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Battle Pong.swf

This is the info page for
Flash #26771

(Click the ID number above for more basic data on this flash file.)


Text
Loading Game:

Presents...

battle pong!

Sounds provided by:
www.flashkit.com
sound loop by:
Nemo
".:.:Happy Ext:.:. "
Special thanks to the
people at flashkit for their
support

Menu

menu

Health

Weapons

1

2

3

Score:

0

Good Job!

Try again?

Paused

Battle pong

the new generation of pong

beginner

Actions

1 player

New Game

New Game

Instructions

instructions

options

options

controls

controls

play highscore Version

play highscore version

The point of this game is to destroy the opponent. to do so,
you must hit the shield behind your opponent while protecting
your shield.The position the ball hits your paddle will
determine the angle of the ball.

power-ups

receive power-ups by hitting the blue panels on the side
walls. use these weapons by pressing the fire button of the
weapon slot. You can shoot any of these power-ups while
holding the launch button (Default: left) and pressing the
corresponding fire button.

increases paddle size

decreases paddle size

increases paddle speed

decreases paddle speed

reverse the ball's
vertical direction

reverse the ball's
horizontal direction

fires a bullet

fires 3 bullets

fires homing bullet

Reverse the paddle
direction

back

back

player 1

controls

player 2

click to change

up:

down:

launch:

weapon 1:

weapon 2:

weapon 3:

up

down

left

J

k

l

pause/unpause:

music on/off:

Q

A

S

x

c

v

P

O

difficulty:

Mode:

