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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/99496914?noj=FRM99496914-8DC" width="1" height="1"></div>

Star Runner.swf

This is the info page for
Flash #26583

(Click the ID number above for more basic data on this flash file.)


Text
12345

made by tony

<

>

starrunner

0

9999

«

LEVEL

0

Main music theme by: ..dog
grooveology@hotmail.com
http://www.besonic.com/dog

1/6

This is you, use arrow
keys to move around.

Your evil enemies,
avoid them or die.

Stars, collect to finish
level or get bonus.

Floor to stand on.

Careful, this floor
will collapse.

Ladder to climb up.

Stars, red stars,
you know you want
them so
go and get them
get them all!

Level completed,
go for next level

You failed,
but you can try again...

0

0

Game is over.
But you can add your score
to top players.

0

submit score

Yourname

«name:

Top players:

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); stop();
Instance of Symbol 74 MovieClip in Frame 1
onClipEvent (enterFrame) { text = ((int(_parent.getBytesLoaded() / 1000) add " KBYTES OF ") add int(_parent.getBytesTotal() / 1000)) add " LOADED ..."; if (_parent.getBytesTotal() == _parent.getBytesLoaded()) { _parent.gotoAndStop(2); } }
Frame 2
map1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10], [0, 0, 20, 3, 20, 20, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20, 20, 20, 3, 20, 0, 0, 0, 0, 0, 0, 3, 20, 20], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [20, 20, 20, 20, 3, 20, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 3, 20, 20, 20, 20, 20, 20, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 10, 2, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 20, 20, 20, 20, 20, 3, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 20, 20, 3, 20, 20, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 10, 2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 10], [0, 0, 0, 0, 0, 0, 20, 3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 20], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 20, 3, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 20, 20, 20, 3, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 20, 20, 3, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 10, 20, 3, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 0, 0, 20, 3, 20, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [20, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 3, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 3, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 20, 3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 3, 20, 20, 20, 20, 20, 20, 3, 20, 20, 20, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 20, 20, 20, 3, 0, 0, 0, 0, 0, 0, 20, 20, 20, 3, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 20, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 20, 20, 20, 20, 20, 20, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 10, 0, 0, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 3, 20, 20, 20, 20, 20, 3, 0, 0, 3, 20, 20, 20, 20, 20, 3, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 2, 0, 0, 2, 0, 0, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 2, 0, 0, 2, 0, 0, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 20, 3, 20, 20, 0, 0, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [0, 20, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 10, 10, 10, 2, 0, 10, 10, 10, 20, 0, 0, 2, 0, 0, 0, 0, 2, 0], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 3, 20, 21, 21, 21, 21, 21, 21, 21, 20, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 10, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 20, 20, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 10, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 3, 20, 20, 20, 0, 20, 0, 0, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0], [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 10, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 20, 20, 20, 20, 20, 3, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 3, 20, 20], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 10], [20, 20, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 3, 20, 20], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 20, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 2, 0, 10], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 20, 3, 20, 21, 21, 21, 21, 21, 0, 0, 0, 0, 20, 3, 20, 21, 21, 21, 21, 21, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 20, 3, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 3, 20, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 2, 0, 0, 0, 0], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 10, 0, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 20, 20, 20, 3, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 23], [0, 0, 0, 10, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 20, 3, 20, 20, 0, 0, 0, 0, 22], [0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [20, 20, 3, 20, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 10, 0, 0, 22], [0, 0, 2, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20, 3, 20, 20, 20, 0, 0, 0, 0, 0, 3, 20, 20, 20, 20, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 10, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 20, 3, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 20, 20, 20, 3, 0, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 20, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 2, 0, 10, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [0, 0, 3, 20, 20, 20, 20, 0, 0, 0, 20, 20, 20, 3, 20, 20, 20, 20, 20, 0, 0, 0, 2, 10, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 0, 0, 0, 3, 20, 0, 0, 0, 0, 0, 22], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [10, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 20, 10, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; map7 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22], [23, 20, 20, 20, 20, 0, 0, 0, 0, 0, 3, 20, 20, 20, 21, 20, 20, 20, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 10, 10, 0, 10, 10, 10, 2, 0, 0, 0, 0, 3, 20, 20, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 21, 21, 21, 21, 21, 21, 21, 3, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 10, 10, 10, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 21, 21, 21, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 23], [22, 0, 0, 0, 20, 3, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 3, 20, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 21, 21, 21, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [22, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 22], [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]]; enemy1 = [[8, 9], [13, 19]]; smartenemy1 = [[18, 28], [18, 2]]; enemy2 = [[10, 14], [15, 21]]; smartenemy2 = [[18, 28], [18, 2]]; enemy3 = [[18, 6], [18, 26], [5, 13]]; smartenemy3 = [[11, 18], [11, 11]]; enemy4 = [[12, 11], [12, 26], [7, 11]]; smartenemy4 = [[18, 3], [18, 26]]; enemy5 = [[11, 9], [8, 15], [14, 15], [18, 7]]; smartenemy5 = [[8, 24]]; enemy6 = [[18, 5], [18, 18]]; smartenemy6 = [[6, 14]]; cannon6 = [[18, 29]]; enemy7 = [[18, 5], [18, 25]]; smartenemy7 = [[2, 15]]; cannon7 = [[10, 0], [18, 29], [5, 29]]; tilewidth = 20; tileheight = tilewidth; _root.punkt = 0; _root.level = 1; lives = 3;
Instance of Symbol 97 MovieClip in Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 1)) { gotoAndPlay (1); } if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 30)) { gotoAndPlay (30); } }
Instance of Symbol 103 MovieClip in Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true) and ((_currentframe == 25) or (_currentframe == 1))) { gotoAndPlay (1); } }
Instance of Symbol 104 MovieClip in Frame 2
onClipEvent (load) { setProperty(_root.but, _visible , false); gotoAndPlay (220); }
Frame 3
