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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/28368389?noj=FRM28368389-14DC" width="1" height="1"></div>

Parashoot Retro.swf

This is the info page for
Flash #26672

(Click the ID number above for more basic data on this flash file.)


Text
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d

e

r

o

s

n

p

S

m

c

.

a

g

t

u

y

b

by jmtb02

Go play...

The history and evolution of the game... from day one

Play>

Play>

Play>

About>

About>

About>

I guess this is my chance to rant about the game.  So I will sieze the
moment.  This game started when I was playing a really really old game
that was released, I think, on Nintendo or Macintosh, or something that
was older.  Anyway I was playing a newer version of the game made in
1999, and I realized the game had a flaw.  Pretty much the game was
that you dropped a man out of the sky into a pile of hay in a truck.  The
game got harder with the increase of speed and getting stuck in the
clouds.  I thought this was an interesting concept... that was left
unfinished.  I decided that the game needed a fixer-upper, and a newer
version was needed.
This game took about 40 hours to make.  My previous game, Ball
Revamped, took way longer than that.  This game was relatively simpler
than my last game.  It was my summer project because I had no school,
and college starts in the Fall.
This game, unlike my other games, was fully scripted in actionscript.
Before, the games were half animation, half scripted, and 100% difficult
to work with.  This was a fun project.
I guess there are some people I have to thank.  The class of 2004 from
NTHS in CA, at least half of that class played my old games and enjoyed
them even when they were boring.  Thanks guys.  Derek Templeton was
the main tester for the game, and spent his free time just playing it
repetitively until he got sick of it.  He deserves some praise.  Of course,
Braden, because he is what he is.  And all my close friends, who sat
through the showing of my games for hundreds of times.
And thank you for playing.  I guess I am done.
--jmtb02 (jmtb02@yahoo.com).

back<

back<

back<

For the trigger-happy, 200 lives

The game as it is supposed to be played, 100 lives

For people like me, who made the game, 30 lives

Sudden Death, how long can you live with only one life?

No Death, some just want to go on a rampage, 50000000 lives

Easy Mode >>

Easy Mode >>

Easy Mode >>

Normal Mode >>

Normal Mode >>

Normal Mode >>

Hard Mode >>

Hard Mode >>

Hard Mode >>

SD Mode >>

SD Mode >>

SD Mode >>

ND Mode >>

ND Mode >>

ND Mode >>

HINTS!:: There are new objects that appear every 5 levels, and
the boss appears at level 50.   FYI.

So what happened...

A helicopter was shuttling a group of the top scientist in the
world from the parking lot to a secretly held summit in a hidden
countryside.  However, due to a freak accident, the helicopter
has not been able to land correctly.

Even more freakish is that they are the most brilliant scientist in
the world, yet they can't land a helicopter.  Ironic.

They're only hope of survival is to jump from the helicopter and
land in a trailer full of pillows below.  The government has given
you the task of landing these scientist.  They have also told you
that only a limited number could perish, for the sake of humanity
and the push for scientific achievement.

There are also warnings of militant operations against the
stranded scientist.  Be aware.

Keys:  The arrow keys (left and right), and the space bar to
drop

level

lives

00000000

ActionScript

Level

50

Good Luck!

Lives Left

50

Aim Better...

Sponsored By UGotGames.com

Sponsored By UGotGames.com

00000000

Final Boss
+30 Lives

00000000

00000000

Overload... Mission Incomplete

Thanks to you, the welfare of
the nation is saved.
Congratulations!

Final Score

Deaths

Score

Grade

--

Level

70

Game Design and Creation by jmtb02 <jmtb02.com>

Game testing by Derek "The Flash" Templeton

Mode

If I knew how to make a reset button I would, but for now, just
close the window and reopen.

Score

F

How sad,
you have perished too many!

