STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #26794 |
.com |
LOADING |
ARROWS LOW |
HEALTH CRITICAL |
Visit us at: |
LOW ON TARGETS |
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+5 |
Click to Activate Crossbow |
200 Arrows |
200 Targets |
This level: |
TRAINING LEVEL 1 Find the sleeping RedCaps and shoot them. Try to get them in the heart for maximum points. |
TRAINING LEVEL 2 The RedCaps inside the buildings nervously walk around plotting your downfall. Get them while they pause in front of the windows. |
TRAINING LEVEL 3 RedCap scouts and messengers fly around the city. You have to shoot them in the air by tracking their movements with your crossbow. |
TRAINING LEVEL 4 The RedCap dodgers mock you. They dare you to shoot them. You will have to be quick, as they do not stay still for long. |
TRAINING LEVEL 5 The RedCap guards are shooting back at you. You have to get them before you become one of them. If you run out of arrows pick up some more by shooting the Quiver pickups. |
1:00 LEVEL1 The city is quiet. A few RedCaps are sleeping in the streets. They are easy targets. You might draw the attention of some guards if you are not quite. |
1:30 LEVEL2 In the dark of night some RedCaps plot the downfall of the hapless humans Get them as they walk past the windows. |
2:00 LEVEL3 The early scouts are being sent out to spy on human affairs. You will have to take them out in flight. |
3:30 LEVEL4 Individual guards have spotted you and will try to take you out. Get them before they do too much damage. |
3:00 LEVEL5 A bunch of more cheeky RedCaps begin to mock you. Things are beginning to move in the RedCap city. |
3:30 LEVEL6 The word is out that there is an attack on the city. The battle is going into full swing. |
4:00 LEVEL7 CAREFUL. The RedCaps are getting really aggressive Get them before they get you! |
4:30 LEVEL8 It is getting really dangerous now. You have to get to those RedCaps shooting at you real quick |
5:00 LEVEL9 MAYHEM. If you don't get them quick you will not survive! |
5:30 LEVEL10 YOU ARE ALREADY DEAD |
Sleepers |
Walkers |
Flyers |
Dodgers |
Shooters |
PRESENTS |
HOW TO PLAY |
PLAY GAME |
STORY |
TRAINING |
visit us at |
c copyright Gamesworks Limited 2001. All rights reserved. |
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Look at the Radar screen at the top right of the screen and wait for a colour marker to appear. This indicates the position of a RedCap that has appeared in the city. |
MENU |
Move your mouse cursor around the sniper crossbow screen to steer it around the RedCap city. |
The arrow on the Radar indicates your viewing direction. Turn until the arrow points to one of the colour markers. |
Zoom out |
Zoom in |
A |
D |
RIGHT HANDED PLAY |
LEFT HANDED PLAY |
When the arrow points to a colour marker start looking around that section of the city for the RedCap. Once you spot the RedCap move the crosshair over the RedCap. Press the zoom keys to get closer. |
When the crosshair is over the RedCap a colour coded heart symbol with a number will appear. The colour code indicates which guild the RedCap belongs to. You get different points depending on where you shoot the RedCap. The number on the symbol indicates the point value of your shot. |
Head + 5 points |
Heart + 20 points |
Body + 2 points |
Arms & Legs + 1 point |
Once you have shot a RedCap its guild colour will appear in the bonus points indicator on the right-hand side of the screen. If the next RedCap you shoot is from the same guild you will double the points of that shot. You also get bonus points for completing a level in the shortest time and you get double the amount of points for a Shooter. |
Guild colour for bonus next points |
Bonus point counter |
You can pick up bonus arrows by shooting the Cupid Quivers that appear. You can alse repair your damage by shooting the Medi-packs that appear. |
Radar. When the marker blinks you are being shot at |
Guild matches |
Damage from return fire |
Arrows left |
Total points |
End game |
Music on/off |
There are 10 mission levels to complete |
Number of potential targets |
Each level has a specific number of RedCaps that appear. You have to shoot as many potential targets as possible. You have to be quick before they disappear in a puff of smoke. The level will end when the last potential target disappear or is shot. |
GOOD LUCK! |
Redcap Assault is about a Rogue Cupid called Rudo, an adventurous, uncompromising Cupid armed with a sophisticated crossbow who, after having repeatedly failed his academy training because of his over aggressive behaviour, wants to prove his hard-line approach is the better strategy by going directly to the home world of the hot-tempered RedCaps, sworn enemies of the Cupids, and get as many of them as possible to fall in love and turn to the good side. The home city of the RedCaps is a dismal, dark and unpleasant place sometimes described as a suburb of hell itself. In this gloomy, mud-built city the RedCaps spawn their wicked plans and sharpen the silver arrows that cause division and strife between people. Any right thinking Cupid knows the fatal danger of venturing too close to the RedCap city, for it only takes 10 RedCap arrows to turn you into a a RedCap. |
CALLIBRATING SNIPER SCOPE |
ONE MOMENT PLEASE ... |
ActionScript [AS1/AS2]
Frame 1if (_root._framesloaded == _root._totalframes) { _root.gotoAndPlay("start"); } else { _root.gotoAndPlay(2); }Frame 5if (_root._framesloaded >= 10) { _root.gotoAndStop("loader"); } else { _root.gotoAndPlay(2); }Frame 16stop();Frame 22stop();Frame 28stop();Frame 29function levelControl(lNum) { if (lNum == 1) { _root.arrowsNum = 40; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 0; _root.damage = 0; _root.control.availableSlots = new Array(1, 2, 3, 4); this.targetTimes = new Array(0, 800, 0, 800, 0, 800, 0, 800); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 2; _root.scope.bonusTimer = 400; } if (lNum == 2) { _root.arrowsNum = 40; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 0; _root.damage = 100; _root.control.availableSlots = new Array(9, 10, 11, 12); this.targetTimes = new Array(3, 100, 3, 100, 3, 100, 3, 100); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 3; _root.scope.bonusTimer = 400; } if (lNum == 3) { _root.arrowsNum = 80; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 0; _root.damage = 100; _root.control.availableSlots = new Array(5, 6, 7, 8); this.targetTimes = new Array(0, 140, 0, 140, 0, 140, 0, 140); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 3; _root.scope.bonusTimer = 400; } if (lNum == 4) { _root.arrowsNum = 80; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 0; _root.damage = 100; _root.control.availableSlots = new Array(17, 18, 19, 20); this.targetTimes = new Array(0, 200, 0, 200, 0, 200, 0, 200); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 3; _root.scope.bonusTimer = 400; } if (lNum == 5) { _root.arrowsNum = 12; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 10; _root.damage = 100; _root.control.availableSlots = new Array(13, 14, 15, 16, 21, 22, 27, 28); this.targetTimes = new Array(0, 150, 0, 150, 0, 120, 0, 120, 0, 100, 0, 100, 0, 120, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 30; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 6) { _root.arrowsNum = 30; _root.scope.arrows = _root.arrowsNum; _root.scope.bonus = 0; _root.scope.points = 0; _root.finalScore = 0; _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.damage = 100; _root.control.availableSlots = new Array(1, 2, 3, 4, 13, 21); this.targetTimes = new Array(0, 200, 0, 200, 0, 200, 0, 200, 0, 150, 0, 180); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 3; _root.scope.bonusTimer = 400; } if (lNum == 7) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(1, 2, 3, 4, 9, 10, 11, 12, 14, 23, 24); this.targetTimes = new Array(0, 120, 0, 120, 0, 120, 0, 120, 3, 100, 3, 100, 3, 100, 3, 100, 1, 100, 0, 180, 0, 180); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 2; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 3; _root.scope.bonusTimer = 400; } if (lNum == 8) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(1, 3, 5, 6, 7, 8, 21); this.targetTimes = new Array(0, 120, 0, 120, 0, 140, 0, 140, 0, 140, 0, 140, 0, 180); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 3; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 9) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(2, 4, 10, 13, 14, 22); this.targetTimes = new Array(0, 120, 0, 120, 1, 100, 0, 110, 0, 110, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 3; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 10) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(9, 7, 15, 17, 18, 19, 20, 24, 26); this.targetTimes = new Array(1, 100, 0, 140, 1, 100, 0, 150, 0, 150, 0, 150, 0, 150, 0, 100, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 30; _root.control.loadQuant = 3; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 11) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(5, 8, 17, 19, 15, 16, 22, 27); this.targetTimes = new Array(0, 140, 0, 140, 0, 150, 0, 150, 0, 100, 0, 100, 0, 100, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 4; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 12) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(1, 13, 14, 15, 17, 21, 26, 28); this.targetTimes = new Array(0, 100, 0, 100, 0, 100, 0, 100, 0, 150, 0, 150, 0, 120, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 30; _root.control.loadQuant = 5; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 13) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(13, 15, 16, 18, 22, 24, 25, 27); this.targetTimes = new Array(1, 80, 1, 80, 1, 100, 0, 120, 0, 100, 0, 100, 0, 120, 0, 120); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 30; _root.control.loadQuant = 5; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 14) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(13, 14, 15, 16, 18, 22, 24, 25, 27); this.targetTimes = new Array(2, 80, 2, 80, 2, 100, 2, 120, 0, 150, 0, 100, 0, 100, 0, 100, 0, 100); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 30; _root.control.loadQuant = 4; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } if (lNum == 15) { _root.control.zoomNum = 1.1; _root.control.xMoMax = 200; _root.control.yMoMax = 50; _root.control.damageValue = 5; _root.control.availableSlots = new Array(13, 14, 15, 16, 21, 23, 26, 28); this.targetTimes = new Array(3, 80, 3, 80, 3, 80, 