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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

stinkogame.swf

This is the info page for
Flash #26875

(Click the ID number above for more basic data on this flash file.)


Text
LOAD IT UP...

FLASH PLAYER 7
IS REQUIRED
TO PLAY STINKOMAN 20X6
THIS THING SAYS YOU DON'T HAS

OBJECT LIBRARY

v7.1 Episodes 1-9

FLASH 7 OR HIRE REQUIRED

On Planet K, Stinkoman is always
looking for a fighting or a challenge.
In 20X6, he can usually find one!

There he is!

STINKOMAN

1-up

PANPAN

NEW GAME

NEW GAME

CONTINUTE

CONTINUTE

CONTROLS

CONTROLS

READ MANUAL

BACK

BACK

LOADING
MANUEL

controls!

up:

down:

left:

right:

Jump:

fire:

up arrow

down arrow

left arrow

right arrow

a

s

no pausing!!!

autosave AFTER each level

back to menu

SKIP SCENE/
MENU SELECT:

SPACE

level 1 - go home!
Stinkoman heads home after
beating a gem-studded brainbot

level 1 - CHOOSE STAGE
stage 1.1     Stage 1.2

level 2 - pick a bone!
Stinkoman goes after the
chicken what choked him

level 2 - CHOOSE STAGE
stage 2.1     Stage 2.2

level 3 - dumb wall!
Stinkoman overcompensates and
has to collect random crap

level 3 - CHOOSE STAGE
stage 3.1     Stage 3.2

level 4 - FISTICUFF!

stinkoman uses a giant fist to
keep 1-up safe in lava zone

level 4 - CHOOSE STAGE
stage 4.1     Stage 4.2

level 5 - Oh,THE MOON!

1-UP PROVES HE'S NOT JUST A
KID. BUT CAN HE BE THE GUY?

level 5 - CHOOSE STAGE
stage 5.1     Stage 5.2

level 6 - STRATOSFEAR!

RECREATIONAL CHALLENGES
ON THE TOKEN CLOUD LEVEL

level 6 - CHOOSE STAGE
stage 6.1     Stage 6.2

level 7 - ICE 2 MEET U

EVERYBODY FREEZE! IT'S STINKO-
MAN's SLIPPERIEST fOE YET

level 7 - CHOOSE STAGE
stage 7.1     Stage 7.2

level-0 - NEGATORY!

A GLITCH TAKES our HERO WHERE
NO STINKO SHOULD STINK-GO

level-0 - CHOOSE STAGE
stage-0.1     Stage-0.2

level 9 - TURBOLENCE

GET THAT STINKING FEELING
FLYING IN A GOOFYLOOKIN SHIP!

level 9 - CHOOSE STAGE
stage 9.1     Stage 9.2

LEVEL SELECT

LOADING CUT SCENE

You GOT THE FLOW

Mans

Level

energy

8

x

8

KEEP TRY!

Items

8

START PLAY!

Game Over

My stummy hurts...

MY TONGUE IS GREEN...

Sorry, Hamburger.

OUR stummIES hurts...

LAST LEVEL TO COME!

ActionScript [AS1/AS2]