You will recieve a grade if you beat the game (based on death count)

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Instance of Symbol 47 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); status.text = framesLoaded + " % completed"; if (framesLoaded >= 90) { _root.gotoAndPlay(1, 1); } }
Frame 205
stop();
Instance of Symbol 85 MovieClip "crossHair" in Frame 205
onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }
Frame 206
stop();
Instance of Symbol 85 MovieClip "crossHair" in Frame 206
onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }
Frame 207
stop();
Instance of Symbol 85 MovieClip "crossHair" in Frame 207
onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }
Frame 208
stop();
Frame 209
function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (876); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCart() { _root.truck._x = _root.truck._x + _root.speed; _root.cart._x = _root.cart._x + _root.speed; } function replaceCart() { if (_root.truck._x >= 600) { _root.truck._x = -160.5; _root.cart._x = -250; } } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); _root.man.play(); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitGround() { if (_root.man.hitTest(_root.ground)) { mov = _root.attachMovie("manExplode", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitTruck() { if (_root.man.hitTest(_root.truck.hitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplodeTruck" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCloud() { if (_root.level >= _root.cloudLevel) { _root.cloudOutside._x = _root.cloudOutside._x - 1; if (_root.cloudOutside._x <= -100) { _root.cloudOutside._x = 430; } } } function hitCloud() { if (_root.cloudOutside.cloud.hitTest(_root.man)) { _root.initiateFall = "stop"; } if (_root.initiateFall == "stop") { _root.score = _root.score + 7; if (_root.cloudOutside.cloud.hitTest(_root.man) == false) { _root.initiateFall = "true"; } } } function moveSilo() { if (_root.level >= _root.siloLevel) { if (_root.siloReady == "false") { _root.silo.play(); _root.siloReady = "true"; } if (_root.siloReady == "fire") { _root.rocket1.play(); _root.rocket2.play(); } } } function hitRocket() { if (_root.man.hitTest(_root.silo.rocket1.rocketA)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketB)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket1.rocketC)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketD)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveSpikes() { if (_root.level >= _root.spikes1Level) { if (_root.spikes1Ready == "false") { _root.spikes2.play(); _root.spikes1Ready = "true"; } } if (_root.level >= _root.spikes2Level) { if (_root.spikes2Ready == "false") { _root.spikes1.play(); _root.spikes3.play(); _root.spikes2Ready = "true"; } } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes3.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveDuelHover() { if (_root.level >= _root.duelHoverLevel) { if (_root.duelHoverReady == "false") { _root.duelHoverReady = "true"; } if (_root.duelHoverReady == "true") { _root.duelHover.hoverLift1.play(); _root.duelHover.hoverLift2.play(); _root.duelHover.play(); if (_root.duelHover._y <= 300) { _root.duelHover._y = _root.duelHover._y + 2.5; } } } } function hitDuelHover() { if (_root.man.hitTest(_root.duelHover.duelHitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitBadCopter() { if (_root.man.hitTest(_root.badCopter.radioHitArea)) { _root.man._xscale = 200; _root.man._yscale = 200; } if (_root.man.hitTest(_root.badCopter.prop)) { mov = _root.attachMovie("manExplodeProp", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveBadCopter() { if (_root.level >= _root.badCopterLevel) { _root.badCopter._x = _root.badCopter._x - (_root.speed / 3); if (_root.badCopter._x <= -160.5) { _root.badCopter._x = 600; } } } function hitBadTruck() { if (_root.level >= _root.truckLevel) { _root.truck.play(); if (_root.man.hitTest(_root.truck.