STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #26672 |
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by jmtb02 |
Go play... |
The history and evolution of the game... from day one |
Play> |
Play> |
Play> |
About> |
About> |
About> |
I guess this is my chance to rant about the game. So I will sieze the moment. This game started when I was playing a really really old game that was released, I think, on Nintendo or Macintosh, or something that was older. Anyway I was playing a newer version of the game made in 1999, and I realized the game had a flaw. Pretty much the game was that you dropped a man out of the sky into a pile of hay in a truck. The game got harder with the increase of speed and getting stuck in the clouds. I thought this was an interesting concept... that was left unfinished. I decided that the game needed a fixer-upper, and a newer version was needed. This game took about 40 hours to make. My previous game, Ball Revamped, took way longer than that. This game was relatively simpler than my last game. It was my summer project because I had no school, and college starts in the Fall. This game, unlike my other games, was fully scripted in actionscript. Before, the games were half animation, half scripted, and 100% difficult to work with. This was a fun project. I guess there are some people I have to thank. The class of 2004 from NTHS in CA, at least half of that class played my old games and enjoyed them even when they were boring. Thanks guys. Derek Templeton was the main tester for the game, and spent his free time just playing it repetitively until he got sick of it. He deserves some praise. Of course, Braden, because he is what he is. And all my close friends, who sat through the showing of my games for hundreds of times. And thank you for playing. I guess I am done. --jmtb02 (jmtb02@yahoo.com). |
back< |
back< |
back< |
For the trigger-happy, 200 lives |
The game as it is supposed to be played, 100 lives |
For people like me, who made the game, 30 lives |
Sudden Death, how long can you live with only one life? |
No Death, some just want to go on a rampage, 50000000 lives |
Easy Mode >> |
Easy Mode >> |
Easy Mode >> |
Normal Mode >> |
Normal Mode >> |
Normal Mode >> |
Hard Mode >> |
Hard Mode >> |
Hard Mode >> |
SD Mode >> |
SD Mode >> |
SD Mode >> |
ND Mode >> |
ND Mode >> |
ND Mode >> |
HINTS!:: There are new objects that appear every 5 levels, and the boss appears at level 50. FYI. |
So what happened... |
A helicopter was shuttling a group of the top scientist in the world from the parking lot to a secretly held summit in a hidden countryside. However, due to a freak accident, the helicopter has not been able to land correctly. |
Even more freakish is that they are the most brilliant scientist in the world, yet they can't land a helicopter. Ironic. |
They're only hope of survival is to jump from the helicopter and land in a trailer full of pillows below. The government has given you the task of landing these scientist. They have also told you that only a limited number could perish, for the sake of humanity and the push for scientific achievement. |
There are also warnings of militant operations against the stranded scientist. Be aware. |
Keys: The arrow keys (left and right), and the space bar to drop |
level |
lives |
00000000 |
ActionScript |
Level |
50 |
Good Luck! |
Lives Left |
50 |
Aim Better... |
Sponsored By UGotGames.com |
Sponsored By UGotGames.com |
00000000 |
Final Boss +30 Lives |
00000000 |
00000000 |
Overload... Mission Incomplete |
Thanks to you, the welfare of the nation is saved. Congratulations! |
Final Score |
Deaths |
Score |
Grade |
-- |
Level |
70 |
Game Design and Creation by jmtb02 <jmtb02.com> |
Game testing by Derek "The Flash" Templeton |
Mode |
If I knew how to make a reset button I would, but for now, just close the window and reopen. |
Score |
F |
How sad, you have perished too many! |
You will recieve a grade if you beat the game (based on death count) |
ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false; stop();Instance of Symbol 47 MovieClip in Frame 1onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); status.text = framesLoaded + " % completed"; if (framesLoaded >= 90) { _root.gotoAndPlay(1, 1); } }Frame 205stop();Instance of Symbol 85 MovieClip "crossHair" in Frame 205onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 206stop();Instance of Symbol 85 MovieClip "crossHair" in Frame 206onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 207stop();Instance of Symbol 85 MovieClip "crossHair" in Frame 207onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 208stop();Frame 209function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (876); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCart() { _root.truck._x = _root.truck._x + _root.speed; _root.cart._x = _root.cart._x + _root.speed; } function replaceCart() { if (_root.truck._x >= 600) { _root.truck._x = -160.5; _root.cart._x = -250; } } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); _root.man.play(); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitGround() { if (_root.man.hitTest(_root.ground)) { mov = _root.attachMovie("manExplode", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitTruck() { if (_root.man.hitTest(_root.truck.hitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplodeTruck" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCloud() { if (_root.level >= _root.cloudLevel) { _root.cloudOutside._x = _root.cloudOutside._x - 1; if (_root.cloudOutside._x <= -100) { _root.cloudOutside._x = 430; } } } function hitCloud() { if (_root.cloudOutside.cloud.hitTest(_root.man)) { _root.initiateFall = "stop"; } if (_root.initiateFall == "stop") { _root.score = _root.score + 7; if (_root.cloudOutside.cloud.hitTest(_root.man) == false) { _root.initiateFall = "true"; } } } function moveSilo() { if (_root.level >= _root.siloLevel) { if (_root.siloReady == "false") { _root.silo.play(); _root.siloReady = "true"; } if (_root.siloReady == "fire") { _root.rocket1.play(); _root.rocket2.play(); } } } function hitRocket() { if (_root.man.hitTest(_root.silo.rocket1.rocketA)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketB)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket1.rocketC)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketD)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveSpikes() { if (_root.level >= _root.spikes1Level) { if (_root.spikes1Ready == "false") { _root.spikes2.play(); _root.spikes1Ready = "true"; } } if (_root.level >= _root.spikes2Level) { if (_root.spikes2Ready == "false") { _root.spikes1.play(); _root.spikes3.play(); _root.spikes2Ready = "true"; } } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes3.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveDuelHover() { if (_root.level >= _root.duelHoverLevel) { if (_root.duelHoverReady == "false") { _root.duelHoverReady = "true"; } if (_root.duelHoverReady == "true") { _root.duelHover.hoverLift1.play(); _root.duelHover.hoverLift2.play(); _root.duelHover.play(); if (_root.duelHover._y <= 300) { _root.duelHover._y = _root.duelHover._y + 2.5; } } } } function hitDuelHover() { if (_root.man.hitTest(_root.duelHover.duelHitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitBadCopter() { if (_root.man.hitTest(_root.badCopter.radioHitArea)) { _root.man._xscale = 200; _root.man._yscale = 200; } if (_root.man.hitTest(_root.badCopter.prop)) { mov = _root.attachMovie("manExplodeProp", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveBadCopter() { if (_root.level >= _root.badCopterLevel) { _root.badCopter._x = _root.badCopter._x - (_root.speed / 3); if (_root.badCopter._x <= -160.5) { _root.badCopter._x = 600; } } } function hitBadTruck() { if (_root.level >= _root.truckLevel) { _root.truck.play(); if (_root.man.hitTest(_root.truck.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function moveSunBlade() { if (_root.level >= _root.sunBladeLevel) { _root.testOne = _root.copter._x; _root.testTwo = _root.sunBlade._x; if (_root.testOne >= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x + 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation + 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation + 3; } if (_root.testOne <= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x - 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation - 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation - 3; } } } function hitSunBlade() { if (_root.level >= _root.sunBladeLevel) { if (_root.man.hitTest(_root.sunBlade.hitSpot)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function hitFan() { if (_root.level >= _root.fanLevel) { _root.fanReady = "true"; } if (_root.fanReady == "true") { _root.fan.play(); if (_root.fan.hitThis.hitTest(_root.man)) { _root.man._x = _root.man._x + 20; _root.man._rotation = _root.man._rotation + 15; } if (_root.fan.hitThis.hitTest(_root.cloudOutside)) { _root.cloudOutside._x = _root.cloudOutside._x + 1.3; } if (_root.fan._x <= 10) { _root.fan._x = _root.fan._x + 2; } } } function bigWipe() { if (_root.level >= _root.bigWipeLevel) { _root.bigWipeThing.