3, 80, 0, 90, 0, 90, 0, 100, 0, 100); this.targetSetup(_root.control.availableSlots.length); _root.control.loadRate = 20; _root.control.loadQuant = 5; _root.loadCount = 999; _root.killNum = 10; _root.control.loadCount = _root.loadCount; _root.scope.potentialT = _root.killNum; _root.control.colNum = 5; _root.scope.bonusTimer = 400; } } function targetSetup(iNum) { var i = 0; while (i < iNum) { _root.control["targetProp" + _root.control.availableSlots[i]][8] = this.targetTimes[i * 2]; _root.control["targetProp" + _root.control.availableSlots[i]][9] = this.targetTimes[(i * 2) + 1]; i++; } } _quality = "HIGH";Frame 30stop();Frame 33stop(); _quality = "HIGH";Frame 48stop(); _quality = "MEDIUM";Frame 56_root.attachMovie("scope", "scope", 100); _root.scope._x = 390; _root.scope._y = 225; _root.attachMovie("arrowPoint", "arrowPoint", 90); _root.arrowPoint._x = 318; _root.arrowPoint._y = 347; gotoAndStop (66);Frame 66function endGame() { _root.targetLock._visible = false; _quality = "MEDIUM"; _root.startBut.removeMovieClip(); _root.scope.removeMovieClip(); _root.display.removeMovieClip(); _root.arrowPoint.removeMovieClip(); _root.scene1.removeMovieClip(); _root.scene2.removeMovieClip(); _root.gotoAndStop("gameEnd"); i = 1; while (16 >= i) { _root.scope["rPos" + i].gotoAndStop(1); i++; } } _root.sv = new Sound(_root.music); stop(); _root.attachMovie("display", "display", 1); _root.display._x = 390; _root.display._y = 225; _root.display.attachMovie("scene1", "scene1", 1); _root.display.scene1._x = -400; _root.display.scene1._y = 0; _root.display.attachMovie("scene2", "scene2", 2); _root.display.scene2._x = 400; _root.display.scene2._y = 0; _root.levelControl(_root.levelNum); _root.scope.radar._rotation = 0; var i = 1; while (18 >= i) { this.radColRGB = new Color(_root.scope["rPos" + i]); this.radColRGB.setRGB(OxFFFFFF); i++; } _root.attachMovie("startBut", "startBut", 110); _root.startBut._x = 322; _root.startBut._y = 231; _root.startBut.play(); _root.attachMovie("targetLock", "targetLock", 800); _root.targetLock._x = 320; _root.targetLock._y = 225; _root.targetLock._visible = false;Frame 75stop();Instance of Symbol 400 MovieClip "control" in Frame 75onClipEvent (load) { _root.sv.setVolume(30); _root.startBut.removeMovieClip(); this.targetProp1 = new Array(1, 1, 0, -186, 196, 1, 0, 2, 0, 80, 9); this.targetProp2 = new Array(2, 2, 0, -105, -179, 1, 0, 6, 0, 80, 9); this.targetProp3 = new Array(3, 3, 0, -310, 57, 1, 0, 9, 0, 80, 9); this.targetProp4 = new Array(4, 4, 0, 150, 154, 1, 0, 15, 0, 80, 9); this.targetProp5 = new Array(5, 4, 0, -330, -210, 1, 0, 13, 0, 140, 999); this.targetProp6 = new Array(6, 3, 0, 330, -210, 1, 0, 12, 0, 140, 999); this.targetProp7 = new Array(7, 2, 0, 170, -210, 1, 0, 7, 0, 140, 999); this.targetProp8 = new Array(8, 1, 0, 330, -210, 1, 0, 4, 0, 140, 999); this.targetProp9 = new Array(9, 1, 0, -357, 52, 1, 0, 1, 0, 40, 35); this.targetProp10 = new Array(10, 2, 0, 376, 246, 1, 0, 8, 0, 40, 35); this.targetProp11 = new Array(11, 3, 0, -21, 152, 1, 0, 10, 0, 40, 35); this.targetProp12 = new Array(12, 4, 0, -48, -200, 1, 0, 14, 0, 40, 35); this.targetProp13 = new Array(13, 1, 0, 51, -15, 1, 0, 3, 2, 75, 70); this.targetProp14 = new Array(14, 2, 0, -310, 186, 1, 0, 5, 2, 75, 70); this.targetProp15 = new Array(15, 3, 0, 124, -141, 1, 0, 11, 2, 75, 70); this.targetProp16 = new Array(16, 4, 0, 323, 191, 1, 0, 16, 2, 75, 70); this.targetProp17 = new Array(17, 1, 0, -100, 0, 1, 0, 2, 0, 80, 5); this.targetProp18 = new Array(18, 2, 0, -100, 0, 1, 0, 6, 0, 80, 5); this.targetProp19 = new Array(19, 3, 0, -300, 0, 1, 0, 9, 0, 80, 5); this.targetProp20 = new Array(20, 4, 0, 100, 0, 1, 0, 15, 0, 80, 5); this.targetProp21 = new Array(21, 1, 6, -90, 20, 1, 0, 2, 0, 80, 1); this.targetProp22 = new Array(22, 2, 6, 120, 20, 1, 0, 7, 0, 80, 1); this.targetProp23 = new Array(23, 3, 6, -290, -130, 1, 0, 9, 0, 80, 1); this.targetProp24 = new Array(24, 4, 6, 173, 161, 1, 0, 15, 0, 80, 1); this.targetProp25 = new Array(25, 1, 7, -90, 20, 1, 0, 2, 0, 80, 1); this.targetProp26 = new Array(26, 2, 7, 120, 20, 1, 0, 7, 0, 80, 1); this.targetProp27 = new Array(27, 3, 7, -290, -130, 1, 0, 9, 0, 80, 1); this.targetProp28 = new Array(28, 4, 7, 173, 161, 1, 0, 15, 0, 80, 1); _root.levelControl(_root.levelNum); _root.control.usedSlots = new Array(); this.tColor0 = {rb:"255", gb:"0", bb:"0"}; this.tColor1 = {rb:"0", gb:"255", bb:"0"}; this.tColor2 = {rb:"0", gb:"0", bb:"255"}; this.tColor3 = {rb:"255", gb:"175", bb:"0"}; this.tColor4 = {rb:"0", gb:"175", bb:"255"}; this.tColor5 = {rb:"175", gb:"0", bb:"175"}; this.tColor6 = {rb:"255", gb:"150", bb:"255"}; this.tColor7 = {rb:"255", gb:"255", bb:"255"}; _root.attachMovie("display", "display", 1); _root.display._x = 390; _root.display._y = 225; this.baseWidth = _root.display._width; this.sWidth = _root.display._width; this.sceneNum = 1; _root.display.attachMovie("scene" + this.sceneNum, "scene" + this.sceneNum, this.sceneNum); _root.display["scene" + this.sceneNum]._x = -400; _root.display["scene" + this.sceneNum]._y = 0; this.sceneNum = 2; _root.display.attachMovie("scene" + this.sceneNum, "scene" + this.sceneNum, this.sceneNum); _root.display["scene" + this.sceneNum]._x = 400; _root.display["scene" + this.sceneNum]._y = 0; this.sceneNum = 1; this.direction = 1; this.activeScenes = new Array(1, 2); this.xCenter = 333; this.yCenter = 217; this.tActive = new Array(); this.locked = -1; this.fire = 0; this.arrowLoad = 0; this.pointValue = new Array(20, 5, 2, 1, 0); this.radslotsUsed = new Array(); this.hitCol = -1; _root.targetLock._visible = false; } onClipEvent (enterFrame) { function instaZoom() { this.zoomNum = 2.2; if ((_root.display._xscale / this.zoomNum) < 150) { this.zoomNum = 1.1; } this.zoomScale = _root.display._xscale / this.zoomNum; _root.display._xscale = this.zoomScale; _root.display._yscale = this.zoomScale; this.xOffset = ((_root.display._x - this.xCenter) / this.zoomNum) + this.xCenter; this.yOffset = ((_root.display._y - this.yCenter) / this.zoomNum) + this.yCenter; _root.display._x = this.xOffset; _root.display._y = this.yOffset; this.zoomNum = 1.1; } function placeTarget() { this.tIdNum = this["activeProp" + this.slotNum][0]; this.tColNum = this["activeProp" + this.slotNum][2]; this.tX = this["activeProp" + this.slotNum][3]; this.tY = this["activeProp" + this.slotNum][4]; _root.display["scene" + this.tSceneNum].attachMovie("t" + this.tIdNum, "t" + this.tIdNum, this.tIdNum); _root.display["scene" + this.tSceneNum]["t" + this.tIdNum]._x = tX; _root.display["scene" + this.tSceneNum]["t" + this.tIdNum]._y = tY; if (this["activeProp" + this.slotNum][10] < this["activeProp" + this.slotNum][5]) { this.frameNum = this["activeProp" + this.slotNum][10]; _root.display["scene" + this.tSceneNum]["t" + this.tIdNum].gotoAndStop(this.frameNum); } else { this.frameNum = this["activeProp" + this.slotNum][5]; _root.display["scene" + this.tSceneNum]["t" + this.tIdNum].gotoAndPlay(this.frameNum); } } function removeTarget(removNum, targetSc, tSlot) { this.imGone = removNum; _root.display["scene" + targetSc]["t" + removNum].removeMovieClip(); this.usedSlots.splice(tSlot, 1); this.availableSlots.push(removNum); this.radNum = this["activeProp" + removNum][7]; this.radColRGB = new Color(_root.scope["rPos" + this.radNum]); this.radColRGB.setRGB(OxFFFFFF); _root.scope["rPos" + this.radNum].gotoAndStop(1); this.radslotsUsed.splice(tSlot, 1); _root.audio.gotoAndPlay("pop"); } function damagePoints() { _root.damage = _root.damage - this.damageValue; _root.scope.damageBar._yScale = _root.damage; if (_root.damage < (4 * this.damageValue)) { _root.scope.damageAlarm.gotoAndPlay(2); } if (_root.damage < 0) { _root.gotConverted = 1; _root.endGame(); } } function damageRestore() { if (_root.damage < 100) { _root.damage = _root.damage + 15; if (100 < _root.damage) { _root.damage = 100; } _root.scope.damageBar._yScale = _root.damage; } } function endLevel() { _root.scope.points = _root.scope.points + _root.scope.bonusTimer; _root.finalScore = _root.finalScore + _root.scope.bonusTimer; _root.audio.gotoAndPlay("clock"); _root.targetLock._visible = false; if (5 < _root.levelNum) { _root.levelNum++; } if ((_root.levelNum < 6) || (15 < _root.levelNum)) { _root.endGame(); } else { _root.arrowsNum = _root.arrowsNum + 5; _root.scope.arrows = _root.arrowsNum; _root.gotoAndStop("setup"); } } this.xMoPos = (this.xCenter - _xmouse) / 4; if (this.xMoMax < this.xMoPos) { this.xMopos = this.xMoMax; } else if (this.xMoPos < (-this.xMoMax)) { this.xMoPos = -this.xMoMax; } _root.display._x = _root.display._x + this.xMoPos; this.sWidth = _root.display._width; if (_root.display._x < (-10 - ((this.sWidth - this.baseWidth) / 2))) { _root.display._x = _root.display._x + (this.sWidth / 2); if (this.direction == 1) { this.sceneNum++; } else { this.direction = 1; } if (4 < this.sceneNum) { this.sceneNum = 1; } this.removeNum = this.sceneNum - 1; if (this.removeNum < 1) { this.removeNum = 4; } this.loadNum = this.sceneNum + 1; if (4 < this.loadNum) { this.loadNum = 1; } _root.display["scene" + this.sceneNum]._x = -400; _root.display["scene" + this.sceneNum]._y = 0; _root.display.attachMovie("scene" + this.loadNum, "scene" + this.loadNum, this.loadNum); _root.display["scene" + this.loadNum]._x = 400; _root.display["scene" + this.loadNum]._y = 0; if (this.loadNum == 1) { _root.scope.radar._rotation = -135; } _root.display["scene" + this.removeNum].removeMovieClip(); this.activeScenes.shift(); this.activeScenes.splice(1, 0, this.loadNum); } if ((900 + ((this.sWidth - this.baseWidth) / 2)) < _root.display._x) { _root.display._x = _root.display._x - (this.sWidth / 2); if (this.direction == 0) { this.sceneNum--; } else { this.direction = 0; } if (this.sceneNum < 1) { this.sceneNum = 4; } this.removeNum = this.sceneNum + 1; if (4 < this.removeNum) { this.removeNum = 1; } this.loadNum = this.sceneNum - 1; if (this.loadNum < 1) { this.loadNum = 4; } _root.display["scene" + this.sceneNum]._x = 400; _root.display["scene" + this.sceneNum]._y = 0; _root.display.attachMovie("scene" + this.loadNum, "scene" + this.loadNum, this.loadNum); _root.display["scene" + this.loadNum]._x = -400; _root.display["scene" + this.loadNum]._y = 0; if (this.loadNum == 1) { _root.scope.radar._rotation = 32.4; } _root.display["scene" + this.removeNum].removeMovieClip(); this.activeScenes.pop(); this.activeScenes.splice(0, 0, this.loadNum); } this.yMoPos = (this.yCenter - _ymouse) / 2; if (this.yMoPos >= this.yMoMax) { this.yMoPos = this.yMoMax; } else if ((-this.yMoMax) >= yMoPos) { this.yMoPos = -this.yMoMax; } this.iHeight = (_root.display._height / 2) - this.xCenter; if (((_root.display._y + this.yMoPos) < (340 + this.iHeight)) && ((120 - this.iHeight) < (_root.display._y + this.yMoPos))) { _root.display._y = _root.display._y + this.yMoPos; } if ((340 + this.iHeight) < (_root.display._y + this.yMoPos)) { _root.display._y = 340 + this.iHeight; } if ((_root.display._y + this.yMoPos) < (120 - this.iHeight)) { _root.display._y = 120 - this.iHeight; } updateAfterEvent(mouseMove); if ((Key.isDown(39) || (Key.isDown(68))) && ((_root.display._xscale * this.zoomNum) < 800)) { this.zoomScale = _root.display._xscale * this.zoomNum; _root.display._xscale = this.zoomScale; _root.display._yscale = this.zoomScale; this.xOffset = ((_root.display._x - this.xCenter) * this.zoomNum) + this.xCenter; this.yOffset = ((_root.display._y - this.yCenter) * this.zoomNum) + this.yCenter; _root.display._x = int(this.xOffset); _root.display._y = int(this.yOffset); } if ((Key.isDown(37) || (Key.isDown(65))) && (100 < (_root.display._xscale / this.zoomNum))) { instaZoom(); } this.xShift = this.xShift + (this.xMoPos / ((this.sWidth * 2) / 360)); if (this.xShift < 0) { this.xShift = this.xShift + 360; } else if (360 < this.xShift) { this.xShift = this.xShift - 360; } _root.scope.radar._rotation = -this.xShift; this.tCount++; if ((this.loadRate < this.tCount) && (0 < this.loadCount)) { this.tCount = 0; if ((0 < this.availableSlots.length) && (this.usedSlots.length < this.loadQuant)) { this.selectNum = random(this.availableSlots.length - 1); this.slotNum = this.availableSlots[this.selectNum]; this.radAvailable = 1; i = 0; while (i < this.radslotsUsed.length) { if (this["targetProp" + this.slotNum][7] == this.radslotsUsed[i]) { this.radAvailable = 0; } i++; } if (this.radAvailable == 1) { this.usedSlots.push(this.slotNum); this.availableSlots.splice(this.selectNum, 1); this["activeProp" + this.slotNum] = new Array(); this.count = 0; while (this.count < 11) { this["activeProp" + this.slotNum].push(this["targetProp" + this.slotNum][this.count]); this.count++; } if ((this.slotNum >= 13) && (16 >= this.slotNum)) { _root.audio.gotoAndPlay("danger"); } else if ((this.slotNum >= 21) && (24 >= this.slotNum)) { _root.audio.gotoAndPlay("bweep"); } else if ((this.slotNum >= 25) && (28 >= this.slotNum)) { _root.audio.gotoAndPlay("peepoo"); } else { _root.audio.gotoAndPlay("beep"); } if (this["activeProp" + this.slotNum][2] == 0) { this.colourId = random(this.colNum); this["activeProp" + this.slotNum][2] = this.colourId; } this.radNum = this["activeProp" + this.slotNum][7]; this.tColNum = this["activeProp" + this.slotNum][2]; this.radColRGB = new Color(_root.scope["rPos" + this.radNum]); this.radColRGB.setTransform(this["tColor" + this.tColNum]); if ((this.slotNum >= 13) && (16 >= this.slotNum)) { _root.scope["rPos" + this.radNum].gotoAndPlay(2); } this.radslotsUsed.push(this.radNum); this.tSceneNum = this["activeProp" + this.slotNum][1]; if ((this.activeScenes[0] == this.tSceneNum) || (this.activeScenes[1] == this.tSceneNum)) { this.placeTarget(); } if ((this["activeProp" + this.slotNum][2] != 6) && (this["activeProp" + this.slotNum][2] != 7)) { this.loadCount--; } } } } this.activeCount = this.usedSlots.length; this.count = 1; while ((this.activeCount >= this.count) && (0 < this.loadNum)) { this.slotNum = this.usedSlots[this.count - 1]; this.tSceneNum = this["activeProp" + this.slotNum][1]; if (this.tSceneNum == this.loadNum) { this.placeTarget(); } this.count++; } this.loadNum = 0; if (this.imGone == this.locked) { this.imGone = -1; _root.targetLock._visible = false; this.locked = -1; } this.count = 0; this.count2 = 0; this.activeCount = this.usedSlots.length; while (this.count < 2) { this.sNum = this.activeScenes[this.count]; while (this.count2 < this.activeCount) { this.slotNum = this.usedSlots[this.count2]; if (this["activeProp" + this.slotNum][1] == this.sNum) { this.tIdNum = this["activeProp" + this.slotNum][0]; var i = 0; while (5 >= i) { if (_root.display["scene" + this.sNum]["t" + this.tIdNum].target["hit" + i].hitTest(_root.targetCenter._x, _root.targetCenter._y, true)) { if (this.locked != this.tIdNum) { this.locked = this.tIdNum; _root.targetLock._visible = true; this.tColRGB = new Color(_root.targetLock); this.tColRGB.setTransform(this["tColor" + this["activeProp" + this.tIdNum][2]]); this.tarNum = i; this.tarVal = this.pointValue[i - 1]; if ((this["activeProp" + this.tIdNum][0] >= 13) && (16 >= this["activeProp" + this.tIdNum][0])) { _root.targetLock.tval = this.tarVal * 2; } else { _root.targetLock.tval = this.tarVal; } } i = 5; } else if (this.locked == this.tIdNum) { _root.targetLock._visible = false; this.locked = -1; } i++; } } this.count2++; } this.count++; this.count2 = 0; } if (((this.fire == 1) && (0 < _root.arrowsNum)) && (this.arrowLoad == 0)) { _root.audio.gotoAndPlay("twang"); _root.arrowsNum--; if (_root.arrowsNum < 4) { _root.scope.arrowWarn.gotoAndPlay(2); } _root.arrowPoint.gotoAndPlay(2); _root.scope.arrows = _root.arrowsNum; } this.fire = 0; if ((this.locked != -1) && (this.arrowHit == 1)) { this.autoZoom = true; if (this["activeProp" + this.locked][2] != 6) { this.hitCol = this["activeProp" + this.locked][2]; this.hitColRGB = new Color(_root.scope.nextTarget); this.hitColRGB.setTransform(this["tColor" + this.hitCol]); } this.addValue = this.tarVal; if ((this["activeProp" + this.locked][0] >= 13) && (16 >= this["activeProp" + this.locked][0])) { this.addValue = this.addValue * 2; } if (this["activeProp" + this.locked][2] == 6) { _root.audio.gotoAndPlay("bleeep"); _root.arrowsNum = _root.arrowsNum + 6; _root.scope.arrows = _root.arrowsNum; } else if (this["activeProp" + this.locked][2] == 7) { _root.audio.gotoAndPlay("bleeep"); damageRestore(); } else { _root.killNum--; if (this.tarNum == 1) { _root.audio.gotoAndPlay("yipee"); } else { _root.audio.gotoAndPlay("ouch"); } _root.scope.potentialT--; if (2 >= _root.killNum) { _root.scope.targetAlarm.gotoAndPlay(2); } } if ((this.lastCol == this.hitCol) && (this["activeProp" + this.locked][2] != 6)) { _root.scope.bonus++; _root.scope.points = _root.scope.points + (this.addValue * 2); _root.finalScore = _root.finalScore + (this.addValue * 2); } else { _root.scope.points = _root.scope.points + this.addValue; _root.finalScore = _root.finalScore + this.addValue; } this.arrowHit = 0; this.tScene = this["activeProp" + this.locked][1]; this.count = 0; this.activeCount = this.usedSlots.length; while (this.count < this.activeCount) { if (this.usedSlots[this.count] == this.locked) { this.removenum = this.locked; this.removeTarget(this.removenum, this.tScene, this.count); _root.targetLock._visible = false; this.locked = -1; } this.count++; } _root.attachMovie("hitHeart", "hitHeart", 101); _root.hitHeart._x = 320; _root.hitHeart._y = 225; this.lastCol = this.hitCol; } if ((100 < (_root.display._xscale / this.zoomNum)) && (this.autoZoom == true)) { instaZoom(); } else { this.autoZoom = false; } if ((_root.arrowsNum == 0) && (this["activeProp" + this.locked][2] != 6)) { _root.noArrows = 1; _root.endGame(); } if (this.struck == 1) { this.struck = 0; this.damagePoints(); } this.activeCount = this.usedSlots.length; this.i = 0; this.count = 0; while (this.i < this.activeCount) { this.timeCheck = this.usedSlots[this.count]; this["activeProp" + this.timeCheck][9]--; if (this["activeProp" + this.timeCheck][9] < 0) { this.tnum = this["activeProp" + this.timeCheck][0]; this.tScene = this["activeProp" + this.timeCheck][1]; if (0 < this["activeProp" + this.timeCheck][8]) { this["activeProp" + this.timeCheck][8]--; this["activeProp" + this.timeCheck][9] = this["targetProp" + this.timeCheck][9]; this["activeProp" + this.timeCheck][5] = 1; _root.display["scene" + this.tScene]["t" + this.tnum].gotoAndPlay(1); } else if (this["activeProp" + this.timeCheck][9] == -1) { _root.display["scene" + this.tScene]["t" + this.tnum].play(); } else if (this["activeProp" + this.timeCheck][9] < -8) { if (((this.activeScenes[0] != this.tScene) && (this.activeScenes[1] != this.tScene)) && ((this["activeProp" + this.timeCheck][0] >= 13) && (16 >= this["activeProp" + this.timeCheck][0]))) { this.damagePoints(); _root.audio.gotoAndPlay("laugh"); } this.removeTarget(this.timeCheck, this.tScene, this.count); this.count = this.count - 1; } } this["activeProp" + this.timeCheck][5]++; this.i++; this.count++; } this.ticker++; if ((this.ticker == 6) && (0 < _root.scope.bonusTimer)) { this.ticker = 0; _root.scope.bonusTimer--; } if (_root.killNum == 0) { this.endLevel(); } }Frame 82stop(); _root.sv.setVolume(60);Symbol 13 MovieClip Frame 1stop();Instance of Symbol 10 MovieClip in Symbol 13 MovieClip Frame 1onClipEvent (load) { this.byteSize = _root.getBytesTotal(); _parent.loaderText = "0% loaded"; } onClipEvent (enterFrame) { this.byteSize = _root.getBytesTotal(); if (0 < this.byteSize) { this.bytesIn = _root.getBytesLoaded(); this.bytePos = int((this.bytesIn / this.byteSize) * 100); _parent.loaderText = ((this.bytePos + "% of ") + int(this.byteSize / 1000)) + " Kb loaded"; _parent.gotoAndStop(this.bytePos); } }Symbol 13 MovieClip Frame 25_root.gotoAndPlay("loader2");Symbol 13 MovieClip Frame 50_root.gotoAndPlay("loader3");Symbol 13 MovieClip Frame 75_root.gotoAndPlay("loader4");Symbol 13 MovieClip Frame 100_root.gotoAndPlay("start");Symbol 24 MovieClip [arrowPoint] Frame 1stop(); _root.control.arrowLoad = 0;Symbol 24 MovieClip [arrowPoint] Frame 2_root.control.arrowLoad = 1;Symbol 24 MovieClip [arrowPoint] Frame 4_root.control.arrowHit = 1;Symbol 24 MovieClip [arrowPoint] Frame 5_root.control.arrowHit = 0;Symbol 26 MovieClip [damageFlash] Frame 2this.removeMovieClip();Symbol 31 MovieClip [hitHeart] Frame 12this.removeMovieClip();Symbol 38 MovieClip Frame 1stop();Symbol 41 MovieClip Frame 1stop();Symbol 73 MovieClip Frame 1stop();Symbol 73 MovieClip Frame 6gotoAndPlay (2);Symbol 75 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 6gotoAndPlay (2);Symbol 77 MovieClip Frame 1stop();Symbol 77 MovieClip Frame 6gotoAndPlay (2);Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 6gotoAndPlay (2);Symbol 81 MovieClip Frame 1stop();Symbol 81 MovieClip Frame 6gotoAndPlay (2);Symbol 83 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 6gotoAndPlay (2);Symbol 85 MovieClip Frame 1stop();Symbol 85 MovieClip Frame 6gotoAndPlay (2);Symbol 87 MovieClip Frame 1stop();Symbol 87 MovieClip Frame 