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Epics of Distant Realm.swf

This is the info page for
Flash #26303

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

Creator's Note:
The original game was submitted as "The Elder Scrolls: K.C.".
This game, however, is neither stolen nor a re-submission.
This submission has many additional gameplay features,
(Few examples are; an ending video, and the save function!)
and after the great insistence by viewers, it is renamed.
Thank you for playing. Reviews are welcome!

English

Türkçe

www.inativa.com/tayfun/epics

www.inativa.com/tayfun/epics

New Game

Yeni Oyun

Continue Game

Oyuna Devam

Change Quality

Kalite Degistir

Tayfun Tuna & Esen Andiç
Version 1.12

Tayfun Tuna & Esen Andiç
Version 1.12

EPICS OF
DISTANT REALM

EPICS OF
DISTANT REALM

UZAK DiYAR
DESTANLARI

UZAK DiYAR
DESTANLARI

0

Epicscore:

Destan
Skoru:

Epicscore Table

Skor Tablosu

DEBUG MODE

Extras

Ekstralar

Back to Menu

Menüye Dön

0

Enter your name
and click the button

Enter your name
and click the button

İsminizi girip
Düğmeye  Basın

İsminizi girip
Düğmeye  Basın

Thanks to Glen Rhodes for his tutorial about the scoreboard system.

See your ranking
around the world by
uploading your epicscore!
(requires internet connection)

Click here to
refresh the list only

Destan skorunuzu
internete yükleyerek
dünyadaki sıranızı görün!
(internet bağlantısı gerektirir.)

Sadece listeyi görmek
için buraya tıklayın

Extra Things
Did You Know?
About Angevil
Character Sketches

Extra Things

Ekstra Seyler
Biliyor muydunuz?
Angevil Hakkinda
Karakter Cizimleri
Eski Oyunlar!

Ekstra Seyler

*** "Synta Nefeu" is the anagram of "Tayfun Esen".
*** In earlier stages of the game design, player could
get married and have children. Later it was realised this
would require massive and complex coding, so the idea
was abandoned... In future, maybe?

*** "Synta Nefeu" aslında "Tayfun Esen"in anagramıdır.
*** Oyunun kafada tasarlandığı ilk zamanlarda, oyunda
evlenerek çocuk sahibi olunabilecekti. Kısa sürede bunun
oldukça fazla ve karmaşık kodlama gerektireceği anlaşıldı.
Bu fikir belki gelecekte gerçek olur, kimbilir?

Back to Extras

Ekstralara Dön

When Angevil was first drawn, she was
not evil at all (As you see in the picture).
She was just a good NPC who was
going to help our hero throughout the
game. But an evil empress sounded better.
By the way, the name comes from
Angel and Devil.

Angevil ilk çizildiğinde, kötülükle alakası
bile yoktu (Resimde gördüğünüz gibi).
Karakterimize oyun boyunca yardım edecek
iyi bir NPC olarak tasarlanmıştı fakat kötü bir
kraliçe olması kulağa daha hoş geldi.
Bu arada ismi, Angel ve Devil'ın
birleşiminden meydana gelmiştir.

Tayfun Tuna tarafından, bundan önce yapılmış tamı tamına 25 oyun
olduğunu biliyor musunuz? İşte liste...

TAMAMLANMIÞ OYUNLAR
* Abdurrahman Racer
* Abdurrahman Racer Underground
* CSI: Mind Prison
* Ehl-i Seyf
* Hell of Fear
* Liberty Warrior
* Liberty Warrior 2
* Manyak Makinist
* Microeconomy Game
* Öl ya da Öldür
* Öl ya da Öldür: Mission Pack LA
* Öl ya da Öldür X
* Öl ya da Öldür: Codename Twins
* Öl ya da Öldür: Final Gunshot
* Soðuk Hayat
* The System
* Zer0-Point

ÝPTAL EDÝLMÝÞ OYUNLAR
* End of Dreams
* Hava Boþluðu
* Liberty Warrior 3
* Ölüm Randevusu
* Öl ya da Öldür: Feel No Pain
* Öl ya da Öldür 3D
* Zer0-Point 2
* Zer0-Point: Trigger

Name:
STATS:
Endurance
Strength
Casting
Ability
Total
Points
Menu        Start

İsim:
ÖZELLÝKLER:
Dayanıklık
Kuvvet
Büyü Gücü
Yetenek
Toplam
Puan
Menü        Başla

Where am I?

Neredeyim ben?

Left & Right Arrow keys:
Character Movement
Up Arrow Key: Action

Sol & Sað Ok Tuþlarý:
Karakter Yönlendirme
Yukarý Ok tuþu: Etkileþim

I don't feel like sleeping.

Uykum Yok.

0

/

100

1

Experience   Next    Level

Tecrube    Hedef  Seviye

Health          Strength  Casting  Ability

Time:

Epicscore

Gold

Saglik           Kuvvet   Büyü  Yetenek

Saat:

Destan Skoru

Altin

50

19

:

0

Quit

Çıkış

Food

Yemek

All unsaved process will be lost .
Would you like to quit anyway?
(Go to sleep to save the game)

Kaydedilmemiþ ilerlemeniz
silinecek. Emin misiniz?
(Uyuduðunuzda oyun kaydolur.)

x

0

0

0

Click on a food to eat.

Food       Quantity

DONE

Yemek için üzerlerine tıklayın.

Yiyecek     Miktarý

TAMAM

You've reached
a new level.
Choose the skill
you want to upgrade:

ENDURANCE

STRENGTH

CASTING

ABILITY

POINTS LEFT:

Yeni bir seviyeye
ulaþtýnýz. Geliþtirmek
istediðiniz özelliðinizi
seçin:

DAYANIKLILIK

KUVVET

BÜYÜ GÜCÜ

YETENEK

KALAN PUAN:

Büyü

1000 Exp. Ver

Esen'in Menüsü

x

Kuvvet

Saðlýðý Doldur

20 Maðarayý
Temizlenmiþ Say

Saðlýk

Hello young man.
I see, you look okay.

Who are you?
Where am I?

My name is Heusam.
..and You are in our
peaceful town.

How did I come here?

I don't know, I thought you'd
know that. I found you at the
seashore and brought you
here.

Really...
I don't remember.

Do you remember your
name, son?

Yeah... My name is...

Okay, son. Since you don't
remember anything, this
place is your new home.

What? No... I can't live
here. I mean...
How can I go to
the airport?

Airport?
I've never heard any place
like that before. But you look
like you're from Earth.

Yeah?
And you are from Mars?

This planet, Synta Nefeu,
is my motherland.

Synta ne... Oh come on...
You mean this place is not
Earth?

Far from it...

Just great...

Don't worry, you're safe
here. Just rest a while, and
explore the town.

Look, I can't stay here.
Isn't there any way for me
to return to earth?

Well.. There's a kind of
spaceship in the old castle
near this town. Maybe it still
works?

Sounds good to me.
Can you take me there?

It's useless. Angevil put a
force field, no one but she
can pass.

Who the hell is Angevil?

Angevil is the evil empress!
Maybe you should find a way
to defeat her...
Anyway, I should go now.

Where?

Beneath the ground, there
are hundreds of caves...
I'll do what I can to fight
against evil in those caves..

Oh... Alright.
Thank you for your help.

Here is some gold for you...
Good luck to you, my son!

Merhaba genç adam.
Görüyorum ki pek iyisin.

Dede, sen kimsin?
Neredeyim ben?

Benim adým Hüsam.
..ve bu topraklar da bizim
huzur dolu kasabamýz.

Peki ben buraya nasıl
geldim?

Bilmem, sen bilirsin
sanmýþtým. Seni sahilde
buldum ve buraya getirdim.

Ciddi mi...
Hatırlamıyorum...

Evlat,
adýný bari hatýrlýyor musun?

Evet, benim adım...

Peki oðlum... Madem
bir þey hatýrlamýyorsun,
burasý artýk yeni evin.

Ne? Yoo.. Ben burada
kalamam... Yani...
Dede, en yakın otogar ya
da havaalanı nerede?

Havaalaný mý?
Öyle bir yeri hiç duymadým..
Ama sen bir dünyalý gibisin.

Nasıl yani?
Sen Marslı mısın sanki
dede?

Benim anavataným bu
gezegen; Synta Nefeu.

Synta ne... Hadi be...
Yani burası dünya değil
mi?

Alakasý yok...

Haydaaa...

Endiþelenme, buralarda
güvendesin. Dinlen biraz,
sonra kasabayý gezersin.

Bak dede, ben burada
kalamam. Dünyaya
dönmemin bir yolu yok mu?

Aslýndaa... Kasabanýn
yakýnýndaki kalede bir çeþit
uzay gemisini vardý.
Belki çalýþýyordur?

Aaa... Denemeye değer!
Peki beni oraya götürebilir
misin?

Götürsem de faydasý olmaz.
Angevil oraya bir koruma
alaný koymuþ, kendinden
baþka kimse giremiyor.

Nasıl yani?
Angevil kim oluyor?

Angevil kötülük kraliçesi!
Hmmm... Evlat, belki de onu
yenmenin bir yolunu
bulmalýsýn... Neyse, benim
gitmem gerekiyor.

Nereye??

Yerin altýnda yüzlerce
maðara var, kötü varlýklarla
dolu... Ben de kötülüðe karþý
savaþ vereceðim...

...peki, tekrar sağolasın.
Kendine dikkat et!

Al bakalým, burada biraz
altýn var..
Kolay gelsin evlat!

HOME

Old man left me
this house.
This is the place
I can sleep in peace.

EViM

Bu evi bana
dede bırakmıştı..
Burada rahatça
uyuyup dinlenebilirim.

BLACKSMITH

This is where
I can buy and
sell weapons.

DEMİRCİ

Burada silah
alıp satabilirim.

MARKET

This is where
I can buy goods
and sell what's
in my inventory.

PAZAR

Burada bir sürü
mal satın alabilir,
envanterimdekileri
de satabilirim.

NOTICE BOARD

I can learn a lot
about news and
missions here.

HABER PANOSU

Bu panodan
duyuruları okuyabilir,
görevleri
öğrenebilirim.

LEAVE TOWN

KASABADAN
AYRIL

It's dangerous
to leave the town at night.

Gece vakti kasabadan
ayrılmak tehlikeli.

It's closed.
I can't go there at night.

Kapalı...
Sabahı beklemeliyim.

MAGICIAN

This is where
I can find staffs
If I want to fight
by magic.

BÜYÜCÜ

Büyü gücümle
savaşmak
için buradan
asa satın alabilirim.

FARM

This is a place
where they grow
various vegetables
and fruits in town.

ÇİFTLİK

Burası meyve
sebze yetiştirmek
için kasabanın
en uygun yerlerinden.

Tayfun Tuna

Tayfun Tuna

Esen Andic

Esen Andic

5000

BLACKSMITH

Here you can buy or
sell weapons. When
you buy a new weapon,
it's replaced with the
one you have.

My Weapon:

Weapon                  Price

Back
To Map

Value:

SELL

DEMİRCİ

Burada silah alýp
satabilirsiniz.
Yeni aldýðýnýz silah,
eskisiyle deðiþtirilir.

Silahım:

Silah                     Fiyatı

Haritaya
Dön

Değeri:

SAT

50

500

2500

0

MAGICIAN

Here you can buy or
sell staffs. When you
buy a new staff, it's
replaced with the one
you have.

BÜYÜCÜ

Burada asa alýp
satabilirsiniz.
Yeni aldýðýnýz asa,
eskisiyle deðiþtirilir.

0

To buy or
sell goods,
click on the
gold icon
next to the
good.

INVENTORY                                    MARKET

Item       Quantity   Value

Item       Price

Alýp satmak
istediðinizin
yanýndaki
altýn ikonu
ile alýþveriþ
yapabilirsiniz.

ENVANTER                                       PAZAR

Mal         Miktarý    Deðeri

Mal       Fiyatý

0

0

0

6

10

8

14

12

The Synta Nefeu kingdom
has discovered a new
cave on the island.
Townsfolk will be pleased
with those who destroy
the evil lurks under the ground.
Your reward shall be the
treasure you find in caves.

