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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

Polar Express.swf

This is the info page for
Flash #26817

(Click the ID number above for more basic data on this flash file.)


Text
SKIP INTRO

SKIP INTRO

SKIP INTRO

All aboard for the magical fun of
the Polar Express Train Adventure!
Maneuver the train through the maze of
criss-crossing train tracks and try to make it
all the way to the North Pole! Visit the town,
forest and arctic scenes and have the
adventure of a lifetime.

100

200

300

500

BRAKE

BRAKE

BRAKE

4

LEVEL:

1

3

5

2

Click the switches on the tracks to maneuver
the train through the town. Pick up all the
train cars in order to get to the tunnel!

Click the switches on the tracks to maneuver
the train through the town. Pick up all the
train cars in order to get to the tunnel!

PLAY

PLAY

PLAY

NEXT

NEXT

NEXT

THE  TOWN

THE  TOWN

Passenger car

Golden ticket

Boy traveller

Steer the train to these special pick ups
for extra points on this level!

Steer the train to these special pick ups
for extra points on this level!

The forests take the train adventure to new
heights. Pick up the cars and the special
pick-ups for points!

The forests take the train adventure to new
heights. Pick up the cars and the special
pick-ups for points!

THE  FOREST

THE  FOREST

Dining car

Hot chocolate trolley

Train whistle

The arctic tundra takes the train across ice
and snow. Be careful of the broken bridge!

The arctic tundra takes the train across ice
and snow. Be careful of the broken bridge!

THE  ARCTIC

THE  ARCTIC

Broken toys car

Special gifts

Broken toy

you earned            bonus points
by getting through the level quickly!

you earned            bonus points
by getting through the level quickly!

WAY  TO  GO!

WAY  TO  GO!

Click on gems for points and
collect coal to keep the train
engine stoked with fuel!

Click on gems for points and
collect coal to keep the train
engine stoked with fuel!

This is your final tunnel!
try to get lots of points and
remember to stay fueled!

This is your final tunnel!
try to get lots of points and
remember to stay fueled!

You made it through the tunnel!
get ready for the next level!

You made it through the tunnel!
get ready for the next level!

3

2

1

0

You lost a try!

You lost a try!

Only

tries left!

Only

tries left!

WHOOPS!

WHOOPS!

CONTINUE

CONTINUE

CONTINUE

HOW TO PLAY

HOW TO PLAY

HOW TO PLAY

AUDIO

AUDIO

AUDIO

CONTINUE

CONTINUE

CONTINUE

QUIT

QUIT

QUIT

MAIN MENU

See the movie only in theaters

TM

1.

Pick up additional train cars
and "pick-ups" for points.

2.

You must watch out for
obstacles on the tracks and
avoid "snaking" the train into
itself.

3.

At each track crossing, there is
a red/green switch. the train
will follow the green path.
When clicked, the switch will
change the path direction.

Back

Next

HOW TO PLAY

Once all the cars have been
picked up the tunnel opens to
access the bonus mini game!

4.

If you finish a level quickly,
you may be eligible for bonus
points at the end of that level!
Remember, the more you play,
the quicker you will become.

5.

Change your speed using the
SLOW/FAST Throttle. Click on
the speed and it will slow down
or speed up your train!

6.

In the tunnel, pick up sparkling
jewels for points and lumps of
coal for fuel.

7.

Good luck!

8.

SOUND EFFECTS

MUSIC

AUDIO

ON

OFF

MENU

MENU

MENU

10

9

8

7

6

5

4

3

3

2

2

1

1

0

music

music

snow

START

START

START

POLAR EXPRESS and all related characters and elements are trademarks of and ©
Warner Bros. Entertainment Inc. (s04)

POLAR EXPRESS and all related characters and elements are trademarks of and ©
Warner Bros. Entertainment Inc. (s04)

At each crossing, there is a
red/green switch--if clicked, it
will drive train onto a
different track. Green = the
track the train will follow.

Pick up additional train cars
and “pick-ups” for points. Speed
increases as the additional
cars are added onto the train
line.

You must watch out for
obstacles on the tracks and
avoid “snaking” the train into
itself.

Slow down the train by clicking
on the BRAKE lever. Be careful,
it will cost you 500 points each
time you use it!

Once all the cars have been
picked up the exit tunnel’s
lights turn green and you can
go play the bonus mini game!

In the tunnel, pick up jewels
for points and coal for fuel.
The more coal you have stoked
in the engine, the faster your
train will go and the more
opportunity for collecting
jewels!

Special Pick ups:

Passenger Car
Boy Traveler
Golden Ticket

LEVEL 1: The Town

Special Pick ups (cont'd):

Dining Car

LEVEL 2: The Forest

Hot Chocolate
Trolley

Train Whistle

Broken Toys Car

LEVEL 3: The Arctic

Broken Toys

Special Gifts

RIDE THE
POLAR
EXPRESS
AGAIN!

Your Final Score:

TM

0

There's more adventure ahead, but
you need a code to ride on!

to find out how to get the code

CLICK HERE!

CLICK HERE!

0

Thanks for playing!
Keep trying and play the game
all the way to the North Pole!

WELCOME
TO  THE
NORTH  POLE!

Come join the celebration!

0

UNLOCK  THE
WHOLE
ADVENTURE!

Find your Code inside specially marked
boxes of Post® Kids Cereals.

Try The Polar Express™ Limited Edition
Cereal and Hot Cocoa Cream of Wheat!

You can also find your code in these
Specially Marked Boxes of Post® Kids Cereals:

See the movie only in theaters

THE POLAR EXPRESS and all related characters and elements are
trademarks of and © Warner Bros. Ent. Inc.  (s04)

America Online keyword: The Polar Express

www.thepolarexpressmovie.com

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

ActionScript [AS1/AS2]

