles in a
cluster is a mirror image of the
tiles next to it.

Puzzle #4: The tiles are arranged in a
random sequence of colors (from left
to right.) For the missing tiles, look at
the color pattern – don’t worry about
symbol shape.

Remove the CD from the stone tableau
covering the tile wall (wall slides into
view after completing Puzzle #4)

Turn on the CD player and place the
CD onto the player tray. Note the sequence
of animal sounds.

Click the animal mummies in the order
played on the CD. Click the reset
lever if you need to start the
sequence over.

AudioMusic_MC

Correct:

Debug:

00

00

ZOMBIES OF THE FUTURE

PRESENT DAY ZOMBIES

CATTLE DRIVE ZOMBIES

PLYMOUTH ROCK ZOMBIE

DARK AGES ZOMBIE

CRO-ZOMBIE

AudioMusic3_MC

open box

Boot Popup

Weld Popup

Screw Popup

Knot Popup

COWBOY Popup

Might be something inside...
can't be sure.

Locked!

Looks like that chain goes
all the way around the case.

It's not working.

Wrong key...it doesn't fit.

It's welded in place.

UV protected glass...
and it looks like the case
is sealed tight.

Hmmm...looks
prehistoric to me

Nothing but a walking
dead guy with a joust through
his chest.

Nothing special about that
guy...except the cool hat.

Nice horsey. Nothing
unusual I can see.

Looks like those guys
are just painted on the
background.

Nothing but painted
cut-outs.

Odd looking boot, even
for a flying dead guy.

Careful, those high
tech zombie displays are
expensive.

.

b

o

j

e

h

t

r

f

l

g

i

m

s

'

n

You’ll need to escape through the
“Present Day Zombies” display case.
Here’s how

Remove the bone club from the
“Cro-Zombie” display case. Smash the
glass of all the other display cases.

Click the foreground boot in the
“Zombies of the Future” display case.
Remove the coin.

Click the floor-mounted power supply
box of the “Dark Ages Zombie” case.
Use the coin to unscrew the cover plate.
Remove the red wire.

Click the floor-mounted power supply box
of the “Cattle Drive Zombies” case. Use
the coin to unscrew the cover plate. Place
the red wire into the circuit.

Click the flashing display activation button
on the “Cattle Drive Zombies” case.

Remove the key attached to
the rising moon.

Use the key to open the “Plymouth
Rock Zombie” suitcase. Remove the
bolt cutters.

Use the bolt cutters to cut the chain on
the “Present Day Zombies” display case.