CAVE  #

(The location is  marked
on the island map.)

Synta Nefeu krallýðý
adada yeni bir maðara keþfetti.
Kasaba halký, bu maðaralarýn
derinliklerindeki kötülüðü
yok edenlere minnettar
olacaktýr.
Savaþçýnýn ödülü, maðaralarda
eline geçen her türlü ganimettir.

MAĞARA  #

(Mağaranın yeri ada
haritasına işaretlendi.)

Whoever destroys the evil
of 20 caves in Synta Nefeu,
will become a knight and
then he must fight against
Angevil, the empress
of the underworld.
Cleanse 20 caves
and come back again.

KINGDOM'S CALL

Synta Nefeu'da bulunan
20 maðaranýn kötülüðünü
her kim yok ederse, bir
þövalye olacak ve sonra
yeraltýnýn kraliçesi Angevil
ile yüzleþebilecek.
20 maðarayý
temizleyip gelin.

KRALLIK MESAJI

Whoever destroys the evil
of 33 caves in Synta Nefeu,
will become a knight and
then he must fight against
Angevil, the empress
of the underworld.
FIGHT THE
EMPRESS

Synta Nefeu'da bulunan
33 maðaranýn kötülüðünü
her kim yok ederse, bir
þövalye olacak ve sonra
yeraltýnýn kraliçesi Angevil
ile yüzleþebilecek.
KRALÝÇEYLE
SAVAÞ

Go through the portal
and fight against a soldier
of the Angevil army!
CLICK HERE
WHEN READY

Portaldan geçerek
Angevil ordusundaki
askerlerden biriyle savaþýn!
ÞÝMDÝ
SAVAÞ

Tomato farm with a small garden.
There is also an alchemy room.

FARM FOR SALE

COST: 2000 GOLD

BUY IT

Küçük bahçeli domates çiftliði, ayrýca
bir de simya odasý mevcuttur.

SATILIK ÇİFTLİK

FİYATI: 2000 ALTIN

SATIN AL

What would you like to do?

Make a potion
Work in the garden

Ne yapmak istersiniz?

İksir yapımı
Bahçe çalışması

x 66

x 33

x 33

x 40

x 99

Here you can
try and make
some potions.
You just need
the required
amount of
ingredients.

POTION OF POWER

POTION OF MAGIC

POTION OF EXPERIENCE

POTION OF TALENT

POTION OF WEALTH

MEGA POTION

Burada yeni
iksirler
oluþturmayý
deneyebilirsiniz.
Tek ihtiyacýnýz
olan gerekli
malzemeler!

GÜÇ İKSİRİ

BÜYÜ İKSİRİ

TECRÜBE İKSİRİ

BECERİ İKSİRİ

REFAH İKSİRİ

SÜPER MANYAK İKSİR

0

0

0

Water the
tomato plants

Domatesleri
Sula

Stop and
Look Around

Dur ve
Etrafa Bakın

It may be dangerous to wander
around in the night. Besides, I
should rest in my house.

Gece vakti kasabanın dışında
dolanmak çok güvenli sayılmaz.
Ayrıca eve gidip dinlenmem iyi olur.

This cave has been cleansed
of evil. I can check the board
if there is a new one.

Bu mağara kötülükten temizlendi.
Kasabadaki panodan yeni bir
mağara olup olmadığına bakabilirim.

I found a bag here.

Burada bir kese buldum.

0

0

0

BAG

Item       Quantity

PICK THEM UP

KESE

Eþya       Miktarý

HEPSİNİ AL

I found a chest here.

Burada bir sandık buldum.

0

I found some gold
in the chest!

PICK UP

Sandýkta bir miktar
altýn buldum!

ALTINLARI AL

I can't open it.
Even my lock-picking
ability doesn't help.

LEAVE IT

Bu sandýðý açamadým.
Benim yeteneklerimin
ötesinde görünüyor...

VAZGEÇ

ATTACK           CURE           FIREBALL        LIGHTNING

SALDIRI          TEDAVİ       ATEŞ TOPU         YILDIRIM

Congratulations!
You've defeated
the enemy.

Experience
Earned

Gold

DONE

Tebrikler!
Düþmanýnýzý
yendiniz.

Kazanılan
Tecrübe

Altın

TAMAM

Enemy Health

Enemy Health

Dusman Sagligi

Düsman Sagligi

I feel weak...

FLEE

FIGHT

Durumum iyi değil...

KAÇ

SAVAŞ

0

0

0

0

0

It ends. Now.

Hosgeldin...
Sonuna hazirlan.

Congratulations!
You've defeated
the empress!

Tebrikler!
Kraliçe Angevil'i
yendiniz.

Congratulations, son!
I can't believe you've
managed to defeat her!

Hey! I didn't know
that I'd see you again.
Thank you, old man..

You are such a warrior.

Well.. yeah. Anyway.

But I'm afraid there are
terrible news!

What?
Isn't the danger over?

We thought it was!
But the empress Angevil
created an army of her
copies!

Oh my... Whatever...
They'll no longer be
a problem.

I trust you, young warrior.

So...
Where will you go again?

I don't know this time...
But I'll find out.
Thank you son.

Ok then... and thanks
again for your help!

Goodbye!

Tebrikler evlat!
Onu yenebildiðine
inanamýyorum!

Aaa.. Seni tekrar
göreceğimi sanmıyordum
dede :)    Teşekkürler...

Muhteþem bir savaþçýsýn.

Sağol dede,
Allah senden razı olsun...

Ama korkarým ki sana çok
kötü bir haberim var!

Ne? Ne oldu?
Tehlike geçmedi mi artık?

Öyle sandýk...
...ama kraliçe Angevil,
kendi kopyalarýndan bir
ordu yaratmýþ!

Hasss... Neyse...
Ben artık bu kadar
güçlüyken problem
olacaklarını sanmıyorum.

Sana güvenim sonsuz,
genç savaþçý...

Sağol...
Eee, şimdi ne yapacaksın?

Bilmiyorum, ama bulurum...
Teþekkür ederim evladým.

Ben teşekkür ederim dede!
Kal sağlıcakla :)

Görüþmek üzere...

The old man was right.
There is a force field...
I can't pass.

Dede haklıymış... Burada
bir çeşit koruma alanı var.
Geçmek mümkün değil...

The force field is gone...

Koruma alanı artık yok...

Congratulations,
you have just completed
EPICS OF THE
DISTANT REALM
A game by:
Tayfun Tuna & Esen Andic
Thank you for playing!
Make sure you upload
your epicscore :)
EXTRAS are now available
in the main menu.
MUJUW PRODUCTIONS
2006

GAME OVER

OYUN BiTTi

ActionScript [AS1/AS2]

