Frame 1
stop();
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
_root.menu = myMenu;
Instance of Symbol 141 MovieClip in Frame 1
onClipEvent (enterFrame) {
loaded = _root.getBytesLoaded();
total = _root.getBytesTotal();
framesLoaded = Math.ceil((loaded / total) * 100);
gotoAndStop(framesLoaded);
status.text = framesLoaded + " % completed";
if (framesLoaded >= 100) {
_root.gotoAndStop(2);
}
}
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
var saves = 0;
var score = 0;
var travelBase = 4;
var travelSpeed = 4;
var copterSpeed = 6;
var dip = 0;
var lives = 100;
var travel = 0;
var scoreDisp = "0000000";
Frame 60
function goto() {
gotoAndPlay (6);
}
function copterControl() {
if (Key.isDown(39)) {
dip = dip + 2;
travel = travel + 2;
} else if (Key.isDown(37)) {
dip = dip - 2;
travel = travel - 2;
}
copter._rotation = copter._rotation * 0.9;
copter._rotation = copter._rotation + dip;
dip = 0;
copter._x = copter._x + travel;
if (travel < 0) {
travel++;
} else if (travel > 0) {
travel--;
}
if (copter._x < 25) {
copter._x = 25;
}
if (copter._x > 385) {
copter._x = 385;
}
}
function launch() {
if (Key.isDown(32) && (enable == true)) {
enable = false;
a = attachMovie("guy", "guy" + k, k++);
}
if (!Key.isDown(32)) {
enable = true;
}
}
function truckControl() {
truck._x = truck._x + truckSpeed;
if (truck._x >= 570) {
truck._x = -130;
}
}
function spawnTrucks() {
counter++;
if (counter >= counterGoal) {
counter = 0;
counterGoal = random(rate) + min;
loadTruck();
}
}
function loadTruck() {
i = 0;
while (i < 10) {
if (truckSpots[i] == false) {
if (level4Trucks <= saves) {
trace("chooser");
chooser = random(4);
}
if (chooser <= 2) {
a = _root.attachMovie("truck", "truck" + i, k++);
} else {
a = _root.attachMovie("truck_spike", "truck" + i, k++);
}
a._x = truckLoad._x;
a._y = truckLoad._y;
a.travel = travelBase + random(travelSpeed);
a.num = i;
a.score = 0;
tap = Math.round(Math.random() * 16777215);
var _local3 = new Color(a.shell.body);
_local3.setRGB(tap);
a.onEnterFrame = function () {
this._x = this._x + this.travel;
if ((_root.saves == 50) || (_root.saves == 150)) {
this.removeMovieClip();
}
if (this._x >= 610) {
_root.truckSpots[this.num] = false;
this.removeMovieClip();
}
};
truckSpots[i] = true;
break;
}
i++;
}
}
function visualScore() {
if (score < -1000000) {
scoreDisp = "-" + String(Math.abs(score));
} else if (score < -100000) {
scoreDisp = "-0" + String(Math.abs(score));
} else if (score < -10000) {
scoreDisp = "-00" + String(Math.abs(score));
} else if (score < -1000) {
scoreDisp = "-000" + String(Math.abs(score));
} else if (score < -100) {
scoreDisp = "-0000" + String(Math.abs(score));
} else if (score < -10) {
scoreDisp = "-00000" + String(Math.abs(score));
} else if (score < 0) {
scoreDisp = "-000000" + String(Math.abs(score));
} else if (score <= 10) {
scoreDisp = "000000" + String(score);
} else if (score <= 100) {
scoreDisp = "00000" + String(score);
} else if (score <= 1000) {
scoreDisp = "0000" + String(score);
} else if (score <= 10000) {
scoreDisp = "000" + String(score);
} else if (score <= 100000) {
scoreDisp = "00" + String(score);
} else if (score < 1000000) {
scoreDisp = "0" + String(score);
} else if (score >= 1000000) {
scoreDisp = String(score);
}
}
function loseMaybe() {
if (lives <= 0) {
stopAllSounds();
onEnterFrame = function () {
};
saves = 150;
gotoAndStop (611);
}
}
var saves = 0;
var score = 0;
var travelBase = 4;
var travelSpeed = 4;
var copterSpeed = 6;
var dip = 0;
var lives = 100;
var travel = 0;
var scoreDisp = "0000000";
var k = 1;
var enable = true;
var myName = "me";
var counter = 0;
var min = 50;