00

00

High Score Dialog Placeholder

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("dev.www2.warnerbros.com"); System.security.allowDomain("preview.www2.warnerbros.com"); System.security.allowDomain("www2.warnerbros.com"); Object.prototype.gameMC = this; Object.prototype.containerMC = _parent; gameMC.gLoadInit = false; gameMC.gGameState = "INIT"; gameMC.gLoadStartTime = 0; gameMC.gVersionNum = "1.0"; gameMC.gPaused = false; gameMC.gInitGame = null; gameMC.min_score = -1; gameMC.PRELOADFRAMES = 42; gameMC.PRELOADBYTES = 1361741 /* 0x14C74D */; gameMC.L1FRAME = 42; gameMC.L2FRAME = 50; gameMC.L3FRAME = 58; gameMC.INTFRAME = 66; gameMC.GAMEFRAME = 74; gameMC.gTotalMin = 0; gameMC.gTotalSec = 0; gameMC.gladderScore = 0; gameMC.gLevel = 0; gameMC.gScore = 0; gameMC.gSkipState = false; gameMC.fnEndLevel = function () { gTotalSec = gTotalSec + gPuzzleRoot.eSec; gTotalMin = gTotalMin + gPuzzleRoot.eMin; if (gTotalSec > 60) { gTotalSec = gTotalSec - 60; gTotalMin = gTotalMin + 1; } trace((("Cumulative min " + gTotalMin) + " sec ") + gTotalSec); }; trace("GameParent: " + _parent); if (gameMC.gGameID eq "") { gameMC.gGameID = "escape_from_coolsonian"; } if (gameMC.gHSRoot_swf eq "") { gameMC.gHSRoot_swf = "/games/med/"; } if (gameMC.gHSRoot_jsp eq "") { gameMC.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameMC.gHSRoot_top100 eq "") { gameMC.gHSRoot_top100 = "/web/games/"; } function getScore() { return(gameMC.gScore); } function showDebugWindow() { gameMC.debug_clip.showDebug(); } function hideDebugWindow() { gameMC.debug_clip.hideDebug(); } function pause() { gameMC.gPaused = true; } function unPause() { gameMC.gPaused = false; } function restart() { containerMC.resetContainer(); containerMC.init(); gameMC.gScore = 0; gameMC.gLevel = 1; gameMC.gTotalMin = 0; gameMC.gTotalSec = 0; gameMC.gSkipState = false; } gameMC.HSLoading = function () { if (gameMC.gLoadInit != true) { gameMC.gGameState = "LOADING"; gameMC.gLoadStartTime = int(getTimer() / 1000); gameMC.gLoadInit = true; } }; gameMC.HSLoaded = function () { tellTarget (gameMC.hs_scripts) { call("mLoaded"); }; }; gameMC.HSPlay = function () { tellTarget (gameMC.hs_scripts) { call("mPlay"); }; }; gameMC.HSLevelStart = function () { tellTarget (gameMC.hs_scripts) { call("mLevelStart"); }; }; gameMC.HSGameOver = function () { gameMC.gScore = Number(gameMC.gScore); gameMC.gLevel = Number(gameMC.gLevel); tellTarget (gameMC.hs_scripts) { call("mGameOver"); }; }; function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(this.getSeconds()); }; cTimer.prototype.getSeconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; gameMC.iPuzzleTimer = new cTimer(); function fnCheckSaved() { if (myLocalSO.data.level != null) { Intro_mc.startBts_mc.gotoAndStop(2); } } function fnSaveGame(ladderScore) { if (gameMC.gLevel == 1) { savepopup_mc.gotoAndStop(2); } else { trace("Saving level " + gameMC.gLevel); myLocalSO.data.level = gameMC.gLevel; myLocalSO.data.minutes = gameMC.gTotalMin; myLocalSO.data.seconds = gameMC.gTotalSec; myLocalSO.data.ladderscore = ladderScore; if (gameMC.gLevel < 4) { savepopup_mc.gotoAndStop(3); } } } function fnResumeGame() { gameMC.gTotalSec = myLocalSO.data.seconds; gameMC.gTotalMin = myLocalSO.data.minutes; gameMC.gLevel = myLocalSO.data.level; if (gameMC.gLevel < 4) { var myframe = eval (("L" + gLevel) + "FRAME"); if (_framesloaded >= myframe) { gotoAndStop("PuzzleL" + gameMC.gLevel); } else { Intro_mc.vFrToLoad = eval (("L" + gLevel) + "FRAME"); Intro_mc.gotoAndPlay("loading"); } } else { gameMC.gladderScore = myLocalSO.data.ladderscore; if (_framesloaded >= GAMEFRAME) { gotoAndStop (74); } else { Intro_mc.vFrToLoad = gameMC.GAMEFRAME; Intro_mc.gotoAndPlay("loading"); } } } myLocalSO = sharedobject.getLocal("coolsonian");
Frame 2
gameMC.HSLoading();
Instance of Symbol 29 MovieClip "debug_clip" in Frame 2
onClipEvent (load) { function showDebug() { _visible = true; _x = 200; } function hideDebug() { _visible = false; _x = -200; } function displayDebugSettings() { gameMC.gDebug = "Settings:\n"; gameMC.gDebug = gameMC.gDebug + (gameMC.gGameID + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gDB_domain + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_swf + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_jsp + newline); gameMC.gDebug = gameMC.gDebug + (gameMC.gHSRoot_top100 + newline); } _visible = false; gameMC.gDebug = gameMC.gDebug + "Loaded"; if (gameMC.gDebugMode == true) { showDebug(); } }
Instance of Symbol 41 MovieClip "Cr_clip" in Frame 2
onClipEvent (load) { function mKeyStroke() { var i; var key_down = -1; if ((getTimer() - pCrTimer) > 400) { i = 1; while (i < 91) { if (Key.isDown(i)) { key_down = i; } i++; } if (key_down >= 48) { pCrCheck = (pCrCheck + key_down) + ":"; trace("CrCheck: " + pCrCheck); pCrTimer = getTimer(); if (pCrCheck == "87:66:67:72:48:52:") { trace("OK"); pCrCheck = ""; pCrOn = true; mCr(); } } else if ((key_down == 13) || (key_down == 32)) { pCrCheck = ""; pCrTimer = getTimer(); } } } function mCr() { trace("mCr"); this.gotoAndPlay("show"); gameMC.debug_clip.showDebug(); gameMC.debug_clip.displayDebugSettings(); } } onClipEvent (enterFrame) { mKeyStroke(); }
Frame 20
if (_framesloaded >= PRELOADFRAMES) { if (_parent != null) { if (gameMC.gInitGame == null) { gameMC.gInitGame = true; containerMC.init(); } gameMC.gDebug = "InContainer\n"; } else if (gameMC.gLoadHSScripts == true) { gameMC.gDebug = "WaitingForScripts\n"; if (gameMC.hs_scripts.gLoaded == true) { gotoAndPlay (23); } } else { gotoAndPlay (23); } } else { gotoAndPlay (2); }
Frame 23
play(); gameMC.HSLoaded();
Instance of Symbol 43 MovieClip "GameClip_mc" in Frame 23
onClipEvent (load) { this._visible = 0; }
Frame 36
stop(); gameMC.HSPlay();
Frame 42
stop(); gameMC.gLevel = 1; gameMC.HSLevelStart();
Frame 50
stop(); gameMC.gLevel = 2; gameMC.HSLevelStart();
Frame 58
stop(); gameMC.gLevel = 3; gameMC.HSLevelStart();
Frame 66
stop();
Instance of Symbol 1439 MovieClip in Frame 66
onClipEvent (load) { this.play(); }
Frame 74
GameClip_mc._visible = 1; GameClip_mc.game_mc.fnLoadGame(gameMC.gLevel, gameMC.gladderScore, gameMC.gSkipState);
Instance of Symbol 1442 MovieClip "hs_placeholder" in Frame 76
onClipEvent (load) { _visible = false; }
Frame 77
gameMC.HSGameOver();
Symbol 8 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 80
gotoAndPlay (1);
Instance of Symbol 8 MovieClip "loadbar_mc" in Symbol 16 MovieClip Frame 1
onClipEvent (enterFrame) { var pLoaded = (Math.floor(100 * (gameMC.getBytesLoaded() / gameMC.PRELOADBYTES)) + 1); this.gotoAndStop(pLoaded); }
Symbol 16 MovieClip Frame 6
gotoAndPlay (1);
Symbol 21 MovieClip Frame 1
_visible = 0; this.loadMovie(gameMC.gHSRoot_swf + "HSMinScore.swf");
Symbol 21 MovieClip Frame 4
stop();
Symbol 24 MovieClip Frame 1
this.loadMovie(gameMC.gHSRoot_swf + "HSScripts.swf");
Symbol 24 MovieClip Frame 4
stop();
Symbol 27 Button
on (press) { startDrag (""); } on (release) { stopDrag(); }
Symbol 28 Button
on (release) { gameMC.gDebug = ""; }
Symbol 29 MovieClip Frame 5
stop();
Symbol 35 Button
on (release) { gameMC.gSkipState = true; if (gameMC._currentframe == gameMC.GAMEFRAME) { gameMC.GameClip_mc.game_mc.fnLoadGame(gameMC.gLevel, gameMC.gladderScore, gameMC.gSkipState); } else { gameMC.gotoAndStop("Game"); } gotoAndPlay (1); }
Symbol 41 MovieClip Frame 4
stop();
Symbol 41 MovieClip Frame 9
stop();
Symbol 43 MovieClip Frame 1
play();
Symbol 43 MovieClip Frame 3
if (gameMC._framesloaded == gameMC._totalframes) { this.loadMovie(_root.ladderPath + "ladder.swf"); nextFrame(); } else { gotoAndPlay (2); }
Symbol 43 MovieClip Frame 4
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 9
gotoAndPlay (1);
Symbol 70 Button
on (release) { _parent.play(); }
Symbol 74 Button
on (release) { stopAllSounds(); gameMC.fnResumeGame(); }
Symbol 76 Button
on (release) { _parent.play(); }
Symbol 77 MovieClip Frame 1
stop();
Symbol 82 Button
on (release) { gameMC.gotoAndStop("PuzzleL2"); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 20
gotoAndPlay (1);
Symbol 131 MovieClip Frame 9
gotoAndPlay (1);
Symbol 132 Button
on (release) { play(); }
Instance of Symbol 77 MovieClip "startBts_mc" in Symbol 135 MovieClip Frame 1
onClipEvent (load) { gameMC.fnCheckSaved(); }
Symbol 135 MovieClip Frame 3
Symbol 135 MovieClip Frame 11
stop();
Symbol 135 MovieClip Frame 51
stop();
Symbol 135 MovieClip Frame 53
gameMC.gotoAndStop("PuzzleL1");
Symbol 135 MovieClip Frame 63
if (gameMC._framesloaded >= vFrToLoad) { gameMC.gotoAndStop(vFrToLoad); } else { gotoAndPlay (55); }
Symbol 140 Button
on (release) { gotoAndStop (1); }
Symbol 145 Button
on (release) { gotoAndStop (1); }
Symbol 147 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 8
stop();
Symbol 166 MovieClip Frame 15
gotoAndStop (1);
Symbol 167 Button
on (release) { _parent.fnMessage("Book_low"); }
Symbol 168 Button
on (release) { _parent.fnMessage("Book_high"); }
Symbol 169 Button
on (release) { _parent.fnMessage("Fireplace"); }
Symbol 170 Button
on (rollOver) { gotoAndPlay (8); }
Symbol 171 Button
on (release) { _parent._parent.fnMessage("Pointing"); } on (rollOut, dragOut, dragOver, releaseOutside) { gotoAndPlay (21); }
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 19
stop();
Symbol 175 MovieClip Frame 34
gotoAndStop (1);
Symbol 177 Button
on (release) { _parent.fnMessage("Rug"); }
Symbol 178 Button
on (release) { _parent.fnMessage("Chair2"); }
Symbol 179 Button
on (release) { gPuzzleRoot.fnTable(); }
Symbol 196 Button
on (release) { gPuzzleRoot.fnPedal1(); }
Symbol 198 Button
on (release) { gPuzzleRoot.fnPedal2(); gotoAndPlay (44); }
Symbol 200 Button
on (release) { gPuzzleRoot.fnPedal3(); }
Symbol 201 Button
on (release) { gPuzzleRoot.fnTableUp(); }
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 14
stop();
Symbol 237 MovieClip Frame 42
gotoAndStop (14);
Symbol 237 MovieClip Frame 57
gotoAndStop (14);
Symbol 237 MovieClip Frame 63
_parent.CrystalBall_mc._visible = 0;
Instance of Symbol 212 MovieClip in Symbol 237 MovieClip Frame 63
onClipEvent (load) { if (gPuzzleRoot.ballCracked) { this._visible = 0; } }
Symbol 237 MovieClip Frame 86
gotoAndStop (14); _parent.CrystalBall_mc._visible = 1;
Symbol 240 Button
on (release) { gPuzzleRoot.fnGhost(); }
Symbol 251 Button
on (release) { gPuzzleRoot.fnBigGhost(); }
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 37
gotoAndStop (1);
Symbol 260 MovieClip Frame 44
stop();
Symbol 261 Button
on (release) { if ((_parent.myCursor == "candle") and _parent.candleLit) { _parent.fnMessage("ScorchCost"); } else { _parent.fnClearMessage(); } }
Symbol 262 Button
on (release) { gPuzzleRoot.fnFlameSkull(); }
Symbol 273 Button
on (release) { gPuzzleRoot.fnFlameSkullLit(); }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 71
gotoAndStop (1);
Symbol 277 Button
on (release) { gPuzzleRoot.fnElevator(); }
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 23
gPuzzleRoot.gotoAndStop("EndL1"); stop();
Symbol 291 Button
on (release) { gPuzzleRoot.fnChains(); }
Symbol 292 MovieClip Frame 1
stop();
Instance of Symbol 290 MovieClip "Chain1" in Symbol 292 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.chainInv) { this._visible = 0; } }
Symbol 292 MovieClip Frame 23
gotoAndStop (1);
Symbol 293 Button
on (release) { gPuzzleRoot.fnCrystalBall(); }
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 65
gotoAndStop (1);
Symbol 316 MovieClip Frame 85
gPuzzleRoot.fnMessage("Oops");
Symbol 316 MovieClip Frame 92
stop();
Symbol 320 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 330 Button
on (release) { gPuzzleRoot.fnLabra(); }
Symbol 337 MovieClip Frame 1
stop(); if (gPuzzleRoot.candleInv) { Candle1._visible = 0; } if (gPuzzleRoot.labraLit) { var i = 1; while (i < 7) { eval ("candle" + i).gotoAndStop("Lit"); i++; } }
Symbol 339 Button
on (release) { gPuzzleRoot.fnChangeLabra(0); }
Symbol 340 Button
on (release) { gPuzzleRoot.fnChangeLabra(1); }
Symbol 341 Button
on (release) { gPuzzleRoot.fnChangeLabra(2); }
Symbol 342 Button
on (release) { gPuzzleRoot.fnChangeLabra(3); }
Symbol 343 MovieClip Frame 1
stop();
Instance of Symbol 337 MovieClip "LabraSwitch0_mc" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("blank"); }
Instance of Symbol 337 MovieClip "LabraSwitch1_mc" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 337 MovieClip "LabraSwitch2_mc" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 337 MovieClip "LabraSwitch3_mc" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(4); }
Symbol 343 MovieClip Frame 33
if (gPuzzleRoot.labraLit and (gPuzzleRoot.myLabra == "candle")) { gPuzzleRoot.Rooms_mc.Calpop_mc.gotoAndPlay("LightIn"); }
Symbol 343 MovieClip Frame 60
if (gPuzzleRoot.labraLit and (gPuzzleRoot.myLabra == "candle")) { gPuzzleRoot.Rooms_mc.Calpop_mc.gotoAndPlay("LightOut"); }
Symbol 343 MovieClip Frame 101
gotoAndStop (1);
Symbol 344 Button
on (release) { _parent.fnCalendar(); }
Symbol 345 Button
on (release) { _parent.fnChangeRoom("left"); } on (rollOver) { roomB.gotoAndPlay("open"); } on (rollOut, dragOut, dragOver, releaseOutside) { roomB.gotoAndPlay("out"); }
Symbol 346 Button
on (release) { _parent.fnChangeRoom("right"); }
Symbol 347 Button
on (release) { _parent.fnChangeRoom("left"); }
Symbol 351 Button
on (release) { gPuzzleRoot.fnHand(); }
Symbol 352 MovieClip Frame 1
stop();
Symbol 353 Button
on (release) { _parent.fnMessage("Chair3"); }
Symbol 354 Button
on (release) { _parent.fnMessage("Chair1"); }
Symbol 355 Button
on (release) { _parent.fnMessage("Table"); }
Symbol 356 Button
on (release) { _parent.fnMessage("key"); }
Symbol 359 Button
on (release) { gPuzzleRoot.fnPainting(); }
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 28
stop(); gPuzzleRoot.Rooms_mc.SafePop_mc.gotoAndPlay("ZoomIn");
Symbol 372 Button
on (release) { gPuzzleRoot.fnSafe(); }
Symbol 375 MovieClip Frame 19
gotoAndPlay (1);
Symbol 378 Button
on (release) { var newnum = (month + 1); if (newnum > 12) { newnum = 12; } month = newnum; var newstring = month; if (month < 10) { newstring = "0" + newstring; } month_txt.text = newstring; }
Symbol 379 Button
on (release) { var newnum = (month - 1); if (newnum < 1) { newnum = 1; } month = newnum; var newstring = month; if (month < 10) { newstring = "0" + newstring; } month_txt.text = newstring; }
Symbol 380 Button
on (release) { var newnum = (day + 1); if (newnum > 31) { newnum = 31; } day = newnum; var newstring = day; if (day < 10) { newstring = "0" + newstring; } day_txt.text = newstring; }
Symbol 381 Button
on (release) { var newnum = (day - 1); if (newnum < 1) { newnum = 1; } day = newnum; var newstring = day; if (day < 10) { newstring = "0" + newstring; } day_txt.text = newstring; }
Symbol 382 Button
on (release) { gotoAndPlay (43); }
Symbol 385 Button
on (release) { gotoAndPlay (32); }
Symbol 421 Button
on (release) { gPuzzleRoot.fnKey(); }
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 4
gPuzzleRoot.inPopup = true;
Symbol 423 MovieClip Frame 10
stop();
Instance of Symbol 413 MovieClip "Key_mc" in Symbol 423 MovieClip Frame 27
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 413 MovieClip "Key_mc" in Symbol 423 MovieClip Frame 28
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Symbol 423 MovieClip Frame 29
stop();
Instance of Symbol 413 MovieClip "Key_mc" in Symbol 423 MovieClip Frame 29
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 413 MovieClip "Key_mc" in Symbol 423 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Instance of Symbol 413 MovieClip "Key_mc" in Symbol 423 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.keyInv) { this._visible = 0; } }
Symbol 423 MovieClip Frame 50
gPuzzleRoot.Rooms_mc.Painting_mc.gotoAndPlay("SlideBack"); gPuzzleRoot.inPopup = false; gotoAndStop (1);
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 4
gPuzzleRoot.inPopup = true;
