STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Alpha and Omega.swf

This is the info page for
Flash #26274

(Click the ID number above for more basic data on this flash file.)


Text
DUB: ALPHA & OMEGA

FLASH: PRINCE JImI

ALL
STARS

VOL.
9

VOL.
9

LOADED

Alpha and Omega

Alpha and Omega

100%

dub selector

Loop #1

Loop #2

Loop #4

Loop #5

Loop #3

START IT UP

Visit Alpha & Omega  Dub Site

Visit Alpha & Omega  Dub Site

'The Dub Is Out There' By  Alpha & Omega

loops

1

2

3

4

5

hits Skull

hits yello

hits green

Prince Jimi gives praise to BIT-101  for xtra ActionScript vibrations.

Prince Jimi gives praise to BIT-101  for xtra ActionScript vibrations.

100%

ActionScript [AS1/AS2]

Frame 1
function getLoaded() { tkb = _root.getBytesTotal(); } function checkLoad() { p = Math.round((_root.getBytesLoaded() / tkb) * 100); loaded = p + "%"; } this.onLoad = getLoaded; this.onEnterFrame = checkLoad;
Frame 13
if (p == 100) { _root.gotoAndStop("start"); }
Frame 105
function go() { p = Math.round((_root.getBytesLoaded() / tkb) * 100); loaded = p + "%"; if ((p == 100) && (starter._currentframe == 1)) { starter.play(); } } stop(); stagemov.setMask(stagemask); this.onEnterFrame = go;
Frame 115
function skullMode() { _root.gotoAndStop("skull"); jah.gotoAndPlay(2); yellowbox.gotoAndStop(1); skullbox.gotoAndStop(2); bluebox.gotoAndStop(1); greenbox.gotoAndStop(1); } function yellowMode() { _root.gotoAndStop("yello"); jah.gotoAndPlay(2); yellowbox.gotoAndStop(2); skullbox.gotoAndStop(1); bluebox.gotoAndStop(1); greenbox.gotoAndStop(1); } function blueMode() { _root.gotoAndStop("blue"); jah.gotoAndPlay(2); yellowbox.gotoAndStop(1); skullbox.gotoAndStop(1); bluebox.gotoAndStop(2); greenbox.gotoAndStop(1); } function greenMode() { _root.gotoAndStop("green"); jah.gotoAndPlay(2); yellowbox.gotoAndStop(1); skullbox.gotoAndStop(1); bluebox.gotoAndStop(1); greenbox.gotoAndStop(2); } stop(); _root.gotoAndStop("yello"); yellowbox.gotoAndStop(2); skullbox.onPress = skullMode; yellowbox.onPress = yellowMode; bluebox.onPress = blueMode; greenbox.onPress = greenMode;
Symbol 3 MovieClip [flash4] Frame 8
removeMovieClip(this);
Symbol 4 MovieClip [flash3] Frame 8
removeMovieClip(this);
Symbol 7 MovieClip [star3] Frame 15
stop();
Symbol 8 MovieClip [star2] Frame 15
stop();
Symbol 13 MovieClip [blast2] Frame 12
this.removeMovieClip();
Symbol 17 MovieClip [blast] Frame 12
this.removeMovieClip();
Symbol 26 Button
on (press) { _root.dragon.head._x = this._x - 50; _root.dragon.head._y = this._y - 20; _root.balls.attachMovie("blast", "blast1", 2000); _root.balls.blast1._x = this._x; _root.balls.blast1._y = this._y; _root.bleeps.nextFrame(); }
Symbol 27 MovieClip Frame 6
stop();
Symbol 28 MovieClip [ball] Frame 5
stop();
Symbol 29 MovieClip [star] Frame 15
stop();
Symbol 78 MovieClip Frame 17
stop();
Symbol 86 MovieClip Frame 1
counter = 0; onEnterFrame = function () { counter = counter + 1; if (counter == 1) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 2) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 3) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 4) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 5) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 6) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 7) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter == 8) { ball = attachMovie("flash3", "b" + counter, counter); ball._x = (Math.random() * 400) + 200; ball._y = (Math.random() * 200) + 90; ball._rotation = Math.random() * 360; star = attachMovie("flash4", "s" + counter, counter + 10); star._x = (Math.random() * 400) + 200; star._y = (Math.random() * 200) + 90; star._rotation = Math.random() * 360; } if (counter > 9) { counter = 0; } };
Symbol 138 MovieClip Frame 12
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
stop();
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 2
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 5
stop();
Symbol 199 MovieClip Frame 8
gotoAndStop (1);
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 5
stop();
Symbol 209 MovieClip Frame 8
gotoAndStop (1);
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 5
stop();
Symbol 222 MovieClip Frame 8
gotoAndStop (1);
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 5
stop();
Symbol 253 MovieClip Frame 8
gotoAndStop (1);
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 5
stop();
Symbol 263 MovieClip Frame 8
gotoAndStop (1);
Symbol 268 Button
on (press) { _root.play(); this.play(); }
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 5
stop();
Symbol 269 MovieClip Frame 8
stop();
Symbol 277 Button
on (release) { getURL ("http://www.alphaandomega.co.uk", "_blank"); stopAllSounds(); }
Symbol 287 MovieClip Frame 10
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 3
stop();
Symbol 313 MovieClip Frame 5
stop();
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 3
stop();
Symbol 318 MovieClip Frame 5
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 3
stop();
Symbol 321 MovieClip Frame 5
stop();
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 6
gotoAndStop (2);
Symbol 332 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 3
stop();
Symbol 332 MovieClip Frame 5
stop();
Symbol 341 Button
on (release) { getURL ("http://www.bit-101.com", "_blank"); }
Symbol 342 Button
on (rollOver) { _root.loop1.gotoAndPlay(2); if (!(_root.loopStatus === 2)) { _root.loop2.gotoAndStop(1); } if (!(_root.loopStatus === 3)) { _root.loop3.gotoAndStop(1); } if (!(_root.loopStatus === 4)) { _root.loop4.gotoAndStop(1); } if (!(_root.loopStatus === 5)) { _root.loop5.gotoAndStop(1); } } on (press) { _root.loops.gotoAndStop(3); _root.loopStatus = 1; if (_root.loop2._currentframe == 5) { _root.loop2.gotoAndPlay(5); } if (_root.loop3._currentframe == 5) { _root.loop3.gotoAndPlay(5); } if (_root.loop4._currentframe == 5) { _root.loop4.gotoAndPlay(5); } if (_root.loop5._currentframe == 5) { _root.loop5.gotoAndPlay(5); } } on (rollOut) { if (!(_root.loopStatus === 1)) { _root.loop1.gotoAndPlay(5); } }
Symbol 343 Button
on (rollOver) { _root.loop2.gotoAndPlay(2); if (!(_root.loopStatus === 1)) { _root.loop1.gotoAndStop(1); } if (!(_root.loopStatus === 3)) { _root.loop3.gotoAndStop(1); } if (!(_root.loopStatus === 4)) { _root.loop4.gotoAndStop(1); } if (!(_root.loopStatus === 5)) { _root.loop5.gotoAndStop(1); } } on (press) { _root.loops.gotoAndStop(4); _root.loopStatus = 2; if (_root.loop1._currentframe == 5) { _root.loop1.gotoAndPlay(5); } if (_root.loop3._currentframe == 5) { _root.loop3.gotoAndPlay(5); } if (_root.loop4._currentframe == 5) { _root.loop4.gotoAndPlay(5); } if (_root.loop5._currentframe == 5) { _root.loop5.gotoAndPlay(5); } } on (rollOut) { if (!(_root.loopStatus === 2)) { _root.loop2.gotoAndPlay(5); } }
Symbol 344 Button