Frame 1
StinkomanXMLData.load();
Frame 10
if (((_root._totalframes > 0) && (_root._framesloaded == _root._totalframes)) && (StinkomanXMLData.allLoaded())) { var version = System.capabilities.version; var firstSpace = version.indexOf(" "); var tempString = version.substring(firstSpace + 1, version.length); var tempArray = tempString.split(","); var majorVersion = parseInt(tempArray[0]); trace(majorVersion + "= Flash player version"); if (majorVersion >= 7) { _root.gotoAndPlay("loadedGo"); } else { gotoAndStop (1); } } else { _root.gotoAndPlay("loopLoader"); }
Frame 12
stop();
Frame 19
if (_global.$tweenManager == undefined) { _global.$tweenManager = new zigo.tweenManager(); } else { _global.$tweenManager.cleanUp(); _global.$tweenManager.init(); } com.robertpenner.easing.Back; com.robertpenner.easing.Bounce; com.robertpenner.easing.Circ; com.robertpenner.easing.Cubic; com.robertpenner.easing.Elastic; com.robertpenner.easing.Expo; com.robertpenner.easing.Linear; com.robertpenner.easing.Quad; com.robertpenner.easing.Quart; com.robertpenner.easing.Quint; com.robertpenner.easing.Sine; var Mp = MovieClip.prototype; Mp.addListener = function () { if (!this._listeners) { AsBroadcaster.initialize(this); } this.addListener.apply(this, arguments); }; ASSetPropFlags(Mp, "addListener", 1, 0); Mp.tween = function (props, pEnd, seconds, animType, delay, callback, extra1, extra2) { if (_global.$tweenManager.isTweenLocked(this)) { trace("tween not added, this movieclip is locked"); return(undefined); } if (arguments.length < 2) { trace("tween not added, props & pEnd must be defined"); return(undefined); } if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } if (!(pEnd instanceof Array)) { pEnd = [pEnd]; while (pEnd.length < props.length) { pEnd.push(pEnd[0]); } } if (seconds == undefined) { seconds = 2; } else if (seconds < 0.01) { seconds = 0; } if ((delay < 0.01) || (delay == undefined)) { delay = 0; } switch (typeof(animType)) { case "string" : animType = animType.toLowerCase(); if (animType == "linear") { var eqf = com.robertpenner.easing.Linear.easeNone; } else if (animType.indexOf("easeoutin") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOutIn; } else if (animType.indexOf("easeinout") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeInOut; } else if (animType.indexOf("easein") == 0) { var t = animType.substr(6); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeIn; } else if (animType.indexOf("easeout") == 0) { var t = animType.substr(7); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOut; } if (eqf == undefined) { var eqf = com.robertpenner.easing.Expo.easeOut; } break; case "function" : var eqf = animType; break; case "object" : if ((animType.ease != undefined) && (animType.pts != undefined)) { var eqf = animType.ease; extra1 = animType.pts; } else { var eqf = com.robertpenner.easing.Expo.easeOut; } break; default : var eqf = com.robertpenner.easing.Expo.easeOut; } switch (typeof(callback)) { case "function" : callback = {func:callback, scope:this._parent}; break; case "string" : var ilp; var funcp; var scope; var args; var a; ilp = callback.indexOf("("); funcp = callback.slice(0, ilp); scope = eval (funcp.slice(0, funcp.lastIndexOf("."))); func = eval (funcp); args = callback.slice(ilp + 1, callback.lastIndexOf(")")).split(","); var i = 0; while (i < args.length) { a = eval (args[i]); if (a != undefined) { args[i] = a; } i++; } callback = {func:func, scope:scope, args:args}; } if (_global.$tweenManager.autoStop) { _global.$tweenManager.removeTween(this); } if (delay > 0) { _global.$tweenManager.addTweenWithDelay(delay, this, props, pEnd, seconds, eqf, callback, extra1, extra2); } else { _global.$tweenManager.addTween(this, props, pEnd, seconds, eqf, callback, extra1, extra2); } }; Mp.stopTween = function (props) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _global.$tweenManager.removeTween(this, props); }; Mp.isTweening = function (prop) { return(_global.$tweenManager.isTweening(this, prop)); }; Mp.getTweens = function () { return(_global.$tweenManager.getTweens(this)); }; Mp.lockTween = function () { _global.$tweenManager.lockTween(this, true); }; Mp.unlockTween = function () { _global.$tweenManager.lockTween(this, false); }; Mp.isTweenLocked = function () { return(_global.$tweenManager.isTweenLocked(this)); }; Mp.isTweenPaused = function (prop) { return(_global.$tweenManager.isTweenPaused(this, prop)); }; Mp.pauseTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.pauseTween(this, _local4); }; Mp.unpauseTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.unpauseTween(this, _local4); }; Mp.pauseAllTweens = function () { _global.$tweenManager.pauseTween(); }; Mp.unpauseAllTweens = function () { _global.$tweenManager.unpauseTween(); }; Mp.stopAllTweens = function () { _global.$tweenManager.stopAll(); }; Mp.ffTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.ffTween(this, _local4); }; Mp.rewTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.rewTween(this, _local4); }; Mp.alphaTo = function (destAlpha, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_alpha"], [destAlpha], seconds, animType, delay, callback, extra1, extra2); }; Mp.scaleTo = function (destScale, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_xscale", "_yscale"], [destScale, destScale], seconds, animType, delay, callback, extra1, extra2); }; Mp.sizeTo = function (destSize, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_width", "_height"], [destSize, destSize], seconds, animType, delay, callback, extra1, extra2); }; Mp.slideTo = function (destX, destY, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_x", "_y"], [destX, destY], seconds, animType, delay, callback, extra1, extra2); }; Mp.rotateTo = function (destRotation, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_rotation"], [destRotation], seconds, animType, delay, callback, extra1, extra2); }; _global.getColorTransObj = function (type, amt, rgb) { switch (type) { case "brightness" : var _local4 = 100 - Math.abs(amt); var _local6 = 0; if (amt > 0) { _local6 = 256 * (amt / 100); } return({ra:_local4, rb:_local6, ga:_local4, gb:_local6, ba:_local4, bb:_local6}); case "brightOffset" : _local6 = 256 * (amt / 100); return({ra:100, rb:_local6, ga:100, gb:_local6, ba:100, bb:_local6}); case "contrast" : var _local2 = {}; _local2.ra = (_local2.ga = (_local2.ba = amt)); _local2.rb = (_local2.gb = (_local2.bb = 128 - (1.28 * amt))); return(_local2); case "invertColor" : _local2 = {}; _local2.ra = (_local2.ga = (_local2.ba = 100 - (2 * amt))); _local2.rb = (_local2.gb = (_local2.bb = amt * 2.55)); return(_local2); case "tint" : if ((rgb == undefined) || (rgb == null)) { } else { var _local8 = rgb >> 16; var _local9 = (rgb >> 8) & 255; var _local7 = rgb & 255; var _local5 = amt / 100; _local2 = {rb:_local8 * _local5, gb:_local9 * _local5, bb:_local7 * _local5}; _local2.ra = (_local2.ga = (_local2.ba = 100 - amt)); return(_local2); } } return({rb:0, ra:100, gb:0, ga:100, bb:0, ba:100}); }; Mp.brightnessTo = function (bright, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("brightness", bright)], seconds, animType, delay, callback, extra1, extra2); }; Mp.brightOffsetTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("brightOffset", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.contrastTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("contrast", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.colorTo = function (rgb, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("tint", 100, rgb)], seconds, animType, delay, callback, extra1, extra2); }; Mp.colorTransformTo = function (ra, rb, ga, gb, ba, bb, aa, ab, seconds, animType, delay, callback, extra1, extra2) { var _local2 = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb, aa:aa, ab:ab}; this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; Mp.invertColorTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("invertColor", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.tintTo = function (rgb, percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("tint", percent, rgb)], seconds, animType, delay, callback, extra1, extra2); }; Mp.getFrame = function () { return(this._currentframe); }; Mp.setFrame = function (fr) { this.gotoAndStop(Math.round(fr)); }; Mp.addProperty("_frame", Mp.getFrame, Mp.setFrame); Mp.frameTo = function (endframe, duration, animType, delay, callback, extra1, extra2) { if (endframe == undefined) { endframe = this._totalframes; } this.tween("_frame", endframe, duration, animType, delay, callback, extra1, extra2); }; var TFP = TextField.prototype; if (!TFP.origAddListener) { TFP.origAddListener = TFP.addListener; ASSetPropFlags(TFP, "origAddListener", 1, 0); TFP.addListener = function () { if (!this._listeners) { AsBroadcaster.initialize(this); } this.origAddListener.apply(this, arguments); }; } var $_$methods = ["tween", "stopTween", "isTweening", "getTweens", "lockTween", "isTweenLocked", "unlockTween", "isTweenPaused", "pauseTween", "unpauseTween", "pauseAllTweens", "unpauseAllTweens", "stopAllTweens", "ffTween", "rewTween", "getFrame", "setFrame", "_frame", "frameTo", "alphaTo", "brightnessTo", "colorTo", "colorTransformTo", "invertColorTo", "tintTo", "scaleTo", "sizeTo", "slideTo", "rotateTo", "brightOffsetTo", "contrastTo"]; for (var $_$i in $_$methods) { ASSetPropFlags(Mp, $_$methods[$_$i], 1, 0); if ($_$methods[$_$i].toLowerCase().indexOf("frame") == -1) { TFP[$_$methods[$_$i]] = Mp[$_$methods[$_$i]]; ASSetPropFlags(TFP, $_$methods[$_$i], 1, 0); } } delete Mp; delete TFP; delete $_$methods; delete $_$i; StinkoSaveData.convertOldData(); _quality = "HIGH"; stop();
Frame 35
gotoAndStop ("titleScreen");
Frame 60
gotoAndStop ("titleScreen");
Frame 76
_quality = "HIGH"; stop();
Frame 78
gotoAndStop(_currentframe - 1 +18);
Frame 86
_quality = "HIGH"; stop();
Frame 88
gotoAndStop(_currentframe - 1 +18);
Frame 95
_quality = "HIGH"; stop();
Frame 97
gotoAndStop(_currentframe - 1 +18);
Frame 105
_quality = "HIGH"; stop();
Frame 107
gotoAndStop(_currentframe - 1 +18);
Frame 116
_quality = "HIGH"; stop();
Frame 118
gotoAndStop(_currentframe - 1 +18);
Frame 126
function cutSceneEnded() { GlobalData.cutSceneEnded(); } _quality = "HIGH"; _root.cutSceneAllowed = true; GlobalData.showCutScene(); stop();
Frame 135
_quality = "HIGH"; stop();
Frame 143
trace("GamePlay reached " + this._name); trace("GamePlay GlobalData.subsublevel = " + GlobalData.subsublevel); var iFace = new Interface(interface_mc); Interface.showStartUpMessage(); var sGame; if ((GlobalData.sublevel == 3) && (GlobalData.subsublevel < 3)) { new JumpingGame(_root, viewbox_mc); } else { if ((GlobalData.sublevel > 2) && (GlobalData.subsublevel == 3)) { _root.lData = new LevelData(_root, _root.gameStage_mc, false); _root.lData.setXML(StinkomanXMLData.getXML(GlobalData.sublevel, GlobalData.subsublevel)); } trace("_root: Stinkogame!"); lData.gameStage_mc = gameStage_mc; _root.lData.reset(); delete sGame; Bulllet.killAll(); if (GlobalData.sublevel == 9) { sGame = new ShootingGame(_root, _root.lData, viewbox_mc); } else { sGame = new StinkoGame(_root, _root.lData, viewbox_mc); Platform.unpause(); } } stop();
Instance of Symbol 1079 MovieClip "viewbox_mc" in Frame 143
/* no clip actions */
Frame 145
gotoAndStop(_currentframe - 1 +18);
Frame 153
_quality = "HIGH"; GlobalData.lastSceneStorage.gameStageX = undefined; GlobalData.lastSceneStorage.playerX = undefined; stop();
Frame 161
_quality = "HIGH"; stop();
Frame 172
StinkoGame.doneDyingAndCrying();
Symbol 53 MovieClip Frame 12
StinkoGame.killAll();
Symbol 53 MovieClip Frame 41
Interface.showKeepTry();
Symbol 53 MovieClip Frame 80
if (_parent.gameMode == "jumping") { JumpingGame.doneDying(); } else { StinkoGame.doneDying(); } stop();
Symbol 66 MovieClip Frame 82
StinkoGame.levelDoneDone();
Symbol 98 MovieClip Frame 95
_parent.mPlayer.getFrozen();
Symbol 98 MovieClip Frame 200
_parent.mPlayer.getUnfrozen();
Symbol 102 MovieClip [playerRegular] Frame 1
stop();
Symbol 102 MovieClip [playerRegular] Frame 7
stop();
Symbol 102 MovieClip [playerRegular] Frame 13
stop();
Symbol 102 MovieClip [playerRegular] Frame 19
stop();
Symbol 102 MovieClip [playerRegular] Frame 25
stop();
Symbol 102 MovieClip [playerRegular] Frame 31
stop();
Symbol 102 MovieClip [playerRegular] Frame 37
stop();
Symbol 102 MovieClip [playerRegular] Frame 43
stop();
Symbol 102 MovieClip [playerRegular] Frame 49
stop();
Symbol 102 MovieClip [playerRegular] Frame 55
stop();
Symbol 102 MovieClip [playerRegular] Frame 61
stop();
Symbol 102 MovieClip [playerRegular] Frame 69
stop();
Symbol 102 MovieClip [playerRegular] Frame 77
stop();
Symbol 102 MovieClip [playerRegular] Frame 85
stop();
Symbol 102 MovieClip [playerRegular] Frame 93
stop();
Symbol 102 MovieClip [playerRegular] Frame 104
stop();
Symbol 102 MovieClip [playerRegular] Frame 115
stop();
Symbol 102 MovieClip [playerRegular] Frame 123
stop();
Symbol 102 MovieClip [playerRegular] Frame 131
stop();
Symbol 102 MovieClip [playerRegular] Frame 143
stop();
Symbol 102 MovieClip [playerRegular] Frame 154
stop();
Symbol 102 MovieClip [playerRegular] Frame 167
stop();
Symbol 102 MovieClip [playerRegular] Frame 180
stop();
Symbol 102 MovieClip [playerRegular] Frame 188
stop();
Symbol 102 MovieClip [playerRegular] Frame 198
stop();
Symbol 102 MovieClip [playerRegular] Frame 208
stop();
Symbol 102 MovieClip [playerRegular] Frame 219
stop();
Symbol 102 MovieClip [playerRegular] Frame 232
play();
Symbol 102 MovieClip [playerRegular] Frame 306
gotoAndStop ("levelDone");
Symbol 116 MovieClip [cloudskymiddle] Frame 1
stop();
Symbol 116 MovieClip [cloudskymiddle] Frame 80
gotoAndStop (1);
Symbol 126 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 6
trace("bossBrain_mc.animator_mc: " + _parent.myBoss.dead); if (!_parent.myBoss.dead) { gotoAndPlay ("flash"); }