sounds

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; Stage.scaleMode = "noScale";
Instance of Symbol 27 MovieClip in Frame 1
onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; loadBar._width = per; if (percent > 99) { _parent.gotoAndStop("intro"); } }
Frame 3
stop(); _root.nofw = 10; _root.gameplay = false; _root.pause = false; _root.mode = "1 player"; _root.difficulty = "beginner"; _root.depth = 1; _root.smallerxval = 6; _root.menubtn.enabled = false; _root.score = 0; _root.thump = new Sound(thump); _root.thump.attachSound("thump"); _root.thump.setVolume(150); _root.sidehit = new Sound(sidehit); _root.sidehit.attachSound("sidehit"); _root.fire = new Sound(fire); _root.fire.attachSound("fire"); _root.power = new Sound(power); _root.power.attachSound("power"); _root.phit = new Sound(phit); _root.phit.attachSound("phit"); _root.rover = new Sound(rover); _root.rover.attachSound("rover"); _root.rover2 = new Sound(rover2); _root.rover2.attachSound("rover2"); _root.loop = new Sound(loop); _root.loop.attachSound("loop"); _root.loop.start(); _root.loop.onSoundComplete = function () { _root.loop.start(); }; _root.globalsoundcontrol = "play"; _root.fade = "in"; _root.weaponarray = new Array("bigger", "smaller", "yswitch", "xswitch", "faster", "slower", "gun", "triple", "homing", "pychange"); _root.rweaponarray = new Array("none", "none", "none"); _root.lweaponarray = new Array("none", "none", "none"); _root.bulletarray = new Array(); _root.upkey1 = 38; _root.downkey1 = 40; _root.launchkey1 = 37; _root.w1key1 = 74; _root.w2key1 = 75; _root.w3key1 = 76; _root.upkey2 = 81; _root.downkey2 = 65; _root.launchkey2 = 83; _root.w1key2 = 88; _root.w2key2 = 67; _root.w3key2 = 86; _root.pausekey = 80; _root.musickey = 79; _root.topBorder = (_root.stage._y - (_root.stage._height / 2)) + 8; _root.bottomBorder = _root.stage._y + ((_root.stage._height / 2) - 8); _root.leftborder = (_root.stage._x - (_root.stage._width / 2)) + 25; _root.rightBorder = (_root.stage._x + (_root.stage._width / 2)) - 25; _root.bulletmovement = function () { i = 0; while (i < _root.bulletarray.length) { _root.bulletarray[i]._x = _root.bulletarray[i]._x + _root.bulletarray[i].xvalue; _root.bulletarray[i]._y = _root.bulletarray[i]._y + _root.bulletarray[i].yvalue; if ((_root.bulletarray[i]._x < (_root.leftborder - _root.bulletarray[i]._width)) or (_root.bulletarray[i]._x > (_root.rightborder + _root.bulletarray[i]._width))) { _root.bulletarray[i].removeMovieClip(); _root.bulletarray.splice(i, 1); } if (_root.bulletarray[i].movement == "homing") { if (_root.bulletarray[i].xvalue > 0) { _root.bulletarray[i]._y = _root.bulletarray[i]._y + ((_root.rpaddle._y - _root.bulletarray[i]._y) / 10); } else if (_root.bulletarray[i].xvalue < 0) { _root.bulletarray[i]._y = _root.bulletarray[i]._y + ((_root.lpaddle._y - _root.bulletarray[i]._y) / 10); } } if (_root.bulletarray[i].xvalue < 0) { if (_root.bulletarray[i].hitTest(_root.lpaddle)) { _root.phit.stop(); _root.phit.start(); if (_root.bulletarray[i].shottype == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.bulletarray[i].shottype == "smaller") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.bulletarray[i].shottype == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.bulletarray[i].shottype == "slower") { _root.lpspeed = _root.lpspeed - 1; } else if (_root.bulletarray[i].shottype == "gun") { _root.lhealth = _root.lhealth - 3; _root.life1.mask._xscale = (_root.lhealth / _root.ltotalhealth) * 100; } else if (_root.bulletarray[i].shottype == "pychange") { _root.lpspeed = -_root.lpspeed; } _root.bulletarray[i].removeMovieClip(); _root.bulletarray.splice(i, 1); } } if (_root.bulletarray[i].xvalue > 0) { if (_root.bulletarray[i].hitTest(_root.rpaddle)) { _root.phit.stop(); _root.phit.start(); if (_root.bulletarray[i].shottype == "bigger") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale + 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.bulletarray[i].shottype == "smaller") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale - 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.bulletarray[i].shottype == "faster") { _root.rpspeed = _root.rpspeed + 1; } else if (_root.bulletarray[i].shottype == "slower") { _root.rpspeed = _root.rpspeed - 1; } else if (_root.bulletarray[i].shottype == "gun") { _root.rhealth = _root.rhealth - 3; _root.life2.mask._xscale = (_root.rhealth / _root.rtotalhealth) * 100; } else if (_root.bulletarray[i].shottype == "pychange") { _root.rpspeed = -_root.rpspeed; } _root.bulletarray[i].removeMovieClip(); _root.bulletarray.splice(i, 1); } } i++; } }; _root.reset = function () { _root.gameplay = false; _root.gamedisplay.gotoAndStop("blank"); if (_root.mode == "1 player") { _root.lplayer = "Computer"; _root.rplayer = "Player 1"; } else if (_root.mode == "2 player") { _root.lplayer = "Player 2"; _root.rplayer = "Player 1"; } _root.speed = 12; _root.angle = random(30); _root.xdir = 1; _root.ydir = 1; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.ball._x = _root.stage._x; _root.ball._y = _root.stage._y; _root.rpspeed = 12; _root.lpspeed = _root.ailevel; _root.lpspeedcounter = 0; _root.ltotalhealth = (_root.rtotalhealth = (_root.lhealth = (_root.rhealth = 30))); _root.life1.mask._xscale = (_root.lhealth / _root.ltotalhealth) * 100; _root.life2.mask._xscale = (_root.rhealth / _root.rtotalhealth) * 100; _root.rpaddle.paddle._yscale = 100; _root.lpaddle.paddle._yscale = 100; _root.rpaddle._y = _root.stage._y; _root.lpaddle._y = _root.stage._y; _root.rweaponarray = new Array("none", "none", "none"); _root.lweaponarray = new Array("none", "none", "none"); _root.lw1.gotoAndStop("blank"); _root.lw2.gotoAndStop("blank"); _root.lw3.gotoAndStop("blank"); _root.rw1.gotoAndStop("blank"); _root.rw2.gotoAndStop("blank"); _root.rw3.gotoAndStop("blank"); i = _root.bulletarray.length - 1; while (i >= 0) { _root.bulletarray[i].removeMovieClip(); _root.bulletarray.splice(i); i--; } }; _root.beginnerai = function () { if (_root.lpspeed < 0) { _root.lpspeedcounter++; if (_root.lpspeedcounter == 75) { _root.lpspeedcounter = 0; _root.lpspeed = -_root.lpspeed; } } if (_root.xdir == -1) { if (_root.choose == true) { randangle = random(140) - 70; _root.choose = false; } desty = (randangle / _root.ck) + _root.ball._y; if (_root.lpaddle._y < desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y + _root.lpspeed; } } else if (_root.lpaddle._y > desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } } else if (_root.xdir == 1) { if (Math.abs(_root.lpaddle._y - _root.topborder) < ((_root.lpaddle._height / 2) + 20)) { _root.lpaddle._y = _root.lpaddle._y + (_root.lpspeed / 2); } else if (Math.abs(_root.lpaddle._y - _root.bottomborder) < ((_root.lpaddle._height / 2) + 20)) { _root.lpaddle._y = _root.lpaddle._y - (_root.lpspeed / 2); } } if (_root.lweaponarray[0] != "none") { if (_root.lweaponarray[0] == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[0] == "smaller") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[0] == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.lweaponarray[0] == "slower") { _root.lpspeed = _root.lpspeed - 1; } else if (_root.lweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "pychange") { _root.lpspeed = -_root.lpspeed; } _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } }; _root.normalai = function () { if (_root.lpspeed < 0) { _root.lpspeedcounter++; if (_root.lpspeedcounter == 50) { _root.lpspeedcounter = 0; _root.lpspeed = -_root.lpspeed; } } if (_root.xdir == -1) { if (_root.choose == true) { randdesty = random(6); if (randdesty == 0) { bdestx = _root.pu1._x; bdesty = _root.pu1._y; } else if (randdesty == 1) { bdestx = _root.pu2._x; bdesty = _root.pu2._y; } else if (randdesty == 2) { bdestx = _root.pu3._x; bdesty = _root.pu3._y; } else if (randdesty == 3) { bdestx = _root.pu4._x; bdesty = _root.pu4._y; } else if (randdesty == 4) { bdesty = _root.topborder; bdestx = _root.rightborder; } else if (randdesty == 5) { bdesty = _root.bottomborder; bdestx = _root.rightborder; } _root.choose = false; } randangle = (Math.atan2(diffy, diffx) * 180) / Math.PI; if ((randangle >= 90) and (randangle <= 180)) { randangle = -1 * (randangle - 180); } else if ((randangle <= -90) and (randangle > -180)) { randangle = -1 * (180 + randangle); } desty = (randangle / _root.ck) + _root.ball._y; if (_root.lpaddle._y < desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y + _root.lpspeed; } } else if (_root.lpaddle._y > desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } } else if (_root.xdir == 1) { if (Math.abs(_root.lpaddle._y - _root.topborder) < ((_root.lpaddle._height / 2) + 20)) { _root.lpaddle._y = _root.lpaddle._y + (_root.lpspeed / 2); } else if (Math.abs(_root.lpaddle._y - _root.bottomborder) < ((_root.lpaddle._height / 2) + 20)) { _root.lpaddle._y = _root.lpaddle._y - (_root.lpspeed / 2); } } if (_root.lweaponarray[0] != "none") { if (_root.lweaponarray[0] == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[0] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[0] == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.lweaponarray[0] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } }; _root.expertai = function () { if (_root.lpspeed < 0) { _root.lpspeedcounter++; if (_root.lpspeedcounter == 50) { _root.lpspeedcounter = 0; _root.lpspeed = -_root.lpspeed; } } if (_root.xdir == -1) { if (_root.choose == true) { _root.movedelay = 0; randdesty = random(6); if (randdesty == 0) { bdestx = _root.pu1._x; bdesty = _root.pu1._y; } else if (randdesty == 1) { bdestx = _root.pu2._x; bdesty = _root.pu2._y; } else if (randdesty == 2) { bdestx = _root.pu3._x; bdesty = _root.pu3._y; } else if (randdesty == 3) { bdestx = _root.pu4._x; bdesty = _root.pu4._y; } else if (randdesty == 4) { bdesty = _root.topborder; bdestx = _root.rightborder; } else if (randdesty == 5) { bdesty = _root.bottomborder; bdestx = _root.rightborder; } _root.choose = false; } diffx = _root.ball._x - bdestx; diffy = _root.ball._y - bdesty; randangle = (Math.atan2(diffy, diffx) * 180) / Math.PI; if ((randangle >= 90) and (randangle <= 180)) { randangle = -1 * (randangle - 180); } else if ((randangle <= -90) and (randangle > -180)) { randangle = -1 * (180 + randangle); } desty = (randangle / _root.ck) + _root.ball._y; if (_root.lpaddle._y < desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y + _root.lpspeed; } } else if (_root.lpaddle._y > desty) { if (Math.abs(_root.lpaddle._y - desty) < _root.lpspeed) { _root.lpaddle._y = desty; } else { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } } else if (_root.xdir == 1) { _root.avoidnumber = 0; if (_root.movedelay < 5) { _root.movedelay++; } if (_root.bulletarray.length > 0) { i = _root.bulletarray.length - 1; while (i >= 0) { if (_root.bulletarray[i].xvalue < 0) { _root.avoidy = _root.bulletarray[i]._y; _root.avoidx = _root.bulletarray[i]._x; _root.avoidh = _root.bulletarray[i]._height; _root.avoidnumber++; _root.avoidtype = _root.bulletarray[i].movement; } i--; } } if (_root.avoidnumber > 0) { if (_root.avoidtype != "homing") { if ((_root.avoidy - _root.stage._y) >= 0) { if ((((_root.lpaddle._y + (_root.lpaddle._height / 2)) + (_root.avoidh / 2)) + 30) > _root.avoidy) { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } else if ((((_root.lpaddle._y - (_root.lpaddle._height / 2)) - (_root.avoidh / 2)) - 30) < _root.avoidy) { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } else if ((_root.avoidx - _root.lpaddle._x) < 150) { if ((_root.bottomborder - _root.lpaddle._y) > _root.stage.heigth) { _root.lpaddle._y = _root.lpaddle._y + _root.lpspeed; } else { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } } } else if (_root.movedelay >= 5) { if (_root.lpaddle._y < _root.stage._y) { if ((_root.stage._y - _root.lpaddle._y) >= _root.lpspeed) { _root.lpaddle._y = _root.lpaddle._y + (_root.lpspeed / 3); } else { _root.lpaddle._y = _root.stage._y; } } else if (_root.lpaddle._y > _root.stage._y) { if ((_root.lpaddle._y - _root.stage._y) >= _root.lpspeed) { _root.lpaddle._y = _root.lpaddle._y - (_root.lpspeed / 3); } else { _root.lpaddle._y = _root.stage._y; } } } } if (_root.lweaponarray[0] != "none") { if (_root.lweaponarray[0] == "bigger") { if (_root.lpaddle._yscale < 180) { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } else if (_root.lweaponarray[0] == "smaller") { if (_root.lpaddle._yscale < 180) { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } else if (_root.lweaponarray[0] == "yswitch") { if (((_root.rightborder - _root.ball._x) < 80) and (_root.xdir == 1)) { _root.ydir = -1 * _root.ydir; lastside = "none"; _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } else if (_root.lweaponarray[0] == "xswitch") { if (((_root.rightborder - _root.ball._x) > 100) and (_root.xdir == -1)) { _root.xdir = -1 * _root.xdir; _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } else if (_root.lweaponarray[0] == "faster") { _root.lpspeed = _root.lpspeed + 1; _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else if (_root.lweaponarray[0] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else if (_root.lweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else if (_root.lweaponarray[0] == "triple") { if (Math.abs(_root.lpaddle._y - _root.stage._y) < 50) { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } else if (_root.lweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else if (_root.lweaponarray[0] == "pychange") { if (_root.lpspeed > 0) { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } else { _root.lpspeed = -_root.lpspeed; _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); } } } if (_root.lweaponarray[1] != "none") { if (_root.lweaponarray[1] == "bigger") { if (_root.lpaddle._yscale < 180) { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } else if (_root.lweaponarray[1] == "smaller") { if (_root.lpaddle._yscale < 180) { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } else if (_root.lweaponarray[1] == "yswitch") { if (((_root.rightborder - _root.ball._x) < 80) and (_root.xdir == 1)) { _root.ydir = -1 * _root.ydir; lastside = "none"; _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } else if (_root.lweaponarray[1] == "xswitch") { if (((_root.rightborder - _root.ball._x) > 100) and (_root.xdir == -1)) { _root.xdir = -1 * _root.xdir; _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } else if (_root.lweaponarray[1] == "faster") { _root.lpspeed = _root.lpspeed + 1; _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else if (_root.lweaponarray[1] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else if (_root.lweaponarray[1] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else if (_root.lweaponarray[1] == "triple") { if (Math.abs(_root.lpaddle._y - _root.stage._y) < 50) { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } else if (_root.lweaponarray[1] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else if (_root.lweaponarray[1] == "pychange") { if (_root.lpspeed > 0) { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } else { _root.lpspeed = -_root.lpspeed; _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); } } } if (_root.lweaponarray[2] != "none") { if (_root.lweaponarray[2] == "bigger") { if (_root.lpaddle._yscale < 180) { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } else if (_root.lweaponarray[2] == "smaller") { if (_root.lpaddle._yscale < 180) { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } else if (_root.lweaponarray[2] == "yswitch") { if (((_root.rightborder - _root.ball._x) < 80) and (_root.xdir == 1)) { _root.ydir = -1 * _root.ydir; lastside = "none"; _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } else if (_root.lweaponarray[2] == "xswitch") { if (((_root.rightborder - _root.ball._x) > 100) and (_root.xdir == -1)) { _root.xdir = -1 * _root.xdir; _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } else if (_root.lweaponarray[2] == "faster") { _root.lpspeed = _root.lpspeed + 1; _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else if (_root.lweaponarray[2] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else if (_root.lweaponarray[2] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else if (_root.lweaponarray[2] == "triple") { if (Math.abs(_root.lpaddle._y - _root.stage._y) < 50) { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } else if (_root.lweaponarray[2] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else if (_root.lweaponarray[2] == "pychange") { if (_root.lpspeed > 0) { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } else { _root.lpspeed = -_root.lpspeed; _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); } } } }; _root.rpfire1 = function () { if (Key.isDown(_root.launchkey1)) { if (_root.rweaponarray[0] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.rpaddle._x; _root["bigger" + _root.depth]._y = _root.rpaddle._y; _root["bigger" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.rpaddle._x; _root["smaller" + _root.depth]._y = _root.rpaddle._y; _root["smaller" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[0] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.rpaddle._x; _root["faster" + _root.depth]._y = _root.rpaddle._y; _root["faster" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.rpaddle._x; _root["slower" + _root.depth]._y = _root.rpaddle._y; _root["slower" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.rpaddle._x; _root["pychange" + _root.depth]._y = _root.rpaddle._y; _root["pychange" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.rweaponarray[0] == "bigger") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale + 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[0] == "smaller") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale - 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[0] == "faster") { _root.rpspeed = _root.rpspeed + 1; } else if (_root.rweaponarray[0] == "slower") { _root.rpspeed = _root.rpspeed - 1; } else if (_root.rweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[0] == "pychange") { _root.rpspeed = -_root.rpspeed; } _root.rweaponarray[0] = "none"; _root.rw1.gotoAndStop("blank"); }; _root.rpfire2 = function () { if (Key.isDown(_root.launchkey1)) { if (_root.rweaponarray[1] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.rpaddle._x; _root["bigger" + _root.depth]._y = _root.rpaddle._y; _root["bigger" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.rpaddle._x; _root["smaller" + _root.depth]._y = _root.rpaddle._y; _root["smaller" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[1] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[1] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.rpaddle._x; _root["faster" + _root.depth]._y = _root.rpaddle._y; _root["faster" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.rpaddle._x; _root["slower" + _root.depth]._y = _root.rpaddle._y; _root["slower" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.rpaddle._x; _root["pychange" + _root.depth]._y = _root.rpaddle._y; _root["pychange" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.rweaponarray[1] == "bigger") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale + 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[1] == "smaller") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale - 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[1] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[1] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[1] == "faster") { _root.rpspeed = _root.rpspeed + 1; } else if (_root.rweaponarray[1] == "slower") { _root.rpspeed = _root.rpspeed - 1; } else if (_root.rweaponarray[1] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[1] == "pychange") { _root.rpspeed = -_root.rpspeed; } _root.rweaponarray[1] = "none"; _root.rw2.gotoAndStop("blank"); }; _root.rpfire3 = function () { if (Key.isDown(_root.launchkey1)) { if (_root.rweaponarray[2] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.rpaddle._x; _root["bigger" + _root.depth]._y = _root.rpaddle._y; _root["bigger" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.rpaddle._x; _root["smaller" + _root.depth]._y = _root.rpaddle._y; _root["smaller" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[2] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[2] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.rpaddle._x; _root["faster" + _root.depth]._y = _root.rpaddle._y; _root["faster" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.rpaddle._x; _root["slower" + _root.depth]._y = _root.rpaddle._y; _root["slower" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.rpaddle._x; _root["pychange" + _root.depth]._y = _root.rpaddle._y; _root["pychange" + _root.depth].xvalue = -_root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.rweaponarray[2] == "bigger") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale + 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[2] == "smaller") { _root.rpaddle.paddle._yscale = _root.rpaddle.paddle._yscale - 