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function moveSunBlade() { if (_root.level >= _root.sunBladeLevel) { _root.testOne = _root.copter._x; _root.testTwo = _root.sunBlade._x; if (_root.testOne >= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x + 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation + 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation + 3; } if (_root.testOne <= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x - 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation - 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation - 3; } } } function hitSunBlade() { if (_root.level >= _root.sunBladeLevel) { if (_root.man.hitTest(_root.sunBlade.hitSpot)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function hitFan() { if (_root.level >= _root.fanLevel) { _root.fanReady = "true"; } if (_root.fanReady == "true") { _root.fan.play(); if (_root.fan.hitThis.hitTest(_root.man)) { _root.man._x = _root.man._x + 20; _root.man._rotation = _root.man._rotation + 15; } if (_root.fan.hitThis.hitTest(_root.cloudOutside)) { _root.cloudOutside._x = _root.cloudOutside._x + 1.3; } if (_root.fan._x <= 10) { _root.fan._x = _root.fan._x + 2; } } } function bigWipe() { if (_root.level >= _root.bigWipeLevel) { _root.bigWipeThing.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();
Instance of Symbol 202 MovieClip in Frame 209
onClipEvent (load) { _root.k = Number(200); _root.initiateFall = "false"; _root.level = 1; _root.deaths = 0; _root.score = Number(0); _root.speed = 5; _root.siloReady = "false"; _root.spikes1Ready = "false"; _root.spikes2Ready = "false"; _root.duelHoverReady = "false"; _root.fanReady = "false"; _root.cloudLevel = 5; _root.siloLevel = 15; _root.spikes1Level = 10; _root.spikes2Level = 25; _root.duelHoverLevel = 30; _root.badCopterLevel = 20; _root.truckLevel = 35; _root.sunBladeLevel = 45; _root.fanLevel = 40; _root.bigWipeLevel = 50; stop(); } onClipEvent (enterFrame) { _root.moveCart(); _root.replaceCart(); _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.manFall(); _root.hitCart(); _root.hitGround(); _root.hitTruck(); _root.moveCloud(); _root.hitCloud(); _root.moveSilo(); _root.hitRocket(); _root.moveSpikes(); _root.hitSpikes(); _root.moveDuelHover(); _root.hitDuelHover(); _root.hitBadCopter(); _root.moveBadCopter(); _root.hitBadTruck(); _root.moveSunBlade(); _root.hitSunBlade(); _root.hitFan(); _root.bigWipe(); _root.score = _root.score - Math.round(_root.level / 2); }
Frame 210
my_sound = new Sound(); my_sound.setVolume(75);
Frame 211
my_sound.setVolume(50);
Frame 212
my_sound.setVolume(25);
Frame 213
stopAllSounds();
Frame 214
my_sound.setVolume(100);
Frame 219
_root.lives = _root.lives + 30;
Frame 629
function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (876); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveArmBeam() { if (_root.level >= _root.armBeamLevel) { _root.armBeam.play(); } } function hitArmBeam() { if (_root.man.hitTest(_root.armBeam.beam1)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.armBeam.beam2)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitSpikey() { if (_root.man.hitTest(_root.spikey.bigSpikeHolder)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveHead() { if (_root.level >= _root.headLevel) { _root.head.play(); _root.head._rotation = _root.head._rotation + 1; } } function hitHead() { if (_root.man.hitTest(_root.head.