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();Instance of Symbol 202 MovieClip in Frame 209onClipEvent (load) { _root.k = Number(200); _root.initiateFall = "false"; _root.level = 1; _root.deaths = 0; _root.score = Number(0); _root.speed = 5; _root.siloReady = "false"; _root.spikes1Ready = "false"; _root.spikes2Ready = "false"; _root.duelHoverReady = "false"; _root.fanReady = "false"; _root.cloudLevel = 5; _root.siloLevel = 15; _root.spikes1Level = 10; _root.spikes2Level = 25; _root.duelHoverLevel = 30; _root.badCopterLevel = 20; _root.truckLevel = 35; _root.sunBladeLevel = 45; _root.fanLevel = 40; _root.bigWipeLevel = 50; stop(); } onClipEvent (enterFrame) { _root.moveCart(); _root.replaceCart(); _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.manFall(); _root.hitCart(); _root.hitGround(); _root.hitTruck(); _root.moveCloud(); _root.hitCloud(); _root.moveSilo(); _root.hitRocket(); _root.moveSpikes(); _root.hitSpikes(); _root.moveDuelHover(); _root.hitDuelHover(); _root.hitBadCopter(); _root.moveBadCopter(); _root.hitBadTruck(); _root.moveSunBlade(); _root.hitSunBlade(); _root.hitFan(); _root.bigWipe(); _root.score = _root.score - Math.round(_root.level / 2); }Frame 210my_sound = new Sound(); my_sound.setVolume(75);Frame 211my_sound.setVolume(50);Frame 212my_sound.setVolume(25);Frame 213stopAllSounds();Frame 214my_sound.setVolume(100);Frame 219_root.lives = _root.lives + 30;Frame 629function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (876); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveArmBeam() { if (_root.level >= _root.armBeamLevel) { _root.armBeam.play(); } } function hitArmBeam() { if (_root.man.hitTest(_root.armBeam.beam1)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.armBeam.beam2)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitSpikey() { if (_root.man.hitTest(_root.spikey.bigSpikeHolder)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveHead() { if (_root.level >= _root.headLevel) { _root.head.play(); _root.head._rotation = _root.head._rotation + 1; } } function hitHead() { if (_root.man.hitTest(_root.head.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCrossHair() { if (_root.initiateCrossHair == "true") { _root.crossHair._alpha = 100; if (_root.initiateFall == "false") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } } if (_root.initiateFall == "true") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } } } } function moveLeftArm() { if (_root.level >= _root.crossHairLevel) { if (_root.activateLeftArm == "false") { _root.leftArm.play(); _root.activateLeftArm = "true"; } if (_root.activateLeftArm == "true") { } } } function hitCrossHair() { if (_root.level >= _root.crossHairLevel) { if (_root.shoot == "false") { if (_root.crossHair.hitTest(_root.man)) { _root.shoot = "true"; mov = _root.attachMovie("bullet", "bullet" + k, k++); mov._x = _root.crossHair._x; mov._y = _root.crossHair._y; } } } } function ending() { if (_root.level >= _root.endingLevel) { _root.gradeMe(); _root.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();Instance of Symbol 202 MovieClip in Frame 629onClipEvent (load) { _root.initiateFall = "false"; _root.activateLeftArm = "false"; _root.shoot = "false"; _root.armBeamLevel = 67; _root.headLevel = 55; _root.crossHairLevel = 60; _root.endingLevel = 70; } onClipEvent (enterFrame) { _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.hitCart(); _root.hitGround(); _root.manFall(); _root.hitSpikes(); _root.hitSpikey(); _root.moveArmBeam(); _root.hitArmBeam(); _root.moveHead(); _root.hitHead(); _root.moveCrossHair(); _root.moveLeftArm(); _root.hitCrossHair(); _root.ending(); _root.score = _root.score - Math.round(_root.level / 2); }Frame 630stopAllSounds();Frame 875stop();Frame 876stop();Symbol 2 MovieClip [manJump] Frame 23stop();Symbol 8 MovieClip [manExplode] Frame 6stop();Instance of Symbol 8 MovieClip [manExplode] in Symbol 9 MovieClip [manExplodeTruck] Frame 1onClipEvent (enterFrame) { this._x = this._x + _root.speed; if (this._x >= 600) { this.unloadMovie(); } }Symbol 9 MovieClip [manExplodeTruck] Frame 6stop();Symbol 14 MovieClip [manExplodeRocket] Frame 6stop();Symbol 19 MovieClip [manExplodeSpike] Frame 30stop();Symbol 32 MovieClip [manExplodeProp] Frame 40stop();Instance of Symbol 34 MovieClip in Symbol 40 MovieClip [bullet] Frame 30onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; _root.crossHair._x = 400; _root.crossHair._y = 400; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; _root.deathCard.play(); _root.initiateFall = "false"; } }Symbol 40 MovieClip [bullet] Frame 33_root.shoot = "false"; this.removeMovieClip();Symbol 47 MovieClip Frame 100stop();Symbol 62 Buttonon (release) { getURL ("http://www.ugotgames.com/", "_blank"); }Symbol 90 Buttonon (release) { gotoAndStop (207); }Symbol 95 Buttonon (release) { gotoAndStop (206); }Symbol 101 Buttonon (release) { gotoAndStop (205); }Symbol 112 Buttonon (release) { _root.lives = 200; _root.mode = "Easy Mode"; gotoAndStop (208); }Symbol 117 Buttonon (release) { _root.lives = 100; _root.mode = "Normal Mode"; gotoAndStop (208); }Symbol 122 Buttonon (release) { _root.lives = 30; _root.mode = "Hard Mode"; gotoAndStop (208); }Symbol 127 Buttonon (release) { _root.lives = 1; _root.mode = "SD Mode"; gotoAndStop (208); }Symbol 132 Buttonon (release) { _root.lives = 500000000 /* 0x1DCD6500 */; _root.mode = "ND Mode"; gotoAndStop (208); }Symbol 141 Buttonon (release) { stopAllSounds(); gotoAndStop (209); }Symbol 153 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 58_root.siloReady = "fire"; stop();Symbol 187 MovieClip Frame 1play();Symbol 187 MovieClip Frame 2gotoAndStop (1);Symbol 188 MovieClip Frame 1stop();Symbol 206 MovieClip Frame 2stop();Symbol 206 MovieClip Frame 21stop();Symbol 217 MovieClip Frame 1stop();Symbol 232 MovieClip Frame 1stop();Symbol 248 MovieClip Frame 1stop();Symbol 255 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 10_root.play(); stop();Symbol 268 Buttonon (release) { getURL ("http://www.ugotgames.com", "_blank"); }Symbol 303 MovieClip Frame 1stop();Symbol 303 MovieClip Frame 130_root.initiateCrossHair = "true"; stop();Symbol 306 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 1stop();Symbol 315 MovieClip Frame 21stop();
Library Items
Symbol 1 Graphic | Used by:2 8 14 188 | |
Symbol 2 MovieClip [manJump] | Uses:1 | |
Symbol 3 ShapeTweening | Used by:8 | |
Symbol 4 Graphic | Used by:8 | |
Symbol 5 Graphic | Used by:8 | |
Symbol 6 Graphic | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip [manExplode] | Uses:3 4 1 5 6 7 | Used by:9 |
Symbol 9 MovieClip [manExplodeTruck] | Uses:8 | |
Symbol 10 Graphic | Used by:14 | |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [manExplodeRocket] | Uses:1 10 11 12 13 | |
Symbol 15 ShapeTweening | Used by:19 | |
Symbol 16 ShapeTweening | Used by:19 | |
Symbol 17 Graphic | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [manExplodeSpike] | Uses:15 16 17 18 | |
Symbol 20 Graphic | Used by:32 | |
Symbol 21 Graphic | Used by:32 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:32 |
Symbol 24 Graphic | Used by:32 | |
Symbol 25 Graphic | Used by:32 | |
Symbol 26 Graphic | Used by:32 | |
Symbol 27 Graphic | Used by:32 | |
Symbol 28 ShapeTweening | Used by:32 | |
Symbol 29 ShapeTweening | Used by:32 | |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip [manExplodeProp] | Uses:20 21 23 24 25 26 27 28 29 30 31 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:40 |
Symbol 35 Sound | Used by:40 | |
Symbol 36 Graphic | Used by:40 | |
Symbol 37 Graphic | Used by:40 | |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip [bullet] | Uses:34 35 36 37 38 39 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip [duelHitArea] | Uses:41 | Used by:232 |
Symbol 43 Font | Used by:44 53 54 55 56 57 58 59 60 63 64 65 66 67 68 69 70 71 75 76 77 86 87 88 91 92 93 96 97 98 99 103 104 105 106 107 108 109 110 113 114 115 118 119 120 123 124 125 128 129 130 135 136 137 138 139 265 266 | |
Symbol 44 EditableText | Uses:43 | Used by:47 |
Symbol 45 ShapeTweening | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:44 45 46 | Used by:Timeline |
Symbol 48 Font | Used by:49 50 51 193 195 196 251 258 271 272 273 274 276 277 278 309 310 311 325 335 336 338 339 340 341 342 343 344 345 346 347 348 349 351 352 353 354 355 356 357 358 359 | |
Symbol 49 Text | Uses:48 | Used by:52 |
Symbol 50 Text | Uses:48 | Used by:52 |
Symbol 51 Text | Uses:48 | Used by:52 |
Symbol 52 MovieClip | Uses:49 50 51 | Used by:Timeline |
Symbol 53 Text | Uses:43 | Used by:Timeline |
Symbol 54 Text | Uses:43 | Used by:Timeline |
Symbol 55 Text | Uses:43 | Used by:Timeline |
Symbol 56 Text | Uses:43 | Used by:Timeline |
Symbol 57 Text | Uses:43 | Used by:Timeline |
Symbol 58 Text | Uses:43 | Used by:Timeline |
Symbol 59 Text | Uses:43 | Used by:Timeline |