Frame 2
_root.saved = 0; gamecomplete = 0; esen = 0;
Frame 61
stop();
Frame 85
_root.pos = sharedobject.getLocal("epicsave"); _root.epic = _root.pos.data.epic;
Frame 86
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("title2") { gotoAndStop (2); }; tellTarget ("title3") { gotoAndStop (2); }; tellTarget ("title4") { gotoAndStop (2); }; tellTarget ("title5") { gotoAndStop (2); }; tellTarget ("title7") { gotoAndStop (2); }; tellTarget ("scoretitle") { gotoAndStop (2); }; tellTarget ("logo") { gotoAndStop (2); }; } if (gamecomplete == 0) { setProperty("buton7", _visible , "0"); setProperty("title7", _visible , "0"); } else { setProperty("buton7", _visible , "1"); setProperty("title7", _visible , "1"); } stop();
Frame 92
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("title2") { gotoAndStop (2); }; tellTarget ("title3") { gotoAndStop (2); }; tellTarget ("scoretitle") { gotoAndStop (2); }; tellTarget ("logo") { gotoAndStop (2); }; setProperty("yollabuton", _visible , "1"); } stop();
Frame 97
setProperty("eskiler", _visible , 0); if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("extrat") { gotoAndStop (2); }; setProperty("eskiler", _visible , 1); } stop();
Frame 98
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("extrat") { gotoAndStop (2); }; } stop();
Frame 99
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("extrat") { gotoAndStop (2); }; } stop();
Frame 100
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; } stop();
Frame 101
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; } stop();
Frame 102
play();
Frame 106
setProperty("arrow", _visible , 0); if (lang == 2) { tellTarget ("01-stats") { gotoAndStop (2); }; } total = 4; endur = 10; power = 10; cast = 10; ablty = 10; stop();
Frame 107
play();
Frame 377
if (lang == 2) { tellTarget ("_root.balown1") { lang = 2; }; }
Frame 461
day = 1; hr = 10; mn = 30; gold = 0; epic = 0; exp_crrnt = 0; exp_limit = 100; level = 1; health_limit = endur * 10; health_crrnt = health_limit; note1 = 1; dede = 1; ourweapon = 0; attack = 0; wpnvalue = 0; our1 = 0; our2 = 0; our3 = 0; dungeonvisible = 0; dungeoncomplete = 0; dungeonno = 1; ourfarm = 0; firstnight = 1; sulama = 0; viktorya = 0; points = 0;
Frame 462
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room1enter == 1) { setProperty("hero", _x , "500"); setProperty("hero", _xscale , "-45"); } else if (room1enter == 2) { setProperty("hero", _x , "270"); setProperty("hero", _xscale , "45"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); stop(); if (lang == 2) { tellTarget ("exp.experience") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("hudd") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } if (lang == 2) { tellTarget ("quit") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("food") { gotoAndStop (2); }; } } if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } }
Instance of Symbol 252 MovieClip "hero" in Frame 462
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == 45)) { _root.note1 = 0; _root.room2enter = 1; tellTarget ("_root.fade") { going = "right"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } }
Frame 472
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room2enter == 1) { setProperty("hero", _x , "160"); setProperty("hero", _xscale , "45"); } else if (room2enter == 2) { setProperty("hero", _x , "400"); setProperty("hero", _xscale , "-45"); } if (dede == 0) { setProperty("dedem", _visible , "0"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); setProperty("dedesohbet", _visible , "0"); stop();
Instance of Symbol 252 MovieClip "hero" in Frame 472
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == -45)) { _root.room1enter = 1; tellTarget ("_root.fade") { going = "left"; play(); }; } else if (this.hitTest(_root.dedesohbet)) { if (_root.dede == 1) { _root.dede = 0; _root.gotoAndPlay("dedechat"); } } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } if (this.hitTest(_root.dedem)) { if (_root.dede == 1) { _x = (_x - 10); } } }
Frame 482
if (lang == 2) { tellTarget ("sohbet1") { gotoAndStop ("tr"); }; } stop();
Frame 483
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room3enter == 1) { setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); } else if (room3enter == 2) { setProperty("hero", _x , "400"); setProperty("hero", _xscale , "-45"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); stop();
Instance of Symbol 252 MovieClip "hero" in Frame 483
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == -45)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } if (this.hitTest(_root.dedem)) { if (_root.dede == 1) { _x = (_x - 10); } } }
Frame 493
setProperty("building1", _visible , "0"); setProperty("building2", _visible , "0"); setProperty("building3", _visible , "0"); setProperty("building4", _visible , "0"); setProperty("building5", _visible , "0"); setProperty("building6", _visible , "0"); setProperty("building7", _visible , "0"); setProperty("food", _visible , "1"); setProperty("foodbuton", _visible , "1"); if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("building1.building1text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building2.building2text") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("building3.building3text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building4.building4text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building5.building5text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building6.building6text") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("building7.building7text") { gotoAndStop (2); }; } } } stop();
Frame 503
play();
Frame 506
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 509
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 512
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 515
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 516
if (firstnight == 1) { tellTarget ("_root.intromovie") { nextFrame(); }; firstnight = 0; stop(); } else { play(); }
Frame 518
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 521
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 524
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 527
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 530
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 533
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 536
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 537
epic = Number(epic) + 62;
Frame 538
_root.dedesave = _root.dede; _root.note1save = _root.note1; _root.health_limitsave = _root.health_limit; _root.endursave = _root.endur; _root.powersave = _root.power; _root.abltysave = _root.ablty; _root.castsave = _root.cast; _root.exp_crrntsave = _root.exp_crrnt; _root.exp_limitsave = _root.exp_limit; _root.levelsave = _root.level; _root.hrsave = _root.hr; _root.mnsave = _root.mn; _root.goldsave = _root.gold; _root.epicsave = _root.epic; _root.namesave = _root.name; _root.ourweaponsave = _root.ourweapon; _root.attacksave = _root.attack; _root.wpnvaluesave = _root.wpnvalue; _root.dungeonvisiblesave = _root.dungeonvisible; _root.dungeoncompletesave = _root.dungeoncomplete; _root.dungeonnosave = _root.dungeonno; _root.dungeyonxsave = _root.dungeyonx; _root.dungeyonysave = _root.dungeyony; _root.firstnightsave = _root.firstnight; _root.ourfarmsave = _root.ourfarm; _root.our1save = _root.our1; _root.our2save = _root.our2; _root.our3save = _root.our3; _root.sulamasave = _root.sulama; _root.viktoryasave = _root.viktorya; _root.pointssave = _root.points; _root.saved = 1; gotoAndPlay (540);
Frame 539
if (lang == 2) { tellTarget ("exp.experience") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("hudd") { gotoAndStop (2); }; } _root.dede = _root.dedesave; _root.note1 = _root.note1save; _root.health_limit = _root.health_limitsave; _root.endur = _root.endursave; _root.power = _root.powersave; _root.ablty = _root.abltysave; _root.cast = _root.castsave; _root.exp_crrnt = _root.exp_crrntsave; _root.exp_limit = _root.exp_limitsave; _root.level = _root.levelsave; _root.hr = _root.hrsave; _root.mn = _root.mnsave; _root.gold = _root.goldsave; _root.name = _root.namesave; _root.ourweapon = _root.ourweaponsave; _root.attack = _root.attacksave; _root.wpnvalue = _root.wpnvaluesave; _root.dungeonvisible = _root.dungeonvisiblesave; _root.dungeoncomplete = _root.dungeoncompletesave; _root.dungeonno = _root.dungeonnosave; _root.dungeyonx = _root.dungeyonxsave; _root.dungeyony = _root.dungeyonysave; _root.firstnight = _root.firstnightsave; _root.ourfarm = _root.ourfarmsave; _root.our1 = _root.our1save; _root.our2 = _root.our2save; _root.our3 = _root.our3save; _root.sulama = _root.sulamasave; _root.viktorya = _root.viktoryasave; _root.points = _root.pointssave; play();
Frame 540
if (lang == 2) { tellTarget ("quit") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("food") { gotoAndStop (2); }; } } health_crrnt = health_limit; day = 1; if (sulama == 1) { domates = 1; } play();
Frame 600
room1enter = 2; gotoAndStop (462);
Frame 601
if (lang == 2) { tellTarget ("Blacksmith") { gotoAndStop (2); }; } if (ourweapon == 0) { tellTarget ("our_weapon") { gotoAndStop (1); }; } else if (ourweapon == 1) { tellTarget ("our_weapon") { gotoAndStop (2); }; } else if (ourweapon == 2) { tellTarget ("our_weapon") { gotoAndStop (3); }; } else if (ourweapon == 3) { tellTarget ("our_weapon") { gotoAndStop (4); }; } else if (ourweapon == 4) { tellTarget ("our_weapon") { gotoAndStop (5); }; } else if (ourweapon == 5) { tellTarget ("our_weapon") { gotoAndStop (6); }; } else if (ourweapon == 6) { tellTarget ("our_weapon") { gotoAndStop (7); }; } else if (ourweapon == 7) { tellTarget ("our_weapon") { gotoAndStop (8); }; } else if (ourweapon == 8) { tellTarget ("our_weapon") { gotoAndStop (9); }; } stop();
Frame 611
if (lang == 2) { tellTarget ("Blacksmith") { gotoAndStop (2); }; } if (ourweapon == 0) { tellTarget ("our_weapon") { gotoAndStop (1); }; } else if (ourweapon == 1) { tellTarget ("our_weapon") { gotoAndStop (2); }; } else if (ourweapon == 2) { tellTarget ("our_weapon") { gotoAndStop (3); }; } else if (ourweapon == 3) { tellTarget ("our_weapon") { gotoAndStop (4); }; } else if (ourweapon == 4) { tellTarget ("our_weapon") { gotoAndStop (5); }; } else if (ourweapon == 5) { tellTarget ("our_weapon") { gotoAndStop (6); }; } else if (ourweapon == 6) { tellTarget ("our_weapon") { gotoAndStop (7); }; } else if (ourweapon == 7) { tellTarget ("our_weapon") { gotoAndStop (8); }; } else if (ourweapon == 8) { tellTarget ("our_weapon") { gotoAndStop (9); }; } stop();
Frame 621
if (lang == 2) { tellTarget ("Market") { gotoAndStop (2); }; } stop();
Frame 631
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if ((_root.dungeonno < 3) or (_root.viktorya == 1)) { setProperty("sikrol", _visible , "0"); } else { setProperty("sikrol", _visible , "1"); } if (_root.viktorya == 0) { setProperty("sikrol2", _visible , "0"); } else { setProperty("sikrol2", _visible , "1"); } stop();
Frame 641
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } stop();
Frame 651
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("farmtextuhu") { gotoAndStop (2); }; } stop();
Frame 661
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("alkemitext") { gotoAndStop (2); }; } stop();
Frame 671
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("tomatotext") { gotoAndStop (2); }; } if (domates == 1) { setProperty("tomatobuton", _visible , "0"); setProperty("tomatotext", _visible , "0"); setProperty("domates1", _visible , "1"); setProperty("domates2", _visible , "1"); setProperty("domates3", _visible , "1"); domates = 0; sulama = 0; } else { setProperty("tomatobuton", _visible , "1"); setProperty("tomatotext", _visible , "1"); setProperty("domates1", _visible , "0"); setProperty("domates2", _visible , "0"); setProperty("domates3", _visible , "0"); } stop();
Frame 681
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("lookaround") { gotoAndStop (2); }; } setProperty("lookaround", _visible , "0"); setProperty("lookbuton", _visible , "0"); setProperty("beetle", _x , xofbeetle); setProperty("beetle", _y , yofbeetle); setProperty("area_casaba", _visible , "0"); setProperty("area_land", _visible , "0"); setProperty("area_seaside", _visible , "0"); if (dungeonvisible == 0) { setProperty("dungeyon", _x , -50); } else if (dungeonvisible == 1) { setProperty("dungeyon", _x , dungeyonx); setProperty("dungeyon", _y , dungeyony); } stop();
Instance of Symbol 777 MovieClip "puck" in Frame 681
onClipEvent (load) { _x = _root.beetle._x; _y = _root.beetle._y; } onClipEvent (mouseDown) { if (((((_root._xmouse > 40) && (_root._xmouse < 600)) && (_root._ymouse < 370)) && (_root._ymouse > 90)) && (_root.beetle.clickmode)) { _x = _root._xmouse; _y = _root._ymouse; } } onClipEvent (enterFrame) { if (_root.beetle.clickMode) { _rotation = (_rotation + 20); } }
Instance of Symbol 779 MovieClip "beetle" in Frame 681
onClipEvent (load) { clickSpot_x = _x; clickSpot_y = _y; speed = 5; clickMode = true; turnMode = false; } onClipEvent (mouseDown) { if ((((clickmode && (_root._xmouse > 40)) && (_root._xmouse < 600)) && (_root._ymouse < 370)) && (_root._ymouse > 90)) { clickSpot_x = _root._xmouse; clickSpot_y = _root._ymouse; } } onClipEvent (enterFrame) { _root.curve._visible = turnMode; _root.pointer._visible = !clickMode; if (clickMode) { gotoSpotX = clickSpot_x; gotoSpotY = clickSpot_y; } else { gotoSpotX = _root._xmouse; gotoSpotY = _root._ymouse; } delta_x = _x - gotoSpotX; delta_y = _y - gotoSpotY; targetRotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); if (turnMode) { if (_rotation < targetRotation) { _rotation = (_rotation + 10); } if (_rotation > targetRotation) { _rotation = (_rotation - 10); } } else { _rotation = targetRotation; } if (Math.sqrt((delta_x * delta_x) + (delta_y * delta_y)) > speed) { _y = (_y - (speed * Math.cos(_rotation * (Math.PI/180)))); _x = (_x + (speed * Math.sin(_rotation * (Math.PI/180)))); } if (_y < 90) { stop(); } if (_y > 370) { stop(); } if (_x < 40) { stop(); } if (_x > 600) { stop(); } }
Frame 691
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); setProperty("pouchindex", _visible , 0); pouch1 = random(4); if (pouch1 == 1) { tellTarget ("balown6") { gotoAndPlay (2); }; setProperty("pouch", _visible , 1); } else { setProperty("pouch", _visible , 0); } tellTarget ("random") { gotoAndStop(random(8) + 1); }; willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 252 MovieClip "hero" in Frame 691
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 701
setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); tellTarget ("random") { gotoAndStop(random(3) + 1); }; stop();
Instance of Symbol 252 MovieClip "hero" in Frame 701
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x - 10); } }
Frame 711
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); tellTarget ("random") { gotoAndStop(random(8) + 1); }; setProperty("chestindex", _visible , 0); tellTarget ("chests") { gotoAndStop(random(3) + 1); }; tellTarget ("balown7") { gotoAndPlay (2); }; chesthardness = 4 + random(17); chestopen = 0; willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 252 MovieClip "hero" in Frame 711
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 721