on (rollOver) { _root.loop3.gotoAndPlay(2); if (!(_root.loopStatus === 1)) { _root.loop1.gotoAndStop(1); } if (!(_root.loopStatus === 2)) { _root.loop2.gotoAndStop(1); } if (!(_root.loopStatus === 4)) { _root.loop4.gotoAndStop(1); } if (!(_root.loopStatus === 5)) { _root.loop5.gotoAndStop(1); } } on (press) { _root.loops.gotoAndStop(5); _root.loopStatus = 3; if (_root.loop1._currentframe == 5) { _root.loop1.gotoAndPlay(5); } if (_root.loop2._currentframe == 5) { _root.loop2.gotoAndPlay(5); } if (_root.loop4._currentframe == 5) { _root.loop4.gotoAndPlay(5); } if (_root.loop5._currentframe == 5) { _root.loop5.gotoAndPlay(5); } } on (rollOut) { if (!(_root.loopStatus === 3)) { _root.loop3.gotoAndPlay(5); } }
Symbol 345 Button
on (rollOver) { _root.loop4.gotoAndPlay(2); if (!(_root.loopStatus === 1)) { _root.loop1.gotoAndStop(1); } if (!(_root.loopStatus === 2)) { _root.loop2.gotoAndStop(1); } if (!(_root.loopStatus === 3)) { _root.loop3.gotoAndStop(1); } if (!(_root.loopStatus === 5)) { _root.loop5.gotoAndStop(1); } } on (press) { _root.loops.gotoAndStop(6); _root.loopStatus = 4; if (_root.loop1._currentframe == 5) { _root.loop1.gotoAndPlay(5); } if (_root.loop2._currentframe == 5) { _root.loop2.gotoAndPlay(5); } if (_root.loop3._currentframe == 5) { _root.loop3.gotoAndPlay(5); } if (_root.loop5._currentframe == 5) { _root.loop5.gotoAndPlay(5); } } on (rollOut) { if (!(_root.loopStatus === 4)) { _root.loop4.gotoAndPlay(5); } }
Symbol 346 Button
on (rollOver) { _root.loop5.gotoAndPlay(2); if (!(_root.loopStatus === 1)) { _root.loop1.gotoAndStop(1); } if (!(_root.loopStatus === 2)) { _root.loop2.gotoAndStop(1); } if (!(_root.loopStatus === 3)) { _root.loop3.gotoAndStop(1); } if (!(_root.loopStatus === 4)) { _root.loop4.gotoAndStop(1); } } on (press) { _root.loops.gotoAndStop(7); _root.loopStatus = 5; if (_root.loop1._currentframe == 5) { _root.loop1.gotoAndPlay(5); } if (_root.loop2._currentframe == 5) { _root.loop2.gotoAndPlay(5); } if (_root.loop3._currentframe == 5) { _root.loop3.gotoAndPlay(5); } if (_root.loop4._currentframe == 5) { _root.loop4.gotoAndPlay(5); } } on (rollOut) { if (!(_root.loopStatus === 5)) { _root.loop5.gotoAndPlay(5); } }
Symbol 353 Button
on (press) { _root.loops.gotoAndStop(2); _root.loopStatus = 0; if (_root.loop1._currentframe == 5) { _root.loop1.gotoAndPlay(5); } if (_root.loop2._currentframe == 5) { _root.loop2.gotoAndPlay(5); } if (_root.loop3._currentframe == 5) { _root.loop3.gotoAndPlay(5); } if (_root.loop4._currentframe == 5) { _root.loop4.gotoAndPlay(5); } if (_root.loop5._currentframe == 5) { _root.loop5.gotoAndPlay(5); } }
Symbol 359 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 15
stop();
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 6
stop();
Symbol 370 MovieClip Frame 1
function pointMove() { this._x = this._x - direction; if (this._x > (right - (this._width / 2))) { this._x = right - (this._width / 2); direction = speed; } else if (this._x < (left + (this._width / 2))) { this._x = left + (this._width / 2); direction = -speed; } } function starPlay() { skullPlay = true; star1.onEnterFrame = starMove1; star2.onEnterFrame = starMove2; } function starMove1() { this.vx = this.vx + ((point4._x - this._x) * 0.01); this.vy = this.vy + ((point4._y - this._y) * 0.01); this.vx = this.vx + ((Math.random() * 2) - 1); this.vy = this.vy + ((Math.random() * 2) - 1); this.vx = this.vx * dampStar; this.vy = this.vy * dampStar; this._x = this._x + this.vx; this._y = this._y + this.vy; this._rotation = this._rotation + this.vy; this._alpha--; if (this._alpha < 1) { this.gotoAndPlay(2); this._x = point1._x; this._y = point1._y; this._alpha = 100; flash1.gotoAndPlay(2); } } function starMove2() { this.vx = this.vx + ((point4._x - this._x) * 0.01); this.vy = this.vy + ((point4._y - this._y) * 0.01); this.vx = this.vx + ((Math.random() * 2) - 1); this.vy = this.vy + ((Math.random() * 2) - 1); this.vx = this.vx * dampStar; this.vy = this.vy * dampStar; this._x = this._x + this.vx; this._y = this._y + this.vy; this._rotation = this._rotation + this.vy; this._alpha--; if (this._alpha < 1) { this.gotoAndPlay(2); this._x = point2._x; this._y = point2._y; this._alpha = 100; flash2.gotoAndPlay(2); } } function starDestroy1() { _root.skullAction.attachMovie("blast", "blast1", 2000); blast1._x = star1._x; blast1._y = star1._y; _root.skullhits.gotoAndPlay(2); if (star1._x < skull._x) { bone1._x = star1._x; bone1._y = star1._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star1._x > skull._x) { bone2._x = star1._x; bone2._y = star1._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } star1.gotoAndPlay(2); star1._x = point1._x; star1._y = point1._y; star1._alpha = 100; flash1.gotoAndPlay(2); } function starDestroy2() { _root.skullAction.attachMovie("blast", "blast2", 2001); blast2._x = star2._x; blast2._y = star2._y; _root.skullhits.gotoAndPlay(4); if (star2._x < skull._x) { bone1._x = star2._x; bone1._y = star2._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star2._x > skull._x) { bone2._x = star2._x; bone2._y = star2._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } star2.gotoAndPlay(2); star2._x = point2._x; star2._y = point2._y; star2._alpha = 100; flash2.gotoAndPlay(2); } function doDrag() { this.startDrag(); this.dragging = true; } function noDrag() { stopDrag(); this.dragging = false; } function bodySpring() { bone3._x = skull._x - 50; bone3._y = skull._y + 30; bone4._x = skull._x + 50; bone4._y = skull._y + 30; if (!this.dragging) { var dx = (this._x - point._x); var dy = (this._y - point._y); var angle = Math.atan2(dy, dx); var targetX = point._x; var targetY = point._y; this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * damp; this.vy = this.vy * damp; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function boneSpring() { if (!this.hitting) { var dx = (this._x - (point._x - 50)); var dy = (this._y - (point._y - 30)); var angle = Math.atan2(dy, dx); var targetX = (point._x - 50); var targetY = (point._y - 30); this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * dampBone; this.vy = this.vy * dampBone; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function boneSpring2() { if (!this.hitting) { var dx = (this._x - (point._x + 50)); var dy = (this._y - (point._y - 30)); var angle = Math.atan2(dy, dx); var targetX = (point._x + 50); var targetY = (point._y - 30); this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * dampBone; this.vy = this.vy * dampBone; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function createLimbs() { if (!skullPlay) { this._alpha = 0; } else { this._alpha = this._alpha + 25; this.clear(); this.lineStyle(6, 16724940, 100); this.moveTo(skull._x, skull._y); this.lineTo(bone1._x, bone1._y); this.moveTo(skull._x, skull._y); this.lineTo(bone2._x, bone2._y); this.moveTo(skull._x, skull._y); this.lineTo(bone3._x, bone3._y); this.moveTo(skull._x, skull._y); this.lineTo(bone4._x, bone4._y); this.lineStyle(1, 16751103, 100); this.moveTo(skull._x, skull._y); this.lineTo(bone1._x, bone1._y); this.moveTo(skull._x, skull._y); this.lineTo(bone2._x, bone2._y); this.moveTo(skull._x, skull._y); this.lineTo(bone3._x, bone3._y); this.moveTo(skull._x, skull._y); this.lineTo(bone4._x, bone4._y); if (this._alpha > 100) { this._alpha = 100; } } } dampStar = 0.99; skullPlay = false; amount = 1; speed = 5; direction = speed; left = 350; right = 470; point4._visible = false; point4.onEnterFrame = pointMove; this.starPlay(); star1.onRollOver = starDestroy1; star2.onRollOver = starDestroy2; k = 0.2; radius = 50; damp = 0.9; dampBone = 0.7; skull.onpress = doDrag; skull.onrelease = noDrag; skull.onreleaseoutside = noDrag; skull.onEnterFrame = bodySpring; bone1.onEnterFrame = boneSpring; bone2.onEnterFrame = boneSpring2; this.onEnterFrame = createLimbs;