Symbol 126 MovieClip Frame 11
if (!_parent.myBoss.dead) { gotoAndPlay ("off"); _parent.myBoss.shootBullets(); }
Symbol 126 MovieClip Frame 72
_parent.myBoss.doneDying(); stop();
Symbol 127 MovieClip [brainBoss] Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 36
this._parent.myBoss.doneStomping(this.mID); stop();
Symbol 138 MovieClip Frame 3
gotoAndPlay ("normal");
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 13
this._parent.myBoss.doneHeadEnter();
Symbol 139 MovieClip Frame 49
stop();
Symbol 139 MovieClip Frame 55
this._parent.myBoss.doneHeadLeave(); stop();
Symbol 142 MovieClip [bossChicken_mc] Frame 1
stop();
Symbol 142 MovieClip [bossChicken_mc] Frame 95
myBoss.doneDying(); stop();
Symbol 143 MovieClip [bossBrain_mc] Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 9
stop();
Symbol 147 MovieClip Frame 15
stop();
Symbol 147 MovieClip Frame 20
stop();
Symbol 147 MovieClip Frame 28
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 7
stop();
Symbol 174 MovieClip [bossWall_mc] Frame 1
stop();
Symbol 188 MovieClip [1up_walker_mc] Frame 1
stop();
Symbol 188 MovieClip [1up_walker_mc] Frame 14
stop();
Symbol 188 MovieClip [1up_walker_mc] Frame 55
stop(); StinkoGame.levelDoneDone();
Symbol 188 MovieClip [1up_walker_mc] Frame 63
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 14
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 14
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 14
stop();
Symbol 212 MovieClip Frame 13
gotoAndPlay (1);
Symbol 212 MovieClip Frame 19
_parent._parent.mBoss.fireBullet();
Symbol 212 MovieClip Frame 22
gotoAndPlay (1);
Symbol 212 MovieClip Frame 35
gotoAndPlay (1);
Symbol 213 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 41
stop(); mBoss.doneFrooshing();
Symbol 233 MovieClip [moonsky2] Frame 1
stop();
Symbol 236 MovieClip [cloudskyfront] Frame 1
stop();
Symbol 236 MovieClip [cloudskyfront] Frame 80
gotoAndStop (1);
Symbol 240 MovieClip [cloudskyback] Frame 1
stop();
Symbol 248 MovieClip [dropCloudBaddie] Frame 6
gotoAndPlay ("loop");
Symbol 248 MovieClip [dropCloudBaddie] Frame 9
this.myDrop.collectable = true;
Symbol 248 MovieClip [dropCloudBaddie] Frame 40
myDrop.kill(); stop();
Symbol 248 MovieClip [dropCloudBaddie] Frame 42
myDrop.kill(); stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 70
_parent.mBoss.halfwayPointReached();
Symbol 263 MovieClip [BossTornado_mc] Frame 1
stop();
Symbol 1121 MovieClip [__Packages.StinkoGame] Frame 0
class StinkoGame { static var ld, _mc, bullet_mc, scrollLimitR, scrollLimitL, scrollLimitB, scrollLimitT, activeStageCounterX, activeStageCounterY, viewBox, sScrollA, sScrollB, sScrollC, oneUp, player1, originX, originY, scrollLockX, scrollLockY, gameSound, bossMan; function StinkoGame (p_mc, pld, viewBox_mc) { var _local5 = this; if (GlobalData.bossLevel()) { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } ld = pld; _root.lData = new LevelData(_root, _root.gameStage_mc, false); _root.lData.setXML(StinkomanXMLData.getXML(GlobalData.sublevel, GlobalData.subsublevel)); _mc = p_mc; bullet_mc = _mc.bullet_mc; BulletFriendly.onScreenCounter = 0; Bullet.killAll(); scrollLimitR = 300; scrollLimitL = 200; scrollLimitB = 200; scrollLimitT = 200; activeStageCounterX = 0; activeStageCounterY = 0; viewBox = new Object(); viewBox.l = viewBox_mc._x; viewBox.t = viewBox_mc._y; viewBox.r = viewBox_mc._x + viewBox_mc._width; viewBox.b = viewBox_mc._y + viewBox_mc._height; if ((GlobalData.level == 1) && (GlobalData.sublevel == 1)) { sScrollA = new SeamlessScroll("sky", _mc.skyA_mc, false, true, 2, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("sky2", _mc.skyB_mc, false, true, 0, {x:0, y:0}, viewBox); } else if ((GlobalData.level == 1) && (GlobalData.sublevel == 2)) { sScrollA = new SeamlessScroll("sky", _mc.skyA_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("kitchenWall", _mc.skyB_mc, false, true, 2, {x:0, y:0}, viewBox); } else if ((GlobalData.level == 1) && (GlobalData.sublevel == 3)) { sScrollA = new SeamlessScroll("sky", _mc.skyA_mc, false, true, 2, {x:0, y:0}, viewBox); } else if (GlobalData.sublevel == 4) { sScrollA = new SeamlessScroll("cavern", _mc.skyA_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("level4_foreground", _mc.skyB_mc, false, true, 2, {x:0, y:0}, viewBox); } else if (GlobalData.sublevel == 5) { sScrollA = new SeamlessScroll("moonsky2", _mc.skyA_mc, false, true, 2, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("moonsky1", _mc.skyB_mc, false, true, 0, {x:0, y:0}, viewBox); if (GlobalData.subsublevel != 3) { sScrollC = _mc.skyC_mc.attachMovie("shipFlyBy", "shipFlyBy", 1); } } else if (GlobalData.sublevel == 6) { sScrollA = new SeamlessScroll("cloudskyback", _mc.skyA_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("cloudskymiddle", _mc.skyB_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollC = new SeamlessScroll("cloudskyfront", _mc.skyC_mc, false, true, 0, {x:3, y:0}, viewBox); } else if (GlobalData.sublevel == 7) { sScrollA = new SeamlessScroll("iceskyback", _mc.skyA_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("iceskyfront", _mc.skyB_mc, false, true, 2, {x:0, y:0}, viewBox); } else if (GlobalData.sublevel == 8) { if (GlobalData.subsublevel < 3) { sScrollA = new SeamlessScroll("negativeSkyBack", _mc.skyA_mc, false, true, 0, {x:0, y:0}, viewBox); sScrollB = new SeamlessScroll("negativeSkyFront", _mc.skyB_mc, false, true, 2, {x:0, y:0}, viewBox); } } else if (GlobalData.sublevel == 9) { sScrollA = new SeamlessScroll("level9_background", _mc.skyA_mc, false, true, 2, {x:0, y:0}, viewBox); } if ((GlobalData.sublevel == 4) && (GlobalData.subsublevel < 3)) { oneUp = new Homestar(_mc.gameStage_mc); } else { delete oneUp; } ld.redrawStageFromXML(); trace("StinkoGame::instantiator: ld.redrawStageFromXML " + ld.stageObjSource.length); var _local3; if (GlobalData.sublevel == 4) { _local3 = _mc.playerClip_mc.attachMovie("playerFistman", "playerClip", 1); player1 = new PlayerWithFist(_local3); } else if (GlobalData.sublevel == 5) { _local3 = _mc.playerClip_mc.attachMovie("playerOneUp", "playerClip", 1); player1 = new PlayerOneUp(_local3); } else if (GlobalData.sublevel == 7) { _local3 = _mc.playerClip_mc.attachMovie("playerRegular", "playerClip", 1); player1 = new PlayerIce(_local3); } else if (GlobalData.sublevel == 9) { _local3 = _mc.playerClip_mc.attachMovie("playerShooter", "playerClip", 1); player1 = new PlayerShip(_local3); } else { _local3 = _mc.playerClip_mc.attachMovie("playerRegular", "playerClip", 1); player1 = new Player(_local3); } if (GlobalData.sublevel < 3) { if ((((((GlobalData.lastSceneStorage.playerX != undefined) && (GlobalData.bossLevel())) && (GlobalData.sublevel != 3)) && (GlobalData.sublevel != 4)) && (GlobalData.sublevel != 5)) && (GlobalData.sublevel != 6)) { player1._mc._x = GlobalData.lastSceneStorage.playerX; player1._mc._y = GlobalData.lastSceneStorage.playerY; } if ((((GlobalData.lastSceneStorage.gameStageX != undefined) && (GlobalData.sublevel != 4)) && (GlobalData.sublevel != 5)) && (GlobalData.sublevel != 6)) { trace("GlobalData.lastSceneStorage.gameStageX was defined!"); _mc.gameStage_mc._x = GlobalData.lastSceneStorage.gameStageX; _mc.gameStage_mc._y = GlobalData.lastSceneStorage.gameStageY; } else { trace("GlobalData.lastSceneStorage.gameStageX was not defined or not applicable!"); } } drawActiveStage(true); bullet_mc._x = (originX = _mc.gameStage_mc._x); bullet_mc._y = (originY = _mc.gameStage_mc._y); scrollLockX = ld.levelProperties.ScrollLockX == "true"; scrollLockY = ld.levelProperties.ScrollLockY == "true"; inProgress = true; trace("GlobalData.bossLevel() = " + GlobalData.bossLevel()); if (GlobalData.bossLevel()) { initBoss(); } else { gameSound.stop(); gameSound = new SoundTrack(_mc); gameSound.startFromBeginning(); } trace((("StinkoGame: Re-init: scrollLockX = " + scrollLockX) + ", scrollLockY = ") + scrollLockY); } static function nudge(x, y) { activeStageCounterX = activeStageCounterX + x; activeStageCounterY = activeStageCounterY + y; if (x != 0) { if ((_mc.gameStage_mc._x + x) > originX) { return(false); } } if (y != 0) { if ((_mc.gameStage_mc._y + y) < originY) { return(false); } } _mc.gameStage_mc._x = _mc.gameStage_mc._x + x; _mc.gameStage_mc._y = _mc.gameStage_mc._y + y; bossMan._mc._y = bossMan._mc._y + y; _mc.bullet_mc._x = _mc.gameStage_mc._x; _mc.bullet_mc._y = _mc.gameStage_mc._y; if (GlobalData.sublevel == 4) { sScrollA.nudge(x / 2, y); sScrollB.nudge(x, y); } else if (GlobalData.sublevel == 8) { sScrollA.nudge(-x, y); sScrollB.nudge(x / 2, y); } else { sScrollA.nudge(x / 3, y); sScrollB.nudge(x / 2, y); sScrollC.nudge(x * 2, y); } if ((Math.floor(Math.abs(activeStageCounterX) / 10) > 1) || (Math.floor(Math.abs(activeStageCounterY) / 10) > 1)) { drawActiveStage(); activeStageCounterX = 0; activeStageCounterY = 0; } return(true); } static function getGlobalCoord(clip_mc) { var _local1 = new Object(); _local1.x = clip_mc._x + _mc.gameStage_mc._x; _local1.y = clip_mc._y + _mc.gameStage_mc._y; return(_local1); } static function getPlayerGlobal() { var _local1 = new Object(); _local1.x = player1._mc._x - _mc.gameStage_mc._x; _local1.y = player1._mc._y - _mc.gameStage_mc._y; return(_local1); } static function drawActiveStage(force) { var _local2 = 0; while (_local2 < ld.stageObjSource.length) { var _local1 = ld.stageObjSource[_local2]; if (!_local1.__get__active()) { if (isWithinActiveStage(_local1.x, _local1.y, 200, 200)) { _local1.assignedObject = ld.addStageObject(_local1.classType, _local1.subType, _local1.x, _local1.y, _local1.depth, _local1.propObj); _local1.__set__active(true); } } else if ((_local1.assignedObject.dontRespawn == false) && (!isWithinActiveStage(_local1.assignedObject._mc._x, _local1.assignedObject._mc._y, 200, 200))) { _local1.__set__active(false); _local1.assignedObject.kill(); _local1.assignedObject = undefined; } _local2++; } } static function resetEnemies() { var _local1 = 0; while (_local1 < ld.stageObjSource.length) { var _local2 = ld.stageObjSource[_local1]; _local2.__set__active(false); _local1++; } } static function isWithinActiveStage(x, y, xBuf, yBuf) { return((((x > ((viewBox.l - _mc.gameStage_mc._x) - xBuf)) && (x < ((viewBox.r - _mc.gameStage_mc._x) + xBuf))) && (y > ((viewBox.t - _mc.gameStage_mc._y) - yBuf))) && (y < ((viewBox.b - _mc.gameStage_mc._y) + yBuf))); } static function jumpToOrigin() { _mc.gameStage_mc._x = (bullet_mc._x = originX); _mc.gameStage_mc._y = (bullet_mc._y = originY); drawActiveStage(true); } static function winLevel() { if (!inProgress) { return(undefined); } trace("Won the frekaing levelbub!"); oneUp._mc.gotoAndStop("waitHappy"); oneUp.enabled = false; delete player1._mc.onEnterFrame; gameSound.stop(); if (GlobalData.shouldLevelWarp()) { if (GlobalData.sublevel != 4) { player1._mc.gotoAndStop("levelDone"); } else { oneUp.win(); } } else { GlobalData.lastSceneStorage = new Object(); GlobalData.lastSceneStorage.gameStageX = _mc.gameStage_mc._x; GlobalData.lastSceneStorage.gameStageY = _mc.gameStage_mc._y; GlobalData.lastSceneStorage.playerX = player1._mc._x; GlobalData.lastSceneStorage.playerY = player1._mc._y; player1._mc.animator_mc.stop(); levelDoneDone(); } inProgress = false; } static function loseLife(homestarInstead) { trace("Totally died. Please play end level animation!"); inProgress = false; delete player1._mc.onEnterFrame; player1._mc.stop(); bossMan.stop(); GlobalData.mans--; GlobalData.hits = 0; Interface.update(); if (homestarInstead) { } else if (GlobalData.sublevel == 6) { var _local1; _local1 = _mc.playerYouDead_mc.attachMovie("playerRegular", "playerClip", 1); _local1._x = player1._mc._x; _local1._y = player1._mc._y; _local1.gotoAndStop("youDead_" + player1.facingDir); player1._mc.removeMovieClip(); } else { player1.gotoYouDead(); } gameSound.stop(); } static function doneDying() { trace("spotlight_mc" + _root.spotlight_mc._xscale); if (GlobalData.mans > 0) { _root.gotoAndPlay("youDead"); } else { _root.gotoAndPlay("gameOver"); } } static function spotlightWait() { trace("StinkoGame::spotlightWait"); _root.spotlight_mc.gotoAndPlay("wait"); } static function doneDyingAndCrying() { _root.gotoAndStop("gamePlayGo"); ld.reset(); player1.reset(); resetEnemies(); if (GlobalData.bossLevel()) { gameSound.stop(); gameSound = new SoundTrack(_mc); if (GlobalData.sublevel != 4) { gameSound.startFromBeginning(); } } } static function levelDoneDone() { GlobalData.levelUp(); _root.gotoAndPlay("cutScene"); } static function initBoss() { trace("initBoss() called"); scrollLockX = true; scrollLockY = true; switch (GlobalData.sublevel) { case 1 : bossMan = new BossBrain(_mc.boss_mc); break; case 2 : bossMan = new BossChicken(_mc.boss_mc); break; case 3 : bossMan = new BossWall(_mc.boss_mc); break; case 4 : bossMan = new BossSnake(_mc.boss_mc); break; case 5 : bossMan = new BossNebulon(_mc.boss_mc); break; case 6 : bossMan = new BossTornado(_mc.boss_mc); break; case 7 : bossMan = new BossIceMachine(_mc.boss_mc); break; case 8 : bossMan = new BossNegative(_mc.boss_mc); scrollLockY = false; break; case 9 : bossMan = new BossGangster(_mc.boss_mc); scrollLockY = false; break; } var _local2 = new Sound(_mc); if (GlobalData.sublevel == 5) { _local2.attachSound("1up_guy2.wav"); } else { _local2.attachSound("stinko_challenge.wav"); } _local2.start(); _local2.onSoundComplete = function () { }; } static function killAll() { var _local1 = 0; while (_local1 < ld.stageObjects.length) { ld.stageObjects[_local1]._mc.removeMovieClip(); ld.stageObjects[_local1]._mc.mStageObject.kill(); _local1++; } ld.clearStageObjects(); } static var inProgress = false; }
Symbol 1122 MovieClip [__Packages.Homestar] Frame 0