Symbol 434 MovieClip Frame 21
stop();
Symbol 434 MovieClip Frame 40
gPuzzleRoot.inPopup = false;
Symbol 435 MovieClip Frame 1
stop();
Symbol 443 Button
on (release) { gPuzzleRoot.fnChangeCursor(); }
Symbol 448 Button
on (release) { gPuzzleRoot.fnChangeCursor("key"); }
Symbol 452 MovieClip Frame 1
stop();
Symbol 453 Button
on (release) { gPuzzleRoot.fnChangeCursor("candle"); }
Symbol 458 Button
on (release) { gPuzzleRoot.fnChangeCursor("chain"); }
Symbol 461 Button
on (release) { gPuzzleRoot.fnChangeCursor("hand"); }
Instance of Symbol 449 MovieClip "InvKey_mc" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 454 MovieClip "InvCandle_mc" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 459 MovieClip "InvChain_mc" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 462 MovieClip "InvHand_mc" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 473 Button
on (release) { gotoAndPlay (12); }
Symbol 476 Button
on (release) { gotoAndPlay (3); }
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 8
stop();
Symbol 477 MovieClip Frame 14
stop();
Symbol 480 Button
on (release) { gPuzzleRoot.fnShowHints(); }
Symbol 483 Button
on (release) { gameMC.fnSaveGame(); }
Symbol 492 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 2
gPuzzleRoot.eSec = gameMC.iPuzzleTimer.seconds(); if (gPuzzleRoot.eSec > 59) { gameMC.iPuzzleTimer.restartTimer(); gPuzzleRoot.eMin++; gPuzzleRoot.eSec = 0; } if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 497 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 499 MovieClip Frame 19
gotoAndPlay (1);
Symbol 502 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 523 MovieClip Frame 1
stop();
Symbol 524 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 526 MovieClip Frame 1
stop();
Symbol 526 MovieClip Frame 10
stop();
Symbol 530 Button
on (release) { nextFrame(); }
Symbol 531 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 539 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 5
gPuzzleRoot.fnShowNewRoom();
Symbol 541 MovieClip Frame 8
gotoAndStop (1);
Symbol 548 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 21
gotoAndStop (1);
Symbol 548 MovieClip Frame 38
gotoAndStop (1);
Symbol 548 MovieClip Frame 50
gotoAndStop (1);
Symbol 548 MovieClip Frame 62
gotoAndStop (1);
Symbol 548 MovieClip Frame 70
gotoAndStop (1);
Symbol 553 MovieClip Frame 1
stop();
Symbol 553 MovieClip Frame 3
stop();
Symbol 553 MovieClip Frame 5
stop();
Symbol 553 MovieClip Frame 7
gotoAndStop (1);
Symbol 556 MovieClip Frame 1
stop();
Symbol 556 MovieClip Frame 3
gotoAndStop (1);
Symbol 559 Button
on (release) { gotoAndPlay (9); }
Symbol 570 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 570 MovieClip Frame 34
var tm1 = new Sound(_parent._parent.AudioTagMusic_MC); tm1.attachSound("IntroMusic"); tm1.setVolume(50); tm1.start();
Symbol 570 MovieClip Frame 92
tm1.setVolume(45);
Symbol 570 MovieClip Frame 94
tm1.setVolume(40);
Symbol 570 MovieClip Frame 96
tm1.setVolume(35);
Symbol 570 MovieClip Frame 98
tm1.setVolume(30);
Symbol 570 MovieClip Frame 100
tm1.setVolume(25);
Symbol 570 MovieClip Frame 102
tm1.setVolume(20);
Symbol 570 MovieClip Frame 104
tm1.setVolume(15);
Symbol 570 MovieClip Frame 106
tm1.setVolume(10); cym = new Sound(_parent._parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start();
Symbol 570 MovieClip Frame 108
tm1.setVolume(5);
Symbol 570 MovieClip Frame 109
tm1.stop();
Symbol 570 MovieClip Frame 110
if (gameMC._framesloaded >= gameMC.L2FRAME) { gameMC.gotoAndStop("PuzzleL2"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 15 MovieClip "loadtext_mc" in Symbol 570 MovieClip Frame 110
onClipEvent (load) { this._visible = 0; }
Symbol 570 MovieClip Frame 111
prevFrame();
Symbol 571 MovieClip Frame 1
function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnToggleControls(state) { arwLeft_btn._visible = state; arwRight_btn._visible = state; } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnInitL1() { myLabra = "candle"; labraLit = false; candleLit = false; ballCracked = false; candleInv = false; keyInv = false; chainInv = false; handInv = false; Rooms_mc.SafePop_mc.day = 1; Rooms_mc.SafePop_mc.month = 1; crsArry = ["candle", "key", "chain", "hand"]; lbrArry = ["candle", "finger", "eyeball", "hand"]; currentRoom = 3; myCursor = null; fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnChangeLabra(whichItem) { if ((((myCursor == "candle") and (candleLit == true)) and (whichItem == 0)) and (labraLit == false)) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle" + i).gotoAndStop("Lit"); i++; } } else if (((myCursor == "candle") and (candleLit == true)) and (whichItem != 0)) { fnMessage("NonFlamRack"); } else if ((candleInv != true) and (whichItem == 0)) { Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 0; fnAddToInv("candle"); } else if (myLabra != lbrArry[whichItem]) { sfx_mc.gotoAndPlay("LabraChange"); Rooms_mc.Candelabrum_mc.Labra_mc.gotoAndStop(lbrArry[whichItem]); myLabra = lbrArry[whichItem]; var i = 0; while (i < lbrArry.length) { if (i == whichItem) { eval (("Rooms_mc.Candelabrum_mc.LabraSwitch" + i) + "_mc").gotoAndStop("blank"); } else { eval (("Rooms_mc.Candelabrum_mc.LabraSwitch" + i) + "_mc").gotoAndStop(lbrArry[i]); } i++; } } } function fnCrystalBall() { fnClearMessage(); if (myCursor == "chain") { Rooms_mc.CrystalBall_mc.gotoAndPlay("chainShatter"); ballCracked = true; } else { Rooms_mc.CrystalBall_mc.gotoAndPlay("Anim"); } } function fnCalendar() { if ((myCursor == "candle") and candleLit) { fnMessage("TooHigh"); } else { fnMessage("TooDark"); } } function fnTable() { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor == "candle") and candleLit) { fnMessage("Asbes"); } else { fnClearMessage(); Rooms_mc.Table_mc.gotoAndPlay("Anim"); } } function fnTableUp() { if ((myCursor == "candle") and candleLit) { fnMessage("Asbes"); } else { fnClearMessage(); } } function fnPedal1() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Table_mc.gotoAndPlay("Pedal1"); } function fnPedal2() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (Rooms_mc.Candelabrum_mc._currentframe < 2) { Rooms_mc.Candelabrum_mc.gotoAndPlay("ToCenter"); } } function fnPedal3() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Table_mc.gotoAndPlay("Pedal3"); } function fnHand() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor != "hand") and (handInv != true)) { Rooms_mc.Hand_mc.HandImg_mc._visible = 0; fnAddToInv("hand"); } else if (myCursor == "hand") { Rooms_mc.Hand_mc.HandImg_mc._visible = 1; fnRemoveInv("hand"); } } function fnHand2() { if ((myCursor == "candle") and (candleLit == true)) { fnMessage("NonFlam2"); } else { fnClearMessage(); sfx_mc.gotoAndPlay("knuckle"); } } function fnPainting() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Painting_mc.gotoAndPlay("Anim"); } function fnSafe() { if ((Rooms_mc.SafePop_mc.month == "3") and (Rooms_mc.SafePop_mc.day == "26")) { Rooms_mc.SafePop_mc.gotoAndPlay("SafeOpen"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if ((myCursor == "candle") and (candleLit == true)) { fnMessage("CandleSafe"); } else { fnMessage("Locked"); } } } function fnLabra() { fnClearMessage(); if (myLabra == "candle") { if (myCursor == "candle") { if (candleLit) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.Labra_mc.candle" + i).gotoAndStop("Lit"); i++; } } Rooms_mc.Candelabrum_mc.Labra_mc.candle1._visible = 1; fnRemoveInv("candle"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (candleInv != true) { Rooms_mc.Candelabrum_mc.Labra_mc.candle1._visible = 0; fnAddToInv("candle"); } } } else if (myCursor == "candle") { if (candleLit) { var i = 1; while (i < 7) { labraLit = true; eval ("Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle" + i).gotoAndStop("Lit"); i++; } } Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 1; fnRemoveInv("candle"); } else { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } if (candleInv != true) { Rooms_mc.Candelabrum_mc.LabraSwitch0_mc.candle1._visible = 0; fnAddToInv("candle"); } } } function fnKey() { if (keyInv and (myCursor == "key")) { Rooms_mc.SafePop_mc.Key_mc._visible = 1; fnRemoveInv("key"); } else { Rooms_mc.SafePop_mc.Key_mc._visible = 0; fnAddToInv("key"); } } function fnChains() { if (myCursor == "chain") { fnClearMessage(); if (chainInv) { Rooms_mc.Chains_mc.Chain1._visible = 1; fnRemoveInv("chain"); } sfx_mc.gotoAndPlay("clank"); Rooms_mc.Chains_mc.gotoAndPlay("Anim"); } else if ((myCursor == "candle") and (candleLit == true)) { fnMessage("MeltChain2"); } else { fnClearMessage(); Rooms_mc.Chains_mc.Chain1._visible = 0; Rooms_mc.Chains_mc.gotoAndPlay("Anim"); fnAddToInv("chain"); } } function fnGhost() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.Ghost_mc.gotoAndPlay("Anim"); } function fnBigGhost() { fnClearMessage(); if ((((myCursor == "chain") or (myCursor == "key")) or (myCursor == "hand")) or ((myCursor == "candle") and (candleLit == true))) { Rooms_mc.Ghost_mc.gotoAndPlay("Pop"); } } function fnFlameSkull() { fnClearMessage(); if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } Rooms_mc.FlameSkull_mc.gotoAndPlay("Anim"); } function fnFlameSkullLit() { if ((myCursor == "candle") and (candleLit != true)) { candleLit = true; Inv_mc.InvCandle_mc.CandleImg_mc.gotoAndStop("Lit"); Crs_candle.gotoAndStop("Lit"); fnClearMessage(); } else if ((myCursor == "candle") and candleLit) { fnMessage("Scorch"); } else if (myCursor == "chain") { fnMessage("MeltChain"); } else if (myCursor == "hand") { fnMessage("NonFlam"); } else if (myCursor == "key") { fnClearMessage(); } else { fnMessage("Hot"); } } function fnElevator() { if (myCursor == "chain") { sfx_mc.gotoAndPlay("clank"); } else if (myCursor == "key") { Rooms_mc.Elevator_mc.gotoAndPlay("Anim"); } else { fnMessage("Key"); } } var myLabra; var labraLit; var candleLit; var ballCracked; var candleInv; var keyInv; var chainInv; var handInv; lbrArry = new Array();
Instance of Symbol 435 MovieClip "Rooms_mc" in Symbol 571 MovieClip Frame 1
onClipEvent (load) { this._x = _parent.RIGHTX; }
Instance of Symbol 523 MovieClip "Msg_mc" in Symbol 571 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 539 MovieClip "Hints_mc" in Symbol 571 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 571 MovieClip Frame 2
fnInitL1(); stop();
Symbol 571 MovieClip Frame 9
play(); gameMC.fnEndLevel();
Symbol 571 MovieClip Frame 18
stop();
Instance of Symbol 570 MovieClip in Symbol 571 MovieClip Frame 18
onClipEvent (load) { this.play(); }
Symbol 576 Button
on (release) { gPuzzleRoot.fnWallSarc(1); }
Symbol 577 Button
on (release) { gPuzzleRoot.fnResetAnims(); handle.gotoAndStop(3); }
Symbol 593 MovieClip Frame 6
stop();
Symbol 594 MovieClip Frame 6
stop(); _parent.gotoAndStop(1);
Symbol 595 MovieClip Frame 1
stop();
Symbol 600 Button
on (release) { gPuzzleRoot.fnMessage("HotHot"); }
Symbol 601 MovieClip Frame 1
stop();
Symbol 610 Button
on (release) { gPuzzleRoot.fnSarc(); }
Symbol 649 MovieClip Frame 1
stop();
Symbol 649 MovieClip Frame 7
gPuzzleRoot.inPopup = true;
Symbol 649 MovieClip Frame 12
stop(); gPuzzleRoot.Rooms_mc.SarcPop_mc.gotoAndPlay("ZoomIn");
Symbol 649 MovieClip Frame 21
if (_parent._parent.musicstate == "on") { _parent._parent.mu2.setVolume(45); _parent._parent.mu2.start(0, 999); } gotoAndStop (1);
Symbol 649 MovieClip Frame 107
stop(); gameMC.Game_mc.gotoAndPlay("EndL2");
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 80
stop();
Symbol 739 MovieClip Frame 107
gotoAndStop (80);
Symbol 741 Button
on (release) { gPuzzleRoot.fnTile(this, 8); }
Symbol 742 Button
on (release) { gPuzzleRoot.fnTile(this, 16); }
Symbol 743 Button
on (release) { gPuzzleRoot.fnTile(this, 24); }
Symbol 744 Button
on (release) { gPuzzleRoot.fnTile(this, 32); }
Symbol 745 Button
on (release) { gPuzzleRoot.fnTile(this, 40); }
Symbol 746 Button
on (release) { gPuzzleRoot.fnTile(this, 48); }
Symbol 747 Button
on (release) { gPuzzleRoot.fnTile(this, 7); }
Symbol 748 Button
on (release) { gPuzzleRoot.fnTile(this, 15); }
Symbol 749 Button
on (release) { gPuzzleRoot.fnTile(this, 23); }
Symbol 750 Button
on (release) { gPuzzleRoot.fnTile(this, 31); }
Symbol 751 Button
on (release) { gPuzzleRoot.fnTile(this, 39); }
Symbol 752 Button
on (release) { gPuzzleRoot.fnTile(this, 47); }
Symbol 753 Button
on (release) { gPuzzleRoot.fnTile(this, 6); }
Symbol 754 Button
on (release) { gPuzzleRoot.fnTile(this, 14); }
Symbol 755 Button
on (release) { gPuzzleRoot.fnTile(this, 22); }
Symbol 756 Button
on (release) { gPuzzleRoot.fnTile(this, 30); }
Symbol 757 Button
on (release) { gPuzzleRoot.fnTile(this, 38); }
Symbol 758 Button
on (release) { gPuzzleRoot.fnTile(this, 46); }
Symbol 759 Button
on (release) { gPuzzleRoot.fnTile(this, 5); }
Symbol 760 Button
on (release) { gPuzzleRoot.fnTile(this, 13); }
Symbol 761 Button
on (release) { gPuzzleRoot.fnTile(this, 21); }
Symbol 762 Button
on (release) { gPuzzleRoot.fnTile(this, 29); }
Symbol 763 Button
on (release) { gPuzzleRoot.fnTile(this, 37); }
Symbol 764 Button
on (release) { gPuzzleRoot.fnTile(this, 45); }
Symbol 765 Button
on (release) { gPuzzleRoot.fnTile(this, 4); }
Symbol 766 Button
on (release) { gPuzzleRoot.fnTile(this, 12); }
Symbol 767 Button
on (release) { gPuzzleRoot.fnTile(this, 20); }
Symbol 768 Button
on (release) { gPuzzleRoot.fnTile(this, 28); }
Symbol 769 Button
on (release) { gPuzzleRoot.fnTile(this, 36); }
Symbol 770 Button
on (release) { gPuzzleRoot.fnTile(this, 44); }
Symbol 771 Button
on (release) { gPuzzleRoot.fnTile(this, 3); }
Symbol 772 Button
on (release) { gPuzzleRoot.fnTile(this, 11); }
Symbol 773 Button
on (release) { gPuzzleRoot.fnTile(this, 19); }
Symbol 774 Button
on (release) { gPuzzleRoot.fnTile(this, 27); }
Symbol 775 Button
on (release) { gPuzzleRoot.fnTile(this, 35); }
Symbol 776 Button
on (release) { gPuzzleRoot.fnTile(this, 43); }
Symbol 777 Button
on (release) { gPuzzleRoot.fnTile(this, 2); }
Symbol 778 Button
on (release) { gPuzzleRoot.fnTile(this, 10); }
Symbol 779 Button
on (release) { gPuzzleRoot.fnTile(this, 18); }
Symbol 780 Button
on (release) { gPuzzleRoot.fnTile(this, 26); }
Symbol 781 Button
on (release) { gPuzzleRoot.fnTile(this, 34); }
Symbol 782 Button
on (release) { gPuzzleRoot.fnTile(this, 42); }
Symbol 783 Button
on (release) { gPuzzleRoot.fnTile(this, 1); }
Symbol 784 Button
on (release) { gPuzzleRoot.fnTile(this, 9); }
Symbol 785 Button
on (release) { gPuzzleRoot.fnTile(this, 17); }
Symbol 786 Button
on (release) { gPuzzleRoot.fnTile(this, 25); }
Symbol 787 Button
on (release) { gPuzzleRoot.fnTile(this, 33); }
Symbol 788 Button
on (release) { gPuzzleRoot.fnTile(this, 41); }
Symbol 799 Button
on (release) { gPuzzleRoot.fnCD(); _parent.CD_mc._visible = 0; nextFrame(); }
Symbol 800 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 1
var count = ((5 - gPuzzleRoot.roundNum) + 1); gotoAndStop(count);
Symbol 803 MovieClip Frame 26
if (gPuzzleRoot.roundNum < 5) { gPuzzleRoot.fnNewPattern(); } else { stop(); }
Symbol 803 MovieClip Frame 74
_parent.gotoAndStop(1); stop();
Symbol 804 MovieClip Frame 1
stop();
Instance of Symbol 652 MovieClip "Pict_mc" in Symbol 804 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 804 MovieClip Frame 6
stop();
Symbol 804 MovieClip Frame 11
stop();
Symbol 813 MovieClip Frame 20
gotoAndPlay (1);
Symbol 814 MovieClip Frame 1
stop();
Symbol 815 Button
on (release) { gPuzzleRoot.fnStereoOnOff(); }
Symbol 816 Button
on (release) { gPuzzleRoot.fnCdSlot(); }
Symbol 828 Button
on (release) { gotoAndPlay (7); }
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 12
stop(); gPuzzleRoot.fnStartPlayback();
Symbol 829 MovieClip Frame 20
stop();
Symbol 833 Button
on (release) { gPuzzleRoot.fnTiltAnim(this); _parent.handle.gotoAndStop(2); }
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 18
stop();
Symbol 835 MovieClip Frame 26
gotoAndStop (1);