Symbol 377 MovieClip Frame 1
function bodyMove() { if (!this.drag) { i = 0; while (i < 2) { var foot = _root.creature["f" + i]; var dx = (this._x - foot._x); var dy = (this._y - foot._y); var angle = Math.atan2(dy, dx); var tx = (foot._x + (Math.cos(angle) * leg)); var ty = (foot._y + (Math.sin(angle) * leg)); this.vx = this.vx + ((tx - this._x) * k); this.vy = this.vy + ((ty - this._y) * k); i++; } var dx = (this._x - head._x); var dy = (this._y - head._y); var angle = Math.atan2(dy, dx); var tx = (head._x + (Math.cos(angle) * neck)); var ty = (head._y + (Math.sin(angle) * neck)); this.vx = this.vx + ((tx - this._x) * k); this.vy = this.vy + ((ty - this._y) * k); this.vx = this.vx * damp; this.vy = this.vy * damp; this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._x > (200 - (this._width / 2))) { this._x = 200 - (this._width / 2); this.vx = this.vx * bounce; } else if (this._x < (lefttop + (this._width / 2))) { this._x = lefttop + (this._width / 2); this.vx = this.vx * bounce; } if (this._y > (bottom - (this._height / 2))) { this._y = bottom - (this._height / 2); this.vy = this.vy * bounce; } else if (this._y < (lefttop + (this._height / 2))) { this._y = lefttop + (this._height / 2); this.vy = this.vy * bounce; } } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function footMove() { var tx = (body._x + (Math.cos(this.angle) * leg)); var ty = (body._y + (Math.sin(this.angle) * leg)); this.vx = this.vx + ((tx - this._x) * this.k); this.vy = this.vy + ((ty - this._y) * this.k); this.vy = this.vy + 1; this.vx = this.vx * damp; this.vy = this.vy * damp; this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._x > (right - (this._width / 2))) { this._x = right - (this._width / 2); this.vx = this.vx * bounce; } else if (this._x < (lefttop + (this._width / 2))) { this._x = lefttop + (this._width / 2); this.vx = this.vx * bounce; } if (this._y > (bottom - (this._height / 2))) { this._y = bottom - (this._height / 2); this.vy = this.vy * bounce; } else if (this._y < (lefttop + (this._height / 2))) { this._y = lefttop + (this._height / 2); this.vy = this.vy * bounce; } } function handMove0() { var tx = (body._x + (Math.cos(this.angle) * leg)); var ty = (body._y + (Math.sin(this.angle) * leg)); this.vx = this.vx + ((tx - this._x) * this.k); this.vy = this.vy + ((ty - this._y) * this.k); this.vy = this.vy + 1; this.vx = this.vx * dampHand; this.vy = this.vy * dampHand; this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._x > (right - (this._width / 2))) { this._x = right - (this._width / 2); this.vx = this.vx * bounce; } else if (this._x < (-50 + (this._width / 2))) { this._x = -50 + (this._width / 2); this.vx = this.vx * bounce; } if (this._y > (bottom - (this._height / 2))) { this._y = bottom - (this._height / 2); this.vy = this.vy * bounce; } else if (this._y < (-50 + (this._height / 2))) { this._y = -50 + (this._height / 2); this.vy = this.vy * bounce; } } function handMove() { var tx = (body._x + (Math.cos(this.angle) * leg)); var ty = (body._y + (Math.sin(this.angle) * leg)); this.vx = this.vx + ((tx - this._x) * this.k); this.vy = this.vy + ((ty - this._y) * this.k); this.vy = this.vy + 1; this.vx = this.vx * dampHand; this.vy = this.vy * dampHand; this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._x > (right - (this._width / 2))) { this._x = right - (this._width / 2); this.vx = this.vx * bounce; } else if (this._x < (lefttop + (this._width / 2))) { this._x = lefttop + (this._width / 2); this.vx = this.vx * bounce; } if (this._y > (bottom - (this._height / 2))) { this._y = bottom - (this._height / 2); this.vy = this.vy * bounce; } else if (this._y < (lefttop + (this._height / 2))) { this._y = lefttop + (this._height / 2); this.vy = this.vy * bounce; } } function headMove() { var dx = (this._x - body._x); var dy = (this._y - body._y); var angle = Math.atan2(dy, dx); var tx = (body._x + (6.12323399573677E-17 * neck)); var ty = (body._y + (-1 * neck)); this.vx = this.vx + ((tx - this._x) * k); this.vy = this.vy + ((ty - this._y) * k); this.vx = this.vx * damp; this.vy = this.vy * damp; this.speed = (this.vx * this.vx) + (this.vy * this.vy); if ((this.speed > 1) && (Math.abs(ty - this._y) > 1)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._x > (right - (this._width / 2))) { this._x = right - (this._width / 2); this.vx = this.vx * bounce; } else if (this._x < (lefttop + (this._width / 2))) { this._x = lefttop + (this._width / 2); this.vx = this.vx * bounce; } if (this._y > (bottom - (this._height / 2))) { this._y = bottom - (this._height / 2); this.vy = this.vy * bounce; } else if (this._y < (lefttop + (this._height / 2))) { this._y = lefttop + (this._height / 2); this.vy = this.vy * bounce; } } function doDrag() { this.startDrag(); this.drag = true; } function noDrag() { stopDrag(); this.drag = false; } right = 410; lefttop = 20; bottom = 360; bounce = -0.1; neck = 30; leg = 80; k = 0.1; h0.k = 0.1; h1.k = 0.2; f0.k = 0.25; f1.k = 0.15; damp = 0.88; dampHand = 0.7; body.onPress = doDrag; body.onRelease = noDrag; body.onReleaseOutside = noDrag; body.onEnterFrame = bodyMove; h0.angle = -3.0707963267949; h1.angle = -0.0707963267948966; f0.angle = 1.0707963267949; f1.angle = 2.0707963267949; f0.onEnterFrame = footMove; f1.onEnterFrame = footMove; h0.onEnterFrame = handMove0; h1.onEnterFrame = handMove; head.onEnterFrame = headMove; onEnterFrame = function () { clear(); linestyle(7, 16750848, 100); moveto(body._x, body._y + lefttop); curveto(f0._x, f0._y - 50, f0._x - 5, f0._y); moveto(body._x, body._y + lefttop); curveto(f1._x, f1._y - 50, f1._x - 5, f1._y); moveto(body._x, body._y - 25); lineto(head._x, head._y); moveto(body._x - 5, body._y - lefttop); curveto(h0._x + 30, h0._y + 10, h0._x, h0._y); moveto(body._x + 5, body._y - lefttop); curveto(h1._x - 30, h1._y + 10, h1._x, h1._y); linestyle(1, 13369344, 100); moveto(body._x, body._y + lefttop); curveto(f0._x, f0._y - 50, f0._x - 5, f0._y); moveto(body._x, body._y + lefttop); curveto(f1._x, f1._y - 50, f1._x - 5, f1._y); moveto(body._x, body._y - 25); lineto(head._x, head._y); moveto(body._x - 5, body._y - lefttop); curveto(h0._x + 30, h0._y + 10, h0._x, h0._y); moveto(body._x + 5, body._y - lefttop); curveto(h1._x - 30, h1._y + 10, h1._x, h1._y); };
Symbol 383 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 1