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } tellTarget ("random") { gotoAndStop(random(8) + 1); }; if (level < 10) { enemyhealth = 95 + random(6); enemypower = 5 + random(6); } else { enemyhealth = 140 + random(11); enemypower = 8 + random(8); } willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 731
willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 252 MovieClip "hero" in Frame 731
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 741
setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); stop();
Instance of Symbol 252 MovieClip "hero" in Frame 741
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { randomdusman = random(2); play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 751
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } tellTarget ("random") { gotoAndStop(random(3) + 3); }; if (level < 10) { enemyhealth = 120 + random(6); enemypower = 10 + random(6); } else { enemyhealth = 240 + random(11); enemypower = 15 + random(11); } if (_root.health_crrnt < 40) { tellTarget ("weak") { gotoAndStop (2); }; } else { tellTarget ("fightmenu") { gotoAndStop (2); }; } stop();
Frame 761
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } tellTarget ("random") { gotoAndStop(random(3) + 3); }; if (level < 10) { enemyhealth = 120 + random(6); enemypower = 10 + random(6); } else { enemyhealth = 240 + random(11); enemypower = 15 + random(11); } if (_root.health_crrnt < 40) { tellTarget ("weak") { gotoAndStop (2); }; } else { tellTarget ("fightmenu") { gotoAndStop (2); }; } stop(); if (lang == 2) { tellTarget ("exp.experience") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("hudd") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } if (lang == 2) { tellTarget ("quit") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("food") { gotoAndStop (2); }; } } if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } }
Frame 771
setProperty("hero", _x , "170"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); stop();
Instance of Symbol 252 MovieClip "hero" in Frame 771
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "dungeon3"; play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 781
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); setProperty("pouchindex", _visible , 0); pouch1 = 1; if (pouch1 == 1) { tellTarget ("balown6") { gotoAndPlay (2); }; setProperty("pouch", _visible , 1); } else { setProperty("pouch", _visible , 0); } tellTarget ("random") { gotoAndStop(random(3) + 3); }; stop();
Instance of Symbol 252 MovieClip "hero" in Frame 781
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { nolcek1 = random(3); if (nolcek1 == 0) { tellTarget ("_root.fade") { going = "dungeon2"; play(); }; } else if (nolcek1 > 0) { tellTarget ("_root.fade") { going = "dungeon4"; play(); }; } } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 791
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } if (level < 10) { enemyhealth = 145 + random(6); enemypower = 15 + random(6); } else { enemyhealth = 240 + random(11); enemypower = 20 + random(11); } if (_root.health_crrnt < 50) { tellTarget ("weak") { gotoAndStop (2); }; } else { tellTarget ("fightmenu") { gotoAndStop (2); }; } stop();
Frame 885
stopAllSounds();
Frame 886
if (lang == 2) { tellTarget ("_root.balown1") { lang = 2; }; } if (viktorya == 1) { setProperty("_root.balown1", _visible , "0"); }
Frame 937
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } if (level < 25) { enemyhealth = 666; enemypower = 30 + random(11); } else { enemyhealth = 950 + random(51); enemypower = 35 + random(11); } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 947
play();
Frame 991
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } added_exp = 3333; added_gold = 999; _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 3100; _root.wpnvalue = (Number(_root.wpnvalue) + 90) + random(10); stop();
Frame 1075
if (viktorya == 1) { gotoAndPlay (493); }
Frame 1076
if (lang == 2) { tellTarget ("sohbet2") { gotoAndStop ("tr"); }; } stop();
Frame 1077
setProperty("hero", _x , "400"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); stop();
Instance of Symbol 252 MovieClip "hero" in Frame 1077
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } else if (this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "castle2"; play(); }; } }
Frame 1087
stop();
Frame 1097
stop();
Frame 1107
play();
Frame 1765
gamecomplete = 1; gotoAndPlay (86);
Frame 1766
if (lang == 2) { tellTarget ("over") { gotoAndStop (2); }; } play(); stopAllSounds();
Frame 1826
gotoAndPlay (86);
Symbol 5 MovieClip [FLabelSymbol] Frame 1
#initclip 2 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 14 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 26 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 32 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 33 MovieClip [fpb_states] Frame 1
stop();
Symbol 33 MovieClip [fpb_states] Frame 2
stop();
Symbol 33 MovieClip [fpb_states] Frame 3
stop();
Symbol 33 MovieClip [fpb_states] Frame 4
stop();
Symbol 34 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 41 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 49 Button
on (release) { _highquality = 1; _root.play(); }
Symbol 50 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop (3); }
Symbol 50 MovieClip Frame 2
gotoAndPlay (1);
Symbol 63 Button
on (release) { lang = 2; play(); }
Symbol 64 Button
on (release) { lang = 1; play(); }
Symbol 75 Button
on (release) { gotoAndPlay (102); }
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
stop();
Symbol 79 Button
on (release) { if (_root.saved == 1) { gotoAndStop (539); } }
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 2
stop();
Symbol 83 Button
on (release) { toggleHighQuality(); }
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
stop();
Symbol 105 Button
on (release) { gotoAndPlay (92); }
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 2
stop();
Symbol 109 Button
on (release) { name = "Debugger"; endur = 33; power = 55; ablty = 33; cast = 33; day = 1; level = 1; gold = 99999 /* 0x01869F */; exp_crrnt = 10; exp_limit = 100; health_limit = endur * 10; health_crrnt = Number(health_limit) - 15; note1 = 0; dede = 0; ourweapon = 0; attack = 0; wpnvalue = 0; our1 = 999; our2 = 999; our3 = 999; dungeonvisible = 0; dungeonno = 50; dungeoncomplete = 0; ourfarm = 0; firstnight = 0; sulama = 0; viktorya = 0; points = 0; gotoAndStop (493); }
Symbol 111 Button
on (release) { gotoAndPlay (97); }
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
stop();
Symbol 117 Button
on (release) { gotoAndStop (86); }
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 2
stop();
Symbol 148 Button
on (release) { scoretable.filename = "scores/score.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = _root.scorename; scoretable.winscore = _root.epic; scoretable.loadVariables("http://www.inativa.com/tayfun/scores.php", "GET"); setProperty("_root.yollabuton", _visible , "0"); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 159 Button
on (release) { scoretable.filename = "scores/score.sco"; scoretable.scoresize = 10; scoretable.action = "VIEW"; scoretable.viewtype = "FLASH"; scoretable.loadVariables("http://www.inativa.com/tayfun/scores.php", "GET"); }
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { gotoAndStop (98); }
Symbol 166 Button
on (release) { gotoAndStop (99); }
Symbol 167 Button
on (release) { gotoAndStop (100); }
Symbol 168 Button
on (release) { gotoAndStop (101); }
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 2
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
stop();
Symbol 178 Button
on (release) { gotoAndStop (97); }
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 2
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 208 Button
on (release) { if (Number(endur) > 8) { endur = endur - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 212 Button
on (release) { if (Number(total) > 0) { endur = Number(endur) + 1; total = total - 1; } else { stop(); } }
Symbol 215 Button
on (release) { if (Number(power) > 8) { power = power - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 216 Button
on (release) { if (Number(total) > 0) { power = Number(power) + 1; total = total - 1; } else { stop(); } }
Symbol 218 Button
on (release) { if (Number(cast) > 8) { cast = cast - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 219 Button
on (release) { if (Number(total) > 0) { cast = Number(cast) + 1; total = total - 1; } else { stop(); } }
Symbol 221 Button
on (release) { if (Number(ablty) > 8) { ablty = ablty - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 222 Button
on (release) { if (Number(total) > 0) { ablty = Number(ablty) + 1; total = total - 1; } else { stop(); } }
Symbol 225 Button
on (release) { if (name == null) { setProperty("arrow", _visible , 1); } else { play(); } }
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
stop();
Symbol 249 MovieClip Frame 10
if (lang == 2) { tellTarget ("text") { gotoAndStop (2); }; }
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 50
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 22
gotoAndPlay (5);
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
stop();
Symbol 262 Button
on (release) { _root.note1 = 0; setProperty("_root.balowntext1", _visible , "0"); }
Symbol 263 MovieClip Frame 1
if (_root.note1 == 0) { stop(); } else { play(); }
Symbol 263 MovieClip Frame 50
if (_root.lang == 2) { tellTarget ("balownnote1") { gotoAndStop (2); }; } stop();
Symbol 272 Button
on (release, keyPress "<Up>") { if (hero._x < 290) { if (day == 1) { tellTarget ("balowntext2") { nextFrame(); }; } else if (day == 2) { tellTarget ("fade") { going = "sleep"; play(); }; } } }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
stop();
Symbol 277 Button
on (release) { gotoAndStop (1); }
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 2
play();
Symbol 278 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote2") { gotoAndStop (2); }; } stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
stop();
Symbol 289 MovieClip Frame 1
play();
Symbol 289 MovieClip Frame 10
if (_root.exp_crrnt >= _root.exp_limit) { play(); } else { gotoAndPlay (1); }
Symbol 289 MovieClip Frame 11
_root.level = Number(_root.level) + 1; _root.exp_limit = (Number(_root.exp_limit) * 2) - Math.ceil(_root.exp_limit / 2); _root.epic = Number(_root.epic) + 310; _root.points = Number(_root.points) + 3; tellTarget ("_root.levelup") { gotoAndStop (2); };
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
stop();
Symbol 308 MovieClip Frame 1
play();
Symbol 308 MovieClip Frame 15
_root.mn = Number(_root.mn) + 1; if (Number(_root.mn) < 10) { _root.mn = "0" + Number(_root.mn); } if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } if (Number(_root.mn) == 60) { _root.mn = "00"; _root.hr = Number(_root.hr) + 1; if (_root.hr == 24) { _root.hr = 0; } } if ((_root.hr == 19) and (_root.mn == 59)) { _root.day = 2; tellTarget ("_root.room") { gotoAndPlay (2); }; } else if ((_root.hr == 5) and (_root.mn == 59)) { _root.day = 1; tellTarget ("_root.room") { gotoAndPlay (51); }; } gotoAndPlay (1);
Symbol 311 Button
on (release) { tellTarget ("balowntext0") { nextFrame(); }; }
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 315 Button
on (release) { tellTarget ("foodfade") { nextFrame(); }; }
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 2
stop();
Symbol 322 Button
on (release) { if ((hr > 6) & (hr < 19)) { hr = Number(hr) + 1; } }
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 15
if (going == "sleep") { _root.gotoAndStop("sleep"); } else if (going == "right") { _root.gotoAndStop("dederoom"); }
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 2
stop();
Symbol 329 Button
on (release) { gotoAndStop (1); }
Symbol 332 Button
on (release) { stopAllSounds(); _root.gotoAndStop("Menu", "menu"); }
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 2
play();
Symbol 333 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote1") { gotoAndStop (2); }; } stop();
Symbol 336 Button
on (release) { _root.foodfade.gotoAndStop(1); }
Symbol 338 Button
on (release) { if (_root.our1 > 0) { _root.our1 = Number(_root.our1) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 3) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 340 Button
on (release) { if (_root.our2 > 0) { _root.our2 = Number(_root.our2) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 5) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 351 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 2
stop();
Symbol 353 Button
on (release) { if (_root.our3 > 0) { _root.our3 = Number(_root.our3) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 4) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
play();
Symbol 357 MovieClip Frame 4
gotoAndStop (1);
Symbol 357 MovieClip Frame 5
play();
Symbol 357 MovieClip Frame 7
gotoAndStop (1);
Symbol 358 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("foody") { nextFrame(); }; }
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 2
play();
Symbol 359 MovieClip Frame 15
stop();
Symbol 362 Button
on (release) { _root.health_limit = Number(_root.health_limit) + Number(_root.endur); _root.health_crrnt = Number(_root.health_limit); _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 363 Button
on (release) { _root.power = Number(_root.power) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 364 Button
on (release) { _root.cast = Number(_root.cast) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 365 Button
on (release) { _root.ablty = Number(_root.ablty) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 378 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 2
stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("leveluptext") { gotoAndStop (2); }; } stop();
Symbol 382 Button
on (release) { _root.esen = 0; gotoAndStop (1); }
Symbol 383 Button
on (release) { _root.power = Number(_root.power) - 1; }
Symbol 384 Button
on (release) { _root.power = Number(_root.power) + 1; }
Symbol 385 Button
on (release) { _root.health_crrnt = Number(_root.health_limit); }
Symbol 386 Button
on (release) { _root.cast = Number(_root.cast) - 1; }
Symbol 387 Button
on (release) { _root.cast = Number(_root.cast) + 1; }
Symbol 389 Button
on (release) { _root.exp_crrnt = Number(_root.exp_crrnt) + 1000; }
Symbol 391 Button
on (release) { _root.health_crrnt = Number(_root.health_crrnt) - 10; }
Symbol 397 Button
on (release) { _root.dungeonno = 21; }
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
stop();
Symbol 401 Button
on (release, keyPress "e") { if (esen == 0) { esen = 1; } else if (esen == 2) { esen = 3; } }
Symbol 402 Button
on (release, keyPress "s") { if (esen == 1) { esen = 2; } }
Symbol 403 Button
on (release, keyPress "n") { if (esen == 3) { tellTarget ("_root.esenmenu") { gotoAndStop (2); }; } }
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 50
stop();
Symbol 411 Button
on (release, keyPress "<Up>") { if ((hero._x > 420) & (hero._xscale == 45)) { _root.room3enter = 2; _root.room2enter = 2; tellTarget ("fade") { going = "right"; play(); }; } }
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 15
if (going == "left") { _root.gotoAndStop("ourroom"); } else if (going == "right") { _root.gotoAndStop("home"); }
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 8
neym = _root.name + ".";
Symbol 474 MovieClip Frame 9
neym = _root.name + "...";
Symbol 474 MovieClip Frame 28
_root.ilerle1._visible = 0; play();
Symbol 474 MovieClip Frame 42