class Homestar { static var levelBeaten; var _mc, xVel, yVel, happy, facingDir, enabled, happyCounter; function Homestar (parent_mc) { var thisHomestar = this; levelBeaten = false; _mc = parent_mc.attachMovie("1up_walker_mc", "1up_walker_mc", -1); xVel = 1.5; yVel = 2; happy = false; facingDir = "right"; _mc.onEnterFrame = function () { thisHomestar.update(); }; _mc._x = 46; _mc._y = 280; enabled = true; makeSad(); } function update() { if (!enabled) { return(undefined); } happyCounter--; if (happyCounter == 0) { makeSad(); } _mc._x = _mc._x + xVel; var _local2; _mc._y = _mc._y + yVel; _local2 = MoveablePlatform.hitWalkies(_mc.hitTestWalk_mc); if (_local2 == undefined) { _local2 = Platform.hit(_mc.hitTestWalk_mc); } if (_local2 != undefined) { _mc._y = _local2._y; yVel = 0; } else { yVel = yVel + 1; } if (yVel >= 10) { yVel = 0; } if (_mc._y > 500) { kill(); return(undefined); } var _local3 = LavaFall.hitToHurt(_mc.hitTestBlock_mc); if (_local3.length == 0) { _local3 = Enemy.anyPlayerDangerTest(_mc.hitTestBlock_mc); } else { kill(); return(undefined); } if (_local3 != undefined) { kill(); return(undefined); } } function kill() { _mc.gotoAndStop("hurt"); xVel = 0; yVel = 0; StinkoGame.player1.enabled = false; StinkoGame.player1._mc.animator_mc.stop(); var _local3 = this; enabled = false; StinkoGame.loseLife(true); var _local2 = new CameraEffectPan(_mc, _mc._x, _mc._y, 10, doneCentering); } function doneCentering() { trace(("Homestar::doneCentering() The camera has centered! " + _mc._parent._parent.spotlight_mc._name) + levelBeaten); var _local2 = _mc._parent._parent.spotlight_mc; var _local3 = new Object(); _local3.x = _mc._x; _local3.y = _mc._y - 25; _mc._parent.localToGlobal(_local3); _local2._x = _local3.x; _local2._y = _local3.y; _local2.gotoAndStop("on"); _local2._xscale = 1000; _local2._yscale = 1000; if (levelBeaten) { trace("Homestar::doneCentering() scaling thing"); _local2.scaleTo(100, 1, "linear", 0, doneZoomingPlaySound); } else { _local2.scaleTo(100, 1, "linear", 0, StinkoGame.spotlightWait); } } function win() { xVel = 0; yVel = 0; levelBeaten = true; StinkoGame.player1.enabled = false; StinkoGame.player1._mc.animator_mc.stop(); var _local2 = new CameraEffectPan(_mc, _mc._x, _mc._y, 10, doneCentering); } function waitForMoment() { _root.spotlight_mc.gotoAndPlay("wait"); } function correctHappyState() { if (happy) { _mc.gotoAndStop("walkHappy"); } else { _mc.gotoAndStop("walk"); } } static function doneZoomingPlaySound() { StinkoGame.oneUp._mc.gotoAndPlay("waitHappyTalk"); } function makeHappy() { if (!enabled) { return(undefined); } happy = true; happyCounter = 20; var _local2 = _mc.animator_mc._currentframe; _mc.gotoAndStop("walkHappy"); _mc.animator_mc._currentframe = _local2; } function makeSad() { if (!enabled) { return(undefined); } happy = false; var _local2 = _mc.animator_mc._currentframe; _mc.gotoAndStop("walk"); _mc.animator_mc._currentframe = _local2; } }
Symbol 1123 MovieClip [__Packages.StageObject] Frame 0
class StageObject { static var namingCounter; var subType, symbolName, parent_mc, dontRespawn, _mc, depth; function StageObject (pParent_mc, x, y, pSubType, pSymbolName, depth) { var _local2 = this; if (namingCounter == undefined) { namingCounter = 0; } subType = pSubType; symbolName = pSymbolName; parent_mc = pParent_mc; dontRespawn = false; if (symbolName == "YMovingPlatform0") { symbolName = "YMovingPlatform0fix"; } _mc = parent_mc.attachMovie(symbolName, (symbolName + "_so") + (namingCounter++), depth); _mc._x = x; _mc._y = y; _mc.mStageObject = this; } function updateDepthParam() { depth = _mc.getDepth(); } function kill() { clearFromObjectsArray(); _mc.removeMovieClip(); } function clearFromObjectsArray() { die(); } function die() { } function getAdditonalAttributes() { return(null); } static var stageObjectArray = new Array(); }
Symbol 1124 MovieClip [__Packages.MoveablePlatform] Frame 0
class MoveablePlatform extends StageObject { static var MoveablePlatformArray; var movementOffset, switchCode, axis, range, start, dir, pos, classType, _mc; function MoveablePlatform (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "MoveablePlatform" + typeNum, depth); if (MoveablePlatformArray == undefined) { MoveablePlatformArray = new Array(); } movementOffset = new Array(); movementOffset._x = 16; movementOffset._y = 8; switchCode = Number(initObj.switchCode); if ((switchCode == undefined) || (isNaN(switchCode))) { switchCode = 0; } axis = initObj.axis; if (axis == undefined) { axis = "_x"; } range = Number(initObj.range); if ((range == undefined) || (isNaN(range))) { range = 0; } start = Number(initObj.start); if ((start == undefined) || (isNaN(start))) { start = 0; } if (start > range) { start = range; } dir = Number(initObj.dir); if ((dir == undefined) || (isNaN(dir))) { dir = 1; } pos = start; classType = "MoveablePlatform"; var _local5 = this; trace((((((((("MoveablePlatform(): " + _mc._name) + ", MoveablePlatform parent = ") + _mc._parent) + ",axis=") + axis) + ",range=") + range) + ",start=") + start); MoveablePlatformArray.push(this); if (LevelEditor.editorActive) { updateRangeLife(); updateStartPos(); } else { _mc[axis] = _mc[axis] + (pos * movementOffset[axis]); } updateArrowDir(); } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < MoveablePlatformArray.length) { if (this == MoveablePlatformArray[_local2]) { MoveablePlatformArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < MoveablePlatformArray.length) { if (test_mc.hitTest(MoveablePlatformArray[_local1]._mc) && (test_mc != MoveablePlatformArray[_local1]._mc)) { return(MoveablePlatformArray[_local1]._mc); } _local1++; } return(undefined); } static function hitWalkies(test_mc) { var _local1 = 0; while (_local1 < MoveablePlatformArray.length) { if (test_mc.hitTest(MoveablePlatformArray[_local1]._mc.hitTest_mc)) { return(MoveablePlatformArray[_local1]._mc); } _local1++; } return(undefined); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.switchCode = switchCode; _local2.axis = axis; _local2.range = range; _local2.start = start; _local2.dir = dir; return(_local2); } static function affectAll(code) { var _local1 = 0; while (_local1 < MoveablePlatformArray.length) { if (MoveablePlatformArray[_local1].switchCode == code) { MoveablePlatformArray[_local1].affect(); } _local1++; } } function affect() { trace("MoveablePlatform::move() " + axis); var _local2 = pos; pos = pos + dir; if (pos > range) { pos = pos - 2; dir = -1; } if (pos < 0) { pos = pos + 2; dir = 1; } _mc[axis] = _mc[axis] + (movementOffset[axis] * dir); if (hit(_mc) != undefined) { trace("MoveablePlatform::affect() rejected because of interference"); _mc[axis] = _mc[axis] - (movementOffset[axis] * dir); pos = _local2; } updateArrowDir(); } function updateRangeLife(newRange) { if (newRange != undefined) { range = newRange; } trace("MoveablePlatform::updateRangeLife() " + range); var _local2 = 0; while (_mc["guide" + _local2]._name != undefined) { _mc["guide" + _local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 <= range) { var _local3 = _mc.attachMovie("MovablePlatformGhost", "guide" + _local2, _local2); _local3[axis] = _local2 * movementOffset[axis]; _local2++; } } function updateStartPos(newPos) { if (newPos != undefined) { start = newPos; } _mc.panel_mc[axis] = start * movementOffset[axis]; } function resetAxis(newAxis) { if (newAxis != undefined) { axis = newAxis; } _mc.panel_mc._x = 0; _mc.panel_mc._y = 0; updateRangeLife(); updateStartPos(); updateArrowDir(); } function updateArrowDir() { var _local2 = dir; if (!LevelEditor.editorActive) { if ((pos + dir) > range) { indicateLimitHit(); _local2 = -1; } if ((pos + dir) < 0) { indicateLimitHit(); _local2 = 1; } } if (axis == "_x") { if (_local2 > 0) { _mc.panel_mc.gotoAndStop("r"); } else { _mc.panel_mc.gotoAndStop("l"); } } else if (_local2 > 0) { _mc.panel_mc.gotoAndStop("d"); } else { _mc.panel_mc.gotoAndStop("u"); } } function indicateLimitHit() { trace("MoveablePlatform::indicateLimitHit()"); _mc.indicator_mc.gotoAndPlay("go"); } }
Symbol 1125 MovieClip [__Packages.LevelEditor] Frame 0
class LevelEditor { static var _mc, lData, gameStage_mc, gameStageStartingX, gameStageStartingY, viewProps, zoomLevel, stageVelX, stageVelY, gridSize, mainMenuBar, selectedObjects, keyListener, lastSelectedObjIndex, palDepthCount, palHeightCount, typeArray, palHeightSpacer, palChangeListener; function LevelEditor (p_mc, pGameStage_mc) { var _local5 = this; editorActive = true; var _local4 = new Sound(_root); _local4.setVolume(0); _mc = p_mc; var _local6 = new PropertyInspector(_mc.propertyInspector_mc); lData = new LevelData(p_mc, pGameStage_mc, true); gameStage_mc = pGameStage_mc; gameStageStartingX = _mc.gameStage_mc._x; gameStageStartingY = _mc.gameStage_mc._y; trace("gameStageStartingX " + gameStageStartingX); viewProps = new Object(); zoomLevel = 0; stageVelX = 0; stageVelY = 0; gridSize = 8; gameStage_mc.onEnterFrame = function () { LevelEditor.updateGameStage(); }; mainMenuBar = _mc.mainMenuBar; initMenus(); pGameStage_mc.onMouseDown = function () { LevelEditor.stagePressed(); }; pGameStage_mc.onMouseUp = function () { LevelEditor.stageReleased(); }; selectedObjects = new Array(); initStagePal(); updateButtonEnabled(); _mc.levelXML_mc._visible = false; _mc.loadLevel_mc._visible = false; _mc.levelProperties_mc._visible = false; _mc.confirmBufferWrite_mc._visible = false; keyListener = new Object(); keyListener.onKeyDown = function () { LevelEditor.keyPressed(); }; Key.addListener(keyListener); _mc.gameStage_mc.playerloc_mc.onPress = function () { this.startDrag(false); }; _mc.gameStage_mc.playerloc_mc.onRelease = function () { _root.stopDrag(); }; } static function initMenus() { var _local2 = mainMenuBar.addMenu("File"); _local2.addMenuItem({label:"Load from XML", instanceName:"openXML_menuItem", type:"command"}); _local2.addMenuItem({label:"Load from Buffer", instanceName:"openBuffer_menuItem", type:"command"}); _local2.addMenuItem({label:"Save to Buffer", instanceName:"saveBuffer_menuItem", type:"command"}); _local2.addMenuItem({label:"Show XML", instanceName:"showXML_menuItem", type:"command"}); var _local4 = mainMenuBar.addMenu("Edit"); _local4.addMenuItem({label:"Clear all", instanceName:"clear_menuItem", type:"command"}); _local4.addMenuItem({label:"Select all (A)", instanceName:"selectAll_menuItem", type:"command"}); _local4.addMenuItem({label:"Level Properties", instanceName:"prop_menuItem", type:"command"}); var _local6 = mainMenuBar.addMenu("View"); _local6.addMenuItem({label:"Zoom Out (Z)", instanceName:"zoom_menuItem", type:"command"}); _local6.addMenuItem({label:"Unzoom (Z,U)", instanceName:"unzoom_menuItem", type:"command"}); var _local5 = new Object(); _local5.change = function (event) { var _local1 = event.menuItem; trace("Item selected: " + _local1.attributes.label); for (var _local2 in _local1.attributes) { trace((_local2 + ":") + _local1.attributes[_local2]); } switch (_local1.attributes.instanceName) { case "openBuffer_menuItem" : trace("Open level from buffer"); LevelEditor.lData.setXML(LocalData.load("stinkomanLevel", "lDataXML", "/")); LevelEditor._mc.sky_mc.gotoAndStop(LevelEditor._mc.levelProperties_mc.backgroundA.value); break; case "saveBuffer_menuItem" : trace("Save level to buffer"); LevelEditor.saveBufferChosen(); break; case "openXML_menuItem" : trace("Open existing level"); LevelEditor.createOpenWindow(); break; case "clear_menuItem" : trace("Clear all"); LevelEditor.clearAll(); break; case "prop_menuItem" : LevelEditor._mc.levelProperties_mc._visible = true; break; case "showXML_menuItem" : trace("Show XML"); LevelEditor.openXMLwindow(); break; case "selectAll_menuItem" : trace("Select all"); LevelEditor.selectAll(); break; case "zoom_menuItem" : trace("Zoom out"); LevelEditor.zoomOut(); break; case "unzoom_menuItem" : trace("Unzoom"); LevelEditor.unzoom(); break; default : trace("Couldn't find a match"); } LevelEditor._mc.bringUp_btn.setFocus(); }; _local2.addEventListener("change", _local5); _local4.addEventListener("change", _local5); _local6.addEventListener("change", _local5); var _local7 = new Object(); _local7.change = function (eventObj) { trace("event: " + eventObj.target.value); if (eventObj.target.value == 0) { LevelEditor._mc.sky_mc._visible = false; } else { LevelEditor._mc.sky_mc.gotoAndStop(eventObj.target.value); LevelEditor._mc.sky_mc._visible = true; } }; _mc.levelProperties_mc.backgroundA.maximum = _mc.sky_mc._totalframes; _mc.levelProperties_mc.backgroundA.addEventListener("change", _local7); } static function centerGameStage() { gameStage_mc._x = gameStageStartingX; gameStage_mc._y = gameStageStartingY; } static function moveGameStageToEndpoint() { gameStage_mc._x = (gameStageStartingX - gameStage_mc._width) + _mc.mask_mc._width; } static function setSelected(obj) { var _local1 = 0; while (_local1 < selectedObjects.length) { selectedObjects[_local1]._mc._alpha = 100; _local1++; } selectedObjects = new Array(); if (obj != undefined) { addSelected(obj); } updateButtonEnabled(); } static function addSelected(obj) { var _local1 = 0; while (_local1 < selectedObjects.length) { if (selectedObjects[_local1] == obj) { lastSelectedObjIndex = _local1; return(undefined); } _local1++; } selectedObjects.push(obj); lastSelectedObjIndex = selectedObjects.length - 1; obj._mc._alpha = 70; updateButtonEnabled(); } static function removeSelected(num) { selectedObjects.splice(num, 1); updateButtonEnabled(); } static function deleteSelected() { var _local1 = 0; while (_local1 < selectedObjects.length) { lData.removeObject(selectedObjects[_local1]); _local1++; } selectedObjects = new Array(); updateButtonEnabled(); lData.compressDepths(); trace("LevelEditor::deleteSelected(): selectedObjects.length = " + selectedObjects.length); } static function scrollOn(dir, alignment) { if (alignment == "v") { stageVelY = 10 * (-dir); } else { stageVelX = 10 * (-dir); } } static function scrollOff() { stageVelX = 0; stageVelY = 0; } static function updateGameStage() { gameStage_mc._x = gameStage_mc._x + stageVelX; gameStage_mc._y = gameStage_mc._y - stageVelY; if (stageVelX > 0) { stageVelX = stageVelX + 0.2; } else if (stageVelX < 0) { stageVelX = stageVelX - 0.2; } if (gameStage_mc._x > gameStageStartingX) { gameStage_mc._x = gameStageStartingX; stageVelX = 0; } if (stageVelY > 0) { stageVelY = stageVelY + 0.2; } else if (stageVelY < 0) { stageVelY = stageVelY - 0.2; } if (gameStage_mc._y < gameStageStartingY) { gameStage_mc._y = gameStageStartingY; stageVelY = 0; } } static function stagePressed() { if (!