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Pyramid Runner.swf

This is the info page for
Flash #26370

(Click the ID number above for more basic data on this flash file.)


Text
SNOWY: TREASURE HUNTER 2

ALAWAR ONLINE GAMES

L

o

a

d

i

n

g

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<p align="center"><font face="_sans" size="30" color="#000000" letterSpacing="0.000000" kerning="0"><b>To play the on-line <sbr />version you must first <sbr />install the Flash Player <sbr />version 8 or higher!</b></font></p>

<p align="center"><font face="_sans" size="16" color="#000099" letterSpacing="0.000000" kerning="0"><b>Click here to download last version</b></font></p><p align="center"><font face="_sans" size="16" color="#000099" letterSpacing="0.000000" kerning="0"><b>from www.adobe.com</b></font></p>

Not available in
online version!

Not available in
online version!

All of online levels completed!
Please, download the extended
version of the game.

All of online levels completed!
Please, download the extended
version of the game.

Sound

VOLUME

VOLUME

mute

Camera

123

HELP

MENU

LEVEL

0

LIVES

0

SCORE

0

0

0

0

GAMEPLAY DEMONSTARTION

LEVEL

0

0  x  100  =  0

0  x  100  =  0

TOTAL:  0

SCORE:  0  +  0  =  0

DOWNLOAD NOW

DOWNLOAD NOW

DOWNLOAD NOW

DOWNLOAD NOW

Download the EXTENDED VERISION
of the game and you get:

80 stages across two level packs
Side-scrolling levels with a tilted perspective
Dynamic lighting and other special visual effects
Difficulty levels ranging from Easy to Hard

Download the EXTENDED VERISION
of the game and you get:

Download the EXTENDED VERISION
of the game and you get:

ActionScript [AS1/AS2]

