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hustler.swf

This is the info page for
Flash #26743

(Click the ID number above for more basic data on this flash file.)


Text
XRAY v1.3.3a

enable blood

innocence mode

quality

h

m

l

high quality fx

Running slow?

press 'p' to pause

12:34

fps:

fps:

low:

fps:

payoff

payoff

payoff

$999999

100 / 100

Cash:

HP:

9999

Ammo:

N/A

Payoff:

buy

buy

buy

sell

sell

sell

gumdrops

$9999

9999

seedPrice

seedPrice

location name

location name

location name

Ring ring!

ok

ok

ok

rob bank

rob bank

rob bank

How much?

9999999

At $444, you can afford 20000.

all

all

all

Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah

How much?

9999999

At $444, you can afford 20000.

Final Score

Final message Blah blah blah.

Time's up!

$123456789123456789123456789

Notoriety:

NotorietyLevel

Total Worth:

NotorietyLevel

Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah

Are you sure? No refunds!
line 2
line 3

no

no

no

yes

yes

yes

skip intro

skip intro

v1.4po

play

play

play

play

play

play

play

play

play

play

options

options

options

options

options

options

options

options

options

options

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

credits

credits

credits

credits

credits

credits

credits

credits

credits

credits

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

back

back

back

back

back

back

back

play more games

play more games

play more games

play more games

30 days

60 days

90 days

select one

:

hair

FACE

SKIN

bling

randomize

done

create a character

RRRRRRRRRR

enable blood

enable shadow

innocence mode

quality

h

m

l

high quality fx

code / concept / design

stephen nedley

animation / design / sound fx

andre nguyen

music

stephen rebelo

testing

jonathan marshall

trent cantrell

stephen nedley
& andre nguyen

copyright 2006

back

back

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play more games

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how to

next

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next

This is the hustling screen. This is the strategy portion of the game. Buying and selling goods.

of

1

28

Prices rise and fall daily. Not all items are available every day, so be sure to buy early!

previous

previous

previous

These are your current stats. Note the arrows to the right of the Loan and Savings. Pay off your loan ASAP.

Here is the travel box. When you start the game, not all locations are unlocked. Every time you travel, another day passes.

If you need anything, visit Vinnie's Barber Shoppe. Watch your HP especially, as you never know when someone will sneak up on you.

Sometimes you'll get into trouble with the cops, or other gangs. That's when it's time to thrown down.

Pay attention to your ammo. It's a good idea to stock up before trouble knocks on your door.

During a fight, you can payoff your enemies. The longer you wait, the more it'll cost you. You can't pay them off if you're dead, though.

Punch
Kick
Shoot
Jump
Movement
Pause

S
S
D
Spacebar
Arrow Keys
P

It's time to learn how to fight. You'll start off with simple 3-hit combos. Later, you'll be able to learn new moves to complete 5-hit combos. Visit Vinnie for more information.

Battle Controls

All moves will refer to Punch as P, Kick as K, and Shoot as S. These do not correspond to keyboard keys.

Stomp fools on the ground by pressing Kick when near them.

Stomp

Jumping doesn't do much in a fight, but it can help you get away from gunfire.

Jump Attacks

Pulling off a 3-hit combo is simple. Press either:
P-P-P     or     K-K-K

3-hit Combo

Battle Controls

This is harder to do. Pressing P-P-P-P-P will not pull off a 5-hit combo. You need to vary your attacks and time them well. Note: you will need to learn new moves before you can pull off 5 consecutive hits.
Examples of 5-hit combos include:
P-K-P-K-P     K-K-P-P-K     P-P-K-K-P      K-P-K-K-K

4 to 5-hit Combo

You an include gunfire in a combo, which increases damage. Press Shoot as the 3rd move in a combo to continue the chain.
Examples:
P-P-S-P-P     K-K-S-K-S     K-P-S-P-K

Shoot during a Combo

Battle Controls

There are plenty of surprises in the game! Thanks for playing!

Inventory:

Savings:

HP:

days left

12

PlayerName

100 / 100

$999999

$999999

$999999

100 / 100

Loan:

Ammo:

Cash:

100

100

"We do hair. It's legitimate."

Welcome to Vinnie's Barber Shoppe! We got whatever you need, especially hair cuts! If you ain't a cop, have a look around.

Low Price:

--

(click to buy)