Symbol 60 Text | Uses:43 | Used by:Timeline |
Symbol 61 Graphic | Used by:62 205 232 280 | |
Symbol 62 Button | Uses:61 | Used by:Timeline |
Symbol 63 Text | Uses:43 | Used by:Timeline |
Symbol 64 Text | Uses:43 | Used by:Timeline |
Symbol 65 Text | Uses:43 | Used by:Timeline |
Symbol 66 Text | Uses:43 | Used by:Timeline |
Symbol 67 Text | Uses:43 | Used by:Timeline |
Symbol 68 Text | Uses:43 | Used by:Timeline |
Symbol 69 Text | Uses:43 | Used by:Timeline |
Symbol 70 Text | Uses:43 | Used by:Timeline |
Symbol 71 Text | Uses:43 | Used by:Timeline |
Symbol 72 Graphic | Used by:Timeline | |
Symbol 73 Graphic | Used by:Timeline | |
Symbol 74 Sound | Used by:Timeline | |
Symbol 75 Text | Uses:43 | Used by:Timeline |
Symbol 76 Text | Uses:43 | Used by:Timeline |
Symbol 77 Text | Uses:43 | Used by:Timeline |
Symbol 78 Graphic | Used by:85 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:85 184 |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:81 82 83 | Used by:85 184 |
Symbol 85 MovieClip | Uses:78 80 84 | Used by:Timeline |
Symbol 86 Text | Uses:43 | Used by:90 141 |
Symbol 87 Text | Uses:43 | Used by:90 141 |
Symbol 88 Text | Uses:43 | Used by:90 141 |
Symbol 89 Graphic | Used by:90 141 | |
Symbol 90 Button | Uses:86 87 88 89 | Used by:Timeline |
Symbol 91 Text | Uses:43 | Used by:95 |
Symbol 92 Text | Uses:43 | Used by:95 |
Symbol 93 Text | Uses:43 | Used by:95 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 Button | Uses:91 92 93 94 | Used by:Timeline |
Symbol 96 Text | Uses:43 | Used by:Timeline |
Symbol 97 Text | Uses:43 | Used by:101 |
Symbol 98 Text | Uses:43 | Used by:101 |
Symbol 99 Text | Uses:43 | Used by:101 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:97 98 99 100 | Used by:Timeline |
Symbol 102 Graphic | Used by:Timeline | |
Symbol 103 Text | Uses:43 | Used by:Timeline |
Symbol 104 Text | Uses:43 | Used by:Timeline |
Symbol 105 Text | Uses:43 | Used by:Timeline |
Symbol 106 Text | Uses:43 | Used by:Timeline |
Symbol 107 Text | Uses:43 | Used by:Timeline |
Symbol 108 Text | Uses:43 | Used by:112 |
Symbol 109 Text | Uses:43 | Used by:112 |
Symbol 110 Text | Uses:43 | Used by:112 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 Button | Uses:108 109 110 111 | Used by:Timeline |
Symbol 113 Text | Uses:43 | Used by:117 |
Symbol 114 Text | Uses:43 | Used by:117 |
Symbol 115 Text | Uses:43 | Used by:117 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:113 114 115 116 | Used by:Timeline |
Symbol 118 Text | Uses:43 | Used by:122 |
Symbol 119 Text | Uses:43 | Used by:122 |
Symbol 120 Text | Uses:43 | Used by:122 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 Button | Uses:118 119 120 121 | Used by:Timeline |
Symbol 123 Text | Uses:43 | Used by:127 |
Symbol 124 Text | Uses:43 | Used by:127 |
Symbol 125 Text | Uses:43 | Used by:127 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 Button | Uses:123 124 125 126 | Used by:Timeline |
Symbol 128 Text | Uses:43 | Used by:132 |
Symbol 129 Text | Uses:43 | Used by:132 |
Symbol 130 Text | Uses:43 | Used by:132 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 Button | Uses:128 129 130 131 | Used by:Timeline |
Symbol 133 Font | Used by:134 140 | |
Symbol 134 Text | Uses:133 | Used by:Timeline |
Symbol 135 Text | Uses:43 | Used by:Timeline |
Symbol 136 Text | Uses:43 | Used by:Timeline |
Symbol 137 Text | Uses:43 | Used by:Timeline |
Symbol 138 Text | Uses:43 | Used by:Timeline |
Symbol 139 Text | Uses:43 | Used by:Timeline |
Symbol 140 Text | Uses:133 | Used by:Timeline |
Symbol 141 Button | Uses:86 87 88 89 | Used by:Timeline |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:Timeline |
Symbol 144 Graphic | Used by:Timeline | |
Symbol 145 Graphic | Used by:148 | |
Symbol 146 Graphic | Used by:147 238 286 | |
Symbol 147 MovieClip | Uses:146 | Used by:148 153 |
Symbol 148 MovieClip | Uses:145 147 | Used by:Timeline |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:153 |
Symbol 153 MovieClip | Uses:149 147 150 152 | Used by:Timeline |
Symbol 154 Graphic | Used by:173 | |
Symbol 155 Graphic | Used by:173 | |
Symbol 156 Graphic | Used by:173 | |
Symbol 157 Graphic | Used by:173 | |
Symbol 158 Graphic | Used by:173 | |
Symbol 159 Graphic | Used by:173 | |
Symbol 160 Graphic | Used by:173 | |
Symbol 161 Graphic | Used by:173 | |
Symbol 162 Graphic | Used by:173 | |
Symbol 163 Graphic | Used by:173 | |
Symbol 164 Graphic | Used by:173 | |
Symbol 165 Graphic | Used by:168 | |