Frame 1
var MAPW = 640; var BLOCKSIZEX = 40; var BLOCKSIZEY = 40; var BLOCKNUMX = 80; var BLOCKNUMY = 40; var GD_LEVELS = 4; var GD_LIVES = 5; var SC_GEM = [100]; var SnowyPosL1 = new Array(2); var GemsL1; var MonstersL1; var MonstersPosL1 = new Array(2); var MonstersInitPosL1 = new Array(2); var i = 0; while (i < 5) { MonstersPosL1[i] = new Array(2); MonstersInitPosL1[i] = new Array(2); i++; } var BlockImgL1 = new Array(BLOCKNUMY); var EMapL1 = new Array(BLOCKNUMY); var BackImgL1 = new Array(BLOCKNUMY); var WBlockImgL1 = new Array(BLOCKNUMY); var CheckMapL1 = new Array(BLOCKNUMY); var WCheckMapL1 = new Array(BLOCKNUMY); var CheckGemsL1 = new Array(BLOCKNUMY); var CheckBonusesL1 = new Array(BLOCKNUMY); var CheckMonsters = new Array(BLOCKNUMY); var CheckBricks = new Array(BLOCKNUMY); i = 0; while (i < BLOCKNUMY) { BlockImgL1[i] = new Array(BLOCKNUMX); EMapL1[i] = new Array(BLOCKNUMX); BackImgL1[i] = new Array(BLOCKNUMX); WBlockImgL1[i] = new Array(BLOCKNUMX); CheckMapL1[i] = new Array(BLOCKNUMX); WCheckMapL1[i] = new Array(BLOCKNUMX); CheckGemsL1[i] = new Array(BLOCKNUMX); CheckBonusesL1[i] = new Array(BLOCKNUMX); CheckMonsters[i] = new Array(BLOCKNUMX); CheckBricks[i] = new Array(BLOCKNUMX); i++; } var win_f; var LD_blocknumxL4 = 31; var LD_blocknumyL4 = 16; var LD_MonstersL4 = 1; var LD_MonstersPosL4 = [[19, 13]]; var LD_MonstersInitPosL4 = [[7, 6]]; var LD_SnowyPosL4 = [15, 13]; var LD_BlockImgL4 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 9, 9, 9, 11, 4, 10, 9, 9, 11, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 3, 3], [3, 4, 0, 0, 0, 0, 4, 6, 4, 0, 10, 9, 11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 4, 6, 3, 3, 0, 3, 4, 3, 3], [3, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 1, 1, 4, 1, 6, 1, 3], [3, 6, 0, 4, 4, 4, 4, 6, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 6, 1, 1, 6, 1, 6, 1, 3], [3, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 11, 4, 10, 9, 11, 6, 0, 0, 0, 0, 1, 1, 6, 0, 6, 1, 3], [3, 6, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 6, 0, 0, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 4, 4, 4, 4, 4, 0, 3, 4, 0, 12, 6, 12, 0, 4, 3, 0, 4, 4, 4, 1, 1, 1, 0, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 19, 0, 24, 0, 19, 0, 23, 0, 6, 0, 0, 0, 0, 25, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 20, 20, 20, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 20, 20, 20, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL4 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 2, 2], [2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 5, 5, 5, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 3, 2, 2, 0, 2, 3, 2, 2], [2, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 3, 5, 5, 5, 3, 0, 0, 0, 0, 1, 1, 3, 0, 3, 1, 2], [2, 3, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 3, 3, 3, 3, 3, 0, 2, 3, 0, 5, 3, 5, 0, 3, 2, 0, 3, 3, 3, 1, 1, 1, 0, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL4 = 18; var LD_CheckGemsL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL4 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 9, 9, 9, 11, 4, 10, 9, 9, 11, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 3, 3], [3, 4, 0, 0, 0, 0, 4, 6, 4, 0, 10, 9, 11, 0, 0, 0, 0, 1, 0, 0, 0, 0, 4, 6, 3, 3, 0, 3, 4, 3, 3], [3, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 1, 1, 4, 1, 6, 1, 3], [3, 6, 0, 4, 4, 4, 4, 6, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 6, 1, 1, 6, 1, 6, 1, 3], [3, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 11, 4, 10, 9, 11, 6, 0, 0, 0, 0, 1, 1, 6, 0, 6, 1, 3], [3, 6, 0, 0, 4, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 6, 0, 0, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 4, 4, 4, 4, 4, 0, 3, 4, 0, 12, 6, 12, 0, 4, 3, 0, 4, 4, 4, 1, 1, 1, 0, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 0, 0, 0, 4, 3, 3, 0, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 4, 1, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 19, 0, 24, 0, 19, 0, 23, 0, 6, 0, 0, 0, 0, 26, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL4 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 2, 2], [2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 5, 5, 5, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 3, 2, 2, 0, 2, 3, 2, 2], [2, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 1, 1, 3, 1, 3, 1, 2], [2, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 3, 5, 5, 5, 3, 0, 0, 0, 0, 1, 1, 3, 0, 3, 1, 2], [2, 3, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 3, 3, 3, 3, 3, 0, 2, 3, 0, 5, 3, 5, 0, 3, 2, 0, 3, 3, 3, 1, 1, 1, 0, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 6, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 22, 22, 22, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL3 = 31; var LD_blocknumyL3 = 16; var LD_MonstersL3 = 1; var LD_MonstersPosL3 = [[11, 13]]; var LD_MonstersInitPosL3 = [[2, 4]]; var LD_SnowyPosL3 = [28, 12]; var LD_BlockImgL3 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 11, 0, 0, 0, 0, 0, 10, 11, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 4, 10, 9, 9, 9, 9, 9, 11, 4, 3], [3, 4, 0, 0, 2, 2, 4, 2, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 10, 9, 9, 9, 9, 9, 11, 6, 3], [3, 6, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 0, 0, 19, 19, 0, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 1, 1, 3, 3, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 12, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 32, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 1, 1, 6, 3, 3, 1, 3, 3, 4, 1, 1, 1, 3, 3, 1, 3, 3, 1, 32, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 0, 1, 1, 1, 3], [3, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 6, 0, 0, 25, 0, 32, 0, 24, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 23, 0, 0, 0, 0, 0, 6, 0, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 14, 14, 15, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 15, 15, 15, 15, 15, 15, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 0, 0, 0, 0, 0, 5, 5, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 3, 2, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 3, 2, 2, 1, 2, 2, 3, 1, 1, 1, 2, 2, 1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 0, 1, 1, 1, 2], [2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL3 = 20; var LD_CheckGemsL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL3 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 10, 11, 0, 0, 0, 0, 0, 10, 11, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 4, 10, 9, 9, 9, 9, 9, 11, 4, 3], [3, 4, 0, 0, 2, 2, 4, 2, 2, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 10, 9, 9, 9, 9, 9, 11, 6, 3], [3, 6, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 0, 0, 19, 19, 0, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 3], [3, 6, 1, 1, 3, 3, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 6, 12, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 32, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 1, 1, 6, 3, 3, 1, 3, 3, 4, 1, 1, 1, 3, 3, 1, 3, 3, 1, 32, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3], [3, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 1, 1, 0, 1, 1, 1, 3], [3, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 6, 0, 0, 26, 0, 32, 0, 24, 0, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 23, 0, 0, 0, 0, 0, 6, 0, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 6, 3, 1, 3, 1, 3, 1, 3, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 5, 5, 0, 0, 0, 0, 0, 5, 5, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 3, 2, 2, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 2, 2, 3, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 2, 2, 0, 2, 2, 0, 0, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 3, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 3, 2, 2, 1, 2, 2, 3, 1, 1, 1, 2, 2, 1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 1, 1, 0, 1, 1, 1, 2], [2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, 3, 0, 0, 6, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 1, 2, 1, 2, 1, 2, 1, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL2 = 31; var LD_blocknumyL2 = 16; var LD_MonstersL2 = 1; var LD_MonstersPosL2 = [[11, 2]]; var LD_MonstersInitPosL2 = [[11, 2]]; var LD_SnowyPosL2 = [1, 12]; var LD_BlockImgL2 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 3, 4, 0, 0, 0, 3], [3, 0, 0, 4, 10, 9, 9, 11, 6, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 3, 3], [3, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 32, 0, 0, 0, 3], [3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 9, 9, 9, 9, 9, 9, 11, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 24, 0, 0, 32, 0, 0, 4, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 3, 1, 3, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 3, 3], [3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 14, 14, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 14, 0, 0, 0, 0, 0, 13, 0, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL2 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 2], [2, 0, 0, 3, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 2, 2], [2, 2, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2], [2, 2, 2, 1, 2, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL2 = 12; var LD_CheckGemsL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL2 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 3], [3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 3, 4, 0, 0, 0, 3], [3, 0, 0, 4, 10, 9, 9, 11, 6, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 6, 0, 0, 0, 3], [3, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 3, 3], [3, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 32, 0, 0, 0, 3], [3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 1, 2, 1, 2, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 10, 9, 9, 9, 9, 9, 9, 9, 11, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 24, 0, 0, 32, 0, 0, 4, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 3, 1, 3, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 3, 3], [3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL2 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 2], [2, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 2], [2, 0, 0, 3, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 2, 2], [2, 2, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 0, 1, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 1, 2, 1, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2], [2, 2, 2, 1, 2, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_blocknumxL1 = 20; var LD_blocknumyL1 = 14; var LD_MonstersL1 = 1; var LD_MonstersPosL1 = [[15, 8]]; var LD_MonstersInitPosL1 = [[17, 11]]; var LD_SnowyPosL1 = [5, 11]; var LD_BlockImgL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 1, 0, 25, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 0, 0, 0, 0, 0, 1, 6, 10, 9, 9, 9, 11, 4, 10, 11, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 3, 1, 1, 1, 3, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 3, 12, 0, 12, 3, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 3, 3, 0, 1, 0, 3, 3, 0, 0, 0, 0, 1, 3, 3, 3, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 1, 0, 23, 0, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 1, 1, 1, 0, 0, 6, 0, 0, 0, 1, 1, 0, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 24, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_BackImgL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 0, 13, 0, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 13, 14, 13, 13, 13, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 14, 0, 13, 13, 13, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckMapL1 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 0, 0, 0, 0, 0, 1, 3, 5, 5, 5, 5, 5, 3, 5, 5, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 2, 2, 1, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 2, 5, 0, 5, 2, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 2, 2, 0, 1, 0, 2, 2, 0, 0, 0, 0, 1, 2, 2, 2, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 1, 0, 0, 0, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 1, 1, 1, 0, 0, 3, 0, 0, 0, 1, 1, 0, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_GemsL1 = 9; var LD_CheckGemsL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 4, 4, 1, 0, 26, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 0, 0, 0, 0, 0, 1, 6, 10, 9, 9, 9, 11, 4, 10, 11, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 3, 3, 1, 1, 1, 3, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 0, 3, 12, 0, 12, 3, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 3, 3, 0, 1, 0, 3, 3, 0, 0, 0, 0, 1, 3, 3, 3, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 1, 0, 23, 0, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 6, 4, 4, 1, 1, 1, 0, 0, 6, 0, 0, 0, 1, 1, 0, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 6, 0, 24, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WCheckMapL1 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 3, 1, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 0, 0, 0, 0, 0, 1, 3, 5, 5, 5, 5, 5, 3, 5, 5, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 2, 2, 1, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 0, 2, 5, 0, 5, 2, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 2, 2, 0, 1, 0, 2, 2, 0, 0, 0, 0, 1, 2, 2, 2, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 1, 0, 0, 0, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 3, 3, 3, 1, 1, 1, 0, 0, 3, 0, 0, 0, 1, 1, 0, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_EMapL1 = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; if (Number(System.capabilities.version.slice(4, 5)) >= 8) { warning._visible = false; play(); } else { warning._visible = true; stop(); } var global_sound = new Sound(); var ButtonClickSnd = new Sound(this); ButtonClickSnd.attachSound("button_click_"); var CountScoreSnd = new Sound(this); CountScoreSnd.attachSound("count_score_"); var WorldSelectSnd = new Sound(this); WorldSelectSnd.attachSound("world_select_"); var AllGoldSnd = new Sound(this); AllGoldSnd.attachSound("all_gold_"); var DigSnd = new Sound(this); DigSnd.attachSound("dig_"); var DoorCloseSnd = new Sound(this); DoorCloseSnd.attachSound("door_close_"); var DoorOpenClickSnd = new Sound(this); DoorOpenSnd.attachSound("door_open_"); var Gold1Snd = new Sound(this); Gold1Snd.attachSound("gold1_"); var Gold2Snd = new Sound(this); Gold2Snd.attachSound("gold2_"); var HeroDeadSnd = new Sound(this); HeroDeadSnd.attachSound("hero_dead_"); var HeroFallSnd = new Sound(this); HeroFallSnd.attachSound("hero_fall_"); var HeroLandedSnd = new Sound(this); HeroLandedSnd.attachSound("hero_landed_"); var HintCloseSnd = new Sound(this); HintCloseSnd.attachSound("hint_close_"); var HintOpenSnd = new Sound(this); HintOpenSnd.attachSound("hint_open_"); var MonsterDeadSnd = new Sound(this); MonsterDeadSnd.attachSound("monster_dead_"); var MoveClimbSnd = new Sound(this.shadow); MoveClimbSnd.attachSound("move_climb_"); var MoveHBarSnd = new Sound(this.shadow); MoveHBarSnd.attachSound("move_hbar_"); var MoveGroundSnd = new Sound(this.shadow); MoveGroundSnd.attachSound("move_ground_"); var StartLevelSnd = new Sound(this); StartLevelSnd.attachSound("start_level_"); var WinLevelSnd = new Sound(this); WinLevelSnd.attachSound("win_level_"); var CurrentScore; var CurrentLevel; var Lives; var Gems;
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } if (_global.bypass == "true") { if (_global.link != undefined) { _root.link = _global.link; } if (_global.dload_f != undefined) { _root.dload_f = _global.dload_f; } if (_global.close_f != undefined) { _root.close_f = _global.close_f; } if (_global.alawar_f != undefined) { _root.alawar_f = _global.alawar_f; } } else { stop(); progress.init(); progress.start(); } Stage.showMenu = false; var so = SharedObject.getLocal("temp"); var inf = new Object(); inf.flag = "inf"; inf.level = 0; if (so.data.content.flag == "inf") { inf.level = so.data.content.level; }
Frame 3