_root.dedesohbet._x = 700; _root.dedem._x = 700; _root.epic = Number(_root.epic) + 124; _root.exp_crrnt = Number(_root.exp_crrnt) + 75; _root.gold = Number(_root.gold) + 60; _root.gotoAndStop("dederoom");
Symbol 474 MovieClip Frame 43
stop();
Symbol 474 MovieClip Frame 50
neym = _root.name + ".";
Symbol 474 MovieClip Frame 51
neym = _root.name + "...";
Symbol 474 MovieClip Frame 70
_root.ilerle1._visible = 0; play();
Symbol 474 MovieClip Frame 84
_root.dedesohbet._x = 700; _root.dedem._x = 700; _root.epic = Number(_root.epic) + 124; _root.exp_crrnt = Number(_root.exp_crrnt) + 75; _root.gold = Number(_root.gold) + 60; _root.gotoAndStop("dederoom");
Symbol 475 Button
on (release) { tellTarget ("sohbet1") { nextFrame(); }; }
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 50
stop();
Symbol 481 Button
on (release, keyPress "<Up>") { if ((hero._x > 380) & (hero._xscale == 45)) { _root.room2enter = 2; tellTarget ("fade") { going = "right"; play(); }; } }
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 15
if (going == "left") { _root.gotoAndStop("map"); } else if (going == "right") { _root.gotoAndStop("dederoom"); }
Symbol 487 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 50
stop();
Symbol 489 Button
on (rollOver) { setProperty("building1", _visible , "1"); } on (rollOut) { setProperty("building1", _visible , "0"); } on (release) { setProperty("building1", _visible , "0"); room3enter = 1; tellTarget ("fade") { going = "home"; play(); }; }
Symbol 490 Button
on (rollOver) { setProperty("building2", _visible , "1"); } on (rollOut) { setProperty("building2", _visible , "0"); } on (release) { setProperty("building2", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "smith"; play(); }; } }
Symbol 491 Button
on (rollOver) { setProperty("building4", _visible , "1"); } on (rollOut) { setProperty("building4", _visible , "0"); } on (release) { setProperty("building4", _visible , "0"); tellTarget ("fade") { going = "board"; play(); }; }
Symbol 492 Button
on (rollOver) { setProperty("building3", _visible , "1"); } on (rollOut) { setProperty("building3", _visible , "0"); } on (release) { setProperty("building3", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "market"; play(); }; } }
Symbol 493 Button
on (rollOver) { setProperty("building5", _visible , "1"); } on (rollOut) { setProperty("building5", _visible , "0"); } on (release) { setProperty("building5", _visible , "0"); if (day == 2) { tellTarget ("balowntext4") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "leave"; play(); }; } }
Symbol 494 Button
on (rollOver) { setProperty("building6", _visible , "1"); } on (rollOut) { setProperty("building6", _visible , "0"); } on (release) { setProperty("building6", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "magician"; play(); }; } }
Symbol 495 Button
on (rollOver) { setProperty("building7", _visible , "1"); } on (rollOut) { setProperty("building7", _visible , "0"); } on (release) { setProperty("building7", _visible , "0"); if (ourfarm == 1) { tellTarget ("fade") { going = "farm1"; play(); }; } else { tellTarget ("fade") { going = "farm0"; play(); }; } }
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 2
stop();
Symbol 506 MovieClip Frame 1
stop();
Symbol 506 MovieClip Frame 2
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
stop();
Symbol 518 MovieClip Frame 1
stop();
Symbol 518 MovieClip Frame 2
stop();
Symbol 523 MovieClip Frame 1
stop();
Symbol 523 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 529 Button
on (release) { gotoAndStop (1); }
Symbol 530 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 2
play();
Symbol 530 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote4") { gotoAndStop (2); }; } stop();
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
stop();
Symbol 534 Button
on (release) { gotoAndStop (1); }
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 2
play();
Symbol 535 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote3") { gotoAndStop (2); }; } stop();
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
stop();
Symbol 546 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 2
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 15
if (going == "home") { _root.gotoAndStop("home"); } else if (going == "smith") { _root.gotoAndStop("smith"); } else if (going == "market") { _root.gotoAndStop("market"); } else if (going == "board") { _root.gotoAndStop("board"); } else if (going == "magician") { _root.gotoAndStop("magician"); } else if (going == "farm0") { _root.gotoAndStop("farm0"); } else if (going == "farm1") { _root.gotoAndStop("farm1"); } else if (going == "leave") { _root.xofbeetle = 340; _root.yofbeetle = 230; _root.gotoAndStop("bigmap"); }
Symbol 564 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 2
play();
Symbol 564 MovieClip Frame 451
_root.play();
Symbol 570 Button
on (release) { if ((ourweapon != 1) & (gold > 49)) { epic = Number(epic) + 31; ourweapon = 1; gold = (Number(gold) - 50) + Number(wpnvalue); wpnvalue = 25; power = Number(power) - Number(attack); attack = 10; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (2); }; } }
Symbol 571 Button
on (release) { if ((ourweapon != 2) & (gold > 499)) { epic = Number(epic) + 62; ourweapon = 2; gold = (Number(gold) - 500) + Number(wpnvalue); wpnvalue = 250; power = Number(power) - Number(attack); attack = 20; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (3); }; } }
Symbol 572 Button
on (release) { if ((ourweapon != 3) & (gold > 2499)) { epic = Number(epic) + 93; ourweapon = 3; gold = (Number(gold) - 2500) + Number(wpnvalue); wpnvalue = 1250; power = Number(power) - Number(attack); attack = 30; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (4); }; } }
Symbol 573 Button
on (release) { if ((ourweapon != 4) & (gold > 4999)) { epic = Number(epic) + 124; ourweapon = 4; gold = (Number(gold) - 5000) + Number(wpnvalue); wpnvalue = 2500; power = Number(power) - Number(attack); attack = 40; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (5); }; } }
Symbol 574 Button
on (release) { if ((ourweapon > 0) & (ourweapon < 5)) { epic = Number(epic) + 31; ourweapon = 0; tellTarget ("our_weapon") { gotoAndStop (1); }; gold = Number(gold) + Number(wpnvalue); wpnvalue = 0; power = Number(power) - Number(attack); attack = 0; } }
Symbol 589 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 2
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 2
stop();
Symbol 598 MovieClip Frame 3
stop();
Symbol 598 MovieClip Frame 4
stop();
Symbol 598 MovieClip Frame 5
stop();
Symbol 598 MovieClip Frame 6
stop();
Symbol 598 MovieClip Frame 7
stop();
Symbol 598 MovieClip Frame 8
stop();
Symbol 598 MovieClip Frame 9
stop();
Symbol 599 Button
on (release) { tellTarget ("fade") { going = "leave"; play(); }; }
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 2
play();
Symbol 605 MovieClip Frame 15
if (going == "leave") { _root.gotoAndStop("map"); } else if (going == "farm1") { _root.gotoAndStop("farm1"); } else if (going == "alkemi") { _root.gotoAndStop("alkemi"); } else if (going == "domatees") { _root.gotoAndStop("tomatoes"); } else if (going == "portal") { _root.gotoAndStop("portal"); } else if (going == "castlebuhu") { _root.gotoAndStop("castlebuhu"); }
Symbol 606 Button
on (release) { if ((ourweapon != 5) & (gold > 49)) { epic = Number(epic) + 31; ourweapon = 5; gold = (Number(gold) - 50) + Number(wpnvalue); wpnvalue = 25; cast = Number(cast) - Number(attack); attack = 5; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (6); }; } }
Symbol 607 Button
on (release) { if ((ourweapon != 6) & (gold > 499)) { epic = Number(epic) + 62; ourweapon = 6; gold = (Number(gold) - 500) + Number(wpnvalue); wpnvalue = 250; cast = Number(cast) - Number(attack); attack = 10; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (7); }; } }
Symbol 608 Button
on (release) { if ((ourweapon != 7) & (gold > 2499)) { epic = Number(epic) + 93; ourweapon = 7; gold = (Number(gold) - 2500) + Number(wpnvalue); wpnvalue = 1250; cast = Number(cast) - Number(attack); attack = 15; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (8); }; } }
Symbol 609 Button
on (release) { if ((ourweapon != 8) & (gold > 4999)) { epic = Number(epic) + 124; ourweapon = 8; gold = (Number(gold) - 5000) + Number(wpnvalue); wpnvalue = 2500; cast = Number(cast) - Number(attack); attack = 20; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (9); }; } }
Symbol 610 Button
on (release) { if (ourweapon > 4) { epic = Number(epic) + 31; ourweapon = 0; tellTarget ("our_weapon") { gotoAndStop (1); }; gold = Number(gold) + Number(wpnvalue); wpnvalue = 0; cast = Number(cast) - Number(attack); attack = 0; } }
Symbol 615 MovieClip Frame 1
stop();
Symbol 615 MovieClip Frame 2
stop();
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 2
stop();
Symbol 631 Button
on (release) { if (our1 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 6; our1 = Number(our1) - 1; } }
Symbol 632 Button
on (release) { if (our2 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 10; our2 = Number(our2) - 1; } }
Symbol 633 Button
on (release) { if (our3 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 8; our3 = Number(our3) - 1; } }
Symbol 637 Button
on (release) { if (gold > 9) { gold = Number(gold) - 10; our1 = Number(our1) + 1; } }
Symbol 638 Button
on (release) { if (gold > 13) { gold = Number(gold) - 14; our2 = Number(our2) + 1; } }
Symbol 639 Button
on (release) { if (gold > 11) { gold = Number(gold) - 12; our3 = Number(our3) + 1; } }
Symbol 655 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 50
stop();
Symbol 659 Button
on (release) { tellTarget ("boardmenu") { gotoAndStop (2); }; }
Symbol 660 Button
on (release) { if (_root.dungeonno < 21) { tellTarget ("boardmenu2") { gotoAndStop (2); }; } else { tellTarget ("boardmenu2") { gotoAndStop (3); }; } }
Symbol 661 Button
on (release) { tellTarget ("boardmenu3") { gotoAndStop (2); }; }
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
stop();
Symbol 672 MovieClip Frame 1
stop();
Symbol 672 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext") { gotoAndStop (2); }; } if (_root.dungeonvisible == 0) { _root.dungeyonx = 80 + random(500); _root.dungeyony = 125 + random(225); } _root.dungeonvisible = 1;
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 2
stop();
Symbol 680 Button
on (release) { _root.gotoAndPlay("portal"); }
Symbol 683 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 2
stop();
Symbol 684 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 684 MovieClip Frame 3
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 689 MovieClip Frame 1
stop();
Symbol 689 MovieClip Frame 2
stop();
Symbol 690 MovieClip Frame 1
stop();
Symbol 690 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 695 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 50
stop();
Symbol 696 Button
on (release) { tellTarget ("farmmenu") { gotoAndStop (2); }; }
Symbol 699 Button
on (release) { if (_root.gold > 1999) { _root.ourfarm = 1; _root.gold = Number(_root.gold) - 2000; _root.sulama = 0; tellTarget ("_root.fade") { going = "farm1"; play(); }; } }
Symbol 708 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 2
stop();
Symbol 709 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("farmtext") { gotoAndStop (2); }; }
Symbol 710 Button
on (release) { tellTarget ("fade") { going = "alkemi"; nextFrame(); }; }
Symbol 711 Button
on (release) { tellTarget ("fade") { going = "domatees"; nextFrame(); }; }
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
stop();
Symbol 719 Button
on (release) { gotoAndStop (651); }
Symbol 721 Button
on (release) { if ((our1 > 65) & (our2 > 32)) { epic = Number(epic) + 31; our1 = Number(our1) - 66; our2 = Number(our2) - 33; power = Number(power) + 3; } }
Symbol 724 Button
on (release) { if ((our1 > 32) & (our2 > 65)) { epic = Number(epic) + 62; our1 = Number(our1) - 33; our2 = Number(our2) - 66; cast = Number(cast) + 3; } }
Symbol 725 Button
on (release) { if ((our1 > 65) & (our2 > 65)) { epic = Number(epic) + 93; our1 = Number(our1) - 66; our2 = Number(our2) - 66; exp_crrnt = (Number(exp_crrnt) + 200) + random(51); } }
Symbol 726 Button
on (release) { if (((our1 > 32) & (our2 > 32)) & (our3 > 32)) { epic = Number(epic) + 124; our1 = Number(our1) - 33; our2 = Number(our2) - 33; our3 = Number(our3) - 33; ablty = Number(ablty) + 3; } }
Symbol 728 Button
on (release) { if (((our1 > 39) & (our2 > 39)) & (our3 > 39)) { epic = Number(epic) + 155; our1 = Number(our1) - 40; our2 = Number(our2) - 40; our3 = Number(our3) - 40; gold = Number(gold) + 1111; } }
Symbol 730 Button
on (release) { if (((our1 > 98) & (our2 > 98)) & (our3 > 98)) { epic = Number(epic) + 186; our1 = Number(our1) - 99; our2 = Number(our2) - 99; our3 = Number(our3) - 99; power = Number(power) + 3; cast = Number(cast) + 3; ablty = Number(ablty) + 3; } }
Symbol 747 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 2
stop();
Symbol 753 Button
on (release) { tellTarget ("sulaa") { gotoAndPlay (5); }; sulama = 1; }
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 2
stop();
Symbol 757 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates1", _visible , "0"); }
Symbol 758 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates3", _visible , "0"); }
Symbol 759 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates2", _visible , "0"); }
Symbol 765 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 50
stop();
Symbol 786 Button
on (release) { xofbeetle = _root.beetle._x; yofbeetle = _root.beetle._y; if (beetle.hitTest(area_casaba)) { tellTarget ("fade") { going = "map"; play(); }; } else if (day == 2) { tellTarget ("balowntext5") { nextFrame(); }; } else if ((day == 1) & beetle.hitTest(area_land)) { randomplace = random(5) + 1; if (randomplace == 3) { tellTarget ("fade") { going = "found_chest"; play(); }; } else if (randomplace == 5) { tellTarget ("fade") { going = "found_enemy"; play(); }; } else { tellTarget ("fade") { going = "random_land"; play(); }; } } else if ((day == 1) & beetle.hitTest(area_seaside)) { tellTarget ("fade") { going = "random_sea"; play(); }; } }
Symbol 789 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 2
stop();
Symbol 790 Button
on (release) { setProperty("_root.lookaround", _visible , "1"); setProperty("_root.lookbuton", _visible , "1"); }
Symbol 794 Button
on (release) { if (day == 2) { tellTarget ("balowntext5") { nextFrame(); }; } else { tellTarget ("fade") { going = "castle"; play(); }; } }
Symbol 797 Button
on (release) { if (day == 2) { tellTarget ("balowntext5") { nextFrame(); }; } else { tellTarget ("fade") { going = "dungeon"; play(); }; } }
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 15
if (going == "map") { _root.gotoAndStop("map"); } else if (going == "random_land") { _root.gotoAndStop("random_land"); } else if (going == "random_sea") { _root.gotoAndStop("random_sea"); } else if (going == "found_chest") { _root.gotoAndStop("found_chest"); } else if (going == "found_enemy") { _root.gotoAndStop("found_enemy"); } else if (going == "dungeon") { _root.gotoAndStop("dungeon"); } else if (going == "castle") { _root.gotoAndStop("castle1"); }
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 2
stop();
Symbol 802 Button
on (release) { gotoAndStop (1); }
Symbol 803 MovieClip Frame 1
stop();
Symbol 803 MovieClip Frame 2
play();