6gotoAndPlay (2);Symbol 89 MovieClip Frame 1stop();Symbol 89 MovieClip Frame 6gotoAndPlay (2);Symbol 91 MovieClip Frame 1stop();Symbol 91 MovieClip Frame 6gotoAndPlay (2);Symbol 93 MovieClip Frame 1stop();Symbol 93 MovieClip Frame 6gotoAndPlay (2);Symbol 95 MovieClip Frame 1stop();Symbol 95 MovieClip Frame 6gotoAndPlay (2);Symbol 97 MovieClip Frame 1stop();Symbol 97 MovieClip Frame 6gotoAndPlay (2);Symbol 99 MovieClip Frame 1stop();Symbol 99 MovieClip Frame 6gotoAndPlay (2);Symbol 101 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 6gotoAndPlay (2);Symbol 103 MovieClip Frame 1stop();Symbol 103 MovieClip Frame 6gotoAndPlay (2);Symbol 108 Buttonon (release) { _root.endGame(); }Symbol 112 Buttonon (release) { if (this.soundToc != 1) { _root.music.gotoAndStop(1); this.soundToc = 1; _root.sv.stop(); } else { this.soundToc = 0; _root.music.gotoAndStop(2); _root.sv.start(); } }Symbol 118 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 2if (1 < _parent.potentialT) { this.mess = _parent.potentialT + " targets remaining."; } else if (_parent.potentialT == 1) { this.mess = _parent.potentialT + " target remaining."; }Instance of Symbol 133 MovieClip "hit1" in Symbol 134 MovieClip Frame 1/* no clip actions */Symbol 137 MovieClip [t1] Frame 9stop();Symbol 137 MovieClip [t1] Frame 17stop();Symbol 139 MovieClip [t2] Frame 9stop();Symbol 139 MovieClip [t2] Frame 17stop(); this.removeMovieClip();Symbol 141 MovieClip [t3] Frame 9stop();Symbol 141 MovieClip [t3] Frame 17stop(); this.removeMovieClip();Symbol 142 MovieClip [t4] Frame 9stop();Symbol 142 MovieClip [t4] Frame 17stop(); this.removeMovieClip();Symbol 155 MovieClip [t5] Frame 1play();Symbol 155 MovieClip [t5] Frame 142stop(); this.removeMovieClip();Symbol 156 MovieClip [t6] Frame 1play();Symbol 156 MovieClip [t6] Frame 142stop(); this.removeMovieClip();Symbol 157 MovieClip [t7] Frame 1play();Symbol 157 MovieClip [t7] Frame 142stop(); this.removeMovieClip();Symbol 158 MovieClip [t8] Frame 1play();Symbol 158 MovieClip [t8] Frame 142stop(); this.removeMovieClip();Symbol 171 MovieClip [t9] Frame 1if (this.replay < 1) { gotoAndPlay (8); } else { gotoAndPlay (2); }Symbol 171 MovieClip [t9] Frame 36stop(); this.replay = 1;Symbol 171 MovieClip [t9] Frame 43stop();Symbol 173 MovieClip [t10] Frame 1if (this.replay < 1) { gotoAndPlay (8); } else { gotoAndPlay (2); }Symbol 173 MovieClip [t10] Frame 36stop(); this.replay = 1;Symbol 173 MovieClip [t10] Frame 43stop();Symbol 175 MovieClip [t11] Frame 1if (this.replay < 1) { gotoAndPlay (8); } else { gotoAndPlay (2); }Symbol 175 MovieClip [t11] Frame 36stop(); this.replay = 1;Symbol 175 MovieClip [t11] Frame 43stop();Symbol 177 MovieClip [t12] Frame 1if (this.replay < 1) { gotoAndPlay (8); } else { gotoAndPlay (2); }Symbol 177 MovieClip [t12] Frame 36stop(); this.replay = 1;Symbol 177 MovieClip [t12] Frame 43stop();Symbol 188 MovieClip Frame 77stop(); _parent.removeMovieClip();Symbol 190 MovieClip [t13] Frame 1play(); target.play();Symbol 190 MovieClip [t13] Frame 2target.gotoAndPlay(2);Symbol 190 MovieClip [t13] Frame 67_root.control.struck = 1; _root.audio.gotoAndPlay("laugh");Symbol 190 MovieClip [t13] Frame 68_root.attachMovie("damageFlash", "damageFlash", 20); _root.damageFlash._x = 320; _root.damageFlash._y = 220;Symbol 190 MovieClip [t13] Frame 70stop(); target.gotoAndStop(70);Symbol 190 MovieClip [t13] Frame 72target.play();Symbol 190 MovieClip [t13] Frame 77stop();Symbol 192 MovieClip [t14] Frame 1play(); target.play();Symbol 192 MovieClip [t14] Frame 2target.gotoAndPlay(2);Symbol 192 MovieClip [t14] Frame 67_root.control.struck = 1; _root.audio.gotoAndPlay("laugh");Symbol 192 MovieClip [t14] Frame 68_root.attachMovie("damageFlash", "damageFlash", 20); _root.damageFlash._x = 320; _root.damageFlash._y = 220;Symbol 192 MovieClip [t14] Frame 70stop(); target.gotoAndStop(70);Symbol 192 MovieClip [t14] Frame 73target.play();Symbol 192 MovieClip [t14] Frame 77stop();Symbol 194 MovieClip [t15] Frame 1play(); target.play();Symbol 194 MovieClip [t15] Frame 2target.gotoAndPlay(2);Symbol 194 MovieClip [t15] Frame 67_root.control.struck = 1; _root.audio.gotoAndPlay("laugh");Symbol 194 MovieClip [t15] Frame 68_root.attachMovie("damageFlash", "damageFlash", 20); _root.damageFlash._x = 320; _root.damageFlash._y = 220;Symbol 194 MovieClip [t15] Frame 70stop(); target.gotoAndStop(70);Symbol 194 MovieClip [t15] Frame 73target.play();Symbol 194 MovieClip [t15] Frame 77stop();Symbol 196 MovieClip [t16] Frame 1play(); target.play();Symbol 196 MovieClip [t16] Frame 2target.gotoAndPlay(2);Symbol 196 MovieClip [t16] Frame 67_root.control.struck = 1; _root.audio.gotoAndPlay("laugh");Symbol 196 MovieClip [t16] Frame 68_root.attachMovie("damageFlash", "damageFlash", 20); _root.damageFlash._x = 320; _root.damageFlash._y = 220;Symbol 196 MovieClip [t16] Frame 70stop(); target.gotoAndStop(70);Symbol 196 MovieClip [t16] Frame 73target.play();Symbol 196 MovieClip [t16] Frame 77stop();Symbol 212 MovieClip Frame 8stop();Instance of Symbol 210 MovieClip in Symbol 213 MovieClip [t17] Frame 5onClipEvent (load) { _parent.stop(); this.set = 0; } onClipEvent (enterFrame) { if (this.set == 0) { this.doMove = random(10); if (this.doMove == 0) { this.set = 1; this.xPo = random(100) - 50; this.yPo = random(360) - 180; this.Xtrack = this.xPo - _parent.target._x; this.Ytrack = this.yPo - _parent.target._y; } } this.xMo = this.Xtrack / 10; this.yMo = this.Ytrack / 10; this.Xtrack = this.Xtrack - this.xMo; this.Ytrack = this.Ytrack - this.yMo; _parent.target._x = _parent.target._x + this.xMo; _parent.target._y = _parent.target._y + this.yMo; if ((_parent.target._x < (this.xPo + 10)) && ((this.xPo - 10) < _parent.target._x)) { this.set = 0; } }Symbol 213 MovieClip [t17] Frame 6this.cloud._x = this.target._x; this.cloud._y = this.target._y;Symbol 213 MovieClip [t17] Frame 13stop();Instance of Symbol 210 MovieClip in Symbol 214 MovieClip [t18] Frame 5onClipEvent (load) { _parent.stop(); this.set = 0; } onClipEvent (enterFrame) { if (this.set == 0) { this.doMove = random(10); if (this.doMove == 0) { this.set = 1; this.xPo = random(100) - 50; this.yPo = random(360) - 180; this.Xtrack = this.xPo - _parent.target._x; this.Ytrack = this.yPo - _parent.target._y; } } this.xMo = this.Xtrack / 10; this.yMo = this.Ytrack / 10; this.Xtrack = this.Xtrack - this.xMo; this.Ytrack = this.Ytrack - this.yMo; _parent.target._x = _parent.target._x + this.xMo; _parent.target._y = _parent.target._y + this.yMo; if ((_parent.target._x < (this.xPo + 10)) && ((this.xPo - 10) < _parent.target._x)) { this.set = 0; } }Symbol 214 MovieClip [t18] Frame 6this.cloud._x = this.target._x; this.cloud._y = this.target._y;Symbol 214 MovieClip [t18] Frame 13stop();Instance of Symbol 210 MovieClip in Symbol 215 MovieClip [t19] Frame 5onClipEvent (load) { _parent.stop(); this.set = 0; } onClipEvent (enterFrame) { if (this.set == 0) { this.doMove = random(10); if (this.doMove == 0) { this.set = 1; this.xPo = random(100) - 50; this.yPo = random(360) - 180; this.Xtrack = this.xPo - _parent.target._x; this.Ytrack = this.yPo - _parent.target._y; } } this.xMo = this.Xtrack / 10; this.yMo = this.Ytrack / 10; this.Xtrack = this.Xtrack - this.xMo; this.Ytrack = this.Ytrack - this.yMo; _parent.target._x = _parent.target._x + this.xMo; _parent.target._y = _parent.target._y + this.yMo; if ((_parent.target._x < (this.xPo + 10)) && ((this.xPo - 10) < _parent.target._x)) { this.set = 0; } }Symbol 215 MovieClip [t19] Frame 6this.cloud._x = this.target._x; this.cloud._y = this.target._y;Symbol 215 MovieClip [t19] Frame 13stop();Instance of Symbol 210 MovieClip in Symbol 216 MovieClip [t20] Frame 5onClipEvent (load) { _parent.stop(); this.set = 0; } onClipEvent (enterFrame) { if (this.set == 0) { this.doMove = random(10); if (this.doMove == 0) { this.set = 1; this.xPo = random(100) - 50; this.yPo = random(360) - 180; this.Xtrack = this.xPo - _parent.target._x; this.Ytrack = this.yPo - _parent.target._y; } } this.xMo = this.Xtrack / 10; this.yMo = this.Ytrack / 10; this.Xtrack = this.Xtrack - this.xMo; this.Ytrack = this.Ytrack - this.yMo; _parent.target._x = _parent.target._x + this.xMo; _parent.target._y = _parent.target._y + this.yMo; if ((_parent.target._x < (this.xPo + 10)) && ((this.xPo - 10) < _parent.target._x)) { this.set = 0; } }Symbol 216 MovieClip [t20] Frame 6this.cloud._x = this.target._x; this.cloud._y = this.target._y;Symbol 216 MovieClip [t20] Frame 13stop();Symbol 235 MovieClip [targetLock] Frame 1stop();Symbol 244 Buttonon (release) { gotoAndPlay (111); }Symbol 265 MovieClip [startBut] Frame 1function message() { this.quiverCount = _root.arrowsNum + " arrows."; this.targetsToHit = _root.killNum + " targets."; }Symbol 265 MovieClip [startBut] Frame 14gotoAndStop("level" + _root.levelNum);Symbol 265 MovieClip [startBut] Frame 20message();Symbol 265 MovieClip [startBut] Frame 25message();Symbol 265 MovieClip [startBut] Frame 30message();Symbol 265 MovieClip [startBut] Frame 35message();Symbol 265 MovieClip [startBut] Frame 40message();Symbol 265 MovieClip [startBut] Frame 50message();Symbol 265 MovieClip [startBut] Frame 55message();Symbol 265 MovieClip [startBut] Frame 60message();Symbol 265 MovieClip [startBut] Frame 65message();Symbol 265 MovieClip [startBut] Frame 70message();Symbol 265 MovieClip [startBut] Frame 75message();Symbol 265 MovieClip [startBut] Frame 80message();Symbol 265 MovieClip [startBut] Frame 85message();Symbol 265 MovieClip [startBut] Frame 90message();Symbol 265 MovieClip [startBut] Frame 95message();Symbol 265 MovieClip [startBut] Frame 118_root.audio.gotoAndPlay("clock");Symbol 265 MovieClip [startBut] Frame 128stop(); _root.gotoAndStop("game");Symbol 269 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 1; if (_root.testDone == 1) { _root.gotoAndStop("setup"); _root.testDone = 1; } else { _root.gotoAndStop("machinetest"); } }Symbol 271 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 2; if (_root.testDone == 1) { _root.gotoAndStop("setup"); _root.testDone = 1; } else { _root.gotoAndStop("machinetest"); } }Symbol 273 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 3; if (_root.testDone == 1) { _root.gotoAndStop("setup"); _root.testDone = 1; } else { _root.gotoAndStop("machinetest"); } }Symbol 275 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 4; if (_root.testDone == 1) { _root.gotoAndStop("setup"); _root.testDone = 1; } else { _root.gotoAndStop("machinetest"); } }Symbol 278 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 