stop(); Lives = GD_LIVES; CurrentScore = 0; if (snd_firstime == undefined) { snd_firstime = false; var sosnd = SharedObject.getLocal("sound"); var snd = new Object(); snd.flag = "snd"; snd.volume = 50; snd.mute = false; if (sosnd.data.content.flag == "snd") { snd.volume = sosnd.data.content.volume; snd.mute = sosnd.data.content.mute; } } dload.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Frame 9
var cnt = 0; _test.onPress = function () { _root.gamedy.nextlevel(); }; stop(); Pause = false; _root.igmenu.init(); _root.ighelp.init(); _root.gmenu.init(); gmenu.gs.show(); igkmenu.onPress = function () { _root.igmenu.show(); }; igkhelp.onPress = function () { _root.ighelp.show(); };
Frame 10
stop(); _root.shadow.hide(); GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.alawar.com/games/pyramid-runner/?referer1=flash&referer2=PyramidRunner", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Symbol 76 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 81 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 86 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 91 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 96 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._alpha = ALPHAMAX; light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN;
Symbol 109 MovieClip [_b_26] Frame 1
stop(); _root.DoorOpenSnd.start();
Symbol 109 MovieClip [_b_26] Frame 11
stop(); _root.WinLevelSnd.start();
Symbol 118 MovieClip [_b_24] Frame 1
stop();
Symbol 118 MovieClip [_b_24] Frame 2
stop();
Symbol 125 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 128 MovieClip [_b_23] Frame 1
stop();
Symbol 128 MovieClip [_b_23] Frame 2
stop();
Symbol 193 MovieClip [eff_foamww] Frame 1
var sy; var sz;
Symbol 197 MovieClip [_dust_effect] Frame 25
this.removeMovieClip();
Symbol 198 MovieClip [_dig_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (30 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (30 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 12; var DISTANCE = 25; var DELTA = 30; var ADELTA = 5; var DSTEPS = 8; var ASPEED = 30; var AL1 = 2; var AL2 = 4; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - ((ASPEED / 2) * Math.random()); this.onEnterFrame = ef_move;
Symbol 199 MovieClip [_gems_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (30 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (30 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 12; var DISTANCE = 15; var DELTA = 10; var ADELTA = 0.7; var DSTEPS = 4; var ASPEED = 0.5; var AL1 = 1; var AL2 = 2; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - (ASPEED * Math.random()); this.onEnterFrame = ef_move;
Symbol 200 MovieClip [_block_effect2] Frame 1
function hide() { Cnt = 0; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); this.onEnterFrame = undefined; this.removeMovieClip(); } } var STEP = 4; var ASTEP = 12.5; var LLEN = 5; var Cnt; hide();
Symbol 201 MovieClip [_block_effect] Frame 1
function hide() { Cnt = 0; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = 100; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha - ASTEP; if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = (_root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY) + 10; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha + ASTEP; if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.map[(("B" + eyn) + "_") + exn]._alpha = 100; this.onEnterFrame = undefined; this.removeMovieClip(); } } var STEP = 4; var ASTEP = 8; var LLEN = 5; var Cnt; hide();
Symbol 203 MovieClip [eff_foamw] Frame 1
var sy; var sz;
Symbol 208 MovieClip [_dig2_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 216 MovieClip [_dig_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 361 MovieClip Frame 14
stop(); this._parent._parent._parent.snowydead();
Symbol 362 MovieClip Frame 5
stop();
Symbol 363 MovieClip Frame 5
stop();
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 2
stop();
Symbol 364 MovieClip Frame 3
stop();
Symbol 364 MovieClip Frame 4
stop();
Symbol 364 MovieClip Frame 5
stop();
Symbol 364 MovieClip Frame 6
stop();
Symbol 364 MovieClip Frame 7
stop();
Symbol 364 MovieClip Frame 8
stop();
Symbol 364 MovieClip Frame 9
stop();
Symbol 364 MovieClip Frame 10
stop();
Symbol 364 MovieClip Frame 11
stop();
Symbol 364 MovieClip Frame 12
stop();
Symbol 364 MovieClip Frame 13
stop();
Symbol 364 MovieClip Frame 14
stop();
Symbol 364 MovieClip Frame 15
stop();
Symbol 364 MovieClip Frame 16
stop();
Symbol 364 MovieClip Frame 17
stop();
Symbol 364 MovieClip Frame 18
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 366 MovieClip [_monster_] Frame 1
function init(sx, sy) { SaveCnt = 0; DopCnt = 0; ErbCnt = 0; eup_f = false; fall_f = false; Stick_f = false; Gold_f = false; GLastX = 0; GLastY = 0; gold._visible = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; oldpx = undefined; oldpy = undefined; i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { _root.CheckMonsters[i][j] = 0; j++; } i++; } } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; var _local8; var _local9; var _local6; var _local5; var _local10; var _local11; if ((getxn(this._x) != GLastX) || (getyn(this._y) != GLastY)) { GLastX = undefined; GLastY = undefined; } if ((Gold_f && (_root.CheckGemsL1[getyn(this._y)][getxn(this._x)] == 0)) && (Math.floor(Math.random() * 200) == 1)) { Gold_f = false; gold._visible = false; GLastX = getxn(this._x); GLastY = getyn(this._y); _root.gamedy.gems.returngem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } if (Key.isDown(16) || (_root.Pause)) { checkstand(); return(undefined); } checkmouse(); _local10 = z_key; _local11 = x_key; _local6 = left_key; _local5 = right_key; _local8 = up_key; _local9 = down_key; updatematrix(); if (_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) { this.onEnterFrame = undefined; _root.MonsterDeadSnd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } reborn(); return(undefined); } _local3 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((((((SaveCnt == 0) && (!Gold_f)) && (_local3 != 0)) && (_local3 != 9)) && (getxn(this._x) != GLastX)) && (getyn(this._y) != GLastY)) { Gold_f = true; gold._visible = true; _root.gamedy.gems.takegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local3 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); _local4 = _root.CheckBricks[getyn(this._y + (_root.BLOCKSIZEY / 2)) - 1][getxn(this._x)]; if (((_local3 == 0) || (_local3 == 5)) && (_local4 != 1)) { _local3 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); _local4 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP) - 1][getxn(this._x)]; if (!eup_f) { if (((_local3 == 0) || (_local3 == 5)) && (_local4 != 1)) { if (!fall_f) { this.hero_fall_Snd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("FlyLeft"); gold.gotoAndStop("Left"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; this.hero_fall_Snd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _root.hero_landing_Snd.start(); } return(undefined); } } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local7; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoLeft"); gold.gotoAndStop("Left"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); gold.gotoAndStop("Left"); } else { dir.gotoAndStop("GoLeft"); gold.gotoAndStop("Left"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local7 = SXSTEP / 2; } else { _local7 = SXSTEP; } _local3 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local7), getyn(this._y)); _local4 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local7)]; if (_local4 == 0) { if (((_local3 == 0) || (_local3 == 3)) || (_local3 == 5)) { this._x = this._x - _local7; this._y = getyn(this._y) * _root.BLOCKSIZEY; // unexpected jump } this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } checkstand(); return(undefined); } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoRight"); gold.gotoAndStop("Right"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("GoRight"); gold.gotoAndStop("Right"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local7 = SXSTEP / 2; } else { var _local7 = SXSTEP; } _local3 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local7), getyn(this._y)); _local4 = _root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local7)]; if (_local4 == 0) { if (((_local3 == 0) || (_local3 == 3)) || (_local3 == 5)) { this._x = this._x + _local7; this._y = getyn(this._y) * _root.BLOCKSIZEY; // unexpected jump } this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((!_local6) && (!_local5)) && (!(_local8 || (_local9)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local9) && (_local8)) && (!_local6)) && (!_local5)) { _local3 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if (((_local3 != 0) && (_local3 != 5)) || (eup_f)) { _local3 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if (((_local3 == 0) || (_local3 == 3)) || (eup_f)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } if (eup_f) { dir.gotoAndStop("LiftUp"); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local9 && (!_local8)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local3 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); if (((_local3 == 0) || (_local3 == 3)) || (_local3 == 5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (_local10 && (!_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); gold.gotoAndStop("Left"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); gold.gotoAndStop("Left"); } else { dir.gotoAndStop("DigLeft"); gold.gotoAndStop("Left"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigL_f = true; } } if ((!_local10) && (_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); gold.gotoAndStop("Right"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); gold.gotoAndStop("Right"); } else { dir.gotoAndStop("DigRight"); gold.gotoAndStop("Right"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) - 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) - 1, getyn(this._y), _root.CheckGemsL1); } } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) + 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) + 1, getyn(this._y), _root.CheckGemsL1); } } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; gold.gotoAndStop("Right"); } if (Status == "_LEFT") { _local3 = _local3 + "Left"; gold.gotoAndStop("Left"); } dir.gotoAndStop(_local3); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; if (_root.CheckBricks[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)][getxn(this._x)] == 1) { if (Gold_f && (_root.CheckGemsL1[getyn(this._y)][getxn(this._x)] == 0)) { Gold_f = false; gold._visible = false; _root.gamedy.gems.returngem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); } up_key = false; down_key = false; right_key = false; left_key = false; if (SaveCnt < 60) { SaveCnt++; } else { eup_f = true; up_key = true; } return(undefined); } SaveCnt = 0; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent.snowy._y) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent.snowy._y) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; x_key = false; z_key = false; return(undefined); } if (getxn(_parent.snowy._x) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent.snowy._x) < getxn(this._x)) { left_key = true; } else { left_key = false; } if (eup_f && (DopCnt < 5)) { DopCnt++; up_key = true; } else { DopCnt = 0; eup_f = false; } } function updatematrix() { if ((oldpx != undefined) && (_root.CheckMonsters[oldpy][oldpx] == (num + 1))) { _root.CheckMonsters[oldpy][oldpx] = 0; } oldpx = getxn(this._x); oldpy = getyn(this._y + (_root.BLOCKSIZEY / 2)); _root.CheckMonsters[oldpy][oldpx] = num + 1; } function reborn() { _root.gamedy.Monsters++; _parent.map[(("B" + _root.MonstersPosL1[num][1]) + "_") + _root.MonstersPosL1[num][0]].play(); this.onEnterFrame = ef_reborn; } function ef_reborn() { if (ErbCnt < 30) { ErbCnt++; } else { this.onEnterFrame = undefined; init(_root.MonstersPosL1[num][0], _root.MonstersPosL1[num][1]); show(); start(); ErbCnt = 0; } } var SXSTEP = 4.5; var SYSTEP = 9; var LUPSTEP = 4; var LDOWNSTEP = 5; var SDOWNSTEP = 11; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var oldpx; var oldpy; var num; var Status; var DigL_f; var DigR_f; var SaveCnt = 0; var DopCnt = 0; var ErbCnt = 0; var Stick_f = false; var fall_f = false; var eup_f = false; var Gold_f = false; var GLastX; var GLastY; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall"); init(_root.MonstersInitPosL1[num][0], _root.MonstersInitPosL1[num][1]); show(); start();
Symbol 367 MovieClip Frame 1
function init() { this._alpha = 0; } function hide() { Status = "_HIDE"; this._visible = true; this._alpha = 100; this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - HSTEP; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; Status = "_READY"; } } function show(sender, slabel, sender2, slabel2) { Sender = sender; SLabel = slabel; Sender2 = sender2; SLabel2 = slabel2; Status = "_SHOW"; this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + SSTEP; } else { this._alpha = 100; Status = "_READY"; this.onEnterFrame = undefined; if ((Sender != undefined) && (SLabel != undefined)) { Sender.gotoAndPlay(SLabel); } } } var HSTEP = 12; var SSTEP = 12; var Status = "_READY"; var Sender; var SLabel; var Sender2; var SLabel2; init();
Symbol 375 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 377 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 381 MovieClip Frame 1
FirstTime = true;
Symbol 381 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 381 MovieClip Frame 55
gotoAndPlay (2);
Symbol 401 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 407 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 412 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 418 Button
on (press) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 427 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 430 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 440 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 451 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 469 MovieClip Frame 1
this.onPress = function () { _root.WorldSelectSnd.start(); };
Symbol 470 MovieClip Frame 1
swcancel.onPress = function () { _root.ButtonClickSnd.start(); _parent.gotoAndPlay("ToMMenu"); }; swstart.onPress = function () { _root.ButtonClickSnd.start(); _parent.gotoAndPlay("SelectL"); };
Symbol 514 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 517 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 531 MovieClip Frame 1
function select() { _parent.slpic2.lshow(); _parent.slpic3.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 1; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 534 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic3.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 2; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 537 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic2.lshow(); _parent.slpic4.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 3; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 540 MovieClip Frame 1
function select() { _parent.slpic1.lshow(); _parent.slpic2.lshow(); _parent.slpic3.lshow(); frame._visible = true; lhide(); _root.CurrentLevel = 4; } function lshow() { frame._visible = false; warning._visible = false; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 25; var ALPHASTEP = 6; var showwarning; light._alpha = ALPHAMAX; frame._visible = false; warning._visible = false; bird._visible = false; this.onPress = function () { if (!showwarning) { _root.WorldSelectSnd.start(); select(); } }; this.onRollOver = function () { if (showwarning) { warning._visible = true; } }; this.onRollOut = function () { if (showwarning) { warning._visible = false; } };
Symbol 544 MovieClip Frame 1
stop(); if (_root.GoSL) { _root.GoSL = false; gotoAndPlay ("_SelectL"); } else if (_root.shadow._visible) { _root.shadow.hide(); } mmstart.onPress = function () { _root.ButtonClickSnd.start(); if (_root.close_f != undefined) { gotoAndPlay ("SelectW"); } else { gotoAndPlay ("SWNoExit"); } }; mmexit.onPress = function () { _root.ButtonClickSnd.start(); gotoAndPlay ("Exit"); }; if (_root.close_f == undefined) { mmexit._visible = false; } else { mmexit._visible = true; }
Symbol 544 MovieClip Frame 26