var rate = 50;
var counterGoal = (random(rate) + min);
var level1Spikes = 5;
var level2Missles = 10;
var level3Lasers = 15;
var level4Trucks = 20;
var level5Sawblades = 25;
var level6Spikes = 30;
var level7UFO = 35;
var level8TravelBlades = 40;
var level8Heli = 45;
var chooser = 0;
var truckSpots = new Array(false, false, false, false, false, false, false, false, false, false);
loadTruck();
onEnterFrame = function () {
truckControl();
copterControl();
launch();
spawnTrucks();
visualScore();
loseMaybe();
};
stop();
Frame 61
stopAllSounds();
onEnterFrame = function () {
};
Frame 295
function copterControl() {
if (Key.isDown(39)) {
dip = dip + 2;
travel = travel + 2;
} else if (Key.isDown(37)) {
dip = dip - 2;
travel = travel - 2;
}
copter._rotation = copter._rotation * 0.9;
copter._rotation = copter._rotation + dip;
dip = 0;
copter._x = copter._x + travel;
if (travel < 0) {
travel++;
} else if (travel > 0) {
travel--;
}
if (copter._x < 25) {
copter._x = 25;
}
if (copter._x > 385) {
copter._x = 385;
}
}
function visualScore() {
if (score < -1000000) {
scoreDisp = "-" + String(Math.abs(score));
} else if (score < -100000) {
scoreDisp = "-0" + String(Math.abs(score));
} else if (score < -10000) {
scoreDisp = "-00" + String(Math.abs(score));
} else if (score < -1000) {
scoreDisp = "-000" + String(Math.abs(score));
} else if (score < -100) {
scoreDisp = "-0000" + String(Math.abs(score));
} else if (score < -10) {
scoreDisp = "-00000" + String(Math.abs(score));
} else if (score < 0) {
scoreDisp = "-000000" + String(Math.abs(score));
} else if (score <= 10) {
scoreDisp = "000000" + String(score);
} else if (score <= 100) {
scoreDisp = "00000" + String(score);
} else if (score <= 1000) {
scoreDisp = "0000" + String(score);
} else if (score <= 10000) {
scoreDisp = "000" + String(score);
} else if (score <= 100000) {
scoreDisp = "00" + String(score);
} else if (score < 1000000) {
scoreDisp = "0" + String(score);
} else if (score >= 1000000) {
scoreDisp = String(score);
}
}
function loseMaybe() {
if (lives <= 0) {
stopAllSounds();
onEnterFrame = function () {
};
saves = 150;
gotoAndStop (611);
}
}
stop();
var travelBase = 4;
var travelSpeed = 4;
var copterSpeed = 6;
var dip = 0;
var travel = 0;
var enable = true;
var chooser = 0;
var saves = 51;
mode1Release = 15;
mode1Counter = 0;
mode2Release = 20;
mode2Counter = 0;
mode3Loc = 0;
mode3Dir = "up";
onEnterFrame = function () {
if (saves >= 150) {
stopAllSounds();
play();
_root.onEnterFrame = function () {
};
}
copterControl();
loseMaybe();
visualScore();
if (boss.mode1 == true) {
mode1Counter++;
if (mode1Counter == mode1Release) {
a = _root.attachMovie("guy2", "guy" + k, k++);
a._x = (((boss._x + boss.boss._x) + boss.boss.spot._x) + random(50)) - 25;
a._y = (boss._y + boss.boss._y) + boss.boss.spot._y;
trace("mode1");
mode1Counter = 0;
}
} else if (boss.mode2 == true) {
mode2Counter++;
if (mode2Counter == mode2Release) {
a = _root.attachMovie("guy2", "guy" + k, k++);
a._x = (((boss._x + boss.boss._x) + boss.boss.spot._x) + random(50)) - 25;
a._y = (boss._y + boss.boss._y) + boss.boss.spot._y;
trace("mode2");
mode2Counter = 0;
}
trace("mode2");
} else if (boss.mode3 == true) {
a = _root.attachMovie("guy2", "guy" + k, k++);
if (mode3Dir == "up") {
mode3Loc++;
} else {
mode3Loc--;
}
if (Mode3Loc >= 20) {
mode3Dir = "down";
}
if (Mode3Loc <= -20) {
mode3Dir = "up";
}
a._x = ((boss._x + boss.boss._x) + boss.boss.spot._x) + mode3Loc;
a._y = (boss._y + boss.boss._y) + boss.boss.spot._y;
trace("mode3");
}
};
stop();
Frame 326
i = 0;
while (i < 50) {
a = _root.attachMovie("guy2", "guy2" + _root.k, _root.k++);