Symbol 166 Graphic | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:165 166 167 | Used by:170 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:168 169 | Used by:171 172 |
Symbol 171 MovieClip | Uses:170 | Used by:173 |
Symbol 172 MovieClip | Uses:170 | Used by:173 |
Symbol 173 MovieClip | Uses:154 155 156 157 158 159 160 161 162 163 164 171 172 | Used by:Timeline |
Symbol 174 Graphic | Used by:184 | |
Symbol 175 Graphic | Used by:184 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:184 198 |
Symbol 178 Graphic | Used by:184 | |
Symbol 179 ShapeTweening | Used by:184 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:180 | Used by:184 |
Symbol 182 ShapeTweening | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:174 175 80 84 177 178 179 181 182 183 | Used by:Timeline |
Symbol 185 Graphic | Used by:187 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:185 186 | Used by:188 |
Symbol 188 MovieClip | Uses:1 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 Graphic | Used by:Timeline | |
Symbol 191 Font | Used by:192 194 250 252 257 259 | |
Symbol 192 Text | Uses:191 | Used by:Timeline |
Symbol 193 EditableText | Uses:48 | Used by:Timeline |
Symbol 194 Text | Uses:191 | Used by:Timeline |
Symbol 195 EditableText | Uses:48 | Used by:Timeline |
Symbol 196 EditableText | Uses:48 | Used by:Timeline |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:177 197 | Used by:Timeline |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Font | Used by:201 | |
Symbol 201 Text | Uses:200 | Used by:202 |
Symbol 202 MovieClip | Uses:199 201 | Used by:Timeline |
Symbol 203 Graphic | Used by:206 | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 MovieClip | Uses:61 | Used by:206 315 |
Symbol 206 MovieClip | Uses:203 204 205 | Used by:Timeline |
Symbol 207 Graphic | Used by:212 | |
Symbol 208 ShapeTweening | Used by:212 | |
Symbol 209 ShapeTweening | Used by:212 | |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:207 208 209 210 211 | Used by:217 |
Symbol 213 Graphic | Used by:217 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:217 248 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:212 213 215 216 | Used by:232 |
Symbol 218 Graphic | Used by:232 | |
Symbol 219 ShapeTweening | Used by:232 | |
Symbol 220 Graphic | Used by:232 | |
Symbol 221 Graphic | Used by:232 | |
Symbol 222 Graphic | Used by:232 | |
Symbol 223 Graphic | Used by:232 | |
Symbol 224 Graphic | Used by:232 | |
Symbol 225 Graphic | Used by:232 | |
Symbol 226 Graphic | Used by:232 | |
Symbol 227 Graphic | Used by:232 | |
Symbol 228 ShapeTweening | Used by:232 | |
Symbol 229 Graphic | Used by:232 | |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:217 218 219 220 42 221 222 223 224 225 226 227 228 229 230 231 61 | Used by:Timeline |
Symbol 233 Graphic | Used by:239 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:239 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:239 |
Symbol 238 MovieClip | Uses:146 | Used by:239 |
Symbol 239 MovieClip | Uses:233 235 237 238 | Used by:Timeline |
Symbol 240 Graphic | Used by:248 | |
Symbol 241 Graphic | Used by:248 | |
Symbol 242 Graphic | Used by:248 | |
Symbol 243 Graphic | Used by:248 | |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:244 245 | Used by:248 |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:240 241 242 243 246 215 247 | Used by:Timeline |
Symbol 249 Graphic | Used by:253 | |
Symbol 250 Text | Uses:191 | Used by:253 |
Symbol 251 EditableText | Uses:48 | Used by:253 |
Symbol 252 Text | Uses:191 | Used by:253 |
Symbol 253 MovieClip | Uses:249 250 251 252 | Used by:255 |
Symbol 254 Sound | Used by:255 | |
Symbol 255 MovieClip | Uses:253 254 | Used by:Timeline |
Symbol 256 Graphic | Used by:260 | |
Symbol 257 Text | Uses:191 | Used by:260 |
Symbol 258 EditableText | Uses:48 | Used by:260 |
Symbol 259 Text | Uses:191 | Used by:260 |
Symbol 260 MovieClip | Uses:256 257 258 259 | Used by:262 |
Symbol 261 Sound | Used by:262 | |
Symbol 262 MovieClip | Uses:260 261 | Used by:Timeline |
Symbol 263 Graphic | Used by:264 Timeline | |
Symbol 264 MovieClip | Uses:263 | Used by:Timeline |
Symbol 265 Text | Uses:43 | Used by:268 |
Symbol 266 Text | Uses:43 | Used by:268 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 Button | Uses:265 266 267 | Used by:Timeline |
Symbol 269 Sound | Used by:Timeline | |
Symbol 270 Graphic | Used by:Timeline | |
Symbol 271 EditableText | Uses:48 | Used by:Timeline |
Symbol 272 EditableText | Uses:48 | Used by:Timeline |
Symbol 273 EditableText | Uses:48 | Used by:Timeline |