20; _root.k = 70 / ((_root.rpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.rweaponarray[2] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.rweaponarray[2] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.rweaponarray[2] == "faster") { _root.rpspeed = _root.rpspeed + 1; } else if (_root.rweaponarray[2] == "slower") { _root.rpspeed = _root.rpspeed - 1; } else if (_root.rweaponarray[2] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = (-2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.rpaddle._x; _root["gun" + _root.depth]._y = _root.rpaddle._y; _root["gun" + _root.depth].xvalue = -1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.rweaponarray[2] == "pychange") { _root.rpspeed = -_root.rpspeed; } _root.rweaponarray[2] = "none"; _root.rw3.gotoAndStop("blank"); }; _root.lpfire1 = function () { if (Key.isDown(_root.launchkey2)) { if (_root.lweaponarray[0] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[0] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.lpaddle._x; _root["faster" + _root.depth]._y = _root.lpaddle._y; _root["faster" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.lweaponarray[0] == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[0] == "smaller") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[0] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[0] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[0] == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.lweaponarray[0] == "slower") { _root.lpspeed = _root.lpspeed - 1; } else if (_root.lweaponarray[0] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[0] == "pychange") { _root.lpspeed = -_root.lpspeed; } _root.lweaponarray[0] = "none"; _root.lw1.gotoAndStop("blank"); }; _root.lpfire2 = function () { if (Key.isDown(_root.launchkey2)) { if (_root.lweaponarray[1] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[1] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[1] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.lpaddle._x; _root["faster" + _root.depth]._y = _root.lpaddle._y; _root["faster" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.lweaponarray[1] == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[1] == "smaller") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[1] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[1] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[1] == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.lweaponarray[1] == "slower") { _root.lpspeed = _root.lpspeed - 1; } else if (_root.lweaponarray[1] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[1] == "pychange") { _root.lpspeed = -_root.lpspeed; } _root.lweaponarray[1] = "none"; _root.lw2.gotoAndStop("blank"); }; _root.lpfire3 = function () { if (Key.isDown(_root.launchkey2)) { if (_root.lweaponarray[2] == "bigger") { _root.attachMovie("bigger", "bigger" + _root.depth, _root.depth); _root["bigger" + _root.depth].shottype = "bigger"; _root["bigger" + _root.depth]._x = _root.lpaddle._x; _root["bigger" + _root.depth]._y = _root.lpaddle._y; _root["bigger" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["bigger" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "smaller") { _root.attachMovie("smaller", "smaller" + _root.depth, _root.depth); _root["smaller" + _root.depth].shottype = "smaller"; _root["smaller" + _root.depth]._x = _root.lpaddle._x; _root["smaller" + _root.depth]._y = _root.lpaddle._y; _root["smaller" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["smaller" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[2] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[2] == "faster") { _root.attachMovie("speed", "faster" + _root.depth, _root.depth); _root["faster" + _root.depth].shottype = "faster"; _root["faster" + _root.depth]._x = _root.lpaddle._x; _root["faster" + _root.depth]._y = _root.lpaddle._y; _root["faster" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["faster" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "slower") { _root.attachMovie("speed", "slower" + _root.depth, _root.depth); _root["slower" + _root.depth].shottype = "slower"; _root["slower" + _root.depth]._rotation = 180; _root["slower" + _root.depth]._x = _root.lpaddle._x; _root["slower" + _root.depth]._y = _root.lpaddle._y; _root["slower" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["slower" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "pychange") { _root.attachMovie("pychange", "pychange" + _root.depth, _root.depth); _root["pychange" + _root.depth].shottype = "pychange"; _root["pychange" + _root.depth]._x = _root.lpaddle._x; _root["pychange" + _root.depth]._y = _root.lpaddle._y; _root["pychange" + _root.depth].xvalue = _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["pychange" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } } else if (_root.lweaponarray[2] == "bigger") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale + 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[2] == "smaller") { _root.lpaddle.paddle._yscale = _root.lpaddle.paddle._yscale - 20; _root.ck = 70 / ((_root.lpaddle._height / 2) + (_root.ball._height / 2)); } else if (_root.lweaponarray[2] == "yswitch") { _root.ydir = -1 * _root.ydir; lastside = "none"; } else if (_root.lweaponarray[2] == "xswitch") { _root.xdir = -1 * _root.xdir; } else if (_root.lweaponarray[2] == "faster") { _root.lpspeed = _root.lpspeed + 1; } else if (_root.lweaponarray[2] == "slower") { _root.lpspeed = _root.lpspeed - 1; } else if (_root.lweaponarray[2] == "gun") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "triple") { _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 2 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._rotation = -20; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (-2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.attachMovie("gun", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._rotation = 20; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = (2 * _root.smallerxval) * 0.939692620785908; _root["gun" + _root.depth].yvalue = (2 * _root.smallerxval) * 0.342020143325669; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "homing") { _root.attachMovie("homing", "gun" + _root.depth, _root.depth); _root["gun" + _root.depth].shottype = "gun"; _root["gun" + _root.depth].movement = "homing"; _root["gun" + _root.depth]._xscale = -100; _root["gun" + _root.depth]._x = _root.lpaddle._x; _root["gun" + _root.depth]._y = _root.lpaddle._y; _root["gun" + _root.depth].xvalue = 1.5 * _root.smallerxval; _root.bulletarray[_root.bulletarray.length] = _root["gun" + _root.depth]; if (_root.depth < 30) { _root.depth++; } else { _root.depth = 0; } _root.fire.stop(); _root.fire.start(); } else if (_root.lweaponarray[2] == "pychange") { _root.lpspeed = -_root.lpspeed; } _root.lweaponarray[2] = "none"; _root.lw3.gotoAndStop("blank"); };
Instance of Symbol 147 MovieClip in Frame 3
onClipEvent (load) { lastside = "none"; } onClipEvent (keyDown) { if (Key.isDown(_root.musickey)) { if (_root.globalsoundcontrol == "play") { _root.globalsoundcontrol = "stop"; _root.fade = "out"; } else if (_root.globalsoundcontrol == "stop") { _root.globalsoundcontrol = "play"; _root.fade = "in"; } } if (_root.gameplay == true) { if (Key.isDown(_root.pausekey)) { if (_root.pause == false) { _root.pause = true; _root.gamedisplay.gotoAndPlay("pause"); _root.fade = "out"; } else if (_root.pause == true) { _root.pause = false; _root.gamedisplay.gotoAndPlay("unpause"); if (_root.globalsoundcontrol == "play") { _root.fade = "in"; } } } else if (Key.isDown(_root.w1key1)) { _root.rpfire1(); } else if (Key.isDown(_root.w2key1)) { _root.rpfire2(); } else if (Key.isDown(_root.w3key1)) { _root.rpfire3(); } else if (_root.mode == "2 player") { if (Key.isDown(_root.w1key2)) { _root.lpfire1(); } else if (Key.isDown(_root.w2key2)) { _root.lpfire2(); } else if (Key.isDown(_root.w3key2)) { _root.lpfire3(); } } } } onClipEvent (enterFrame) { if (_root.fade == "in") { if (_root.loopvolume < 100) { _root.loopvolume = _root.loopvolume + 8; _root.loop.setVolume(_root.loopvolume); } else if (_root.loopvolume > 100) { _root.loopvolume = 100; _root.loop.setVolume(_root.loopvolume); } } else if (_root.fade == "out") { if (_root.loopvolume > 0) { _root.loopvolume = _root.loopvolume - 20; _root.loop.setVolume(_root.loopvolume); } else if (_root.loopvolume < 0) { _root.loopvolume = 0; _root.loop.setVolume(_root.loopvolume); } } if ((_root.gameplay == true) and (_root.pause == false)) { if ((((_root.speed * Math.cos((Math.PI * _root.angle) / 180)) > Math.abs(_root.ball._x - _root.lpaddle._x)) and (_root.xdir == -1)) and (Math.abs(_root.lpaddle._y - _root.ball._y) < (_root.lpaddle._height / 2))) { _root.originalspeed = _root.speed; _root.speed = Math.abs(_root.ball._x - _root.lpaddle._x) / Math.cos((Math.PI * _root.angle) / 180); _root.ball._x = _root.ball._x + ((_root.xdir * _root.speed) * Math.cos((Math.PI * _root.angle) / 180)); _root.ball._y = _root.ball._y + ((_root.ydir * _root.speed) * Math.sin((Math.PI * _root.angle) / 180)); _root.speed = _root.originalspeed; } else if ((((_root.speed * Math.cos((Math.PI * _root.angle) / 180)) > Math.abs(_root.ball._x - _root.rpaddle._x)) and (_root.xdir == 1)) and (Math.abs(_root.rpaddle._y - _root.ball._y) < (_root.rpaddle._height / 2))) { _root.originalspeed = _root.speed; _root.speed = Math.abs(_root.ball._x - _root.rpaddle._x) / Math.cos((Math.PI * _root.angle) / 180); _root.ball._x = _root.ball._x + ((_root.xdir * _root.speed) * Math.cos((Math.PI * _root.angle) / 180)); _root.ball._y = _root.ball._y + ((_root.ydir * _root.speed) * Math.sin((Math.PI * _root.angle) / 180)); _root.speed = _root.originalspeed; } else if (((_root.speed * Math.sin((Math.PI * _root.angle) / 180)) > Math.abs(_root.ball._y - _root.topborder)) and (_root.ydir == -1)) { _root.originalspeed = _root.speed; _root.speed = Math.abs(_root.ball._y - _root.topborder) / Math.sin((Math.PI * _root.angle) / 180); _root.ball._x = _root.ball._x + ((_root.xdir * _root.speed) * Math.cos((Math.PI * _root.angle) / 180)); _root.ball._y = _root.ball._y + ((_root.ydir * _root.speed) * Math.sin((Math.PI * _root.angle) / 180)); _root.speed = _root.originalspeed; } else if (((_root.speed * Math.sin((Math.PI * _root.angle) / 180)) > Math.abs(_root.ball._y - _root.bottomborder)) and (_root.ydir == 1)) { _root.originalspeed = _root.speed; _root.speed = Math.abs(_root.ball._y - _root.bottomborder) / Math.sin((Math.PI * _root.angle) / 180); _root.ball._x = _root.ball._x + ((_root.xdir * _root.speed) * Math.cos((Math.PI * _root.angle) / 180)); _root.ball._y = _root.ball._y + ((_root.ydir * _root.speed) * Math.sin((Math.PI * _root.angle) / 180)); _root.speed = _root.originalspeed; } else { _root.ball._x = _root.ball._x + ((_root.xdir * _root.speed) * Math.cos((Math.PI * _root.angle) / 180)); _root.ball._y = _root.ball._y + ((_root.ydir * _root.speed) * Math.sin((Math.PI * _root.angle) / 180)); _root.speed = _root.speed + 0.01; } if (_root.ball._y < (_root.topBorder + (_root.ball._height / 2))) { _root.ydir = 1; currentside = "top"; if (lastside != currentside) { if (_root.ball.hitTest(_root.pu3) or _root.ball.hitTest(_root.pu4)) { if (_root.xdir == -1) { if (_root.rweaponarray[0] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[0] = _root.weaponarray[randomweapon]; _root.rw1.