function do_map() { _root.totalfound = 0; _root.map = new Array(); y = 0; while (y < eval ("_root.map" + _root.level).length) { _root.map[y] = new Array(); x = 0; while (x < eval ("_root.map" + _root.level)[0].length) { _root.map[y][x] = eval ("_root.map" + _root.level)[y][x]; x++; } y++; } y = 0; while (y < map.length) { x = 0; while (x < map[0].length) { name = (("t" + x) + "_") + y; _root.cont.attachMovie("tile", name, (y * 100) + x); _root.cont[name]._x = tilewidth * x; _root.cont[name]._y = tileheight * y; _root.cont[name].gotoAndStop(map[y][x]); if (map[y][x] == 21) { _root.cont[name].wall.y = y; _root.cont[name].wall.x = x; } x++; } y++; } } function createbonus(x, y) { name = (("t" + x) + "_") + y; _root.cont.attachMovie("tile", name, (y * 100) + x); _root.cont[name]._x = tilewidth * x; _root.cont[name]._y = tileheight * y; _root.cont[name].gotoAndStop(11); } _root.attachMovie("empty", "cont", 1); _root.cont._y = tileheight; _root.attachMovie("frame", "frame", 999999); do_map(); totals = 16; char = [1, 1]; _root.cont.attachMovie("player", "player", tilewidth + (tileheight * 100)); _root.cont.player._x = char[1] * tilewidth; _root.cont.player._y = char[0] * tileheight; smartenemy = eval ("_root.smartenemy" + _root.level); z = 0; while (z < smartenemy.length) { name = "smartenemy" + z; _root.cont.attachMovie("smartenemy", name, ((tilewidth + (tileheight * 100)) + z) + 10); _root.cont[name]._x = smartenemy[z][1] * tilewidth; _root.cont[name]._y = smartenemy[z][0] * tilewidth; z++; } enemy = eval ("_root.enemy" + _root.level); z = 0; while (z < enemy.length) { name = "enemy" + z; _root.cont.attachMovie("enemy", name, ((tilewidth + (tileheight * 100)) + z) + 1); _root.cont[name]._x = enemy[z][1] * tilewidth; _root.cont[name]._y = enemy[z][0] * tilewidth; z++; } cannon = eval ("_root.cannon" + _root.level); z = 0; while (z < cannon.length) { name = "cannon" + z; _root.cont.attachMovie("cannon", name, ((tilewidth + (tileheight * 100)) + z) + 20); _root.cont[name]._x = cannon[z][1] * tilewidth; _root.cont[name]._y = cannon[z][0] * tilewidth; z++; } stop();
Frame 4
removeMovieClip("cont"); removeMovieClip("frame"); _root.level = _root.level + 1; totalfound = 0; stop();
Instance of Symbol 104 MovieClip in Frame 4
onClipEvent (load) { setProperty(_root.but, _visible , false); gotoAndPlay (220); }
Instance of Symbol 103 MovieClip in Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true) and ((_currentframe == 25) or (_currentframe == 1))) { gotoAndPlay (1); } }
Instance of Symbol 97 MovieClip in Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 1)) { gotoAndPlay (1); } if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 30)) { gotoAndPlay (30); } }
Frame 5
removeMovieClip("cont"); removeMovieClip("frame"); _root.lives = _root.lives - 1; if (_root.lives == 0) { nextFrame(); } stop();
Instance of Symbol 71 MovieClip [empty] in Frame 5
onClipEvent (load) { setProperty(_root.but, _visible , false); time = getTimer(); } onClipEvent (enterFrame) { if (5000 < (getTimer() - time)) { setProperty(_root.but, _visible , true); } }
Frame 6
stop();
Frame 7
scoretable.filename = "scores/starrunner.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = _root.my_name; scoretable.winscore = _root.punkt; scoretable.loadVariables("scores.php", "GET");
Frame 9
stop();
Symbol 10 MovieClip [bonus] Frame 10
stop();
Instance of Symbol 5 MovieClip "punkt" in Symbol 10 MovieClip [bonus] Frame 11
onClipEvent (load) { punkt = 50; }
Symbol 10 MovieClip [bonus] Frame 29
removeMovieClip(_parent);
Symbol 20 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip "punkt" in Symbol 20 MovieClip Frame 2
onClipEvent (load) { punkt = 10; }
Symbol 20 MovieClip Frame 20
removeMovieClip(_parent);
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 10
_root.map[y][x] = 0; removeMovieClip(_parent);
Symbol 24 MovieClip [tile] Frame 1
stop();
Instance of Symbol 26 MovieClip [empty] "brain" in Symbol 35 MovieClip [player] Frame 1
onClipEvent (load) { status = "standing"; count = 0; s = 5; } onClipEvent (enterFrame) { if (status eq "standing") { if (((_root.map[_root.char[0] + 1][_root.char[1]] == 0) or (_root.map[_root.char[0] + 1][_root.char[1]] == 10)) or (_root.map[_root.char[0] + 1][_root.char[1]] == 11)) { speedy = s * 2; speedx = 0; status = "moving"; } else if ((Key.isDown(Key.UP) and (0 < _root.map[_root.char[0]][_root.char[1]])) and (_root.map[_root.char[0]][_root.char[1]] < 10)) { _parent.gotoAndPlay("up"); status = "moving"; speedy = -s; speedx = 0; } else if ((Key.isDown(Key.DOWN) and (0 < _root.map[_root.char[0] + 1][_root.char[1]])) and (_root.map[_root.char[0] + 1][_root.char[1]] < 20)) { _parent.gotoAndPlay("up"); speedy = s; speedx = 0; status = "moving"; } else if ((Key.isDown(Key.LEFT) and (_root.map[_root.char[0]][_root.char[1] - 1] < 20)) and (-1 < (_root.char[1] - 1))) { _parent.gotoAndPlay("left"); status = "moving"; speedy = 0; speedx = -s; } else if ((Key.isDown(Key.RIGHT) and (_root.map[_root.char[0]][_root.char[1] + 1] < 20)) and ((_root.char[1] + 1) < 30)) { _parent.gotoAndPlay("right"); status = "moving"; speedy = 0; speedx = s; } } if (status eq "moving") { _root.cont.player._x = _root.cont.player._x + speedx; _root.cont.player._y = _root.cont.player._y + speedy; count = count + Math.abs(speedy + speedx); if (count >= 20) { status = "standing"; count = 0; if (speedx != 0) { _root.char[1] = _root.char[1] + (speedx / Math.abs(speedx)); } if (speedy != 0) { _root.char[0] = _root.char[0] + (speedy / Math.abs(speedy)); } if (_root.map[_root.char[0]][_root.char[1]] == 10) { _root.map[_root.char[0]][_root.char[1]] = 0; name = (("t" + _root.char[1]) + "_") + _root.char[0]; _root.cont[name].swapDepths((10000 + (_root.char[0] * 100)) + _root.char[1]); _root.punkt = _root.punkt + 10; _root.cont[name].raha.play(); _root.totalfound = _root.totalfound + 1; if (_root.totalfound == _root.totals) { _root.gotoandStop(4); } } if (_root.map[_root.char[0]][_root.char[1]] == 11) { _root.map[_root.char[0]][_root.char[1]] = 0; name = (("t" + _root.char[1]) + "_") + _root.char[0]; _root.cont[name].swapDepths((10000 + (_root.char[0] * 100)) + _root.char[1]); _root.punkt = _root.punkt + 50; _root.cont[name].raha.play(); } if (_root.map[_root.char[0] + 1][_root.char[1]] == 21) { name = (("t" + _root.char[1]) + "_") + (_root.char[0] + 1); _root.cont[name].wall.play(); } } } if (98 < random(100)) { bonusx = random(_root.map[0].length); bonusy = random(_root.map.length); if ((((_root.map[bonusy][bonusx] == 0) and (_root.map[bonusy + 1][bonusx] == 20)) and (bonusy != _root.char[1])) and (bonusx != _root.char[0])) { _root.map[bonusy][bonusx] = 11; _root.createbonus(bonusx, bonusy); } } if (status eq "dead") { if (_parent._currentframe != 15) { _parent.gotoAndStop(15); } _parent._y = _parent._y + (s * 2); if (400 < _parent._y) { _root.gotoAndStop(5); } } }
Symbol 35 MovieClip [player] Frame 4
gotoAndStop (1);
Symbol 35 MovieClip [player] Frame 9
gotoAndStop (6);
Symbol 35 MovieClip [player] Frame 13
gotoAndStop (10);
Symbol 40 MovieClip Frame 209
gotoAndPlay (1);
Symbol 40 MovieClip Frame 393
setProperty(_root.but, _visible , true); stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 30
stop();
Symbol 46 MovieClip Frame 60
gotoAndStop (1);
Symbol 57 MovieClip [frame] Frame 1
stop();
Instance of Symbol 46 MovieClip in Symbol 57 MovieClip [frame] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 1)) { gotoAndPlay (1); } if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_currentframe == 30)) { gotoAndPlay (30); } }
Instance of Symbol 36 MovieClip [empty] in Symbol 57 MovieClip [frame] Frame 1
onClipEvent (load) { _parent.punkt = _root.punkt; time = getTimer() / 100; } onClipEvent (enterFrame) { if (1 < ((getTimer() / 100) - time)) { time = getTimer() / 100; if (_parent.punkt < _root.punkt) { _parent.punkt = _parent.punkt + 1; } } }
Symbol 58 MovieClip [bonus] Frame 10
stop();
Instance of Symbol 5 MovieClip "punkt" in Symbol 58 MovieClip [bonus] Frame 11
onClipEvent (load) { punkt = 50; }
Symbol 58 MovieClip [bonus] Frame 29
removeMovieClip(_parent);
Symbol 62 MovieClip [smartenemy] Frame 1
stop();
Instance of Symbol 59 MovieClip [empty] "brain" in Symbol 62 MovieClip [smartenemy] Frame 1
onClipEvent (load) { status = "standing"; count = 0; s = 2; speedx = -s; speedy = 0; myx = _parent._x / _root.tilewidth; myy = _parent._y / _root.tilewidth; } onClipEvent (enterFrame) { if (_root.cont.player.hitTest(_parent)) { _root.cont.player.brain.status = "dead"; } if (status eq "standing") { if (speedx == (-s)) { if (((7 < random(10)) and (_root.map[myy - 1][myx] < 10)) and (0 < _root.map[myy - 1][myx])) { status = "up"; } else if (((7 < random(10)) and (_root.map[myy + 1][myx] < 10)) and (0 < _root.map[myy + 1][myx])) { status = "down"; } else if ((_root.map[myy][myx - 1] < 20) and (0 < _root.map[myy + 1][myx - 1])) { status = "left"; } else { status = "right"; } } else if (speedx == s) { if (((7 < random(10)) and (_root.map[myy - 1][myx] < 