Exit Store

Back to Main

Back to Main

Back to Main

Back to Main

London

Amsterdam

Bogota

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Instance of Symbol 37 MovieClip [emptyContainer] "codeClip" in Frame 1
onClipEvent (load) { function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function newMusic(music) { trace(("REQUESTING \"" + music) + "\""); gameMusic.stop(); gameMusic.attachSound(music); gameMusic.start(0, 999); gameMusic.onSoundComplete = function () { this.start(0, 999); }; } function frameLimiter() { newT = getTimer(); while (Math.abs(newT - oldT) < maxF) { newT = getTimer(); } oldT = getTimer(); } var gameMusic = new Sound(); this.mySound = new Sound(); oldT = getTimer(); newT = getTimer(); maxF = 33; } onClipEvent (enterFrame) { frameLimiter(); }
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (4); } else { gotoAndPlay (1); }
Frame 4
stop();
Instance of Symbol 1355 MovieClip in Frame 4
onClipEvent (load) { this.stop(); }
Frame 5
stop();
Instance of Symbol 1366 MovieClip "blackOut" in Frame 5
onClipEvent (load) { this.onEnterFrame = function () { this._alpha = this._alpha - 1; if (this._alpha <= 2) { _root.play(); } }; }
Frame 6
function fadeBG() { brickBG.onEnterFrame = function () { this._alpha = this._alpha - 5; if (this._alpha < 3) { _root.gotoAndStop(2); delete this.onEnterFrame; } }; } stop();
Instance of Symbol 37 MovieClip [emptyContainer] "codeClip_globals" in Frame 6
onClipEvent (load) { _global.informant = false; _global.hpMaxPrice = 2500; _global.luggPrice = 20000; _global.drugsBought = false; _global.payoffEnabled = false; _global.gunNum = 2; _global.gunArray = [[1, "9mm", 1, 50, false], [2, ".357", 1, 50, false], [1, "45", 1, 75, true], [2, "50cal", 1, 100, true]]; _global.robbedBank = false; _global.specialMask = false; _global.sMaskNum = 2; _global.timerDefault = 120; _global.penaltyTime = 5; _global.glockPurchased = true; _global.noFight = 0; _global.bankCurr = 10000; _global.bankMod = 1.5; _global.bankMax = 100000 /* 0x0186A0 */; _global.playerName = "Player 1"; _global.face = 1; _global.eyes = 1; _global.hair = 1; _global.bling = 1; _global.bloodMode = true; _global.shadowMode = true; _global.innocenceMode = false; _global.qualFX = true; _global.qualitySel = "LOW"; _global.timedBattle = 0; _global.inBattle = false; _global.ammo = 0; _global.p5 = false; _global.s5 = false; _global.k5 = false; _root.locationList.removeMovieClip(); _root.inventory.removeMovieClip(); _root.myStore._visible = false; _global.timerDefault = 150; _global.timerMod = 0.8; _global.bankCurr = 10000; _global.bankMod = 1.5; _global.bankMax = 100000 /* 0x0186A0 */; _global.penaltyTime = 5; }
Instance of Symbol 7 MovieClip [Xray Connector 7-OS] in Frame 7
//component parameters onClipEvent (construct) { classPackages = []; classPackages[0] = "com"; classPackages[1] = "mx"; classPackages[2] = "flash"; showFPS = false; }
Instance of Symbol 1774 MovieClip "flying_mc" in Frame 7
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); this.locID = "-1"; this.showAnim = function () { trace("WEEE" + this); this._visible = true; this.gotoAndPlay(1); }; }
Frame 8
function battleObj(battleText, enemyType, enemyCount) { this.battleText = battleText; this.enemyType = enemyType; this.enemyCount = enemyCount; } function updateLocationList() { var _local3 = 0; while (_local3 < myChar.locationStack.length) { temp = _root.locationList[myChar.locationStack[_local3].myName]; temp.enabled = myChar.locationStack[_local3].available && (myChar.myLocation != _local3); if (myChar.locationStack[_local3].available) { temp.gotoAndStop(1); temp.locationName.text = myChar.locationStack[_local3].myName; temp.myName = temp.locationName.text; temp.onPress = function () { _root.flyTo(this.locationID); }; } else { temp.gotoAndStop("disabled"); temp.locationName.text = "Invalid Passport"; } _local3++; } _root.locationList[myChar.getCurrentLocation().myName].enabled = false; _root.locationList[myChar.getCurrentLocation().myName].gotoAndStop(2); } function enableLocation(locID) { trace("ENABLE LOCATION : " + locID); myChar.enableLocation(locID); } function disableLocation() { for (i in _root.locationList) { if (typeof(locationList[i]) == "movieclip") { locationList[i].enabled = true; locationList[i].gotoAndStop(1); } } _root.locationList[myChar.getCurrentLocation().myName].enabled = false; _root.locationList[myChar.getCurrentLocation().myName].gotoAndStop(2); } function killLocation(locID) { _root.locationList[myChar.locationStack[locID].myName].enabled = false; _root.locationList[myChar.locationStack[locID].myName].gotoAndStop(2); } function changeBG() { _root.bgContainer.bgClip.removeMovieClip(); trace(bgContainer.bgClip); _root.bgContainer.attachMovie(myChar.getCurrentLocation().bgClip, "bgClip", _root.bgContainer.getNextHighestDepth()); } function nextDay() { if (_root.daysLeft <= _root.maxDays) { myChar.calcLoan(); myChar.calcSavings(); } if ((_global.bankCurr * _global.bankMod) < _global.bankMax) { _global.bankCurr = _global.bankCurr * _global.bankMod; } else { _global.bankCurr = _global.bankMax; } myInventory.seedDrugs(); _root.daysLeft--; _global.contact = false; _global.loanedToday = false; _global.robbedToday = false; _root.popupStack = new Array(); _root.phoneStack = new Array(); var _local6 = myInventory.freeDrugs(); if (_global.contact) { phoneStack.push("INFORMANT CALL"); myChar.phoneCount--; } if (_local6 != -1) { _global.drugsBought = true; myInventory.addDrug(_local6, myInventory.getDrug(_local6).freeAmt); if (!_global.innocenceMode) { popupStack.push(myInventory.getDrug(_local6).freeText); } else { popupStack.push(myInventory.getDrug(_local6).kid_freeText); } } var _local5 = 0; while (_local5 < myInventory.numSpaces) { var _local4 = myInventory.getDrug(_local5); _root.inventory[_local4.__get__streetName()].updateDisplay(); if (_local4.available) { if (!_global.innocenceMode) { if (_local4.highMode && (_local4.currPrice > _local4.highPrice)) { _root.popupStack.push(_local4.__get__highText()); } if (_local4.lowMode && (_local4.currPrice < _local4.lowPrice)) { _root.popupStack.push(_local4.__get__lowText()); } } else { if (_local4.highMode && (_local4.currPrice > _local4.highPrice)) { _root.popupStack.push(_local4.__get__kid_highText()); } if (_local4.lowMode && (_local4.currPrice < _local4.lowPrice)) { _root.popupStack.push(_local4.__get__kid_lowText()); } } } _local5++; } _global.spriteConf = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].spriteConf; trace("GLOBAL SPRITE: " + _global.spriteConf); charStats.updateDisplay(); this.battleStack = undefined; if (((_root.maxDays - _root.daysLeft) > 2) && (_global.drugsBought)) { if (!this.yesterdayBattle) { if (myChar.getCurrentLocation() != undefined) { var _local7 = myChar.getCurrentLocation().Calendar; } else { var _local7 = myChar.locationStack[0].Calendar; } if (_local7.currentDay.copMode) { this.battleStack = new battleObj("\" FREEZE, PUNK! YOU'RE GOING DOWNTOWN! \"", "cop", Math.floor(Math.random() * 3) + 3); } else if (_local7.currentDay.rivalMode) { this.battleStack = new battleObj("\" What're you doing slanging on our block? \"", "thug", Math.floor(Math.random() * 3) + 3); } else if (_global.noFight >= 3) { switch (_root.randRange(1, 2)) { case 1 : this.battleStack = new battleObj("\" FREEZE, PUNK! YOU'RE GOING DOWNTOWN! \"", "cop", Math.floor(Math.random() * 3) + 3); break; case 2 : this.battleStack = new battleObj("\" What're you doing slanging on our block? \"", "thug", Math.floor(Math.random() * 3) + 3); } } } this.yesterdayBattle = this.battleStack != undefined; _global.noFight++; } if (this.yesterdayBattle) { _global.noFight = 0; } if (_root.daysLeft >= 1) { _root.checkBattle(); _root.nextPopup(); } else { myChar.calcLoan(); myChar.calcSavings(); _root.endGame(); } } function nextPopup() { if ((!_global.inBattle) && (!_global.immPopup)) { this.popUp.removeMovieClip(); if (popupStack.length > 0) { _root.codeClip.doSound("popUp"); temp = _root.attachMovie("noticePopup", "popUp", _root.getNextHighestDepth()); temp.noticeText.text = popupStack.shift(); temp.okButton.onPress = function () { this._parent.removeMovieClip(); _root.nextPopup(); }; } } } function endGame(endText) { temp = _root.attachMovie("finalScreenEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); var _local4 = (myChar.myLoot + myChar.mySavings) - myChar.myLoan; if (endText == undefined) { if (_local4 > 0) { endText = "Time is up! Excellent work!"; } else { endText = "Your Swiss bankers have written you off."; } } temp.myLoot.text = "$" + _local4; temp.notoriety.text = ((myChar.notoriety != undefined) ? (myChar.notoriety) : "ELITE"); temp.userName.text = myChar.userName; temp.endReason.text = endText; temp.finalMessage.text = "I'd like to thank you for playing this game. I hope you enjoyed playing it as much as we enjoyed making it. Keep an eye out for future tenative modifications to incorporate better upgrades, new locations, new customizations, etc etc."; temp.okButton.onPress = function () { stopAllSounds(); _root.gotoAndPlay(6); this._parent.removeMovieClip(); }; } function flyTo(locID) { trace("SENDING " + locID); this.bgFlight.flyTo(locID); } function flyTo2(locID) { trace(locID); myChar.changeLocation(locID); nextDay(); changeBG(); disableLocation(); updateLocationList(); killLocation(((locID == undefined) ? 0 : (locID))); _global.currLocation = ((locID == undefined) ? 0 : (locID)); } function immediatePopup(myText) { _global.immPopup = true; temp = _root.attachMovie("noticePopup", "popUp", _root.getNextHighestDepth()); temp.noticeText.text = myText; temp.okButton.onPress = function () { _global.immPopup = false; _root.nextPopup(); this._parent.removeMovieClip(); }; } function checkBattle() { if (this.battleStack != undefined) { temp = _root.attachMovie("battlePopup", "popUp", _root.getNextHighestDepth()); trace(temp); temp.noticeText.text = this.battleStack.battleText; _global.inBattle = true; if (this.battleStack.enemyType == "cop") { _root.codeClip.doSound("siren"); } _global.enemyType = this.battleStack.enemyType; _global.enemyCount = this.battleStack.enemyCount; _global.ammo = _root.myChar.ammo; _global.hp = _root.myChar.currHP; _global.maxhp = _root.myChar.maxHP; _global.money = _root.myChar.myLoot; temp.okButton.onPress = function () { _root.codeClip.newMusic("battlemusic"); if (this.battleStack.enemyType == "cop") { _root.codeClip.doSound("policeradio"); } _root.attachBattle(); this._parent.removeMovieClip(); }; this.battleStack = undefined; } } function attachBattle() { _global.noFight = 0; _global.savings = _root.myChar.mySavings; _global.win = false; _global.paused = false; _global.spriteConf = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].spriteConf; temp = _root.attachMovie("battleMC", "battleMC", _root.getNextHighestDepth()); var _local6 = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].myName; if (!_global.bankRobbery) { _global.enemyCount = _root.randRange(3, 6); } else { _local6 = "Bank"; } temp.stage_mc.gotoAndStop(_local6); temp._lockroot = true; temp.onUnload = function () { _root.battleStack = undefined; _global.paused = false; if (_global.paidoff) { if (_global.enemyType != "cop") { _root.immediatePopup(("You paid the rival gang $" + (_root.myChar.myLoot - _global.money)) + " to leave you alone!"); } else { _root.immediatePopup(("You paid the police $" + (_root.myChar.myLoot - _global.money)) + " to forget what they've seen!"); } } else if (_global.win) { _root.myChar._notoriety = _root.myChar._notoriety + 0.25; var _local5 = 0; if (_global.enemyType == "cop") { if (!_global.bankRobbery) { _local5 = 3000; _root.immediatePopup(("You defeated the police! The Russian mafia gives you $" + _local5) + " for every kill."); _global.money = _global.money + (_local5 * _global.deadCount); } else { _local5 = Math.floor(_global.bankCurr); _root.immediatePopup(((("Congratulations! You made off with $" + _local5) + " from the Bank of ") + myChar.getCurrentLocation().myName) + "!"); _global.money = _global.money + _local5; _global.bankCurr = 10000; _global.timerDefault = _global.timerDefault - _global.penaltyTime; _global.timedBattle = _global.timedBattle - 5; } } else { _local5 = _root.randRange(500, 2000); numKey = _root.randRange(2, 6); var _local3 = myInventory.getDrug(_root.randRange(0, 7)); if (!_global.innocenceMode) { drugName = _local3.streetName; } else { drugName = _local3.kidName; } immediatePopup(((((("You defeated the rival gang! You find $" + _local5) + " and ") + numKey) + " ") + drugName) + "!"); myInventory.addDrug(_local3.ID, numKey); _root.inventory[_local3.__get__streetName()].updateDisplay(); _global.money = _global.money + _local5; } } else { _root.myChar._notoriety = _root.myChar._notoriety - 0.25; if (!_global.bankRobbery) { _global.hp = 1; if (_global.enemyType == "cop") { var _local5 = Math.floor(_global.money * 0.3); _root.immediatePopup(("The police release you two days later, having paid $" + _local5) + " bond and half your product!"); _global.money = Math.floor(_global.money * 0.7); _global.loanedToday = false; _global.robbedBank = false; _root.myChar.loseProduct(); _root.daysLeft = _root.daysLeft - 2; var _local4 = 0; while (_local4 < myInventory.numSpaces) { var _local3 = myInventory.getDrug(_local4); _root.inventory[_local3.__get__streetName()].updateDisplay(); if (_local3.available) { if (!_global.innocenceMode) { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__lowText()); } } else { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__kid_highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__kid_lowText()); } } } _local4++; } } else { var _local5 = Math.floor(_global.money * 0.3); _root.immediatePopup(("You were defeated by the thugs! Those bastards took $" + _local5) + "!"); _global.money = Math.floor(_global.money * 0.7); } } else if (_global.enemyType == "cop") { if (_global.hp <= 0) { _global.hp = 1; } _root.immediatePopup("You get thrown in jail for 3 days. Vinnie bails you out, but it cost you half your cash and savings!"); _global.money = Math.floor(_global.money * 0.5); _global.savings = Math.floor(_global.savings * 0.5); _global.robbedToday = false; _global.loanedToday = false; _root.daysLeft = _root.daysLeft - 3; var _local4 = 0; while (_local4 < myInventory.numSpaces) { var _local3 = myInventory.getDrug(_local4); _root.inventory[_local3.__get__streetName()].updateDisplay(); if (_local3.available) { if (!_global.innocenceMode) { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__lowText()); } } else { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__kid_highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__kid_lowText()); } } } _local4++; } } } _global.inBattle = false; _global.payoffOK = true; _global.paidoff = false; _global.bankRobbery = false; _root.myChar.ammo = _global.ammo; _root.myChar.currHP = _global.hp; _root.myChar.myLoot = _global.money; _root.myChar.mySavings = _global.savings; charStats.updateDisplay(); nextPopup(); _root.codeClip.newMusic("menumusic"); }; } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function robBank() { _global.payoffOK = false; _global.bankRobbery = true; _global.enemyCount = _root.randRange(8, 11); _global.inBattle = true; _global.enemyType = "cop"; _global.ammo = _root.myChar.ammo; _global.hp = _root.myChar.currHP; _global.maxhp = _root.myChar.maxHP; _global.money = _root.myChar.myLoot; _global.robbedToday = true; _root.codeClip.newMusic("battlemusic"); _root.attachBattle(); } function getRobText() { return((((("You will only have " + Math.floor(_global.timedBattle / 60)) + ":") + ((String(Math.floor(_global.timedBattle % 60)).length == 1) ? "0" : "")) + Math.floor(_global.timedBattle % 60)) + " to rob the bank. Proceed?"); } stop(); _global.payoffOK = true; _global.paidoff = false; _root.myStore._visible = true; _global.timedBattle = 120; _global.bankRobbery = false; this.codeClip.newMusic("menumusic"); this.codeClip.doSound("plane"); myChar = _root.attachMovie("myChar", "player", _root.getNextHighestDepth(), {_x:20, _y:390}); myChar._visible = false; var maxDays = _global.maxDays; var daysLeft = maxDays; loanMax = 5500; trace("Setting loanAmt"); var lLondon = (new com.DrugWars.Location("London", true, true, maxDays, "londonCityBG", 33, 33, [5, 8, 1, 4, 1, 1, 1, 1])); var lNewYork = (new com.DrugWars.Location("New York", true, true, maxDays, "newYorkCityBG", 33, 33, [1, 4, 1, 3, 1, 1, 1, 1])); var lAmsterdam = (new com.DrugWars.Location("Amsterdam", true, true, maxDays, "amsterdamCityBG", 33, 33, [9, 12, 1, 4, 1, 3, 3, 3])); var lBogota = (new com.DrugWars.Location("Bogota", true, true, maxDays, "bogotaCityBG", 33, 33, [13, 16, 1, 4, 2, 3, 2, 2])); var lLosAngeles = (new com.DrugWars.Location("Los Angeles", true, true, maxDays, "losAngelesCityBG", 33, 33, [1, 4, 1, 3, 1, 1, 1, 1])); this.yesterdayBattle = false; this.battleStack = undefined; myChar.addLocation(lNewYork); myChar.addLocation(lLosAngeles); myChar.addLocation(lAmsterdam, false); myChar.addLocation(lBogota, false); myChar.addLocation(lLondon, false); myChar.myLocation = 0; myChar.userName = _global.playerName; _root.createEmptyMovieClip("locationList", _root.getNextHighestDepth()); var i = 0; while (i < myChar.locationStack.length) { temp = _root.locationList.attachMovie("locationEntry", myChar.locationStack[i].myName, _root.locationList.getNextHighestDepth()); temp.locationID = i; temp._y = i * (temp._height + 2); temp.locationName.text = myChar.locationStack[i].myName; temp.onPress = function () { _root.codeClip.doSound("latch"); _root.flyTo(this.locationID); }; temp.onRollOver = function () { _root.codeClip.doSound("menuHover"); }; i++; } if (_root.locationList.getDepth() > this.myStore.getDepth()) { _root.locationList.swapDepths(this.myStore); } _root.locationList._x = 538; _root.locationList._y = 371 - ((myChar.locationStack.length - 1) * (temp._height + 2)); myChar.traceVars(); charStats.updateDisplay = function () { if (myChar.myLoot == "NaN") { myChar.myLoot = 0; } this.daysLeft.text = _root.daysLeft; this.notorietyClip.gotoAndStop(myChar._notoriety); this.userName.text = myChar.userName; this.inventoryCount.text = ((myInventory.drugLimit - myInventory.freeSpace) + " / ") + myInventory.drugLimit; this.myLoot.text = "$" + myChar.myLoot; this.myLoan.text = "$" + myChar.myLoan; if (myChar.myLoan > 20000) { this.myLoan.textColor = 14483456 /* 0xDD0000 */; } else { this.myLoan.textColor = 0; } this.mySavings.text = "$" + myChar.mySavings; this.myAmmo.text = _global.ammo; this.phoneCount.text = myChar.phoneCount; this.healthCount.text = (myChar.currHP + " / ") + myChar.maxHP; if (myChar.currHP < 10) { this.healthCount.textColor = 14483456 /* 0xDD0000 */; } else { this.healthCount.textColor = 0; } }; var dAcid = (new com.DrugWars.Drug(0, "acidIcon", 600, 5000, 0.25, -1, 3, 11, 10)); dAcid.addStreetName("Acid"); dAcid.addStreetName("LSD"); dAcid.addStreetName("Tabs"); dAcid.addStreetName("Blotter"); dAcid.addKidName("Laffy Taffy"); dAcid.addKidName("Laffy Taffy"); dAcid.availability = 3; dAcid._lowText = "Home-made NAME floods the market!"; dAcid._freeText = "You meet a friend, who lays some NAME on you!"; dAcid.freeAmt = 5; var dCocaine = (new com.DrugWars.Drug(0, "cocaineIcon", 16000, 29000, 1, 10, -1, 95, 100)); dCocaine.addStreetName("Cocaine"); dCocaine.addStreetName("Blow"); dCocaine.addStreetName("White"); dCocaine.addStreetName("Yayo"); dCocaine.addStreetName("Coke"); dCocaine.addStreetName("Powder"); dCocaine.addStreetName("Charlie"); dCocaine.addKidName("Pixie Stix"); dCocaine.addKidName("Pixie Stix"); dCocaine.availability = 4; dCocaine._freeText = "You find some NAME in a luggage locker!"; dCocaine._highText = "Demand for NAME has soared!"; dCocaine.freeAmt = 3; var dKetamine = (new com.DrugWars.Drug(0, "ketamineIcon", 4000, 7000, 0.25, 10, 15, 95, 100)); dKetamine.addStreetName("Ketamine"); dKetamine.addStreetName("Special-K"); dKetamine.availability = 4; dKetamine.addKidName("Skittles"); dKetamine.addKidName("Skittles"); dKetamine._lowText = "Vets are selling NAME on the cheap!"; dKetamine._highText = "The cops make a big bust. NAME prices are insane!"; dKetamine.freeChance = -1; var dEcstasy = (new com.DrugWars.Drug(0, "ecstasyIcon", 2000, 3000, 1, 2.5, 9, 10, 10)); dEcstasy.addStreetName("Ecstasy"); dEcstasy.addStreetName("XTC"); dEcstasy.addStreetName("X"); dEcstasy.addStreetName("MDMA"); dEcstasy.addStreetName("Beans"); dEcstasy.addKidName("Spree"); dEcstasy.addKidName("Spree"); dEcstasy.availability = 3; dEcstasy._freeText = "You find some NAME on the subway!"; dEcstasy._highText = "Ravers are buying NAME at outrageous prices!"; dEcstasy.freeAmt = 6; var dHeroin = (new com.DrugWars.Drug(0, "heroinIcon", 4000, 10000, -1, 10, -1, 10, 10)); dHeroin.addStreetName("Heroin"); dHeroin.addStreetName("Smack"); dHeroin.addStreetName("Dope"); dHeroin.addStreetName("Junk"); dHeroin.addKidName("Blowpops"); dHeroin.addKidName("Blowpops"); dHeroin.availability = 3; dHeroin._highText = "Addicts will pay anything for NAME!"; dHeroin.freeChance = -1; var dMarijuana = (new com.DrugWars.Drug(1, "marijuanaIcon", 300, 2000, 0.25, 2.5, 30, 80, 100)); dMarijuana.addStreetName("Marijuana"); dMarijuana.addStreetName("Weed"); dMarijuana.addStreetName("Pot"); dMarijuana.addStreetName("Reefer"); dMarijuana.addStreetName("Smoke"); dMarijuana.addStreetName("Ganja"); dMarijuana.addKidName("Chocolate"); dMarijuana.addKidName("Chocolate"); dMarijuana.availability = 2; dMarijuana._lowText = "A Columbian shipment floors NAME prices!"; dMarijuana._highText = "A bust sends NAME prices sky-high!"; dMarijuana._freeText = "You find a bit of NAME in the taxi!"; dMarijuana.freeAmt = 8; var dShrooms = (new com.DrugWars.Drug(1, "shroomsIcon", 300, 2000, 0.25, 2.5, 10, 70, 100)); dShrooms.addStreetName("Shrooms"); dShrooms.addStreetName("Mushrooms"); dShrooms.addStreetName("Psilocybes"); dShrooms.addStreetName("Boomers"); dShrooms.addKidName("Nerds"); dShrooms.addKidName("Nerds"); dShrooms.availability = 3; dShrooms._lowText = "A recent thunderstorm floors NAME prices!"; dShrooms._highText = "A Phish concert comes to town and skyrockets NAME prices!"; dShrooms.freeChance = -1; var dSpeed = (new com.DrugWars.Drug(1, "speedIcon", 300, 3000, 0.25, 8.5, 20, 80, 100)); dSpeed.addStreetName("Speed"); dSpeed.addStreetName("Amphetamines"); dSpeed.availability = 3; dSpeed.addKidName("M&Ms"); dSpeed.addKidName("M&Ms"); dSpeed._lowText = "A recent shipment floors NAME prices!"; dSpeed._highText = "A bust sends NAME prices sky-high!"; dSpeed.freeChance = -1; myInventory = myChar.myInventory; myInventory.addDrugSpace(dAcid, 0); myInventory.addDrugSpace(dCocaine, 1); myInventory.addDrugSpace(dKetamine, 2); myInventory.addDrugSpace(dEcstasy, 3); myInventory.addDrugSpace(dHeroin, 4); myInventory.addDrugSpace(dMarijuana, 5); myInventory.addDrugSpace(dShrooms, 6); myInventory.addDrugSpace(dSpeed, 7); myInventory.traceVars(); charStats.updateDisplay(); trace("\n Inventory Dump"); _root.createEmptyMovieClip("inventory", _root.getNextHighestDepth()); var i = 0; while (i < myInventory.numSpaces) { var test = myInventory.getDrug(i); var dName = test.__get__streetName(); currClip = _root.inventory.attachMovie("inventoryEntry", dName, _root.inventory.getNextHighestDepth()); if (!_global.innocenceMode) { currClip.drugName.text = test.streetName; } else { currClip.drugName.text = test.kidName; } currClip._y = 2 + (i * 33); currClip._x = 10; currClip.myID = test.ID; currClip.updateDisplay = function () { var _local3 = myInventory.getDrug(this.myID); if (!_global.innocenceMode) { this.drugName.text = _local3.streetName; } else { this.drugName.text = _local3.kidName; } if (_local3.available) { var _local4 = _local3.getPrice(); this.drugPrice.text = "$" + _local4; this.drugCount.text = myInventory.getDrugCount(this.myID); this.sellButton.enabled = true; this.buyButton.enabled = true; this.sellButton.gotoAndStop(1); this.buyButton.gotoAndStop(1); } else { this.drugPrice.text = "n/a"; this.drugCount.text = myInventory.getDrugCount(this.myID); this.sellButton.enabled = false; this.sellButton.gotoAndStop("disabled"); this.buyButton.enabled = false; this.buyButton.gotoAndStop("disabled"); } charStats.updateDisplay(); }; currClip.updateDisplay(); currClip.buyButton.onRollOver = function () { _root.codeClip.doSound("latch"); }; currClip.buyButton.onRelease = function () { _root.codeClip.doSound("latch"); var _local4 = _root.attachMovie("transactionEntry", "tPop", _root.getNextHighestDepth()); _local4._x = (_local4._y = 0); _local4.myID = this._parent.myID; _local4.myParent = this._parent; maxBuy = Math.floor(myChar.myLoot / myInventory.getDrug(this._parent.myID).getPrice()); maxHold = myInventory.freeSpace; if (maxBuy <= maxHold) { _local4.canBuy = maxBuy; _local4.queryText.text = ((("At $" + myInventory.getDrug(this._parent.myID).getPrice()) + ", you can afford ") + _local4.canBuy) + "."; } else { _local4.canBuy = maxHold; _local4.queryText.text = ((("At $" + myInventory.getDrug(this._parent.myID).getPrice()) + ", you can carry ") + _local4.canBuy) + "."; } _local4.drugCount.text = "0"; _local4.drugCount.restrict = "0-9"; _local4.okButton.onRelease = function () { _root.codeClip.doSound("buy"); if (isNaN(parseInt(this._parent.drugCount.text))) { this._parent.drugCount.text = "0"; } if (parseInt(this._parent.drugCount.text) > this._parent.canBuy) { this._parent.drugCount.text = this._parent.canBuy; } myChar.myLoot = myChar.myLoot - (parseInt(this._parent.drugCount.text) * myInventory.getDrug(this._parent.myID).getPrice()); myInventory.addDrug(this._parent.myID, parseInt(this._parent.drugCount.text)); _global.drugsBought = true; _root.inventory[myInventory.getDrug(this._parent.myID).streetName].updateDisplay(); this._parent.removeMovieClip(); }; _local4.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.drugCount.text = this._parent.canBuy; }; _local4.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); drugMax = this._parent.canBuy; this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) < drugMax) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; _local4.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) > 0) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) - 1; } }; }; _local4.arrowUp.onReleaseOutside = (_local4.arrowDown.onReleaseOutside = (_local4.arrowUp.onRelease = (_local4.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); }; currClip.sellButton.onRollOver = function () { _root.codeClip.doSound("latch"); }; currClip.sellButton.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("transactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.myID = this._parent.myID; temp.myParent = this._parent; temp.queryText.text = ((("You can sell " + myInventory.getDrugCount(this._parent.myID)) + " at $") + myInventory.getDrug(this._parent.myID).getPrice()) + "."; temp.drugCount.text = "0"; temp.drugCount.restrict = "0-9"; temp.okButton.onRelease = function () { _root.codeClip.doSound("sell"); var _local4 = myInventory.getDrugCount(this._parent.myID); var _local3 = parseInt(this._parent.drugCount.text); if (isNaN(_local3)) { _local3 = 0; } if (_local3 > myInventory.getDrugCount(this._parent.myID)) { _local3 = myInventory.getDrugCount(this._parent.myID); } myChar.myLoot = myChar.myLoot + (_local3 * myInventory.getDrug(this._parent.myID).getPrice()); myInventory.remDrug(this._parent.myID, _local3); _root.inventory[myInventory.getDrug(this._parent.myID).streetName].updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.drugCount.text = myInventory.getDrugCount(this._parent.myID); }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); drugMax = myInventory.getDrugCount(this._parent.myID); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) < drugMax) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) > 0) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) - 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; i++; } if (_root.inventory.getDepth() > this.myStore.getDepth()) { _root.inventory.swapDepths(this.myStore); } charStats.loanInc.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.loanInc.onRelease = function () { if (myChar.myLoan <= 35000) { if (myChar.myLoan <= 35000) { if (!_global.loanedToday) { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.queryText.text = ("You can borrow up to $" + loanMax) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. Try again tomorrow."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > loanMax) { this._parent.dollarAmt.text = loanMax; } if (parseInt(this._parent.dollarAmt.text) > 0) { _global.loanedToday = true; myChar.myLoot = myChar.myLoot + parseInt(this._parent.dollarAmt.text); myChar.myLoan = myChar.myLoan + parseInt(this._parent.dollarAmt.text); } charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = loanMax; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < loanMax) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; } else { _root.codeClip.doSound("nope"); immediatePopup("Sorry, but you've already taken a loan today!"); } } else { _root.codeClip.doSound("nope"); immediatePopup("Your loan is too high! Pay some back to access it again."); } } else { _root.codeClip.doSound("nope"); immediatePopup("Your loan is too high! Pay some back to access it again."); } }; charStats.loanDec.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.loanDec.onRelease = function () { temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.maxAmt = myChar.myLoan; if (myChar.myLoot < temp.maxAmt) { temp.maxAmt = myChar.myLoot; temp.queryText.text = ("You can afford to repay up to $" + temp.maxAmt) + "."; } else { temp.queryText.text = ("You can repay up to $" + temp.maxAmt) + "."; } temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. Try again tomorrow."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > this._parent.maxAmt) { this._parent.dollarAmt.text = this._parent.maxAmt; } myChar.myLoot = myChar.myLoot - parseInt(this._parent.dollarAmt.text); myChar.myLoan = myChar.myLoan - parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = this._parent.maxAmt; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < this._parent.maxAmt) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; charStats.savInc.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.savInc.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.queryText.text = ("You can deposit up to $" + myChar.myLoot) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. Try again tomorrow."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > myChar.myLoot) { this._parent.dollarAmt.text = myChar.myLoot; } myChar.myLoot = myChar.myLoot - parseInt(this._parent.dollarAmt.text); myChar.mySavings = myChar.mySavings + parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = myChar.myLoot; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < myChar.myLoot) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; charStats.savDec.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.savDec.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.maxAmt = myChar.mySavings; temp.queryText.text = ("You can withdraw up to $" + temp.maxAmt) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. Try again tomorrow."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > this._parent.maxAmt) { this._parent.dollarAmt.text = this._parent.maxAmt; } myChar.myLoot = myChar.myLoot + parseInt(this._parent.dollarAmt.text); myChar.mySavings = myChar.mySavings - parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = this._parent.maxAmt; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < this._parent.maxAmt) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } if (isNaN(parseInt(this._parent.dollarAmt.text))) { this._parent.dollarAmt.text = "0"; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; _global.loanedToday = false; _root.inventory._xscale = (_root.inventory._yscale = 75); _root.inventory._x = 5; _root.inventory._y = 10; _root.popupStack = new Array(); _root.phoneStack = new Array(); _global.immPopup = false; currClip.seedButton.onPress(); charStats.updateDisplay(); changeBG(); disableLocation(); updateLocationList(); killLocation(0);
Instance of Symbol 1834 MovieClip "bgFlight" in Frame 8
onClipEvent (load) { function flyTo(locID) { clearInterval(this.myDelay); this.locID = locID; this.myDelay = setInterval(this, "flyToA", 1000); trace("FLYINGMC: " + _root.flying_mc); _root.flying_mc.swapDepths(_root.getNextHighestDepth()); _root.flying_mc._visible = true; _root.flying_mc.gotoAndPlay(1); _root.flying_mc.locID = locID; } function flyToA() { this.destMarker.flyTo(this.locID); clearInterval(this.myDelay); } function flyTo2() { clearInterval(this.myDelay); this.myDelay = setInterval(this, "flyTo2A", 1000); } function flyTo2A() { this.swapDepths(this.origLevel); clearInterval(this.myDelay); } this.myDelay = -1; this.origLevel = this.getDepth(); this.onPress = function () { }; this.useHandCursor = false; }
