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Firestarter 2 - The Alien Invasion.swf

This is the info page for
Flash #26249

(Click the ID number above for more basic data on this flash file.)


Text
0

FIRESTARTER

WEAPONS:

SHOT POWER:

CURRENT LEVEL:

SHIELDS:

1

2

3

4

5

WIND STRENGTH:

UNL

0

0

0

0

0

GAME OVER

FINAL SCORE:

OVERALL RANK:

1

1

NAME:

AVAILABLE CREDITS:

PRICE:

hh

hh

hh

hh

hh

hh

QTY:

CONTINUE

Level 1 Completed.
Your cannon has
been upgraded.
Remember you
can switch
between cannons
during gameplay
using the right
hand menu

Sorry, you don't
have enough
SPACEGEL
for that.

Welcome to the fireworks
workshop. You can use
SPACEGEL that you
collect to upgrade your
ship and weapons.

Remember to stock up on
supplies now for the next level.
I am unable to perform
upgrades during battle.

Level 2 Completed.
Your cannon has
been upgraded.
Remember you
can switch
between cannons
during gameplay
using the right
hand menu

Level 3 Completed.
Your cannon has
been upgraded.
Remember you
can switch
between cannons
during gameplay
using the right
hand menu

Level 4 Completed.
Your cannon has
been upgraded.
Remember you
can switch
between cannons
during gameplay
using the right
hand menu

Level 5 Completed.
Thank you for
playing.
Submitted by:
Andrew Wolf

Welcome to the Fireworks
Workshop. You can upgrade
your ship and weapons here

REMEMBER TO
STOCK UP NOW,
I AM UNABLE TO
UPGRADE THE
WEAPONS
DURING BATTLE.

WELCOME TO
THE WORKSHOP
HOW CAN
I HELP YOU?

SPEND YOUR
POINTS TO BUY
WEAPON
UPGRADES

ARMOR PIERCING
HEAT SEAKING
MACHINE GUN MODE
LASER SCOPE

CONTINUE

OVERALL DIFFICULTY:
NUMBER OF ASTEROIDS:
NUMBER OF ENEMY SHIPS:

LAST LEVEL: 3

ASTEROIDS DESTROYED:
ASTEROIDS MISSED:
ALIEN SHIPS DESTROYED:
ALIEN SHIPS MISSED:
BOSS TIME:
TOTAL DAMAGE TAKEN:
TOTAL DAMAGE INFLICTED:
TOTAL GEL COLLECTED:

ENEMY SUMMARY:

SHIELDS: 50,000

LAST LEVEL: 3

0

0

0

0

0

0

0

0

0

0

0

LEVEL SUMMARY

= WEAKNESS

1000

1000

BUY

0

N/A

30 / 1%

25 / 1%

40 / 1%

45 / 1%

TOTAL

25

25

25

1000

CANDLES

RECHARGE SPEED

SHELL SIZE

SHOT SPEED

EXPLOSION POWER

AMMUNITION

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

COMETS

BUY

120

15 each

75 / 1%

80 / 1%

50 / 1%

75 / 1%

TOTAL

RECHARGE SPEED

SHOT SIZE

SHOT SPEED

EXPLOSION POWER

AMMUNITION

COMET TRAIL

100 / 1%

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

999

25

25

25

25

25

AIRBOMBS

BUY

120

25 each

90 / 1%

95 / 1%

115 / 1%

150 / 1%

TOTAL

RECHARGE SPEED

SHOT SIZE

MAXIMUM POWER

MAX. DAMAGE

AMMUNITION

BOMB FREQUENCY

300 / 1%

999

25

25

25

25

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff"><b>BOMBSHELLS</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>BUY</b></font></p>

120

<p align="left"><font face="Arial" size="10" color="#333399"><b>50 each</b></font></p>

<p align="left"><font face="Arial" size="10" color="#333399"><b>150 / 1%</b></font></p>

<p align="left"><font face="Arial" size="10" color="#333399"><b>160 / 1%</b></font></p>

<p align="left"><font face="Arial" size="10" color="#333399"><b>180 / 1%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#333399"><b>250 / 1%</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffff00"><b>TOTAL</b></font></p>

RECHARGE SPEED

SHELL SIZE

MAX. POWER

MAX. DAMAGE

AMMUNITION

EXPLOSION SIZE

<p align="left"><font face="Arial" size="10" color="#333399"><b>350 / 1%</b></font></p>

999

25

25

25

25

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff"><b>FOUNTAINS</b></font></p>

BUY

120

25 each

250 / 1%

350 / 1%

600 / 1%

TOTAL

SHOT ECONOMY

HIT PERCENTAGE

MAX. DAMAGE

AMMUNITION

BEAM FOCUS

450 / 1%

999

25

25

25

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>GEL COLLECTOR</b></font></p>

BUY

120

10 each

50 / 1%

TOTAL

STRENGTH

COLLECTOR CELLS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>HEALTH PACK</b></font></p>

BUY

120

500 each

750 / 1%

TOTAL

STRENGTH

HEALTH PACKS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>SPARKLERS</b></font></p>

BUY

120

50 each

100 / 1%

TOTAL

STRENGTH

SPARKLERS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

150 / 1%

BURN TIME

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>GLOWBOMBS</b></font></p>

BUY

120

900 each

750 / 1%

TOTAL

BLAST RADIUS

GLOWBOMBS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>BOAT ENGINES</b></font></p>

BUY

120

300 / 1%

TOTAL

POWER

999

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>BOAT FUEL</b></font></p>

BUY

120

25 EACH

25 / 1%

TOTAL

EFFECTIVENESS

COLLECTOR CELLS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

<p align="left"><font face="Arial" size="14" color="#ffffff"><b>BOAT SHIELDS</b></font></p>

BUY

120

35 / 1%

250 / 1%

TOTAL

SHIELD STRENGTH

REPAIR SHIELDS

999

25

<p align="right"><font face="Arial" size="10" color="#00ff00"><b>%</b></font></p>

###

DIALOG

CONTINUE

Aliens have launched an attack, and are sending asteroids
and alien ships to take over.  The constant barrage of
asteroids has caused the oceans to rise and flood the land.
You have gathered 2 of each animal into your ship in a last
effort to stop the aliens and save life as we know it.
The only other person with you is a strange girl who possesses
strange powers and can help you by upgrading your ship.
Beta Version contains 6 complete levels with 5 bosses.

FIRESTARTER BY ANDREW WOLF

START NEW GAME

START AT LEVEL:

1

2

3

4

5

6

7

BETA TEST CONTROL

NEW GAME
LEVEL SELECT
CONTROLS
CREDITS

GAMES

www.wolfcom.ca

www.wolfcom.ca

www.wolfcom.ca

START

CURRENT LEVEL:

CONTROLS:

GO BACK

KEYBOARD:
MOVE SHIP LEFT OR RIGHT

MOUSE MOVE:
AIM CANNON

MOUSE BUTTON 1:
HOLD FOR MORE POWER

SHOOT

INSTRUCTIONS:
COLLECT POWER-UPS WITH YOUR BOAT, SHOOT EVERYTHING ELSE

A

D

OR

GAME DESIGN, PROGRAMMING & ARTWORK: ANDREW WOLF
MUSIC AND SOUND FX CONTRIBUTED BY: N8-MUSIC

TESTING INTERFACE

Level 2 Start
Level 2 Part B
Level 2 Part C
Level 2 Part D
Level 2 Part E
The Wizkid

Level 3 Start
Level 3 Part B
Level 3 Part C
Level 3 Part D
Level 3 Part E
The Catfish

Level 5 Start
Level 5 Part B
Level 5 Part C
Level 5 Part D
Level 5 Part E
The Deathbringer

Level 4 Start
Level 4 Part B
Level 4 Part C
Level 4 Part D
Level 4 Part E
The Professor

LEVEL 1

LEVEL 2

LEVEL 3

LEVEL 4

LEVEL 5

Level 1 Start
Level 1 Part B
Level 1 Part C
Level 1 Part D
Level 1 Part E
The Warbler

GIVE ALL WEAPONS

ActionScript [AS1/AS2]