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCrossHair() { if (_root.initiateCrossHair == "true") { _root.crossHair._alpha = 100; if (_root.initiateFall == "false") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } } if (_root.initiateFall == "true") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } } } } function moveLeftArm() { if (_root.level >= _root.crossHairLevel) { if (_root.activateLeftArm == "false") { _root.leftArm.play(); _root.activateLeftArm = "true"; } if (_root.activateLeftArm == "true") { } } } function hitCrossHair() { if (_root.level >= _root.crossHairLevel) { if (_root.shoot == "false") { if (_root.crossHair.hitTest(_root.man)) { _root.shoot = "true"; mov = _root.attachMovie("bullet", "bullet" + k, k++); mov._x = _root.crossHair._x; mov._y = _root.crossHair._y; } } } } function ending() { if (_root.level >= _root.endingLevel) { _root.gradeMe(); _root.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();
Instance of Symbol 202 MovieClip in Frame 629
onClipEvent (load) { _root.initiateFall = "false"; _root.activateLeftArm = "false"; _root.shoot = "false"; _root.armBeamLevel = 67; _root.headLevel = 55; _root.crossHairLevel = 60; _root.endingLevel = 70; } onClipEvent (enterFrame) { _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.hitCart(); _root.hitGround(); _root.manFall(); _root.hitSpikes(); _root.hitSpikey(); _root.moveArmBeam(); _root.hitArmBeam(); _root.moveHead(); _root.hitHead(); _root.moveCrossHair(); _root.moveLeftArm(); _root.hitCrossHair(); _root.ending(); _root.score = _root.score - Math.round(_root.level / 2); }
Frame 630
stopAllSounds();
Frame 875
stop();
Frame 876
stop();
Symbol 2 MovieClip [manJump] Frame 23
stop();
Symbol 8 MovieClip [manExplode] Frame 6
stop();
Instance of Symbol 8 MovieClip [manExplode] in Symbol 9 MovieClip [manExplodeTruck] Frame 1
onClipEvent (enterFrame) { this._x = this._x + _root.speed; if (this._x >= 600) { this.unloadMovie(); } }
Symbol 9 MovieClip [manExplodeTruck] Frame 6
stop();
Symbol 14 MovieClip [manExplodeRocket] Frame 6
stop();
Symbol 19 MovieClip [manExplodeSpike] Frame 30
stop();
Symbol 32 MovieClip [manExplodeProp] Frame 40
stop();
Instance of Symbol 34 MovieClip in Symbol 40 MovieClip [bullet] Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; _root.crossHair._x = 400; _root.crossHair._y = 400; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; _root.deathCard.play(); _root.initiateFall = "false"; } }
Symbol 40 MovieClip [bullet] Frame 33
_root.shoot = "false"; this.removeMovieClip();
Symbol 47 MovieClip Frame 100
stop();
Symbol 62 Button
on (release) { getURL ("http://www.ugotgames.com/", "_blank"); }
Symbol 90 Button
on (release) { gotoAndStop (207); }
Symbol 95 Button
on (release) { gotoAndStop (206); }
Symbol 101 Button
on (release) { gotoAndStop (205); }
Symbol 112 Button
on (release) { _root.lives = 200; _root.mode = "Easy Mode"; gotoAndStop (208); }
Symbol 117 Button
on (release) { _root.lives = 100; _root.mode = "Normal Mode"; gotoAndStop (208); }
Symbol 122 Button
on (release) { _root.lives = 30; _root.mode = "Hard Mode"; gotoAndStop (208); }
Symbol 127 Button
on (release) { _root.lives = 1; _root.mode = "SD Mode"; gotoAndStop (208); }
Symbol 132 Button
on (release) { _root.lives = 500000000 /* 0x1DCD6500 */; _root.mode = "ND Mode"; gotoAndStop (208); }
Symbol 141 Button
on (release) { stopAllSounds(); gotoAndStop (209); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 58
_root.siloReady = "fire"; stop();
Symbol 187 MovieClip Frame 1
play();
Symbol 187 MovieClip Frame 2
gotoAndStop (1);
Symbol 188 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 21
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 10
_root.play(); stop();
Symbol 268 Button
on (release) { getURL ("http://www.ugotgames.com", "_blank"); }
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 130
_root.initiateCrossHair = "true"; stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 21
stop();