10)) and (0 < _root.map[myy - 1][myx])) { status = "up"; } else if (((7 < random(10)) and (_root.map[myy + 1][myx] < 10)) and (0 < _root.map[myy + 1][myx])) { status = "down"; } else if ((_root.map[myy][myx + 1] < 20) and (0 < _root.map[myy + 1][myx + 1])) { status = "right"; } else { status = "left"; } } else if (speedy == (-s)) { if ((_root.map[myy][myx] < 10) and (0 < _root.map[myy][myx])) { status = "up"; } else if (myx < _root.char[1]) { status = "right"; } else { status = "left"; } } else if (speedy == s) { if ((_root.map[myy + 1][myx] < 10) and (0 < _root.map[myy + 1][myx])) { status = "down"; } else if (myx < _root.char[1]) { status = "right"; } else { status = "left"; } } if (status == "left") { _parent.gotoAndStop("left"); status = "moving"; speedx = -s; speedy = 0; } else if (status == "right") { _parent.gotoAndStop("left"); status = "moving"; speedx = s; speedy = 0; } else if (status == "up") { _parent.gotoAndStop("up"); status = "moving"; speedx = 0; speedy = -s; } else if (status == "down") { _parent.gotoAndStop("up"); status = "moving"; speedx = 0; speedy = s; } } if (status eq "moving") { _parent._x = _parent._x + speedx; _parent._y = _parent._y + speedy; count = count + Math.abs(speedy + speedx); if (count >= 20) { status = "standing"; count = 0; if (speedx != 0) { myx = myx + (speedx / Math.abs(speedx)); } if (speedy != 0) { myy = myy + (speedy / Math.abs(speedy)); } } } }
Instance of Symbol 63 MovieClip [empty] "brain" in Symbol 67 MovieClip [cannon] Frame 1
onClipEvent (load) { status = "standing"; count = 0; s = 5; myx = _parent._x / _root.tilewidth; myy = _parent._y / _root.tilewidth; if (15 < myx) { speedx = -s; gotoAndPlay (10); } else { speedx = s; } speedy = -s; shoot = 0; } onClipEvent (enterFrame) { if (_root.cont.player.hitTest(_parent)) { _root.cont.player.brain.status = "dead"; } if ((status eq "standing") and (shoot != 1)) { if (speedy == (-s)) { if (_root.map[myy - 1][myx] == 22) { status = "moving"; speedy = -s; } else { status = "moving"; speedy = s; } } else if (speedy == s) { if (_root.map[myy + 1][myx] == 22) { status = "moving"; speedy = s; } else { status = "moving"; speedy = -s; } } } if ((status eq "moving") and (shoot != 1)) { _parent._y = _parent._y + speedy; count = count + Math.abs(speedy); if (count >= 20) { status = "standing"; count = 0; myy = myy + (speedy / Math.abs(speedy)); if (myy == _root.char[0]) { shoot = 1; } } } if (shoot == 1) { _parent._x = _parent._x + speedx; if ((_parent._x < 0) or (600 < _parent._x)) { _parent._x = myx * _root.tilewidth; shoot = 0; } } }
Symbol 67 MovieClip [cannon] Frame 20
gotoAndPlay (11);
Instance of Symbol 68 MovieClip [empty] "brain" in Symbol 70 MovieClip [enemy] Frame 1
onClipEvent (load) { status = "standing"; count = 0; s = 2; speedx = -s; myx = _parent._x / _root.tilewidth; myy = _parent._y / _root.tilewidth; } onClipEvent (enterFrame) { if (_root.cont.player.hitTest(_parent)) { _root.cont.player.brain.status = "dead"; } if (status eq "standing") { if (speedx == (-s)) { status = "moving"; if (((_root.map[myy][myx - 1] >= 20) or (_root.map[myy + 1][myx - 1] == 0)) or (myx == 0)) { speedx = s; } } else { status = "moving"; if (((_root.map[myy][myx + 1] >= 20) or (_root.map[myy + 1][myx + 1] == 0)) or (myx == 29)) { speedx = -s; } } } if (status eq "moving") { _parent._x = _parent._x + speedx; count = count + Math.abs(speedx); if (count >= 20) { status = "standing"; count = 0; myx = myx + (speedx / Math.abs(speedx)); } } }
Symbol 78 Button
on (release) { _root.gotoAndStop(3); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 83 Button
on (release) { nextFrame(); frames = ((_currentframe - 1) + "/") + (_totalframes - 1); if (_currentframe == 8) { gotoAndStop (1); } }
Symbol 95 MovieClip Frame 1
frames = ((_currentframe - 1) + "/") + (_totalframes - 1); stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 30
stop();
Symbol 97 MovieClip Frame 60
gotoAndStop (1);
Symbol 103 MovieClip Frame 25
stop();
Symbol 104 MovieClip Frame 209
gotoAndPlay (1);
Symbol 104 MovieClip Frame 393
setProperty(_root.but, _visible , true); stop();
Symbol 109 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 115 Button
on (release) { nextFrame(); }