Frame 2
giveallweaps = 0; if ((!introsound) || (introsound.position == 0)) { introsound = new Sound(); introsound.attachSound("introsound"); introsound.setVolume(65); introsound.start(0, 9999); } stop();
Frame 3
function declare() { i = 0; while (i < astarray.length) { astarray[i].removeMovieClip(); i = i + 1; } i = 0; while (i < gelarray.length) { gelarray[i].removeMovieClip(); i = i + 1; } boat._visible = 1; cannon._visible = 1; blackborder.swapDepths(82930); bombshell1.demo = 1; blood.demo = 1; bladecount = 0; bladesgo = 0; menupress = 0; placeob1.removeMovieClip(); placeob2.removeMovieClip(); placeob3.removeMovieClip(); placeob4.removeMovieClip(); placeob5.removeMovieClip(); placeob6.removeMovieClip(); enemy.removeMovieClip(); astclevel = 0; pc = 0; lev = 0; if (mylev) { lev = mylev; mylev = 0; } if (lev < 10) { gamelevel = 1; currentcan = 1; cannonown = new Array(1, 0, 0, 0, 0, 0); } else if (lev < 20) { gamelevel = 2; currentcan = 2; cannonown = new Array(1, 1, 0, 0, 0, 0); } else if (lev < 30) { gamelevel = 3; currentcan = 3; cannonown = new Array(1, 1, 1, 0, 0, 0); } else if (lev < 40) { gamelevel = 4; currentcan = 4; cannonown = new Array(1, 1, 1, 1, 0, 0); } else if (lev < 50) { gamelevel = 5; currentcan = 5; cannonown = new Array(1, 1, 1, 1, 1, 0); } gameover = 0; pausegame = 0; fuel = 100; shottime = 0; gametext.removeMovieClip(); airbombcount = 0; bombshellcount = 0; curweap = "candles"; weapout = curweap.toUpperCase(); ammo = 999; cometcount = 0; blastcount = 0; bombcount = 0; bombsleft = 3; babastcount = 0; sparklercount = 0; stats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oldstats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); astsounds = new Array("astsound1link", "astsound2link", "astsound3link"); bombshellcols = new Array(65535, 16777215, 65280, 65535, 16774758, 16776960, 10092288, 10092441, 10092543, 6750207, 3407871, 6724095, 16764006, 16751052, 10079334, 10066431, 6750105, 6750003, 16750848, 6736998, 13434675, 16764057); greys = new Array(8947848, 14540253, 13421772, 12303291, 11184810); blues = new Array(6684927, 6697983, 6711039, 6724095, 6737151, 6750207); yellows = new Array(16776960, 16777011, 16777062, 16777113, 16777164); reds = new Array(16711680, 10027008, 13369344, 6684672, 10040115, 13382451); oranges = new Array(16750848, 16763904, 13395456, 13408563, 16737792, 13408563); greens = new Array(52224, 39168, 26112, 39270, 39321, 3394560); items = new Array("airbombs", "comets", "fountains", "sparklers", "bombshells", "power", "health", "bomb", "ammo"); items2 = new Array("candles", "comets", "airbombs", "bombshells", "fountains", "glowbombs", "healthpacks"); canara = new Array(); canara.push(1); canara.push(2); canara.push(3); canara.push(4); avespeedx = 0; wind = 0; avespeedy = 0; splashc = 0; numasts = 3; clustersize = 4; clusterspace = 5; score = 0; go = 1; deletecount = 0; angles = new Array(); i = 0; j = 90; while (i <= 90) { angles[i] = j; i = i + 1; j = j - 1; } points = 1; pointcount = 0; partnum = 0; expnum = 0; shotcount = 0; astcount = 0; asttrack = new Array(numasts); attachMovie("menu", "menu", 70467); menu._x = 650.4; menu._y = 209.6; boatvel = 0; leafs = new Array(); bombs = new Array(); gravity = 5; leafc = 0; rainc = 0; waterinertia = 0; bombcount = 0; en = 0; eny = 0; ens = 0; enemyd = 2000; gelarray = new Array(); gelcollected = 0; menu.gelout = gelcollected; gelc = 0; expc = 1; shotarray = new Array(); e = 0; ac = 0; enemyc = 1; astc = 0; astarray = new Array(); astlevels = new Array(100, 300); enemyarray = new Array(); shiparray = new Array(); sparkcount = 0; if (!giveallweaps) { candles = new Array(999, 50, 85, 40, 100); comets = new Array(0, 100, 100, 50, 100, 50); airbombs = new Array(0, 100, 100, 60, 100, 100); bombshells = new Array(0, 100, 100, 60, 100, 100); fountains = new Array(0, 60, 60, 60, 60, 60); glowbombs = new Array(0, 50); } else { currentcan = 4; cannonown = new Array(1, 1, 1, 1, 1, 1); candles = new Array(999, 50, 75, 40, 100); comets = new Array(999, 100, 100, 100, 100, 50); airbombs = new Array(999, 100, 100, 60, 100, 100); bombshells = new Array(999, 100, 100, 60, 100, 100); fountains = new Array(999, 60, 60, 60, 60, 60); glowbombs = new Array(999, 50); } cannon.guntop.gotoAndStop(currentcan); menu.cannontops.gotoAndStop(currentcan); sparklers = new Array(0, 100, 100); gelcollects = new Array(0, 50); healthpacks = new Array(0, 30); weap_arrays = new Array(candles, comets, airbombs, bombshells, fountains, glowbombs, healthpacks); engines = new Array(50, 300); shields = new Array(100, 30); menu.cometsout = comets[0]; menu.airbombsout = airbombs[0]; menu.bombshellsout = bombshells[0]; menu.fountainsout = fountains[0]; menu.glowbombsout = glowbombs[0]; menu.sparklersout = sparklers[0]; menu.gelcollectout = gelcollects[0]; menu.healthout = healthpacks[0]; menu.damageout.gotoAndStop(19); ranship = 0; boat.boat_in.engine1.flame._x = -25.6; boat.boat_in.engine2.flame._x = -25.6; bulcount = 0; ship1x = new Array(218, 218, 217, 216, 215, 214, 213, 212, 210, 209, 207, 206, 204, 203, 201, 198, 196, 193, 188, 183, 177, 169, 160, 150, 138, 125, 111, 96, 82, 69, 58, 49, 42, 38, 35, 34, 35, 37, 39, 43, 48, 55, 65, 77, 91, 105, 120, 134, 147, 158, 167, 176, 184, 191, 197, 202, 206, 211, 217, 223, 230, 238, 248, 260, 273, 288, 302, 315, 327, 336, 343, 349, 354, 359, 363, 368, 373, 378, 383, 390, 397, 406, 417, 429, 443, 458, 473, 486, 498, 510, 519, 527, 533, 537, 539, 539, 538, 535, 530, 524, 516, 506, 494, 480, 466, 451, 437, 423, 412, 402, 393, 386, 380, 375, 371, 367, 364, 361, 358, 356, 354, 352, 350, 349, 347, 346, 344, 343, 342, 341, 341, 341, 341, 342); ship1y = new Array(-28, -12, 3, 19, 34, 48, 63, 78, 92, 107, 121, 135, 149, 163, 177, 191, 205, 219, 234, 247, 260, 273, 284, 294, 303, 309, 312, 312, 309, 303, 293, 281, 268, 254, 239, 224, 210, 195, 181, 168, 154, 142, 131, 123, 117, 115, 116, 121, 129, 139, 150, 162, 175, 187, 200, 214, 227, 241, 254, 267, 280, 292, 302, 311, 316, 317, 314, 307, 298, 286, 273, 259, 246, 232, 218, 205, 191, 177, 164, 151, 139, 127, 118, 110, 106, 105, 108, 114, 122, 132, 143, 155, 169, 183, 197, 212, 226, 241, 255, 268, 280, 290, 299, 305, 308, 309, 306, 300, 291, 279, 267, 254, 241, 227, 213, 199, 184, 169, 155, 140, 126, 111, 96, 82, 67, 53, 39, 25, 11, -3, -18, -32, -46, -61); ship2x = new Array(1, 16, 31, 46, 60, 75, 90, 104, 118, 132, 146, 160, 173, 186, 198, 210, 222, 234, 245, 256, 265, 272, 277, 280, 280, 278, 273, 266, 258, 247, 236, 223, 210, 195, 181, 166, 151, 136, 122, 108, 94, 82, 70, 59, 50, 44, 41, 42, 46, 51, 58, 66, 75, 84, 95, 106, 118, 130, 143, 156, 169, 183, 197, 211, 225, 239, 253, 268, 283, 297, 312, 327, 342, 356, 371, 386, 400, 414, 428, 441, 454, 466, 478, 488, 498, 506, 513, 519, 525, 529, 532, 532, 531, 527, 522, 515, 507, 497, 487, 475, 461, 448, 433, 418, 403, 388, 373, 359, 344, 330, 317, 303, 291, 279, 268, 259, 252, 248, 245, 246, 248, 253, 260, 269, 279, 291, 302, 315, 327, 340, 354, 368, 382, 396, 410, 425, 439, 454, 468, 483, 497, 512, 527, 542, 556, 571, 585, 599); ship2y = new Array(299, 299, 298, 297, 296, 294, 292, 290, 287, 283, 279, 273, 266, 259, 251, 242, 234, 224, 215, 205, 194, 181, 167, 153, 138, 123, 109, 96, 84, 74, 65, 57, 51, 46, 44, 43, 44, 47, 51, 56, 62, 68, 76, 86, 97, 111, 125, 140, 155, 168, 182, 194, 206, 217, 228, 238, 247, 255, 263, 270, 276, 283, 288, 293, 298, 302, 305, 308, 310, 312, 313, 313, 313, 313, 311, 309, 305, 301, 296, 290, 283, 275, 265, 255, 244, 232, 219, 205, 192, 178, 163, 148, 134, 119, 105, 92, 80, 69, 59, 50, 43, 37, 33, 31, 31, 31, 33, 36, 39, 43, 49, 55, 63, 71, 81, 93, 106, 120, 134, 149, 164, 178, 191, 203, 213, 223, 232, 241, 248, 255, 262, 267, 272, 277, 281, 284, 287, 290, 292, 294, 296, 296, 296, 294, 292, 289, 285, 280); ship3x = new Array(29, 35, 42, 48, 54, 61, 67, 73, 79, 86, 92, 99, 105, 112, 119, 126, 133, 141, 149, 157, 165, 174, 183, 192, 202, 213, 224, 236, 248, 261, 274, 288, 301, 315, 328, 342, 354, 366, 377, 387, 397, 407, 416, 425, 433, 441, 449, 456, 464, 471, 477, 484, 491, 497, 503, 509, 515, 522, 528, 534, 540, 546, 551); ship3y = new Array(-6, 6, 18, 30, 42, 54, 66, 78, 90, 102, 114, 125, 137, 149, 160, 172, 183, 195, 206, 216, 227, 237, 247, 257, 266, 275, 283, 289, 295, 300, 303, 305, 305, 303, 300, 295, 289, 282, 274, 265, 255, 245, 235, 224, 213, 201, 190, 178, 166, 154, 142, 130, 118, 106, 94, 81, 69, 56, 43, 30, 18, 5, -7); ship4x = new Array(585, 571, 557, 543, 529, 514, 500, 486, 472, 457, 443, 428, 413, 398, 382, 365, 349, 332, 316, 299, 283, 266, 250, 234, 218, 202, 186, 169, 153, 136, 120, 104, 89, 75, 62, 51, 43, 39, 36, 35, 36, 39, 46, 55, 67, 79, 94, 110, 127, 143, 159, 174, 188, 201, 214, 226, 238, 249, 261, 274, 286, 298, 310, 322, 335, 347, 360, 373, 386, 401, 416, 430, 447, 465, 481, 496, 508, 518, 527, 533, 536, 538, 538, 536, 533, 528, 521, 511, 499, 486, 471, 454, 437, 420, 404, 389, 374, 360, 347, 334, 322, 310, 297, 284, 273, 261, 249, 237, 226, 214, 202, 191, 180, 168, 154, 141, 128, 115, 102, 89, 74, 59, 44, 28, 13, -2, -17, -33); ship4y = new Array(-66, -58, -50, -42, -34, -27, -19, -11, -4, 4, 11, 18, 25, 32, 38, 43, 47, 52, 56, 59, 63, 66, 69, 72, 75, 77, 78, 79, 81, 83, 87, 91, 97, 106, 117, 130, 145, 162, 178, 195, 212, 228, 244, 258, 270, 280, 288, 293, 294, 292, 287, 279, 269, 258, 246, 233, 221, 210, 198, 187, 177, 166, 155, 145, 134, 124, 114, 104, 95, 87, 80, 74, 72, 72, 75, 83, 95, 108, 123, 138, 155, 171, 188, 205, 221, 237, 252, 266, 278, 289, 296, 300, 300, 298, 292, 284, 275, 265, 254, 243, 231, 220, 208, 195, 182, 169, 156, 144, 132, 121, 109, 97, 86, 75, 64, 53, 43, 32, 22, 12, 2, -7, -15, -24, -31, -39, -46, -54); ship5x = new Array(8, 21, 35, 48, 61, 75, 88, 101, 113, 126, 138, 151, 163, 175, 187, 198, 209, 220, 230, 239, 246, 253, 258, 260, 261, 261, 257, 252, 244, 233, 222, 209, 195, 180, 166, 151, 136, 122, 109, 96, 85, 75, 68, 63, 61, 61, 63, 66, 72, 79, 87, 97, 107, 118, 129, 141, 153, 166, 178, 192, 206, 220, 234, 248, 263, 278, 292, 307, 322, 336, 351, 365, 380, 394, 407, 420, 433, 445, 457, 468, 480, 490, 500, 509, 517, 524, 529, 533, 534, 534, 532, 527, 519, 509, 498, 485, 471, 457, 443, 428, 413, 399, 385, 372, 361, 351, 343, 337, 334, 334, 335, 338, 343, 350, 358, 367, 377, 388, 399, 411, 423, 435, 448, 461, 474, 488, 501, 514, 527, 540, 554, 567, 581); ship5y = new Array(10, 16, 22, 29, 36, 42, 49, 56, 63, 70, 77, 84, 92, 101, 109, 118, 128, 138, 149, 161, 173, 187, 201, 215, 230, 244, 259, 272, 285, 295, 304, 311, 316, 320, 321, 321, 318, 314, 309, 301, 292, 280, 267, 253, 239, 224, 209, 195, 181, 168, 156, 144, 134, 123, 114, 105, 96, 88, 81, 74, 68, 64, 60, 57, 55, 54, 53, 54, 55, 56, 58, 61, 65, 70, 76, 82, 90, 98, 107, 116, 126, 136, 146, 158, 170, 183, 197, 211, 226, 241, 255, 269, 282, 293, 302, 310, 315, 319, 321, 321, 319, 316, 310, 303, 294, 284, 271, 257, 243, 228, 213, 199, 185, 172, 159, 147, 136, 126, 116, 107, 98, 90, 82, 74, 67, 60, 53, 46, 40, 33, 27, 21, 15); backtext.stext = "GAME START"; backtext.gotoAndPlay(2); introsound.stop(); global_sound = new Sound(); global_sound.setVolume(60); vol = 1; _root.createEmptyMovieClip("bos1", 495203); _root.createEmptyMovieClip("sob", 495204); _root.createEmptyMovieClip("sob2", 495205); _root.createEmptyMovieClip("sob3", 495206); explosion_1 = new Sound(sob2); explosion_1.attachSound("explosion_4"); explosion_2 = new Sound(sob2); explosion_2.attachSound("explosion_2"); explosion_1.setVolume(20); explosion_2.setVolume(30); candle_s = new Sound(); candle_s.attachSound("candles_1"); comet_s = new Sound(); comet_s.attachSound("comets_1"); airbomb_s = new Sound(); airbomb_s.attachSound("airbombs_1"); bombshell_s = new Sound(); bombshell_s.attachSound("bombshells_1"); fountain_s = new Sound(); fountain_s.attachSound("fountains_1"); glowbomb_s = new Sound(); glowbomb_s.attachSound("glowbombs_1"); podexplode = new Sound(); podexplode.attachSound("pod_explode"); boatdamage_s = new Sound(); boatdamage_s.attachSound("boatdamage"); useweap_s = new Sound(); useweap_s.attachSound("useweap"); outofammo_s = new Sound(); outofammo_s.attachSound("outofammo"); gunfire_s = new Sound(); gunfire_s.attachSound("gunfire_1"); boss_1_sounda = new Sound(bos1); boss_1_sounda.attachSound("boss_s_1"); boss_1_music = new Sound(sob); boss_1_music.attachSound("boss_m_1"); wcount = 0; itemarray = new Array(); array_weapitem = new Array("CANDLES", "COMETS", "AIRBOMBS", "BOMBSHELLS", "FOUNTAINS", "GLOWBOMBS", "GRINDER BLADES", "HEALTH", "POINTS x2"); } function AddDropItem() { if (random(400) == 0) { if ((wcount % 4) == 0) { itemtype = 7; } else { itemtype = 1 + random(6); } attachMovie("dropitem", "dropitem" + wcount, 58274 + wcount); itemarray.push(_root["dropitem" + wcount]); droptemp = eval ("dropitem" + wcount); droptemp.gotoAndStop(1 + itemtype); droptemp._x = 50 + random(530); droptemp._xscale = 85; droptemp._yscale = 85; droptemp.itemtype = itemtype; droptemp.typ = "item"; droptemp.n = wcount; droptemp.damage = 120; wcount = wcount + 1; } } function GiveItem(itemty) { if (curweap == "fountains") { fountain_s.stop(); i = 0; while (i <= 20) { shott = eval ("shot" + i); shott.removeMovieClip(); ft = eval ("fount" + i); ft.removeMovieClip(); i = i + 1; } } if (itemty == 0) { candles[0] = candles[0] + 1; } else if (itemty == 1) { comets[0] = comets[0] + 60; } else if (itemty == 2) { airbombs[0] = airbombs[0] + 60; } else if (itemty == 3) { bombshells[0] = bombshells[0] + 60; } else if (itemty == 4) { fountains[0] = fountains[0] + 200; } else if (itemty == 5) { glowbombs[0] = glowbombs[0] + 20; } else if (itemty == 6) { boat.boat_in.boatblades1.gotoAndPlay(2); boat.boat_in.boatblades2.gotoAndPlay(2); backtext.gotoAndPlay(2); backtext.stext = "GRINDER BLADES"; useweap_s.start(); menupress = 0; } else if (itemty == 7) { boat.shield.gotoAndPlay(13); backtext.gotoAndPlay(2); backtext.stext = "HEALTH PACK"; useweap_s.start(); menupress = 0; } else if (itemty == 8) { } menu.cometsout = comets[0]; menu.airbombsout = airbombs[0]; menu.bombshellsout = bombshells[0]; menu.fountainsout = fountains[0]; menu.glowbombsout = glowbombs[0]; menu.sparklersout = sparklers[0]; menu.gelcollectout = gelcollects[0]; menu.healthout = healthpacks[0]; if (itemty <= 5) { curweap = items2[itemty]; weapout = curweap.toUpperCase(); ammoout = weap_arrays[itemty][0]; backtext.gotoAndPlay(2); backtext.stext = array_weapitem[itemty]; } } function goBeta() { gametext.removeMovieClip(); weaps.removeMovieClip(); attachMovie("splash", "bet", 780000); bet._x = bet._x + 360; bet._y = bet._y + 200; introsound = new Sound(); introsound.attachSound("introsound"); introsound.start(0, 0); } function ClearGame() { gametext.removeMovieClip(); weaps.removeMovieClip(); menu.removeMovieClip(); clip.removeMovieClip(); clip2.removeMovieClip(); clip3.removeMovieClip(); blc = 0; while (blc <= bladecount) { paratemp = eval ("parachute" + blc); paratemp.removeMovieClip(); bladetemp = eval ("blades2" + blc); bladetemp.removeMovieClip(); blc = blc + 1; } } function showWeap() { attachMovie("weapons", "weaps", 900001); weaps.gotoAndStop(gamelevel - 1); weaps._x = 5; weaps._y = 5; weaps._xscale = 114; weaps._yscale = 117; } function bladecol(th) { th._x = th._x + (boatvel + wind); if (bladesgo) { if ((th.tim % 2) == 0) { c = 0; while (c < astarray.length) { astdetection(th, astarray[c], c, 25, 80, "", 50); c++; } } th.tim = th.tim + 1; } } function giveHealth(x, y, h) { if (shields[0] < 100) { shields[0] = shields[0] + (30 * (shields[1] / 100)); } else { shields[0] = 100; } rann = random(20); attachMovie("numberup", "numup" + rann, 83420 + rann); _root["numup" + rann]._x = x; _root["numup" + rann]._y = y; _root["numup" + rann].numupin.t = "+" + (30 * (shields[1] / 100)); _root["numup" + rann].gotoAndPlay(52); dtemp = Math.round(shields[0] / 5); menu.damback.gotoAndPlay(2); if (dtemp <= 0) { dtemp = 1; } menu.damageout.gotoAndStop(dtemp); } function setColor() { encol = new Object(); encol.ra = 5; encol.rb = 0; encol.ga = 5; encol.gb = 0; encol.ba = 5; encol.bb = 0; encol.aa = 100; encol.ab = 0; enemycol = new Color(enemy.bossin); enemycol.setTransform(encol); } function posBoss(pb) { attachMovie("boss_" + pb, "enemy", 24060); enemy._xscale = 5; enemy._yscale = 5; enemy._y = 50; enemy._x = 290; enemy.en = 0; enemy.eny = 0; enemy.ens = 0; enemy.typ = "boss"; enemy.w = 0.7; enemy.explode = 0; setColor(); if (pb == 1) { placeObject(1, -50, -70, 60, 40, 520); placeObject(2, 0, -90, 60, 40, 520); placeObject(3, 50, -70, 60, 40, 520); } else if (pb == 2) { placeObject(1, -60, 20, 40, 40, 2020); placeObject(2, 60, 20, 40, 40, 2020); } else if (pb == 3) { placeObject(1, -125, 0, 40, 40, 1020); placeObject(2, -200, 0, 40, 40, 1020); placeObject(3, -275, 0, 40, 40, 1020); placeObject(4, 125, 0, 40, 40, 1020); placeObject(5, 200, 0, 40, 40, 1020); placeObject(6, 275, 0, 40, 40, 1020); } else if (pb == 4) { placeObject(1, -100, -30, 40, 40, 2020); placeObject(2, 0, -100, 40, 40, 2020); placeObject(3, 0, 100, 40, 40, 2020); placeObject(4, 100, -30, 40, 40, 2020); } else if (pb == 5) { placeObject(1, -140, 20, 40, 40, 2020); placeObject(2, -60, -160, 40, 40, 2020); placeObject(3, 0, -200, 40, 40, 2020); placeObject(4, 60, -160, 40, 40, 2020); placeObject(5, 140, 20, 40, 40, 2020); } } function placeObject(n, xdif, ydif, wid, hei, dam) { attachMovie("placeob", "placeob" + n, 25041 + n); placeob = _root["placeob" + n]; placeob.thislight = n; placeob.par = enemy; placeob.xdif = xdif; placeob.ydif = ydif; placeob.wid = wid; placeob.hei = hei; tempship.w = 2; tempship.h = 2; placeob.gelsize = 300; placeob.explode = 0; placeob._x = (enemy._x + enemy.en) + xdif; placeob._y = (enemy._y + enemy.eny) + ydif; placeob.damage = dam; placeob.typ = "boss"; astarray.push(placeob); } function bigExp(gx, gy) { ransh = random(10); attachMovie("shield2", "shield2" + ransh, 16030 + ransh); tempglow = _root["shield2" + ransh]; tempglow._x = gx; tempglow._y = gy; tempglow._xscale = 300; tempglow._yscale = 300; tempglow.gotoAndPlay(2); i = 0; while (i < 20) { glowang = (18 * i) * 0.0174444444444444; attachMovie("glowout", "glowout" + i, 16040 + i); tempglow = _root["glowout" + i]; tempglow._x = gx + ((Math.sin(glowang) * 57.3248407643312) / 4); tempglow._y = gy + ((Math.cos(glowang) * 57.3248407643312) / 4); tempglow.x = (Math.sin(glowang) * 57.3248407643312) / 3; tempglow.y = (Math.cos(glowang) * 57.3248407643312) / 3; tempglow.glowin._rotation = ((18 * i) * -1) + 180; tempglow.glowin.gotoAndStop(2); i = i + 1; } } function outOfBounds(bg) { if (bg._y > 400) { splash(bg._x, bg._y, 6); bg.removeMovieClip(); } } function splash(spx, spy, spc) { ransp = random(50); attachMovie("splash2", "splash2" + ransp, 978500 + ransp); sptemp = eval ("splash2" + ransp); sptemp._x = spx; sptemp._y = spy; sptemp._xscale = 10 * spc; sptemp._yscale = 10 * spc; i = 0; while (i < spc) { duplicateMovieClip ("splashdrop", "splashdrop" + splashc, 978593 + splashc); sptemp = eval ("splashdrop" + splashc); sptemp._x = spx; sptemp._y = 370 + random(40); spc = spc * 0.85; sptemp.x = (-spc) + random(spc * 2); sptemp.y = ((-spc) * 2) - random(spc); splashc = splashc + 1; i = i + 1; } if (splashc > 75) { splashc = 0; } } function glowExp(gx, gy) { ransh = random(10); attachMovie("shield2", "shield2" + ransh, 16030 + ransh); tempglow = _root["shield2" + ransh]; tempglow._x = gx; tempglow._y = gy; tempglow._xscale = 300 * (glowbombs[1] / 100); tempglow._yscale = 300 * (glowbombs[1] / 100); tempglow.gotoAndPlay(8); i = 0; while (i < 10) { glowang = (36 * i) * 0.0174444444444444; attachMovie("glowout", "glowout" + i, 16040 + i); tempglow = _root["glowout" + i]; tempglow._x = gx + ((Math.sin(glowang) * 57.3248407643312) / 4); tempglow._y = gy + ((Math.cos(glowang) * 57.3248407643312) / 4); tempglow.x = (Math.sin(glowang) * 57.3248407643312) / (300 / glowbombs[1]); tempglow.y = (Math.cos(glowang) * 57.3248407643312) / (300 / glowbombs[1]); tempglow.glowin._rotation = ((36 * i) * -1) + 180; i = i + 1; } } function rotateBoat() { if (Math.abs(boat._rotation) >= Math.abs(remote.m)) { remote.flag = 1; } if (remote.x) { boat._x = boat._x + remote.x; cannon._x = cannon._x + remote.x; remote.x = remote.x / 1.2; boatvel = 0; } if (remote.flag) { boat._rotation = boat._rotation - remote.r; boat._y = boat._y - remote.b; cannon._y = cannon._y - remote.b; } else { boat._rotation = boat._rotation + remote.r; boat._y = boat._y + remote.b; cannon._y = cannon._y + remote.b; } if ((boat._rotation == 0) || (boat._y < 367)) { boat._y = 369.3; cannon._y = 344.6; boat._rotation = 0; remote.removeMovieClip(); } } function moveItem(it, x, y) { if (!remoteM.flag) { remoteM.c = 0; remoteM.flag = 1; } else { it._x = it._x - x; it._y = it._y - y; remoteM.c = remoteM.c + 1; if (remoteM.c > 3) { remoteM.removeMovieClip(); } } } function posTrans(s, r, t, d) { if (astcount <= r) { if ((ac % t) == 0) { s = "trans_ship_" + s; attachMovie(s, ("trans_ship_" + s) + astc, 50000 + astc); tempship = _root[("trans_ship_" + s) + astc]; astarray.push(tempship); tempship._y = 20 + random(100); tempship.sh = 0; tempship.typ = 2; tempship.en = 0; tempship.eny = 0; tempship.ens = 0; tempship.w = 0.4; tempship.h = 0.4; tempship.gelsize = d; tempship.damage = d; astcount = astcount + 1; astc = astc + 1; } } else if ((astarray.length == 0) && (gelarray.length == 0)) { lev++; levVarReset(); } ac = ac + 1; } function posRanShip(s, r, t, d) { if (ranship < t) { if (random(1000) > r) { ranship = ranship + 1; s = ("ship_" + s) + "_in"; attachMovie(s, ("ship_" + s) + astc, 50000 + astc); astarray.push(_root[("ship_" + s) + astc]); tempship = _root[("ship_" + s) + astc]; tempship._y = -30; tempship._x = 20 + random(700); tempship.sh = 0; tempship.typ = 2; tempship.en = 0; tempship.eny = 0; tempship.ens = 0; tempship.w = 1.5; tempship.h = 1.5; tempship.gelsize = d; tempship.damage = d; astc = astc + 1; } } else if ((astarray.length == 0) && (gelarray.length == 0)) { lev++; levVarReset(); } } function posPatternShip(s, t, m, d) { if (ranship < t) { if ((pc % 4) == 0) { ranship = ranship + 1; s = ("ship_" + s) + "_in"; attachMovie(s, ("ship_" + s) + astc, 50000 + astc); astarray.push(_root[("ship_" + s) + astc]); tempship = _root[("ship_" + s) + astc]; tempship.damage = d; tempship.sh = 0; tempship.typ = 0; tempship.en = 0; tempship.eny = 0; tempship.ens = 0; tempship.w = 1.5; tempship.h = 1.5; tempship.gelsize = d; astc = astc + 1; if (astc >= 20) { astc = 0; } } } else if ((astarray.length == 0) && (gelarray.length == 0)) { lev++; levVarReset(); } pc = pc + 1; } function posSinShip(s, r, t, d) { if ((random(1000) > r) && (ranship < t)) { ranship = ranship + 1; sca = 65 + random(50); s = ("ship_" + s) + "_in"; attachMovie(s, ("ship_" + s) + astc, 50000 + astc); _root[("ship_" + s) + astc].damage = 100; astarray.push(_root[("ship_" + s) + astc]); tempship = _root[("ship_" + s) + astc]; tempship._y = random(200); tempship._xscale = sca; tempship._yscale = sca; tempship.typ = 1; tempship.speed = 5 + random(10); tempship.timex = 15 + random(20); tempship.time = 0; tempship.damage = d; tempship.gelsize = d; tempship.sh = 0; tempship.en = 0; tempship.eny = 0; tempship.ens = 0; tempship.w = 1.5; tempship.h = 1.5; astc = astc + 1; } } function posAst(am, fre, spe) { if (astcount <= am) { if ((ac % fre) == 0) { attachMovie("asteroid", "asteroid" + astc, 50100 + astc); astarray.push(_root["asteroid" + astc]); tempast = _root["asteroid" + astc]; tempast._x = 40 + random(540); tempast._y = 0; tempast.speed = spe * 4; tempast.w = 4; tempast.h = 4; tempast.typ = "ast"; tempast.astsize = 2 + random(10); tempast.gelsize = (tempast.astsize * 5) * _root.gamelevel; tempast.damage = (tempast.astsize * 5) * _root.gamelevel; astcount = astcount + 1; astc = astc + 1; } } else if ((astarray.length == 0) && (gelarray.length == 0)) { lev++; levVarReset(); } ac = ac + 1; } function posOrb(am, fre, spe, podn) { if (astcount <= am) { if ((ac % fre) == 0) { attachMovie("pod_" + podn, (("pod_" + podn) + "_") + astc, 50100 + astc); tempast = _root[(("pod_" + podn) + "_") + astc]; astarray.push(tempast); tempast._x = 40 + random(560); tempast._y = 0; tempast._xscale = 20 + random(10); tempast._yscale = tempast._xscale; tempast.speed = spe; tempast.w = 2; tempast.h = 2; tempast.typ = "pod"; tempast.gelsize = 150; tempast.damage = 150; astcount = astcount + 1; astc = astc + 1; } } else if ((astarray.length == 0) && (gelarray.length == 0)) { lev++; levVarReset(); } ac = ac + 1; } function moveArm(p, arm) { arm.x = p._x - boat._x; arm.y = p._y - boat._y; arm.a = Math.atan2(arm.x, arm.y); arm.atemp = arm.a * 57.2957795130823; arm._rotation = (-arm.atemp) + 180; } function posGuy(gn, x, y, gdam) { attachMovie("guy_" + gn, (("guy_" + gn) + "_") + astc, 50100 + astc); tempast = _root[(("guy_" + gn) + "_") + astc]; astarray.push(tempast); tempast._x = x; tempast._y = y; tempast._xscale = 15 + random(10); tempast._yscale = tempast._xscale; tempast.speed = 3; tempast.w = 0.5; tempast.h = 0.5; tempast.sh = 0; tempast.en = 0; tempast.eny = 2; tempast.ens = 0; tempast.typ = "guy"; tempast.gelsize = gdam; tempast.damage = gdam; astcount = astcount + 1; astc = astc + 1; } function findAngle() { a = Math.atan2(cannon._xmouse, cannon._ymouse); return(a); } function gooOut(goox, gooy) { gi = 0; while (gi < 4) { rangoo = random(15); attachMovie("goo", "goo" + rangoo, 39450 + rangoo); goo = eval ("goo" + rangoo); goo._x = goox; goo._y = gooy; goo.velx = -10 + random(20); goo.vely = -10 + random(20); gi = gi + 1; } } function guyExplode(gn) { i = 0; mcount = 20 + random(10); while (i < mcount) { ranb = random(50); duplicateMovieClip ("blood", "blood" + ranb, 39250 + ranb); blood = eval ("blood" + ranb); blood._x = gn._x; blood._y = gn._y; blood.demo = 0; i = i + 1; } i = 1; while (i < 9) { ranb = random(50); attachMovie("guy_1_parts", "parts" + ranb, 39200 + ranb); parts = eval ("parts" + ranb); parts.gotoAndStop(i); parts._x = gn._x; parts._y = gn._y; i = i + 1; } } function partExplode(gx, gy, bc, pa) { i = 0; while (i < bc) { ranb = random(25); duplicateMovieClip ("blood", "blood" + ranb, 39250 + ranb); blood = eval ("blood" + ranb); blood._x = gx; blood._y = gy; blood.demo = 0; i = i + 1; } i = 0; } function partExplode2(gx, gy, bc, pa) { i = 0; while (i < bc) { ranb = random(25); attachMovie("blood2", "blood2" + ranb, 39250 + ranb); blood = eval ("blood2" + ranb); blood._x = gx; blood._y = gy; i = i + 1; } } function bossExplode(bn) { i = 0; while (i < 5) { ranexp = random(20); attachMovie(("boss_" + bn) + "_parts", "parts" + ranexp, 30450 + ranexp); tempexp = _root["parts" + ranexp]; tempexp.parts_in.gotoAndStop(1 + random(tempexp.parts_in._totalframes)); tempexp._x = enemy._x + (-10 + random(10)); tempexp._y = enemy._y + (-10 + random(10)); tempexp._xscale = 25 + random(50); tempexp._yscale = tempexp._xscale; i = i + 1; } } function explosion3(x, y, n) { i = 0; while (i < n) { ranexp = random(50); attachMovie("debris", "debris" + ranexp, 30050 + ranexp); tempexp = _root["debris" + ranexp]; tempexp.debris_in.gotoAndStop(1 + random(15)); tempexp._x = x + (-10 + random(10)); tempexp._y = y + (-10 + random(10)); tempexp._xscale = 10 + random(30); tempexp._yscale = tempexp._xscale; i = i + 1; } } function explosion2(x, y) { i = 0; while (i < 15) { ranexp = random(50); attachMovie("debris", "debris" + ranexp, 30050 + ranexp); tempexp = _root["debris" + ranexp]; tempexp.debris_in.gotoAndStop(1 + random(15)); tempexp._x = x + (-10 + random(10)); tempexp._y = y + (-10 + random(10)); tempexp._xscale = 25 + random(100); tempexp._yscale = tempexp._xscale; i = i + 1; } } function Explosion(x, y) { i = 0; while (i < 10) { if (random(10) > 5) { attachMovie("explosion_red", "exp" + expc, 30000 + expc); } else { attachMovie("explosion_yellow", "exp" + expc, 30000 + expc); } _root["exp" + expc]._x = x + (-10 + random(10)); _root["exp" + expc]._y = y + (-10 + random(10)); _root["exp" + expc]._xscale = 50 + random(50); _root["exp" + expc]._yscale = _root["exp" + expc]._xscale; _root["exp" + expc]._alpha = 20 + random(50); expc = expc + 1; if (expc > 50) { expc = 0; } i = i + 1; } } function Smoke(x, y) { attachMovie("smoke", "smoke", 314820); smoke._x = x + (-10 + random(10)); smoke._y = y + (-10 + random(10)); smoke._alpha = 0; i = 0; while (i < 5) { smokeran = random(25); duplicateMovieClip ("smoke", "smoke" + smokeran, 314820 + smokeran); _root["smoke" + smokeran]._x = x + (-10 + random(10)); _root["smoke" + smokeran]._y = y + (-10 + random(10)); _root["smoke" + smokeran]._xscale = 30 + random(30); _root["smoke" + smokeran]._yscale = _root["smoke" + smokeran]._xscale; _root["smoke" + smokeran]._alpha = 20 + random(50); i = i + 1; } } function addflames(pax, pay) { attachMovie("flames", "smoke", 314820); smoke._x = pax + (-10 + random(10)); smoke._y = pay + (-10 + random(10)); smoke._alpha = 0; i = 0; while (i < 2) { smokeran = random(50); duplicateMovieClip (_root.smoke, "smoke" + smokeran, 314820 + smokeran); _root["smoke" + smokeran]._x = _root.smoke._x + (-10 + random(10)); _root["smoke" + smokeran]._y = _root.smoke._y + (-10 + random(10)); _root["smoke" + smokeran]._xscale = 30 + random(30); _root["smoke" + smokeran]._yscale = _root["smoke" + smokeran]._xscale; _root["smoke" + smokeran]._alpha = 20 + random(50); i = i + 1; } } function Flames(x, y) { i = 0; while (i < 3) { smokeran = random(25); attachMovie("flames", "flames" + smokeran, 314860 + smokeran); _root["flames" + smokeran]._x = x + (-10 + random(10)); _root["flames" + smokeran]._y = y + (-10 + random(10)); _root["flames" + smokeran]._xscale = 40 + random(40); _root["flames" + smokeran]._yscale = _root["flames" + smokeran]._xscale; _root["flames" + smokeran]._alpha = 20 + random(50); _root["flames" + smokeran].gotoAndStop(1 + random(2)); i = i + 1; } } function boss_shot_pos(p, n) { if (random(100) > 95) { c = bombcount; attachMovie("shot_" + n, (("shot_" + n) + "_") + c, 47000 + c); bomb = _root[(("shot_" + n) + "_") + c]; astarray.push(bomb); rgbout = enemycol.getTransform(); newrgb = new Color(bomb.shotin); newrgb.setTransform(rgbout); bomb.typ = "bomb"; bomb._x = p._x; bomb._y = p._y + 45; bombcount = bombcount + 1; bomb.w = 2.5; bomb.h = 2.5; bomb.gelsize = (40 * gamelevel) + random(20); bomb.damage = bomb.gelsize; bomb.speed = 3 + eny; bomb._xscale = p._xscale * 2; bomb._yscale = p._yscale * 2; p.gun.gotoAndPlay(2); if ((n == 1) || (n == 4)) { bomb.speedx = Math.sin(enemy.gun._rotation * 0.0174444444444444); bomb.speedx = bomb.speedx * 15; bomb.speedy = Math.cos(enemy.gun._rotation * 0.0174444444444444); bomb.speedy = bomb.speedy * 15; } bomb._x = p._x - (bomb.speedx * 2); bomb._y = (p._y + (bomb.speedy * 2)) + (100 * (p._yscale / 100)); if (bombcount > 20) { bombcount = 0; } } } function boss_move(num) { encol.ra = enemy._xscale * 2; encol.rb = 0; encol.ga = enemy._xscale * 2; encol.gb = 0; encol.ba = enemy._xscale * 2; encol.bb = 0; encol.aa = 100; encol.ab = 0; enemycol = new Color(enemy.bossin); enemycol.setTransform(encol); if (enemy._x < 20) { if (en < 1) { en = en + 0.5; } } else if (enemy._x > 580) { if (en > -1) { en = en - 0.5; } } else { en = en + (-0.5 + Math.random()); } enemy._x = enemy._x + (en * num); if (enemy._y < 10) { if (eny < 1) { eny = eny + 0.2; } } else if (enemy._y > 180) { if (eny > -1) { eny = eny - 0.2; } } else { eny = eny + (-0.5 + Math.random()); } enemy._y = enemy._y + (eny * num); if (enemy._xscale < 25) { if (ens < 0.3) { ens = ens + 0.05; } } else if (enemy._xscale > 35) { if (ens > -0.3) { ens = ens - 0.05; } } else { ens = ens + ((-5 + random(10)) / 100); } enemy._xscale = enemy._xscale + ens; enemy._yscale = enemy._yscale + ens; enemy._rotation = en * num; boss_s = eval (("boss_" + num) + "_sounda"); boss_s.setVolume(ens); enemy.en = en; enemy.eny = eny; if (num == 1) { enemy.x = enemy._x - boat._x; enemy.y = enemy._y - boat._y; a = Math.atan2(enemy.x, enemy.y); atemp = a * 57.2957795130823; enemy.gun._rotation = ((-atemp) - enemy._rotation) - 180; } if (num == 2) { weak1._x = weak1._x + en; weak1._y = weak1._y + eny; enemy.bladesout.blades.bladesin._rotation = enemy.bladesout.blades.bladesin._rotation + (40 - (eny * 3)); enemy.bladesout.blades._yscale = eny * 6; } else if (num == 5) { enemy.flame1._xscale = 375 + (enemy.en * 75); enemy.flame1._yscale = 375 + (enemy.en * 75); enemy.flame3._xscale = 375 - (enemy.en * 75); enemy.flame3._yscale = 375 - (enemy.en * 75); enemy.flame2._xscale = 550 - (enemy.eny * 75); enemy.flame2._yscale = 550 - (enemy.eny * 75); } if (enemy.damage <= 0) { stats[4] = getTimer() - bosst; enemy.explode = 1; } } function changeCol(ship) { ship.col = new Color(ship); ship.encol = new Object(); ship.encol.ra = ship._xscale * 1.3; ship.encol.rb = 0; ship.encol.ga = ship._xscale * 1.3; ship.encol.gb = 0; ship.encol.ba = ship._xscale * 1.3; ship.encol.bb = 0; ship.encol.aa = 100; ship.encol.ab = 0; ship.col.setTransform(ship.encol); } function ship_move(ship, sh) { changeCol(ship); if (ship._x < 20) { if (ship.en < 1) { ship.en = ship.en + 0.5; } } else if (ship._x > 560) { if (ship.en > -1) { ship.en = ship.en - 0.5; } } else { ship.en = ship.en + (-0.5 + Math.random()); } ship._x = ship._x + (ship.en * sh); if (ship._y < 30) { if (ship.eny < 1) { ship.eny = ship.eny + 0.5; } } else if (ship._y > 220) { if (ship.eny > -1) { ship.eny = ship.eny - 0.5; } } else { ship.eny = ship.eny + (-0.5 + Math.random()); } ship._y = ship._y + (ship.eny * sh); ship._rotation = ship.en * 2; if (sh == 5) { ship._rotation = ship._rotation + 180; } if (ship._xscale < 50) { if (ship.ens < 0.3) { ship.ens = ship.ens + 0.5; } } else if (ship._xscale > 80) { if (ship.ens > -0.3) { ship.ens = ship.ens - 0.5; } } else { ship.ens = ship.ens + ((-5 + random(10)) / 100); } ship._xscale = ship._xscale + ship.ens; ship._yscale = ship._yscale + ship.ens; if ((sh == 1) || (sh == 4)) { ship.x = ship._x - boat._x; ship.y = ship._y - boat._y; a = Math.atan2(ship.x, ship.y); atemp = a * 57.2957795130823; ship.gun._rotation = (-atemp) + 180; } } function deleteShip(ds) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == ds) { _root.astarray.splice(i, 1); } i = i + 1; } } function ship_pattern_move(ship, num) { if (ship._visible && (!ship.explode)) { if (ship.sh > ship1x.length) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == ship) { _root.astarray.splice(i, 1); } i = i + 1; } ship.removeMovieClip(); } if (num == 1) { ship._x = ship1x[ship.sh]; ship._y = ship1y[ship.sh]; ship.x = ship1x[ship.sh] - ship1x[ship.sh - 1]; ship.y = ship1y[ship.sh] - ship1y[ship.sh - 1]; } else if (num == 2) { ship._x = ship2x[ship.sh]; ship._y = ship2y[ship.sh]; ship.x = ship2x[ship.sh] - ship2x[ship.sh - 1]; ship.y = ship2y[ship.sh] - ship2y[ship.sh - 1]; } else if (num == 3) { ship._x = ship3x[ship.sh]; ship._y = ship3y[ship.sh]; ship.x = ship3x[ship.sh] - ship3x[ship.sh - 1]; ship.y = ship3y[ship.sh] - ship3y[ship.sh - 1]; } else if (num == 4) { ship._x = ship4x[ship.sh]; ship._y = ship4y[ship.sh]; ship.x = ship4x[ship.sh] - ship4x[ship.sh - 1]; ship.y = ship4y[ship.sh] - ship4y[ship.sh - 1]; ship.x = ship._x - boat._x; ship.y = ship._y - boat._y; a = Math.atan2(ship.x, ship.y); atemp = a * 57.2957795130823; ship.gun._rotation = ((-atemp) - ship._rotation) - 180; } else if (num == 5) { ship._x = ship5x[ship.sh]; ship._y = ship5y[ship.sh]; ship.x = ship5x[ship.sh] - ship5x[ship.sh - 1]; ship.y = ship5y[ship.sh] - ship5y[ship.sh - 1]; } ship.sh = ship.sh + 1; if (((num == 1) || (num == 3)) || (num == 5)) { a = Math.atan2(ship.x, ship.y); atemp = a * 57.2957795130823; ship._rotation = -atemp; ship.x = ship._x - boat._x; ship.y = ship._y - boat._y; a = Math.atan2(ship.x, ship.y); atemp = a * 57.2957795130823; ship.gun._rotation = ((-atemp) - ship._rotation) - 180; } } } function ship_sin_move(ship, num) { posy = Math.sin((Math.PI/180) * (ship.time * ship.timex)); ship._x = ship._x + ship.speed; ship._y = ship._y - (posy * 10); if ((((ship._x > 600) || (ship._x < -20)) || (ship._y < -75)) || (ship._y > 400)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == ship) { _root.astarray.splice(i, 1); } i = i + 1; } ship.removeMovieClip(); } if (((num == 1) || (num == 3)) || (num == 5)) { ship.x = ship._x - boat._x; ship.y = ship._y - boat._y; a = Math.atan2(ship.x, ship.y); atemp = a * 57.2957795130823; ship.gun._rotation = ((-atemp) - ship._rotation) - 180; } } function shotLoad(p, t) { p.shit = (Math.PI/180) * p.ang; p.speedg._xscale = 20; p.speedg._yscale = 20; p.speed = 0; p.can; p.shotgo = 0; p.explode = 0; p.time = 0; p.otherang = (Math.PI/180) * (180 - (90 + p.ang)); p.dim = Math.sin(p.otherang); p.dist = p.blow / p.dim; p.blastcount = 0; p.inertia = 0; p._rotation = p.ang; } function shotpos(shottemp, a, b) { angle = findAngle(); if (((curweap != "sparklers") && (curweap != "fountains")) && (!isbomb)) { shottemp.attachMovie("speedglowlink", "speedg", 405); } shottemp.a = a; shottemp.b = b; shotarray[shotcount] = 1; if (shotcount == 20) { shotcount = 1; } else { shotcount = shotcount + 1; } } function outOfAmmo(t) { outofammo_s.start(); backtext.stext = "OUT OF " + t; backtext.gotoAndPlay(2); curweap = "candles"; weapout = curweap.toUpperCase(); ammoout = weap_arrays[itemty][0]; } function shoot(a, b) { if (go && (!menupress)) { if (_xmouse < 580) { if (curweap == "candles") { attachMovie("candlelink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); myColorTransform = new Object(); myColorTransform.ra = 100; myColorTransform.rb = random(255); myColorTransform.ga = 100; myColorTransform.gb = random(255); myColorTransform.ba = 100; myColorTransform.bb = random(255); myColorTransform.aa = 100; myColorTransform.ab = 0; rancol = random(999999); candcol = new Color(shottemp.candleballin.candleback); candcol.setTransform(myColorTransform); shotpos(shottemp, a, b); shottemp._xscale = 15; shottemp._yscale = 15; shottemp.n = shotcount; } else if (curweap == "airbombs") { if (airbombs[0] > 0) { attachMovie("lightinlink", "light" + shotcount, 2000 + shotcount); shottemp = eval ("_root.light" + shotcount); ammo = ammo - 1; shotpos(shottemp, a, b); shottemp._xscale = 15; shottemp._yscale = 15; shottemp.n = shotcount; menu.airbombsout = menu.airbombsout - 1; } else { outOfAmmo("AIRBOMBS"); } } else if (curweap == "fountains") { if (fountains[0] > 0) { attachMovie("fountain", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); shottemp.c = shotcount; fountainsound.stop(); fountainsound = new Sound(shottemp); fountainsound.attachSound("fountainsoundlink"); fountainsound.start(100); ammo = ammo - 1; shotpos(shottemp, a, b); shottemp.n = shotcount; menu.fountainsout = menu.fountainsout - 1; } else { outOfAmmo("FOUNTAINS"); } } else if (curweap == "comets") { if (comets[0] > 0) { attachMovie("allLink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); shottemp.c = shotcount; ammo = ammo - 1; shotpos(shottemp, a, b); shottemp._xscale = 15; shottemp._yscale = 15; shottemp.n = shotcount; menu.cometsout = menu.cometsout - 1; } else { outOfAmmo("COMETS"); } } else if (curweap == "bombshells") { if (bombshells[0] > 0) { attachMovie("bombshelluplink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); shottemp._xscale = 15; shottemp._yscale = 15; ammo = ammo - 1; shotpos(shottemp, a, b); shottemp.n = shotcount; menu.bombshellsout = menu.bombshellsout - 1; } else { outOfAmmo("BOMBSHELLS"); } } else if (curweap == "glowbombs") { if (glowbombs[0] > 0) { attachMovie("glowbomb2", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); shottemp._xscale = 15; shottemp._yscale = 15; ammo = ammo - 1; shotpos(shottemp, a, b); shottemp.n = shotcount; menu.glowbombsout = menu.glowbombsout - 1; } else { outOfAmmo("GLOWBOMBS"); } } else if (ammo > 0) { attachMovie("shotlink", "shot" + shotcount, 2000 + shotcount); shottemp = eval ("_root.shot" + shotcount); ammo = ammo - 1; shotpos(shottemp); shottemp.n = shotcount; } else { outOfAmmo(); } cweap = eval ("_root." + _root.curweap); if (curweap != "candles") { if (cweap[0] > 0) { cweap[0] = cweap[0] - 1; ammoout = Math.round(cweap[0]); cweapout = eval (("menu." + curweap) + "out"); cweapout = cweap[0]; } } } } } function levVarReset() { astc = 0; gelc = 0; ranship = 0; astcount = 0; pc = 0; } function levelReset() { levVarReset(); menu.levSet(); backtext.gonext = 1; backtext.gotoAndPlay(2); stats[3] = ranship - stats[2]; stats[1] = astcount - stats[0]; k = 0; go = 0; while (k < stats.length) { oldstats[k] = oldstats[k] + stats[k]; k = k + 1; } } function gameOver() { go = 0; menu.damageout.gotoAndStop(1); goversound = new Sound(_root); goversound.attachSound("goversoundlink"); goversound.start(); gameover = 1; attachMovie("gametextlink", "gametext", 18450); gametext._x = 290; gametext._y = 200; gametext.finalscore = menu.gelout; boat._visible = 0; cannon._visible = 0; } function boatDamage(d, m, r, b, xb, yb, rx) { boatdamage_s.start(); shields[0] = shields[0] - (d * (25 / shields[1])); stats[5] = stats[5] + (d * (25 / shields[1])); menu.damback.gotoAndPlay(2); boat.shield.gotoAndPlay(2); dtemp = Math.round(shields[0] / 5); if (dtemp <= 0) { dtemp = 1; } menu.damageout.gotoAndStop(dtemp); rann = random(20); attachMovie("numberup", "numup" + rann, 83420 + rann); _root["numup" + rann]._x = xb; _root["numup" + rann]._y = yb; _root["numup" + rann].numupin.t = "-" + d; _root["numup" + rann].gotoAndPlay(26); attachMovie("remote", "remote", 83440); remote.m = m; remote.r = r; remote.b = b; remote.x = rx; if (shields[0] <= 0) { gameOver(); } } function dealdamage(x2, y2, dam) { stats[6] = stats[6] + dam; rann = random(20); attachMovie("numberup", "numup" + rann, 83420 + rann); _root["numup" + rann]._x = x2; _root["numup" + rann]._y = y2; _root["numup" + rann].numupin.t = dam; _root["numup" + rann].gotoAndPlay(26); menu.gelout = menu.gelout + dam; } function sparkOut(x, y, a) { i = 0; while (i < a) { attachMovie("spark", "spark" + sparkcount, 4795 + sparkcount); spark = eval ("spark" + sparkcount); spark._x = x + (-5 + random(10)); spark._y = y + (-5 + random(10)); sparkcount = sparkcount + 1; i = i + 1; } if (sparkcount > 50) { sparkcount = 0; } } function blastEffect(p, t) { attachMovie("blastlink", "blast" + blastcount, 480000 + blastcount); blast = eval ("blast" + blastcount); blast._x = p._x; blast._y = p._y; blast._xscale = t; blast._yscale = t; blastcount = blastcount + 1; if (blastcount > 5) { blastcount = 0; } } function Gel(x, y, s) { attachMovie("gel", "gel" + gelc, 3650 + gelc); gelarray.push(_root["gel" + gelc]); tempgel = _root["gel" + gelc]; tempgel._x = x; tempgel._y = y; tempgel.gelsize = s; tempgel._xscale = 20 + (s / 2); tempgel._yscale = 20 + (s / 2); tempgel.n = gelc; gelc = gelc + 1; } function astdetection(da, db, num, x, y, t, dam) { x1 = db._x; y1 = db._y; x2 = da._x; y2 = da._y; if (db.typ == "boss") { x = db.wid * (db._xscale / 100); y = db.hei * (db._yscale / 100); if ((Math.abs(x2 - x1) < (5 + db._xscale)) && (Math.abs(y2 - y1) < (5 + db._yscale))) { da.speed = da.speed * -1; da.speed = da.speed / 2; } x1 = db._x + (db.xdif * (db._xscale / 100)); y1 = db._y + (db.ydif * (db._yscale / 100)); x2 = da._x; y2 = da._y; } if ((Math.abs(x2 - x1) < x) && (Math.abs(y2 - y1) < y)) { if (t == "boat") { if (!db.astsize) { db.astsize = 10; } boatDamage(dam, (x1 - x2) / 5, (x1 - x2) / 7, db.astsize / 2, x1, y1, 0); db.damage = 0; } sran = random(10); attachMovie("shield2", "shield2" + sran, 69300 + sran); _root["shield2" + sran]._x = x1; _root["shield2" + sran]._y = y1; _root["shield2" + sran]._width = db._width * db.w; _root["shield2" + sran]._height = db._width * db.w; if (t == "glow") { _root["shield2" + sran].gotoAndPlay(8); } blastEffect(da, 100); da.explode = 1; db.damage = db.damage - dam; if (db.typ == "boss") { db.par.damage = db.par.damage - dam; } else if (db.typ == "guy") { db.shotHit(da._x, da._y, dam); } else if (db.typ == "pod") { podexplode.start(); } else if (t == "boat") { } else { explosion_1.start(); } if (db.damage <= 0) { dealdamage(x2, y2, Math.round(db.gelsize)); db.explode = 1; if (db.typ != "bomb") { } if (((db.typ == 0) || (db.typ == 1)) || (db.typ == 2)) { stats[2] = stats[2] + 1; } else if (db.typ == "ast") { stats[0] = stats[0] + 1; } if (db.typ != "guy") { if (db.typ != "pod") { explosion_2.start(); } astarray.splice(num, 1); } } } } function shotCommon(p) { a = findAngle(); atemp = a * 57.2957795130823; atemp = atemp - p.a; a = atemp / 57.2957795130823; p.x = Math.sin(a); p.y = Math.cos(a); p._x = (cannon._x + (18 * p.x)) - (p.b * p.y); p._y = (cannon._y + (18 * p.y)) + (p.b * p.x); if (p.speed <= 20) { p.speedg._xscale = p.speedg._xscale + (sp * 10); p.speedg._yscale = p.speedg._yscale + (sp * 10); p.can._yscale = p.can._yscale - (sp * 4); menu.powerall.gotoAndStop(Math.ceil(p.speed)); p.speed = p.speed + sp; if (p.speed > 20) { p.speed = 21; } } else if (p.speed == 21) { p.speed = 22; menu.powerall.gotoAndPlay(20); } } function shotEvent(p, t) { if (p.shotgo == 0) { if (t == "candles") { weapsound = candle_s; sp = 4 * (candles[4] / 100); dam = candles[1] + random(20); exps = candles[1]; } else if (t == "airbombs") { weapsound = airbomb_s; sp = 3 * (airbombs[4] / 100); dam = (75 * (airbombs[1] / 100)) + random(20); exps = airbombs[1]; } else if (t == "comets") { weapsound = comet_s; sp = 5 * (comets[4] / 100); dam = (50 * (comets[1] / 100)) + random(20); exps = comets[1]; } else if (t == "bombshells") { weapsound = bombshell_s; sp = 3 * (bombshells[4] / 100); dam = (100 * (bombshells[1] / 100)) + random(20); p._rotation = -atemp; exps = bombshells[1]; } else if (t == "glowbombs") { weapsound = glowbomb_s; sp = 2; dam = 120 + random(40); exps = glowbombs[1]; } else { sp = 2; exps = 10; } shotCommon(p); } else { p.speedg.removeMovieClip(); p._visible = true; p.time = p.time + 1; v = -9.8 * p.time; p.inertia = p.inertia + (wind / 5); if (t == "candles") { p._x = p._x + (((p.speed * (2 * (candles[2] / 100))) * p.x) + p.inertia); p._y = p._y + (((p.speed * (2 * (candles[2] / 100))) * p.y) - (v / 10)); } else if (t == "comets") { p._x = p._x + (((p.speed * (1.8 * (comets[2] / 100))) * p.x) + p.inertia); p._y = p._y + (((p.speed * (1.8 * (comets[2] / 100))) * p.y) - (v / 10)); } else if (t == "airbombs") { posy = Math.sin((Math.PI/180) * (p.time * 75)); p._x = p._x + ((((p.speed * (1.6 * (airbombs[2] / 100))) * p.x) + (posy * 5)) + p.inertia); p._y = p._y + (((p.speed * (1.6 * (airbombs[2] / 100))) * p.y) - (v / 10)); airb = random(20); attachMovie("lightlink", "airbomb" + airb, 6200 + airb); _root["airbomb" + airb]._x = p._x; _root["airbomb" + airb]._y = p._y; _root["airbomb" + airb]._xscale = 150 * (_root.airbombs[3] / 100); _root["airbomb" + airb]._yscale = 150 * (_root.airbombs[3] / 100); } else if (t == "bombshells") { p.x2 = ((p.speed * (2 * (bombshells[2] / 100))) * p.x) + p.inertia; p.y2 = ((p.speed * (2 * (bombshells[2] / 100))) * p.y) - (v / 10); p._x = p._x + p.x2; p._y = p._y + p.y2; a = Math.atan2(p.x2, p.y2); atemp = a * 57.2957795130823; p._rotation = -atemp; } else if (t == "glowbombs") { p._x = p._x + (((p.speed * 1.5) * p.x) + p.inertia); p._y = p._y + (((p.speed * 1.5) * p.y) - (v / 10)); p._rotation = p._rotation + (p.speed * 1.5); } if (((p._x < -20) || (p._x > 740)) || (p._y > 400)) { p.removeMovieClip(); } c = 0; while (c < astarray.length) { if ((astarray[c].typ == "ast") || (astarray[c].typ == "bomb")) { astdetection(p, astarray[c], c, astarray[c]._width * 2, astarray[c]._height * 2, "", dam); } else { astdetection(p, astarray[c], c, astarray[c]._width / 2, astarray[c]._height / 2, "", dam); } c++; } c = 0; while (c < itemarray.length) { if (itemarray[c]._y > 50) { if ((Math.abs(p._x - itemarray[c]._x) < 20) && (Math.abs(p._y - itemarray[c]._y) < 20)) { blastEffect(p, 100); itemarray[c].damage = itemarray[c].damage - dam; if (itemarray[c].damage <= 0) { itemarray[c].removeMovieClip(); p.explode = 1; podexplode.start(); } } } c++; } } } bombshell1.demo = 1; blood.demo = 1; declare(); var set_skew = function (__skew) { var _local4 = __skew.v; var _local8 = __skew.h; var _local2 = Math.sin; var _local5 = Math.cos; var _local3 = (Math.PI/180); var _local11 = _local2(45 * _local3); this._child._rotation = -45; var _local12 = (this._rotation = ((_local8 + _local4) / 2) + 45); var _local9 = _local8 * _local3; var _local7 = _local4 * _local3; var _local6 = _local2(_local12 * _local3) / _local11; this._xscale = (100 * (_local5(_local9) + _local2(_local7))) / _local6; this._yscale = (100 * (_local2(_local9) + _local5(_local7))) / _local6; this.__skew = __skew; }; var get_skew = function () { return(this.__skew); }; MovieClip.prototype.attachSkewClip = function (symbolID, nameo, depth, initObject) { var _local3 = this.createEmptyMovieClip(nameo, depth); _local3._child = _local3.attachMovie(symbolID, "_embedded", 0); _local3.addProperty("_skew", get_skew, set_skew); for (var _local4 in initObject) { _local3[_local4] = initObject[_local4]; } return(_local3); }; var clip = this.attachSkewClip("water", "water", 4, {_x:417, _y:380}); clip._skew = {v:0, h:30}; clip._child.waterin._xscale = (600 - Math.abs(wind * 15)) / 2; clip._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; var clip2 = this.attachSkewClip("water", "water", 3, {_x:417, _y:365}); wat_col = new Color(clip2); wat_col.setRGB(255); clip2._skew = {v:0, h:30}; clip2._child.waterin._xscale = (500 - Math.abs(wind * 20)) / 2; clip2._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; var clip3 = this.attachSkewClip("water", "water", 2, {_x:417, _y:355}); wat_col = new Color(clip3); wat_col.setRGB(6724095); clip3._skew = {v:0, h:30}; clip3._child.waterin._xscale = (400 - Math.abs(wind * 25)) / 2; clip3._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; nowtime = getTimer(); boat.onEnterFrame = function () { AddDropItem(); flan = getTimer() - nowtime; nowtime = getTimer(); a = findAngle(); a = ((a * 57.2957795130823) * -1) + 180; _root.cannon.guntop._rotation = a; if (go) { if (lev == 0) { posAst(50, 10, 1); } else if (lev == 1) { posRanShip(1, 995, 2, 150); posAst(50, 20, 1); } else if (lev == 2) { if (astarray.length < 2) { posTrans(1, 6, 217, 1000); } } else if (lev == 3) { posRanShip(1, 995, 2, 150); posAst(50, 20, 1.5); } else if (lev == 4) { posAst(50, 10, 1); } else if (lev == 5) { backtext.stext = "\"THE WARBLER\""; lev_1_sound1.stop(); boss_1_music.start(0, 9999); backtext.intro = 1; backtext.gotoAndPlay(2); lev = lev + 1; } else if (lev == 6) { } else if (lev == 7) { bosst = getTimer(); posBoss(1); lev = lev + 1; } else if (lev == 8) { } else if (lev == 9) { gamelevel = 2; backtext.stext = "LEVEL 1 COMPLETE"; levelReset(); } else if (lev == 10) { posAst(75, 9, 1.3); } else if (lev == 11) { posRanShip(2, 995, 3, 200); posAst(50, 20, 1.3); } else if (lev == 12) { if (astarray.length < 3) { posTrans(2, 8, 217, 1000); } } else if (lev == 13) { posRanShip(2, 995, 3, 200); posAst(50, 20, 1.3); } else if (lev == 14) { posAst(100, 9, 1.3); } else if (lev == 15) { backtext.stext = "\"THE WIZKID\""; lev_1_sound1.stop(); boss_1_music.start(0, 9999); backtext.intro = 1; backtext.gotoAndPlay(2); lev = lev + 1; } else if (lev == 16) { } else if (lev == 17) { bosst = getTimer(); posBoss(2); lev = lev + 1; } else if (lev == 18) { } else if (lev == 19) { gamelevel = 3; backtext.stext = "LEVEL 2 COMPLETE"; levelReset(); } else if (lev == 20) { posAst(100, 8, 1.6); } else if (lev == 21) { posRanShip(3, 995, 4, 250); posAst(50, 20, 1.6); } else if (lev == 22) { if (astarray.length < 3) { posTrans(1, 12, 217, 1000); } } else if (lev == 23) { posRanShip(3, 995, 4, 250); posAst(50, 20, 1.6); } else if (lev == 24) { posAst(100, 8, 1.6); } else if (lev == 25) { backtext.stext = "\"THE CATFISH\""; lev_1_sound1.stop(); boss_1_music.start(0, 9999); backtext.intro = 1; backtext.gotoAndPlay(2); lev = lev + 1; } else if (lev == 26) { } else if (lev == 27) { bosst = getTimer(); posBoss(3); lev = lev + 1; } else if (lev == 28) { } else if (lev == 29) { gamelevel = 4; backtext.stext = "LEVEL 3 COMPLETE"; levelReset(); } else if (lev == 30) { posAst(125, 7, 1.9); } else if (lev == 31) { posRanShip(4, 995, 5, 300); posAst(50, 20, 1.9); } else if (lev == 32) { if (astarray.length < 4) { posTrans(2, 16, 217, 1000); } } else if (lev == 33) { posRanShip(4, 995, 5, 300); posAst(50, 20, 1.9); } else if (lev == 34) { posAst(125, 7, 1.9); } else if (lev == 35) { backtext.stext = "\"THE PROFESSOR\""; lev_1_sound1.stop(); boss_1_music.start(0, 9999); backtext.intro = 1; backtext.gotoAndPlay(2); lev = lev + 1; } else if (lev == 36) { } else if (lev == 37) { bosst = getTimer(); posBoss(4); lev = lev + 1; } else if (lev == 38) { } else if (lev == 39) { gamelevel = 5; backtext.stext = "LEVEL 4 COMPLETE"; levelReset(); } else if (lev == 40) { posAst(150, 6, 2.2); } else if (lev == 41) { posRanShip(5, 995, 6, 350); posAst(50, 20, 2.2); } else if (lev == 42) { if (astarray.length < 4) { posTrans(1, 20, 217, 1000); } } else if (lev == 43) { posRanShip(5, 995, 6, 350); posAst(50, 20, 2.2); } else if (lev == 44) { posAst(150, 6, 2.2); } else if (lev == 45) { backtext.stext = "\"THE DEATHBRINGER\""; lev_1_sound1.stop(); boss_1_music.start(0, 9999); backtext.intro = 1; backtext.gotoAndPlay(2); lev = lev + 1; } else if (lev == 46) { } else if (lev == 47) { bosst = getTimer(); posBoss(5); lev = lev + 1; } else if (lev == 48) { } else if (lev == 49) { gamelevel = 6; backtext.stext = "LEVEL 5 COMPLETE"; levelReset(); } c = 0; while (c < astarray.length) { x = 60; y = 25; astdetection(boat, astarray[c], c, x, y, "boat", 20); c++; } dir = Math.random(); if ((dir > 0.5) && (wind < 2)) { windchange = 0.1; } else if ((dir <= 0.5) && (wind > -2)) { windchange = -0.1; } else { windchange = 0; } wind = wind + windchange; waterinertia = waterinertia + (wind / 30); if (wind >= 0) { menu.wind2.gotoAndStop(Math.abs(Math.round(wind * 4.5))); menu.wind1.gotoAndStop(1); } else { menu.wind1.gotoAndStop(Math.abs(Math.round(wind * 4.5))); menu.wind2.gotoAndStop(1); } if (Math.abs(waterinertia) > (wind * 5)) { waterinertia = wind * 5; } if (clip._child.waterin.water2._x >= 85) { clip._child.waterin.water2._x = clip._child.waterin.water2._x - 85; } else if (clip._child.waterin.water2._x <= -85) { clip._child.waterin.water2._x = clip._child.waterin.water2._x + 85; } else { clip._child.waterin.water2._x = clip._child.waterin.water2._x + (waterinertia * 0.5); clip._skew = {v:0, h:wind * 5}; } if (clip3._child.waterin.water2._x >= 85) { clip2._child.waterin.water2._x = clip2._child.waterin.water2._x - 85; } else if (clip2._child.waterin.water2._x <= -85) { clip2._child.waterin.water2._x = clip2._child.waterin.water2._x + 85; } else { clip2._child.waterin.water2._x = clip2._child.waterin.water2._x + waterinertia; clip2._skew = {v:0, h:wind * 5}; } if (clip3._child.waterin.water2._x <= -85) { clip3._child.waterin.water2._x = clip3._child.waterin.water2._x + 85; } else if (clip3._child.waterin.water2._x >= 85) { clip3._child.waterin.water2._x = clip3._child.waterin.water2._x - 85; } else { clip3._child.waterin.water2._x = clip3._child.waterin.water2._x + (waterinertia * 1.5); clip3._skew = {v:0, h:wind * 5}; } if (watback._x <= -69) { watback._x = watback._x + 69; } else if (watback._x >= 69) { watback._x = watback._x - 69; } else { watback._x = watback._x + (waterinertia * 0.5); } if (Key.isDown(39) || (Key.isDown(68))) { boatvel = boatvel + (4 * (_root.engines[0] / 100)); if (boat.boat_in.engine1.flame._currentframe == 1) { boat.boat_in.engine1.flame.gotoAndPlay(2); } boat.boat_in.engine2.flame.gotoAndStop(1); } else if (Key.isDown(37) || (Key.isDown(65))) { boatvel = boatvel - (4 * (_root.engines[0] / 100)); menu.fuelout.gotoAndStop(Math.floor(fuel / 5)); if (boat.boat_in.engine2.flame._currentframe == 1) { boat.boat_in.engine2.flame.gotoAndPlay(2); } boat.boat_in.engine1.flame.gotoAndStop(1); } else { if (boatvel > 0) { boatvel = boatvel - 1; } else { boatvel = boatvel + 1; } boat.boat_in.engine1.flame.gotoAndStop(1); boat.boat_in.engine2.flame.gotoAndStop(1); } if (boat._x <= 40) { if (boatvel < 0) { boatvel = 3; } } else if (boat._x >= 540) { if (boatvel > 0) { boatvel = -3; } } boat._x = boat._x + (boatvel + wind); cannon._x = boat._x; windout = wind; clip._child.waterin._xscale = (600 - Math.abs(wind * 15)) / 2; clip._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; clip2._child.waterin._xscale = (500 - Math.abs(wind * 20)) / 2; clip2._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; clip3._child.waterin._xscale = (400 - Math.abs(wind * 25)) / 2; clip3._child.waterin._yscale = (100 + Math.abs(wind * 5)) / 2; } }; canarray = new Array(); var weapsound;
Instance of Symbol 1231 MovieClip "backplace1" in Frame 3
onClipEvent (load) { function getbuild() { ranb = 1 + random(10); var _local2 = this.attachSkewClip("lev_1_b" + ranb, "build" + bcount, 1 + bcount, {_x:0, _y:95}); _local2._skew = {v:0, h:-20 + random(40)}; build = _local2._child; build._xscale = 35 + random(50); build._yscale = 50 + random(100); col = new Color(this); encol = new Object(); encol.ra = 25; encol.rb = 0; encol.ga = 25; encol.gb = 0; encol.ba = 25; encol.bb = 0; encol.aa = 100; encol.ab = 0; col.setTransform(encol); bcount = bcount + 1; } var set_skew = function (__skew) { var _local4 = __skew.v; var _local8 = __skew.h; var _local2 = Math.sin; var _local5 = Math.cos; var _local3 = (Math.PI/180); var _local11 = _local2(45 * _local3); this._child._rotation = -45; var _local12 = (this._rotation = ((_local8 + _local4) / 2) + 45); var _local9 = _local8 * _local3; var _local7 = _local4 * _local3; var _local6 = _local2(_local12 * _local3) / _local11; this._xscale = (100 * (_local5(_local9) + _local2(_local7))) / _local6; this._yscale = (100 * (_local2(_local9) + _local5(_local7))) / _local6; this.__skew = __skew; }; var get_skew = function () { return(this.__skew); }; MovieClip.prototype.attachSkewClip = function (symbolID, nameo, depth, initObject) { var _local3 = this.createEmptyMovieClip(nameo, depth); _local3._child = _local3.attachMovie(symbolID, "_embedded", 0); _local3.addProperty("_skew", get_skew, set_skew); for (var _local4 in initObject) { _local3[_local4] = initObject[_local4]; } return(_local3); }; bcount = 1; getbuild(); } onClipEvent (enterFrame) { _x = (_x - 1); if (_x < (build._width / -2)) { _x = (800 + random(100)); build.removeMovieClip(); getbuild(); } }
Instance of Symbol 1231 MovieClip "backplace2" in Frame 3
onClipEvent (load) { function getbuild() { ranb = 1 + random(10); var _local2 = this.attachSkewClip("lev_1_b" + ranb, "build" + bcount, 1 + bcount, {_x:0, _y:95}); _local2._skew = {v:0, h:-20 + random(40)}; build = _local2._child; build._xscale = 35 + random(50); build._yscale = 50 + random(100); col = new Color(this); encol = new Object(); encol.ra = 25; encol.rb = 0; encol.ga = 25; encol.gb = 0; encol.ba = 25; encol.bb = 0; encol.aa = 100; encol.ab = 0; col.setTransform(encol); bcount = bcount + 1; } var set_skew = function (__skew) { var _local4 = __skew.v; var _local8 = __skew.h; var _local2 = Math.sin; var _local5 = Math.cos; var _local3 = (Math.PI/180); var _local11 = _local2(45 * _local3); this._child._rotation = -45; var _local12 = (this._rotation = ((_local8 + _local4) / 2) + 45); var _local9 = _local8 * _local3; var _local7 = _local4 * _local3; var _local6 = _local2(_local12 * _local3) / _local11; this._xscale = (100 * (_local5(_local9) + _local2(_local7))) / _local6; this._yscale = (100 * (_local2(_local9) + _local5(_local7))) / _local6; this.__skew = __skew; }; var get_skew = function () { return(this.__skew); }; MovieClip.prototype.attachSkewClip = function (symbolID, nameo, depth, initObject) { var _local3 = this.createEmptyMovieClip(nameo, depth); _local3._child = _local3.attachMovie(symbolID, "_embedded", 0); _local3.addProperty("_skew", get_skew, set_skew); for (var _local4 in initObject) { _local3[_local4] = initObject[_local4]; } return(_local3); }; bcount = 1; getbuild(); } onClipEvent (enterFrame) { _x = (_x - 1); if (_x < (build._width / -2)) { _x = (800 + random(100)); build.removeMovieClip(); getbuild(); } }
Instance of Symbol 1231 MovieClip "backplace3" in Frame 3
onClipEvent (load) { function getbuild() { ranb = 1 + random(10); var _local2 = this.attachSkewClip("lev_1_b" + ranb, "build" + bcount, 1 + bcount, {_x:0, _y:95}); _local2._skew = {v:0, h:-20 + random(40)}; build = _local2._child; build._xscale = 35 + random(50); build._yscale = 50 + random(100); col = new Color(this); encol = new Object(); encol.ra = 25; encol.rb = 0; encol.ga = 25; encol.gb = 0; encol.ba = 25; encol.bb = 0; encol.aa = 100; encol.ab = 0; col.setTransform(encol); bcount = bcount + 1; } var set_skew = function (__skew) { var _local4 = __skew.v; var _local8 = __skew.h; var _local2 = Math.sin; var _local5 = Math.cos; var _local3 = (Math.PI/180); var _local11 = _local2(45 * _local3); this._child._rotation = -45; var _local12 = (this._rotation = ((_local8 + _local4) / 2) + 45); var _local9 = _local8 * _local3; var _local7 = _local4 * _local3; var _local6 = _local2(_local12 * _local3) / _local11; this._xscale = (100 * (_local5(_local9) + _local2(_local7))) / _local6; this._yscale = (100 * (_local2(_local9) + _local5(_local7))) / _local6; this.__skew = __skew; }; var get_skew = function () { return(this.__skew); }; MovieClip.prototype.attachSkewClip = function (symbolID, nameo, depth, initObject) { var _local3 = this.createEmptyMovieClip(nameo, depth); _local3._child = _local3.attachMovie(symbolID, "_embedded", 0); _local3.addProperty("_skew", get_skew, set_skew); for (var _local4 in initObject) { _local3[_local4] = initObject[_local4]; } return(_local3); }; bcount = 1; getbuild(); } onClipEvent (enterFrame) { _x = (_x - 1); if (_x < (build._width / -2)) { _x = (800 + random(100)); build.removeMovieClip(); getbuild(); } }
Instance of Symbol 1237 MovieClip "ground" in Frame 3
onClipEvent (enterFrame) { _root.gameEvent(this); updateAfterEvent(); } onClipEvent (keyDown) { if (Key.getCode() == 66) { _root.bombshot(); } } onClipEvent (mouseUp) { if (_root.ammoout && (!_root.menupress)) { _root.weapsound.start(); } _root.cannon.guntop.can._yscale = 100; _root.speedg.removeMovieClip(); _root.menu.powerall.gotoAndStop(1); if (_root.curweap == "fountains") { _root.fountain_s.stop(); i = 0; while (i <= 20) { shott = eval ("_root.shot" + i); shott.removeMovieClip(); ft = eval ("_root.fount" + i); ft.removeMovieClip(); i = i + 1; } } }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Instance of Symbol 1269 MovieClip in Frame 3
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _root.bladecol(this); }
Symbol 32 MovieClip [cannontops] Frame 1
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 42 Button
on (release) { _root.gotoAndStop(2); _root.ClearGame(); }
Symbol 43 Button
on (rollOver) { rollOv("NEXT CANNON"); } on (rollOut) { rollOu(); } on (release) { if (_root.cannonown[_root.currentcan] == 1) { _root.currentcan = _root.currentcan + 1; _root.cannon.guntop.gotoAndStop(_root.currentcan); cannontops.gotoAndStop(_root.currentcan); } }
Symbol 44 Button
on (rollOver) { rollOv("PREVIOUS CANNON"); } on (rollOut) { rollOu(); } on (release) { if (_root.currentcan > 1) { _root.currentcan = _root.currentcan - 1; _root.cannon.guntop.gotoAndStop(_root.canara[_root.currentcan - 1]); cannontops.gotoAndStop(_root.cannon.guntop._currentframe); } }
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 20
gotoAndPlay(_currentframe - 2);
Symbol 62 MovieClip Frame 1
stop();
Symbol 66 Button
on (rollOver) { rollOv("CANDLES"); } on (rollOut) { rollOu(); } on (release) { if (_root.candles[0] > 0) { _root.curweap = "candles"; _root.weapout = _root.curweap.toUpperCase(); _root.ammoout = "UNLIMITED"; _root.backtext.gotoAndPlay(2); _root.backtext.stext = "CANDLES"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 67 Button
on (rollOver) { rollOv("COMETS"); } on (rollOut) { rollOu(); } on (release) { if (_root.comets[0] > 0) { _root.curweap = "comets"; _root.weapout = _root.curweap.toUpperCase(); _root.ammoout = _root.comets[0]; _root.backtext.gotoAndPlay(2); _root.backtext.stext = "COMETS"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 68 Button
on (rollOver) { rollOv("AIRBOMBS"); } on (rollOut) { rollOu(); } on (release) { if (_root.airbombs[0] > 0) { _root.curweap = "airbombs"; _root.weapout = _root.curweap.toUpperCase(); _root.ammoout = _root.airbombs[0]; _root.backtext.gotoAndPlay(2); _root.backtext.stext = "AIRBOMBS"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 69 Button
on (rollOver) { rollOv("BOMBSHELLS"); } on (rollOut) { rollOu(); } on (release) { if (_root.bombshells[0] > 0) { _root.curweap = "bombshells"; _root.weapout = _root.curweap.toUpperCase(); _root.ammoout = _root.bombshells[0]; _root.backtext.gotoAndPlay(2); _root.backtext.stext = "BOMBSHELLS"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 70 Button
on (rollOver) { rollOv("FOUNTAINS"); } on (rollOut) { rollOu(); } on (release) { if (_root.fountains[0] > 0) { _root.curweap = "fountains"; _root.weapout = _root.curweap.toUpperCase(); _root.ammoout = _root.fountains[0]; _root.backtext.gotoAndPlay(2); _root.backtext.stext = "FOUNTAINS"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 71 Button
on (rollOver) { rollOv("GLOWBOMBS"); } on (rollOut) { rollOu(); } on (release) { if (_root.glowbombs[0] > 0) { _root.curweap = "glowbombs"; _root.ammoout = _root.glowbombs[0]; _root.weapout = _root.curweap.toUpperCase(); _root.backtext.gotoAndPlay(2); _root.backtext.stext = "GLOWBOMBS"; } else { _root.backtext.gotoAndPlay(2); _root.backtext.stext = "NO AMMO"; } }
Symbol 91 MovieClip [menu] Frame 1
function rollOv(t) { attachMovie("dialog1", "dialog1", 60); dialog1.stext = t; dialog1._x = _xmouse; dialog1._y = _ymouse; } function rollOu(t) { dialog1.removeMovieClip(); } function levSet() { i = 1; while (i <= _root.gamelevel) { templev = eval ("lev_" + i); if (i == _root.gamelevel) { templev.gotoAndStop(2); } else { templev.gotoAndStop(3); } i = i + 1; } } sparklercount = 0; levSet();
Symbol 151 MovieClip Frame 5
gotoAndPlay (1);
Symbol 151 MovieClip Frame 6
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 6
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 6
this.gotoAndStop(1);
Symbol 190 MovieClip [guy_5] Frame 1
function shotHit(x, y, d) { dam = 1; distx = this._x - x; disty = this._y - (y - 10); roth = distx / 2; if (distx < 0) { en = en - 2; } else { en = en + 2; } _root.partExplode(x, y, 5, 2); if ((disty > ((_height / 2) - 10)) && (Math.abs(distx) < (_width / 4))) { head.gotoAndStop(4); } if ((distx < 0) && (disty > 0)) { if (q[0] == 0) { arm2.armlow.gotoAndStop(2); gun2.gotoAndStop(7); arm2.armup.gotoAndStop(2); head.gotoAndStop(2); } else if (q[0] >= 1) { if (torso._currentframe == 1) { head.gotoAndStop(3); torso.gotoAndStop(3); } else if (torso._currentframe == 3) { torso.gotoAndStop(4); head.gotoAndStop(5); roth = distx / 2; arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); gun1.gotoAndStop(7); gun2.gotoAndStop(7); q[1] = 3; } else if (torso._currentframe == 5) { torso.gotoAndStop(7); } else if (torso._currentframe == 6) { torso.gotoAndStop(8); } arm2.armup.gotoAndStop(3); } q[0] = q[0] + dam; } else if ((distx > 0) && (disty > 0)) { if (q[1] == 0) { arm1.armlow.gotoAndStop(2); arm1.armup.gotoAndStop(2); gun1.gotoAndStop(7); head.gotoAndStop(2); } else if (q[1] >= 1) { if (torso._currentframe == 1) { head.gotoAndStop(3); torso.gotoAndStop(2); } else if (torso._currentframe == 2) { torso.gotoAndStop(4); head.gotoAndStop(3); arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); gun1.gotoAndStop(7); gun2.gotoAndStop(7); q[0] = 3; } else if (torso._currentframe == 5) { torso.gotoAndStop(6); } else if (torso._currentframe == 7) { torso.gotoAndStop(8); } arm1.armup.gotoAndStop(3); } q[1] = q[1] + dam; } else if ((distx < 0) && (disty < 0)) { if (q[2] == 0) { leg2.gotoAndStop(2); } else if (q[2] == 1) { leg2.gotoAndStop(3); } else if (q[2] == 2) { leg2.gotoAndStop(4); } else if (q[2] == 3) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(6); } else if (torso._currentframe == 3) { torso.gotoAndStop(7); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(5); leg2.gotoAndStop(5); q[3] = 4; } q[2] = q[2] + dam; } else if ((distx > 0) && (disty < 0)) { if (q[3] == 0) { leg1.gotoAndStop(2); } else if (q[3] == 1) { leg1.gotoAndStop(3); } else if (q[3] == 2) { leg1.gotoAndStop(4); } else if (q[3] == 3) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(6); } else if (torso._currentframe == 3) { torso.gotoAndStop(7); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(5); leg2.gotoAndStop(5); q[2] = 4; } q[3] = q[3] + dam; } } q = new Array(0, 0, 0, 0); para._visible = 0; stop();
Instance of Symbol 186 MovieClip "remote" in Symbol 190 MovieClip [guy_5] Frame 1
onClipEvent (load) { tim = 1; inertia = 0; _parent.explode = 0; speed = _parent.speed + random(2); gx = -10 + random(20); gy = -10 + random(20); ftim = 1; } onClipEvent (enterFrame) { if (_parent._y > 400) { _root.splash(_parent._x, _parent._y, 12); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { qx = _parent._x - _root.boat._x; if (qx < 0) { _root.moveArm(_parent, _parent.arm2); _parent.arm2._rotation = _parent.arm2._rotation + 180; _parent.gun2._rotation = _parent.arm2._rotation - 90; } else { _root.moveArm(_parent, _parent.arm1); _parent.gun1._rotation = _parent.arm1._rotation + 90; } inertia = inertia / 1.2; inertia = inertia + (_root.wind / 30); gy = gy + (tim / 5); tim = tim + 1; if (tim < 15) { _root.changeCol(_parent); _parent._x = _parent._x + (inertia + gx); _parent._y = _parent._y + gy; _parent._xscale = _parent._xscale + 2; _parent._yscale = _parent._yscale + 2; _parent._rotation = inertia * 5; } else if (_parent.head._currentframe >= 4) { _parent._rotation = _parent._rotation + _parent.roth; _parent._x = _parent._x + _parent.roth; _parent._y = _parent._y + ftim; _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else { _root.ship_move(_parent, 3); } _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; } else { _root.partExplode(_parent._x, _parent._y, 20, 5); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Instance of Symbol 189 MovieClip "gun1" in Symbol 190 MovieClip [guy_5] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x - 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if ((x > 0) && (_currentframe < 7)) { if ((((tim % 20) == 0) || ((tim % 22) == 0)) || ((tim % 25) == 0)) { _root.gunfire_s.start(); fire.gotoAndPlay(2); _root.attachMovie("bulsm_1", "bulsm_1" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_1" + _root.bulcount]._x = (_parent._x - 20) - xs; _root["bulsm_1" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_1" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_1" + _root.bulcount].velx = xs; _root["bulsm_1" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; this.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 189 MovieClip "gun2" in Symbol 190 MovieClip [guy_5] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x + 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if ((x < 0) && (_currentframe < 7)) { if ((((tim % 20) == 0) || ((tim % 22) == 0)) || ((tim % 25) == 0)) { _root.gunfire_s.start(); fire.gotoAndPlay(2); _root.attachMovie("bulsm_1", "bulsm_1" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_1" + _root.bulcount]._x = (_parent._x + 20) - xs; _root["bulsm_1" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_1" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_1" + _root.bulcount].velx = xs; _root["bulsm_1" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; this.gotoAndPlay(2); } tim = tim + 1; } }
Symbol 197 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 221 MovieClip [guy_10] Frame 1