bottomycenter = _root.markerbottom._y; topycenter = _root.markertop._y; masterxcenter = _root.center._x; masterRadius = 70; this.onEnterFrame = function () { this.clear(); this.lineStyle(0, 16764159, 50); this.moveTo(point1._x, point1._y); this.lineTo(point2._x, point2._y); this.lineTo(point3._x, point3._y); this.lineTo(point4._x, point4._y); this.lineTo(point1._x, point1._y); this.lineTo(point._x, point._y - (point._height / 2)); this.lineTo(point2._x, point2._y); this.moveTo(point._x, point._y - (point._height / 2)); this.lineTo(point3._x, point3._y); this.moveTo(point._x, point._y - (point._height / 2)); this.lineTo(point4._x, point4._y); this.masterspeed = (_root._xmouse - _root.center._x) / 30; if ((this.masterspeed > 0) && (this.masterspeed < 2)) { this.masterspeed = 2; } if ((this.masterspeed < 0) && (this.masterspeed > -2)) { this.masterspeed = -2; } };
Instance of Symbol 379 MovieClip "point1" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point2" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 90; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point3" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 180; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point4" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 270; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 383 MovieClip "point" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { function doWobble() { start++; _x = (_x + 10); _y = (_y - 5); wobble = true; } function noWobble() { wobble = false; } function spring() { if (!wobble) { var dx = (centerX - _x); var dy = (centerY - _y); vx = vx + (dx * k); vy = vy + (dy * k); vx = vx * damp; vy = vy * damp; _x = (_x + vx); _y = (_y + vy); } else { vx = _x - oldx; vy = _y - oldy; oldx = _x; oldy = _y; if (start > 1) { _root.yelloHits.gotoAndPlay(2); _root.creature.h1._x = _x; _root.creature.h1._y = _y; _root.creature.body._x = _root.creature.body._x - 15; _root.creature.body._y = _root.creature.body._y + 30; _root.spin.attachMovie("blast", "blast1", 2000); _root.spin.blast1._x = _root.spin.point._x; _root.spin.blast1._y = _root.spin.point._y; } } } k = 0.2; _x = _root.center._x; damp = 0.93; centerX = _x; centerY = _y; dx = _x; dy = _y; oldx = _x; oldy = _y; start = 0; onPress = doWobble; onRollOver = doWobble; onRelease = noWobble; onRollOut = noWobble; onReleaseOutside = noWobble; this.doWobble(); } onClipEvent (enterFrame) { spring(); wobble = false; }
Symbol 389 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 1
topycenter = _root.markertop2._y; masterxcenter = _root.center2._x; masterRadius = 70; this.onEnterFrame = function () { this.clear(); this.lineStyle(0, 16764159, 50); this.moveTo(point1._x, point1._y); this.lineTo(point2._x, point2._y); this.lineTo(point3._x, point3._y); this.lineTo(point4._x, point4._y); this.lineTo(point1._x, point1._y); this.lineTo(point._x, point._y - (point._height / 2)); this.lineTo(point2._x, point2._y); this.moveTo(point._x, point._y - (point._height / 2)); this.lineTo(point3._x, point3._y); this.moveTo(point._x, point._y - (point._height / 2)); this.lineTo(point4._x, point4._y); this.masterspeed = (_root._xmouse - _root.center2._x) / 30; if ((this.masterspeed > 0) && (this.masterspeed < 2)) { this.masterspeed = 2; } if ((this.masterspeed < 0) && (this.masterspeed > -2)) { this.masterspeed = -2; } };
Instance of Symbol 379 MovieClip "point1" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point2" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 90; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point3" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 180; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 379 MovieClip "point4" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { y = -100; radius = _parent.masterRadius; xcenter = _parent.masterxcenter; ycenter = _parent.topycenter; zcenter = 100; angle = 270; fl = 150; } onClipEvent (enterFrame) { speed = _parent.masterspeed; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 389 MovieClip "point" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { function doWobble() { start++; _x = (_x - 10); _y = (_y - 5); wobble = true; } function noWobble() { wobble = false; } function spring() { if (!wobble) { var dx = (centerX - _x); var dy = (centerY - _y); vx = vx + (dx * k); vy = vy + (dy * k); vx = vx * damp; vy = vy * damp; _x = (_x + vx); _y = (_y + vy); } else { vx = _x - oldx; vy = _y - oldy; oldx = _x; oldy = _y; if (start > 1) { _root.yelloHits.gotoAndPlay(4); _root.creature.h0._x = _x - 300; _root.creature.h0._y = _y; _root.creature.body._x = _root.creature.body._x - 15; _root.creature.body._y = _root.creature.body._y + 30; _root.spin2.attachMovie("blast", "blast2", 2001); _root.spin2.blast2._x = _root.spin2.point._x; _root.spin2.blast2._y = _root.spin2.point._y; } } } k = 0.2; _x = _root.center2._x; damp = 0.93; centerX = _x; centerY = _y; dx = _x; dy = _y; oldx = _x; oldy = _y; start = 0; onPress = doWobble; onRollOver = doWobble; onRelease = noWobble; onRollOut = noWobble; onReleaseOutside = noWobble; this.doWobble(); } onClipEvent (enterFrame) { spring(); wobble = false; }
Symbol 403 MovieClip Frame 1
function doDrag() { this.startDrag(); this.dragging = true; } function noDrag() { stopDrag(); this.dragging = false; } function bodySpring() { if (!this.dragging) { var dx = (this._x - point._x); var dy = (this._y - point._y); var angle = Math.atan2(dy, dx); var targetX = point._x; var targetY = point._y; this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * damp; this.vy = this.vy * damp; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } onEnterFrame = function () { clear(); beginFill(52479, 100); linestyle(3, 39423, 80); moveto(join1._x, join1._y); curveto(head._x - 20, head._y + 50, head._x, head._y); lineto(head._x + 12, head._y); curveto(head._x - 20, head._y + 50, join1._x, join1._y); endFill(); }; k = 0.2; radius = 50; damp = 0.9; head.onpress = doDrag; head.onrelease = noDrag; head.onreleaseoutside = noDrag; head.onEnterFrame = bodySpring;
Symbol 404 MovieClip Frame 1
bounce = -0.99; maxB = 6; i = 0; while (i < maxB) { ball = attachMovie("ball", "b" + i, i); ball._x = (Math.random() * 700) + 20; ball._y = (Math.random() * 360) + 20; ball.vx = Math.random() * 3; ball.vy = Math.random() * 3; i++; } onEnterFrame = function () { i = 0; while (i < maxB) { ball = this["b" + i]; ball._x = ball._x + ball.vx; ball._y = ball._y + ball.vy; if (ball._x > 600) { ball._x = 600; ball.vx = ball.vx * bounce; } else if (ball._x < 220) { ball._x = 220; ball.vx = ball.vx * bounce; } if (ball._y > 327) { ball._y = 327; ball.vy = ball.vy * bounce; } else if (ball._y < 101) { ball._y = 101; ball.vy = ball.vy * bounce; } i++; } clear(); j = 0; while (j < (maxB - 1)) { ball2 = this["b" + j]; i = j + 1; while (i < maxB) { ball1 = this["b" + i]; dx = ball2._x - ball1._x; dy = ball2._y - ball1._y; dist = Math.sqrt((dx * dx) + (dy * dy)); angle = Math.atan2(dy, dx); if (dist < 100) { lineStyle(1, 16776960, 100 - dist); moveTo(ball1._x, ball1._y); lineTo(ball2._x, ball2._y); } if (dist < 20) { cosa = Math.cos(angle); sina = Math.sin(angle); vx2 = (ball1.vx * cosa) + (ball1.vy * sina); vy1 = (ball1.vy * cosa) - (ball1.vx * sina); vx1 = (ball2.vx * cosa) + (ball2.vy * sina); vy2 = (ball2.vy * cosa) - (ball2.vx * sina); vx1 = vx1 * (-bounce); vx2 = vx2 * (-bounce); ball1.vx = (vx1 * cosa) - (vy1 * sina); ball1.vy = (vy1 * cosa) + (vx1 * sina); ball2.vx = (vx2 * cosa) - (vy2 * sina); ball2.vy = (vy2 * cosa) + (vx2 * sina); midx = ball1._x + (dx / 2); midy = ball1._y + (dy / 2); cosa10 = cosa * 10; sina10 = sina * 10; ball1._x = midx - cosa10; ball1._y = midy - sina10; ball2._x = midx + cosa10; ball2._y = midy + sina10; } else { force = 200 / (dist * dist); cosaf = Math.cos(angle) * force; sinaf = Math.sin(angle) * force; ball1.vx = ball1.vx + cosaf; ball1.vy = ball1.vy + sinaf; ball2.vx = ball2.vx - cosaf; ball2.vy = ball2.vy - sinaf; } i++; } j++; } };