stop();
Symbol 544 MovieClip Frame 35
if (_root.close_f == undefined) { _root.swcancel_f = true; gotoAndStop ("MMenu"); }
Symbol 544 MovieClip Frame 45
_root.swcancel_f = true; gotoAndStop ("MMenu");
Symbol 544 MovieClip Frame 52
_root.shadow.show();
Symbol 544 MovieClip Frame 55
stop(); fscommand ("quit"); if (_root.close_f != undefined) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); }
Symbol 544 MovieClip Frame 63
_root.shadow.show(this, "_SelectL");
Symbol 544 MovieClip Frame 65
stop();
Symbol 544 MovieClip Frame 66
play(); _root.shadow.hide(); completed._visible = false; slquit.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(this._parent, "MMenu"); }; slgo.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Game"); };
Symbol 544 MovieClip Frame 67
var i = 1; while (i <= 4) { if (i <= (_root.inf.level + 1)) { this["slpic" + i].showwarning = false; } else { this["slpic" + i].showwarning = true; } if (i <= _root.inf.level) { this["slpic" + i].bird._visible = true; } else { this["slpic" + i].bird._visible = false; } i++; } if (_root.inf.level < 4) { this["slpic" + (_root.inf.level + 1)].select(); } else { slpic4.select(); completed._visible = true; } slpic2.showwarning = false;
Symbol 544 MovieClip Frame 80
stop();
Symbol 550 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 552 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 559 MovieClip Frame 1
function update() { if (_parent._parent.Mute) { _root.global_sound.setVolume(0); gotoAndStop (2); } else { _root.global_sound.setVolume(_parent._parent.Volume); gotoAndStop (1); } } update(); stop();
Symbol 559 MovieClip Frame 2
stop();
Symbol 576 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.hint.lshow(); _parent.hint.speaker.update(); }; this.onRollOut = function () { gotoAndStop (1); _parent.hint.lhide(); }; this.onMouseUp = function () { if ((((this._xmouse > this._width) || (this._ymouse > this._height)) || (this._xmouse < 0)) || (this._ymouse < 0)) { gotoAndStop (1); } else { gotoAndStop (2); } }; stop();
Symbol 576 MovieClip Frame 2
stop();
Symbol 576 MovieClip Frame 3
stop();
Symbol 580 MovieClip Frame 1
this.useHandCursor = false; this.onRollOver = function () { gotoAndStop (2); _parent.regul.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.regul.gotoAndStop(1); }; stop();
Symbol 580 MovieClip Frame 2
stop();
Symbol 580 MovieClip Frame 3
stop();
Symbol 586 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.scal.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.scal.gotoAndStop(1); }; stop();
Symbol 586 MovieClip Frame 2
stop();
Symbol 586 MovieClip Frame 3
stop();
Symbol 591 MovieClip Frame 1
function update() { if (_parent._parent._parent._parent.Mute) { gotoAndStop (2); } else { gotoAndStop (1); } } stop();
Symbol 591 MovieClip Frame 2
stop();
Symbol 592 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 596 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 597 MovieClip Frame 1
function setvol(vol) { update((YMAX - ((vol / 100) * (YMAX - YMIN))) + (regul._height / 4)); } function update(ry) { regul._y = ry - (regul._height / 4); if (regul._y < YMIN) { regul._y = YMIN; } if (regul._y > YMAX) { regul._y = YMAX; } grade.arrow._y = ((regul._y - 8.2) * 1.018) - 4.4; _parent._parent.Volume = Math.floor(((YMAX - regul._y) / (YMAX - YMIN)) * 100); if (!_parent._parent.Mute) { _root.global_sound.setVolume(_parent._parent.Volume); } } function mouse_handler() { update(_ymouse); } var YMIN = 3; var YMAX = 76; setvol(_parent._parent.Volume); mute.onPress = function () { _parent._parent.Mute = !_parent._parent.Mute; _parent.speaker.update(); this.gotoAndStop(3); hint.speaker.update(); }; scal.onPress = function () { update(_ymouse); }; regul.onPress = function () { grade.lshow(); regul.gotoAndStop(3); scal.gotoAndStop(3); scal.onMouseMove = mouse_handler; }; regul.onMouseUp = function () { scal.onMouseMove = undefined; if ((((scal._xmouse > (scal._width - 14)) || (scal._ymouse > (scal._height - 1))) || (scal._xmouse < 0)) || (scal._ymouse < 0)) { regul.gotoAndStop(1); scal.gotoAndStop(1); } else { regul.gotoAndStop(2); scal.gotoAndStop(2); } grade.lhide(); _parent._parent.setsosnd(); };
Symbol 604 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._xscale + ALPHASTEP) < ALPHAMAX) { light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._xscale - ALPHASTEP) > ALPHAMIN) { light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 100; var ALPHAMAX = 150; var ALPHASTEP = 18; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 606 MovieClip Frame 1
Symbol 607 MovieClip Frame 1
function setsosnd() { _parent.snd.volume = Volume; _parent.snd.mute = Mute; _parent.sosnd.data.content = _parent.snd; } var Volume; var Mute; Volume = _parent.snd.volume; Mute = _parent.snd.mute; stop(); openbtn.onPress = function () { gotoAndPlay ("Show"); };
Symbol 607 MovieClip Frame 10
stop(); closebtn.onPress = function () { play(); }; headbtn.onPress = function () { play(); }; headbtn.onRollOver = function () { closebtn.lshow(); }; headbtn.onRollOut = function () { closebtn.lhide(); };
Symbol 607 MovieClip Frame 17
gotoAndStop ("Start");
Symbol 611 MovieClip Frame 1
function clear() { _root.gamedy.effect.clear(); Status = "_CLEAR"; var _local3 = this[each]; for (each in this) { _local3 = this[each]; removeMovieClip(_local3); } } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < dCnt.lenght) { dCnt.shift(); dXn.shift(); dYn.shift(); _local4++; } Status = "_SHOW"; _local4 = _root.BLOCKNUMY - 1; while (_local4 >= 0) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (_root.BackImgL1[_local4][_local3] > 0) { if (this[(("BB" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + _root.BackImgL1[_local4][_local3]), String((("BB" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("BB" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + 7; this[(("BB" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) - 18; } _local3++; } _local4--; } _local4 = _root.BLOCKNUMY - 1; while (_local4 >= 0) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { if ((this[(("B" + _local4) + "_") + _local3] != undefined) && (this[(("DM" + _local4) + "_") + _local3] == undefined)) { removeMovieClip(this[(("B" + _local4) + "_") + _local3]); } if ((this[(("B" + _local4) + "_") + _local3] != undefined) && (this[(("DM" + _local4) + "_") + _local3] != undefined)) { this[(("B" + _local4) + "_") + _local3].swapDepths(this.getNextHighestDepth()); } if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) - 1; this[(("B" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) - 10; } _local3++; } _local4--; } this.onEnterFrame = ef_undig; } function dig(xn, yn) { _parent.dig.attachMovie("_dig_effect", (("de_" + yn) + "_") + xn, _parent.dig.getNextHighestDepth()); _parent.dig[(("de_" + yn) + "_") + xn]._x = ((xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2)) + 5; _parent.dig[(("de_" + yn) + "_") + xn]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 16; _root.gamedy.effect.seteffect(yn, xn); this.attachMovie("_digmask_", String((("DM" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX + 10; this[(("DM" + yn) + "_") + xn]._height = _root.BLOCKSIZEY + 10; this[(("DM" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._y = (yn * _root.BLOCKSIZEY) - 10; this[(("B" + yn) + "_") + xn].setMask(this[(("DM" + yn) + "_") + xn]); _root.CheckMapL1[yn][xn] = -1; _root.CheckBricks[yn][xn] = 1; dXn.push(xn); dYn.push(yn); dCnt.push(TIME * FPS); } function ef_undig() { var _local2; var _local3; var _local4; if (Key.isDown(16) || (_root.Pause)) { return(undefined); } _local2 = 0; while (_local2 < dCnt.length) { dCnt[_local2]--; if (dCnt[_local2] <= 0) { dCnt.shift(); _local3 = dXn.shift(); _local4 = dYn.shift(); _root.CheckMapL1[_local4][_local3] = 1; _root.CheckBricks[_local4][_local3] = 0; _root.gamedy.effect[(("E" + _local4) + "_") + _local3].show(); } _local2++; } } var TIME = 8; var FPS = 22; var Status; var dCnt = new Array(50); var dXn = new Array(50); var dYn = new Array(50);
Symbol 612 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local3; var _local2; for (_local3 in this) { _local2 = this[_local3]; if (_local2 instanceof MovieClip) { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_g_" + blockimg[_local4][_local3]), String((("G" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("G" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; } _local3++; } _local4++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function takegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); } function returngem(xn, yn, blockimg) { blockimg[yn][xn] = 1; this.attachMovie(String("_g_" + blockimg[yn][xn]), String((("G" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("G" + yn) + "_") + xn]._x = (xn * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + yn) + "_") + xn]._y = (yn * _root.BLOCKSIZEY) + OFFSETY; } var OFFSETX = -1; var OFFSETY = -12; var Status; var Ecnt;
Symbol 613 MovieClip Frame 1
function clear() { var _local2 = new Object(); for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function refresh(blockimg) { var _local2; var _local1; } function setmask(yn, xn) { } var DELTA = 6;
Symbol 614 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function seteffect(yn, xn) { this.attachMovie("_block_effect", String((("E" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("E" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("E" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("E" + yn) + "_") + xn].exn = xn; this[(("E" + yn) + "_") + xn].eyn = yn; }
Symbol 717 MovieClip Frame 7
_parent._parent.dig();
Symbol 717 MovieClip Frame 8
_parent._parent.gof();
Symbol 719 MovieClip Frame 5
_parent._parent.dig();
Symbol 719 MovieClip Frame 6
_parent._parent.gof();
Symbol 720 MovieClip Frame 29
stop(); _parent._parent.snowygone();
Symbol 723 MovieClip Frame 14
stop(); this._parent._parent._parent.snowydead();
Symbol 724 MovieClip Frame 5
stop();
Symbol 725 MovieClip Frame 5
stop();
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 2
stop();
Symbol 726 MovieClip Frame 3
stop();
Symbol 726 MovieClip Frame 4
stop();
Symbol 726 MovieClip Frame 5
stop();
Symbol 726 MovieClip Frame 6
stop();
Symbol 726 MovieClip Frame 7
stop();
Symbol 726 MovieClip Frame 8
stop();
Symbol 726 MovieClip Frame 9
stop();
Symbol 726 MovieClip Frame 10
stop();
Symbol 726 MovieClip Frame 11
stop();
Symbol 726 MovieClip Frame 12
stop();
Symbol 726 MovieClip Frame 13
stop();
Symbol 726 MovieClip Frame 14
stop();
Symbol 726 MovieClip Frame 15
stop();
Symbol 726 MovieClip Frame 16
stop();
Symbol 726 MovieClip Frame 17
stop();
Symbol 726 MovieClip Frame 18
stop();
Symbol 726 MovieClip Frame 19
stop();
Symbol 726 MovieClip Frame 20
stop();
Symbol 726 MovieClip Frame 21
stop();
Symbol 726 MovieClip Frame 22
stop();
Symbol 726 MovieClip Frame 23
stop();
Symbol 726 MovieClip Frame 24
stop();
Symbol 726 MovieClip Frame 25
stop();
Symbol 727 MovieClip Frame 1
function apstart() { goflag = true; Cnt = 0; RCnt = 0; this.onEnterFrame = ef_go; } function apstop() { goflag = false; this.onEnterFrame = undefined; } function ef_go() { if (Key.isDown(16) || (_root.Pause)) { return(undefined); } if (Cnt < TIMESTEP) { Cnt++; } else { Cnt = 0; dostep(); } } function dostep() { if (RCnt >= Root.length) { apstop(); return(undefined); } kl = false; kr = false; ku = false; kd = false; kz = false; kx = false; this[Root[RCnt]] = true; if (Root[RCnt] == "kd") { Cnt = Cnt + (TIMESTEP / 2); } RCnt++; } var TIMESTEP = 10; var Root = ["kr", "kr", "kr", "kx", "nop", "kr", "kr", "kz", "kr", "kz", "kr", "kz", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "nop", "kr", "kr", "ku", "ku", "ku", "kz", "kl", "kr", "kz", "kl", "kl", "kl", "kr", "kr", "kr", "ku", "ku", "ku", "kl", "kl", "kl", "kl", "kl", "kl", "ku", "kz", "kd", "kz", "kl", "kl", "kl", "kl", "kr", "kr", "kz", "kl", "kl", "kx", "kr", "kx", "kl", "kx", "kr", "kr", "kz", "kl", "kl", "kl", "kl", "kr", "ku", "ku", "kl", "ku", "ku", "ku", "ku", "ku", "kr", "kr", "nop", "nop", "nop", "kr"]; var Cnt; var RCnt; var goflag; var kl; var kr; var ku; var kd; var kz; var kx; var nop;
Symbol 728 MovieClip Frame 1
function init(sx, sy) { MS_f = "nosnd"; message_f = false; oldx = undefined; oldy = undefined; fall_f = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; _parent.onMouseDown = undefined; _parent.onMouseUp = undefined; } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { if (_root.CurrentLevel == 1) { autoplay.apstart(); } _parent.onMouseDown = pressmouse; _parent.onMouseUp = releasemouse; this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local7; var _local8; var _local6; var _local5; var _local9; var _local11; if (Key.isDown(16) || (_root.Pause)) { checkstand(); return(undefined); } if (Key.isDown(27)) { _root.igmenu.show(); return(undefined); } if (Key.isDown(112)) { _root.ighelp.show(); return(undefined); } if (!autoplay.goflag) { if (mouse_f) { checkmouse(); } if (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(38))) || (Key.isDown(40))) { _local6 = Key.isDown(37); _local5 = Key.isDown(39); _local7 = Key.isDown(38); _local8 = Key.isDown(40); } else { _local6 = left_key; _local5 = right_key; _local7 = up_key; _local8 = down_key; } _local9 = Key.isDown(90); _local11 = Key.isDown(88); } else { _local6 = autoplay.kl; _local5 = autoplay.kr; _local7 = autoplay.ku; _local8 = autoplay.kd; _local9 = autoplay.kz; _local11 = autoplay.kx; } if ((Math.abs(this._x - _parent.monster0._x) < ((_root.BLOCKSIZEX / 3) * 2)) && (Math.abs(this._y - _parent.monster0._y) < (_root.BLOCKSIZEY / 2))) { MMF = true; } else { MMF = false; } if ((_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) || (MMF)) { this.onEnterFrame = undefined; _root.HeroDeadSnd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((_local4 != 0) && (_local4 != 9)) { _root.gamedy.gems.removegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); _root.gamedy.takegem(_local4); } if (!message_f) { if (_root.BlockImgL1[getyn(this._y)][getxn(this._x)] == 32) { message_f = true; oldx = getxn(this._x); oldy = getyn(this._y); _root.HintOpenSnd.start(); _parent.emap[(("B" + getyn(this._y)) + "_") + getxn(this._x)].message.lshow(); } } else if (((oldx != undefined) && (oldy != undefined)) && ((oldx != getxn(this._x)) || (oldy != getyn(this._y)))) { message_f = false; _root.HintCloseSnd.start(); _parent.emap[(("B" + oldy) + "_") + oldx].message.lhide(); } if (_root.CheckMapL1[getyn(this._y)][getxn(this._x)] == 6) { this.onEnterFrame = undefined; _parent.monster0.onEnterFrame = undefined; this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; dir.gotoAndStop("Exit"); _parent.map[(("B" + getyn(this._y)) + "_") + getxn(this._x)].play(); _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); return(undefined); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if ((_local4 == 0) || (_local4 == 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); tmpm = _root.CheckMonsters[getyn(this._y + (_root.BLOCKSIZEY / 2)) + 1][getxn(this._x)]; if (tmpm == 0) { if ((_local4 == 0) || (_local4 == 5)) { if (!fall_f) { _root.HeroFallSnd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); } else { dir.gotoAndStop("FlyLeft"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; _root.HeroFallSnd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _root.HeroLandedSnd.start(); } return(undefined); } } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local10; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { sndf = "hbar"; dir.gotoAndStop("StickgoLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); } else { sndf = "ground"; dir.gotoAndStop("GoLeft"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local10 = SXSTEP / 2; } else { _local10 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local10), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (MS_f != sndf) { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); _root.MoveClimbSnd.stop(); if (sndf == "hbar") { MS_f = "hbar"; _root.MoveHBarSnd.start(0, 100); } else { MS_f = "ground"; _root.MoveGroundSnd.start(0, 100); } } this._x = this._x - _local10; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { sndf = "hbar"; dir.gotoAndStop("StickgoRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); } else { sndf = "ground"; dir.gotoAndStop("GoRight"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local10 = SXSTEP / 2; } else { var _local10 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local10), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local10; this._y = getyn(this._y) * _root.BLOCKSIZEY; if (MS_f != sndf) { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); _root.MoveClimbSnd.stop(); if (sndf == "hbar") { MS_f = "hbar"; _root.MoveHBarSnd.start(0, 100); } else { MS_f = "ground"; _root.MoveGroundSnd.start(0, 100); } } } else { this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if (((!