Instance of Symbol 1971 MovieClip "myStore" in Frame 8
/* no clip actions */
Instance of Symbol 1682 MovieClip "soundControls" in Frame 8
onClipEvent (load) { this.mutebtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); trace(this._parent.vis._currentframe); this._parent.vis.gotoAndPlay("off"); trace(this._parent.vis._currentframe); this._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndStop("on"); this._parent._parent.codeClip.gameMusic.stop(); this._parent._parent.codeClip.gameMusic.start(this._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Instance of Symbol 7 MovieClip [Xray Connector 7-OS] in Frame 8
//component parameters onClipEvent (construct) { classPackages = []; classPackages[0] = "com"; classPackages[1] = "mx"; classPackages[2] = "flash"; showFPS = false; }
Symbol 7 MovieClip [Xray Connector 7-OS] Frame 1
#initclip 26 com.blitzagency.xray.Xray.init(); this.onLoad = function () { com.blitzagency.xray.Xray.initConnections(); }; #endinitclip if (!_global.isLivePreview) { label._visible = false; if (this.showFPS) { com.blitzagency.xray.Xray.createFPSMeter(this); } if (this.classPackages != undefined) { com.blitzagency.xray.Xray.addPackages(this.classPackages); } }
Symbol 1972 MovieClip [__Packages.com.DrugWars.Dealer] Frame 0
class com.DrugWars.Dealer extends MovieClip { var userName, ammo, myLoan, myLoot, mySavings, savingsIR, loanIR, rivalsKilled, copsKilled, myInventory, currHP, maxHP, _notoriety; function Dealer () { super(); userName = "Player"; ammo = 0; myLoan = 5500; myLoot = 2000; mySavings = 0; savingsIR = 0.06; loanIR = 0.12; notoriety = (0); rivalsKilled = 0; copsKilled = 0; myInventory = new com.DrugWars.Inventory(); currHP = 100; maxHP = 100; } function loseProduct() { myInventory.halfEmpty(); } function set notoriety(newLevel) { _notoriety = newLevel; //return(notoriety); } function get notoriety() { return(_notArray[Math.floor(_notoriety)]); } function calcLoan() { myLoan = Math.floor(myLoan + (myLoan * loanIR)); } function calcSavings() { mySavings = Math.floor(mySavings + (mySavings * savingsIR)); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + userName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tInventory Max: " + myInventory.drugLimit); trace("\tInventory Free: " + myInventory.__get__freeSpace()); trace("\t-------------------------"); } var _notArray = ["Newbie", "Hoodlum", "Thug", "Gangster", "Made Man", "Don"]; }
Symbol 1973 MovieClip [__Packages.com.DrugWars.Inventory] Frame 0
class com.DrugWars.Inventory { var drugArray, weaponArray, drugLimit; function Inventory () { drugArray = new Array(); weaponArray = new Array(); drugLimit = 100; } function get numSpaces() { return(drugArray.length); } function addDrugSpace(drug, drugID) { drug.ID = drugID; drugArray.push([drug, 0]); } function addDrug(drugID, quantity) { if ((freeSpace - quantity) < 0) { quantity = freeSpace; } drugArray[getArrayIndex(drugID)][1] = drugArray[getArrayIndex(drugID)][1] + quantity; } function remDrug(drugID, quantity) { if ((getDrugCount(drugID) - quantity) < 0) { quantity = getDrugCount(drugID); } addDrug(drugID, -quantity); } function getDrugCount(drugID) { return(drugArray[getArrayIndex(drugID)][1]); } function getArrayIndex(drugID) { var _local3 = -1; var _local2 = 0; while (_local2 < drugArray.length) { if (drugArray[_local2][0].ID == drugID) { _local3 = _local2; } _local2++; } return(_local3); } function halfEmpty() { var _local2 = 0; while (_local2 < drugArray.length) { if (drugArray[_local2][1] > 1) { trace((("WIPING " + Math.floor(drugArray[_local2][1] / 2)) + " of ") + drugArray[_local2][0].streetName); drugArray[_local2][1] = Math.floor(drugArray[_local2][1] * 0.5); } _local2++; } } function get freeSpace() { var _local3 = drugLimit; var _local2 = 0; while (_local2 < drugArray.length) { _local3 = _local3 - drugArray[_local2][1]; _local2++; } return(_local3); } function traceVars() { trace((("INVENTORY MAX: " + drugLimit) + ", FREE: ") + freeSpace); trace("DRUGS :"); var _local2 = 0; while (_local2 < drugArray.length) { trace((("\t" + drugArray[_local2][0].streetName) + ", Count: ") + drugArray[_local2][1]); drugArray[_local2][0].traceVars(); _local2++; } trace("WEAPONS :"); _local2 = 0; while (_local2 < weaponArray.length) { trace((("\t" + weaponArray[_local2][0].weaponName) + ", Ammunition: ") + weaponArray[_local2][1]); weaponArray[_local2][0].traceVars(); _local2++; } } function getDrug(index) { return(drugArray[index][0]); } function seedDrugs() { var _local2 = 0; while (_local2 < drugArray.length) { drugArray[_local2][0].seedPrice(); drugArray[_local2][0].traceVars(); _local2++; } } function freeDrugs() { var _local3 = -1; var _local2 = 0; while (_local2 < drugArray.length) { if ((drugArray[_local2][0].randRange(1, 100) <= drugArray[_local2][0].freeChance) && (_local3 == -1)) { _local3 = drugArray[_local2][0].ID; } _local2++; } return(_local3); } }
Symbol 1974 MovieClip [__Packages.com.DrugWars.Drug] Frame 0
class com.DrugWars.Drug { var ID, symbolName, highPrice, lowPrice, highMod, lowMod, highMode, lowMode, highTrigger, lowTrigger, _highText, _lowText, _freeText, freeChance, freeAmt, maxNum, streetNames, kidNames, availability, basePrice, currPrice, available; function Drug (dID, sName, lPrice, hPrice, lMod, hMod, lTrigger, hTrigger, mNum) { ID = dID; symbolName = sName; highPrice = hPrice; lowPrice = lPrice; highMod = hMod; lowMod = lMod; highMode = false; lowMode = false; highTrigger = hTrigger; lowTrigger = lTrigger; _highText = "Availability drops. NAME prices are through the roof!"; _lowText = "A big shipment arrives. NAME prices are on the low-low!"; _freeText = "You find some NAME in a locker!"; freeChance = 3; freeAmt = 3; if (mNum == undefined) { mNum = 10; } maxNum = mNum; streetNames = new Array(); kidNames = new Array(); availability = 5; seedPrice(); } function get streetName() { return(streetNames[0]); } function get kidName() { return(kidNames[0]); } function addStreetName(sName) { streetNames.push(sName); } function addKidName(sName) { trace(("\n\n KID NAME : " + sName) + "\n\n"); kidNames.push(sName); } function getStreetName(index) { if (index == undefined) { index = randRange(1, streetNames.length - 1); } return(streetNames[index]); } function getKidName(index) { if (index == undefined) { index = randRange(1, kidNames.length - 1); } return(kidNames[index]); } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function seedPrice() { var _local2 = (highMode = (lowMode = false)); basePrice = (currPrice = randRange(lowPrice, highPrice)); _local2 = randRange(1, maxNum) >= highTrigger; highMode = _local2; if (!_local2) { _local2 = randRange(1, maxNum) <= lowTrigger; lowMode = _local2; } if (highMode) { currPrice = currPrice * randRange(1, highMod); } else if (lowMode) { currPrice = currPrice * (randRange(lowMod * 10, 10) / 10); } available = randRange(1, 10) >= availability; return(_local2); } function getPrice() { return(Math.floor(currPrice)); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + streetName); trace("\tKidName: " + kidName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tStreet Price: " + getPrice()); trace("\thighText: " + highText); trace("\tlowText: " + lowText); trace("\tfreeText: " + freeText); trace("\t-------------------------"); } function toString() { return("Drug " + streetName); } function get highText() { var _local2 = _highText.indexOf("NAME"); return((_highText.substr(0, _local2) + getStreetName()) + _highText.substr(_local2 + 4)); } function get lowText() { var _local2 = _lowText.indexOf("NAME"); return((_lowText.substr(0, _local2) + getStreetName()) + _lowText.substr(_local2 + 4)); } function get freeText() { var _local2 = _freeText.indexOf("NAME"); return((_freeText.substr(0, _local2) + getStreetName()) + _freeText.substr(_local2 + 4)); } function get kid_highText() { var _local2 = _highText.indexOf("NAME"); return((_highText.substr(0, _local2) + getKidName()) + _highText.substr(_local2 + 4)); } function get kid_lowText() { var _local2 = _lowText.indexOf("NAME"); return((_lowText.substr(0, _local2) + getKidName()) + _lowText.substr(_local2 + 4)); } function get kid_freeText() { var _local2 = _freeText.indexOf("NAME"); return((_freeText.substr(0, _local2) + getKidName()) + _freeText.substr(_local2 + 4)); } }
Symbol 1975 MovieClip [__Packages.com.DrugWars.Player] Frame 0
class com.DrugWars.Player extends com.DrugWars.Dealer { var locationStack, _myLocation, phoneCount, userName, myInventory; function Player () { super(); locationStack = new Array(); _myLocation = -1; phoneCount = 0; } function addLocation(location, available) { if (available != undefined) { location.available = available; } locationStack.push(location); } function changeLocation(newID) { myLocation = (newID); } function set myLocation(newID) { _myLocation = newID; //return(myLocation); } function get myLocation() { return(_myLocation); } function getLocation(ID) { return(locationStack[ID]); } function enableLocation(ID) { trace("\tENABLED LOCATION: " + ID); var _local2 = locationStack[ID]; _local2.available = true; locationStack[ID] = _local2; trace("\t\tLOCATION.available: " + locationStack[ID].available); } function disableLocation(ID) { trace("\tDISABLED LOCATION: " + ID); locationStack[ID].enableMe(false); trace("\t\tLOCATION.available: " + locationStack[ID].available); } function getCurrentLocation() { return(locationStack[_myLocation]); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + userName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tInventory Max: " + myInventory.drugLimit); trace("\tInventory Free: " + myInventory.__get__freeSpace()); trace("\t-------------------------"); } }
Symbol 1976 MovieClip [__Packages.com.DrugWars.Location] Frame 0
class com.DrugWars.Location extends MovieClip { var myName, rivalChance, copChance, visitCount, bgClip, spriteConf, robbedBank, Calendar; function Location (sName, rivals, cops, maxDays, mcIdentifier, cChance, rChance, spriteArr) { super(); myName = sName; rivalChance = rivals; copChance = cops; visitCount = 0; bgClip = mcIdentifier; available = true; spriteConf = spriteArr; robbedBank = false; Calendar = new com.DrugWars.Calendar(maxDays, cChance, rChance); } function enableMe(bool) { available = bool; traceVars(); } function traceVars() { trace("\t-------------------------"); trace("\tDay: " + myName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } var available = true; }
Symbol 1977 MovieClip [__Packages.com.DrugWars.Calendar] Frame 0
class com.DrugWars.Calendar extends MovieClip { var currDay, numDays, dayArray, __get__loaned; function Calendar (numD, cChance, rChance) { super(); currDay = 1; numDays = numD; dayArray = new Array(); buildDays(cChance, rChance); } function buildDays(cChance, rChance) { var _local3; var _local2 = 1; while (_local2 <= numDays) { _local3 = new com.DrugWars.Day(_local2, cChance, rChance); _local3.__set__loanedAmt(0); dayArray.push(_local3); dayArray[dayArray.length - 1].traceVars(); _local2++; } } function getDay(dayNum) { return(dayArray[dayNum - 1]); } function setDay(dayNum) { currDay = dayNum; } function set loaned(loanAmt) { currentDay.__set__loanedAmt(loanAmt); //return(__get__loaned()); } function get currentDay() { return(getDay(currDay)); } function nextDay() { currDay++; } function get currentDayNum() { return(currDay); } function traceVars() { trace("\t-------------------------"); trace("\tCalendar NumDays: " + numDays); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } }
Symbol 1978 MovieClip [__Packages.com.DrugWars.Day] Frame 0
class com.DrugWars.Day extends MovieClip { var cChance, rChance, copMode, rivalMode, dayNum, _loanedAmt; function Day (dNum, cChance, rChance) { super(); this.cChance = cChance; this.rChance = rChance; copMode = randRange(1, 100) <= this.cChance; if (!copMode) { rivalMode = randRange(1, 100) <= this.rChance; } else { rivalMode = false; } dayNum = dNum; _loanedAmt = 0; } function set loanedAmt(loanAmt) { trace(((((("DAY " + dayNum) + " - Changing current loanedAmt of ") + _loanedAmt) + " to ") + loanAmt) + "."); _loanedAmt = loanAmt; //return(loanedAmt); } function incLoan(loanAmt) { trace((((("DAY " + dayNum) + " - Adding ") + loanAmt) + " to current loanedAmt of ") + _loanedAmt); _loanedAmt = _loanedAmt + loanAmt; } function get loanedAmt() { return(_loanedAmt); } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function traceVars() { trace("\t-------------------------"); trace("\tDay: " + dayNum); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } }
Symbol 1979 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1980 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1981 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1982 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 4 MovieClip [__Packages.com.blitzagency.xray.Xray] Frame 0
class com.blitzagency.xray.Xray { static var recursionControl, xrayTrace, pointConverter, fpsMeter, functionName, lc_info, lc_exec; function Xray () { } static function init() { recursionControl = 0; xrayTrace = com.blitzagency.xray.XrayTrace.getInstance(); _global.view = function () { com.blitzagency.xray.Xray.xrayTrace.trace.apply(com.blitzagency.xray.Xray.xrayTrace, arguments); }; _global.tt = function () { com.blitzagency.xray.Xray.xrayTrace.trace.apply(com.blitzagency.xray.Xray.xrayTrace, arguments); }; pointConverter = com.blitzagency.util.PointConverter.getInstance(); fpsMeter = com.blitzagency.xray.FPSMeter.getInstance(); fpsMeter.addEventListener("onFpsUpdate", com.blitzagency.util.Delegate.create(com.blitzagency.xray.Xray, updateFps)); functionName = com.blitzagency.xray.FunctionName.getInstance(); _global.tf = function () { com.blitzagency.xray.Xray.functionName.traceFunction.apply(com.blitzagency.xray.Xray.functionName, arguments); }; if (!_global.isLivePreview) { com.blitzagency.xray.ClassPath.registerPackage("mx"); if (lc_info) { return(undefined); } lc_exec = new com.blitzagency.xray.ControlConnection(); lc_info = new com.blitzagency.xray.LoggerConnection(); } } static function addPackages(ary) { var _local1 = 0; while (_local1 < ary.length) { if (ary[_local1] != "") { com.blitzagency.xray.ClassPath.registerPackage(ary[_local1]); } _local1++; } } static function trace() { xrayTrace.trace.apply(_global.AdminTool, arguments); } static function tt() { xrayTrace.trace.apply(xrayTrace, arguments); } static function tf() { _global.FunctionName.traceFunction.apply(_global.FunctionName, arguments); } static function updateFps(obj) { lc_exec.sendFPS(obj); } static function createFPSMeter(target_mc) { target_mc = ((!target_mc) ? (_level0) : (target_mc)); var _local2 = target_mc.createEmptyMovieClip("fpsContainer", target_mc.getNextHighestDepth()); _local2.cacheAsBitmap = true; _local2.createTextField("fps", 1, 0, 0, 40, 22); _local2.embedFonts = false; _local2.textFormat = new TextFormat(); _local2.textFormat.font = "_sans"; _local2.textFormat.size = 10; _local2.fps.setNewTextFormat(_local2.textFormat); _local2.fps.setTextFormat(_local2.textFormat); _local2.updateFps = function (obj) { this.fps.text = obj.fps; }; fpsMeter.__set__runFPS(true); fpsMeter.addEventListener("onFpsUpdate", com.blitzagency.util.Delegate.create(_local2, _local2.updateFps)); return(_local2); } static function initConnections() { var _local2 = lc_exec.initConnection(); var _local3 = lc_info.initConnection(); if (_local2) { lc_exec.send("_xray_conn", "checkFPSOn"); } _global.tt("Connections", (_local2 + " | ") + _local3); } }
Symbol 8 MovieClip [__Packages.com.blitzagency.util.Delegate] Frame 0
class com.blitzagency.util.Delegate { function Delegate () { } static function create(target, handler) { var _local4 = arguments.slice(2); var _local3; _local3 = function () { var _local2 = arguments.callee; var _local3 = _local2.extraArgs; var _local6 = _local2.handler; var _local4 = _local2.target; var _local5 = arguments.concat(_local3, [_local2]); return(_local6.apply(_local4, _local5)); }; _local3.extraArgs = _local4; _local3.handler = handler; _local3.target = target; return(_local3); } }
Symbol 9 MovieClip [__Packages.com.blitzagency.xray.Watch] Frame 0
class com.blitzagency.xray.Watch { function Watch () { } static function createCallBack(obj, prop_str, callBack) { var _local1 = obj[prop_str]; obj.watch(prop_str, _functionChanged, callBack); obj[prop_str] = undefined; if (_local1) { obj[prop_str] = _local1; } } static function removeCallBack(obj, prop_str, callBack) { obj.unwatch(prop_str); var _local2 = obj[prop_str]; var _local6; var _local3; var _local5 = new Array(); while (true) { _local3 = _local2.callBack; if (typeof(_local3) == "function") { _local6 = _local2.newVal; _local2.callBack = undefined; if ((_local3 == callBack) || (callBack == undefined)) { break; } _local5.push(_local3); _local2 = _local6; } else { break; } } if (_local6) { obj[prop_str] = _local6; } else { delete obj[prop_str]; } var _local1 = 0; while (_local1 < _local5.length) { callBack = _local5[_local1]; createCallBack(obj, prop_str, callBack); _local1++; } } static function _functionChanged(prop_str, oldVal, newVal, callBack) { var _local3 = function () { var _local3 = arguments.callee; var _local5 = _local3.newVal; var _local4 = _local3.callBack; _local5.apply(this, arguments); _local4.apply(this, arguments); }; _local3.newVal = newVal; _local3.callBack = callBack; return(_local3); } }
Symbol 10 MovieClip [__Packages.com.blitzagency.xray.DragableMovieClip] Frame 0
class com.blitzagency.xray.DragableMovieClip extends MovieClip { static var _instance; var broadcastMessage, startDrag, ___onMouseMove, onMouseMove, stopDrag; function DragableMovieClip () { super(); } static function initialize(mc, restriction_obj) { if (!_instance) { _instance = new com.blitzagency.xray.DragableMovieClip(); } var _local2 = arguments.slice(2); _instance._enable.apply(_instance, [mc, restriction_obj].concat(_local2)); } function _customOnPress(restriction_obj) { var _local4 = arguments.slice(1); broadcastMessage.apply(this, ["onDragPress", this].concat(_local4)); if (restriction_obj) { startDrag(false, restriction_obj.left, restriction_obj.top, restriction_obj.right, restriction_obj.bottom); } else { startDrag(); } ___onMouseMove = onMouseMove; onMouseMove = updateAfterEvent; } function _customOnRelease() { stopDrag(); com.blitzagency.xray.Xray.lc_exec.updateHistory(this); onMouseMove = ___onMouseMove; broadcastMessage.apply(this, ["onDragRelease", this].concat(arguments)); } function _enable(mc, restriction_obj) { AsBroadcaster.initialize(mc); var _local5 = arguments.slice(2); var _local6 = com.blitzagency.util.Delegate.create.apply(com.blitzagency.util.Delegate, [mc, _customOnPress, restriction_obj].concat(_local5)); var _local4 = com.blitzagency.util.Delegate.create.apply(com.blitzagency.util.Delegate, [mc, _customOnRelease].concat(_local5)); mc.__removeReferenceDelegatePress__ = _local6; mc.__removeReferenceDelegateRelease__ = _local4; com.blitzagency.xray.Watch.createCallBack(mc, "onPress", _local6); com.blitzagency.xray.Watch.createCallBack(mc, "onRelease", _local4); com.blitzagency.xray.Watch.createCallBack(mc, "onReleaseOutside", _local4); } static function remove(mc) { var _local3 = mc.__removeReferenceDelegatePress__; var _local2 = mc.__removeReferenceDelegateRelease__; if (_local3 && (_local2)) { delete mc.__removeReferenceDelegatePress__; delete mc.__removeReferenceDelegateRelease__; com.blitzagency.xray.Watch.removeCallBack(mc, "onPress", _local3); com.blitzagency.xray.Watch.removeCallBack(mc, "onRelease", _local2); com.blitzagency.xray.Watch.removeCallBack(mc, "onReleaseOutside", _local2); } } }
Symbol 11 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1}; }
Symbol 12 MovieClip [__Packages.com.blitzagency.xray.ClassPath] Frame 0
class com.blitzagency.xray.ClassPath { static var check, fullPath; function ClassPath () { } static function registerPackage(packageName) { if (check == undefined) { check = []; intrinsicPusher(_global.ASSetNative, "ASSetNative"); intrinsicPusher(_global.ASSetNativeAccessor, "ASSetNativeAccessor"); intrinsicPusher(_global.ASconstructor, "ASconstructor"); intrinsicPusher(_global.ASnative, "ASnative"); intrinsicPusher(_global.Accessibility, "Accessibility"); intrinsicPusher(_global.Array, "Array"); intrinsicPusher(_global.AsBroadcaster, "AsBroadcaster"); intrinsicPusher(_global.AsSetupError, "AsSetupError"); intrinsicPusher(_global.Boolean, "Boolean"); intrinsicPusher(_global.Button, "Button"); intrinsicPusher(_global.Camera, "Camera"); intrinsicPusher(_global.Color, "Color"); intrinsicPusher(_global.ContextMenu, "ContextMenu"); intrinsicPusher(_global.ContextMenuItem, "ContextMenuItem"); intrinsicPusher(_global.Cookie, "Cookie"); intrinsicPusher(_global.CustomActions, "CustomActions"); intrinsicPusher(_global.Date, "Date"); intrinsicPusher(_global.Error, "Error"); intrinsicPusher(_global.FWEndCommand, "FWEndCommand"); intrinsicPusher(_global.FWJavascript, "FWJavascript"); intrinsicPusher(_global.Function, "Function"); intrinsicPusher(_global.Key, "Key"); intrinsicPusher(_global.LoadVars, "LoadVars"); intrinsicPusher(_global.LocalConnection, "LocalConnection"); intrinsicPusher(_global.MMEndCommand, "MMEndCommand"); intrinsicPusher(_global.MMExecute, "MMExecute"); intrinsicPusher(_global.MMSave, "MMSave"); intrinsicPusher(_global.Math, "Math"); intrinsicPusher(_global.Microphone, "Microphone"); intrinsicPusher(_global.Mouse, "Mouse"); intrinsicPusher(_global.MovieClip, "MovieClip"); intrinsicPusher(_global.MovieClipLoader, "MovieClipLoader"); intrinsicPusher(_global.NetConnection, "NetConnection"); intrinsicPusher(_global.NetStream, "NetStream"); intrinsicPusher(_global.Number, "Number"); intrinsicPusher(_global.Object, "Object"); intrinsicPusher(_global.PrintJob, "PrintJob"); intrinsicPusher(_global.RemoteLSOUsage, "RemoteLSOUsage"); intrinsicPusher(_global.Selection, "Selection"); intrinsicPusher(_global.SharedObject, "SharedObject"); intrinsicPusher(_global.Sound, "Sound"); intrinsicPusher(_global.Stage, "Stage"); intrinsicPusher(_global.String, "String"); intrinsicPusher(_global.System, "System"); intrinsicPusher(_global.TextField, "TextField"); intrinsicPusher(_global.TextFormat, "TextFormat"); intrinsicPusher(_global.TextSnapshot, "TextSnapshot"); intrinsicPusher(_global.Video, "Video"); intrinsicPusher(_global.XML, "XML"); intrinsicPusher(_global.XMLNode, "XMLNode"); intrinsicPusher(_global.XMLSocket, "XMLSocket"); intrinsicPusher(_global.XMLUI, "XMLUI"); intrinsicPusher(_global.clearInterval, "clearInterval"); intrinsicPusher(_global.clearTimeout, "clearTimeout"); intrinsicPusher(_global.escape, "escape"); intrinsicPusher(_global.flash, "flash"); intrinsicPusher(_global.isFinite, "isFinite"); intrinsicPusher(_global.isNaN, "isNaN"); intrinsicPusher(_global.parseFloat, "parseFloat"); intrinsicPusher(_global.parseInt, "parseInt"); intrinsicPusher(_global.setInterval, "setInterval"); intrinsicPusher(_global.setTimeout, "setTimeout"); intrinsicPusher(_global.showRedrawRegions, "showRedrawRegions"); intrinsicPusher(_global.textRenderer, "textRenderer"); intrinsicPusher(_global.trace, "trace"); intrinsicPusher(_global.unescape, "unescape"); intrinsicPusher(_global.updateAfterEvent, "updateAfterEvent"); } if (packageName == undefined) { var _local2 = []; for (var _local3 in _global) { _local2.push(_local3); } _global.ASSetPropFlags(_global, null, 0, true); classPusher(_global); _protect(_global, _local2); } else { classPusher(_global[packageName], packageName); } } static function _protect(package_obj, unprotected) { _global.ASSetPropFlags(package_obj, null, 1, true); _global.ASSetPropFlags(package_obj, unprotected, 0, true); _global.ASSetPropFlags(package_obj, ["constructor", "__constructor__", "prototype", "__proto__"], 1, true); } static function getClassName(obj) { if (obj instanceof Function) { return(obj.shortClassName); } return(obj.constructor.shortClassName); } static function getLongClassName(obj) { if (obj instanceof Function) { return(obj.className); } return(obj.constructor.className); } static function getPath(obj) { if (obj instanceof Function) { return(obj.className); } return(obj.constructor.className); } static function intrinsicPusher(node, className) { node.className = className; node.shortClassName = className; check.push(node); } static function classPusher(node, name) { var _local2 = ((name == undefined) ? "" : (name + ".")); for (var _local3 in node) { if ((node[_local3] instanceof Function) && (node[_local3].constructor != null)) { node[_local3].className = _local2 + _local3; node[_local3].shortClassName = _local3; check.push(node[_local3]); } else if (node[_local3] instanceof Object) { classPusher(node[_local3], _local2 + _local3); } } } static function checkProtoChain(obj, extendedPath, includePath) { if ((obj.__proto__ != undefined) && (obj.__proto__.constructor.className != undefined)) { var _local1 = checkExtended(obj); var _local4 = ((extendedPath || (includePath)) ? (_local1.className) : (_local1.shortClassName)); if (_local1.extended) { fullPath = ((fullPath == "") ? (_local4) : ((fullPath + ".") + _local1.shortClassName)); } if (extendedPath) { checkProtoChain(obj.__proto__, extendedPath); } } } static function getClass(obj, extendedPath, includePath) { fullPath = ""; checkProtoChain(obj, extendedPath, includePath); if (fullPath == "") { fullPath = typeof(obj); } return(fullPath); } static function checkExtended(obj) { var _local2 = {extended:false}; var _local1 = 0; while (_local1 < check.length) { var _local3 = ((obj.__proto__ == check[_local1].prototype) ? true : false); if (_local3) { _local2.extended = _local3; _local2.className = check[_local1].className; _local2.shortClassName = check[_local1].shortClassName; return(_local2); } _local1++; } return(_local2); } }
Symbol 13 MovieClip [__Packages.com.blitzagency.xray.ObjectViewer] Frame 0
class com.blitzagency.xray.ObjectViewer { var _recursionCount, mc_prop_ary, TextField_prop_ary, Button_prop_ary, Sound_prop_ary, mc_prop_small_ary, objMap, currentObjPath, XMLAry, dispatchEvent, XMLStr, XMLDoc; function ObjectViewer () { _recursionCount = 0.003; mc_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "cacheAsBitmap", "filters", "_currentframe", "_totalframes", "_framesloaded", "enabled", "hitArea", "_droptarget", "_target", "_focusEnabled", "_focusrect", "_lockroot", "menu", "_quality", "soundbuftime", "tabChildren", "tabEnabled", "tabIndex", "trackAsMenu", "_url", "useHandCursor"); TextField_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "html", "htmlText", "text"); Button_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "enabled"); Sound_prop_ary = new Array("position", "duration", "id3.comment", "id3.album", "id3.genre", "id3.songname", "id3.artist", "id3.track", "id3.year", "volume", "pan"); mc_prop_small_ary = new Array("_x", "_y", "_width", "_height", "_visible", "_alpha", "_currentframe"); mc_prop_ary.reverse(); TextField_prop_ary.reverse(); Button_prop_ary.reverse(); Sound_prop_ary.reverse(); mc_prop_small_ary.reverse(); mx.events.EventDispatcher.initialize(this); } function replace(str, srch_str, repl_str) { var _local1 = new Array(); _local1 = str.split(srch_str); var _local2 = _local1.join(repl_str); return(_local2); } function setAttributes(xmlNode, obj) { for (var _local3 in obj) { if (((_local3 != "__recursionCheck") && (_local3 != "getRecursionChecked")) && (_local3 != "setRecursionChecked")) { xmlNode.attributes[_local3] = obj[_local3]; } } } function getObjProperties(obj) { var _local3 = new Object(); for (var _local4 in obj) { if ((((_local4 != "Xray") && (_local4 != "__recursionCheck")) && (_local4 != "getRecursionChecked")) && (_local4 != "setRecursionChecked")) { var _local1 = com.blitzagency.xray.ClassPath.getClass(obj[_local4]); _local1 = ((_local1 != "") ? (_local1) : (typeof(obj[_local4]))); _local3[_local4] = (_local1 + " :: ") + obj[_local4]; } } return(_local3); } function getFunctionProperties(obj, sPath) { _global.ASSetPropFlags(obj, null, 0, true); var _local4 = new Object(); for (var _local5 in obj) { if ((((((_local5 != "__proto__") && (_local5 != "prototype")) && (_local5 != "Xray")) && (_local5 != "__recursionCheck")) && (_local5 != "getRecursionChecked")) && (_local5 != "setRecursionChecked")) { var _local3 = ((typeof(obj[_local5]) == "function") ? "function" : (obj[_local5])); _local4[_local5] = _local3; } } if (obj.prototype) { for (var _local5 in obj.prototype) { if ((((((_local5 != "__proto__") && (_local5 != "prototype")) && (_local5 != "Xray")) && (_local5 != "__recursionCheck")) && (_local5 != "getRecursionChecked")) && (_local5 != "setRecursionChecked")) { var _local3 = ((typeof(obj.prototype[_local5]) == "function") ? "function" : "property"); _local4[_local5] = _local3; } } } _global.ASSetPropFlags(obj, null, 1, true); return(_local4); } function getProperties(target_obj, showAll) { _global.ASSetPropFlags(target_obj, null, 0, true); var obj = new Object(); obj.sTarget_mc = String(eval (target_obj._target)); if (showAll) { for (var items in target_obj) { if ((((items != "__recursionCheck") && (items != "Xray")) && (items != "getRecursionChecked")) && (items != "setRecursionChecked")) { var sClass = com.blitzagency.xray.ClassPath.getClass(target_obj[items]); sClass = ((sClass != "") ? (sClass) : (typeof(target_obj[items]))); obj[items] = (sClass + " :: ") + target_obj[items]; } } } obj.Class = com.blitzagency.xray.ClassPath.getClass(target_obj, true); obj._props = new Object(); var ary; if (target_obj instanceof MovieClip) { ary = mc_prop_ary; } if (target_obj instanceof TextField) { ary = TextField_prop_ary; } if (target_obj instanceof Button) { ary = Button_prop_ary; } if (target_obj instanceof Sound) { ary = Sound_prop_ary; } var x = 0; while (x < ary.length) { switch (ary) { case mc_prop_ary : if (ary[x] == "_y") { obj._props.depth = target_obj.getDepth(); } obj._props[ary[x]] = target_obj[ary[x]]; break; case TextField_prop_ary : obj._props[ary[x]] = target_obj[ary[x]]; break; case Button_prop_ary : obj._props[ary[x]] = target_obj[ary[x]]; break; case Sound_prop_ary : if (ary[x] == "volume") { obj._props.volume = target_obj.getVolume(); } else if (ary[x] == "pan") { obj._props.pan = target_obj.getPan(); } else if (ary[x] == "id3.comment") { obj._props.id3_comment = target_obj.id3.comment; } else if (ary[x] == "id3.album") { obj._props.id3_album = target_obj.id3.album(); } else if (ary[x] == "id3.genre") { obj._props.id3_genre = target_obj.id3.genre(); } else if (ary[x] == "id3.songname") { obj._props.id3_songname = target_obj.id3.songname(); } else if (ary[x] == "id3.artist") { obj._props.id3_artist = target_obj.id3.artist(); } else if (ary[x] == "id3.track") { obj._props.id3_track = target_obj.id3.track(); } else if (ary[x] == "id3.year") { obj._props.id3_year = target_obj.id3.year(); } else { obj._props[ary[x]] = target_obj[ary[x]]; } } x++; } _global.ASSetPropFlags(obj, ["constructor", "__constructor__", "prototype", "__proto__", "__recursionCheck"], 1, true); return(obj); } function getStandardProperties(target_mc) { var _local3 = new Object(); _local3._props = new Object(); var _local2 = 0; while (_local2 < mc_prop_small_ary.length) { if (mc_prop_small_ary[_local2] == "_y") { _local3._props.depth = target_mc.getDepth(); } _local3._props[mc_prop_small_ary[_local2]] = target_mc[mc_prop_small_ary[_local2]]; _local2++; } return(_local3); } function getSoundProperties(snd) { var _local1 = new Object(); _local1.txtPosition = snd.position; _local1.txtDuration = snd.duration; _local1.txtComment = snd.id3.comment; _local1.txtAlbum = snd.id3.album; _local1.txtGenre = snd.id3.genre; _local1.txtSongName = snd.id3.songname; _local1.txtArtist = snd.id3.artist; _local1.txtTrack = snd.id3.track; _local1.txtYear = snd.id3.year; _local1.txtVolume = snd.getVolume(); _local1.txtPan = snd.getPan(); return(_local1); } function getVideoProperties(ns) { var _local2 = new Object(); _local2.txtPosition = ns.time; _local2.txtBufferLength = ns.bufferLength; _local2.txtBufferTime = ns.bufferTime; _local2.txtBytesLoaded = ns.bytesLoaded; _local2.txtBytesTotal = ns.bytesTotal; _local2.txtCurrentFps = ns.currentFps; var _local4 = getObjProperties(ns); _local2.props = _local4; return(_local2); } function getName(clip) { var _local1 = clip._name; return(((!_local1) ? (String(clip)) : (_local1))); } function addObject(link, iType, sName) { if (link.lastIndexOf(".") > -1) { var _local6 = link.split("."); var _local2 = objMap; var _local4 = 0; while (_local4 < _local6.length) { var _local3 = ((_local4 == (_local6.length - 1)) ? (sName) : (_local6[_local4])); var _local5 = _local6.slice(0, _local4).join("."); var _local8 = true; if (!_local2[_local3]) { _local8 = false; _local2[_local3] = new Object(); _local5 = ((_local4 > 0) ? ((_local5 + ".") + _local3) : (_local5)); _local2[_local3].sPath = _local5; _local2[_local3].iType = iType; _local2[_local3].sName = _local3; } _local2 = _local2[_local3]; if ((_local4 == (_local6.length - 1)) && (!