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Fusion.swf

This is the info page for
Flash #26529

(Click the ID number above for more basic data on this flash file.)


Text
1000

5000

5000

continue

continue

continue

000000000

000000000

game score

tiles cleared

Download the full version of Fusion today!

Fast paced Classic Mode
Action filled Survival Mode
Mind bending Puzzle Mode
Over 12 original music tracks
Record high scores and levels
Start on easy medium or hard
Play off line any time

You've completed every level of
Fusion Lite. For unlimited play
download Fusion now!

Download
Fusion Now

Download
Fusion Now

bonus round

close help

close help

Rules

Move the mouse left and right to aim the
shooter tile.

Click the left mouse button to shoot at the mass
of tiles at the top.

Fuse groups of same colored tiles to remove
them from the board.

Clear the required quota of tiles to finish the
level.

Don't let the tiles reach the bottom edges or its
game over.

Fusion Lite challenges you to complete as
many rounds of fast paced actions as
possible.

Bonus Objects

Bonuses and walls appear randomly on the board
as you play. Some bonuses cause an immediate
action when hit. Others get picked up by the
shooter and have an action when hitting other tiles.

Rocket through a
whole row or column.

Collect a big 1000
point bonus.

Knock walls down
with any color tile.

Destroy a huge
mass of tiles.

Rocket through a
random path of tiles.

Fuse the shooter tile
with any color tile.

bonuses

rules

next round

next round

round bonus

total score

total tiles cleared

00

000000000

000000000

000000000

time bonus

00000

start

start

start round

start round

no more hints

Move the mouse left and right to shoot from
either bottom edge.

Complete the round by clearing the quota of
tiles.

Click to shoot matching colored tiles and clear
them from the board.

Matches any color tile you shoot.

Rockets through a whole row or
column.

Shoot bonus objects to blast tiles faster
and score big points.

Capture these for more bonus
points.

Blasts a random path through the
tiles.

Don't let the tiles reach the bottom edge of
the board or its game over.

Remember to blast from both sides to keep
the board from filling up.

Download the full version of Fusion for:
Unlimited offline play
Three exciting game modes
More bonus objects
Over 12 original music tracks

loading

loading

0000000

000

help

level
quota

next color

000

TM

quit

insanePlay

insanePlay

free
trial

Fast paced Classic Mode
Action filled Survival Mode
Mind bending Puzzle Mode
Over 12 original music tracks
Record high scores and levels
Start on easy medium or hard
Play off line any time

Play
Fusion Lite

Play
Fusion Lite

music

music

sound
effects

sound
effects

full
screen

full
screen

high
quality

high
quality

high score list

clear scores

0000000000

9999999999

9999999999

0000000000

9999999999

0000000000

9999999999

0000000000

9999999999

0000000000

9999999999

0000000000

9999999999

0000000000

9999999999

0000000000

close options

close options

99999

99999

99999

99999

99999

99999

99999

99999

name

score

tiles

v1.0-R5.00

ActionScript [AS1/AS2]