Frame 1
function lose(score) { var _local1 = this; _local1.gotoAndStop("lose"); _local1.score_txt.text = (_local1.playerScore = score); } function gameOver(score) { var _local1 = this; _local1.gotoAndStop("gameover"); _local1.score_txt.text = (_local1.playerScore = score); } function win(score) { var _local1 = this; _local1.gotoAndStop("win"); _local1.score_txt.text = (_local1.playerScore = score); } function viewHighScores(score) { comm_mc.viewHighScores(score); } function sendScore(score) { log("send score: " + score); log("comm_mc is: " + this.comm_mc); comm_mc.sendScore(score); } function testDone() { if (performance.score > 70) { _global.machine = "high"; } else { _global.machine = "low"; } this.isTested = true; log("performance test done"); } function startLoad() { var _local1 = this; _local1.onEnterFrame = function () { var _local1 = this; var _bytes = _local1.getBytesLoaded(); var _local3 = _local1.getBytesTotal(); var _local2 = Math.floor((_bytes / _local3) * 100); ((_local2 < 1) ? 1 : (_local2)); if (_local1._currentframe >= 10) { if (intro_mc._currentframe == intro_mc._totalframes) { _local1.introDone = true; } else { _local1.intro_mc.play(); } } else if (_local1._framesloaded > 10) { _local1.gotoAndStop("intro"); } if (_local2 >= 100) { loader_mc.bar_mc._xscale = 100; if (!_local1.isTested) { _local1.gotoAndStop("assetCache"); if (!_local1.testing) { _global.performance = new PerformanceTest(null, function () { testDone(); }, _local1); } } else if (_local1.introDone) { _local1.gotoAndPlay("transition"); _local1.onEnterFrame = null; } else if (!_local1.isLoaded) { loader_mc.gotoAndPlay("skip"); loader_mc.skip_btn.controller = _local1; loader_mc.skip_btn.onRelease = function () { this.controller.gotoAndPlay("transition"); this.controller.onEnterFrame = null; }; _local1.isLoaded = true; } } else { loader_mc.bar_mc._xscale = _local2; } }; } stop(); if (this == _level0) { var gAppName = "vr_PolarExpressTrainAdventure"; _global.log = function (message) { var _local1 = new LocalConnection(); _local1.send("_SILCtrace", "trace", message); _local1.close(); trace(message); }; log("vr game dummy loaded\r"); log("Object.Postopia exists: " + (Object.Postopia != null)); log("Object.Postopia.VR exists: " + (Object.Postopia.VR != null)); log("\rRewards/Tokens bought: "); for (var prop in Object.Postopia.VR) { log((("Object.Postopia.VR." + prop) + " = ") + Object.Postopia.VR[prop]); } log("\rHTML Parameters:"); ASSetPropFlags(this, ["gAppName", "debug", "$version", "prop", "log"], 1); for (var prop in _level0) { if ((typeof(_level0[prop]) == "movieclip") || (typeof(_level0[prop]) == "function")) { continue; } log((("_level0." + prop) + " = ") + _level0[prop]); } this.introDone = false; this.isLoaded = false; this.isTested = false; this.testing = false; this.playerScore = 0; _global.isMusicOn = true; _global.isAudioOn = true; _global.VRFullGame = (Object.Postopia.VR.levels ? true : false); _global.VRPoints = (Object.Postopia.VR.points ? true : false); _global.VRTries = (Object.Postopia.VR.tries ? true : false); log("VR - Fullgame: " + VRFullGame); log("VR - Speed: " + VRPoints); log("VR - Tries: " + VRTries); comm_mc.loadMovie(_level0.comm); startLoad(); }
Frame 10
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Frame 25
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Frame 166
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Frame 174
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Frame 184
stop(); promo_btn.onRelease = function () { gotoAndStop ("promo"); }; continue_btn.onRelease = function () { gotoAndStop ("end"); };
Frame 192
stop(); continue_btn.onRelease = function () { gotoAndStop ("end"); };
Frame 201
stop(); continue_btn.onRelease = function () { gotoAndStop ("end"); };
Frame 209
stop(); continue_btn.onRelease = function () { gotoAndStop ("end"); };
Frame 218
stop(); quit_btn.onRelease = function () { _level0.viewHighScores(_level0.playerScore); }; replay_btn.onRelease = function () { stopAllSounds(); gotoAndStop ("game"); };
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play();
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gemNum = 11; stop();
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on (rollOver) { nextFrame(); }
Symbol 338 Button
on (rollOver) { prevFrame(); }
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on (release) { nextFrame(); }
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on (release) { prevFrame(); }
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stop();
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back_btn.onRelease = function () { this._parent.controller.showMenu(); };
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sfx_on.onRelease = function () { this._parent.controller.audioClick("on"); }; sfx_off.onRelease = function () { this._parent.controller.audioClick("off"); }; music_on.onRelease = function () { this._parent.controller.musicClick("on"); }; music_off.onRelease = function () { this._parent.controller.musicClick("off"); };
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#initclip 54 Object.registerClass("ConsoleSymbol", PEGame.Console); #endinitclip stop();
Instance of Symbol 31 MovieClip "fader_mc" in Symbol 578 MovieClip [ConsoleSymbol] Frame 1
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Symbol 578 MovieClip [ConsoleSymbol] Frame 14
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Symbol 791 MovieClip [PillSymbol] Frame 1
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Symbol 798 MovieClip Frame 1
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class PerformanceTest { function PerformanceTest (itterations, onComplete, parent) { var _local1 = this; _global.log("performance test instantiated"); parent.testing = true; if (itterations) { _local1.loops = itterations; } _local1.remainingLoops = _local1.loops; if (onComplete) { _local1.onComplete = onComplete; } var _local2 = System.capabilities.version.substr(4).split(","); _local1.flashMajorVersion = Number(_local2[0]); _local1.flashMinorVersion = Number(_local2[2]); _local1.complete = false; _local1.intervalID = setInterval(function (o) { o.test(); }, 0, _local1); } function test() { var _local3 = this; if (_local3.remainingLoops <= 0) { _local3.finalize(); clearInterval(_local3.intervalID); } else { _local3.remainingLoops--; var startTime = getTimer(); var _local2; var _local1 = 0; while (_local1 < 6400) { _local2 = {}; _local1++; } _local3.time = _local3.time + (getTimer() - startTime); } } function finalize() { var _local1 = this; trace("FINAL"); _local1.score = Math.floor((_local1.loops / _local1.time) * 10000); if (_local1.flashMajorVersion >= 7) { _local1.log = Math.log(_local1.score * 0.015); } else { _local1.log = Math.log(_local1.score * 0.023); } _local1.processor = _local1.log * 1000; _local1.complete = true; _local1.onComplete(_local1); } function toString() { var _local1 = this; if (_local1.score) { return((((((((("Loops:\t" + _local1.loops) + "\nFlash Version: \t") + System.capabilities.version) + "\nTotal Time:\t") + _local1.time) + "\nScore: \t") + _local1.score) + "\nProcessor: \t") + _local1.processor); } return("Test In Process."); } var score = 0; var time = 0; var loops = 20; var complete = false; }
Symbol 949 MovieClip [__Packages.Levels.Level3] Frame 0
class Levels.Level3 extends MovieClip { function Level3 () { super(); } function init() { var _local1 = this; _local1.obstacles = new Array(); _local1.obstacles.push(new MainGame.Objects.Obstacle([{x:11, y:14}, {x:15, y:7}], "moose", 8500, _local1.view)); _local1.obstacles.push(new MainGame.Objects.Obstacle([{x:13, y:8}, {x:12, y:2}], "moose", 9500, _local1.view)); _local1.rewards = new Array(); _local1.rewards.push(new MainGame.Objects.TrainCar([{x:7, y:8, rot:5}, {x:13, y:10, rot:5}, {x:17, y:11, rot:5}], "TrainDining", "dining_mc", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:4, y:13}, {x:13, y:14}, {x:13, y:6}], "lvl2_0", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:7, y:12}, {x:16, y:12}, {x:10, y:7}], "lvl2_1", _local1.view)); _local1.cars = new Array(); _local1.cars.push(new MainGame.Objects.TrainCar([{x:6, y:16, rot:1}, {x:7, y:13, rot:5}, {x:15, y:10, rot:5}, {x:14, y:5, rot:5}], "TrainDefault", "car0", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:6, y:9, rot:1}, {x:10, y:5, rot:5}, {x:11, y:6, rot:1}, {x:10, y:13, rot:1}], "TrainDefault", "car1", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:6, y:10, rot:1}, {x:9, y:14, rot:1}, {x:13, y:4, rot:1}, {x:11, y:2, rot:5}], "TrainDefault", "car2", _local1.view)); } function showNewReward() { var _local1 = this; if (_local1.currentReward == null) { _local1.currentReward = 0; } else { _local1.rewards[_local1.currentReward].remove(); _local1.currentReward++; } if (_local1.currentReward < _local1.rewards.length) { _local1.rewards[_local1.currentReward].show(); } } function showNewCar() { var _local1 = this; if (_local1.currentCar == null) { _local1.currentCar = 0; } else { _local1.cars[_local1.currentCar].remove(); _local1.currentCar++; } if (_local1.currentCar < _local1.cars.length) { _local1.cars[_local1.currentCar].show(); } else { _local1.view.activateExit(); } } function getCollection(x, y, start) { var _local1 = this[(("tile_" + x) + "_") + y]; if (_local1.multiPath) { var _local2 = _local1[("collection_" + start) + _local1.currentPath]; } else { var _local2 = _local1["collection_" + start]; } return(_local2); } var REQUIRED = 3; var GRID_WIDTH = 23; var GRID_HEIGHT = 23; var TILE_WIDTH = 50; var TILE_HEIGHT = 40; var GRID_X = 277; var GRID_Y = -237; var START_X = 1; var START_Y = 12; var START_SIDE = 0; var END_X = 16; var END_Y = 0; var END_SIDE = 1; var FADE_X = 16; var FADE_Y = 4; var BONUS_TIME = 400; var BONUS_POINTS = 3500; var GRID = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 1, 3, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 7, 5, 1, 3, 7, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 14, 15, 1, 1, 4, 2, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 1, 1, 1, 12, 7, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 9, 1, 3, 7, 0, 0, 0, 11, 14, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 6, 4, 11, 1, 1, 7, 2, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 6, 9, 1, 4, 0, 2, 0, 2, 0, 6, 8, 3, 12, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 11, 1, 7, 0, 2, 5, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 15, 1, 3, 1, 3, 1, 3, 7, 2, 0, 2, 0, 0, 0, 0, 0], [0, 1, 1, 1, 3, 4, 0, 2, 0, 2, 0, 2, 0, 5, 3, 3, 1, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 2, 0, 5, 1, 10, 0, 0, 15, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 6, 1, 3, 1, 1, 9, 3, 1, 1, 8, 7, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 10, 0, 2, 0, 0, 5, 14, 0, 0, 6, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 1, 8, 1, 9, 1, 3, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; }
Symbol 950 MovieClip [__Packages.MainGame.View] Frame 0
class MainGame.View extends MovieClip { var __model, __controller, __parent, __objects, __level, __foreground, isPaused; function View () { super(); } function set model(m) { __model = m; //return(model); } function get model() { return(__model); } function set controller(c) { __controller = c; //return(controller); } function get controller() { return(__controller); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function set objects(o) { __objects = o; //return(objects); } function get objects() { return(__objects); } function buildLevel(level) { var _local1 = this; _local1.trainCars = new Array(); var _local2 = "Level" + level; _local1.__level = _local1.__parent.attachMovie(_local2, "level_mc", 1); _local1.__level.count = 0; _local1.__level.view = _local1; _local1.__foreground = _local1.__parent.attachMovie(_local2 + "_foreground", "foreground_mc", 100); _local1.__foreground.count = 0; _local1.__smoke = _local1.__parent.createEmptyMovieClip("smoke_mc", 99); _local1.__smoke.count = 0; _local1.__pills = _local1.__parent.createEmptyMovieClip("pills_mc", 3); _local1.__pills.count = 0; _local1.buildGrid(); _local1.__objects = _local1.__parent.createEmptyMovieClip("objects_mc", 4); _local1.__objects.count = 0; _local1.__train = _local1.__parent.attachMovie("TrainEngine", "train_mc", _local1.parent.count++); _local1.__coal = _local1.__parent.attachMovie("TrainCoalCar", "coal_mc", _local1.parent.count++); _local1.trainCars.push(_local1.__train); _local1.trainCars.push(_local1.__coal); _local1.__level.init(); return(_local1.__level); } function start() { var _local2 = this; var _local1 = 0; while (_local1 < _local2.__level.obstacles.length) { _local2.__level.obstacles[_local1].start(); _local1++; } _local2.__level.showNewReward(); _local2.__level.showNewCar(); if (_local2.bridgeTile != null) { _local2.bridgeTile.start(); } _local2.resume(); } function resetTrain() { var _local2 = this; var _local1 = 0; while (_local1 < _local2.trainCars.length) { _local2.trainCars[_local1]._x = -100; _local2.trainCars[_local1]._y = -100; _local1++; } } function moveTrain(target, dataObj) { var _local1 = dataObj; placeClip(target, _local1.x, _local1.y, _local1.rotation); } function createClip(target, id, name, frame, tileX, tileY, oInit) { var _local3 = target; if ((_local3 == null) || (_local3 == "")) { trace("ERROR - createClip: no target specified, clip not created"); } else { var _local1 = _local3.attachMovie(id, name, _local3.count++); if (frame != null) { _local1.gotoAndStop(frame); } if ((tileX != null) && (tileY != null)) { var _local2 = __level[(("tile_" + tileX) + "_") + tileY]; _local1._x = _local2._x; _local1._y = _local2._y; if (id.indexOf("Train") > -1) { _local1._x = _local1._x + 25; _local1._y = _local1._y + 20; } _local1.tileRef = _local2; } return(_local1); } return(undefined); } function createSmoke() { var _local1 = this; var _local2 = _local1.__smoke.attachMovie("smokeSymbol", "smoke" + (_local1.__smoke.count++), _local1.__smoke.count); var _local3 = {x:_local1.trainCars[0].smoke_mc._x, y:_local1.trainCars[0].smoke_mc._y}; _local1.trainCars[0].localToGlobal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; _local2.onEnterFrame = function () { var _local1 = this; _local1._rotation = _local1._rotation + 20; _local1._alpha = _local1._alpha - 2; _local1._y = _local1._y - 1; if (_local1._alpha <= 0) { _local1.removeMovieClip(); } }; } function placeClip(clip, newx, newy, frame) { var _local1 = clip; _local1._x = newx; _local1._y = newy; if (frame != null) { _local1.gotoAndStop(frame); } } function setPathButtons(tile) { tile.direction_mc.gotoAndStop(tile.currentPath); } function activateExit() { __foreground.lights_mc.gotoAndStop("open"); } function deactivateExit() { __foreground.lights_mc.clipSound.setVolume(0); } function pause() { isPaused = true; } function resume() { isPaused = false; } function buildGrid() { var _local1 = this; _local1.pills = new Array(); var y = 0; while (y < _local1.__level.GRID_HEIGHT) { var first_x = (_local1.__level.GRID_X - ((_local1.__level.TILE_WIDTH / 2) * y)); var first_y = (_local1.__level.GRID_Y + ((_local1.__level.TILE_HEIGHT / 2) * y)); var _local3 = 0; while (_local3 < _local1.__level.GRID_WIDTH) { var tileType = _local1.__level.GRID[y][_local3]; if (tileType == 0) { } else { _local1.__level.count++; var x_pos = (first_x + ((_local1.__level.TILE_WIDTH / 2) * _local3)); var y_pos = (first_y + ((_local1.__level.TILE_HEIGHT / 2) * _local3)); var tileID = ("Tile" + tileType); var tileName = ((("tile_" + _local3) + "_") + y); var _local2 = _local1.__level.attachMovie(tileID, tileName, _local1.__level.count); if (tileType < 4) { var pill = _local1.__pills.attachMovie("PillSymbol", "pill" + (_local1.__pills.count++), _local1.__pills.count); pill._x = x_pos + 25; pill._y = y_pos + 20; _local2.pill = _local1.pills.length; _local1.pills.push(pill); } if (_local1.__parent.level == 1) { if ((_local3 == 15) && (y == 14)) { _local1.__model.changePath(_local2, _local2.currentPath); } } if (tileType == 16) { _local1.bridgeTile = _local2; _local2.controller = _local1; _local2.background = _local1.__level.bridge_mc; _local2.foreground = _local1.__foreground.bridge_mc; } _local2._x = x_pos; _local2._y = y_pos; _local2.x_pos = _local3; _local2.y_pos = y; if (_local2.multiPath) { _local2.addEventListener("onSwitchClick", _local1.__controller); _local2.onRelease = function () { var _local1 = this; _local1.dispatchEvent({type:"onSwitchClick", target:_local1, currentPath:_local1.currentPath, tileIsActive:_local1.isActive}); }; } } _local3++; } y++; } } var bridgeTile = null; }
Symbol 951 MovieClip [__Packages.MainGame.Model] Frame 0
class MainGame.Model { var __view, __parent, __bonusElapsed, __gameLoop; function Model () { mx.events.EventDispatcher.initialize(this); } function set view(v) { __view = v; //return(view); } function get view() { return(__view); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function build(level) { var _local1 = this; _local1.__levelNum = level; _local1.__level = _local1.__view.buildLevel(level); var _local2 = _local1.parent.createEmptyMovieClip("music_mc", 201); _local1.__gameLoop = new Sound(_local2); _local1.__gameLoop.attachSound("GameSound"); if (!_global.isMusicOn) { _local1.__gameLoop.setVolume(0); } else { _local1.__gameLoop.setVolume(50); } _local1.__gameLoop.start(0, 9999); } function destroy() { var _local2 = this; _local2.stopMovement(); var _local1 = 0; while (_local1 < _local2.__level.obstacles.length) { _local2.__level.obstacles[_local1].stop(); _local1++; } _local2.__level.removeMovieClip(); _local2.__gameLoop.stop(); } function start() { var _local1 = this; _local1.__currentIndex = 0; _local1.__trainPath = new Array(); _local1.__trainSpread = new Array(0, 11, 22, 37, 52, 67, 82); _local1.__collection = _local1.getNewCollection(); _local1.__view.start(); _local1.__travelSpeed = DEFAULT_SPEED; _local1.startMovement(DEFAULT_SPEED); } function changePath(target, currentPath) { var _local1 = target; switch (currentPath) { case "a" : _local1.currentPath = "b"; break; case "b" : _local1.currentPath = "a"; break; default : trace("ERROR - invalid path change request: " + currentPath); return; } __view.setPathButtons(_local1); } function changeSpeed() { var _local1 = this; if (_local1.__currentSpeed == BRAKE_SPEED) { if (_local1.__travelSpeed == DEFAULT_SPEED) { _local1.__travelSpeed = FAST_SPEED; _local1.changePills("star"); } else { _local1.__travelSpeed = DEFAULT_SPEED; _local1.changePills("snow"); } } else if (_local1.__currentSpeed == DEFAULT_SPEED) { _local1.__travelSpeed = FAST_SPEED; _local1.startMovement(FAST_SPEED); _local1.changePills("star"); } else { _local1.__travelSpeed = DEFAULT_SPEED; _local1.startMovement(DEFAULT_SPEED); _local1.changePills("snow"); } } function changePills(type) { var _local2 = this; var _local3 = type; if (_global.VRPoints) { var _local1 = 0; while (_local1 < _local2.__view.pills.length) { _local2.__view.pills[_local1].gotoAndStop(_local3); _local1++; } } } function activateBrakes() { var _local1 = this; _local1.startMovement(BRAKE_SPEED); clearInterval(_local1.__brakeID); _local1.__brakeID = setInterval(_local1, "deactivateBrakes", BRAKE_TIME); } function deactivateBrakes() { var _local1 = this; if (!_local1.isPaused) { clearInterval(_local1.__brakeID); _local1.startMovement(_local1.__travelSpeed); } } function updateBonus() { __bonusElapsed = __bonusElapsed + 1; } function loseTry() { pause(); __parent.loseTry(); } function reset() { var _local1 = this; _local1.__currentIndex = 0; _local1.__collection = _local1.getNewCollection(); _local1.__trainPath = new Array(); _local1.__view.resetTrain(); } function pause() { var _local2 = this; _local2.isPaused = true; _local2.__view.pause(); _local2.stopMovement(); var _local1 = 0; while (_local1 < _local2.__level.obstacles.length) { _local2.__level.obstacles[_local1].pause(); _local1++; } } function resume() { var _local2 = this; _local2.isPaused = false; _local2.__view.resume(); _local2.startMovement(_local2.__travelSpeed); var _local1 = 0; while (_local1 < _local2.__level.obstacles.length) { _local2.__level.obstacles[_local1].resume(); _local1++; } } function activateMusic() { __gameLoop.setVolume(50); } function deactivateMusic() { __gameLoop.setVolume(0); } function startMovement(speed) { var _local1 = this; clearInterval(_local1.__movementID); clearInterval(_local1.__smokeID); _local1.__currentSpeed = speed; _local1.__movementID = setInterval(_local1, "move", speed); _local1.__bonusID = setInterval(_local1, "updateBonus", 1000); if (_global.machine == "high") { _local1.__smokeID = setInterval(_local1, "createSmoke", SMOKE_TIME); } } function stopMovement() { var _local1 = this; clearInterval(_local1.__movementID); clearInterval(_local1.__bonusID); clearInterval(_local1.__smokeID); } function move() { var _local1 = this; var point = _local1.__collection.path[_local1.__currentIndex]; var tile_mc = _local1.__collection.target; tile_mc.isActive = true; var newPoint = {x:point.x, y:point.y}; tile_mc.localToGlobal(newPoint); _local1.__level.globalToLocal(newPoint); _local1.__trainPath.unshift({x:newPoint.x, y:newPoint.y, rotation:point.rotation, collection:_local1.__collection, index:_local1.__currentIndex}); if (_local1.__trainPath.length > TRAIN_LENGTH) { _local1.__trainPath.pop(); } var _local2 = 0; while (_local2 < _local1.view.trainCars.length) { var _local3 = _local1.__trainPath[_local1.__trainSpread[_local2]]; _local1.__view.moveTrain(_local1.view.trainCars[_local2], _local3); _local2++; } _local1.doDepthSorting(_local1.view.trainCars); if (tile_mc.isBlocked) { _local1.loseTry(); } if (tile_mc.train != null) { _local1.__level.showNewCar(); _local1.__parent.updateScore(TRAIN_POINTS); } else if (tile_mc.reward != null) { _local1.__level.showNewReward(); _local1.__parent.updateScore(REWARD_POINTS); } _local1.__currentIndex++; if (_local1.__currentIndex >= _local1.__collection.path.length) { if (((tile_mc.x_pos == _local1.__level.END_X) && (tile_mc.y_pos == _local1.__level.END_Y)) && (_local1.__collection.exit == _local1.__level.END_SIDE)) { if (_local1.__level.currentCar >= _local1.__level.REQUIRED) { _local1.endLevel(); } else { _local1.loseTry(); } return; } if ((tile_mc.x_pos == _local1.__level.FADE_X) && (tile_mc.y_pos == _local1.__level.FADE_Y)) { if (_global.machine == "high") { if (_local1.__level.currentCar >= _local1.__level.REQUIRED) { _local1.fadeOut(); } } } _local1.__currentIndex = 0; tile_mc.isActive = false; _local1.__collection = _local1.getNewCollection(_local1.__collection); if ((_local1.__collection == null) || (_local1.__collection == undefined)) { _local1.loseTry(); } if (_local1.__collection.target.pill != null) { var pill = _local1.__view.pills[_local1.__collection.target.pill]; if (pill._currentframe > 1) { _local1.__parent.updateScore(100); } else { _local1.__parent.updateScore(50); } if (_global.isAudioOn) { var pillSound = new Sound(pill); pillSound.attachSound("PillSound"); pillSound.start(); } _local1.__collection.target.pill = null; pill.removeMovieClip(); } } updateAfterEvent(); } function createSmoke() { __view.createSmoke(); } function doDepthSorting(a) { var _local3 = 5; var _local2 = a.concat(); _local2.sort(order); var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1].swapDepths(_local3 + _local1); _local1++; } } function order(element1, element2) { if (element1._y < element2._y) { return(-1); } if (element1._y > element2._y) { return(1); } return(0); } function getNewCollection(collection) { var _local1 = this; if ((collection == null) || (collection == undefined)) { _local1.__currentTileX = _local1.__level.START_X; _local1.__currentTileY = _local1.__level.START_Y; return(_local1.__level.getCollection(_local1.__level.START_X, _local1.__level.START_Y, _local1.__level.START_SIDE)); } var enter; var _local3 = _local1.__currentTileX; var _local2 = _local1.__currentTileY; switch (collection.exit) { case 0 : enter = 2; _local3 = _local3 - 1; break; case 1 : enter = 3; _local2 = _local2 - 1; break; case 2 : enter = 0; _local3 = _local3 + 1; break; case 3 : enter = 1; _local2 = _local2 + 1; break; default : trace("ERROR - collection.exit invalid: " + collection.exit); } _local1.__currentTileX = _local3; _local1.__currentTileY = _local2; return(_local1.__level.getCollection(_local3, _local2, enter)); } function fadeOut() { var _local1 = this; _local1.__view.deactivateExit(); var _local2 = _global.fader_mc; _local2._alpha = 0; _local2._visible = true; _local2.music = _local1.__gameLoop; _local2.onEnterFrame = function () { var _local1 = this; _local1._alpha = _local1._alpha + 3; if (_local1.music.getVolume() > 2) { _local1.music.setVolume(_local1.music.getVolume() - 3); } if (_local1._alpha >= 100) { _local1._alpha = 100; _local1.music.setVolume(0); stopAllSounds(); _local1.onEnterFrame = null; } }; } function endLevel() { var _local1 = this; _local1.pause(); var _local2 = _local1.__level.BONUS_TIME - _local1.__bonusElapsed; if (_local2 > 0) { var _local3 = _local2 / _local1.__level.BONUS_TIME; var score = Math.ceil(_local1.__level.BONUS_POINTS * _local3); } else { var score = 0; } _local1.__parent.console.showLevelEnd(score); } static var DEFAULT_SPEED = 26; static var FAST_SPEED = 2; static var BRAKE_SPEED = 104; static var BRAKE_TIME = 6000; static var SMOKE_TIME = 196; static var REWARD_POINTS = 2000; static var TRAIN_POINTS = 1000; static var TRAIN_LENGTH = 100; static var MAX_TRIES = 5; var isPaused = false; }