_local8)) { var _local9 = link.split("."); var _local12 = _local9.pop(); link = (_local9.join(".") + ".") + sName; _local2.sPath = link; _local2.iType = iType; _local2.sName = sName; } _local4++; } } else { if (!objMap[link]) { objMap[link] = new Object(); } objMap[link].sPath = link; objMap[link].iType = iType; objMap[link].sName = sName; } } function buildTree(obj) { var len = currentObjPath.split(".").length; var aTemp = obj.sPath.split("."); aTemp.splice(0, len - 1); var checkPath = ((aTemp.join(".") == "") ? false : true); var sNodeName; var sNodeLabel; var sCurrentTarget; var iType; var o; if (((obj.sPath != undefined) && (checkPath)) && (obj.sName != undefined)) { sNodeName = getName(obj.sName); sNodeName = replace(sNodeName, " ", "_"); sNodeLabel = getName(obj.sName); sCurrentTarget = obj.sPath; iType = obj.iType; switch (iType) { case 0 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 1 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 2 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 3 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 4 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 5 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 6 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 7 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (sClass) { sClass = ("( " + sClass) + " )"; } else { sClass = "( function )"; } sNodeLabel = sNodeLabel + sClass; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 8 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; } XMLAry.push(("<" + sNodeName) + " "); for (var atr in o) { XMLAry.push(((atr + "=\"") + o[atr]) + "\" "); } XMLAry.push(">"); } aTemp = new Array(); for (var items in obj) { if (typeof(obj[items]) == "object") { aTemp.push(obj[items]); } } aTemp.sortOn("sName"); var x = 0; while (x < aTemp.length) { buildTree(aTemp[x]); x++; } if (sNodeName) { XMLAry.push(("</" + sNodeName) + ">"); } } function _protect(package_obj, unprotected_array) { _global.ASSetPropFlags(package_obj, null, 1, true); _global.ASSetPropFlags(package_obj, unprotected_array, 0, true); _global.ASSetPropFlags(package_obj, ["constructor", "__constructor__", "prototype", "__proto__"], 1, true); } function viewTree(obj, objPath, recursiveSearch, showHidden, objectSearch) { dispatchEvent({type:"onViewTree", obj:obj}); objMap = new Object(); XMLStr = ""; XMLAry = []; com.blitzagency.xray.Xray.recursionControl = com.blitzagency.xray.Xray.recursionControl + 1; var sNodeName; if (typeof(obj) == "movieclip") { sNodeName = getName(obj); } else if (typeof(obj) == "object") { sNodeName = objPath.split(".")[0]; } var objType = getType(obj); var targetPath; if (objType == 2) { targetPath = String(eval (obj._target)); objPath = targetPath; } else { targetPath = objPath; } currentObjPath = objPath; var aTemp = currentObjPath.split("."); if (aTemp.length > 1) { aTemp.splice(aTemp.length - 1); } var o; aTemp = targetPath.split("."); XMLDoc = new XML(); if (recursiveSearch || ((!recursiveSearch) && (targetPath == "_level0"))) { var currentNode; var element1 = XMLDoc.createElement(aTemp[0]); XMLDoc.appendChild(element1); var attribute_obj = {label:aTemp[0], mc:aTemp[0], t:objType}; setAttributes(XMLDoc.lastChild, attribute_obj); currentNode = XMLDoc.lastChild; } var bParsed = false; addObject(sNodeName, getType(obj), sNodeName, obj.getDepth()); if (!objectSearch) { objectSearch = ((getType(obj) == 0) ? true : false); } parseTree(obj, sNodeName, objPath, recursiveSearch, showHidden, objectSearch); buildTree(objMap); XMLDoc = new XML(XMLAry.join("")); obj = new Object(); obj.XMLDoc = XMLDoc; dispatchEvent({type:"onViewTreeReturn", obj:obj}); return(XMLDoc); } function parseTree(obj, sName, sPath, recursiveSearch, showHidden, objectSearch, parent, lastParent) { var iDepth = Number(((typeof(obj) == "movieclip") ? (obj.getDepth()) : 0)); var objType = getType(obj); var unprotected_array = new Array(); if (((typeof(obj) == "object") || (typeof(obj) == "movieclip")) || (typeof(obj) == "function")) { if (showHidden) { for (var items in obj) { unprotected_array.push(items); } _global.ASSetPropFlags(obj, null, 0, true); } if (recursiveSearch) { if (obj.__recursionCheck == null) { obj.prototype.getRecursionChecked = function () { }; obj.prototype.setRecursionChecked = function (value) { }; var created = obj.prototype.addProperty("__recursionCheck", obj.prototype.getRecursionChecked, obj.prototype.setRecursionChecked); obj.__recursionCheck = 0; _global.ASSetPropFlags(obj, ["__recursionCheck", "getRecursionChecked", "setRecursionChecked"], 1, true); } if (Math.floor(obj.__recursionCheck) != Math.floor(com.blitzagency.xray.Xray.recursionControl)) { obj.__recursionCheck = com.blitzagency.xray.Xray.recursionControl; } } else { delete obj.__recursionCheck; delete obj.getRecursionChecked; delete obj.setRecursionChecked; } if (((typeof(obj) == "object") && (recursiveSearch)) && (!objectSearch)) { if (showHidden) { _protect(obj, unprotected_array); } return(undefined); } for (var items in obj) { if ((items != "__recursionCheck") && (((typeof(obj[items]) == "object") || (typeof(obj[items]) == "movieclip")) || (typeof(obj[items]) == "function"))) { var bReturn = false; var pathCheck = ""; if (typeof(obj[items]) == "movieclip") { var pathLength = sPath.split(".").length; var targetLength = String(eval (obj[items]._target)).split(".").length; if (pathLength <= targetLength) { pathCheck = (sPath + ".") + items; } else { pathCheck = (sPath + ".") + items; } } else { pathCheck = (sPath + ".") + items; } if (((((((((((((typeof(obj[items]) == "object") || (typeof(obj[items]) == "movieclip")) || (typeof(obj[items]) == "function")) && (items.toLowerCase() != "xray")) && (items != "__recursionCheck")) && (items != "getRecursionChecked")) && (items != "setRecursionChecked")) && (items.toLowerCase() != "xray")) && (items != "__proto__")) && (items != "prototype")) && (items != "__constructor__")) && (items != "__resolve")) && (items != "constructor")) { iDepth = Number(((typeof(obj[items]) == "movieclip") ? (obj[items].getDepth()) : 0)); addObject(pathCheck, getType(obj[items]), items, iDepth); if (recursiveSearch) { if ((Math.floor(obj[items].__recursionCheck) != Math.floor(com.blitzagency.xray.Xray.recursionControl)) || (obj[items].__recursionCheck < (com.blitzagency.xray.Xray.recursionControl + _recursionCount))) { if (Math.floor(obj[items].__recursionCheck) == Math.floor(com.blitzagency.xray.Xray.recursionControl)) { obj[items].__recursionCheck = obj[items].__recursionCheck + 0.001; } if ((obj[items].__recursionCheck < (com.blitzagency.xray.Xray.recursionControl + _recursionCount)) || (obj[items].__recursionCheck == undefined)) { parseTree(obj[items], items, pathCheck, recursiveSearch, showHidden, objectSearch, obj, parent); } } } } } } if (showHidden) { _protect(obj, unprotected_array); } } } function getType(obj) { var _local7 = obj instanceof MovieClip; var _local11 = obj instanceof Button; var _local5 = obj instanceof Sound; var _local3 = obj instanceof Video; var _local8 = obj instanceof NetStream; var _local4 = obj instanceof TextField; var _local10 = Boolean(((typeof(obj) == "object") ? true : false)); var _local6 = ((obj.constructor == Array) ? true : false); var _local9 = Boolean(((typeof(obj) == "function") ? true : false)); var _local1; if (_local10) { _local1 = 0; } if (_local6) { _local1 = 1; } if (_local7) { _local1 = 2; } if (_local11) { _local1 = 3; } if (_local5) { _local1 = 4; } if (_local4) { _local1 = 5; } if (_local3) { _local1 = 6; } if (_local9) { _local1 = 7; } if (_local8) { _local1 = 8; } return(_local1); } }
Symbol 14 MovieClip [__Packages.com.blitzagency.xray.FPSMeter] Frame 0
class com.blitzagency.xray.FPSMeter { var _fps, dispatchEvent, _modus, _runFPS, fpsSI, _pollInterval, past, now, pass, delta, populationSize, population; function FPSMeter () { mx.events.EventDispatcher.initialize(this); init(); } function get fps() { return(_fps); } function set fps(newValue) { _fps = newValue; dispatchEvent({type:"onFpsUpdate", fps:newValue}); //return(fps); } function get modus() { return(_modus); } function set modus(newValue) { _modus = newValue; //return(modus); } function get runFPS() { return(_runFPS); } function set runFPS(newValue) { _runFPS = newValue; clearInterval(fpsSI); if (newValue) { fpsSI = setInterval(this, "update", pollInterval); } //return(runFPS); } function get pollInterval() { return(_pollInterval); } function set pollInterval(newValue) { _pollInterval = newValue; clearInterval(fpsSI); if (runFPS) { fpsSI = setInterval(this, "update", pollInterval); } //return(pollInterval); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.FPSMeter(); } return(_instance); } function init() { past = 0; now = 0; fps = (""); pass = 0; delta = 0; populationSize = 10; population = new Array(populationSize); runFPS = (false); modus = (true); pollInterval = (25); } function update() { if (!runFPS) { clearInterval(fpsSI); } now = getTimer(); delta = now - past; if (modus) { population[pass] = delta; pass++; if (pass >= populationSize) { var _local2 = 0; for (var _local3 in population) { _local2 = _local2 + population[_local3]; } var _local5 = int((1000 * populationSize) / _local2); fps = (("[" + _local5) + "fps]"); pass = 0; } } else { var _local4 = int(1000 / delta); fps = (("[" + _local4) + "fps]"); } past = now; } static var _instance = null; }
Symbol 15 MovieClip [__Packages.com.blitzagency.xray.Commander] Frame 0
class com.blitzagency.xray.Commander { function Commander () { } static function exec(str) { var _local7 = str.split(";"); var _local4 = 0; while (_local4 < _local7.length) { _local7[_local4] = retainValue(_local7[_local4]); _local7[_local4] = _local7[_local4].split("."); _local7[_local4][_local7[_local4].length - 1] = restoreValue(_local7[_local4][_local7[_local4].length - 1]); var _local6 = _local7[_local4]; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { if (_local6[_local3].indexOf("[") > -1) { var _local5 = _local6[_local3].split("["); _local6[_local3] = _local5[0]; var _local1 = 1; while (_local1 < _local5.length) { var _local2 = replace(_local5[_local1], "\"", ""); _local2 = replace(_local2, "]", ""); _local6.splice(_local1, 0, _local2); _local1++; } } _local3++; } _local4++; } var _local9 = script(_local7); return(_local9); } static function script(cmds) { var c = 0; while (c < cmds.length) { var cmd = cmds[c][cmds[c].length - 1]; cmd = getArguments(cmd); var d = ((cmds[c].length > 1) ? 1 : 0); var r; if (d > 0) { var exec = eval (cmds[c][0]); while (d < (cmds[c].length - 1)) { exec = exec[cmds[c][d]]; d++; } if (cmd.method) { r = exec[cmd.method].apply(exec, cmd.args); if (r != undefined) { return(r); } } else { exec[cmd.prop] = cmd.val; } } else { r = _global[cmd.method](cmd.args); if (r != undefined) { return(r); } } c++; } } static function retainValue(str) { var _local5 = str.indexOf("="); var _local2 = str.indexOf("("); if (_local5 > -1) { var _local3 = str.split("="); _local3[1] = replace(_local3[1], ".", "(dot)"); return(_local3.join("=")); } if (_local2 > -1) { var _local4 = str.indexOf(")", _local2); var _local6 = str.slice(0, _local2); var _local7 = str.slice(_local4 + 2); var _local8 = replace(str.substr(_local2, _local4), ".", "(dot)"); return((_local6 + _local8) + _local7); } return(str); } static function restoreValue(str) { return(replace(str, "(dot)", ".")); } static function replace(str, search, use) { return(str.split(search).join(use)); } static function getArguments(str) { var _local10 = str.indexOf("("); var _local12 = str.lastIndexOf(")"); var _local13; var _local2; var _local11; var _local7; if (_local10 > -1) { _local13 = str.substr(0, _local10); _local2 = str.substring(_local10 + 1, _local12).split(","); var _local1 = 0; while (_local1 < _local2.length) { var _local4 = _local2[_local1].indexOf("\""); var _local3 = _local2[_local1].indexOf("("); if (_local3 > -1) { _local2[_local1] = String(replace(_local2[_local1], " ", "")); _local2[_local1] = exec(_local2[_local1]); } else if ((_local4 > -1) && (_local3 == -1)) { _local2[_local1] = String(replace(_local2[_local1], "\"", "")); _local2[_local1] = String(replace(_local2[_local1], "'", "")); } else if (!isNaN(parseInt(_local2[_local1]))) { _local2[_local1] = parseInt(_local2[_local1]); } _local1++; } } else { _local11 = replace(str.split("=")[0], " ", ""); var _local5 = replace(str.split("=")[1], " ", ""); var _local9; var _local14; switch (_local5) { case "true" : _local9 = true; _local7 = _local9; break; case "false" : _local9 = false; _local7 = _local9; break; default : if (!isNaN(parseInt(_local5))) { _local14 = parseInt(_local5); _local7 = _local14; } else { _local5 = String(replace(_local5, "\"", "")); _local5 = String(replace(_local5, "'", "")); _local7 = _local5; } } } var _local6 = new Object(); _local6.method = _local13; _local6.args = _local2; _local6.prop = _local11; _local6.val = _local7; return(_local6); } }
Symbol 16 MovieClip [__Packages.com.blitzagency.xray.ControlConnection] Frame 0
class com.blitzagency.xray.ControlConnection extends LocalConnection { var objViewer, tree_que, queSI, send, fpsMeter, focusEnabledCheck, highlightColor, boundingBox_mc, isConnected, connect; function ControlConnection () { super(); mx.events.EventDispatcher.initialize(this); init(); } function init() { objViewer = new com.blitzagency.xray.ObjectViewer(); tree_que = new Array(); } function viewTree(sTarget_mc, recursiveSearch, showHidden, objectSearch) { var target_mc = eval (sTarget_mc); var objPath = null; if (typeof(target_mc) == "object") { objPath = sTarget_mc; } var tree_xml = objViewer.viewTree(target_mc, objPath, recursiveSearch, showHidden, objectSearch); if (!tree_xml) { com.blitzagency.xray.Xray.tt("treeview search returned undefined"); return(undefined); } var iLevelCount = 5000; var level_ary = new Array(); var x = 1; while (x <= iLevelCount) { if (eval ("_level" + x)) { level_ary.push(x); } x++; } var sTree = tree_xml.toString(); var treeLength = sTree.length; if (treeLength > 5000) { tree_que = new Array(); var x = 0; while (x < treeLength) { var toSend = sTree.substring(x, x + 5000); var bLast = (((x + 5000) >= sTree.length) ? true : false); tree_que.push({XMLDoc:toSend, level_ary:level_ary, bLast:bLast}); x = x + 5000; } queSI = setInterval(this, "processQue", 25); } else { var obj = {XMLDoc:tree_xml.toString()}; var bSent = send("_xray_conn", "setTree", obj, level_ary, true); } } function processQue() { var _local2 = tree_que.shift(); var _local3 = new Object(); _local3.XMLDoc = _local2.XMLDoc; var _local5 = _local2.level_ary; var _local4 = _local2.bLast; if (tree_que.length == 0) { clearInterval(queSI); } var _local6 = send("_xray_conn", "setTree", _local3, _local5, _local4); } function sendFPS(obj) { var _local2 = send("_xray_conn", "viewFPS", obj.fps); } function showFPS() { fpsMeter.__set__runFPS(true); } function hideFPS() { fpsMeter.__set__runFPS(false); } function fpsOn(showFPS) { fpsMeter.__set__runFPS(showFPS); } function getMovieClipProperties(sTarget_mc, bShowAll) { var target_mc = eval (sTarget_mc); var obj = objViewer.getProperties(target_mc, bShowAll); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function getTipMovieClipProperties(sTarget_mc, bShowAll) { var target_mc = eval (sTarget_mc); var obj = objViewer.getProperties(target_mc, false); var bSent = send("_xray_conn", "showTipMovieClipProperties", obj); } function getObjProperties(sObj, key) { var sTemp = sObj.split("."); var target_obj = eval (sTemp[0]); var x = 1; while (x < sTemp.length) { target_obj = target_obj[sTemp[x]]; x++; } if (key) { target_obj = target_obj[key]; } var obj = objViewer.getObjProperties(target_obj); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function getFunctionProperties(sObj) { var target_obj = eval (sObj); var obj = objViewer.getFunctionProperties(target_obj); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function writeChangeHistory(obj) { var _local4 = "//==========/[ CHANGES ]\\===========//"; _global.trace(_local4); for (var _local3 in obj) { if (typeof(obj[_local3]) == "object") { _global.trace(obj[_local3].changes + ";"); } } _local4 = "//==========\\[ CHANGES ]/===========//"; _global.trace(_local4); } function executeScript(sExecute) { com.blitzagency.xray.Commander.exec(sExecute); } function getSoundProperties(sSound) { var obj = objViewer.getSoundProperties(eval (sSound)); var bSent = send("_xray_conn", "setSoundProperties", obj); } function getVideoProperties(sNetStream) { var obj = objViewer.getVideoProperties(eval (sNetStream)); var bSent = send("_xray_conn", "setVideoProperties", obj); } function playSound(sSound, iLoops) { var snd = eval (sSound); snd.start(0, iLoops); } function stopSound(sSound) { var snd = eval (sSound); snd.stop(); } function playVideo(sVideo, flv) { var ns = eval (sVideo); ns.play(flv); } function pauseVideo(sVideo) { var ns = eval (sVideo); ns.pause(); } function stopVideo(sVideo) { var ns = eval (sVideo); ns.close(); } function highlightClip(sTarget_mc) { var target_mc = eval (sTarget_mc); focusEnabledCheck = target_mc.focusEnabled; target_mc.focusEnabled = true; _global.Selection.setFocus(sTarget_mc); } function lowlightClip(sTarget_mc) { var target_mc = eval (sTarget_mc); _global.Selection.setFocus(null); target_mc.focusEnabled = focusEnabledCheck; } function startExamineClips(sTarget_mc, iType) { var target_mc = eval (sTarget_mc); var mc; if ((iType == 5) || (iType == 3)) { } else if (iType == 3) { } else if (iType == 2) { mc = target_mc; var colorObj = highlightColor.getTransform(); var myColorTransform; if (colorObj && (colorObj.rb == 81)) { myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; com.blitzagency.xray.DragableMovieClip.remove(target_mc); } else { com.blitzagency.xray.DragableMovieClip.initialize(target_mc); myColorTransform = {ra:100, rb:81, ga:100, gb:56, ba:100, bb:-57, aa:100, ab:0}; } highlightColor = new Color(mc); highlightColor.setTransform(myColorTransform); } boundingBox_mc = mc; } function stopExamineClips(sTarget_mc, iType) { var target_mc = eval (sTarget_mc); highlightColor = new Color(boundingBox_mc); var myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; highlightColor.setTransform(myColorTransform); com.blitzagency.xray.DragableMovieClip.remove(target_mc); } function updateHistory(target_mc) { var sTarget_mc = String(eval (target_mc._target)); var obj = new Object(); var propsAry = new Array("_x", "_y"); var aTemp = sTarget_mc.split("."); aTemp.splice(0, 1); sTarget_mc = aTemp.join("."); var x = 0; while (x < propsAry.length) { var p = propsAry[x]; var key = ((sTarget_mc + ".") + p); var o = ((obj[key] = new Object())); o.prop = p; o.value = target_mc[p]; o.key = (sTarget_mc + ".") + p; o.sExecute = (((sTarget_mc + ".") + p) + " = ") + target_mc[p]; x++; } var bSent = send("_xray_conn", "updateHistory", obj); } function allowDomain(sendingDomain) { return(true); } function onStatus(infoObject) { switch (infoObject.level) { case "status" : break; case "error" : } } function initConnection() { fpsMeter = com.blitzagency.xray.FPSMeter.getInstance(); isConnected = connect("_xray_remote_conn"); return(isConnected); } }
Symbol 17 MovieClip [__Packages.com.blitzagency.xray.XrayTrace] Frame 0
class com.blitzagency.xray.XrayTrace { var _recursionCount, _sViewInfo, _sViewInfoClean, _queInterval, sendSI, _separator, sendAry, dispatchEvent, iViewColCount; function XrayTrace () { mx.events.EventDispatcher.initialize(this); separator = (" :: "); _recursionCount = 0.003; } function get sViewInfo() { return(_sViewInfo); } function set sViewInfo(newValue) { _sViewInfo = newValue; //return(sViewInfo); } function get sViewInfoClean() { return(_sViewInfoClean); } function set sViewInfoClean(newValue) { _sViewInfoClean = newValue; //return(sViewInfoClean); } function get queInterval() { return(_queInterval); } function set queInterval(newValue) { _queInterval = newValue; clearInterval(sendSI); sendSI = setInterval(this, "sendData", newValue); //return(queInterval); } function get separator() { return(_separator); } function set separator(newValue) { _separator = newValue; //return(separator); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.XrayTrace(); } return(_instance); } function sendData() { var _local2 = sendAry.shift(); if (_local2) { dispatchEvent({type:"onSendData", info:_local2.sViewInfo, last:_local2.bLast}); } } function examine(obj) { var _local6 = ""; var _local7 = ""; var _local5 = 0; while (_local5 < iViewColCount) { _local6 = _local6 + "&nbsp;"; _local7 = _local7 + " "; _local5++; } if (obj.__recursionCheck == null) { obj.prototype.getRecursionChecked = function () { }; obj.prototype.setRecursionChecked = function (value) { }; obj.prototype.addProperty("__recursionCheck", obj.prototype.getRecursionChecked, obj.prototype.setRecursionChecked); obj.__recursionCheck = 0; _global.ASSetPropFlags(obj, ["__recursionCheck", "getRecursionChecked", "setRecursionChecked"], 1, true); } if (Math.floor(obj.__recursionCheck) != Math.floor(_global.recursionControl)) { obj.__recursionCheck = _global.recursionControl; } for (var _local8 in obj) { var _local4 = false; sViewInfo = sViewInfo + ((((((_local6 + "<font size=\"12\" color=\"#0000FF\">") + _local8) + "</font>") + " = ") + obj[_local8]) + newline); sViewInfoClean = sViewInfoClean + ((((_local7 + _local8) + " = ") + obj[_local8]) + newline); if (typeof(obj[_local8]) == "object") { if ((Math.floor(obj[_local8].__recursionCheck) != Math.floor(_global.recursionControl)) || (obj[_local8].__recursionCheck < (_global.recursionControl + _recursionCount))) { if (Math.floor(obj[_local8].__recursionCheck) == Math.floor(_global.recursionControl)) { obj[_local8].__recursionCheck = obj[_local8].__recursionCheck + 0.001; } if ((obj[_local8].__recursionCheck < (_global.recursionControl + _recursionCount)) || (obj[_local8].__recursionCheck == undefined)) { iViewColCount = iViewColCount + 4; _local4 = examine(obj[_local8]); if (!_local4) { return(true); } } } } } iViewColCount = iViewColCount - 4; sViewInfo = sViewInfo + newline; sViewInfoClean = sViewInfoClean + newline; return(true); } function trace() { sViewInfo = (""); sViewInfoClean = (""); var _local4 = 0; while (_local4 < arguments.length) { if (typeof(arguments[_local4]) == "object") { sViewInfo = sViewInfo + newline; sViewInfoClean = sViewInfoClean + newline; iViewColCount = 2; dispatchEvent({type:"onStatus", code:"Trace.object"}); _global.recursionControl = _global.recursionControl + 1; examine(arguments[_local4]); } else if (_local4 > 0) { sViewInfo = sViewInfo + (arguments[_local4] + " :: "); sViewInfoClean = sViewInfoClean + (arguments[_local4] + " :: "); } _local4++; } if (sViewInfo.substring(sViewInfo.length - 4, sViewInfo.length) == " :: ") { sViewInfo = (sViewInfo.substring(0, sViewInfo.length - 4)); } if (sViewInfoClean.substring(sViewInfoClean.length - 4, sViewInfoClean.length) == " :: ") { sViewInfoClean = (sViewInfoClean.substring(0, sViewInfoClean.length - 4)); } var _local7 = (((("(" + getTimer()) + ") ") + arguments[0]) + ": ") + sViewInfoClean; if (com.blitzagency.xray.Xray.lc_info) { if (_local7 != undefined) { if (_local7.length > 5000) { _local4 = 0; while (_local4 < _local7.length) { var _local5 = _local7.substring(_local4, _local4 + 5000); var _local8 = (((_local4 + 5000) >= _local7.length) ? true : false); sendAry.push({sViewInfo:_local5, bLast:_local8}); _local4 = _local4 + 5000; } } else { sendAry.push({sViewInfo:_local7, bLast:true}); } } } _global.trace((((("(" + getTimer()) + ") ") + arguments[0]) + ": ") + sViewInfoClean); dispatchEvent({type:"onTrace", sInfo:_local7}); if ((com.blitzagency.xray.Xray.lc_info && (!queInterval)) && (!_global.isLivePreview)) { queInterval = (50); sendAry = new Array(); } return(_local7); } static var _instance = null; }
Symbol 18 MovieClip [__Packages.com.blitzagency.xray.LoggerConnection] Frame 0
class com.blitzagency.xray.LoggerConnection extends LocalConnection { var send, xrayTrace, isConnected, connect; function LoggerConnection () { super(); mx.events.EventDispatcher.initialize(this); } function setViewInfo(obj) { var _local2 = send("_xray_view_conn", "setViewInfo", obj.info, obj.last); } function getTraceValue(traceValue) { var sInfo = xrayTrace.trace("getTraceValue", eval (traceValue)); } function allowDomain(sendingDomain) { return(true); } function onStatus(infoObject) { switch (infoObject.level) { case "status" : break; case "error" : } } function initConnection() { xrayTrace = com.blitzagency.xray.XrayTrace.getInstance(); xrayTrace.addEventListener("onSendData", com.blitzagency.util.Delegate.create(this, setViewInfo)); isConnected = connect("_xray_view_remote_conn"); return(isConnected); } }
Symbol 19 MovieClip [__Packages.com.blitzagency.util.PointConverter] Frame 0
class com.blitzagency.util.PointConverter { function PointConverter () { mx.events.EventDispatcher.initialize(this); _global.localToLocal = function () { com.blitzagency.util.PointConverter.localToLocal.apply(com.blitzagency.util.PointConverter, arguments); }; } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.util.PointConverter(); } return(_instance); } static function localToLocal(from, to) { var _local1 = {x:0, y:0}; from.localToGlobal(_local1); to.globalToLocal(_local1); return(_local1); } static var _instance = null; }
Symbol 20 MovieClip [__Packages.com.blitzagency.xray.FunctionName] Frame 0
class com.blitzagency.xray.FunctionName { var dispatchEvent; function FunctionName () { mx.events.EventDispatcher.initialize(this); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.FunctionName(); } return(_instance); } function traceFunction(ary, obj) { _global.ASSetPropFlags(obj, null, 0, true); for (var _local7 in obj) { if ((typeof(obj[_local7]) == "function") && (obj[_local7] == ary.callee)) { _global.tt(((("Function called :: " + _local7) + "\ntarget :: ") + obj) + "\narguments", ary); dispatchEvent({type:"onTraceFunction", functionName:_local7}); return(_local7); } } _global.ASSetPropFlags(obj, null, 1, true); } static var _instance = null; }
Symbol 45 MovieClip [defeatedPopup] Frame 66
stop();
Symbol 78 MovieClip [fightPopup] Frame 123
this.removeMovieClip();
Symbol 95 Button
on (release) { _root.codeClip.doSound("latch"); _global.bloodMode = !mcCheck1.checked; if (mcCheck1.checked) { mcCheck1.gotoAndPlay("unchecked"); } else { mcCheck1.gotoAndPlay("checked"); } trace("BLOODMODE : " + _global.bloodMode); }
Symbol 105 MovieClip Frame 1
checked = true;
Symbol 105 MovieClip Frame 9
stop();
Symbol 105 MovieClip Frame 11
stop(); checked = false;
Symbol 106 Button
on (release) { _root.codeClip.doSound("latch"); _global.innocenceMode = !mcCheck3.checked; if (mcCheck3.checked) { mcCheck3.gotoAndPlay("unchecked"); } else { mcCheck3.gotoAndPlay("checked"); } }
Symbol 115 MovieClip Frame 6
stop();
Symbol 117 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualFX = !mcCheck4.checked; if (mcCheck4.checked) { mcCheck4.gotoAndPlay("unchecked"); } else { mcCheck4.gotoAndPlay("checked"); } }
Symbol 119 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "HIGH")); mcQline._x = buttH._x; mcQline.gotoAndPlay("on"); }
Symbol 120 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "MEDIUM")); mcQline._x = buttM._x; mcQline.gotoAndPlay("on"); }
Symbol 121 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "LOW")); this.mcQline._x = buttL._x; this.mcQline.gotoAndPlay("on"); }
Symbol 122 MovieClip [pausedPopup] Frame 1
opened = false;
Instance of Symbol 79 MovieClip in Symbol 122 MovieClip [pausedPopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 122 MovieClip [pausedPopup] Frame 7
if (!this.opened) { opened = true; this.mcCheck1.gotoAndPlay((_global.bloodMode ? "checked" : "unchecked")); this.mcCheck2.gotoAndPlay((_global.shadowMode ? "checked" : "unchecked")); this.mcCheck3.gotoAndPlay((_global.innocenceMode ? "checked" : "unchecked")); this.mcCheck4.gotoAndPlay((_global.qualFX ? "checked" : "unchecked")); switch (_global.qualitySel) { case "LOW" : mcQline._x = buttL._x; break; case "MEDIUM" : mcQline._x = buttM._x; break; case "HIGH" : mcQline._x = buttH._x; } trace((((((_global.bloodMode + " : ") + _global.shadowMode) + " : ") + _global.innocenceMode) + " : ") + _global.qualFX); mcQline.gotoAndPlay("on"); }
Symbol 122 MovieClip [pausedPopup] Frame 8
Symbol 153 MovieClip Frame 5
stop();
Symbol 154 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 154 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 170 MovieClip Frame 5
stop();
Symbol 171 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 171 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 187 MovieClip Frame 5
stop();
Symbol 188 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 188 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 204 MovieClip Frame 5
stop();
Symbol 205 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 205 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 255 MovieClip Frame 1
this.gotoAndStop(_global.bling); this.noPlay = true;
Symbol 324 MovieClip Frame 1
this.sMask._visible = _global.specialMask; if (!_global.specialMask) { this.hair_mc.gotoAndStop(_global.hair); this.face_mc.gotoAndStop(_global.face); this.eyes_mc.gotoAndStop(_global.eyes); } else { this.hair_mc._visible = false; this.face_mc._visible = false; this.eyes_mc._visible = false; }
Symbol 327 MovieClip Frame 1
this._visible = _global.glockPurchased; this.gotoAndStop(_global.gunArray[_global.gunNum][0]);
Symbol 474 MovieClip Frame 1
this._visible = _root.myChar.ammo > 0;
Symbol 614 MovieClip Frame 58
stop();
Symbol 644 MovieClip Frame 10
stop();
Symbol 648 MovieClip Frame 1
stop();
Instance of Symbol 648 MovieClip "pButton" in Symbol 663 MovieClip Frame 1
onClipEvent (load) { if (!_global.payoffOK) { this._alpha = 30; } else { this._alpha = 100; _global.startValue = 1000; this._parent.payoff.text = "$" + _global.startValue; this.onEnterFrame = function () { if (!_global.paused) { _global.startValue = _global.startValue + 3; this._parent.payoff.text = "$" + _global.startValue; } }; this.onPress = function () { if ((_global.money - _global.startValue) >= 0) { _root.myChar.doSound("buy"); _global.money = _global.money - _global.startValue; _global.paidoff = true; _root.removeMovieClip(); } else { _root.myChar.doSound("nope"); } }; } }
Symbol 664 MovieClip [battleMC] Frame 1