Library Items

Symbol 1 GraphicUsed by:2 8 14 188
Symbol 2 MovieClip [manJump]Uses:1
Symbol 3 ShapeTweeningUsed by:8
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [manExplode]Uses:3 4 1 5 6 7Used by:9
Symbol 9 MovieClip [manExplodeTruck]Uses:8
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [manExplodeRocket]Uses:1 10 11 12 13
Symbol 15 ShapeTweeningUsed by:19
Symbol 16 ShapeTweeningUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [manExplodeSpike]Uses:15 16 17 18
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:32
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:32
Symbol 24 GraphicUsed by:32
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 ShapeTweeningUsed by:32
Symbol 29 ShapeTweeningUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [manExplodeProp]Uses:20 21 23 24 25 26 27 28 29 30 31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:40
Symbol 35 SoundUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [bullet]Uses:34 35 36 37 38 39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [duelHitArea]Uses:41Used by:232
Symbol 43 FontUsed by:44 53 54 55 56 57 58 59 60 63 64 65 66 67 68 69 70 71 75 76 77 86 87 88 91 92 93 96 97 98 99 103 104 105 106 107 108 109 110 113 114 115 118 119 120 123 124 125 128 129 130 135 136 137 138 139 265 266
Symbol 44 EditableTextUses:43Used by:47
Symbol 45 ShapeTweeningUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:44 45 46Used by:Timeline
Symbol 48 FontUsed by:49 50 51 193 195 196 251 258 271 272 273 274 276 277 278 309 310 311 325 335 336 338 339 340 341 342 343 344 345 346 347 348 349 351 352 353 354 355 356 357 358 359
Symbol 49 TextUses:48Used by:52
Symbol 50 TextUses:48Used by:52
Symbol 51 TextUses:48Used by:52
Symbol 52 MovieClipUses:49 50 51Used by:Timeline
Symbol 53 TextUses:43Used by:Timeline
Symbol 54 TextUses:43Used by:Timeline
Symbol 55 TextUses:43Used by:Timeline
Symbol 56 TextUses:43Used by:Timeline
Symbol 57 TextUses:43Used by:Timeline
Symbol 58 TextUses:43Used by:Timeline
Symbol 59 TextUses:43Used by:Timeline
Symbol 60 TextUses:43Used by:Timeline
Symbol 61 GraphicUsed by:62 205 232 280
Symbol 62 ButtonUses:61Used by:Timeline
Symbol 63 TextUses:43Used by:Timeline
Symbol 64 TextUses:43Used by:Timeline
Symbol 65 TextUses:43Used by:Timeline
Symbol 66 TextUses:43Used by:Timeline
Symbol 67 TextUses:43Used by:Timeline
Symbol 68 TextUses:43Used by:Timeline
Symbol 69 TextUses:43Used by:Timeline
Symbol 70 TextUses:43Used by:Timeline
Symbol 71 TextUses:43Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 SoundUsed by:Timeline
Symbol 75 TextUses:43Used by:Timeline
Symbol 76 TextUses:43Used by:Timeline
Symbol 77 TextUses:43Used by:Timeline
Symbol 78 GraphicUsed by:85
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:85 184
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:81 82 83Used by:85 184
Symbol 85 MovieClipUses:78 80 84Used by:Timeline
Symbol 86 TextUses:43Used by:90 141
Symbol 87 TextUses:43Used by:90 141
Symbol 88 TextUses:43Used by:90 141
Symbol 89 GraphicUsed by:90 141
Symbol 90 ButtonUses:86 87 88 89Used by:Timeline
Symbol 91 TextUses:43Used by:95
Symbol 92 TextUses:43Used by:95
Symbol 93 TextUses:43Used by:95
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:91 92 93 94Used by:Timeline
Symbol 96 TextUses:43Used by:Timeline
Symbol 97 TextUses:43Used by:101
Symbol 98 TextUses:43Used by:101
Symbol 99 TextUses:43Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:97 98 99 100Used by:Timeline
Symbol 102 GraphicUsed by:Timeline
Symbol 103 TextUses:43Used by:Timeline
Symbol 104 TextUses:43Used by:Timeline
Symbol 105 TextUses:43Used by:Timeline
Symbol 106 TextUses:43Used by:Timeline
Symbol 107 TextUses:43Used by:Timeline
Symbol 108 TextUses:43Used by:112
Symbol 109 TextUses:43Used by:112
Symbol 110 TextUses:43Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:108 109 110 111Used by:Timeline
Symbol 113 TextUses:43Used by:117
Symbol 114 TextUses:43Used by:117
Symbol 115 TextUses:43Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:113 114 115 116Used by:Timeline
Symbol 118 TextUses:43Used by:122
Symbol 119 TextUses:43Used by:122