function shotHit(x, y, d) { dam = 1; distx = this._x - x; disty = this._y - (y - 10); roth = distx / 2; if (distx < 0) { en = en - 2; } else { en = en + 2; } _root.partExplode(x, y, 5, 2); if ((disty > ((_height / 2) - 10)) && (Math.abs(distx) < (_width / 4))) { head.gotoAndStop(2); blades._visible = 0; } if ((distx < 0) && (disty > 0)) { if (q[0] == 0) { arm2.armlow.gotoAndStop(2); arm2.armup.gotoAndStop(2); } else if (q[0] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(2); } else if (torso._currentframe == 2) { torso.gotoAndStop(4); mid.gotoAndStop(2); head.gotoAndStop(3); roth = distx / 2; arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); blades._visible = 0; } else if (torso._currentframe == 5) { torso.gotoAndStop(7); } else if (torso._currentframe == 6) { torso.gotoAndStop(8); } arm2.armup.gotoAndStop(3); } q[0] = q[0] + dam; } else if ((distx > 0) && (disty > 0)) { if (q[1] == 0) { arm1.armlow.gotoAndStop(2); arm1.armup.gotoAndStop(2); } else if (q[1] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(3); } else if (torso._currentframe == 3) { torso.gotoAndStop(4); mid.gotoAndStop(2); head.gotoAndStop(3); arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); blades._visible = 0; } else if (torso._currentframe == 5) { torso.gotoAndStop(6); } else if (torso._currentframe == 7) { torso.gotoAndStop(8); } arm1.armup.gotoAndStop(3); } q[1] = q[1] + dam; } else if ((distx < 0) && (disty < 0)) { if (q[2] == 0) { leg2.gotoAndStop(2); } else if (q[2] == 1) { leg2.gotoAndStop(3); } else if (q[2] == 2) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(7); } else if (torso._currentframe == 3) { torso.gotoAndStop(6); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(4); leg2.gotoAndStop(4); q[3] = 4; } q[2] = q[2] + dam; } else if ((distx > 0) && (disty < 0)) { if (q[3] == 0) { leg1.gotoAndStop(2); } else if (q[3] == 1) { leg1.gotoAndStop(3); } else if (q[3] == 2) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(7); } else if (torso._currentframe == 3) { torso.gotoAndStop(6); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(4); leg2.gotoAndStop(4); q[2] = 4; } q[3] = q[3] + dam; } } q = new Array(0, 0, 0, 0); para._visible = 0; stop();
Instance of Symbol 186 MovieClip "remote" in Symbol 221 MovieClip [guy_10] Frame 1
onClipEvent (load) { tim = 1; inertia = 0; _parent.explode = 0; speed = _parent.speed + random(2); gx = -10 + random(20); gy = -10 + random(20); ftim = 1; } onClipEvent (enterFrame) { if (_parent._y > 400) { _root.splash(_parent._x, _parent._y, 12); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia / 1.2; inertia = inertia + (_root.wind / 30); gy = gy + (tim / 5); tim = tim + 1; if (tim < 15) { _root.changeCol(_parent); _parent._x = _parent._x + (inertia + gx); _parent._y = _parent._y + gy; _parent._xscale = _parent._xscale + 2; _parent._yscale = _parent._yscale + 2; _parent._rotation = inertia * 5; } else if (((_parent.leg1._currentframe >= 2) && (_parent.leg2._currentframe >= 2)) && ((_parent.arm1.armup._currentframe >= 2) || (_parent.arm2.armup._currentframe >= 2))) { _parent._x = _parent._x + _parent.roth; _parent._y = _parent._y + ftim; _parent._rotation = _parent._rotation + (ftim / 2); _parent.base._rotation = _parent.base._rotation - (ftim / 2); _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else if (_parent.head._currentframe >= 2) { _parent._x = _parent._x + _parent.roth; _parent._y = _parent._y + ftim; _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else { if (random(100) > 90) { ras = random(20); _root.attachMovie("shotsm_10", "shotsm" + ras, 13890 + ras); shotsm = eval ("_root.shotsm" + ras); shotsm._x = _parent._x; shotsm._y = _parent._y + (_parent._height / 2); shotsm.par = _parent; shotsm._height = 400 - _parent._y; } _root.ship_move(_parent, 3); } _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; } else { _root.partExplode(_parent._x, _parent._y, 20, 5); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Symbol 225 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 1
stop();
Symbol 251 MovieClip [guy_12] Frame 1
function shotHit(x, y, d) { dam = 1; distx = this._x - x; disty = this._y - (y - 10); if (distx < 0) { en = en - 2; } else { en = en + 2; } _root.partExplode2(x, y, 5, 2); if ((disty > ((_height / 2) - 10)) && (Math.abs(distx) < (_width / 4))) { head.gotoAndStop(2); blades._visible = 0; roth = distx / 2; } if ((distx < 0) && (disty > 0)) { if (q[0] == 0) { arm2.armlow.gotoAndStop(2); arm2.armup.gotoAndStop(2); } else if (q[0] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(2); } else if (torso._currentframe == 2) { torso.gotoAndStop(4); mid.gotoAndStop(2); head.gotoAndStop(3); roth = distx / 2; arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); blades._visible = 0; } else if (torso._currentframe == 5) { torso.gotoAndStop(7); } else if (torso._currentframe == 6) { torso.gotoAndStop(8); } arm2.armup.gotoAndStop(3); } q[0] = q[0] + dam; } else if ((distx > 0) && (disty > 0)) { if (q[1] == 0) { arm1.armlow.gotoAndStop(2); arm1.armup.gotoAndStop(2); } else if (q[1] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(3); } else if (torso._currentframe == 3) { torso.gotoAndStop(4); mid.gotoAndStop(2); head.gotoAndStop(3); roth = distx / 2; arm1.armup.gotoAndStop(3); arm2.armup.gotoAndStop(3); arm1.armlow.gotoAndStop(2); arm2.armlow.gotoAndStop(2); blades._visible = 0; } else if (torso._currentframe == 5) { torso.gotoAndStop(6); } else if (torso._currentframe == 7) { torso.gotoAndStop(8); } arm1.armup.gotoAndStop(3); } q[1] = q[1] + dam; } else if ((distx < 0) && (disty < 0)) { if (q[2] == 0) { leg2.gotoAndStop(2); } else if (q[2] == 1) { leg2.gotoAndStop(3); } else if (q[2] == 2) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(7); } else if (torso._currentframe == 3) { torso.gotoAndStop(6); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(4); leg2.gotoAndStop(4); q[3] = 4; } q[2] = q[2] + dam; } else if ((distx > 0) && (disty < 0)) { if (q[3] == 0) { leg1.gotoAndStop(2); } else if (q[3] == 1) { leg1.gotoAndStop(3); } else if (q[3] == 2) { mid.gotoAndStop(2); if (torso._currentframe == 1) { torso.gotoAndStop(5); } else if (torso._currentframe == 2) { torso.gotoAndStop(7); } else if (torso._currentframe == 3) { torso.gotoAndStop(6); } else if (torso._currentframe == 4) { torso.gotoAndStop(8); } leg1.gotoAndStop(4); leg2.gotoAndStop(4); q[2] = 4; } q[3] = q[3] + dam; } } q = new Array(0, 0, 0, 0); para._visible = 0; _root.attachMovie("blades2", "blades2" + _root.bladecount, 14650 + _root.bladecount); blades = eval ("_root.blades2" + _root.bladecount); _root.bladecount = _root.bladecount + 1; stop();
Instance of Symbol 235 MovieClip "arm2" in Symbol 251 MovieClip [guy_12] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x + 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if ((x < 0) && (this.armlow._currentframe < 2)) { if ((tim % 10) == 0) { fire.gotoAndPlay(2); _root.attachMovie("shotsm_12", "bulsm_12" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_12" + _root.bulcount]._x = (_parent._x + 20) - xs; _root["bulsm_12" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_12" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_12" + _root.bulcount].velx = xs; _root["bulsm_12" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; this.flame.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 235 MovieClip "arm1" in Symbol 251 MovieClip [guy_12] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x - 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if ((x > 0) && (this.armlow._currentframe < 2)) { if ((tim % 10) == 0) { fire.gotoAndPlay(2); _root.attachMovie("shotsm_12", "bulsm_12" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_12" + _root.bulcount]._x = (_parent._x - 20) - xs; _root["bulsm_12" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_12" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_12" + _root.bulcount].velx = xs; _root["bulsm_12" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; this.flame.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 186 MovieClip "remote" in Symbol 251 MovieClip [guy_12] Frame 1
onClipEvent (load) { tim = 1; inertia = 0; _parent.explode = 0; speed = _parent.speed + random(2); _parent.en = 0; _parent.eny = 1 + random(3); _parent._xscale = 60; _parent._yscale = 60; ftim = 1; } onClipEvent (enterFrame) { if (_parent._y > 400) { _parent.blades.removeMovieClip(); _root.splash(_parent._x, _parent._y, 12); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { _parent.blades.bladesout.bladesin._rotation = _parent.blades.bladesout.bladesin._rotation + (40 - (_parent.eny * 3)); _parent.blades.bladesout._yscale = _parent.eny * 6; _parent.blades._x = _parent._x + _parent.en; _parent.blades._y = _parent._y + _parent.eny; _parent.blades._rotation = _parent._rotation * 2; _parent.blades._xscale = _parent._xscale; _parent.blades._yscale = _parent._yscale; inertia = inertia / 1.2; qx = _parent._x - _root.boat._x; if (qx < 0) { _root.moveArm(_parent, _parent.arm2); } else { _root.moveArm(_parent, _parent.arm1); _parent.arm1._rotation = _parent.arm1._rotation + 180; } inertia = inertia + (_root.wind / 30); if (_parent.head._currentframe >= 2) { _parent._rotation = _parent._rotation + _parent.roth; _parent._x = _parent._x + _parent.roth; _parent._y = _parent._y + ftim; _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else { _root.ship_move(_parent, 3); } _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; } else { _parent.blades.removeMovieClip(); _root.partExplode2(_parent._x, _parent._y, 20, 5); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Symbol 262 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 1
stop();
Symbol 280 MovieClip [guy_2] Frame 1
function shotHit(x, y, d) { head.eye1.gotoAndPlay(2); head.eye2.gotoAndPlay(2); head.mouth.gotoAndPlay(2); dam = 1; distx = this._x - x; disty = this._y - (y - 5); if (distx < 0) { en = en - 2; } else { en = en + 2; } _root.partExplode(x, y, 5, 2); if (disty > ((_height / 2) - 10)) { head.gotoAndStop(2); roth = distx / 2; } if ((distx < 0) && (disty > 0)) { if (q[0] == 0) { arm2.gotoAndStop(2); } else if (q[0] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(3); } else if (torso._currentframe == 2) { torso.gotoAndStop(4); } else if (torso._currentframe == 7) { torso.gotoAndStop(9); } else if (torso._currentframe == 8) { torso.gotoAndStop(10); } arm2.gotoAndStop(3); } q[0] = q[0] + dam; } else if ((distx > 0) && (disty > 0)) { if (q[1] == 0) { arm1.gotoAndStop(2); } else if (q[1] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(2); } else if (torso._currentframe == 3) { torso.gotoAndStop(4); } else if (torso._currentframe == 7) { torso.gotoAndStop(8); } else if (torso._currentframe == 9) { torso.gotoAndStop(10); } arm1.gotoAndStop(3); } q[1] = q[1] + dam; } else if ((distx < 0) && (disty < 0)) { if (q[2] == 0) { leg2.gotoAndStop(2); } else if (q[2] == 1) { leg2.gotoAndStop(3); } else if (q[2] == 2) { leg2.gotoAndStop(4); } else if (q[2] == 3) { mid.gotoAndStop(3); if (torso._currentframe == 1) { torso.gotoAndStop(7); } else if (torso._currentframe == 2) { torso.gotoAndStop(8); } else if (torso._currentframe == 3) { torso.gotoAndStop(9); } else if (torso._currentframe == 4) { torso.gotoAndStop(10); } leg1.gotoAndStop(5); leg2.gotoAndStop(5); q[3] = 4; } q[2] = q[2] + dam; } else if ((distx > 0) && (disty < 0)) { if (q[3] == 0) { leg1.gotoAndStop(2); } else if (q[3] == 1) { leg1.gotoAndStop(3); } else if (q[3] == 2) { leg1.gotoAndStop(4); } else if (q[3] == 3) { mid.gotoAndStop(3); if (torso._currentframe == 1) { torso.gotoAndStop(7); } else if (torso._currentframe == 2) { torso.gotoAndStop(8); } else if (torso._currentframe == 3) { torso.gotoAndStop(9); } else if (torso._currentframe == 4) { torso.gotoAndStop(10); } leg1.gotoAndStop(5); leg2.gotoAndStop(5); q[2] = 4; } q[3] = q[3] + dam; } } q = new Array(0, 0, 0, 0); para._visible = 0; stop();
Instance of Symbol 271 MovieClip "arm1" in Symbol 280 MovieClip [guy_2] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x - 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if (_currentframe < 2) { if ((tim % 10) == 0) { fire.gotoAndPlay(2); _root.attachMovie("bulsm_2", "bulsm_2" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_2" + _root.bulcount]._x = (_parent._x - 20) - xs; _root["bulsm_2" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_2" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_2" + _root.bulcount].velx = xs; _root["bulsm_2" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 271 MovieClip "arm2" in Symbol 280 MovieClip [guy_2] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._x + 20) - _root.boat._x; y = (_parent._y - 10) - _root.boat._y; xs = x / 15; ys = y / 15; if (_currentframe < 2) { if ((tim % 10) == 0) { fire.gotoAndPlay(2); _root.attachMovie("bulsm_2", "bulsm_2" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_2" + _root.bulcount]._x = (_parent._x + 20) - xs; _root["bulsm_2" + _root.bulcount]._y = (_parent._y - 10) - ys; _root["bulsm_2" + _root.bulcount]._rotation = _rotation + 90; _root["bulsm_2" + _root.bulcount].velx = xs; _root["bulsm_2" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 186 MovieClip "remote" in Symbol 280 MovieClip [guy_2] Frame 1
onClipEvent (load) { tim = 1; inertia = 0; _parent.explode = 0; speed = _parent.speed + random(2); gx = -10 + random(20); gy = -15 - random(5); ftim = 1; } onClipEvent (enterFrame) { if (_parent._y > 400) { _root.splash(_parent._x, _parent._y, 12); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia / 1.2; qx = _parent._x - _root.boat._x; _root.moveArm(_parent, _parent.arm2); _root.moveArm(_parent, _parent.arm1); _parent.arm2._rotation = _parent.arm2._rotation + 180; inertia = inertia + (_root.wind / 30); gy = gy + (tim / 5); tim = tim + 1; if (tim < 23) { _root.changeCol(_parent); _parent._x = _parent._x + (inertia + gx); _parent._y = _parent._y + gy; _parent._xscale = _parent._xscale + 1; _parent._yscale = _parent._yscale + 1; _parent._rotation = inertia * 5; } else if ((_parent.leg1._currentframe >= 2) && (_parent.leg2._currentframe >= 2)) { _parent._y = _parent._y + ftim; ftim = ftim + 1; } else if (_parent.head._currentframe == 2) { _parent._rotation = _parent._rotation + _parent.roth; _parent._y = _parent._y + ftim; _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else { _root.ship_move(_parent, 3); } _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; } else { _root.partExplode(_parent._x, _parent._y, 20, 5); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Instance of Symbol 282 MovieClip in Symbol 283 MovieClip [pod_2] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; speed = _parent.speed + random(3); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = _parent._rotation + speed; } else { _root.explosion3(_parent._x, _parent._y, 6); _root.posGuy(2, _parent._x, _parent._y, 400); _parent.removeMovieClip(); } }
Instance of Symbol 285 MovieClip in Symbol 286 MovieClip [pod_12] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; speed = _parent.speed + random(3); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = _parent._rotation + speed; } else { _root.explosion3(_parent._x, _parent._y, 6); _root.posGuy(12, _parent._x, _parent._y, 600); _parent.removeMovieClip(); } }
Instance of Symbol 288 MovieClip in Symbol 289 MovieClip [pod_10] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; speed = _parent.speed + random(3); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = _parent._rotation + speed; } else { _root.explosion3(_parent._x, _parent._y, 6); _root.posGuy(10, _parent._x, _parent._y, 450); _parent.removeMovieClip(); } }
Instance of Symbol 291 MovieClip in Symbol 292 MovieClip [pod_11] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; speed = _parent.speed + random(3); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = _parent._rotation + speed; } else { _root.explosion3(_parent._x, _parent._y, 6); _root.posGuy(11, _parent._x, _parent._y, 230); _parent.removeMovieClip(); } }
Symbol 294 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 15
stop();
Symbol 331 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop(); stop();
Symbol 338 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
stop();
Instance of Symbol 338 MovieClip "armlow" in Symbol 342 MovieClip Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._parent._x + 20) - _root.boat._x; y = (_parent._parent._y - 10) - _root.boat._y; xs = x / 7; ys = y / 7; if ((x < 0) && (_parent._parent.arm2.armlow._visible)) { if ((tim % 10) == 0) { _parent._parent.arm2.armlow.fire.gotoAndPlay(2); _root.attachMovie("bulsm_1", "bulsm_1" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_1" + _root.bulcount]._x = (_parent._parent._x + 20) - xs; _root["bulsm_1" + _root.bulcount]._y = (_parent._parent._y - 10) - ys; _root["bulsm_1" + _root.bulcount].velx = xs; _root["bulsm_1" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } tim = tim + 1; } }
Instance of Symbol 338 MovieClip "armlow" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { x = (_parent._parent._x - 20) - _root.boat._x; y = (_parent._parent._y - 10) - _root.boat._y; xs = x / 7; ys = y / 7; trace(_currentframe); if ((x > 0) && (_parent._parent.arm1.armlow._visible)) { if ((tim % 10) == 0) { _parent._parent.arm1.armlow.fire.gotoAndPlay(2); _root.attachMovie("bulsm_1", "bulsm_1" + _root.bulcount, 17490 + _root.bulcount); _root["bulsm_1" + _root.bulcount]._x = (_parent._parent._x - 20) - xs; _root["bulsm_1" + _root.bulcount]._y = (_parent._parent._y - 10) - ys; _root["bulsm_1" + _root.bulcount].velx = xs; _root["bulsm_1" + _root.bulcount].vely = ys; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } tim = tim + 1; } }
Symbol 344 MovieClip [guy_11] Frame 1
function shotHit(x, y, d) { head.eye1.gotoAndPlay(2); head.eye2.gotoAndPlay(2); head.mouth.gotoAndPlay(2); dam = 1; distx = this._x - x; disty = this._y - (y - 5); if (distx < 0) { remote.inertia = remote.inertia - 5; } else { remote.inertia = remote.inertia + 5; } _root.partExplode(x, y, 5, 2); if ((disty > ((_height / 2) - 10)) && (Math.abs(distx) < (_width / 4))) { head.gotoAndStop(4); parachute._visible = 0; roth = distx / 2; } else if ((distx < 0) && (disty > 0)) { if (q[0] == 0) { arm2.armup.gotoAndStop(2); arm2.armlow._visible = 0; head.gotoAndStop(2); } else if (q[0] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(3); } else if (torso._currentframe == 2) { torso.gotoAndStop(4); } else if (torso._currentframe == 10) { torso.gotoAndStop(12); } else if (torso._currentframe == 11) { torso.gotoAndStop(13); } arm2.armlow.gotoAndStop(2); arm2.armup.gotoAndStop(3); head.gotoAndStop(3); } q[0] = q[0] + dam; } else if ((distx > 0) && (disty > 0)) { if (q[1] == 0) { arm1.armup.gotoAndStop(2); arm1.armlow._visible = 0; head.gotoAndStop(2); } else if (q[1] >= 1) { if (torso._currentframe == 1) { torso.gotoAndStop(2); } else if (torso._currentframe == 3) { torso.gotoAndStop(4); } else if (torso._currentframe == 10) { torso.gotoAndStop(11); } else if (torso._currentframe == 12) { torso.gotoAndStop(13); } arm1.armlow.gotoAndStop(2); arm1.armup.gotoAndStop(3); head.gotoAndStop(3); } q[1] = q[1] + dam; } else if ((distx < 0) && (disty < 0)) { if (q[2] == 0) { leg2.gotoAndStop(2); foot2.gotoAndStop(2); } else if (q[2] == 1) { foot2.gotoAndStop(2); mid.gotoAndStop(3); leg2.gotoAndStop(3); q[3] = 2; } else if (q[2] == 2) { foot1.gotoAndStop(2); foot2.gotoAndStop(2); leg1.gotoAndStop(3); leg2.gotoAndStop(3); mid.gotoAndStop(4); q[3] = 3; } else if (q[2] >= 3) { foot1.gotoAndStop(2); foot2.gotoAndStop(2); leg1.gotoAndStop(3); leg2.gotoAndStop(3); mid.gotoAndStop(5); if (torso._currentframe == 2) { torso.gotoAndStop(11); } else if (torso._currentframe == 3) { torso.gotoAndStop(12); } else if (torso._currentframe == 4) { torso.gotoAndStop(13); } else if (torso._currentframe == 1) { torso.gotoAndStop(10); } q[3] = 4; } q[2] = q[2] + dam; } else if ((distx > 0) && (disty < 0)) { if (q[3] == 0) { leg1.gotoAndStop(2); foot1.gotoAndStop(2); } else if (q[3] == 1) { foot1.gotoAndStop(2); mid.gotoAndStop(2); leg1.gotoAndStop(3); q[2] = 2; } else if (q[3] == 2) { mid.gotoAndStop(4); leg1.gotoAndStop(3); leg2.gotoAndStop(3); foot1.gotoAndStop(2); foot2.gotoAndStop(2); q[2] = 3; } else if (q[3] >= 3) { foot1.gotoAndStop(2); foot2.gotoAndStop(2); leg1.gotoAndStop(3); leg2.gotoAndStop(3); mid.gotoAndStop(5); if (torso._currentframe == 2) { torso.gotoAndStop(11); } else if (torso._currentframe == 3) { torso.gotoAndStop(12); } else if (torso._currentframe == 4) { torso.gotoAndStop(13); } else if (torso._currentframe == 1) { torso.gotoAndStop(10); } q[2] = 4; } q[3] = q[3] + dam; } } q = new Array(0, 0, 0, 0); stop();
Instance of Symbol 186 MovieClip "remote" in Symbol 344 MovieClip [guy_11] Frame 1
onClipEvent (load) { tim = 1; ftim = 1; inertia = 0; _parent.explode = 0; speed = _parent.speed + random(2); gx = 0; gy = -20 - random(5); ransh = 1 + random(3); } onClipEvent (enterFrame) { if (_parent._y > 400) { _parent.parachute.removeMovieClip(); _root.splash(_parent._x, _parent._y, 12); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia / 1.2; qx = _parent._x - _root.boat._x; if (qx < 0) { _root.moveArm(_parent, _parent.arm2); } else { _root.moveArm(_parent, _parent.arm1); } inertia = inertia + (_root.wind / 30); gy = gy + (tim / 5); tim = tim + 1; if (tim < 23) { _parent._x = _parent._x + (inertia + gx); _parent._y = _parent._y + gy; _parent._xscale = _parent._xscale + 0.5; _parent._yscale = _parent._yscale + 0.5; _parent._rotation = inertia * 5; } else if (tim == 23) { _root.attachMovie("parachute", "parachute" + _root.bladecount, 14650 + _root.bladecount); _parent.parachute = eval ("_root.parachute" + _root.bladecount); _root.bladecount = _root.bladecount + 1; } else if (_parent.head._currentframe >= 4) { _parent._rotation = _parent._rotation + _parent.roth; _parent._x = _parent._x + _parent.roth; _parent._y = _parent._y + ftim; _parent.arm2._rotation = _parent.arm2._rotation + random(5); _parent.arm1._rotation = _parent.arm1._rotation + random(5); ftim = ftim + 1; } else { _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = (-inertia) * 2; _parent.parachute._x = _parent._x; _parent.parachute._y = _parent._y; _parent.parachute._rotation = _parent._rotation * 2; _parent.parachute._xscale = _parent._xscale; _parent.parachute._yscale = _parent._yscale; } _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; } else { _parent.parachute.removeMovieClip(); _root.partExplode(_parent._x, _parent._y, 20, 5); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Instance of Symbol 358 MovieClip in Symbol 359 MovieClip [orb_1] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; speed = _parent.speed + random(3); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; } else { _root.explosion3(_parent._x, _parent._y, 6); _root.posGuy(11, _parent._x, _parent._y); _parent.removeMovieClip(); } }
Instance of Symbol 364 MovieClip "star" in Symbol 365 MovieClip [airstar] Frame 1
onClipEvent (load) { glowtime = 1; ranx = 30 + random(30); } onClipEvent (enterFrame) { if ((glowtime % 5) == 0) { c = 0; while (c < _root.astarray.length) { _root.astdetection(_parent, _root.astarray[c], c, _parent._width / 2, _parent._height / 2, "", _root.airbombs[1] / 10); c++; } } if (glowtime < 4) { _xscale = (_xscale + ranx); _yscale = (_yscale + ranx); } else { _xscale = (_xscale - ranx); _yscale = (_yscale - ranx); } _parent._rotation = _parent._rotation + ranx; if (_xscale < 0) { _parent.removeMovieClip(); } glowtime = glowtime + 1; }
Instance of Symbol 367 MovieClip in Symbol 368 MovieClip [lightinlink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "airbombs"); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { if (_parent.explode) { i = 0; esize = Math.round(40 * (_root.airbombs[5] / 100)); asize = Math.round(3 * (_root.airbombs[5] / 100)); while (i < asize) { rnum = random(10); _root.attachMovie("airstar", "star" + rnum, 20352 + rnum); tempstar = _root["star" + rnum]; tempstar._x = _parent._x + ((-esize) + random(esize * 2)); tempstar._y = _parent._y + ((-esize) + random(esize * 2)); tempstar._xscale = _root.airbombs[5] + random(10); tempstar._yscale = _root.airbombs[5] + random(10); i = i + 1; } _parent.removeMovieClip(); } _root.shotEvent(_parent, "airbombs"); }
Instance of Symbol 367 MovieClip in Symbol 369 MovieClip [lightlink] Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale - 30); _yscale = (_yscale - 30); if (_xscale <= 0) { _parent.removeMovieClip(); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip [bombshelluplink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "bombshells"); _xscale = (150 * (_root.bombshells[3] / 100)); _yscale = (150 * (_root.bombshells[3] / 100)); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { if (_parent.explode) { sth = _root.bombshellcols[random(_root.bombshellcols.length)]; ran = random(500); _root.attachMovie("bombshellhitlink", "bombshellhit" + ran, 40930 + ran); _root["bombshellhit" + ran]._x = _parent._x; _root["bombshellhit" + ran]._y = _parent._y; _root["bombshellhit" + ran]._visible = 0; i = 0; bsize = 12 * (_root.bombshells[5] / 100); while (i < bsize) { rannum = random(500); _root.bombshell1.duplicateMovieClip("bombshell" + rannum, 550400 + rannum); bombshell = eval ("_root.bombshell" + rannum); thiscol = new Color(bombshell.bombshellcol); thiscol.setRGB(sth); bombshell.initx = (-bsize) + random(bsize * 2); bombshell.inity = (-bsize) + random(bsize * 2); bombshell._x = _parent._x; bombshell._y = _parent._y; bombshell._xscale = 40 + bsize; bombshell._yscale = 40 + bsize; bombshell.demo = 0; i = i + 1; } _parent.removeMovieClip(); } _root.shotEvent(_parent, "bombshells"); }
Instance of Symbol 374 MovieClip in Symbol 375 MovieClip [bombshellhitlink] Frame 1
onClipEvent (enterFrame) { _parent._xscale = _parent._xscale + 15; _parent._yscale = _parent._yscale + 15; if (_parent._xscale > (_root.bombshells[5] * 2)) { _parent.removeMovieClip(); } }
Instance of Symbol 377 MovieClip "flare" in Symbol 378 MovieClip [fireUpLink] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + 10; _parent._y = _parent._y - 10; point = new Object(); point.x = _x; point.y = _y; localToGlobal(point); _root.attachMovie("sparkleLink", "sparkleBunch" + _root.SDcount, 15000 + _root.SDcount); sparkleName = eval ("_root.sparkleBunch" + _root.SDcount); sparkleName._y = point.y; sparkleName._x = point.x - 10; tailCol = new Color(sparkleName); coltrans = new Object(); coltrans = {ra:0, rb:153, ga:0, gb:153, ba:0, bb:153, aa:100, ab:0}; tailCol.setTransform(coltrans); _root.SDcount = _root.SDcount + 1; if (point.y < 120) { _root.attachMovie("fireworkLink", "firework" + _root.SDcount, 2400 + _root.SDcount); _root["firework" + _root.SDcount]._x = point.x; _root["firework" + _root.SDcount]._y = point.y; _parent.removeMovieClip(); } }
Instance of Symbol 380 MovieClip in Symbol 381 MovieClip [comethitlink] Frame 1
onClipEvent (load) { cometCount = 1; } onClipEvent (enterFrame) { if (cometCount < 20) { _parent.attachMovie("cometfraylink", "cometfray" + cometCount, 10500 + cometCount); tempvar = eval ("_parent.cometfray" + cometCount); tempvar._x = _parent._parent._x; tempvar._y = _parent._parent._y; cometCount = cometCount + 1; } _parent._x = _parent._x + _parent.dirx; _parent._y = _parent._y - _parent.diry; _parent._xscale = _parent._xscale - 10; _parent._yscale = _parent._yscale - 10; _root.cometExp(_parent); if (_parent._xscale < 0) { _parent.removeMovieClip(); } }
Instance of Symbol 380 MovieClip in Symbol 382 MovieClip [cometfraylink] Frame 1
onClipEvent (load) { xran = -5 + random(10); yran = -5 + random(10); } onClipEvent (enterFrame) { _parent._xscale = _parent._xscale - 10; _parent._yscale = _parent._yscale - 10; if (_parent._xscale < 0) { _parent.removeMovieClip(); } _parent._x = _parent._x + xran; _parent._y = _parent._y + yran; }
Instance of Symbol 377 MovieClip "flare" in Symbol 383 MovieClip [allLink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "comets"); cometCount = 1; } onClipEvent (enterFrame) { _root.SDcount = _root.SDcount + 1; if (_parent.explode == 1) { _root.attachMovie("cometfraylink", "cometfray" + cometCount, 10500 + cometCount); cometfray = eval ("_root.cometfray" + cometCount); cometfray._x = _parent._x; cometfray._y = _parent._y; cometfray._xscale = _parent._xscale * 5; cometfray._yscale = _parent._yscale * 5; cometCount = cometCount + 1; _parent._xscale = _parent._xscale - (1 + (100 / _root.comets[5])); _parent._yscale = _parent._yscale - (1 + (100 / _root.comets[5])); if (_parent._xscale < 0) { _parent.removeMovieClip(); } } _root.shotEvent(_parent, "comets"); } onClipEvent (mouseUp) { _parent.shotgo = 1; }
Symbol 386 MovieClip [lightoff] Frame 6
this.removeMovieClip();
Instance of Symbol 391 MovieClip in Symbol 400 MovieClip [gametextlink] Frame 1
onClipEvent (load) { if (_root.gamelevel == 1) { _parent.finalgel = _root.stats[7]; } else { _parent.finalgel = _root.oldstats[7]; } }
Symbol 403 MovieClip [blastlink] Frame 5
this.removeMovieClip();
Instance of Symbol 407 MovieClip "candleballin" in Symbol 408 MovieClip [candlelink] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "candles"); _xscale = (200 * (_root.candles[3] / 100)); _yscale = (200 * (_root.candles[3] / 100)); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { if (_parent.explode == 1) { _parent.removeMovieClip(); } _root.shotEvent(_parent, "candles"); }
Instance of Symbol 413 MovieClip in Symbol 414 MovieClip [rain] Frame 1
onClipEvent (load) { inertia = 0; } onClipEvent (enterFrame) { if (((_parent._x > 585) || (_parent._x < 0)) || (_parent._y > Stage.height)) { _parent.removeMovieClip(); } if (_root.wind > 0) { if (inertia < 5) { inertia = inertia + 0.1; } } else if (inertia > -5) { inertia = inertia - 0.1; } _parent._x = _parent._x + (inertia + (random(10) - 5)); _parent._y = _parent._y + (_root.gravity * 4); }
Instance of Symbol 416 MovieClip in Symbol 417 MovieClip [leaf] Frame 1
onClipEvent (load) { inertia = 0; speed = 10 + random(4); _parent._xscale = speed * 5; _parent._yscale = _parent._xscale; } onClipEvent (enterFrame) { if (((_parent._x > 585) || (_parent._x < 0)) || (_parent._y > 420)) { _parent.removeMovieClip(); } inertia = inertia + (_root.wind / 5); _parent._x = _parent._x + (inertia + (-1 + random(2))); _parent._y = _parent._y + speed; }
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 8
stop();
Symbol 448 MovieClip Frame 1
explode = 0; count = 720; damage = 1000;
Instance of Symbol 433 MovieClip "p7" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 433 MovieClip "p8" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 436 MovieClip "p1" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(1); if (_parent.explode) { _parent.explodeMe(x, y, this); this._visible = 0; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 1); } } }
Instance of Symbol 438 MovieClip "p2" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 443 MovieClip "p3" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 443 MovieClip "p4" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 445 MovieClip "p5" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 447 MovieClip "p6" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Symbol 451 MovieClip Frame 10
this.gotoAndPlay(1);
Symbol 451 MovieClip Frame 11
stop();
Symbol 452 MovieClip [boss_1] Frame 1
explode = 0; damage = 1500; count = 1; _root.boss_1_sounda.start(0, 9999);
Instance of Symbol 420 MovieClip "gun" in Symbol 452 MovieClip [boss_1] Frame 1
onClipEvent (enterFrame) { getcol = _root.enemycol.getTransform(); mycol = new Color(this.gunin); mycol.setTransform(getcol); }
Instance of Symbol 448 MovieClip "bossin" in Symbol 452 MovieClip [boss_1] Frame 1
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(1); if (_parent.explode) { _root.boss_1_sounda.stop(); _root.boss_1_music.stop(); if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(1); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 1); } } }
Symbol 464 MovieClip [shot_1] Frame 1
function explodeMe(x, y, p) { _visible = false; if (count == 40) { _root.explosion3(_x, _y, 8); } if (count == 0) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == this) { _root.astarray.splice(i, 1); } i = i + 1; } this.removeMovieClip(); } count = count - 1; } function loadPiece(p) { p.x = -50 + random(100); p.y = -50 + random(100); p.sw = Math.random(); if (p.sw > 0.8) { p.sw = -1; } } explode = 0; count = 40; speed = 2; tim = 1;
Instance of Symbol 454 MovieClip in Symbol 464 MovieClip [shot_1] Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } _parent.tim = _parent.tim + 1; _parent.speed = _parent.speed + ((9.8 * _parent.tim) / 40); _parent._y = _parent._y + _parent.speed; _parent._x = _parent._x + ((-_parent.speedx) + (_root.wind / 3)); if (_parent.explode == 0) { _parent._rotation = _parent._rotation + _parent.speed; if (((_parent._x > 600) || (_parent._x - 20)) || (_parent._y > 400)) { if (_parent._y > 390) { _parent.explode = 1; _root.blastEffect(_parent); } } } }
Instance of Symbol 458 MovieClip in Symbol 464 MovieClip [shot_1] Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Symbol 481 Button
on (release) { this.removeMovieClip(); }
Symbol 485 Button
on (release) { _root.BuyItem(item, iname, price, qty, total); }
Symbol 497 Button
on (release) { _root.backtext.gotoAndPlay(2); _root.backtext.stext = ("LEVEL " + _root.gamelevel) + " START"; _root.go = 1; _root.stats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.lev = _root.lev + 1; _root.cannonown[1] = 1; _root.currentcan = 2; _root.cannon.guntop.gotoAndStop(_root.currentcan); _root.menu.cannontops.gotoAndStop(_root.currentcan); _root.shields[0] = 100; dtemp = Math.round(_root.shields[0] / 5); if (dtemp <= 0) { dtemp = 1; } _root.menu.damageout.gotoAndStop(dtemp); this.removeMovieClip(); }
Symbol 503 Button
on (release) { this._visible = 0; }
Symbol 512 Button
on (release) { this.gotoAndStop(3); }
Symbol 514 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 2
stop();
Symbol 514 MovieClip Frame 3
stop();
Symbol 516 Button
on (release) { _root.backtext.gotoAndPlay(2); _root.backtext.stext = ("LEVEL " + _root.gamelevel) + " START"; _root.go = 1; _root.stats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.lev = _root.lev + 1; _root.cannonown[2] = 1; _root.currentcan = 3; _root.cannon.guntop.gotoAndStop(_root.currentcan); _root.menu.cannontops.gotoAndStop(_root.currentcan); _root.shields[0] = 100; dtemp = Math.round(_root.shields[0] / 5); if (dtemp <= 0) { dtemp = 1; } _root.menu.damageout.gotoAndStop(dtemp); this.removeMovieClip(); }
Symbol 520 Button
on (release) { _root.backtext.gotoAndPlay(2); _root.backtext.stext = ("LEVEL " + _root.gamelevel) + " START"; _root.go = 1; _root.stats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.lev = _root.lev + 1; _root.cannonown[3] = 1; _root.currentcan = 4; _root.cannon.guntop.gotoAndStop(_root.currentcan); _root.menu.cannontops.gotoAndStop(_root.currentcan); _root.shields[0] = 100; dtemp = Math.round(_root.shields[0] / 5); if (dtemp <= 0) { dtemp = 1; } _root.menu.damageout.gotoAndStop(dtemp); this.removeMovieClip(); }
Symbol 524 Button
on (release) { _root.backtext.gotoAndPlay(2); _root.backtext.stext = ("LEVEL " + _root.gamelevel) + " START"; _root.go = 1; _root.stats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.lev = _root.lev + 1; _root.cannonown[4] = 1; _root.currentcan = 5; _root.cannon.guntop.gotoAndStop(_root.currentcan); _root.menu.cannontops.gotoAndStop(_root.currentcan); _root.shields[0] = 100; dtemp = Math.round(_root.shields[0] / 5); if (dtemp <= 0) { dtemp = 1; } _root.menu.damageout.gotoAndStop(dtemp); this.removeMovieClip(); }
Symbol 528 Button
on (release) { _root.gotoAndStop(1); _root.ClearGame(); }
Symbol 537 MovieClip Frame 1
stop();
Symbol 539 Button
on (release) { gotoAndStop (1); }
Symbol 635 MovieClip Frame 1
stop();