Symbol 952 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { var _local3 = queue; if (_local3 != undefined) { var l = _local3.length; var _local1; _local1 = 0; while (_local1 < l) { var _local2 = _local3[_local1]; if (_local2 == handler) { _local3.splice(_local1, 1); return; } _local1++; } } } static function initialize(object) { var _local1 = object; if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } _local1.addEventListener = _fEventDispatcher.addEventListener; _local1.removeEventListener = _fEventDispatcher.removeEventListener; _local1.dispatchEvent = _fEventDispatcher.dispatchEvent; _local1.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local2 = eventObj; var queueName = ("__q_" + _local2.type); var queue = queueObj[queueName]; if (queue != undefined) { var i; for (i in queue) { var _local1 = queue[i]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[_local2.type](_local2); } else { _local1.handleEvent(_local2); } } else { _local1.apply(queueObj, [_local2]); } } } } function dispatchEvent(eventObj) { var _local1 = eventObj; var _local2 = this; if (_local1.target == undefined) { _local1.target = _local2; } _local2[_local1.type + "Handler"](_local1); _local2.dispatchQueue(_local2, _local1); } function addEventListener(event, handler) { var _local2 = this; var _local1 = "__q_" + event; if (_local2[_local1] == undefined) { _local2[_local1] = new Array(); } _global.ASSetPropFlags(_local2, _local1, 1); _removeEventListener(_local2[_local1], event, handler); _local2[_local1].push(handler); } function removeEventListener(event, handler) { var _local1 = "__q_" + event; _removeEventListener(this[_local1], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 953 MovieClip [__Packages.MainGame.MainGame] Frame 0
class MainGame.MainGame extends MovieClip { var __model, console, _quality, base, level; function MainGame () { super(); init(); } function init() { var _local1 = this; _local1.count = 5; _local1.__model = new MainGame.Model(); _local1.__view = new MainGame.View(); _local1.__controller = new MainGame.Controller(); _local1.__model.__set__view(_local1.__controller.__set__view(_local1.__view)); _local1.__controller.__set__model(_local1.__view.__set__model(_local1.__model)); _local1.__controller.__set__console(_local1.console); _local1.__view.__set__controller(_local1.__controller); _local1.__model.__set__parent(_local1.__view.__set__parent(_local1.__controller.__set__parent(_local1))); _local1.__model.build(_local1.level); } function activateBrakes() { __model.activateBrakes(); console.updateScore(-500); } function changeSpeed() { __model.changeSpeed(); } function updateScore(score) { console.updateScore(score); } function start() { if (_global.machine == "low") { _quality = "LOW"; } __model.start(); } function destroy() { __model.destroy(); } function endLevel() { base.changeLevel(level++); } function loseTry() { pause(); base.loseTry(); } function retry() { __model.reset(); resume(); } function pause() { if (_global.machine == "low") { _quality = "HIGH"; } __model.pause(); } function resume() { if (_global.machine == "low") { _quality = "LOW"; } __model.resume(); } function activateMusic() { __model.activateMusic(); } function deactivateMusic() { __model.deactivateMusic(); } }
Symbol 954 MovieClip [__Packages.MainGame.Controller] Frame 0
class MainGame.Controller { var __model, __view, __console, __parent; function Controller () { } function set model(m) { __model = m; //return(model); } function get model() { return(__model); } function set view(v) { __view = v; //return(view); } function get view() { return(__view); } function set console(c) { __console = c; //return(console); } function get console() { return(__console); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function onSwitchClick(eventObj) { var _local1 = eventObj; if (_local1.tileIsActive) { } else { __model.changePath(_local1.target, _local1.currentPath); } } }
Symbol 955 MovieClip [__Packages.PEGame.Console] Frame 0
class PEGame.Console extends MovieClip { var __lives, __points, brake_mc, level, base, timer_mc; function Console () { var _local1 = this; super(); _local1.setLevelSelect(); _local1.checkLevelButtons(); _local1.updateScore(0); } function get lives() { return(__lives); } function set lives(lives) { __lives = lives; //return(this.lives); } function get points() { return(__points); } function set points(points) { __points = points; //return(this.points); } function setLevelSelect() { var _local1 = this; _local1.levels_mc.level1_mc.controller = _local1; _local1.levels_mc.level1_mc.onRelease = function () { this.controller.base.changeLevel(1); }; _local1.levels_mc.level2_mc.controller = _local1; _local1.levels_mc.level2_mc.onRelease = function () { this.controller.base.changeLevel(2); }; _local1.levels_mc.level3_mc.controller = _local1; _local1.levels_mc.level3_mc.onRelease = function () { this.controller.base.changeLevel(3); }; _local1.levels_mc.level4_mc.controller = _local1; _local1.levels_mc.level4_mc.onRelease = function () { this.controller.base.changeLevel(4); }; _local1.levels_mc.level5_mc.controller = _local1; _local1.levels_mc.level5_mc.onRelease = function () { this.controller.base.changeLevel(5); }; } function checkLevelButtons() { var _local3 = this; var _local1 = 1; while (_local1 <= 5) { var _local2 = _local3.levels_mc[("level" + _local1) + "_mc"]; if (_local1 == _local3.level) { _local2.gotoAndStop("on"); } else { _local2.gotoAndStop("off"); } _local1++; } } function activateBrake() { var _local1 = this; _local1.brake_mc.gotoAndStop("on_" + _global.machine); _local1.brake_mc._btn.controller = _local1; _local1.brake_mc._btn.onRelease = function () { this.controller.base.game.activateBrakes(); }; } function deactivateBrake() { brake_mc.gotoAndStop("off_" + _global.machine); } function startLevel(levelNum) { var _local1 = this; var _local2 = _global; _local1.changeLevel(levelNum); var menu = _local1.menu_btn; if ((_local1.level % 2) != 0) { _local1._quality = "HIGH"; _local1.gotoAndStop("mainGame_" + _local2.machine); var _local3 = _local1.fader_mc; _local3._visible = false; _local1.levelScreens.gotoAndStop("level" + _local1.level); _local1.levelScreens.play_btn.controller = _local1; _local1.levelScreens.play_btn.onRelease = function () { this.controller.base.game.start(); this._parent.gotoAndStop("off"); }; _local1.levelScreens.next_btn.controller = _local1; _local1.levelScreens.next_btn.onRelease = function () { this.controller.startNextFrame(); }; _local1.tries = _local1.base.tries; _local1.tries_mc.gotoAndStop(4 - (_local1.tries - 1)); _local1.speed_mc.gotoAndStop("on"); _local1.speed_mc.change_mc.gotoAndStop("slow_" + _local2.machine); _local1.speed_mc.change_mc._btn.controller = _local1; _local1.speed_mc.change_mc._btn.current = "slow"; _local1.speed_mc.change_mc._btn.onRelease = function () { var _local1 = this; if (_local1.current == "slow") { _local1._parent.gotoAndStop("fast_" + _global.machine); _local1.current = "fast"; } else { _local1._parent.gotoAndStop("slow_" + _global.machine); _local1.current = "slow"; } _local1.controller.base.game.changeSpeed(); }; _local1.speed_mc.change_mc._btn.onRollOver = function () { this._parent.txt_mc.gotoAndStop(2); }; _local1.speed_mc.change_mc._btn.onRollOut = (_local1.speed_mc.change_mc._btn.onDragOut = (_local1.speed_mc.change_mc._btn.onReleaseOutside = function () { this._parent.txt_mc.gotoAndStop(1); })); } else { _local1.gotoAndStop("miniGame_" + _local2.machine); _local1.brake_mc.gotoAndStop("off_" + _local2.machine); _local1.speed_mc.gotoAndStop("off"); _local1.timer_mc.controller = _local1; _local1.timer_mc.onEnterFrame = function () { var _local1 = this; if (_local1._currentframe == _local1._totalframes) { _local1._sound = new Sound(_local1); if (_global.machine == "high") { _local1._quality = "HIGH"; _local1.controller.levelScreens.gotoAndStop("levelEndMini"); var _local2 = _global.fader_mc; _local2._alpha = 0; _local2._visible = true; _local2.caller = _local1; _local2.onEnterFrame = function () { var _local1 = this; _local1._alpha = _local1._alpha + 4; if (_local1.caller._sound.getVolume() > 3) { _local1.caller._sound.setVolume(_local1.caller._sound.getVolume() - 4); } if (_local1._alpha >= 100) { _local1._alpha = 100; _local1.caller.controller.base.game.pause(); stopAllSounds(); _local1.count++; if (_local1.count > 32) { _local1.caller.controller.base.changeLevel(_local1.caller.controller.level + 1); _local1.onEnterFrame = null; } } else { _local1.count = 0; } }; } else { stopAllSounds(); _local1.controller.base.changeLevel(_local1.controller.level + 1); } _local1.onEnterFrame = null; } }; } menu.controller = _local1; menu.onRelease = function () { this.controller.showMenu(); }; } function startNextFrame() { var _local1 = this; _local1.levelScreens.nextFrame(); _local1.levelScreens.play_btn.controller = _local1; _local1.levelScreens.play_btn.onRelease = function () { var _local1 = this; if ((_local1.controller.level == 2) || (_local1.controller.level == 4)) { _local1.controller.base.changeLevel(_local1.controller.level); } else { _local1.controller.base.game.start(); } _local1._parent.gotoAndStop("off"); }; } function changeLevel(lvl) { level = lvl; checkLevelButtons(); } function updateScore(score) { var _local2 = this; _local2.__points = _local2.__points + score; if (_local2.__points < 0) { _local2.__points = 0; } if (_global.machine == "high") { _local2.score_txt.text = String(_local2.__points); } else { var strScore = String(_local2.__points); var _local3 = strScore.split(""); _global.log("score array is: " + _local3); _local3.reverse(); var _local1 = 0; while (_local1 < 7) { if (_local1 > _local3.length) { _local2.score_mc["score" + _local1].gotoAndStop(1); } else { _local2.score_mc["score" + _local1].gotoAndStop(Number(_local3[_local1]) + 1); } _local1++; } } if ((_local2.level % 2) != 0) { if (_local2.__points >= 500) { _local2.activateBrake(); } else { _local2.deactivateBrake(); } } } function showMenu() { var _local1 = this; _local1._quality = "HIGH"; _local1.menu_mc.gotoAndStop("on"); _local1.menu_mc.controller = _local1; _local1.base.pauseGame(); _local1.menu_mc.help_btn.controller = _local1; _local1.menu_mc.help_btn.onRelease = function () { this.controller.showHelp(); }; _local1.menu_mc.audio_btn.controller = _local1; _local1.menu_mc.audio_btn.onRelease = function () { this.controller.showAudio(); }; _local1.menu_mc.resume_btn.controller = _local1; _local1.menu_mc.resume_btn.onRelease = function () { var _local1 = this; trace("resume: " + _local1.controller.base); _local1.controller.base.resumeGame(); _local1.controller.menu_mc.gotoAndStop("off"); }; _local1.menu_mc.quit_btn.controller = _local1; _local1.menu_mc.quit_btn.onRelease = function () { this.controller.base.quitGame(this.controller.points); }; } function showHelp() { var _local1 = this; _local1._quality = "HIGH"; _local1.menu_mc.gotoAndStop("help"); _local1.menu_mc.resume_btn.controller = _local1; _local1.menu_mc.resume_btn.onRelease = function () { this.controller.base.resumeGame(); this.controller.menu_mc.gotoAndStop("off"); }; } function showAudio() { var _local1 = this; _local1._quality = "HIGH"; _local1.menu_mc.gotoAndStop("audio"); _local1.menu_mc.resume_btn.controller = _local1; _local1.menu_mc.resume_btn.onRelease = function () { this.controller.base.resumeGame(); this.controller.menu_mc.gotoAndStop("off"); }; if (_global.isAudioOn) { _local1.menu_mc.sfx_on.gotoAndStop("on"); _local1.menu_mc.sfx_off.gotoAndStop("off"); } else { _local1.menu_mc.sfx_on.gotoAndStop("off"); _local1.menu_mc.sfx_off.gotoAndStop("on"); } if (_global.isMusicOn) { _local1.menu_mc.music_on.gotoAndStop("on"); _local1.menu_mc.music_off.gotoAndStop("off"); } else { _local1.menu_mc.music_on.gotoAndStop("off"); _local1.menu_mc.music_off.gotoAndStop("on"); } } function showLevelEnd(score) { var _local1 = this; _local1._quality = "HIGH"; _local1.levelScreens.gotoAndStop("levelEnd" + _local1.level); _local1.levelScreens.score_txt.text = String(score); _local1.updateScore(score); _local1.level = _local1.level + 1; _local1.levelScreens.next_btn.controller = _local1; if ((_local1.level > 5) || (_global.VRFullGame == false)) { _local1.levelScreens.next_btn.onRelease = function () { this.controller.gameOver(); }; } else { _local1.levelScreens.next_btn.onRelease = function () { this.controller.startNextFrame(); }; } } function gameOver() { base.gameOver(points); } function audioClick(type) { var _local1 = _global; var _local2 = this; trace("audioClick"); if (type == "on") { if (!_local1.isAudioOn) { _local2.menu_mc.sfx_on.gotoAndStop("on"); _local2.menu_mc.sfx_off.gotoAndStop("off"); _local1.isAudioOn = true; } } else if (type == "off") { if (_local1.isAudioOn) { _local2.menu_mc.sfx_on.gotoAndStop("off"); _local2.menu_mc.sfx_off.gotoAndStop("on"); _local1.isAudioOn = false; } } } function musicClick(type) { var _local1 = this; var _local2 = _global; trace("musicClick"); if (type == "on") { if (!_local2.isMusicOn) { _local1.menu_mc.music_on.gotoAndStop("on"); _local1.menu_mc.music_off.gotoAndStop("off"); _local2.isMusicOn = true; _local1.base.game.activateMusic(); } } else if (type == "off") { if (_local2.isMusicOn) { _local1.menu_mc.music_on.gotoAndStop("off"); _local1.menu_mc.music_off.gotoAndStop("on"); _local2.isMusicOn = false; _local1.base.game.deactivateMusic(); } } } function miniGamePause() { timer_mc.stop(); } function miniGameResume() { timer_mc.play(); } function loseTry(tries) { var _local1 = this; var _local2 = tries; _local1.menu_mc.gotoAndStop("miss"); _local1.tries = _local2; _local1.tries_mc.gotoAndStop(4 - (_local2 - 1)); _local1.menu_mc.tries_mc.gotoAndStop(4 - (_local2 - 1)); _local1.menu_mc.retry_btn.controller = _local1; _local1.menu_mc.retry_btn.onRelease = function () { this.controller.retry(); }; } function retry() { var _local1 = this; _local1.menu_mc.gotoAndStop("off"); if (_local1.speed_mc.change_mc._btn.current == "fast") { _local1.speed_mc.change_mc._btn.current = "slow"; _local1.speed_mc.change_mc.gotoAndStop("slow_" + _global.machine); _local1.base.game.changeSpeed(); } _local1.base.game.retry(); } }
Symbol 956 MovieClip [__Packages.PEGame.Base] Frame 0
class PEGame.Base extends MovieClip { var game; function Base () { var _local1 = this; super(); _local1.start(); _local1.root = _local1._parent; } function start() { var _local1 = this; var _local2 = _global; _local2.log("testing base movieclip"); _local1.level = 1; if (_local2.VRTries) { _local1.tries = 4; } else { _local1.tries = 3; } _local1.console = _local1.attachMovie("ConsoleSymbol", "console_mc", 100, {base:_local1, level:_local1.level, tries:_local1.tries}); _local2.fader_mc = _local1.console.fader_mc; _local1.buildGame(); _local1.console.startLevel(_local1.level); } function buildGame() { var _local1 = this; if ((_local1.level % 2) == 0) { var _local2 = "MiniGameSymbol"; } else { var _local2 = "MainGameSymbol"; } _local1.game = _local1.attachMovie(_local2, "game_mc", 1, {base:_local1, console:_local1.console, level:_local1.level}); } function changeLevel(lvl) { var _local1 = this; var _local2 = lvl; trace("lvl is: " + _local2); _local1.level = _local2; _local1.game.destroy(); _local1.game.removeMovieClip(); _local1.buildGame(); _local1.console.startLevel(_local2); } function pauseGame() { game.pause(); } function resumeGame() { trace("base.resume"); game.resume(); } function loseTry() { var _local1 = this; _local1.tries--; if (_local1.tries <= 0) { _local1.quitGame(_local1.console.points); } else { _local1.console.loseTry(_local1.tries); } } function quitGame(score) { var _local1 = this; _local1.game.destroy(); _local1.root.fader_mc._visible = false; if (!_global.VRFullGame) { _local1.root.gameOver(score); } else { _local1.root.lose(score); } } function gameOver(score) { var _local1 = this; _local1.game.destroy(); _local1.root.fader_mc._visible = false; if (!_global.VRFullGame) { _local1.root.gameOver(score); } else { _local1.root.win(score); } } }
Symbol 957 MovieClip [__Packages.MainGame.Objects.Objects] Frame 0
class MainGame.Objects.Objects { function Objects () { } }
Symbol 958 MovieClip [__Packages.MainGame.Objects.Obstacle] Frame 0
class MainGame.Objects.Obstacle extends MainGame.Objects.Objects { var _intervalID, _paused; function Obstacle (points, type, interval, view) { var _local1 = this; super(); _local1._points = points; _local1._type = type; _local1._interval = interval; _local1._view = view; _local1._stage = _local1._view.objects; _local1._activeInterval = 6000; _local1._paused = false; } function start() { var _local1 = this; _local1._intervalID = setInterval(_local1, "show", _local1._interval); } function stop() { clearInterval(_intervalID); } function pause() { _paused = true; } function resume() { _paused = false; } function show() { var _local1 = this; if (!_local1._paused) { var _local2 = _local1._points[random(_local1._points.length)]; var _local3 = (("obstacle_" + _local2.x) + "_") + _local2.y; _local1._clip = _local1._view.createClip(_local1._stage, "obstacle", _local3, _local1._type, _local2.x, _local2.y, null); if (_local1._clip.tileRef.isActive) { _local1._clip.removeMovieClip(); } else { _local1._clip.gotoAndStop(_local1._type); _local1._clip.anim.gotoAndPlay("in"); _local1._clip.anim.onEnterFrame = function () { var _local1 = this; if (_local1._currentFrame >= 50) { _local1._parent.tileRef.isBlocked = true; _local1.onEnterFrame = null; } }; clearInterval(_local1._intervalID); _local1._intervalID = setInterval(_local1, "hide", _local1._activeInterval); } } } function hide() { var _local1 = this; if (!_local1._paused) { _local1._clip.anim.gotoAndPlay("out"); _local1._clip.tileRef.isBlocked = false; _local1._clip.anim.onEnterFrame = function () { if (_currentframe == _totalframes) { this._parent.removeMovieClip(); } }; clearInterval(_local1._intervalID); _local1._intervalID = setInterval(_local1, "show", _local1._interval); } } }
Symbol 959 MovieClip [__Packages.MainGame.Objects.TrainCar] Frame 0
class MainGame.Objects.TrainCar extends MainGame.Objects.Objects { function TrainCar (points, type, name, view) { var _local1 = this; super(); _local1._points = points; _local1._type = type; _local1.__name = name; _local1._view = view; _local1._stage = view.parent; } function show() { var _local1 = this; var _local2 = _local1._points[random(_local1._points.length)]; _local1._clip = _local1._view.createClip(_local1._stage, _local1._type, _local1.__name, _local2.rot, _local2.x, _local2.y, null); _local1._clip.train.gotoAndStop(_local2.rot); if (_local1._type == "TrainDefault") { _local1._clip.tileRef.train = _local1._clip; } else { _local1._clip.tileRef.reward = _local1._clip; } } function remove() { var _local2 = this; _local2._clip.tileRef.train = (_local2._clip.tileRef.reward = null); if (_global.isAudioOn) { var _local1 = new Sound(_local2._clip); _local1.attachSound("rewardSound"); _local1.setVolume(60); _local1.start(); } _local2._view.trainCars.push(_local2._clip); } }
Symbol 960 MovieClip [__Packages.MainGame.Objects.Reward] Frame 0
class MainGame.Objects.Reward extends MainGame.Objects.Objects { function Reward (points, type, view) { var _local1 = this; super(); _local1._points = points; _local1._type = type; _local1._view = view; _local1._stage = _local1._view.objects; } function show() { var _local1 = this; var _local2 = _local1._points[random(_local1._points.length)]; var _local3 = (("reward_" + _local2.x) + "_") + _local2.y; _local1._clip = _local1._view.createClip(_local1._stage, "reward", _local3, _local1._type, _local2.x, _local2.y, null); _local1._clip.parent = _local1; _local1._clip.tileRef.reward = _local1._clip; } function remove() { var _local2 = this; _local2._clip.tileRef.reward = null; if (_global.isAudioOn) { var _local1 = new Sound(_local2._clip); _local1.attachSound("rewardSound"); _local1.setVolume(60); _local1.start(); } _local2._clip.removeMovieClip(); } }