Symbol 274 Text | Uses:48 | Used by:Timeline |
Symbol 275 Sound | Used by:Timeline | |
Symbol 276 EditableText | Uses:48 | Used by:Timeline |
Symbol 277 EditableText | Uses:48 | Used by:Timeline |
Symbol 278 EditableText | Uses:48 | Used by:Timeline |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 MovieClip | Uses:61 | Used by:281 |
Symbol 281 MovieClip | Uses:279 280 | Used by:Timeline |
Symbol 282 Graphic | Used by:303 306 Timeline | |
Symbol 283 Graphic | Used by:Timeline | |
Symbol 284 Graphic | Used by:308 Timeline | |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip | Uses:285 146 | Used by:Timeline |
Symbol 287 Graphic | Used by:293 | |
Symbol 288 Graphic | Used by:293 | |
Symbol 289 Graphic | Used by:293 | |
Symbol 290 Graphic | Used by:293 | |
Symbol 291 Graphic | Used by:293 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:287 288 289 290 291 292 | Used by:303 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:303 |
Symbol 296 Graphic | Used by:302 | |
Symbol 297 Graphic | Used by:302 | |
Symbol 298 Graphic | Used by:302 | |
Symbol 299 Graphic | Used by:302 | |
Symbol 300 Graphic | Used by:302 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:296 297 298 299 300 301 | Used by:303 |
Symbol 303 MovieClip | Uses:282 293 295 302 | Used by:Timeline |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:306 308 Timeline |
Symbol 306 MovieClip | Uses:282 305 | Used by:Timeline |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 MovieClip | Uses:284 305 307 | Used by:Timeline |
Symbol 309 EditableText | Uses:48 | Used by:Timeline |
Symbol 310 EditableText | Uses:48 | Used by:Timeline |
Symbol 311 EditableText | Uses:48 | Used by:Timeline |
Symbol 312 Graphic | Used by:315 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:315 |
Symbol 315 MovieClip | Uses:205 312 314 | Used by:Timeline |
Symbol 316 Graphic | Used by:319 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:319 |
Symbol 319 MovieClip | Uses:316 318 | Used by:Timeline |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Sound | Used by:Timeline | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:Timeline |
Symbol 324 Graphic | Used by:Timeline | |
Symbol 325 Text | Uses:48 | Used by:Timeline |
Symbol 326 Graphic | Used by:Timeline | |
Symbol 327 Graphic | Used by:Timeline | |
Symbol 328 ShapeTweening | Used by:Timeline | |
Symbol 329 Graphic | Used by:Timeline | |
Symbol 330 ShapeTweening | Used by:Timeline | |
Symbol 331 ShapeTweening | Used by:Timeline | |
Symbol 332 ShapeTweening | Used by:Timeline | |
Symbol 333 Graphic | Used by:Timeline | |
Symbol 334 Graphic | Used by:Timeline | |
Symbol 335 Text | Uses:48 | Used by:Timeline |
Symbol 336 Text | Uses:48 | Used by:Timeline |
Symbol 337 Graphic | Used by:Timeline | |
Symbol 338 Text | Uses:48 | Used by:Timeline |
Symbol 339 Text | Uses:48 | Used by:Timeline |
Symbol 340 Text | Uses:48 | Used by:Timeline |
Symbol 341 EditableText | Uses:48 | Used by:Timeline |
Symbol 342 EditableText | Uses:48 | Used by:Timeline |
Symbol 343 EditableText | Uses:48 | Used by:Timeline |
Symbol 344 Text | Uses:48 | Used by:Timeline |
Symbol 345 Text | Uses:48 | Used by:Timeline |
Symbol 346 Text | Uses:48 | Used by:Timeline |
Symbol 347 Text | Uses:48 | Used by:Timeline |
Symbol 348 Text | Uses:48 | Used by:Timeline |
Symbol 349 EditableText | Uses:48 | Used by:Timeline |
Symbol 350 Graphic | Used by:Timeline | |
Symbol 351 Text | Uses:48 | Used by:Timeline |
Symbol 352 Text | Uses:48 | Used by:Timeline |
Symbol 353 EditableText | Uses:48 | Used by:Timeline |
Symbol 354 EditableText | Uses:48 | Used by:Timeline |
Symbol 355 Text | Uses:48 | Used by:Timeline |
Symbol 356 EditableText | Uses:48 | Used by:Timeline |
Symbol 357 EditableText | Uses:48 | Used by:Timeline |
Symbol 358 Text | Uses:48 | Used by:Timeline |
Symbol 359 Text | Uses:48 | Used by:Timeline |
Instance Names
"crossHair" | Frame 205 | Symbol 85 MovieClip |
"crossHair" | Frame 206 | Symbol 85 MovieClip |
"crossHair" | Frame 207 | Symbol 85 MovieClip |
"ground" | Frame 209 | Symbol 143 MovieClip |
"cart" | Frame 209 | Symbol 148 MovieClip |
"truck" | Frame 209 | Symbol 153 MovieClip |
"silo" | Frame 209 | Symbol 173 MovieClip |
"copter" | Frame 209 | Symbol 85 MovieClip |
"badCopter" | Frame 209 | Symbol 184 MovieClip |
"man" | Frame 209 | Symbol 188 MovieClip |
"cloudOutside" | Frame 209 | Symbol 198 MovieClip |
"spikes2" | Frame 209 | Symbol 206 MovieClip |
"spikes3" | Frame 209 | Symbol 206 MovieClip |