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.rweaponarray[1] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[1] = _root.weaponarray[randomweapon]; _root.rw2.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.rweaponarray[2] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[2] = _root.weaponarray[randomweapon]; _root.rw3.gotoAndStop(_root.weaponarray[randomweapon]); } } else if (_root.xdir == 1) { if (_root.lweaponarray[0] == "none") { randomweapon = random(_root.nofw); _root.lweaponarray[0] = _root.weaponarray[randomweapon]; _root.lw1.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.lweaponarray[1] == "none") { randomweapon = random(_root.nofw); _root.lweaponarray[1] = _root.weaponarray[randomweapon]; _root.lw2.gotoAndStop(_root.weaponarray[randomweapon]); trace("weapon 2 = " + _root.lweaponarray[1]); randomweapon = random(_root.nofw); _root.lweaponarray[2] = _root.weaponarray[randomweapon]; _root.lw3.gotoAndStop(_root.weaponarray[randomweapon]); } } _root.power.stop(); _root.power.start(); } else { _root.thump.stop(); _root.thump.start(); } } lastside = "top"; } else if (_root.ball._y > (_root.bottomBorder - (_root.ball._height / 2))) { _root.ydir = -1; currentside = "bottom"; if (lastside != currentside) { if (_root.ball.hitTest(_root.pu1) or _root.ball.hitTest(_root.pu2)) { if (_root.xdir == -1) { if (_root.rweaponarray[0] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[0] = _root.weaponarray[randomweapon]; _root.rw1.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.rweaponarray[1] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[1] = _root.weaponarray[randomweapon]; _root.rw2.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.rweaponarray[2] == "none") { randomweapon = random(_root.nofw); _root.rweaponarray[2] = _root.weaponarray[randomweapon]; _root.rw3.gotoAndStop(_root.weaponarray[randomweapon]); } } else if (_root.xdir == 1) { if (_root.lweaponarray[0] == "none") { randomweapon = random(_root.nofw); _root.lweaponarray[0] = _root.weaponarray[randomweapon]; _root.lw1.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.lweaponarray[1] == "none") { randomweapon = random(_root.nofw); _root.lweaponarray[1] = _root.weaponarray[randomweapon]; _root.lw2.gotoAndStop(_root.weaponarray[randomweapon]); } else if (_root.lweaponarray[2] == "none") { randomweapon = random(_root.nofw); _root.lweaponarray[2] = _root.weaponarray[randomweapon]; _root.lw3.gotoAndStop(_root.weaponarray[randomweapon]); } } _root.power.stop(); _root.power.start(); } else { _root.thump.stop(); _root.thump.start(); } } lastside = "bottom"; } if (_root.ball._x < _root.leftborder) { _root.xdir = 1; _root.lhealth = _root.lhealth - 5; _root.life1.mask._xscale = (_root.lhealth / _root.ltotalhealth) * 100; lastside = "none"; _root.stage.lhit.gotoAndPlay("hit"); _root.sidehit.stop(); _root.sidehit.start(); } if (_root.ball._x > _root.rightborder) { _root.xdir = -1; _root.rhealth = _root.rhealth - 5; _root.life2.mask._xscale = (_root.rhealth / _root.rtotalhealth) * 100; lastside = "none"; _root.stage.rhit.gotoAndPlay("hit"); _root.sidehit.stop(); _root.sidehit.start(); _root.choose = true; } if (_root.ball.hitTest(_root.rpaddle)) { _root.choose = true; if ((_root.rpaddle._y - _root.ball._y) > 0) { _root.ydir = -1; } else if ((_root.rpaddle._y - _root.ball._y) < 0) { _root.ydir = 1; } _root.xdir = -1; _root.angle = _root.k * Math.abs(_root.rpaddle._y - _root.ball._y); lastside = "none"; _root.thump.stop(); _root.thump.start(); } if (_root.ball.hitTest(_root.lpaddle)) { if ((_root.lpaddle._y - _root.ball._y) > 0) { _root.ydir = -1; } else if ((_root.lpaddle._y - _root.ball._y) < 0) { _root.ydir = 1; } _root.xdir = 1; _root.angle = _root.ck * Math.abs(_root.lpaddle._y - _root.ball._y); lastside = "none"; _root.thump.stop(); _root.thump.start(); } if (Key.isDown(_root.upkey1)) { _root.rpaddle._y = _root.rpaddle._y - _root.rpspeed; } else if (Key.isDown(_root.downkey1)) { _root.rpaddle._y = _root.rpaddle._y + _root.rpspeed; } if ((_root.rpaddle._y - (_root.rpaddle._height / 2)) < _root.topborder) { _root.rpaddle._y = (_root.rpaddle._height / 2) + _root.topborder; } else if ((_root.rpaddle._y + (_root.rpaddle._height / 2)) > _root.bottomborder) { _root.rpaddle._y = _root.bottomborder - (_root.rpaddle._height / 2); } if (_root.mode == "1 player") { if (_root.difficulty == "beginner") { _root.beginnerai(); } else if (_root.difficulty == "normal") { _root.normalai(); } else if (_root.difficulty == "expert") { _root.expertai(); } } else if (_root.mode == "2 player") { if (Key.isDown(_root.upkey2)) { _root.lpaddle._y = _root.lpaddle._y - _root.lpspeed; } else if (Key.isDown(_root.downkey2)) { _root.lpaddle._y = _root.lpaddle._y + _root.lpspeed; } if ((_root.lpaddle._y - (_root.lpaddle._height / 2)) < _root.topborder) { _root.lpaddle._y = (_root.lpaddle._height / 2) + _root.topborder; } else if ((_root.lpaddle._y + (_root.lpaddle._height / 2)) > _root.bottomborder) { _root.lpaddle._y = _root.bottomborder - (_root.lpaddle._height / 2); } } if ((_root.lpaddle._y - (_root.lpaddle._height / 2)) < _root.topborder) { _root.lpaddle._y = (_root.lpaddle._height / 2) + _root.topborder; } else if ((_root.lpaddle._y + (_root.lpaddle._height / 2)) > _root.bottomborder) { _root.lpaddle._y = _root.bottomborder - (_root.lpaddle._height / 2); } if (_root.mode == "1 player") { if (_root.lhealth <= 0) { _root.ailevel = _root.ailevel + 1; _root.reset(); if (_root.difficulty == "beginner") { _root.addition = 100; } else if (_root.difficulty == "normal") { _root.addition = 200; } else if (_root.difficulty == "expert") { _root.addition = 300; } _root.gamedisplay.gotoAndPlay("gj"); } if (_root.rhealth <= 0) { _root.reset(); _root.subtract = 100; _root.gamedisplay.gotoAndPlay("ta"); } } else if (_root.mode == "2 player") { if (_root.lhealth <= 0) { _root.reset(); _root.gamedisplay.gotoAndPlay("gj"); _root.winplayer = "Player 1"; _root.player1win++; _root.scoretxt = ((" " + _root.player2win) + " - ") + _root.player1win; } if (_root.rhealth <= 0) { _root.reset(); _root.gamedisplay.gotoAndPlay("gj"); _root.winplayer = "Player 2"; _root.player2win++; _root.scoretxt = ((" " + _root.player2win) + " - ") + _root.player1win; } } if (_root.bulletarray.length > 0) { _root.bulletmovement(); } } }
Symbol 27 MovieClip Frame 1
stop();
Symbol 86 Button
on (release) { getURL ("www.flashkit.com", "_blank"); }
Symbol 87 MovieClip Frame 281
_root.gotoAndStop("game");
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
stop();
Symbol 96 MovieClip Frame 3
stop();
Symbol 96 MovieClip Frame 4
stop();
Symbol 96 MovieClip Frame 5
stop();
Symbol 96 MovieClip Frame 6
stop();
Symbol 96 MovieClip Frame 7
stop();
Symbol 96 MovieClip Frame 8
stop();
Symbol 96 MovieClip Frame 9
stop();
Symbol 96 MovieClip Frame 10
stop();
Symbol 96 MovieClip Frame 11
stop();
Symbol 103 MovieClip Frame 1
stop();
Symbol 108 Button
on (rollOver) { _root.rover.stop(); _root.rover.start(); } on (release) { _root.reset(); _root.maindisplay.gotoAndStop("title"); _root.menubtn.enabled = false; _root.pause = false; if (_root.globalsoundcontrol == "play") { _root.fade = "in"; } }
Symbol 130 Button
on (release) { _root.gamedisplay.gotoAndPlay("tayes"); _root.score = _root.score - 100; _root.scoretxt = _root.score; }
Symbol 135 MovieClip Frame 1
stop(); _root.number = "3";
Symbol 135 MovieClip Frame 2
if (_root.mode == "1 player") { good.txt = ("+" + _root.addition) + " Points"; if (_root.difficulty == "beginner") { _root.score = _root.score + 100; _root.scoretxt = _root.score; } else if (_root.difficulty == "normal") { _root.score = _root.score + 200; _root.scoretxt = _root.score; } else if (_root.difficulty == "expert") { _root.score = _root.score + 300; _root.scoretxt = _root.score; } } else { good.txt = _root.winplayer; }
Symbol 135 MovieClip Frame 30
_root.gamedisplay.gotoAndStop("blank"); _root.gameplay = true;
Symbol 135 MovieClip Frame 31
tryagain.txt = ("-" + _root.subtract) + " Points";
Symbol 135 MovieClip Frame 43
stop();
Symbol 135 MovieClip Frame 58
_root.gamedisplay.gotoAndStop("blank"); _root.gameplay = true;
Symbol 135 MovieClip Frame 59
countdown.txt = _root.number;
Symbol 135 MovieClip Frame 70
if (_root.number == "3") { _root.number = "2"; _root.gamedisplay.gotoAndPlay("cd"); } else if (_root.number == "2") { _root.number = "1"; _root.gamedisplay.gotoAndPlay("cd"); } else if (_root.number == "1") { _root.number = "GO!"; _root.gamedisplay.gotoAndPlay("cd"); } else if (_root.number == "GO!") { _root.gamedisplay.gotoAndPlay("blank"); _root.gameplay = true; }
Symbol 135 MovieClip Frame 79
stop();
Symbol 135 MovieClip Frame 86
_root.gamedisplay.gotoAndStop("blank");
Symbol 148 MovieClip Frame 1
stop();
Instance of Symbol 147 MovieClip in Symbol 148 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.diffdir == "forward") { if (_root.maindisplay.difficulty._currentframe < _root.maindisplay.difficulty._totalframes) { _root.maindisplay.difficulty.nextFrame(); } else { _root.maindisplay.difficulty.gotoAndStop(1); _root.maindisplay.difficulty.text1.first = _root.maindisplay.difficulty.text2.first; _root.diffdir = "hold"; } } else if (_root.diffdir == "back") { if (_root.maindisplay.difficulty._currentframe > 1) { _root.maindisplay.difficulty.prevFrame(); } else { _root.maindisplay.difficulty.gotoAndStop(1); _root.maindisplay.difficulty.text2.first = _root.maindisplay.difficulty.text1.first; _root.diffdir = "hold"; } } }
Symbol 152 MovieClip Frame 1
stop();