Symbol 961 MovieClip [__Packages.Levels.Level5] Frame 0
class Levels.Level5 extends MovieClip { function Level5 () { super(); } function init() { var _local1 = this; _local1.obstacles = new Array(); _local1.obstacles.push(new MainGame.Objects.Obstacle([{x:7, y:16}, {x:12, y:14}, {x:12, y:3}], "bear", 6000, _local1.view)); _local1.rewards = new Array(); _local1.rewards.push(new MainGame.Objects.TrainCar([{x:11, y:13, rot:1}, {x:19, y:10, rot:5}, {x:14, y:9, rot:5}], "TrainToy", "toy_mc", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:6, y:15}, {x:9, y:11}, {x:13, y:15}], "lvl3_0", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:8, y:9}, {x:13, y:6}, {x:8, y:5}], "lvl3_1", _local1.view)); _local1.cars = new Array(); _local1.cars.push(new MainGame.Objects.TrainCar([{x:8, y:17, rot:1}, {x:12, y:15, rot:1}, {x:14, y:13, rot:5}, {x:16, y:10, rot:7}], "TrainDefault", "car0", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:6, y:8, rot:1}, {x:9, y:14, rot:1}, {x:10, y:11, rot:5}, {x:11, y:7, rot:1}], "TrainDefault", "car1", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:12, y:17, rot:1}, {x:15, y:12, rot:5}, {x:9, y:5, rot:5}, {x:16, y:6, rot:5}], "TrainDefault", "car2", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:4, y:13, rot:1}, {x:13, y:9, rot:5}, {x:19, y:9, rot:5}, {x:13, y:4, rot:1}], "TrainDefault", "car3", _local1.view)); } function showNewReward() { var _local1 = this; if (_local1.currentReward == null) { _local1.currentReward = 0; } else { _local1.rewards[_local1.currentReward].remove(); _local1.currentReward++; } if (_local1.currentReward < _local1.rewards.length) { _local1.rewards[_local1.currentReward].show(); } } function showNewCar() { var _local1 = this; if (_local1.currentCar == null) { _local1.currentCar = 0; } else { _local1.cars[_local1.currentCar].remove(); _local1.currentCar++; } if (_local1.currentCar < _local1.cars.length) { _local1.cars[_local1.currentCar].show(); } else { _local1.view.activateExit(); } } function getCollection(x, y, start) { var _local1 = this[(("tile_" + x) + "_") + y]; if (_local1.multiPath) { var _local2 = _local1[("collection_" + start) + _local1.currentPath]; } else { var _local2 = _local1["collection_" + start]; } return(_local2); } var REQUIRED = 4; var GRID_WIDTH = 23; var GRID_HEIGHT = 23; var TILE_WIDTH = 50; var TILE_HEIGHT = 40; var GRID_X = 280; var GRID_Y = -238; var START_X = 9; var START_Y = 20; var START_SIDE = 3; var END_X = 12; var END_Y = 0; var END_SIDE = 1; var FADE_X = 12; var FADE_Y = 2; var BONUS_TIME = 540; var BONUS_POINTS = 5000; var GRID = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 15, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 6, 9, 9, 3, 3, 12, 9, 7, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 5, 10, 2, 0, 15, 3, 7, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 3, 4, 0, 15, 12, 1, 3, 4, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 15, 12, 7, 6, 3, 7, 0, 15, 1, 4, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 6, 1, 3, 1, 3, 3, 3, 4, 6, 3, 1, 1, 9, 13, 7, 0, 0, 0], [0, 0, 0, 0, 6, 3, 1, 3, 1, 3, 3, 4, 0, 2, 2, 0, 6, 10, 2, 2, 0, 0, 0], [0, 0, 0, 6, 12, 3, 7, 5, 1, 3, 3, 13, 1, 3, 3, 7, 5, 10, 2, 2, 0, 0, 0], [0, 0, 6, 3, 7, 5, 3, 7, 0, 2, 2, 2, 0, 2, 2, 2, 0, 11, 3, 4, 0, 0, 0], [0, 0, 4, 11, 8, 7, 5, 3, 7, 5, 3, 4, 0, 16, 2, 2, 0, 5, 4, 0, 0, 0, 0], [0, 0, 0, 5, 1, 3, 7, 5, 3, 13, 8, 7, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 6, 10, 11, 1, 3, 3, 1, 3, 1, 12, 3, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 12, 4, 0, 2, 11, 1, 3, 1, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 6, 1, 8, 14, 6, 10, 0, 6, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 5, 1, 1, 3, 3, 8, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; }
Symbol 962 MovieClip [__Packages.MainGame.Tile.Tile] Frame 0
class MainGame.Tile.Tile extends MovieClip { var __x, __y; function Tile () { super(); mx.events.EventDispatcher.initialize(this); } function get x_pos() { return(__x); } function set x_pos(x) { __x = x; //return(x_pos); } function get y_pos() { return(__y); } function set y_pos(y) { __y = y; //return(y_pos); } function get multiPath() { return(__multiPath); } function set multiPath(m) { __multiPath = m; //return(multiPath); } function get currentPath() { return(__currentPath); } function set currentPath(c) { __currentPath = c; //return(currentPath); } function get isActive() { return(__isActive); } function set isActive(a) { __isActive = a; //return(isActive); } function get isBlocked() { return(__isBlocked); } function set isBlocked(b) { __isBlocked = b; //return(isBlocked); } function get reward() { return(__reward); } function set reward(r) { __reward = r; //return(reward); } function get train() { return(__train); } function set train(t) { __train = t; //return(train); } function get pill() { return(__pill); } function set pill(p) { __pill = p; //return(pill); } var __multiPath = false; var __currentPath = null; var __isActive = false; var __isBlocked = false; var __reward = null; var __train = null; var __pill = null; }
Symbol 963 MovieClip [__Packages.MainGame.Tile.Tile1] Frame 0
class MainGame.Tile.Tile1 extends MainGame.Tile.Tile { function Tile1 () { var _local1 = this; super(); _local1.collection_0 = new Object(); _local1.collection_0.target = _local1; _local1.collection_0.exit = 2; _local1.collection_0.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); _local1.collection_2 = new Object(); _local1.collection_2.target = _local1; _local1.collection_2.exit = 0; _local1.collection_2.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); } }
Symbol 964 MovieClip [__Packages.MainGame.Tile.Tile2] Frame 0
class MainGame.Tile.Tile2 extends MainGame.Tile.Tile { function Tile2 () { var _local1 = this; super(); _local1.collection_1 = new Object(); _local1.collection_1.target = _local1; _local1.collection_1.exit = 3; _local1.collection_1.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); _local1.collection_3 = new Object(); _local1.collection_3.target = _local1; _local1.collection_3.exit = 1; _local1.collection_3.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); } }
Symbol 965 MovieClip [__Packages.MainGame.Tile.Tile3] Frame 0
class MainGame.Tile.Tile3 extends MainGame.Tile.Tile { function Tile3 () { var _local1 = this; super(); _local1.collection_0 = new Object(); _local1.collection_0.target = _local1; _local1.collection_0.exit = 2; _local1.collection_0.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); _local1.collection_1 = new Object(); _local1.collection_1.target = _local1; _local1.collection_1.exit = 3; _local1.collection_1.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); _local1.collection_2 = new Object(); _local1.collection_2.target = _local1; _local1.collection_2.exit = 0; _local1.collection_2.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); _local1.collection_3 = new Object(); _local1.collection_3.target = _local1; _local1.collection_3.exit = 1; _local1.collection_3.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); } }
Symbol 966 MovieClip [__Packages.MainGame.Tile.Tile4] Frame 0
class MainGame.Tile.Tile4 extends MainGame.Tile.Tile { function Tile4 () { var _local1 = this; super(); _local1.collection_0 = new Object(); _local1.collection_0.target = _local1; _local1.collection_0.exit = 1; _local1.collection_0.path = new Array({x:13.3, y:9.9, rotation:9}, {x:14.8, y:10.9, rotation:9}, {x:16.4, y:11.7, rotation:9}, {x:18.1, y:12.3, rotation:10}, {x:19.8, y:12.8, rotation:10}, {x:21.4, y:13.1, rotation:10}, {x:23.1, y:13.2, rotation:11}, {x:24.9, y:13.2, rotation:11}, {x:26.8, y:13, rotation:12}, {x:28.6, y:12.8, rotation:12}, {x:30.4, y:12.3, rotation:12}, {x:32.3, y:11.7, rotation:13}, {x:34.1, y:10.8, rotation:13}, {x:35.8, y:9.8, rotation:13}); _local1.collection_1 = new Object(); _local1.collection_1.target = _local1; _local1.collection_1.exit = 0; _local1.collection_1.path = new Array({x:35.8, y:9.8, rotation:5}, {x:34.1, y:10.8, rotation:5}, {x:32.3, y:11.7, rotation:5}, {x:30.4, y:12.3, rotation:4}, {x:28.6, y:12.8, rotation:4}, {x:26.8, y:13, rotation:4}, {x:24.9, y:13.2, rotation:3}, {x:23.1, y:13.2, rotation:3}, {x:21.4, y:13.1, rotation:2}, {x:19.8, y:12.8, rotation:2}, {x:18.1, y:12.3, rotation:2}, {x:16.4, y:11.7, rotation:1}, {x:14.8, y:10.9, rotation:1}, {x:13.3, y:9.9, rotation:1}); } }
Symbol 967 MovieClip [__Packages.MainGame.Tile.Tile5] Frame 0
class MainGame.Tile.Tile5 extends MainGame.Tile.Tile { function Tile5 () { var _local1 = this; super(); _local1.collection_1 = new Object(); _local1.collection_1.target = _local1; _local1.collection_1.exit = 2; _local1.collection_1.path = new Array({x:36.3, y:9.8, rotation:5}, {x:35.5, y:10.9, rotation:5}, {x:34.6, y:12.2, rotation:5}, {x:33.9, y:13.5, rotation:6}, {x:33.3, y:15, rotation:6}, {x:32.9, y:16.5, rotation:6}, {x:32.7, y:18, rotation:7}, {x:32.8, y:19.6, rotation:7}, {x:32.9, y:21.1, rotation:8}, {x:33.3, y:22.7, rotation:8}, {x:34.1, y:24.3, rotation:8}, {x:35, y:25.8, rotation:9}, {x:36.1, y:27, rotation:9}, {x:37.3, y:28.1, rotation:9}); _local1.collection_2 = new Object(); _local1.collection_2.target = _local1; _local1.collection_2.exit = 1; _local1.collection_2.path = new Array({x:37.3, y:28.1, rotation:1}, {x:36.1, y:27, rotation:1}, {x:35, y:25.8, rotation:1}, {x:34.1, y:24.3, rotation:16}, {x:33.3, y:22.7, rotation:16}, {x:32.9, y:21.1, rotation:16}, {x:32.8, y:19.6, rotation:15}, {x:32.7, y:18, rotation:15}, {x:32.9, y:16.5, rotation:14}, {x:33.3, y:15, rotation:14}, {x:33.9, y:13.5, rotation:14}, {x:34.6, y:12.2, rotation:13}, {x:35.5, y:10.9, rotation:13}, {x:36.3, y:9.8, rotation:13}); } }
Symbol 968 MovieClip [__Packages.MainGame.Tile.Tile6] Frame 0
class MainGame.Tile.Tile6 extends MainGame.Tile.Tile { function Tile6 () { var _local1 = this; super(); _local1.collection_2 = new Object(); _local1.collection_2.target = _local1; _local1.collection_2.exit = 3; _local1.collection_2.path = new Array({x:35.9, y:29, rotation:1}, {x:34.1, y:28, rotation:1}, {x:32.4, y:27.2, rotation:1}, {x:30.5, y:26.6, rotation:2}, {x:28.6, y:26.2, rotation:2}, {x:26.8, y:26, rotation:2}, {x:25, y:26.1, rotation:3}, {x:23.2, y:26.1, rotation:3}, {x:21.5, y:26.3, rotation:4}, {x:19.8, y:26.6, rotation:4}, {x:18.1, y:27.1, rotation:4}, {x:16.4, y:27.8, rotation:5}, {x:14.9, y:28.6, rotation:5}, {x:13.4, y:29.6, rotation:5}); _local1.collection_3 = new Object(); _local1.collection_3.target = _local1; _local1.collection_3.exit = 2; _local1.collection_3.path = new Array({x:13.4, y:29.6, rotation:13}, {x:14.9, y:28.6, rotation:13}, {x:16.4, y:27.8, rotation:13}, {x:18.1, y:27.1, rotation:12}, {x:19.8, y:26.6, rotation:12}, {x:21.5, y:26.3, rotation:12}, {x:23.2, y:26.1, rotation:11}, {x:25, y:26.1, rotation:11}, {x:26.8, y:26, rotation:10}, {x:28.6, y:26.2, rotation:10}, {x:30.5, y:26.6, rotation:10}, {x:32.4, y:27.2, rotation:9}, {x:34.1, y:28, rotation:9}, {x:35.9, y:29, rotation:9}); } }
Symbol 969 MovieClip [__Packages.MainGame.Tile.Tile7] Frame 0
class MainGame.Tile.Tile7 extends MainGame.Tile.Tile { function Tile7 () { var _local1 = this; super(); _local1.collection_0 = new Object(); _local1.collection_0.target = _local1; _local1.collection_0.exit = 3; _local1.collection_0.path = new Array({x:12.6, y:10.4, rotation:9}, {x:13.7, y:11.4, rotation:9}, {x:14.7, y:12.7, rotation:9}, {x:15.5, y:14, rotation:8}, {x:16.2, y:15.5, rotation:8}, {x:16.6, y:17, rotation:8}, {x:16.9, y:18.5, rotation:7}, {x:16.9, y:20.1, rotation:7}, {x:16.6, y:21.6, rotation:6}, {x:16.2, y:23.2, rotation:6}, {x:15.6, y:24.8, rotation:6}, {x:14.7, y:26.3, rotation:5}, {x:13.8, y:27.5, rotation:5}, {x:12.6, y:28.6, rotation:5}); _local1.collection_3 = new Object(); _local1.collection_3.target = _local1; _local1.collection_3.exit = 0; _local1.collection_3.path = new Array({x:12.6, y:28.6, rotation:13}, {x:13.8, y:27.5, rotation:13}, {x:14.7, y:26.3, rotation:13}, {x:15.6, y:24.8, rotation:14}, {x:16.2, y:23.2, rotation:14}, {x:16.6, y:21.6, rotation:14}, {x:16.9, y:20.1, rotation:15}, {x:16.9, y:18.5, rotation:15}, {x:16.6, y:17, rotation:16}, {x:16.2, y:15.5, rotation:16}, {x:15.5, y:14, rotation:16}, {x:14.7, y:12.7, rotation:1}, {x:13.7, y:11.4, rotation:1}, {x:12.6, y:10.4, rotation:1}); } }
Symbol 970 MovieClip [__Packages.MainGame.Tile.Tile8] Frame 0
class MainGame.Tile.Tile8 extends MainGame.Tile.Tile { function Tile8 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_0a = new Object(); _local1.collection_0a.target = _local1; _local1.collection_0a.exit = 2; _local1.collection_0a.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); _local1.collection_0b = new Object(); _local1.collection_0b.target = _local1; _local1.collection_0b.exit = 1; _local1.collection_0b.path = new Array({x:13.3, y:9.9, rotation:9}, {x:14.8, y:10.9, rotation:9}, {x:16.4, y:11.7, rotation:9}, {x:18.1, y:12.3, rotation:10}, {x:19.8, y:12.8, rotation:10}, {x:21.4, y:13.1, rotation:10}, {x:23.1, y:13.2, rotation:11}, {x:24.9, y:13.2, rotation:11}, {x:26.8, y:13, rotation:12}, {x:28.6, y:12.8, rotation:12}, {x:30.4, y:12.3, rotation:12}, {x:32.3, y:11.7, rotation:13}, {x:34.1, y:10.8, rotation:13}, {x:35.8, y:9.8, rotation:13}); _local1.collection_1b = new Object(); _local1.collection_1b.target = _local1; _local1.collection_1b.exit = 0; _local1.collection_1b.path = new Array({x:35.8, y:9.8, rotation:5}, {x:34.1, y:10.8, rotation:5}, {x:32.3, y:11.7, rotation:5}, {x:30.4, y:12.3, rotation:4}, {x:28.6, y:12.8, rotation:4}, {x:26.8, y:13, rotation:4}, {x:24.9, y:13.2, rotation:3}, {x:23.1, y:13.2, rotation:3}, {x:21.4, y:13.1, rotation:2}, {x:19.8, y:12.8, rotation:2}, {x:18.1, y:12.3, rotation:2}, {x:16.4, y:11.7, rotation:1}, {x:14.8, y:10.9, rotation:1}, {x:13.3, y:9.9, rotation:1}); _local1.collection_2a = new Object(); _local1.collection_2a.target = _local1; _local1.collection_2a.exit = 0; _local1.collection_2a.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); } }
Symbol 971 MovieClip [__Packages.MainGame.Tile.Tile9] Frame 0
class MainGame.Tile.Tile9 extends MainGame.Tile.Tile { function Tile9 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_0a = new Object(); _local1.collection_0a.target = _local1; _local1.collection_0a.exit = 2; _local1.collection_0a.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); _local1.collection_0b = new Object(); _local1.collection_0b.target = _local1; _local1.collection_0b.exit = 3; _local1.collection_0b.path = new Array({x:12.6, y:10.4, rotation:9}, {x:13.7, y:11.4, rotation:9}, {x:14.7, y:12.7, rotation:9}, {x:15.5, y:14, rotation:8}, {x:16.2, y:15.5, rotation:8}, {x:16.6, y:17, rotation:8}, {x:16.9, y:18.5, rotation:7}, {x:16.9, y:20.1, rotation:7}, {x:16.6, y:21.6, rotation:6}, {x:16.2, y:23.2, rotation:6}, {x:15.6, y:24.8, rotation:6}, {x:14.7, y:26.3, rotation:5}, {x:13.8, y:27.5, rotation:5}, {x:12.6, y:28.6, rotation:5}); _local1.collection_3b = new Object(); _local1.collection_3b.target = _local1; _local1.collection_3b.exit = 0; _local1.collection_3b.path = new Array({x:12.6, y:28.6, rotation:13}, {x:13.8, y:27.5, rotation:13}, {x:14.7, y:26.3, rotation:13}, {x:15.6, y:24.8, rotation:14}, {x:16.2, y:23.2, rotation:14}, {x:16.6, y:21.6, rotation:14}, {x:16.9, y:20.1, rotation:15}, {x:16.9, y:18.5, rotation:15}, {x:16.6, y:17, rotation:16}, {x:16.2, y:15.5, rotation:16}, {x:15.5, y:14, rotation:16}, {x:14.7, y:12.7, rotation:1}, {x:13.7, y:11.4, rotation:1}, {x:12.6, y:10.4, rotation:1}); _local1.collection_2a = new Object(); _local1.collection_2a.target = _local1; _local1.collection_2a.exit = 0; _local1.collection_2a.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); } }
Symbol 972 MovieClip [__Packages.MainGame.Tile.Tile10] Frame 0
class MainGame.Tile.Tile10 extends MainGame.Tile.Tile { function Tile10 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_1a = new Object(); _local1.collection_1a.target = _local1; _local1.collection_1a.exit = 3; _local1.collection_1a.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); _local1.collection_1b = new Object(); _local1.collection_1b.target = _local1; _local1.collection_1b.exit = 0; _local1.collection_1b.path = new Array({x:35.8, y:9.8, rotation:5}, {x:34.1, y:10.8, rotation:5}, {x:32.3, y:11.7, rotation:5}, {x:30.4, y:12.3, rotation:4}, {x:28.6, y:12.8, rotation:4}, {x:26.8, y:13, rotation:4}, {x:24.9, y:13.2, rotation:3}, {x:23.1, y:13.2, rotation:3}, {x:21.4, y:13.1, rotation:2}, {x:19.8, y:12.8, rotation:2}, {x:18.1, y:12.3, rotation:2}, {x:16.4, y:11.7, rotation:1}, {x:14.8, y:10.9, rotation:1}, {x:13.3, y:9.9, rotation:1}); _local1.collection_0b = new Object(); _local1.collection_0b.target = _local1; _local1.collection_0b.exit = 1; _local1.collection_0b.path = new Array({x:13.3, y:9.9, rotation:9}, {x:14.8, y:10.9, rotation:9}, {x:16.4, y:11.7, rotation:9}, {x:18.1, y:12.3, rotation:10}, {x:19.8, y:12.8, rotation:10}, {x:21.4, y:13.1, rotation:10}, {x:23.1, y:13.2, rotation:11}, {x:24.9, y:13.2, rotation:11}, {x:26.8, y:13, rotation:12}, {x:28.6, y:12.8, rotation:12}, {x:30.4, y:12.3, rotation:12}, {x:32.3, y:11.7, rotation:13}, {x:34.1, y:10.8, rotation:13}, {x:35.8, y:9.8, rotation:13}); _local1.collection_3a = new Object(); _local1.collection_3a.target = _local1; _local1.collection_3a.exit = 1; _local1.collection_3a.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); } }
Symbol 973 MovieClip [__Packages.MainGame.Tile.Tile11] Frame 0
class MainGame.Tile.Tile11 extends MainGame.Tile.Tile { function Tile11 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_1a = new Object(); _local1.collection_1a.target = _local1; _local1.collection_1a.exit = 3; _local1.collection_1a.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); _local1.collection_1b = new Object(); _local1.collection_1b.target = _local1; _local1.collection_1b.exit = 2; _local1.collection_1b.path = new Array({x:36.3, y:9.8, rotation:5}, {x:35.5, y:10.9, rotation:5}, {x:34.6, y:12.2, rotation:5}, {x:33.9, y:13.5, rotation:6}, {x:33.3, y:15, rotation:6}, {x:32.9, y:16.5, rotation:6}, {x:32.7, y:18, rotation:7}, {x:32.8, y:19.6, rotation:7}, {x:32.9, y:21.1, rotation:8}, {x:33.3, y:22.7, rotation:8}, {x:34.1, y:24.3, rotation:8}, {x:35, y:25.8, rotation:9}, {x:36.1, y:27, rotation:9}, {x:37.3, y:28.1, rotation:9}); _local1.collection_2b = new Object(); _local1.collection_2b.target = _local1; _local1.collection_2b.exit = 1; _local1.collection_2b.path = new Array({x:37.3, y:28.1, rotation:1}, {x:36.1, y:27, rotation:1}, {x:35, y:25.8, rotation:1}, {x:34.1, y:24.3, rotation:16}, {x:33.3, y:22.7, rotation:16}, {x:32.9, y:21.1, rotation:16}, {x:32.8, y:19.6, rotation:15}, {x:32.7, y:18, rotation:15}, {x:32.9, y:16.5, rotation:14}, {x:33.3, y:15, rotation:14}, {x:33.9, y:13.5, rotation:14}, {x:34.6, y:12.2, rotation:13}, {x:35.5, y:10.9, rotation:13}, {x:36.3, y:9.8, rotation:13}); _local1.collection_3a = new Object(); _local1.collection_3a.target = _local1; _local1.collection_3a.exit = 1; _local1.collection_3a.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); } }
Symbol 974 MovieClip [__Packages.MainGame.Tile.Tile12] Frame 0
class MainGame.Tile.Tile12 extends MainGame.Tile.Tile { function Tile12 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_2a = new Object(); _local1.collection_2a.target = _local1; _local1.collection_2a.exit = 0; _local1.collection_2a.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); _local1.collection_2b = new Object(); _local1.collection_2b.target = _local1; _local1.collection_2b.exit = 1; _local1.collection_2b.path = new Array({x:37.3, y:28.1, rotation:1}, {x:36.1, y:27, rotation:1}, {x:35, y:25.8, rotation:1}, {x:34.1, y:24.3, rotation:16}, {x:33.3, y:22.7, rotation:16}, {x:32.9, y:21.1, rotation:16}, {x:32.8, y:19.6, rotation:15}, {x:32.7, y:18, rotation:15}, {x:32.9, y:16.5, rotation:14}, {x:33.3, y:15, rotation:14}, {x:33.9, y:13.5, rotation:14}, {x:34.6, y:12.2, rotation:13}, {x:35.5, y:10.9, rotation:13}, {x:36.3, y:9.8, rotation:13}); _local1.collection_1b = new Object(); _local1.collection_1b.target = _local1; _local1.collection_1b.exit = 2; _local1.collection_1b.path = new Array({x:36.3, y:9.8, rotation:5}, {x:35.5, y:10.9, rotation:5}, {x:34.6, y:12.2, rotation:5}, {x:33.9, y:13.5, rotation:6}, {x:33.3, y:15, rotation:6}, {x:32.9, y:16.5, rotation:6}, {x:32.7, y:18, rotation:7}, {x:32.8, y:19.6, rotation:7}, {x:32.9, y:21.1, rotation:8}, {x:33.3, y:22.7, rotation:8}, {x:34.1, y:24.3, rotation:8}, {x:35, y:25.8, rotation:9}, {x:36.1, y:27, rotation:9}, {x:37.3, y:28.1, rotation:9}); _local1.collection_0a = new Object(); _local1.collection_0a.target = _local1; _local1.collection_0a.exit = 2; _local1.collection_0a.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); } }
Symbol 975 MovieClip [__Packages.MainGame.Tile.Tile13] Frame 0
class MainGame.Tile.Tile13 extends MainGame.Tile.Tile { function Tile13 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_2a = new Object(); _local1.collection_2a.target = _local1; _local1.collection_2a.exit = 0; _local1.collection_2a.path = new Array({x:36.9, y:28.9, rotation:1}, {x:35.4, y:27.6, rotation:1}, {x:33.6, y:26.2, rotation:1}, {x:31.9, y:24.9, rotation:1}, {x:30.1, y:23.4, rotation:1}, {x:28.4, y:22.1, rotation:1}, {x:26.8, y:20.8, rotation:1}, {x:25.1, y:19.4, rotation:1}, {x:23.4, y:18.1, rotation:1}, {x:21.6, y:16.7, rotation:1}, {x:20, y:15.4, rotation:1}, {x:18.3, y:14, rotation:1}, {x:16.6, y:12.7, rotation:1}, {x:14.9, y:11.3, rotation:1}, {x:13.2, y:9.9, rotation:1}); _local1.collection_2b = new Object(); _local1.collection_2b.target = _local1; _local1.collection_2b.exit = 3; _local1.collection_2b.path = new Array({x:35.9, y:29, rotation:1}, {x:34.1, y:28, rotation:1}, {x:32.4, y:27.2, rotation:1}, {x:30.5, y:26.6, rotation:2}, {x:28.6, y:26.2, rotation:2}, {x:26.8, y:26, rotation:2}, {x:25, y:26.1, rotation:3}, {x:23.2, y:26.1, rotation:3}, {x:21.5, y:26.3, rotation:4}, {x:19.8, y:26.6, rotation:4}, {x:18.1, y:27.1, rotation:4}, {x:16.4, y:27.8, rotation:5}, {x:14.9, y:28.6, rotation:5}, {x:13.4, y:29.6, rotation:5}); _local1.collection_3b = new Object(); _local1.collection_3b.target = _local1; _local1.collection_3b.exit = 2; _local1.collection_3b.path = new Array({x:13.4, y:29.6, rotation:13}, {x:14.9, y:28.6, rotation:13}, {x:16.4, y:27.8, rotation:13}, {x:18.1, y:27.1, rotation:12}, {x:19.8, y:26.6, rotation:12}, {x:21.5, y:26.3, rotation:12}, {x:23.2, y:26.1, rotation:11}, {x:25, y:26.1, rotation:11}, {x:26.8, y:26, rotation:10}, {x:28.6, y:26.2, rotation:10}, {x:30.5, y:26.6, rotation:10}, {x:32.4, y:27.2, rotation:9}, {x:34.1, y:28, rotation:9}, {x:35.9, y:29, rotation:9}); _local1.collection_0a = new Object(); _local1.collection_0a.target = _local1; _local1.collection_0a.exit = 2; _local1.collection_0a.path = new Array({x:13.2, y:9.9, rotation:9}, {x:14.9, y:11.3, rotation:9}, {x:16.6, y:12.7, rotation:9}, {x:18.3, y:14, rotation:9}, {x:20, y:15.4, rotation:9}, {x:21.6, y:16.7, rotation:9}, {x:23.4, y:18.1, rotation:9}, {x:25.1, y:19.4, rotation:9}, {x:26.8, y:20.8, rotation:9}, {x:28.4, y:22.1, rotation:9}, {x:30.1, y:23.4, rotation:9}, {x:31.9, y:24.9, rotation:9}, {x:33.6, y:26.2, rotation:9}, {x:35.4, y:27.6, rotation:9}, {x:36.9, y:28.9, rotation:9}); } }
