STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #26709 |
GO SADDAM GO! |
SUPERHERE.NET |
go saddam go! 1.0 by |
get more at www.superhere.net |
LEVEL |
99 |
TIME |
00:00 |
x |
00 |
SADDAM SUCKED THE POWER FROM THIS NATION!! |
Hey! ITS NOT TOO LATE TO DESTROY THE WORLD!!! |
where are YOUR weapons of mass destruction? |
collect your hidden, avoid the actives |
kick the flags and power up your life |
STAY AWAY FROM THE cowboys |
hurry up! I wont wait too long |
lets go for some practice |
go saddam! |
THANKS FOR giving me your nukes!!! your so kind |
I GUESS I DONT NEED THIS MASK ANYMORE |
im free to destroy the world on my own now!!! |
shit! HE WAS THE DANCING BUSH ALL THE TIME!!! |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 12 MovieClip in Frame 1onClipEvent (load) { _parent.stop(); } onClipEvent (enterFrame) { bloaded = _root.getBytesLoaded(); btotal = _root.getBytesTotal(); porcentaje = Math.round((bloaded * 100) / btotal); bar.gotoAndStop(porcentaje); if (porcentaje == 100) { _root.nextFrame(); } }Frame 2function setvel() { if ((level / 3) < 3.5) { advel = level / 3; } else { advel = 3.5; } return(((3 - (n / 2)) + random(3)) + advel); } function setface() { return(random(level + 1) + 1); } function resetflaged() { canguro = 0; saddam._alpha = 100; flaged = false; } function setflag() { flag._x = random(480) + 10; flag._y = random(204) + 137; flag.gotoAndPlay(1); flag.swapDepths(flag._y - 10); flagmodel = random(flag.models._totalframes) + 1; flag.models.gotoAndStop(flagmodel); } function newlevel() { milliseconds = 0; seconds = 20 + (level * 5); showtime = seconds + ":00"; cry = (flaged = (winner = (canguro = false))); saddam._yscale = (saddam._xscale = 100); maxnukes = 10; panning = 1; nukesfound = 0; startingx = random(480) + 10; fondo._x = 500 - startingx; saddam._x = (jfloor._x = (reja._x = startingx)); saddam._y = (jfloor._y = reja._y); fondo.binladen.gotoAndStop(1); saddamface = "back"; saddam.gotoAndStop(saddamface); saddam.anim.stop(); saddam._alpha = 100; setflag(); n = 1; while (n <= maxnukes) { toplace = true; while (toplace) { toplace = false; eval ("nuke" + n)._x = random(480) + 10; eval ("nuke" + n)._y = random(204) + 137; p = 1; while (p < n) { if (eval ("nuke" + n).hitTest(eval ("nuke" + p))) { toplace = true; } p++; } } eval ("nuke" + n).swapDepths(eval ("nuke" + n)._y); eval ("nuke" + n).gotoAndStop(1); n++; } d = 1; while (d <= 2) { n = 1; while (n <= 6) { temp = eval (dir[d] + n); temp.gotoAndStop(1); if (level > 1) { temp.gotoAndStop(2); temp._x = random(600); temp.swapDepths(temp._y); temp.tface = setface(); tankvel[dir[d] + n] = setvel(); f = 1; while (f <= 3) { temp[f].gotoAndStop(temp.tface); f++; } } n++; } d++; } saddam.onEnterFrame = function () { if (panning == 1) { if (level == 1) { showmsg("tip: dont mess with the active nukes"); } else { rand = random(8); if (rand == 0) { showmsg("today is a good day to suffer... for you"); } else if (rand == 1) { showmsg("surrender or be surrendered"); } else if (rand == 2) { showmsg("i like to hear you scream in the battle..."); } else if (rand == 3) { showmsg("did I show you my real gun?"); } else if (rand == 4) { showmsg("all your ass needs is me"); } else if (rand == 5) { showmsg("lets kick some asses"); } else if (rand == 6) { showmsg("lets do this!"); } else if (rand == 7) { showmsg("is that all you got?"); } } panning = 2; ypan = 130; _y = (_y + ypan); transmission._y = transmission._y - ypan; } else if (panning <= 69) { panning++; _y = (_y + Math.floor((-_y) / 20)); transmission._y = transmission._y + Math.ceil((-transmission._y) / 20); } else if (panning == 70) { panning = 71; _y = 0; transmission._y = 0; keyb = true; } else { walking = false; if (keyb) { if (Key.isDown(38)) { yvel = yvel - 0.95; walking = true; saddamface = "back"; } if (Key.isDown(40)) { yvel = yvel + 0.95; walking = true; saddamface = "front"; } if (Key.isDown(37)) { xvel = xvel - 0.95; walking = true; saddamface = "left"; } if (Key.isDown(39)) { xvel = xvel + 0.95; walking = true; saddamface = "right"; } } if (((((Key.isDown(32) or (!keyb)) or winner) or (flaged == "smoke")) or forcejump) and (!jumping)) { forcejump = false; jumping = true; jumpto = 6 + canguro; jface = "j" + saddamface; if (flaged != "ghost") { xvel = xvel * 2; } if (flaged != "smoke") { playsound("bong", 100); } } if (jumping) { walking = false; if (flaged != "ghost") { xvel = xvel * 1.2; } else { xvel = xvel * 0.9; } saddamface = jface; jvel = jvel - jumpto; jumpto = jumpto - 1; jvel = jvel * 0.7; if (((saddam._y + jvel) > jfloor._y) and (!cry)) { jumping = false; saddam._y = jfloor._y; jvel = 0; saddamface = saddamface.substr(1); if (nukedcounter > 0) { nukedcounter = 0; keyb = true; } } else if (winner) { saddamface = "jfront"; } else if (flaged == "smoke") { xvel = xvel * 1.05; yvel = yvel * 1.2; n = 1; while (n <= 12) { if (eval ("h" + n)._currentframe == 1) { eval ("h" + n).play(); eval ("h" + n)._y = saddam._y - 8; eval ("h" + n).swapDepths(_y); eval ("h" + n)._x = saddam._x + xvel; break; } n++; } } } xvel = xvel * 0.7; if (flaged == "ghost") { xvel = xvel * 0.9; yvel = yvel * 0.9; } jfloor._x = (saddam._x = saddam._x + xvel); if (saddam._x > 600) { saddam._x = (jfloor._x = 600); } else if (saddam._x < 0) { saddam._x = (jfloor._x = 0); } yvel = yvel * 0.7; saddam._y = saddam._y + (yvel + jvel); if (jumping and (flaged != "ghost")) { jfloor._y = jfloor._y + (yvel * 1.4); } else { jfloor._y = jfloor._y + yvel; } if (!winner) { if (jfloor._y > 395) { saddam._y = (jfloor._y = 395); saddamface = "jfront"; if (!jumping) { forcejump = true; } } else if (jfloor._y < 124) { saddam._y = (jfloor._y = 124); saddamface = "jback"; if (!jumping) { forcejump = true; } } } saddam.swapDepths(jfloor._y + 4); if (walking) { saddam.anim.play(); } else { saddam.anim.gotoAndStop(1); } n = 1; while (n <= maxnukes) { if (jfloor.hitTest(eval ("nuke" + n).hidden)) { if (n < 8) { jumping = true; jumpto = 4; eval ("nuke" + n).gotoAndPlay("picked"); saddamface = "jfront"; saddam.gotoAndStop("jfront"); nukedcounter = 1; keyb = false; showmsg("hidden nuke recovered succesfully"); } else if (!jumping) { eval ("nuke" + n).gotoAndPlay("explode"); jumpto = 10; flaged = "smoke"; jumping = true; keyb = false; break; } } n++; } if (jfloor.hitTest(fondo.binladen.hug) and (!winner)) { showmsg("we are going to destroy the world!!!"); winner = true; keyb = (canguro = false); saddam._alpha = 100; saddam._y = (jfloor._y = fondo._y + 20); spot._x = (saddam._x = (jfloor._x = fondo._x)); xvel = 0; spot._y = jfloor._y - 25; spot.play(); saddamface = "front"; } if (jfloor.hitTest(_root.flag.hit) and (!jumping)) { trace(flagmodel + " flagmodel"); resetflaged(); flag.play(); saddam.stars.play(); flagmsg._y = Math.round(flag._y + 10); flagmsg._x = Math.round(flag._x); flagmsg.swapDepths(flagmsg._y); flagmsg.play(); if (flagmodel == 2) { saddam._alpha = 30; flaged = "ghost"; showmsg("got the UK depression - you feel your invisible now"); } else if (flagmodel == 1) { canguro = 3; showmsg("you learned to jump like an american hore"); } else if (flagmodel == 3) { canguro = -3; showmsg("your ass is so fucking hot now!"); flaged = "smoke"; } else if (flagmodel == 4) { lifes++; transmission.lifebox.gotoAndPlay(2); showmsg("you got an extra life"); } forcejump = true; } } n = 1; while (n <= 6) { eval ("l" + n)._x = eval ("l" + n)._x + tankvel["l" + n]; if (eval ("l" + n)._x > 600) { eval ("l" + n)._x = eval ("l" + n)._x - 600; } eval ("r" + n)._x = eval ("r" + n)._x - tankvel["r" + n]; if (eval ("r" + n)._x < 600) { eval ("r" + n)._x = eval ("r" + n)._x + 600; } if (((!cry) and (flaged != "ghost")) and (!winner)) { crushed = false; if (eval ("r" + n).hitarea.hitTest(_root.jfloor)) { h = 1; while (h <= 3) { if (eval ("r" + n)[h].hitTest(_root.saddam.shoes)) { jumpto = 10; jumping = true; cry = true; keyb = false; break; } h++; } } if (eval ("l" + n).hitarea.hitTest(_root.jfloor)) { h = 1; while (h <= 3) { if (eval ("l" + n)[h].hitTest(_root.saddam.shoes)) { jumpto = 10; jumping = true; cry = true; keyb = false; break; } h++; } } } n++; } if (keyb) { if (((seconds <= 0) and (milliseconds == 0)) or (milliseconds == "time out!")) { milliseconds = "time out!"; showmsg(milliseconds); showtime = "00:00"; xvel = (yvel = 0); spot._x = (saddam._x = jfloor._x); spot._y = jfloor._y - 25; spot.play(); } else { if (milliseconds < 1) { milliseconds = 29; seconds--; playsound("tic", 100); if (seconds < 10) { showmsg("hurry up!"); playsound("alarm", 100); } } if (milliseconds < 10) { showmilliseconds = "0" + milliseconds; } else { showmilliseconds = milliseconds; } if (seconds < 10) { showseconds = "0" + seconds; } else { showseconds = seconds; } showtime = (showseconds + ":") + showmilliseconds; } milliseconds--; } if (cry) { saddam.swapDepths(600); saddamface = "cry"; if (saddam._y > 1900) { lifes--; if (lifes > 1) { xvel = (yvel = 0); saddam._y = (jfloor._y = reja._y + 2); saddam._x = (jfloor._x = reja._x); resetflaged(); saddamface = "jfront"; jumpto = 7; jumping = true; keyb = true; saddam.swapDepths(saddam._y); forcejump = (cry = false); playsound("spawn", 100); } else { transmission.play(); } } } saddam.gotoAndStop(saddamface); }; } function nuked() { nukesfound++; if (nukesfound >= (maxnukes - 3)) { fondo.binladen.play(); showmsg("nukes collected - bin laden is waiting!"); } } function showmsg(msg) { transmission.msgbox.gotoAndPlay(2); transmission.msgbox.msg = msg; } function playsound(which, vol) { snd.attachSound(which); snd.setVolume(vol); snd.start(); } stop(); saddamface = "back"; tankvel = new Array(); dir = new Array(); dir[1] = "l"; dir[2] = "r"; snd = new Sound(saddam);Instance of Symbol 258 MovieClip "transmission" in Frame 2onClipEvent (load) { revelated = true; gotoAndPlay (3); }Symbol 55 MovieClip Frame 1stop();Symbol 55 MovieClip Frame 78stop();Symbol 75 MovieClip Frame 1gotoAndStop(_parent.tface); stop();Symbol 76 MovieClip Frame 1stop();Symbol 90 MovieClip Frame 1gotoAndStop(random(_totalframes) + 2);Symbol 91 MovieClip Frame 1stop();Symbol 126 MovieClip Frame 10stop();Symbol 126 MovieClip Frame 62stop();Symbol 138 