Symbol 839 MovieClip Frame 1
stop();
Symbol 839 MovieClip Frame 18
stop();
Symbol 839 MovieClip Frame 26
gotoAndStop (1);
Symbol 842 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 18
stop();
Symbol 842 MovieClip Frame 26
gotoAndStop (1);
Symbol 845 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 18
stop();
Symbol 845 MovieClip Frame 25
gotoAndStop (1);
Symbol 848 MovieClip Frame 1
stop();
Symbol 848 MovieClip Frame 18
stop();
Symbol 848 MovieClip Frame 25
gotoAndStop (1);
Symbol 849 Button
on (release) { gPuzzleRoot.fnWallSarc(2); }
Symbol 853 Button
on (release) { gPuzzleRoot.fnCrowBar(); }
Symbol 860 MovieClip Frame 1
_parent._parent._parent.mu2.setVolume(40);
Symbol 860 MovieClip Frame 4
_parent._parent._parent.mu2.setVolume(35);
Symbol 860 MovieClip Frame 7
_parent._parent._parent.mu2.setVolume(30);
Symbol 860 MovieClip Frame 10
_parent._parent._parent.mu2.setVolume(25);
Symbol 860 MovieClip Frame 13
_parent._parent._parent.mu2.setVolume(20);
Symbol 860 MovieClip Frame 16
_parent._parent._parent.mu2.setVolume(15);
Symbol 860 MovieClip Frame 19
_parent._parent._parent.mu2.setVolume(10);
Symbol 860 MovieClip Frame 22
_parent._parent._parent.mu2.setVolume(5);
Symbol 860 MovieClip Frame 25
_parent._parent._parent.mu2.setVolume(0);
Symbol 860 MovieClip Frame 28
_parent._parent._parent.mu2.stop(); stop();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 3
gPuzzleRoot.inPopup = true;
Symbol 872 MovieClip Frame 9
gPuzzleRoot.fnToggleControls(0);
Symbol 872 MovieClip Frame 186
gPuzzleRoot.Rooms_mc.Sarc_mc.gotoAndPlay("close_lid");
Symbol 872 MovieClip Frame 192
gPuzzleRoot.fnToggleControls(1);
Symbol 872 MovieClip Frame 194
gotoAndStop (1); gPuzzleRoot.inPopup = false;
Symbol 873 MovieClip Frame 1
stop();
Symbol 876 Button
on (release) { gPuzzleRoot.fnChangeCursor("crowbar"); }
Symbol 878 Button
on (release) { gPuzzleRoot.fnChangeCursor("tile"); }
Symbol 881 Button
on (release) { gPuzzleRoot.fnChangeCursor("cd"); }
Instance of Symbol 877 MovieClip "InvCrowbar_mc" in Symbol 883 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 879 MovieClip "InvTile_mc" in Symbol 883 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 882 MovieClip "InvCD_mc" in Symbol 883 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 884 Button
on (release) { gotoAndPlay (12); }
Symbol 885 Button
on (release) { gotoAndPlay (3); }
Symbol 886 MovieClip Frame 1
_parent.musicstate = "on";
Symbol 886 MovieClip Frame 4
_parent.mu2.setVolume(45); _parent.mu2.start(0, 999); _parent.musicstate = "on";
Symbol 886 MovieClip Frame 8
stop();
Symbol 886 MovieClip Frame 13
_parent.mu2.stop(); _parent.musicstate = "off";
Symbol 886 MovieClip Frame 14
stop();
Symbol 887 Button
on (release) { gPuzzleRoot.fnShowHints(); }
Symbol 896 MovieClip Frame 6
stop();
Symbol 897 Button
on (release) { fnChangeRoom("left"); }
Symbol 898 Button
on (release) { fnChangeRoom("right"); }
Symbol 912 MovieClip Frame 1
stop();
Symbol 913 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 916 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 924 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 10
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 21
gotoAndStop (1);
Symbol 932 MovieClip Frame 38
gotoAndStop (1);
Symbol 932 MovieClip Frame 55
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 932 MovieClip Frame 76
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 932 MovieClip Frame 94
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 932 MovieClip Frame 112
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 932 MovieClip Frame 136
if (gPuzzleRoot.cdplaying) { gPuzzleRoot.fnNextCDSound(); } else { gotoAndStop (1); }
Symbol 932 MovieClip Frame 140
gotoAndStop (1);
Symbol 932 MovieClip Frame 154
gotoAndStop (1);
Symbol 932 MovieClip Frame 162
gotoAndStop (1);
Symbol 932 MovieClip Frame 169
gotoAndStop (1);
Symbol 935 MovieClip Frame 1
stop();
Symbol 940 Button
on (release) { gotoAndPlay (8); }
Symbol 956 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 956 MovieClip Frame 34
var tm2 = new Sound(_parent._parent.AudioTagMusic_MC); tm2.attachSound("IntroMusic"); tm2.setVolume(50); tm2.start();
Symbol 956 MovieClip Frame 86
tm2.setVolume(45);
Symbol 956 MovieClip Frame 88
tm2.setVolume(40);
Symbol 956 MovieClip Frame 90
tm2.setVolume(35);
Symbol 956 MovieClip Frame 92
tm2.setVolume(30);
Symbol 956 MovieClip Frame 94
tm2.setVolume(25);
Symbol 956 MovieClip Frame 96
tm2.setVolume(20);
Symbol 956 MovieClip Frame 98
tm2.setVolume(15);
Symbol 956 MovieClip Frame 100
tm2.setVolume(10); cym = new Sound(_parent._parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start();
Symbol 956 MovieClip Frame 102
tm2.setVolume(5);
Symbol 956 MovieClip Frame 103
tm2.stop();
Symbol 956 MovieClip Frame 104
if (gameMC._framesloaded >= gameMC.L3FRAME) { gameMC.gotoAndStop("PuzzleL3"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 15 MovieClip "loadtext_mc" in Symbol 956 MovieClip Frame 104
onClipEvent (load) { this._visible = 0; }
Symbol 956 MovieClip Frame 105
prevFrame();
Symbol 957 MovieClip Frame 1
function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnToggleControls(state) { arwLeft_btn._visible = state; arwRight_btn._visible = state; } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnInitL2() { correctOrder = ""; sndIndex = 0; crowbarInv = false; tileInv = false; animsClicked = ""; cdInv = false; stereoOn = false; cdplaying = false; invTileNum = null; currentRoom = 2; roundNum = 1; rightTiles = 0; tileSource = 1; myCursor = null; crsArry = ["crowbar", "tile", "cd"]; clrArry = [1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8]; r1Set = [1, 2, 3, 4, 1, 2, 3, 4, 5, 6, 7, 8, 5, 6, 7, 8, 3, 4, 1, 2, 3, 4, 1, 2, 7, 8, 5, 6, 7, 8, 5, 6, 1, 2, 3, 4, 1, 2, 3, 4, 5, 6, 7, 8, 5, 6, 7, 8]; r2Set = [0, 0, 0, 0, 0, 31, 32, 0, 0, 0, 33, 34, 35, 36, 37, 0, 0, 38, 0, 0, 39, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 45, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 43, 0, 0, 0, 44]; r3Set = [9, 10, 23, 24, 17, 18, 15, 16, 11, 12, 25, 26, 19, 20, 13, 14, 27, 28, 21, 21, 11, 12, 30, 29, 29, 30, 22, 22, 9, 10, 28, 27, 17, 18, 10, 9, 24, 23, 22, 22, 19, 20, 12, 11, 26, 25, 21, 21]; r4Set = [46, 51, 56, 59, 62, 67, 72, 75, 62, 69, 72, 77, 46, 53, 56, 61, 54, 59, 64, 67, 70, 75, 48, 51, 66, 73, 76, 49, 50, 57, 60, 65, 50, 55, 60, 63, 66, 71, 76, 47, 70, 77, 48, 53, 54, 61, 64, 69]; r1SetO = [5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4, 5, 2, 8, 1, 7, 3, 6, 4]; r2SetO = [45, 37, 6, 2, 36, 41, 34, 40, 38, 1, 44, 8, 32, 5, 38, 7, 37, 35, 39, 43, 1, 34, 17, 44, 35, 34, 43, 23, 42, 38, 32, 3, 32, 38, 33, 37, 41, 1, 2, 45, 42, 31, 36, 39, 2, 3, 40, 31]; r3SetO = [9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 9, 10, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 9, 10]; r4SetO = [46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77]; var anims = [1, 2, 3, 4, 5]; var totalloops = anims.length; var i = 0; while (i < totalloops) { var mynum = Math.floor(Math.random() * anims.length); correctOrder = correctOrder + ("a" + anims[mynum]); anims.splice(mynum, 1); i++; } soundOrder = correctOrder; fnNewPattern(); fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnNewPattern() { if (roundNum == 1) { trace("Setting up round 1"); var i = 1; while (i <= r1Set.length) { eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(r1Set[i - 1]); i++; } var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles1_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = 1; while (i <= r1SetO.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r1SetO[i - 1]); i++; } tileSource = 2; } else if (roundNum == 2) { trace("Setting up round 2"); var i = 1; while (i <= 49) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc")._visible = 0; i++; } Rooms_mc.Tiles2_mc.Pict_mc._visible = 1; var availableT = [6, 7, 11, 12, 13, 14, 15, 18, 21, 22, 32, 33, 38, 44, 48]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc")._visible = 1; eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = v; while (v <= r2SetO.length) { trace((("Tile " + v) + " s") + r2SetO[v - 1]); eval (("Rooms_mc.Tiles1_mc.T" + v) + "_mc").gotoAndStop(r2SetO[v - 1]); v++; } tileSource = 1; } else if (roundNum == 3) { trace("Setting up round 3"); var i = 1; while (i <= 49) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc")._visible = 1; i++; } var i = 1; while (i <= r3Set.length) { eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(r3Set[i - 1]); i++; } Rooms_mc.Tiles2_mc.Pict_mc._visible = 0; var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles1_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); z++; } var i = 1; while (i <= r3SetO.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r3SetO[i - 1]); i++; } tileSource = 2; } else if (roundNum == 4) { trace("Setting up round 4"); var i = 1; while (i <= r4Set.length) { eval (("Rooms_mc.Tiles2_mc.T" + i) + "_mc").gotoAndStop(r4Set[i - 1]); i++; } var availableT = [2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 14, 15, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47]; var z = 1; while (z < 4) { var indx = Math.floor(Math.random() * availableT.length); var myMissing = availableT[indx]; availableT.splice(indx, 1); eval (("Rooms_mc.Tiles2_mc.T" + myMissing) + "_mc").gotoAndStop("missing"); var corrFrame = r4Set[myMissing - 1]; trace("Removing " + corrFrame); var index2 = r4SetO.searchArray(corrFrame); trace("Index is " + index2); r4SetO.splice(index2, 1); z++; } var tTileSet = r4SetO.copy(); var i = 1; while (i <= 48) { var targIndx = Math.floor(Math.random() * tTileSet.length); eval (("Rooms_mc.Tiles1_mc.T" + i) + "_mc").gotoAndStop(tTileSet[targIndx]); tTileSet.splice(targIndx, 1); trace(tTileSet.length); if (tTileSet.length == 0) { tTileSet = r4SetO; } i++; } tileSource = 1; } } function fnResetAnims() { animsClicked = ""; var i = 1; while (i < 6) { if (eval (("Rooms_mc.Animal" + i) + "_mc")._currentframe > 1) { eval (("Rooms_mc.Animal" + i) + "_mc").gotoAndPlay("Down"); } i++; } } function fnStereoOnOff() { fnClearMessage(); if (myCursor == "crowbar") { fnMessage("Gentle"); } else if (stereoOn != true) { sfx_mc.gotoAndPlay("CD_PlayerOn"); stereoOn = true; Rooms_mc.Stereo_mc.StereoOnOff_mc.gotoAndStop("On"); } } function fnCdSlot() { if (myCursor == "crowbar") { fnMessage("Gentle"); } else if (stereoOn) { if (myCursor == "cd") { fnClearMessage(); Rooms_mc.Stereo_mc.gotoAndPlay("in"); fnRemoveInv("cd"); } else if (myCursor == "tile") { fnMessage("TileCD"); } else { fnMessage("Empty"); } } else { fnMessage("NotOn"); } } function fnStartPlayback() { cdplaying = true; fnNextCDSound(); } function fnNextCDSound() { sndIndex++; if (sndIndex > 5) { sfx_mc.gotoAndStop(1); sndIndex = 0; cdplaying = false; Rooms_mc.Stereo_mc.gotoAndPlay("out"); } else { var myindx = ((sndIndex * 2) - 1); var mysound = correctOrder.slice(myindx, myindx + 1); trace("Playing a" + mysound); sfx_mc.gotoAndPlay("a" + mysound); } } function fnTiltAnim(whichAnim) { fnClearMessage(); var myindex = String(whichAnim).indexOf("Animal"); var myNum = String(whichAnim).slice(myindex + 6, myindex + 7); whichAnim.gotoAndPlay("Tilt"); animsClicked = animsClicked + ("a" + mynum); if (animsClicked == correctOrder) { Rooms_mc.Sarc_mc.gotoAndPlay("win"); } } function fnSarc() { fnClearMessage(); if (myCursor == "crowbar") { Rooms_mc.Sarc_mc.gotoAndPlay("anim"); } else if (myCursor == "tile") { fnMessage("NoFit"); } else { fnMessage("TooHeavy"); } } function fnWallSarc(which) { if (myCursor == "crowbar") { fnMessage("Home" + which); } else { fnMessage("Tight" + which); } } function fnCrowbar() { Rooms_mc.Crowbar_mc._visible = 0; fnAddToInv("crowbar"); } function fnCD() { fnAddToInv("cd"); } function fnTile(setPath, TILE) { var myindex = String(setPath).indexOf("Tiles"); var SET = String(setPath).slice(myindex + 5, myindex + 6); var myPattern = eval (((String(setPath) + ".T") + TILE) + "_mc")._currentframe; var tileClicked = eval (((String(setPath) + ".T") + TILE) + "_mc"); if (tileSource == SET) { if (myPattern != EMPTYTILE) { fnClearMessage(); if (tileInv) { eval (((String(setPath) + ".T") + invSourceIndx) + "_mc").gotoAndStop(invTileNum); } fnAddToInv("tile"); invTileNum = myPattern; invSourceIndx = TILE; tileClicked.gotoAndStop("missing"); Inv_mc.InvTile_mc.Tile_mc.gotoAndStop(myPattern); if (myCursor == "tile") { fnChangeCursor(); } } else if (myCursor == "tile") { tileClicked.gotoAndStop(invTileNum); fnRemoveInv("tile"); } else { fnMessage("Already"); } } else if (myPattern != EMPTYTILE) { fnMessage("Pattern"); } else if (myCursor != "tile") { fnMessage("IWonder"); } else { var correctT; if (roundNum == 1) { correctT = r1Set[TILE - 1]; } else if (roundNum == 2) { correctT = r2Set[TILE - 1]; } else if (roundNum == 3) { correctT = r3Set[TILE - 1]; } else if (roundNum == 4) { correctT = r4Set[TILE - 1]; } trace("You clicked " + invTileNum); trace("Correct is " + correctT); if (roundNum == 4) { if (clrArry[correctT - SET4START] == clrArry[invTileNum - SET4START]) { rightTiles++; tileClicked.gotoAndStop(invTileNum); } else { tileClicked.gotoAndPlay("shatter"); } } else if (correctT == invTileNum) { rightTiles++; tileClicked.gotoAndStop(invTileNum); } else { tileClicked.gotoAndPlay("shatter"); } if (rightTiles == 3) { rightTiles = 0; roundNum++; setPath.gotoAndPlay("correct"); } fnRemoveInv("tile"); } } var EMPTYTILE = 80; var SET4START = 46; var correctOrder; var sndIndex; var animsClicked; var stereoOn; var cdplaying; var invTileNum; var invSourceIndx; var roundNum; var rightTiles; var tileSource; var crowbarInv; var tileInv; var cdInv; r1Set = new Array(); r2Set = new Array(); r3Set = new Array(); r4Set = new Array(); r1SetO = new Array(); r2SetO = new Array(); r3SetO = new Array(); r4SetO = new Array(); clrArry = new Array(); mu2 = new Sound(AudioMusic_MC); mu2.attachSound("MusicLevel2");
Instance of Symbol 912 MovieClip "Msg_mc" in Symbol 957 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 924 MovieClip "Hints_mc" in Symbol 957 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 957 MovieClip Frame 2
fnInitL2(); stop();
Symbol 957 MovieClip Frame 8
play(); gameMC.fnEndLevel();
Symbol 957 MovieClip Frame 17
stop();
Instance of Symbol 956 MovieClip in Symbol 957 MovieClip Frame 17
onClipEvent (load) { this.play(); }
Symbol 968 MovieClip Frame 1
stop();
Symbol 969 Button
on (release) { gotoAndPlay (67); }
Symbol 1018 MovieClip Frame 1
stop();
Symbol 1040 Button
on (release) { play(); }
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 39
gotoAndStop (1);
Symbol 1046 Button
on (release) { gPuzzleRoot.fnScrewPlate(); }
Symbol 1047 Button
on (release) { gPuzzleRoot.fnHitGlass("DarkCase"); }
Symbol 1048 Button
on (release) { if (ActBtn_mc._currentframe != 23) { gotoAndPlay (5); } }
Symbol 1049 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1137 MovieClip Frame 19
stop();
Symbol 1138 Button
on (release) { gPuzzleRoot.fnDarkCase(); }
Symbol 1139 Button
on (release) { if (ActBtn_mc._currentframe != 23) { gotoAndPlay (144); } }
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 125
gotoAndStop (1);
Symbol 1141 MovieClip Frame 264
gotoAndStop (137);
Symbol 1144 Button
on (release) { gPuzzleRoot.fnZombieCase(); }
Symbol 1145 Button
on (release) { gPuzzleRoot.fnBone(); }
Symbol 1146 Button
on (release) { gPuzzleRoot.fnClickWeld(); }
Symbol 1147 MovieClip Frame 1
stop();
Symbol 1155 Button
on (release) { gPuzzleRoot.fnCutters(); }
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1156 MovieClip Frame 14
stop();
Symbol 1157 Button
on (release) { gPuzzleRoot.fnHitGlass("PlymouthCase"); }
Symbol 1158 Button
on (release) { gPuzzleRoot.fnRockCase(); }
Symbol 1159 Button
on (release) { gPuzzleRoot.fnSuitCase(); }
Symbol 1161 MovieClip Frame 19
stop();