Symbol 976 MovieClip [__Packages.MainGame.Tile.Tile14] Frame 0
class MainGame.Tile.Tile14 extends MainGame.Tile.Tile { function Tile14 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_3a = new Object(); _local1.collection_3a.target = _local1; _local1.collection_3a.exit = 1; _local1.collection_3a.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); _local1.collection_3b = new Object(); _local1.collection_3b.target = _local1; _local1.collection_3b.exit = 0; _local1.collection_3b.path = new Array({x:12.6, y:28.6, rotation:13}, {x:13.8, y:27.5, rotation:13}, {x:14.7, y:26.3, rotation:13}, {x:15.6, y:24.8, rotation:14}, {x:16.2, y:23.2, rotation:14}, {x:16.6, y:21.6, rotation:14}, {x:16.9, y:20.1, rotation:15}, {x:16.9, y:18.5, rotation:15}, {x:16.6, y:17, rotation:16}, {x:16.2, y:15.5, rotation:16}, {x:15.5, y:14, rotation:16}, {x:14.7, y:12.7, rotation:1}, {x:13.7, y:11.4, rotation:1}, {x:12.6, y:10.4, rotation:1}); _local1.collection_0b = new Object(); _local1.collection_0b.target = _local1; _local1.collection_0b.exit = 3; _local1.collection_0b.path = new Array({x:12.6, y:10.4, rotation:9}, {x:13.7, y:11.4, rotation:9}, {x:14.7, y:12.7, rotation:9}, {x:15.5, y:14, rotation:8}, {x:16.2, y:15.5, rotation:8}, {x:16.6, y:17, rotation:8}, {x:16.9, y:18.5, rotation:7}, {x:16.9, y:20.1, rotation:7}, {x:16.6, y:21.6, rotation:6}, {x:16.2, y:23.2, rotation:6}, {x:15.6, y:24.8, rotation:6}, {x:14.7, y:26.3, rotation:5}, {x:13.8, y:27.5, rotation:5}, {x:12.6, y:28.6, rotation:5}); _local1.collection_1a = new Object(); _local1.collection_1a.target = _local1; _local1.collection_1a.exit = 3; _local1.collection_1a.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); } }
Symbol 977 MovieClip [__Packages.MainGame.Tile.Tile15] Frame 0
class MainGame.Tile.Tile15 extends MainGame.Tile.Tile { function Tile15 () { var _local1 = this; super(); _local1.__set__multiPath(true); _local1.__set__currentPath("a"); _local1.collection_3a = new Object(); _local1.collection_3a.target = _local1; _local1.collection_3a.exit = 1; _local1.collection_3a.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); _local1.collection_3b = new Object(); _local1.collection_3b.target = _local1; _local1.collection_3b.exit = 2; _local1.collection_3b.path = new Array({x:13.4, y:29.6, rotation:13}, {x:14.9, y:28.6, rotation:13}, {x:16.4, y:27.8, rotation:13}, {x:18.1, y:27.1, rotation:12}, {x:19.8, y:26.6, rotation:12}, {x:21.5, y:26.3, rotation:12}, {x:23.2, y:26.1, rotation:11}, {x:25, y:26.1, rotation:11}, {x:26.8, y:26, rotation:10}, {x:28.6, y:26.2, rotation:10}, {x:30.5, y:26.6, rotation:10}, {x:32.4, y:27.2, rotation:9}, {x:34.1, y:28, rotation:9}, {x:35.9, y:29, rotation:9}); _local1.collection_2b = new Object(); _local1.collection_2b.target = _local1; _local1.collection_2b.exit = 3; _local1.collection_2b.path = new Array({x:35.9, y:29, rotation:1}, {x:34.1, y:28, rotation:1}, {x:32.4, y:27.2, rotation:1}, {x:30.5, y:26.6, rotation:2}, {x:28.6, y:26.2, rotation:2}, {x:26.8, y:26, rotation:2}, {x:25, y:26.1, rotation:3}, {x:23.2, y:26.1, rotation:3}, {x:21.5, y:26.3, rotation:4}, {x:19.8, y:26.6, rotation:4}, {x:18.1, y:27.1, rotation:4}, {x:16.4, y:27.8, rotation:5}, {x:14.9, y:28.6, rotation:5}, {x:13.4, y:29.6, rotation:5}); _local1.collection_1a = new Object(); _local1.collection_1a.target = _local1; _local1.collection_1a.exit = 3; _local1.collection_1a.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); } }
Symbol 978 MovieClip [__Packages.MiniGame.MiniGame] Frame 0
class MiniGame.MiniGame extends MovieClip { var _quality, __model, onEnterFrame; function MiniGame () { super(); init(); } function init() { var _local1 = this; _local1.__model = new MiniGame.Model(); _local1.__view = new MiniGame.View(); _local1.__controller = new MiniGame.Controller(); _local1.__model.__set__view(_local1.__controller.__set__view(_local1.__view)); _local1.__controller.__set__model(_local1.__view.__set__model(_local1.__model)); _local1.__controller.__set__console(_local1.console); _local1.__view.__set__controller(_local1.__controller); _local1.__model.__set__parent(_local1.__view.__set__parent(_local1.__controller.__set__parent(_local1))); _local1.__view.init(); _local1.__model.build(); _local1.__model.start(); } function start() { if (_global.machine == "low") { _quality = "LOW"; } __model.start(); } function destroy() { __model.destroy(); onEnterFrame = null; } function pause() { var _local1 = this; if (_global.machine == "low") { _local1._quality = "HIGH"; } _local1.__model.pause(); _local1.console.miniGamePause(); } function resume() { var _local1 = this; if (_global.machine == "low") { _local1._quality = "LOW"; } _local1.__model.resume(); _local1.console.miniGameResume(); } function activateMusic() { __model.activateMusic(); } function deactivateMusic() { __model.deactivateMusic(); } }
Symbol 979 MovieClip [__Packages.MiniGame.Controller] Frame 0
class MiniGame.Controller { var __model, __view, __console, __parent; function Controller () { } function set model(m) { __model = m; //return(model); } function get model() { return(__model); } function set view(v) { __view = v; //return(view); } function get view() { return(__view); } function set console(c) { __console = c; //return(console); } function get console() { return(__console); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function onGemClick(eventObj) { __console.updateScore(50); trace("onGemClick"); __view.removeGem(eventObj.target, true); } function onCoalClick(eventObj) { trace("onCoalClick"); __view.removeCoal(eventObj.target, true); __model.increaseSpeed(); } }
Symbol 980 MovieClip [__Packages.MiniGame.Model] Frame 0
class MiniGame.Model { var __view, __parent, __whistleSound, __gameLoop, __currentSpeed; function Model () { } function set view(v) { __view = v; //return(view); } function get view() { return(__view); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function build() { var _local1 = this; _local1.__view.buildContainers(); _local1.__foregroundTiles = new Array(); _local1.__midgroundTiles = new Array(); _local1.__backgroundTiles = new Array(); var _local2 = 0; while (_local2 < TILE_COUNT) { var name = ("bgtile_" + _local2); var level = (10 + _local2); var xpos = (446 * _local2); var ypos = 0; var _local3 = _local1.__view.createMovieClip("__background", "backgroundSymbol", name, level, xpos, ypos); _local1.__backgroundTiles.push(_local3); _local2++; } _local2 = 0; while (_local2 < TILE_COUNT) { var name = ("mgtile_" + _local2); var level = (10 + _local2); var xpos = (448 * _local2); var ypos = 0; var _local3 = _local1.__view.createMovieClip("__midground", "midgroundSymbol", name, level, xpos, ypos); _local1.__view.setTile(_local3); _local1.__midgroundTiles.push(_local3); _local2++; } _local2 = 0; while (_local2 < TILE_COUNT) { var name = ("fgtile_" + _local2); var level = (10 + _local2); var xpos = (560 * _local2); var ypos = 0; var _local3 = _local1.__view.createMovieClip("__foreground", "foregroundSymbol", name, level, xpos, ypos); _local1.__view.setTile(_local3); _local1.__foregroundTiles.push(_local3); _local2++; } } function start() { var _local1 = this; var _local3 = _global; var music_mc = _local1.parent.createEmptyMovieClip("chug_mc", 202); _local1.__gameLoop = new Sound(music_mc); _local1.__gameLoop.attachSound("ChugSound"); if (!_local3.isMusicOn) { _local1.__gameLoop.setVolume(0); } _local1.__gameLoop.start(0, 9999); var whistle_mc = _local1.parent.createEmptyMovieClip("whistle_mc", 203); _local1.__whistleSound = new Sound(whistle_mc); _local1.__whistleSound.attachSound("TrainWhistle"); _local1.__whistleID = setInterval(_local1, "playWhistle", 10000); if (_local3.isAudioOn) { _local1.__whistleSound.start(); } var _local2 = _local3.fader_mc; if (_local3.machine == "high") { _local2._alpha = 100; _local2._visible = true; _local2.onEnterFrame = function () { var _local1 = this; _local1._alpha = _local1._alpha - 3; if (_local1._alpha <= 0) { _local1._visible = false; _local1.onEnterFrame = null; } }; } else { _local2._visible = false; } _local1.__currentSpeed = BASE_SPEED; _local1.resume(); } function playWhistle() { if (_global.isAudioOn) { __whistleSound.start(); } } function destroy() { var _local1 = this; _local1.__gameLoop.stop(); clearInterval(_local1.__whistleID); _local1.pause(); } function pause() { var _local1 = this; clearInterval(_local1.__moveInterval); clearInterval(_local1.__speedInterval); _local1.__view.pause(); } function resume() { var _local1 = this; _local1.__view.resume(); _local1.lastUpdate = getTimer() * 0.001; clearInterval(_local1.__moveInterval); _local1.__moveInterval = setInterval(_local1, "move", 0); clearInterval(_local1.__speedInterval); _local1.__speedInterval = setInterval(_local1, "decreaseSpeed", 10000); } function activateMusic() { __gameLoop.setVolume(100); } function deactivateMusic() { __gameLoop.setVolume(0); } function move() { var _local1 = this; var elapsed = Math.min(_local1.maxFrameTime, (_local1.lastUpdate - ((_local1.lastUpdate = getTimer()))) * -0.001); var elapsed = (_local1.lastElapsed - Math.max(-_local1.maxTimeDifference, Math.min(_local1.maxTimeDifference, _local1.lastElapsed - elapsed))); _local1.lastElapsed = elapsed; var bg_speed = ((_local1.__currentSpeed * BG_MULTIPLIER) * elapsed); var mg_speed = ((_local1.__currentSpeed * MG_MULTIPLIER) * elapsed); var fg_speed = ((_local1.__currentSpeed * FG_MULTIPLIER) * elapsed); var _local2 = 0; while (_local2 < TILE_COUNT) { var _local3 = _local1.__backgroundTiles[_local2]; var mg_clip = _local1.__midgroundTiles[_local2]; var fg_clip = _local1.__foregroundTiles[_local2]; _local1.__view.placeClip(_local3, _local3._x - bg_speed); _local1.__view.placeClip(mg_clip, mg_clip._x - mg_speed); _local1.__view.placeClip(fg_clip, fg_clip._x - fg_speed); _local2++; } if (_local1.__backgroundTiles[0]._x < (-_local1.__backgroundTiles[0]._width)) { _local1.swapTile(_local1.__backgroundTiles); } if (_local1.__midgroundTiles[0]._x < (-_local1.__midgroundTiles[0]._width)) { _local1.swapTile(_local1.__midgroundTiles); } if (_local1.__foregroundTiles[0]._x < (-_local1.__foregroundTiles[0]._width)) { _local1.swapTile(_local1.__foregroundTiles); } updateAfterEvent(); } function swapTile(_array) { var _local2 = _array; var _local1 = _local2.shift(); var _local3 = _local2.length - 1; _local2.push(_local1); __view.placeClip(_local1, _local2[_local3]._x + (_local1._width - 2)); __view.setTile(_local1); } function increaseSpeed() { __currentSpeed = __currentSpeed + 50; } function decreaseSpeed() { var _local1 = this; if (_local1.__currentSpeed <= BASE_SPEED) { _local1.__currentSpeed = BASE_SPEED; } else { _local1.__currentSpeed = _local1.__currentSpeed - 50; } } static var TILE_COUNT = 3; static var BASE_SPEED = 160; static var BG_MULTIPLIER = 0.35; static var MG_MULTIPLIER = 0.9; static var FG_MULTIPLIER = 1.7; var maxFrameTime = 0.05; var lastElapsed = MiniGame.Model.prototype.maxFrameTime; var maxTimeDifference = 0.0025; }
Symbol 981 MovieClip [__Packages.MiniGame.View] Frame 0
class MiniGame.View extends MovieClip { var __gemCount, __model, __controller, __parent, __gemSound, isPaused, __smokeInterval; function View () { super(); mx.events.EventDispatcher.initialize(this); __gemCount = new Array(11, 8, 7); } function set model(m) { __model = m; //return(model); } function get model() { return(__model); } function set controller(c) { __controller = c; //return(controller); } function get controller() { return(__controller); } function set parent(p) { __parent = p; //return(parent); } function get parent() { return(__parent); } function init() { var _local1 = this; _local1.addEventListener("onGemClick", _local1.__controller); _local1.addEventListener("onCoalClick", _local1.__controller); } function buildContainers() { var _local1 = this; _local1.__background = _local1.__parent.createEmptyMovieClip("background_mc", 1); _local1.__midground = _local1.__parent.createEmptyMovieClip("midground_mc", 2); _local1.__foreground = _local1.__parent.createEmptyMovieClip("foreground_mc", 5); _local1.__smoke = _local1.__parent.createEmptyMovieClip("smoke_mc", 3); _local1.__smoke.count = 0; if (_global.machine == "high") { var _local2 = _local1.createMovieClip("__smoke", "SmokeSymbol", "smoke_" + (_local1.__smoke.count++), _local1.__smoke.count, 60, 75); _local2.gotoAndStop(2); _local2.onEnterFrame = function () { this._rotation = this._rotation - 5; }; } _local1.__train = _local1.__parent.attachMovie("trainSymbol", "train_mc", 4); _local1.__gemSound = new Sound(_local1.__get__parent()); _local1.__gemSound.attachSound("GemSound"); } function createMovieClip(parent, id, name, level, xpos, ypos) { if ((((parent == null) || (id == null)) || (name == null)) || (level == null)) { } else { var _local1 = this[parent].attachMovie(id, name, level); _local1._x = ((xpos != null) ? (xpos) : 0); _local1._y = ((ypos != null) ? (ypos) : 0); return(_local1); } return(undefined); } function placeClip(mc_ref, x_pos) { mc_ref._x = x_pos; } function setTile(target) { var _local2 = this; var tileNum = random(target.clip_mc._totalframes); var gemNum = _local2.__gemCount[tileNum]; target.clip_mc.gotoAndStop(tileNum + 1); if (target._parent == _local2.__foreground) { var _local3 = 0; while (_local3 < 6) { _local2.removeCoal(target.clip_mc["coal" + _local3], false); _local3++; } if (random(2) == 1) { var coal = target.clip_mc["coal" + random(6)]; coal._visible = true; coal.hitArea = coal.hit_mc; coal.hit_mc._visible = false; coal.controller = _local2; coal.onPress = function () { this.controller.dispatchEvent({type:"onCoalClick", target:this}); }; } } else if (target._parent == _local2.__midground) { var _local3 = 0; while (_local3 < gemNum) { _local2.removeGem(target.clip_mc["gem" + _local3], false); _local3++; } var j = 0; while (j < 3) { var _local1 = target.clip_mc["gem" + random(gemNum)]; _local1._visible = true; _local1.hitArea = _local1.hit_mc; _local1.hit_mc._visible = false; _local1.controller = _local2; _local1.gotoAndStop("on"); _local1.onPress = function () { this.controller.dispatchEvent({type:"onGemClick", target:this}); }; j++; } } } function removeGem(target, playSound) { target._visible = false; target.onPress = null; if (playSound && (_global.isAudioOn)) { __gemSound.start(); } } function removeCoal(target, playSound) { target._visible = false; target.onRelease = null; if (playSound && (_global.isAudioOn)) { __gemSound.start(); } } function showSmoke() { var _local1 = this; if (!_local1.isPaused) { var _local2 = _local1.createMovieClip("__smoke", "SmokeSymbol", "smoke_" + (_local1.__smoke.count++), _local1.__smoke.count, 60, 75); _local2.controller = _local1; _local2.gotoAndStop(2); _local2.alpha = 50; _local2.vertical = random(4) - 2; _local2.rotate = random(5) + 5; _local2.onEnterFrame = function () { var _local1 = this; if (!_local1.controller.isPaused) { _local1._x = _local1._x - 5; _local1._y = _local1._y - _local1.vertical; _local1._rotation = _local1._rotation - _local1.rotate; if (_local1._x < -50) { _local1.removeMovieClip(); } } }; } } function pause() { isPaused = true; clearInterval(__smokeInterval); } function resume() { var _local1 = this; _local1.isPaused = false; if (_global.machine == "high") { clearInterval(_local1.__smokeInterval); _local1.__smokeInterval = setInterval(_local1, "showSmoke", __smokeTime); } } static var __smokeTime = 187; }
Symbol 982 MovieClip [__Packages.MainGame.Tile.Tile16] Frame 0
class MainGame.Tile.Tile16 extends MainGame.Tile.Tile { function Tile16 () { var _local1 = this; super(); _local1.collection_1 = new Object(); _local1.collection_1.target = _local1; _local1.collection_1.exit = 3; _local1.collection_1.path = new Array({x:36.6, y:9.7, rotation:5}, {x:35.1, y:10.9, rotation:5}, {x:33.4, y:12.3, rotation:5}, {x:31.7, y:13.7, rotation:5}, {x:30, y:15.1, rotation:5}, {x:28.3, y:16.4, rotation:5}, {x:26.6, y:17.8, rotation:5}, {x:24.9, y:19.1, rotation:5}, {x:23.2, y:20.4, rotation:5}, {x:21.5, y:21.9, rotation:5}, {x:19.8, y:23.2, rotation:5}, {x:18.1, y:24.6, rotation:5}, {x:16.4, y:25.9, rotation:5}, {x:14.7, y:27.3, rotation:5}, {x:13, y:28.6, rotation:5}); _local1.collection_3 = new Object(); _local1.collection_3.target = _local1; _local1.collection_3.exit = 1; _local1.collection_3.path = new Array({x:13, y:28.6, rotation:13}, {x:14.7, y:27.3, rotation:13}, {x:16.4, y:25.9, rotation:13}, {x:18.1, y:24.6, rotation:13}, {x:19.8, y:23.2, rotation:13}, {x:21.5, y:21.9, rotation:13}, {x:23.2, y:20.4, rotation:13}, {x:24.9, y:19.1, rotation:13}, {x:26.6, y:17.8, rotation:13}, {x:28.3, y:16.4, rotation:13}, {x:30, y:15.1, rotation:13}, {x:31.7, y:13.7, rotation:13}, {x:33.4, y:12.3, rotation:13}, {x:35.1, y:10.9, rotation:13}, {x:36.6, y:9.7, rotation:13}); } function start() { var _local1 = this; clearInterval(_local1.bridgeInterval); _local1.bridgeInterval = setInterval(_local1, "breakBridge", BREAK_INTERVAL); } function breakBridge() { var _local1 = this; if (_local1.controller.isPaused) { } else if (_local1.__get__isActive()) { } else { _local1.background.gotoAndPlay("off"); _local1.foreground.gotoAndPlay("off"); _local1.__set__isBlocked(true); clearInterval(_local1.bridgeInterval); _local1.bridgeInterval = setInterval(_local1, "fixBridge", FIX_INTERVAL); } } function fixBridge() { var _local1 = this; if (_local1.controller.isPaused) { } else { _local1.background.gotoAndPlay("rebuild"); _local1.foreground.gotoAndPlay("rebuild"); _local1.__set__isBlocked(false); clearInterval(_local1.bridgeInterval); _local1.bridgeInterval = setInterval(_local1, "breakBridge", BREAK_INTERVAL); } } static var BREAK_INTERVAL = 8000; static var FIX_INTERVAL = 3000; }
Symbol 983 MovieClip [__Packages.Levels.Level1] Frame 0
class Levels.Level1 extends MovieClip { function Level1 () { super(); } function init() { var _local1 = this; _local1.obstacles = new Array(); _local1.obstacles.push(new MainGame.Objects.Obstacle([{x:7, y:15}, {x:12, y:9}, {x:18, y:7}], "wolf", 8000, _local1.view)); _local1.rewards = new Array(); _local1.rewards.push(new MainGame.Objects.TrainCar([{x:4, y:12, rot:5}, {x:8, y:10, rot:1}, {x:6, y:9, rot:5}, {x:8, y:16, rot:5}], "TrainPassenger", "passenger_mc", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:17, y:8}, {x:13, y:8}, {x:11, y:8}, {x:7, y:7}], "lvl1_0", _local1.view)); _local1.rewards.push(new MainGame.Objects.Reward([{x:5, y:13}, {x:6, y:15}, {x:9, y:13}, {x:12, y:5}], "lvl1_1", _local1.view)); _local1.cars = new Array(); _local1.cars.push(new MainGame.Objects.TrainCar([{x:12, y:12, rot:5}, {x:6, y:15, rot:1}, {x:17, y:10, rot:5}, {x:12, y:15, rot:5}], "TrainDefault", "car0", _local1.view)); _local1.cars.push(new MainGame.Objects.TrainCar([{x:15, y:11, rot:5}, {x:15, y:6, rot:5}, {x:9, y:9, rot:5}, {x:13, y:11, rot:5}], "TrainDefault", "car1", _local1.view)); } function showNewReward() { var _local1 = this; if (_local1.currentReward == null) { _local1.currentReward = 0; } else { _local1.rewards[_local1.currentReward].remove(); _local1.currentReward++; } if (_local1.currentReward < _local1.rewards.length) { _local1.rewards[_local1.currentReward].show(); } } function showNewCar() { var _local1 = this; if (_local1.currentCar == null) { _local1.currentCar = 0; } else { _local1.cars[_local1.currentCar].remove(); _local1.currentCar++; } if (_local1.currentCar < _local1.cars.length) { _local1.cars[_local1.currentCar].show(); } else { _local1.view.activateExit(); } } function getCollection(x, y, start) { var _local1 = this[(("tile_" + x) + "_") + y]; if (_local1.multiPath) { var _local2 = _local1[("collection_" + start) + _local1.currentPath]; } else { var _local2 = _local1["collection_" + start]; } return(_local2); } var REQUIRED = 2; var GRID_WIDTH = 23; var GRID_HEIGHT = 23; var TILE_WIDTH = 50; var TILE_HEIGHT = 40; var GRID_X = 257; var GRID_Y = -228; var START_X = 15; var START_Y = 18; var START_SIDE = 3; var END_X = 13; var END_Y = 0; var END_SIDE = 1; var FADE_X = 13; var FADE_Y = 2; var BONUS_TIME = 240; var BONUS_POINTS = 2000; var GRID = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 6, 1, 1, 1, 1, 12, 1, 7, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 6, 1, 3, 7, 0, 6, 1, 14, 0, 2, 6, 1, 7, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 5, 14, 0, 2, 6, 3, 1, 3, 8, 7, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 2, 2, 2, 0, 2, 0, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 6, 12, 1, 1, 3, 7, 11, 3, 14, 0, 2, 0, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 6, 10, 0, 0, 0, 2, 5, 4, 2, 2, 0, 2, 0, 5, 4, 0, 0, 0, 0], [0, 0, 0, 0, 2, 11, 7, 0, 6, 10, 0, 0, 2, 5, 1, 10, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 3, 4, 0, 2, 2, 0, 0, 2, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 1, 1, 3, 14, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 15, 1, 1, 4, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; }
Symbol 803 MovieClip Frame 232
stop();
Symbol 806 MovieClip Frame 1
k = 0; while (k < 50) { duplicateMovieClip (this.snow, "snow" + k, k); k++; }
Instance of Symbol 805 MovieClip "snow" in Symbol 806 MovieClip Frame 1
onClipEvent (load) { movieWidth = 600; movieHeight = 500; fal = 1 + (Math.random() * 4); k = -3.14159265358979 + (Math.random() * Math.PI); rot = 2 + (Math.random() * 5); this._xscale = (this._yscale = 20 + (Math.random() * 90)); this._alpha = 60 + (Math.random() * 100); this._x = -10 + (Math.random() * movieWidth); this._y = -10 + (Math.random() * movieHeight); } onClipEvent (enterFrame) { rad = rad + ((k / 180) * Math.PI); this._x = this._x - Math.cos(rad); this._y = this._y + fal; this._rotation = this._rotation + rot; if (this._y >= movieHeight) { this._y = -5; } if ((this._x >= movieWidth) || (this._x <= 0)) { this._x = -10 + (Math.random() * movieWidth); this._y = -5; } }
Symbol 808 MovieClip Frame 24
stop();
Symbol 850 MovieClip Frame 1
stop();
Symbol 909 MovieClip Frame 16
stop();
Symbol 913 MovieClip Frame 60
stop();
Symbol 917 MovieClip Frame 17
stop();