_mc.mask_mc.hitTest(_root._xmouse, _root._ymouse, true)) { return(undefined); } var _local3 = 0; while (_local3 < lData.stageObjects.length) { if (lData.stageObjects[_local3]._mc.hitTest(_root._xmouse, _root._ymouse, true)) { gameStage_mc.createEmptyMovieClip("dragGuide", -1); gameStage_mc.dragGuide._x = lData.stageObjects[_local3]._mc._x; gameStage_mc.dragGuide._y = lData.stageObjects[_local3]._mc._y; gameStage_mc.dragGuide.startDrag(false); gameStage_mc.dragGuide.onEnterFrame = function () { LevelEditor.followDragGuide(); }; var _local4 = -1; var _local2 = 0; while (_local2 < selectedObjects.length) { if (selectedObjects[_local2] == lData.stageObjects[_local3]) { _local4 = _local2; } _local2++; } if (_local4 > -1) { if (Key.isDown(17)) { removeSelected(_local4); lastSelectedObjIndex = 0; } else { lastSelectedObjIndex = _local4; } return(undefined); } if (Key.isDown(17)) { addSelected(lData.stageObjects[_local3]); } else { setSelected(lData.stageObjects[_local3]); } return(undefined); } _local3++; } setSelected(undefined); } static function stageReleased() { delete gameStage_mc.dragGuide.onEnterFrame; _root.stopDrag(); gameStage_mc.dragGuide.removeMovieClip(); } static function followDragGuide() { var _local3 = Math.round(gameStage_mc.dragGuide._x / gridSize) * gridSize; var _local2 = Math.round(gameStage_mc.dragGuide._y / gridSize) * gridSize; var _local1 = 0; while (_local1 < selectedObjects.length) { if (lastSelectedObjIndex != _local1) { selectedObjects[_local1]._mc._x = _local3 + (selectedObjects[_local1]._mc._x - selectedObjects[lastSelectedObjIndex]._mc._x); selectedObjects[_local1]._mc._y = _local2 + (selectedObjects[_local1]._mc._y - selectedObjects[lastSelectedObjIndex]._mc._y); } _local1++; } selectedObjects[lastSelectedObjIndex]._mc._x = _local3; selectedObjects[lastSelectedObjIndex]._mc._y = _local2; } static function changeStagePal(num) { var _local3 = 0; while (_local3 < palDepthCount) { _mc.stageObjPal_sp.content[_local3.toString()].removeMovieClip(); _local3++; } _mc.stageObjPal_sp.refreshPane(); palDepthCount = 0; palHeightCount = 10; var _local6 = true; _local3 = 0; while (_local6) { var _local2 = _mc.stageObjPal_sp.content.attachMovie(typeArray[num] + _local3, _local3, palDepthCount++); trace("changeStagePal(num): attempting to add stage pal item #" + _local3); if (_local2._name == undefined) { trace("changeStagePal(num): not available"); _local6 = false; break; } if (_local2._height > 60) { _local2._height = 60; _local2._xscale = _local2._yscale; } var _local4 = _local2.getBounds(_mc.stageObjPal_sp.content); _local2.animator_mc.stop(); trace("new_button exists with" + _local2._name); _local2._y = palHeightCount; _local2._x = 10; _local2.stop(); if (((_local3 == 37) || (_local3 == 38)) && (typeArray[num] == "Enemy")) { _local2.animator_mc.gotoAndStop(30); if (_local3 == 37) { _local2._y = _local2._y - 30; } } if (_local4.yMin < 0) { _local2._y = _local2._y + (-_local4.yMin); } if (_local4.xMin < 0) { _local2._x = _local2._x + (-_local4.xMin); } _local2.mID = _local3; _local2.mType = typeArray[num]; palHeightCount = palHeightCount + (_local2._height + palHeightSpacer); _local2.onRelease = function () { LevelEditor.addStageObject(this.mType, this.mID); }; _local3++; } var _local7 = _mc.stageObjPal_sp.content.attachMovie("spacer", "spacer", palDepthCount++); _local7._y = palHeightCount; _local7._height = 50; _mc.stageObjPal_sp.vPosition = 0; } static function initStagePal() { palDepthCount = 0; palHeightCount = 10; palHeightSpacer = 4; typeArray = new Array("Platform", "Ornament", "Obstacle", "XMovingPlatform", "YMovingPlatform", "Enemy", "Ladder", "Wall", "Hazard", "Trap", "Powerup", "Goal", "Switch", "SwitchedWall", "LavaFall", "MoveablePlatform", "WarpPad", "ShooterSpeedTrigger", "ShooterObstacle"); var _local1 = 0; while (_local1 < typeArray.length) { _mc.objectPalChooser.addItem(typeArray[_local1], _local1); _local1++; } palChangeListener = new Object(); palChangeListener.change = function (eventObj) { trace("palChange event: " + LevelEditor._mc.objectPalChooser.selectedIndex); LevelEditor.changeStagePal(LevelEditor._mc.objectPalChooser.selectedIndex); }; _mc.objectPalChooser.addEventListener("change", palChangeListener); changeStagePal(0); } static function addStageObject(type, id) { trace("LevelEditor::addStageObject lData.stageObjects.length bef = " + lData.stageObjects.length); trace("LevelEditor::addStageObject clipname = " + lData.addStageObject(type, id)._mc._name); trace("LevelEditor::addStageObject lData.stageObjects.length aft = " + lData.stageObjects.length); } static function clearAll() { var _local1 = 0; while (_local1 < lData.stageObjects.length) { lData.stageObjects[_local1].kill(); _local1++; } lData.stageObjects = new Array(); } static function shiftDepth(dir, allTheWay) { var _local1 = selectedObjects[lastSelectedObjIndex]; if ((_local1 == null) || (_local1 == undefined)) { return(undefined); } if ((_local1._mc.getDepth() == 0) && (dir < 0)) { return(undefined); } if ((_local1._mc.getDepth() >= (lData.stageObjects.length - 1)) && (dir > 0)) { return(undefined); } if (allTheWay) { if (dir < 0) { var _local2 = _local1._mc.getDepth(); while (_local2 > 0) { _local1._mc.swapDepths(_local1._mc.getDepth() - 1); _local2--; } } else { var _local2 = _local1._mc.getDepth(); while (_local2 <= lData.stageObjects.length) { _local1._mc.swapDepths(_local1._mc.getDepth() + 1); _local2++; } } } else { _local1._mc.swapDepths(_local1._mc.getDepth() + dir); } } static function shiftGroupDepthOneNotch(dir) { var _local1 = 0; while (_local1 < selectedObjects.length) { selectedObjects[_local1]._mc.swapDepths(selectedObjects[_local1]._mc.getDepth() + dir); _local1++; } } static function updateButtonEnabled() { _mc.bringUp_btn.enabled = selectedObjects.length == 1; _mc.bringToTop_btn.enabled = selectedObjects.length == 1; _mc.bringToBottom_btn.enabled = selectedObjects.length == 1; _mc.bringDown_btn.enabled = selectedObjects.length == 1; _mc.trash_btn.enabled = selectedObjects.length > 0; if (selectedObjects.length == 1) { PropertyInspector.activate(selectedObjects[0]); } else { PropertyInspector.disable(); } } static function openXMLwindow() { _mc.levelXML_mc._visible = true; _mc.levelXML_mc._txt.text = lData.getXML(); } static function closeXMLwindow() { _mc.levelXML_mc._visible = false; _mc.levelXML_mc._txt.text = ""; } static function createOpenWindow() { _mc.loadLevel_mc._visible = true; _mc.loadLevel_mc.fileName.text = LocalData.load("stinkomanLevel", "filename"); } static function loadLevel() { LocalData.save("stinkomanLevel", "filename", _mc.loadLevel_mc.fileName.text); lData.loadFromFile(_mc.loadLevel_mc.fileName.text); _mc.sky_mc.gotoAndStop(_mc.levelProperties_mc.backgroundA.value); closeLoadLevelWindow(); } static function closeLoadLevelWindow() { _mc.loadLevel_mc._visible = false; } static function isActive() { if ((editorActive == false) || (editorActive == undefined)) { return(false); } return(true); } static function keyPressed() { var _local1 = Key.getCode(); if (((_mc.levelXML_mc._visible || (_mc.loadLevel_mc._visible)) || (_mc.levelProperties_mc._visible)) || (_mc.confirmBufferWrite_mc._visible)) { return(undefined); } switch (_local1) { case 37 : nudge(-1, 0); break; case 39 : nudge(1, 0); break; case 38 : nudge(0, -1); break; case 40 : nudge(0, 1); break; case 27 : setSelected(undefined); break; case 8 : deleteSelected(); break; case 46 : deleteSelected(); break; case 65 : selectAll(); break; case 90 : if (!Key.isDown(17)) { if (zoomLevel == 0) { zoomOut(); } else { unzoom(); } } break; case 85 : unzoom(); break; } } static function selectAll() { setSelected(undefined); for (var _local1 in lData.stageObjects) { addSelected(lData.stageObjects[_local1]); } } static function nudge(x, y) { var _local5 = Key.isDown(16); var _local2 = 1; if (_local5) { _local2 = 5; } var _local1 = 0; while (_local1 < selectedObjects.length) { selectedObjects[_local1]._mc._x = selectedObjects[_local1]._mc._x + ((x * gridSize) * _local2); selectedObjects[_local1]._mc._y = selectedObjects[_local1]._mc._y + ((y * gridSize) * _local2); _local1++; } } static function applyProperties() { _mc.levelProperties_mc.scrollX.selected = lData.levelProperties.ScrollLockX == "true"; _mc.levelProperties_mc.scrollY.selected = lData.levelProperties.ScrollLockY == "true"; _mc.levelProperties_mc.backgroundA.value = lData.levelProperties.bkgrdA; _mc.gameStage_mc.playerloc_mc._x = lData.levelProperties.playerStartX; _mc.gameStage_mc.playerloc_mc._y = lData.levelProperties.playerStartY; } static function zoomOut() { if (zoomLevel != 0) { return(undefined); } viewProps.x = _mc.gameStage_mc._x; viewProps.y = _mc.gameStage_mc._y; var _local1 = 0; _mc.gameStage_mc._width = _mc.mask_mc._width; trace((("LevelEditor::zoomOut " + _mc.mask_mc._width) + ",") + _mc.gameStage_mc._xscale); _local1 = _mc.gameStage_mc._xscale; _mc.gameStage_mc._yscale = (_mc.gameStage_mc._xscale = 100); _mc.gameStage_mc._height = _mc.mask_mc._height; if (_mc.gameStage_mc._xscale < _local1) { _local1 = _mc.gameStage_mc._xscale; } _mc.gameStage_mc._yscale = (_mc.gameStage_mc._xscale = _local1); zoomLevel = 1; centerGameStage(); } static function unzoom() { if (zoomLevel == 0) { return(undefined); } zoomLevel = 0; _mc.gameStage_mc._yscale = (_mc.gameStage_mc._xscale = 100); _mc.gameStage_mc._x = viewProps.x; _mc.gameStage_mc._y = viewProps.y; } static function saveBufferChosen() { _mc.confirmBufferWrite_mc._visible = true; _mc.confirmBufferWrite_mc.num_txt.text = lData.stageObjects.length; if (lData.stageObjects.length < 10) { _mc.confirmBufferWrite_mc.num_txt.text = _mc.confirmBufferWrite_mc.num_txt.text + "!!!!"; _mc.confirmBufferWrite_mc.num_txt.textColor = 16711680 /* 0xFF0000 */; } else { _mc.confirmBufferWrite_mc.num_txt.textColor = 6710886 /* 0x666666 */; } } static function saveBufferConfirmed() { LocalData.save("stinkomanLevel", "lDataXML", lData.getXML(), "/"); _mc.confirmBufferWrite_mc._visible = false; } static function saveBufferCancelled() { _mc.confirmBufferWrite_mc._visible = false; } static var editorActive = false; }
Symbol 1126 MovieClip [__Packages.LevelData] Frame 0
class LevelData { var stageObjects, stageObjSource, editorMode, _mc, gameStage_mc, levelXML, levelProperties; function LevelData (p_mc, pgameStage_mc, pEditorMode) { var _local2 = this; stageObjects = new Array(); stageObjSource = new Array(); editorMode = pEditorMode; _mc = p_mc; gameStage_mc = pgameStage_mc; gameStage_mc = _mc.gameStage_mc; } function reset() { var _local2 = 0; while (_local2 < stageObjSource.length) { delete stageObjSource[_local2]; _local2++; } stageObjSource = new Array(); _local2 = 0; while (_local2 < stageObjects.length) { delete stageObjects[_local2]; _local2++; } stageObjects = new Array(); setXML(levelXML); } function addObject(newObject) { stageObjects.push(newObject); } function removeObject(deadObject) { var _local2 = 0; while (_local2 < stageObjects.length) { if (stageObjects[_local2]._mc.getDepth() == deadObject._mc.getDepth()) { stageObjects[_local2].kill(); stageObjects.splice(_local2, 1); trace("LevelData::removeObject(): after stageObjects.length = " + stageObjects.length); return(undefined); } _local2++; } } function getXML() { levelXML = new XML(); compressDepths(); var _local2 = 0; while (_local2 < stageObjects.length) { var _local3 = new Object(); _local3.sT = stageObjects[_local2].subType; _local3.cT = stageObjects[_local2].classType; _local3.d = stageObjects[_local2]._mc.getDepth(); _local3.x = stageObjects[_local2]._mc._x; _local3.y = stageObjects[_local2]._mc._y; if (stageObjects[_local2].getAdditonalAttributes() != null) { _local3.addProps = stageObjects[_local2].getAdditonalAttributes(); } levelXML.appendChild(XMLUtil.createNodeFromObjects(levelXML, "SO", _local3)); levelXML.appendChild(levelXML.createTextNode(newline)); _local2++; } levelProperties = new Object(); levelProperties.ScrollLockX = _mc.levelProperties_mc.scrollX.selected; levelProperties.ScrollLockY = _mc.levelProperties_mc.scrollY.selected; levelProperties.playerStartX = _mc.gameStage_mc.playerloc_mc._x; levelProperties.playerStartY = _mc.gameStage_mc.playerloc_mc._y; levelProperties.bkgrdA = _mc.levelProperties_mc.backgroundA.value; levelXML.appendChild(XMLUtil.createNodeFromObjects(levelXML, "levelProperties", levelProperties)); levelXML.ignoreWhite = true; return(levelXML); } function clearStageObjects() { var _local2 = 0; while (_local2 < stageObjects.length) { stageObjects[_local2].kill(); _local2++; } stageObjects = new Array(); } function compressDepths() { var _local2 = 0; while (_local2 < stageObjects.length) { stageObjects[_local2].updateDepthParam(); _local2++; } stageObjects.sortOn("depth", Array.NUMERIC); _local2 = 0; while (_local2 < stageObjects.length) { _local2++; } _local2 = 0; while (_local2 < stageObjects.length) { if (stageObjects[_local2]._mc.getDepth() > _local2) { stageObjects[_local2]._mc.swapDepths(_local2); } _local2++; } _local2 = 0; while (_local2 < stageObjects.length) { if (stageObjects[_local2]._mc.getDepth() == undefined) { trace((((((("There