Instance of Symbol 438 MovieClip "p2" in Symbol 635 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 443 MovieClip "p3" in Symbol 635 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 443 MovieClip "p4" in Symbol 635 MovieClip Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } }
Instance of Symbol 571 MovieClip "bossin" in Symbol 635 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(2); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(2); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 2); } } }
Instance of Symbol 589 MovieClip in Symbol 635 MovieClip Frame 3
/* no clip actions */
Instance of Symbol 634 MovieClip "bossin" in Symbol 635 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(5); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(5); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 5); } } }
Symbol 644 MovieClip Frame 1
stop();
Symbol 654 MovieClip [weapons] Frame 1
weapover = 0; c_price_can = 0; engineout = _root.engines[0] + "%"; shieldout = Math.floor(_root.shields[0]) + "%"; cannon.guntop.gotoAndStop(_root.cannon.guntop._currentframe); buybut.gotoAndStop(2); popup._visible = 0; popup.gotoAndStop(2); popup._visible = 1; _root.lev_1_sound1.stop(); _root.lev_1_sound1.attachSound("storemusic"); _root.lev_1_sound1.setVolume(100); _root.lev_1_sound1.start(0, 9999); stop();
Symbol 654 MovieClip [weapons] Frame 25
function seeStats() { if (i <= _root.stats[0]) { stat_0 = i; } if (i <= _root.stats[1]) { stat_1 = i; } if (i <= _root.stats[2]) { stat_2 = i; } if (i <= _root.stats[3]) { stat_3 = i; } if (i <= _root.stats[4]) { stat_4 = i; } if (i <= _root.stats[5]) { stat_5 = i; } if (i <= _root.stats[6]) { stat_6 = i; } if (i <= _root.stats[7]) { stat_7 = i; } stat_8 = levarray[0 + (_root.gamelevel * 5)]; stat_9 = levarray[1 + (_root.gamelevel * 5)]; stat_10 = levarray[2 + (_root.gamelevel * 5)]; stat_11 = levarray[3 + (_root.gamelevel * 5)]; stat_12 = levarray[4 + (_root.gamelevel * 5)]; if (breaker) { stat_0 = Math.round(_root.stats[0]); stat_1 = Math.round(_root.stats[1]); stat_2 = Math.round(_root.stats[2]); stat_3 = Math.round(_root.stats[3]); stat_4 = Math.round(_root.stats[4]); stat_5 = Math.round(_root.stats[5]); stat_6 = Math.round(_root.stats[6]); stat_7 = Math.round(_root.stats[7]); } } bombs.gotoAndStop(_root.gamelevel - 1); bosses.gotoAndStop(_root.gamelevel - 1); ships.gotoAndStop(_root.gamelevel - 1); lastlev = ("LEVEL " + (_root.gamelevel - 1)) + " SUMMARY"; nextlev = "NEXT LEVEL: " + _root.gamelevel; levarray = new Array(0, 0, 0, 0, 0, "15%", 150, 5, 0, 100, "25%", 300, 30, 1000, 100, "40%", 400, 40, 2000, 200, "55%", 600, 60, 3000, 300, "70%", 800, 80, 4000, 400, "85%", 1000, 100, 5000, 500); breaker = 0; i = 0;
Instance of Symbol 493 MovieClip in Symbol 654 MovieClip [weapons] Frame 25
onClipEvent (mouseDown) { _parent.breaker = 1; } onClipEvent (enterFrame) { _parent.seeStats(); _parent.i = _parent.i + 5; }
Instance of Symbol 655 MovieClip [speedglowlink] in Symbol 656 MovieClip [gelcollector] Frame 1
onClipEvent (load) { parent = _parent; tim = 0; _root.createEmptyMovieClip("gelcol" + _parent.c, 10678 + _parent.c); } onClipEvent (enterFrame) { if ((tim < 100) && (_root.gelcollects[0] > 0)) { tim = tim + 1; if (_root.gelarray.length > 0) { ran = random(_root.gelarray.length); target = _root.gelarray[ran]; with (_root["gelcol" + _parent.c]) { clear(); sx = _root.boat._x; sy = _root.boat._y; tx = target._x; ty = target._y; difx = (tx - sx) / 50; dify = (ty - sy) / 10; lineStyle(4 * (_root.gelcollects[1] / 100), 3368703, 100); moveTo(sx, sy); i = 0; while (i < 8) { sx = sx + ((difx * i) + (-4 + random(8))); sy = sy + (dify + (-4 + random(8))); lineTo(sx, sy); i = i + 1; } lineTo(tx, ty); rat = dify / difx; target._x = target._x + ((sx - tx) / (400 / _root.gelcollects[1])); target._y = target._y + ((sy - ty) / (400 / _root.gelcollects[1])); if ((tim % 5) == 0) { _root.gelcollects[0] = _root.gelcollects[0] - 1; _root.menu.gelcollectout = _root.gelcollects[0]; } } } else { _root["gelcol" + _parent.c].clear(); } } else { _root["gelcol" + _parent.c].clear(); _parent.removeMovieClip(); } }
Instance of Symbol 655 MovieClip [speedglowlink] in Symbol 657 MovieClip [fountain] Frame 1
onClipEvent (load) { _root.fountain_s.start(0, 9999); target = 0; posob = new Object(); parent = _parent; _root.createEmptyMovieClip("fount" + _parent.c, 10678 + _parent.c); } onClipEvent (enterFrame) { _root.shotCommon(parent); if ((_root.astarray.length > 0) && (_root.fountains[0] > 0)) { ran = random(_root.astarray.length); target = _root.astarray[ran]; focus = 500 / _root.fountains[5]; f2 = focus * 2; posob._x = (target._x - focus) + random(f2); posob._y = (target._y - focus) + random(f2); with (_root["fount" + _parent.c]) { clear(); sx = parent._x; sy = parent._y; tx = posob._x; ty = posob._y; difx = (tx - sx) / 50; dify = (ty - sy) / 10; lineStyle(2, 10053375, 100); moveTo(sx, sy); i = 0; while (i < 9) { rans = -4 + random(8); sx = sx + ((difx * i) + rans); sy = sy + (dify + rans); lineTo(sx, sy); i = i + 1; } lineTo(tx, ty); dam = (45 * (_root.fountains[1] / 100)) + random(15); _root.blastEffect(posob, random(100)); _root.sparkOut(posob._x, posob._y, 2); _root.fountains[0] = _root.fountains[0] - 1; _root.menu.fountainsout = _root.fountains[0]; hitacc = _root.fountains[2]; if (random(100) <= hitacc) { _root.astdetection(posob, target, ran, 5, 5, "t", dam); } } } else { _root.fountain_s.stop(); _root["fount" + _parent.c].clear(); _parent.removeMovieClip(); } }
Instance of Symbol 659 MovieClip in Symbol 660 MovieClip [explosion_yellow] Frame 1
onClipEvent (load) { x = -10 + random(10); y = -10 + random(10); if (x == 0) { _parent.removeMovieClip(); } } onClipEvent (enterFrame) { _x = (_x + x); _y = (_y + y); _xscale = (_xscale - (Math.abs(x) * 8)); _yscale = _xscale; if (_xscale <= 0) { _parent.removeMovieClip(); } }
Instance of Symbol 659 MovieClip in Symbol 661 MovieClip [explosion_red] Frame 1
onClipEvent (load) { x = -10 + random(10); y = -10 + random(10); if (x == 0) { _parent.removeMovieClip(); } } onClipEvent (enterFrame) { _x = (_x + x); _y = (_y + y); _xscale = (_xscale - (Math.abs(x) * 8)); _yscale = _xscale; if (_xscale <= 0) { _parent.removeMovieClip(); } }
Instance of Symbol 21 MovieClip in Symbol 663 MovieClip [gel] Frame 1
onClipEvent (load) { inertia = 0; } onClipEvent (enterFrame) { if (((_parent._x > 770) || (_parent._x < -50)) || (_parent._y > 425)) { i = 0; while (i <= _root.gelarray.length) { if (_root.gelarray[i] == _parent) { _root.gelarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } else if (((Math.abs(_parent._x - _root.boat._x) < 75) && (Math.abs(_parent._y - _root.boat._y) < 35)) && (!_root.gameover)) { _root.gelcollected = _root.gelcollected + Math.round(_parent.gelsize * 4); _root.stats[7] = _root.stats[7] + Math.round(_parent.gelsize * 4); _root.menu.gelout = _root.gelcollected; _root.menu.gelback.gotoAndPlay(2); _root.attachMovie("numberup", "numup" + _parent.n, 83400 + _parent.n); _root["numup" + _parent.n]._x = _parent._x; _root["numup" + _parent.n]._y = _parent._y; _root["numup" + _parent.n].numupin.t = Math.round(_parent.gelsize * 4); i = 0; while (i <= _root.gelarray.length) { if (_root.gelarray[i] == _parent) { _root.gelarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (_root.wind > 0) { if (inertia < 5) { inertia = inertia + 0.1; } } else if (inertia > -5) { inertia = inertia - 0.1; } _parent._x = _parent._x + (inertia / 2); _parent._y = _parent._y + 5; }
Symbol 667 MovieClip Frame 1
stop();
Instance of Symbol 665 MovieClip in Symbol 669 MovieClip [ship_1_in] Frame 1
onClipEvent (enterFrame) { if (_parent.typ == 0) { _root.ship_pattern_move(_parent, 1); } else if (_parent.typ == 1) { _root.ship_sin_move(_parent, 1); } else { _root.ship_move(_parent, 1); } _parent.time = _parent.time + 1; if (random(100) > 95) { _root.attachMovie("bullet_1", "bullet_1" + _root.bulcount, 500980 + _root.bulcount); _root["bullet_1" + _root.bulcount]._x = _parent._x - (_parent.x / 10); _root["bullet_1" + _root.bulcount]._y = _parent._y - (_parent.y / 10); _root["bullet_1" + _root.bulcount].velx = _parent.x / 25; _root["bullet_1" + _root.bulcount].vely = _parent.y / 25; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } if (_parent.explode) { _root.posGuy(11, _parent._x, _parent._y, 400); _parent.removeMovieClip(); } }
Instance of Symbol 669 MovieClip [ship_1_in] "shipin" in Symbol 670 MovieClip [ship_1] Frame 1
onClipEvent (load) { _parent.r = new Array(); o = 0; } onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } _parent.r[o] = Math.round(this._y); o = o + 1; }
Instance of Symbol 673 MovieClip in Symbol 674 MovieClip [spark] Frame 1
onClipEvent (load) { ranx = -5 + random(10); rany = -5 + random(10); } onClipEvent (enterFrame) { _parent._x = _parent._x + ranx; _parent._y = _parent._y + rany; _parent._xscale = _parent._xscale - 10; _parent._yscale = _parent._yscale - 10; if (_parent._xscale <= 0) { _parent.removeMovieClip(); } }
Symbol 677 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.candlesout = candle_ammo; _root.candles[0] = candle_ammo; _root.candles[1] = candle_strength; _root.candles[2] = candle_speed; _root.candles[3] = candle_size; _root.candles[4] = candle_recharge; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 680 Button
on (release) { _parent.gotoAndPlay(11); _parent._parent.weapover = 0; }
Symbol 690 Button
on (press) { placeRemote(2); } on (release) { remoteP.removeMovieClip(); }
Symbol 695 Button
on (press) { placeRemote(1); } on (release) { remoteP.removeMovieClip(); }
Symbol 696 Button
on (press) { placeRemote(4); } on (release) { remoteP.removeMovieClip(); }
Symbol 697 Button
on (press) { placeRemote(3); } on (release) { remoteP.removeMovieClip(); }
Symbol 698 Button
on (press) { placeRemote(6); } on (release) { remoteP.removeMovieClip(); }
Symbol 699 Button
on (press) { placeRemote(5); } on (release) { remoteP.removeMovieClip(); }
Symbol 700 Button
on (press) { placeRemote(8); } on (release) { remoteP.removeMovieClip(); }
Symbol 701 Button
on (press) { placeRemote(7); } on (release) { remoteP.removeMovieClip(); }
Symbol 702 Button
on (press) { placeRemote(10); } on (release) { remoteP.removeMovieClip(); }
Symbol 703 Button
on (press) { placeRemote(9); } on (release) { remoteP.removeMovieClip(); }
Symbol 721 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.cometsout = comet_ammo; _root.comets[0] = comet_ammo; _root.comets[1] = comet_strength; _root.comets[2] = comet_speed; _root.comets[3] = comet_size; _root.comets[4] = comet_recharge; _root.comets[5] = comet_trail; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 730 Button
on (press) { placeRemote(12); } on (release) { remoteP.removeMovieClip(); }
Symbol 731 Button
on (press) { placeRemote(11); } on (release) { remoteP.removeMovieClip(); }
Symbol 751 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.airbombsout = airbomb_ammo; _root.airbombs[0] = airbomb_ammo; _root.airbombs[1] = airbomb_strength; _root.airbombs[2] = airbomb_speed; _root.airbombs[3] = airbomb_size; _root.airbombs[4] = airbomb_recharge; _root.airbombs[5] = airbomb_frequency; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 779 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.bombshellsout = bombshell_ammo; _root.bombshells[0] = bombshell_ammo; _root.bombshells[1] = bombshell_strength; _root.bombshells[2] = bombshell_speed; _root.bombshells[3] = bombshell_size; _root.bombshells[4] = bombshell_recharge; _root.bombshells[5] = bombshell_explosion; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 782 Button
on (release) { _parent.gotoAndPlay(11); _parent._parent.weapover = 0; }
Symbol 808 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.fountainsout = fountain_ammo; _root.fountains[0] = fountain_ammo; _root.fountains[1] = fountain_accuracy; _root.fountains[2] = fountain_economy; _root.fountains[3] = fountain_burst; _root.fountains[4] = fountain_focus; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 832 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.gelcollectout = gelcollect_ammo; _root.gelcollects[0] = gelcollect_ammo; _root.gelcollects[1] = gelcollect_strength; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 844 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.healthout = healthpack_ammo; _root.healthpacks[0] = healthpack_ammo; _root.healthpacks[1] = healthpack_strength; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 856 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.sparklersout = sparkler_ammo; _root.sparklers[0] = sparkler_ammo; _root.sparklers[1] = sparkler_strength; _root.sparklers[2] = sparkler_burn; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 872 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.glowbombsout = glowbomb_ammo; _root.glowbombs[0] = glowbomb_ammo; _root.glowbombs[1] = glowbomb_strength; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 884 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.enginesout = engine_ammo; _root.weaps.engineout = engine_ammo; _root.engines[0] = engine_ammo; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _root.boat.boat_in.engine1.flame._xscale = _root.engines[0] * 2.5; _root.boat.boat_in.engine1.flame._yscale = _root.engines[0] * 2.5; _root.boat.boat_in.engine2.flame._xscale = _root.engines[0] * 2.5; _root.boat.boat_in.engine2.flame._yscale = _root.engines[0] * 2.5; _root.boat.boat_in.engine1.flame._x = _root.boat.boat_in.engine1.flame._x - (_root.engines[0] / 20); _root.boat.boat_in.engine2.flame._x = _root.boat.boat_in.engine2.flame._x - (_root.engines[0] / 20); _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 892 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.fountainsout = fountain_ammo; _root.fountains[0] = fountain_ammo; _root.fountains[1] = fountain_accuracy; _root.fountains[2] = fountain_economy; _root.fountains[3] = fountain_burst; _root.fountains[4] = fountain_focus; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; } }
Symbol 904 Button
on (release) { if (_root.gelcollected >= c_price) { _root.menu.shieldsout = Math.floor(shield_ammo); _root.weaps.shieldout = Math.floor(shield_ammo); _root.menu.damageout.gotoAndStop(Math.floor(shield_ammo)); _root.shields[0] = shield_ammo; _root.shields[1] = shield_strength; _root.gelcollected = _root.gelcollected - c_price; _root.menu.gelout = _root.gelcollected; _parent.gotoAndPlay(11); _parent._parent.weapover = 0; c_price = 0; } else { _root.weaps.popup._visible = 1; } }
Symbol 915 MovieClip [weaponoverlay] Frame 1
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (candle_ammo <= 999) { candle_ammo = candle_ammo + 1; candle_ammo_g.gotoAndStop(candle_ammo / 50); c_price = Number(c_price) + 25; } } else if (p == 2) { if (candle_ammo > _root.candles[0]) { candle_ammo = candle_ammo - 1; candle_ammo_g.gotoAndStop(candle_ammo / 50); c_price = Number(c_price) - 25; } } else if (p == 3) { if (candle_strength <= 99) { candle_strength = candle_strength + 1; candle_strength_g.gotoAndStop(candle_strength / 5); c_price = Number(c_price) + 30; } } else if (p == 4) { if (candle_strength > _root.candles[1]) { candle_strength = candle_strength - 1; candle_strength_g.gotoAndStop(candle_strength / 5); c_price = Number(c_price) - 30; } } else if (p == 5) { if (candle_speed <= 99) { candle_speed = candle_speed + 1; candle_speed_g.gotoAndStop(candle_speed / 5); c_price = Number(c_price) + 25; } } else if (p == 6) { if (candle_speed > _root.candles[2]) { candle_speed = candle_speed - 1; candle_speed_g.gotoAndStop(candle_speed / 5); c_price = Number(c_price) - 25; } } else if (p == 7) { if (candle_size <= 99) { candle_size = candle_size + 1; candle_size_g.gotoAndStop(candle_size / 5); c_price = Number(c_price) + 40; } } else if (p == 8) { if (candle_size > _root.candles[3]) { candle_size = candle_size - 1; candle_size_g.gotoAndStop(candle_size / 5); c_price = Number(c_price) - 40; } } else if (p == 9) { if (candle_recharge <= 99) { candle_recharge = candle_recharge + 1; candle_recharge_g.gotoAndStop(candle_recharge / 5); c_price = Number(c_price) + 45; } } else if (p == 10) { if (candle_recharge > _root.candles[4]) { candle_recharge = candle_recharge - 1; candle_recharge_g.gotoAndStop(candle_recharge / 5); c_price = Number(c_price) - 45; } } } c_price = 0; candle_ammo = _root.candles[0]; candle_strength = _root.candles[1]; candle_speed = _root.candles[2]; candle_size = _root.candles[3]; candle_recharge = _root.candles[4]; candle_ammo_g.gotoAndStop(Math.floor(_root.candles[0] / 50)); candle_strength_g.gotoAndStop(Math.floor(_root.candles[1] / 5)); candle_speed_g.gotoAndStop(Math.floor(_root.candles[2] / 5)); candle_size_g.gotoAndStop(Math.floor(_root.candles[3] / 5)); candle_recharge_g.gotoAndStop(Math.floor(_root.candles[4] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 2
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (comet_ammo <= 999) { comet_ammo = comet_ammo + 1; comet_ammo_g.gotoAndStop(comet_ammo / 50); c_price = Number(c_price) + 15; } } else if (p == 2) { if (comet_ammo > _root.comets[0]) { comet_ammo = comet_ammo - 1; comet_ammo_g.gotoAndStop(comet_ammo / 50); c_price = Number(c_price) - 15; } } else if (p == 3) { if (comet_strength <= 99) { comet_strength = comet_strength + 1; comet_strength_g.gotoAndStop(comet_strength / 5); c_price = Number(c_price) + 75; } } else if (p == 4) { if (comet_strength > _root.comets[1]) { comet_strength = comet_strength - 1; comet_strength_g.gotoAndStop(comet_strength / 5); c_price = Number(c_price) - 75; } } else if (p == 5) { if (comet_speed <= 99) { comet_speed = comet_speed + 1; comet_speed_g.gotoAndStop(comet_speed / 5); c_price = Number(c_price) + 80; } } else if (p == 6) { if (comet_speed > _root.comets[2]) { comet_speed = comet_speed - 1; comet_speed_g.gotoAndStop(comet_speed / 5); c_price = Number(c_price) - 80; } } else if (p == 7) { if (comet_size <= 99) { comet_size = comet_size + 1; comet_size_g.gotoAndStop(comet_size / 5); c_price = Number(c_price) + 50; } } else if (p == 8) { if (comet_size > _root.comets[3]) { comet_size = comet_size - 1; comet_size_g.gotoAndStop(comet_size / 5); c_price = Number(c_price) - 50; } } else if (p == 9) { if (comet_recharge <= 99) { comet_recharge = comet_recharge + 1; comet_recharge_g.gotoAndStop(comet_recharge / 5); c_price = Number(c_price) + 75; } } else if (p == 10) { if (comet_recharge > _root.comets[4]) { comet_recharge = comet_recharge - 1; comet_recharge_g.gotoAndStop(comet_recharge / 5); c_price = Number(c_price) - 75; } } else if (p == 11) { if (comet_trail <= 99) { comet_trail = comet_trail + 1; comet_trail_g.gotoAndStop(comet_trail / 5); c_price = Number(c_price) + 100; } } else if (p == 12) { if (comet_trail > _root.comets[5]) { comet_trail = comet_trail - 1; comet_trail_g.gotoAndStop(comet_trail / 5); c_price = Number(c_price) - 100; } } } c_price = 0; comet_ammo = _root.comets[0]; comet_strength = _root.comets[1]; comet_speed = _root.comets[2]; comet_size = _root.comets[3]; comet_recharge = _root.comets[4]; comet_trail = _root.comets[5]; comet_ammo_g.gotoAndStop(Math.floor(_root.comets[0] / 5)); comet_strength_g.gotoAndStop(Math.floor(_root.comets[1] / 5)); comet_speed_g.gotoAndStop(Math.floor(_root.comets[2] / 5)); comet_size_g.gotoAndStop(Math.floor(_root.comets[3] / 5)); comet_recharge_g.gotoAndStop(Math.floor(_root.comets[4] / 5)); comet_trail_g.gotoAndStop(Math.floor(_root.comets[5] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 3
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (airbomb_ammo <= 999) { airbomb_ammo = airbomb_ammo + 1; airbomb_ammo_g.gotoAndStop(airbomb_ammo / 50); c_price = Number(c_price) + 25; } } else if (p == 2) { if (airbomb_ammo > _root.airbombs[0]) { airbomb_ammo = airbomb_ammo - 1; airbomb_ammo_g.gotoAndStop(airbomb_ammo / 50); c_price = Number(c_price) - 25; } } else if (p == 3) { if (airbomb_strength <= 99) { airbomb_strength = airbomb_strength + 1; airbomb_strength_g.gotoAndStop(airbomb_strength / 5); c_price = Number(c_price) + 90; } } else if (p == 4) { if (airbomb_strength > _root.airbombs[1]) { airbomb_strength = airbomb_strength - 1; airbomb_strength_g.gotoAndStop(airbomb_strength / 5); c_price = Number(c_price) - 90; } } else if (p == 5) { if (airbomb_speed <= 99) { airbomb_speed = airbomb_speed + 1; airbomb_speed_g.gotoAndStop(airbomb_speed / 5); c_price = Number(c_price) + 95; } } else if (p == 6) { if (airbomb_speed > _root.airbombs[2]) { airbomb_speed = airbomb_speed - 1; airbomb_speed_g.gotoAndStop(airbomb_speed / 5); c_price = Number(c_price) - 95; } } else if (p == 7) { if (airbomb_size <= 99) { airbomb_size = airbomb_size + 1; airbomb_size_g.gotoAndStop(airbomb_size / 5); c_price = Number(c_price) + 115; } } else if (p == 8) { if (airbomb_size > _root.airbombs[3]) { airbomb_size = airbomb_size - 1; airbomb_size_g.gotoAndStop(airbomb_size / 5); c_price = Number(c_price) - 115; } } else if (p == 9) { if (airbomb_recharge <= 99) { airbomb_recharge = airbomb_recharge + 1; airbomb_recharge_g.gotoAndStop(airbomb_recharge / 5); c_price = Number(c_price) + 150; } } else if (p == 10) { if (airbomb_recharge > _root.airbombs[4]) { airbomb_recharge = airbomb_recharge - 1; airbomb_recharge_g.gotoAndStop(airbomb_recharge / 5); c_price = Number(c_price) - 150; } } else if (p == 11) { if (airbomb_frequency <= 99) { airbomb_frequency = airbomb_frequency + 1; airbomb_frequency_g.gotoAndStop(airbomb_frequency / 5); c_price = Number(c_price) + 300; } } else if (p == 12) { if (airbomb_frequency > _root.airbombs[5]) { airbomb_frequency = airbomb_frequency - 1; airbomb_frequency_g.gotoAndStop(airbomb_frequency / 5); c_price = Number(c_price) - 300; } } } c_price = 0; airbomb_ammo = _root.airbombs[0]; airbomb_strength = _root.airbombs[1]; airbomb_speed = _root.airbombs[2]; airbomb_size = _root.airbombs[3]; airbomb_recharge = _root.airbombs[4]; airbomb_frequency = _root.airbombs[5]; airbomb_ammo_g.gotoAndStop(Math.floor(_root.airbombs[0] / 50)); airbomb_strength_g.gotoAndStop(Math.floor(_root.airbombs[1] / 5)); airbomb_speed_g.gotoAndStop(Math.floor(_root.airbombs[2] / 5)); airbomb_size_g.gotoAndStop(Math.floor(_root.airbombs[3] / 5)); airbomb_recharge_g.gotoAndStop(Math.floor(_root.airbombs[4] / 5)); airbomb_frequency_g.gotoAndStop(Math.floor(_root.airbombs[5] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 4
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (bombshell_ammo <= 999) { bombshell_ammo = bombshell_ammo + 1; bombshell_ammo_g.gotoAndStop(bombshell_ammo / 50); c_price = Number(c_price) + 50; } } else if (p == 2) { if (bombshell_ammo > _root.bombshells[0]) { bombshell_ammo = bombshell_ammo - 1; bombshell_ammo_g.gotoAndStop(bombshell_ammo / 50); c_price = Number(c_price) - 50; } } else if (p == 3) { if (bombshell_strength <= 99) { bombshell_strength = bombshell_strength + 1; bombshell_strength_g.gotoAndStop(bombshell_strength / 5); c_price = Number(c_price) + 150; } } else if (p == 4) { if (bombshell_strength > _root.bombshells[1]) { bombshell_strength = bombshell_strength - 1; bombshell_strength_g.gotoAndStop(bombshell_strength / 5); c_price = Number(c_price) - 150; } } else if (p == 5) { if (bombshell_speed <= 99) { bombshell_speed = bombshell_speed + 1; bombshell_speed_g.gotoAndStop(bombshell_speed / 5); c_price = Number(c_price) + 160; } } else if (p == 6) { if (bombshell_speed > _root.bombshells[2]) { bombshell_speed = bombshell_speed - 1; bombshell_speed_g.gotoAndStop(bombshell_speed / 5); c_price = Number(c_price) - 160; } } else if (p == 7) { if (bombshell_size <= 99) { bombshell_size = bombshell_size + 1; bombshell_size_g.gotoAndStop(bombshell_size / 5); c_price = Number(c_price) + 180; } } else if (p == 8) { if (bombshell_size > _root.bombshells[3]) { bombshell_size = bombshell_size - 1; bombshell_size_g.gotoAndStop(bombshell_size / 5); c_price = Number(c_price) - 180; } } else if (p == 9) { if (bombshell_recharge <= 99) { bombshell_recharge = bombshell_recharge + 1; bombshell_recharge_g.gotoAndStop(bombshell_recharge / 5); c_price = Number(c_price) + 250; } } else if (p == 10) { if (bombshell_recharge > _root.bombshells[4]) { bombshell_recharge = bombshell_recharge - 1; bombshell_recharge_g.gotoAndStop(bombshell_recharge / 5); c_price = Number(c_price) - 250; } } else if (p == 11) { if (bombshell_explosion <= 99) { bombshell_explosion = bombshell_explosion + 1; bombshell_explosion_g.gotoAndStop(bombshell_explosion / 5); c_price = Number(c_price) + 350; } } else if (p == 12) { if (bombshell_explosion > _root.bombshells[5]) { bombshell_explosion = bombshell_explosion - 1; bombshell_explosion_g.gotoAndStop(bombshell_explosion / 5); c_price = Number(c_price) - 350; } } } c_price = 0; bombshell_ammo = _root.bombshells[0]; bombshell_strength = _root.bombshells[1]; bombshell_speed = _root.bombshells[2]; bombshell_size = _root.bombshells[3]; bombshell_recharge = _root.bombshells[4]; bombshell_explosion = _root.bombshells[5]; bombshell_ammo_g.gotoAndStop(Math.floor(_root.bombshells[0] / 50)); bombshell_strength_g.gotoAndStop(Math.floor(_root.bombshells[1] / 5)); bombshell_speed_g.gotoAndStop(Math.floor(_root.bombshells[2] / 5)); bombshell_size_g.gotoAndStop(Math.floor(_root.bombshells[3] / 5)); bombshell_recharge_g.gotoAndStop(Math.floor(_root.bombshells[4] / 5)); bombshell_explosion_g.gotoAndStop(Math.floor(_root.bombshells[5] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 5
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (fountain_ammo <= 999) { fountain_ammo = fountain_ammo + 1; fountain_ammo_g.gotoAndStop(fountain_ammo / 50); c_price = Number(c_price) + 25; } } else if (p == 2) { if (fountain_ammo > _root.fountains[0]) { fountain_ammo = fountain_ammo - 1; fountain_ammo_g.gotoAndStop(fountain_ammo / 50); c_price = Number(c_price) - 25; } } else if (p == 3) { if (fountain_strength <= 99) { fountain_strength = fountain_strength + 1; fountain_strength_g.gotoAndStop(fountain_strength / 5); c_price = Number(c_price) + 250; } } else if (p == 4) { if (fountain_strength > _root.fountains[1]) { fountain_strength = fountain_strength - 1; fountain_strength_g.gotoAndStop(fountain_strength / 5); c_price = Number(c_price) - 250; } } else if (p == 5) { if (fountain_accuracy <= 99) { fountain_accuracy = fountain_accuracy + 1; fountain_accuracy_g.gotoAndStop(fountain_accuracy / 5); c_price = Number(c_price) + 350; } } else if (p == 6) { if (fountain_accuracy > _root.fountains[2]) { fountain_accuracy = fountain_accuracy - 1; fountain_accuracy_g.gotoAndStop(fountain_accuracy / 5); c_price = Number(c_price) - 350; } } else if (p == 7) { if (fountain_economy <= 99) { fountain_economy = fountain_economy + 1; fountain_economy_g.gotoAndStop(fountain_economy / 5); c_price = Number(c_price) + 600; } } else if (p == 8) { if (fountain_economy > _root.fountains[3]) { fountain_economy = fountain_economy - 1; fountain_economy_g.gotoAndStop(fountain_economy / 5); c_price = Number(c_price) - 600; } } else if (p == 9) { if (fountain_burst <= 99) { fountain_burst = fountain_burst + 1; fountain_burst_g.gotoAndStop(fountain_burst / 5); c_price = Number(c_price) + 25; } } else if (p == 10) { if (fountain_burst > _root.fountains[4]) { fountain_burst = fountain_burst - 1; fountain_burst_g.gotoAndStop(fountain_burst / 5); c_price = Number(c_price) - 25; } } else if (p == 11) { if (fountain_focus <= 99) { fountain_focus = fountain_focus + 1; fountain_focus_g.gotoAndStop(fountain_focus / 5); c_price = Number(c_price) + 450; } } else if (p == 12) { if (fountain_focus > _root.fountains[5]) { fountain_focus = fountain_focus - 1; fountain_focus_g.gotoAndStop(fountain_focus / 5); c_price = Number(c_price) - 450; } } } c_price = 0; fountain_ammo = _root.fountains[0]; fountain_strength = _root.fountains[1]; fountain_accuracy = _root.fountains[2]; fountain_economy = _root.fountains[3]; fountain_burst = _root.fountains[4]; fountain_focus = _root.fountains[5]; fountain_ammo_g.gotoAndStop(Math.floor(_root.fountains[0] / 50)); fountain_strength_g.gotoAndStop(Math.floor(_root.fountains[1] / 5)); fountain_accuracy_g.gotoAndStop(Math.floor(_root.fountains[2] / 5)); fountain_economy_g.gotoAndStop(Math.floor(_root.fountains[3] / 5)); fountain_burst_g.gotoAndStop(Math.floor(_root.fountains[4] / 5)); fountain_focus_g.gotoAndStop(Math.floor(_root.fountains[5] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 6
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (gelcollect_ammo <= 999) { gelcollect_ammo = gelcollect_ammo + 1; gelcollect_ammo_g.gotoAndStop(gelcollect_ammo / 50); c_price = Number(c_price) + 10; } } else if (p == 2) { if (gelcollect_ammo > _root.gelcollects[0]) { gelcollect_ammo = gelcollect_ammo - 1; gelcollect_ammo_g.gotoAndStop(gelcollect_ammo / 50); c_price = Number(c_price) - 10; } } else if (p == 3) { if (gelcollect_strength <= 99) { gelcollect_strength = gelcollect_strength + 1; gelcollect_strength_g.gotoAndStop(gelcollect_strength / 5); c_price = Number(c_price) + 50; } } else if (p == 4) { if (gelcollect_strength > _root.gelcollects[1]) { gelcollect_strength = gelcollect_strength - 1; gelcollect_strength_g.gotoAndStop(gelcollect_strength / 5); c_price = Number(c_price) - 50; } } } c_price = 0; gelcollect_ammo = _root.gelcollects[0]; gelcollect_strength = _root.gelcollects[1]; gelcollect_ammo_g.gotoAndStop(Math.floor(_root.gelcollects[0] / 50)); gelcollect_strength_g.gotoAndStop(Math.floor(_root.gelcollects[1] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 7
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (healthpack_ammo <= 9) { healthpack_ammo = healthpack_ammo + 1; healthpack_ammo_g.gotoAndStop(healthpack_ammo / 0.5); c_price = Number(c_price) + 500; } } else if (p == 2) { if (healthpack_ammo > _root.healthpacks[0]) { healthpack_ammo = healthpack_ammo - 1; healthpack_ammo_g.gotoAndStop(healthpack_ammo / 0.5); c_price = Number(c_price) - 500; } } else if (p == 3) { if (healthpack_strength <= 99) { healthpack_strength = healthpack_strength + 1; healthpack_strength_g.gotoAndStop(healthpack_strength / 5); c_price = Number(c_price) + 750; } } else if (p == 4) { if (healthpack_strength > _root.healthpacks[1]) { healthpack_strength = healthpack_strength - 1; healthpack_strength_g.gotoAndStop(healthpack_strength / 5); c_price = Number(c_price) - 750; } } } c_price = 0; healthpack_ammo = _root.healthpacks[0]; healthpack_strength = _root.healthpacks[1]; healthpack_ammo_g.gotoAndStop(Math.floor(_root.healthpacks[0] / 0.5)); healthpack_strength_g.gotoAndStop(Math.floor(_root.healthpacks[1] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 8
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (sparkler_ammo <= 99) { sparkler_ammo = sparkler_ammo + 1; sparkler_ammo_g.gotoAndStop(sparkler_ammo / 5); c_price = Number(c_price) + 50; } } else if (p == 2) { if (sparkler_ammo > _root.sparklers[0]) { sparkler_ammo = sparkler_ammo - 1; sparkler_ammo_g.gotoAndStop(sparkler_ammo / 5); c_price = Number(c_price) - 50; } } else if (p == 3) { if (sparkler_strength <= 99) { sparkler_strength = sparkler_strength + 1; sparkler_strength_g.gotoAndStop(sparkler_strength / 5); c_price = Number(c_price) + 100; } } else if (p == 4) { if (sparkler_strength > _root.sparklers[1]) { sparkler_strength = sparkler_strength - 1; sparkler_strength_g.gotoAndStop(sparkler_strength / 5); c_price = Number(c_price) - 100; } } else if (p == 35) { if (sparkler_burn <= 99) { sparkler_burn = sparkler_burn + 1; sparkler_burn_g.gotoAndStop(sparkler_burn / 5); c_price = Number(c_price) + 150; } } else if (p == 6) { if (sparkler_burn > _root.sparklers[2]) { sparkler_burn = sparkler_burn - 1; sparkler_burn_g.gotoAndStop(sparkler_burn / 5); c_price = Number(c_price) - 150; } } } c_price = 0; sparkler_ammo = _root.sparklers[0]; sparkler_strength = _root.sparklers[1]; sparkler_burn = _root.sparklers[2]; sparkler_ammo_g.gotoAndStop(Math.floor(_root.sparklers[0] / 5)); sparkler_strength_g.gotoAndStop(Math.floor(_root.sparklers[1] / 5)); sparkler_burn_g.gotoAndStop(Math.floor(_root.sparklers[2] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 9
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (glowbomb_ammo <= 9) { glowbomb_ammo = glowbomb_ammo + 1; glowbomb_ammo_g.gotoAndStop(glowbomb_ammo / 0.5); c_price = Number(c_price) + 900; } } else if (p == 2) { if (glowbomb_ammo > _root.glowbombs[0]) { glowbomb_ammo = glowbomb_ammo - 1; glowbomb_ammo_g.gotoAndStop(glowbomb_ammo / 0.5); c_price = Number(c_price) - 900; } } else if (p == 3) { if (glowbomb_strength <= 99) { glowbomb_strength = glowbomb_strength + 1; glowbomb_strength_g.gotoAndStop(glowbomb_strength / 5); c_price = Number(c_price) + 750; } } else if (p == 4) { if (glowbomb_strength > _root.glowbombs[1]) { glowbomb_strength = glowbomb_strength - 1; glowbomb_strength_g.gotoAndStop(glowbomb_strength / 5); c_price = Number(c_price) - 750; } } } c_price = 0; glowbomb_ammo = _root.glowbombs[0]; glowbomb_strength = _root.glowbombs[1]; glowbomb_ammo_g.gotoAndStop(Math.floor(_root.glowbombs[0] / 0.5)); glowbomb_strength_g.gotoAndStop(Math.floor(_root.glowbombs[1] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 10
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (engine_ammo <= 99) { engine_ammo = engine_ammo + 1; engine_ammo_g.gotoAndStop(engine_ammo / 5); c_price = Number(c_price) + 300; } } else if (p == 2) { if (engine_ammo > _root.engines[0]) { engine_ammo = engine_ammo - 1; engine_ammo_g.gotoAndStop(engine_ammo / 5); c_price = Number(c_price) - 300; } } } c_price = 0; engine_ammo = _root.engines[0]; engine_ammo_g.gotoAndStop(Math.floor(_root.engines[0] / 5)); stop();
Symbol 915 MovieClip [weaponoverlay] Frame 12
function placeRemote(p) { attachMovie("remoteP", "remoteP", 7020); remoteP._x = remoteP._x - 1000; remoteP._y = remoteP._y - 1000; remoteP.p = p; } function incIt(p) { if (p == 1) { if (shield_ammo <= 99) { shield_ammo = shield_ammo + 1; shield_ammo_g.gotoAndStop(Math.floor(shield_ammo / 5)); c_price = Number(c_price) + 15; } } else if (p == 2) { if (shield_ammo > _root.shields[0]) { shield_ammo = shield_ammo - 1; shield_ammo_g.gotoAndStop(Math.floor(shield_ammo / 5)); c_price = Number(c_price) - 15; } } else if (p == 3) { if (shield_strength <= 99) { shield_strength = shield_strength + 1; shield_strength_g.gotoAndStop(shield_strength / 5); c_price = Number(c_price) + 100; } } else if (p == 4) { if (shield_strength > _root.shields[1]) { shield_strength = shield_strength - 1; shield_strength_g.gotoAndStop(shield_strength / 5); c_price = Number(c_price) - 100; } } } c_price = 0; shield_ammo = Math.floor(_root.shields[0]); shield_strength = _root.shields[1]; shield_ammo_g.gotoAndStop(Math.floor(_root.shields[0] / 5)); shield_strength_g.gotoAndStop(Math.floor(_root.shields[1] / 5)); stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 918 MovieClip [numberup] Frame 25
this.removeMovieClip();
Symbol 918 MovieClip [numberup] Frame 51
this.removeMovieClip();
Symbol 918 MovieClip [numberup] Frame 75
this.removeMovieClip();
Instance of Symbol 920 MovieClip in Symbol 921 MovieClip [astbase] Frame 1
onClipEvent (load) { x = -10 + random(20); y = -10 + random(20); } onClipEvent (enterFrame) { if (_parent._parent.explode == 1) { _parent._x = _parent._x + x; _parent._y = _parent._y + y; _parent._xscale = _parent._xscale + x; _parent._yscale = _parent._yscale + y; _parent._alpha = _parent._alpha - 10; if (_parent._alpha <= 0) { _parent._parent.removeMovieClip(); } } }
Instance of Symbol 921 MovieClip [astbase] in Symbol 922 MovieClip [asteroid] Frame 1
onClipEvent (load) { inertia = 0; _parent.explode = 0; cols = new Array("greys", "blues", "yellows", "reds", "oranges", "greens"); rn = random(5); thiscol = cols[_root.gamelevel - 1]; speed = _parent.speed + random(7); astsize = _parent.astsize; asize = astsize / 2; i = 0; while (i <= astsize) { _parent.attachMovie("astbase", "ast" + i, 700 + i); ast = eval ("_parent.ast" + i); mycol = new Color(ast); mc = eval ("_root." + thiscol); mycol.setRGB(mc[random(4)]); ast._x = ast._x + ((-asize) + random(asize * 2)); ast._y = ast._y + ((-asize) + random(asize * 2)); i = i + 1; } } onClipEvent (enterFrame) { if ((((_parent._x > 600) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _root.splash(_parent._x, _parent._y, 8); _parent.removeMovieClip(); } if (!_parent.explode) { inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + speed; _parent._rotation = _parent._rotation + (speed / 2); } }