Library Items

Symbol 1 GraphicUsed by:10 58
Symbol 2 GraphicUsed by:10 58
Symbol 3 FontUsed by:4 54 96 105 106 111 116 117 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
Symbol 4 EditableTextUses:3Used by:5 9 18
Symbol 5 MovieClipUses:4Used by:10 58
Symbol 6 ShapeTweeningUsed by:10 58
Symbol 7 SoundUsed by:10 58
Symbol 8 GraphicUsed by:10 20 58
Symbol 9 MovieClipUses:4Used by:10 20 58
Symbol 10 MovieClip [bonus]Uses:1 2 5 6 7 8 9Used by:24
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:24
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:21 24 95
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:20
Symbol 17 ShapeTweeningUsed by:20
Symbol 18 MovieClipUses:4Used by:20
Symbol 19 SoundUsed by:20
Symbol 20 MovieClipUses:16 17 18 19 8 9Used by:24
Symbol 21 MovieClipUses:14Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClip [tile]Uses:12 14 15 20 10 21 23
Symbol 25 MovieClip [empty]
Symbol 26 MovieClip [empty]Used by:35
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:35
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:35
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:35
Symbol 33 SoundUsed by:35
Symbol 34 SoundUsed by:35
Symbol 35 MovieClip [player]Uses:28 30 32 26 33 34
Symbol 36 MovieClip [empty]Used by:57
Symbol 37 GraphicUsed by:57
Symbol 38 SoundUsed by:40 104
Symbol 39 SoundUsed by:40 104
Symbol 40 MovieClipUses:38 39Used by:57
Symbol 41 GraphicUsed by:46 97
Symbol 42 FontUsed by:43 44 45 47 81 84 85 87 89 91 92 93
Symbol 43 TextUses:42Used by:46 97
Symbol 44 TextUses:42Used by:46 97
Symbol 45 TextUses:42Used by:46 97
Symbol 46 MovieClipUses:41 43 44 45Used by:57
Symbol 47 TextUses:42Used by:57
Symbol 48 GraphicUsed by:57
Symbol 49 FontUsed by:50 51 55 107 108 112 113 118
Symbol 50 EditableTextUses:49Used by:57
Symbol 51 EditableTextUses:49Used by:57
Symbol 52 FontUsed by:53
Symbol 53 TextUses:52Used by:57  Timeline
Symbol 54 TextUses:3Used by:57
Symbol 55 EditableTextUses:49Used by:57
Symbol 56 GraphicUsed by:57  Timeline
Symbol 57 MovieClip [frame]Uses:37 40 46 47 48 50 51 53 54 55 56 36
Symbol 58 MovieClip [bonus]Uses:1 2 5 6 7 8 9
Symbol 59 MovieClip [empty]Used by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [smartenemy]Uses:60 59 61
Symbol 63 MovieClip [empty]Used by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClip [cannon]Uses:64 66 63
Symbol 68 MovieClip [empty]Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [enemy]Uses:69 68
Symbol 71 MovieClip [empty]Used by:Timeline
Symbol 72 FontUsed by:73