a._x = center._x;
a._y = center._y;
a._rotation = random(360);
a._xscale = random(300);
a._yscale = a._xscale;
i++;
}
Frame 611
stop();
Instance of Symbol 14 MovieClip in Symbol 15 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 33 MovieClip [hitCement] Frame 1
onEnterFrame = function () {
if ((_root.saves == 50) || (_root.saves == 150)) {
this.removeMovieClip();
}
};
Symbol 33 MovieClip [hitCement] Frame 20
stop();
Symbol 36 MovieClip [guy2] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
}
player._x = 0;
player._y = 0;
life = 1.5;
youAcc = 1;
youDec = 0.2;
youSpeed = 0;
youMaxSpeed = 20;
player._rotation = 90;
onEnterFrame = function () {
moveMe();
if (player.hitTest(_root.backGround.ground)) {
b = _root.attachMovie("hitCement", "hitC" + _root.k, _root.k++);
b._x = this._x + player._x;
b._y = this._y + player._y;
a = _root.attachMovie("num2", "num" + _root.k, _root.k++);
a._x = this._x + player._x;
a._y = this._y + player._y;
trace(_root.k);
a.total = 25;
this.removeMovieClip();
}
if (player.hitTest(_root.copter.raft)) {
a = _root.attachMovie("num", "num" + _root.k, _root.k++);
a._x = this._x + player._x;
a._y = this._y + player._y;
trace(_root.k);
a.total = 25;
_root.saves++;
this.removeMovieClip();
}
};
Symbol 37 MovieClip [guy] Frame 1
function moveMe() {
youSpeed = Math.min(youMaxSpeed, youSpeed + youAcc);
xC = Math.cos((player._rotation * Math.PI) / 180) * youSpeed;
yC = Math.sin((player._rotation * Math.PI) / 180) * youSpeed;
player._x = player._x + xC;
player._y = player._y + yC;
oldX = player._x;
oldY = player._y;
player._x = player._x + youXspeed;
youXspeed = youXspeed * 0.9;
}
player._x = _root.copter._x + _root.copter.door._x;
player._y = _root.copter._y + _root.copter.door._y;
life = 1.5;
youAcc = 1;
youDec = 0.2;
youSpeed = 0;
youXspeed = _root.travel;
youMaxSpeed = 20 + random(5);
player._rotation = 90;
onEnterFrame = function () {
if (_root.saves == 50) {
this.removeMovieClip();
}
moveMe();
if (player.hitTest(_root.ground)) {
a = _root.attachMovie("hitCement", "hitC" + _root.k, _root.k++);
a._x = player._x;
a._y = player._y;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 25;
this.removeMovieClip();
}
i = 0;
while (i < 10) {
if (player.hitTest(_root["truck" + i].landingArea)) {
a = _root["truck" + i].attachMovie("saved", "hitC" + _root.k, _root.k++);
a._x = (_root["truck" + i]._x - player._x) * -1;
a._y = -40;
b = _root.attachMovie("num", "num" + _root.k, _root.k++);
b._x = _root["truck" + i]._x + a._x;
b._y = _root["truck" + i]._y + a._y;
_root["truck" + i].score = _root["truck" + i].score + 100;
trace(_root["truck" + i].score);
b.total = _root["truck" + i].score;
_root.saves++;
if (_root.saves >= 50) {
_root.play();
_root.onEnterFrame = function () {
};
}
this.removeMovieClip();
}
if (player.hitTest(_root["truck" + i].landingArea2)) {
a = _root["truck" + i].attachMovie("shatter", "hitC" + _root.k, _root.k++);
a._x = (_root["truck" + i]._x - player._x) * -1;
a._y = -40;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = _root["truck" + i]._x + a._x;
b._y = _root["truck" + i]._y + a._y;
_root["truck" + i].score = _root["truck" + i].score + 100;
trace(_root["truck" + i].score);
b.total = _root["truck" + i].score;
this.removeMovieClip();
}
i++;
}
if (_root.saves >= _root.level1Spikes) {
i = 0;
while (i < 6) {
if (player.hitTest(_root["spike" + i])) {
b = _root.attachMovie("impale", "impale" + _root.k, _root.k++);
b._x = _root["spike" + i]._x;
b._y = (_root["spike" + i]._y - random(10)) - 20;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 50;
this.removeMovieClip();
}
i++;
}
}