Frame 1
function launchFusionURL() { getURL (link, "_blank"); } stop(); link = "http://www.flowgo.com/page.cfm?lk=40334";
Frame 2
function initLevelChart() { if (level == 1) { chartLevel = [3, 5, 4, 50, 2, 2, 1]; } if (level == 2) { chartLevel = [4, 6, 3.8, 65, 2, 4, 2]; } if (level == 3) { chartLevel = [5, 6, 3.6, 80, 2, 6, 3]; } if (level == 4) { chartLevel = [6, 6, 3.4, 100, 3, 6, 4]; } setTileColorRange = chartLevel[0]; setStartingRowSize = chartLevel[1]; cycleTimer = chartLevel[2]; setLevelTileQuota = chartLevel[3]; multiplier = chartLevel[4]; numberOfBonuses = chartLevel[5]; wallHits = chartLevel[6]; } function openMenu() { gameState = "menu"; menu.gotoAndStop("menu"); table._visible = false; bonusRoundBanner._visible = false; _root.newBonusBubble._visible = false; message.removeMovieClip(); TRbubble._visible = false; TR._visible = false; } function startGame() { gameTilesPopped = 0; _root.modeLabel.survivalTilesPopped = 0; survivalTileQuota = 0; puzzleNewRowCounter = 0; bonusRoundHintFlag = "off"; gameState = "game"; menu.gotoAndStop(1); _root.hints.gotoAndStop("hint1"); } function initGameVars() { var _local1 = _root; bonusRound = false; level = 1; score = 0; _local1.levelBonusTally = 0; _local1.clearedTheGridTally = 0; _local1.levelsCompletedTally = 0; _local1.totalTilesClearedTally = 0; initLevelVars(); } function initLevelVars() { var _local1 = _root; _local1.SGRATimerStartLevel(); initLevelChart(); turnOffLights(); nukeSpent = false; shooting = false; userControl = "ready"; fusionCheck = false; gravitySwitch = "off"; tempDirCount = 0; puzzleNewRowCounter = 0; puzzleNewRowQuota = 1; _local1.table.gotoAndStop(1); levelDisplay = level; bonusRoundBanner._visible = false; bonusBubble._visible = false; initRowCount = setStartingRowSize; initRowfactor = 0; levelTileQuota = setLevelTileQuota; tilesPopped = 0; tilesRemaining = levelTileQuota - tilesPopped; _local1.TRBubble.LQBubble._visible = true; TRbubble._visible = true; TR._visible = true; table._visible = true; nextMusicLoop(); } function startNextLevel() { bonusRound = false; level = level + 1; initLevelVars(); buildIsoMap(); startMainLoop(); } function StartMainLoop() { var _local1 = _root; removeMovieClip(_local1.pauseBanner); inPlay = true; tick = 0; _local1.sfx1.attachsound("effect101"); _local1.sfx1.start(0, 1); cycle = (1000 / gravTimer) * cycleTimer; gravDir = row; newRowDir = row; newRowEnd = "R"; MainTimer = setInterval(mainLoop, gravTimer); } function mainLoop() { if (gravDir == row) { gravDir = 1; } else if (gravDir == 1) { gravDir = row; } lightsControl(); gravity(gravDir); shooterTileMoving(shootDirA, shootDirB, shootEndA, shootEndB); } function gravity(gravDir) { var _local1 = _root; var _local2 = gravDir; tick = tick + 1; if ((tick == Math.floor(cycle / setBonusPeriod)) and (shooting == false)) { generateBonusItem(); } if (((tick > cycle) and (gravitySwitch == "off")) and (mode != "puzzle")) { if (shooting == false) { tick = 1; if (newRowDir == row) { newRowDir = 1; newRowEnd = "L"; } else if (newRowDir == 1) { newRowDir = row; newRowEnd = "R"; } generateBonusItem(); if (bonusRound == false) { newRow(newRowDir, newRowEnd); } } } else if (gravitySwitch == "on") { emptyGridCount = 81; gravityContinue = 0; i = 0; while (i <= 99) { if (_local1["cell" add i].edge == false) { if ((_local1["cell" add i].state == 1) and (_local1["cell" add (i + _local2)].state == 2)) { _local1["cell" add i].gotoAndStop(2); _local1["cell" add i].state = 2; _local1["cell" add i].tile.gotoAndStop(_local1["cell" add (i + _local2)].C); _local1["cell" add (i + _local2)].gotoAndStop(1); _local1["cell" add (i + _local2)].state = 1; gravityContinue = gravityContinue + 1; } else if ((_local1["cell" add i].state == 1) and (_local1["cell" add (i + _local2)].state == 1)) { emptyGridCount = emptyGridCount - 1; if (emptyGridCount == 0) { if ((bonusRound == false) and (zeroCheck == false)) { zeroCheck = true; _local1.attachMovie("clearGridBonus", "message", 10000); message._x = 375; message._y = 260; gravitySwitch = "off"; _local1.clearedTheGridTally = _local1.clearedTheGridTally + 1; sfx9.attachSound("space-portal"); sfx9.start(0, 1); } else if (_local1.bonusRound == true) { tilesRemaining = 0; inPlay = false; stopMainLoop(); clearInterval(bonusTimerTick); _local1.attachMovie("bonusRoundWinBanner", "message", 10000); message._x = 375; message._y = 260; gravitySwitch = "off"; _local1.clearedTheGridTally = _local1.clearedTheGridTally + 1; sfx9.attachSound("space-portal"); sfx9.start(0, 1); BonusCounter(); } } } } i++; } if (gravityContinue == 0) { tempDirCount = tempDirCount + 1; if (tempDirCount == 4) { tempDirCount = 0; gravitySwitch = "off"; userControl = "ready"; mouseOverLogic(mouseDirNum); } } } } function newRow(newRowDir, newRowEnd) { var _local1 = _root; var _local2 = newRowDir; var _local3 = newRowEnd; if (_local2 == 1) { sfx1.attachSound("tile-push-in2"); } if (_local2 == row) { sfx1.attachSound("tile-push-in1"); } resetLights(); sfx1.start(0, 1); loseFlag = false; i = 99; while (i >= 0) { if ((_local1["cell" add (i + _local2)].edge == true) and (_local1["cell" add i].state == 2)) { _local1["cell" add (i + _local2)].lose.play(); _local1["cell" add (i + _local2)]._alpha = 50; loseFlag = true; } if (_local1["cell" add (i - _local2)].state == 2) { _local1["cell" add i].gotoAndStop(2); _local1["cell" add i].tile.gotoAndStop(_local1["cell" add (i - _local2)].C); } if ((_local1["cell" add i]["end" add _local3] == true) and (_local1["cell" add i].state == 2)) { _local1["cell" add i].gotoAndStop(2); _local1["cell" add i].tile.gotoAndStop(Math.floor((Math.random() * setTileColorRange) + 1)); } i--; } if (loseFlag == true) { gameOver(); } } function shooterTileMoving(shootDirA, shootDirB, shootEndA, shootEndB) { var _local1 = _root; var _local2 = shootDirA; var _local3 = shootDirB; if (shooting == true) { if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType != "none") { if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "star") { _local1["cell" add (currentShooterCell - _local2)].starHeroAnim.play(); score = score + scoreStarBonusValue; sfx6.attachSound("space-warble-low"); sfx6.start(0, 1); } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "bigstar") { _local1["cell" add (currentShooterCell - _local2)].bigstarHeroAnim.play(); score = score + scoreBigStarBonusValue; sfx6.attachSound("space-warble-low"); sfx6.start(0, 1); } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "missle") { superPower = "missle"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "crazyMissle") { superPower = "crazyMissle"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "radiusBomb") { superPower = "radiusBomb"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "wildColor") { superPower = "wildColor"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if ((_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "bomb") or (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "nuke")) { sfx6.attachSound("effect102"); sfx6.start(0, 1); v = 0; i = 0; while (i < gridsize) { if (_local1["cell" add i].C == currentShooterColor) { _local1["cell" add i].explodeNow = true; } if ((_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "nuke") and (_local1["cell" add i].state != 1)) { _local1["cell" add i].explodeNow = true; } i++; } explodeResult(); _local1["cell" add currentShooterCell].gotoAndStop(1); _local1["cell" add (currentShooterCell - _local2)].lose.play(); _local1["cell" add (currentShooterCell - _local2)].bonusItem.gotoAndStop(1); shooting = false; gravitySwitchTimer.play(); return; } if (_local1["cell" add (currentShooterCell - _local2)].bonusItem.bonusType == "wall") { superPower = ""; sfx6.attachSound("effect200"); sfx6.start(0, 1); _local1["cell" add currentShooterCell].lose.play(); _local1["cell" add currentShooterCell].gotoAndStop(1); _local1["cell" add (currentShooterCell - _local2)].bonusItem.cracks.nextFrame(); shooting = false; userControl = "ready"; mouseOverLogic(mouseDirNum); } else if ((_local1["cell" add (currentShooterCell - _local2)].state == 1) and (_local1["cell" add currentShooterCell]["end" add shootEndA] == false)) { _local1["cell" add (currentShooterCell - _local2)].gotoAndStop(3); _local1["cell" add (currentShooterCell - _local2)].tile.gotoAndStop(currentShooterColor); _local1["cell" add (currentShooterCell - _local2)].shooterBonusMarker.gotoAndStop(superPower); _local1["cell" add currentShooterCell].gotoAndStop(1); currentShooterCell = currentShooterCell - _local2; } else if ((fusionCheck == false) and (_local1["cell" add (currentShooterCell - _local2)].state == 2)) { fusionCheck = true; fusionDirNum = _local2; fusion(fusionDirNum); } else if ((_local1["cell" add (currentShooterCell - _local3)].state == 1) and (_local1["cell" add currentShooterCell]["end" add shootEndB] == false)) { _local1["cell" add (currentShooterCell - _local3)].gotoAndStop(3); _local1["cell" add (currentShooterCell - _local3)].tile.gotoAndStop(currentShooterColor); _local1["cell" add currentShooterCell].gotoAndStop(1); currentShooterCell = currentShooterCell - _local3; } else { _local1["cell" add currentShooterCell].gotoAndStop(2); shooting = false; userControl = "ready"; fusionCheck = false; mouseOverLogic(mouseDirNum); TRbubble.TRbubbleColor.gotoAndStop(nextNextColor); } } else if ((_local1["cell" add (currentShooterCell - _local2)].state == 1) and (_local1["cell" add currentShooterCell]["end" add shootEndA] == false)) { _local1["cell" add (currentShooterCell - _local2)].gotoAndStop(3); _local1["cell" add (currentShooterCell - _local2)].tile.gotoAndStop(currentShooterColor); _local1["cell" add (currentShooterCell - _local2)].shooterBonusMarker.gotoAndStop(superPower); _local1["cell" add currentShooterCell].gotoAndStop(1); currentShooterCell = currentShooterCell - _local2; } else if ((fusionCheck == false) and (_local1["cell" add (currentShooterCell - _local2)].state == 2)) { fusionCheck = true; fusionDirNum = _local2; fusion(fusionDirNum); } else if ((_local1["cell" add (currentShooterCell - _local3)].state == 1) and (_local1["cell" add currentShooterCell]["end" add shootEndB] == false)) { _local1["cell" add (currentShooterCell - _local3)].gotoAndStop(3); _local1["cell" add (currentShooterCell - _local3)].tile.gotoAndStop(currentShooterColor); _local1["cell" add currentShooterCell].gotoAndStop(1); currentShooterCell = currentShooterCell - _local3; } else { _local1["cell" add currentShooterCell].gotoAndStop(2); shooting = false; userControl = "ready"; fusionCheck = false; mouseOverLogic(mouseDirNum); TRbubble.TRbubbleColor.gotoAndStop(nextNextColor); } } } function fusion(FusionDirNum) { var _local1 = _root; var _local2 = FusionDirNum; v = 0; tempDirCount = 0; if (superPower == "missle") { _local1["cell" add currentShooterCell].explodeNow = true; _local1["cell" add (currentShooterCell - _local2)].explodeNow = true; targetTile = currentShooterCell; missleExplode(); gravitySwitchTimer.play(); shooting = false; } else if (superPower == "crazyMissle") { _local1["cell" add currentShooterCell].explodeNow = true; _local1["cell" add (currentShooterCell - _local2)].explodeNow = true; targetTile = currentShooterCell - _local2; crazyMissleExplode(); gravitySwitchTimer.play(); shooting = false; } else if (superPower == "radiusBomb") { _local1["cell" add currentShooterCell].explodeNow = true; _local1["cell" add (currentShooterCell - _local2)].explodeNow = true; targetTile = currentShooterCell; radiusBombExplode(); gravitySwitchTimer.play(); shooting = false; } else if ((_local1["cell" add (currentShooterCell - _local2)].C == currentShooterColor) or (superPower == "wildColor")) { if (superPower == "double") { sfx1.attachSound("effect32"); sfx1.start(0, 1); } currentShooterColor = _local1["cell" add (currentShooterCell - _local2)].C; EC = currentShooterColor; _local1["cell" add currentShooterCell].explodeNow = true; targetTile = currentShooterCell; explode(); gravitySwitchTimer.play(); shooting = false; } } function explode() { virus = new Array(); e = targetTile; v = 0; _root["cell" add e].explodeNow = true; virus[v] = e; vcount = 0; explodeSubRoutine(); } function explodeSubRoutine() { var _local1 = _root; if ((_local1["cell" add (e - row)].C == EC) and (_local1["cell" add (e - row)].explodeNow == false)) { if ((_local1["cell" add (e - row)].edge == false) and (_local1["cell" add (e - row)].cell >= 0)) { _local1["cell" add (e - row)].explodeNow = true; v = v + 1; virus[v] = e - row; } } if ((_local1["cell" add (e + 1)].C == EC) and (_local1["cell" add (e + 1)].explodeNow == false)) { if ((_local1["cell" add (e + 1)].edge == false) and (_local1["cell" add (e + 1)].cell >= 0)) { _local1["cell" add (e + 1)].explodeNow = true; v = v + 1; virus[v] = e + 1; } } if ((_local1["cell" add (e + row)].C == EC) and (_local1["cell" add (e + row)].explodeNow == false)) { if ((_local1["cell" add (e + row)].edge == false) and (_local1["cell" add (e + row)].cell >= 0)) { _local1["cell" add (e + row)].explodeNow = true; v = v + 1; virus[v] = e + row; } } if ((_local1["cell" add (e - 1)].C == EC) and (_local1["cell" add (e - 1)].explodeNow == false)) { if ((_local1["cell" add (e - 1)].edge == false) and (_local1["cell" add (e - 1)].cell >= 0)) { _local1["cell" add (e - 1)].explodeNow = true; v = v + 1; virus[v] = e - 1; } } if (vcount < virus.length) { vcount = vcount + 1; if (virus[vcount] != null) { e = virus[vcount]; explodeSubRoutine(); } else { explodeResult(); } } else { explodeResult(); } } function missleExplode() { var _local1 = _root; sfx5.attachSound("space-airlock2"); sfx5.start(0, 1); m = targetTile; while (m >= 0) { if (_local1["cell" add m].edge == true) { m = 0; } else { _local1["cell" add m].explodeNow = true; _local1["cell" add m].misslePath.play(); } m = m - FusionDirNum; } explodeResult(); } function crazyMissleExplode() { var _local1 = _root; sfx5.attachSound("space-disintegrate"); sfx5.start(0, 1); m = targetTile; while (m >= 0) { if ((_local1["cell" add (m - FusionDirNum)].edge == true) and (FusionDirNum == 1)) { FusionDirNum = row; } else if ((m < 10) and (FusionDirNum == row)) { FusionDirNum = 1; } else if ((((((((((m > 10) and (m != 20)) and (m != 30)) and (m != 40)) and (m != 50)) and (m != 60)) and (m != 70)) and (m != 80)) and (m != 90)) and (_local1["cell" add (m - FusionDirNum)].edge != true)) { ranCrazyDir = Math.random(); if (ranCrazyDir < 0.5) { FusionDirNum = 1; } else { FusionDirNum = row; } } _local1["cell" add m].explodeNow = true; _local1["cell" add m].crazyMisslePath.play(); m = m - FusionDirNum; } explodeResult(); } function radiusBombExplode() { var _local1 = _root; sfx5.attachSound("thunder"); sfx5.start(0, 1); _local1["cell" add targetTile].explodeNow = true; _local1["cell" add targetTile].bombPath.play(); if ((_local1["cell" add (targetTile - 2)].edge != true) and (_local1["cell" add (targetTile - 1)].edge != true)) { _local1["cell" add (targetTile - 2)].explodeNow = true; _local1["cell" add (targetTile - 2)].bombPath.play(); } if (_local1["cell" add (targetTile - 1)].edge != true) { _local1["cell" add (targetTile - 1)].explodeNow = true; _local1["cell" add (targetTile - 1)].bombPath.play(); } if ((_local1["cell" add (targetTile - (2 * row))].edge != true) and (_local1["cell" add (targetTile - row)].edge != true)) { _local1["cell" add (targetTile - (2 * row))].explodeNow = true; _local1["cell" add (targetTile - (2 * row))].bombPath.play(); } if (_local1["cell" add (targetTile - row)].edge != true) { _local1["cell" add (targetTile - row)].explodeNow = true; _local1["cell" add (targetTile - row)].bombPath.play(); } if ((_local1["cell" add (targetTile - (row + 2))].edge != true) and (_local1["cell" add (targetTile - (row + 1))].edge != true)) { _local1["cell" add (targetTile - (row + 2))].explodeNow = true; _local1["cell" add (targetTile - (row + 2))].bombPath.play(); } if (_local1["cell" add (targetTile - (row + 1))].edge != true) { _local1["cell" add (targetTile - (row + 1))].explodeNow = true; _local1["cell" add (targetTile - (row + 1))].bombPath.play(); } if ((_local1["cell" add (targetTile - ((2 * row) + 2))].edge != true) and (_local1["cell" add (targetTile - (row + 1))].edge != true)) { _local1["cell" add (targetTile - ((2 * row) + 2))].explodeNow = true; _local1["cell" add (targetTile - ((2 * row) + 2))].bombPath.play(); } if (_local1["cell" add (targetTile - ((2 * row) + 1))].edge != true) { _local1["cell" add (targetTile - ((2 * row) + 1))].explodeNow = true; _local1["cell" add (targetTile - ((2 * row) + 1))].bombPath.play(); } explodeResult(); } function explodeResult() { var _local1 = _root; if (((superPower != "missle") and (superPower != "crazyMissle")) and (superPower != "radiusBomb")) { if ((_local1.v > 3) and (_local1.v < 8)) { _local1["cell" add currentShooterCell].bonus1000.play(); score = score + 1000; sfx10.attachSound("explode2"); sfx10.start(0, 1); fscommand ("flashstudio.shake", "\"10\""); } if (_local1.v > 7) { _local1["cell" add currentShooterCell].bonus5000.play(); score = score + 5000; sfx11.attachSound("explode3"); sfx11.start(0, 1); fscommand ("flashstudio.shake", "\"40\""); } if ((_local1.v > 0) and (_local1.v < 4)) { sfx5.attachSound("explode1"); sfx5.start(0, 1); } } j = 0; while (j <= gridsize) { if (_local1["cell" add j].explodeNow == true) { _local1["cell" add j].explodeNow = false; _local1["cell" add j].gotoAndStop(1); _local1["cell" add j].state = 1; _local1.totalTilesClearedTally = _local1.totalTilesClearedTally + 1; if (((superPower != "missle") and (superPower != "crazyMissle")) and (superPower != "radiusBomb")) { if (_local1.v < 4) { _local1["cell" add j].fusionPath.gotoAndStop(currentShooterColor + 1); } else if (_local1.v < 8) { _local1["cell" add j].fusionPathMedium.gotoAndStop(currentShooterColor + 1); } else { _local1["cell" add j].fusionPathLarge.gotoAndStop(currentShooterColor + 1); } } gameTilesPopped = gameTilesPopped + 1; if (mode != "survival") { tilesRemaining = tilesRemaining - 1; } if (mode == "survival") { _local1.modeLabel.survivalTilesPopped = _local1.modeLabel.survivalTilesPopped + 1; survivalTileQuota = survivalTileQuota + 1; if (survivalTileQuota == survivalLevelUp) { survivalTileQuota = 0; level = level + 1; initLevelChart(); _local1.SGRATimerEndLevel(); _local1.SGRATimerStartLevel(); clearInterval(MainTimer); _local1.cell88.bonusItem.gotoAndStop(9); sfx4.attachSound("bonus-appear2"); sfx4.start(0, 1); cycle = (1000 / gravTimer) * cycleTimer; MainTimer = setInterval(mainLoop, gravTimer); } } score = score + scorePointValue; } j++; } if (((tilesRemaining <= 0) and (bonusRound == false)) and (mode != "survival")) { tilesRemaining = 0; inPlay = false; stopMainLoop(); attachMovie("levelComplete", "message", 10000); message._x = 375; message._y = 260; _local1.levelsCompletedTally = _local1.levelsCompletedTally + 1; _local1.helpSpecialFlag = "on"; BonusCounter(); } TRbubble.TRbubbleColor.gotoAndStop(nextNextColor); v = 0; } function gameOver() { var _local1 = _root; _local1.helpSpecialFlag = "on"; turnOffLights(); stopMainLoop(); getURL ("http://www.gamerival.com/game.cfm", "_self", "POST"); attachMovie("gameOverBanner", "message", 10000); message._x = 375; message._y = 260; sfx1.attachSound("effect20"); sfx1.start(0, 1); _local1.musicLoop.stop(); _local1.musicLoop.attachSound("betweenRound01"); _local1.musicLoop.start(0, 1000); } function stopMainLoop() { clearInterval(MainTimer); if (inPlay == true) { musicLoop.stop(); } inPlay = false; } function clearLevel() { var _local1 = _root; stopMainLoop(); turnOffLights(); _local1.SGRATimerEndLevel(); i = 0; while (i < gridsize) { _local1["cell" add i].removeMovieClip(); i++; } } function BonusCounter() { var _local1 = _root; gravitySwitch = "off"; i = gridsize; _local1.levelBonusTally = 0; _local1.musicLoop.stop(); _local1.musicLoop.attachSound("betweenRound01"); _local1.musicLoop.start(0, 100); sfx3.attachSound("end-of-rnd-countup"); bonusCounterTimer = setInterval(bonusCounterInterval, 40); } function bonusCounterInterval() { var _local1 = _root; if (((_local1["cell" add i].state == 1) and (_local1["cell" add i].edge == false)) and (_local1["cell" add i].bonusItem.bonusType == "none")) { _local1["cell" add i].bonusAnim.play(); sfx3.start(0, 1); score = score + ScoreEndRoundBonusPerOpenCell; _local1.levelBonusTally = _local1.levelBonusTally + ScoreEndRoundBonusPerOpenCell; } i--; if (i < -18) { clearInterval(bonusCounterTimer); sfx3.stop(); _local1.message.removeMovieClip(); _local1.attachMovie("endRoundStats", "endRoundStats", 11000); endRoundStats._x = 385; endRoundStats._y = 260; } } function generateBonusItem() { var _local1 = _root; if (_local1.inPlay == true) { pickCell = Math.floor(Math.random() * gridsize); pickType = Math.floor((Math.random() * numberOfBonuses) + 2); if (bonusRound == true) { wallException = Math.random(); if (wallException < 0.65) { pickType = 3; } } if ((_local1["cell" add pickCell].state == 1) and (_local1["cell" add pickCell].edge == false)) { if ((pickType != 10) and (pickType != 6)) { _local1["cell" add pickCell].bonusItem.gotoAndStop(pickType); sfx4.attachSound("bonus-appear2"); sfx4.start(0, 1); } else if ((pickType == 6) and (_local1.level <= 8)) { _local1["cell" add pickCell].bonusItem.gotoAndStop(pickType); sfx4.attachSound("bonus-appear2"); sfx4.start(0, 1); } else if ((pickType == 10) and (bonusRound == false)) { nukeBuffer = Math.random(); if ((nukeBuffer >= 0.9) and (nukeSpent == false)) { nukeSpent = true; _local1["cell" add pickCell].bonusItem.gotoAndStop(pickType); sfx4.attachSound("bonus-appear2"); sfx4.start(0, 1); } } } } } function resetLights() { var _local1 = _root; i = 0; while (i <= 10) { if (_local1.newRowDir == 1) { _local1.table["L" add i].gotoAndStop(1); } else if (_local1.newRowDir == row) { _local1.table["R" add i].gotoAndStop(1); } i++; } } function turnOffLights() { var _local1 = _root; i = 0; while (i <= 10) { _local1.table["L" add i].gotoAndStop(1); _local1.table["R" add i].gotoAndStop(1); i++; } } function lightsControl() { var _local1 = _root; if ((_local1.inPlay == true) and (bonusRound == false)) { if (_local1.newRowDir == 1) { tempScaleR = Math.floor(Math.abs(100 - ((_local1.tick * 100) / _local1.cycle)) / 10) * 10; _local1.table["R" add (tempScaleR / 10)].gotoAndStop(2); } else if (_local1.newRowDir == _local1.row) { tempScaleL = Math.floor((Math.abs(_local1.tick * 100) / _local1.cycle) / 10) * 10; _local1.table["L" add (10 - (tempScaleL / 10))].gotoAndStop(2); } } } version = 1; _root.winFlag = false; table._visible = false; menu.gotoAndStop("menu"); gameState = "menu"; inPlay = false; _root.showHints = true; music = "on"; soundFX = "on"; _root.qualityGood = "on"; _root.fullscreen = "off"; TRbubble._visible = false; TR._visible = false; bonusLevelInterval = 10; setBonusStartingRowSize = 5; gravTimer = 40; setBonusPeriod = 2; scoreEndRoundBonusPerOpenCell = 100; scoreStarBonusValue = 1000; scoreBigStarBonusValue = 5000; scorePointValue = 10; survivalLevelUp = 50; function buildIsoMap() { var _local1 = _root; _local1.zeroCheck = false; row = 10; gridsize = row * row; plotxsize = 36; plotysize = 24; x = 1; y = 1; deep = 0; plotxoffset = 374; y_Replot = 0; i = 0; while (i < gridsize) { attachMovie("cell", "cell" add i, deep); deep = deep + 10; _local1["cell" add i].gotoAndStop(1); _local1["cell" add i].edge = false; _local1["cell" add i].endL = false; _local1["cell" add i].endR = false; _local1["cell" add i].state = 1; _local1["cell" add i].cell = i; _local1["cell" add i].explodeNow = false; plotx = (plotxoffset + (x * plotxsize)) - (y * plotxsize); ploty = (x * plotysize) + (y * plotysize); _local1["cell" add i]._x = plotx; _local1["cell" add i]._y = ploty + y_replot; x = x + 1; if (x > row) { x = 1; y = y + 1; } i++; } nextColor = Math.floor((Math.random() * setTileColorRange) + 1); if ((bonusRound == true) and (nextColor == 4)) { nextColor = 6; } nextNextColor = Math.floor((Math.random() * setTileColorRange) + 1); if ((bonusRound == true) and (nextNextColor == 4)) { nextNextColor = 6; } TRbubble.TRbubbleColor.gotoAndStop(nextNextColor); defineEdge(); defineEndR(); defineEndL(); initLevel(initRowCount, initRowfactor); } function initNextCellColors() { nextColor = nextNextColor; nextNextColor = Math.floor((Math.random() * setTileColorRange) + 1); if ((bonusRound == true) and (nextNextColor == 4)) { nextNextColor = 6; } } function defineEdge() { var _local1 = _root; edgeCount = row - 1; while (edgeCount < gridsize) { _local1["cell" add edgeCount].edge = true; _local1["cell" add edgeCount].edgeMarker.gotoAndStop("edge"); edgeCount = edgeCount + row; } edgeCount = gridsize - row; while (edgeCount < gridsize) { _local1["cell" add edgeCount].edge = true; _local1["cell" add edgeCount].edgeMarker.gotoAndStop("edge"); edgeCount++; } } function defineEndR() { var _local1 = _root; endCount = 0; while (endCount < (row - 1)) { _local1["cell" add endCount].endR = true; endCount++; } } function defineEndL() { var _local1 = _root; endCount = 0; while (endCount < (gridsize - row)) { _local1["cell" add endCount].endL = true; endCount = endCount + row; } } function initLevel(initRowCount, initRowfactor) { var _local1 = initRowfactor; var _local2 = initRowCount; var _local3 = _root; i = _local1; while (i < (_local2 + _local1)) { _local3["cell" add i].gotoAndStop(2); initCell(); i++; } _local2 = _local2 - 1; if (_local2 > 0) { _local1 = _local1 + 10; initLevel(_local2, _local1); } } function initCell() { var _local1 = _root; _local1["cell" add i].gotoAndStop(2); _local1["cell" add i].state = 1; randomTileColor = Math.floor((Math.random() * setTileColorRange) + 1); if ((bonusRound == true) and (randomTileColor == 4)) { randomTileColor = 6; } _local1["cell" add i].tile.gotoAndStop(randomTileColor); } function mouseOverLogic(mouseDirNum) { var _local1 = mouseDirNum; var _local2 = _root; if ((userControl == "ready") and (inPlay == true)) { _local2.table.aim.gotoAndStop(aimNum + 1); _local2["cell" add activeButton].tempCell.gotoAndStop(2); _local2["cell" add activeButton].tempCell.tempTile.gotoAndStop(nextColor); h = activeButton - _local1; while (h > (activeButton - (10 * _local1))) { _local2["cell" add h].path.gotoAndStop(2); h = h - _local1; } } } function mouseOffLogic(mouseDirNum) { var _local1 = mouseDirNum; var _local2 = _root; _local2["cell" add activeButton].tempCell.gotoAndStop(1); h = activeButton - _local1; while (h > (activeButton - (10 * _local1))) { _local2.table.aim.gotoAndStop(1); _local2["cell" add h].path.gotoAndStop(1); h = h - _local1; } } function mouseHitLogic(mouseDirNum) { var _local1 = _root; var _local2 = mouseDirNum; if ((((userControl == "ready") and (_local1["cell" add (activeButton - _local2)].state == 1)) and (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType != "wall")) and (inPlay == true)) { if (mode == "puzzle") { puzzleNewRowCounter = puzzleNewRowCounter + 1; _local1.bonusBubble.bonusTimer = _local1.bonusBubble.bonusTimer - 1; } shooting = true; userControl = "locked"; superPower = ""; fusionCheck = false; _local1["cell" add activeButton].tempCell.gotoAndStop(1); _local1.table.aim.gotoAndStop(1); if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "missle") { superPower = "missle"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "crazyMissle") { superPower = "crazyMissle"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "radiusBomb") { superPower = "radiusBomb"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "wildColor") { superPower = "wildColor"; sfx6.attachSound("food-beer-bottle-open1"); sfx6.start(0, 1); } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "star") { _local1["cell" add (activeButton - _local2)].starHeroAnim.play(); sfx6.attachSound("space-warble-low"); sfx6.start(0, 1); score = score + scoreStarBonusValue; } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "bigstar") { _local1["cell" add (activeButton - _local2)].bigstarHeroAnim.play(); sfx6.attachSound("space-warble-low"); sfx6.start(0, 1); score = score + scoreBigStarBonusValue; } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "bomb") { superPower = "bomb"; sfx6.attachSound("effect102"); sfx6.start(0, 1); v = 0; } if (_local1["cell" add (activeButton - _local2)].bonusItem.bonusType == "nuke") { superPower = "nuke"; sfx6.attachSound("effect102"); sfx6.start(0, 1); v = 0; } _local1["cell" add (activeButton - _local2)].gotoAndStop(3); currentShooterCell = activeButton - _local2; _local1["cell" add (activeButton - _local2)].tile.gotoAndStop(nextColor); if (_local2 == 1) { shootDirA = 1; shootDirB = row; shootEndA = "L"; shootEndB = "R"; } else if (_local2 == row) { shootDirA = row; shootDirB = 1; shootEndA = "R"; shootEndB = "L"; } currentShooterColor = nextColor; sfx1.attachSound("tile-launch"); sfx1.start(0, 1); if ((superPower == "bomb") or (superPower == "nuke")) { i = 0; while (i < gridsize) { if (_local1["cell" add i].C == currentShooterColor) { _local1["cell" add i].explodeNow = true; } if ((superPower == "nuke") and (_local1["cell" add i].state != 1)) { _local1["cell" add i].explodeNow = true; } i++; } explodeResult(); _local1["cell" add currentShooterCell].gotoAndStop(1); _local1["cell" add (currentShooterCell - shootDirA)].lose.play(); _local1["cell" add (currentShooterCell - shootDirA)].bonusItem.gotoAndStop(1); shooting = false; gravitySwitchTimer.play(); mouseOverLogic(_local2); } else { initNextCellColors(); } } } function initSFX() { sfx1 = new Sound(soundContainerB); sfx2 = new Sound(soundContainerC); sfx2.attachSound("button-press3"); sfx3 = new Sound(soundContainerD); sfx4 = new Sound(soundContainerE); sfx5 = new Sound(soundContainerF); sfx6 = new Sound(soundContainerG); sfx7 = new Sound(soundContainerH); sfx8 = new Sound(soundContaineri); sfx9 = new Sound(soundContainerJ); sfx10 = new Sound(soundContainerK); sfx11 = new Sound(soundContainerL); if (soundFX == "on") { sfx1.setVolume(50); sfx2.setVolume(50); sfx3.setVolume(50); sfx4.setVolume(50); sfx5.setVolume(60); sfx6.setVolume(50); sfx7.setVolume(50); sfx8.setVolume(50); sfx9.setVolume(50); sfx10.setVolume(60); sfx11.setVolume(60); sfx12.setVolume(50); } if (soundFX == "off") { sfx1.setVolume(0); sfx2.setVolume(0); sfx3.setVolume(0); sfx4.setVolume(0); sfx5.setVolume(0); sfx6.setVolume(0); sfx7.setVolume(0); sfx8.setVolume(0); sfx9.setVolume(0); sfx10.setVolume(0); sfx11.setVolume(0); sfx12.setVolume(0); } } function initMusicLoop() { musicLoop = new Sound(soundContainerA); musicTrackCounter = 0; if (music == "on") { musicLoop.stop(); musicLoop.attachSound("classicLoop4"); musicLoop.setVolume(100); musicLoop.start(0, 1000); } if (music == "off") { musicLoop.setVolume(0); } } function nextMusicLoop() { musicLoop.stop(); musicTrackCounter = musicTrackCounter + 1; musicLoop.attachSound("classicLoop4"); musicLoop.start(0, 1000); }
Frame 3
stop(); initMusicLoop(); initSFX(); openMenu();
Frame 4
stop();
Symbol 34 MovieClip Frame 1
stop(); _parent.C = 1;
Symbol 34 MovieClip Frame 2
_parent.C = 2;
Symbol 34 MovieClip Frame 3
_parent.C = 3;
Symbol 34 MovieClip Frame 4
_parent.C = 4;
Symbol 34 MovieClip Frame 5
_parent.C = 5;
Symbol 34 MovieClip Frame 6
_parent.C = 6;
Symbol 35 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 43 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 47 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 51 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 55 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 59 MovieClip Frame 15
stop(); _parent.gotoAndStop(1);
Symbol 60 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 8
stop();
Symbol 120 MovieClip Frame 4
stop();
Symbol 125 MovieClip Frame 5
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
if (_root.wallHits == 1) { _root["cell" add (_root.currentShooterCell - _root.shootDirA)].destroyWallBonus.play(); _parent._parent.gotoAndStop(1); _parent.gotoAndStop(1); }
Symbol 129 MovieClip Frame 3
if (_root.wallHits == 2) { _root["cell" add (_root.currentShooterCell - _root.shootDirA)].destroyWallBonus.play(); _parent._parent.gotoAndStop(1); _parent.gotoAndStop(1); }
Symbol 129 MovieClip Frame 4
if (_root.wallHits == 3) { _root["cell" add (_root.currentShooterCell - _root.shootDirA)].destroyWallBonus.play(); _parent._parent.gotoAndStop(1); _parent.gotoAndStop(1); }
Symbol 129 MovieClip Frame 5
if (_root.wallHits >= 4) { _root["cell" add (_root.currentShooterCell - _root.shootDirA)].destroyWallBonus.play(); _parent._parent.gotoAndStop(1); _parent.gotoAndStop(1); }
Symbol 133 MovieClip Frame 9
stop();
Symbol 136 MovieClip Frame 8
stop();
Symbol 140 MovieClip Frame 8
stop();
Symbol 143 MovieClip Frame 9
stop();
Symbol 148 MovieClip Frame 9
stop();
Symbol 153 MovieClip Frame 8
stop();
Symbol 155 MovieClip Frame 8
stop();
Symbol 156 MovieClip Frame 1
stop(); bonustype = "none";
Symbol 156 MovieClip Frame 2
bonustype = "radiusBomb";
Symbol 156 MovieClip Frame 3
bonustype = "wall";
Symbol 156 MovieClip Frame 4
bonustype = "wildColor";
Symbol 156 MovieClip Frame 5
bonustype = "missle";
Symbol 156 MovieClip Frame 6
bonustype = "star";
Symbol 156 MovieClip Frame 7
bonustype = "crazyMissle";
Symbol 156 MovieClip Frame 8
bonustype = "bomb";
Symbol 156 MovieClip Frame 9
bonustype = "bigstar";
Symbol 156 MovieClip Frame 10
bonustype = "nuke";
Symbol 159 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
_root.sfx7.attachSound("wall-destroyed"); _root.sfx7.start(0, 1);
Symbol 171 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 3
Symbol 175 MovieClip Frame 4
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
stop();
Symbol 178 MovieClip Frame 1
stop(); _parent.C = 1;
Symbol 178 MovieClip Frame 2
_parent.C = 2;
Symbol 178 MovieClip Frame 3
_parent.C = 3;
Symbol 178 MovieClip Frame 4
_parent.C = 4;
Symbol 178 MovieClip Frame 5
_parent.C = 5;
Symbol 178 MovieClip Frame 6
_parent.C = 6;
Symbol 180 MovieClip Frame 8
stop();
Symbol 182 MovieClip Frame 10
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 186 MovieClip Frame 10
stop();
Symbol 188 MovieClip Frame 10
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip "multiplyValue" in Symbol 190 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.multiplier); }
Symbol 191 MovieClip [cell] Frame 1
stop(); state = 1; C = 0;
Symbol 191 MovieClip [cell] Frame 2
stop(); state = 2;
Symbol 191 MovieClip [cell] Frame 3
stop(); state = 3;
Symbol 194 MovieClip [bonusRoundWinBanner] Frame 30
_root.message.removeMovieClip();
Symbol 197 MovieClip [levelComplete] Frame 8
stop();
Symbol 197 MovieClip [levelComplete] Frame 9
_root.message.removeMovieClip();
Symbol 200 MovieClip [timesUp] Frame 25
_root.levelBonusTally = 0; _root.attachMovie("endRoundStats", "endRoundStats", 11000); _root.endRoundStats._x = 385; _root.endRoundStats._y = 260; _root.message.removeMovieClip();
Symbol 210 Button
on (press) { _root.sfx2.start(0, 1); } on (release) { _root.musicLoop.stop(); clearInterval(_root.bonusCounterTimer); clearInterval(_root.bonusTimerTick); _root.helpSpecialFlag = "off"; _root.clearLevel(); _root.initMusicLoop(); _root.initSFX(); _root.openMenu(); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 237 Button
on (release) { _root.launchFusionURL(); }
Symbol 238 MovieClip [gameOverBanner] Frame 1
stop(); _root.sfx7.attachSound("effect21"); _root.sfx7.start(0, 1);
Instance of Symbol 213 MovieClip in Symbol 238 MovieClip [gameOverBanner] Frame 1
onClipEvent (enterFrame) { levelBonusStat = _root.levelBonusTally; gameScoreStat = _root.score; clearedTheGridStat = _root.clearedTheGridTally; levelsCompletedStat = _root.levelsCompletedTally; totalTilesClearedStat = _root.totalTilesClearedTally; }
Instance of Symbol 224 MovieClip in Symbol 238 MovieClip [gameOverBanner] Frame 1
onClipEvent (load) { if (_root.winFlag == true) { this.gotoAndStop(2); } }
Symbol 241 MovieClip [bonusRoundBannerIntro] Frame 1
Symbol 241 MovieClip [bonusRoundBannerIntro] Frame 21
_root.message.removeMovieClip();
Symbol 243 MovieClip [clearGridBonus] Frame 1
Symbol 243 MovieClip [clearGridBonus] Frame 21
_root.score = _root.score + 10000; _root.sfx1.attachsound("effect101"); _root.sfx1.start(0, 1); _root.cell0.gotoAndStop(2); _root.cell0.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell1.gotoAndStop(2); _root.cell1.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell2.gotoAndStop(2); _root.cell2.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell3.gotoAndStop(2); _root.cell3.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell10.gotoAndStop(2); _root.cell10.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell11.gotoAndStop(2); _root.cell11.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell12.gotoAndStop(2); _root.cell12.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell20.gotoAndStop(2); _root.cell20.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell21.gotoAndStop(2); _root.cell21.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.cell30.gotoAndStop(2); _root.cell30.tile.gotoAndStop(Math.floor((Math.random() * _root.setTileColorRange) + 1)); _root.zeroCheck = false; _root.userControl = "ready"; _root.mouseOverLogic(_root.mouseDirNum); _root.message.removeMovieClip();
Symbol 250 Button
on (release) { if (_root.music == "on") { _root.musicLoop.setVolume(100); } if ((_root.gameState == "game") and (_root.helpSpecialFlag == "off")) { _root.menu.gotoAndStop(1); _root.StartMainLoop(); } else if (_root.gameState == "menu") { _root.menu.gotoAndStop(2); } _root.helpPopUp.removeMovieClip(); } on (press) { _root.sfx2.start(0, 1); }
Symbol 273 MovieClip Frame 1
stop();
Symbol 276 Button
on (release) { helpText.gotoAndStop(2); } on (press) { _root.sfx2.start(0, 1); }
Symbol 277 Button
on (release) { helpText.gotoAndStop(1); } on (press) { _root.sfx2.start(0, 1); }
Symbol 281 MovieClip [helpPopUp] Frame 1
_root.guiState = "help";
Symbol 289 Button
on (release) { if (_root.level == 4) { _root.winFlag = true; _root.gameOver(); _root.clearLevel(); removeMovieClip(_root.endRoundStats); } else if (_root.showHints == true) { _root.hints.gotoAndStop(_root.level + 2); _root.sfx7.attachSound("effect21"); _root.sfx7.start(0, 1); _root.clearLevel(); removeMovieClip(_root.endRoundStats); } else { _root.musicLoop.stop(); _root.clearLevel(); _root.startNextLevel(); _root.helpSpecialFlag = "off"; removeMovieClip(_root.endRoundStats); } } on (press) { _root.sfx2.start(0, 1); }
Symbol 292 MovieClip Frame 1
_root.sfx9.attachSound("each-score-appears"); _root.sfx9.start(0, 1);
Symbol 292 MovieClip Frame 10
stop();
Symbol 294 MovieClip Frame 10
_root.sfx10.attachSound("each-score-appears"); _root.sfx10.start(0, 1);
Symbol 294 MovieClip Frame 20
stop();
Symbol 296 MovieClip Frame 21
_root.sfx11.attachSound("each-score-appears"); _root.sfx11.start(0, 1);
Symbol 296 MovieClip Frame 30
stop();
Symbol 302 MovieClip Frame 30
stop();
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 2
if (_root.mode == "classic") { specialTitle = "time bonus"; timeRemainingBonus = _root.bonusBubble.bonusTimer * 100; _root.score = _root.score + (_root.bonusBubble.bonusTimer * 100); _parent.gameScoreStat = _root.score; } if (_root.mode == "puzzle") { specialTitle = "shot bonus"; timeRemainingBonus = _root.bonusBubble.bonusTimer * 100; _root.score = _root.score + (_root.bonusBubble.bonusTimer * 100); _parent.gameScoreStat = _root.score; }