_local6) && (!_local5)) && (!(_local7 || (_local8)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local8) && (_local7)) && (!_local6)) && (!_local5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if ((_local4 != 0) && (_local4 != 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if ((_local4 == 0) || (_local4 == 3)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } if (MS_f != "climb") { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); MS_f = "climb"; _root.MoveClimbSnd.start(0, 100); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local8 && (!_local7)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); tmpm = _root.CheckMonsters[getyn(this._y + (_root.BLOCKSIZEY / 2)) + 1][getxn(this._x)]; if ((((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) && (tmpm == 0)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } if (MS_f != "climb") { _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); MS_f = "climb"; _root.MoveClimbSnd.start(0, 100); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (_local9 && (!_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); } else { dir.gotoAndStop("DigLeft"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.DigSnd.start(); DigL_f = true; } } if ((!_local9) && (_local11)) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); } else { dir.gotoAndStop("DigRight"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.DigSnd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; } if (Status == "_LEFT") { _local3 = _local3 + "Left"; } dir.gotoAndStop(_local3); if (MS_f != "nosnd") { MS_f = "nosnd"; _root.MoveClimbSnd.stop(); _root.MoveGroundSnd.stop(); _root.MoveHBarSnd.stop(); } } function snowygone() { _parent.endlevel(); } function snowydead() { _parent.loselevel(); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; return(undefined); } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) < getxn(this._x)) { left_key = true; } else { left_key = false; } } function pressmouse() { mouse_f = true; } function releasemouse() { mouse_f = false; left_key = false; right_key = false; up_key = false; down_key = false; } var SXSTEP = 6; var SYSTEP = 11; var LUPSTEP = 6; var LDOWNSTEP = 8.25; var SDOWNSTEP = 10; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var Status; var DigL_f; var DigR_f; var MS_f; var Stick_f = false; var mouse_f = false; var fall_f = false; var message_f = false; var oldx; var oldy; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall");
Symbol 729 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local3; var _local2; for (_local3 in this) { _local2 = this[_local3]; if (_local2 instanceof MovieClip) { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("B" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("B" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; } _local3++; } _local4++; } } var OFFSETX = -1; var OFFSETY = -12; var Status; var Ecnt;
Symbol 735 MovieClip Frame 1
function start() { Status = "_START"; this.onEnterFrame = ef_start; } function stop() { Status = "_STOP"; this.onEnterFrame = undefined; } function ef_start() { var _local3; if (_root.Pause) { return(undefined); } if (Key.isDown(16)) { if (eye._alpha < 100) { eye._alpha = eye._alpha + YASTEP; } } else if (eye._alpha > 0) { eye._alpha = eye._alpha - YASTEP; } if (((_parent.snowy._x + _parent._x) > (sw / 2)) || (Key.isDown(16) && (Key.isDown(39)))) { if (Key.isDown(16) && (Key.isDown(39))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x - _local3) < (((-_root.BLOCKSIZEX) * _root.BLOCKNUMX) + sw)) { _local3 = (_parent._x + (_root.BLOCKSIZEX * _root.BLOCKNUMX)) - sw; _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent.back._x = _parent.back._x + (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent.back._x = _parent.back._x + (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._x + _parent._x) < (sw / 2)) || (Key.isDown(16) && (Key.isDown(37)))) { if (Key.isDown(16) && (Key.isDown(37))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x + _local3) > 0) { _local3 = -_parent._x; _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent.back._x = _parent.back._x - (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent.back._x = _parent.back._x - (_local3 * 0.8); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._y + _parent._y) > (sh / 2)) || (Key.isDown(16) && (Key.isDown(40)))) { if (Key.isDown(16) && (Key.isDown(40))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y - _local3) < (((-_root.BLOCKSIZEY) * _root.BLOCKNUMY) + sh)) { _local3 = (_parent._y + (_root.BLOCKSIZEY * _root.BLOCKNUMY)) - sh; _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent.back._y = _parent.back._y + (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent.back._y = _parent.back._y + (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.snowy._y + _parent._y) < (sh / 2)) || (Key.isDown(16) && (Key.isDown(38)))) { if (Key.isDown(16) && (Key.isDown(38))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.snowy._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y + _local3) > 0) { _local3 = -_parent._y; _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent.back._y = _parent.back._y - (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent.back._y = _parent.back._y - (_local3 * 0.6); if (Key.isDown(16)) { return(undefined); } } } } var CAMSPD = 20.5; var YASTEP = 18.5; var Status = "_STOP"; var sw = Stage.width; var sh = Stage.height; eye._alpha = 0;
Symbol 736 MovieClip Frame 1
function init(level) { var _local3; var _local4; _root.win_f = false; _root.BLOCKNUMX = _root["LD_blocknumxL" + level]; _root.BLOCKNUMY = _root["LD_blocknumyL" + level]; _local3 = 0; while (_local3 < _root.BLOCKNUMY) { _local4 = 0; while (_local4 < _root.BLOCKNUMX) { _root.BlockImgL1[_local3][_local4] = _root["LD_BlockImgL" + level][_local3][_local4]; _root.EMapL1[_local3][_local4] = _root["LD_EMapL" + level][_local3][_local4]; _root.BackImgL1[_local3][_local4] = _root["LD_BackImgL" + level][_local3][_local4]; _root.WBlockImgL1[_local3][_local4] = _root["LD_WBlockImgL" + level][_local3][_local4]; _root.CheckMapL1[_local3][_local4] = _root["LD_CheckMapL" + level][_local3][_local4]; _root.WCheckMapL1[_local3][_local4] = _root["LD_WCheckMapL" + level][_local3][_local4]; _root.CheckGemsL1[_local3][_local4] = _root["LD_CheckGemsL" + level][_local3][_local4]; _root.CheckBonusesL1[_local3][_local4] = _root["LD_CheckBonusesL" + level][_local3][_local4]; _root.CheckMonsters[_local3][_local4] = 0; _root.CheckBricks[_local3][_local4] = 0; _local4++; } _local3++; } _root.SnowyPosL1[0] = _root["LD_SnowyPosL" + level][0]; _root.SnowyPosL1[1] = _root["LD_SnowyPosL" + level][1]; _root.GemsL1 = _root["LD_GemsL" + level]; _root.MonstersL1 = _root["LD_MonstersL" + level]; _local3 = 0; while (_local3 < _root.MonstersL1) { _root.MonstersPosL1[_local3][0] = _root["LD_MonstersPosL" + level][_local3][0]; _root.MonstersPosL1[_local3][1] = _root["LD_MonstersPosL" + level][_local3][1]; _root.MonstersInitPosL1[_local3][0] = _root["LD_MonstersInitPosL" + level][_local3][0]; _root.MonstersInitPosL1[_local3][1] = _root["LD_MonstersInitPosL" + level][_local3][1]; _local3++; } this.monster0.num = 0; _root.Gems = _root.GemsL1; Gems = _root.GemsL1; Monsters = 0; _root.CurrentLevel = level; map.clear(); emap.clear(); dig.clear(); gems.clear(); snowy.init(_root.SnowyPosL1[0], _root.SnowyPosL1[1]); _root.info.gold.text = _root.Gems; OldScore = _root.CurrentScore; if (level == 1) { _root.gpdemo._visible = true; } else { _root.gpdemo._visible = false; } if (level == 2) { _root.ighelp.show(); } } function start() { map.show(_root.BlockImgL1); emap.show(_root.EMapL1); gems.show(_root.CheckGemsL1); snowy.show(); snowy.start(); i = 0; while (i < _root.MonstersL1) { this["monster" + i].init(_root.MonstersInitPosL1[i][0], _root.MonstersInitPosL1[i][1]); this["monster" + i].show(); this["monster" + i].start(); i++; } _root.shadow.hide(); camera.start(); } function takegem(gem) { var _local2; _root.Gems--; _root.info.gold.text = _root.Gems; _root.CurrentScore = _root.CurrentScore + _root.SC_GEM[gem - 1]; if (_root.Gems == 0) { _root.AllGoldSnd.start(); winlevel(); } else { _local2 = Math.ceil(Math.random() * 2); _root[("Gold" + _local2) + "Snd"].start(); } } function winlevel() { _root.exitu.play(); i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { if (_root.CheckMapL1[i][j] != -1) { _root.CheckMapL1[i][j] = _root.WCheckMapL1[i][j]; } j++; } i++; } map.show(_root.WBlockImgL1); _root.win_f = true; } function endlevel() { if (_root.CurrentLevel > _root.inf.level) { _root.inf.level = _root.CurrentLevel; _root.so.data.content = _root.inf; } if (_root.CurrentLevel == 1) { _root.CurrentScore = 0; _root.GoSL = true; _root.shadow.show(_root, "Menu"); } else { _root.CurrentScore = _root.CurrentScore + (Monsters * 100); _root.gmenu.lc.show(); } } function nextlevel() { if (_root.CurrentLevel == _root.GD_LEVELS) { _root.GoSL = true; _root.shadow.show(_root, "Menu"); } else { _root.CurrentLevel++; _root.shadow.show(_root, "Game"); } } function loselevel() { if (_root.Lives == 0) { _root.gmenu.go.show(); } else { _root.Lives--; _root.CurrentScore = OldScore; this.onEnterFrame = undefined; _root.shadow.show(_root, "Game"); } } var OldScore; var Gems; var Monsters;
Symbol 746 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 775 MovieClip Frame 1
function init() { gotoAndStop (1); this._visible = false; } function show() { this.createEmptyMovieClip("esc", this.getNextHighestDepth()); _root.ButtonClickSnd.start(); _root.Pause = true; this._visible = true; gotoAndPlay ("Show"); } function hide() { removeMovieClip(esc); _root.Pause = false; this._visible = false; }
Symbol 775 MovieClip Frame 12
stop(); var flag = false; esc.onEnterFrame = function () { if ((Key.isDown(27) || (Key.isDown(13))) && (!flag)) { flag = true; _root.ButtonClickSnd.start(); this._parent.play(); } }; okbtn.onPress = function () { _root.ButtonClickSnd.start(); play(); };
Symbol 775 MovieClip Frame 22
hide();
Symbol 781 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 784 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 787 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP2) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP2; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 20; var ALPHASTEP2 = 100; light._alpha = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 788 MovieClip Frame 1
function init() { gotoAndStop (1); this._visible = false; } function show() { _root.ButtonClickSnd.start(); this.createEmptyMovieClip("esc", this.getNextHighestDepth()); _root.Pause = true; this._visible = true; gotoAndPlay ("Show"); } function hide() { removeMovieClip(esc); _root.Pause = false; this._visible = false; }
Symbol 788 MovieClip Frame 12
stop(); var flag = false; esc.onEnterFrame = function () { if (Key.isDown(27) && (!flag)) { flag = true; _root.ButtonClickSnd.start(); this._parent.play(); } }; igcontinue.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); this._parent.onEnterFrame = undefined; this._parent.play(); }; igrestart.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); _root.CurrentScore = _root.gamedy.OldScore; _root.shadow.show(_root, "Game"); }; igquit.onPress = function () { this.lhide(); _root.ButtonClickSnd.start(); _root.GoSL = true; _root.shadow.show(_root, "Menu"); };
Symbol 788 MovieClip Frame 21
hide();
Symbol 792 MovieClip Frame 1
if (_root.alawar_f == undefined) { this._y = 36; } else { this._y = 1; }
Symbol 796 MovieClip Frame 1
function init() { Cnt = 0; this._visible = false; } function show() { _root.shadow.show(); this.onEnterFrame = ef_show; } function ef_show() { if (_root.shadow.Status == "_READY") { this._visible = true; this.onEnterFrame = ef_show2; _root.shadow.hide(); } } function ef_show2() { if (Cnt < TIME) { Cnt++; } else { Cnt = 0; this.onEnterFrame = undefined; _root.GoSL = true; _root.shadow.show(_root, "Menu"); } } var TIME = 60; var Cnt;
Symbol 809 MovieClip Frame 1
function init() { this.gotoAndStop(1); Cnt = 0; this._visible = false; } function show() { if (_root.CurrentLevel == 1) { gotoAndStop ("GPDemo"); } level.text = _root.CurrentLevel; lives.text = _root.Lives; score.text = _root.CurrentScore; this.play(); _root.StartLevelSnd.start(); this._visible = true; _root.shadow.hide(); this.onEnterFrame = ef_show; } function ef_show() { if (Cnt < TIME) { Cnt++; } else { Cnt = 0; this.onEnterFrame = ef_shadow; _root.shadow.show(); } } function ef_shadow() { if (_root.shadow.Status == "_READY") { this.onEnterFrame = undefined; init(); _root.gamedy.init(_root.CurrentLevel); _root.gamedy.start(); } } stop(); var TIME = 60; var Cnt;
Symbol 809 MovieClip Frame 20
stop(); level.text = _root.CurrentLevel; lives.text = _root.Lives; score.text = _root.CurrentScore;
Symbol 809 MovieClip Frame 40
stop();
Symbol 819 MovieClip Frame 30
stop();
Symbol 840 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 841 MovieClip Frame 1
function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.shadow.show(); this.onEnterFrame = ef_show1; } function ef_show1() { if (_root.shadow.Status == "_READY") { this._visible = true; monster._visible = false; scm._visible = false; okbtn._visible = false; line._y = 166; sct._y = 175; Cnt1 = 0; Cnt2 = 0; level.text = _root.CurrentLevel; sct.text = "SCORE: 0"; SctTmp = 0; _root.shadow.hide(); this.onEnterFrame = ef_show; } } function ef_show() { if (Cnt2 < _root.gamedy.Gems) { if (Cnt1 < C1INTERVAL) { Cnt1++; } else { Cnt1 = 0; Cnt2++; _root.CountScoreSnd.start(); scg.text = (Cnt2 + " x 100 = ") + (Cnt2 * 100); SctTmp = SctTmp + 100; sct.text = "SCORE: " + SctTmp; result.text = (((("SCORE: " + _root.gamedy.OldScore) + " + ") + SctTmp) + " = ") + (_root.gamedy.OldScore + SctTmp); } } else { Cnt1 = 0; Cnt2 = 0; this.onEnterFrame = ef_show2; monster._visible = true; scm._visible = true; line._y = 216; sct._y = 225; scm.text = "0 x 100 = 0"; } } function ef_show2() { if (Cnt2 < _root.gamedy.Monsters) { if (Cnt1 < C1INTERVAL) { Cnt1++; } else { Cnt1 = 0; Cnt2++; _root.CountScoreSnd.start(); scm.text = (Cnt2 + " x 100 = ") + (Cnt2 * 100); SctTmp = SctTmp + 100; sct.text = "SCORE: " + SctTmp; result.text = (((("SCORE: " + _root.gamedy.OldScore) + " + ") + SctTmp) + " = ") + (_root.gamedy.OldScore + SctTmp); } } else { okbtn._visible = true; this.onEnterFrame = undefined; } } var C1INTERVAL = 2; var Cnt1; var Cnt2; var SctTmp; okbtn.onPress = function () { _root.ButtonClickSnd.start(); _root.gamedy.nextlevel(); };
Symbol 842 MovieClip Frame 1
function init() { cover._visible = false; cover.useHandCursor = false; gs.init(); go.init(); lc.init(); }
Symbol 857 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._alpha + ALPHASTEP) < ALPHAMAX) { light._alpha = light._alpha + ALPHASTEP; } else { light._alpha = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._alpha - ALPHASTEP) > ALPHAMIN) { light._alpha = light._alpha - ALPHASTEP; } else { light._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 50; var ALPHAMAX = 100; var ALPHASTEP = 15; if (_root.swcancel_f) { light._alpha = ALPHAMAX; lhide(); } else { light._alpha = ALPHAMIN; } this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 865 MovieClip Frame 1
back.onPress = function () { _root.ButtonClickSnd.start(); _root.shadow.show(_root, "Menu"); }; dload.onPress = function () { _root.ButtonClickSnd.start(); _root.GotoDownload(); };