Symbol 1162 MovieClip Frame 1
stop();
Symbol 1166 Button
on (release) { gPuzzleRoot.fnHitGlass("CattleCase"); }
Symbol 1167 Button
on (release) { gPuzzleRoot.fnCattlePlate(); }
Symbol 1168 Button
on (release) { gPuzzleRoot.fnCattleAct(); }
Symbol 1169 Button
on (release) { gPuzzleRoot.fnCowboys(); }
Symbol 1170 Button
on (release) { gPuzzleRoot.fnHorsey(); }
Symbol 1172 MovieClip Frame 19
stop();
Symbol 1182 Button
on (release) { gPuzzleRoot.fnKeyL3(); }
Symbol 1183 MovieClip Frame 1
stop();
Instance of Symbol 1165 MovieClip "Battery_mc" in Symbol 1183 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1183 MovieClip Frame 57
stop();
Symbol 1184 Button
on (release) { gPuzzleRoot.fnTodayCase(); }
Symbol 1186 Button
on (release) { gPuzzleRoot.fnChain(); }
Symbol 1187 Button
on (release) { gPuzzleRoot.fnKnot(); }
Symbol 1188 Button
on (release) { gPuzzleRoot.fnPadlock(); }
Symbol 1210 MovieClip Frame 1
stop();
Symbol 1210 MovieClip Frame 8
_parent._parent.Crs_Cutters.gotoAndPlay(2);
Symbol 1210 MovieClip Frame 34
stop(); gPuzzleRoot.gotoAndPlay("EndL3");
Symbol 1211 Button
on (release) { gPuzzleRoot.fnHitGlass("FutureCase"); }
Symbol 1212 Button
on (release) { gPuzzleRoot.fnClickWeld(); _parent.WeldPop_mc.gotoAndStop("flip"); }
Symbol 1213 Button
on (release) { gPuzzleRoot.fnFutureCase(); }
Symbol 1214 Button
on (release) { gPuzzleRoot.fnBoot(); }
Symbol 1215 Button
on (release) { gPuzzleRoot.fnBootOther(); }
Symbol 1216 MovieClip Frame 1
stop();
Symbol 1226 Button
on (release) { gotoAndPlay (29); }
Symbol 1228 Button
on (release) { gPuzzleRoot.fnNickel(); gotoAndPlay (29); }
Symbol 1229 MovieClip Frame 1
stop();
Symbol 1229 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Instance of Symbol 1224 MovieClip "Nickel_mc" in Symbol 1229 MovieClip Frame 8
onClipEvent (load) { if (gPuzzleRoot.nickelInv) { this._visible = 0; } }
Symbol 1229 MovieClip Frame 26
stop();
Symbol 1229 MovieClip Frame 55
gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1);
Symbol 1232 Button
on (release) { gPuzzleRoot.fnClearMessage(); }
Symbol 1240 Button
on (release) { gPuzzleRoot.fnWeld(); }
Symbol 1241 Button
on (release) { gPuzzleRoot.fnToggleControls(1); gPuzzleRoot.inPopup = false; gotoAndStop (1); }
Symbol 1245 MovieClip Frame 1
stop();
Symbol 1245 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1245 MovieClip Frame 9
stop();
Symbol 1249 Button
on (release) { gPuzzleRoot.fnClickScrew(); }
Symbol 1250 Button
on (release) { gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); }
Symbol 1304 Button
on (release) { gPuzzleRoot.fnBattery(); }
Symbol 1305 MovieClip Frame 1
stop();
Symbol 1305 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1305 MovieClip Frame 11
stop();
Symbol 1305 MovieClip Frame 13
gPuzzleRoot.fnChangeCursor(); gPuzzleRoot.darkOpen = true; _parent.open_box_dark.gotoAndStop(3);
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1305 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1305 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1305 MovieClip Frame 34
stop();
Symbol 1310 Button
on (release) { gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); gPuzzleRoot.inPopup = false; }
Symbol 1311 MovieClip Frame 1
stop();
Symbol 1311 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1311 MovieClip Frame 6
stop();
Symbol 1313 Button
on (release) { gPuzzleRoot.fnCowboyClickScrew(); }
Symbol 1314 Button
on (release) { gPuzzleRoot.inPopup = false; gPuzzleRoot.fnToggleControls(1); gotoAndStop (1); }
Symbol 1315 Button
on (release) { gPuzzleRoot.fnBatterySocket(); }
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
gPuzzleRoot.inPopup = true; gPuzzleRoot.fnToggleControls(0);
Symbol 1316 MovieClip Frame 11
stop();
Symbol 1316 MovieClip Frame 13
gPuzzleRoot.fnChangeCursor(); _parent.open_box_cowboy.gotoAndStop(2); gPuzzleRoot.cattleOpen = true;
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1316 MovieClip Frame 32
onClipEvent (load) { if (gPuzzleRoot.cattlePlug) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1316 MovieClip Frame 33
onClipEvent (load) { if (gPuzzleRoot.cattlePlug) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1316 MovieClip Frame 34
stop();
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1320 Button
on (release) { gPuzzleRoot.fnChangeCursor("cutters"); }
Symbol 1323 Button
on (release) { gPuzzleRoot.fnChangeCursor("bone"); }
Symbol 1326 Button
on (release) { gPuzzleRoot.fnChangeCursor("nickel"); }
Symbol 1329 Button
on (release) { gPuzzleRoot.fnChangeCursor("battery"); }
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1333 Button
on (release) { gPuzzleRoot.fnChangeCursor("key"); }
Instance of Symbol 1321 MovieClip "InvCutters_mc" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1324 MovieClip "InvBone_mc" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1327 MovieClip "InvNickel_mc" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1330 MovieClip "InvBattery_mc" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1334 MovieClip "InvKey_mc" in Symbol 1335 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 1336 Button
on (release) { gotoAndPlay (12); }
Symbol 1337 Button
on (release) { gotoAndPlay (3); }
Symbol 1338 MovieClip Frame 1
stop();
Symbol 1338 MovieClip Frame 8
stop();
Symbol 1338 MovieClip Frame 14
stop();
Instance of Symbol 1299 MovieClip "Battery_mc" in Symbol 1343 MovieClip Frame 1
onClipEvent (load) { if (gPuzzleRoot.batteryInv) { this._visible = 0; } }
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1355 MovieClip Frame 9
gotoAndStop (1);
Symbol 1389 MovieClip Frame 1
stop();
Symbol 1390 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1392 Button
on (release) { gPuzzleRoot.fnHideHints(); gotoAndStop (1); }
Symbol 1401 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 12
gotoAndStop (1);
Symbol 1402 MovieClip Frame 20
gotoAndStop (1);
Symbol 1406 MovieClip Frame 1
if (gPuzzleRoot.eSec < 10) { sec_txt.text = "0" + gPuzzleRoot.eSec; } else { sec_txt.text = gPuzzleRoot.eSec; } if (gPuzzleRoot.eMin < 10) { min_txt.text = "0" + gPuzzleRoot.eMin; } else { min_txt.text = gPuzzleRoot.eMin; }
Symbol 1406 MovieClip Frame 37
_parent._parent.tm3 = new Sound(_parent._parent.AudioTagMusic_MC); _parent._parent.tm3.attachSound("IntroMusic"); _parent._parent.tm3.setVolume(50); _parent._parent.tm3.start();
Symbol 1406 MovieClip Frame 75
if (gameMC._framesloaded >= gameMC.INTFRAME) { gameMC.gotoAndStop("Interlude"); } else { loadtext_mc._visible = 1; play(); }
Instance of Symbol 15 MovieClip "loadtext_mc" in Symbol 1406 MovieClip Frame 75
onClipEvent (load) { this._visible = 0; }
Symbol 1406 MovieClip Frame 76
prevFrame();
Symbol 1407 MovieClip Frame 2
mu3 = new Sound(AudioMusic3_MC); mu3.attachSound("MusicLevel3"); mu3.setVolume(0); mu3.start(0, 999);
Symbol 1407 MovieClip Frame 3
mu3.setVolume(10);
Symbol 1407 MovieClip Frame 4
mu3.setVolume(30);
Symbol 1407 MovieClip Frame 5
mu3.setVolume(40);
Symbol 1407 MovieClip Frame 6
mu3.setVolume(50);
Symbol 1407 MovieClip Frame 59
function fnToggleControls(state) { if (currentRoom != 1) { arwLeft_btn._visible = state; } else { arwLeft_btn._visible = 0; } if (currentRoom != 3) { arwRight_btn._visible = state; } else { arwRight_btn._visible = 0; } } function fnChangeCursor(item) { if (myCursor != null) { sfx_mc.gotoAndPlay("AddInv"); } else if (item != null) { sfx_mc.gotoAndPlay("Pickup"); } stopDrag(); var i = 0; while (i < crsArry.length) { eval ("Crs_" + crsArry[i])._y = -500; if ((crsArry[i] != item) and (eval (crsArry[i] + "Inv") == true)) { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 1; } else { eval (("Inv_mc.Inv" + crsArry[i]) + "_mc")._visible = 0; } i++; } myCursor = item; if (item != null) { startDrag ("Crs_" + item, true); } if (item == "tile") { Crs_Tile.gotoAndStop(invTileNum); } } function fnAddToInv(myitem) { if (eval (myitem + "Inv") != true) { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } else if (myitem == "tile") { eval (("Inv_mc.Inv" + myitem) + "_mc")._visible = 1; Set(myitem + "Inv", true); sfx_mc.gotoAndPlay("AddInv"); } } function fnRemoveInv(whichItem) { eval (("Inv_mc.Inv" + whichItem) + "_mc")._visible = 0; Set(whichItem + "Inv", false); if (myCursor == whichItem) { fnChangeCursor(); } } function fnChangeRoom(dir) { AudioWalking_MC.play(); if ((roomanimating != true) and (inPopup != true)) { fnClearMessage(); var xTarg; var xOff = SLIDERES; switch (currentRoom) { case 1 : xOff = -SLIDERES; xTarg = CENTERX; currentRoom = 2; break; case 2 : if (dir == "right") { xOff = -SLIDERES; xTarg = RIGHTX; currentRoom = 3; } else { xTarg = LEFTX; currentRoom = 1; } break; case 3 : xTarg = CENTERX; currentRoom = 2; } Fader_mc.gotoAndPlay("Dissolve"); } } function fnShowNewRoom() { if (currentRoom == 1) { arwLeft_btn._visible = 0; arwRight_btn._visible = 1; Rooms_mc._x = LEFTX; } else if (currentRoom == 2) { arwLeft_btn._visible = 1; arwRight_btn._visible = 1; Rooms_mc._x = CENTERX; } else { arwLeft_btn._visible = 1; arwRight_btn._visible = 0; Rooms_mc._x = RIGHTX; } } function fnMessage(textLabel) { AudioMessage_MC.play(); Msg_mc._visible = 1; Msg_mc.gotoAndStop(textLabel); } function fnClearMessage() { Msg_mc._visible = 0; } _global.gPuzzleRoot = this; var CENTERX = -2; var LEFTX = 499; var RIGHTX = -502; var SLIDERES = 15; var SLIDERATE = 25; var roomanimating = false; var currentRoom = 2; var myCursor = null; var inPopup = false; crsArry = new Array(); var level = 1; var eMin; var eSec; Array.prototype.searchArray = function (searchElement) { var i = 0; while (i < this.length) { if (this[i] == searchElement) { return(i); } i++; } return(null); }; Array.prototype.copy = function () { newArray = new Array(); count = 0; while (count < this.length) { newArray[count] = this[count]; count++; } return(newArray); }; function fnShowHints() { fnClearMessage(); Hints_mc._visible = 1; Hints_mc.fade.gotoAndPlay(2); } function fnHideHints() { Hints_mc._visible = 0; } function fnInitL3() { cattlePlug = false; boneInv = false; nickelInv = false; batteryInv = false; keyInv = false; cuttersInv = false; cattleOpen = false; darkOpen = false; crsArry = ["bone", "nickel", "battery", "key", "cutters"]; currentRoom = 2; myCursor = null; roomanimating = false; inPopup = false; fnShowNewRoom(currentRoom); fnChangeCursor(); eMin = 0; eSec = 0; gameMC.iPuzzleTimer.restartTimer(); } function fnHitGlass(myCASE) { if (myCursor == "bone") { eval (("Rooms_mc." + myCASE) + "_mc").gotoAndStop("broken"); } else if (myCASE == "PlymouthCase") { fnMessage("SealedL"); } else { fnMessage("SealedR"); } } function fnClickWeld() { fnClearMessage(); if (currentRoom == 1) { Rooms_mc.WeldPop_mc._x = RIGHTX; } else if (currentRoom == 2) { Rooms_mc.WeldPop_mc._x = CENTERX; } else { Rooms_mc.WeldPop_mc._x = LEFTX; } Rooms_mc.WeldPop_mc.gotoAndPlay("ZoomIn"); } function fnBone() { Rooms_mc.CroCase_mc.Bone_mc._visible = 0; fnAddToInv("bone"); } function fnClickScrew() { fnClearMessage(); if (myCursor == "nickel") { Rooms_mc.ScrewPop_mc.gotoAndPlay("OpenPlate"); } else if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } } function fnCowboyClickScrew() { fnClearMessage(); if (myCursor == "nickel") { Rooms_mc.CattlePowPop_mc.gotoAndPlay("OpenPlate"); } else if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } } function fnBattery() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { Rooms_mc.open_Box_dark.gotoAndStop(2); Rooms_mc.DarkCase_mc.ActBtn_mc.gotoAndStop("Off"); Rooms_mc.ScrewPop_mc.Battery_mc._visible = 0; fnAddToInv("battery"); } } function fnScrewPlate() { fnClearMessage(); if (darkOpen) { Rooms_mc.ScrewPop_mc.gotoAndStop("Opened"); } else { Rooms_mc.ScrewPop_mc.gotoAndPlay("ZoomIn"); } } function fnZombieCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnMessage("PreHist"); } } function fnDarkCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Joust"); } } function fnWeld() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolPop"); } else { fnClearMessage(); } } function fnSuitCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("NotToolL"); } else if (myCursor == "key") { fnClearMessage(); Rooms_mc.PlymouthCase_mc.gotoAndStop("CaseOpen"); Rooms_mc.PlymouthCase_mc.Suitcase_mc.gotoAndPlay("Anim"); } else { fnMessage("heavy"); } } function fnCutters() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { Rooms_mc.PlymouthCase_mc.Suitcase_mc.Cutters_mc._visible = 0; Rooms_mc.PlymouthCase_mc.Suitcase_mc.nextFrame(); fnAddToInv("cutters"); } } function fnCattleAct() { if (cattlePlug) { fnClearMessage(); Rooms_mc.CattleCase_mc.gotoAndPlay("Anim"); } else { fnMessage("NoPower"); } } function fnCattlePlate() { fnClearMessage(); if (cattleOpen) { Rooms_mc.CattlePowPop_mc.gotoAndStop("Opened"); } else { Rooms_mc.CattlePowPop_mc.gotoAndPlay("ZoomIn"); } } function fnBatterySocket() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnClearMessage(); if (myCursor == "battery") { cattlePlug = true; Rooms_mc.open_Box_cowboy.gotoAndStop(3); Rooms_mc.CattleCase_mc.Battery_mc._visible = 1; Rooms_mc.CattlePowPop_mc.Battery_mc._visible = 1; fnRemoveInv("battery"); } } } function fnKeyL3() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { Rooms_mc.CattleCase_mc.Key_mc._visible = 0; Rooms_mc.CattleCase_mc.nextFrame(); fnAddToInv("key"); } } function fnRockCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulL"); } else { fnMessage("CoolHat"); } } function fnHorsey() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Horsey"); } } function fnCowboys() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("Painted"); } } function fnTodayCase() { fnMessage("Locked"); } function fnBoot() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnClearMessage(); Rooms_mc.BootPop_mc.gotoAndPlay("ZoomIn"); } } function fnNickel() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { Rooms_mc.BootPop_mc.Nickel_mc._visible = 0; fnAddToInv("nickel"); } } function fnKnot() { fnClearMessage(); Rooms_mc.KnotPop_mc.gotoAndPlay("ZoomIn"); } function fnPadlock() { if (myCursor == "key") { fnMessage("NoFit"); } else { fnMessage("Locked"); } } function fnChain() { if (myCursor == "cutters") { fnClearMessage(); Rooms_mc.NowCase_mc.gotoAndPlay("Anim"); } else { fnMessage("Chain"); } } function fnFutureCase() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("FlyGuys"); } } function fnBootOther() { if ((myCursor == "bone") or (myCursor == "cutters")) { fnMessage("carefulR"); } else { fnMessage("OddBoot"); } } var cattlePlug; var cattleOpen; var darkOpen; var boneInv; var nickelInv; var batteryInv; var keyInv; var cuttersInv;
Instance of Symbol 1389 MovieClip "Msg_mc" in Symbol 1407 MovieClip Frame 59
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1401 MovieClip "Hints_mc" in Symbol 1407 MovieClip Frame 59
onClipEvent (load) { this._visible = 0; }
Symbol 1407 MovieClip Frame 60
stop(); fnInitL3();
Symbol 1407 MovieClip Frame 67
play(); gameMC.fnEndLevel();
Symbol 1407 MovieClip Frame 76
stop();
Instance of Symbol 1406 MovieClip in Symbol 1407 MovieClip Frame 76
onClipEvent (load) { this.play(); }
Symbol 1439 MovieClip Frame 55
_parent.tm3.setVolume(45);
Symbol 1439 MovieClip Frame 57
_parent.tm3.setVolume(40);
Symbol 1439 MovieClip Frame 59
_parent.tm3.setVolume(35);
Symbol 1439 MovieClip Frame 61
_parent.tm3.setVolume(30);
Symbol 1439 MovieClip Frame 63
cym = new Sound(_parent.AudioCym_MC); cym.attachSound("Cym_Swell"); cym.setVolume(50); cym.start(); _parent.tm3.setVolume(25);
Symbol 1439 MovieClip Frame 65
_parent.tm3.setVolume(20);
Symbol 1439 MovieClip Frame 67
_parent.tm3.setVolume(15);
Symbol 1439 MovieClip Frame 69
_parent.tm3.setVolume(10);
Symbol 1439 MovieClip Frame 71
_parent.tm3.setVolume(5);
Symbol 1439 MovieClip Frame 72
_parent.tm3.stop();
Symbol 1439 MovieClip Frame 74
gameMC.gotoAndStop("Game");
Symbol 1442 MovieClip Frame 5
stop();