Symbol 421 MovieClip Frame 1
function starDestroy1() { _root.creature2.attachMovie("blast2", "blast1", 2000); blast1._x = star1._x; blast1._y = star1._y; _root.greenHits.gotoAndPlay(2); if (star1._x < skull._x) { bone1._x = star1._x; bone1._y = star1._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star1._x > skull._x) { bone2._x = star1._x; bone2._y = star1._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } } function starDestroy2() { _root.creature2.attachMovie("blast2", "blast1", 2000); blast1._x = star2._x; blast1._y = star2._y; _root.greenHits.gotoAndPlay(4); if (star2._x < skull._x) { bone1._x = star2._x; bone1._y = star2._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star2._x > skull._x) { bone2._x = star2._x; bone2._y = star2._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } } function starDestroy3() { _root.creature2.attachMovie("blast2", "blast1", 2000); blast1._x = star3._x; blast1._y = star3._y; _root.greenHits.gotoAndPlay(2); if (star3._x < skull._x) { bone1._x = star3._x; bone1._y = star3._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star3._x > skull._x) { bone2._x = star3._x; bone2._y = star3._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } } function starDestroy4() { _root.creature2.attachMovie("blast2", "blast1", 2000); blast1._x = star4._x; blast1._y = star4._y; _root.greenHits.gotoAndPlay(4); if (star4._x < skull._x) { bone1._x = star4._x; bone1._y = star4._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone2._x = (bone2._x - (math.random() * 20)) - -20; bone2._y = (bone2._y - (math.random() * 20)) - -20; this.hitting = true; } else if (star4._x > skull._x) { bone2._x = star4._x; bone2._y = star4._y; skull._x = (skull._x - (math.random() * 20)) - -20; skull._y = (skull._y - (math.random() * 20)) - -20; bone1._x = (bone1._x - (math.random() * 20)) - -20; bone1._y = (bone1._y - (math.random() * 20)) - -20; this.hitting = true; } } function doDrag() { this.startDrag(); this.dragging = true; } function noDrag() { stopDrag(); this.dragging = false; } function bodySpring() { if (!this.dragging) { var dx = (this._x - point._x); var dy = (this._y - point._y); var angle = Math.atan2(dy, dx); var targetX = point._x; var targetY = point._y; this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * damp; this.vy = this.vy * damp; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function boneSpring() { if (!this.hitting) { var dx = (this._x - (point._x - 120)); var dy = (this._y - (point._y - 30)); var angle = Math.atan2(dy, dx); var targetX = (point._x - 120); var targetY = (point._y - 30); this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * dampBone; this.vy = this.vy * dampBone; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } function boneSpring2() { if (!this.hitting) { var dx = (this._x - (point._x + 70)); var dy = (this._y - (point._y + 30)); var angle = Math.atan2(dy, dx); var targetX = (point._x + 70); var targetY = (point._y + 30); this.vx = this.vx + ((targetX - this._x) * k); this.vy = this.vy + ((targetY - this._y) * k); this.vx = this.vx * dampBone; this.vy = this.vy * dampBone; this._x = this._x + this.vx; this._y = this._y + this.vy; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } star1.onPress = starDestroy1; star1.onRollOver = starDestroy1; star2.onPress = starDestroy2; star2.onRollOver = starDestroy2; star3.onPress = starDestroy3; star3.onRollOver = starDestroy3; star4.onPress = starDestroy4; star4.onRollOver = starDestroy4; k = 0.2; radius = 50; damp = 0.9; dampBone = 0.7; skull.onpress = doDrag; skull.onrelease = noDrag; skull.onreleaseoutside = noDrag; skull.onEnterFrame = bodySpring; bone1.onEnterFrame = boneSpring; bone2.onEnterFrame = boneSpring2; onEnterFrame = function () { clear(); linestyle(7, 16750848, 100); moveto(skull._x, skull._y); curveto(foot1._x, foot1._y - 50, foot1._x - 5, foot1._y); moveto(skull._x, skull._y); curveto(foot2._x, foot2._y - 50, foot2._x - 5, foot2._y); moveto(skull._x - 5, skull._y - 20); curveto(bone1._x + 30, bone1._y - 10, bone1._x, bone1._y); moveto(skull._x + 5, skull._y - 20); curveto(bone2._x - 50, bone2._y - 50, bone2._x, bone2._y); linestyle(1, 16711680, 100); moveto(skull._x, skull._y); curveto(foot1._x, foot1._y - 50, foot1._x - 5, foot1._y); moveto(skull._x, skull._y); curveto(foot2._x, foot2._y - 50, foot2._x - 5, foot2._y); moveto(skull._x - 5, skull._y - 20); curveto(bone1._x + 30, bone1._y - 10, bone1._x, bone1._y); moveto(skull._x + 5, skull._y - 20); curveto(bone2._x - 50, bone2._y - 50, bone2._x, bone2._y); };
Instance of Symbol 416 MovieClip "star1" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { y = 40; radius = 225; xcenter = 140; ycenter = 25; zcenter = 100; angle = 0; fl = 150; } onClipEvent (enterFrame) { speed = 2; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 416 MovieClip "star2" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { y = 40; radius = 225; xcenter = 140; ycenter = 25; zcenter = 100; angle = 90; fl = 150; } onClipEvent (enterFrame) { speed = 2; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 416 MovieClip "star3" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { y = 40; radius = 225; xcenter = 140; ycenter = 25; zcenter = 100; angle = 180; fl = 150; } onClipEvent (enterFrame) { speed = 2; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }
Instance of Symbol 416 MovieClip "star4" in Symbol 421 MovieClip Frame 1
onClipEvent (load) { y = 40; radius = 225; xcenter = 140; ycenter = 25; zcenter = 100; angle = 270; fl = 150; } onClipEvent (enterFrame) { speed = 2; z = (Math.sin((angle * Math.PI) / 180) * radius) + zcenter; scale = fl / (fl + z); x = Math.cos((angle * Math.PI) / 180) * radius; _x = ((x * scale) + xcenter); _y = ((y * scale) + ycenter); _yscale = (scale * 100); _xscale = (scale * 100); angle = angle + speed; if (angle > 359) { angle = angle - 360; } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 ButtonUses:1Used by:3 4 27 369
Symbol 3 MovieClip [flash4]Uses:2
Symbol 4 MovieClip [flash3]Uses:2
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [starFishInner]Uses:5Used by:7 8 29 368
Symbol 7 MovieClip [star3]Uses:6
Symbol 8 MovieClip [star2]Uses:6
Symbol 9 ShapeTweeningUsed by:13
Symbol 10 ShapeTweeningUsed by:13
Symbol 11 ShapeTweeningUsed by:13