Instance of Symbol 924 MovieClip in Symbol 925 MovieClip [ship_2_in] Frame 1
onClipEvent (enterFrame) { if (_parent.typ == 0) { _root.ship_pattern_move(_parent, 2); } else if (_parent.typ == 1) { _root.ship_sin_move(_parent, 2); } else { _root.ship_move(_parent, 2); } _parent.time = _parent.time + 1; if (random(100) > 95) { _root.attachMovie("bullet_2", "bullet_2" + _root.bulcount, 500980 + _root.bulcount); _root["bullet_2" + _root.bulcount]._x = _parent._x; _root["bullet_2" + _root.bulcount]._y = _parent._y + 20; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } if (_parent.explode) { _root.posGuy(10, _parent._x, _parent._y, 400); _parent.removeMovieClip(); } }
Instance of Symbol 925 MovieClip [ship_2_in] "shipin" in Symbol 926 MovieClip [ship_2_b] Frame 1
onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } }
Instance of Symbol 925 MovieClip [ship_2_in] "shipin" in Symbol 927 MovieClip [ship_2] Frame 1
onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } }
Instance of Symbol 929 MovieClip in Symbol 930 MovieClip [ship_3_in] Frame 1
onClipEvent (enterFrame) { if (_parent.typ == 0) { _root.ship_pattern_move(_parent, 3); } else if (_parent.typ == 1) { _root.ship_sin_move(_parent, 3); } else { _root.ship_move(_parent, 3); } _parent.time = _parent.time + 1; if (random(100) > 95) { _root.attachMovie("bullet_3", "bullet_3" + _root.bulcount, 500980 + _root.bulcount); _root["bullet_3" + _root.bulcount]._x = _parent._x; _root["bullet_3" + _root.bulcount]._y = _parent._y + 20; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } if (_parent.explode) { _root.posGuy(12, _parent._x, _parent._y, 400); _parent.removeMovieClip(); } }
Instance of Symbol 930 MovieClip [ship_3_in] "shipin" in Symbol 931 MovieClip [ship_3] Frame 1
onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } }
Instance of Symbol 930 MovieClip [ship_3_in] "shipin" in Symbol 931 MovieClip [ship_3] Frame 65
onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } }
Symbol 934 MovieClip [ship_5_in] Frame 1
time = 1;
Instance of Symbol 933 MovieClip in Symbol 934 MovieClip [ship_5_in] Frame 1
onClipEvent (enterFrame) { if (_parent.typ == 0) { _root.ship_pattern_move(_parent, 5); } else if (_parent.typ == 1) { _root.ship_sin_move(_parent, 5); } else { _root.ship_move(_parent, 5); } _parent.time = _parent.time + 1; if (random(100) > 95) { _root.attachMovie("bullet_5", "bullet_5" + _root.bulcount, 500980 + _root.bulcount); _root["bullet_5" + _root.bulcount]._x = _parent._x; _root["bullet_5" + _root.bulcount]._y = _parent._y + 20; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } if (_parent.explode) { _root.posGuy(2, _parent._x, _parent._y, 800); _parent.removeMovieClip(); } }
Instance of Symbol 934 MovieClip [ship_5_in] "shipin" in Symbol 935 MovieClip [ship_5] Frame 1
onClipEvent (load) { _parent.r = new Array(); o = 0; } onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } _parent.r[o] = Math.round(this._x); o = o + 1; }
Instance of Symbol 934 MovieClip [ship_5_in] "shipin" in Symbol 935 MovieClip [ship_5] Frame 135
onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } }
Symbol 936 MovieClip [boss_5] Frame 1
explode = 0; damage = 10000; count = 1;
Instance of Symbol 634 MovieClip "bossin" in Symbol 936 MovieClip [boss_5] Frame 1
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(5); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(5); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 5); } } }
Symbol 939 MovieClip [shot_5] Frame 1
function explodeMe(x, y, p) { p._x = p._x + x; p._y = p._y + y; p._xscale = p._xscale - (10 * p.sw); p._yscale = p._yscale - (10 * p.sw); p.rotation = p.rotation + x; p._visible = false; if (count == 40) { _root.explosion3(_x, _y, 8); } if (count == 0) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == this) { _root.astarray.splice(i, 1); } i = i + 1; } this.removeMovieClip(); } count = count - 1; } function loadPiece(p) { p.x = -50 + random(100); p.y = -50 + random(100); p.sw = Math.random(); if (p.sw > 0.8) { p.sw = -1; } } explode = 0; count = 40; speed = 2;
Instance of Symbol 938 MovieClip in Symbol 939 MovieClip [shot_5] Frame 1
onClipEvent (load) { _parent.loadPiece(this); x = 0; y = -10; } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } else { x = x + ((_root.boat._x - _parent._x) / 200); y = y + ((_root.boat._y - _parent._y) / 200); } _parent._x = _parent._x + x; _parent._y = _parent._y + y; if (((_parent._x < -30) || (_parent._x > 600)) || (_parent._y > 400)) { _parent.explodeMe(x, y, this); } a = Math.atan2(x, y); atemp = a * 57.2957795130823; _parent._rotation = -atemp; if (((Math.abs(_parent._x - _root.boat._x) < 75) && (Math.abs(_parent._y - _root.boat._y) < 25)) && (!_parent.explode)) { _parent.explodeMe(x, y, this); _parent.explode = 1; x1 = _parent._x; y1 = _parent._y; x2 = _root.boat._x; y2 = _root.boat._y; _root.boatDamage(20, (x2 - x1) / 7, (x2 - x1) / 10, 10, _parent._x, _parent._y, (x2 - x1) / 5); } }
Symbol 940 MovieClip [boss_2] Frame 1
explode = 0; damage = 4000; count = 1;
Instance of Symbol 571 MovieClip "bossin" in Symbol 940 MovieClip [boss_2] Frame 1
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(2); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(2); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 2); } } }
Symbol 947 MovieClip [shot_2] Frame 1
explode = 0; speed = 2;
Instance of Symbol 943 MovieClip "shotin" in Symbol 947 MovieClip [shot_2] Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _root.explosion3(_parent._x, _parent._y, 8); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (((Math.abs(_parent._x - _root.boat._x) < 75) && (Math.abs(_parent._y - _root.boat._y) < 40)) && (!_parent.explode)) { x1 = _parent._x; y1 = _parent._y; x2 = _root.boat._x; y2 = _root.boat._y; _root.boatDamage(20, (x2 - x1) / 7, (x2 - x1) / 10, 10, _parent._x, _parent._y, (x2 - x1) / 5); _root.explosion3(_parent._x, _parent._y, 8); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } _parent.speed = _parent.speed * 1.1; if (_parent._y < 375) { _parent._y = _parent._y + _parent.speed; _rotation = (_rotation + _parent.speed); } else if (_currentframe == 1) { _rotation = 0; gotoAndPlay (2); } _parent._x = _parent._x + (_root.wind / 3); }
Symbol 949 MovieClip [boss_4] Frame 1
explode = 0; damage = 8000; count = 1;
Instance of Symbol 948 MovieClip "bossin" in Symbol 949 MovieClip [boss_4] Frame 1
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(4); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(4); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 4); } } }
Symbol 954 MovieClip [shot_4] Frame 1
function explodeMe(x, y, p) { p._x = p._x + x; p._y = p._y + y; p._xscale = p._xscale - (10 * p.sw); p._yscale = p._yscale - (10 * p.sw); p.rotation = p.rotation + x; p._visible = false; if (count == 40) { _root.explosion3(_x, _y, 8); } if (count == 0) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == this) { _root.astarray.splice(i, 1); } i = i + 1; } this.removeMovieClip(); } count = count - 1; } function loadPiece(p) { p.x = -50 + random(100); p.y = -50 + random(100); p.sw = Math.random(); if (p.sw > 0.8) { p.sw = -1; } } explode = 0; count = 40; speed = 2;
Instance of Symbol 953 MovieClip in Symbol 954 MovieClip [shot_4] Frame 1
onClipEvent (load) { _parent.loadPiece(this); x = 0; y = -10; } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } else { x = x + ((_root.boat._x - _parent._x) / 300); y = y + ((_root.boat._y - _parent._y) / 300); _parent._rotation = x; _parent._x = _parent._x + (x / 2); _parent._y = _parent._y + (y / 2); } if (((_parent._x < -30) || (_parent._x > 600)) || (_parent._y > 400)) { _parent.explodeMe(x, y, this); } if (((Math.abs(_parent._x - _root.boat._x) < 75) && (Math.abs(_parent._y - _root.boat._y) < 40)) && (!_parent.explode)) { _parent.explodeMe(x, y, this); _parent.explode = 1; x1 = _parent._x; y1 = _parent._y; x2 = _root.boat._x; y2 = _root.boat._y; _root.boatDamage(20, (x2 - x1) / 7, (x2 - x1) / 10, 10, _parent._x, _parent._y, (x2 - x1) / 5); } }
Instance of Symbol 589 MovieClip in Symbol 955 MovieClip Frame 1
/* no clip actions */
Symbol 956 MovieClip [boss_3] Frame 1
explode = 0; damage = 6000; count = 1;
Instance of Symbol 955 MovieClip "bossin" in Symbol 956 MovieClip [boss_3] Frame 1
onClipEvent (enterFrame) { if (_root.go) { _root.boss_move(3); if (_parent.explode) { if (_parent.count >= 90) { _root.lev++; _parent.removeMovieClip(); } if (_parent.count == 1) { _parent._visible = 0; _root.explosion2(_parent._x, _parent._y); _root.bossExplode(3); _root.blastEffect(_parent, 300); _root.bigExp(_parent._x, _parent._y); } _parent.count = _parent.count + 1; } else if ((((_parent._x > 20) && (_parent._x < 560)) && (_parent._y < 150)) && (_parent._xscale > 20)) { _root.boss_shot_pos(_parent, 3); } } }
Symbol 959 MovieClip Frame 1
stop();
Symbol 959 MovieClip Frame 15
this.gotoAndPlay(2);
Symbol 960 MovieClip [shot_3] Frame 1
function explodeMe(x, y, p) { p._x = p._x + x; p._y = p._y + y; p._xscale = p._xscale - (10 * p.sw); p._yscale = p._yscale - (10 * p.sw); p.rotation = p.rotation + x; if ((p._xscale < 0) || (p._xscale > 800)) { p._visible = false; } if (count == 0) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == this) { _root.astarray.splice(i, 1); } i = i + 1; } this.removeMovieClip(); } count = count - 1; } function loadPiece(p) { p.x = -50 + random(100); p.y = -50 + random(100); p.sw = Math.random(); if (p.sw > 0.8) { p.sw = -1; } } explode = 0; count = 40; speed = 2;
Instance of Symbol 959 MovieClip in Symbol 960 MovieClip [shot_3] Frame 1
onClipEvent (load) { _parent.loadPiece(this); } onClipEvent (enterFrame) { if (_parent.explode) { _parent.explodeMe(x, y, this); } _parent.speed = _parent.speed * 1.05; if (_parent._y < 380) { _parent._y = _parent._y + _parent.speed; _rotation = (_rotation + _parent.speed); } else { if ((_parent._x - _root.boat._x) < 0) { _parent._x = _parent._x + 5; } else { _parent._x = _parent._x - 5; } if ((Math.abs(_parent._x - _root.boat._x) < 75) && (!_parent.explode)) { _parent.explodeMe(x, y, this); _parent.explode = 1; x1 = _parent._x; y1 = _parent._y; x2 = _root.boat._x; y2 = _root.boat._y; _root.boatDamage(20, (x2 - x1) / 7, (x2 - x1) / 10, 10, _parent._x, _parent._y, (x2 - x1) / 5); } if (_currentframe == 1) { if ((_parent._x - _root.boat._x) > 0) { _parent._xscale = _parent._xscale * -1; } _rotation = 0; gotoAndPlay (2); } } _parent._x = _parent._x + (_root.wind / 3); }
Instance of Symbol 962 MovieClip in Symbol 963 MovieClip [remoteS] Frame 1
onClipEvent (mouseUp) { _root.boat.attachMovie("sparkler", "sparkler", 109394); tempp = _root.boat.sparkler; _parent.removeMovieClip(); } onClipEvent (enterFrame) { updateAfterEvent(); }
Instance of Symbol 962 MovieClip in Symbol 964 MovieClip [remoteM] Frame 1
onClipEvent (load) { _parent.flag = 0; } onClipEvent (enterFrame) { _root.moveItem(_parent.it, _parent.x, _parent.y); }
Instance of Symbol 962 MovieClip in Symbol 965 MovieClip [remote] Frame 1
onClipEvent (load) { _parent.flag = 0; } onClipEvent (enterFrame) { _root.rotateBoat(10); }
Symbol 970 MovieClip [ship_4_in] Frame 1
time = 1;
Instance of Symbol 968 MovieClip in Symbol 970 MovieClip [ship_4_in] Frame 1
onClipEvent (enterFrame) { if (_parent.typ == 0) { _root.ship_pattern_move(_parent, 4); } else if (_parent.typ == 1) { _root.ship_sin_move(_parent, 4); } else { _root.ship_move(_parent, 4); } _parent.time = _parent.time + 1; if (random(100) > 95) { _root.attachMovie("bullet_4", "bullet_4" + _root.bulcount, 500980 + _root.bulcount); _root["bullet_4" + _root.bulcount]._x = _parent._x - (_parent.x / 10); _root["bullet_4" + _root.bulcount]._y = (_parent._y - (_parent.y / 10)) + 30; _root["bullet_4" + _root.bulcount].velx = _parent.x / 20; _root["bullet_4" + _root.bulcount].vely = _parent.y / 20; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } if (_parent.explode) { _root.posGuy(5, _parent._x, _parent._y, 400); _parent.removeMovieClip(); } }
Instance of Symbol 970 MovieClip [ship_4_in] in Symbol 971 MovieClip [ship_4] Frame 1
onClipEvent (load) { _parent.r = new Array(); o = 0; } onClipEvent (enterFrame) { if (_parent.explode) { _parent.removeMovieClip(); } _parent.r[o] = Math.round(this._y); o = o + 1; }
Instance of Symbol 975 MovieClip in Symbol 976 MovieClip [glowbomb2] Frame 1
onClipEvent (load) { _root.shotLoad(_parent, "glowbombs"); } onClipEvent (mouseUp) { _parent.shotgo = 1; } onClipEvent (enterFrame) { if (_parent.explode == 1) { _root.glowExp(_parent._x, _parent._y); _parent.removeMovieClip(); } _root.shotEvent(_parent, "glowbombs"); }
Symbol 979 MovieClip [shield_life] Frame 1
stop();
Symbol 982 MovieClip [shield2] Frame 7
this.removeMovieClip();
Symbol 982 MovieClip [shield2] Frame 15
this.removeMovieClip();
Instance of Symbol 984 MovieClip in Symbol 985 MovieClip [bullet_5] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y + 10; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(5, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 600)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 987 MovieClip in Symbol 988 MovieClip [bullet_2] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y + 10; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(2, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 600)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 990 MovieClip in Symbol 991 MovieClip [bullet_3] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation + 40; _parent._y = _parent._y + 10; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(3, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 600)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 993 MovieClip in Symbol 994 MovieClip [remoteP] Frame 1
onClipEvent (enterFrame) { _parent._parent.incIt(_parent.p); }
Instance of Symbol 996 MovieClip in Symbol 997 MovieClip [bullet_1] Frame 1
onClipEvent (load) { tim = 1; velx = _parent.velx; vely = _parent.vely; g = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - vely; _parent._x = _parent._x - velx; _parent._y = _parent._y + g; g = 1 * tim; tim = tim + 1; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(1, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 600)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 999 MovieClip in Symbol 1000 MovieClip [bullet_4] Frame 1
onClipEvent (load) { tim = 1; velx = _parent.velx; vely = _parent.vely; g = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - vely; _parent._x = _parent._x - velx; _parent._y = _parent._y + g; g = 1 * tim; tim = tim + 1; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(4, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 600)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 1002 MovieClip in Symbol 1003 MovieClip [sparkler] Frame 1
onClipEvent (load) { _root.posob = new Object(); parent = _parent; strength = 10; _parent.createEmptyMovieClip("fount", 10678); _parent.attachMovie("blastin", "blastin", 109); sx = -40 + random(80); sy = -15; tx = -80 + random(160); ty = -300 + random(150); linex = tx - sx; liney = ty - sy; this._x = sx; this._y = sy; _parent.blastin._x = tx; _parent.blastin._y = ty; _parent.blastin._xscale = 35; _parent.blastin._yscale = 35; } onClipEvent (enterFrame) { tx = tx - ((linex / _root.sparklers[2]) / 2); ty = ty - ((liney / _root.sparklers[2]) / 2); c = 0; while (c < 20) { if (_root.astarray[c]._visible && (!_root.astarray[c].explode)) { _root.astdetection(_root.posob, _root.astarray[c], c, 25, 25, "", _root.sparklers[1]); } c++; } if (strength > 4) { strength = strength - 0.05; with (_parent.fount) { clear(); lineStyle(2, 16777215, 100); moveTo(sx, sy); lineTo(tx, ty); _parent.blastin._x = tx; _parent.blastin._y = ty; _root.posob._x = tx + _root.boat._x; _root.posob._y = ty + _root.boat._y; _root.blastEffect(_root.posob, 65); _root.sparkOut(_root.posob._x, _root.posob._y, 2); } } else { _parent.fount.clear(); _parent.removeMovieClip(); } }
Instance of Symbol 1033 MovieClip "debris_in" in Symbol 1034 MovieClip [debris] Frame 1
onClipEvent (load) { tim = 1; x = -10 + random(20); y = -10 + random(20); } onClipEvent (enterFrame) { if (_parent._y < 400) { y = y + (tim / 4); _parent._x = _parent._x + x; _parent._y = _parent._y + y; _parent._xscale = _parent._xscale + (x / 4); _parent._yscale = _parent._yscale + (x / 4); _parent._rotation = _parent._rotation + (x * 5); tim = tim + 1; } else { _root.splash(_parent._x, _parent._y, 4); _parent.removeMovieClip(); } }
Symbol 1037 MovieClip Frame 1
stop();
Instance of Symbol 1037 MovieClip "glowin" in Symbol 1038 MovieClip [glowout] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.x; _parent._y = _parent._y + _parent.y; _parent._alpha = _parent._alpha - 10; c = 0; while (c < _root.astarray.length) { _root.astdetection(_parent, _root.astarray[c], c, 15, 15, "glow", 40 + random(40)); c++; } if (_parent._alpha < 0) { _parent.removeMovieClip(); } if (_parent.explode) { _parent.removeMovieClip(); } }
Instance of Symbol 1043 MovieClip in Symbol 1044 MovieClip [flames] Frame 1
onClipEvent (load) { y = 2 + random(3); } onClipEvent (enterFrame) { _parent._y = _parent._y - y; _parent._xscale = _parent._xscale - (y / 2); _parent._yscale = _parent._yscale - (y / 2); }
Symbol 1044 MovieClip [flames] Frame 15
this.removeMovieClip();
Instance of Symbol 1042 MovieClip in Symbol 1045 MovieClip [smoke] Frame 1
onClipEvent (load) { y = 7 + random(7); } onClipEvent (enterFrame) { _parent._y = _parent._y - y; _parent._x = _parent._x + Math.sin(_parent._y); _parent._xscale = _parent._xscale - y; _parent._yscale = _parent._yscale - y; if (_parent._xscale <= 0) { _parent.removeMovieClip(); } }
Instance of Symbol 1047 MovieClip "placein" in Symbol 1048 MovieClip [placeob] Frame 1
onClipEvent (load) { x = -5 + random(10); y = -5 + random(10); } onClipEvent (enterFrame) { db = _parent; if (_parent.damage <= 0) { _root.addflames(_parent._x + (db.xdif * (db._xscale / 100)), _parent._y + (db.ydif * (db._yscale / 100))); entemp = eval ("_root.enemy.light_" + _parent.thislight); entemp.gotoAndStop(11); } if (!_parent.par._visible) { _parent._x = _parent._x + x; _parent._y = _parent._y + y; _parent._xscale = _parent._xscale - 5; _parent._yscale = _parent._yscale - 5; if (_parent._xscale <= 0) { _parent.removeMovieClip(); } } else { _parent._x = _parent.par._x + _root.enemy.en; _parent._y = _parent.par._y + _root.enemy.eny; _parent._xscale = _parent.par._xscale; _parent._yscale = _parent.par._yscale; _parent._rotation = _root.enemy._rotation; _x = _parent.xdif; _y = _parent.ydif; } }
Instance of Symbol 1049 MovieClip "parts_in" in Symbol 1050 MovieClip [boss_1_parts] Frame 1
onClipEvent (load) { x = 10 + random(20); y = 10 + random(20); } onClipEvent (enterFrame) { if (_parent._xscale < 200) { _parent._x = _parent._x + x; _parent._y = _parent._y + y; _parent._xscale = _parent._xscale + x; _parent._yscale = _parent._yscale + x; _parent._rotation = _parent._rotation + (x * 2); } else { _parent.removeMovieClip(); } }
Symbol 1052 Button
on (release) { this.gotoAndStop(2); }
Symbol 1056 Button
on (release) { _root.declare(); this.removeMovieClip(); }
Symbol 1059 Button
on (release) { _root.declare(); _root.lev = 0; _root.gelcollected = 0; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1060 Button
on (release) { _root.declare(); _root.lev = 3; _root.gelcollected = 250000 /* 0x03D090 */; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1061 Button
on (release) { _root.declare(); _root.lev = 15; _root.gelcollected = 250000 /* 0x03D090 */; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1062 Button
on (release) { _root.declare(); _root.lev = 27; _root.gelcollected = 250000 /* 0x03D090 */; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1063 Button
on (release) { _root.declare(); _root.lev = 51; _root.gelcollected = 250000 /* 0x03D090 */; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1064 Button
on (release) { _root.declare(); _root.lev = 39; _root.gelcollected = 250000 /* 0x03D090 */; _root.menu.gelout = _root.gelcollected; this.removeMovieClip(); }
Symbol 1073 MovieClip [betacontrol] Frame 1
stop();
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 10
stop();
Symbol 1084 MovieClip Frame 1
stop();
Instance of Symbol 1076 MovieClip in Symbol 1085 MovieClip [guy_1] Frame 1
onClipEvent (load) { _parent.arm2.gotoAndStop(2); inertia = 0; _parent.explode = 0; speed = _parent.speed + random(7); } onClipEvent (enterFrame) { if ((((_parent._x > 740) || (_parent._x < -20)) || (_parent._y > 400)) || (_parent._y < -20)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (!_parent.explode) { _root.moveArm(_parent, _parent.arm1); inertia = inertia + (_root.wind / 30); _parent._x = _parent._x + inertia; _parent._y = _parent._y + (speed / 2); _parent.x = _parent._x - _root.boat._x; _parent.y = _parent._y - _root.boat._y; if (random(100) > 75) { _root.attachMovie("bulsm_1", "bulsm_1" + _root.bulcount, 500980 + _root.bulcount); _root["bulsm_1" + _root.bulcount]._x = _parent._x - (_parent.x / 10); _root["bulsm_1" + _root.bulcount]._y = (_parent._y - (_parent.y / 10)) - 10; _root["bulsm_1" + _root.bulcount].velx = _parent.x / 20; _root["bulsm_1" + _root.bulcount].vely = _parent.y / 20; _root.bulcount = _root.bulcount + 1; _parent.gun.gotoAndPlay(2); } } else { _root.guyExplode(_parent); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } }
Instance of Symbol 1087 MovieClip in Symbol 1088 MovieClip [blood2] Frame 1
onClipEvent (load) { tim = 1; sx = 2 + random(6); speedx = (-10 + random(20)) / 2; speedy = (-10 + random(20)) / 4; _parent._xscale = 3 + random(4); _parent._yscale = 3 + random(4); } onClipEvent (enterFrame) { _parent._x = _parent._x + speedx; _parent._y = _parent._y + speedy; _parent._xscale = _parent._xscale + (sx / 5); _parent._yscale = _parent._yscale + (sx / 5); speedx = speedx + (_root.wind / 50); speedy = speedy + (tim / 15); tim = tim + 1; if (_parent._y > 400) { _root.splash(_parent._x, _parent._y, 3); _parent.removeMovieClip(); } }
Symbol 1090 MovieClip [guy_1_parts] Frame 1
stop();
Instance of Symbol 1089 MovieClip in Symbol 1090 MovieClip [guy_1_parts] Frame 1
onClipEvent (load) { tim = 1; sx = 2 + random(6); speedx = -10 + random(20); speedy = -10 + random(20); _parent._xscale = 3 + random(8); _parent._yscale = 3 + random(8); } onClipEvent (enterFrame) { _parent._x = _parent._x + speedx; _parent._y = _parent._y + speedy; _parent._xscale = _parent._xscale + (sx / 2); _parent._yscale = _parent._yscale + (sx / 2); speedx = speedx + (_root.wind / 50); speedy = speedy + (tim / 15); _parent._rotation = _parent._rotation + (speedx * 5); tim = tim + 1; if (_parent._y > 400) { _parent.removeMovieClip(); } }
Instance of Symbol 1091 MovieClip in Symbol 1092 MovieClip [bulsm_1] Frame 1
onClipEvent (load) { tim = 1; velx = _parent.velx; vely = _parent.vely; g = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - vely; _parent._x = _parent._x - velx; g = tim / 20; vely = vely - g; tim = tim + 1; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(1, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 740)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 1089 MovieClip in Symbol 1103 MovieClip [guy_parts] Frame 1
onClipEvent (load) { tim = 1; sx = 2 + random(6); speedx = -10 + random(20); speedy = -10 + random(20); _parent._xscale = 2 + random(4); _parent._yscale = 2 + random(4); } onClipEvent (enterFrame) { _parent._x = _parent._x + speedx; _parent._y = _parent._y + speedy; _parent._xscale = _parent._xscale + (sx / 4); _parent._yscale = _parent._yscale + (sx / 4); speedx = speedx + (_root.wind / 50); speedy = speedy + (tim / 15); _parent._rotation = _parent._rotation + (speedx * 5); tim = tim + 1; _root.outOfBounds(_parent); }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip [bulsm_2] Frame 1
onClipEvent (load) { velx = _parent.velx; vely = _parent.vely; } onClipEvent (enterFrame) { _parent._y = _parent._y - vely; _parent._x = _parent._x - velx; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(1, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 740)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Symbol 1106 MovieClip [bulsm_2] Frame 5
stop();
Symbol 1109 MovieClip [splash2] Frame 8
this.removeMovieClip();
Instance of Symbol 1115 MovieClip in Symbol 1116 MovieClip [shotsm_10] Frame 1
onClipEvent (load) { tim = 1; } onClipEvent (enterFrame) { _parent._x = _parent.par._x + _parent.par.en; _parent._y = (_parent.par._y + (_parent.par._height / 3)) + _parent.par.eny; x1 = _root.boat._x; y1 = _root.boat._y; x2 = _parent._x; if ((tim % 2) == 0) { if (Math.abs(x2 - x1) < 70) { _root.boatDamage(5, (x1 - x2) / 5, (x1 - x2) / 7, 6, x1, y1, 0); } } tim = tim + 1; }
Symbol 1116 MovieClip [shotsm_10] Frame 5
this.removeMovieClip();
Instance of Symbol 1120 MovieClip in Symbol 1124 MovieClip [trans_ship_1] Frame 1
onClipEvent (load) { x = 5 + random(20); t = 1; } onClipEvent (enterFrame) { if ((_parent._x > 620) || (_parent._x < -40)) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (Math.abs(x) < 1) { t = t + 1; } if (t == 1) { x = x - 0.5; } else if (t > 20) { x = x + 0.5; } else { if ((t % 10) == 0) { _root.posGuy(5, _parent._x, _parent._y, 450); } x = 0; } if (_parent.explode) { _root.explosion3(_parent._x, _parent._y, 10); _root.blastEffect(_parent, 200); _root.bigExp(_parent._x, _parent._y); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } _parent._x = _parent._x + x; }
Instance of Symbol 1126 MovieClip in Symbol 1127 MovieClip [foreground] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x - 1; }
Instance of Symbol 1135 MovieClip in Symbol 1136 MovieClip [trans_ship_2] Frame 1
onClipEvent (load) { y = 8 + random(8); _parent._x = 50 + random(530); _parent._y = -50; t = 1; } onClipEvent (enterFrame) { if (_parent._y < -50) { i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } if (Math.abs(y) < 1) { t = t + 1; } if (t == 1) { y = y - 0.5; } else if (t > 20) { y = y - 0.5; } else { if ((t % 10) == 0) { _root.posGuy(10, _parent._x, _parent._y, 650); } y = 0; } if (_parent.explode) { _root.explosion3(_parent._x, _parent._y, 10); _root.blastEffect(_parent, 200); _root.bigExp(_parent._x, _parent._y); i = 0; while (i <= _root.astarray.length) { if (_root.astarray[i] == _parent) { _root.astarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } _parent._y = _parent._y + y; }
Instance of Symbol 1138 MovieClip in Symbol 1139 MovieClip [shotsm_12] Frame 1
onClipEvent (load) { tim = 1; velx = _parent.velx; vely = _parent.vely; g = 0; } onClipEvent (enterFrame) { _parent._y = _parent._y - vely; _parent._x = _parent._x - velx; g = tim / 20; vely = vely - g; tim = tim + 1; x1 = _parent._x; x2 = _root.boat._x; y1 = _parent._y; y2 = _root.boat._y; if ((Math.abs(x1 - x2) < 65) && (Math.abs(y1 - y2) < 20)) { _root.boatDamage(1, (x1 - x2) / 5, (x1 - x2) / 7, 2, x1, y1, 0); _root.gooOut(_parent._x, _parent._y); _parent.removeMovieClip(); } if ((((_parent._x < -20) || (_parent._x > 740)) || (_parent._y < -20)) || (_parent._y > 400)) { _parent.removeMovieClip(); } }
Instance of Symbol 1138 MovieClip in Symbol 1140 MovieClip [goo] Frame 1
onClipEvent (load) { tim = 1; _parent._xscale = 30 + random(50); _parent._yscale = _parent._xscale; } onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.velx; _parent.vely = _parent.vely + (tim / 4); _parent._y = _parent._y + _parent.vely; tim = tim + 1; if (_parent._y > 400) { _parent.removeMovieClip(); } }
Symbol 1148 MovieClip [dropitem] Frame 1
stop();
Instance of Symbol 1147 MovieClip in Symbol 1148 MovieClip [dropitem] Frame 1
onClipEvent (enterFrame) { if (((_parent._x > 770) || (_parent._x < -50)) || (_parent._y > 425)) { i = 0; while (i <= _root.itemarray.length) { if (_root.itemarray[i] == _parent) { _root.itemarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } else if (((Math.abs(_parent._x - _root.boat._x) < 75) && (Math.abs(_parent._y - _root.boat._y) < 35)) && (!_root.gameover)) { _root.GiveItem(_parent.itemtype); _root.attachMovie("numberup", "numup" + _parent.n, 83400 + _parent.n); _root["numup" + _parent.n]._x = _parent._x; _root["numup" + _parent.n]._y = _parent._y; _root["numup" + _parent.n].numupin.t = _root.array_weapitem[_parent.itemtype]; i = 0; while (i <= _root.itemarray.length) { if (_root.itemarray[i] == _parent) { _root.itemarray.splice(i, 1); } i = i + 1; } _parent.removeMovieClip(); } _parent._y = _parent._y + 3; _parent._rotation = _parent._rotation + 5; }
Instance of Symbol 1150 MovieClip in Symbol 1151 MovieClip [blood] Frame 1
onClipEvent (load) { tim = 1; sx = 2 + random(6); speedx = (-10 + random(20)) / 2; speedy = (-10 + random(20)) / 4; _parent._xscale = 3 + random(4); _parent._yscale = 3 + random(4); } onClipEvent (enterFrame) { if (!_parent.demo) { _parent._x = _parent._x + speedx; _parent._y = _parent._y + speedy; _parent._xscale = _parent._xscale + (sx / 5); _parent._yscale = _parent._yscale + (sx / 5); speedx = speedx + (_root.wind / 50); speedy = speedy + (tim / 15); tim = tim + 1; if (_parent._y > 400) { _parent.removeMovieClip(); } } }
Instance of Symbol 1153 MovieClip "bombshellcol" in Symbol 1154 MovieClip [bombshell1link] Frame 1
onClipEvent (load) { time = 0; _parent.explode = 0; } onClipEvent (enterFrame) { if (!_parent.demo) { time = time + 1; v = -9.8 * time; _parent._rotation = _parent._rotation + 20; _parent._x = _parent._x + _parent.initx; _parent._y = _parent._y - (_parent.inity + (v / 5)); _parent._xscale = _parent._xscale - 5; _parent._yscale = _parent._yscale - 5; if (!_parent.explode) { if ((time % 5) == 0) { c = 0; while (c < _root.astarray.length) { _root.astdetection(_parent, _root.astarray[c], c, _parent._width / 2, _parent._height / 2, "", _root.airbombs[1] / 10); c++; } } } if (_parent._xscale < 0) { _parent.removeMovieClip(); } } }
Instance of Symbol 1156 MovieClip in Symbol 1157 MovieClip [splashdrop] Frame 1
onClipEvent (load) { tim = 1; _parent._xscale = 8 + random(20); _parent._yscale = _parent._xscale; } onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.x; _parent.y = _parent.y + (tim / 4); _parent._y = _parent._y + _parent.y; tim = tim + 1; if (_parent._y > 400) { _parent.removeMovieClip(); } }
Symbol 1175 Button
on (release) { _root.gotoAndStop(3); }
Symbol 1176 Button
on (release) { _root.gotoAndStop(5); }
Symbol 1177 Button
on (release) { _root.gotoAndStop(4); }
Symbol 1178 Button
on (release) { _root.gotoAndStop(6); }
Symbol 1205 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 1207 MovieClip Frame 40
stop();
Symbol 1219 Button
on (release) { _root.play(); }
Symbol 1220 MovieClip Frame 1
function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { play(); bar._x = initX; loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }
Symbol 1220 MovieClip Frame 51
Symbol 1229 Button
on (release) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 1234 MovieClip Frame 1
stop();
Symbol 1234 MovieClip Frame 2
backtextin.stext = stext;
Symbol 1234 MovieClip Frame 25
if (gonext) { _root.showWeap(); gonext = 0; } if (intro) { _root.lev = _root.lev + 1; intro = 0; }
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1244 MovieClip Frame 1
stop();
Symbol 1244 MovieClip Frame 10
gotoAndPlay (6);
Instance of Symbol 575 MovieClip in Symbol 1252 MovieClip Frame 1
onClipEvent (enterFrame) { bladesin._rotation = bladesin._rotation + 60; }
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 2
_root.bladesgo = 1;
Symbol 1253 MovieClip Frame 180
_root.bladesgo = 0;
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1257 MovieClip Frame 2
this.gotoAndPlay(3);
Symbol 1257 MovieClip Frame 12
stop();
Symbol 1257 MovieClip Frame 13
_root.giveHealth(_root.boat._x, _root.boat._y, _root.healthpacks[1]);
Symbol 1257 MovieClip Frame 16
_root.giveHealth(_root.boat._x, _root.boat._y, _root.healthpacks[1]);
Symbol 1257 MovieClip Frame 19
_root.giveHealth(_root.boat._x, _root.boat._y, _root.healthpacks[1]);
Symbol 1257 MovieClip Frame 22
_root.giveHealth(_root.boat._x, _root.boat._y, _root.healthpacks[1]);
Symbol 1257 MovieClip Frame 25
_root.giveHealth(_root.boat._x, _root.boat._y, _root.healthpacks[1]);
Symbol 1265 MovieClip Frame 1
stop();
Instance of Symbol 1262 MovieClip "can" in Symbol 1265 MovieClip Frame 1
onClipEvent (mouseDown) { _root.shoot(0, 0); }
Instance of Symbol 1262 MovieClip "can1" in Symbol 1265 MovieClip Frame 2
onClipEvent (mouseDown) { _root.shoot(0, -5); }
Instance of Symbol 1262 MovieClip "can2" in Symbol 1265 MovieClip Frame 2
onClipEvent (mouseDown) { _root.shoot(0, 5); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 3
onClipEvent (mouseDown) { _root.shoot(-5, -6); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 3
onClipEvent (mouseDown) { _root.shoot(5, 6); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 4
onClipEvent (mouseDown) { _root.shoot(0, 0); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 4
onClipEvent (mouseDown) { _root.shoot(-10, -7); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 4
onClipEvent (mouseDown) { _root.shoot(10, 7); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 5
onClipEvent (mouseDown) { _root.shoot(-35, -10); }
Instance of Symbol 1262 MovieClip in Symbol 1265 MovieClip Frame 5
onClipEvent (mouseDown) { _root.shoot(35, 10); }
Symbol 1273 Button
on (release) { if (vol) { global_sound.setVolume(0); vol = 0; } else { global_sound.setVolume(100); vol = 1; } }
Symbol 1280 Button
on (release) { _root.gotoAndStop(2); }
Symbol 1298 Button
on (release) { giveallweaps = 1; }
Symbol 1299 Button
on (release) { _root.gotoAndStop(3); mylev = 39; }
Symbol 1300 Button
on (release) { _root.gotoAndStop(3); mylev = 41; }
Symbol 1301 Button
on (release) { _root.gotoAndStop(3); mylev = 42; }
Symbol 1302 Button
on (release) { _root.gotoAndStop(3); mylev = 43; }
Symbol 1303 Button
on (release) { _root.gotoAndStop(3); mylev = 44; }
Symbol 1304 Button
on (release) { _root.gotoAndStop(3); mylev = 45; }
Symbol 1305 Button
on (release) { _root.gotoAndStop(3); mylev = 29; }
Symbol 1306 Button
on (release) { _root.gotoAndStop(3); mylev = 31; }
Symbol 1307 Button
on (release) { _root.gotoAndStop(3); mylev = 32; }
Symbol 1308 Button
on (release) { _root.gotoAndStop(3); mylev = 33; }
Symbol 1309 Button
on (release) { _root.gotoAndStop(3); mylev = 34; }
Symbol 1310 Button
on (release) { _root.gotoAndStop(3); mylev = 35; }
Symbol 1311 Button
on (release) { _root.gotoAndStop(3); mylev = 19; }
Symbol 1312 Button
on (release) { _root.gotoAndStop(3); mylev = 21; }
Symbol 1313 Button
on (release) { _root.gotoAndStop(3); mylev = 22; }
Symbol 1314 Button
on (release) { _root.gotoAndStop(3); mylev = 23; }
Symbol 1315 Button
on (release) { _root.gotoAndStop(3); mylev = 24; }
Symbol 1316 Button
on (release) { _root.gotoAndStop(3); mylev = 25; }
Symbol 1317 Button
on (release) { _root.gotoAndStop(3); mylev = 9; }
Symbol 1318 Button
on (release) { _root.gotoAndStop(3); mylev = 11; }
Symbol 1319 Button
on (release) { _root.gotoAndStop(3); mylev = 12; }
Symbol 1320 Button
on (release) { _root.gotoAndStop(3); mylev = 13; }
Symbol 1321 Button
on (release) { _root.gotoAndStop(3); mylev = 14; }
Symbol 1322 Button
on (release) { _root.gotoAndStop(3); mylev = 15; }
Symbol 1333 Button
on (release) { _root.gotoAndStop(3); mylev = 0; }
Symbol 1334 Button
on (release) { _root.gotoAndStop(3); mylev = 1; }
Symbol 1335 Button
on (release) { _root.gotoAndStop(3); mylev = 2; }
Symbol 1336 Button
on (release) { _root.gotoAndStop(3); mylev = 3; }
Symbol 1337 Button
on (release) { _root.gotoAndStop(3); mylev = 4; }
Symbol 1338 Button
on (release) { _root.gotoAndStop(3); mylev = 5; }