Symbol 308 MovieClip [endRoundStats] Frame 1
stop(); _root.sfx7.attachSound("effect21"); _root.sfx7.start(0, 1); _root.sfx1.attachSound("applause"); _root.sfx1.start(0, 1); _root.newBonusBubble._visible = false;
Instance of Symbol 302 MovieClip in Symbol 308 MovieClip [endRoundStats] Frame 1
onClipEvent (load) { levelBonusStat = _root.levelBonusTally; gameScoreStat = _root.score; clearedTheGridStat = _root.clearedTheGridTally; levelsCompletedStat = _root.levelsCompletedTally; totalTilesClearedStat = _root.totalTilesClearedTally; } onClipEvent (enterFrame) { levelBonusStat = _root.levelBonusTally; gameScoreStat = _root.score; clearedTheGridStat = _root.clearedTheGridTally; levelsCompletedStat = _root.levelsCompletedTally; totalTilesClearedStat = _root.totalTilesClearedTally; }
Instance of Symbol 307 MovieClip "SpecialBonusStat" in Symbol 308 MovieClip [endRoundStats] Frame 1
onClipEvent (load) { if (_root.bonusRound == true) { this.gotoAndStop(2); } }
Symbol 315 Button
on (release) { _root.difficulty = "easy"; _root.musicLoop.stop(); _root.initGameVars(); _root.buildIsoMap(); _root.startMainLoop(); _root.generateBonusItem(); _root.generateBonusItem(); _root.generateBonusItem(); _root.helpSpecialFlag = "off"; _root.hints.gotoAndStop(1); } on (press) { _root.sfx12.stop(); _root.sfx2.start(0, 1); }
Symbol 320 Button
on (release) { _root.showHints = false; this.gotoAndStop(2); } on (press) { _root.sfx2.start(0, 1); }
Symbol 321 Button
on (release) { _root.showHints = true; this.gotoAndStop(1); } on (press) { _root.sfx2.start(0, 1); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 330 Button
on (release) { _root.startNextLevel(); _root.helpSpecialFlag = "off"; _root.generateBonusItem(); _root.generateBonusItem(); _root.hints.gotoAndStop(1); }
Symbol 343 MovieClip [hints] Frame 1
stop();
Symbol 343 MovieClip [hints] Frame 2
_root.helpSpecialFlag = "on"; _root.score = 0; _root.levelDisplay = 1; _root.tilesRemaining = 50; _root.table._visible = true; _root.sfx7.attachSound("effect21"); _root.sfx7.start(0, 1);
Instance of Symbol 329 MovieClip in Symbol 343 MovieClip [hints] Frame 2
onClipEvent (load) { this.gotoAndStop(_root.mode); }
Instance of Symbol 346 MovieClip "sunLight" in Symbol 350 MovieClip Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; if (percentLoaded == 100) { _root.play(); } }
Symbol 373 MovieClip Frame 10
stop();
Symbol 374 MovieClip Frame 1
stop(); if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 2
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 3
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 4
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 5
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 6
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 7
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 8
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 9
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 10
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 11
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 12
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 13
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 14
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 15
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 16
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 17
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 18
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 374 MovieClip Frame 19
if (_root.inPlay == false) { this.gotoAndStop(1); } stop();
Symbol 379 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 382 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 98; aimNum = 9; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 383 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 97; aimNum = 8; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 384 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 96; aimNum = 7; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 385 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 95; aimNum = 6; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 386 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 94; aimNum = 5; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 387 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 93; aimNum = 4; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 388 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 92; aimNum = 3; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 389 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 91; aimNum = 2; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 390 Button
on (rollOver, dragOver) { mouseDirNum = row; activeButton = 90; aimNum = 1; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 391 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 9; aimNum = 18; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 392 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 19; aimNum = 17; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 393 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 29; aimNum = 16; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 394 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 39; aimNum = 15; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 395 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 49; aimNum = 14; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 396 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 59; aimNum = 13; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 397 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 69; aimNum = 12; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 398 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 79; aimNum = 11; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 399 Button
on (rollOver, dragOver) { mouseDirNum = 1; activeButton = 89; aimNum = 10; mouseOverLogic(mouseDirNum); } on (press) { mouseHitLogic(mouseDirNum); } on (rollOut, dragOut) { mouseOffLogic(mouseDirNum); }
Symbol 412 Button
on (release) { if (_root.gameState == "menu") { _root.menu.gotoAndStop("helpMenu"); } _root.attachMovie("helpPopUp", "helpPopUp", 50000); _root.helpPopUp._x = 365; _root.helpPopUp._y = 250; _root.pauseButton.gotoAndStop(1); removeMovieClip(_root.pauseBanner); if (_root.inPlay == true) { clearInterval(_root.MainTimer); _root.inPlay = false; if (_root.music == "on") { _root.musicLoop.setVolume(0); } } } on (press) { _root.sfx2.start(0, 1); }
Symbol 419 MovieClip Frame 1
stop();
Symbol 424 Button
on (rollOver) { if (_root.logoAnim == "off") { _root.logoBig.logoShine.play(); } }
Symbol 429 MovieClip Frame 1
_root.logoAnim = "off";
Symbol 429 MovieClip Frame 2
_root.logoAnim = "on";
Symbol 429 MovieClip Frame 21
stop(); _root.shineNow.play();
Symbol 433 MovieClip Frame 13
stop(); _root.logoAnim = "off";
Symbol 444 Button
on (release) { _root.SGRATimerEndLevel(); if (_root.gameState == "game") { _root.gameState = "gameOver"; musicloop.stop(); sfx12.stop(); _root.hints.gotoAndStop(1); _root.message.removeMovieClip(); _root.helpPopUp.removeMovieClip(); _root.pauseButton.gotoAndStop(1); _root.pauseBanner.removeMovieClip(); _root.endRoundStats.removeMovieClip(); clearInterval(bonusCounterTimer); clearInterval(bonusTimerTick); clearInterval(MainTimer); _root.helpSpecialFlag = "off"; _root.gameOver(); } } on (press) { _root.sfx2.start(0, 1); }
Symbol 457 MovieClip Frame 1
Symbol 457 MovieClip Frame 36
_parent.nextFrame();
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 8
this.gotoAndStop(1);
Symbol 468 Button
on (release) { _root.mode = "classic"; _root.winFlag = false; _root.musicLoop.stop(); _root.musicLoop.attachSound("betweenRound01"); _root.musicLoop.start(0, 100); _root.sfx2.start(0, 1); _root.startGame(); }
Symbol 470 Button
on (release) { _root.launchFusionURL(); }
Symbol 473 Button
on (release) { this.gotoAndStop(2); } on (press) { _root.music = "on"; _root.musicLoop.setVolume(100); _root.sfx2.start(0, 1); }
Symbol 476 Button
on (release) { this.gotoAndStop(1); } on (press) { _root.music = "off"; _root.musicLoop.setVolume(0); _root.sfx2.start(0, 1); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 479 Button
on (release) { this.gotoAndStop(2); } on (press) { _root.soundFX = "on"; _root.sfx2.start(0, 1); _root.sfx1.setVolume(50); _root.sfx2.setVolume(50); _root.sfx3.setVolume(50); _root.sfx4.setVolume(50); _root.sfx5.setVolume(60); _root.sfx6.setVolume(50); _root.sfx7.setVolume(50); _root.sfx8.setVolume(50); _root.sfx9.setVolume(50); _root.sfx10.setVolume(60); _root.sfx11.setVolume(60); }
Symbol 482 Button
on (release) { this.gotoAndStop(1); } on (press) { _root.soundFX = "off"; _root.sfx1.setVolume(0); _root.sfx2.setVolume(0); _root.sfx3.setVolume(0); _root.sfx4.setVolume(0); _root.sfx5.setVolume(0); _root.sfx6.setVolume(0); _root.sfx7.setVolume(0); _root.sfx8.setVolume(0); _root.sfx9.setVolume(0); _root.sfx10.setVolume(0); _root.sfx11.setVolume(0); }
Symbol 483 MovieClip Frame 1
stop();
Symbol 484 Button
on (release) { fscommand ("flashstudio.maximize"); _root.fullScreen = "on"; this.gotoAndStop(2); } on (press) { _root.sfx2.start(0, 1); }
Symbol 487 Button
on (release) { fscommand ("flashstudio.restore"); _root.fullScreen = "off"; this.gotoAndStop(1); } on (press) { _root.sfx2.start(0, 1); }
Symbol 488 MovieClip Frame 1
stop();
Symbol 489 Button
on (release) { _root.qualityGood = "on"; _quality = "BEST"; this.gotoAndStop(2); } on (press) { _root.sfx2.start(0, 1); }
Symbol 492 Button
on (release) { _root.qualityGood = "off"; _quality = "MEDIUM"; this.gotoAndStop(1); } on (press) { _root.sfx2.start(0, 1); }
Symbol 493 MovieClip Frame 1
stop();
Symbol 500 Button
on (release) { name1 = (_root.entry[0][0] = "---"); name2 = (_root.entry[1][0] = "---"); name3 = (_root.entry[2][0] = "---"); name4 = (_root.entry[3][0] = "---"); name5 = (_root.entry[4][0] = "---"); name6 = (_root.entry[5][0] = "---"); name7 = (_root.entry[6][0] = "---"); name8 = (_root.entry[7][0] = "---"); score1 = (_root.entry[0][1] = 0); score2 = (_root.entry[1][1] = 0); score3 = (_root.entry[2][1] = 0); score4 = (_root.entry[3][1] = 0); score5 = (_root.entry[4][1] = 0); score6 = (_root.entry[5][1] = 0); score7 = (_root.entry[6][1] = 0); score8 = (_root.entry[7][1] = 0); tileCount1 = (_root.entry[0][2] = 0); tileCount2 = (_root.entry[1][2] = 0); tileCount3 = (_root.entry[2][2] = 0); tileCount4 = (_root.entry[3][2] = 0); tileCount5 = (_root.entry[4][2] = 0); tileCount6 = (_root.entry[5][2] = 0); tileCount7 = (_root.entry[6][2] = 0); tileCount8 = (_root.entry[7][2] = 0); _root.fusionHighScores.data.entry = _root.entry; _root.highLevelEntry = 0; _root.fusionHighLevel.data.highLevelEntry = _root.highLevelEntry; } on (press) { _root.sfx2.start(0, 1); }
Symbol 518 Button
on (release) { _root.menu.gotoAndStop("menu"); } on (press) { _root.sfx2.start(0, 1); }
Symbol 533 MovieClip Frame 1
stop(); _root.menuState = "blank";
Symbol 533 MovieClip Frame 2
stop(); _root.menu.highscore = _root.entry[0][1]; _root.menu.highLevelDisplay = _root.highLevelEntry; _root.menu.totalTilesDisplay = _root.tilesEntry; _root.guiState = "menu"; _root.menuState = "menu"; _root.modeLabel._visible = false; _root.bonusBubble._visible = false;
Symbol 533 MovieClip Frame 3
stop(); _root.guiState = "options"; _root.menuState = "options"; name1 = _root.entry[0][0]; name2 = _root.entry[1][0]; name3 = _root.entry[2][0]; name4 = _root.entry[3][0]; name5 = _root.entry[4][0]; name6 = _root.entry[5][0]; name7 = _root.entry[6][0]; name8 = _root.entry[7][0]; score1 = _root.entry[0][1]; score2 = _root.entry[1][1]; score3 = _root.entry[2][1]; score4 = _root.entry[3][1]; score5 = _root.entry[4][1]; score6 = _root.entry[5][1]; score7 = _root.entry[6][1]; score8 = _root.entry[7][1]; tileCount1 = _root.entry[0][2]; tileCount2 = _root.entry[1][2]; tileCount3 = _root.entry[2][2]; tileCount4 = _root.entry[3][2]; tileCount5 = _root.entry[4][2]; tileCount6 = _root.entry[5][2]; tileCount7 = _root.entry[6][2]; tileCount8 = _root.entry[7][2]; _root.fusionHighScores.data.entry = _root.entry; _root.menu.highLevelDisplay = _root.highLevelEntry;
Instance of Symbol 478 MovieClip in Symbol 533 MovieClip Frame 3
onClipEvent (load) { if (_root.music == "on") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 483 MovieClip in Symbol 533 MovieClip Frame 3
onClipEvent (load) { if (_root.soundFX == "on") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 488 MovieClip in Symbol 533 MovieClip Frame 3
onClipEvent (load) { if (_root.fullScreen == "on") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 493 MovieClip in Symbol 533 MovieClip Frame 3
onClipEvent (load) { if (_root.qualityGood == "on") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 533 MovieClip Frame 4
stop(); _root.guiState = "help"; _root.menuState = "help";
Symbol 536 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 11
_root.gravitySwitch = "on";