5; if (_root.testDone == 1) { _root.gotoAndStop("setup"); _root.testDone = 1; } else { _root.gotoAndStop("machinetest"); } }Symbol 279 MovieClip [training] Frame 5stop();Instance of Symbol 276 MovieClip in Symbol 279 MovieClip [training] Frame 5onClipEvent (enterFrame) { if ((((_root._xmouse < 500) || (610 < _root._xmouse)) || (_root._ymouse < -45)) || (165 < _root._ymouse)) { _parent.removeMovieClip(); } }Symbol 292 MovieClip Frame 5_root.audio.gotoAndPlay("whoosh"); _root.music.gotoAndStop(2);Symbol 292 MovieClip Frame 11_root.audio.gotoAndPlay("tongk");Symbol 292 MovieClip Frame 56_root.audio.gotoAndPlay("whoosh");Symbol 292 MovieClip Frame 62_root.audio.gotoAndPlay("tongk");Symbol 292 MovieClip Frame 117_root.audio.gotoAndPlay("explode");Symbol 292 MovieClip Frame 127_root.audio.gotoAndPlay("whoosh");Symbol 292 MovieClip Frame 133_root.audio.gotoAndPlay("whoosh");Symbol 292 MovieClip Frame 139_root.audio.gotoAndPlay("tongk");Symbol 292 MovieClip Frame 156_root.gotoAndStop("menu");Symbol 308 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 32gotoAndStop (1);Symbol 308 MovieClip Frame 53gotoAndStop (1);Symbol 308 MovieClip Frame 68gotoAndStop (1);Symbol 308 MovieClip Frame 80gotoAndStop (1);Symbol 308 MovieClip Frame 96gotoAndStop (1);Symbol 308 MovieClip Frame 102gotoAndStop (1);Symbol 308 MovieClip Frame 111gotoAndStop (1);Symbol 308 MovieClip Frame 126gotoAndStop (1);Symbol 308 MovieClip Frame 141gotoAndStop (1);Symbol 308 MovieClip Frame 149gotoAndStop (1);Symbol 308 MovieClip Frame 160gotoAndStop (1);Symbol 308 MovieClip Frame 173gotoAndStop (1);Symbol 308 MovieClip Frame 186gotoAndStop (1);Symbol 311 MovieClip Frame 1stop();Symbol 318 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.gotoAndStop("rules"); }Symbol 319 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.levelNum = 6; if (_root.testDone == 1) { _root.testDone = 1; _root.gotoAndStop("setup"); } else { _root.gotoAndStop("machinetest"); } }Symbol 321 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); } on (release) { _root.gotoAndStop("story"); }Symbol 322 Buttonon (rollOver) { _root.audio.gotoAndPlay("beep"); this.attachMovie("training", "training", 2); this.training._x = 235; this.training._y = -108; }Symbol 327 MovieClip Frame 6stop(); _root.audio.gotoAndPlay("explode");Symbol 342 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 345 Buttonon (release) { gotoAndStop(_currentframe + 1); }Symbol 350 Buttonon (release) { gotoAndStop(_currentframe - 1); }Symbol 387 MovieClip Frame 1stop();Instance of Symbol 393 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { this.counter = 1; this.tick = new Date(); this.milliTick = this.tick.getMilliseconds(); } onClipEvent (enterFrame) { this.counter++; this.prevTick = this.milliTick; this.tick = new Date(); this.milliTick = this.tick.getMilliseconds(); if (this.milliTick < this.prevTick) { this.resetTick = 999 - this.prevTick; this.totalTick = this.totalTick + (this.resetTick + this.milliTick); } else { this.totalTick = this.totalTick + (this.milliTick - this.prevTick); } if (this.counter == 10) { trace(this.totalTick); if (this.totalTick < 300) { _quality = "HIGH"; _root.gotoAndPlay(_root._currentframe + 1); } else if ((this.totalTick >= 300) && (this.totalTick < 700)) { _quality = "MEDIUM"; _root.gotoAndPlay(_root._currentframe + 1); } else { _quality = "LOW"; _root.gotoAndPlay(_root._currentframe + 1); } } }Symbol 396 Buttonon (press) { if (_root.control.arrowLoad == 0) { _root.control.fire = 1; } }Symbol 404 MovieClip Frame 3stop(); this.fs = _root.finalScore; if (this.fs < 1) { this.fs = 0; } if (_root.gotConverted == 1) { _root.gotConverted = 0; this.addReason = "Unfortunately you've been hit by too many RedCap arrows and have fallen to the dark side. Unless you improve the Love will drain from your heart and you will be turned into a RedCap. "; } else if (_root.noArrows == 1) { _root.noArrows = 0; this.addReason = "Unfortunately you've run out of arrows which, does not say much about your strategy. You managed to escape from the city with your heart still filled with Love. "; } if (5 >= _root.levelNum) { this.results = ("You got " + this.fs) + " points."; if (_root.levelNum == 4) { if (this.fs < 200) { this.report = "You'll have to do better. If you cannot get them in the heart at least get them in the head"; } else { this.report = "You passed this training test."; } } else if (this.fs < 300) { this.report = "You'll have to do better. If you went into the RedCap city like this they will shoot your heart to pieces and drain your love until you turn into a RedCap."; } else { this.report = "You passed this training test. You can go to the RedCap city but a word of caution ... the real world is a scary and heartless place."; } } else { this.results = ("You got " + this.fs) + " points."; if (this.fs < 2000) { this.report = this.addReason + "Better not tell anybody about this. Go and practice in some dark corner until you can get at least 200 points"; } else if ((this.fs >= 2000) && (this.fs < 3000)) { this.report = this.addReason + "Still, not a bad attempt but you have to do better if you want to impress the Academy"; } else if ((this.fs >= 3000) && (this.fs < 4000)) { this.report = this.addReason + "Still, the Academy might start taking notice of your ideas but they will not be convinced yet."; } else if ((this.fs >= 4000) && (this.fs < 5300)) { this.report = this.addReason + "Your effort is still impressive. The Academy might listen to your case if you can manage to get back in one piece"; } else if (this.fs >= 5300) { this.report = "You're a Super Cupid. You might as well take over the Academy. " + this.addReason; } }
Library Items
Symbol 1 Graphic | Used by:292 327 387 389 404 Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Graphic | Used by:292 389 Timeline | |
Symbol 4 Graphic | Used by:125 281 Timeline | |
Symbol 5 Font | Used by:6 37 40 120 121 122 123 124 334 335 336 337 338 | |
Symbol 6 EditableText | Uses:5 | Used by:125 281 Timeline |
Symbol 7 Graphic | Used by:13 | |
Symbol 8 Graphic | Used by:13 | |
Symbol 9 Graphic | Used by:13 | |
Symbol 10 MovieClip | Used by:13 | |
Symbol 11 Font | Used by:12 234 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 330 341 347 348 353 354 357 358 359 360 362 364 365 366 367 368 370 371 372 374 375 376 377 378 379 380 381 382 383 385 386 388 390 391 | |
Symbol 12 EditableText | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:7 8 9 10 12 | Used by:Timeline |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 Graphic | Used by:16 18 | |
Symbol 16 MovieClip [scene1] | Uses:14 15 | Used by:280 387 394 Timeline |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip [scene2] | Uses:17 15 | Used by:280 Timeline |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip [scene4] | Uses:19 | Used by:280 Timeline |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip [arrowPoint] | Uses:21 22 23 | Used by:280 387 |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip [damageFlash] | Uses:25 | Used by:280 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip [display] | Uses:27 | Used by:280 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip [hitHeart] | Uses:29 30 | Used by:280 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip [scene3] | Uses:32 | Used by:280 |
Symbol 34 Graphic | Used by:125 339 | |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 EditableText | Uses:5 | Used by:38 |
Symbol 38 MovieClip | Uses:35 36 37 | Used by:125 339 |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 EditableText | Uses:5 | Used by:41 |
Symbol 41 MovieClip | Uses:39 40 | Used by:125 |
Symbol 42 Graphic | Used by:125 339 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:125 339 |
Symbol 45 Graphic | Used by:125 339 | |
Symbol 46 Graphic | Used by:125 339 | |
Symbol 47 Graphic | Used by:48 125 339 | |
Symbol 48 MovieClip | Uses:47 | Used by:125 339 |
Symbol 49 Graphic | Used by:125 339 | |
Symbol 50 Graphic | Used by:125 339 | |
Symbol 51 Graphic | Used by:125 339 | |
Symbol 52 Graphic | Used by:125 339 | |
Symbol 53 Graphic | Used by:125 339 | |
Symbol 54 Graphic | Used by:125 339 | |
Symbol 55 Graphic | Used by:125 339 | |
Symbol 56 Graphic | Used by:125 339 | |
Symbol 57 Graphic | Used by:125 339 | |
Symbol 58 Graphic | Used by:125 339 | |
Symbol 59 Graphic | Used by:125 339 | |
Symbol 60 Graphic | Used by:125 339 | |
Symbol 61 Graphic | Used by:125 339 | |
Symbol 62 Graphic | Used by:63 125 339 | |
Symbol 63 MovieClip | Uses:62 | Used by:125 339 |
Symbol 64 Graphic | Used by:125 339 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:125 339 |
Symbol 67 Graphic | Used by:125 339 | |
Symbol 68 Font | Used by:69 | |
Symbol 69 Text | Uses:68 | Used by:125 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:125 339 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:125 339 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:125 339 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:125 339 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:125 339 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:125 339 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:125 339 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:125 339 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:125 339 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:125 339 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:125 339 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:125 339 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:125 339 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:125 339 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:125 339 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:125 339 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:125 339 387 |
Symbol 104 Graphic | Used by:125 | |
Symbol 105 Graphic | Used by:108 | |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 Button | Uses:105 106 107 | Used by:125 |
Symbol 109 Graphic | Used by:112 | |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 Button | Uses:109 110 111 | Used by:125 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:118 |
Symbol 115 Font | Used by:116 243 245 246 247 267 270 272 274 277 283 323 324 325 326 328 343 402 403 | |
Symbol 116 EditableText | Uses:115 | Used by:118 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:114 116 117 | Used by:125 339 |
Symbol 119 Graphic | Used by:125 | |