Library Items

Symbol 1 Sound [world_select_]
Symbol 2 Sound [win_level_]
Symbol 3 Sound [start_level_]
Symbol 4 Sound [move_hbar_]
Symbol 5 Sound [move_ground_]
Symbol 6 Sound [move_climb_]
Symbol 7 Sound [monster_dead_]
Symbol 8 Sound [hint_open_]
Symbol 9 Sound [hint_close_]
Symbol 10 Sound [hero_landed_]
Symbol 11 Sound [hero_fall_]
Symbol 12 Sound [hero_dead_]
Symbol 13 Sound [gold2_]
Symbol 14 Sound [gold1_]
Symbol 15 Sound [door_open_]
Symbol 16 Sound [door_close_]
Symbol 17 Sound [dig_]
Symbol 18 Sound [count_score_]
Symbol 19 Sound [button_click_]
Symbol 20 Sound [all_gold_]
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:29
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:29
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:29
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:22 24 26 28Used by:30 129
Symbol 30 MovieClip [_b_56]Uses:29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [_b_55]Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip [_b_54]Uses:35
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip [_b_53]Uses:38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip [_b_52]Uses:41
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [_b_51]Uses:44
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [_b_50]Uses:47
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip [_b_49]Uses:50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [_b_48]Uses:53
Symbol 55 MovieClip [_b_47]
Symbol 56 MovieClip [_b_46]
Symbol 57 MovieClip [_b_45]
Symbol 58 MovieClip [_b_44]
Symbol 59 MovieClip [_b_43]
Symbol 60 MovieClip [_b_42]
Symbol 61 MovieClip [_b_41]
Symbol 62 MovieClip [_b_40]
Symbol 63 MovieClip [_b_39]
Symbol 64 MovieClip [_b_38]
Symbol 65 MovieClip [_b_37]
Symbol 66 MovieClip [_b_36]
Symbol 67 MovieClip [_b_35]
Symbol 68 MovieClip [_b_34]
Symbol 69 MovieClip [_b_33]
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip [_b_32]Uses:71
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClip [_b_31]Uses:76
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClip [_b_30]Uses:81
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [_b_29]Uses:86
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClip [_b_28]Uses:91
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClip [_b_27]Uses:96
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:109
Symbol 100 GraphicUsed by:109 220 367 520 720 773 854
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:109 720
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:105 107Used by:109
Symbol 109 MovieClip [_b_26]Uses:99 100 103 108
Symbol 110 BitmapUsed by:112
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:110 111Used by:113
Symbol 113 MovieClip [_b_25]Uses:112
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClip [_b_24]Uses:115 117
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:128
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:125
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125 252 363
Symbol 125 MovieClipUses:122 124Used by:128
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClip [_b_23]Uses:120 125 127
Symbol 129 MovieClip [_b_22]Uses:29
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClip [_b_21]Uses:131
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClip [_b_20]Uses:134
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip [_b_19]Uses:137
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [_b_18]Uses:140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [_b_17]Uses:143
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [_b_16]Uses:146
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClip [_b_15]Uses:149
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClip [_b_14]Uses:152
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip [_b_13]Uses:155
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClip [_b_12]Uses:158
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClip [_b_11]Uses:161
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClip [_b_10]Uses:164
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClip [_b_9]Uses:167
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171 172
Symbol 171 MovieClip [_b_8]Uses:170
Symbol 172 MovieClip [_b_7]Uses:170
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClip [_b_6]Uses:174
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClip [_b_5]Uses:177
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClip [_b_4]Uses:180
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip [_b_3]Uses:183
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClip [_b_2]Uses:186
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClip [_b_1]Uses:189
Symbol 191 BitmapUsed by:192 202
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClip [eff_foamww]Uses:192
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip [_dust_effect]Uses:196
Symbol 198 MovieClip [_dig_effect]
Symbol 199 MovieClip [_gems_effect]
Symbol 200 MovieClip [_block_effect2]
Symbol 201 MovieClip [_block_effect]
Symbol 202 GraphicUses:191Used by:203
Symbol 203 MovieClip [eff_foamw]Uses:202Used by:204 205 206 207
Symbol 204 MovieClipUses:203Used by:208
Symbol 205 MovieClipUses:203Used by:208
Symbol 206 MovieClipUses:203Used by:208
Symbol 207 MovieClipUses:203Used by:208
Symbol 208 MovieClip [_dig2_]Uses:204 205 206 207
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClip [eff_foamb]Uses:210Used by:212 213 214 215
Symbol 212 MovieClipUses:211Used by:216
Symbol 213 MovieClipUses:211Used by:216
Symbol 214 MovieClipUses:211Used by:216
Symbol 215 MovieClipUses:211Used by:216
Symbol 216 MovieClip [_dig_]Uses:212 213 214 215
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [_star_effect]Uses:218
Symbol 220 MovieClip [_digmask_]Uses:100
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:237
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:237
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:237
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:237
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:237
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:237
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:237
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237 365
Symbol 237 MovieClip [_g_1]Uses:222 224 226 228 230 232 234 236Used by:841
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:252
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:252
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:252
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:252
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:252
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:252
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClipUses:124 239 241 243 245 247 249 251Used by:364 841
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:269 362
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:269
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:269
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:269
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:269
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:269
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:269
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClipUses:254 256 258 260 262 264 266 268Used by:364
Symbol 270 BitmapUsed by:271 358
Symbol 271 GraphicUses:270Used by:286 338 364
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:286 338
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:286 338
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:286 338
Symbol 278 BitmapUsed by:279
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Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:286 338
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:286 338
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286 338
Symbol 286 MovieClipUses:271 273 275 277 279 281 283 285Used by:364
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:303
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:303
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:303
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:303
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:303
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:303
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:303
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:303
Symbol 303 MovieClipUses:288 290 292 294 296 298 300 302Used by:364
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:320
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:320
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:320
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:320
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:320
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:320
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:320
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClipUses:305 307 309 311 313 315 317 319Used by:364
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:337
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:337
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:337
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:337
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:337
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:337
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:337
Symbol 335 BitmapUsed by:336
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Symbol 338 MovieClipUses:271 273 275 277 279 281 283 285Used by:364
Symbol 339 BitmapUsed by:340
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Symbol 341 BitmapUsed by:342
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Symbol 343 BitmapUsed by:344
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Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:357
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:357
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:357
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:357
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:357
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClipUses:342 344 346 348 350 352 354 356Used by:364
Symbol 358 GraphicUses:270Used by:364
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:362 363
Symbol 362 MovieClipUses:254 361Used by:364
Symbol 363 MovieClipUses:124 361Used by:364
Symbol 364 MovieClipUses:252 269 286 303 320 337 338 340 342 357 271 358 362 363Used by:366
Symbol 365 MovieClipUses:236Used by:366
Symbol 366 MovieClip [_monster_]Uses:364 365Used by:736
Symbol 367 MovieClipUses:100Used by:Timeline
Symbol 368 GraphicUsed by:752 754  Timeline
Symbol 369 GraphicUsed by:377
Symbol 370 FontUsed by:371 373
Symbol 371 TextUses:370Used by:372
Symbol 372 MovieClipUses:371Used by:375
Symbol 373 TextUses:370Used by:374
Symbol 374 MovieClipUses:373Used by:375
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Symbol 376 GraphicUsed by:377
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Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:379 380Used by:412
Symbol 382 FontUsed by:383 385 387 389 391 393 395 397
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Symbol 385 TextUses:382Used by:386
Symbol 386 MovieClipUses:385Used by:401
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Symbol 388 MovieClipUses:387Used by:401
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Symbol 392 MovieClipUses:391Used by:401
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Symbol 404 MovieClipUses:403Used by:407
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Instance Names