Library Items

Symbol 1 Sound [zap-ray]
Symbol 2 Sound [wall-destroyed]
Symbol 3 Sound [tile-push-in2]
Symbol 4 Sound [tile-push-in1]
Symbol 5 Sound [tile-launch]
Symbol 6 Sound [thunder]
Symbol 7 Sound [space-warble-low]
Symbol 8 Sound [space-portal]
Symbol 9 Sound [space-disintegrate]
Symbol 10 Sound [space-airlock2]
Symbol 11 Sound [classicLoop4]
Symbol 12 Sound [food-beer-bottle-open1]
Symbol 13 Sound [explode4]
Symbol 14 Sound [explode3]
Symbol 15 Sound [explode2]
Symbol 16 Sound [explode1]
Symbol 17 Sound [end-of-rnd-countup]
Symbol 18 Sound [effect32]
Symbol 19 Sound [effect21]
Symbol 20 Sound [effect200]
Symbol 21 Sound [effect20]
Symbol 22 Sound [effect102]
Symbol 23 Sound [effect101]
Symbol 24 Sound [each-score-appears]
Symbol 25 Sound [button-press3]
Symbol 26 Sound [bonus-appear2]
Symbol 27 Sound [betweenRound01]
Symbol 28 GraphicUsed by:34 177 419 431  Timeline
Symbol 29 GraphicUsed by:34 178 419 431  Timeline
Symbol 30 GraphicUsed by:34 178 419 431  Timeline
Symbol 31 GraphicUsed by:34 178 419 431  Timeline
Symbol 32 GraphicUsed by:34 178 419 431  Timeline
Symbol 33 GraphicUsed by:34 178 419 431  Timeline
Symbol 34 MovieClipUses:28 29 30 31 32 33Used by:35
Symbol 35 MovieClipUses:34Used by:191
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:36 37 38Used by:60 74 90
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:40 41 42Used by:60 74 90
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:44 45 46Used by:60 74 90
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:60 74 90
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:52 53 54Used by:60 74 90
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59 175
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:60 74 90
Symbol 60 MovieClipUses:39 43 47 51 55 59Used by:191
Symbol 61 GraphicUsed by:73
Symbol 62 GraphicUsed by:73
Symbol 63 GraphicUsed by:73
Symbol 64 GraphicUsed by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:61 62 63 64 65 66 67 68 69 70 71 72Used by:74
Symbol 74 MovieClipUses:39 73 43 47 51 55 59Used by:191
Symbol 75 GraphicUsed by:89
Symbol 76 ShapeTweeningUsed by:89
Symbol 77 GraphicUsed by:89
Symbol 78 GraphicUsed by:89
Symbol 79 GraphicUsed by:89
Symbol 80 ShapeTweeningUsed by:89
Symbol 81 GraphicUsed by:89
Symbol 82 GraphicUsed by:89
Symbol 83 GraphicUsed by:89
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:75 76 77 78 79 80 81 82 83 84 85 86 87 88Used by:90
Symbol 90 MovieClipUses:39 89 43 47 51 55 59Used by:191
Symbol 91 GraphicUsed by:98 107 120 175
Symbol 92 GraphicUsed by:98 107
Symbol 93 ShapeTweeningUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:91 92 93 94 95 96 97Used by:191
Symbol 99 ShapeTweeningUsed by:107
Symbol 100 GraphicUsed by:107
Symbol 101 GraphicUsed by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:91 92 99 100 101 102 103 104 105 106Used by:191
Symbol 108 GraphicUsed by:114
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 ShapeTweeningUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:191
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:156
Symbol 117 GraphicUsed by:118 190 273
Symbol 118 MovieClipUses:117Used by:156
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:91 119Used by:156
Symbol 121 GraphicUsed by:125 273
Symbol 122 GraphicUsed by:125 273
Symbol 123 GraphicUsed by:125 273
Symbol 124 GraphicUsed by:125 273
Symbol 125 MovieClipUses:121 122 123 124Used by:156
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:126 127 128Used by:156
Symbol 130 GraphicUsed by:133 190 273
Symbol 131 GraphicUsed by:133 190 273
Symbol 132 GraphicUsed by:133 190 273
Symbol 133 MovieClipUses:130 131 132Used by:156 343
Symbol 134 GraphicUsed by:136 190 273
Symbol 135 GraphicUsed by:136 143 190 273
Symbol 136 MovieClipUses:134 135Used by:156 343
Symbol 137 GraphicUsed by:140 273
Symbol 138 FontUsed by:139 401 406 421
Symbol 139 TextUses:138Used by:140 273
Symbol 140 MovieClipUses:137 139Used by:156 343
Symbol 141 GraphicUsed by:143 190 273
Symbol 142 GraphicUsed by:143 190 273
Symbol 143 MovieClipUses:141 135 142Used by:156 343
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:144 145 146 147Used by:156
Symbol 149 GraphicUsed by:153
Symbol 150 FontUsed by:151 152 414 418 529 530 531
Symbol 151 TextUses:150Used by:153
Symbol 152 TextUses:150Used by:153
Symbol 153 MovieClipUses:149 151 152Used by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClipUses:116 118 120 125 129 133 136 140 143 148 153 155Used by:191
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:191
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:191
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:191
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:191
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:191
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:191
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:91 173 57 174Used by:176
Symbol 176 MovieClipUses:175Used by:191
Symbol 177 MovieClipUses:28Used by:178
Symbol 178 MovieClipUses:177 29 30 31 32 33Used by:191
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:189
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:189
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:189
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:189
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:180 182 184 186 188Used by:190
Symbol 190 MovieClipUses:189 134 135 130 131 132 117 141 142Used by:191
Symbol 191 MovieClip [cell]Uses:35 60 74 90 98 107 114 156 159 163 165 167 169 171 176 178 190
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClip [bonusRoundWinBanner]Uses:193
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip [levelComplete]Uses:196
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClip [timesUp]Uses:199
Symbol 201 GraphicUsed by:238
Symbol 202 GraphicUsed by:210
Symbol 203 FontUsed by:204 205 207 211 212 214 215 217 287 288 291 293 295 298 299 300 301 305 306 311 312 313 314 317
Symbol 204 TextUses:203Used by:210
Symbol 205 TextUses:203Used by:210
Symbol 206 GraphicUsed by:210 289 315 330
Symbol 207 TextUses:203Used by:210
Symbol 208 GraphicUsed by:210 315 330
Symbol 209 GraphicUsed by:210 289 315 330
Symbol 210 ButtonUses:202 204 205 206 207 208 209Used by:238
Symbol 211 EditableTextUses:203Used by:213
Symbol 212 EditableTextUses:203Used by:213
Symbol 213 MovieClipUses:211 212Used by:238
Symbol 214 TextUses:203Used by:238
Symbol 215 TextUses:203Used by:238
Symbol 216 GraphicUsed by:238
Symbol 217 TextUses:203Used by:238
Symbol 218 FontUsed by:219 264 266 326 327 328 334 335 337 338 339 341 342 459 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 521 522 523 524 525 526 527 528
Symbol 219 TextUses:218Used by:238
Symbol 220 GraphicUsed by:224
Symbol 221 FontUsed by:223 450
Symbol 222 FontUsed by:223
Symbol 223 TextUses:221 222Used by:224
Symbol 224 MovieClipUses:220 223Used by:238
Symbol 225 GraphicUsed by:226 273 343 533
Symbol 226 MovieClipUses:225Used by:238
Symbol 227 GraphicUsed by:237
Symbol 228 GraphicUsed by:232
Symbol 229 ShapeTweeningUsed by:232
Symbol 230 ShapeTweeningUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:228 229 230 231Used by:237
Symbol 233 FontUsed by:234 235 251 252 408 441 465 466 474 475 480 481 485 486 490 491 519 520
Symbol 234 TextUses:233Used by:237
Symbol 235 TextUses:233Used by:237
Symbol 236 GraphicUsed by:237
Symbol 237 ButtonUses:227 232 234 235 236Used by:238 533
Symbol 238 MovieClip [gameOverBanner]Uses:201 210 213 214 215 216 217 219 224 226 237
Symbol 239 FontUsed by:240
Symbol 240 TextUses:239Used by:241
Symbol 241 MovieClip [bonusRoundBannerIntro]Uses:240
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip [clearGridBonus]Uses:242
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:281 533
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:250 473 476 479 482 484 487 489 492 518
Symbol 248 GraphicUsed by:249 250 473 476 479 482 484 487 489 492 518
Symbol 249 MovieClipUses:248Used by:250 473 476 479 482 484 487 489 492 518
Symbol 250 ButtonUses:247 249 248Used by:281
Symbol 251 TextUses:233Used by:281
Symbol 252 TextUses:233Used by:281
Symbol 253 GraphicUsed by:281
Symbol 254 GraphicUsed by:273
Symbol 255 GraphicUsed by:273
Symbol 256 FontUsed by:257 265 279 280 348 349 446 447 494
Symbol 257 TextUses:256Used by:273
Symbol 258 FontUsed by:259 260 261 262 263 266 267 268 269 270 271 272 326 327 328
Symbol 259 TextUses:258Used by:273
Symbol 260 TextUses:258Used by:273
Symbol 261 TextUses:258Used by:273
Symbol 262 TextUses:258Used by:273
Symbol 263 TextUses:258Used by:273
Symbol 264 TextUses:218Used by:273
Symbol 265 TextUses:256Used by:273
Symbol 266 TextUses:218 258Used by:273
Symbol 267 TextUses:258Used by:273
Symbol 268 TextUses:258Used by:273
Symbol 269 TextUses:258Used by:273
Symbol 270 TextUses:258Used by:273
Symbol 271 TextUses:258Used by:273
Symbol 272 TextUses:258Used by:273
Symbol 273 MovieClipUses:254 255 257 259 260 261 262 263 225 264 265 266 130 131 132 134 135 137 139 141 142 117 121 122 123 124 267 268 269 270 271 272Used by:281
Symbol 274 GraphicUsed by:276 277
Symbol 275 GraphicUsed by:276 277
Symbol 276 ButtonUses:274 275Used by:281
Symbol 277 ButtonUses:274 275Used by:281
Symbol 278 GraphicUsed by:281
Symbol 279 TextUses:256Used by:281
Symbol 280 TextUses:256Used by:281
Symbol 281 MovieClip [helpPopUp]Uses:245 250 251 252 253 273 276 277 278 279 280
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [pauseBanner]Uses:282 283
Symbol 285 GraphicUsed by:308
Symbol 286 GraphicUsed by:289
Symbol 287 TextUses:203Used by:289
Symbol 288 TextUses:203Used by:289
Symbol 289 ButtonUses:286 206 287 288 209Used by:308
Symbol 290 GraphicUsed by:308