function getFPS() { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); } function makeBlood(mc, limit) { if (_global.bloodMode) { if (_global.innocenceMode) { temp = _root.createEmptyMovieClip((("bloodmc_" + mc._name) + "_") + randRange(1, 50000), _root.getNextHighestDepth()); bloodCount = 0; limit = randRange(5, 15); var _local6 = 0; while (_local6 < limit) { bloodCount++; var _local5 = temp.attachMovie("confetti", "blood" + bloodCount, temp.getNextHighestDepth()); if (!mc.stunned) { _local5._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if ((this.myChar.dir == "RIGHT") && (!mc.shot)) { xAdj = (-(mc._width / 2)) + 40; } if ((this.myChar.dir == "RIGHT") && (mc.shot)) { xAdj = (mc._width / 2) - 20; } if ((this.myChar.dir == "LEFT") && (!mc.shot)) { xAdj = (mc._width / 2) - 40; } if ((this.myChar.dir == "LEFT") && (mc.shot)) { xAdj = (-(mc._width / 2)) + 20; } } else { _local5._y = (mc._y - mc._height) + (40 + randRange(40, 60)); } if (mc.stunned) { if (mc.dir == "RIGHT") { xAdj = (-(mc._width / 2)) + 35; } else { xAdj = (mc._width / 2) - 35; } } _local5._x = mc._x + xAdj; var _local7 = new Color(_local5); _local7.setRGB(Math.floor(Math.random() * 6710886) + 10066329); var _local8 = randRange(100, 400); _local5._xscale = (_local5._yscale = _local5._xscale * (_local8 / 100)); _local5.g = 0; _local5.xMovement = -Math.abs(Math.random() * 12); _local5.yMovement = ((-Math.random()) * 8) - 12; if (Math.abs(mc._xscale) != mc._xscale) { _local5.xMovement = _local5.xMovement * -1; } if (mc.shot) { _local5.xMovement = _local5.xMovement * -1; } _local5.parent = mc; _local5.randEnd = randRange(0, 40) - 20; _local5.cacheAsBitmap = true; _local5.onEnterFrame = function () { if (!_global.paused) { this._alpha = this._alpha - 2; if (this._y >= this.parent.oldY) { this.removeMovieClip(); } this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); } }; _local6++; } } else { var xAdj = (mc._width / 2); if (!mc.shot) { temp = _root.attachMovie("hitBlood_" + randRange(1, 3), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } else { temp = _root.attachMovie("shotBlood_" + randRange(1, 4), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } if (!mc.stunned) { temp._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if ((this.myChar.dir == "RIGHT") && (!mc.shot)) { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 40; } if ((this.myChar.dir == "RIGHT") && (mc.shot)) { temp._xscale = 200; xAdj = (mc._width / 2) - 20; } if ((this.myChar.dir == "LEFT") && (!mc.shot)) { temp._xscale = 200; xAdj = (mc._width / 2) - 40; } if ((this.myChar.dir == "LEFT") && (mc.shot)) { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 20; } } else { temp._y = (mc._y - mc._height) + (40 + randRange(40, 60)); } temp._x = mc._x; if (mc.stunned) { temp._rotation = temp._rotation - 90; if (mc.dir == "RIGHT") { xAdj = (-(mc._width / 2)) + 35; } else { xAdj = (mc._width / 2) - 35; } } temp.oldY = mc._y - 2; temp._x = mc._x + xAdj; temp.parent = mc; temp.xAdj = xAdj; temp.onEnterFrame = function () { if (!_global.paused) { this.play(); this._x = this.parent._x + this.xAdj; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } } else { this.stop(); } }; } } } function playerBlood(dirRight, enemy) { if (_global.bloodMode) { if (_global.innocenceMode) { temp = _root.createEmptyMovieClip((("bloodmc_" + this.myChar._name) + "_") + randRange(1, 50000), _root.getNextHighestDepth()); bloodCount = 0; var _local9 = randRange(5, 15); var _local6 = 0; while (_local6 < _local9) { bloodCount++; var _local4 = temp.attachMovie("confetti", "blood" + bloodCount, temp.getNextHighestDepth()); _local4._y = (this.myChar._y - this.myChar._height) + (40 + randRange(10, 20)); if ((enemy.dir == "RIGHT") && (!this.myChar.shot)) { xAdj = (-(this.myChar._width / 2)) + 40; } if ((enemy.dir == "RIGHT") && (this.myChar.shot)) { xAdj = (this.myChar._width / 2) - 20; } if ((enemy.dir == "LEFT") && (!this.myChar.shot)) { xAdj = (this.myChar._width / 2) - 40; } if ((enemy.dir == "LEFT") && (this.myChar.shot)) { xAdj = (-(this.myChar._width / 2)) + 20; } _local4._x = this.myChar._x + xAdj; var _local7 = new Color(_local4); _local7.setRGB(Math.floor(Math.random() * 6710886) + 10066329); var _local8 = randRange(100, 300); _local4._xscale = (_local4._yscale = _local4._xscale * (_local8 / 100)); _local4.g = 0; _local4.xMovement = -Math.abs(Math.random() * 12); _local4.yMovement = ((-Math.random()) * 8) - 12; if (enemy.dir == "LEFT") { _local4.xMovement = _local4.xMovement * -1; } if (_root.myChar.shot) { _local4.xMovement = _local4.xMovement * -1; } _local4.parent = this.myChar; _local4.randEnd = randRange(0, 40) - 20; _local4.cacheAsBitmap = true; _local4.onEnterFrame = function () { if (!_global.paused) { this._alpha = this._alpha - 2; if (this._y >= this.parent.oldY) { this.removeMovieClip(); } this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); } }; _local6++; } _root.myChar.shot = false; } else { var xAdj = (mc._width / 2); var mc = _root.myChar; if (!mc.shot) { temp = _root.attachMovie("hitBlood_" + randRange(1, 3), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } else { temp = _root.attachMovie("shotBlood_" + randRange(1, 4), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } temp._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if (dirRight) { temp._xscale = 200; xAdj = (mc._width / 2) - 20; } else { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 40; } temp._x = mc._x; temp.oldY = mc._y - 2; temp._x = mc._x + xAdj; temp.parent = mc; temp.xAdj = xAdj; temp.onEnterFrame = function () { if (!_global.paused) { this.play(); this._x = this.parent._x + this.xAdj; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } } else { this.stop(); } }; } } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function trueX(mc) { var _local1 = {x:mc._x, y:mc._y}; trace((mc._x + " : ") + mc.localToGlobal(_local1)); return(_local1._x); } function resetFired() { clearInterval(this.firedTimer); this.firedTimer = -1; } function resetAttackTimer() { clearInterval(this.attackTimer); this.attackTimer = -1; } function makeShell(mc, right) { if (_global.qualFX) { var _local6 = mc._width / 2; _root["shellcasing_" + this.shellCount].removeMovieClip(); temp = _root.attachMovie("shellcasing", "shellcasing_" + (this.shellCount++), _root.getNextHighestDepth()); if (this.shellCount >= 30) { this.shellCount = 0; } temp._y = (mc._y - mc._height) + 40; temp._xscale = (temp._yscale = _global.gunArray[_global.gunNum][3]); temp.xMovement = ((-Math.random()) * 5) - 5; temp.yMovement = ((-Math.random()) * 2) - 12; var _local5 = mc.dir; if (right != undefined) { _local5 = (right ? "RIGHT" : "LEFT"); } if (_local5 == "RIGHT") { temp.xMovement = temp.xMovement * -1; } if (_local5 == "RIGHT") { _local6 = (-(mc._width / 2)) + 60; } if (_local5 == "LEFT") { _local6 = (mc._width / 2) - 60; } temp._x = mc._x + _local6; temp.oldY = mc.oldY; temp.parent = mc; temp.xAdj = _local6; temp.spinRate = _root.randRange(15, 30); temp.sCount = this.shellCount; temp.onEnterFrame = function () { if (!_global.paused) { this._rotation = this._rotation + this.spinRate; this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); if (this._y > this.oldY) { this.yMovement = this.yMovement * -0.6; } if (((this.yMovement > -1) && (this.yMovement < 1)) && (this._y >= this.oldY)) { this.swapDepths(this.sCount); delete this.onEnterFrame; } } }; } } _global.paused = false; numcount = 0; cumule = 0; this.createEmptyMovieClip("fps", this.getNextHighestDepth()); lowestFPS = 30; fps_func = function () { numcount++; currfps = getFPS(); fpps = currfps; cumule = cumule + currfps; fppsavg = Math.round((cumule / numcount) * 10) / 10; if ((lowestFPS > fpps) && (fpps != 0)) { lowestFPS = fpps; } }; this.firedTimer = -1; this.attackTimer = -1; this.shellCount = 0;
Instance of Symbol 207 MovieClip "stage_mc" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 615 MovieClip "myChar" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (load) { function timeCountDown() { _global.lastSeconds = true; this.setVariables(); this.timerPopup = _root.attachMovie("timerPopup", "timerPopup", _root.getNextHighestDepth()); this.timerPopup._x = 0; this.timerPopup._y = 0; this.timerPopup.numH = 0; this.timerPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { if (this.numH >= 30) { _quality = "HIGH"; _root.removeMovieClip(); this.stop(); } else { this.gotoAndPlay(this._totalframes - 1); this.numH++; } } }; } function timerOut() { _global.win = false; _quality = "HIGH"; _root.removeMovieClip(); trace(getTimer() + " - TIME'S UP"); } function spawnMore() { if (this.countEnemy < _global.enemyCount) { this.countEnemy++; myType = _global.enemyType; temp = this._parent.attachMovie(myType, "enemy_" + this.countEnemy, this._parent.getNextHighestDepth()); temp._x = _root.randRange(Stage.width + 20, Stage.width + 6); temp._y = _root.randRange(250, Stage.height - 20) + ((this.countEnemy - 1) * 0.1); temp.myID = this.countEnemy - 1; var _local4 = 0; temp.myHat = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myEyes = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myFace = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myBaton = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myGun = _root.randRange(1, 3); temp.paused = false; trace((((("enemyStack: " + temp) + " _y:") + temp._y) + ", _x:") + temp._x); } } function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function setVariables() { trace("SETVARS"); _global.hp = this.hp; _global.ammo = this.ammo; _global.money = this.cashmoney; } function Attack(frameLabel, frameHold, yHold, hitStagger, hitStun, hpMin, hpMax) { this.frameLabel = frameLabel; this.frameHold = frameHold; this.yHold = yHold; this.hitStagger = hitStagger; this.hitStun = hitStun; this.hpMin = hpMin; this.hpMax = hpMax; this.toString = function () { trace("Attack : " + this.frameLabel); }; } function stringCheckAll(myArray, str) { var _local3 = true; var _local1 = 0; while (_local1 < myArray.length) { if (myArray[_local1] != str) { _local3 = false; } _local1++; } return(_local3); } function myY() { if (this.jumping) { return(this.oldY); } return(this._y); } function deadAnimation() { this.deadAnim = true; this.gotoAndStop("lose"); this.mc.defeatedPopup = null; this.setVariables(); this.mc.onEnterFrame = function () { if ((!this._parent.playDead) && (this._currentframe == 6)) { this.gotoAndPlay(5); } if ((!defeatedPopup) && (this._currentframe == this._totalframes)) { Key.removeListener(this._parent.keyListener); defeatedPopup = _root.attachMovie("defeatedPopup", "defeated", _root.getNextHighestDepth()); defeatedPopup._x = 0; defeatedPopup._y = 0; defeatedPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { this.stop(); _quality = "HIGH"; _root.removeMovieClip(); } }; this.gotoAndStop(this._totalframes); } }; } function jumpEnd() { this.gotoAndStop("land"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this._parent.jumping = false; this._parent.animBusy = false; idleAnimReset(); } }; } function idleTransition() { this.animBusy = true; this.gotoAndStop("idle_return"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function idleAnimReset() { this.animBusy = false; if ((!this.animBusy) && (!this.jumping)) { this.gotoAndStop("idle"); } } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function hitAnim() { this.animBusy = true; if (_root.randRange(1, 2) == 1) { this.gotoAndStop("hit"); } else { this.gotoAndStop("hit2"); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleTransition(); } }; } function stunnedEnemy(enemyStack) { var _local4 = this._parent[enemyStack[0]]; var _local6 = true; var _local3 = 1; while (_local3 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local3]]; if (!_local2.dead) { if (_local2._y > _local4._y) { _local4 = _local2; } if (_local2.stunned != true) { _local6 = false; } } _local3++; } trace(stunnedEnemy); if (!_local6) { return(undefined); } return(_local4); } function enemiesOnY(yVal, yTol, mc) { var _local5 = new Array(); for (i in this._parent) { if (((typeof(this._parent[i]) == "movieclip") && (i.substr(0, 6) == "enemy_")) && ((mc == undefined) || ((mc != undefined) && (i != mc)))) { if ((((this._parent[i]._y >= (yVal - yTol)) && (this._parent[i]._y <= (yVal + yTol))) && (!this._parent[i].dead)) && (!this._parent[i].airTime)) { _local5.push(i); } } } return(_local5); } function closestEnemyOnX(enemyStack, dir, xVal) { var _local3 = null; if (xVal == undefined) { xVal = this._x; } var _local4 = 0; while (_local4 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local4]]; if (dir == "LEFT") { if ((_local2._x < xVal) && ((_local2._x > _local3._x) || (_local3 == null))) { _local3 = _local2; } } if (dir == "RIGHT") { if ((_local2._x > xVal) && ((_local2._x < _local3._x) || (_local3 == null))) { _local3 = _local2; } } _local4++; } return(_local3); } function closestEnemiesOnXInRange(enemyStack, xVal) { var _local6 = new Array(); var _local3 = 0; while (_local3 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local3]]; if ((_local2._x >= (this._x - xVal)) && (_local2._x <= (this._x + xVal))) { _local6.push(_local2); } _local3++; } return(_local6); } function closestEnemiesOnXInRangeInDir(enemyStack, xVal) { var _local4 = new Array(); var _local3 = 0; while (_local3 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local3]]; if (this.dir == "RIGHT") { if ((_local2._x <= (this._x + xVal)) && (_local2._x >= this._x)) { _local4.push(_local2); } } else if ((_local2._x >= (this._x - xVal)) && (_local2._x <= this._x)) { _local4.push(_local2); } _local3++; } return(_local4); } function pauseMC() { var _local3 = 1; while (_local3 <= _global.enemyCount) { temp = this._parent["enemy_" + _local3]; if (!temp.dead) { temp.pauseMe(); } temp.ready2go = true; _local3++; } this.mc.stop(); for (_local3 in this.mc) { if (typeof(this.mc[_local3]) == "movieclip") { this.mc[_local3].stop(); } } this.paused = true; if (!_global.win) { pausedPopup(); } } function pausedPopup() { pausePopup = _root.attachMovie("pausedPopup", "pauseWin", _root.getNextHighestDepth()); pausePopup._x = 0; pausePopup._y = 0; this.doSound("popUp"); this.setVariables(); pausePopup.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.stop(); } }; } function youWin() { Key.removeListener(keyListener); this.timerPopup.removeMovieClip(); winPopup = _root.attachMovie("winPopup", "_youWin", _root.getNextHighestDepth()); winPopup._x = 0; winPopup._y = 0; this.setVariables(); winPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { this.stop(); _quality = "HIGH"; _root.removeMovieClip(); } }; } function unPauseMC() { _root.pauseWin.removeMovieClip(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; var x = 1; while (x <= this._global.enemyCount) { temp = this._parent["enemy_" + x]; if (!temp.dead) { temp.unPauseMe(); } x++; } } _global.lastSeconds = false; _quality = _global.qualitySel; this.paused = true; this.timerPopup = null; _global.paused = true; _global.win = false; if (_global.shadowMode) { temp = this._parent.attachMovie("charShadow", "myShadow", this._parent.getNextHighestDepth()); temp.swapDepths(31); temp._y = this.oldY - 0.2; temp._x = this._x; temp._alpha = 60 - ((Math.abs(this.oldY) - Math.abs(this._y)) / 3); } stop(); this.maxEnemy = 4; this.npcLimit = ((this.maxEnemy > _global.enemyCount) ? (_global.enemyCount) : (this.maxEnemy)); this.countEnemy = this.npcLimit; trace((((("npcLimit: " + this.npcLimit) + ", totalEnemies: ") + _global.enemyCount) + "; maxEnemy: ") + this.maxEnemy); _global.deadCount = 0; this.hp = _global.hp; this.hpmax = _global.maxhp; this.ammo = _global.ammo; this.cashmoney = _global.money; this._parent.battleHUD.healthMeter.gotoAndStop(((this.hp > 0) ? (100 * (this.hp / this.hpmax)) : 1)); this._parent.battleHUD.healthCount.text = (this.hp + " / ") + this.hpmax; this._parent.battleHUD.myLoot.text = "$" + this.cashmoney; if (_global.payoffEnabled) { this._parent.battleHUD.payoff.text = "$" + (((this.cashmoney / 10) > 2000) ? (Math.floor(this.cashmoney / 10)) : 2000); } trace("SPRITECONF: " + _global.spriteConf); this.origY = this._y; this.dead = false; this.deadAnim = false; this.playDead = false; this.mySound = new Sound(); var x = 1; while (x <= this.npcLimit) { myType = _global.enemyType; temp = this._parent.attachMovie(myType, "enemy_" + x, this._parent.getNextHighestDepth()); temp._x = _root.randRange(250, Stage.width - 20); temp._y = _root.randRange(250, Stage.height - 20) + ((x - 1) * 0.1); temp.myID = x - 1; var i = 0; temp.myHat = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myEyes = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myFace = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myBaton = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myGun = _root.randRange(1, 3); temp.paused = true; trace((((("enemyStack: " + temp) + " _y:") + temp._y) + ", _x:") + temp._x); x++; } this.comboCount = 1; var jp = new Attack("jp", 6, true, 4, 2, 5, 7); jp.attack = function () { this.animBusy = true; this.gotoAndStop("jp"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.closestEnemy.hitTest(this.hit))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { this.hitAlready = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(jp.hpMin, jp.hpMax); this._parent.doSound("hit_" + _root.randRange(1, 4)); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); this.closestEnemy.yVel = -8; this.closestEnemy.airHitAnim(); this.closestEnemy.staggerNum = jp.hitStagger; this.closestEnemy._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -3 : 3); } if (this._currentframe == this._totalframes) { this._parent.animBusy = false; jumpAnimReset(); } }; }; var jk = new Attack("jk", 6, true, 4, 2, 5, 7); jk.attack = function () { this.animBusy = true; this.gotoAndStop("jk"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.closestEnemy.hitTest(this.hit))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { this.hitAlready = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(jk.hpMin, jk.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); this.closestEnemy.staggerNum = jk.hitStagger; this.closestEnemy.yVel = -8; this.closestEnemy.airHitAnim(); this._parent.doSound("hit_" + _root.randRange(1, 4)); this.closestEnemy.holdTurn = true; this.closestEnemy._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -3 : 3); } if (this._currentframe == this._totalframes) { this._parent.animBusy = false; jumpAnimReset(); } }; }; var js = new Attack("js", 6, true, 4, 2, 5, 7); js.attack = function () { this.animBusy = true; this.gotoAndStop("js"); this.mc.hitAlready = false; if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (this.gunend) { this.temp = enemiesOnY(this._parent.oldY, 20, this._parent._x + this.gunend._x); if (this._parent.dir == "LEFT") { this.closestEnemy = closestEnemyOnX(this.temp, this._parent.dir, this._parent._x - this.gunend._x); } else { this.closestEnemy = closestEnemyOnX(this.temp, this._parent.dir, this._parent._x + this.gunend._x); } } else { this.closestEnemy = null; } if ((((((!this.hitAlready) && (this.closestEnemy != null)) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(js.hpMin, js.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = js.hitStagger; this.closestEnemy.hitAnim(); } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } this._parent.animBusy = false; jumpAnimReset(); } }; }; var punch1 = new Attack("p1", 6, true, 4, 2, 2, 6); punch1.attack = function () { this.animBusy = true; this.gotoAndStop("p1"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch1.hpMin, punch1.hpMax); this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].hitAnim(); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1.5 : 1.5); this.closestEnemies[_local3].staggerNum = punch1.hitStagger; this.closestEnemies[_local3].hitWith(punch1); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.hitAlready = false; } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; }; var punch2 = new Attack("p2", 8, true, 4, 2, 5, 8); punch2.attack = function () { this.animBusy = true; this.gotoAndStop("p2"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xHold = 3; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch2.hpMin, punch2.hpMax); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].staggerNum = punch2.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1.5 : 1.5); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch3 = new Attack("p3", 8, true, 4, 2, 8, 12); punch3.attack = function () { this.animBusy = true; this.gotoAndStop("p3"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -7 : 7); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { this._parent.comboCount = 0; } this._parent.comboStack = new Array(); var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch3.hpMin, punch3.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -8; this.closestEnemies[_local3].staggerNum = punch3.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(punch3); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); } _local3++; } if (this._currentframe == this._totalframes) { idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch4 = new Attack("p4", 9, true, 4, 2, 10, 20); punch4.attack = function () { this.animBusy = true; this.gotoAndStop("p4"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.mc.hitAlready = false; this.xHold = 8; this.mc.count = 0; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch4.hpMin, punch4.hpMax); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].staggerNum = punch4.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -4 : 4); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { trace((this + " : ") + this._parent.comboCount); idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch5 = new Attack("p5", 33, true, 4, 2, 15, 25); punch5.attack = function () { this.animBusy = true; this.gotoAndStop("p5"); this.mc.connected = false; temp = enemiesOnY(this._y, 40); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRange(temp, 160); } else { this.mc.closestEnemies = null; } this.doSound("p5"); this.mc.onEnterFrame = function () { if ((!this.connected) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((!this.closestEnemies[_local3].dead) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch5.hpMin, punch5.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(10, 30)); this.closestEnemies[_local3].flameHit(); this.closestEnemies[_local3].staggerNum = punch5.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(punch5); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); this.closestEnemies[_local3].yVel = -15; } _local3++; } this._parent.comboCount++; this.connected = true; } if (this._currentframe == this._totalframes) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); this.animBusy = false; idleTransition(); } }; }; var punchC = new Attack("pc", 9, true, 4, 2, 5, 7); punchC.attack = function () { this.animBusy = true; this.gotoAndStop("pc"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punchC.hpMin, punchC.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].staggerNum = punchC.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -5 : 5); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var stomp = new Attack("stomp", 6, true, 0, 2, 2, 6); var kick1 = new Attack("k1", 6, true, 1, 4, 2, 6); kick1.attack = function () { this.animBusy = true; temp = enemiesOnY(this._y, 20); myEnemy = stunnedEnemy(temp); if (myEnemy == undefined) { this.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.closestEnemies = null; } if (myEnemy != undefined) { this.gotoAndStop("stomp"); this.mc.closestEnemies = this.closestEnemies; delete this.closestEnemies; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (!this.hitAlready) { if (!this.hitAlready) { this.closestEnemies[i].doSound("stomp"); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[0], _root.randRange(1, 5)); this.closestEnemies[0].hp = this.closestEnemies[0].hp - _root.randRange(stomp.hpMin, stomp.hpMax); this.closestEnemies[0].staggerNum = stomp.hitStagger; this.closestEnemies[0].stompedAnim(); this._parent.comboCount--; } if (this._currentframe == this._totalframes) { idleTransition(); } }; } else { this.gotoAndStop("k1"); this.mc.closestEnemies = this.closestEnemies; delete this.closestEnemies; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 2)); this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick1.hpMin, kick1.hpMax); this.closestEnemies[_local3].yVel = -1; this.closestEnemies[_local3].staggerNum = kick1.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1 : 1); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; } }; var kick2 = new Attack("k2", 8, true, 4, 2, 5, 8); kick2.attack = function () { this.animBusy = true; this.gotoAndStop("k2"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -1 : 1); this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick2.hpMin, kick2.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 2)); this.closestEnemies[_local3].yVel = -1; this.closestEnemies[_local3].staggerNum = kick2.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1 : 1); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; }; var kick3 = new Attack("k3", 8, true, 4, 2, 8, 12); kick3.attack = function () { this.animBusy = true; this.gotoAndStop("k3"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick3.hpMin, kick3.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -10; this.closestEnemies[_local3].staggerNum = kick3.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(kick3); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); } _local3++; } } if (this._currentframe == this._totalframes) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var kick4 = new Attack("k4", 9, true, 4, 2, 10, 20); kick4.attack = function () { this.animBusy = true; this.gotoAndStop("k4"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -6 : 6); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick4.hpMin, kick4.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 3)); this.closestEnemies[_local3].yVel = -5; this.closestEnemies[_local3].staggerNum = kick4.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -6 : 6); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var kick5 = new Attack("k5", 33, true, 4, 2, 15, 25); kick5.attack = function () { this.animBusy = true; this.gotoAndStop("k5"); this.connected = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.mc.hitAlready = false; doSound("k5"); this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick5.hpMin, kick5.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].flameHit(); this.closestEnemies[_local3].staggerNum = kick5.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(kick5); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -5 : 5); this.closestEnemies[_local3].yVel = -20; if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } idleTransition(); } }; }; var kickC = new Attack("kc", 9, true, 4, 2, 10, 15); kickC.attack = function () { this.animBusy = true; this.gotoAndStop("kc"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.xVel = ((this.dir == "LEFT") ? -6 : 6); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.hit.hitTest(this.closestEnemy))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { if (!this.hitAlready) { this.closestEnemy.doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(kickC.hpMin, kickC.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 3)); this.closestEnemy.yVel = -3; this.closestEnemy.staggerNum = kickC.hitStagger; this.closestEnemy.hitAnim(); this.closestEnemies[i].holdTurn = true; this.closestEnemies[i]._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -6 : 6); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var shoot1 = new Attack("s1", 9, true, 4, 2, 5, 7); shoot1.attack = function () { this.animBusy = true; this.gotoAndStop("s1"); this.mc.hitAlready = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { if (this.dir == "LEFT") { temp = closestEnemyOnX(temp, this.dir, this._x - this.mc.gunend._x); } else { temp = closestEnemyOnX(temp, this.dir, this._x + this.mc.gunend._x); } this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.gunend)) && (this._parent.ammo > 0)) { if ((((((this._parent.dir == "RIGHT") && (this.closestEnemy._x > (this._parent._x + this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - (_root.randRange(shoot1.hpMin, shoot1.hpMax) * _global.gunArray[_global.gunNum][2]); _root.makeBlood(this.closestEnemy, _root.randRange(1, 5)); this.closestEnemy.staggerNum = shoot1.hitStagger; this.closestEnemy.hitAnim(); this.hitAlready = true; } else if ((((((this._parent.dir == "LEFT") && (this.closestEnemy._x < (this._parent._x - this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - (_root.randRange(shoot1.hpMin, shoot1.hpMax) * _global.gunArray[_global.gunNum][2]); _root.makeBlood(this.closestEnemy, _root.randRange(1, 5)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shoot1.hitStagger; this.closestEnemy.hitAnim(); this.hitAlready = true; } _root.makeShell(this._parent); } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } this.hitAlready = false; idleAnimReset(); } }; }; var shootC = new Attack("sc", 9, true, 4, 2, 5, 7); shootC.attack = function () { this.animBusy = true; this.gotoAndStop("sc"); this.mc.hitAlready = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { if (this.dir == "LEFT") { this.mc.closestEnemy = closestEnemyOnX(temp, this.dir, this._x - this.mc.gunend._x); } else { this.mc.closestEnemy = closestEnemyOnX(temp, this.dir, this._x + this.mc.gunend._x); } } else { this.mc.closestEnemy = null; } if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (((((((!this.hitAlready) && (this._parent.dir == "RIGHT")) && (this.closestEnemy._x > (this._parent._x + this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - (_root.randRange(sc.hpMin, sc.hpMax) * _global.gunArray[_global.gunNum][2]); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shootC.hitStagger; this.closestEnemy.hitAnim(); this._parent.comboCount++; } else if (((((((!this.hitAlready) && (this._parent.dir == "LEFT")) && (this.closestEnemy._x < (this._parent._x - this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - (_root.randRange(sc.hpMin, sc.hpMax) * _global.gunArray[_global.gunNum][2]); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shootC.hitStagger; this.closestEnemy.hitAnim(); this._parent.comboCount++; } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } idleAnimReset(); } }; this.combo = false; delete this.comboExecute; }; var shoot5 = new Attack("s5", 9, true, 4, 2, 1, 2); shoot5.attack = function () { this.animBusy = true; this.gotoAndStop("s5"); temp = enemiesOnY(this._y, 20); doSound("uzi"); this.mc.onEnterFrame = function () { if (this.gunend && (temp.length)) { var _local3 = 0; while (_local3 < temp.length) { if (((!temp[_local3].dead) && (!temp[_local3].stunned)) && (!temp[_local3].airTime)) { _root[temp[_local3]].hp = _root[temp[_local3]].hp - _root.randRange(shoot5.hpMin, shoot5.hpMax); _root.makeBlood(_root[temp[_local3]], _root.randRange(1, 10)); _root[temp[_local3]].shot = true; _root[temp[_local3]].staggerNum = shoot5.hitStagger; _root[temp[_local3]].hitAnim(); _root[temp[_local3]].xVel = ((_root[temp[_local3]]._xscale > 0) ? -4 : 4); } _root.makeShell(this._parent, true); _root.makeShell(this._parent, false); _local3++; } this._parent.comboCount++; } if (this._currentframe == this._totalframes) { this._parent.comboStack = new Array(); idleTransition(); } }; }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.getCode() == 192) { _root.fpsDisp._visible = !_root.fpsDisp._visible; if (_root.fpsDisp._visible) { _root.fps.onEnterFrame = _root.fps_func; } else { _root.fps.onEnterFrame = null; } } if (Key.getCode() == 80) { _global.paused = !_global.paused; } }; this.punchKey = 65; this.kickKey = 83; this.shootKey = 68; this.animBusy = false; this.specialBusy = false; this.held = 0; this.combo = false; this.oldY = this._y; this.horizMax = 6; this.horizMin = 2; this.horizCount = this.horizMin; this.vertMax = 3; this.vertMin = 1; this.vertCount = this.vertMin; _root.myEnemy.shot = false; _root.myEnemy.flame = false; this.comboStack = new Array(); this.dir = "RIGHT"; this.jumping = false; this.firing = false; this.walking = true; this.easeCount = 0; this.easeMax = 24; this.walkRight = function () { if ((this._x + this.horizCount) > Stage.width) { this._x = Stage.width; } else { this._x = this._x + this.horizCount; } }; this.walkLeft = function () { if ((this._x - this.horizCount) < 0) { this._x = 0; } else { this._x = this._x - this.horizCount; } }; this.walkUp = function () { if ((this._y - this.vertCount) < 250) { this._y = 250; } else { this._y = this._y - this.vertCount; } }; this.walkDown = function () { if ((this._y + this.vertCount) > Stage.height) { this._y = Stage.height; } else { this._y = this._y + this.vertCount; } this.origY = this._y; }; this.jump = function () { this.distX = ((this.dir == "RIGHT") ? (this.horizCount / 3) : ((-this.horizCount) / 3)); this.origY = this._y; this.yVel = -20; }; } onClipEvent (keyUp) { if (((!this.jumping) && (!this.firing)) && (!this.walking)) { this.horizCount = this.horizMin; if (!this.animBusy) { this.gotoAndStop("idle"); } } this.checkCombo(); if (((!this.animBusy) && (this.combo)) && (!this.jumping)) { this.comboExecute(); } this.walking = false; this.held = 0; } onClipEvent (enterFrame) { if (!_global.paused) { if (this.paused) { unPauseMC(); } if (!this.dead) { gravity = 1.5; if ((((Key.isDown(this.kickKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.shootKey))) && (this.jumping)) && (this.held != this.kickKey)) { if (!this.animBusy) { attackAnim = jk.attack; attackAnim(); } } if ((((Key.isDown(this.punchKey) && (!Key.isDown(this.kickKey))) && (!Key.isDown(this.shootKey))) && (this.jumping)) && (this.held != this.punchKey)) { if (!this.animBusy) { attackAnim = jp.attack; attackAnim(); } } if ((((Key.isDown(this.punchKey) && (!Key.isDown(this.kickKey))) && (!Key.isDown(this.shootKey))) && (!this.jumping)) && (this.held != this.punchKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("A"); switch (this.comboCount) { default : attackAnim = punch1.attack; this.comboCount = 0; this.comboStack = ["A"]; case 1 : attackAnim = punch1.attack; this.comboCount++; // unexpected jump case 2 : attackAnim = punch2.attack; this.comboCount++; // unexpected jump case 3 : if (stringCheckAll(this.comboStack, "A") && (this.comboStack.length >= 2)) { attackAnim = punch3.attack; this.comboCount = 0; this.comboStack = new Array(); } else { attackAnim = punchC.attack; } // unexpected jump case 4 : attackAnim = punch4.attack; // unexpected jump case 5 : } if (_global.p5) { attackAnim = punch5.attack; } else { attackAnim = punch1.attack; } attackAnim(); } } if ((((Key.isDown(this.kickKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.shootKey))) && (!this.jumping)) && (this.held != this.kickKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("K"); switch (this.comboCount) { default : attackAnim = kick1.attack; this.comboCount = 0; this.comboStack = ["K"]; case 1 : attackAnim = kick1.attack; this.comboCount++; // unexpected jump case 2 : attackAnim = kick2.attack; this.comboCount++; // unexpected jump case 3 : if (stringCheckAll(this.comboStack, "K")) { attackAnim = kick3.attack; this.comboCount = 0; this.comboStack = new Array(); } else { attackAnim = kickC.attack; } // unexpected jump case 4 : attackAnim = kick4.attack; // unexpected jump case 5 : } if (_global.k5) { attackAnim = kick5.attack; } else { attackAnim = kick1.attack; } attackAnim(); } } if (_global.glockPurchased) { if ((((Key.isDown(this.shootKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.kickKey))) && (this.jumping)) && (this.held != this.shootKey)) { if (!this.animBusy) { attackAnim = js.attack; attackAnim(); } } if ((((Key.isDown(this.shootKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.kickKey))) && (!this.jumping)) && (this.held != this.shootKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("S"); switch (this.comboCount) { case 3 : attackAnim = shootC.attack; break; case 5 : if (_global.s5) { attackAnim = shoot5.attack; } else { attackAnim = shoot1.attack; } break; default : attackAnim = shoot1.attack; this.comboCount = 0; this.comboStack = new Array(); } attackAnim(); } } } this.walkTemp = false; if (!this.animBusy) { if (Key.isDown(39)) { if (this.jumping == false) { this._xscale = 100; if (this.dir != "RIGHT") { this.horizCount = this.horizMin; } this.dir = "RIGHT"; if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; this.walkRight(); this.horizCount = this.horizCount + 0.5; if (this.horizCount > this.horizMax) { this.horizCount = this.horizMax; } } else { this.distX = this.distX + 0.5; this._xscale = 100; this.dir = "RIGHT"; } } if (Key.isDown(37)) { if (this.jumping == false) { this._xscale = -100; if (this.dir != "LEFT") { this.horizCount = this.horizMin; } this.dir = "LEFT"; this.horizCount = this.horizCount + 0.5; if (this.horizCount > this.horizMax) { this.horizCount = this.horizMax; } if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; this.walkLeft(); } else { this.distX = this.distX - 0.5; this._xscale = -100; this.dir = "LEFT"; } } if (Key.isDown(38)) { if (this.jumping == false) { this.vertCount = this.vertCount + 1; if (this.vertCount > this.vertMax) { this.vertCount = this.vertMax; } this.walkUp(); if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; } else if (this.jumping) { this.distY = this.distY + 0.2; } else { this.vertCount = this.vertMin; } } if (Key.isDown(40)) { if (this.jumping == false) { this.vertCount = this.vertCount + 1; if (this.vertCount > this.vertMax) { this.vertCount = this.vertMax; } this.walkDown(); if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; } else if (this.jumping) { this.distY = this.distY + 0.2; } else { this.vertCount = this.vertMin; } } if ((Key.isDown(32) && (!this.jumping)) && (!this.animBusy)) { this.jump(this.dir); this.jumping = true; this.oldY = this._y; } } this.walking = this.walkTemp; if (this.jumping) { if ((this._x + this.distX) > Stage.width) { this._x = Stage.width; } else if ((this._x + this.distX) < 0) { this._x = 0; } else { this._x = this._x + this.distX; } this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if ((this.yVel > 0) && (!this.animBusy)) { this.gotoAndStop("fall"); } else if (!this.animBusy) { this.gotoAndStop("idle_air"); } if (this._y >= this.oldY) { this._y = this.oldY; this.jumping = false; this.jumpEnd(); } } else { this.oldY = this._y; if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) > 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } if ((!this.animBusy) && (!this.walking)) { this.gotoAndStop("idle"); } } if (!this.animBusy) { this.comboStack = new Array(); this.comboCount = 1; } this._parent.myShadow._y = this.oldY - 0.2; this._parent.myShadow._x = this._x; this._parent.myShadow._alpha = 60 - ((Math.abs(this.oldY) - Math.abs(this._y)) / 3); this._parent.battleHUD.healthMeter.gotoAndStop(((this.hp > 0) ? (100 * (this.hp / this.hpmax)) : 1)); this._parent.battleHUD.healthCount.text = (this.hp + " / ") + this.hpmax; this._parent.battleHUD.ammoCount.text = this.ammo; if (_global.payoffEnabled) { this._parent.battleHUD.payoff.text = "$" + (++this.cashmoney); } this.dead = ((!_global.lastSeconds) ? (this.hp <= 0) : false); } else if ((!this.deadAnim) && (!_global.lastSeconds)) { this.deadAnim = true; this.deadAnimation(); } for (i in this._parent) { if ((typeof(this._parent[i]) == "movieclip") && (((i.substr(0, 6) == "enemy_") || (i == "myChar")) || (i.substr(0, 5) == "blood"))) { this._parent[i].swapDepths(this._parent[i].oldY * 10); } } this.swapDepths((this.oldY + 1) * 10); } else if ((!this.paused) && (!this.dead)) { pauseMC(); } if ((_global.deadCount >= _global.enemyCount) && (!_global.win)) { _global.win = true; trace("YOU WIN!"); _global.paused = true; pauseMC(); youWin(); } }