Symbol 73 EditableTextUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:78 83 109
Symbol 76 GraphicUsed by:78 83 109
Symbol 77 SoundUsed by:78 83 109 115
Symbol 78 ButtonUses:75 76 77Used by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 GraphicUsed by:95
Symbol 81 TextUses:42Used by:95
Symbol 82 GraphicUsed by:95
Symbol 83 ButtonUses:75 76 77Used by:95
Symbol 84 EditableTextUses:42Used by:95
Symbol 85 TextUses:42Used by:95
Symbol 86 GraphicUsed by:95
Symbol 87 TextUses:42Used by:95
Symbol 88 GraphicUsed by:95
Symbol 89 TextUses:42Used by:95
Symbol 90 GraphicUsed by:95
Symbol 91 TextUses:42Used by:95
Symbol 92 TextUses:42Used by:95
Symbol 93 TextUses:42Used by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:80 81 82 83 84 85 86 87 88 89 90 14 91 92 93 94Used by:Timeline
Symbol 96 TextUses:3Used by:Timeline
Symbol 97 MovieClipUses:41 43 44 45Used by:Timeline
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:98 99 100 101 102Used by:Timeline
Symbol 104 MovieClipUses:38 39Used by:Timeline
Symbol 105 TextUses:3Used by:Timeline
Symbol 106 TextUses:3Used by:Timeline
Symbol 107 EditableTextUses:49Used by:Timeline
Symbol 108 EditableTextUses:49Used by:Timeline
Symbol 109 ButtonUses:75 76 77Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 TextUses:3Used by:Timeline
Symbol 112 EditableTextUses:49Used by:Timeline
Symbol 113 TextUses:49Used by:115
Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:113 114 77Used by:Timeline
Symbol 116 EditableTextUses:3Used by:Timeline
Symbol 117 TextUses:3Used by:Timeline
Symbol 118 TextUses:49Used by:Timeline
Symbol 119 EditableTextUses:3Used by:139
Symbol 120 EditableTextUses:3Used by:139
Symbol 121 EditableTextUses:3Used by:139
Symbol 122 EditableTextUses:3Used by:139
Symbol 123 EditableTextUses:3Used by:139
Symbol 124 EditableTextUses:3Used by:139
Symbol 125 EditableTextUses:3Used by:139
Symbol 126 EditableTextUses:3Used by:139
Symbol 127 EditableTextUses:3Used by:139
Symbol 128 EditableTextUses:3Used by:139
Symbol 129 EditableTextUses:3Used by:139
Symbol 130 EditableTextUses:3Used by:139
Symbol 131 EditableTextUses:3Used by:139
Symbol 132 EditableTextUses:3Used by:139
Symbol 133 EditableTextUses:3Used by:139
Symbol 134 EditableTextUses:3Used by:139
Symbol 135 EditableTextUses:3Used by:139
Symbol 136 EditableTextUses:3Used by:139
Symbol 137 EditableTextUses:3Used by:139
Symbol 138 EditableTextUses:3Used by:139
Symbol 139 MovieClipUses:119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138Used by:Timeline