Symbol 803 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote5") { gotoAndStop (2); }; } stop();
Symbol 807 MovieClip Frame 1
stop();
Symbol 807 MovieClip Frame 2
stop();
Symbol 808 Button
on (release) { gotoAndStop (1); }
Symbol 809 MovieClip Frame 1
if (_root.dungeoncomplete == 1) { play(); } else { stop(); }
Symbol 809 MovieClip Frame 2
play();
Symbol 809 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote8") { gotoAndStop (2); }; } _root.dungeoncomplete = 0; _root.dungeonno = Number(_root.dungeonno) + 1; stop();
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 2
stop();
Symbol 826 MovieClip Frame 3
stop();
Symbol 826 MovieClip Frame 4
stop();
Symbol 826 MovieClip Frame 5
stop();
Symbol 826 MovieClip Frame 6
stop();
Symbol 826 MovieClip Frame 7
stop();
Symbol 826 MovieClip Frame 8
stop();
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 2
stop();
Symbol 831 Button
on (release, keyPress "<Up>") { if ((pouch1 == 1) & ((hero._x > 270) & (hero._x < 360))) { pouch1 = 0; epic = Number(epic) + 31; tellTarget ("pouch") { nextFrame(); }; tellTarget ("balown6") { gotoAndStop (1); }; setProperty("pouchindex", _visible , 1); } }
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 2
stop();
Symbol 835 Button
on (release) { gotoAndStop (1); }
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 2
play();
Symbol 836 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote6") { gotoAndStop (2); }; } stop();
Symbol 838 Button
on (release) { _root.our1 = Number(_root.our1) + Number(pouch01); _root.our2 = Number(_root.our2) + Number(pouch02); _root.gold = Number(_root.gold) + Number(pouch03); setProperty("_root.pouchindex", _visible , 0); }
Symbol 848 MovieClip Frame 1
stop();
Symbol 848 MovieClip Frame 2
stop();
Symbol 849 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("pouchy") { nextFrame(); }; } pouch01 = 1 + random(3); pouch02 = random(3); pouch03 = 5 + random(6);
Symbol 856 MovieClip Frame 1
stop();
Symbol 856 MovieClip Frame 2
play();
Symbol 856 MovieClip Frame 19
gotoAndPlay (3);
Symbol 857 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 15
stopAllSounds(); if (randomdusman == 0) { going = "dungeon2"; } else if (randomdusman == 1) { going = "dungeon2z"; } if (going == "leave") { _root.gotoAndStop("bigmap"); } else if (going == "dungeon2") { _root.gotoAndStop("dungeon2"); } else if (going == "dungeon2z") { _root.gotoAndStop("dungeon2z"); } else if (going == "dungeon3") { _root.gotoAndStop("dungeon3"); } else if (going == "dungeon4") { _root.gotoAndStop("dungeon4"); } else if (going == "castle2") { if (_root.viktorya == 1) { _root.gotoAndStop("castle2b"); } else { _root.gotoAndStop("castle2a"); } }
Symbol 864 MovieClip Frame 1
stop();
Symbol 864 MovieClip Frame 2
stop();
Symbol 864 MovieClip Frame 3
stop();
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 2
stop();
Symbol 869 MovieClip Frame 3
stop();
Symbol 870 Button
on (release, keyPress "<Up>") { if ((hero._x > 410) & (hero._x < 540)) { tellTarget ("balown7") { gotoAndStop (1); }; if (chestopen == 0) { setProperty("chestindex", _visible , 1); } else { setProperty("chestindex", _visible , 0); } if (ablty >= chesthardness) { tellTarget ("chestindex") { gotoAndStop (2); }; } else { tellTarget ("chestindex") { gotoAndStop (3); }; } } }
Symbol 873 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 2
stop();
Symbol 874 Button
on (release) { gotoAndStop (1); }
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 2
play();
Symbol 875 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote7") { gotoAndStop (2); }; } stop();
Symbol 878 Button
on (release) { _root.gold = Number(_root.gold) + Number(pouch02); _root.chestopen = 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.chestindex", _visible , 0); }
Symbol 884 MovieClip Frame 1
stop();
Symbol 884 MovieClip Frame 2
stop();
Symbol 886 Button
on (release) { setProperty("_root.chestindex", _visible , 0); }
Symbol 891 MovieClip Frame 1
stop();
Symbol 891 MovieClip Frame 2
stop();
Symbol 892 MovieClip Frame 1
stop();
Symbol 892 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("chesty") { nextFrame(); }; } pouch02 = (Number(_root.ablty) * 2) + random(20);
Symbol 892 MovieClip Frame 3
if (_root.lang == 2) { tellTarget ("chesty2") { nextFrame(); }; } pouch01 = random(5); pouch02 = random(3); pouch03 = random(6);
Symbol 893 MovieClip Frame 1
if (_root.ourweapon == 0) { gotoAndStop (1); } else if (_root.ourweapon == 1) { gotoAndStop (2); } else if (_root.ourweapon == 2) { gotoAndStop (3); } else if (_root.ourweapon == 3) { gotoAndStop (4); } else if (_root.ourweapon == 4) { gotoAndStop (5); } else if (_root.ourweapon == 5) { gotoAndStop (6); } else if (_root.ourweapon == 6) { gotoAndStop (7); } else if (_root.ourweapon == 7) { gotoAndStop (8); } else if (_root.ourweapon == 8) { gotoAndStop (9); } stop();
Symbol 893 MovieClip Frame 2
stop();
Symbol 893 MovieClip Frame 3
stop();
Symbol 893 MovieClip Frame 4
stop();
Symbol 893 MovieClip Frame 5
stop();
Symbol 893 MovieClip Frame 6
stop();
Symbol 893 MovieClip Frame 7
stop();
Symbol 893 MovieClip Frame 8
stop();
Symbol 893 MovieClip Frame 9
stop();
Symbol 927 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 2
tellTarget ("_root.enemy") { type = 1; gotoAndPlay ("gethurt"); }; play();
Symbol 927 MovieClip Frame 31
gotoAndStop (1);
Symbol 927 MovieClip Frame 32
play();
Symbol 927 MovieClip Frame 38
_root.health_crrnt = Number(_root.health_crrnt) + Number(_root.cast); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = _root.health_limit; }
Symbol 927 MovieClip Frame 61
enemydecision = random(3); if (enemydecision == 0) { tellTarget ("_root.enemy") { gotoAndPlay ("castheal"); }; } else { tellTarget ("_root.enemy") { gotoAndPlay ("attack"); }; } gotoAndStop (1);
Symbol 927 MovieClip Frame 62
tellTarget ("_root.enemy") { type = 2; gotoAndPlay ("gethurt"); }; play();
Symbol 927 MovieClip Frame 91
gotoAndStop (1);
Symbol 927 MovieClip Frame 92
tellTarget ("_root.enemy") { type = 3; gotoAndPlay ("gethurt"); }; play();
Symbol 927 MovieClip Frame 121
gotoAndStop (1);
Symbol 927 MovieClip Frame 122
play();
Symbol 927 MovieClip Frame 151
if (_root.health_crrnt > 0) { gotoAndStop (1); } else { gotoAndPlay (152); }
Symbol 927 MovieClip Frame 152
play();
Symbol 927 MovieClip Frame 181
_root.gotoAndPlay("gameover");
Symbol 942 MovieClip Frame 1
stop();
Symbol 942 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 942 MovieClip Frame 13
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 942 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 942 MovieClip Frame 32
play();
Symbol 942 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 942 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 942 MovieClip Frame 62
play();
Symbol 942 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 5) + random(5);
Symbol 942 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 942 MovieClip Frame 92
play();
Symbol 942 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 946 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("attack"); }; gotoAndStop (1); }
Symbol 947 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castheal"); }; gotoAndStop (1); }
Symbol 948 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castfire"); }; gotoAndStop (1); }
Symbol 949 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castlight"); }; gotoAndStop (1); }
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 2
stop();
Symbol 953 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("fightext") { gotoAndStop (2); }; }
Symbol 956 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 965 MovieClip Frame 1
stop();
Symbol 965 MovieClip Frame 2
stop();
Symbol 968 MovieClip Frame 1
stop();
Symbol 968 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 25 + random(11); added_gold = 35 + random(15); } else { added_exp = 175 + random(26); added_gold = 65 + random(11); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 155; _root.wpnvalue = (Number(_root.wpnvalue) + 2) + random(4); stop();
Symbol 974 MovieClip Frame 1
stop();
Symbol 974 MovieClip Frame 2
stop();
Symbol 975 MovieClip Frame 1
stop();
Symbol 975 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("bigmap"); }
Symbol 979 Button
on (release, keyPress "<Up>") { if ((hero._x > 350) & (hero._x < 500)) { tellTarget ("fade") { going = "dungeonenter"; play(); }; } }
Symbol 980 MovieClip Frame 1
stop();
Symbol 980 MovieClip Frame 15
stopAllSounds(); if (going == "leave") { _root.gotoAndStop("bigmap"); } else if (going == "dungeonenter") { _root.gotoAndStop("dungeon1"); }
Symbol 991 MovieClip Frame 1
stop();
Symbol 991 MovieClip Frame 2
stop();
Symbol 991 MovieClip Frame 3
stop();
Symbol 991 MovieClip Frame 4
stop();
Symbol 991 MovieClip Frame 5
stop();
Symbol 991 MovieClip Frame 6
stop();
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1009 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1009 MovieClip Frame 15
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 1009 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 1009 MovieClip Frame 32
play();
Symbol 1009 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 1009 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 1009 MovieClip Frame 62
play();
Symbol 1009 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 10) + random(5);
Symbol 1009 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1009 MovieClip Frame 92
play();
Symbol 1009 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 1010 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 70 + random(6); added_gold = 75 + random(26); } else if ((_root.level >= 10) & (_root.level < 15)) { added_exp = 225 + random(26); added_gold = 125 + random(26); } else { added_exp = 475 + random(26); added_gold = 175 + random(26); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 217; _root.wpnvalue = (Number(_root.wpnvalue) + 7) + random(4); stop();
Symbol 1017 Button
on (release) { tellTarget ("_root.fightmenu") { nextFrame(); }; setProperty("_root.weak", _visible , 0); }
Symbol 1018 Button
on (release) { tellTarget ("_root.fade") { going = "flee"; play(); }; setProperty("_root.weak", _visible , 0); }
Symbol 1025 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 2
stop();
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("weakness") { gotoAndStop (2); }; } stop();
Symbol 1027 MovieClip Frame 1
stop();
Symbol 1027 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("dungeon2a"); } else if (going == "flee") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("bigmap"); _root.exp_crrnt = Number(_root.exp_crrnt) - 50; }
Symbol 1037 MovieClip Frame 1
stop();
Symbol 1037 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1037 MovieClip Frame 15
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 1037 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 1037 MovieClip Frame 32
play();
Symbol 1037 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 1037 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 1037 MovieClip Frame 62
play();
Symbol 1037 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 10) + random(5);
Symbol 1037 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1037 MovieClip Frame 92
play();
Symbol 1037 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 1045 Button
on (release) { if ((hr > 7) & (hr < 18)) { hr = Number(hr) + 1; } }
Symbol 1057 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("pouchy") { nextFrame(); }; } pouch01 = 5 + random(5); pouch02 = 3 + random(3); pouch03 = 30 + random(21);
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1065 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1065 MovieClip Frame 13
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 1065 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 1065 MovieClip Frame 32
play();
Symbol 1065 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 1065 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 1065 MovieClip Frame 62
play();
Symbol 1065 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 10) + random(10);
Symbol 1065 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1065 MovieClip Frame 92
play();
Symbol 1065 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 1066 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 1069 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 125 + random(26); added_gold = 200 + random(51); } else if ((_root.level >= 10) & (_root.level < 15)) { added_exp = 475 + random(26); added_gold = 275 + random(26); } else { added_exp = 800 + random(201); added_gold = 300 + random(101); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 310; _root.wpnvalue = (Number(_root.wpnvalue) + 12) + random(4); stop();
Symbol 1071 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.dungeoncomplete = 1; _root.dungeonvisible = 0; _root.gotoAndStop("bigmap"); } else if (going == "flee") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("bigmap"); _root.exp_crrnt = Number(_root.exp_crrnt) - 100; }
Symbol 1077 MovieClip Frame 200
gotoAndPlay (1);
Symbol 1078 MovieClip Frame 1
play();
Symbol 1078 MovieClip Frame 18
gotoAndPlay (2);
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 2
stop();
Symbol 1105 MovieClip Frame 6
if (lang == 2) { tellTarget ("text") { gotoAndStop (2); }; }
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1108 MovieClip Frame 15
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 1108 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 1108 MovieClip Frame 32
play();
Symbol 1108 MovieClip Frame 38
_root.enemyhealth = (Number(_root.enemyhealth) + 20) + random(15);
Symbol 1108 MovieClip Frame 61
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1108 MovieClip Frame 62
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1108 MovieClip Frame 74
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) - random(5));
Symbol 1108 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1108 MovieClip Frame 92
play();
Symbol 1108 MovieClip Frame 105
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 1108 MovieClip Frame 121
if (_root.enemyhealth > 0) { enemydecision = random(4); if (enemydecision == 0) { gotoAndPlay (32); } else if (enemydecision == 1) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (122); }
Symbol 1108 MovieClip Frame 122
play();
Symbol 1108 MovieClip Frame 140
_root.gotoAndPlay("finishher");
Symbol 1112 Button
on (release) { play(); }
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 2
stop();
Symbol 1148 MovieClip Frame 1
neym = _root.name + "!"; stop();
Symbol 1148 MovieClip Frame 14
_root.ilerle1._visible = 0; play();
Symbol 1148 MovieClip Frame 28
_root.epic = Number(_root.epic) + 124; _root.viktorya = 1; _root.gotoAndStop("map");
Symbol 1148 MovieClip Frame 29
neym = _root.name + "!"; stop();
Symbol 1148 MovieClip Frame 42
_root.ilerle1._visible = 0; play();
Symbol 1148 MovieClip Frame 56
_root.epic = Number(_root.epic) + 124; _root.viktorya = 1; _root.gotoAndStop("map");
Symbol 1149 Button
on (release) { tellTarget ("sohbet2") { nextFrame(); }; }
Symbol 1150 MovieClip Frame 1
play();
Symbol 1150 MovieClip Frame 15
stop();
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stop();
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if (_root.lang == 2) { tellTarget ("balownnote9") { gotoAndStop (2); }; } stop();
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Instance Names