Symbol 12 GraphicUsed by:13 17 138
Symbol 13 MovieClip [blast2]Uses:9 10 11 12
Symbol 14 ShapeTweeningUsed by:17
Symbol 15 ShapeTweeningUsed by:17
Symbol 16 ShapeTweeningUsed by:17
Symbol 17 MovieClip [blast]Uses:14 15 16 12
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:22 24
Symbol 20 GraphicUsed by:21 24
Symbol 21 MovieClipUses:20Used by:22 416
Symbol 22 MovieClipUses:19 21Used by:24
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:18 22 23 19 20Used by:28
Symbol 25 GraphicUsed by:26 176 364
Symbol 26 ButtonUses:25Used by:28
Symbol 27 MovieClipUses:2Used by:28
Symbol 28 MovieClip [ball]Uses:24 26 27
Symbol 29 MovieClip [star]Uses:6Used by:370
Symbol 30 GraphicUsed by:78  Timeline
Symbol 31 GraphicUsed by:35
Symbol 32 FontUsed by:33 34 265
Symbol 33 TextUses:32Used by:35
Symbol 34 TextUses:32Used by:35
Symbol 35 MovieClipUses:31 33 34Used by:Timeline
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:36 38Used by:Timeline
Symbol 40 GraphicUsed by:46
Symbol 41 FontUsed by:42
Symbol 42 TextUses:41Used by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:42 44Used by:46
Symbol 46 MovieClipUses:40 45Used by:Timeline
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:47 49Used by:Timeline
Symbol 51 FontUsed by:52 53
Symbol 52 TextUses:51Used by:54
Symbol 53 TextUses:51Used by:54
Symbol 54 MovieClipUses:52 53Used by:Timeline
Symbol 55 FontUsed by:56 62 195 205 218 249 259 347
Symbol 56 TextUses:55Used by:Timeline
Symbol 57 FontUsed by:58 59 173
Symbol 58 TextUses:57Used by:61
Symbol 59 TextUses:57Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:58 59 60Used by:Timeline
Symbol 62 EditableTextUses:55Used by:Timeline
Symbol 63 GraphicUsed by:78  Timeline
Symbol 64 GraphicUsed by:78  Timeline
Symbol 65 GraphicUsed by:78  Timeline
Symbol 66 GraphicUsed by:78  Timeline
Symbol 67 GraphicUsed by:78  Timeline
Symbol 68 GraphicUsed by:78  Timeline
Symbol 69 GraphicUsed by:78  Timeline
Symbol 70 GraphicUsed by:78  Timeline
Symbol 71 GraphicUsed by:78  Timeline
Symbol 72 GraphicUsed by:78  Timeline
Symbol 73 GraphicUsed by:78  Timeline
Symbol 74 GraphicUsed by:78  Timeline
Symbol 75 GraphicUsed by:78  Timeline
Symbol 76 GraphicUsed by:78  Timeline
Symbol 77 GraphicUsed by:78  Timeline
Symbol 78 MovieClipUses:30 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 GraphicUsed by:109
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83 121
Symbol 83 MovieClipUses:82Used by:109 181 187 294 363 374 394 412
Symbol 84 GraphicUsed by:109 363 374 394 412
Symbol 85 GraphicUsed by:86 404
Symbol 86 MovieClipUses:85Used by:109
Symbol 87 GraphicUsed by:109
Symbol 88 GraphicUsed by:108
Symbol 89 GraphicUsed by:108
Symbol 90 GraphicUsed by:108
Symbol 91 GraphicUsed by:108
Symbol 92 GraphicUsed by:108
Symbol 93 GraphicUsed by:108
Symbol 94 GraphicUsed by:108
Symbol 95 GraphicUsed by:108
Symbol 96 GraphicUsed by:108
Symbol 97 GraphicUsed by:108
Symbol 98 GraphicUsed by:108
Symbol 99 GraphicUsed by:108
Symbol 100 GraphicUsed by:108
Symbol 101 GraphicUsed by:108
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107Used by:109
Symbol 109 MovieClipUses:80 83 84 86 87 108Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 GraphicUsed by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 GraphicUsed by:139 166 181 187 199 209 222 253 263 274 294 338 363 374 394 412
Symbol 120 GraphicUsed by:139
Symbol 121 MovieClipUses:82Used by:139 166
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:139 294 363 374 394
Symbol 124 GraphicUsed by:133
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:133 377
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:133 377 421
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133 377 421
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133 377
Symbol 133 MovieClipUses:124 126 128 130 132Used by:139
Symbol 134 GraphicUsed by:139 166 181 187
Symbol 135 ShapeTweeningUsed by:138
Symbol 136 ShapeTweeningUsed by:138
Symbol 137 ShapeTweeningUsed by:138
Symbol 138 MovieClipUses:135 136 137 12Used by:139 166 181 187
Symbol 139 MovieClipUses:119 120 121 123 133 134 138Used by:Timeline
Symbol 140 GraphicUsed by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:166
Symbol 156 GraphicUsed by:166
Symbol 157 GraphicUsed by:166 193 199
Symbol 158 GraphicUsed by:166
Symbol 159 GraphicUsed by:166 199
Symbol 160 GraphicUsed by:165
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:165 370
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165 370
Symbol 165 MovieClipUses:160 162 164Used by:166
Symbol 166 MovieClipUses:119 155 121 156 157 158 159 165 134 138Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:181 187 394 412
Symbol 169 GraphicUsed by:181
Symbol 170 GraphicUsed by:181 187 204 209 263 359
Symbol 171 GraphicUsed by:181 187 209 263 359
Symbol 172 GraphicUsed by:181 359
Symbol 173 TextUses:57Used by:181 263 359
Symbol 174 GraphicUsed by:181
Symbol 175 GraphicUsed by:181 258 263 359
Symbol 176 MovieClipUses:25Used by:181
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180 403
Symbol 180 MovieClipUses:177 179Used by:181
Symbol 181 MovieClipUses:119 168 83 169 170 171 172 173 174 175 176 180 134 138Used by:Timeline
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:187
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:187 209
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:119 168 83 183 134 185 186 170 171 138Used by:Timeline
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 ShapeTweeningUsed by:199
Symbol 191 GraphicUsed by:199 209
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:157 192Used by:199
Symbol 194 GraphicUsed by:196 206 219 250 260
Symbol 195 TextUses:55Used by:196
Symbol 196 MovieClipUses:194 195Used by:199
Symbol 197 ShapeTweeningUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:119 188 159 157 189 190 191 193 196 197 198Used by:Timeline
Symbol 200 GraphicUsed by:209
Symbol 201 GraphicUsed by:209
Symbol 202 ShapeTweeningUsed by:209
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:170 203Used by:209 263
Symbol 205 TextUses:55Used by:206
Symbol 206 MovieClipUses:194 205Used by:209
Symbol 207 ShapeTweeningUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:119 200 185 201 170 171 202 191 204 206 207 208Used by:Timeline
Symbol 210 GraphicUsed by:222
Symbol 211 GraphicUsed by:222
Symbol 212 GraphicUsed by:222
Symbol 213 GraphicUsed by:217 222
Symbol 214 ShapeTweeningUsed by:222
Symbol 215 GraphicUsed by:222 253 263
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:213 216Used by:222
Symbol 218 TextUses:55Used by:219
Symbol 219 MovieClipUses:194 218Used by:222
Symbol 220 ShapeTweeningUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:119 210 211 212 213 214 215 217 219 220 221Used by:Timeline
Symbol 223 GraphicUsed by:253
Symbol 224 GraphicUsed by:253 362
Symbol 225 GraphicUsed by:244
Symbol 226 GraphicUsed by:244
Symbol 227 GraphicUsed by:244
Symbol 228 GraphicUsed by:244
Symbol 229 GraphicUsed by:244
Symbol 230 GraphicUsed by:244
Symbol 231 GraphicUsed by:244
Symbol 232 GraphicUsed by:244