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Symbol 782 GraphicUses:781Used by:784
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Symbol 785 BitmapUsed by:786
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Symbol 788 BitmapUsed by:789
Symbol 789 GraphicUses:788Used by:790
Symbol 790 MovieClipUses:789Used by:791
Symbol 791 MovieClip [PillSymbol]Uses:787 790Used by:798
Symbol 792 Sound [rewardSound]Used by:798
Symbol 793 Sound [PillSound]Used by:798
Symbol 794 Sound [ChugSound]Used by:798
Symbol 795 Sound [GameSound]Used by:798
Symbol 796 Sound [GemSound]Used by:798
Symbol 797 Sound [TrainWhistle]Used by:798
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Symbol 948 MovieClip [__Packages.PerformanceTest]
Symbol 949 MovieClip [__Packages.Levels.Level3]
Symbol 950 MovieClip [__Packages.MainGame.View]
Symbol 951 MovieClip [__Packages.MainGame.Model]
Symbol 952 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 953 MovieClip [__Packages.MainGame.MainGame]
Symbol 954 MovieClip [__Packages.MainGame.Controller]
Symbol 955 MovieClip [__Packages.PEGame.Console]
Symbol 956 MovieClip [__Packages.PEGame.Base]
Symbol 957 MovieClip [__Packages.MainGame.Objects.Objects]
Symbol 958 MovieClip [__Packages.MainGame.Objects.Obstacle]
Symbol 959 MovieClip [__Packages.MainGame.Objects.TrainCar]
Symbol 960 MovieClip [__Packages.MainGame.Objects.Reward]
Symbol 961 MovieClip [__Packages.Levels.Level5]
Symbol 962 MovieClip [__Packages.MainGame.Tile.Tile]
Symbol 963 MovieClip [__Packages.MainGame.Tile.Tile1]
Symbol 964 MovieClip [__Packages.MainGame.Tile.Tile2]
Symbol 965 MovieClip [__Packages.MainGame.Tile.Tile3]
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Symbol 976 MovieClip [__Packages.MainGame.Tile.Tile14]
Symbol 977 MovieClip [__Packages.MainGame.Tile.Tile15]
Symbol 978 MovieClip [__Packages.MiniGame.MiniGame]
Symbol 979 MovieClip [__Packages.MiniGame.Controller]
Symbol 980 MovieClip [__Packages.MiniGame.Model]
Symbol 981 MovieClip [__Packages.MiniGame.View]
Symbol 982 MovieClip [__Packages.MainGame.Tile.Tile16]
Symbol 983 MovieClip [__Packages.Levels.Level1]
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Symbol 801 EditableTextUses:799Used by:803
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Symbol 803 MovieClipUses:800 801 802 SS1Used by:Timeline
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Symbol 819 TextUses:13Used by:822  Timeline
Symbol 820 TextUses:13Used by:822  Timeline
Symbol 821 TextUses:13Used by:822
Symbol 822 ButtonUses:818 819 820 821 817 5 10 1 451Used by:850  Timeline
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Symbol 857 EditableTextUses:366Used by:Timeline
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Symbol 860 GraphicUsed by:864
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Symbol 862 GraphicUsed by:864
Symbol 863 TextUses:13Used by:864
Symbol 864 ButtonUses:860 861 862 863 1Used by:Timeline
Symbol 865 SoundUsed by:Timeline
Symbol 866 EditableTextUses:366Used by:Timeline
Symbol 867 TextUses:13Used by:Timeline
Symbol 868 BitmapUsed by:869 882 883 886 889 892 895 898 907
Symbol 869 GraphicUses:868Used by:918
Symbol 870 BitmapUsed by:871 873 874
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Symbol 875 MovieClipUses:874Used by:876
Symbol 876 MovieClipUses:872 873 875Used by:918
Symbol 877 ShapeTweeningUsed by:880 881
Symbol 878 ShapeTweeningUsed by:880 881
Symbol 879 GraphicUsed by:880 881
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Symbol 882 GraphicUses:868Used by:918
Symbol 883 GraphicUses:868Used by:884
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Symbol 888 MovieClipUses:887Used by:918
Symbol 889 GraphicUses:868Used by:890
Symbol 890 MovieClipUses:889Used by:891
Symbol 891 MovieClipUses:890Used by:918
Symbol 892 GraphicUses:868Used by:893
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Symbol 895 GraphicUses:868Used by:896
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Symbol 898 GraphicUses:868Used by:899
Symbol 899 MovieClipUses:898Used by:900
Symbol 900 MovieClipUses:899Used by:918
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Symbol 908 MovieClipUses:903Used by:909
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Symbol 910 GraphicUsed by:911
Symbol 911 MovieClipUses:910Used by:912
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Symbol 913 MovieClipUses:912Used by:918
Symbol 914 GraphicUsed by:915
Symbol 915 MovieClipUses:914Used by:916
Symbol 916 MovieClipUses:915Used by:917
Symbol 917 MovieClipUses:916Used by:918
Symbol 918 MovieClipUses:869 876 880 881 882 885 888 891 894 897 900 903 906 907 909 913 917 806Used by:Timeline
Symbol 919 GraphicUsed by:Timeline
Symbol 920 TextUses:366Used by:Timeline
Symbol 921 TextUses:13Used by:Timeline
Symbol 922 GraphicUsed by:Timeline
Symbol 923 EditableTextUses:366Used by:Timeline
Symbol 924 GraphicUsed by:Timeline
Symbol 925 BitmapUsed by:926
Symbol 926 GraphicUses:925Used by:Timeline
Symbol 927 TextUses:366Used by:Timeline
Symbol 928 TextUses:13Used by:Timeline
Symbol 929 TextUses:13Used by:Timeline
Symbol 930 TextUses:13Used by:Timeline
Symbol 931 BitmapUsed by:932
Symbol 932 GraphicUses:931Used by:933
Symbol 933 MovieClipUses:932Used by:Timeline
Symbol 934 BitmapUsed by:935
Symbol 935 GraphicUses:934Used by:936
Symbol 936 MovieClipUses:935Used by:Timeline
Symbol 937 TextUses:13Used by:Timeline
Symbol 938 GraphicUsed by:Timeline
Symbol 939 GraphicUses:812Used by:940
Symbol 940 MovieClipUses:939Used by:Timeline
Symbol 941 TextUses:13Used by:Timeline
Symbol 942 TextUses:13Used by:Timeline
Symbol 943 TextUses:13Used by:Timeline
Symbol 944 TextUses:13Used by:947
Symbol 945 TextUses:13Used by:947
Symbol 946 TextUses:13Used by:947
Symbol 947 ButtonUses:12 944 945 946 9 5 10 1 451Used by:Timeline
Streaming Sound 1Used by:Symbol 803 MovieClip