is an erroneous object: " + _local2) + ", classType") + stageObjects[_local2].classType) + ",") + stageObjects[_local2].subType) + ",_mc: = ") + _mc._name); stageObjects[_local2].kill(); stageObjects.splice(_local2, 1); _local2--; } _local2++; } return(stageObjects.length); } function setXML(newData) { levelXML = new XML(newData.toString()); levelXML.ignoreWhite = true; if (editorMode) { redrawStageFromXML(); } } function redrawStageFromXML() { clearStageObjects(); var _local3 = 0; while (_local3 < levelXML.childNodes.length) { var _local5 = new Object(); var _local6 = new Object(); if (levelXML.childNodes[_local3].nodeName != "SO") { } else { var _local2 = 0; while (_local2 < levelXML.childNodes[_local3].childNodes.length) { if (levelXML.childNodes[_local3].childNodes[_local2].nodeName == "addProps") { var _local4 = 0; while (_local4 < levelXML.childNodes[_local3].childNodes[_local2].childNodes.length) { _local6[levelXML.childNodes[_local3].childNodes[_local2].childNodes[_local4].nodeName] = levelXML.childNodes[_local3].childNodes[_local2].childNodes[_local4].firstChild.nodeValue; _local4++; } } else { _local5[levelXML.childNodes[_local3].childNodes[_local2].nodeName] = levelXML.childNodes[_local3].childNodes[_local2].firstChild.nodeValue; } _local2++; } stageObjSource.push(new StageObjectData(_local5.cT, Number(_local5.sT), Number(_local5.x), Number(_local5.y), _local5.d, _local6)); if (editorMode) { addStageObject(_local5.cT, Number(_local5.sT), Number(_local5.x), Number(_local5.y), Number(_local5.d), _local6); } } _local3++; } levelProperties = XMLUtil.createObjectFromNode(XMLUtil.getNamedNode(levelXML, "levelProperties", 0)); if (editorMode) { LevelEditor.applyProperties(); } } function addStageObject(type, subtype, x, y, depth, initObj) { if (x == undefined) { x = (Math.floor((-gameStage_mc._x) / LevelEditor.gridSize) * LevelEditor.gridSize) + (40 * LevelEditor.gridSize); } if (y == undefined) { y = (Math.floor((-gameStage_mc._y) / LevelEditor.gridSize) * LevelEditor.gridSize) + (16 * LevelEditor.gridSize); } var _local3; if (depth == undefined) { depth = stageObjects.length; } switch (type) { case "Platform" : _local3 = new Platform(gameStage_mc, x, y, subtype, depth); break; case "Ornament" : _local3 = new Ornament(gameStage_mc, x, y, subtype, depth); break; case "XMovingPlatform" : _local3 = new XMovingPlatform(gameStage_mc, x, y, subtype, depth, initObj); break; case "YMovingPlatform" : _local3 = new YMovingPlatform(gameStage_mc, x, y, subtype, depth, initObj); break; case "Enemy" : trace("it's an enemy -> tell me what the subtype is: " + subtype); if (subtype == 0) { _local3 = new EnemyMiniToothbot(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 1) { _local3 = new EnemyToothbot(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 2) { _local3 = new EnemyChick(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 3) { _local3 = new EnemyBouncebot(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 4) { _local3 = new EnemyCabbage(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 5) { _local3 = new EnemyBouncechick(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 6) { _local3 = new EnemyChickJogger(gameStage_mc, x, y, subtype, depth, initObj); } else if ((subtype == 7) || (subtype == 22)) { _local3 = new EnemyFlyingToothbot(gameStage_mc, x, y, subtype, depth, initObj); } else if ((subtype == 8) || (subtype == 16)) { _local3 = new EnemyVacgun(gameStage_mc, x, y, subtype, depth, initObj); } else if ((((subtype == 9) || (subtype == 19)) || (subtype == 20)) || (subtype == 27)) { _local3 = new EnemyTriggerable(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 10) { _local3 = new EnemyGokul(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 11) { _local3 = new EnemyFlyingToothbot(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 12) { _local3 = new EnemyPoorbt(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 13) { _local3 = new EnemyGaspeau(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 14) { _local3 = new EnemyChamCham(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 15) { _local3 = new EnemyAstromund(gameStage_mc, x, y, subtype, depth, initObj); } else if ((((subtype == 17) || (subtype == 18)) || (subtype == 40)) || (subtype == 41)) { _local3 = new EnemyDometant(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 21) { _local3 = new EnemyPlugman(gameStage_mc, x, y, subtype, depth, initObj); } else if ((subtype == 23) || (subtype == 28)) { _local3 = new EnemyStothos(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 24) { _local3 = new EnemyFullbide(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 25) { _local3 = new EnemyMybenj(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 26) { _local3 = new EnemyBiztar(gameStage_mc, x, y, subtype, depth, initObj); } else if (((subtype == 29) || (subtype == 31)) || (subtype == 32)) { _local3 = new EnemyShooter(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 30) { _local3 = new EnemyShark(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 33) { _local3 = new EnemyJellyfish(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 34) { _local3 = new EnemyClam(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 35) { _local3 = new EnemyManta(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 36) { _local3 = new EnemyVolcano(gameStage_mc, x, y, subtype, depth, initObj); } else if ((subtype == 37) || (subtype == 38)) { _local3 = new EnemyThorn(gameStage_mc, x, y, subtype, depth, initObj); } else if (subtype == 39) { _local3 = new EnemyCoral(gameStage_mc, x, y, subtype, depth, initObj); } break; case "Ladder" : _local3 = new Ladder(gameStage_mc, x, y, subtype, depth, initObj); break; case "Obstacle" : _local3 = new Obstacle(gameStage_mc, x, y, subtype, depth, initObj); break; case "Wall" : _local3 = new Wall(gameStage_mc, x, y, subtype, depth, initObj); break; case "Hazard" : _local3 = new Hazard(gameStage_mc, x, y, subtype, depth, initObj); break; case "Trap" : _local3 = new Trap(gameStage_mc, x, y, subtype, depth, initObj); break; case "Goal" : _local3 = new Goal(gameStage_mc, x, y, subtype, depth, initObj); break; case "Powerup" : _local3 = new Powerup(gameStage_mc, x, y, subtype, depth, initObj); break; case "SwitchedWall" : _local3 = new SwitchedWall(gameStage_mc, x, y, subtype, depth, initObj); break; case "Switch" : _local3 = new Switch(gameStage_mc, x, y, subtype, depth, initObj); break; case "LavaFall" : _local3 = new LavaFall(gameStage_mc, x, y, subtype, depth, initObj); break; case "MoveablePlatform" : _local3 = new MoveablePlatform(gameStage_mc, x, y, subtype, depth, initObj); break; case "WarpPad" : _local3 = new WarpPad(gameStage_mc, x, y, subtype, depth, initObj); break; case "ShooterSpeedTrigger" : _local3 = new ShooterSpeedTrigger(gameStage_mc, x, y, subtype, depth, initObj); break; case "ShooterObstacle" : _local3 = new ShooterObstacle(gameStage_mc, x, y, subtype, depth, initObj); break; } addObject(_local3); return(_local3); } function loadFromFile(XMLfilename) { var thisLD = this; levelXML = new XML(); levelXML.ignoreWhite = true; levelXML.load(XMLfilename); levelXML.onLoad = function () { if (thisLD.editorMode) { thisLD.redrawStageFromXML(); } else { thisLD._mc.levelStart_mc.gotoAndPlay("levelLoaded"); } }; } }
Symbol 1127 MovieClip [__Packages.XMLUtil] Frame 0
class XMLUtil { function XMLUtil () { } static function getNamedNode(parentNode, desiredName, desiredNum) { var _local3 = 0; if (desiredNum == undefined) { desiredNum = 1; } var _local1 = 0; while (_local1 < parentNode.childNodes.length) { if (parentNode.childNodes[_local1].nodeName == desiredName) { if (_local3 < (desiredNum - 1)) { _local3++; } else { return(parentNode.childNodes[_local1]); } } _local1++; } return(new XMLNode()); } static function createNodeFromObjects(parentXML, nodeName, objToCopy) { var _local4 = parentXML.createElement(nodeName); for (var _local5 in objToCopy) { var _local1 = parentXML.createElement(_local5); if (typeof(objToCopy[_local5]) == "object") { _local1 = createNodeFromObjects(parentXML, _local5, objToCopy[_local5]); } else { _local1.appendChild(parentXML.createTextNode(objToCopy[_local5])); } _local4.appendChild(_local1); } return(_local4); } static function createObjectFromNode(node) { var _local3 = new Object(); var _local1 = 0; while (_local1 < node.childNodes.length) { _local3[node.childNodes[_local1].nodeName] = node.childNodes[_local1].firstChild.nodeValue; _local1++; } return(_local3); } }
Symbol 1128 MovieClip [__Packages.StageObjectData] Frame 0
class StageObjectData { var classType, subType, x, y, depth, propObj, _active, assignedObject, canSpawn; function StageObjectData (pclassType, psubType, px, py, pdepth, ppropObj) { classType = pclassType; subType = psubType; x = px; y = py; depth = pdepth; propObj = new Object(); for (var _local3 in ppropObj) { propObj[_local3] = ppropObj[_local3]; } _active = false; assignedObject = undefined; canSpawn = true; } function get active() { return(_active); } function set active(val) { _active = val; canSpawn = false; //return(active); } }
Symbol 1129 MovieClip [__Packages.Platform] Frame 0
class Platform extends StageObject { static var PlatformArray; var classType, standable, disappearing, _mc, subType; function Platform (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Platform" + typeNum, depth); if (PlatformArray == undefined) { PlatformArray = new Array(); } classType = "Platform"; standable = true; disappearing = false; var _local4 = this; PlatformArray.push(this); _mc.animator_mc.stop(); _mc.mType = "vert"; _mc.subtype = subType; _mc.mPlatform = this; if (!LevelEditor.isActive()) { _mc.editorGuide_mc._visible = false; } } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < PlatformArray.length) { if (this == PlatformArray[_local2]) { PlatformArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < PlatformArray.length) { if (!PlatformArray[_local1].standable) { } else { if (PlatformArray[_local1].subType == 41) { if (test_mc.hitTest(PlatformArray[_local1]._mc.hitTest_mc)) { if (!PlatformArray[_local1].disappearing) { PlatformArray[_local1].disappearing = true; PlatformArray[_local1]._mc.gotoAndPlay("disappear"); } return(PlatformArray[_local1]._mc); } } if (PlatformArray[_local1]._mc.hitTest_mc._name != undefined) { if (test_mc.hitTest(PlatformArray[_local1]._mc.hitTest_mc)) { return(PlatformArray[_local1]._mc); } } else if (test_mc.hitTest(PlatformArray[_local1]._mc)) { return(PlatformArray[_local1]._mc); } } _local1++; } _local1 = 0; while (_local1 < Obstacle.ObstacleArray.length) { if (test_mc.hitTest(Obstacle.ObstacleArray[_local1]._mc.hitTest_mc)) { return(Obstacle.ObstacleArray[_local1]._mc); } _local1++; } _local1 = 0; while (_local1 < EnemyBiztar.biztarArray.length) { if (test_mc.hitTest(EnemyBiztar.biztarArray[_local1]._mc.hitTest_mc)) { return(EnemyBiztar.biztarArray[_local1]._mc.hitTest_mc); } _local1++; } return(undefined); } function doneDisappearing() { disappearing = false; } static function unpause() { var _local1 = 0; while (_local1 < PlatformArray.length) { PlatformArray[_local1]._mc.animator_mc.play(); _local1++; } } }
Symbol 1130 MovieClip [__Packages.Obstacle] Frame 0
class Obstacle extends StageObject { static var ObstacleArray; var classType, _mc; function Obstacle (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Obstacle" + typeNum, depth); if (ObstacleArray == undefined) { ObstacleArray = new Array(); } classType = "Obstacle"; var _local4 = this; trace((("Obstacle(): " + _mc._name) + ", Obstacle parent = ") + _mc._parent); ObstacleArray.push(this); _mc.animator_mc.stop(); _mc.mType = "vert"; } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < ObstacleArray.length) { if (this == ObstacleArray[_local2]) { ObstacleArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < ObstacleArray.length) { if (test_mc.hitTest(ObstacleArray[_local1]._mc)) { return(ObstacleArray[_local1]._mc); } _local1++; } return(undefined); } static function unpause() { var _local1 = 0; while (_local1 < ObstacleArray.length) { ObstacleArray[_local1]._mc.animator_mc.play(); _local1++; } } }