Symbol 233 GraphicUsed by:244
Symbol 234 GraphicUsed by:244
Symbol 235 GraphicUsed by:244
Symbol 236 GraphicUsed by:244
Symbol 237 GraphicUsed by:244
Symbol 238 GraphicUsed by:244
Symbol 239 GraphicUsed by:244
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243Used by:253
Symbol 245 GraphicUsed by:248 253 362
Symbol 246 ShapeTweeningUsed by:253
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:245 247Used by:253
Symbol 249 TextUses:55Used by:250
Symbol 250 MovieClipUses:194 249Used by:253
Symbol 251 ShapeTweeningUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:119 223 224 244 245 246 215 248 250 251 252Used by:Timeline
Symbol 254 GraphicUsed by:263
Symbol 255 GraphicUsed by:263
Symbol 256 ShapeTweeningUsed by:263
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:175 257Used by:263
Symbol 259 TextUses:55Used by:260
Symbol 260 MovieClipUses:194 259Used by:263
Symbol 261 ShapeTweeningUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:119 254 173 255 170 175 171 256 215 204 258 260 261 262Used by:Timeline
Symbol 264 GraphicUsed by:266
Symbol 265 TextUses:32Used by:266
Symbol 266 MovieClipUses:264 265Used by:269
Symbol 267 GraphicUsed by:268 342 343 344 345 346 353
Symbol 268 ButtonUses:267Used by:269
Symbol 269 MovieClipUses:266 268Used by:Timeline
Symbol 270 FontUsed by:271 275 278 335 339
Symbol 271 TextUses:270Used by:277
Symbol 272 ShapeTweeningUsed by:274
Symbol 273 ShapeTweeningUsed by:274
Symbol 274 MovieClipUses:272 273 119Used by:277
Symbol 275 TextUses:270Used by:277
Symbol 276 GraphicUsed by:277
Symbol 277 ButtonUses:271 274 275 276Used by:Timeline
Symbol 278 TextUses:270Used by:Timeline
Symbol 279 GraphicUsed by:287  Timeline
Symbol 280 GraphicUsed by:287  Timeline
Symbol 281 GraphicUsed by:287  Timeline
Symbol 282 GraphicUsed by:287  Timeline
Symbol 283 GraphicUsed by:287  Timeline
Symbol 284 GraphicUsed by:287  Timeline
Symbol 285 GraphicUsed by:287  Timeline
Symbol 286 GraphicUsed by:287  Timeline
Symbol 287 MovieClipUses:279 280 281 282 283 284 285 286Used by:288
Symbol 288 MovieClipUses:287Used by:Timeline
Symbol 289 GraphicUsed by:294 363 374 394
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:294
Symbol 292 GraphicUsed by:294 363 374
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:119 289 291 292 83 123 293Used by:Timeline
Symbol 295 GraphicUsed by:308
Symbol 296 FontUsed by:297 303 304 305 306 307 310 315 329
Symbol 297 TextUses:296Used by:308
Symbol 298 SoundUsed by:308
Symbol 299 SoundUsed by:308
Symbol 300 SoundUsed by:308
Symbol 301 SoundUsed by:308
Symbol 302 SoundUsed by:308
Symbol 303 TextUses:296Used by:308
Symbol 304 TextUses:296Used by:308
Symbol 305 TextUses:296Used by:308
Symbol 306 TextUses:296Used by:308
Symbol 307 TextUses:296Used by:308
Symbol 308 MovieClipUses:295 297 298 299 300 301 302 303 304 305 306 307Used by:Timeline
Symbol 309 GraphicUsed by:313
Symbol 310 TextUses:296Used by:313
Symbol 311 SoundUsed by:313
Symbol 312 SoundUsed by:313
Symbol 313 MovieClipUses:309 310 311 312Used by:Timeline
Symbol 314 GraphicUsed by:318
Symbol 315 TextUses:296Used by:318
Symbol 316 SoundUsed by:318
Symbol 317 SoundUsed by:318
Symbol 318 MovieClipUses:314 315 316 317Used by:Timeline
Symbol 319 GraphicUsed by:321
Symbol 320 SoundUsed by:321
Symbol 321 MovieClipUses:319 320Used by:Timeline
Symbol 322 GraphicUsed by:327
Symbol 323 SoundUsed by:327
Symbol 324 SoundUsed by:327
Symbol 325 SoundUsed by:327
Symbol 326 SoundUsed by:327
Symbol 327 MovieClipUses:322 323 324 325 326Used by:Timeline
Symbol 328 GraphicUsed by:332
Symbol 329 TextUses:296Used by:332
Symbol 330 SoundUsed by:332
Symbol 331 SoundUsed by:332
Symbol 332 MovieClipUses:328 329 330 331Used by:Timeline
Symbol 333 GraphicUsed by:Timeline
Symbol 334 GraphicUsed by:Timeline
Symbol 335 TextUses:270Used by:341
Symbol 336 ShapeTweeningUsed by:338
Symbol 337 ShapeTweeningUsed by:338
Symbol 338 MovieClipUses:336 337 119Used by:341
Symbol 339 TextUses:270Used by:341
Symbol 340 GraphicUsed by:341
Symbol 341 ButtonUses:335 338 339 340Used by:Timeline
Symbol 342 ButtonUses:267Used by:Timeline
Symbol 343 ButtonUses:267Used by:Timeline
Symbol 344 ButtonUses:267Used by:Timeline
Symbol 345 ButtonUses:267Used by:Timeline
Symbol 346 ButtonUses:267Used by:Timeline
Symbol 347 TextUses:55Used by:Timeline
Symbol 348 GraphicUsed by:352
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:348 350 351Used by:353
Symbol 353 ButtonUses:352 267Used by:Timeline
Symbol 354 GraphicUsed by:Timeline
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:363
Symbol 357 GraphicUsed by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:357 170 171 172 173 358 175Used by:363
Symbol 360 GraphicUsed by:362
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:360 245 361 224Used by:363
Symbol 363 MovieClipUses:119 289 356 292 83 123 359 362 84Used by:Timeline
Symbol 364 MovieClipUses:25Used by:370 403 421
Symbol 365 GraphicUsed by:366 367
Symbol 366 MovieClipUses:365Used by:370
Symbol 367 MovieClipUses:365Used by:370
Symbol 368 MovieClipUses:6Used by:370
Symbol 369 MovieClipUses:2Used by:370
Symbol 370 MovieClipUses:364 162 164 366 367 29 368 369Used by:Timeline
Symbol 371 GraphicUsed by:Timeline
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:374
Symbol 374 MovieClipUses:119 289 373 292 83 123 84Used by:Timeline
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:377
Symbol 377 MovieClipUses:126 376 128 130 132Used by:Timeline
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:384 390
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:383 389
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:381 382Used by:384
Symbol 384 MovieClipUses:379 383Used by:Timeline
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:Timeline
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:389
Symbol 389 MovieClipUses:381 388Used by:390
Symbol 390 MovieClipUses:379 389Used by:Timeline
Symbol 391 GraphicUsed by:Timeline
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClipUses:119 289 393 168 83 123 84Used by:Timeline
Symbol 395 GraphicUsed by:403
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:403
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:403
Symbol 400 GraphicUsed by:403
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:403
Symbol 403 MovieClipUses:395 397 399 400 179 402 364Used by:Timeline
Symbol 404 MovieClipUses:85Used by:Timeline
Symbol 405 GraphicUsed by:Timeline
Symbol 406 GraphicUsed by:410
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:407Used by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:406 408 409Used by:412
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClipUses:119 168 83 410 411 84Used by:Timeline
Symbol 413 GraphicUsed by:421
Symbol 414 GraphicUsed by:416
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClipUses:414 21 415Used by:421
Symbol 417 GraphicUsed by:420
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:420
Symbol 420 MovieClipUses:417 419Used by:421
Symbol 421 MovieClipUses:364 128 130 413 416 420Used by:Timeline