Instance Names

"loader_mc"Frame 1Symbol 18 MovieClip
"comm_mc"Frame 1Symbol 19 MovieClip
"intro_mc"Frame 10Symbol 28 MovieClip
"fader_mc"Frame 10Symbol 31 MovieClip
"assets"Frame 15Symbol 798 MovieClip
"intro_music"Frame 25Symbol 803 MovieClip
"help_btn"Frame 164Symbol 452 Button
"start_btn"Frame 164Symbol 822 Button
"help_mc"Frame 166Symbol 850 MovieClip
"base_mc"Frame 174Symbol 581 MovieClip [BaseSymbol]
"score_txt"Frame 184Symbol 857 EditableText
"continue_btn"Frame 184Symbol 460 Button
"promo_btn"Frame 184Symbol 864 Button
"continue_btn"Frame 192Symbol 460 Button
"score_txt"Frame 192Symbol 866 EditableText
"score_txt"Frame 201Symbol 923 EditableText
"continue_btn"Frame 201Symbol 460 Button
"replay_btn"Frame 218Symbol 947 Button
"quit_btn"Frame 218Symbol 464 Button
"bar_mc"Symbol 18 MovieClip Frame 1Symbol 3 MovieClip
"skip_btn"Symbol 18 MovieClip Frame 8Symbol 17 Button
"bridge_mc"Symbol 64 MovieClip [Level5] Frame 1Symbol 63 MovieClip
"direction_mc"Symbol 92 MovieClip [Tile8] Frame 1Symbol 91 MovieClip
"direction_mc"Symbol 100 MovieClip [Tile9] Frame 1Symbol 99 MovieClip
"direction_mc"Symbol 102 MovieClip [Tile10] Frame 1Symbol 101 MovieClip
"direction_mc"Symbol 104 MovieClip [Tile11] Frame 1Symbol 103 MovieClip
"direction_mc"Symbol 108 MovieClip [Tile12] Frame 1Symbol 107 MovieClip
"direction_mc"Symbol 114 MovieClip [Tile13] Frame 1Symbol 113 MovieClip
"direction_mc"Symbol 116 MovieClip [Tile14] Frame 1Symbol 115 MovieClip
"direction_mc"Symbol 118 MovieClip [Tile15] Frame 1Symbol 117 MovieClip
"hit_mc"Symbol 134 MovieClip Frame 1Symbol 20 MovieClip
"coal2"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"coal3"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"coal5"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"coal1"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"coal0"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"coal4"Symbol 137 MovieClip Frame 1Symbol 134 MovieClip
"clip_mc"Symbol 138 MovieClip [foregroundSymbol] Frame 1Symbol 137 MovieClip
"hit_mc"Symbol 143 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 155 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 161 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 165 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 169 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 173 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 177 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 181 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 182 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 186 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 187 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 188 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 189 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 192 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 196 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 200 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 204 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 208 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 209 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 212 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 213 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 214 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 215 MovieClip Frame 1Symbol 20 MovieClip
"hit_mc"Symbol 216 MovieClip Frame 1Symbol 20 MovieClip
"gem9"Symbol 217 MovieClip Frame 1Symbol 143 MovieClip
"gem10"Symbol 217 MovieClip Frame 1Symbol 155 MovieClip
"gem0"Symbol 217 MovieClip Frame 1Symbol 161 MovieClip
"gem1"Symbol 217 MovieClip Frame 1Symbol 165 MovieClip
"gem2"Symbol 217 MovieClip Frame 1Symbol 169 MovieClip
"gem3"Symbol 217 MovieClip Frame 1Symbol 173 MovieClip
"gem4"Symbol 217 MovieClip Frame 1Symbol 177 MovieClip
"gem5"Symbol 217 MovieClip Frame 1Symbol 181 MovieClip
"gem6"Symbol 217 MovieClip Frame 1Symbol 182 MovieClip
"gem7"Symbol 217 MovieClip Frame 1Symbol 186 MovieClip
"gem8"Symbol 217 MovieClip Frame 1Symbol 187 MovieClip
"gem3"Symbol 217 MovieClip Frame 2Symbol 188 MovieClip
"gem6"Symbol 217 MovieClip Frame 2Symbol 189 MovieClip
"gem0"Symbol 217 MovieClip Frame 2Symbol 192 MovieClip
"gem1"Symbol 217 MovieClip Frame 2Symbol 196 MovieClip
"gem2"Symbol 217 MovieClip Frame 2Symbol 200 MovieClip
"gem4"Symbol 217 MovieClip Frame 2Symbol 204 MovieClip
"gem5"Symbol 217 MovieClip Frame 2Symbol 208 MovieClip
"gem7"Symbol 217 MovieClip Frame 2Symbol 209 MovieClip
"gem2"Symbol 217 MovieClip Frame 3Symbol 143 MovieClip
"gem5"Symbol 217 MovieClip Frame 3Symbol 155 MovieClip
"gem0"Symbol 217 MovieClip Frame 3Symbol 212 MovieClip
"gem1"Symbol 217 MovieClip Frame 3Symbol 213 MovieClip
"gem3"Symbol 217 MovieClip Frame 3Symbol 214 MovieClip
"gem4"Symbol 217 MovieClip Frame 3Symbol 215 MovieClip
"gem6"Symbol 217 MovieClip Frame 3Symbol 216 MovieClip
"clip_mc"Symbol 218 MovieClip [midgroundSymbol] Frame 1Symbol 217 MovieClip
"_btn"Symbol 275 MovieClip Frame 9Symbol 272 Button
"_btn"Symbol 275 MovieClip Frame 25Symbol 274 Button
"txt_mc"Symbol 285 MovieClip Frame 1Symbol 284 MovieClip
"_btn"Symbol 293 MovieClip Frame 1Symbol 280 Button
"txt_mc"Symbol 293 MovieClip Frame 1Symbol 285 MovieClip
"txt_mc"Symbol 293 MovieClip Frame 8Symbol 290 MovieClip
"txt_mc"Symbol 293 MovieClip Frame 15Symbol 291 MovieClip
"txt_mc"Symbol 293 MovieClip Frame 23Symbol 292 MovieClip
"change_mc"Symbol 294 MovieClip Frame 6Symbol 293 MovieClip
"score6"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score5"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score4"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score3"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score2"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score1"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"score0"Symbol 327 MovieClip Frame 1Symbol 326 MovieClip
"level1_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"level3_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"level5_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"level4_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"level2_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"play_btn"Symbol 424 MovieClip Frame 5Symbol 361 Button
"next_btn"Symbol 424 MovieClip Frame 5Symbol 365 Button
"next_btn"Symbol 424 MovieClip Frame 10Symbol 365 Button
"next_btn"Symbol 424 MovieClip Frame 15Symbol 365 Button
"score_txt"Symbol 424 MovieClip Frame 20Symbol 411 EditableText
"next_btn"Symbol 424 MovieClip Frame 20Symbol 365 Button
"play_btn"Symbol 424 MovieClip Frame 21Symbol 361 Button
"score_txt"Symbol 424 MovieClip Frame 28Symbol 418 EditableText
"next_btn"Symbol 424 MovieClip Frame 28Symbol 365 Button
"play_btn"Symbol 424 MovieClip Frame 29Symbol 361 Button
"score_txt"Symbol 424 MovieClip Frame 36Symbol 421 EditableText
"next_btn"Symbol 424 MovieClip Frame 36Symbol 365 Button
"tries_mc"Symbol 520 MovieClip Frame 5Symbol 430 MovieClip
"retry_btn"Symbol 520 MovieClip Frame 5Symbol 444 Button
"help_btn"Symbol 520 MovieClip Frame 11Symbol 452 Button
"audio_btn"Symbol 520 MovieClip Frame 11Symbol 456 Button
"resume_btn"Symbol 520 MovieClip Frame 11Symbol 460 Button
"quit_btn"Symbol 520 MovieClip Frame 11Symbol 464 Button
"back_btn"Symbol 520 MovieClip Frame 20Symbol 493 Button
"next_btn"Symbol 520 MovieClip Frame 20Symbol 495 Button
"resume_btn"Symbol 520 MovieClip Frame 20Symbol 499 Button
"back_btn"Symbol 520 MovieClip Frame 21Symbol 506 Button
"resume_btn"Symbol 520 MovieClip Frame 30Symbol 460 Button
"sfx_on"Symbol 520 MovieClip Frame 30Symbol 519 MovieClip
"sfx_off"Symbol 520 MovieClip Frame 30Symbol 519 MovieClip
"music_on"Symbol 520 MovieClip Frame 30Symbol 519 MovieClip
"music_off"Symbol 520 MovieClip Frame 30Symbol 519 MovieClip
"menu_btn"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 252 Button
"brake_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 275 MovieClip
"speed_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 294 MovieClip
"tries_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 305 MovieClip
"score_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 327 MovieClip
"levels_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 336 MovieClip
"fader_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 31 MovieClip
"levelScreens"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 424 MovieClip
"menu_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 1Symbol 520 MovieClip
"timer_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 14Symbol 552 MovieClip
"menu_btn"Symbol 578 MovieClip [ConsoleSymbol] Frame 28Symbol 556 Button
"tries_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 28Symbol 430 MovieClip
"score_txt"Symbol 578 MovieClip [ConsoleSymbol] Frame 28Symbol 558 EditableText
"timer_mc"Symbol 578 MovieClip [ConsoleSymbol] Frame 43Symbol 577 MovieClip
"lights_mc"Symbol 591 MovieClip [Level1_foreground] Frame 1Symbol 590 MovieClip
"lights_mc"Symbol 593 MovieClip [Level3_foreground] Frame 1Symbol 590 MovieClip
"lights_mc"Symbol 598 MovieClip [Level5_foreground] Frame 1Symbol 590 MovieClip
"bridge_mc"Symbol 598 MovieClip [Level5_foreground] Frame 1Symbol 597 MovieClip
"anim"Symbol 641 MovieClip [obstacle] Frame 1Symbol 616 MovieClip
"anim"Symbol 641 MovieClip [obstacle] Frame 6Symbol 628 MovieClip
"anim"Symbol 641 MovieClip [obstacle] Frame 11Symbol 640 MovieClip
"smoke_mc"Symbol 784 MovieClip [TrainEngine] Frame 1Symbol 19 MovieClip
"snow"Symbol 806 MovieClip Frame 1Symbol 805 MovieClip
"start_btn"Symbol 850 MovieClip Frame 2Symbol 822 Button