"title1"Frame 86Symbol 78 MovieClip
"title3"Frame 86Symbol 82 MovieClip
"title2"Frame 86Symbol 86 MovieClip
"logo"Frame 86Symbol 97 MovieClip
"scoretitle"Frame 86Symbol 104 MovieClip
"title4"Frame 86Symbol 108 MovieClip
"buton7"Frame 86Symbol 111 Button
"title7"Frame 86Symbol 114 MovieClip
"title1"Frame 92Symbol 120 MovieClip
"scoretable"Frame 92Symbol 144 MovieClip
"yollabuton"Frame 92Symbol 148 Button
"title2"Frame 92Symbol 155 MovieClip
"title3"Frame 92Symbol 164 MovieClip
"eskiler"Frame 97Symbol 168 Button
"extrat"Frame 97Symbol 173 MovieClip
"extrat"Frame 98Symbol 177 MovieClip
"title1"Frame 98Symbol 181 MovieClip
"logo"Frame 98Symbol 97 MovieClip
"extrat"Frame 99Symbol 184 MovieClip
"01-stats"Frame 106Symbol 228 MovieClip
"arrow"Frame 106Symbol 230 MovieClip
"balown1"Frame 377Symbol 249 MovieClip
"room"Frame 462Symbol 250 MovieClip
"hero"Frame 462Symbol 252 MovieClip
"balowntext1"Frame 462Symbol 263 MovieClip
"Wall2"Frame 462Symbol 265 MovieClip
"Wall1"Frame 462Symbol 265 MovieClip
"door"Frame 462Symbol 267 Button
"balowntext2"Frame 462Symbol 278 MovieClip
"exp"Frame 462Symbol 289 MovieClip
"hudd"Frame 462Symbol 300 MovieClip
"clock"Frame 462Symbol 308 MovieClip
"quit"Frame 462Symbol 314 MovieClip
"foodbuton"Frame 462Symbol 315 Button
"food"Frame 462Symbol 318 MovieClip
"fade"Frame 462Symbol 324 MovieClip
"balowntext0"Frame 462Symbol 333 MovieClip
"foodfade"Frame 462Symbol 359 MovieClip
"levelup"Frame 462Symbol 380 MovieClip
"esenmenu"Frame 462Symbol 400 MovieClip
"foodbuton"Frame 462Symbol 401 Button
"foodbuton"Frame 462Symbol 402 Button
"foodbuton"Frame 462Symbol 403 Button
"room"Frame 472Symbol 408 MovieClip
"hero"Frame 472Symbol 252 MovieClip
"dedem"Frame 472Symbol 410 MovieClip
"dedesohbet"Frame 472Symbol 267 Button
"fade"Frame 472Symbol 412 MovieClip
"hero"Frame 482Symbol 415 MovieClip
"sohbet1"Frame 482Symbol 474 MovieClip
"ilerle1"Frame 482Symbol 475 Button
"room"Frame 483Symbol 480 MovieClip
"hero"Frame 483Symbol 252 MovieClip
"Wall2"Frame 483Symbol 265 MovieClip
"Wall1"Frame 483Symbol 265 MovieClip
"door"Frame 483Symbol 267 Button
"fade"Frame 483Symbol 482 MovieClip
"room"Frame 493Symbol 487 MovieClip
"building1"Frame 493Symbol 501 MovieClip
"building2"Frame 493Symbol 507 MovieClip
"building3"Frame 493Symbol 513 MovieClip
"building4"Frame 493Symbol 519 MovieClip
"building5"Frame 493Symbol 524 MovieClip
"balowntext4"Frame 493Symbol 530 MovieClip
"balowntext3"Frame 493Symbol 535 MovieClip
"building6"Frame 493Symbol 541 MovieClip
"building7"Frame 493Symbol 547 MovieClip
"fade"Frame 493Symbol 548 MovieClip
"intromovie"Frame 516Symbol 564 MovieClip
"Blacksmith"Frame 601Symbol 589 MovieClip
"our_weapon"Frame 601Symbol 598 MovieClip
"fade"Frame 601Symbol 605 MovieClip
"Blacksmith"Frame 611Symbol 615 MovieClip
"Market"Frame 621Symbol 626 MovieClip
"room"Frame 631Symbol 655 MovieClip
"sikrol"Frame 631Symbol 660 Button
"sikrol2"Frame 631Symbol 661 Button
"boardmenu"Frame 631Symbol 672 MovieClip
"boardmenu2"Frame 631Symbol 684 MovieClip
"boardmenu3"Frame 631Symbol 690 MovieClip
"room"Frame 641Symbol 695 MovieClip
"farmmenu"Frame 641Symbol 709 MovieClip
"foodbuton"Frame 651Symbol 710 Button
"foodbuton"Frame 651Symbol 711 Button
"farmtextuhu"Frame 651Symbol 716 MovieClip
"foodbuton"Frame 661Symbol 721 Button
"foodbuton"Frame 661Symbol 724 Button
"foodbuton"Frame 661Symbol 725 Button
"foodbuton"Frame 661Symbol 726 Button
"foodbuton"Frame 661Symbol 728 Button
"foodbuton"Frame 661Symbol 730 Button
"alkemitext"Frame 661Symbol 747 MovieClip
"tomatobuton"Frame 671Symbol 753 Button
"tomatotext"Frame 671Symbol 756 MovieClip
"domates1"Frame 671Symbol 757 Button
"domates3"Frame 671Symbol 758 Button
"domates2"Frame 671Symbol 759 Button
"sulaa"Frame 671Symbol 357 MovieClip
"room"Frame 681Symbol 765 MovieClip
"puck"Frame 681Symbol 777 MovieClip
"beetle"Frame 681Symbol 779 MovieClip
"area_seaside"Frame 681Symbol 781 MovieClip
"area_land"Frame 681Symbol 783 MovieClip
"area_casaba"Frame 681Symbol 785 MovieClip
"lookbuton"Frame 681Symbol 786 Button
"lookaround"Frame 681Symbol 789 MovieClip
"dungeyon"Frame 681Symbol 797 Button
"fade"Frame 681Symbol 798 MovieClip
"balowntext5"Frame 681Symbol 803 MovieClip
"balowntext8"Frame 681Symbol 809 MovieClip
"random"Frame 691Symbol 826 MovieClip
"pouch"Frame 691Symbol 829 MovieClip
"hero"Frame 691Symbol 252 MovieClip
"door1"Frame 691Symbol 267 Button
"door2"Frame 691Symbol 267 Button
"balown6"Frame 691Symbol 836 MovieClip
"pouchindex"Frame 691Symbol 849 MovieClip
"raining"Frame 691Symbol 856 MovieClip
"fade"Frame 691Symbol 857 MovieClip
"random"Frame 701Symbol 864 MovieClip
"hero"Frame 701Symbol 252 MovieClip
"random"Frame 711Symbol 826 MovieClip
"chests"Frame 711Symbol 869 MovieClip
"hero"Frame 711Symbol 252 MovieClip
"balown7"Frame 711Symbol 875 MovieClip
"chestindex"Frame 711Symbol 892 MovieClip
"raining"Frame 711Symbol 856 MovieClip
"hero"Frame 721Symbol 927 MovieClip
"enemy"Frame 721Symbol 942 MovieClip
"fightmenu"Frame 721Symbol 953 MovieClip
"victory"Frame 721Symbol 968 MovieClip
"enemyhealthtext"Frame 721Symbol 974 MovieClip
"fade"Frame 721Symbol 975 MovieClip
"hero"Frame 731Symbol 252 MovieClip
"door1"Frame 731Symbol 267 Button
"door2"Frame 731Symbol 267 Button
"fade"Frame 731Symbol 980 MovieClip
"hero"Frame 741Symbol 252 MovieClip
"fade"Frame 741Symbol 857 MovieClip
"random"Frame 751Symbol 991 MovieClip
"hero"Frame 751Symbol 927 MovieClip
"enemy"Frame 751Symbol 1009 MovieClip
"fightmenu"Frame 751Symbol 953 MovieClip
"victory"Frame 751Symbol 1013 MovieClip
"enemyhealthtext"Frame 751Symbol 974 MovieClip
"weak"Frame 751Symbol 1026 MovieClip
"fade"Frame 751Symbol 1027 MovieClip
"enemy"Frame 761Symbol 1037 MovieClip
"hero"Frame 771Symbol 252 MovieClip
"door1"Frame 771Symbol 267 Button
"door2"Frame 771Symbol 267 Button
"fade"Frame 771Symbol 857 MovieClip
"pouch"Frame 781Symbol 829 MovieClip
"hero"Frame 781Symbol 252 MovieClip
"balown6"Frame 781Symbol 836 MovieClip
"pouchindex"Frame 781Symbol 1057 MovieClip
"hero"Frame 791Symbol 927 MovieClip
"enemy"Frame 791Symbol 1065 MovieClip
"fightmenu"Frame 791Symbol 953 MovieClip
"victory"Frame 791Symbol 1069 MovieClip
"enemyhealthtext"Frame 791Symbol 974 MovieClip
"weak"Frame 791Symbol 1026 MovieClip
"fade"Frame 791Symbol 1071 MovieClip
"balown1"Frame 886Symbol 1105 MovieClip
"hero"Frame 937Symbol 927 MovieClip
"enemy"Frame 937Symbol 1108 MovieClip
"fightmenu"Frame 937Symbol 953 MovieClip
"enemyhealthtext"Frame 937Symbol 974 MovieClip
"victorytext"Frame 991Symbol 1115 MovieClip
"hero"Frame 1076Symbol 415 MovieClip
"dedem"Frame 1076Symbol 410 MovieClip
"sohbet2"Frame 1076Symbol 1148 MovieClip
"ilerle1"Frame 1076Symbol 1149 Button
"hero"Frame 1077Symbol 252 MovieClip
"door1"Frame 1077Symbol 267 Button
"door2"Frame 1077Symbol 267 Button
"fade"Frame 1077Symbol 857 MovieClip
"fade"Frame 1097Symbol 605 MovieClip
"over"Frame 1767Symbol 1184 MovieClip
"labelField"Symbol 5 MovieClip [FLabelSymbol] Frame 1Symbol 4 EditableText
"frame1"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"frame2"Symbol 14 MovieClip Frame 1Symbol 8 MovieClip
"frame3"Symbol 14 MovieClip Frame 1Symbol 10 MovieClip
"frame4"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"frame5"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"frame1"Symbol 20 MovieClip Frame 1Symbol 15 MovieClip
"frame2"Symbol 20 MovieClip Frame 1Symbol 16 MovieClip
"frame3"Symbol 20 MovieClip Frame 1Symbol 17 MovieClip
"frame4"Symbol 20 MovieClip Frame 1Symbol 18 MovieClip
"frame5"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"frame1"Symbol 26 MovieClip Frame 1Symbol 21 MovieClip
"frame2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"frame3"Symbol 26 MovieClip Frame 1Symbol 23 MovieClip
"frame4"Symbol 26 MovieClip Frame 1Symbol 24 MovieClip
"frame5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frame1"Symbol 32 MovieClip Frame 1Symbol 27 MovieClip
"frame2"Symbol 32 MovieClip Frame 1Symbol 28 MovieClip
"frame3"Symbol 32 MovieClip Frame 1Symbol 29 MovieClip
"frame4"Symbol 32 MovieClip Frame 1Symbol 30 MovieClip
"frame5"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"up_mc"Symbol 33 MovieClip [fpb_states] Frame 1Symbol 14 MovieClip
"over_mc"Symbol 33 MovieClip [fpb_states] Frame 2Symbol 20 MovieClip
"down_mc"Symbol 33 MovieClip [fpb_states] Frame 3Symbol 26 MovieClip
"disabled_mc"Symbol 33 MovieClip [fpb_states] Frame 4Symbol 32 MovieClip
"boundingBox"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 36 MovieClip
"boundingBox2"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 36 MovieClip
"boundingBox_mc"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 38 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 40 MovieClip
"bar"Symbol 50 MovieClip Frame 1Symbol 43 MovieClip
"text"Symbol 249 MovieClip Frame 10Symbol 248 MovieClip
"balownnote1"Symbol 263 MovieClip Frame 50Symbol 259 MovieClip
"balownnote2"Symbol 278 MovieClip Frame 10Symbol 276 MovieClip
"experience"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"balownnote1"Symbol 333 MovieClip Frame 10Symbol 328 MovieClip
"Foody"Symbol 358 MovieClip Frame 1Symbol 351 MovieClip
"eat"Symbol 358 MovieClip Frame 1Symbol 357 MovieClip
"leveluptext"Symbol 380 MovieClip Frame 2Symbol 378 MovieClip
"building1text"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"building2text"Symbol 507 MovieClip Frame 1Symbol 506 MovieClip
"building3text"Symbol 513 MovieClip Frame 1Symbol 512 MovieClip
"building4text"Symbol 519 MovieClip Frame 1Symbol 518 MovieClip
"building5text"Symbol 524 MovieClip Frame 1Symbol 523 MovieClip
"balownnote4"Symbol 530 MovieClip Frame 10Symbol 528 MovieClip
"balownnote3"Symbol 535 MovieClip Frame 10Symbol 533 MovieClip
"building6text"Symbol 541 MovieClip Frame 1Symbol 540 MovieClip
"building7text"Symbol 547 MovieClip Frame 1Symbol 546 MovieClip
"boardtext"Symbol 672 MovieClip Frame 2Symbol 670 MovieClip
"boardtext2"Symbol 684 MovieClip Frame 2Symbol 679 MovieClip
"boardtext2"Symbol 684 MovieClip Frame 3Symbol 683 MovieClip
"boardtext2"Symbol 690 MovieClip Frame 2Symbol 689 MovieClip
"farmtext"Symbol 709 MovieClip Frame 2Symbol 708 MovieClip
"balownnote5"Symbol 803 MovieClip Frame 10Symbol 801 MovieClip
"balownnote8"Symbol 809 MovieClip Frame 10Symbol 807 MovieClip
"balownnote6"Symbol 836 MovieClip Frame 10Symbol 834 MovieClip
"pouchy"Symbol 849 MovieClip Frame 1Symbol 848 MovieClip
"balownnote7"Symbol 875 MovieClip Frame 10Symbol 873 MovieClip
"chesty"Symbol 892 MovieClip Frame 2Symbol 884 MovieClip
"chesty2"Symbol 892 MovieClip Frame 3Symbol 891 MovieClip
"fightext"Symbol 953 MovieClip Frame 2Symbol 952 MovieClip
"victorytext"Symbol 968 MovieClip Frame 2Symbol 965 MovieClip
"victorytext"Symbol 1013 MovieClip Frame 2Symbol 965 MovieClip
"foodbuton"Symbol 1026 MovieClip Frame 2Symbol 1017 Button
"foodbuton"Symbol 1026 MovieClip Frame 2Symbol 1018 Button
"weakness"Symbol 1026 MovieClip Frame 2Symbol 1025 MovieClip
"pouchy"Symbol 1057 MovieClip Frame 1Symbol 848 MovieClip
"victorytext"Symbol 1069 MovieClip Frame 2Symbol 965 MovieClip
"text"Symbol 1105 MovieClip Frame 6Symbol 1104 MovieClip
"balownnote9"Symbol 1161 MovieClip Frame 10Symbol 1159 MovieClip
"balownnote91"Symbol 1170 MovieClip Frame 10Symbol 1168 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 5 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 33 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 34 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 38 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 41 as "FPushButtonSymbol"