"shadow"Frame 1Symbol 367 MovieClip
"progress"Frame 1Symbol 412 MovieClip
"warning"Frame 1Symbol 419 MovieClip
"menu"Frame 3Symbol 544 MovieClip
"dload"Frame 3Symbol 550 MovieClip
"gamedy"Frame 8Symbol 736 MovieClip
"info"Frame 8Symbol 743 MovieClip
"exitu"Frame 8Symbol 746 MovieClip
"igkhelp"Frame 8Symbol 752 Button
"igkmenu"Frame 8Symbol 754 Button
"ighelp"Frame 8Symbol 775 MovieClip
"igmenu"Frame 8Symbol 788 MovieClip
"gpdemo"Frame 8Symbol 792 MovieClip
"gmenu"Frame 8Symbol 842 MovieClip
"light"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"message"Symbol 77 MovieClip [_b_31] Frame 1Symbol 76 MovieClip
"light"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"message"Symbol 82 MovieClip [_b_30] Frame 1Symbol 81 MovieClip
"light"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"message"Symbol 87 MovieClip [_b_29] Frame 1Symbol 86 MovieClip
"light"Symbol 91 MovieClip Frame 1Symbol 90 MovieClip
"message"Symbol 92 MovieClip [_b_28] Frame 1Symbol 91 MovieClip
"light"Symbol 96 MovieClip Frame 1Symbol 95 MovieClip
"message"Symbol 97 MovieClip [_b_27] Frame 1Symbol 96 MovieClip
"rdig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 204 MovieClip
"ldig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 205 MovieClip
"ddig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 206 MovieClip
"udig"Symbol 208 MovieClip [_dig2_] Frame 1Symbol 207 MovieClip
"rdig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 212 MovieClip
"ldig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 213 MovieClip
"ddig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 214 MovieClip
"udig"Symbol 216 MovieClip [_dig_] Frame 1Symbol 215 MovieClip
"dir"Symbol 366 MovieClip [_monster_] Frame 1Symbol 364 MovieClip
"gold"Symbol 366 MovieClip [_monster_] Frame 1Symbol 365 MovieClip
"up1"Symbol 375 MovieClip Frame 1Symbol 372 MovieClip
"down1"Symbol 375 MovieClip Frame 1Symbol 374 MovieClip
"text1"Symbol 377 MovieClip Frame 1Symbol 375 MovieClip
"text2"Symbol 377 MovieClip Frame 1Symbol 375 MovieClip
"L1"Symbol 401 MovieClip Frame 1Symbol 384 MovieClip
"L2"Symbol 401 MovieClip Frame 1Symbol 386 MovieClip
"L3"Symbol 401 MovieClip Frame 1Symbol 388 MovieClip
"L4"Symbol 401 MovieClip Frame 1Symbol 390 MovieClip
"L5"Symbol 401 MovieClip Frame 1Symbol 392 MovieClip
"L6"Symbol 401 MovieClip Frame 1Symbol 394 MovieClip
"L7"Symbol 401 MovieClip Frame 1Symbol 396 MovieClip
"L8"Symbol 401 MovieClip Frame 1Symbol 398 MovieClip
"L9"Symbol 401 MovieClip Frame 1Symbol 399 MovieClip
"L10"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"loading"Symbol 407 MovieClip Frame 1Symbol 401 MovieClip
"progress"Symbol 407 MovieClip Frame 1Symbol 404 MovieClip
"dummy"Symbol 407 MovieClip Frame 1Symbol 406 MovieClip
"target"Symbol 410 MovieClip Frame 1Symbol 409 MovieClip
"text"Symbol 412 MovieClip Frame 1Symbol 377 MovieClip
"shadow"Symbol 412 MovieClip Frame 1Symbol 381 MovieClip
"prnload"Symbol 412 MovieClip Frame 1Symbol 407 MovieClip
"maskmc"Symbol 412 MovieClip Frame 1Symbol 410 MovieClip
"filled"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"light"Symbol 427 MovieClip Frame 1Symbol 424 MovieClip
"light"Symbol 430 MovieClip Frame 1Symbol 424 MovieClip
"light"Symbol 448 MovieClip Frame 1Symbol 445 MovieClip
"light"Symbol 451 MovieClip Frame 1Symbol 445 MovieClip
"swstart"Symbol 470 MovieClip Frame 1Symbol 448 MovieClip
"swcancel"Symbol 470 MovieClip Frame 1Symbol 451 MovieClip
"light"Symbol 514 MovieClip Frame 1Symbol 511 MovieClip
"light"Symbol 517 MovieClip Frame 1Symbol 511 MovieClip
"light"Symbol 531 MovieClip Frame 1Symbol 520 MovieClip
"frame"Symbol 531 MovieClip Frame 1Symbol 524 MovieClip
"bird"Symbol 531 MovieClip Frame 1Symbol 527 MovieClip
"warning"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
"light"Symbol 534 MovieClip Frame 1Symbol 520 MovieClip
"frame"Symbol 534 MovieClip Frame 1Symbol 524 MovieClip
"bird"Symbol 534 MovieClip Frame 1Symbol 527 MovieClip
"warning"Symbol 534 MovieClip Frame 1Symbol 530 MovieClip
"light"Symbol 537 MovieClip Frame 1Symbol 520 MovieClip
"frame"Symbol 537 MovieClip Frame 1Symbol 524 MovieClip
"bird"Symbol 537 MovieClip Frame 1Symbol 527 MovieClip
"warning"Symbol 537 MovieClip Frame 1Symbol 530 MovieClip
"light"Symbol 540 MovieClip Frame 1Symbol 520 MovieClip
"frame"Symbol 540 MovieClip Frame 1Symbol 524 MovieClip
"bird"Symbol 540 MovieClip Frame 1Symbol 527 MovieClip
"warning"Symbol 540 MovieClip Frame 1Symbol 530 MovieClip
"mmexit"Symbol 544 MovieClip Frame 1Symbol 427 MovieClip
"mmstart"Symbol 544 MovieClip Frame 1Symbol 430 MovieClip
"logo_obj"Symbol 544 MovieClip Frame 1Symbol 440 MovieClip
"exit"Symbol 544 MovieClip Frame 8Symbol 427 MovieClip
"light"Symbol 544 MovieClip Frame 8Symbol 424 MovieClip
"exit"Symbol 544 MovieClip Frame 35Symbol 427 MovieClip
"light"Symbol 544 MovieClip Frame 46Symbol 424 MovieClip
"mmstart"Symbol 544 MovieClip Frame 46Symbol 430 MovieClip
"light"Symbol 544 MovieClip Frame 56Symbol 424 MovieClip
"slgo"Symbol 544 MovieClip Frame 66Symbol 514 MovieClip
"slquit"Symbol 544 MovieClip Frame 66Symbol 517 MovieClip
"slpic1"Symbol 544 MovieClip Frame 66Symbol 531 MovieClip
"slpic2"Symbol 544 MovieClip Frame 66Symbol 534 MovieClip
"slpic3"Symbol 544 MovieClip Frame 66Symbol 537 MovieClip
"slpic4"Symbol 544 MovieClip Frame 66Symbol 540 MovieClip
"completed"Symbol 544 MovieClip Frame 66Symbol 543 MovieClip
"light"Symbol 550 MovieClip Frame 1Symbol 547 MovieClip
"speaker"Symbol 560 MovieClip Frame 1Symbol 559 MovieClip
"speaker"Symbol 592 MovieClip Frame 1Symbol 591 MovieClip
"arrow"Symbol 596 MovieClip Frame 1Symbol 595 MovieClip
"mute"Symbol 597 MovieClip Frame 1Symbol 576 MovieClip
"scal"Symbol 597 MovieClip Frame 1Symbol 580 MovieClip
"regul"Symbol 597 MovieClip Frame 1Symbol 586 MovieClip
"hint"Symbol 597 MovieClip Frame 1Symbol 592 MovieClip
"grade"Symbol 597 MovieClip Frame 1Symbol 596 MovieClip
"control"Symbol 598 MovieClip Frame 1Symbol 597 MovieClip
"speaker"Symbol 598 MovieClip Frame 1Symbol 559 MovieClip
"light"Symbol 604 MovieClip Frame 1Symbol 602 MovieClip
"openbtn"Symbol 607 MovieClip Frame 1Symbol 565 Button
"menu"Symbol 607 MovieClip Frame 2Symbol 598 MovieClip
"closebtn"Symbol 607 MovieClip Frame 10Symbol 604 MovieClip
"headbtn"Symbol 607 MovieClip Frame 10Symbol 606 MovieClip
"dir"Symbol 728 MovieClip Frame 1Symbol 726 MovieClip
"autoplay"Symbol 728 MovieClip Frame 1Symbol 727 MovieClip
"eye"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"back"Symbol 736 MovieClip Frame 1Symbol 610 MovieClip
"map"Symbol 736 MovieClip Frame 1Symbol 611 MovieClip
"gems"Symbol 736 MovieClip Frame 1Symbol 612 MovieClip
"dig"Symbol 736 MovieClip Frame 1Symbol 613 MovieClip
"effect"Symbol 736 MovieClip Frame 1Symbol 614 MovieClip
"snowy"Symbol 736 MovieClip Frame 1Symbol 728 MovieClip
"monster0"Symbol 736 MovieClip Frame 1Symbol 366 MovieClip [_monster_]
"emap"Symbol 736 MovieClip Frame 1Symbol 729 MovieClip
"camera"Symbol 736 MovieClip Frame 1Symbol 735 MovieClip
"gold"Symbol 743 MovieClip Frame 1Symbol 742 EditableText
"okbtn"Symbol 775 MovieClip Frame 12Symbol 774 Button
"light"Symbol 781 MovieClip Frame 1Symbol 778 MovieClip
"light"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"light"Symbol 787 MovieClip Frame 1Symbol 778 MovieClip
"igquit"Symbol 788 MovieClip Frame 1Symbol 781 MovieClip
"igrestart"Symbol 788 MovieClip Frame 1Symbol 784 MovieClip
"igcontinue"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip
"area"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"level"Symbol 809 MovieClip Frame 1Symbol 800 EditableText
"lives"Symbol 809 MovieClip Frame 1Symbol 802 EditableText
"score"Symbol 809 MovieClip Frame 1Symbol 804 EditableText
"area"Symbol 809 MovieClip Frame 1Symbol 795 MovieClip
"level"Symbol 809 MovieClip Frame 20Symbol 805 EditableText
"lives"Symbol 809 MovieClip Frame 20Symbol 806 EditableText
"score"Symbol 809 MovieClip Frame 20Symbol 807 EditableText
"light"Symbol 840 MovieClip Frame 1Symbol 837 MovieClip
"back"Symbol 841 MovieClip Frame 1Symbol 819 MovieClip
"monster"Symbol 841 MovieClip Frame 1Symbol 252 MovieClip
"gem"Symbol 841 MovieClip Frame 1Symbol 237 MovieClip [_g_1]
"level"Symbol 841 MovieClip Frame 1Symbol 828 EditableText
"scg"Symbol 841 MovieClip Frame 1Symbol 829 EditableText
"scm"Symbol 841 MovieClip Frame 1Symbol 830 EditableText
"sct"Symbol 841 MovieClip Frame 1Symbol 831 EditableText
"result"Symbol 841 MovieClip Frame 1Symbol 832 EditableText
"line"Symbol 841 MovieClip Frame 1Symbol 834 MovieClip
"okbtn"Symbol 841 MovieClip Frame 1Symbol 840 MovieClip
"area"Symbol 841 MovieClip Frame 1Symbol 795 MovieClip
"go"Symbol 842 MovieClip Frame 1Symbol 796 MovieClip
"gs"Symbol 842 MovieClip Frame 1Symbol 809 MovieClip
"lc"Symbol 842 MovieClip Frame 1Symbol 841 MovieClip
"light"Symbol 857 MovieClip Frame 1Symbol 547 MovieClip
"dload"Symbol 865 MovieClip Frame 1Symbol 854 Button
"back"Symbol 865 MovieClip Frame 1Symbol 857 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "world_select_"
ExportAssets (56)Timeline Frame 1Symbol 2 as "win_level_"
ExportAssets (56)Timeline Frame 1Symbol 3 as "start_level_"
ExportAssets (56)Timeline Frame 1Symbol 4 as "move_hbar_"
ExportAssets (56)Timeline Frame 1Symbol 5 as "move_ground_"
ExportAssets (56)Timeline Frame 1Symbol 6 as "move_climb_"
ExportAssets (56)Timeline Frame 1Symbol 7 as "monster_dead_"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hint_open_"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hint_close_"
ExportAssets (56)Timeline Frame 1Symbol 10 as "hero_landed_"
ExportAssets (56)Timeline Frame 1Symbol 11 as "hero_fall_"
ExportAssets (56)Timeline Frame 1Symbol 12 as "hero_dead_"
ExportAssets (56)Timeline Frame 1Symbol 13 as "gold2_"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gold1_"
ExportAssets (56)Timeline Frame 1Symbol 15 as "door_open_"
ExportAssets (56)Timeline Frame 1Symbol 16 as "door_close_"
ExportAssets (56)Timeline Frame 1Symbol 17 as "dig_"
ExportAssets (56)Timeline Frame 1Symbol 18 as "count_score_"
ExportAssets (56)Timeline Frame 1Symbol 19 as "button_click_"
ExportAssets (56)Timeline Frame 1Symbol 20 as "all_gold_"
ExportAssets (56)Timeline Frame 1Symbol 30 as "_b_56"
ExportAssets (56)Timeline Frame 1Symbol 33 as "_b_55"
ExportAssets (56)Timeline Frame 1Symbol 36 as "_b_54"
ExportAssets (56)Timeline Frame 1Symbol 39 as "_b_53"
ExportAssets (56)Timeline Frame 1Symbol 42 as "_b_52"
ExportAssets (56)Timeline Frame 1Symbol 45 as "_b_51"
ExportAssets (56)Timeline Frame 1Symbol 48 as "_b_50"
ExportAssets (56)Timeline Frame 1Symbol 51 as "_b_49"
ExportAssets (56)Timeline Frame 1Symbol 54 as "_b_48"
ExportAssets (56)Timeline Frame 1Symbol 55 as "_b_47"
ExportAssets (56)Timeline Frame 1Symbol 56 as "_b_46"
ExportAssets (56)Timeline Frame 1Symbol 57 as "_b_45"
ExportAssets (56)Timeline Frame 1Symbol 58 as "_b_44"
ExportAssets (56)Timeline Frame 1Symbol 59 as "_b_43"
ExportAssets (56)Timeline Frame 1Symbol 60 as "_b_42"
ExportAssets (56)Timeline Frame 1Symbol 61 as "_b_41"
ExportAssets (56)Timeline Frame 1Symbol 62 as "_b_40"
ExportAssets (56)Timeline Frame 1Symbol 63 as "_b_39"
ExportAssets (56)Timeline Frame 1Symbol 64 as "_b_38"
ExportAssets (56)Timeline Frame 1Symbol 65 as "_b_37"
ExportAssets (56)Timeline Frame 1Symbol 66 as "_b_36"
ExportAssets (56)Timeline Frame 1Symbol 67 as "_b_35"
ExportAssets (56)Timeline Frame 1Symbol 68 as "_b_34"
ExportAssets (56)Timeline Frame 1Symbol 69 as "_b_33"
ExportAssets (56)Timeline Frame 1Symbol 72 as "_b_32"
ExportAssets (56)Timeline Frame 1Symbol 77 as "_b_31"
ExportAssets (56)Timeline Frame 1Symbol 82 as "_b_30"
ExportAssets (56)Timeline Frame 1Symbol 87 as "_b_29"
ExportAssets (56)Timeline Frame 1Symbol 92 as "_b_28"
ExportAssets (56)Timeline Frame 1Symbol 97 as "_b_27"
ExportAssets (56)Timeline Frame 1Symbol 109 as "_b_26"
ExportAssets (56)Timeline Frame 1Symbol 113 as "_b_25"
ExportAssets (56)Timeline Frame 1Symbol 118 as "_b_24"
ExportAssets (56)Timeline Frame 1Symbol 128 as "_b_23"
ExportAssets (56)Timeline Frame 1Symbol 129 as "_b_22"
ExportAssets (56)Timeline Frame 1Symbol 132 as "_b_21"
ExportAssets (56)Timeline Frame 1Symbol 135 as "_b_20"
ExportAssets (56)Timeline Frame 1Symbol 138 as "_b_19"
ExportAssets (56)Timeline Frame 1Symbol 141 as "_b_18"
ExportAssets (56)Timeline Frame 1Symbol 144 as "_b_17"
ExportAssets (56)Timeline Frame 1Symbol 147 as "_b_16"
ExportAssets (56)Timeline Frame 1Symbol 150 as "_b_15"
ExportAssets (56)Timeline Frame 1Symbol 153 as "_b_14"
ExportAssets (56)Timeline Frame 1Symbol 156 as "_b_13"
ExportAssets (56)Timeline Frame 1Symbol 159 as "_b_12"
ExportAssets (56)Timeline Frame 1Symbol 162 as "_b_11"
ExportAssets (56)Timeline Frame 1Symbol 165 as "_b_10"
ExportAssets (56)Timeline Frame 1Symbol 168 as "_b_9"
ExportAssets (56)Timeline Frame 1Symbol 171 as "_b_8"
ExportAssets (56)Timeline Frame 1Symbol 172 as "_b_7"
ExportAssets (56)Timeline Frame 1Symbol 175 as "_b_6"
ExportAssets (56)Timeline Frame 1Symbol 178 as "_b_5"
ExportAssets (56)Timeline Frame 1Symbol 181 as "_b_4"
ExportAssets (56)Timeline Frame 1Symbol 184 as "_b_3"
ExportAssets (56)Timeline Frame 1Symbol 187 as "_b_2"
ExportAssets (56)Timeline Frame 1Symbol 190 as "_b_1"
ExportAssets (56)Timeline Frame 1Symbol 193 as "eff_foamww"
ExportAssets (56)Timeline Frame 1Symbol 197 as "_dust_effect"
ExportAssets (56)Timeline Frame 1Symbol 198 as "_dig_effect"
ExportAssets (56)Timeline Frame 1Symbol 199 as "_gems_effect"
ExportAssets (56)Timeline Frame 1Symbol 200 as "_block_effect2"
ExportAssets (56)Timeline Frame 1Symbol 201 as "_block_effect"
ExportAssets (56)Timeline Frame 1Symbol 203 as "eff_foamw"
ExportAssets (56)Timeline Frame 1Symbol 208 as "_dig2_"
ExportAssets (56)Timeline Frame 1Symbol 211 as "eff_foamb"
ExportAssets (56)Timeline Frame 1Symbol 216 as "_dig_"
ExportAssets (56)Timeline Frame 1Symbol 219 as "_star_effect"
ExportAssets (56)Timeline Frame 1Symbol 220 as "_digmask_"
ExportAssets (56)Timeline Frame 1Symbol 237 as "_g_1"
ExportAssets (56)Timeline Frame 1Symbol 366 as "_monster_"