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Symbol 1321 MovieClipUses:1319 1320Used by:1335
Symbol 1322 GraphicUsed by:1324
Symbol 1323 ButtonUses:139Used by:1324
Symbol 1324 MovieClipUses:1322 1323Used by:1335
Symbol 1325 GraphicUses:1251Used by:1327
Symbol 1326 ButtonUses:139Used by:1327
Symbol 1327 MovieClipUses:1325 1326Used by:1335
Symbol 1328 GraphicUsed by:1330 1343
Symbol 1329 ButtonUses:139Used by:1330
Symbol 1330 MovieClipUses:1328 1299 1329Used by:1335
Symbol 1331 BitmapUsed by:1332
Symbol 1332 GraphicUses:1331Used by:1334
Symbol 1333 ButtonUses:139Used by:1334
Symbol 1334 MovieClipUses:1332 1333Used by:1335
Symbol 1335 MovieClipUses:436 437 439 440 441 442 443 1321 1324 1327 1330 1334Used by:1407
Symbol 1336 ButtonUses:464 466 467 468 469 470 471 472Used by:1338
Symbol 1337 ButtonUses:464 466 467 474 475Used by:1338
Symbol 1338 MovieClipUses:1336 572 1337Used by:1407
Symbol 1339 GraphicUses:1221Used by:1340
Symbol 1340 MovieClipUses:1339Used by:1407
Symbol 1341 GraphicUsed by:1342
Symbol 1342 MovieClipUses:1341Used by:1407
Symbol 1343 MovieClipUses:1328 1299Used by:1407
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1346
Symbol 1346 MovieClipUses:1345Used by:1407
Symbol 1347 BitmapUsed by:1348
Symbol 1348 GraphicUses:1347Used by:1355
Symbol 1349 BitmapUsed by:1350
Symbol 1350 GraphicUses:1349Used by:1355
Symbol 1351 BitmapUsed by:1352
Symbol 1352 GraphicUses:1351Used by:1355
Symbol 1353 BitmapUsed by:1354
Symbol 1354 GraphicUses:1353Used by:1355
Symbol 1355 MovieClipUses:1348 1350 1352 1354Used by:1407
Symbol 1356 GraphicUsed by:1407
Symbol 1357 TextUses:133Used by:1389
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Symbol 1385 TextUses:133Used by:1389
Symbol 1386 TextUses:133Used by:1389
Symbol 1387 TextUses:133Used by:1389
Symbol 1388 GraphicUsed by:1389
Symbol 1389 MovieClipUses:497 499 500 502 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388Used by:1407
Symbol 1390 ButtonUses:139Used by:1401
Symbol 1391 TextUses:92Used by:1401
Symbol 1392 ButtonUses:142 143 144Used by:1401
Symbol 1393 TextUses:92Used by:1401
Symbol 1394 TextUses:92Used by:1401
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Symbol 1396 TextUses:92Used by:1401
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Symbol 1398 TextUses:92Used by:1401
Symbol 1399 TextUses:92Used by:1401
Symbol 1400 TextUses:92Used by:1401
Symbol 1401 MovieClipUses:1390 526 91 1391 915 530 1392 1393 1394 1395 1396 1397 1398 1399 1400Used by:1407
Symbol 1402 MovieClipUses:542 545 547Used by:1407
Symbol 1403 GraphicUsed by:1406
Symbol 1404 EditableTextUses:9Used by:1406
Symbol 1405 EditableTextUses:9Used by:1406
Symbol 1406 MovieClipUses:2 941 1403 1404 564 1405 560 566 572 15Used by:1407
Symbol 1407 MovieClipUses:959 961 962 963 964 965 966 44 968 969 971 973 975 976 977 978 979 980 982 983 984 985 986 987 988 989 990 991 992 993 69 995 997 999 1003 1004 1006 1007 1009 1317 1335 1338 887 483 1340 1342 1343 1346 1355 897 898 496 1356 1389 1401 147 541 1402 553 556 560 1406Used by:Timeline
Symbol 1408 GraphicUses:970Used by:1439
Symbol 1409 GraphicUsed by:1439
Symbol 1410 MovieClipUses:1021 1023 1024 1025 1026 1027 1028 1029 1030 1032 1034 1036 1038Used by:1439
Symbol 1411 GraphicUsed by:1439
Symbol 1412 GraphicUsed by:1439
Symbol 1413 BitmapUsed by:1414
Symbol 1414 GraphicUses:1413Used by:1439
Symbol 1415 BitmapUsed by:1416
Symbol 1416 GraphicUses:1415Used by:1439
Symbol 1417 BitmapUsed by:1418
Symbol 1418 GraphicUses:1417Used by:1439
Symbol 1419 BitmapUsed by:1420
Symbol 1420 GraphicUses:1419Used by:1439
Symbol 1421 BitmapUsed by:1422
Symbol 1422 GraphicUses:1421Used by:1439
Symbol 1423 BitmapUsed by:1424
Symbol 1424 GraphicUses:1423Used by:1439
Symbol 1425 BitmapUsed by:1426
Symbol 1426 GraphicUses:1425Used by:1439
Symbol 1427 BitmapUsed by:1428
Symbol 1428 GraphicUses:1427Used by:1439
Symbol 1429 BitmapUsed by:1430
Symbol 1430 GraphicUses:1429Used by:1439
Symbol 1431 BitmapUsed by:1432
Symbol 1432 GraphicUses:1431Used by:1439
Symbol 1433 SoundUsed by:1439
Symbol 1434 SoundUsed by:1439
Symbol 1435 BitmapUsed by:1436 1437 1438
Symbol 1436 GraphicUses:1435Used by:1439
Symbol 1437 GraphicUses:1435Used by:1439
Symbol 1438 GraphicUses:1435Used by:1439
Symbol 1439 MovieClipUses:1408 961 962 1409 1410 1160 1411 1192 1412 1193 1195 1205 1196 643 1414 560 968 955 1416 1418 1420 1422 1424 1426 1428 1430 1432 1433 1434 1436 1437 1438 SS1Used by:Timeline
Symbol 1440 GraphicUsed by:1442
Symbol 1441 EditableTextUses:137Used by:1442
Symbol 1442 MovieClipUses:1440 1441Used by:Timeline
Streaming Sound 1Used by:Symbol 1439 MovieClip