Symbol 120 TextUses:43Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:118 119 120 121Used by:Timeline
Symbol 123 TextUses:43Used by:127
Symbol 124 TextUses:43Used by:127
Symbol 125 TextUses:43Used by:127
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:123 124 125 126Used by:Timeline
Symbol 128 TextUses:43Used by:132
Symbol 129 TextUses:43Used by:132
Symbol 130 TextUses:43Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:128 129 130 131Used by:Timeline
Symbol 133 FontUsed by:134 140
Symbol 134 TextUses:133Used by:Timeline
Symbol 135 TextUses:43Used by:Timeline
Symbol 136 TextUses:43Used by:Timeline
Symbol 137 TextUses:43Used by:Timeline
Symbol 138 TextUses:43Used by:Timeline
Symbol 139 TextUses:43Used by:Timeline
Symbol 140 TextUses:133Used by:Timeline
Symbol 141 ButtonUses:86 87 88 89Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:147 238 286
Symbol 147 MovieClipUses:146Used by:148 153
Symbol 148 MovieClipUses:145 147Used by:Timeline
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:149 147 150 152Used by:Timeline
Symbol 154 GraphicUsed by:173
Symbol 155 GraphicUsed by:173
Symbol 156 GraphicUsed by:173
Symbol 157 GraphicUsed by:173
Symbol 158 GraphicUsed by:173
Symbol 159 GraphicUsed by:173
Symbol 160 GraphicUsed by:173
Symbol 161 GraphicUsed by:173
Symbol 162 GraphicUsed by:173
Symbol 163 GraphicUsed by:173
Symbol 164 GraphicUsed by:173
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:165 166 167Used by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:168 169Used by:171 172
Symbol 171 MovieClipUses:170Used by:173
Symbol 172 MovieClipUses:170Used by:173
Symbol 173 MovieClipUses:154 155 156 157 158 159 160 161 162 163 164 171 172Used by:Timeline
Symbol 174 GraphicUsed by:184
Symbol 175 GraphicUsed by:184
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:184 198
Symbol 178 GraphicUsed by:184
Symbol 179 ShapeTweeningUsed by:184
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:184
Symbol 182 ShapeTweeningUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:174 175 80 84 177 178 179 181 182 183Used by:Timeline
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:185 186Used by:188
Symbol 188 MovieClipUses:1 187Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 GraphicUsed by:Timeline
Symbol 191 FontUsed by:192 194 250 252 257 259
Symbol 192 TextUses:191Used by:Timeline
Symbol 193 EditableTextUses:48Used by:Timeline
Symbol 194 TextUses:191Used by:Timeline
Symbol 195 EditableTextUses:48Used by:Timeline
Symbol 196 EditableTextUses:48Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:177 197Used by:Timeline
Symbol 199 GraphicUsed by:202
Symbol 200 FontUsed by:201
Symbol 201 TextUses:200Used by:202
Symbol 202 MovieClipUses:199 201Used by:Timeline
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206
Symbol 205 MovieClipUses:61Used by:206 315
Symbol 206 MovieClipUses:203 204 205Used by:Timeline
Symbol 207 GraphicUsed by:212
Symbol 208 ShapeTweeningUsed by:212
Symbol 209 ShapeTweeningUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:207 208 209 210 211Used by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:217 248
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:212 213 215 216Used by:232
Symbol 218 GraphicUsed by:232
Symbol 219 ShapeTweeningUsed by:232
Symbol 220 GraphicUsed by:232
Symbol 221 GraphicUsed by:232
Symbol 222 GraphicUsed by:232
Symbol 223 GraphicUsed by:232
Symbol 224 GraphicUsed by:232
Symbol 225 GraphicUsed by:232
Symbol 226 GraphicUsed by:232
Symbol 227 GraphicUsed by:232
Symbol 228 ShapeTweeningUsed by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:217 218 219 220 42 221 222 223 224 225 226 227 228 229 230 231 61Used by:Timeline
Symbol 233 GraphicUsed by:239
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:239
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:239
Symbol 238 MovieClipUses:146Used by:239
Symbol 239 MovieClipUses:233 235 237 238Used by:Timeline
Symbol 240 GraphicUsed by:248
Symbol 241 GraphicUsed by:248
Symbol 242 GraphicUsed by:248
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:244 245Used by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:240 241 242 243 246 215 247Used by:Timeline