Library Items

Symbol 1 Sound [fountains_1]
Symbol 2 Sound [boss_s_1]
Symbol 3 Sound [pod_explode]
Symbol 4 Sound [outofammo]
Symbol 5 Sound [gunfire_1]
Symbol 6 Sound [level_1_start]
Symbol 7 Sound [glowbombs_1]
Symbol 8 Sound [explosion_4]
Symbol 9 Sound [explosion_2]
Symbol 10 Sound [alienvoice_1]
Symbol 11 Sound [boatdamage]
Symbol 12 Sound [comets_1]
Symbol 13 Sound [useweap]
Symbol 14 Sound [candles_1]
Symbol 15 Sound [bombshells_1]
Symbol 16 Sound [introsound]
Symbol 17 Sound [explosion_1]
Symbol 18 Sound [airbombs_1]
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22 514 663 915
Symbol 22 MovieClip [ammoitemlink]Uses:19 21
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26 655
Symbol 26 MovieClip [poweritemlink]Uses:23 25
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [cannontops]Uses:27 28 29 30 31Used by:91
Symbol 33 GraphicUsed by:91
Symbol 34 GraphicUsed by:37 1059 1060 1061 1062 1063 1064
Symbol 35 GraphicUsed by:37 1059 1060 1061 1062 1063 1064
Symbol 36 GraphicUsed by:37 1059 1060 1061 1062 1063 1064
Symbol 37 MovieClipUses:34 35 36Used by:91 1073
Symbol 38 FontUsed by:39 47 49 50 51 52 53 54 55 56 60 72 73 74 75 76 77 392 393 394 466 467 468 469 470 471 472 473 474 475 498 499 502 504 513 517 522 525 529 533 535 536 540 541 542 543 544 545 546 550 551 552 553 554 555 556 557 558 559 560 561 651 652 653 678 679 681 682 683 684 685 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 722 723 724 725 726 727 728 729 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 780 781 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 833 834 835 836 837 838 839 840 841 842 843 845 846 847 848 849 850 851 852 853 854 855 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 873 874 875 876 877 878 879 880 881 882 883 885 886 887 888 889 890 891 893 894 895 896 897 898 899 900 901 902 903 905 906 907 908 909 910 911 912 913 914 916 1040 1053 1054 1055 1057 1058 1065 1066 1067 1068 1069 1070 1071 1072 1179 1232 1267 1279 1281 1282 1283 1284 1288 1289 1290 1291 1292 1293 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1339 1340
Symbol 39 EditableTextUses:38Used by:91
Symbol 40 GraphicUsed by:42 43 44 1052 1056 1280
Symbol 41 GraphicUsed by:42 43 44 1052 1056 1280
Symbol 42 ButtonUses:40 41Used by:91 400
Symbol 43 ButtonUses:40 41Used by:91
Symbol 44 ButtonUses:40 41Used by:91
Symbol 45 FontUsed by:46
Symbol 46 EditableTextUses:45Used by:91
Symbol 47 EditableTextUses:38Used by:91
Symbol 48 GraphicUsed by:91  Timeline
Symbol 49 EditableTextUses:38Used by:91
Symbol 50 EditableTextUses:38Used by:91
Symbol 51 EditableTextUses:38Used by:91
Symbol 52 EditableTextUses:38Used by:91
Symbol 53 EditableTextUses:38Used by:91
Symbol 54 EditableTextUses:38Used by:91
Symbol 55 EditableTextUses:38Used by:91
Symbol 56 EditableTextUses:38Used by:91
Symbol 57 GraphicUsed by:58 61
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:91 915
Symbol 60 EditableTextUses:38Used by:91
Symbol 61 MovieClipUses:57Used by:62
Symbol 62 MovieClipUses:61Used by:91
Symbol 63 GraphicUsed by:91
Symbol 64 GraphicUsed by:66 67 68 69 70 71
Symbol 65 GraphicUsed by:66 67 68 69 70 71
Symbol 66 ButtonUses:64 65Used by:91
Symbol 67 ButtonUses:64 65Used by:91
Symbol 68 ButtonUses:64 65Used by:91
Symbol 69 ButtonUses:64 65Used by:91
Symbol 70 ButtonUses:64 65Used by:91
Symbol 71 ButtonUses:64 65Used by:91
Symbol 72 EditableTextUses:38Used by:91
Symbol 73 EditableTextUses:38Used by:91
Symbol 74 EditableTextUses:38Used by:91
Symbol 75 EditableTextUses:38Used by:91
Symbol 76 EditableTextUses:38Used by:91
Symbol 77 EditableTextUses:38Used by:91
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [fountainsitemlink]Uses:78Used by:91 1148
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [cometsitemlink]Uses:80Used by:91 1148
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [bombshellsitemlink]Uses:82Used by:91 1148
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [airbombsitemlink]Uses:84Used by:91 1148
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:91 1148
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [sparklersitemlink]Uses:89Used by:91 1148
Symbol 91 MovieClip [menu]Uses:33 37 39 42 43 44 46 47 48 49 50 51 52 53 54 55 56 59 60 62 63 66 67 68 69 70 71 72 73 74 75 76 77 79 81 83 85 32 87 88 90
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [lev_1_s3]Uses:92
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [lev_1_s2]Uses:94
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [lev_1_s1]Uses:96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [lev_1_b15]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [lev_1_b14]Uses:100
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [lev_1_b13]Uses:102
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [lev_1_b12]Uses:104
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [lev_1_b11]Uses:106
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 119
Symbol 111 MovieClip [lev_1_b10]Uses:108 110
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [lev_1_b9]Uses:112
Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:119
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClip [lev_1_b8]Uses:114 116 118 110
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClip [lev_1_b7]Uses:120 122
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [lev_1_b6]Uses:124 126
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClip [lev_1_b5]Uses:128 130
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135 147
Symbol 135 MovieClip [lev_1_b4]Uses:132 134
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:141 654
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClip [lev_1_b3]Uses:136 138 140
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClip [lev_1_b2]Uses:142 144
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [lev_1_b1]Uses:146 134
Symbol 148 GraphicUsed by:190
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151 188 644 650 1244
Symbol 151 MovieClipUses:150Used by:190 276 420 635 644 667 933 936 938 1136 1230
Symbol 152 GraphicUsed by:190
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:153 154 155 156Used by:190
Symbol 158 GraphicUsed by:166
Symbol 159 GraphicUsed by:166
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:166
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:158 159 160 161 162 163 164 165Used by:190
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:172
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClipUses:169 171Used by:190
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:190
Symbol 175 GraphicUsed by:185
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:185
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:185
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:175 177 179 181 182 183 184Used by:190
Symbol 186 MovieClipUsed by:190 221 251 280 344
Symbol 187 GraphicUsed by:189
Symbol 188 MovieClipUses:150Used by:189 235 338
Symbol 189 MovieClipUses:187 188Used by:190
Symbol 190 MovieClip [guy_5]Uses:148 151 152 157 166 172 174 185 186 189
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:191 193Used by:221
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:195 196Used by:200
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClipUses:197 199Used by:221
Symbol 201 GraphicUsed by:209
Symbol 202 GraphicUsed by:209
Symbol 203 GraphicUsed by:209
Symbol 204 GraphicUsed by:209
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Symbol 1264 ButtonUses:1263Used by:1265
Symbol 1265 MovieClipUses:1262 1264Used by:1266
Symbol 1266 MovieClipUses:1259 1265Used by:Timeline
Symbol 1267 TextUses:38Used by:Timeline
Symbol 1268 GraphicUsed by:1269
Symbol 1269 MovieClipUses:1268Used by:Timeline
Symbol 1270 GraphicUsed by:1273
Symbol 1271 GraphicUsed by:1272 1273
Symbol 1272 MovieClipUses:1271Used by:1273
Symbol 1273 ButtonUses:1270 1272 487 1271Used by:Timeline
Symbol 1274 GraphicUsed by:1275
Symbol 1275 MovieClipUses:1274Used by:Timeline
Symbol 1276 GraphicUsed by:1277
Symbol 1277 MovieClipUses:1276Used by:Timeline
Symbol 1278 GraphicUsed by:Timeline
Symbol 1279 TextUses:38Used by:Timeline
Symbol 1280 ButtonUses:40 41Used by:Timeline
Symbol 1281 TextUses:38Used by:Timeline
Symbol 1282 TextUses:38Used by:Timeline
Symbol 1283 TextUses:38Used by:Timeline
Symbol 1284 TextUses:38Used by:Timeline
Symbol 1285 GraphicUsed by:Timeline
Symbol 1286 GraphicUsed by:1287
Symbol 1287 ButtonUses:1286Used by:Timeline
Symbol 1288 TextUses:38Used by:Timeline
Symbol 1289 TextUses:38Used by:Timeline
Symbol 1290 TextUses:38Used by:Timeline
Symbol 1291 TextUses:38Used by:Timeline
Symbol 1292 TextUses:38Used by:Timeline
Symbol 1293 TextUses:38Used by:1294
Symbol 1294 MovieClipUses:1293Used by:Timeline
Symbol 1295 GraphicUsed by:1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1333 1334 1335 1336 1337 1338
Symbol 1296 GraphicUsed by:1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1333 1334 1335 1336 1337 1338
Symbol 1297 GraphicUsed by:1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1333 1334 1335 1336 1337 1338
Symbol 1298 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1299 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1300 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1301 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1302 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1303 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1304 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1305 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1306 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1307 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1308 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1309 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1310 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1311 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1312 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1313 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1314 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1315 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1316 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1317 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1318 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1319 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1320 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1321 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1322 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1323 TextUses:38Used by:Timeline
Symbol 1324 TextUses:38Used by:Timeline
Symbol 1325 TextUses:38Used by:Timeline
Symbol 1326 TextUses:38Used by:Timeline
Symbol 1327 TextUses:38Used by:Timeline
Symbol 1328 TextUses:38Used by:Timeline
Symbol 1329 TextUses:38Used by:Timeline
Symbol 1330 TextUses:38Used by:Timeline
Symbol 1331 TextUses:38Used by:Timeline
Symbol 1332 TextUses:38Used by:Timeline
Symbol 1333 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1334 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1335 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1336 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1337 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1338 ButtonUses:1295 1296 1297Used by:Timeline
Symbol 1339 TextUses:38Used by:Timeline
Symbol 1340 TextUses:38Used by:Timeline