Symbol 120 EditableText | Uses:5 | Used by:125 |
Symbol 121 EditableText | Uses:5 | Used by:125 |
Symbol 122 EditableText | Uses:5 | Used by:125 |
Symbol 123 EditableText | Uses:5 | Used by:125 |
Symbol 124 EditableText | Uses:5 | Used by:125 |
Symbol 125 MovieClip [scope] | Uses:34 38 41 42 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 63 64 66 67 62 4 6 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 104 108 112 118 119 120 121 122 123 124 | Used by:280 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:134 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:134 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:134 |
Symbol 132 Graphic | Used by:133 318 319 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 154 169 188 209 387 |
Symbol 134 MovieClip | Uses:127 129 131 133 | Used by:137 139 141 142 387 |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 139 141 142 155 156 157 158 188 211 | |
Symbol 137 MovieClip [t1] | Uses:134 135 136 | Used by:280 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [t2] | Uses:134 138 136 | Used by:280 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip [t3] | Uses:134 140 136 | Used by:280 |
Symbol 142 MovieClip [t4] | Uses:134 136 | Used by:280 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:154 |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:154 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:154 |
Symbol 149 Graphic | Used by:154 | |
Symbol 150 Graphic | Used by:154 | |
Symbol 151 Graphic | Used by:154 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:144 146 148 133 149 150 151 153 | Used by:155 156 157 158 |
Symbol 155 MovieClip [t5] | Uses:154 136 | Used by:280 |
Symbol 156 MovieClip [t6] | Uses:154 136 | Used by:280 |
Symbol 157 MovieClip [t7] | Uses:154 136 | Used by:280 |
Symbol 158 MovieClip [t8] | Uses:154 136 | Used by:280 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:169 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:169 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:169 |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:169 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:160 162 164 166 168 133 | Used by:171 173 175 177 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip [t9] | Uses:169 170 | Used by:280 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip [t10] | Uses:169 172 | Used by:280 |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip [t11] | Uses:169 174 | Used by:280 |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip [t12] | Uses:169 176 | Used by:280 |
Symbol 178 Graphic | Used by:179 318 319 | |
Symbol 179 MovieClip | Uses:178 | Used by:188 |
Symbol 180 Graphic | Used by:181 318 319 | |
Symbol 181 MovieClip | Uses:180 | Used by:188 |
Symbol 182 Graphic | Used by:183 318 319 | |
Symbol 183 MovieClip | Uses:182 | Used by:188 |
Symbol 184 Graphic | Used by:185 318 319 | |
Symbol 185 MovieClip | Uses:184 | Used by:188 |
Symbol 186 Graphic | Used by:187 188 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:179 181 183 185 133 187 136 186 | Used by:190 192 194 196 |
Symbol 189 Graphic | Used by:190 192 194 196 | |
Symbol 190 MovieClip [t13] | Uses:188 189 | Used by:280 318 319 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip [t14] | Uses:188 191 189 | Used by:280 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip [t15] | Uses:188 193 189 | Used by:280 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip [t16] | Uses:188 195 189 | Used by:280 |
Symbol 197 Graphic | Used by:202 | |
Symbol 198 Graphic | Used by:202 | |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Graphic | Used by:202 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:197 198 199 200 201 | Used by:209 |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:209 |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:209 |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:209 |
Symbol 209 MovieClip | Uses:202 204 206 208 133 | Used by:213 214 215 216 |
Symbol 210 MovieClip | Used by:213 214 215 216 | |
Symbol 211 MovieClip | Uses:136 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:213 214 215 216 |
Symbol 213 MovieClip [t17] | Uses:209 210 212 | Used by:280 |
Symbol 214 MovieClip [t18] | Uses:209 210 212 | Used by:280 |
Symbol 215 MovieClip [t19] | Uses:209 210 212 | Used by:280 |
Symbol 216 MovieClip [t20] | Uses:209 210 212 | Used by:280 |
Symbol 217 Graphic | Used by:220 387 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 387 |
Symbol 220 MovieClip | Uses:217 219 | Used by:221 222 223 224 |
Symbol 221 MovieClip [t21] | Uses:220 | Used by:280 |
Symbol 222 MovieClip [t22] | Uses:220 | Used by:280 |
Symbol 223 MovieClip [t23] | Uses:220 | Used by:280 |
Symbol 224 MovieClip [t24] | Uses:220 | Used by:280 |
Symbol 225 Graphic | Used by:228 387 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:228 387 |
Symbol 228 MovieClip | Uses:225 227 | Used by:229 230 231 232 |
Symbol 229 MovieClip [t25] | Uses:228 | Used by:280 |
Symbol 230 MovieClip [t26] | Uses:228 | Used by:280 |
Symbol 231 MovieClip [t27] | Uses:228 | Used by:280 |
Symbol 232 MovieClip [t28] | Uses:228 | Used by:280 |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 EditableText | Uses:11 | Used by:235 |
Symbol 235 MovieClip [targetLock] | Uses:233 234 | Used by:280 387 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:265 |
Symbol 238 Graphic | Used by:239 263 265 269 271 273 275 278 345 350 | |
Symbol 239 MovieClip | Uses:238 | Used by:265 |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:265 327 |
Symbol 242 Graphic | Used by:244 | |
Symbol 243 Text | Uses:115 | Used by:244 |
Symbol 244 Button | Uses:242 243 | Used by:265 |
Symbol 245 EditableText | Uses:115 | Used by:265 |
Symbol 246 EditableText | Uses:115 | Used by:265 |
Symbol 247 Text | Uses:115 | Used by:265 |
Symbol 248 Text | Uses:11 | Used by:265 |
Symbol 249 Text | Uses:11 | Used by:265 |
Symbol 250 Text | Uses:11 | Used by:265 |
Symbol 251 Text | Uses:11 | Used by:265 |
Symbol 252 Text | Uses:11 | Used by:265 |
Symbol 253 Text | Uses:11 | Used by:265 |
Symbol 254 Text | Uses:11 | Used by:265 |
Symbol 255 Text | Uses:11 | Used by:265 |
Symbol 256 Text | Uses:11 | Used by:265 |
Symbol 257 Text | Uses:11 | Used by:265 |
Symbol 258 Text | Uses:11 | Used by:265 |
Symbol 259 Text | Uses:11 | Used by:265 |
Symbol 260 Text | Uses:11 | Used by:265 |
Symbol 261 Text | Uses:11 | Used by:265 |
Symbol 262 Text | Uses:11 | Used by:265 |
Symbol 263 MovieClip | Uses:238 | Used by:265 |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip [startBut] | Uses:237 239 238 241 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 | Used by:280 |
Symbol 266 Graphic | Used by:276 279 | |
Symbol 267 Text | Uses:115 | Used by:269 |
Symbol 268 Graphic | Used by:269 271 273 275 278 | |
Symbol 269 Button | Uses:267 238 268 | Used by:279 |
Symbol 270 Text | Uses:115 | Used by:271 |
Symbol 271 Button | Uses:270 238 268 | Used by:279 |
Symbol 272 Text | Uses:115 | Used by:273 |
Symbol 273 Button | Uses:272 238 268 | Used by:279 |
Symbol 274 Text | Uses:115 | Used by:275 |
Symbol 275 Button | Uses:274 238 268 | Used by:279 |
Symbol 276 MovieClip | Uses:266 | Used by:279 |
Symbol 277 Text | Uses:115 | Used by:278 |
Symbol 278 Button | Uses:277 238 268 | Used by:279 |
Symbol 279 MovieClip [training] | Uses:266 269 271 273 275 276 278 | Used by:280 |
Symbol 280 MovieClip | Uses:24 26 28 31 16 18 33 20 125 137 139 141 142 155 156 157 158 171 173 175 177 190 192 194 196 213 214 215 216 221 222 223 224 229 230 231 232 235 265 279 | Used by:Timeline |
Symbol 281 MovieClip | Uses:4 6 | Used by:292 |
Symbol 282 Graphic | Used by:292 389 | |
Symbol 283 Text | Uses:115 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:292 |
Symbol 285 Graphic | Used by:292 327 389 | |
Symbol 286 Graphic | Used by:292 327 389 | |
Symbol 287 Graphic | Used by:288 318 319 | |
Symbol 288 MovieClip | Uses:287 | Used by:292 318 319 327 389 |
Symbol 289 Graphic | Used by:292 327 389 | |
Symbol 290 Graphic | Used by:292 327 | |
Symbol 291 Graphic | Used by:292 327 | |
Symbol 292 MovieClip | Uses:1 281 282 284 3 285 286 288 289 290 291 | Used by:Timeline |
Symbol 293 Graphic | Used by:308 | |
Symbol 294 Sound | Used by:308 | |
Symbol 295 Sound | Used by:308 | |
Symbol 296 Sound | Used by:308 | |
Symbol 297 Sound | Used by:308 | |
Symbol 298 Sound | Used by:308 | |
Symbol 299 Sound | Used by:308 | |
Symbol 300 Sound | Used by:308 | |
Symbol 301 Sound | Used by:308 | |
Symbol 302 Sound | Used by:308 | |
Symbol 303 Sound | Used by:308 | |
Symbol 304 Sound | Used by:308 | |
Symbol 305 Sound | Used by:308 | |
Symbol 306 Sound | Used by:308 | |
Symbol 307 Sound | Used by:308 | |
Symbol 308 MovieClip | Uses:293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 | Used by:Timeline |
Symbol 309 Graphic | Used by:311 | |
Symbol 310 Sound | Used by:311 | |
Symbol 311 MovieClip | Uses:309 310 | Used by:Timeline |
Symbol 312 Graphic | Used by:327 | |
Symbol 313 Graphic | Used by:327 | |
Symbol 314 Graphic | Used by:327 | |
Symbol 315 Graphic | Used by:318 319 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:318 319 394 |
Symbol 318 Button | Uses:315 317 190 288 287 178 180 182 184 132 | Used by:327 |
Symbol 319 Button | Uses:315 317 190 288 287 178 180 182 184 132 | Used by:327 |
Symbol 320 Graphic | Used by:321 322 342 | |
Symbol 321 Button | Uses:320 | Used by:327 |
Symbol 322 Button | Uses:320 | Used by:327 |
Symbol 323 Text | Uses:115 | Used by:327 |
Symbol 324 Text | Uses:115 | Used by:327 |
Symbol 325 Text | Uses:115 | Used by:327 |
Symbol 326 Text | Uses:115 | Used by:327 |
Symbol 327 MovieClip | Uses:1 288 289 312 285 286 290 291 313 241 314 318 319 321 322 323 324 325 326 | Used by:Timeline |
Symbol 328 Text | Uses:115 | Used by:Timeline |
Symbol 329 Graphic | Used by:387 | |
Symbol 330 Text | Uses:11 | Used by:339 |
Symbol 331 Graphic | Used by:339 | |
Symbol 332 Graphic | Used by:339 | |
Symbol 333 Graphic | Used by:339 | |
Symbol 334 EditableText | Uses:5 | Used by:339 |
Symbol 335 EditableText | Uses:5 | Used by:339 |
Symbol 336 EditableText | Uses:5 | Used by:339 |
Symbol 337 EditableText | Uses:5 | Used by:339 |
Symbol 338 EditableText | Uses:5 | Used by:339 |
Symbol 339 MovieClip | Uses:34 38 42 44 45 46 47 48 49 50 51 52 53 54 57 61 55 56 63 58 60 64 59 66 67 330 331 62 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 332 118 333 334 335 336 337 338 | Used by:387 |
Symbol 340 Graphic | Used by:387 | |