Symbol 291 TextUses:203Used by:292
Symbol 292 MovieClipUses:291Used by:308
Symbol 293 TextUses:203Used by:294
Symbol 294 MovieClipUses:293Used by:308
Symbol 295 TextUses:203Used by:296
Symbol 296 MovieClipUses:295Used by:308
Symbol 297 GraphicUsed by:308
Symbol 298 EditableTextUses:203Used by:302
Symbol 299 EditableTextUses:203Used by:302
Symbol 300 EditableTextUses:203Used by:302
Symbol 301 EditableTextUses:203Used by:302
Symbol 302 MovieClipUses:298 299 300 301Used by:308
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 EditableTextUses:203Used by:307
Symbol 306 EditableTextUses:203Used by:307
Symbol 307 MovieClipUses:303 304 305 306Used by:308
Symbol 308 MovieClip [endRoundStats]Uses:285 289 290 292 294 296 297 302 307
Symbol 309 GraphicUsed by:343
Symbol 310 GraphicUsed by:315 330
Symbol 311 TextUses:203Used by:315 330
Symbol 312 TextUses:203Used by:315 330
Symbol 313 TextUses:203Used by:315 330
Symbol 314 TextUses:203Used by:315 330
Symbol 315 ButtonUses:310 206 311 312 208 313 314 209Used by:343
Symbol 316 GraphicUsed by:343
Symbol 317 TextUses:203Used by:343
Symbol 318 GraphicUsed by:320 321
Symbol 319 GraphicUsed by:320 321
Symbol 320 ButtonUses:318 319Used by:323
Symbol 321 ButtonUses:318 319Used by:323
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:320 321 322Used by:343
Symbol 324 GraphicUsed by:343
Symbol 325 GraphicUsed by:343
Symbol 326 TextUses:218 258Used by:329
Symbol 327 TextUses:218 258Used by:329
Symbol 328 TextUses:218 258Used by:329
Symbol 329 MovieClipUses:326 327 328Used by:343
Symbol 330 ButtonUses:310 206 311 312 208 313 314 209Used by:343
Symbol 331 GraphicUsed by:343
Symbol 332 FontUsed by:333
Symbol 333 TextUses:332Used by:343
Symbol 334 TextUses:218Used by:343
Symbol 335 TextUses:218Used by:343
Symbol 336 GraphicUsed by:343
Symbol 337 TextUses:218Used by:343
Symbol 338 TextUses:218Used by:343
Symbol 339 TextUses:218Used by:343
Symbol 340 GraphicUsed by:343
Symbol 341 TextUses:218Used by:343
Symbol 342 TextUses:218Used by:343
Symbol 343 MovieClip [hints]Uses:309 315 316 317 323 324 325 329 330 331 133 136 333 334 335 336 140 143 337 338 339 340 341 342 225Used by:Timeline
Symbol 344 GraphicUsed by:350
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:350
Symbol 347 GraphicUsed by:350
Symbol 348 TextUses:256Used by:350
Symbol 349 TextUses:256Used by:350
Symbol 350 MovieClipUses:344 346 347 348 349Used by:Timeline
Symbol 351 GraphicUsed by:Timeline
Symbol 352 GraphicUsed by:361
Symbol 353 GraphicUsed by:361
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:352 353 354 356 357 358 359 360Used by:Timeline
Symbol 362 GraphicUsed by:380
Symbol 363 GraphicUsed by:380
Symbol 364 GraphicUsed by:380
Symbol 365 GraphicUsed by:380
Symbol 366 GraphicUsed by:380
Symbol 367 GraphicUsed by:380
Symbol 368 GraphicUsed by:380
Symbol 369 GraphicUsed by:380
Symbol 370 GraphicUsed by:380
Symbol 371 GraphicUsed by:380
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:374
Symbol 374 MovieClipUses:373Used by:380
Symbol 375 GraphicUsed by:380
Symbol 376 GraphicUsed by:379
Symbol 377 GraphicUsed by:379
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:376 377 378Used by:380
Symbol 380 MovieClipUses:362 363 364 365 366 367 368 369 370 371 374 375 379Used by:Timeline
Symbol 381 GraphicUsed by:382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399
Symbol 382 ButtonUses:381Used by:Timeline
Symbol 383 ButtonUses:381Used by:Timeline
Symbol 384 ButtonUses:381Used by:Timeline
Symbol 385 ButtonUses:381Used by:Timeline
Symbol 386 ButtonUses:381Used by:Timeline
Symbol 387 ButtonUses:381Used by:Timeline
Symbol 388 ButtonUses:381Used by:Timeline
Symbol 389 ButtonUses:381Used by:Timeline
Symbol 390 ButtonUses:381Used by:Timeline
Symbol 391 ButtonUses:381Used by:Timeline
Symbol 392 ButtonUses:381Used by:Timeline
Symbol 393 ButtonUses:381Used by:Timeline
Symbol 394 ButtonUses:381Used by:Timeline
Symbol 395 ButtonUses:381Used by:Timeline
Symbol 396 ButtonUses:381Used by:Timeline
Symbol 397 ButtonUses:381Used by:Timeline
Symbol 398 ButtonUses:381Used by:Timeline
Symbol 399 ButtonUses:381Used by:Timeline
Symbol 400 GraphicUsed by:Timeline
Symbol 401 EditableTextUses:138Used by:Timeline
Symbol 402 GraphicUsed by:Timeline
Symbol 403 GraphicUsed by:405
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:403 404Used by:Timeline
Symbol 406 EditableTextUses:138Used by:Timeline
Symbol 407 GraphicUsed by:409 442
Symbol 408 TextUses:233Used by:409 411 412
Symbol 409 MovieClipUses:407 408Used by:412
Symbol 410 GraphicUsed by:411 412 443 444
Symbol 411 MovieClipUses:410 408Used by:412
Symbol 412 ButtonUses:409 411 410 408Used by:Timeline
Symbol 413 GraphicUsed by:415
Symbol 414 TextUses:150Used by:415
Symbol 415 MovieClipUses:413 414Used by:420
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:420
Symbol 418 TextUses:150Used by:420
Symbol 419 MovieClipUses:28 29 30 31 32 33Used by:420
Symbol 420 MovieClipUses:415 417 418 419Used by:Timeline
Symbol 421 EditableTextUses:138Used by:Timeline
Symbol 422 GraphicUsed by:431
Symbol 423 GraphicUsed by:424
Symbol 424 ButtonUses:423Used by:431
Symbol 425 GraphicUsed by:431
Symbol 426 GraphicUsed by:431
Symbol 427 GraphicUsed by:431
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:431
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:422 424 425 426 427 32 31 28 30 29 33 429 430Used by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:Timeline
Symbol 434 GraphicUsed by:438
Symbol 435 FontUsed by:436 532
Symbol 436 TextUses:435Used by:438
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClipUses:434 436 437Used by:Timeline
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClipUses:439Used by:Timeline
Symbol 441 TextUses:233Used by:442 443 444
Symbol 442 MovieClipUses:407 441Used by:444
Symbol 443 MovieClipUses:410 441Used by:444
Symbol 444 ButtonUses:442 443 410 441Used by:Timeline
Symbol 445 GraphicUsed by:533
Symbol 446 TextUses:256Used by:449
Symbol 447 TextUses:256Used by:449
Symbol 448 GraphicUsed by:449 534
Symbol 449 ButtonUses:446 447 448Used by:533
Symbol 450 TextUses:221Used by:533
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClipUses:451Used by:533
Symbol 453 ShapeTweeningUsed by:457
Symbol 454 ShapeTweeningUsed by:457
Symbol 455 ShapeTweeningUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:453 454 455 456Used by:458
Symbol 458 MovieClipUses:457Used by:533
Symbol 459 TextUses:218Used by:533
Symbol 460 GraphicUsed by:533
Symbol 461 GraphicUsed by:462
Symbol 462 ButtonUses:461Used by:533
Symbol 463 GraphicUsed by:468
Symbol 464 GraphicUsed by:468
Symbol 465 TextUses:233Used by:468
Symbol 466 TextUses:233Used by:468
Symbol 467 GraphicUsed by:468
Symbol 468 ButtonUses:463 464 465 466 467Used by:533
Symbol 469 GraphicUsed by:470
Symbol 470 ButtonUses:469Used by:533
Symbol 471 GraphicUsed by:533
Symbol 472 GraphicUsed by:533
Symbol 473 ButtonUses:247 249 248Used by:478
Symbol 474 TextUses:233Used by:478
Symbol 475 TextUses:233Used by:478
Symbol 476 ButtonUses:247 249 248Used by:478
Symbol 477 GraphicUsed by:478 483 488 493
Symbol 478 MovieClipUses:473 474 475 476 477Used by:533
Symbol 479 ButtonUses:247 249 248Used by:483
Symbol 480 TextUses:233Used by:483
Symbol 481 TextUses:233Used by:483
Symbol 482 ButtonUses:247 249 248Used by:483
Symbol 483 MovieClipUses:479 480 481 482 477Used by:533
Symbol 484 ButtonUses:247 249 248Used by:488
Symbol 485 TextUses:233Used by:488
Symbol 486 TextUses:233Used by:488
Symbol 487 ButtonUses:247 249 248Used by:488
Symbol 488 MovieClipUses:484 485 486 487 477Used by:533
Symbol 489 ButtonUses:247 249 248Used by:493
Symbol 490 TextUses:233Used by:493
Symbol 491 TextUses:233Used by:493
Symbol 492 ButtonUses:247 249 248Used by:493
Symbol 493 MovieClipUses:489 490 491 492 477Used by:533
Symbol 494 TextUses:256Used by:533
Symbol 495 GraphicUsed by:500
Symbol 496 GraphicUsed by:500
Symbol 497 GraphicUsed by:500
Symbol 498 GraphicUsed by:500
Symbol 499 GraphicUsed by:500
Symbol 500 ButtonUses:495 496 497 498 499Used by:533
Symbol 501 TextUses:218Used by:533
Symbol 502 EditableTextUses:218Used by:533
Symbol 503 EditableTextUses:218Used by:533
Symbol 504 EditableTextUses:218Used by:533
Symbol 505 EditableTextUses:218Used by:533
Symbol 506 EditableTextUses:218Used by:533
Symbol 507 EditableTextUses:218Used by:533
Symbol 508 EditableTextUses:218Used by:533
Symbol 509 EditableTextUses:218Used by:533
Symbol 510 EditableTextUses:218Used by:533
Symbol 511 EditableTextUses:218Used by:533
Symbol 512 EditableTextUses:218Used by:533
Symbol 513 EditableTextUses:218Used by:533
Symbol 514 EditableTextUses:218Used by:533
Symbol 515 EditableTextUses:218Used by:533
Symbol 516 EditableTextUses:218Used by:533
Symbol 517 EditableTextUses:218Used by:533
Symbol 518 ButtonUses:247 249 248Used by:533
Symbol 519 TextUses:233Used by:533
Symbol 520 TextUses:233Used by:533
Symbol 521 EditableTextUses:218Used by:533
Symbol 522 EditableTextUses:218Used by:533
Symbol 523 EditableTextUses:218Used by:533
Symbol 524 EditableTextUses:218Used by:533
Symbol 525 EditableTextUses:218Used by:533
Symbol 526 EditableTextUses:218Used by:533
Symbol 527 EditableTextUses:218Used by:533
Symbol 528 EditableTextUses:218Used by:533
Symbol 529 TextUses:150Used by:533
Symbol 530 TextUses:150Used by:533
Symbol 531 TextUses:150Used by:533
Symbol 532 TextUses:435Used by:533
Symbol 533 MovieClipUses:445 449 450 452 458 459 460 462 468 237 225 470 245 471 472 478 483 488 493 494 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532Used by:Timeline
Symbol 534 MovieClipUses:448Used by:Timeline
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:535Used by:Timeline
Symbol 537 GraphicUsed by:Timeline