Instance Names

"LoadStatus_mc"Frame 1Symbol 16 MovieClip
"min_high_score"Frame 2Symbol 21 MovieClip
"hs_scripts"Frame 2Symbol 24 MovieClip
"debug_clip"Frame 2Symbol 29 MovieClip
"Cr_clip"Frame 2Symbol 41 MovieClip
"GameClip_mc"Frame 23Symbol 43 MovieClip
"AudioCym_MC"Frame 36Symbol 47 MovieClip
"AudioTagMusic_MC"Frame 36Symbol 50 MovieClip
"Intro_mc"Frame 36Symbol 135 MovieClip
"savepopup_mc"Frame 36Symbol 147 MovieClip
"Game_mc"Frame 42Symbol 571 MovieClip
"Game_mc"Frame 50Symbol 957 MovieClip
"Game_mc"Frame 58Symbol 1407 MovieClip
"hs_placeholder"Frame 76Symbol 1442 MovieClip
"loadbar_mc"Symbol 16 MovieClip Frame 1Symbol 8 MovieClip
"startBts_mc"Symbol 135 MovieClip Frame 1Symbol 77 MovieClip
"AudioIntroMusic_MC"Symbol 135 MovieClip Frame 3Symbol 84 MovieClip
"Chain1"Symbol 292 MovieClip Frame 1Symbol 290 MovieClip
"candle5"Symbol 337 MovieClip Frame 1Symbol 320 MovieClip
"candle3"Symbol 337 MovieClip Frame 1Symbol 324 MovieClip
"candle2"Symbol 337 MovieClip Frame 1Symbol 324 MovieClip
"candle4"Symbol 337 MovieClip Frame 1Symbol 324 MovieClip
"candle1"Symbol 337 MovieClip Frame 1Symbol 329 MovieClip
"Labra_mc"Symbol 343 MovieClip Frame 1Symbol 337 MovieClip
"LabraSwitch0_mc"Symbol 343 MovieClip Frame 1Symbol 337 MovieClip
"LabraSwitch1_mc"Symbol 343 MovieClip Frame 1Symbol 337 MovieClip
"LabraSwitch2_mc"Symbol 343 MovieClip Frame 1Symbol 337 MovieClip
"LabraSwitch3_mc"Symbol 343 MovieClip Frame 1Symbol 337 MovieClip
"HandImg_mc"Symbol 352 MovieClip Frame 1Symbol 350 MovieClip
"month_txt"Symbol 423 MovieClip Frame 10Symbol 369 EditableText
"day_txt"Symbol 423 MovieClip Frame 10Symbol 370 EditableText
"Key_mc"Symbol 423 MovieClip Frame 27Symbol 413 MovieClip
"Key_mc"Symbol 423 MovieClip Frame 28Symbol 413 MovieClip
"Key_mc"Symbol 423 MovieClip Frame 29Symbol 413 MovieClip
"Key_mc"Symbol 423 MovieClip Frame 32Symbol 413 MovieClip
"Key_mc"Symbol 423 MovieClip Frame 33Symbol 413 MovieClip
"roomB"Symbol 435 MovieClip Frame 1Symbol 166 MovieClip
"Calendar_mc"Symbol 435 MovieClip Frame 1Symbol 175 MovieClip
"Table_mc"Symbol 435 MovieClip Frame 1Symbol 237 MovieClip
"Ghost_mc"Symbol 435 MovieClip Frame 1Symbol 260 MovieClip
"FlameSkull_mc"Symbol 435 MovieClip Frame 1Symbol 276 MovieClip
"Elevator_mc"Symbol 435 MovieClip Frame 1Symbol 286 MovieClip
"Chains_mc"Symbol 435 MovieClip Frame 1Symbol 292 MovieClip
"CrystalBall_mc"Symbol 435 MovieClip Frame 1Symbol 316 MovieClip
"Candelabrum_mc"Symbol 435 MovieClip Frame 1Symbol 343 MovieClip
"Hand_mc"Symbol 435 MovieClip Frame 1Symbol 352 MovieClip
"Painting_mc"Symbol 435 MovieClip Frame 1Symbol 362 MovieClip
"SafePop_mc"Symbol 435 MovieClip Frame 1Symbol 423 MovieClip
"CalPop_mc"Symbol 435 MovieClip Frame 1Symbol 434 MovieClip
"CandleImg_mc"Symbol 454 MovieClip Frame 1Symbol 452 MovieClip
"InvKey_mc"Symbol 463 MovieClip Frame 1Symbol 449 MovieClip
"InvCandle_mc"Symbol 463 MovieClip Frame 1Symbol 454 MovieClip
"InvChain_mc"Symbol 463 MovieClip Frame 1Symbol 459 MovieClip
"InvHand_mc"Symbol 463 MovieClip Frame 1Symbol 462 MovieClip
"sec_txt"Symbol 496 MovieClip Frame 1Symbol 494 EditableText
"min_txt"Symbol 496 MovieClip Frame 1Symbol 495 EditableText
"fade"Symbol 539 MovieClip Frame 1Symbol 526 MovieClip
"min_txt"Symbol 570 MovieClip Frame 1Symbol 562 EditableText
"sec_txt"Symbol 570 MovieClip Frame 1Symbol 565 EditableText
"loadtext_mc"Symbol 570 MovieClip Frame 110Symbol 15 MovieClip
"Rooms_mc"Symbol 571 MovieClip Frame 1Symbol 435 MovieClip
"Inv_mc"Symbol 571 MovieClip Frame 1Symbol 463 MovieClip
"MusicOnOff_mc"Symbol 571 MovieClip Frame 1Symbol 477 MovieClip
"Crs_Key"Symbol 571 MovieClip Frame 1Symbol 486 MovieClip
"Crs_Chain"Symbol 571 MovieClip Frame 1Symbol 488 MovieClip
"Crs_Hand"Symbol 571 MovieClip Frame 1Symbol 490 MovieClip
"Crs_Candle"Symbol 571 MovieClip Frame 1Symbol 492 MovieClip
"Msg_mc"Symbol 571 MovieClip Frame 1Symbol 523 MovieClip
"Hints_mc"Symbol 571 MovieClip Frame 1Symbol 539 MovieClip
"savepopup_mc"Symbol 571 MovieClip Frame 1Symbol 147 MovieClip
"Fader_mc"Symbol 571 MovieClip Frame 1Symbol 541 MovieClip
"sfx_mc"Symbol 571 MovieClip Frame 1Symbol 548 MovieClip
"AudioWalking_MC"Symbol 571 MovieClip Frame 1Symbol 553 MovieClip
"AudioMessage_MC"Symbol 571 MovieClip Frame 1Symbol 556 MovieClip
"EndAnim_mc"Symbol 571 MovieClip Frame 1Symbol 558 MovieClip
"CD_mc"Symbol 801 MovieClip Frame 1Symbol 798 MovieClip
"Wall"Symbol 803 MovieClip Frame 2Symbol 801 MovieClip
"Pict_mc"Symbol 804 MovieClip Frame 1Symbol 652 MovieClip
"T8_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T16_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T24_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T32_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T40_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T48_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T7_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T15_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T23_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T31_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T39_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T47_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T6_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T14_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T22_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T30_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T38_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T46_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T5_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T13_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T21_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T29_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T37_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T45_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T4_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T12_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T20_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T28_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T36_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T44_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T3_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T11_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T19_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T27_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T35_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T43_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T2_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T10_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T18_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T26_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T34_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T42_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T1_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T9_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T17_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T25_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T33_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"T41_mc"Symbol 804 MovieClip Frame 1Symbol 739 MovieClip
"slider"Symbol 804 MovieClip Frame 5Symbol 803 MovieClip
"StereoOnOff_mc"Symbol 829 MovieClip Frame 1Symbol 814 MovieClip
"handle"Symbol 873 MovieClip Frame 1Symbol 595 MovieClip
"Sarc_mc"Symbol 873 MovieClip Frame 1Symbol 649 MovieClip
"Tiles1_mc"Symbol 873 MovieClip Frame 1Symbol 804 MovieClip
"Stereo_mc"Symbol 873 MovieClip Frame 1Symbol 829 MovieClip
"Animal1_mc"Symbol 873 MovieClip Frame 1Symbol 835 MovieClip
"Animal4_mc"Symbol 873 MovieClip Frame 1Symbol 839 MovieClip
"Animal2_mc"Symbol 873 MovieClip Frame 1Symbol 842 MovieClip
"Animal3_mc"Symbol 873 MovieClip Frame 1Symbol 845 MovieClip
"Animal5_mc"Symbol 873 MovieClip Frame 1Symbol 848 MovieClip
"Crowbar_mc"Symbol 873 MovieClip Frame 1Symbol 854 MovieClip
"Tiles2_mc"Symbol 873 MovieClip Frame 1Symbol 804 MovieClip
"SarcPop_mc"Symbol 873 MovieClip Frame 1Symbol 872 MovieClip
"Tile_mc"Symbol 879 MovieClip Frame 1Symbol 739 MovieClip
"Tile_mc"Symbol 882 MovieClip Frame 1Symbol 880 MovieClip
"InvCrowbar_mc"Symbol 883 MovieClip Frame 1Symbol 877 MovieClip
"InvTile_mc"Symbol 883 MovieClip Frame 1Symbol 879 MovieClip
"InvCD_mc"Symbol 883 MovieClip Frame 1Symbol 882 MovieClip
"fade"Symbol 924 MovieClip Frame 1Symbol 526 MovieClip
"min_txt"Symbol 956 MovieClip Frame 1Symbol 943 EditableText
"sec_txt"Symbol 956 MovieClip Frame 1Symbol 944 EditableText
"loadtext_mc"Symbol 956 MovieClip Frame 104Symbol 15 MovieClip
"Rooms_mc"Symbol 957 MovieClip Frame 1Symbol 873 MovieClip
"Inv_mc"Symbol 957 MovieClip Frame 1Symbol 883 MovieClip
"MusicOnOff_mc"Symbol 957 MovieClip Frame 1Symbol 886 MovieClip
"Crs_Crowbar"Symbol 957 MovieClip Frame 1Symbol 888 MovieClip
"Crs_Tile"Symbol 957 MovieClip Frame 1Symbol 739 MovieClip
"Crs_CD"Symbol 957 MovieClip Frame 1Symbol 889 MovieClip
"arwLeft_btn"Symbol 957 MovieClip Frame 1Symbol 897 Button
"arwRight_btn"Symbol 957 MovieClip Frame 1Symbol 898 Button
"Msg_mc"Symbol 957 MovieClip Frame 1Symbol 912 MovieClip
"Hints_mc"Symbol 957 MovieClip Frame 1Symbol 924 MovieClip
"savepopup_mc"Symbol 957 MovieClip Frame 1Symbol 147 MovieClip
"Fader_mc"Symbol 957 MovieClip Frame 1Symbol 541 MovieClip
"sfx_mc"Symbol 957 MovieClip Frame 1Symbol 932 MovieClip
"AudioWalking_MC"Symbol 957 MovieClip Frame 1Symbol 553 MovieClip
"AudioMusic_MC"Symbol 957 MovieClip Frame 1Symbol 935 MovieClip
"AudioMessage_MC"Symbol 957 MovieClip Frame 1Symbol 556 MovieClip
"ActBtn_mc"Symbol 1141 MovieClip Frame 1Symbol 1049 MovieClip
"ActBtn_mc"Symbol 1141 MovieClip Frame 130Symbol 1049 MovieClip
"Bone_mc"Symbol 1147 MovieClip Frame 1Symbol 1143 MovieClip
"Cutters_mc"Symbol 1156 MovieClip Frame 5Symbol 1151 MovieClip
"Suitcase_mc"Symbol 1162 MovieClip Frame 1Symbol 1156 MovieClip
"Battery_mc"Symbol 1183 MovieClip Frame 1Symbol 1165 MovieClip
"Key_mc"Symbol 1183 MovieClip Frame 36Symbol 1181 MovieClip
"Nickel_mc"Symbol 1229 MovieClip Frame 8Symbol 1224 MovieClip
"Battery_mc"Symbol 1305 MovieClip Frame 32Symbol 1299 MovieClip
"Battery_mc"Symbol 1305 MovieClip Frame 33Symbol 1299 MovieClip
"Battery_mc"Symbol 1316 MovieClip Frame 32Symbol 1299 MovieClip
"Battery_mc"Symbol 1316 MovieClip Frame 33Symbol 1299 MovieClip
"open_Box_dark"Symbol 1317 MovieClip Frame 1Symbol 1018 MovieClip
"open_Box_cowboy"Symbol 1317 MovieClip Frame 1Symbol 1018 MovieClip
"DarkCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1141 MovieClip
"CroCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1147 MovieClip
"PlymouthCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1162 MovieClip
"CattleCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1183 MovieClip
"NowCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1210 MovieClip
"FutureCase_mc"Symbol 1317 MovieClip Frame 1Symbol 1216 MovieClip
"BootPop_mc"Symbol 1317 MovieClip Frame 1Symbol 1229 MovieClip
"WeldPop_mc"Symbol 1317 MovieClip Frame 1Symbol 1245 MovieClip
"ScrewPop_mc"Symbol 1317 MovieClip Frame 1Symbol 1305 MovieClip
"KnotPop_mc"Symbol 1317 MovieClip Frame 1Symbol 1311 MovieClip
"CattlePowPop_mc"Symbol 1317 MovieClip Frame 1Symbol 1316 MovieClip
"Battery_mc"Symbol 1330 MovieClip Frame 1Symbol 1299 MovieClip
"InvCutters_mc"Symbol 1335 MovieClip Frame 1Symbol 1321 MovieClip
"InvBone_mc"Symbol 1335 MovieClip Frame 1Symbol 1324 MovieClip
"InvNickel_mc"Symbol 1335 MovieClip Frame 1Symbol 1327 MovieClip
"InvBattery_mc"Symbol 1335 MovieClip Frame 1Symbol 1330 MovieClip
"InvKey_mc"Symbol 1335 MovieClip Frame 1Symbol 1334 MovieClip
"Battery_mc"Symbol 1343 MovieClip Frame 1Symbol 1299 MovieClip
"fade"Symbol 1401 MovieClip Frame 1Symbol 526 MovieClip
"min_txt"Symbol 1406 MovieClip Frame 1Symbol 1404 EditableText
"sec_txt"Symbol 1406 MovieClip Frame 1Symbol 1405 EditableText
"loadtext_mc"Symbol 1406 MovieClip Frame 75Symbol 15 MovieClip
"AudioMusic3_MC"Symbol 1407 MovieClip Frame 1Symbol 968 MovieClip
"Rooms_mc"Symbol 1407 MovieClip Frame 59Symbol 1317 MovieClip
"Inv_mc"Symbol 1407 MovieClip Frame 59Symbol 1335 MovieClip
"MusicOnOff_mc"Symbol 1407 MovieClip Frame 59Symbol 1338 MovieClip
"Crs_Nickel"Symbol 1407 MovieClip Frame 59Symbol 1340 MovieClip
"Crs_Bone"Symbol 1407 MovieClip Frame 59Symbol 1342 MovieClip
"Crs_Battery"Symbol 1407 MovieClip Frame 59Symbol 1343 MovieClip
"Crs_Key"Symbol 1407 MovieClip Frame 59Symbol 1346 MovieClip
"Crs_Cutters"Symbol 1407 MovieClip Frame 59Symbol 1355 MovieClip
"arwLeft_btn"Symbol 1407 MovieClip Frame 59Symbol 897 Button
"arwRight_btn"Symbol 1407 MovieClip Frame 59Symbol 898 Button
"Msg_mc"Symbol 1407 MovieClip Frame 59Symbol 1389 MovieClip
"Hints_mc"Symbol 1407 MovieClip Frame 59Symbol 1401 MovieClip
"savepopup_mc"Symbol 1407 MovieClip Frame 59Symbol 147 MovieClip
"Fader_mc"Symbol 1407 MovieClip Frame 59Symbol 541 MovieClip
"sfx_mc"Symbol 1407 MovieClip Frame 59Symbol 1402 MovieClip
"AudioWalking_MC"Symbol 1407 MovieClip Frame 59Symbol 553 MovieClip
"AudioMessage_MC"Symbol 1407 MovieClip Frame 59Symbol 556 MovieClip
"AudioMusic3_MC"Symbol 1439 MovieClip Frame 1Symbol 968 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 36Symbol 46 as "Cym_Swell"
ExportAssets (56)Timeline Frame 36Symbol 49 as "IntroMusic"
ExportAssets (56)Timeline Frame 36Symbol 49 as "IntroMusic"
ExportAssets (56)Timeline Frame 42Symbol 572 as "MusicLevel3"
ExportAssets (56)Timeline Frame 50Symbol 934 as "MusicLevel2"
ExportAssets (56)Timeline Frame 50Symbol 934 as "MusicLevel2"
ExportAssets (56)Timeline Frame 50Symbol 934 as "MusicLevel2"
ExportAssets (56)Timeline Frame 58Symbol 572 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 572 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 572 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 572 as "MusicLevel3"
ExportAssets (56)Timeline Frame 58Symbol 934 as "MusicLevel2"