MovieClip Frame 1stop();Symbol 138 MovieClip Frame 2this.swapDepths(500);Symbol 138 MovieClip Frame 33stop(); _root.nuked();Symbol 138 MovieClip Frame 34this.swapDepths(500);Symbol 138 MovieClip Frame 43stop(); _root.transmission.play();Symbol 140 MovieClip Frame 1this.swapDepths(900);Symbol 149 MovieClip Frame 1_parent.gotoAndStop(_root.flagmodel);Symbol 156 MovieClip Frame 1_parent.gotoAndStop(_root.flagmodel);Symbol 163 MovieClip Frame 1_parent.gotoAndStop(_root.flagmodel);Symbol 166 MovieClip Frame 61stop();Symbol 167 MovieClip Frame 1stop(); gotoAndStop(_root.flagmodel);Symbol 171 MovieClip Frame 62stop(); counter = 0; models.onEnterFrame = function () { counter++; if (counter > 300) { play(); } }; _root.resetflaged();Symbol 171 MovieClip Frame 63delete models.onEnterFrame;Symbol 171 MovieClip Frame 303stop(); _root.setflag();Symbol 173 MovieClip Frame 1stop();Symbol 176 MovieClip Frame 1stop();Symbol 176 MovieClip Frame 2this.swapDepths(500);Symbol 176 MovieClip Frame 33stop(); _root.nuked();Symbol 176 MovieClip Frame 34this.swapDepths(500);Symbol 176 MovieClip Frame 44stop(); _root.transmission.play();Symbol 181 Buttonon (press) { getURL ("http://www.superhere.net", "_blank"); }Symbol 190 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 1stop();Symbol 202 Buttonon (press, keyPress "<Space>") { gotoAndPlay (130); }Symbol 257 Buttonon (press, keyPress "<Space>") { gotoAndPlay (641); }Symbol 258 MovieClip Frame 1this.swapDepths(999);Symbol 258 MovieClip Frame 3b.useHandCursor = false; delete _root.saddam.onEnterFrame; _root.saddam.onEnterFrame = null; if (_root.winner) { _root.level++; gotoAndPlay (146); } else if (_root.lifes > 1) { _root.lifes--; gotoAndPlay (146); } else if (revelated == false) { revelated = true; _root.lifes = 0; gotoAndPlay (176); } else { revelated = false; _root.lifes = 5; _root.level = 1; } _root.winner = false; _root.showtime = "60:00";Symbol 258 MovieClip Frame 4_root.playsound("noise", 40);Symbol 258 MovieClip Frame 129stop();Symbol 258 MovieClip Frame 130Symbol 258 MovieClip Frame 146_root.newlevel(); _root.playsound("noise", 40);Symbol 258 MovieClip Frame 174stop();Symbol 258 MovieClip Frame 175gotoAndPlay (1);Symbol 258 MovieClip Frame 658gotoAndPlay (3);Symbol 262 MovieClip Frame 1this.swapDepths(998); stop();Symbol 262 MovieClip Frame 2_root.keyb = false; _root.saddamface = "jfront";Symbol 262 MovieClip Frame 108_root.transmission.play();
Library Items
Symbol 1 Sound [tic] | ||
Symbol 2 Sound [spawn] | ||
Symbol 3 Sound [noise] | ||
Symbol 4 Sound [bong] | ||
Symbol 5 Sound [alarm] | ||
Symbol 6 Sound [flag] | Used by:91 | |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 ShapeTweening | Used by:11 | |
Symbol 9 Graphic | Used by:11 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:8 9 10 | Used by:12 |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Font | Used by:14 177 178 179 182 183 184 188 189 | |
Symbol 14 Text | Uses:13 | Used by:Timeline |
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Symbol 25 MovieClip | Uses:16 18 20 22 24 | Used by:126 Timeline |
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Symbol 35 Sound | Used by:55 | |
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Symbol 44 Graphic | Uses:42 | Used by:53 55 258 |
Symbol 45 Sound | Used by:55 | |
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Symbol 121 Sound | Used by:126 | |