Labels

"Menu"Frame 3
"Game"Frame 8
"Download"Frame 10
"StandRight"Symbol 364 MovieClip Frame 1
"StandLeft"Symbol 364 MovieClip Frame 2
"GoRight"Symbol 364 MovieClip Frame 3
"GoLeft"Symbol 364 MovieClip Frame 4
"FlyRight"Symbol 364 MovieClip Frame 5
"FlyLeft"Symbol 364 MovieClip Frame 6
"LiftUp"Symbol 364 MovieClip Frame 7
"LiftDown"Symbol 364 MovieClip Frame 8
"LiftLeft"Symbol 364 MovieClip Frame 9
"LiftRight"Symbol 364 MovieClip Frame 10
"StickLeft"Symbol 364 MovieClip Frame 11
"StickRight"Symbol 364 MovieClip Frame 12
"StickgoRight"Symbol 364 MovieClip Frame 13
"StickgoLeft"Symbol 364 MovieClip Frame 14
"SLiftRight"Symbol 364 MovieClip Frame 15
"SLiftLeft"Symbol 364 MovieClip Frame 16
"DeadL"Symbol 364 MovieClip Frame 17
"DeadR"Symbol 364 MovieClip Frame 18
"Right"Symbol 365 MovieClip Frame 1
"Left"Symbol 365 MovieClip Frame 2
"MMenu"Symbol 544 MovieClip Frame 1
"SelectW"Symbol 544 MovieClip Frame 8
"SWNoExit"Symbol 544 MovieClip Frame 17
"_SelectW"Symbol 544 MovieClip Frame 26
"ToMMenu"Symbol 544 MovieClip Frame 27
"Exit"Symbol 544 MovieClip Frame 46
"SelectL"Symbol 544 MovieClip Frame 56
"_SelectL"Symbol 544 MovieClip Frame 66
"Start"Symbol 607 MovieClip Frame 1
"Show"Symbol 607 MovieClip Frame 2
"Hide"Symbol 607 MovieClip Frame 11
"StandRight"Symbol 726 MovieClip Frame 1
"StandLeft"Symbol 726 MovieClip Frame 2
"GoRight"Symbol 726 MovieClip Frame 3
"GoLeft"Symbol 726 MovieClip Frame 4
"FlyRight"Symbol 726 MovieClip Frame 5
"FlyLeft"Symbol 726 MovieClip Frame 6
"LiftUp"Symbol 726 MovieClip Frame 7
"LiftDown"Symbol 726 MovieClip Frame 8
"LiftLeft"Symbol 726 MovieClip Frame 9
"LiftRight"Symbol 726 MovieClip Frame 10
"StickLeft"Symbol 726 MovieClip Frame 11
"StickRight"Symbol 726 MovieClip Frame 12
"StickgoRight"Symbol 726 MovieClip Frame 13
"StickgoLeft"Symbol 726 MovieClip Frame 14
"DigRight"Symbol 726 MovieClip Frame 15
"DigLeft"Symbol 726 MovieClip Frame 16
"SLiftRight"Symbol 726 MovieClip Frame 17
"SLiftLeft"Symbol 726 MovieClip Frame 18
"DigSRight"Symbol 726 MovieClip Frame 19
"DigSLeft"Symbol 726 MovieClip Frame 20
"DigLRight"Symbol 726 MovieClip Frame 21
"DigLLeft"Symbol 726 MovieClip Frame 22
"Exit"Symbol 726 MovieClip Frame 23
"DeadL"Symbol 726 MovieClip Frame 24
"DeadR"Symbol 726 MovieClip Frame 25
"Show"Symbol 775 MovieClip Frame 1
"Hide"Symbol 775 MovieClip Frame 13
"Show"Symbol 788 MovieClip Frame 1
"Hide"Symbol 788 MovieClip Frame 13
"GPDemo"Symbol 809 MovieClip Frame 21




http://swfchan.com/6/26370/info.shtml
Created: 22/5 -2019 18:28:28 Last modified: 22/5 -2019 18:28:28 Server time: 22/12 -2024 08:36:05