if (_root.saves >= _root.level6Spikes) {
i = 6;
while (i < 12) {
if (player.hitTest(_root["spike" + i])) {
b = _root.attachMovie("impale", "impale" + _root.k, _root.k++);
b._x = _root["spike" + i]._x;
b._y = (_root["spike" + i]._y - random(10)) - 20;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 50;
this.removeMovieClip();
}
i++;
}
}
if (player.hitTest(_root.turret.missle.head)) {
b = _root.attachMovie("explosion", "exp" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 50;
_root.turret.missle.removeMovieClip();
this.removeMovieClip();
}
if (_root.saves >= _root.level3Lasers) {
j = 0;
while (j < 3) {
i = 0;
while (i < 18) {
if (player.hitTest(_root.laserTower["beam" + j][i])) {
b = _root.attachMovie("incinerate", "exp" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 75;
this.removeMovieClip();
}
i++;
}
j++;
}
}
if (_root.saves >= _root.level7UFO) {
if (player.hitTest(_root.ufo.ray)) {
youSpeed = -4;
b = _root.attachMovie("num", "num" + _root.k, _root.k++);
b._x = (player._x + random(16)) - 8;
b._y = player._y;
b.total = 5;
}
}
if (_root.saves >= _root.level5Sawblades) {
i = 0;
while (i < 3) {
if (player.hitTest(_root.machine["star" + i])) {
b = _root.attachMovie("incinerate2", "exp" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
b.total = 75;
this.removeMovieClip();
}
i++;
}
}
if (_root.saves >= _root.level8Heli) {
if (player.hitTest(_root.copter2.copter)) {
b = _root.attachMovie("num2", "num" + _root.k, _root.k++);
b._x = (player._x + random(16)) - 8;
b._y = player._y;
b.total = 100;
b = _root.attachMovie("incinerate2", "exp" + _root.k, _root.k++);
b._x = player._x;
b._y = player._y;
this.removeMovieClip();
}
}
};
Symbol 38 MovieClip [saved] Frame 2
stop();
Symbol 42 MovieClip [num2] Frame 1
totalSum = "-" + total;
_root.score = _root.score - total;
_root.lives--;
onEnterFrame = function () {
if (_root.saves == 50) {
this.removeMovieClip();
}
};
Symbol 42 MovieClip [num2] Frame 31
this.removeMovieClip();
Symbol 44 MovieClip [num] Frame 1
onEnterFrame = function () {
tap = Math.round(Math.random() * 16777215);
var _local3 = new Color(holder.num);
_local3.setRGB(tap);
if (_root.saves == 50) {
this.removeMovieClip();
}
};
totalSum = "+" + total;
_root.score = _root.score + total;
Symbol 44 MovieClip [num] Frame 31
this.removeMovieClip();
Symbol 53 MovieClip [impale] Frame 1
onEnterFrame = function () {
if ((_root.saves == 50) || (_root.saves == 150)) {
this.removeMovieClip();
}
};
Symbol 53 MovieClip [impale] Frame 40
stop();
Symbol 62 MovieClip [turret_rocket] Frame 20
this.removeMovieClip();
Symbol 69 MovieClip [explosion] Frame 7
this.removeMovieClip();
Symbol 80 MovieClip [incinerate2] Frame 11
this.removeMovieClip();
Symbol 90 MovieClip [incinerate] Frame 11
this.removeMovieClip();
Symbol 96 MovieClip [shatter] Frame 5
stop();
Symbol 108 Button
on (release) {
ab20_09 = new LoadVars();
ab20_09.z = _root.myName;
ab20_09.x = ab20.encodeNum(_root.score);
ab20_09.c = 372;
ab20_09.v = "YCCRNS";
ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST");
getURL ("http://www.armorbot.com/mytable/?id=372", "_blank");
vie._x = sub._x;
vie._y = sub._y;
sub._x = sub._x + 40000000;
sub._y = sub._y + 400000;
}
Symbol 111 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=372", "_blank");
}
Symbol 115 Button
on (release) {
stopAllSounds();
_root.goto();
}
Symbol 118 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 121 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 124 Button
on (release) {
getURL ("http://www.jmtb02.com/", "_blank");
}
Symbol 125 MovieClip [gameOver] Frame 1
stop();
_root.score = _root.score - 25;