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Symbol 126 MovieClip | Uses:85 87 91 98 109 25 120 121 122 115 124 108 125 | Used by:Timeline |
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Symbol 171 MovieClip | Uses:167 168 170 | Used by:Timeline |
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Symbol 175 Sound | Used by:176 | |
Symbol 176 MovieClip | Uses:34 174 130 132 128 133 135 137 175 | Used by:Timeline |
Symbol 177 Text | Uses:13 | Used by:181 |
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Symbol 181 Button | Uses:177 178 179 180 | Used by:258 |
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Symbol 234 MovieClip | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:228 231 234 | Used by:258 |
Symbol 236 Text | Uses:210 | Used by:258 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:258 |
Symbol 239 Graphic | Used by:258 | |
Symbol 240 Graphic | Used by:258 | |
Symbol 241 Text | Uses:210 | Used by:258 |
Symbol 242 Text | Uses:210 | Used by:258 |
Symbol 243 Graphic | Used by:258 | |
Symbol 244 Graphic | Uses:194 | Used by:258 |
Symbol 245 Graphic | Uses:36 226 | Used by:258 |
Symbol 246 Text | Uses:210 | Used by:247 |
Symbol 247 MovieClip | Uses:246 | Used by:258 |
Symbol 248 Graphic | Uses:226 | Used by:258 |
Symbol 249 Graphic | Uses:36 | Used by:258 |
Symbol 250 Graphic | Uses:36 | Used by:258 |
Symbol 251 Text | Uses:210 | Used by:252 |
Symbol 252 MovieClip | Uses:251 | Used by:258 |
Symbol 253 Text | Uses:210 | Used by:254 |
Symbol 254 MovieClip | Uses:253 | Used by:258 |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Text | Uses:210 | Used by:258 |
Symbol 257 Button | Uses:201 | Used by:258 |
Symbol 258 MovieClip | Uses:34 181 182 183 184 185 187 190 193 195 16 200 202 203 204 205 206 37 38 207 40 41 53 208 209 211 80 212 213 214 216 217 218 223 224 225 235 236 238 239 240 241 242 93 95 97 243 128 244 245 247 43 44 47 48 49 50 51 52 248 249 250 252 113 254 255 256 111 115 117 119 257 120 | Used by:Timeline |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 Sound | Used by:262 | |
Symbol 261 Sound | Used by:262 | |
Symbol 262 MovieClip | Uses:259 34 203 260 261 | Used by:Timeline |
Instance Names
"anim" | Frame 1 | Symbol 25 MovieClip |
"fondo" | Frame 2 | Symbol 56 MovieClip |
"l1" | Frame 2 | Symbol 76 MovieClip |
"l2" | Frame 2 | Symbol 76 MovieClip |
"l3" | Frame 2 | Symbol 76 MovieClip |
"l4" | Frame 2 | Symbol 76 MovieClip |
"l5" | Frame 2 | Symbol 76 MovieClip |
"l6" | Frame 2 | Symbol 76 MovieClip |
"r1" | Frame 2 | Symbol 76 MovieClip |
"r2" | Frame 2 | Symbol 76 MovieClip |
"r3" | Frame 2 | Symbol 76 MovieClip |
"r4" | Frame 2 | Symbol 76 MovieClip |
"r5" | Frame 2 | Symbol 76 MovieClip |
"r6" | Frame 2 | Symbol 76 MovieClip |
"jfloor" | Frame 2 | Symbol 78 MovieClip |
"saddam" | Frame 2 | Symbol 126 MovieClip |
"nuke1" | Frame 2 | Symbol 138 MovieClip |
"nuke2" | Frame 2 | Symbol 138 MovieClip |
"nuke3" | Frame 2 | Symbol 138 MovieClip |
"nuke4" | Frame 2 | Symbol 138 MovieClip |
"nuke5" | Frame 2 | Symbol 138 MovieClip |
"reja" | Frame 2 | Symbol 140 MovieClip |
"flag" | Frame 2 | Symbol 171 MovieClip |
"h1" | Frame 2 | Symbol 173 MovieClip |
"h2" | Frame 2 | Symbol 173 MovieClip |
"h3" | Frame 2 | Symbol 173 MovieClip |
"h4" | Frame 2 | Symbol 173 MovieClip |
"h5" | Frame 2 | Symbol 173 MovieClip |