Symbol 341 Text | Uses:11 | Used by:387 |
Symbol 342 Button | Uses:320 | Used by:387 389 404 |
Symbol 343 Text | Uses:115 | Used by:387 389 404 |
Symbol 344 Graphic | Used by:345 350 | |
Symbol 345 Button | Uses:344 238 | Used by:387 |
Symbol 346 Graphic | Used by:387 | |
Symbol 347 Text | Uses:11 | Used by:387 |
Symbol 348 Text | Uses:11 | Used by:387 |
Symbol 349 Graphic | Used by:387 | |
Symbol 350 Button | Uses:344 238 | Used by:387 |
Symbol 351 Graphic | Used by:387 | |
Symbol 352 Graphic | Used by:387 | |
Symbol 353 Text | Uses:11 | Used by:387 |
Symbol 354 Text | Uses:11 | Used by:387 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:387 |
Symbol 357 Text | Uses:11 | Used by:387 |
Symbol 358 Text | Uses:11 | Used by:387 |
Symbol 359 Text | Uses:11 | Used by:387 |
Symbol 360 Text | Uses:11 | Used by:387 |
Symbol 361 Graphic | Used by:387 | |
Symbol 362 Text | Uses:11 | Used by:387 |
Symbol 363 Graphic | Used by:387 | |
Symbol 364 Text | Uses:11 | Used by:387 |
Symbol 365 Text | Uses:11 | Used by:387 |
Symbol 366 Text | Uses:11 | Used by:387 |
Symbol 367 Text | Uses:11 | Used by:387 |
Symbol 368 Text | Uses:11 | Used by:387 |
Symbol 369 Graphic | Used by:387 | |
Symbol 370 Text | Uses:11 | Used by:387 |
Symbol 371 Text | Uses:11 | Used by:387 |
Symbol 372 Text | Uses:11 | Used by:387 |
Symbol 373 Graphic | Used by:387 | |
Symbol 374 Text | Uses:11 | Used by:387 |
Symbol 375 Text | Uses:11 | Used by:387 |
Symbol 376 Text | Uses:11 | Used by:387 |
Symbol 377 Text | Uses:11 | Used by:387 |
Symbol 378 Text | Uses:11 | Used by:387 |
Symbol 379 Text | Uses:11 | Used by:387 |
Symbol 380 Text | Uses:11 | Used by:387 |
Symbol 381 Text | Uses:11 | Used by:387 |
Symbol 382 Text | Uses:11 | Used by:387 |
Symbol 383 Text | Uses:11 | Used by:387 |
Symbol 384 Graphic | Used by:387 | |
Symbol 385 Text | Uses:11 | Used by:387 |
Symbol 386 Text | Uses:11 | Used by:387 |
Symbol 387 MovieClip | Uses:1 329 16 24 134 339 103 340 341 342 343 345 346 347 348 349 350 351 352 353 354 356 357 358 359 360 361 362 363 364 365 366 367 368 235 369 370 133 371 372 373 374 375 376 377 378 379 217 219 380 381 382 383 225 227 384 385 386 | Used by:Timeline |
Symbol 388 Text | Uses:11 | Used by:389 |
Symbol 389 MovieClip | Uses:1 288 289 388 282 286 285 3 342 343 | Used by:Timeline |
Symbol 390 Text | Uses:11 | Used by:394 |
Symbol 391 Text | Uses:11 | Used by:394 |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 MovieClip | Used by:394 | |
Symbol 394 MovieClip | Uses:16 317 390 391 392 393 | Used by:Timeline |
Symbol 395 Graphic | Used by:396 | |
Symbol 396 Button | Uses:395 | Used by:Timeline |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:Timeline |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:Timeline |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 EditableText | Uses:115 | Used by:404 |
Symbol 403 EditableText | Uses:115 | Used by:404 |
Symbol 404 MovieClip | Uses:1 401 342 343 402 403 | Used by:Timeline |
Instance Names
"loader" | Frame 6 | Symbol 13 MovieClip |
"audio" | Frame 30 | Symbol 308 MovieClip |
"music" | Frame 30 | Symbol 311 MovieClip |
"targetCenter" | Frame 75 | Symbol 398 MovieClip |
"control" | Frame 75 | Symbol 400 MovieClip |
"arrowWarn" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 38 MovieClip |
"damageAlarm" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 41 MovieClip |
"damageBar" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 44 MovieClip |
"nextTarget" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 48 MovieClip |
"radar" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 71 MovieClip |
"rPos5" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 73 MovieClip |
"rPos6" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 75 MovieClip |
"rPos7" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 77 MovieClip |
"rPos8" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 79 MovieClip |
"rPos9" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 81 MovieClip |
"rPos10" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 83 MovieClip |
"rPos11" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 85 MovieClip |
"rPos12" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 87 MovieClip |
"rPos13" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 89 MovieClip |
"rPos14" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 91 MovieClip |
"rPos15" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 93 MovieClip |
"rPos16" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 95 MovieClip |
"rPos1" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 97 MovieClip |
"rPos2" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 99 MovieClip |
"rPos3" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 101 MovieClip |
"rPos4" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 103 MovieClip |
"targetAlarm" | Symbol 125 MovieClip [scope] Frame 1 | Symbol 118 MovieClip |
"hit2" | Symbol 134 MovieClip Frame 1 | Symbol 127 MovieClip |
"hit3" | Symbol 134 MovieClip Frame 1 | Symbol 129 MovieClip |
"hit4" | Symbol 134 MovieClip Frame 1 | Symbol 131 MovieClip |
"hit1" | Symbol 134 MovieClip Frame 1 | Symbol 133 MovieClip |
"target" | Symbol 137 MovieClip [t1] Frame 1 | Symbol 134 MovieClip |
"target" | Symbol 139 MovieClip [t2] Frame 1 | Symbol 134 MovieClip |
"target" | Symbol 141 MovieClip [t3] Frame 1 | Symbol 134 MovieClip |
"target" | Symbol 142 MovieClip [t4] Frame 1 | Symbol 134 MovieClip |
"hit2" | Symbol 154 MovieClip Frame 1 | Symbol 144 MovieClip |
"hit4" | Symbol 154 MovieClip Frame 1 | Symbol 146 MovieClip |
"hit3" | Symbol 154 MovieClip Frame 1 | Symbol 148 MovieClip |
"hit1" | Symbol 154 MovieClip Frame 1 | Symbol 133 MovieClip |
"target" | Symbol 155 MovieClip [t5] Frame 1 | Symbol 154 MovieClip |
"target" | Symbol 155 MovieClip [t5] Frame 5 | Symbol 154 MovieClip |
"target" | Symbol 156 MovieClip [t6] Frame 1 | Symbol 154 MovieClip |
"target" | Symbol 156 MovieClip [t6] Frame 5 | Symbol 154 MovieClip |
"target" | Symbol 157 MovieClip [t7] Frame 1 | Symbol 154 MovieClip |
"target" | Symbol 157 MovieClip [t7] Frame 5 | Symbol 154 MovieClip |
"target" | Symbol 158 MovieClip [t8] Frame 1 | Symbol 154 MovieClip |
"target" | Symbol 158 MovieClip [t8] Frame 5 | Symbol 154 MovieClip |
"hit4" | Symbol 169 MovieClip Frame 1 | Symbol 160 MovieClip |
"hit3" | Symbol 169 MovieClip Frame 1 | Symbol 162 MovieClip |
"hit4" | Symbol 169 MovieClip Frame 1 | Symbol 164 MovieClip |
"hit2" | Symbol 169 MovieClip Frame 1 | Symbol 166 MovieClip |
"hit5" | Symbol 169 MovieClip Frame 1 | Symbol 168 MovieClip |
"hit1" | Symbol 169 MovieClip Frame 1 | Symbol 133 MovieClip |
"target" | Symbol 171 MovieClip [t9] Frame 2 | Symbol 169 MovieClip |
"target" | Symbol 171 MovieClip [t9] Frame 30 | Symbol 169 MovieClip |
"target" | Symbol 171 MovieClip [t9] Frame 42 | Symbol 169 MovieClip |
"target" | Symbol 173 MovieClip [t10] Frame 2 | Symbol 169 MovieClip |
"target" | Symbol 173 MovieClip [t10] Frame 7 | Symbol 169 MovieClip |
"target" | Symbol 173 MovieClip [t10] Frame 30 | Symbol 169 MovieClip |
"target" | Symbol 173 MovieClip [t10] Frame 42 | Symbol 169 MovieClip |
"target" | Symbol 175 MovieClip [t11] Frame 2 | Symbol 169 MovieClip |
"target" | Symbol 175 MovieClip [t11] Frame 7 | Symbol 169 MovieClip |
"target" | Symbol 175 MovieClip [t11] Frame 30 | Symbol 169 MovieClip |
"target" | Symbol 175 MovieClip [t11] Frame 42 | Symbol 169 MovieClip |
"target" | Symbol 177 MovieClip [t12] Frame 2 | Symbol 169 MovieClip |
"target" | Symbol 177 MovieClip [t12] Frame 7 | Symbol 169 MovieClip |
"target" | Symbol 177 MovieClip [t12] Frame 30 | Symbol 169 MovieClip |
"target" | Symbol 177 MovieClip [t12] Frame 42 | Symbol 169 MovieClip |
"hit3" | Symbol 188 MovieClip Frame 1 | Symbol 179 MovieClip |
"hit2" | Symbol 188 MovieClip Frame 1 | Symbol 181 MovieClip |
"hit4" | Symbol 188 MovieClip Frame 1 | Symbol 183 MovieClip |
"hit5" | Symbol 188 MovieClip Frame 1 | Symbol 185 MovieClip |
"hit1" | Symbol 188 MovieClip Frame 1 | Symbol 133 MovieClip |
"hit5" | Symbol 188 MovieClip Frame 62 | Symbol 187 MovieClip |
"target" | Symbol 190 MovieClip [t13] Frame 1 | Symbol 188 MovieClip |
"target" | Symbol 192 MovieClip [t14] Frame 1 | Symbol 188 MovieClip |
"target" | Symbol 194 MovieClip [t15] Frame 1 | Symbol 188 MovieClip |
"target" | Symbol 196 MovieClip [t16] Frame 1 | Symbol 188 MovieClip |
"hit5" | Symbol 209 MovieClip Frame 1 | Symbol 202 MovieClip |
"hit3" | Symbol 209 MovieClip Frame 1 | Symbol 204 MovieClip |
"hit4" | Symbol 209 MovieClip Frame 1 | Symbol 206 MovieClip |
"hit2" | Symbol 209 MovieClip Frame 1 | Symbol 208 MovieClip |
"hit1" | Symbol 209 MovieClip Frame 1 | Symbol 133 MovieClip |
"cloud" | Symbol 212 MovieClip Frame 1 | Symbol 211 MovieClip |
"target" | Symbol 213 MovieClip [t17] Frame 1 | Symbol 209 MovieClip |
"cloud" | Symbol 213 MovieClip [t17] Frame 6 | Symbol 212 MovieClip |
"target" | Symbol 214 MovieClip [t18] Frame 1 | Symbol 209 MovieClip |
"cloud" | Symbol 214 MovieClip [t18] Frame 6 | Symbol 212 MovieClip |
"target" | Symbol 215 MovieClip [t19] Frame 1 | Symbol 209 MovieClip |
"cloud" | Symbol 215 MovieClip [t19] Frame 6 | Symbol 212 MovieClip |
"target" | Symbol 216 MovieClip [t20] Frame 1 | Symbol 209 MovieClip |
"cloud" | Symbol 216 MovieClip [t20] Frame 6 | Symbol 212 MovieClip |
"hit5" | Symbol 220 MovieClip Frame 1 | Symbol 219 MovieClip |
"target" | Symbol 221 MovieClip [t21] Frame 1 | Symbol 220 MovieClip |
"target" | Symbol 222 MovieClip [t22] Frame 1 | Symbol 220 MovieClip |
"target" | Symbol 223 MovieClip [t23] Frame 1 | Symbol 220 MovieClip |
"target" | Symbol 224 MovieClip [t24] Frame 1 | Symbol 220 MovieClip |
"hit5" | Symbol 228 MovieClip Frame 1 | Symbol 227 MovieClip |
"target" | Symbol 229 MovieClip [t25] Frame 1 | Symbol 228 MovieClip |
"target" | Symbol 230 MovieClip [t26] Frame 1 | Symbol 228 MovieClip |
"target" | Symbol 231 MovieClip [t27] Frame 1 | Symbol 228 MovieClip |
"target" | Symbol 232 MovieClip [t28] Frame 1 | Symbol 228 MovieClip |
"arrowWarn" | Symbol 339 MovieClip Frame 1 | Symbol 38 MovieClip |
"damageBar" | Symbol 339 MovieClip Frame 1 | Symbol 44 MovieClip |
"nextTarget" | Symbol 339 MovieClip Frame 1 | Symbol 48 MovieClip |
"radar" | Symbol 339 MovieClip Frame 1 | Symbol 71 MovieClip |
"rPos5" | Symbol 339 MovieClip Frame 1 | Symbol 73 MovieClip |
"rPos6" | Symbol 339 MovieClip Frame 1 | Symbol 75 MovieClip |
"rPos7" | Symbol 339 MovieClip Frame 1 | Symbol 77 MovieClip |