onEnterFrame = function () {
};
_root._quality = "HIGH";
Symbol 134 MovieClip [copter_ copy] Frame 1
stop();
onEnterFrame = function () {
if (_root.saves >= _root.level8Heli) {
play();
} else {
stop();
}
};
Symbol 141 MovieClip Frame 100
stop();
Symbol 324 MovieClip [__Packages.ab20] Frame 0
class ab20
{
function ab20 () {
}
static function fr(str, find, replace, limit) {
var _local2 = str;
var _local3;
var _local4;
var _local9;
if (!(typeof(find) === "string")) {
if (replace === undefined) {
replace = [""];
} else if (typeof(replace) === "string") {
replace = [replace];
}
} else {
find = [find];
replace = [replace];
}
_local9 = find.length;
var _local1 = 0;
var _local5 = 0;
while (_local1 < _local9) {
while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) {
if ((!(limit === undefined)) && (_local5 >= limit)) {
break;
}
_local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length));
_local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1]));
_local2 = (_local3[0] + _local3[1]) + _local3[2];
_local5++;
}
_local1++;
_local5 = 0;
}
return(_local2);
}
static function encodeNum(num) {
var _local11 = getTimer();
var _local6 = ["aZ", "Zy", "Zx"];
var _local7 = ["zH", "jY", "uH"];
var _local4 = ["Ah", "Xh", "hO"];
var _local5 = ["Ub", "Bu", "Cb"];
var _local8 = ["Qc", "Pc", "Pe"];
var _local9 = ["Ei", "Ie", "Ef"];
var _local3 = ["Fk", "kG", "Kg"];
var _local13 = ["Jl", "Lm", "Mn"];
var _local12 = ["No", "Np", "Qp"];
var _local2 = ["Rs", "St", "Sw"];
var _local14 = random(3);
num = String(num);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
if (_local14 == 1) {
num = fr(num, "5", _local8[0]);
} else {
num = fr(num, "5", _local8[random(3)]);
}
num = fr(num, "4", _local9[random(3)]);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "2", _local13[random(3)]);
num = fr(num, "1", _local12[random(3)]);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
var _local10 = getTimer() - _local11;
num = (num + "Dd") + _local10;
return(num);
}
static function encodeStr8bytes(str) {
var _local1 = 0;
var _local4 = str.length;
var _local3 = "%";
var _local2 = ["%", "$", "#", "@"];
while (_local1 < _local4) {
_local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]);
_local1++;
}
return(_local3);
}
static function decodeStr8bytes(str) {
str = ("PIE" + str) + "PIE";
str = fr(str, "%", "D");
str = fr(str, "$", "D");
str = fr(str, "#", "D");
str = fr(str, "@", "D");
str = fr(str, "PIED", "");
str = fr(str, "DPIE", "");
var _local3 = str.split("D");
var _local4 = "";
var _local1 = 0;
var _local5 = _local3.length;
while (_local1 < _local5) {
_local4 = _local4 + String(String.fromCharCode(_local3[_local1]));
_local1++;
}
return(_local4);
}
static function decodeNum(str) {
var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"];
str = String(str);
str = str.split("Dd");
str = str[0];
str = fr(str, _local2[0], "9");
str = fr(str, _local2[1], "9");
str = fr(str, _local2[2], "9");
str = fr(str, _local2[3], "8");
str = fr(str, _local2[4], "8");
str = fr(str, _local2[5], "8");
str = fr(str, _local2[6], "7");
str = fr(str, _local2[7], "7");
str = fr(str, _local2[8], "7");
str = fr(str, _local2[9], "6");
str = fr(str, _local2[10], "6");
str = fr(str, _local2[11], "6");
str = fr(str, _local2[12], "5");
str = fr(str, _local2[13], "5");
str = fr(str, _local2[14], "5");
str = fr(str, _local2[15], "4");
str = fr(str, _local2[16], "4");
str = fr(str, _local2[17], "4");
str = fr(str, _local2[18], "3");
str = fr(str, _local2[19], "3");
str = fr(str, _local2[20], "3");
str = fr(str, _local2[21], "2");
str = fr(str, _local2[22], "2");
str = fr(str, _local2[23], "2");