Instance of Symbol 147 MovieClip in Symbol 152 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.modedir == "forward") { if (_root.maindisplay.mode._currentframe < _root.maindisplay.mode._totalframes) { _root.maindisplay.mode.nextFrame(); } else { _root.maindisplay.mode.gotoAndStop(1); _root.maindisplay.mode.text1.first = _root.maindisplay.mode.text2.first; _root.modedir = "hold"; } } else if (_root.modedir == "back") { if (_root.maindisplay.mode._currentframe > 1) { _root.maindisplay.mode.prevFrame(); } else { _root.maindisplay.mode.gotoAndStop(1); _root.maindisplay.mode.text2.first = _root.maindisplay.mode.text1.first; _root.modedir = "hold"; } } }
Symbol 155 Button
on (rollOver) { _root.rover.stop(); _root.rover.start(); } on (release) { if (_root.difficulty == "beginner") { _root.pu1._xscale = (_root.pu2._xscale = (_root.pu3._xscale = (_root.pu4._xscale = 140))); _root.ailevel = 8; } else if (_root.difficulty == "normal") { _root.pu1._xscale = (_root.pu2._xscale = (_root.pu3._xscale = (_root.pu4._xscale = 100))); _root.ailevel = 9; } else if (_root.difficulty == "expert") { _root.pu1._xscale = (_root.pu2._xscale = (_root.pu3._xscale = (_root.pu4._xscale = 70))); _root.ailevel = 10; } _root.reset(); _root.maindisplay.gotoAndStop("blank"); _root.gamedisplay.gotoAndPlay("cd"); if (_root.mode == "1 player") { _root.scoretext = (_root.score = 0); } else if (_root.mode == "2 player") { _root.player1win = (_root.player2win = 0); _root.scoretxt = ((" " + _root.player2win) + " - ") + _root.player1win; } _root.menubtn.enabled = true; }
Symbol 158 Button
on (release) { _root.maindisplay.gotoAndStop("instructions"); } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 161 Button
on (release) { _root.maindisplay.gotoAndStop("options"); } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 164 Button
on (release) { _root.maindisplay.gotoAndStop("controls"); } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 167 Button
on (release) { getURL ("http://members.lycos.co.uk/dounanthebarb/battlepong.html", "_blank"); _root.globalsoundcontrol = "stop"; _root.fade = "out"; } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 186 Button
on (release) { _root.maindisplay.gotoAndStop("title"); } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 213 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "upkey1"; _root.maindisplay.upkey1 = ""; }
Symbol 215 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "downkey1"; _root.maindisplay.downkey1 = ""; }
Symbol 216 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "launchkey1"; _root.maindisplay.launchkey1 = ""; }
Symbol 217 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w1key1"; _root.maindisplay.w1key1 = ""; }
Symbol 218 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w2key1"; _root.maindisplay.w2key1 = ""; }
Symbol 219 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w3key1"; _root.maindisplay.w3key1 = ""; }
Symbol 220 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "upkey2"; _root.maindisplay.upkey2 = ""; }
Symbol 221 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "downkey2"; _root.maindisplay.downkey2 = ""; }
Symbol 222 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "launchkey2"; _root.maindisplay.launchkey2 = ""; }
Symbol 223 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w1key2"; _root.maindisplay.w1key2 = ""; }
Symbol 224 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w2key2"; _root.maindisplay.w2key2 = ""; }
Symbol 225 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "w3key2"; _root.maindisplay.w3key2 = ""; }
Symbol 226 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "pausekey"; _root.maindisplay.pausekey = ""; }
Symbol 227 Button
on (release) { if (_root.selectkey == true) { if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey1) { _root.maindisplay.upkey1 = "UP"; _root.rup = 38; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey1) { _root.maindisplay.downkey1 = "DOWN"; _root.rdown = 40; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey1) { _root.maindisplay.launchkey1 = "LEFT"; _root.rlaunch = 37; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key1) { _root.maindisplay.w1key1 = "J"; _root.rfire1 = 74; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key1) { _root.maindisplay.w2key1 = "K"; _root.rfire2 = 75; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key1) { _root.maindisplay.w3key1 = "L"; _root.rfire3 = 76; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.upkey2) { _root.maindisplay.upkey2 = "Q"; _root.lup = 81; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.downkey2) { _root.maindisplay.downkey2 = "A"; _root.ldown = 65; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.launchkey2) { _root.maindisplay.launchkey2 = "S"; _root.llaunch = 83; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w1key2) { _root.maindisplay.w1key2 = "X"; _root.lfire1 = 88; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w2key2) { _root.maindisplay.w2key2 = "C"; _root.lfire2 = 67; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.w3key2) { _root.maindisplay.w3key2 = "V"; _root.lfire3 = 86; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.pausekey) { _root.maindisplay.pausekey = "P"; _root.pausekey = 80; } if (_root.maindisplay[_root.whichkey] == _root.maindisplay.musickey) { _root.maindisplay.pausekey = "O"; _root.musickey = 79; } } _root.selectkey = true; _root.whichkey = "musickey"; _root.maindisplay.musickey = ""; }
Symbol 228 Button
on (release) { _root.maindisplay.gotoAndStop("title"); } on (rollOver) { _root.rover.stop(); _root.rover.start(); }
Symbol 234 Button
on (release) { if (_root.maindisplay.difficulty.text2.first == "beginner") { _root.maindisplay.difficulty.text1.first = "expert"; _root.difficulty = "expert"; } else if (_root.maindisplay.difficulty.text2.first == "expert") { _root.maindisplay.difficulty.text1.first = "normal"; _root.difficulty = "normal"; } else if (_root.maindisplay.difficulty.text2.first == "normal") { _root.maindisplay.difficulty.text1.first = "beginner"; _root.difficulty = "beginner"; } _root.diffdir = "back"; _root.maindisplay.difficulty.gotoAndStop("last"); } on (rollOver) { _root.rover2.stop(); _root.rover2.start(); }
Symbol 235 Button
on (release) { if (_root.maindisplay.difficulty.text1.first == "beginner") { _root.maindisplay.difficulty.text2.first = "normal"; _root.difficulty = "normal"; } else if (_root.maindisplay.difficulty.text1.first == "normal") { _root.maindisplay.difficulty.text2.first = "expert"; _root.difficulty = "expert"; } else if (_root.maindisplay.difficulty.text1.first == "expert") { _root.maindisplay.difficulty.text2.first = "beginner"; _root.difficulty = "beginner"; } _root.diffdir = "forward"; } on (rollOver) { _root.rover2.stop(); _root.rover2.start(); }
Symbol 236 Button
on (release) { if (_root.maindisplay.mode.text2.first == "1 player") { _root.maindisplay.mode.text1.first = "2 player"; _root.mode = "2 player"; } else if (_root.maindisplay.mode.text2.first == "2 player") { _root.maindisplay.mode.text1.first = "1 player"; _root.mode = "1 player"; } _root.modedir = "back"; _root.maindisplay.mode.gotoAndStop("last"); } on (rollOver) { _root.rover2.stop(); _root.rover2.start(); }
Symbol 237 Button
on (release) { if (_root.maindisplay.mode.text1.first == "1 player") { _root.maindisplay.mode.text2.first = "2 player"; _root.mode = "2 player"; } else if (_root.maindisplay.mode.text1.first == "2 player") { _root.maindisplay.mode.text2.first = "1 player"; _root.mode = "1 player"; } _root.modedir = "forward"; } on (rollOver) { _root.rover2.stop(); _root.rover2.start(); }
Symbol 238 MovieClip Frame 1
stop(); _root.maindisplay.difficulty._visible = false; _root.maindisplay.mode._visible = false;
Symbol 238 MovieClip Frame 2
stop();
Symbol 238 MovieClip Frame 3
stop();
Instance of Symbol 147 MovieClip in Symbol 238 MovieClip Frame 3
onClipEvent (load) { letterkeys = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"); numberkeys = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9"); numpadkeys = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "*", "+", "Enter", "-", ".", "/"); functionkeys = new Array("F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12"); otherkeys = new Array("Space", "Page Up", "Page Down", "End", "Home", "Left", "Up", "Right", "Down"); } onClipEvent (keyDown) { if (_root.selectkey == true) { _root.selectkey = false; _root.customcontrols = true; pressed = Key.getCode(); trace(pressed); _root[_root.whichkey] = pressed; if ((pressed >= 65) and (pressed <= 90)) { _root.maindisplay[_root.whichkey] = letterkeys[pressed - 65]; } if ((pressed >= 48) and (pressed <= 57)) { _root.maindisplay[_root.whichkey] = numberkeys[pressed - 48]; } if ((pressed >= 96) and (pressed <= 111)) { _root.maindisplay[_root.whichkey] = numpadkeys[pressed - 96]; } if ((pressed >= 112) and (pressed <= 123)) { _root.maindisplay[_root.whichkey] = functionkeys[pressed - 112]; } if ((pressed >= 32) and (pressed <= 40)) { _root.maindisplay[_root.whichkey] = otherkeys[pressed - 32]; } if (pressed == 8) { _root.maindisplay[_root.whichkey] = "BackSpace"; } if (pressed == 9) { _root.maindisplay[_root.whichkey] = "Tab"; } if (pressed == 12) { _root.maindisplay[_root.whichkey] = "Clear"; } if (pressed == 13) { _root.maindisplay[_root.whichkey] = "Enter"; } if (pressed == 16) { _root.maindisplay[_root.whichkey] = "Shift"; } if (pressed == 17) { _root.maindisplay[_root.whichkey] = "Control"; } if (pressed == 18) { _root.maindisplay[_root.whichkey] = "Alt"; } if (pressed == 20) { _root.maindisplay[_root.whichkey] = "Caps Lock"; } if (pressed == 27) { _root.maindisplay[_root.whichkey] = "Esc"; } if (pressed == 45) { _root.maindisplay[_root.whichkey] = "Insert"; } if (pressed == 46) { _root.maindisplay[_root.whichkey] = "Delete"; } if (pressed == 47) { _root.maindisplay[_root.whichkey] = "help"; } if (pressed == 144) { _root.maindisplay[_root.whichkey] = "Num Lock"; } if (pressed == 186) { _root.maindisplay[_root.whichkey] = ";:"; } if (pressed == 187) { _root.maindisplay[_root.whichkey] = "=+"; } if (pressed == 189) { _root.maindisplay[_root.whichkey] = "-_"; } if (pressed == 191) { _root.maindisplay[_root.whichkey] = "/?"; } if (pressed == 192) { _root.maindisplay[_root.whichkey] = "'@"; } if (pressed == 219) { _root.maindisplay[_root.whichkey] = "[{"; } if (pressed == 220) { _root.maindisplay[_root.whichkey] = "\\|"; } if (pressed == 221) { _root.maindisplay[_root.whichkey] = "]}"; } } }
Symbol 238 MovieClip Frame 4
stop(); _root.maindisplay.difficulty._visible = true; _root.maindisplay.mode._visible = true;
Symbol 238 MovieClip Frame 5
stop();