Labels

"loadloop"Frame 2
"loaded"Frame 23
"Intro"Frame 36
"PuzzleL1"Frame 42
"PuzzleL2"Frame 50
"PuzzleL3"Frame 58
"Interlude"Frame 66
"Game"Frame 74
"GameOver"Frame 77
"init"Symbol 24 MovieClip Frame 1
"hide"Symbol 41 MovieClip Frame 1
"show"Symbol 41 MovieClip Frame 5
"loadloop"Symbol 43 MovieClip Frame 2
"loading"Symbol 135 MovieClip Frame 55
"closed"Symbol 166 MovieClip Frame 1
"open"Symbol 166 MovieClip Frame 3
"out"Symbol 166 MovieClip Frame 10
"Active"Symbol 175 MovieClip Frame 1
"over"Symbol 175 MovieClip Frame 8
"out"Symbol 175 MovieClip Frame 21
"Active"Symbol 237 MovieClip Frame 1
"Anim"Symbol 237 MovieClip Frame 8
"PedalActive"Symbol 237 MovieClip Frame 14
"Pedal1"Symbol 237 MovieClip Frame 26
"middle"Symbol 237 MovieClip Frame 44
"Pedal3"Symbol 237 MovieClip Frame 63
"Active"Symbol 260 MovieClip Frame 1
"Anim"Symbol 260 MovieClip Frame 8
"Pop"Symbol 260 MovieClip Frame 39
"Active"Symbol 276 MovieClip Frame 1
"Anim"Symbol 276 MovieClip Frame 8
"Active"Symbol 286 MovieClip Frame 1
"Anim"Symbol 286 MovieClip Frame 7
"Active"Symbol 292 MovieClip Frame 1
"Anim"Symbol 292 MovieClip Frame 8
"Active"Symbol 316 MovieClip Frame 1
"Anim"Symbol 316 MovieClip Frame 8
"chainShatter"Symbol 316 MovieClip Frame 68
"Unlit"Symbol 320 MovieClip Frame 1
"Lit"Symbol 320 MovieClip Frame 2
"Unlit"Symbol 324 MovieClip Frame 1
"Lit"Symbol 324 MovieClip Frame 2
"Unlit"Symbol 329 MovieClip Frame 1
"Lit"Symbol 329 MovieClip Frame 2
"Candle"Symbol 337 MovieClip Frame 1
"Finger"Symbol 337 MovieClip Frame 2
"Eyeball"Symbol 337 MovieClip Frame 3
"hand"Symbol 337 MovieClip Frame 4
"blank"Symbol 337 MovieClip Frame 5
"Base"Symbol 343 MovieClip Frame 1
"ToCenter"Symbol 343 MovieClip Frame 6
"ToLeft"Symbol 343 MovieClip Frame 59
"Active"Symbol 352 MovieClip Frame 1
"Active"Symbol 362 MovieClip Frame 1
"Anim"Symbol 362 MovieClip Frame 8
"PaintOpen"Symbol 362 MovieClip Frame 28
"SlideBack"Symbol 362 MovieClip Frame 32
"ZoomIn"Symbol 423 MovieClip Frame 4
"Active"Symbol 423 MovieClip Frame 10
"SafeOpen"Symbol 423 MovieClip Frame 18
"SafeClose"Symbol 423 MovieClip Frame 32
"ZoomOut"Symbol 423 MovieClip Frame 43
"LightIn"Symbol 434 MovieClip Frame 4
"LightOut"Symbol 434 MovieClip Frame 22
"Unlit"Symbol 452 MovieClip Frame 1
"Lit"Symbol 452 MovieClip Frame 2
"MusicOn"Symbol 477 MovieClip Frame 3
"MusicOff"Symbol 477 MovieClip Frame 12
"Unlit"Symbol 492 MovieClip Frame 1
"Lit"Symbol 492 MovieClip Frame 2
"MeltChain"Symbol 523 MovieClip Frame 1
"Scorch"Symbol 523 MovieClip Frame 2
"NonFlam"Symbol 523 MovieClip Frame 3
"Key"Symbol 523 MovieClip Frame 4
"Hot"Symbol 523 MovieClip Frame 5
"MeltChain2"Symbol 523 MovieClip Frame 6
"NonFlam2"Symbol 523 MovieClip Frame 7
"Oops"Symbol 523 MovieClip Frame 8
"CandleSafe"Symbol 523 MovieClip Frame 9
"Locked"Symbol 523 MovieClip Frame 10
"Pointing"Symbol 523 MovieClip Frame 11
"Book_high"Symbol 523 MovieClip Frame 12
"Book_low"Symbol 523 MovieClip Frame 13
"Chair1"Symbol 523 MovieClip Frame 14
"Chair2"Symbol 523 MovieClip Frame 15
"Chair3"Symbol 523 MovieClip Frame 16
"Fireplace"Symbol 523 MovieClip Frame 17
"Rug"Symbol 523 MovieClip Frame 18
"Table"Symbol 523 MovieClip Frame 19
"ScorchCost"Symbol 523 MovieClip Frame 20
"NonFlamRack"Symbol 523 MovieClip Frame 21
"Asbes"Symbol 523 MovieClip Frame 22
"TooHigh"Symbol 523 MovieClip Frame 23
"TooDark"Symbol 523 MovieClip Frame 24
"Dissolve"Symbol 541 MovieClip Frame 2
"Clank"Symbol 548 MovieClip Frame 5
"Knuckle"Symbol 548 MovieClip Frame 24
"AddInv"Symbol 548 MovieClip Frame 42
"LabraChange"Symbol 548 MovieClip Frame 56
"Pickup"Symbol 548 MovieClip Frame 66
"park"Symbol 553 MovieClip Frame 1
"park"Symbol 556 MovieClip Frame 1
"loadloop"Symbol 570 MovieClip Frame 110
"BaseL1"Symbol 571 MovieClip Frame 2
"EndL1"Symbol 571 MovieClip Frame 9
"Active"Symbol 601 MovieClip Frame 1
"Active"Symbol 649 MovieClip Frame 1
"Anim"Symbol 649 MovieClip Frame 7
"close_lid"Symbol 649 MovieClip Frame 15
"win"Symbol 649 MovieClip Frame 24
"missing"Symbol 739 MovieClip Frame 80
"shatter"Symbol 739 MovieClip Frame 87
"walldown"Symbol 803 MovieClip Frame 1
"wallup"Symbol 803 MovieClip Frame 48
"Correct"Symbol 804 MovieClip Frame 5
"CD"Symbol 804 MovieClip Frame 11
"Off"Symbol 814 MovieClip Frame 1
"On"Symbol 814 MovieClip Frame 2
"Active"Symbol 829 MovieClip Frame 1
"in"Symbol 829 MovieClip Frame 7
"out"Symbol 829 MovieClip Frame 15
"Active"Symbol 835 MovieClip Frame 1
"Tilt"Symbol 835 MovieClip Frame 8
"Down"Symbol 835 MovieClip Frame 21
"Active"Symbol 839 MovieClip Frame 1
"Tilt"Symbol 839 MovieClip Frame 8
"Down"Symbol 839 MovieClip Frame 21
"Active"Symbol 842 MovieClip Frame 1
"Tilt"Symbol 842 MovieClip Frame 8
"Down"Symbol 842 MovieClip Frame 21
"Active"Symbol 845 MovieClip Frame 1
"Tilt"Symbol 845 MovieClip Frame 8
"Down"Symbol 845 MovieClip Frame 20
"Active"Symbol 848 MovieClip Frame 1
"Tilt"Symbol 848 MovieClip Frame 8
"Down"Symbol 848 MovieClip Frame 20
"ZoomIn"Symbol 872 MovieClip Frame 3
"MusicOn"Symbol 886 MovieClip Frame 3
"MusicOff"Symbol 886 MovieClip Frame 12
"HotHot"Symbol 912 MovieClip Frame 1
"TileThere"Symbol 912 MovieClip Frame 2
"Empty"Symbol 912 MovieClip Frame 3
"NotOn"Symbol 912 MovieClip Frame 4
"TileCD"Symbol 912 MovieClip Frame 5
"Gentle"Symbol 912 MovieClip Frame 6
"NoFit"Symbol 912 MovieClip Frame 7
"IWonder"Symbol 912 MovieClip Frame 8
"Already"Symbol 912 MovieClip Frame 9
"Pattern"Symbol 912 MovieClip Frame 10
"Home1"Symbol 912 MovieClip Frame 11
"Home2"Symbol 912 MovieClip Frame 12
"Tight1"Symbol 912 MovieClip Frame 13
"TooHeavy"Symbol 912 MovieClip Frame 14
"Tight2"Symbol 912 MovieClip Frame 15
"Clank"Symbol 932 MovieClip Frame 5
"Knuckle"Symbol 932 MovieClip Frame 24
"a1"Symbol 932 MovieClip Frame 40
"a2"Symbol 932 MovieClip Frame 60
"a3"Symbol 932 MovieClip Frame 82
"a4"Symbol 932 MovieClip Frame 100
"a5"Symbol 932 MovieClip Frame 119
"AddInv"Symbol 932 MovieClip Frame 146
"Pickup"Symbol 932 MovieClip Frame 158
"CD_PlayerOn"Symbol 932 MovieClip Frame 164
"loadloop"Symbol 956 MovieClip Frame 104
"BaseL2"Symbol 957 MovieClip Frame 2
"EndL2"Symbol 957 MovieClip Frame 8
"Closed"Symbol 1018 MovieClip Frame 1
"OpenNoRed"Symbol 1018 MovieClip Frame 2
"OpenRed"Symbol 1018 MovieClip Frame 3
"Off"Symbol 1049 MovieClip Frame 23
"Anim_ub"Symbol 1141 MovieClip Frame 5
"Broken"Symbol 1141 MovieClip Frame 130
"b2"Symbol 1141 MovieClip Frame 137
"Anim"Symbol 1141 MovieClip Frame 144
"Anim"Symbol 1156 MovieClip Frame 5
"Broken"Symbol 1162 MovieClip Frame 6
"CaseOpen"Symbol 1162 MovieClip Frame 12
"Broken"Symbol 1183 MovieClip Frame 6
"Anim"Symbol 1183 MovieClip Frame 14
"Anim"Symbol 1210 MovieClip Frame 8
"Broken"Symbol 1216 MovieClip Frame 6
"ZoomIn"Symbol 1229 MovieClip Frame 2
"ZoomOut"Symbol 1229 MovieClip Frame 29
"ZoomIn"Symbol 1245 MovieClip Frame 2
"flip"Symbol 1245 MovieClip Frame 13
"ZoomIn"Symbol 1305 MovieClip Frame 2
"OpenPlate"Symbol 1305 MovieClip Frame 13
"Opened"Symbol 1305 MovieClip Frame 34
"ZoomIn"Symbol 1311 MovieClip Frame 2
"ZoomIn"Symbol 1316 MovieClip Frame 2
"OpenPlate"Symbol 1316 MovieClip Frame 13
"Opened"Symbol 1316 MovieClip Frame 34
"MusicOn"Symbol 1338 MovieClip Frame 3
"MusicOff"Symbol 1338 MovieClip Frame 12
"heavy"Symbol 1389 MovieClip Frame 1
"Locked"Symbol 1389 MovieClip Frame 2
"Chain"Symbol 1389 MovieClip Frame 3
"NoPower"Symbol 1389 MovieClip Frame 4
"NoFit"Symbol 1389 MovieClip Frame 5
"Welded"Symbol 1389 MovieClip Frame 6
"SealedL"Symbol 1389 MovieClip Frame 7
"SealedR"Symbol 1389 MovieClip Frame 8
"PreHist"Symbol 1389 MovieClip Frame 9
"Joust"Symbol 1389 MovieClip Frame 10
"CoolHat"Symbol 1389 MovieClip Frame 11
"Horsey"Symbol 1389 MovieClip Frame 12
"Painted"Symbol 1389 MovieClip Frame 13
"FlyGuys"Symbol 1389 MovieClip Frame 14
"OddBoot"Symbol 1389 MovieClip Frame 15
"CarefulL"Symbol 1389 MovieClip Frame 16
"CarefulR"Symbol 1389 MovieClip Frame 17
"NotToolL"Symbol 1389 MovieClip Frame 18
"NotToolR"Symbol 1389 MovieClip Frame 19
"NotToolPop"Symbol 1389 MovieClip Frame 20
"AddInv"Symbol 1402 MovieClip Frame 4
"Pickup"Symbol 1402 MovieClip Frame 16
"loadloop"Symbol 1406 MovieClip Frame 75
"BaseL3"Symbol 1407 MovieClip Frame 60
"EndL3"Symbol 1407 MovieClip Frame 67

Dynamic Text Variables

gameMC.min_scoreSymbol 20 EditableText"ww"
gameMC.gDebugSymbol 25 EditableText""
gameMC.gladderScoreSymbol 32 EditableText""
gameMC.gTotalMinSymbol 37 EditableText""
gameMC.gTotalSecSymbol 39 EditableText""
correctOrderSymbol 937 EditableText""
debugSymbol 939 EditableText""
TextField14Symbol 1441 EditableText"High Score Dialog Placeholder"




http://swfchan.com/6/26109/info.shtml
Created: 23/5 -2019 01:25:24 Last modified: 23/5 -2019 01:25:24 Server time: 22/12 -2024 19:42:20