str = fr(str, _local2[24], "1");
str = fr(str, _local2[25], "1");
str = fr(str, _local2[26], "1");
str = fr(str, _local2[27], "0");
str = fr(str, _local2[28], "0");
str = fr(str, _local2[29], "0");
var _local3 = Number(str);
return(_local3);
}
}
Symbol 148 Button
on (release) {
play();
}
Symbol 157 MovieClip Frame 1
var wd1 = new Sound();
wd1.attachSound("Anaconda");
wd1.start(0, 99);
Symbol 157 MovieClip Frame 151
_root.nextFrame();
Symbol 165 Button
on (release) {
getURL ("http://www.armorgames.com", "blank");
}
Symbol 172 MovieClip Frame 139
_root.play();
_root.play();
Symbol 178 Button
on (release) {
stopAllSounds();
play();
}
Symbol 183 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 187 Button
on (release) {
getURL ("http://www.jmtb02.com/", "_blank");
}
Symbol 191 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 192 Button
on (release) {
play();
}
Symbol 206 MovieClip Frame 100
stop();
Symbol 206 MovieClip Frame 140
stopAllSounds();
_root.play();
Symbol 222 Button
on (press) {
if (_quality == "HIGH") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "LOW";
} else if (_quality == "LOW") {
_quality = "HIGH";
}
}
Symbol 234 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.level1Spikes <= _root.saves) {
play();
onEnterFrame = function () {
};
}
};
Symbol 234 MovieClip Frame 15
stop();
Symbol 235 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.level6Spikes <= _root.saves) {
play();
onEnterFrame = function () {
};
}
};
Symbol 235 MovieClip Frame 15
stop();
Symbol 255 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.saves >= _root.level2Missles) {
play();
onEnterFrame = function () {
};
}
};
Symbol 255 MovieClip Frame 30
stop();
counter = 0;
counterGoal = random(50) + 20;
dir = "up";
dirCount = 0;
onEnterFrame = function () {
counter++;
if (counter == 30) {
counter = 0;
counterGoal = random(50) + 20;
a = attachMovie("turret_rocket", "missle", _root.k++);
a._x = cannon._x;
a._y = cannon._y;
a._rotation = cannon._rotation;
}
if (dir == "up") {
cannon._rotation = cannon._rotation - 0.5;
dirCount = dirCount + 1;
} else if (dir == "down") {
cannon._rotation = cannon._rotation + 0.5;
dirCount = dirCount - 1;
}
if (dirCount >= 30) {
dir = "down";
} else if (dirCount <= -30) {
dir = "up";
}
};
Instance of Symbol 269 MovieClip in Symbol 270 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 273 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.level3Lasers <= _root.saves) {
play();
onEnterFrame = function () {
};
}
};
Symbol 273 MovieClip Frame 16
stop();
Symbol 282 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.level5Sawblades <= _root.saves) {
play();
onEnterFrame = function () {
};
}
};
Symbol 282 MovieClip Frame 149
stop();
onEnterFrame = function () {
if (_root.level8TravelBlades <= _root.saves) {
play();
onEnterFrame = function () {
};
}
};
Symbol 282 MovieClip Frame 165
stop();
_root.travelReady = true;
travel = 0.5;
onEnterFrame = function () {
if (this._x < _root.copter._x) {
this._x = this._x + travel;
wheel._rotation = wheel._rotation + travel;
} else if (this._x > _root.copter._x) {
this._x = this._x - travel;
wheel._rotation = wheel._rotation - travel;
}
};
Symbol 289 MovieClip Frame 1
stop();
onEnterFrame = function () {
if (_root.saves >= _root.level7UFO) {
play();
} else {
stop();
}
};
Symbol 312 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 30
mode1 = true;
Symbol 313 MovieClip Frame 110
mode1 = false;
Symbol 313 MovieClip Frame 235
mode2 = true;
Symbol 313 MovieClip Frame 370
mode2 = false;
Symbol 313 MovieClip Frame 485
mode3 = true;
Symbol 313 MovieClip Frame 520
mode3 = false;