Library Items

Symbol 1 Sound [fire]
Symbol 2 Sound [thump]
Symbol 3 Sound [power]
Symbol 4 Sound [sidehit]
Symbol 5 Sound [loop]
Symbol 6 Sound [rover]
Symbol 7 Sound [phit]
Symbol 8 Sound [rover2]
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [pychange]Uses:9Used by:96 238
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [homing]Uses:11Used by:96 238
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [gun]Uses:13Used by:96 238
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [speed]Uses:15Used by:96 238
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [smaller]Uses:17Used by:96 238
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [bigger]Uses:19Used by:96 238
Symbol 21 FontUsed by:22 26 79 81 83 106 107 109 114 118 119 120 121 122 123 124 125 127 128 131 133 140 141 142 149 153 154 156 157 159 160 162 163 165 166 170 172 173 174 175 176 177 178 179 180 181 182 184 185 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 229 230
Symbol 22 TextUses:21Used by:27
Symbol 23 GraphicUsed by:24 29 97 148 152
Symbol 24 MovieClipUses:23Used by:27
Symbol 25 GraphicUsed by:27
Symbol 26 EditableTextUses:21Used by:27
Symbol 27 MovieClipUses:22 24 25 26Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 MovieClipUses:23Used by:87
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:87
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:87
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:87
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:87
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:87
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:87
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:87
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:87
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:87
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:87
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:87
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:87
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:87
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:87
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:87
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:87
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:87
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:87
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:87
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:87
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:87
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:87
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:87
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:87
Symbol 79 TextUses:21Used by:80
Symbol 80 MovieClipUses:79Used by:87
Symbol 81 TextUses:21Used by:82
Symbol 82 MovieClipUses:81Used by:87
Symbol 83 TextUses:21Used by:84
Symbol 84 MovieClipUses:83Used by:87
Symbol 85 GraphicUsed by:86 130 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227
Symbol 86 ButtonUses:85Used by:87
Symbol 87 MovieClipUses:29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 78 80 82 84 86Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 GraphicUsed by:96
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94  Timeline
Symbol 94 MovieClipUses:91 93Used by:96 238
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:90 20 18 94 16 14 12 95 10Used by:Timeline
Symbol 97 MovieClipUses:23Used by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 GraphicUsed by:104
Symbol 100 ShapeTweeningUsed by:103
Symbol 101 ShapeTweeningUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:104
Symbol 104 MovieClipUses:99 103Used by:Timeline
Symbol 105 GraphicUsed by:108 155 158 161 164 167
Symbol 106 TextUses:21Used by:108
Symbol 107 TextUses:21Used by:108
Symbol 108 ButtonUses:105 106 107Used by:Timeline
Symbol 109 EditableTextUses:21Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:111 112Used by:Timeline
Symbol 114 EditableTextUses:21Used by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 FontUsed by:117 171
Symbol 117 TextUses:116Used by:Timeline
Symbol 118 TextUses:21Used by:Timeline
Symbol 119 TextUses:21Used by:Timeline
Symbol 120 TextUses:21Used by:Timeline
Symbol 121 TextUses:21Used by:Timeline
Symbol 122 TextUses:21Used by:Timeline
Symbol 123 EditableTextUses:21Used by:Timeline
Symbol 124 TextUses:21Used by:126
Symbol 125 EditableTextUses:21Used by:126
Symbol 126 MovieClipUses:124 125Used by:135
Symbol 127 TextUses:21Used by:129
Symbol 128 EditableTextUses:21Used by:129
Symbol 129 MovieClipUses:127 128Used by:135
Symbol 130 ButtonUses:85Used by:135
Symbol 131 EditableTextUses:21Used by:132
Symbol 132 MovieClipUses:131Used by:135
Symbol 133 TextUses:21Used by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:126 129 130 132 134Used by:Timeline
Symbol 136 GraphicUsed by:238
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:238
Symbol 139 GraphicUsed by:238
Symbol 140 TextUses:21Used by:238
Symbol 141 TextUses:21Used by:238
Symbol 142 EditableTextUses:21Used by:143
Symbol 143 MovieClipUses:142Used by:148
Symbol 144 GraphicUsed by:148
Symbol 145 FontUsed by:146 240
Symbol 146 EditableTextUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:148 152 238  Timeline
Symbol 148 MovieClipUses:23 143 144 147Used by:238
Symbol 149 EditableTextUses:21Used by:150
Symbol 150 MovieClipUses:149Used by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:23 150 151 147Used by:238
Symbol 153 TextUses:21Used by:155
Symbol 154 TextUses:21Used by:155
Symbol 155 ButtonUses:105 153 154Used by:238
Symbol 156 TextUses:21Used by:158 238
Symbol 157 TextUses:21Used by:158
Symbol 158 ButtonUses:105 156 157Used by:238
Symbol 159 TextUses:21Used by:161 238
Symbol 160 TextUses:21Used by:161
Symbol 161 ButtonUses:105 159 160Used by:238
Symbol 162 TextUses:21Used by:164 238
Symbol 163 TextUses:21Used by:164
Symbol 164 ButtonUses:105 162 163Used by:238
Symbol 165 TextUses:21Used by:167
Symbol 166 TextUses:21Used by:167
Symbol 167 ButtonUses:105 165 166Used by:238
Symbol 168 GraphicUsed by:238
Symbol 169 GraphicUsed by:238
Symbol 170 TextUses:21Used by:238
Symbol 171 TextUses:116Used by:238
Symbol 172 TextUses:21Used by:238
Symbol 173 TextUses:21Used by:238
Symbol 174 TextUses:21Used by:238
Symbol 175 TextUses:21Used by:238
Symbol 176 TextUses:21Used by:238
Symbol 177 TextUses:21Used by:238
Symbol 178 TextUses:21Used by:238
Symbol 179 TextUses:21Used by:238
Symbol 180 TextUses:21Used by:238
Symbol 181 TextUses:21Used by:238
Symbol 182 TextUses:21Used by:238
Symbol 183 GraphicUsed by:186 228
Symbol 184 TextUses:21Used by:186 228
Symbol 185 TextUses:21Used by:186 228
Symbol 186 ButtonUses:183 184 185Used by:238
Symbol 187 TextUses:21Used by:238
Symbol 188 TextUses:21Used by:238
Symbol 189 TextUses:21Used by:238
Symbol 190 TextUses:21Used by:238
Symbol 191 TextUses:21Used by:238
Symbol 192 TextUses:21Used by:238
Symbol 193 TextUses:21Used by:238
Symbol 194 TextUses:21Used by:238
Symbol 195 TextUses:21Used by:238
Symbol 196 TextUses:21Used by:238
Symbol 197 EditableTextUses:21Used by:238
Symbol 198 EditableTextUses:21Used by:238
Symbol 199 EditableTextUses:21Used by:238
Symbol 200 EditableTextUses:21Used by:238
Symbol 201 EditableTextUses:21Used by:238
Symbol 202 EditableTextUses:21Used by:238
Symbol 203 TextUses:21Used by:238
Symbol 204 TextUses:21Used by:238
Symbol 205 EditableTextUses:21Used by:238
Symbol 206 EditableTextUses:21Used by:238
Symbol 207 EditableTextUses:21Used by:238
Symbol 208 EditableTextUses:21Used by:238
Symbol 209 EditableTextUses:21Used by:238
Symbol 210 EditableTextUses:21Used by:238
Symbol 211 EditableTextUses:21Used by:238
Symbol 212 EditableTextUses:21Used by:238
Symbol 213 ButtonUses:85Used by:238
Symbol 214 ButtonUses:85Used by:238
Symbol 215 ButtonUses:85Used by:238
Symbol 216 ButtonUses:85Used by:238
Symbol 217 ButtonUses:85Used by:238
Symbol 218 ButtonUses:85Used by:238
Symbol 219 ButtonUses:85Used by:238
Symbol 220 ButtonUses:85Used by:238
Symbol 221 ButtonUses:85Used by:238
Symbol 222 ButtonUses:85Used by:238
Symbol 223 ButtonUses:85Used by:238
Symbol 224 ButtonUses:85Used by:238
Symbol 225 ButtonUses:85Used by:238
Symbol 226 ButtonUses:85Used by:238
Symbol 227 ButtonUses:85Used by:238
Symbol 228 ButtonUses:183 184 185Used by:238
Symbol 229 TextUses:21Used by:238
Symbol 230 TextUses:21Used by:238
Symbol 231 GraphicUsed by:234 235 236 237
Symbol 232 GraphicUsed by:234 235 236 237
Symbol 233 GraphicUsed by:234 235 236 237
Symbol 234 ButtonUses:231 232 233Used by:238
Symbol 235 ButtonUses:231 232 233Used by:238
Symbol 236 ButtonUses:231 232 233Used by:238
Symbol 237 ButtonUses:231 232 233Used by:238
Symbol 238 MovieClipUses:136 138 139 140 141 148 152 155 158 161 164 167 168 169 156 170 171 172 20 173 18 174 16 175 176 94 177 178 14 179 180 12 181 182 186 10 187 188 162 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 147 229 230 159 234 235 236 237Used by:Timeline
Symbol 239 MovieClipUsed by:Timeline
Symbol 240 EditableTextUses:145Used by:Timeline