Symbol 1131 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends StageObject { static var EnemyArray; var dead, classType, _mc, maxVelX, maxVelY, velX, velY, vulnerable, hurtFlashCounter, hurtFlashColor, hurtFlashTrans, deadAnimateCounter, dontRespawn, subType, facingDir; function Enemy (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Enemy" + typeNum, depth); if (EnemyArray == undefined) { EnemyArray = new Array(); } dead = false; classType = "Enemy"; var thisEnemy = this; trace((("Enemy(): " + _mc._name) + ", Enemy parent = ") + _mc._parent); EnemyArray.push(this); maxVelX = (maxVelY = 2); velX = 2; velY = 2; if (!LevelEditor.editorActive) { _mc.onEnterFrame = function () { thisEnemy.update(); }; } vulnerable = true; } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < EnemyArray.length) { if (this == EnemyArray[_local2]) { EnemyArray.splice(_local2, 1); break; } _local2++; } } function update() { } function updateHurtFlasher() { hurtFlashCounter--; if (hurtFlashCounter == 0) { trace("hurtFlashColor.getTransform().ra = " + hurtFlashColor.getTransform().ra); if (hurtFlashColor.getTransform().ra == 100) { hurtFlashColor.setTransform(hurtFlashTrans); } else { hurtFlashColor.setTransform({ra:100, ga:100, ba:100, rb:0}); } hurtFlashCounter = 3; } } function clearHurtFlasher() { hurtFlashColor.setTransform({ra:100, rb:0, ga:100, ba:100}); hurtFlashCounter = 3; } function initHurtFlasher(clip_mc) { if (clip_mc == undefined) { clip_mc = _mc; } hurtFlashTrans = new Object(); hurtFlashColor = new Color(clip_mc); hurtFlashTrans.ra = 39; hurtFlashTrans.ga = 39; hurtFlashTrans.ba = 39; hurtFlashTrans.rb = 156; hurtFlashCounter = 3; } function updateDead() { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; deadAnimateCounter--; if ((_mc._y < -200) || (deadAnimateCounter < 0)) { remove(); } } function die(x, y) { var thisEnemy = this; dontRespawn = true; _mc.onEnterFrame = function () { thisEnemy.updateDead(); }; _mc.gotoAndPlay("dieRight"); dead = true; velX = 20 * x; velY = 20 * y; deadAnimateCounter = 200; } function takeDamage(x, y) { die(x, y); } function remove() { trace((("Enemy::remove() called for type " + subType) + ",") + _mc._name); var _local3; delete _mc.onEnterFrame; _mc.removeMovieClip(); var _local2 = 0; while (_local2 < EnemyArray.length) { if (EnemyArray[_local2]._mc._name == undefined) { _local3 = _local2; } _local2++; } EnemyArray.splice(_local3, 1); } function collideTest(test_mc) { return(_mc.hitTest(test_mc)); } function hurtByPlayerTest(test_mc) { return(_mc.hitTest(test_mc)); } static function anyHurtByPlayerTest(test_mc) { var _local2 = new Array(); var _local1 = 0; while (_local1 < EnemyArray.length) { if ((!EnemyArray[_local1].dead) && (EnemyArray[_local1].hurtByPlayerTest(test_mc))) { _local2.push(EnemyArray[_local1]); } _local1++; } return(_local2); } function playerDangerTest(test_mc) { return(_mc.hitTest(test_mc)); } static function anyPlayerDangerTest(test_mc) { var _local1 = 0; while (_local1 < EnemyArray.length) { if ((!EnemyArray[_local1].dead) && (EnemyArray[_local1].playerDangerTest(test_mc))) { return(EnemyArray[_local1]); } _local1++; } return(undefined); } function reverse() { velX = -velX; if (velX >= 0) { _mc.gotoAndStop("right"); facingDir = "right"; } else { _mc.gotoAndStop("left"); facingDir = "left"; } } function reverseFacingDir() { if (facingDir == "right") { facingDir = "left"; } else { facingDir = "right"; } } function applyFacingDir() { if (facingDir == "right") { _mc.gotoAndStop("right"); } else { _mc.gotoAndStop("left"); } } function applyInitObjProperties(initObj) { for (var _local3 in initObj) { if (isNaN(initObj[_local3])) { this[_local3] = initObj[_local3]; } else { this[_local3] = Number(initObj[_local3]); } } } static var FLASH_COUNTER_LENGTH = 3; }
Symbol 1132 MovieClip [__Packages.EnemyBiztar] Frame 0
class EnemyBiztar extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, die; function EnemyBiztar (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyBiztar(): " + _mc._name) + ", EnemyBiztar parent = ") + _mc._parent); _mc.animator_mc.stop(); maxVelY = 0; maxVelX = -2; velX = -2; velY = 0; hitPoints = 6; invincibleCounter--; biztarArray.push(this); } function takeDamage(x, y) { if ((invincibleCounter <= 0) && (hitPoints > 0)) { hitPoints--; _mc.nextFrame(); invincibleCounter = 6; } if (hitPoints == 0) { die(x, y); removeFromBiztarArray(); } } function updateDead() { delete _mc.onEnterFrame; } function update() { if (invincibleCounter > 0) { invincibleCounter--; } } function playerDangerTest(test_mc) { return(false); } function removeFromBiztarArray() { var _local3; var _local2 = 0; while (_local2 < biztarArray.length) { if (biztarArray[_local2]._mc._name == _mc._name) { _local3 = _local2; break; } _local2++; } biztarArray.splice(_local3, 1); } static function hit(test_mc) { var _local1 = 0; while (_local1 < biztarArray.length) { if (test_mc.hitTest(biztarArray[_local1]._mc)) { return(biztarArray[_local1]._mc); } _local1++; } return(undefined); } static function clearAll() { var _local1 = 0; while (_local1 < biztarArray.length) { delete biztarArray[_local1]; _local1++; } biztarArray = new Array(); } static var biztarArray = new Array(); }
Symbol 1133 MovieClip [__Packages.Ornament] Frame 0
class Ornament extends StageObject { var classType, _mc; function Ornament (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Ornament" + typeNum, depth); classType = "Ornament"; var _local4 = this; trace((("Ornament(): " + _mc._name) + ", Ornament parent = ") + _mc._parent); if (!LevelEditor.isActive()) { _mc.editorGuide_mc._visible = false; } } function clearFromObjectsArray() { } }
Symbol 1134 MovieClip [__Packages.XMovingPlatform] Frame 0
class XMovingPlatform extends StageObject { static var XMovingPlatformArray; var classType, lRange, rRange, maxVel, vel, _mc; function XMovingPlatform (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "XMovingPlatform" + typeNum, depth); if (XMovingPlatformArray == undefined) { XMovingPlatformArray = new Array(); } classType = "XMovingPlatform"; var thisXMovingPlatform = this; XMovingPlatformArray.push(this); lRange = x; rRange = 100; maxVel = 3; vel = 2; for (var _local4 in initObj) { this[_local4] = Number(initObj[_local4]); } trace((("Retrieving initObj" + initObj) + initObj.rRange) + rRange); _mc.rangeGuide_mc._x = rRange; if (LevelEditor.isActive()) { } else { _mc.rangeGuide_mc._visible = false; _mc.onEnterFrame = function () { thisXMovingPlatform.update(); }; } } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < XMovingPlatformArray.length) { if (this == XMovingPlatformArray[_local2]) { XMovingPlatformArray.splice(_local2, 1); break; } _local2++; } } function update() { if ((vel > 0) && (_mc._x >= (lRange + rRange))) { vel = -vel; } if ((vel < 0) && (_mc._x <= lRange)) { vel = -vel; } if (_mc._x < (lRange + 30)) { vel = vel + 0.4; } if (_mc._x > ((lRange + rRange) - 30)) { vel = vel - 0.4; } if (vel >= maxVel) { vel = maxVel; } if (vel <= (-maxVel)) { vel = -maxVel; } _mc._x = _mc._x + vel; } function moveRangeGuideTo(newVal) { if (newVal < _mc.x) { newVal = _mc.x; } rRange = newVal; _mc.rangeGuide_mc._x = rRange; } function getAdditonalAttributes() { var _local2 = new Object(); _local2.rRange = rRange; _local2.maxVel = maxVel; return(_local2); } static function hit(test_mc) { var _local1 = 0; while (_local1 < XMovingPlatformArray.length) { if (test_mc.hitTest(XMovingPlatformArray[_local1]._mc.hitArea_mc)) { return(XMovingPlatformArray[_local1]); } _local1++; } return(undefined); } }
Symbol 1135 MovieClip [__Packages.YMovingPlatform] Frame 0
class YMovingPlatform extends StageObject { static var YMovingPlatformArray; var classType, _mc, bRange, tRange, maxVel, vel; function YMovingPlatform (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "YMovingPlatform" + typeNum, depth); if (YMovingPlatformArray == undefined) { YMovingPlatformArray = new Array(); } classType = "YMovingPlatform"; var thisYMovingPlatform = this; trace((((("YMovingPlatform(): " + _mc._name) + ", YMovingPlatform parent = ") + _mc._parent) + ",") + y); YMovingPlatformArray.push(this); bRange = y; tRange = -100; maxVel = 3; vel = 2; for (var _local4 in initObj) { this[_local4] = Number(initObj[_local4]); } maxVel = 3; trace((("Retrieving initObj" + initObj) + initObj.tRange) + tRange); _mc.rangeGuide_mc._y = tRange; if (LevelEditor.isActive()) { } else { _mc.rangeGuide_mc._visible = false; _mc.onEnterFrame = function () { thisYMovingPlatform.update(); }; } } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < YMovingPlatformArray.length) { if (this == YMovingPlatformArray[_local2]) { YMovingPlatformArray.splice(_local2, 1); break; } _local2++; } } function update() { var _local3 = bRange + tRange; var _local2 = bRange; if ((vel < 0) && (_mc._y <= _local3)) { vel = -vel; } if ((vel > 0) && (_mc._y >= _local2)) { vel = -vel; } if (vel > maxVel) { vel = maxVel; } if (vel < (-maxVel)) { vel = -maxVel; } _mc._y = _mc._y + vel; } function moveYRangeGuideTo(newVal) { trace("moveRangeGuideTo()" + newVal); tRange = newVal; _mc.rangeGuide_mc._y = tRange; } function getAdditonalAttributes() { var _local2 = new Object(); _local2.tRange = tRange; _local2.maxVel = maxVel; return(_local2); } static function hit(test_mc) { var _local1 = 0; while (_local1 < YMovingPlatformArray.length) { if (test_mc.hitTest(YMovingPlatformArray[_local1]._mc.hitArea_mc)) { return(YMovingPlatformArray[_local1]); } _local1++; } return(undefined); } }
Symbol 1136 MovieClip [__Packages.EnemyMiniToothbot] Frame 0
class EnemyMiniToothbot extends Enemy { var classType, facingDir, _mc, maxVelY, maxVelX, velX, velY, crouching, vulnerable, reverse; function EnemyMiniToothbot (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; facingDir = "left"; var _local3 = this; trace((("EnemyMiniToothbot(): " + _mc._name) + ", EnemyMiniToothbot parent = ") + _mc._parent); _mc.animator_mc.stop(); maxVelY = 0; maxVelX = -1.5; velX = -1.5; velY = 0; } function update() { if ((((_mc._x > StinkoGame.getPlayerGlobal().x) && (StinkoGame.player1.facingDir == "right")) || ((_mc._x < StinkoGame.getPlayerGlobal().x) && (StinkoGame.player1.facingDir == "left"))) && (Math.abs(_mc._y - StinkoGame.getPlayerGlobal().y) < 30)) { velX = 0; _mc.gotoAndStop("crouch" + facingDir); crouching = true; vulnerable = false; return(undefined); } crouching = false; vulnerable = true; if (facingDir == "right") { velX = 1.5; } else { velX = -1.5; } _mc.gotoAndStop(facingDir); if (velX == 0) { _mc.animator_mc.stop(); } else { _mc.animator_mc.play(); } _mc._x = _mc._x + velX; if (Platform.hit(_mc.hitTest_mc) == undefined) { reverse(); } if (Obstacle.hit(_mc) != undefined) { var _local2 = 0; while (_local2 < 5) { _mc._x = _mc._x - velX; if (Obstacle.hit(_mc) == undefined) { _local2 = 6; } _local2++; } reverse(); } } function hurtByPlayerTest(test_mc) { return(_mc.hitTest(test_mc)); } }
Symbol 1137 MovieClip [__Packages.EnemyToothbot] Frame 0
class EnemyToothbot extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, reverse; function EnemyToothbot (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyToothbot(): " + _mc._name) + ", EnemyToothbot parent = ") + _mc._parent); _mc.animator_mc.stop(); maxVelY = 0; maxVelX = -1.5; velX = -1.5; velY = 0; } function updateDead() { delete _mc.onEnterFrame; } function update() { if (velX == 0) { _mc.animator_mc.stop(); } else { _mc.animator_mc.play(); } _mc._x = _mc._x + velX; if (Platform.hit(_mc.hitTest_mc) == undefined) { reverse(); } if (Obstacle.hit(_mc) != undefined) { var _local2 = 0; while (_local2 < 5) { _mc._x = _mc._x - velX; if (Obstacle.hit(_mc) == undefined) { _local2 = 6; } _local2++; } reverse(); } } }
Symbol 1138 MovieClip [__Packages.EnemyChick] Frame 0
class EnemyChick extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, initHurtFlasher, facingDir, applyInitObjProperties, applyFacingDir, dead, dontRespawn, updateHurtFlasher, clearHurtFlasher; function EnemyChick (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyChick(): " + _mc._name) + ", EnemyChick parent = ") + _mc._parent); maxVelY = 0; maxVelX = -1.5; velX = -1.5; velY = 0; hitPoints = 4; invincibleCounter = 0; initHurtFlasher(_mc.chickun_mc.animator_mc); facingDir = "left"; applyInitObjProperties(initObj); applyFacingDir(); } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = 24; } if (hitPoints == 0) { die(x, y); } } function die(x, y) { var _local2 = this; delete _mc.onEnterFrame; _mc.chickun_mc.gotoAndPlay("die"); dead = true; dontRespawn = true; velX = 0; velY = 0; } function update() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function collideTest(test_mc) { if (_mc.chickun_mc.animator_mc.chickbone_mc.hitTest(test_mc) || (_mc.chickun_mc.hurtTest_mc.hitTest(test_mc))) { return(true); } return(false); } function hurtByPlayerTest(test_mc) { return(_mc.chickun_mc.hurtByPlayer_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.chickun_mc.hurtTest_mc.hitTest(test_mc) || (_mc.chickun_mc.boneAttack_mc.hitTest(test_mc))); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } }
Symbol 1139 MovieClip [__Packages.EnemyBouncebot] Frame 0
class EnemyBouncebot extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, jumpingDir, reverse; function EnemyBouncebot (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyBouncebot(): " + _mc._name) + ", EnemyBouncebot parent = ") + _mc._parent); maxVelY = 0; maxVelX = -1.5; velX = 0; velY = 0; jumpingDir = -1; if (LevelEditor.editorActive) { _mc.stop(); } _mc.myEnemyBouncebot = this; } function update() { _mc._x = _mc._x + velX; if (Math.random() > 0.7) { jumpingDir = -jumpingDir; } _mc._x = _mc._x + (30 * jumpingDir); if (Platform.hit(_mc.hitTest_mc) == undefined) { _mc._x = _mc._x - (30 * jumpingDir); jumpingDir = -jumpingDir; } else { _mc._x = _mc._x - (30 * jumpingDir); } if (Obstacle.hit(_mc) != undefined) { reverse(); } } function startJump() { velX = 2 * jumpingDir; } function stopJump() { velX = 0; } }
Symbol 1140 MovieClip [__Packages.EnemyCabbage] Frame 0
class EnemyCabbage extends Enemy { var classType, _mc, vulnerable; function EnemyCabbage (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyCabbage(): " + _mc._name) + ", EnemyCabbage parent = ") + _mc._parent); if (LevelEditor.editorActive) { _mc.stop(); } _mc.myEnemyCabbage = this; vulnerable = false; } function update() { } function hurtByPlayerTest(test_mc) { return(_mc.hurtByPlayer_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return((_mc.bulletL_mc.hitTest(test_mc) || (_mc.bulletL_mc.hitTest(test_mc))) || (_mc.hurtByPlayer_mc.hitTest(test_mc))); } }
Symbol 1141 MovieClip [__Packages.EnemyBouncechick] Frame 0
class EnemyBouncechick extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, jumpingDir, reverse, dead, dontRespawn, deadAnimateCounter; function EnemyBouncechick (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyBouncechick(): " + _mc._name) + ", EnemyBouncechick parent = ") + _mc._parent); maxVelY = 0; maxVelX = 2; velX = 0; velY = 0; if (LevelEditor.editorActive) { _mc.stop(); } if (initObj.jumpingDir != undefined) { jumpingDir = Number(initObj.jumpingDir); } else { jumpingDir = 1; } _mc.myEnemyBouncechick = _local4; } function update() { _mc._x = _mc._x + velX; if (Obstacle.hit(_mc) != undefined) { reverse(); } } function startJump() { _mc._x = _mc._x + (jumpLength * jumpingDir); if (Platform.hit(_mc.hitTest_mc) == undefined) { _mc._x = _mc._x - (jumpLength * jumpingDir); jumpingDir = -jumpingDir; } else { _mc._x = _mc._x - (jumpLength * jumpingDir); } velX = 4 * jumpingDir; } function stopJump() { velX = 0; } function getAdditonalAttributes() { var _local2 = new Object(); _local2.jumpingDir = jumpingDir; return(_local2); } function die(x, y) { dead = true; var thisEnemy = this; dontRespawn = true; _mc.onEnterFrame = function () { thisEnemy.updateDead(); }; _mc._y = _mc._y - (_mc._height - 5); _mc.gotoAndPlay("dieRight"); deadAnimateCounter = 200; } function updateDead() { _mc.gotoAndPlay("dieRight"); delete _mc.onEnterFrame; } var jumpLength = 73; }