Instance Names

"backplace1"Frame 3Symbol 1231 MovieClip
"backplace2"Frame 3Symbol 1231 MovieClip
"backplace3"Frame 3Symbol 1231 MovieClip
"watback"Frame 3Symbol 1164 MovieClip [water]
"backtext"Frame 3Symbol 1234 MovieClip
"ground"Frame 3Symbol 1237 MovieClip
"boat"Frame 3Symbol 1258 MovieClip
"cannon"Frame 3Symbol 1266 MovieClip
"splashdrop"Frame 3Symbol 1157 MovieClip [splashdrop]
"bombshell1"Frame 3Symbol 1154 MovieClip [bombshell1link]
"blood"Frame 3Symbol 1151 MovieClip [blood]
"loadsound"Frame 3Symbol 1275 MovieClip
"blackborder"Frame 3Symbol 1277 MovieClip
"lev_1"Symbol 91 MovieClip [menu] Frame 1Symbol 37 MovieClip
"lev_2"Symbol 91 MovieClip [menu] Frame 1Symbol 37 MovieClip
"lev_3"Symbol 91 MovieClip [menu] Frame 1Symbol 37 MovieClip
"lev_4"Symbol 91 MovieClip [menu] Frame 1Symbol 37 MovieClip
"lev_5"Symbol 91 MovieClip [menu] Frame 1Symbol 37 MovieClip
"powerall"Symbol 91 MovieClip [menu] Frame 1Symbol 59 MovieClip
"wind2"Symbol 91 MovieClip [menu] Frame 1Symbol 59 MovieClip
"wind1"Symbol 91 MovieClip [menu] Frame 1Symbol 59 MovieClip
"damageout"Symbol 91 MovieClip [menu] Frame 1Symbol 59 MovieClip
"damback"Symbol 91 MovieClip [menu] Frame 1Symbol 62 MovieClip
"cannontops"Symbol 91 MovieClip [menu] Frame 1Symbol 32 MovieClip [cannontops]
"armup"Symbol 172 MovieClip Frame 1Symbol 169 MovieClip
"armlow"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip
"leg2"Symbol 190 MovieClip [guy_5] Frame 1Symbol 157 MovieClip
"leg1"Symbol 190 MovieClip [guy_5] Frame 1Symbol 157 MovieClip
"torso"Symbol 190 MovieClip [guy_5] Frame 1Symbol 166 MovieClip
"arm1"Symbol 190 MovieClip [guy_5] Frame 1Symbol 172 MovieClip
"arm2"Symbol 190 MovieClip [guy_5] Frame 1Symbol 172 MovieClip
"mid"Symbol 190 MovieClip [guy_5] Frame 1Symbol 174 MovieClip
"head"Symbol 190 MovieClip [guy_5] Frame 1Symbol 185 MovieClip
"remote"Symbol 190 MovieClip [guy_5] Frame 1Symbol 186 MovieClip
"gun1"Symbol 190 MovieClip [guy_5] Frame 1Symbol 189 MovieClip
"gun2"Symbol 190 MovieClip [guy_5] Frame 1Symbol 189 MovieClip
"armup"Symbol 200 MovieClip Frame 1Symbol 197 MovieClip
"armlow"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"base"Symbol 221 MovieClip [guy_10] Frame 1Symbol 194 MovieClip
"arm2"Symbol 221 MovieClip [guy_10] Frame 1Symbol 200 MovieClip
"arm1"Symbol 221 MovieClip [guy_10] Frame 1Symbol 200 MovieClip
"torso"Symbol 221 MovieClip [guy_10] Frame 1Symbol 209 MovieClip
"leg1"Symbol 221 MovieClip [guy_10] Frame 1Symbol 213 MovieClip
"leg2"Symbol 221 MovieClip [guy_10] Frame 1Symbol 213 MovieClip
"mid"Symbol 221 MovieClip [guy_10] Frame 1Symbol 215 MovieClip
"head"Symbol 221 MovieClip [guy_10] Frame 1Symbol 220 MovieClip
"remote"Symbol 221 MovieClip [guy_10] Frame 1Symbol 186 MovieClip
"gun"Symbol 231 MovieClip Frame 1Symbol 230 MovieClip
"armlow"Symbol 235 MovieClip Frame 1Symbol 231 MovieClip
"armup"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"flame"Symbol 235 MovieClip Frame 1Symbol 188 MovieClip
"leg1"Symbol 251 MovieClip [guy_12] Frame 1Symbol 225 MovieClip
"leg2"Symbol 251 MovieClip [guy_12] Frame 1Symbol 225 MovieClip
"mid"Symbol 251 MovieClip [guy_12] Frame 1Symbol 227 MovieClip
"arm2"Symbol 251 MovieClip [guy_12] Frame 1Symbol 235 MovieClip
"arm1"Symbol 251 MovieClip [guy_12] Frame 1Symbol 235 MovieClip
"torso"Symbol 251 MovieClip [guy_12] Frame 1Symbol 244 MovieClip
"head"Symbol 251 MovieClip [guy_12] Frame 1Symbol 250 MovieClip
"remote"Symbol 251 MovieClip [guy_12] Frame 1Symbol 186 MovieClip
"fire"Symbol 271 MovieClip Frame 1Symbol 268 MovieClip
"torso"Symbol 280 MovieClip [guy_2] Frame 1Symbol 262 MovieClip
"head"Symbol 280 MovieClip [guy_2] Frame 1Symbol 265 MovieClip
"arm1"Symbol 280 MovieClip [guy_2] Frame 1Symbol 271 MovieClip
"leg1"Symbol 280 MovieClip [guy_2] Frame 1Symbol 276 MovieClip
"leg2"Symbol 280 MovieClip [guy_2] Frame 1Symbol 276 MovieClip
"mid"Symbol 280 MovieClip [guy_2] Frame 1Symbol 279 MovieClip
"arm2"Symbol 280 MovieClip [guy_2] Frame 1Symbol 271 MovieClip
"remote"Symbol 280 MovieClip [guy_2] Frame 1Symbol 186 MovieClip
"eye1"Symbol 334 MovieClip Frame 1Symbol 326 MovieClip
"eye2"Symbol 334 MovieClip Frame 1Symbol 326 MovieClip
"mouth"Symbol 334 MovieClip Frame 1Symbol 331 MovieClip
"fire"Symbol 338 MovieClip Frame 1Symbol 188 MovieClip
"armlow"Symbol 342 MovieClip Frame 1Symbol 338 MovieClip
"armup"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"armlow"Symbol 343 MovieClip Frame 1Symbol 338 MovieClip
"armup"Symbol 343 MovieClip Frame 1Symbol 341 MovieClip
"remote"Symbol 344 MovieClip [guy_11] Frame 1Symbol 186 MovieClip
"foot1"Symbol 344 MovieClip [guy_11] Frame 1Symbol 294 MovieClip
"foot2"Symbol 344 MovieClip [guy_11] Frame 1Symbol 294 MovieClip
"leg1"Symbol 344 MovieClip [guy_11] Frame 1Symbol 297 MovieClip
"leg2"Symbol 344 MovieClip [guy_11] Frame 1Symbol 297 MovieClip
"torso"Symbol 344 MovieClip [guy_11] Frame 1Symbol 311 MovieClip
"mid"Symbol 344 MovieClip [guy_11] Frame 1Symbol 316 MovieClip
"head"Symbol 344 MovieClip [guy_11] Frame 1Symbol 334 MovieClip
"arm1"Symbol 344 MovieClip [guy_11] Frame 1Symbol 342 MovieClip
"arm2"Symbol 344 MovieClip [guy_11] Frame 1Symbol 343 MovieClip
"star"Symbol 365 MovieClip [airstar] Frame 1Symbol 364 MovieClip
"flare"Symbol 378 MovieClip [fireUpLink] Frame 1Symbol 377 MovieClip
"flare"Symbol 383 MovieClip [allLink] Frame 1Symbol 377 MovieClip
"candleback"Symbol 407 MovieClip Frame 1Symbol 406 MovieClip
"candleballin"Symbol 408 MovieClip [candlelink] Frame 1Symbol 407 MovieClip
"flame"Symbol 420 MovieClip Frame 1Symbol 151 MovieClip
"gunin"Symbol 420 MovieClip Frame 1Symbol 419 MovieClip
"p7"Symbol 448 MovieClip Frame 1Symbol 433 MovieClip
"p8"Symbol 448 MovieClip Frame 1Symbol 433 MovieClip
"p1"Symbol 448 MovieClip Frame 1Symbol 436 MovieClip
"p2"Symbol 448 MovieClip Frame 1Symbol 438 MovieClip
"p3"Symbol 448 MovieClip Frame 1Symbol 443 MovieClip
"p4"Symbol 448 MovieClip Frame 1Symbol 443 MovieClip
"p5"Symbol 448 MovieClip Frame 1Symbol 445 MovieClip
"p6"Symbol 448 MovieClip Frame 1Symbol 447 MovieClip
"gun"Symbol 452 MovieClip [boss_1] Frame 1Symbol 420 MovieClip
"bossin"Symbol 452 MovieClip [boss_1] Frame 1Symbol 448 MovieClip
"light_1"Symbol 452 MovieClip [boss_1] Frame 1Symbol 451 MovieClip
"light_2"Symbol 452 MovieClip [boss_1] Frame 1Symbol 451 MovieClip
"light_3"Symbol 452 MovieClip [boss_1] Frame 1Symbol 451 MovieClip
"bladesin"Symbol 575 MovieClip Frame 1Symbol 574 MovieClip
"blades"Symbol 576 MovieClip Frame 1Symbol 575 MovieClip
"flame"Symbol 635 MovieClip Frame 1Symbol 151 MovieClip
"gunin"Symbol 635 MovieClip Frame 1Symbol 419 MovieClip
"p7"Symbol 635 MovieClip Frame 1Symbol 433 MovieClip
"p8"Symbol 635 MovieClip Frame 1Symbol 433 MovieClip
"p1"Symbol 635 MovieClip Frame 1Symbol 436 MovieClip
"p2"Symbol 635 MovieClip Frame 1Symbol 438 MovieClip
"p3"Symbol 635 MovieClip Frame 1Symbol 443 MovieClip
"p4"Symbol 635 MovieClip Frame 1Symbol 443 MovieClip
"p5"Symbol 635 MovieClip Frame 1Symbol 445 MovieClip
"p6"Symbol 635 MovieClip Frame 1Symbol 447 MovieClip
"bossin"Symbol 635 MovieClip Frame 2Symbol 571 MovieClip
"light_1"Symbol 635 MovieClip Frame 2Symbol 451 MovieClip
"light_1"Symbol 635 MovieClip Frame 2Symbol 451 MovieClip
"bladesout"Symbol 635 MovieClip Frame 2Symbol 576 MovieClip
"flame3"Symbol 635 MovieClip Frame 5Symbol 151 MovieClip
"flame1"Symbol 635 MovieClip Frame 5Symbol 151 MovieClip
"flame2"Symbol 635 MovieClip Frame 5Symbol 151 MovieClip
"bossin"Symbol 635 MovieClip Frame 5Symbol 634 MovieClip
"light_2"Symbol 635 MovieClip Frame 5Symbol 451 MovieClip
"light_3"Symbol 635 MovieClip Frame 5Symbol 451 MovieClip
"light_4"Symbol 635 MovieClip Frame 5Symbol 451 MovieClip
"light_1"Symbol 635 MovieClip Frame 5Symbol 451 MovieClip
"light_5"Symbol 635 MovieClip Frame 5Symbol 451 MovieClip
"flame"Symbol 644 MovieClip Frame 1Symbol 151 MovieClip
"popup"Symbol 654 MovieClip [weapons] Frame 1Symbol 514 MovieClip
"bosses"Symbol 654 MovieClip [weapons] Frame 25Symbol 635 MovieClip
"ships"Symbol 654 MovieClip [weapons] Frame 25Symbol 644 MovieClip
"bombs"Symbol 654 MovieClip [weapons] Frame 25Symbol 650 MovieClip
"light_3"Symbol 654 MovieClip [weapons] Frame 25Symbol 451 MovieClip
"flame"Symbol 667 MovieClip Frame 1Symbol 151 MovieClip
"gun"Symbol 669 MovieClip [ship_1_in] Frame 1Symbol 667 MovieClip
"shipin"Symbol 670 MovieClip [ship_1] Frame 1Symbol 669 MovieClip [ship_1_in]
"candle_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 1Symbol 59 MovieClip
"candle_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 1Symbol 59 MovieClip
"candle_speed_g"Symbol 915 MovieClip [weaponoverlay] Frame 1Symbol 59 MovieClip
"candle_size_g"Symbol 915 MovieClip [weaponoverlay] Frame 1Symbol 59 MovieClip
"candle_recharge_g"Symbol 915 MovieClip [weaponoverlay] Frame 1Symbol 59 MovieClip
"comet_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"comet_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"comet_speed_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"comet_size_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"comet_recharge_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"comet_trail_g"Symbol 915 MovieClip [weaponoverlay] Frame 2Symbol 59 MovieClip
"airbomb_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"airbomb_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"airbomb_speed_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"airbomb_size_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"airbomb_recharge_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"airbomb_frequency_g"Symbol 915 MovieClip [weaponoverlay] Frame 3Symbol 59 MovieClip
"bombshell_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"bombshell_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"bombshell_speed_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"bombshell_size_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"bombshell_recharge_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"bombshell_explosion_g"Symbol 915 MovieClip [weaponoverlay] Frame 4Symbol 59 MovieClip
"fountain_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 5Symbol 59 MovieClip
"fountain_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 5Symbol 59 MovieClip
"fountain_accuracy_g"Symbol 915 MovieClip [weaponoverlay] Frame 5Symbol 59 MovieClip
"fountain_economy_g"Symbol 915 MovieClip [weaponoverlay] Frame 5Symbol 59 MovieClip
"fountain_focus_g"Symbol 915 MovieClip [weaponoverlay] Frame 5Symbol 59 MovieClip
"gelcollect_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 6Symbol 59 MovieClip
"gelcollect_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 6Symbol 59 MovieClip
"healthpack_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 7Symbol 59 MovieClip
"healthpack_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 7Symbol 59 MovieClip
"sparkler_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 8Symbol 59 MovieClip
"sparkler_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 8Symbol 59 MovieClip
"sparkler_burn_g"Symbol 915 MovieClip [weaponoverlay] Frame 8Symbol 59 MovieClip
"glowbomb_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 9Symbol 59 MovieClip
"glowbomb_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 9Symbol 59 MovieClip
"engine_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 10Symbol 59 MovieClip
"fountain_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 11Symbol 59 MovieClip
"fountain_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 11Symbol 59 MovieClip
"shield_ammo_g"Symbol 915 MovieClip [weaponoverlay] Frame 12Symbol 59 MovieClip
"shield_strength_g"Symbol 915 MovieClip [weaponoverlay] Frame 12Symbol 59 MovieClip
"numupin"Symbol 918 MovieClip [numberup] Frame 1Symbol 917 MovieClip
"shipin"Symbol 926 MovieClip [ship_2_b] Frame 1Symbol 925 MovieClip [ship_2_in]
"shipin"Symbol 927 MovieClip [ship_2] Frame 1Symbol 925 MovieClip [ship_2_in]
"shipin"Symbol 927 MovieClip [ship_2] Frame 150Symbol 925 MovieClip [ship_2_in]
"shipin"Symbol 931 MovieClip [ship_3] Frame 1Symbol 930 MovieClip [ship_3_in]
"shipin"Symbol 931 MovieClip [ship_3] Frame 65Symbol 930 MovieClip [ship_3_in]
"shipin"Symbol 935 MovieClip [ship_5] Frame 1Symbol 934 MovieClip [ship_5_in]
"shipin"Symbol 935 MovieClip [ship_5] Frame 135Symbol 934 MovieClip [ship_5_in]
"flame3"Symbol 936 MovieClip [boss_5] Frame 1Symbol 151 MovieClip
"flame1"Symbol 936 MovieClip [boss_5] Frame 1Symbol 151 MovieClip
"flame2"Symbol 936 MovieClip [boss_5] Frame 1Symbol 151 MovieClip
"bossin"Symbol 936 MovieClip [boss_5] Frame 1Symbol 634 MovieClip
"light_2"Symbol 936 MovieClip [boss_5] Frame 1Symbol 451 MovieClip
"light_3"Symbol 936 MovieClip [boss_5] Frame 1Symbol 451 MovieClip
"light_4"Symbol 936 MovieClip [boss_5] Frame 1Symbol 451 MovieClip
"light_1"Symbol 936 MovieClip [boss_5] Frame 1Symbol 451 MovieClip
"light_5"Symbol 936 MovieClip [boss_5] Frame 1Symbol 451 MovieClip
"bossin"Symbol 940 MovieClip [boss_2] Frame 1Symbol 571 MovieClip
"light_1"Symbol 940 MovieClip [boss_2] Frame 1Symbol 451 MovieClip
"light_1"Symbol 940 MovieClip [boss_2] Frame 1Symbol 451 MovieClip
"bladesout"Symbol 940 MovieClip [boss_2] Frame 1Symbol 576 MovieClip
"shin"Symbol 943 MovieClip Frame 1Symbol 942 MovieClip
"shotin"Symbol 947 MovieClip [shot_2] Frame 1Symbol 943 MovieClip
"light"Symbol 947 MovieClip [shot_2] Frame 1Symbol 946 MovieClip
"bossin"Symbol 949 MovieClip [boss_4] Frame 1Symbol 948 MovieClip
"light_3"Symbol 949 MovieClip [boss_4] Frame 1Symbol 451 MovieClip
"light_2"Symbol 949 MovieClip [boss_4] Frame 1Symbol 451 MovieClip
"light_1"Symbol 949 MovieClip [boss_4] Frame 1Symbol 451 MovieClip
"light_4"Symbol 949 MovieClip [boss_4] Frame 1Symbol 451 MovieClip
"bossin"Symbol 956 MovieClip [boss_3] Frame 1Symbol 955 MovieClip
"light_1"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"light_2"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"light_3"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"light_6"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"light_5"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"light_4"Symbol 956 MovieClip [boss_3] Frame 1Symbol 451 MovieClip
"gun"Symbol 970 MovieClip [ship_4_in] Frame 1Symbol 667 MovieClip
"debris_in"Symbol 1034 MovieClip [debris] Frame 1Symbol 1033 MovieClip
"glowin"Symbol 1038 MovieClip [glowout] Frame 1Symbol 1037 MovieClip
"placein"Symbol 1048 MovieClip [placeob] Frame 1Symbol 1047 MovieClip
"parts_in"Symbol 1050 MovieClip [boss_1_parts] Frame 1Symbol 1049 MovieClip
"lev_7"Symbol 1073 MovieClip [betacontrol] Frame 2Symbol 37 MovieClip
"arm1"Symbol 1085 MovieClip [guy_1] Frame 1Symbol 1084 MovieClip
"arm2"Symbol 1085 MovieClip [guy_1] Frame 1Symbol 1084 MovieClip
"bladesbar"Symbol 1112 MovieClip [blades2] Frame 1Symbol 1111 MovieClip
"bladesout"Symbol 1112 MovieClip [blades2] Frame 1Symbol 575 MovieClip
"bombshellcol"Symbol 1154 MovieClip [bombshell1link] Frame 1Symbol 1153 MovieClip
"water2"Symbol 1163 MovieClip Frame 1Symbol 1162 MovieClip
"waterin"Symbol 1164 MovieClip [water] Frame 1Symbol 1163 MovieClip
"bar"Symbol 1220 MovieClip Frame 1Symbol 1183 MovieClip
"bargfx"Symbol 1220 MovieClip Frame 1Symbol 1186 MovieClip
"tank"Symbol 1220 MovieClip Frame 1Symbol 1203 MovieClip
"bargfx"Symbol 1220 MovieClip Frame 2Symbol 1186 MovieClip
"bargfx"Symbol 1220 MovieClip Frame 20Symbol 1186 MovieClip
"flame3"Symbol 1230 MovieClip Frame 1Symbol 151 MovieClip
"flame1"Symbol 1230 MovieClip Frame 1Symbol 151 MovieClip
"flame2"Symbol 1230 MovieClip Frame 1Symbol 151 MovieClip
"ste"Symbol 1233 MovieClip Frame 1Symbol 1232 EditableText
"backtextin"Symbol 1234 MovieClip Frame 2Symbol 1233 MovieClip
"flame"Symbol 1248 MovieClip Frame 1Symbol 1244 MovieClip
"engine1"Symbol 1254 MovieClip Frame 1Symbol 1248 MovieClip
"engine2"Symbol 1254 MovieClip Frame 1Symbol 1248 MovieClip
"boatblades1"Symbol 1254 MovieClip Frame 1Symbol 1253 MovieClip
"boatblades2"Symbol 1254 MovieClip Frame 1Symbol 1253 MovieClip
"boat_in"Symbol 1258 MovieClip Frame 1Symbol 1254 MovieClip
"shield"Symbol 1258 MovieClip Frame 1Symbol 1257 MovieClip
"can"Symbol 1265 MovieClip Frame 1Symbol 1262 MovieClip
"can1"Symbol 1265 MovieClip Frame 2Symbol 1262 MovieClip
"can2"Symbol 1265 MovieClip Frame 2Symbol 1262 MovieClip
"guntop"Symbol 1266 MovieClip Frame 1Symbol 1265 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "fountains_1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "boss_s_1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pod_explode"
ExportAssets (56)Timeline Frame 1Symbol 4 as "outofammo"
ExportAssets (56)Timeline Frame 1Symbol 5 as "gunfire_1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "level_1_start"
ExportAssets (56)Timeline Frame 1Symbol 7 as "glowbombs_1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "explosion_4"
ExportAssets (56)Timeline Frame 1Symbol 9 as "explosion_2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "alienvoice_1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "boatdamage"
ExportAssets (56)Timeline Frame 1Symbol 12 as "comets_1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "useweap"
ExportAssets (56)Timeline Frame 1Symbol 14 as "candles_1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bombshells_1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "introsound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "explosion_1"
ExportAssets (56)Timeline Frame 1Symbol 18 as "airbombs_1"
ExportAssets (56)Timeline Frame 1Symbol 22 as "ammoitemlink"
ExportAssets (56)Timeline Frame 1Symbol 26 as "poweritemlink"
ExportAssets (56)Timeline Frame 1Symbol 32 as "cannontops"
ExportAssets (56)Timeline Frame 1Symbol 79 as "fountainsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 81 as "cometsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bombshellsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 85 as "airbombsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 32 as "cannontops"
ExportAssets (56)Timeline Frame 1Symbol 90 as "sparklersitemlink"
ExportAssets (56)Timeline Frame 1Symbol 91 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 93 as "lev_1_s3"
ExportAssets (56)Timeline Frame 1Symbol 95 as "lev_1_s2"
ExportAssets (56)Timeline Frame 1Symbol 97 as "lev_1_s1"
ExportAssets (56)Timeline Frame 1Symbol 99 as "lev_1_b15"
ExportAssets (56)Timeline Frame 1Symbol 101 as "lev_1_b14"
ExportAssets (56)Timeline Frame 1Symbol 103 as "lev_1_b13"
ExportAssets (56)Timeline Frame 1Symbol 105 as "lev_1_b12"
ExportAssets (56)Timeline Frame 1Symbol 107 as "lev_1_b11"
ExportAssets (56)Timeline Frame 1Symbol 111 as "lev_1_b10"
ExportAssets (56)Timeline Frame 1Symbol 113 as "lev_1_b9"
ExportAssets (56)Timeline Frame 1Symbol 119 as "lev_1_b8"
ExportAssets (56)Timeline Frame 1Symbol 123 as "lev_1_b7"
ExportAssets (56)Timeline Frame 1Symbol 127 as "lev_1_b6"
ExportAssets (56)Timeline Frame 1Symbol 131 as "lev_1_b5"
ExportAssets (56)Timeline Frame 1Symbol 135 as "lev_1_b4"
ExportAssets (56)Timeline Frame 1Symbol 141 as "lev_1_b3"
ExportAssets (56)Timeline Frame 1Symbol 145 as "lev_1_b2"
ExportAssets (56)Timeline Frame 1Symbol 147 as "lev_1_b1"
ExportAssets (56)Timeline Frame 1Symbol 190 as "guy_5"
ExportAssets (56)Timeline Frame 1Symbol 221 as "guy_10"
ExportAssets (56)Timeline Frame 1Symbol 251 as "guy_12"
ExportAssets (56)Timeline Frame 1Symbol 280 as "guy_2"
ExportAssets (56)Timeline Frame 1Symbol 283 as "pod_2"
ExportAssets (56)Timeline Frame 1Symbol 286 as "pod_12"
ExportAssets (56)Timeline Frame 1Symbol 289 as "pod_10"
ExportAssets (56)Timeline Frame 1Symbol 292 as "pod_11"
ExportAssets (56)Timeline Frame 1Symbol 344 as "guy_11"
ExportAssets (56)Timeline Frame 1Symbol 359 as "orb_1"
ExportAssets (56)Timeline Frame 1Symbol 365 as "airstar"
ExportAssets (56)Timeline Frame 1Symbol 368 as "lightinlink"
ExportAssets (56)Timeline Frame 1Symbol 369 as "lightlink"
ExportAssets (56)Timeline Frame 1Symbol 372 as "bombshelluplink"
ExportAssets (56)Timeline Frame 1Symbol 375 as "bombshellhitlink"
ExportAssets (56)Timeline Frame 1Symbol 378 as "fireUpLink"
ExportAssets (56)Timeline Frame 1Symbol 381 as "comethitlink"
ExportAssets (56)Timeline Frame 1Symbol 382 as "cometfraylink"
ExportAssets (56)Timeline Frame 1Symbol 383 as "allLink"
ExportAssets (56)Timeline Frame 1Symbol 386 as "lightoff"
ExportAssets (56)Timeline Frame 1Symbol 388 as "bombitemlink"
ExportAssets (56)Timeline Frame 1Symbol 400 as "gametextlink"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 403 as "blastlink"
ExportAssets (56)Timeline Frame 1Symbol 402 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 408 as "candlelink"
ExportAssets (56)Timeline Frame 1Symbol 411 as "boatall"
ExportAssets (56)Timeline Frame 1Symbol 414 as "rain"
ExportAssets (56)Timeline Frame 1Symbol 417 as "leaf"
ExportAssets (56)Timeline Frame 1Symbol 452 as "boss_1"
ExportAssets (56)Timeline Frame 1Symbol 464 as "shot_1"
ExportAssets (56)Timeline Frame 1Symbol 486 as "popup01"
ExportAssets (56)Timeline Frame 1Symbol 654 as "weapons"
ExportAssets (56)Timeline Frame 1Symbol 655 as "speedglowlink"
ExportAssets (56)Timeline Frame 1Symbol 656 as "gelcollector"
ExportAssets (56)Timeline Frame 1Symbol 655 as "speedglowlink"
ExportAssets (56)Timeline Frame 1Symbol 655 as "speedglowlink"
ExportAssets (56)Timeline Frame 1Symbol 657 as "fountain"
ExportAssets (56)Timeline Frame 1Symbol 660 as "explosion_yellow"
ExportAssets (56)Timeline Frame 1Symbol 661 as "explosion_red"
ExportAssets (56)Timeline Frame 1Symbol 662 as "explosion_white"
ExportAssets (56)Timeline Frame 1Symbol 663 as "gel"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 670 as "ship_1"
ExportAssets (56)Timeline Frame 1Symbol 671 as "ship_1_shot"
ExportAssets (56)Timeline Frame 1Symbol 669 as "ship_1_in"
ExportAssets (56)Timeline Frame 1Symbol 674 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 915 as "weaponoverlay"
ExportAssets (56)Timeline Frame 1Symbol 918 as "numberup"
ExportAssets (56)Timeline Frame 1Symbol 921 as "astbase"
ExportAssets (56)Timeline Frame 1Symbol 922 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 921 as "astbase"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 926 as "ship_2_b"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 927 as "ship_2"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_2_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 931 as "ship_3"
ExportAssets (56)Timeline Frame 1Symbol 930 as "ship_3_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 935 as "ship_5"
ExportAssets (56)Timeline Frame 1Symbol 934 as "ship_5_in"
ExportAssets (56)Timeline Frame 1Symbol 936 as "boss_5"
ExportAssets (56)Timeline Frame 1Symbol 939 as "shot_5"
ExportAssets (56)Timeline Frame 1Symbol 940 as "boss_2"
ExportAssets (56)Timeline Frame 1Symbol 947 as "shot_2"
ExportAssets (56)Timeline Frame 1Symbol 949 as "boss_4"
ExportAssets (56)Timeline Frame 1Symbol 954 as "shot_4"
ExportAssets (56)Timeline Frame 1Symbol 956 as "boss_3"
ExportAssets (56)Timeline Frame 1Symbol 960 as "shot_3"
ExportAssets (56)Timeline Frame 1Symbol 963 as "remoteS"
ExportAssets (56)Timeline Frame 1Symbol 964 as "remoteM"
ExportAssets (56)Timeline Frame 1Symbol 965 as "remote"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 971 as "ship_4"
ExportAssets (56)Timeline Frame 1Symbol 973 as "glowbomb1"
ExportAssets (56)Timeline Frame 1Symbol 976 as "glowbomb2"
ExportAssets (56)Timeline Frame 1Symbol 979 as "shield_life"
ExportAssets (56)Timeline Frame 1Symbol 982 as "shield2"
ExportAssets (56)Timeline Frame 1Symbol 985 as "bullet_5"
ExportAssets (56)Timeline Frame 1Symbol 988 as "bullet_2"
ExportAssets (56)Timeline Frame 1Symbol 991 as "bullet_3"
ExportAssets (56)Timeline Frame 1Symbol 970 as "ship_4_in"
ExportAssets (56)Timeline Frame 1Symbol 994 as "remoteP"
ExportAssets (56)Timeline Frame 1Symbol 997 as "bullet_1"
ExportAssets (56)Timeline Frame 1Symbol 1000 as "bullet_4"
ExportAssets (56)Timeline Frame 1Symbol 1003 as "sparkler"
ExportAssets (56)Timeline Frame 1Symbol 1034 as "debris"
ExportAssets (56)Timeline Frame 1Symbol 1038 as "glowout"
ExportAssets (56)Timeline Frame 1Symbol 1041 as "dialog1"
ExportAssets (56)Timeline Frame 1Symbol 1044 as "flames"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 1048 as "placeob"
ExportAssets (56)Timeline Frame 1Symbol 1050 as "boss_1_parts"
ExportAssets (56)Timeline Frame 1Symbol 1073 as "betacontrol"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "parachute"
ExportAssets (56)Timeline Frame 1Symbol 1085 as "guy_1"
ExportAssets (56)Timeline Frame 1Symbol 1088 as "blood2"
ExportAssets (56)Timeline Frame 1Symbol 1090 as "guy_1_parts"
ExportAssets (56)Timeline Frame 1Symbol 1092 as "bulsm_1"
ExportAssets (56)Timeline Frame 1Symbol 1103 as "guy_parts"
ExportAssets (56)Timeline Frame 1Symbol 1106 as "bulsm_2"
ExportAssets (56)Timeline Frame 1Symbol 1109 as "splash2"
ExportAssets (56)Timeline Frame 1Symbol 1112 as "blades2"
ExportAssets (56)Timeline Frame 1Symbol 1116 as "shotsm_10"
ExportAssets (56)Timeline Frame 1Symbol 1124 as "trans_ship_1"
ExportAssets (56)Timeline Frame 1Symbol 1127 as "foreground"
ExportAssets (56)Timeline Frame 1Symbol 1136 as "trans_ship_2"
ExportAssets (56)Timeline Frame 1Symbol 1139 as "shotsm_12"
ExportAssets (56)Timeline Frame 1Symbol 1140 as "goo"
ExportAssets (56)Timeline Frame 1Symbol 1142 as "healthitem"
ExportAssets (56)Timeline Frame 1Symbol 1146 as "bladesitem"
ExportAssets (56)Timeline Frame 1Symbol 79 as "fountainsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bombshellsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 85 as "airbombsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 81 as "cometsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 90 as "sparklersitemlink"
ExportAssets (56)Timeline Frame 1Symbol 90 as "sparklersitemlink"
ExportAssets (56)Timeline Frame 1Symbol 81 as "cometsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 85 as "airbombsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bombshellsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 79 as "fountainsitemlink"
ExportAssets (56)Timeline Frame 1Symbol 1146 as "bladesitem"
ExportAssets (56)Timeline Frame 1Symbol 1142 as "healthitem"
ExportAssets (56)Timeline Frame 1Symbol 1146 as "bladesitem"
ExportAssets (56)Timeline Frame 1Symbol 1146 as "bladesitem"
ExportAssets (56)Timeline Frame 1Symbol 1148 as "dropitem"
ExportAssets (56)Timeline Frame 1Symbol 1151 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 1154 as "bombshell1link"
ExportAssets (56)Timeline Frame 1Symbol 1157 as "splashdrop"
ExportAssets (56)Timeline Frame 1Symbol 1164 as "water"
ExportAssets (56)Timeline Frame 1Symbol 1180 as "splash"
ExportAssets (56)Timeline Frame 2Symbol 1180 as "splash"
ExportAssets (56)Timeline Frame 3Symbol 1164 as "water"
ExportAssets (56)Timeline Frame 3Symbol 1157 as "splashdrop"
ExportAssets (56)Timeline Frame 3Symbol 1154 as "bombshell1link"
ExportAssets (56)Timeline Frame 3Symbol 1151 as "blood"

Labels

"LOAD"Symbol 1220 MovieClip Frame 1
"COMPLETE_STOP"Symbol 1220 MovieClip Frame 2

Dynamic Text Variables

geloutSymbol 39 EditableText"0"
candlesoutSymbol 72 EditableText"UNL"
cometsoutSymbol 73 EditableText"0"
airbombsoutSymbol 74 EditableText"0"
bombshellsoutSymbol 75 EditableText"0"
fountainsoutSymbol 76 EditableText"0"
glowbombsoutSymbol 77 EditableText"0"
finalscoreSymbol 399 EditableText"1"
inameSymbol 469 EditableText"hh"
creditsSymbol 470 EditableText"hh"
priceSymbol 471 EditableText"hh"
itemSymbol 472 EditableText"hh"
totalSymbol 473 EditableText"hh"
qtySymbol 474 EditableText"hh"
lastlevSymbol 542 EditableText"LAST LEVEL: 3"
nextlevSymbol 546 EditableText"LAST LEVEL: 3"
stat_0Symbol 550 EditableText"0"
stat_1Symbol 551 EditableText"0"
stat_2Symbol 552 EditableText"0"
stat_3Symbol 553 EditableText"0"
stat_4Symbol 554 EditableText"0"
stat_5Symbol 555 EditableText"0"
stat_6Symbol 556 EditableText"0"
stat_7Symbol 557 EditableText"0"
stat_8Symbol 558 EditableText"0"
stat_9Symbol 559 EditableText"0"
stat_10Symbol 560 EditableText"0"
stat_11Symbol 652 EditableText"1000"
stat_12Symbol 653 EditableText"1000"
c_priceSymbol 679 EditableText"0"
candle_speedSymbol 705 EditableText"25"
candle_sizeSymbol 706 EditableText"25"
candle_rechargeSymbol 707 EditableText"25"
candle_ammoSymbol 708 EditableText"1000"
candle_strengthSymbol 718 EditableText"25"
c_priceSymbol 723 EditableText"120"
comet_ammoSymbol 744 EditableText"999"
comet_strengthSymbol 745 EditableText"25"
comet_speedSymbol 746 EditableText"25"
comet_sizeSymbol 747 EditableText"25"
comet_rechargeSymbol 748 EditableText"25"
comet_trailSymbol 749 EditableText"25"
c_priceSymbol 753 EditableText"120"
airbomb_ammoSymbol 767 EditableText"999"
airbomb_strengthSymbol 768 EditableText"25"
airbomb_speedSymbol 769 EditableText"25"
airbomb_sizeSymbol 770 EditableText"25"
airbomb_rechargeSymbol 771 EditableText"25"
airbomb_frequencySymbol 772 EditableText"25"
c_priceSymbol 781 EditableText"120"
bombshell_ammoSymbol 796 EditableText"999"
bombshell_strengthSymbol 797 EditableText"25"
bombshell_speedSymbol 798 EditableText"25"
bombshell_sizeSymbol 799 EditableText"25"
bombshell_rechargeSymbol 800 EditableText"25"
bombshell_explosionSymbol 801 EditableText"25"
c_priceSymbol 810 EditableText"120"
fountain_ammoSymbol 822 EditableText"999"
fountain_strengthSymbol 823 EditableText"25"
fountain_accuracySymbol 824 EditableText"25"
fountain_economySymbol 825 EditableText"25"
fountain_focusSymbol 826 EditableText"25"
c_priceSymbol 834 EditableText"120"
gelcollect_ammoSymbol 840 EditableText"999"
gelcollect_strengthSymbol 841 EditableText"25"
c_priceSymbol 846 EditableText"120"
healthpack_ammoSymbol 852 EditableText"999"
healthpack_strengthSymbol 853 EditableText"25"
c_priceSymbol 858 EditableText"120"
sparkler_ammoSymbol 864 EditableText"999"
sparkler_strengthSymbol 865 EditableText"25"
sparkler_burnSymbol 869 EditableText"25"
c_priceSymbol 874 EditableText"120"
glowbomb_ammoSymbol 880 EditableText"999"
glowbomb_strengthSymbol 881 EditableText"25"
c_priceSymbol 886 EditableText"120"
engine_ammoSymbol 890 EditableText"999"
c_priceSymbol 894 EditableText"120"
fountain_ammoSymbol 900 EditableText"999"
fountain_strengthSymbol 901 EditableText"25"
c_priceSymbol 906 EditableText"120"
shield_ammoSymbol 912 EditableText"999"
shield_strengthSymbol 913 EditableText"25"
tSymbol 916 EditableText"###"
stextSymbol 1040 EditableText"DIALOG"
stextSymbol 1232 EditableText"START"




http://swfchan.com/6/26249/info.shtml
Created: 22/5 -2019 21:14:24 Last modified: 22/5 -2019 21:14:24 Server time: 22/12 -2024 14:10:41