"spikes1" | Frame 209 | Symbol 206 MovieClip |
"duelHover" | Frame 209 | Symbol 232 MovieClip |
"sunBlade" | Frame 209 | Symbol 239 MovieClip |
"fan" | Frame 209 | Symbol 248 MovieClip |
"scoreCard" | Frame 209 | Symbol 255 MovieClip |
"deathCard" | Frame 209 | Symbol 262 MovieClip |
"bigWipeThing" | Frame 209 | Symbol 264 MovieClip |
"ground" | Frame 210 | Symbol 143 MovieClip |
"ground" | Frame 629 | Symbol 143 MovieClip |
"copter" | Frame 629 | Symbol 85 MovieClip |
"cart" | Frame 629 | Symbol 286 MovieClip |
"spikey" | Frame 629 | Symbol 281 MovieClip |
"leftArm" | Frame 629 | Symbol 303 MovieClip |
"armBeam" | Frame 629 | Symbol 306 MovieClip |
"head" | Frame 629 | Symbol 308 MovieClip |
"scoreCard" | Frame 629 | Symbol 255 MovieClip |
"deathCard" | Frame 629 | Symbol 262 MovieClip |
"spikes1" | Frame 629 | Symbol 315 MovieClip |
"spikes2" | Frame 629 | Symbol 315 MovieClip |
"man" | Frame 629 | Symbol 188 MovieClip |
"crossHair" | Frame 629 | Symbol 319 MovieClip |
"head" | Frame 630 | Symbol 308 MovieClip |
"head" | Frame 686 | Symbol 308 MovieClip |
"status" | Symbol 47 MovieClip Frame 1 | Symbol 44 EditableText |
"beam" | Symbol 153 MovieClip Frame 45 | Symbol 152 MovieClip |
"beam" | Symbol 153 MovieClip Frame 62 | Symbol 152 MovieClip |
"rocketA" | Symbol 171 MovieClip Frame 1 | Symbol 170 MovieClip |
"rocketC" | Symbol 171 MovieClip Frame 25 | Symbol 170 MovieClip |
"rocketB" | Symbol 172 MovieClip Frame 15 | Symbol 170 MovieClip |
"rocketD" | Symbol 172 MovieClip Frame 39 | Symbol 170 MovieClip |
"rocket1" | Symbol 173 MovieClip Frame 58 | Symbol 171 MovieClip |
"rocket2" | Symbol 173 MovieClip Frame 58 | Symbol 172 MovieClip |
"prop" | Symbol 184 MovieClip Frame 1 | Symbol 177 MovieClip |
"radioHitArea" | Symbol 184 MovieClip Frame 47 | Symbol 181 MovieClip |
"cloud" | Symbol 198 MovieClip Frame 1 | Symbol 177 MovieClip |
"spikesHolder" | Symbol 206 MovieClip Frame 2 | Symbol 205 MovieClip |
"hoverLift1" | Symbol 232 MovieClip Frame 1 | Symbol 217 MovieClip |
"hoverLift2" | Symbol 232 MovieClip Frame 1 | Symbol 217 MovieClip |
"duelHitArea" | Symbol 232 MovieClip Frame 200 | Symbol 42 MovieClip [duelHitArea] |
"hitSpot" | Symbol 239 MovieClip Frame 1 | Symbol 237 MovieClip |
"wheelOne" | Symbol 239 MovieClip Frame 1 | Symbol 238 MovieClip |
"wheelTwo" | Symbol 239 MovieClip Frame 1 | Symbol 238 MovieClip |
"hitThis" | Symbol 248 MovieClip Frame 340 | Symbol 215 MovieClip |
"bigSpikeHolder" | Symbol 281 MovieClip Frame 1 | Symbol 280 MovieClip |
"beam2" | Symbol 306 MovieClip Frame 4 | Symbol 305 MovieClip |
"beam1" | Symbol 306 MovieClip Frame 4 | Symbol 305 MovieClip |
"beam2" | Symbol 306 MovieClip Frame 13 | Symbol 305 MovieClip |
"beam1" | Symbol 306 MovieClip Frame 13 | Symbol 305 MovieClip |
"beam" | Symbol 308 MovieClip Frame 2 | Symbol 305 MovieClip |
"spikesHolder" | Symbol 315 MovieClip Frame 1 | Symbol 205 MovieClip |
"target" | Symbol 319 MovieClip Frame 1 | Symbol 318 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "manJump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "manExplodeTruck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "manExplodeRocket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "manExplodeSpike" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "manExplodeProp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 209 | Symbol 42 as "duelHitArea" |
Dynamic Text Variables
_root.level | Symbol 193 EditableText | "" |
_root.lives | Symbol 195 EditableText | "" |
_root.score | Symbol 196 EditableText | "00000000" |
_root.level | Symbol 251 EditableText | "50" |
_root.lives | Symbol 258 EditableText | "50" |
_root.level | Symbol 271 EditableText | "" |
_root.lives | Symbol 272 EditableText | "" |
_root.score | Symbol 273 EditableText | "00000000" |
_root.level | Symbol 276 EditableText | "" |
_root.lives | Symbol 277 EditableText | "" |
_root.score | Symbol 278 EditableText | "00000000" |
_root.level | Symbol 309 EditableText | "" |
_root.lives | Symbol 310 EditableText | "" |
_root.score | Symbol 311 EditableText | "00000000" |
_root.score | Symbol 341 EditableText | "" |
_root.deaths | Symbol 342 EditableText | "" |
_root.grade | Symbol 343 EditableText | "--" |
_root.mode | Symbol 349 EditableText | "" |
_root.score | Symbol 353 EditableText | "" |
_root.deaths | Symbol 354 EditableText | "" |
_root.mode | Symbol 356 EditableText | "" |
_root.level | Symbol 357 EditableText | "" |
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