Symbol 249 GraphicUsed by:253
Symbol 250 TextUses:191Used by:253
Symbol 251 EditableTextUses:48Used by:253
Symbol 252 TextUses:191Used by:253
Symbol 253 MovieClipUses:249 250 251 252Used by:255
Symbol 254 SoundUsed by:255
Symbol 255 MovieClipUses:253 254Used by:Timeline
Symbol 256 GraphicUsed by:260
Symbol 257 TextUses:191Used by:260
Symbol 258 EditableTextUses:48Used by:260
Symbol 259 TextUses:191Used by:260
Symbol 260 MovieClipUses:256 257 258 259Used by:262
Symbol 261 SoundUsed by:262
Symbol 262 MovieClipUses:260 261Used by:Timeline
Symbol 263 GraphicUsed by:264  Timeline
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 TextUses:43Used by:268
Symbol 266 TextUses:43Used by:268
Symbol 267 GraphicUsed by:268
Symbol 268 ButtonUses:265 266 267Used by:Timeline
Symbol 269 SoundUsed by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 EditableTextUses:48Used by:Timeline
Symbol 272 EditableTextUses:48Used by:Timeline
Symbol 273 EditableTextUses:48Used by:Timeline
Symbol 274 TextUses:48Used by:Timeline
Symbol 275 SoundUsed by:Timeline
Symbol 276 EditableTextUses:48Used by:Timeline
Symbol 277 EditableTextUses:48Used by:Timeline
Symbol 278 EditableTextUses:48Used by:Timeline
Symbol 279 GraphicUsed by:281
Symbol 280 MovieClipUses:61Used by:281
Symbol 281 MovieClipUses:279 280Used by:Timeline
Symbol 282 GraphicUsed by:303 306  Timeline
Symbol 283 GraphicUsed by:Timeline
Symbol 284 GraphicUsed by:308  Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285 146Used by:Timeline
Symbol 287 GraphicUsed by:293
Symbol 288 GraphicUsed by:293
Symbol 289 GraphicUsed by:293
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:287 288 289 290 291 292Used by:303
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:303
Symbol 296 GraphicUsed by:302
Symbol 297 GraphicUsed by:302
Symbol 298 GraphicUsed by:302
Symbol 299 GraphicUsed by:302
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:296 297 298 299 300 301Used by:303
Symbol 303 MovieClipUses:282 293 295 302Used by:Timeline
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:306 308  Timeline
Symbol 306 MovieClipUses:282 305Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:284 305 307Used by:Timeline
Symbol 309 EditableTextUses:48Used by:Timeline
Symbol 310 EditableTextUses:48Used by:Timeline
Symbol 311 EditableTextUses:48Used by:Timeline
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:205 312 314Used by:Timeline
Symbol 316 GraphicUsed by:319
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:319
Symbol 319 MovieClipUses:316 318Used by:Timeline
Symbol 320 GraphicUsed by:Timeline
Symbol 321 SoundUsed by:Timeline
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 TextUses:48Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 ShapeTweeningUsed by:Timeline
Symbol 329 GraphicUsed by:Timeline
Symbol 330 ShapeTweeningUsed by:Timeline
Symbol 331 ShapeTweeningUsed by:Timeline
Symbol 332 ShapeTweeningUsed by:Timeline
Symbol 333 GraphicUsed by:Timeline
Symbol 334 GraphicUsed by:Timeline
Symbol 335 TextUses:48Used by:Timeline
Symbol 336 TextUses:48Used by:Timeline
Symbol 337 GraphicUsed by:Timeline
Symbol 338 TextUses:48Used by:Timeline
Symbol 339 TextUses:48Used by:Timeline
Symbol 340 TextUses:48Used by:Timeline
Symbol 341 EditableTextUses:48Used by:Timeline
Symbol 342 EditableTextUses:48Used by:Timeline
Symbol 343 EditableTextUses:48Used by:Timeline
Symbol 344 TextUses:48Used by:Timeline
Symbol 345 TextUses:48Used by:Timeline
Symbol 346 TextUses:48Used by:Timeline
Symbol 347 TextUses:48Used by:Timeline
Symbol 348 TextUses:48Used by:Timeline
Symbol 349 EditableTextUses:48Used by:Timeline
Symbol 350 GraphicUsed by:Timeline
Symbol 351 TextUses:48Used by:Timeline
Symbol 352 TextUses:48Used by:Timeline
Symbol 353 EditableTextUses:48Used by:Timeline
Symbol 354 EditableTextUses:48Used by:Timeline
Symbol 355 TextUses:48Used by:Timeline
Symbol 356 EditableTextUses:48Used by:Timeline
Symbol 357 EditableTextUses:48Used by:Timeline
Symbol 358 TextUses:48Used by:Timeline
Symbol 359 TextUses:48Used by:Timeline