Instance Names

"pu1"Frame 3Symbol 89 MovieClip
"pu2"Frame 3Symbol 89 MovieClip
"pu3"Frame 3Symbol 89 MovieClip
"pu4"Frame 3Symbol 89 MovieClip
"lw1"Frame 3Symbol 96 MovieClip
"lw2"Frame 3Symbol 96 MovieClip
"lw3"Frame 3Symbol 96 MovieClip
"rw1"Frame 3Symbol 96 MovieClip
"rw2"Frame 3Symbol 96 MovieClip
"rw3"Frame 3Symbol 96 MovieClip
"ball"Frame 3Symbol 93 MovieClip
"lpaddle"Frame 3Symbol 98 MovieClip
"rpaddle"Frame 3Symbol 98 MovieClip
"stage"Frame 3Symbol 104 MovieClip
"menubtn"Frame 3Symbol 108 Button
"life1"Frame 3Symbol 113 MovieClip
"life2"Frame 3Symbol 113 MovieClip
"gamedisplay"Frame 3Symbol 135 MovieClip
"maindisplay"Frame 3Symbol 238 MovieClip
"thump"Frame 3Symbol 239 MovieClip
"sidehit"Frame 3Symbol 239 MovieClip
"fire"Frame 3Symbol 239 MovieClip
"power"Frame 3Symbol 239 MovieClip
"phit"Frame 3Symbol 239 MovieClip
"rover"Frame 3Symbol 239 MovieClip
"rover2"Frame 3Symbol 239 MovieClip
"loop"Frame 3Symbol 239 MovieClip
"loadBar"Symbol 27 MovieClip Frame 1Symbol 24 MovieClip
"paddle"Symbol 98 MovieClip Frame 1Symbol 97 MovieClip
"lhit"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"rhit"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"mask"Symbol 113 MovieClip Frame 1Symbol 111 MovieClip
"good"Symbol 135 MovieClip Frame 2Symbol 126 MovieClip
"tryagain"Symbol 135 MovieClip Frame 31Symbol 129 MovieClip
"countdown"Symbol 135 MovieClip Frame 59Symbol 132 MovieClip
"text2"Symbol 148 MovieClip Frame 1Symbol 143 MovieClip
"text1"Symbol 148 MovieClip Frame 1Symbol 143 MovieClip
"text2"Symbol 152 MovieClip Frame 1Symbol 150 MovieClip
"text1"Symbol 152 MovieClip Frame 1Symbol 150 MovieClip
"difficulty"Symbol 238 MovieClip Frame 1Symbol 148 MovieClip
"mode"Symbol 238 MovieClip Frame 1Symbol 152 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 2 as "thump"
ExportAssets (56)Timeline Frame 1Symbol 3 as "power"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sidehit"
ExportAssets (56)Timeline Frame 1Symbol 5 as "loop"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rover"
ExportAssets (56)Timeline Frame 1Symbol 7 as "phit"
ExportAssets (56)Timeline Frame 1Symbol 8 as "rover2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "pychange"
ExportAssets (56)Timeline Frame 1Symbol 12 as "homing"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 16 as "speed"
ExportAssets (56)Timeline Frame 1Symbol 18 as "smaller"
ExportAssets (56)Timeline Frame 1Symbol 20 as "bigger"
ExportAssets (56)Timeline Frame 3Symbol 20 as "bigger"
ExportAssets (56)Timeline Frame 3Symbol 18 as "smaller"
ExportAssets (56)Timeline Frame 3Symbol 16 as "speed"
ExportAssets (56)Timeline Frame 3Symbol 16 as "speed"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 12 as "homing"
ExportAssets (56)Timeline Frame 3Symbol 10 as "pychange"
ExportAssets (56)Timeline Frame 3Symbol 20 as "bigger"
ExportAssets (56)Timeline Frame 3Symbol 18 as "smaller"
ExportAssets (56)Timeline Frame 3Symbol 16 as "speed"
ExportAssets (56)Timeline Frame 3Symbol 16 as "speed"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 14 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 12 as "homing"
ExportAssets (56)Timeline Frame 3Symbol 10 as "pychange"

Labels

"preloader"Frame 1
"intro"Frame 2
"game"Frame 3
"blank"Symbol 96 MovieClip Frame 1
"bigger"Symbol 96 MovieClip Frame 2
"smaller"Symbol 96 MovieClip Frame 3
"yswitch"Symbol 96 MovieClip Frame 4
"xswitch"Symbol 96 MovieClip Frame 5
"faster"Symbol 96 MovieClip Frame 6
"slower"Symbol 96 MovieClip Frame 7
"gun"Symbol 96 MovieClip Frame 8
"triple"Symbol 96 MovieClip Frame 9
"homing"Symbol 96 MovieClip Frame 10
"pychange"Symbol 96 MovieClip Frame 11
"hit"Symbol 103 MovieClip Frame 2
"blank"Symbol 135 MovieClip Frame 1
"gj"Symbol 135 MovieClip Frame 2
"ta"Symbol 135 MovieClip Frame 31
"tayes"Symbol 135 MovieClip Frame 44
"cd"Symbol 135 MovieClip Frame 59
"pause"Symbol 135 MovieClip Frame 71
"unpause"Symbol 135 MovieClip Frame 80
"last"Symbol 148 MovieClip Frame 18
"last"Symbol 152 MovieClip Frame 18
"title"Symbol 238 MovieClip Frame 1
"instructions"Symbol 238 MovieClip Frame 2
"controls"Symbol 238 MovieClip Frame 3
"options"Symbol 238 MovieClip Frame 4
"blank"Symbol 238 MovieClip Frame 5

Dynamic Text Variables

percentageSymbol 26 EditableText""
lplayerSymbol 109 EditableText""
rplayerSymbol 114 EditableText""
scoretxtSymbol 123 EditableText"0"
txtSymbol 125 EditableText""
txtSymbol 128 EditableText""
txtSymbol 131 EditableText""
firstSymbol 142 EditableText"beginner"
firstSymbol 149 EditableText"1 player"
upkey1Symbol 197 EditableText"up"
downkey1Symbol 198 EditableText"down"
launchkey1Symbol 199 EditableText"left"
w1key1Symbol 200 EditableText"J"
w2key1Symbol 201 EditableText"k"
w3key1Symbol 202 EditableText"l"
upkey2Symbol 205 EditableText"Q"
downkey2Symbol 206 EditableText"A"
launchkey2Symbol 207 EditableText"S"
w1key2Symbol 208 EditableText"x"
w2key2Symbol 209 EditableText"c"
w3key2Symbol 210 EditableText"v"
pausekeySymbol 211 EditableText"P"
musickeySymbol 212 EditableText"O"




http://swfchan.com/6/26771/info.shtml
Created: 22/5 -2019 07:02:21 Last modified: 22/5 -2019 07:02:21 Server time: 02/05 -2024 20:19:39