Instance of Symbol 620 MovieClip "myClock" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (load) { this._visible = _global.bankRobbery; if (_global.bankRobbery) { this.timer.text = ((Math.floor(_global.timedBattle / 60) + ":") + ((String(Math.floor(_global.timedBattle % 60)).length == 1) ? "0" : "")) + Math.floor(_global.timedBattle % 60); this.timerVal = _global.timedBattle; this.lastTime = getTimer(); this.onEnterFrame = function () { if (!_global.paused) { newTime = getTimer(); if ((newTime - lastTime) > 1000) { lastTime = newTime; this.timer.text = String(((Math.floor(this.timerVal / 60) + ":") + ((String(Math.floor(this.timerVal % 60)).length == 1) ? "0" : "")) + Math.floor(this.timerVal % 60)); this.timerVal--; if (this.timerVal == 3) { _root.myChar.timeCountDown(); } if (this.timerVal == 1) { Key.removeListener(this._parent.myChar.keyListener); _root.myChar.pauseMC(); } if (this.timerVal < 10) { this.timer.textColor = 14483456 /* 0xDD0000 */; } if (this.timerVal <= 0) { delete this.onEnterFrame; } } } }; } }
Instance of Symbol 626 MovieClip "fpsDisp" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 663 MovieClip "battleHUD" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (enterFrame) { this.ammoCount.text = _global.ammo; this.myLoot.text = _global.money; this.healthCount.text = (_global.hp + " / ") + _global.maxhp; }
Instance of Symbol 78 MovieClip [fightPopup] "fightPopup" in Symbol 664 MovieClip [battleMC] Frame 1
onClipEvent (load) { this.swapDepths(40000); this.onEnterFrame = function () { if (this._currentframe == 92) { _root.myChar.doSound("bellFight"); } if (this._currentframe == this._totalframes) { Key.addListener(_root.myChar.keyListener); this.stop(); _global.paused = false; _root.myChar.unPauseMC(); this.removeMovieClip(); } }; }
Symbol 729 MovieClip Frame 10
stop();
Symbol 732 MovieClip Frame 1
stop();
Symbol 735 MovieClip Frame 10
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 742 MovieClip [inventoryEntry] Frame 1
stop();
Symbol 747 MovieClip Frame 1
stop();
Symbol 748 MovieClip [seedPriceEntry] Frame 1
stop();
Symbol 768 MovieClip Frame 14
stop();
Symbol 773 MovieClip [locationEntry] Frame 1
stop(); locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 773 MovieClip [locationEntry] Frame 2
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 773 MovieClip [locationEntry] Frame 3
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 773 MovieClip [locationEntry] Frame 4
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 775 MovieClip [myChar] Frame 1
#initclip 27 Object.registerClass("myChar", com.DrugWars.Player); #endinitclip
Symbol 782 MovieClip Frame 10
stop();
Symbol 784 MovieClip Frame 1
stop();
Instance of Symbol 776 MovieClip in Symbol 788 MovieClip [phonePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 797 MovieClip Frame 10
stop();
Symbol 801 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 10
stop();
Symbol 811 MovieClip Frame 1
stop();
Instance of Symbol 776 MovieClip in Symbol 812 MovieClip [moneyTransactionEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 776 MovieClip in Symbol 816 MovieClip [noticePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 776 MovieClip in Symbol 820 MovieClip [transactionEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 827 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myFace);
Symbol 832 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myEyes);
Symbol 849 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myHat);
Symbol 852 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myBaton); this.noPlay = true;
Symbol 1041 MovieClip [cop] Frame 1
function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function calcAI() { if (((!this.animBusy) && (this.myState != this.deadState)) && (this.myState != this.hitState)) { switch (this.myState) { case this.deadState : trace(this + " : still DEAD"); break; case this.hitState : trace(this + " : hit"); break; case this.idleState : trace(this + " : idleState"); if (!varThreshold(this._x, 150, _root.myChar._x)) { this.gunMode = true; } else { this.gunMode = false; } this.myState = this.walkState; break; case this.walkState : trace(this + " : walkState"); if (this.gunMode && (varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.myState = this.gunAttack; } break; case this.batonAttack : trace(this + " : batonAttack"); this.gunMode = false; if (_root.attackTimer != -1) { this.myState = this.walkState; } break; case this.gunAttack : trace(this + " : gunAttack"); if (this._x < (Stage.width - 20)) { if (this.ammo <= 0) { this.gunMode = false; } if (this.gunMode && (!varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.gunMode = false; } if (_root.firedTimer != -1) { this.gunMode = false; } } else { this.gunMode = false; } if (!this.gunMode) { this.myState = this.idleState; } break; default : trace(((this + " : default(") + this.myState) + ")"); } } } function walkHoriz(right) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (right) { this._x = this._x + this.xSpeed; if (this._x > Stage.width) { this._x = Stage.width; } } else { this._x = this._x - this.xSpeed; if (this._x < 0) { this._x = 0; } } } } function walkVert(up) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (up) { if ((this._y + 1) < Stage.height) { this._y = this._y + 1; } } else if ((this._y - 1) > 250) { this._y = this._y - 1; } this.oldY = this._y; } } function getUp() { trace("GETUP"); if (this.hp > 0) { this.gotoAndStop("getup"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { setDead(); } } function setDead() { trace("setDead : " + this); clearInterval(this.stateCalcTimer); this.myState = this.deadState; this.dead = true; _root.resetAttackTimer(); this.aiTimer = -1; this.gotoAndStop("stomped"); delete this.flameCode.onEnterFrame; delete this.mc.onEnterFrame; this.mc.gotoAndStop(this.mc._totalframes); this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; this.animBusy = true; _global.deadCount++; _root.myChar.spawnMore(); this.cacheAsBitmap = true; } function idleGraphic() { if (this.gunMode) { return("idle_gun"); } return("idle_baton"); } function walkGraphic() { if (this.gunMode) { return("walk_gun"); } return("walk_baton"); } function stompedAnim() { this.myState = this.hitState; this.gotoAndStop("stomped"); this.mc.gotoAndPlay(1); delete this.mc.onEnterFrame; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } this._parent.stunned = false; } this._parent.stunCount++; }; } function idleAnimReset() { if (this.hp > 0) { this.myState = this.idleState; this.animBusy = false; this.airTime = false; this.stunned = false; this.turnHold = false; delete this.mc.onEnterFrame; this.gotoAndStop(idleGraphic()); } else { this.airTime = true; this.animBusy = true; this.yVel = -10; airHitAnim(); } } function swapToBaton() { if (this.gunMode && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_baton"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function swapToGun() { if ((!this.gunMode) && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_gun"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function attack() { if ((!this.animBusy) && (!_root.myChar.dead)) { if (this.gunMode) { this.animBusy = true; _root.firedTimer = setInterval(this._parent, "resetFired", 2000); prepShot(); } else { this.gotoAndStop("attack"); this.animBusy = true; _root.attackTimer = setInterval(_root, "resetAttackTimer", 2000); this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.hit.hitTest(_root.myChar))) && (!_root.myChar.inv)) { this._parent.doSound("hit_" + _root.randRange(1, 4)); this.hitAlready = true; _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = false; _root.playerBlood(true, enemy); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; } if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } } function prepShot() { this.gotoAndStop("aim"); this.animBusy = true; this.mc.holdCount = 30; this.mc.count = 0; this.mc.onEnterFrame = function () { this.count++; if (this._currentframe == this._totalframes) { if (this.count >= this.holdCount) { shoot(); } else { this.gotoAndPlay(this._totalframes - 1); } } }; } function shoot() { this.gotoAndStop("shoot"); this.animBusy = true; this.ammo--; doSound("enemyGun"); if (varThreshold(_root.myChar.oldY, 10, this.oldY) && (!_root.myChar.jumping)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = true; _root.playerBlood(false, this); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } _root.makeShell(this); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { shootReset(); } }; } function shootReset() { _root.resetFired(); delete this.mc.onEnterFrame; this.animBusy = true; this.gotoAndStop("idle_return"); this.animBusy = true; this.ammo--; if (varThreshold(_root.myChar.oldY, 10, this.oldY)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.playerBlood(false); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function airLand() { this.gotoAndStop("land"); this.stunCount = 0; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { this._parent.animBusy = false; this._parent.airTime = false; getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } } this._parent.stunCount++; }; } function airHitAnim() { this.animBusy = true; this.airTime = true; this.stunned = true; this.turnHold = true; this.gotoAndStop("fall"); this.mc.onEnterFrame = function () { if (this._parent._y == this._parent.oldY) { airLand(); } else if (this._currentframe >= (this._totalframes - 1)) { this.gotoAndPlay(this._totalframes - 1); } }; } function hitAnim() { if (this.hp > 0) { delete this.mc.onEnterFrame; this.animBusy = true; if (_root.randRange(1, 2) == 1) { if (this.gunMode) { this.gotoAndStop("hit_gun"); } else { this.gotoAndStop("hit_baton"); } this.xVel = 0; } else { if (this.gunMode) { this.gotoAndStop("hit2_gun"); } else { this.gotoAndStop("hit2_baton"); } this.xVel = ((this._xscale > 0) ? -2 : 2); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { this.myState = this.airState; delete this.mc.onEnterFrame; clearInterval(this.calcStateTimer); delete this.flameCode.onEnterFrame; this.yVel = -10; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; airHitAnim(); } } function flameHit() { if (!this.flame) { this.flame = true; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = this.myTransform.ra - 90; this.myTransform.ga = this.myTransform.ga - 90; this.myTransform.ba = this.myTransform.ba - 90; this.my_color.setTransform(this.myTransform); this.restCount = 0; this.createEmptyMovieClip("flameCode", this.getNextHighestDepth()); this.flameCode.onEnterFrame = function () { this._parent.myTransform.ra++; this._parent.myTransform.ga++; this._parent.myTransform.ba++; this._parent.my_color.setTransform(this._parent.myTransform); this._parent.restCount++; if (this._parent.restCount >= 90) { this._parent.flame = false; delete this.onEnterFrame; } }; } } function hitWith(attackObj) { this.stunHold = attackObj.hitStun * 30; } function pauseMe() { if (!this.dead) { clearInterval(this.stateCalcTimer); this.mc.stop(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { this.mc[x].stop(); } } this.paused = true; } } function unPauseMe() { if (!this.dead) { this.stateCalcTimer = setInterval(this, "calcAI", 500); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; } } this.hp = 100; this.ammo = 20; this.ready2go = false; this._xscale = -100; this.dir = "LEFT"; this.oldY = this._y; this.swapDepths(this.oldY); this.shot = false; this.stopMove = false; this.gunMode = false; this.gravity = 1.5; this.xSpeed = _root.randRange(1, 3); this.lastSide = _root.randRange(1, 2) == 2; this.idleState = 1; this.walkState = 2; this.airState = 3; this.batonAttack = 4; this.gunAttack = 5; this.downState = 6; this.deadState = -1; this.myState = this.walkState; this.yAdjust = 0; this.turnHold = false; this.stunned = false; this.airTime = false; this.dead = false; this.staggerNum = 0; this.yCalc = 0; this.stateCalcTimer = setInterval(this, "calcAI", 500); this.animBusy = false; this.newTCount = 60; this.upClear = (this.downClear = (this.leftClear = (this.rightClear = true))); this.endCheck = false; this.timeDel = 0; this.gotoAndStop(idleGraphic()); this.mySound = new Sound(); this.onEnterFrame = function () { if (!this.paused) { if ((!this.turnHold) && (!this.dead)) { if (this._parent.myChar._x < this._x) { this._xscale = -100; this.dir = "LEFT"; } else if (this._parent.myChar._x >= this._x) { this._xscale = 100; this.dir = "RIGHT"; } } if (((!this.dead) && (!_root.myChar.dead)) && (!this.stopMove)) { if (this.newTCount >= 60) { this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } else { this.newTCount++; } if (this.stunned) { if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) >= 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } } if (this.airTime && (this.animBusy)) { this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if (this._y >= this.oldY) { this.yVel = 0; this._y = this.oldY; } } if (this.newTCount == 60) { if ((this.targetY == _root.myChar.oldY) && ((_root.attackTimer != -1) || (_root.firedTimer != -1))) { lastSide = !lastSide; this.targetY = (_root.myChar._y + _root.randRange(1, 50)) - 25; this.targetX = _root.myChar._x + (lastSide ? -80 : 80); trace((((((this._name + " : ") + this.newTCount) + " : newTarget : _x:") + this.targetX) + ", _y:") + this.targetY); this.newTCount = 0; } else { this.targetY = _root.myChar.oldY; this.targetX = _root.myChar._x; this.newTCount = 60; } } if (this.newTCount == 60) { if (((!this.gunMode) && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if ((this.gunMode && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } } else { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if (((!this.airTime) && (!this.stunned)) && (!this.animBusy)) { this.gotoAndStop(idleGraphic); if (Math.abs(this._x - _root.myChar._x) < 50) { this.gunMode = false; } if (Math.abs(this._x - _root.myChar._x) > 250) { this.gunMode = true; } if (!this.gunMode) { swapToBaton(); } else { swapToGun(); } } if (this.newTCount == 60) { if ((((((((this.staggerNum <= 0) && (!this.gunMode)) && (_root.attackTimer == -1)) && (Math.abs(this._x - _root.myChar._x) < 50)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 10, this.oldY))) { attack(); } if ((((((((this.staggerNum <= 0) && (_root.firedTimer == -1)) && (this.gunMode)) && (_root.attackTimer == -1)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 6, this.oldY))) { attack(); } } this.healthMeter.gotoAndStop(this.hp); this.healthMeter._xscale = this._xscale; this.mc.myHat = this.myHat; this.mc.myEyes = this.myEyes; this.mc.myFace = this.myFace; this.mc.myBaton = this.myBaton; this.mc.myGun = this.myGun; if (this.staggerNum >= 0) { this.staggerNum--; } } else if (_root.myChar.dead && (!this.stopMove)) { if (!this.endCheck) { this.endCheck = true; trace(this._name + " : resetTargetX,Y"); this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } clearInterval(this.stateCalcTimer); if (this.targetY == _root.myChar.origY) { var _local4 = -1; if (_root.myChar._x < (Stage.width / 2)) { this.targetX = _root.myChar._x + (Stage.width / 2); _root.myChar._xscale = 100; _local4 = -1; } else { this.targetX = _root.myChar._x - (Stage.width / 2); _root.myChar._xscale = -100; _local4 = 1; } var _local7 = Math.floor(_global.enemyCount / 2); var _local8 = Math.abs(this.myID - _local7) * (50 * _local4); this.targetX = this.targetX + (_local8 + (this.myID * 15)); this.targetY = (((Stage.height - 250) / _global.enemyCount) * this.myID) + 250; this.xSpeed = 5; } var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 30) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } if ((Math.abs(this._x - this.targetX) <= 30) && (Math.abs(this._y - this.targetY) <= 5)) { this.stopMove = true; this.gotoAndStop("aim"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.myChar.playDead = true; this.gotoAndStop(this._totalframes); } }; } } } }; this.animBusy = false; calcAI();
Instance of Symbol 662 MovieClip "healthMeter" in Symbol 1041 MovieClip [cop] Frame 2
onClipEvent (enterFrame) { this._xscale = this._parent._xscale; this.gotoAndStop(this._parent.hp); }
Symbol 1044 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myFace);
Symbol 1050 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myEyes);
Symbol 1059 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myHat);
Symbol 1063 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myGun); this.noPlay = true;
Symbol 1066 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myBaton); this.noPlay = true;
Symbol 1249 MovieClip [thug] Frame 1
function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function calcAI() { if (((!this.animBusy) && (this.myState != this.deadState)) && (this.myState != this.hitState)) { switch (this.myState) { case this.deadState : trace(this + " : still DEAD"); break; case this.hitState : trace(this + " : hit"); break; case this.idleState : trace(this + " : idleState"); if (!varThreshold(this._x, 150, _root.myChar._x)) { this.gunMode = true; } else { this.gunMode = false; } this.myState = this.walkState; break; case this.walkState : trace(this + " : walkState"); if (this.gunMode && (varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.myState = this.gunAttack; } break; case this.batonAttack : trace(this + " : batonAttack"); this.gunMode = false; if (_root.attackTimer != -1) { this.myState = this.walkState; } break; case this.gunAttack : trace(this + " : gunAttack"); if (this._x < (Stage.width - 20)) { if (this.ammo <= 0) { this.gunMode = false; } if (this.gunMode && (!varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.gunMode = false; } if (_root.firedTimer != -1) { this.gunMode = false; } } else { this.gunMode = false; } if (!this.gunMode) { this.myState = this.idleState; } break; default : trace(((this + " : default(") + this.myState) + ")"); } } } function walkHoriz(right) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (right) { this._x = this._x + this.xSpeed; if (this._x > Stage.width) { this._x = Stage.width; } } else { this._x = this._x - this.xSpeed; if (this._x < 0) { this._x = 0; } } } } function walkVert(up) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (up) { if ((this._y + 1) < Stage.height) { this._y = this._y + 1; } } else if ((this._y - 1) > 250) { this._y = this._y - 1; } this.oldY = this._y; } } function getUp() { trace("GETUP"); if (this.hp > 0) { this.gotoAndStop("getup"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { setDead(); } } function setDead() { trace("setDead : " + this); clearInterval(this.stateCalcTimer); this.myState = this.deadState; this.dead = true; _root.resetAttackTimer(); this.aiTimer = -1; this.gotoAndStop("stomped"); delete this.flameCode.onEnterFrame; delete this.mc.onEnterFrame; this.mc.gotoAndStop(this.mc._totalframes); this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; this.animBusy = true; _global.deadCount++; _root.myChar.spawnMore(); this.cacheAsBitmap = true; } function idleGraphic() { if (this.gunMode) { return("idle_gun"); } return("idle_baton"); } function walkGraphic() { if (this.gunMode) { return("walk_gun"); } return("walk_baton"); } function stompedAnim() { this.myState = this.hitState; this.gotoAndStop("stomped"); this.mc.gotoAndPlay(1); delete this.mc.onEnterFrame; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } this._parent.stunned = false; } this._parent.stunCount++; }; } function idleAnimReset() { if (this.hp > 0) { this.myState = this.idleState; this.animBusy = false; this.airTime = false; this.stunned = false; this.turnHold = false; delete this.mc.onEnterFrame; this.gotoAndStop(idleGraphic()); } else { this.airTime = true; this.animBusy = true; this.yVel = -10; airHitAnim(); } } function swapToBaton() { if (this.gunMode && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_baton"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function swapToGun() { if ((!this.gunMode) && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_gun"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function attack() { if ((!this.animBusy) && (!_root.myChar.dead)) { if (this.gunMode) { this.animBusy = true; _root.firedTimer = setInterval(this._parent, "resetFired", 2000); prepShot(); } else { this.gotoAndStop("attack"); this.animBusy = true; _root.attackTimer = setInterval(_root, "resetAttackTimer", 2000); this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.hit.hitTest(_root.myChar))) && (!_root.myChar.inv)) { this._parent.doSound("hit_" + _root.randRange(1, 4)); this.hitAlready = true; _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = false; _root.playerBlood(true, enemy); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; } if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } } function prepShot() { this.gotoAndStop("aim"); this.animBusy = true; this.mc.holdCount = 30; this.mc.count = 0; this.mc.onEnterFrame = function () { this.count++; if (this._currentframe == this._totalframes) { if (this.count >= this.holdCount) { shoot(); } else { this.gotoAndPlay(this._totalframes - 1); } } }; } function shoot() { this.gotoAndStop("shoot"); this.animBusy = true; this.ammo--; doSound("enemyGun"); if (varThreshold(_root.myChar.oldY, 10, this.oldY) && (!_root.myChar.jumping)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = true; _root.playerBlood(false, this); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } _root.makeShell(this); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { shootReset(); } }; } function shootReset() { _root.resetFired(); delete this.mc.onEnterFrame; this.animBusy = true; this.gotoAndStop("idle_return"); this.animBusy = true; this.ammo--; if (varThreshold(_root.myChar.oldY, 10, this.oldY)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.playerBlood(false); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function airLand() { this.gotoAndStop("land"); this.stunCount = 0; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { this._parent.animBusy = false; this._parent.airTime = false; getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } } this._parent.stunCount++; }; } function airHitAnim() { this.animBusy = true; this.airTime = true; this.stunned = true; this.turnHold = true; this.gotoAndStop("fall"); this.mc.onEnterFrame = function () { if (this._parent._y == this._parent.oldY) { airLand(); } else if (this._currentframe >= (this._totalframes - 1)) { this.gotoAndPlay(this._totalframes - 1); } }; } function hitAnim() { if (this.hp > 0) { delete this.mc.onEnterFrame; this.stunned = true; this.animBusy = true; if (_root.randRange(1, 2) == 1) { if (this.gunMode) { this.gotoAndStop("hit_gun"); } else { this.gotoAndStop("hit_baton"); } this.xVel = 0; } else { if (this.gunMode) { this.gotoAndStop("hit2_gun"); } else { this.gotoAndStop("hit2_baton"); } this.xVel = ((this._xscale > 0) ? -2 : 2); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { this.myState = this.airState; delete this.mc.onEnterFrame; clearInterval(this.calcStateTimer); delete this.flameCode.onEnterFrame; this.yVel = -10; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; airHitAnim(); } } function flameHit() { if (!this.flame) { this.flame = true; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = this.myTransform.ra - 90; this.myTransform.ga = this.myTransform.ga - 90; this.myTransform.ba = this.myTransform.ba - 90; this.my_color.setTransform(this.myTransform); this.restCount = 0; this.createEmptyMovieClip("flameCode", this.getNextHighestDepth()); this.flameCode.onEnterFrame = function () { this._parent.myTransform.ra++; this._parent.myTransform.ga++; this._parent.myTransform.ba++; this._parent.my_color.setTransform(this._parent.myTransform); this._parent.restCount++; if (this._parent.restCount >= 90) { this._parent.flame = false; delete this.onEnterFrame; } }; } } function hitWith(attackObj) { this.stunHold = attackObj.hitStun * 30; } function pauseMe() { if (!this.dead) { clearInterval(this.stateCalcTimer); this.mc.stop(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { this.mc[x].stop(); } } this.paused = true; } } function unPauseMe() { if (!this.dead) { this.stateCalcTimer = setInterval(this, "calcAI", 500); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; } } this.hp = 100; this.ammo = 20; this.ready2go = false; this._xscale = -100; this.dir = "LEFT"; this.oldY = this._y; this.swapDepths(this.oldY); this.shot = false; this.stopMove = false; this.gunMode = false; this.gravity = 1.5; this.xSpeed = _root.randRange(1, 3); this.lastSide = _root.randRange(1, 2) == 2; this.idleState = 1; this.walkState = 2; this.airState = 3; this.batonAttack = 4; this.gunAttack = 5; this.downState = 6; this.deadState = -1; this.myState = this.walkState; this.yAdjust = 0; this.turnHold = false; this.stunned = false; this.airTime = false; this.dead = false; this.staggerNum = 0; this.yCalc = 0; this.stateCalcTimer = setInterval(this, "calcAI", 500); this.animBusy = false; this.newTCount = 60; this.upClear = (this.downClear = (this.leftClear = (this.rightClear = true))); this.endCheck = false; this.timeDel = 0; this.gotoAndStop(idleGraphic()); this.mySound = new Sound(); this.onEnterFrame = function () { if (!this.paused) { if ((!this.turnHold) && (!this.dead)) { if (this._parent.myChar._x < this._x) { this._xscale = -100; this.dir = "LEFT"; } else if (this._parent.myChar._x >= this._x) { this._xscale = 100; this.dir = "RIGHT"; } } if (((!this.dead) && (!_root.myChar.dead)) && (!this.stopMove)) { if (this.newTCount >= 60) { this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } else { this.newTCount++; } if (this.stunned) { if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) >= 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } } if (this.airTime && (this.animBusy)) { this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if (this._y >= this.oldY) { this.yVel = 0; this._y = this.oldY; } } if (this.newTCount == 60) { if ((this.targetY == _root.myChar.oldY) && ((_root.attackTimer != -1) || (_root.firedTimer != -1))) { lastSide = !lastSide; this.targetY = (_root.myChar._y + _root.randRange(1, 50)) - 25; this.targetX = _root.myChar._x + (lastSide ? -80 : 80); trace((((((this._name + " : ") + this.newTCount) + " : newTarget : _x:") + this.targetX) + ", _y:") + this.targetY); this.newTCount = 0; } else { this.targetY = _root.myChar.oldY; this.targetX = _root.myChar._x; this.newTCount = 60; } } if (this.newTCount == 60) { if (((!this.gunMode) && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if ((this.gunMode && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } } else { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if (((!this.airTime) && (!this.stunned)) && (!this.animBusy)) { this.gotoAndStop(idleGraphic); if (Math.abs(this._x - _root.myChar._x) < 50) { this.gunMode = false; } if (Math.abs(this._x - _root.myChar._x) > 250) { this.gunMode = true; } if (!this.gunMode) { swapToBaton(); } else { swapToGun(); } } if (this.newTCount == 60) { if ((((((((this.staggerNum <= 0) && (!this.gunMode)) && (_root.attackTimer == -1)) && (Math.abs(this._x - _root.myChar._x) < 50)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 10, this.oldY))) { attack(); } if ((((((((this.staggerNum <= 0) && (_root.firedTimer == -1)) && (this.gunMode)) && (_root.attackTimer == -1)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 6, this.oldY))) { attack(); } } this.healthMeter.gotoAndStop(this.hp); this.healthMeter._xscale = this._xscale; this.mc.myHat = this.myHat; this.mc.myEyes = this.myEyes; this.mc.myFace = this.myFace; this.mc.myBaton = this.myBaton; this.mc.myGun = this.myGun; if (this.staggerNum >= 0) { this.staggerNum--; } } else if (_root.myChar.dead && (!this.stopMove)) { if (!this.endCheck) { this.endCheck = true; trace(this._name + " : resetTargetX,Y"); this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } clearInterval(this.stateCalcTimer); if (this.targetY == _root.myChar.origY) { var _local4 = -1; if (_root.myChar._x < (Stage.width / 2)) { this.targetX = _root.myChar._x + (Stage.width / 2); _root.myChar._xscale = 100; _local4 = -1; } else { this.targetX = _root.myChar._x - (Stage.width / 2); _root.myChar._xscale = -100; _local4 = 1; } var _local7 = Math.floor(_global.enemyCount / 2); var _local8 = Math.abs(this.myID - _local7) * (50 * _local4); this.targetX = this.targetX + (_local8 + (this.myID * 15)); this.targetY = (((Stage.height - 250) / _global.enemyCount) * this.myID) + 250; this.xSpeed = 5; } var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 30) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } if ((Math.abs(this._x - this.targetX) <= 30) && (Math.abs(this._y - this.targetY) <= 5)) { this.stopMove = true; this.gotoAndStop("aim"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.myChar.playDead = true; this.gotoAndStop(this._totalframes); } }; } } } }; this.animBusy = false; calcAI();
