Combined Code
movieClip 7 BulletFlameShard {
}
movieClip 14 fireBullet {
}
movieClip 19 {
}
movieClip 21 {
}
movieClip 24 {
}
movieClip 27 {
}
movieClip 29 {
}
movieClip 31 {
}
movieClip 34 {
}
movieClip 35 {
}
movieClip 37 {
// unknown tag 288 length 82
frame 1 {
for (;;) {
}
false;
}
}
movieClip 45 {
}
movieClip 47 {
}
movieClip 48 Enemy_10 {
// unknown tag 849 length 2
frame 1 {
do {
} while (!false);
}
frame 2 {
for (;;) {
}
false;
}
}
movieClip 49 {
}
movieClip 51 {
}
movieClip 53 {
}
movieClip 59 {
// unknown tag 244 length 12
frame 1 {
for (;;) {
}
!true;
}
frame 9 {
for (;;) {
goto 35;
play();
while (!true) {
label 35:
gotoAndStop('shoot');
}
for (;;) {
}
}
!true;
!true;
!true;
false;
}
}
movieClip 60 Enemy_5 {
}
movieClip 63 {
}
movieClip 64 Enemy_2 {
}
movieClip 77 explosion_1 {
frame 13 {
label -134:
if (false) goto 3820;
goto -134;
}
}
movieClip 79 bullet2 {
}
movieClip 80 bullet1 {
}
movieClip 82 piece1 {
}
movieClip 99 {
frame 17 {
for (;;) {
goto 159;
do {
// An attempt to read a value from empty stack
if (false) {
for (;;) {
} else {
}
for (;;) {
if (false) {
for (;;) {
continue;
label 159:
}
}
}
}
!true;
if (true) break;
} while (true);
stop();
if (!true) {
}
}
eval(undefined[!true]._name);
'_parent';
!true;
}
}
movieClip 100 explosion_2 {
}
movieClip 103 {