Instance Names

"crossHair"Frame 205Symbol 85 MovieClip
"crossHair"Frame 206Symbol 85 MovieClip
"crossHair"Frame 207Symbol 85 MovieClip
"ground"Frame 209Symbol 143 MovieClip
"cart"Frame 209Symbol 148 MovieClip
"truck"Frame 209Symbol 153 MovieClip
"silo"Frame 209Symbol 173 MovieClip
"copter"Frame 209Symbol 85 MovieClip
"badCopter"Frame 209Symbol 184 MovieClip
"man"Frame 209Symbol 188 MovieClip
"cloudOutside"Frame 209Symbol 198 MovieClip
"spikes2"Frame 209Symbol 206 MovieClip
"spikes3"Frame 209Symbol 206 MovieClip
"spikes1"Frame 209Symbol 206 MovieClip
"duelHover"Frame 209Symbol 232 MovieClip
"sunBlade"Frame 209Symbol 239 MovieClip
"fan"Frame 209Symbol 248 MovieClip
"scoreCard"Frame 209Symbol 255 MovieClip
"deathCard"Frame 209Symbol 262 MovieClip
"bigWipeThing"Frame 209Symbol 264 MovieClip
"ground"Frame 210Symbol 143 MovieClip
"ground"Frame 629Symbol 143 MovieClip
"copter"Frame 629Symbol 85 MovieClip
"cart"Frame 629Symbol 286 MovieClip
"spikey"Frame 629Symbol 281 MovieClip
"leftArm"Frame 629Symbol 303 MovieClip
"armBeam"Frame 629Symbol 306 MovieClip
"head"Frame 629Symbol 308 MovieClip
"scoreCard"Frame 629Symbol 255 MovieClip
"deathCard"Frame 629Symbol 262 MovieClip
"spikes1"Frame 629Symbol 315 MovieClip
"spikes2"Frame 629Symbol 315 MovieClip
"man"Frame 629Symbol 188 MovieClip
"crossHair"Frame 629Symbol 319 MovieClip
"head"Frame 630Symbol 308 MovieClip
"head"Frame 686Symbol 308 MovieClip
"status"Symbol 47 MovieClip Frame 1Symbol 44 EditableText
"beam"Symbol 153 MovieClip Frame 45Symbol 152 MovieClip
"beam"Symbol 153 MovieClip Frame 62Symbol 152 MovieClip
"rocketA"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"rocketC"Symbol 171 MovieClip Frame 25Symbol 170 MovieClip
"rocketB"Symbol 172 MovieClip Frame 15Symbol 170 MovieClip
"rocketD"Symbol 172 MovieClip Frame 39Symbol 170 MovieClip
"rocket1"Symbol 173 MovieClip Frame 58Symbol 171 MovieClip
"rocket2"Symbol 173 MovieClip Frame 58Symbol 172 MovieClip
"prop"Symbol 184 MovieClip Frame 1Symbol 177 MovieClip
"radioHitArea"Symbol 184 MovieClip Frame 47Symbol 181 MovieClip
"cloud"Symbol 198 MovieClip Frame 1Symbol 177 MovieClip
"spikesHolder"Symbol 206 MovieClip Frame 2Symbol 205 MovieClip
"hoverLift1"Symbol 232 MovieClip Frame 1Symbol 217 MovieClip
"hoverLift2"Symbol 232 MovieClip Frame 1Symbol 217 MovieClip
"duelHitArea"Symbol 232 MovieClip Frame 200Symbol 42 MovieClip [duelHitArea]
"hitSpot"Symbol 239 MovieClip Frame 1Symbol 237 MovieClip
"wheelOne"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"wheelTwo"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"hitThis"Symbol 248 MovieClip Frame 340Symbol 215 MovieClip
"bigSpikeHolder"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"beam2"Symbol 306 MovieClip Frame 4Symbol 305 MovieClip
"beam1"Symbol 306 MovieClip Frame 4Symbol 305 MovieClip
"beam2"Symbol 306 MovieClip Frame 13Symbol 305 MovieClip
"beam1"Symbol 306 MovieClip Frame 13Symbol 305 MovieClip
"beam"Symbol 308 MovieClip Frame 2Symbol 305 MovieClip
"spikesHolder"Symbol 315 MovieClip Frame 1Symbol 205 MovieClip
"target"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "manJump"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 9 as "manExplodeTruck"
ExportAssets (56)Timeline Frame 1Symbol 14 as "manExplodeRocket"
ExportAssets (56)Timeline Frame 1Symbol 19 as "manExplodeSpike"
ExportAssets (56)Timeline Frame 1Symbol 32 as "manExplodeProp"
ExportAssets (56)Timeline Frame 1Symbol 8 as "manExplode"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"
ExportAssets (56)Timeline Frame 209Symbol 42 as "duelHitArea"

Dynamic Text Variables

_root.levelSymbol 193 EditableText""
_root.livesSymbol 195 EditableText""
_root.scoreSymbol 196 EditableText"00000000"
_root.levelSymbol 251 EditableText"50"
_root.livesSymbol 258 EditableText"50"
_root.levelSymbol 271 EditableText""
_root.livesSymbol 272 EditableText""
_root.scoreSymbol 273 EditableText"00000000"
_root.levelSymbol 276 EditableText""
_root.livesSymbol 277 EditableText""
_root.scoreSymbol 278 EditableText"00000000"
_root.levelSymbol 309 EditableText""
_root.livesSymbol 310 EditableText""
_root.scoreSymbol 311 EditableText"00000000"
_root.scoreSymbol 341 EditableText""
_root.deathsSymbol 342 EditableText""
_root.gradeSymbol 343 EditableText"--"
_root.modeSymbol 349 EditableText""
_root.scoreSymbol 353 EditableText""
_root.deathsSymbol 354 EditableText""
_root.modeSymbol 356 EditableText""
_root.levelSymbol 357 EditableText""




http://swfchan.com/6/26672/info.shtml
Created: 22/5 -2019 10:41:58 Last modified: 22/5 -2019 10:41:58 Server time: 14/05 -2024 19:56:21