"h6" | Frame 2 | Symbol 173 MovieClip |
"h7" | Frame 2 | Symbol 173 MovieClip |
"h8" | Frame 2 | Symbol 173 MovieClip |
"h9" | Frame 2 | Symbol 173 MovieClip |
"h10" | Frame 2 | Symbol 173 MovieClip |
"h11" | Frame 2 | Symbol 173 MovieClip |
"h12" | Frame 2 | Symbol 173 MovieClip |
"nuke6" | Frame 2 | Symbol 138 MovieClip |
"nuke7" | Frame 2 | Symbol 138 MovieClip |
"nuke10" | Frame 2 | Symbol 176 MovieClip |
"nuke9" | Frame 2 | Symbol 176 MovieClip |
"nuke8" | Frame 2 | Symbol 176 MovieClip |
"transmission" | Frame 2 | Symbol 258 MovieClip |
"spot" | Frame 2 | Symbol 262 MovieClip |
"bar" | Symbol 12 MovieClip Frame 1 | Symbol 11 MovieClip |
"hug" | Symbol 55 MovieClip Frame 78 | Symbol 54 MovieClip |
"binladen" | Symbol 56 MovieClip Frame 1 | Symbol 55 MovieClip |
"hitarea" | Symbol 76 MovieClip Frame 2 | Symbol 58 MovieClip |
"1" | Symbol 76 MovieClip Frame 2 | Symbol 75 MovieClip |
"2" | Symbol 76 MovieClip Frame 2 | Symbol 75 MovieClip |
"3" | Symbol 76 MovieClip Frame 2 | Symbol 75 MovieClip |
"anim" | Symbol 126 MovieClip Frame 1 | Symbol 85 MovieClip |
"shoes" | Symbol 126 MovieClip Frame 1 | Symbol 87 MovieClip |
"stars" | Symbol 126 MovieClip Frame 1 | Symbol 91 MovieClip |
"anim" | Symbol 126 MovieClip Frame 10 | Symbol 98 MovieClip |
"anim" | Symbol 126 MovieClip Frame 20 | Symbol 109 MovieClip |
"anim" | Symbol 126 MovieClip Frame 30 | Symbol 25 MovieClip |
"hidden" | Symbol 138 MovieClip Frame 1 | Symbol 129 MovieClip |
"models" | Symbol 171 MovieClip Frame 1 | Symbol 167 MovieClip |
"hit" | Symbol 171 MovieClip Frame 62 | Symbol 170 MovieClip |
"hidden" | Symbol 176 MovieClip Frame 1 | Symbol 174 MovieClip |
"lifebox" | Symbol 258 MovieClip Frame 1 | Symbol 190 MovieClip |
"msgbox" | Symbol 258 MovieClip Frame 1 | Symbol 193 MovieClip |
"b" | Symbol 258 MovieClip Frame 3 | Symbol 202 Button |
"b" | Symbol 258 MovieClip Frame 477 | Symbol 257 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "tic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "spawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "noise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "bong" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "alarm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "flag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6 as "flag" |
Labels
"back" | Symbol 126 MovieClip Frame 1 |
"front" | Symbol 126 MovieClip Frame 10 |
"right" | Symbol 126 MovieClip Frame 20 |
"left" | Symbol 126 MovieClip Frame 30 |
"cry" | Symbol 126 MovieClip Frame 40 |
"jfront" | Symbol 126 MovieClip Frame 51 |
"jback" | Symbol 126 MovieClip Frame 62 |
"jright" | Symbol 126 MovieClip Frame 73 |
"jleft" | Symbol 126 MovieClip Frame 83 |
"picked" | Symbol 138 MovieClip Frame 2 |
"explode" | Symbol 138 MovieClip Frame 34 |
"picked" | Symbol 176 MovieClip Frame 2 |
"explode" | Symbol 176 MovieClip Frame 34 |
"intro" | Symbol 258 MovieClip Frame 4 |
"out" | Symbol 258 MovieClip Frame 130 |
"newgame" | Symbol 258 MovieClip Frame 146 |
"revelation" | Symbol 258 MovieClip Frame 176 |
"outrevealed" | Symbol 258 MovieClip Frame 641 |
Dynamic Text Variables
_root.level | Symbol 183 EditableText | "99" |
_root.showtime | Symbol 187 EditableText | "00:00" |
_root.lifes | Symbol 189 EditableText | "00" |
msg | Symbol 192 EditableText | "SADDAM SUCKED THE POWER FROM THIS NATION!!" |
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