Instance Names

"yellowbox"Frame 13Symbol 139 MovieClip
"skullbox"Frame 31Symbol 166 MovieClip
"bluebox"Frame 50Symbol 181 MovieClip
"greenbox"Frame 69Symbol 187 MovieClip
"loop1"Frame 88Symbol 199 MovieClip
"loop2"Frame 88Symbol 209 MovieClip
"loop4"Frame 88Symbol 222 MovieClip
"loop5"Frame 88Symbol 253 MovieClip
"loop3"Frame 88Symbol 263 MovieClip
"starter"Frame 105Symbol 269 MovieClip
"stagemask"Frame 106Symbol 288 MovieClip
"stagemov"Frame 106Symbol 294 MovieClip
"loops"Frame 115Symbol 308 MovieClip
"skullHits"Frame 115Symbol 313 MovieClip
"yelloHits"Frame 115Symbol 318 MovieClip
"jah"Frame 115Symbol 321 MovieClip
"bleeps"Frame 115Symbol 327 MovieClip
"greenHits"Frame 115Symbol 332 MovieClip
"yellowbox"Frame 115Symbol 139 MovieClip
"bluebox"Frame 115Symbol 181 MovieClip
"greenbox"Frame 115Symbol 187 MovieClip
"skullbox"Frame 115Symbol 166 MovieClip
"stage"Frame 115Symbol 294 MovieClip
"loop1"Frame 115Symbol 199 MovieClip
"loop2"Frame 115Symbol 209 MovieClip
"loop4"Frame 115Symbol 222 MovieClip
"loop5"Frame 115Symbol 253 MovieClip
"loop3"Frame 115Symbol 263 MovieClip
"stage"Frame 116Symbol 363 MovieClip
"skullAction"Frame 116Symbol 370 MovieClip
"stage"Frame 123Symbol 374 MovieClip
"creature"Frame 123Symbol 377 MovieClip
"spin"Frame 123Symbol 384 MovieClip
"markertop"Frame 123Symbol 386 MovieClip
"center"Frame 123Symbol 386 MovieClip
"markertop2"Frame 123Symbol 386 MovieClip
"center2"Frame 123Symbol 386 MovieClip
"spin2"Frame 123Symbol 390 MovieClip
"stage"Frame 133Symbol 394 MovieClip
"dragon"Frame 133Symbol 403 MovieClip
"balls"Frame 133Symbol 404 MovieClip
"stage"Frame 143Symbol 412 MovieClip
"creature2"Frame 143Symbol 421 MovieClip
"balls"Symbol 109 MovieClip Frame 1Symbol 86 MovieClip
"body"Symbol 133 MovieClip Frame 1Symbol 126 MovieClip
"h0"Symbol 133 MovieClip Frame 1Symbol 128 MovieClip
"h1"Symbol 133 MovieClip Frame 1Symbol 128 MovieClip
"f0"Symbol 133 MovieClip Frame 1Symbol 130 MovieClip
"f1"Symbol 133 MovieClip Frame 1Symbol 130 MovieClip
"head"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"skull"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"base"Symbol 181 MovieClip Frame 1Symbol 176 MovieClip
"point"Symbol 370 MovieClip Frame 1Symbol 364 MovieClip
"skull"Symbol 370 MovieClip Frame 1Symbol 162 MovieClip
"bone1"Symbol 370 MovieClip Frame 1Symbol 164 MovieClip
"bone2"Symbol 370 MovieClip Frame 1Symbol 164 MovieClip
"bone3"Symbol 370 MovieClip Frame 1Symbol 164 MovieClip
"bone4"Symbol 370 MovieClip Frame 1Symbol 164 MovieClip
"point1"Symbol 370 MovieClip Frame 1Symbol 366 MovieClip
"point2"Symbol 370 MovieClip Frame 1Symbol 366 MovieClip
"point4"Symbol 370 MovieClip Frame 1Symbol 367 MovieClip
"star1"Symbol 370 MovieClip Frame 1Symbol 29 MovieClip [star]
"star2"Symbol 370 MovieClip Frame 1Symbol 368 MovieClip
"flash2"Symbol 370 MovieClip Frame 1Symbol 369 MovieClip
"flash1"Symbol 370 MovieClip Frame 1Symbol 369 MovieClip
"body"Symbol 377 MovieClip Frame 1Symbol 126 MovieClip
"h0"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"h1"Symbol 377 MovieClip Frame 1Symbol 128 MovieClip
"f0"Symbol 377 MovieClip Frame 1Symbol 130 MovieClip
"f1"Symbol 377 MovieClip Frame 1Symbol 130 MovieClip
"head"Symbol 377 MovieClip Frame 1Symbol 132 MovieClip
"point1"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"point2"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"point3"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"point4"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"point"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"point1"Symbol 390 MovieClip Frame 1Symbol 379 MovieClip
"point2"Symbol 390 MovieClip Frame 1Symbol 379 MovieClip
"point3"Symbol 390 MovieClip Frame 1Symbol 379 MovieClip
"point4"Symbol 390 MovieClip Frame 1Symbol 379 MovieClip
"point"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"body"Symbol 403 MovieClip Frame 1Symbol 397 MovieClip
"foot2"Symbol 403 MovieClip Frame 1Symbol 399 MovieClip
"foot1"Symbol 403 MovieClip Frame 1Symbol 399 MovieClip
"foot3"Symbol 403 MovieClip Frame 1Symbol 399 MovieClip
"foot4"Symbol 403 MovieClip Frame 1Symbol 399 MovieClip
"head"Symbol 403 MovieClip Frame 1Symbol 179 MovieClip
"join1"Symbol 403 MovieClip Frame 1Symbol 402 MovieClip
"point"Symbol 403 MovieClip Frame 1Symbol 364 MovieClip
"head"Symbol 420 MovieClip Frame 1Symbol 419 MovieClip
"point"Symbol 421 MovieClip Frame 1Symbol 364 MovieClip
"bone1"Symbol 421 MovieClip Frame 1Symbol 128 MovieClip
"bone2"Symbol 421 MovieClip Frame 1Symbol 128 MovieClip
"foot1"Symbol 421 MovieClip Frame 1Symbol 130 MovieClip
"foot2"Symbol 421 MovieClip Frame 1Symbol 130 MovieClip
"star1"Symbol 421 MovieClip Frame 1Symbol 416 MovieClip
"star2"Symbol 421 MovieClip Frame 1Symbol 416 MovieClip
"star3"Symbol 421 MovieClip Frame 1Symbol 416 MovieClip
"star4"Symbol 421 MovieClip Frame 1Symbol 416 MovieClip
"skull"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "flash4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "flash3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 7 as "star3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 8 as "star2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "blast2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "blast"
ExportAssets (56)Timeline Frame 1Symbol 28 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 1Symbol 29 as "star"
ExportAssets (56)Timeline Frame 116Symbol 29 as "star"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"
ExportAssets (56)Timeline Frame 116Symbol 6 as "starFishInner"

Labels

"start"Frame 105
"skull"Frame 116
"yello"Frame 123
"blue"Frame 133
"green"Frame 143

Dynamic Text Variables

loadedSymbol 62 EditableText"100% "




http://swfchan.com/6/26274/info.shtml
Created: 22/5 -2019 20:18:03 Last modified: 22/5 -2019 20:18:03 Server time: 22/12 -2024 14:51:34