"rPos8" | Symbol 339 MovieClip Frame 1 | Symbol 79 MovieClip |
"rPos9" | Symbol 339 MovieClip Frame 1 | Symbol 81 MovieClip |
"rPos10" | Symbol 339 MovieClip Frame 1 | Symbol 83 MovieClip |
"rPos11" | Symbol 339 MovieClip Frame 1 | Symbol 85 MovieClip |
"rPos12" | Symbol 339 MovieClip Frame 1 | Symbol 87 MovieClip |
"rPos13" | Symbol 339 MovieClip Frame 1 | Symbol 89 MovieClip |
"rPos14" | Symbol 339 MovieClip Frame 1 | Symbol 91 MovieClip |
"rPos15" | Symbol 339 MovieClip Frame 1 | Symbol 93 MovieClip |
"rPos16" | Symbol 339 MovieClip Frame 1 | Symbol 95 MovieClip |
"rPos1" | Symbol 339 MovieClip Frame 1 | Symbol 97 MovieClip |
"rPos2" | Symbol 339 MovieClip Frame 1 | Symbol 99 MovieClip |
"rPos3" | Symbol 339 MovieClip Frame 1 | Symbol 101 MovieClip |
"rPos4" | Symbol 339 MovieClip Frame 1 | Symbol 103 MovieClip |
"targetAlarm" | Symbol 339 MovieClip Frame 1 | Symbol 118 MovieClip |
"hit5" | Symbol 387 MovieClip Frame 6 | Symbol 219 MovieClip |
"hit5" | Symbol 387 MovieClip Frame 6 | Symbol 227 MovieClip |
"testGr" | Symbol 394 MovieClip Frame 1 | Symbol 16 MovieClip [scene1] |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 11 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 12 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 17 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 18 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 19 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 20 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 21 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 21 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 22 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 22 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 23 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 23 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 23 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 24 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 24 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 24 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 25 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 25 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 25 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 26 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 26 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 26 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 27 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 27 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 27 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 28 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 28 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 28 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 29 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 29 | Symbol 26 as "damageFlash" |
ExportAssets (56) | Timeline Frame 29 | Symbol 28 as "display" |
ExportAssets (56) | Timeline Frame 29 | Symbol 31 as "hitHeart" |
ExportAssets (56) | Timeline Frame 29 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 29 | Symbol 18 as "scene2" |
ExportAssets (56) | Timeline Frame 29 | Symbol 33 as "scene3" |
ExportAssets (56) | Timeline Frame 29 | Symbol 20 as "scene4" |
ExportAssets (56) | Timeline Frame 29 | Symbol 125 as "scope" |
ExportAssets (56) | Timeline Frame 29 | Symbol 137 as "t1" |
ExportAssets (56) | Timeline Frame 29 | Symbol 139 as "t2" |
ExportAssets (56) | Timeline Frame 29 | Symbol 141 as "t3" |
ExportAssets (56) | Timeline Frame 29 | Symbol 142 as "t4" |
ExportAssets (56) | Timeline Frame 29 | Symbol 155 as "t5" |
ExportAssets (56) | Timeline Frame 29 | Symbol 156 as "t6" |
ExportAssets (56) | Timeline Frame 29 | Symbol 157 as "t7" |
ExportAssets (56) | Timeline Frame 29 | Symbol 158 as "t8" |
ExportAssets (56) | Timeline Frame 29 | Symbol 171 as "t9" |
ExportAssets (56) | Timeline Frame 29 | Symbol 173 as "t10" |
ExportAssets (56) | Timeline Frame 29 | Symbol 175 as "t11" |
ExportAssets (56) | Timeline Frame 29 | Symbol 177 as "t12" |
ExportAssets (56) | Timeline Frame 29 | Symbol 190 as "t13" |
ExportAssets (56) | Timeline Frame 29 | Symbol 192 as "t14" |
ExportAssets (56) | Timeline Frame 29 | Symbol 194 as "t15" |
ExportAssets (56) | Timeline Frame 29 | Symbol 196 as "t16" |
ExportAssets (56) | Timeline Frame 29 | Symbol 213 as "t17" |
ExportAssets (56) | Timeline Frame 29 | Symbol 214 as "t18" |
ExportAssets (56) | Timeline Frame 29 | Symbol 215 as "t19" |
ExportAssets (56) | Timeline Frame 29 | Symbol 216 as "t20" |
ExportAssets (56) | Timeline Frame 29 | Symbol 221 as "t21" |
ExportAssets (56) | Timeline Frame 29 | Symbol 222 as "t22" |
ExportAssets (56) | Timeline Frame 29 | Symbol 223 as "t23" |
ExportAssets (56) | Timeline Frame 29 | Symbol 224 as "t24" |
ExportAssets (56) | Timeline Frame 29 | Symbol 229 as "t25" |
ExportAssets (56) | Timeline Frame 29 | Symbol 230 as "t26" |
ExportAssets (56) | Timeline Frame 29 | Symbol 231 as "t27" |
ExportAssets (56) | Timeline Frame 29 | Symbol 232 as "t28" |
ExportAssets (56) | Timeline Frame 29 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 29 | Symbol 265 as "startBut" |
ExportAssets (56) | Timeline Frame 29 | Symbol 230 as "t26" |
ExportAssets (56) | Timeline Frame 29 | Symbol 231 as "t27" |
ExportAssets (56) | Timeline Frame 29 | Symbol 232 as "t28" |
ExportAssets (56) | Timeline Frame 29 | Symbol 229 as "t25" |
ExportAssets (56) | Timeline Frame 29 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 29 | Symbol 279 as "training" |
ExportAssets (56) | Timeline Frame 29 | Symbol 224 as "t24" |
ExportAssets (56) | Timeline Frame 29 | Symbol 223 as "t23" |
ExportAssets (56) | Timeline Frame 29 | Symbol 222 as "t22" |
ExportAssets (56) | Timeline Frame 29 | Symbol 221 as "t21" |
ExportAssets (56) | Timeline Frame 29 | Symbol 216 as "t20" |
ExportAssets (56) | Timeline Frame 29 | Symbol 215 as "t19" |
ExportAssets (56) | Timeline Frame 29 | Symbol 214 as "t18" |
ExportAssets (56) | Timeline Frame 29 | Symbol 213 as "t17" |
ExportAssets (56) | Timeline Frame 29 | Symbol 196 as "t16" |
ExportAssets (56) | Timeline Frame 29 | Symbol 194 as "t15" |
ExportAssets (56) | Timeline Frame 29 | Symbol 192 as "t14" |
ExportAssets (56) | Timeline Frame 29 | Symbol 190 as "t13" |
ExportAssets (56) | Timeline Frame 29 | Symbol 177 as "t12" |
ExportAssets (56) | Timeline Frame 29 | Symbol 175 as "t11" |
ExportAssets (56) | Timeline Frame 29 | Symbol 173 as "t10" |
ExportAssets (56) | Timeline Frame 29 | Symbol 171 as "t9" |
ExportAssets (56) | Timeline Frame 29 | Symbol 158 as "t8" |
ExportAssets (56) | Timeline Frame 29 | Symbol 157 as "t7" |
ExportAssets (56) | Timeline Frame 29 | Symbol 156 as "t6" |
ExportAssets (56) | Timeline Frame 29 | Symbol 155 as "t5" |
ExportAssets (56) | Timeline Frame 29 | Symbol 142 as "t4" |
ExportAssets (56) | Timeline Frame 29 | Symbol 141 as "t3" |
ExportAssets (56) | Timeline Frame 29 | Symbol 139 as "t2" |
ExportAssets (56) | Timeline Frame 29 | Symbol 137 as "t1" |
ExportAssets (56) | Timeline Frame 29 | Symbol 31 as "hitHeart" |
ExportAssets (56) | Timeline Frame 29 | Symbol 26 as "damageFlash" |
ExportAssets (56) | Timeline Frame 29 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 33 | Symbol 190 as "t13" |
ExportAssets (56) | Timeline Frame 33 | Symbol 190 as "t13" |
ExportAssets (56) | Timeline Frame 38 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 38 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 38 | Symbol 24 as "arrowPoint" |
ExportAssets (56) | Timeline Frame 38 | Symbol 235 as "targetLock" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
ExportAssets (56) | Timeline Frame 48 | Symbol 16 as "scene1" |
Labels
"loader" | Frame 6 |
"loader2" | Frame 10 |
"loader3" | Frame 17 |
"loader4" | Frame 23 |
"start" | Frame 29 |
"menu" | Frame 33 |
"rules" | Frame 38 |
"story" | Frame 43 |
"machinetest" | Frame 48 |
"interface" | Frame 56 |
"setup" | Frame 66 |
"game" | Frame 75 |
"gameEnd" | Frame 82 |
"damageBar" | Symbol 125 MovieClip [scope] Frame 1 |
"level1" | Symbol 265 MovieClip [startBut] Frame 20 |
"level2" | Symbol 265 MovieClip [startBut] Frame 25 |
"level3" | Symbol 265 MovieClip [startBut] Frame 30 |
"level4" | Symbol 265 MovieClip [startBut] Frame 35 |
"level5" | Symbol 265 MovieClip [startBut] Frame 40 |
"level6" | Symbol 265 MovieClip [startBut] Frame 50 |
"level7" | Symbol 265 MovieClip [startBut] Frame 55 |
"level8" | Symbol 265 MovieClip [startBut] Frame 60 |
"level9" | Symbol 265 MovieClip [startBut] Frame 65 |
"level10" | Symbol 265 MovieClip [startBut] Frame 70 |
"level11" | Symbol 265 MovieClip [startBut] Frame 75 |
"level12" | Symbol 265 MovieClip [startBut] Frame 80 |
"level13" | Symbol 265 MovieClip [startBut] Frame 85 |
"level14" | Symbol 265 MovieClip [startBut] Frame 90 |
"level15" | Symbol 265 MovieClip [startBut] Frame 95 |
"startup" | Symbol 265 MovieClip [startBut] Frame 111 |
"clock" | Symbol 308 MovieClip Frame 10 |
"twang" | Symbol 308 MovieClip Frame 35 |
"tongk" | Symbol 308 MovieClip Frame 46 |
"ouch" | Symbol 308 MovieClip Frame 61 |
"danger" | Symbol 308 MovieClip Frame 71 |
"laugh" | Symbol 308 MovieClip Frame 83 |
"beep" | Symbol 308 MovieClip Frame 99 |
"whoosh" | Symbol 308 MovieClip Frame 108 |
"explode" | Symbol 308 MovieClip Frame 117 |
"bweep" | Symbol 308 MovieClip Frame 132 |
"bleeep" | Symbol 308 MovieClip Frame 147 |
"yipee" | Symbol 308 MovieClip Frame 153 |
"pop" | Symbol 308 MovieClip Frame 165 |
"peepoo" | Symbol 308 MovieClip Frame 177 |
"damageBar" | Symbol 339 MovieClip Frame 1 |
Dynamic Text Variables
loaderText | Symbol 12 EditableText | "LOADING" |
TextField11 | Symbol 37 EditableText | "ARROWS LOW" |
TextField11 | Symbol 40 EditableText | "HEALTH CRITICAL" |
mess | Symbol 116 EditableText | "LOW ON TARGETS" |
points | Symbol 120 EditableText | "" |
arrows | Symbol 121 EditableText | "0" |
bonus | Symbol 122 EditableText | "0" |
potentialT | Symbol 123 EditableText | "0" |
bonusTimer | Symbol 124 EditableText | "0" |
tval | Symbol 234 EditableText | "+5" |
quiverCount | Symbol 245 EditableText | "200 Arrows" |
targetsToHit | Symbol 246 EditableText | "200 Targets" |
points | Symbol 334 EditableText | "" |
arrows | Symbol 335 EditableText | "0" |
bonus | Symbol 336 EditableText | "0" |
potentialT | Symbol 337 EditableText | "0" |
potentialT | Symbol 338 EditableText | "0" |
report | Symbol 402 EditableText | "" |
results | Symbol 403 EditableText | "" |
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