Instance of Symbol 662 MovieClip "healthMeter" in Symbol 1249 MovieClip [thug] Frame 2
onClipEvent (enterFrame) { this._xscale = this._parent._xscale; this.gotoAndStop(this._parent.hp); }
Instance of Symbol 1278 MovieClip in Symbol 1292 MovieClip [finalScreenEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1292 MovieClip [finalScreenEntry] Frame 1
onClipEvent (load) { this.gotoAndStop("idle"); }
Instance of Symbol 850 MovieClip in Symbol 1294 MovieClip Frame 1
onClipEvent (load) { this._visible = _global.enemyType == "cop"; }
Instance of Symbol 1060 MovieClip in Symbol 1294 MovieClip Frame 1
onClipEvent (load) { this._visible = _global.enemyType == "thug"; }
Instance of Symbol 776 MovieClip in Symbol 1296 MovieClip [battlePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 1295 MovieClip in Symbol 1296 MovieClip [battlePopup] Frame 1
onClipEvent (load) { this.myHat = 2; this.myEyes = 2; this.myFace = 2; }
Symbol 1303 MovieClip Frame 10
stop();
Symbol 1305 MovieClip Frame 1
stop();
Symbol 1308 MovieClip Frame 10
stop();
Symbol 1310 MovieClip Frame 1
stop();
Instance of Symbol 1297 MovieClip in Symbol 1311 MovieClip [queryPop] Frame 1
onClipEvent (load) { this.onPress = function () { }; this.useHandCursor = false; }
Symbol 1358 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 1365 MovieClip Frame 81
stopAllSounds(); _root.play(); _root.play();
Symbol 1367 Button
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); this._parent.codeClip.newMusic("titlemusic"); gotoAndPlay ("menu"); }
Symbol 1458 MovieClip Frame 128
stop();
Symbol 1462 MovieClip Frame 1
stop();
Symbol 1488 MovieClip Frame 18
gotoAndPlay("a" + random(10));
Symbol 1488 MovieClip Frame 29
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 43
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 54
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 73
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 88
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 109
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 132
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 153
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 174
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1488 MovieClip Frame 192
if (random(6)) { gotoAndPlay("a" + (random(9) + 1)); } else { gotoAndPlay ("idle"); }
Symbol 1526 MovieClip Frame 1
stop();
Symbol 1526 MovieClip Frame 9
play();
Symbol 1526 MovieClip Frame 17
stop();
Symbol 1526 MovieClip Frame 26
flipped = true;
Symbol 1526 MovieClip Frame 33
stop();
Symbol 1526 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1540 MovieClip Frame 1
stop();
Symbol 1540 MovieClip Frame 9
play();
Symbol 1540 MovieClip Frame 17
stop();
Symbol 1540 MovieClip Frame 26
flipped = true;
Symbol 1540 MovieClip Frame 33
stop();
Symbol 1540 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1551 MovieClip Frame 1
stop();
Symbol 1551 MovieClip Frame 9
play();
Symbol 1551 MovieClip Frame 17
stop();
Symbol 1551 MovieClip Frame 26
flipped = true;
Symbol 1551 MovieClip Frame 33
stop();
Symbol 1551 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1562 MovieClip Frame 1
stop();
Symbol 1562 MovieClip Frame 9
play();
Symbol 1562 MovieClip Frame 17
stop();
Symbol 1562 MovieClip Frame 26
flipped = true;
Symbol 1562 MovieClip Frame 33
stop();
Symbol 1562 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1587 MovieClip Frame 1
stop();
Symbol 1587 MovieClip Frame 9
play();
Symbol 1587 MovieClip Frame 17
stop();
Symbol 1587 MovieClip Frame 26
flipped = true;
Symbol 1587 MovieClip Frame 33
stop();
Symbol 1587 MovieClip Frame 44
gotoAndPlay ("_up");
Symbol 1587 MovieClip Frame 56
stop(); _parent.buttBack.enabled = true; _parent.buttBack._visible = true; this._visible = false; gotoAndPlay ("_up");
Symbol 1587 MovieClip Frame 69
gotoAndPlay ("_up");
Symbol 1591 MovieClip Frame 1
origX = this._x; origY = this._y; maxX = 100; maxY = 150; destX = this._x; destY = this._y; count = 0; this.onEnterFrame = function () { count--; if (count <= 0) { count = random(30) + 4; destX = (origX - (maxX / 2)) + random(maxX); destY = (origY - (maxY / 2)) + random(maxY); } this._x = this._x + ((destX - this._x) / 16); this._y = this._y + ((destY - this._y) / 16); };
Symbol 1591 MovieClip Frame 4
gotoAndPlay (2);
Symbol 1600 MovieClip Frame 36
if (random(25) > 3) { gotoAndPlay (1); }
Symbol 1607 Button
on (release) { _global.maxDays = 30; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1608 Button
on (release) { _global.maxDays = 60; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1609 Button
on (release) { _global.maxDays = 90; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1634 Button
on (release) { _root.codeClip.doSound("latch"); _global.shadowMode = !mcCheck2.checked; if (mcCheck2.checked) { mcCheck2.gotoAndPlay("unchecked"); } else { mcCheck2.gotoAndPlay("checked"); } }
Symbol 1639 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "HIGH"; mcQline._x = buttH._x; mcQline.gotoAndPlay("on"); }
Symbol 1640 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "MEDIUM"; mcQline._x = buttM._x; mcQline.gotoAndPlay("on"); }
Symbol 1641 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "LOW"; mcQline._x = buttL._x; mcQline.gotoAndPlay("on"); }
Symbol 1654 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.ankhstudios.com", "_blank"); }
Symbol 1655 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.girlshavecooties.com", "_blank"); }
Symbol 1656 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.icysmooth.com", "_blank"); }
Symbol 1657 MovieClip Frame 1
stop(); opened = false;
Symbol 1657 MovieClip Frame 16
stop(); opened = true;
Symbol 1657 MovieClip Frame 30
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } stop(); opened = true; this.playerMC.mc.head_mc.eyes_mc.gotoAndStop(_global.eyes); this.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this.playerMC.mc.head_mc.face_mc.gotoAndStop(_global.face); this.playerMC.mc.bling_mc.gotoAndStop(_global.bling); this.playerName.text = _global.playerName; this.hair_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.hair_mc._currentframe == this._parent.playerMC.mc.head_mc.hair_mc._totalframes) { this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.hair_mc.nextFrame(); } _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; }; this.hair_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.hair_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.hair_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.hair_mc.prevFrame(); } _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; }; this.eyes_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.eyes_mc._currentframe == this._parent.playerMC.mc.head_mc.eyes_mc._totalframes) { this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.eyes_mc.nextFrame(); } _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; }; this.eyes_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.eyes_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.eyes_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.eyes_mc.prevFrame(); } _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; }; this.face_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.face_mc._currentframe == this._parent.playerMC.mc.head_mc.face_mc._totalframes) { this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.face_mc.nextFrame(); } _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; }; this.face_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.face_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.face_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.face_mc.prevFrame(); } _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; }; this.bling_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == this._parent.playerMC.mc.bling_mc._totalframes) { _global.bling = 1; } else { _global.bling++; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.bling_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == 1) { _global.bling = this._parent.playerMC.mc.bling_mc._totalframes; } else { _global.bling--; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.btn_randomize.onRelease = function () { _root.codeClip.doSound("latch"); _global.bling = this._parent.randRange(1, this._parent.playerMC.mc.bling_mc._totalframes); this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.face_mc._totalframes)); this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.eyes_mc._totalframes)); this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.hair_mc._totalframes)); _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.btn_done.onRelease = function () { _root.codeClip.doSound("emptyClip"); _global.playerName = this._parent.playerName.text; _parent.gotoAndPlay("startgame"); };
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1657 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop("walk"); this.healthMeter._visible = false; }
Symbol 1657 MovieClip Frame 56
stop(); opened = true; mcCheck1.gotoAndPlay((_global.bloodMode ? "checked" : "unchecked")); mcCheck2.gotoAndPlay((_global.shadowMode ? "checked" : "unchecked")); mcCheck3.gotoAndPlay((_global.innocenceMode ? "checked" : "unchecked")); mcCheck4.gotoAndPlay((_global.qualFX ? "checked" : "unchecked")); switch (_global.qualitySel) { case "LOW" : mcQline._x = buttL._x; break; case "MEDIUM" : mcQline._x = buttM._x; break; case "HIGH" : mcQline._x = buttH._x; } mcQline.gotoAndPlay("on");
Symbol 1657 MovieClip Frame 73
stop(); opened = true;
Symbol 1657 MovieClip Frame 90
gotoAndPlay ("closed");
Symbol 1668 MovieClip Frame 20
gotoAndPlay("a" + random(4));
Symbol 1668 MovieClip Frame 43
gotoAndPlay("a" + random(4));
Symbol 1668 MovieClip Frame 63
gotoAndPlay("a" + random(4));
Symbol 1668 MovieClip Frame 75
gotoAndPlay("a" + random(4));
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1668 MovieClip in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Symbol 1671 MovieClip Frame 1
stop();
Symbol 1671 MovieClip Frame 11
stop();
Symbol 1677 MovieClip Frame 1
stop();
Symbol 1677 MovieClip Frame 2
stop();
Symbol 1677 MovieClip Frame 3
stop();
Symbol 1679 MovieClip Frame 1
stop();
Symbol 1679 MovieClip Frame 2
stop();
Symbol 1679 MovieClip Frame 3
stop();
Symbol 1681 MovieClip Frame 1
stop();
Symbol 1681 MovieClip Frame 2
stop();
Symbol 1681 MovieClip Frame 3
stop();
Symbol 1693 MovieClip Frame 1
stop();
Symbol 1693 MovieClip Frame 9
play();
Symbol 1693 MovieClip Frame 17
stop();
Symbol 1693 MovieClip Frame 33
stop(); _parent.buttPlay2.enabled = true; _parent.buttPlay2._visible = true; this._visible = false; this.gotoAndPlay("_up");
Symbol 1707 MovieClip Frame 8
stop();
Symbol 1716 MovieClip Frame 1
stop();
Symbol 1716 MovieClip Frame 9
play();
Symbol 1716 MovieClip Frame 17
stop();
Symbol 1726 MovieClip Frame 1
stop();
Symbol 1726 MovieClip Frame 9
play();
Symbol 1726 MovieClip Frame 17
stop();
Symbol 1759 MovieClip Frame 1
stop(); opened = false;
Symbol 1759 MovieClip Frame 10
opened = true; currPage = 1; totalPages = 12;
Instance of Symbol 1716 MovieClip in Symbol 1759 MovieClip Frame 23
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.currPage++; _parent.gotoAndPlay("page" + _parent.currPage); }
Symbol 1759 MovieClip Frame 30
stop();
Instance of Symbol 1726 MovieClip in Symbol 1759 MovieClip Frame 34
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.currPage--; _parent.gotoAndPlay("page" + _parent.currPage); }
Symbol 1759 MovieClip Frame 41
stop();
Symbol 1759 MovieClip Frame 52
stop();
Symbol 1759 MovieClip Frame 63
stop();
Symbol 1759 MovieClip Frame 74
stop();
Symbol 1759 MovieClip Frame 85
stop();
Symbol 1759 MovieClip Frame 96
stop();
Symbol 1759 MovieClip Frame 106
stop();
Symbol 1759 MovieClip Frame 117
stop();
Symbol 1759 MovieClip Frame 128
stop();
Symbol 1759 MovieClip Frame 139
stop();
Symbol 1759 MovieClip Frame 150
stop();
Symbol 1768 MovieClip Frame 126
this._parent.codeClip.newMusic("titlemusic");
Symbol 1768 MovieClip Frame 131
function menuEnable() { if (buttPlay.flipped) { buttPlay.flipped = false; buttPlay.gotoAndPlay("flipBack"); } else { buttPlay.gotoAndPlay("_up"); } if (buttOptions.flipped) { buttOptions.flipped = false; buttOptions.gotoAndPlay("flipBack"); } else { buttOptions.gotoAndPlay("_up"); } if (buttHowto.flipped) { buttHowto.flipped = false; buttHowto.gotoAndPlay("flipBack"); } else { buttHowto.gotoAndPlay("_up"); } if (buttCredits.flipped) { buttCredits.flipped = false; buttCredits.gotoAndPlay("flipBack"); } else { buttCredits.gotoAndPlay("_up"); } buttPlay.enabled = true; buttOptions.enabled = true; buttHowto.enabled = true; buttCredits.enabled = true; if (mcHowto.opened) { mcHowto.gotoAndPlay("hide"); } }
Instance of Symbol 1526 MovieClip "buttPlay" in Symbol 1768 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("play"); }
Instance of Symbol 1540 MovieClip "buttOptions" in Symbol 1768 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("options"); }
Instance of Symbol 1551 MovieClip "buttHowto" in Symbol 1768 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcHowto.gotoAndPlay("show"); }
Instance of Symbol 1562 MovieClip "buttCredits" in Symbol 1768 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("credits"); }
Instance of Symbol 1587 MovieClip "buttPlay2" in Symbol 1768 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 1682 MovieClip "soundControls" in Symbol 1768 MovieClip Frame 132
onClipEvent (load) { this.mutebtn.onPress = function () { this._parent.vis.gotoAndPlay("off"); this._parent._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { this._parent.vis.gotoAndStop("on"); this._parent._parent._parent.codeClip.gameMusic.stop(); this._parent._parent._parent.codeClip.gameMusic.start(this._parent._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Instance of Symbol 1693 MovieClip "buttBack" in Symbol 1768 MovieClip Frame 132
onClipEvent (load) { this._visible = false; } on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.menuEnable(); this.enabled = false; this.gotoAndPlay("flip"); if (_parent.mcSubmenu.opened) { _parent.mcSubmenu.gotoAndPlay("close"); } }
Symbol 1768 MovieClip Frame 142
stop();
Instance of Symbol 1682 MovieClip "soundControls" in Symbol 1768 MovieClip Frame 142
onClipEvent (load) { this.mutebtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndPlay("off"); this._parent._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndStop("on"); this._parent._parent._parent.codeClip.gameMusic.stop(); this._parent._parent._parent.codeClip.gameMusic.start(this._parent._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Symbol 1768 MovieClip Frame 162
stop();
Symbol 1768 MovieClip Frame 172
_root.codeClip.doSound("shing");
Instance of Symbol 1587 MovieClip "buttPlay2" in Symbol 1768 MovieClip Frame 172
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); getURL ("http://www.armorgames.com", "_blank"); }
Symbol 1768 MovieClip Frame 206
_root.codeClip.doSound("plane"); this._parent.play();
Instance of Symbol 1297 MovieClip in Symbol 1774 MovieClip Frame 1
onClipEvent (load) { this.onPress = function () { }; this.useHandCursor = false; }
Symbol 1774 MovieClip Frame 30
this._visible = false; _root.flyTo2(this.locID); trace("locID = " + this.locID); stop();
Instance of Symbol 1832 MovieClip "seq" in Symbol 1834 MovieClip Frame 1
onClipEvent (load) { function gotoLocation(target) { this.targetLocation = target; doSpin(); } function doSpin() { this.play(); this.onEnterFrame = function () { if (this[this.targetLocation]) { this.stop(); doZoom(); } }; } function doZoom() { this.onEnterFrame = function () { this._parent.destMarker.doneFlight(); delete this.onEnterFrame; }; } var spinIt = false; var targetLocation = ""; this.origScale = this._parent._xscale; }
Instance of Symbol 1794 MovieClip "destMarker" in Symbol 1834 MovieClip Frame 1
onClipEvent (load) { function flyTo(cityID) { trace("FLYTO: " + cityID); this.gotoAndStop("fly"); this.targetLoc = cityID; tweenJump(); this._parent.seq.gotoLocation(locArray[this.targetLoc]._locString); } function doneFlight() { this.gotoAndStop("stop"); this.currentLocation = this.targetLoc; this._parent.flyTo2(); } function tweenJump() { var _local4 = locArray[this.targetLoc]._locX; var _local3 = locArray[this.targetLoc]._locY; if (this.currentLocation == this.targetLoc) { var _local5 = _local4 - 2; } else { var _local5 = locArray[this.currentLocation]._locX; } var _local2 = locArray[this.currentLocation]._locY; new mx.transitions.Tween(this, "_x", mx.transitions.easing.Strong.easeInOut, _local5, _local4, 36, false); new mx.transitions.Tween(this, "_y", mx.transitions.easing.Strong.easeInOut, _local2, _local3, 36, false); adjside = _local4 - _local5; oppside = -1 * (_local3 - _local2); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._yscale = Math.abs(this._yscale); if (_local4 > _local5) { this._xscale = -Math.abs(this._xscale); if (_local3 < _local2) { this._yscale = -Math.abs(this._yscale); } else { this._yscale = Math.abs(this._yscale); } } else { this._xscale = Math.abs(this._xscale); if (_local3 > _local2) { this._yscale = -Math.abs(this._yscale); } else { this._yscale = Math.abs(this._yscale); } } this._rotation = -angle; } this.currentLocation = 0; this.targetLoc = 0; var locArray = [{_locX:37, _locY:27, _locString:"NY"}, {_locX:32, _locY:32, _locString:"LA"}, {_locX:32.4, _locY:19.5, _locString:"AM"}, {_locX:27, _locY:53.5, _locString:"BG"}, {_locX:36.2, _locY:19.5, _locString:"LD"}]; flyTo(0); }
Symbol 1857 MovieClip Frame 1
stop();
Instance of Symbol 615 MovieClip "playerHeadShot" in Symbol 1859 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 787 MovieClip in Symbol 1859 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Symbol 1865 MovieClip Frame 86
gotoAndPlay (1);
Symbol 1878 Button
on (release) { _root.codeClip.doSound("latch"); _root.updateLocationList(); _root.killLocation(((_root.myChar.myLocation == undefined) ? 0 : (_root.myChar.myLocation))); _parent.gotoAndPlay("close"); }
Symbol 1883 MovieClip Frame 1
stop();
Symbol 1883 MovieClip Frame 2
stop();
Symbol 1886 MovieClip Frame 1
stop();
Symbol 1886 MovieClip Frame 2
stop();
Symbol 1889 MovieClip Frame 1
stop();
Symbol 1889 MovieClip Frame 2
stop();
Symbol 1892 MovieClip Frame 1
stop();
Symbol 1892 MovieClip Frame 2
stop();
Symbol 1895 MovieClip Frame 1
stop();
Symbol 1895 MovieClip Frame 2
stop();
Symbol 1898 MovieClip Frame 1
stop();
Symbol 1898 MovieClip Frame 2
stop();
Symbol 1901 MovieClip Frame 1
stop();
Symbol 1901 MovieClip Frame 2
stop();
Symbol 1913 MovieClip Frame 1
checked = true;
Symbol 1913 MovieClip Frame 9
stop();
Symbol 1913 MovieClip Frame 11
stop(); checked = false;
Symbol 1914 MovieClip Frame 1
stop();
Symbol 1914 MovieClip Frame 2
stop();
Symbol 1914 MovieClip Frame 3
stop();
Symbol 1917 MovieClip Frame 1
stop();
Symbol 1917 MovieClip Frame 2
stop();
Symbol 1920 Button
on (release) { trace((this + " : ") + this.blingDefault); if (!this.boughtIt) { _global.bling = this.blingDefault; } gotoAndPlay ("main"); }
Symbol 1939 Button
on (release) { gotoAndPlay ("main"); }
Symbol 1948 Button
on (release) { trace((this + " : ") + this.hairDefault); if (!this.boughtIt) { _global.hair = this.hairDefault; } gotoAndPlay ("main"); }
Symbol 1951 Button
on (release) { _root.codeClip.doSound("latch"); gotoAndPlay ("main"); }
Symbol 1961 MovieClip Frame 1
stop();
Symbol 1961 MovieClip Frame 2
stop();
Symbol 1961 MovieClip Frame 3
stop();
Symbol 1965 MovieClip Frame 1
stop();
Symbol 1965 MovieClip Frame 2
stop();
Symbol 1965 MovieClip Frame 3
stop();
Symbol 1969 MovieClip Frame 1
stop();
Symbol 1969 MovieClip Frame 2
stop();
Symbol 1969 MovieClip Frame 3
stop();
Symbol 1970 MovieClip Frame 1
stop(); welcomeText = "Welcome to Vinnie's Barber Shoppe! We got whatever you need, especially hair cuts! If you ain't a cop, have a look around."; this.btn_health.onRelease = function () { if (_root.myChar.myLoot >= 1000) { if ((_root.myChar.currHP + 50) <= _root.myChar.maxHP) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.myChar.currHP = _root.myChar.currHP + 50; } else if (_root.myChar.currHP != _root.myChar.maxHP) { _root.myChar.currHP = _root.myChar.maxHP; _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You wanted a $1000 burger... and you didn't even need it. Be careful with your money, tubs."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to order Vinnie's Big Burger."); } _root.charStats.updateDisplay(); }; this.btn_healthMax.onRelease = function () { if (_root.myChar.myLoot >= _global.hpMaxPrice) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - _global.hpMaxPrice; _root.myChar.maxHP = _root.myChar.maxHP + 5; _root.myChar.currHP = _root.myChar.maxHP; _global.hpMaxPrice = Math.floor(_global.hpMaxPrice * 1.3); this._parent.price.text = "$" + _global.hpMaxPrice; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a stat upgrade!"); } _root.charStats.updateDisplay(); }; this.btn_ammo.onRelease = function () { if (_root.myChar.myLoot >= 1000) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.myChar.ammo = _root.myChar.ammo + 30; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase additional ammunition!"); } _global.ammo = _root.myChar.ammo; _root.charStats.updateDisplay(); }; this.btn_phone.onRelease = function () { if (_global.informant) { if (_root.myChar.myLoot >= 5000) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 5000; _root.myChar.phoneCount = _root.myChar.phoneCount + 3; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a prepaid phone."); } _root.charStats.updateDisplay(); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("I'm sorry, we're fresh out of those right now."); } }; this.btn_luggage.onRelease = function () { if (_root.myChar.myLoot >= _global.luggPrice) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - _global.luggPrice; _root.myChar.myInventory.drugLimit = _root.myChar.myInventory.drugLimit + 40; _global.luggPrice = Math.floor(_global.luggPrice * 1.5); this._parent.price.text = "$" + _global.luggPrice; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a larger false-bottomed suitcase."); } _root.charStats.updateDisplay(); };
Instance of Symbol 1865 MovieClip in Symbol 1970 MovieClip Frame 1
onClipEvent (load) { this.stop(); this.onRollOver = function () { play(); }; this.onRollOut = function () { stop(); }; } on (release) { _root.codeClip.doSound("latch"); _root.updateLocationList(); _root.killLocation(((_root.myChar.myLocation == undefined) ? 0 : (_root.myChar.myLocation))); _root.myStore.gotoAndPlay("close"); }
Instance of Symbol 1867 MovieClip in Symbol 1970 MovieClip Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 1883 MovieClip "btn_bling" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "It's like a haircut, for your neck."; _parent.price.text = "$1000"; } on (release) { _parent.gotoAndPlay("bling"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1886 MovieClip "btn_luggage" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Luggage ain't luggage without a false bottom. Whatever you got, this one lets you carry more.\n\nRaises max inventory: 40 pts."; _parent.price.text = "$" + _global.luggPrice; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1889 MovieClip "btn_health" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Vinnie's Big Burger replenishes all your health needs. If it doesn't, buy another one!\n\nRaises HP: 50 pts"; _parent.price.text = "$1000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1892 MovieClip "btn_healthMax" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "If the ladies think you're weak, it's because you are weak! Let Vinnie help you out.\n\nRaises max HP: 5 pts\nRefills HP"; _parent.price.text = "$" + _global.hpMaxPrice; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1895 MovieClip "btn_ammo" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "You never know when you'll end up on a deserted island and need to start a fire with a gun. Better stock up on these babies.\n\nRefills ammo: 30."; _parent.price.text = "$1000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1898 MovieClip "btn_phone" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "With Vinnie's pre-paid phones, you'll know exactly when special events happen. This one's good for 3 uses, then you gotta cough up for another one."; if (!_global.informant) { _parent.desc.text = _parent.desc.text + "\nWe're backordered on these puppies. Come back later."; } _parent.price.text = "$5000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1901 MovieClip "btn_hair" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Yeah, we got hair cuts too. If you want to change your look, let Vinnie work his magic."; _parent.price.text = "$38"; } on (release) { _parent.gotoAndPlay("haircut"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1914 MovieClip "btn_passport" in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "I'll bet you wanna travel the world, right? Can't get there without a passport. Lucky for you, Vinnie sells them."; _parent.price.text = " - varies -"; } on (release) { _parent.gotoAndPlay("passport"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1917 MovieClip in Symbol 1970 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "You gotta have some new moves if you want to hold up in battle! Upgrade your skills here."; _parent.price.text = "$20000"; } on (release) { _parent.gotoAndPlay("attacks"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Symbol 1970 MovieClip Frame 10
blingText = "Choose from this large variety."; desc.text = blingText;
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 15
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Symbol 1970 MovieClip Frame 18
stop(); this.blingDefault = _global.bling; this.boughtIt = false; this.buy_bling.onRelease = function () { if (_global.bling != this._parent.blingDefault) { if (_root.myChar.myLoot >= 1000) { _root.codeClip.doSound("buy"); this._parent.blingDefault = _global.bling; _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.charStats.playerHeadShot.gotoAndStop("lose"); _root.charStats.playerHeadShot.gotoAndStop("idle"); _root.charStats.updateDisplay(); this._parent.boughtIt = true; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase this \"bling\"."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You have already purchased this \"bling\"."); } }; this.bling_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == this._parent.playerMC.mc.bling_mc._totalframes) { _global.bling = 1; } else { _global.bling++; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.bling_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == 1) { _global.bling = this._parent.playerMC.mc.bling_mc._totalframes; } else { _global.bling--; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); };
Symbol 1970 MovieClip Frame 24
hairText = "Sometimes haircuts come with hats."; desc.text = hairText;
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 615 MovieClip "playerMC" in Symbol 1970 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Symbol 1970 MovieClip Frame 32
stop(); this.boughtIt = true; this.hairDefault = _global.hair; this.hair_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.hair == this._parent.playerMC.mc.head_mc.hair_mc._totalframes) { _global.hair = 1; } else { _global.hair++; } this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this._parent.boughtIt = false; }; this.hair_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.hair == 1) { _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._totalframes; } else { _global.hair--; } this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this._parent.boughtIt = false; }; this.buy_haircut.onRelease = function () { if (_global.hair != this._parent.hairDefault) { if (_root.myChar.myLoot >= 38) { _root.codeClip.doSound("buy"); this._parent.hairDefault = _global.hair; _root.myChar.myLoot = _root.myChar.myLoot - 38; _root.charStats.playerHeadShot.gotoAndStop("lose"); _root.charStats.playerHeadShot.gotoAndStop("idle"); _root.charStats.updateDisplay(); this._parent.boughtIt = true; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase this hairstyle."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You already have this hairstyle."); } };
Symbol 1970 MovieClip Frame 37
passText = "Feel free to leave the country. Vinnie's got shops all over the stinkin' world."; desc.text = passText;
Instance of Symbol 1914 MovieClip "london_Pass" in Symbol 1970 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$10000"; }
Instance of Symbol 1914 MovieClip "amsterdam_Pass" in Symbol 1970 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; }
Instance of Symbol 1914 MovieClip "bogota_Pass" in Symbol 1970 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$30000"; }
Instance of Symbol 1914 MovieClip "london_Pass" in Symbol 1970 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$10000"; }
Instance of Symbol 1914 MovieClip "amsterdam_Pass" in Symbol 1970 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; }
Instance of Symbol 1914 MovieClip "bogota_Pass" in Symbol 1970 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$30000"; }
Symbol 1970 MovieClip Frame 45
stop(); var londonAvailable = _root.myChar.locationStack[4].available; var amsterdamAvailable = _root.myChar.locationStack[2].available; var bogotaAvailable = _root.myChar.locationStack[3].available; if (!bogotaAvailable) { this.bogota_Pass.onRelease = function () { if (_root.myChar.myLoot >= 30000) { _root.myChar.myLoot = _root.myChar.myLoot - 30000; _root.codeClip.doSound("buy"); _root.enableLocation(3); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. Bogota will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.bogota_Pass.enabled = false; this.bogota_Pass.gotoAndStop("disabled"); } if (!amsterdamAvailable) { this.amsterdam_Pass.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _root.enableLocation(2); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. Amsterdam will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.amsterdam_Pass.enabled = false; this.amsterdam_Pass.gotoAndStop("disabled"); } if (!londonAvailable) { this.london_Pass.onRelease = function () { if (_root.myChar.myLoot >= 10000) { _root.myChar.myLoot = _root.myChar.myLoot - 10000; _root.codeClip.doSound("buy"); _root.enableLocation(4); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. London will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.london_Pass.enabled = false; this.london_Pass.gotoAndStop("disabled"); }
Symbol 1970 MovieClip Frame 53
attacksText = "Tired of being a punching bag? Same old 3-hit combo? Let Vinnie teach you how to fight like a real man."; desc.text = attacksText;
Instance of Symbol 1961 MovieClip "p5btn" in Symbol 1970 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Ring O' Fire\nKeep enemies away.\n\nInstructions: Press Punch as the 5th move in your combo.\ne.g. P-P-K-P-P"; }
Instance of Symbol 1965 MovieClip "k5btn" in Symbol 1970 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Fire Uppercut\nOne powerful hit.\n\nInstructions: Press Kick as the 5th move in your combo.\ne.g. P-P-K-P-K"; }
Instance of Symbol 1969 MovieClip "s5btn" in Symbol 1970 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Dual Uzis\nNo need to get your hands dirty.\n\nInstructions: Press Shoot as the 5th move in your combo.\ne.g. P-P-K-P-S"; }
Symbol 1970 MovieClip Frame 61
stop(); if (!_global.k5) { this.k5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.k5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.k5btn.enabled = false; this.k5btn.gotoAndStop("disabled"); } if (!_global.p5) { this.p5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.p5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.p5btn.enabled = false; this.p5btn.gotoAndStop("disabled"); } if (!_global.s5) { this.s5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.s5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.s5btn.enabled = false; this.s5btn.gotoAndStop("disabled"); }
Symbol 1971 MovieClip Frame 1
stop();
Instance of Symbol 1865 MovieClip in Symbol 1971 MovieClip Frame 1
on (rollOver) { this.swapDepths(_root.getNextHighestDepth()); } on (release) { this._visible = false; this._parent.gotoAndPlay("open"); }
Symbol 1971 MovieClip Frame 17
_root.codeClip.doSound("shing");
Symbol 1971 MovieClip Frame 24
stop();
Symbol 1971 MovieClip Frame 30
_root.codeClip.doSound("menuHide");
Symbol 1971 MovieClip Frame 34
gotoAndStop ("_up");