Instance Names

"sun"Frame 1Symbol 350 MovieClip
"table"Frame 2Symbol 380 MovieClip
"scoreLevelGroup"Frame 2Symbol 405 MovieClip
"TRbubble"Frame 2Symbol 420 MovieClip
"TR"Frame 2Symbol 421 EditableText
"logoBig"Frame 2Symbol 431 MovieClip
"shineNow"Frame 2Symbol 433 MovieClip
"menu"Frame 2Symbol 533 MovieClip
"hints"Frame 2Symbol 343 MovieClip [hints]
"soundContainerA"Frame 2Symbol 534 MovieClip
"soundContainerB"Frame 2Symbol 534 MovieClip
"soundContainerC"Frame 2Symbol 534 MovieClip
"soundContainerD"Frame 2Symbol 534 MovieClip
"soundContainerE"Frame 2Symbol 534 MovieClip
"soundContainerF"Frame 2Symbol 534 MovieClip
"soundContainerG"Frame 2Symbol 534 MovieClip
"soundContainerH"Frame 2Symbol 534 MovieClip
"soundContaineri"Frame 2Symbol 534 MovieClip
"soundContainerJ"Frame 2Symbol 534 MovieClip
"gravitySwitchTimer"Frame 2Symbol 536 MovieClip
"soundContainerK"Frame 2Symbol 534 MovieClip
"soundContainerL"Frame 2Symbol 534 MovieClip
"soundContainerM"Frame 2Symbol 534 MovieClip
"tempTile"Symbol 35 MovieClip Frame 2Symbol 34 MovieClip
"cracks"Symbol 156 MovieClip Frame 3Symbol 129 MovieClip
"anim"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"multiplyValue"Symbol 190 MovieClip Frame 2Symbol 189 MovieClip
"tempCell"Symbol 191 MovieClip [cell] Frame 1Symbol 35 MovieClip
"fusionPath"Symbol 191 MovieClip [cell] Frame 1Symbol 60 MovieClip
"fusionPathMedium"Symbol 191 MovieClip [cell] Frame 1Symbol 74 MovieClip
"fusionPathLarge"Symbol 191 MovieClip [cell] Frame 1Symbol 90 MovieClip
"misslePath"Symbol 191 MovieClip [cell] Frame 1Symbol 98 MovieClip
"bombPath"Symbol 191 MovieClip [cell] Frame 1Symbol 107 MovieClip
"crazyMisslePath"Symbol 191 MovieClip [cell] Frame 1Symbol 114 MovieClip
"bonusItem"Symbol 191 MovieClip [cell] Frame 1Symbol 156 MovieClip
"starHeroAnim"Symbol 191 MovieClip [cell] Frame 1Symbol 159 MovieClip
"bigStarHeroAnim"Symbol 191 MovieClip [cell] Frame 1Symbol 163 MovieClip
"bonus5000"Symbol 191 MovieClip [cell] Frame 1Symbol 165 MovieClip
"bonus1000"Symbol 191 MovieClip [cell] Frame 1Symbol 167 MovieClip
"destroyWallBonus"Symbol 191 MovieClip [cell] Frame 1Symbol 169 MovieClip
"lose"Symbol 191 MovieClip [cell] Frame 1Symbol 171 MovieClip
"bonusAnim"Symbol 191 MovieClip [cell] Frame 1Symbol 176 MovieClip
"tile"Symbol 191 MovieClip [cell] Frame 2Symbol 178 MovieClip
"shooterBonusMarker"Symbol 191 MovieClip [cell] Frame 3Symbol 190 MovieClip
"helpText"Symbol 281 MovieClip [helpPopUp] Frame 1Symbol 273 MovieClip
"SpecialBonusStat"Symbol 308 MovieClip [endRoundStats] Frame 1Symbol 307 MovieClip
"sunLight"Symbol 350 MovieClip Frame 1Symbol 346 MovieClip
"aim"Symbol 380 MovieClip Frame 1Symbol 374 MovieClip
"L1"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L2"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L3"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L4"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L5"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L6"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L7"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L8"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"L9"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R1"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R2"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R3"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R4"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R5"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R6"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R7"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R8"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"R9"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"LQbubble"Symbol 420 MovieClip Frame 1Symbol 415 MovieClip
"TRbubbleColor"Symbol 420 MovieClip Frame 1Symbol 419 MovieClip
"logoShine"Symbol 431 MovieClip Frame 1Symbol 429 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "zap-ray"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wall-destroyed"
ExportAssets (56)Timeline Frame 1Symbol 3 as "tile-push-in2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tile-push-in1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "tile-launch"
ExportAssets (56)Timeline Frame 1Symbol 6 as "thunder"
ExportAssets (56)Timeline Frame 1Symbol 7 as "space-warble-low"
ExportAssets (56)Timeline Frame 1Symbol 8 as "space-portal"
ExportAssets (56)Timeline Frame 1Symbol 9 as "space-disintegrate"
ExportAssets (56)Timeline Frame 1Symbol 10 as "space-airlock2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "classicLoop4"
ExportAssets (56)Timeline Frame 1Symbol 12 as "food-beer-bottle-open1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "explode4"
ExportAssets (56)Timeline Frame 1Symbol 14 as "explode3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "explode2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "explode1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "end-of-rnd-countup"
ExportAssets (56)Timeline Frame 1Symbol 18 as "effect32"
ExportAssets (56)Timeline Frame 1Symbol 19 as "effect21"
ExportAssets (56)Timeline Frame 1Symbol 20 as "effect200"
ExportAssets (56)Timeline Frame 1Symbol 21 as "effect20"
ExportAssets (56)Timeline Frame 1Symbol 22 as "effect102"
ExportAssets (56)Timeline Frame 1Symbol 23 as "effect101"
ExportAssets (56)Timeline Frame 1Symbol 24 as "each-score-appears"
ExportAssets (56)Timeline Frame 1Symbol 25 as "button-press3"
ExportAssets (56)Timeline Frame 1Symbol 26 as "bonus-appear2"
ExportAssets (56)Timeline Frame 1Symbol 27 as "betweenRound01"
ExportAssets (56)Timeline Frame 1Symbol 191 as "cell"
ExportAssets (56)Timeline Frame 1Symbol 194 as "bonusRoundWinBanner"
ExportAssets (56)Timeline Frame 1Symbol 197 as "levelComplete"
ExportAssets (56)Timeline Frame 1Symbol 200 as "timesUp"
ExportAssets (56)Timeline Frame 1Symbol 238 as "gameOverBanner"
ExportAssets (56)Timeline Frame 1Symbol 241 as "bonusRoundBannerIntro"
ExportAssets (56)Timeline Frame 1Symbol 243 as "clearGridBonus"
ExportAssets (56)Timeline Frame 1Symbol 281 as "helpPopUp"
ExportAssets (56)Timeline Frame 1Symbol 284 as "pauseBanner"
ExportAssets (56)Timeline Frame 1Symbol 308 as "endRoundStats"
ExportAssets (56)Timeline Frame 1Symbol 343 as "hints"
ExportAssets (56)Timeline Frame 2Symbol 343 as "hints"
ExportAssets (56)Timeline Frame 3Symbol 343 as "hints"

Labels

"game"Frame 3
"quitFusion"Frame 4
"none"Symbol 156 MovieClip Frame 1
"radiusBomb"Symbol 156 MovieClip Frame 2
"wall"Symbol 156 MovieClip Frame 3
"wildColor"Symbol 156 MovieClip Frame 4
"missle"Symbol 156 MovieClip Frame 5
"star"Symbol 156 MovieClip Frame 6
"crazyMissle"Symbol 156 MovieClip Frame 7
"bomb"Symbol 156 MovieClip Frame 8
"bigstar"Symbol 156 MovieClip Frame 9
"nuke"Symbol 156 MovieClip Frame 10
"double"Symbol 190 MovieClip Frame 2
"missle"Symbol 190 MovieClip Frame 3
"wildColor"Symbol 190 MovieClip Frame 4
"radiusBomb"Symbol 190 MovieClip Frame 5
"crazyMissle"Symbol 190 MovieClip Frame 6
"classic"Symbol 329 MovieClip Frame 1
"hint1"Symbol 343 MovieClip [hints] Frame 2
"hint2"Symbol 343 MovieClip [hints] Frame 3
"menu"Symbol 533 MovieClip Frame 2
"options"Symbol 533 MovieClip Frame 3
"helpMenu"Symbol 533 MovieClip Frame 4

Dynamic Text Variables

totalTilesClearedStatSymbol 211 EditableText"000000000"
gameScoreStatSymbol 212 EditableText"000000000"
levelsCompletedStatSymbol 298 EditableText"00"
levelBonusStatSymbol 299 EditableText"000000000"
gameScoreStatSymbol 300 EditableText"000000000"
totalTilesClearedStatSymbol 301 EditableText"000000000"
specialTitleSymbol 305 EditableText"time bonus"
timeRemainingBonusSymbol 306 EditableText"00000"
scoreSymbol 401 EditableText"0000000"
levelDisplaySymbol 406 EditableText"000"
tilesRemainingSymbol 421 EditableText"000"
name1Symbol 502 EditableText"0000000000"
score1Symbol 503 EditableText"9999999999"
score8Symbol 504 EditableText"9999999999"
name8Symbol 505 EditableText"0000000000"
score7Symbol 506 EditableText"9999999999"
name7Symbol 507 EditableText"0000000000"
score6Symbol 508 EditableText"9999999999"
name6Symbol 509 EditableText"0000000000"
score5Symbol 510 EditableText"9999999999"
name5Symbol 511 EditableText"0000000000"
score4Symbol 512 EditableText"9999999999"
name4Symbol 513 EditableText"0000000000"
score3Symbol 514 EditableText"9999999999"
name3Symbol 515 EditableText"0000000000"
score2Symbol 516 EditableText"9999999999"
name2Symbol 517 EditableText"0000000000"
tileCount1Symbol 521 EditableText"99999"
tileCount2Symbol 522 EditableText"99999"
tileCount3Symbol 523 EditableText"99999"
tileCount4Symbol 524 EditableText"99999"
tileCount5Symbol 525 EditableText"99999"
tileCount6Symbol 526 EditableText"99999"
tileCount7Symbol 527 EditableText"99999"
tileCount8Symbol 528 EditableText"99999"




http://swfchan.com/6/26529/info.shtml
Created: 22/5 -2019 13:38:32 Last modified: 22/5 -2019 13:38:32 Server time: 22/12 -2024 09:09:08