Labels

"menu"Frame 86
"epixcore"Frame 92
"extras"Frame 97
"extra1"Frame 98
"extra2"Frame 99
"extra3"Frame 100
"extra4"Frame 101
"stats"Frame 102
"ourroom"Frame 462
"dederoom"Frame 472
"dedechat"Frame 482
"home"Frame 483
"map"Frame 493
"sleep"Frame 503
"save"Frame 538
"load"Frame 539
"wakeup"Frame 540
"smith"Frame 601
"magician"Frame 611
"market"Frame 621
"board"Frame 631
"farm0"Frame 641
"farm1"Frame 651
"alkemi"Frame 661
"tomatoes"Frame 671
"bigmap"Frame 681
"random_land"Frame 691
"random_sea"Frame 701
"found_chest"Frame 711
"found_enemy"Frame 721
"dungeon"Frame 731
"dungeon1"Frame 741
"dungeon2"Frame 751
"dungeon2z"Frame 761
"dungeon2a"Frame 771
"dungeon3"Frame 781
"dungeon4"Frame 791
"portal"Frame 801
"finishher"Frame 947
","Frame 1076
"castle1"Frame 1077
"castle2a"Frame 1087
"castle2b"Frame 1097
"castlebuhu"Frame 1107
"gameover"Frame 1766
#"Symbol_10"Symbol 2 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 5 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 33 MovieClip [fpb_states] Frame 1
"over"Symbol 33 MovieClip [fpb_states] Frame 2
"down"Symbol 33 MovieClip [fpb_states] Frame 3
"disabled"Symbol 33 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 34 MovieClip [FUIComponentSymbol] Frame 1
"enabled"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2
"loaded"Symbol 50 MovieClip Frame 3
"eat"Symbol 358 MovieClip Frame 1
"tr"Symbol 474 MovieClip Frame 43
"attack"Symbol 927 MovieClip Frame 2
"castheal"Symbol 927 MovieClip Frame 32
"castfire"Symbol 927 MovieClip Frame 62
"castlight"Symbol 927 MovieClip Frame 92
"gethurt"Symbol 927 MovieClip Frame 122
"die"Symbol 927 MovieClip Frame 152
"attack"Symbol 942 MovieClip Frame 2
"gethurt"Symbol 942 MovieClip Frame 32
"castheal"Symbol 942 MovieClip Frame 62
"die"Symbol 942 MovieClip Frame 92
"attack"Symbol 1009 MovieClip Frame 2
"gethurt"Symbol 1009 MovieClip Frame 32
"castheal"Symbol 1009 MovieClip Frame 62
"die"Symbol 1009 MovieClip Frame 92
"attack"Symbol 1037 MovieClip Frame 2
"gethurt"Symbol 1037 MovieClip Frame 32
"castheal"Symbol 1037 MovieClip Frame 62
"die"Symbol 1037 MovieClip Frame 92
"attack"Symbol 1065 MovieClip Frame 2
"gethurt"Symbol 1065 MovieClip Frame 32
"castheal"Symbol 1065 MovieClip Frame 62
"die"Symbol 1065 MovieClip Frame 92
"attack"Symbol 1108 MovieClip Frame 2
"castheal"Symbol 1108 MovieClip Frame 32
"castfire"Symbol 1108 MovieClip Frame 62
"gethurt"Symbol 1108 MovieClip Frame 92
"die"Symbol 1108 MovieClip Frame 122
"tr"Symbol 1148 MovieClip Frame 29

Dynamic Text Variables

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Created: 25/11 -2018 15:11:53 Last modified: 25/11 -2018 15:11:53 Server time: 22/12 -2024 18:13:49