Library Items

Symbol 1 Sound [menuHover]
Symbol 2 Sound [phone]
Symbol 3 Sound [k5]Used by:1276
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip [Xray Connector 7-OS]Uses:6Used by:Timeline
Symbol 21 GraphicUsed by:36
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:22 24 25Used by:36 1365
Symbol 27 GraphicUsed by:36
Symbol 28 ShapeTweeningUsed by:36
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:36
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:36
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:36
Symbol 35 GraphicUsed by:36 45 78 122 131 1345 1358 1461  Timeline
Symbol 36 MovieClipUses:21 26 27 28 30 32 34 35Used by:Timeline
Symbol 37 MovieClip [emptyContainer]Used by:Timeline
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Symbol 1923 GraphicUsed by:1927
Symbol 1924 GraphicUsed by:1927
Symbol 1925 GraphicUsed by:1927
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Symbol 1967 GraphicUsed by:1969
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Symbol 1971 MovieClipUses:1860 1865 1970Used by:Timeline

Instance Names

"bar"Frame 1Symbol 36 MovieClip
"codeClip"Frame 1Symbol 37 MovieClip [emptyContainer]
"brickBG"Frame 4Symbol 1351 MovieClip
"blackOut"Frame 5Symbol 1366 MovieClip
"codeClip_globals"Frame 6Symbol 37 MovieClip [emptyContainer]
"flying_mc"Frame 7Symbol 1774 MovieClip
"bgFlight"Frame 8Symbol 1834 MovieClip
"charStats"Frame 8Symbol 1859 MovieClip
"myStore"Frame 8Symbol 1971 MovieClip
"soundControls"Frame 8Symbol 1682 MovieClip
"label"Symbol 7 MovieClip [Xray Connector 7-OS] Frame 1Symbol 6 EditableText
"mcCheck1"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"mcCheck3"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"mcQline"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 115 MovieClip
"mcCheck4"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"buttH"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 119 Button
"buttM"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 120 Button
"buttL"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 121 Button
"sMask"Symbol 324 MovieClip Frame 1Symbol 260 MovieClip
"face_mc"Symbol 324 MovieClip Frame 1Symbol 261 MovieClip
"eyes_mc"Symbol 324 MovieClip Frame 1Symbol 276 MovieClip
"hair_mc"Symbol 324 MovieClip Frame 1Symbol 323 MovieClip
"bling_mc"Symbol 328 MovieClip Frame 1Symbol 255 MovieClip
"head_mc"Symbol 328 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 333 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 333 MovieClip Frame 5Symbol 324 MovieClip
"bling_mc"Symbol 342 MovieClip Frame 1Symbol 255 MovieClip
"head_mc"Symbol 342 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 349 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 349 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 354 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 354 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 359 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 359 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 364 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 364 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 370 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 370 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 403 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 407 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 407 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 417 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 417 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 425 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 425 MovieClip Frame 4Symbol 345 MovieClip
"head_mc"Symbol 432 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 432 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 439 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 439 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 470 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 470 MovieClip Frame 4Symbol 445 MovieClip
"head_mc"Symbol 479 MovieClip Frame 1Symbol 324 MovieClip
"gunend"Symbol 479 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 483 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 483 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 483 MovieClip Frame 7Symbol 324 MovieClip
"head_mc"Symbol 530 MovieClip Frame 1Symbol 324 MovieClip
"gunend"Symbol 530 MovieClip Frame 6Symbol 345 MovieClip
"head_mc"Symbol 534 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 538 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 538 MovieClip Frame 5Symbol 324 MovieClip
"head_mc"Symbol 542 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 545 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 549 MovieClip Frame 1Symbol 324 MovieClip
"gunend"Symbol 549 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 549 MovieClip Frame 7Symbol 324 MovieClip
"head_mc"Symbol 558 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 558 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 566 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 566 MovieClip Frame 1Symbol 345 MovieClip
"head_mc"Symbol 573 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 578 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 584 MovieClip Frame 1Symbol 324 MovieClip
"hit"Symbol 584 MovieClip Frame 4Symbol 345 MovieClip
"head_mc"Symbol 584 MovieClip Frame 8Symbol 324 MovieClip
"head_mc"Symbol 613 MovieClip Frame 1Symbol 324 MovieClip
"head_mc"Symbol 614 MovieClip Frame 1Symbol 324 MovieClip
"mc"Symbol 615 MovieClip Frame 1Symbol 328 MovieClip
"mc"Symbol 615 MovieClip Frame 6Symbol 333 MovieClip
"mc"Symbol 615 MovieClip Frame 14Symbol 342 MovieClip
"mc"Symbol 615 MovieClip Frame 21Symbol 349 MovieClip
"mc"Symbol 615 MovieClip Frame 26Symbol 354 MovieClip
"mc"Symbol 615 MovieClip Frame 31Symbol 359 MovieClip
"mc"Symbol 615 MovieClip Frame 36Symbol 364 MovieClip
"mc"Symbol 615 MovieClip Frame 41Symbol 370 MovieClip
"mc"Symbol 615 MovieClip Frame 46Symbol 403 MovieClip
"mc"Symbol 615 MovieClip Frame 51Symbol 407 MovieClip
"mc"Symbol 615 MovieClip Frame 56Symbol 417 MovieClip
"mc"Symbol 615 MovieClip Frame 61Symbol 425 MovieClip
"mc"Symbol 615 MovieClip Frame 66Symbol 432 MovieClip
"mc"Symbol 615 MovieClip Frame 71Symbol 439 MovieClip
"mc"Symbol 615 MovieClip Frame 76Symbol 470 MovieClip
"mc"Symbol 615 MovieClip Frame 81Symbol 479 MovieClip
"mc"Symbol 615 MovieClip Frame 86Symbol 483 MovieClip
"mc"Symbol 615 MovieClip Frame 91Symbol 530 MovieClip
"mc"Symbol 615 MovieClip Frame 96Symbol 534 MovieClip
"mc"Symbol 615 MovieClip Frame 102Symbol 538 MovieClip
"mc"Symbol 615 MovieClip Frame 109Symbol 542 MovieClip
"mc"Symbol 615 MovieClip Frame 114Symbol 545 MovieClip
"mc"Symbol 615 MovieClip Frame 119Symbol 549 MovieClip
"mc"Symbol 615 MovieClip Frame 124Symbol 558 MovieClip
"mc"Symbol 615 MovieClip Frame 129Symbol 566 MovieClip
"mc"Symbol 615 MovieClip Frame 134Symbol 573 MovieClip
"mc"Symbol 615 MovieClip Frame 139Symbol 578 MovieClip
"mc"Symbol 615 MovieClip Frame 144Symbol 584 MovieClip
"mc"Symbol 615 MovieClip Frame 151Symbol 614 MovieClip
"timer"Symbol 620 MovieClip Frame 1Symbol 619 EditableText
"fpscount"Symbol 626 MovieClip Frame 1Symbol 623 EditableText
"fpscount"Symbol 626 MovieClip Frame 1Symbol 625 EditableText
"pButton"Symbol 663 MovieClip Frame 1Symbol 648 MovieClip
"myLoot"Symbol 663 MovieClip Frame 1Symbol 649 EditableText
"healthCount"Symbol 663 MovieClip Frame 1Symbol 650 EditableText
"ammoCount"Symbol 663 MovieClip Frame 1Symbol 653 EditableText
"payoff"Symbol 663 MovieClip Frame 1Symbol 655 EditableText
"healthMeter"Symbol 663 MovieClip Frame 1Symbol 662 MovieClip
"stage_mc"Symbol 664 MovieClip [battleMC] Frame 1Symbol 207 MovieClip
"myChar"Symbol 664 MovieClip [battleMC] Frame 1Symbol 615 MovieClip
"myClock"Symbol 664 MovieClip [battleMC] Frame 1Symbol 620 MovieClip
"fpsDisp"Symbol 664 MovieClip [battleMC] Frame 1Symbol 626 MovieClip
"battleHUD"Symbol 664 MovieClip [battleMC] Frame 1Symbol 663 MovieClip
"fightPopup"Symbol 664 MovieClip [battleMC] Frame 1Symbol 78 MovieClip [fightPopup]
"buyButton"Symbol 742 MovieClip [inventoryEntry] Frame 1Symbol 732 MovieClip
"sellButton"Symbol 742 MovieClip [inventoryEntry] Frame 1Symbol 737 MovieClip
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Created: 22/5 -2019 08:49:40 Last modified: 22/5 -2019 08:49:40 Server time: 22/12 -2024 22:33:38