[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (8 B)
stop();
Instance of Symbol 40 MovieClip in Frame 1 (226 B)
onClipEvent (enterFrame) {
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
_root.gotoAndPlay(2);
} else {
this.gotoAndStop(Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * this._totalframes));
}
}
Frame 3 (17 B)
stopAllSounds();
Frame 4 (86 B)
mysound = new Sound(this);
mysound.attachSound("m\u00FCzik");
mysound.start(0, 50);
Frame 255 (8 B)
stop();
Symbol 30 MovieClip Frame 14 (8 B)
stop();
Symbol 86 MovieClip Frame 33 (8 B)
stop();
Symbol 88 MovieClip Frame 87 (8 B)
stop();
Symbol 167 MovieClip Frame 1 (502 B)
kz = 17;
x1 = new Array(kz);
x2 = new Array(kz);
x3 = new Array(kz);
y1 = new Array(kz);
y2 = new Array(kz);
y3 = new Array(kz);
xp = 800;
yp = 500;
f = 1;
while (f <= kz) {
x1[f] = random(xp);
x2[f] = random(xp);
x3[f] = random(xp);
y1[f] = random(yp);
y2[f] = random(yp);
y3[f] = random(yp);
duplicateMovieClip ("st", "sta" + f, f + 5);
duplicateMovieClip ("st", "stb" + f, ((f + 5) + kz) + 5);
duplicateMovieClip ("st", "stc" + f, ((f + 5) + (kz * 2)) + 5);
f++;
}
Symbol 167 MovieClip Frame 2 (1.13 KiB) ●
i++;
f = 1;
while (f <= kz) {
z = (Math.sin((i / 49) + (f / 2)) * Math.cos((i / 45) + (f / 2))) * 6;
w = 6;
x1[f] = x1[f] + z;
if (x1[f] >= xp) {
x1[f] = -random(2);
}
if (x1[f] <= (-2 - random(2))) {
x1[f] = xp;
}
y1[f] = y1[f] + w;
if (y1[f] >= yp) {
y1[f] = -random(2);
}
if (y1[f] <= (-2 - random(2))) {
y1[f] = yp;
}
setProperty("sta" + f, _x , x1[f]);
setProperty("sta" + f, _y , y1[f]);
x2[f] = x2[f] + (z / 2);
if (x2[f] >= xp) {
x2[f] = -random(2);
}
if (x2[f] <= (-2 - random(2))) {
x2[f] = xp;
}
y2[f] = y2[f] + (w / 2);
if (y2[f] >= yp) {
y2[f] = -random(2);
}
if (y2[f] <= (-2 - random(2))) {
y2[f] = yp;
}
setProperty("stb" + f, _x , x2[f]);
setProperty("stb" + f, _y , y2[f]);
x3[f] = x3[f] + (z * 2);
if (x3[f] >= xp) {
x3[f] = -random(2);
}
if (x3[f] <= (-2 - random(2))) {
x3[f] = xp;
}
y3[f] = y3[f] + (w * 2);
if (y3[f] >= yp) {
y3[f] = -random(2);
}
if (y3[f] <= (-2 - random(2))) {
y3[f] = yp;
}
setProperty("stc" + f, _x , x3[f]);
setProperty("stc" + f, _y , y3[f]);
f++;
}
Symbol 167 MovieClip Frame 3 (17 B)
gotoAndPlay (2);
Symbol 175 Button (34 B)
on (release) {
gotoAndPlay (3);
}
Symbol 181 Button (57 B)
on (release) {
getURL ("http://www.laughnetwork.com");
}
Symbol 185 Button (58 B)
on (release) {
getURL ("http://www.flashfunpages.com");
}