Special Tags

ExportAssets (56)Timeline Frame 15Symbol 41 as "Level1"
ExportAssets (56)Timeline Frame 15Symbol 44 as "Level3"
ExportAssets (56)Timeline Frame 15Symbol 64 as "Level5"
ExportAssets (56)Timeline Frame 15Symbol 68 as "Tile1"
ExportAssets (56)Timeline Frame 15Symbol 69 as "Tile2"
ExportAssets (56)Timeline Frame 15Symbol 72 as "Tile3"
ExportAssets (56)Timeline Frame 15Symbol 77 as "Tile4"
ExportAssets (56)Timeline Frame 15Symbol 82 as "Tile5"
ExportAssets (56)Timeline Frame 15Symbol 84 as "Tile6"
ExportAssets (56)Timeline Frame 15Symbol 85 as "Tile7"
ExportAssets (56)Timeline Frame 15Symbol 92 as "Tile8"
ExportAssets (56)Timeline Frame 15Symbol 100 as "Tile9"
ExportAssets (56)Timeline Frame 15Symbol 102 as "Tile10"
ExportAssets (56)Timeline Frame 15Symbol 104 as "Tile11"
ExportAssets (56)Timeline Frame 15Symbol 108 as "Tile12"
ExportAssets (56)Timeline Frame 15Symbol 114 as "Tile13"
ExportAssets (56)Timeline Frame 15Symbol 116 as "Tile14"
ExportAssets (56)Timeline Frame 15Symbol 118 as "Tile15"
ExportAssets (56)Timeline Frame 15Symbol 121 as "backgroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 138 as "foregroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 218 as "midgroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 223 as "trainSymbol"
ExportAssets (56)Timeline Frame 15Symbol 578 as "ConsoleSymbol"
ExportAssets (56)Timeline Frame 15Symbol 579 as "MainGameSymbol"
ExportAssets (56)Timeline Frame 15Symbol 580 as "MiniGameSymbol"
ExportAssets (56)Timeline Frame 15Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 15Symbol 591 as "Level1_foreground"
ExportAssets (56)Timeline Frame 15Symbol 593 as "Level3_foreground"
ExportAssets (56)Timeline Frame 15Symbol 598 as "Level5_foreground"
ExportAssets (56)Timeline Frame 15Symbol 641 as "obstacle"
ExportAssets (56)Timeline Frame 15Symbol 642 as "reward"
ExportAssets (56)Timeline Frame 15Symbol 664 as "TrainCoalCar"
ExportAssets (56)Timeline Frame 15Symbol 689 as "TrainPassenger"
ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
ExportAssets (56)Timeline Frame 15Symbol 732 as "TrainDining"
ExportAssets (56)Timeline Frame 15Symbol 756 as "TrainToy"
ExportAssets (56)Timeline Frame 15Symbol 761 as "SmokeSymbol"
ExportAssets (56)Timeline Frame 15Symbol 762 as "Tile16"
ExportAssets (56)Timeline Frame 15Symbol 784 as "TrainEngine"
ExportAssets (56)Timeline Frame 15Symbol 791 as "PillSymbol"
ExportAssets (56)Timeline Frame 15Symbol 792 as "rewardSound"
ExportAssets (56)Timeline Frame 15Symbol 41 as "Level1"
ExportAssets (56)Timeline Frame 15Symbol 44 as "Level3"
ExportAssets (56)Timeline Frame 15Symbol 64 as "Level5"
ExportAssets (56)Timeline Frame 15Symbol 68 as "Tile1"
ExportAssets (56)Timeline Frame 15Symbol 69 as "Tile2"
ExportAssets (56)Timeline Frame 15Symbol 72 as "Tile3"
ExportAssets (56)Timeline Frame 15Symbol 77 as "Tile4"
ExportAssets (56)Timeline Frame 15Symbol 82 as "Tile5"
ExportAssets (56)Timeline Frame 15Symbol 84 as "Tile6"
ExportAssets (56)Timeline Frame 15Symbol 85 as "Tile7"
ExportAssets (56)Timeline Frame 15Symbol 92 as "Tile8"
ExportAssets (56)Timeline Frame 15Symbol 100 as "Tile9"
ExportAssets (56)Timeline Frame 15Symbol 102 as "Tile10"
ExportAssets (56)Timeline Frame 15Symbol 104 as "Tile11"
ExportAssets (56)Timeline Frame 15Symbol 108 as "Tile12"
ExportAssets (56)Timeline Frame 15Symbol 114 as "Tile13"
ExportAssets (56)Timeline Frame 15Symbol 116 as "Tile14"
ExportAssets (56)Timeline Frame 15Symbol 118 as "Tile15"
ExportAssets (56)Timeline Frame 15Symbol 121 as "backgroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 138 as "foregroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 218 as "midgroundSymbol"
ExportAssets (56)Timeline Frame 15Symbol 223 as "trainSymbol"
ExportAssets (56)Timeline Frame 15Symbol 578 as "ConsoleSymbol"
ExportAssets (56)Timeline Frame 15Symbol 579 as "MainGameSymbol"
ExportAssets (56)Timeline Frame 15Symbol 580 as "MiniGameSymbol"
ExportAssets (56)Timeline Frame 15Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 15Symbol 591 as "Level1_foreground"
ExportAssets (56)Timeline Frame 15Symbol 593 as "Level3_foreground"
ExportAssets (56)Timeline Frame 15Symbol 598 as "Level5_foreground"
ExportAssets (56)Timeline Frame 15Symbol 641 as "obstacle"
ExportAssets (56)Timeline Frame 15Symbol 642 as "reward"
ExportAssets (56)Timeline Frame 15Symbol 664 as "TrainCoalCar"
ExportAssets (56)Timeline Frame 15Symbol 689 as "TrainPassenger"
ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
ExportAssets (56)Timeline Frame 15Symbol 732 as "TrainDining"
ExportAssets (56)Timeline Frame 15Symbol 756 as "TrainToy"
ExportAssets (56)Timeline Frame 15Symbol 761 as "SmokeSymbol"
ExportAssets (56)Timeline Frame 15Symbol 762 as "Tile16"
ExportAssets (56)Timeline Frame 15Symbol 784 as "TrainEngine"
ExportAssets (56)Timeline Frame 15Symbol 791 as "PillSymbol"
ExportAssets (56)Timeline Frame 15Symbol 793 as "PillSound"
ExportAssets (56)Timeline Frame 15Symbol 41 as "Level1"
ExportAssets (56)Timeline Frame 15Symbol 44 as "Level3"
ExportAssets (56)Timeline Frame 15Symbol 64 as "Level5"
ExportAssets (56)Timeline Frame 15Symbol 68 as "Tile1"
ExportAssets (56)Timeline Frame 15Symbol 69 as "Tile2"
ExportAssets (56)Timeline Frame 15Symbol 72 as "Tile3"
ExportAssets (56)Timeline Frame 15Symbol 77 as "Tile4"
ExportAssets (56)Timeline Frame 15Symbol 82 as "Tile5"
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ExportAssets (56)Timeline Frame 15Symbol 578 as "ConsoleSymbol"
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ExportAssets (56)Timeline Frame 15Symbol 598 as "Level5_foreground"
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ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
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ExportAssets (56)Timeline Frame 15Symbol 756 as "TrainToy"
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ExportAssets (56)Timeline Frame 15Symbol 664 as "TrainCoalCar"
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ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
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ExportAssets (56)Timeline Frame 15Symbol 761 as "SmokeSymbol"
ExportAssets (56)Timeline Frame 15Symbol 762 as "Tile16"
ExportAssets (56)Timeline Frame 15Symbol 784 as "TrainEngine"
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ExportAssets (56)Timeline Frame 15Symbol 689 as "TrainPassenger"
ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
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ExportAssets (56)Timeline Frame 15Symbol 761 as "SmokeSymbol"
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ExportAssets (56)Timeline Frame 15Symbol 218 as "midgroundSymbol"
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ExportAssets (56)Timeline Frame 15Symbol 689 as "TrainPassenger"
ExportAssets (56)Timeline Frame 15Symbol 707 as "TrainDefault"
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ExportAssets (56)Timeline Frame 15Symbol 762 as "Tile16"
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ExportAssets (56)Timeline Frame 15Symbol 953 as "__Packages.MainGame.MainGame"
ExportAssets (56)Timeline Frame 15Symbol 954 as "__Packages.MainGame.Controller"
ExportAssets (56)Timeline Frame 15Symbol 955 as "__Packages.PEGame.Console"
ExportAssets (56)Timeline Frame 15Symbol 956 as "__Packages.PEGame.Base"
ExportAssets (56)Timeline Frame 15Symbol 957 as "__Packages.MainGame.Objects.Objects"
ExportAssets (56)Timeline Frame 15Symbol 958 as "__Packages.MainGame.Objects.Obstacle"
ExportAssets (56)Timeline Frame 15Symbol 959 as "__Packages.MainGame.Objects.TrainCar"
ExportAssets (56)Timeline Frame 15Symbol 960 as "__Packages.MainGame.Objects.Reward"
ExportAssets (56)Timeline Frame 15Symbol 961 as "__Packages.Levels.Level5"
ExportAssets (56)Timeline Frame 15Symbol 962 as "__Packages.MainGame.Tile.Tile"
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ExportAssets (56)Timeline Frame 15Symbol 964 as "__Packages.MainGame.Tile.Tile2"
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ExportAssets (56)Timeline Frame 15Symbol 966 as "__Packages.MainGame.Tile.Tile4"
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ExportAssets (56)Timeline Frame 15Symbol 981 as "__Packages.MiniGame.View"
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ExportAssets (56)Timeline Frame 15Symbol 983 as "__Packages.Levels.Level1"
ExportAssets (56)Timeline Frame 174Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 175Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 176Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 177Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 178Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 179Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 180Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 181Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 182Symbol 581 as "BaseSymbol"
ExportAssets (56)Timeline Frame 183Symbol 581 as "BaseSymbol"

Labels

"load"Frame 1
"intro"Frame 10
"assetCache"Frame 15
"transition"Frame 25
"start"Frame 166
"game"Frame 174
"gameover"Frame 184
"lose"Frame 192
"win"Frame 201
"promo"Frame 209
"end"Frame 218
"load"Symbol 18 MovieClip Frame 1
"skip"Symbol 18 MovieClip Frame 8
"on"Symbol 63 MovieClip Frame 1
"off"Symbol 63 MovieClip Frame 5
"rebuild"Symbol 63 MovieClip Frame 28
"a"Symbol 91 MovieClip Frame 1
"b"Symbol 91 MovieClip Frame 11
"a"Symbol 99 MovieClip Frame 1
"b"Symbol 99 MovieClip Frame 11
"a"Symbol 101 MovieClip Frame 1
"b"Symbol 101 MovieClip Frame 11
"a"Symbol 103 MovieClip Frame 1
"b"Symbol 103 MovieClip Frame 11
"a"Symbol 107 MovieClip Frame 1
"b"Symbol 107 MovieClip Frame 11
"a"Symbol 113 MovieClip Frame 1
"b"Symbol 113 MovieClip Frame 11
"a"Symbol 115 MovieClip Frame 1
"b"Symbol 115 MovieClip Frame 11
"a"Symbol 117 MovieClip Frame 1
"b"Symbol 117 MovieClip Frame 11
"off_low"Symbol 275 MovieClip Frame 1
"on_low"Symbol 275 MovieClip Frame 9
"off_high"Symbol 275 MovieClip Frame 17
"on_high"Symbol 275 MovieClip Frame 25
"slow_low"Symbol 293 MovieClip Frame 1
"fast_low"Symbol 293 MovieClip Frame 8
"slow_high"Symbol 293 MovieClip Frame 15
"fast_high"Symbol 293 MovieClip Frame 23
"off"Symbol 294 MovieClip Frame 1
"on"Symbol 294 MovieClip Frame 6
"off"Symbol 328 MovieClip Frame 1
"on"Symbol 328 MovieClip Frame 6
"off"Symbol 424 MovieClip Frame 1
"level1"Symbol 424 MovieClip Frame 5
"level3"Symbol 424 MovieClip Frame 10
"level5"Symbol 424 MovieClip Frame 15
"levelEnd1"Symbol 424 MovieClip Frame 20
"levelEnd3"Symbol 424 MovieClip Frame 28
"levelEnd5"Symbol 424 MovieClip Frame 36
"levelEndMini"Symbol 424 MovieClip Frame 44
"off"Symbol 519 MovieClip Frame 1
"on"Symbol 519 MovieClip Frame 6
"off"Symbol 520 MovieClip Frame 1
"miss"Symbol 520 MovieClip Frame 5
"on"Symbol 520 MovieClip Frame 11
"help"Symbol 520 MovieClip Frame 20
"audio"Symbol 520 MovieClip Frame 30
"mainGame_low"Symbol 578 MovieClip [ConsoleSymbol] Frame 1
"miniGame_low"Symbol 578 MovieClip [ConsoleSymbol] Frame 14
"mainGame_high"Symbol 578 MovieClip [ConsoleSymbol] Frame 28
"miniGame_high"Symbol 578 MovieClip [ConsoleSymbol] Frame 43
"closed"Symbol 590 MovieClip Frame 1
"warning"Symbol 590 MovieClip Frame 7
"open"Symbol 590 MovieClip Frame 13
"on"Symbol 597 MovieClip Frame 1
"off"Symbol 597 MovieClip Frame 5
"rebuild"Symbol 597 MovieClip Frame 10
"off"Symbol 616 MovieClip Frame 1
"in"Symbol 616 MovieClip Frame 5
"on"Symbol 616 MovieClip Frame 50
"out"Symbol 616 MovieClip Frame 60
"off"Symbol 628 MovieClip Frame 1
"in"Symbol 628 MovieClip Frame 7
"on"Symbol 628 MovieClip Frame 50
"out"Symbol 628 MovieClip Frame 56
"off"Symbol 640 MovieClip Frame 1
"in"Symbol 640 MovieClip Frame 6
"on"Symbol 640 MovieClip Frame 50
"out"Symbol 640 MovieClip Frame 55
"wolf"Symbol 641 MovieClip [obstacle] Frame 1
"moose"Symbol 641 MovieClip [obstacle] Frame 6
"bear"Symbol 641 MovieClip [obstacle] Frame 11
"off"Symbol 642 MovieClip [reward] Frame 1
"lvl1_0"Symbol 642 MovieClip [reward] Frame 6
"lvl1_1"Symbol 642 MovieClip [reward] Frame 11
"lvl2_0"Symbol 642 MovieClip [reward] Frame 16
"lvl2_1"Symbol 642 MovieClip [reward] Frame 21
"lvl3_0"Symbol 642 MovieClip [reward] Frame 26
"lvl3_1"Symbol 642 MovieClip [reward] Frame 31
"snow"Symbol 791 MovieClip [PillSymbol] Frame 1
"star"Symbol 791 MovieClip [PillSymbol] Frame 7
"off"Symbol 850 MovieClip Frame 1
"on"Symbol 850 MovieClip Frame 2




http://swfchan.com/6/26817/info.shtml
Created: 22/5 -2019 06:10:37 Last modified: 22/5 -2019 06:10:37 Server time: 22/12 -2024 07:17:57