Instance Names

"but"Frame 2Symbol 79 MovieClip
"help"Frame 2Symbol 95 MovieClip
"but"Frame 4Symbol 79 MovieClip
"scoretable"Frame 7Symbol 139 MovieClip
"punkt"Symbol 10 MovieClip [bonus] Frame 11Symbol 5 MovieClip
"punkt"Symbol 10 MovieClip [bonus] Frame 29Symbol 9 MovieClip
"punkt"Symbol 20 MovieClip Frame 2Symbol 18 MovieClip
"punkt"Symbol 20 MovieClip Frame 20Symbol 9 MovieClip
"raha"Symbol 24 MovieClip [tile] Frame 10Symbol 20 MovieClip
"raha"Symbol 24 MovieClip [tile] Frame 11Symbol 10 MovieClip [bonus]
"wall"Symbol 24 MovieClip [tile] Frame 21Symbol 21 MovieClip
"brain"Symbol 35 MovieClip [player] Frame 1Symbol 26 MovieClip [empty]
"sound"Symbol 57 MovieClip [frame] Frame 1Symbol 40 MovieClip
"punkt"Symbol 58 MovieClip [bonus] Frame 11Symbol 5 MovieClip
"punkt"Symbol 58 MovieClip [bonus] Frame 29Symbol 9 MovieClip
"brain"Symbol 62 MovieClip [smartenemy] Frame 1Symbol 59 MovieClip [empty]
"brain"Symbol 67 MovieClip [cannon] Frame 1Symbol 63 MovieClip [empty]
"brain"Symbol 70 MovieClip [enemy] Frame 1Symbol 68 MovieClip [empty]

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 10 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 24 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 25 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 26 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 35 as "player"
ExportAssets (56)Timeline Frame 1Symbol 36 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 36 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 57 as "frame"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 59 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 59 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 59 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 62 as "smartenemy"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 63 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 67 as "cannon"
ExportAssets (56)Timeline Frame 1Symbol 68 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 68 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 70 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 71 as "empty"
ExportAssets (56)Timeline Frame 5Symbol 71 as "empty"

Labels

"right"Symbol 35 MovieClip [player] Frame 1
"up"Symbol 35 MovieClip [player] Frame 6
"left"Symbol 35 MovieClip [player] Frame 10
"dead"Symbol 35 MovieClip [player] Frame 15
"sax"Symbol 40 MovieClip Frame 220
"left"Symbol 62 MovieClip [smartenemy] Frame 1
"up"Symbol 62 MovieClip [smartenemy] Frame 2
"sax"Symbol 104 MovieClip Frame 220

Dynamic Text Variables

punktSymbol 4 EditableText"12345"
_root.levelSymbol 50 EditableText"0"
punktSymbol 51 EditableText"9999"
_root.livesSymbol 55 EditableText"0"
textSymbol 73 EditableText""
framesSymbol 84 EditableText"1/6"
_root.punktSymbol 107 EditableText"0"
_root.livesSymbol 108 EditableText"0"
_root.punktSymbol 112 EditableText"0"
my_nameSymbol 116 EditableText"Yourname"
NAME0Symbol 119 EditableText""
SCORE0Symbol 120 EditableText""
NAME9Symbol 121 EditableText""
SCORE9Symbol 122 EditableText""
NAME1Symbol 123 EditableText""
SCORE1Symbol 124 EditableText""
NAME3Symbol 125 EditableText""
SCORE3Symbol 126 EditableText""
NAME2Symbol 127 EditableText""
SCORE2Symbol 128 EditableText""
NAME5Symbol 129 EditableText""
SCORE5Symbol 130 EditableText""
NAME4Symbol 131 EditableText""
SCORE4Symbol 132 EditableText""
NAME7Symbol 133 EditableText""
SCORE7Symbol 134 EditableText""
NAME6Symbol 135 EditableText""
SCORE6Symbol 136 EditableText""
NAME8Symbol 137 EditableText""
SCORE8Symbol 138 EditableText""




http://swfchan.com/6/26583/info.shtml
Created: 22/5 -2019 12:31:46 Last modified: 22/5 -2019 12:31:46 Server time: 08/05 -2024 19:40:02