Symbol 1142 MovieClip [__Packages.EnemyChickJogger] Frame 0
class EnemyChickJogger extends Enemy { var classType, _mc, facingDir, applyInitObjProperties, applyFacingDir, maxVelY, maxVelX, velX, velY, reverseFacingDir; function EnemyChickJogger (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyChickJogger(): " + _mc._name) + ", EnemyChickJogger parent = ") + _mc._parent); _mc.animator_mc.stop(); facingDir = "left"; applyInitObjProperties(initObj); applyFacingDir(); maxVelY = 0; maxVelX = 5; if (facingDir == "left") { velX = -0.5; } else { velX = 0.5; } velY = 0; } function update() { if (velX == 0) { _mc.animator_mc.stop(); } else { _mc.animator_mc.play(); } _mc._x = _mc._x + velX; if (velX > 0) { velX = velX + 0.04; if (velX > maxVelX) { velX = maxVelX; } } else { velX = velX - 0.04; if (velX < (-maxVelX)) { velX = maxVelX; } } if (Platform.hit(_mc.hitTest_mc) == undefined) { _mc._x = _mc._x - velX; if (velX < 0) { velX = 0.5; } else { velX = -0.5; } reverseFacingDir(); applyFacingDir(); } else if (Obstacle.hit(_mc) != undefined) { var _local2 = 0; while (_local2 < 5) { _mc._x = _mc._x - velX; if (Obstacle.hit(_mc) == undefined) { _local2 = 6; } _local2++; } if (velX < 0) { velX = 0.5; } else { velX = -0.5; } reverseFacingDir(); applyFacingDir(); } } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } function updateDead() { delete _mc.onEnterFrame; } }
Symbol 1143 MovieClip [__Packages.EnemyFlyingToothbot] Frame 0
class EnemyFlyingToothbot extends Enemy { var classType, maxVelY, maxVelX, velX, velY, lRange, rRange, facingDir, _mc, subType, vulnerable, reverse; function EnemyFlyingToothbot (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var thisEnemyFlyingToothbot = this; maxVelY = 0; maxVelX = 4; velX = -3; velY = 0; lRange = x; rRange = 100; facingDir = "left"; for (var _local4 in initObj) { this[_local4] = Number(initObj[_local4]); } if (LevelEditor.isActive()) { } else { _mc.rangeGuide_mc._visible = false; _mc.onEnterFrame = function () { thisEnemyFlyingToothbot.update(); }; } if (subType == 22) { vulnerable = false; } } function collideTest(test_mc) { return(_mc.animator_mc.hurtTest_mc.hitTest(test_mc)); } function hurtByPlayerTest(test_mc) { return(_mc.animator_mc.hurtTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.animator_mc.hurtTest_mc.hitTest(test_mc)); } function update() { if ((velX > 0) && (_mc._x >= (lRange + rRange))) { reverse(); } if ((velX < 0) && (_mc._x <= lRange)) { reverse(); } if (velX >= maxVelX) { velX = maxVelX; } if (velX <= (-maxVelX)) { velX = -maxVelX; } _mc._x = _mc._x + velX; } function updateDead() { delete _mc.onEnterFrame; } function moveRangeGuideTo(newVal) { if (newVal < _mc.x) { newVal = _mc.x; } rRange = newVal; _mc.rangeGuide_mc._x = rRange; } function getAdditonalAttributes() { var _local2 = new Object(); _local2.rRange = rRange; _local2.maxVelX = maxVelX; return(_local2); } }
Symbol 1144 MovieClip [__Packages.EnemyVacgun] Frame 0
class EnemyVacgun extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, initHurtFlasher, facingDir, applyInitObjProperties, applyFacingDir, dead, dontRespawn, updateHurtFlasher, clearHurtFlasher, subType; function EnemyVacgun (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyVacgun(): " + _mc._name) + ", EnemyVacgun parent = ") + _mc._parent); maxVelY = 0; maxVelX = -1.5; velX = -1.5; velY = 0; hitPoints = 3; invincibleCounter = 0; initHurtFlasher(_mc.chickun_mc.animator_mc); facingDir = "left"; _mc.mVacgun = this; applyInitObjProperties(initObj); applyFacingDir(); } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = 24; } if (hitPoints == 0) { die(x, y); } } function die(x, y) { var _local2 = this; _mc.gotoAndPlay("die"); dead = true; dontRespawn = true; velX = 0; velY = 0; } function update() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function collideTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } function shoot() { var _local2; if (subType == 8) { _local2 = "Bullet2"; } else { _local2 = "Bullet7"; } if (facingDir == "left") { var _local3 = new Bullet(_local2, _mc._x - 14, _mc._y - 29, -13, 0, false); } else { var _local3 = new Bullet(_local2, _mc._x + 14, _mc._y - 29, 13, 0, false); } } }
Symbol 1145 MovieClip [__Packages.Bullet] Frame 0
class Bullet { static var bulletArray; var classType, xVel, yVel, friendly, deflectable, active, _mc; function Bullet (symbolName, start_x, start_y, pxVel, pyVel, pFriendly, pGrav, pDeflectable) { if (bulletArray == undefined) { bulletArray = new Array(); depthCount = 0; } if (pGrav == undefined) { gravity = 0; } else { gravity = pGrav; } classType = "Bullet"; xVel = pxVel; yVel = pyVel; friendly = pFriendly; deflectable = pDeflectable; if (pDeflectable == undefined) { deflectable = true; } active = true; _mc = StinkoGame.bullet_mc.attachMovie(symbolName, "bullet" + depthCount, depthCount++); _mc._x = start_x; _mc._y = start_y; if (xVel > 0) { _mc.gotoAndStop("right"); } else { _mc.gotoAndStop("left"); } var thisBullet = this; _mc.onEnterFrame = function () { thisBullet.update(); }; bulletArray.push(this); } function update() { _mc._x = _mc._x + xVel; _mc._y = _mc._y + yVel; yVel = yVel + gravity; if (!StinkoGame.isWithinActiveStage(_mc._x, _mc._y, 20, 20)) { kill(); } testForHits(); subClassUpdate(); } function subClassUpdate() { } static function anyPlayerDangerTest(test_mc) { var _local1 = 0; while (_local1 < bulletArray.length) { if (((!bulletArray[_local1].friendly) && (bulletArray[_local1].active)) && (bulletArray[_local1]._mc.hitTest(test_mc))) { return(bulletArray[_local1]); } _local1++; } return(undefined); } function kill() { clearFromObjectsArray(); _mc.removeMovieClip(); } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < bulletArray.length) { if (this == bulletArray[_local2]) { bulletArray.splice(_local2, 1); break; } _local2++; } } function testForHits() { } static function killAll() { var _local1 = 0; while (_local1 < bulletArray.length) { bulletArray[_local1]._mc.removeMovieClip(); delete bulletArray[_local1]; _local1++; } bulletArray = new Array(); } function deflect() { if (!deflectable) { return(undefined); } _mc.myBullet = this; if (xVel > 0) { _mc.gotoAndPlay("deflect_right"); } else { _mc.gotoAndPlay("deflect_left"); } xVel = 0; active = false; delete _mc.onEnterFrame; } var gravity = 0; static var depthCount = 0; }
Symbol 1146 MovieClip [__Packages.EnemyTriggerable] Frame 0
class EnemyTriggerable extends Enemy { var classType, _mc, vulnerable, triggered, subType; function EnemyTriggerable (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyTriggerable(): " + _mc._name) + ", EnemyTriggerable parent = ") + _mc._parent); if (LevelEditor.editorActive) { _mc.stop(); } _mc.myEnemyTriggerable = this; vulnerable = false; triggered = false; if (!LevelEditor.isActive()) { _mc.triggerGuide_mc._visible = false; } } function update() { if ((!triggered) && (StinkoGame.player1._mc.hitTest(_mc))) { trace("UFO was hit!!!"); triggered = true; _mc.gotoAndPlay("go"); } } function hurtByPlayerTest(test_mc) { return(_mc.hurtByPlayer_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { if (subType == 9) { return((((_mc.animator_mc.ship_mc.hitTest(test_mc) || (_mc.animator_mc.bullet1.hitTest(test_mc))) || (_mc.animator_mc.bullet2.hitTest(test_mc))) || (_mc.animator_mc.bullet3.hitTest(test_mc))) || (_mc.animator_mc.bullet4.hitTest(test_mc))); } return(_mc.hitTest_mc.hitTest(test_mc)); } }
Symbol 1147 MovieClip [__Packages.EnemyGokul] Frame 0
class EnemyGokul extends Enemy { var classType, _mc, dead, dontRespawn, velX, velY; function EnemyGokul (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyGokul(): " + _mc._name) + ", EnemyGokul parent = ") + _mc._parent); } function update() { } function die(x, y) { var _local2 = this; _mc.gotoAndPlay("die"); dead = true; dontRespawn = true; velX = 0; velY = 0; } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } }
Symbol 1148 MovieClip [__Packages.EnemyPoorbt] Frame 0
class EnemyPoorbt extends Enemy { var classType, _mc, shotsFired, shotsToFire, vulnerable, triggered, enterFrom, facingDir, velX, enterCounter, deadAnimateCounter, remove; function EnemyPoorbt (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyPoorbt(): " + _mc._name) + ", EnemyPoorbt parent = ") + _mc._parent); if (LevelEditor.editorActive) { _mc.stop(); } shotsFired = 0; _mc.mPoorbt = this; shotsToFire = Number(initObj.shotsToFire); if ((shotsToFire == undefined) || (isNaN(initObj.shotsToFire))) { shotsToFire = 1; } vulnerable = false; triggered = false; enterFrom = initObj.facingDir; if (enterFrom == undefined) { enterFrom = "left"; } if (enterFrom == "left") { facingDir = "right"; velX = 6; } else { facingDir = "left"; velX = -4; } if (!LevelEditor.isActive()) { _mc.triggerGuide_mc._visible = false; } } function update() { var thisPoorbt = this; if ((!triggered) && (StinkoGame.player1._mc.hitTest(_mc))) { triggered = true; vulnerable = true; var _local2 = new Object({y:0}); if (enterFrom == "left") { _local2.x = StinkoGame.viewBox.l - 10; } else { _local2.x = StinkoGame.viewBox.r + 10; } StinkoGame._mc.gameStage_mc.globalToLocal(_local2); _mc.gotoAndStop(facingDir + "with"); _mc._x = _local2.x; enterCounter = 24; _mc.onEnterFrame = function () { thisPoorbt.updateEnter(); }; } } function updateEnter() { _mc._x = _mc._x + velX; enterCounter--; var _local2 = new Object({x:_mc._x, y:0}); _mc._parent.localToGlobal(_local2); if ((_local2.x > (StinkoGame.viewBox.l + 30)) && (_local2.x < (StinkoGame.viewBox.r - 30))) { _mc.gotoAndStop(facingDir + "Shoot"); delete _mc.onEnterFrame; } } function updateExit() { _mc._x = _mc._x + velX; var _local2 = new Object({x:_mc._x, y:0}); _mc._parent.localToGlobal(_local2); if ((_local2.x < (StinkoGame.viewBox.l - 30)) || (_local2.x > (StinkoGame.viewBox.r + 30))) { _mc.gotoAndStop("done"); delete _mc.onEnterFrame; } } function hurtByPlayerTest(test_mc) { return(_mc.hurtByPlayer_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return((((_mc.animator_mc.ship_mc.hitTest(test_mc) || (_mc.animator_mc.bullet1.hitTest(test_mc))) || (_mc.animator_mc.bullet2.hitTest(test_mc))) || (_mc.animator_mc.bullet3.hitTest(test_mc))) || (_mc.animator_mc.bullet4.hitTest(test_mc))); } function createBullet() { if (facingDir == "left") { var _local2 = new Bullet("Bullet5", _mc._x - 14, _mc._y - 24, -13, 0, false); } else { var _local2 = new Bullet("Bullet4", _mc._x + 14, _mc._y - 24, 13, 0, false); } shotsFired++; } function resumeRunning() { if (shotsFired < shotsToFire) { _mc.gotoAndStop(facingDir + "Shoot"); return(undefined); } var thisPoorbt = this; velX = (-velX) * 2; if (facingDir == "left") { facingDir = "right"; } else { facingDir = "left"; } enterCounter = 30; _mc.gotoAndStop(facingDir + "Without"); _mc.onEnterFrame = function () { thisPoorbt.updateExit(); }; } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; _local2.shotsToFire = shotsToFire; return(_local2); } function updateDead() { deadAnimateCounter--; if ((_mc._y < -200) || (deadAnimateCounter < 0)) { remove(); } } }
Symbol 1149 MovieClip [__Packages.EnemyGaspeau] Frame 0
class EnemyGaspeau extends Enemy { var classType, _mc, vulnerable, triggered, facingDir, velX, deadAnimateCounter, remove; function EnemyGaspeau (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyGaspeau(): " + _mc._name) + ", EnemyGaspeau parent = ") + _mc._parent); if (LevelEditor.editorActive) { _mc.stop(); } _mc.mGaspeau = this; vulnerable = false; triggered = false; facingDir = initObj.facingDir; if (facingDir == undefined) { facingDir = "left"; } if (!LevelEditor.isActive()) { _mc.triggerGuide_mc._visible = false; } } function update() { var thisGaspeau = this; if ((!triggered) && (StinkoGame.oneUp._mc.hitTest(_mc) || (StinkoGame.player1._mc.hitTest(_mc)))) { triggered = true; vulnerable = true; var _local2 = new Object({y:0}); if (facingDir == "right") { _local2.x = StinkoGame.viewBox.l - 10; velX = 6; } else { _local2.x = StinkoGame.viewBox.r + 10; velX = -3; } StinkoGame._mc.gameStage_mc.globalToLocal(_local2); _mc.gotoAndStop(facingDir); _mc._x = _local2.x; trace((("EnemyGaspeau::update: Gaspeau was triggered" + _mc._x) + ",") + velX); _mc.onEnterFrame = function () { thisGaspeau.updateEnter(); }; } } function updateEnter() { trace("EnemyGaspeau::update: Gaspeau is updating for Entry and _x = " + _mc._x); _mc._x = _mc._x + velX; var _local2 = new Object({x:_mc._x, y:0}); _mc._parent.localToGlobal(_local2); if ((_local2.x < (StinkoGame.viewBox.l - 50)) || (_local2.x > (StinkoGame.viewBox.r + 50))) { _mc.gotoAndStop("done"); delete _mc.onEnterFrame; } } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } function updateDead() { deadAnimateCounter--; if ((_mc._y < -200) || (deadAnimateCounter < 0)) { remove(); } } }
Symbol 1150 MovieClip [__Packages.EnemyChamCham] Frame 0
class EnemyChamCham extends Enemy { var classType, _mc, dead, dontRespawn, velX, velY; function EnemyChamCham (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyChamCham(): " + _mc._name) + ", EnemyChamCham parent = ") + _mc._parent); _mc.mChamCham = this; } function update() { } function die(x, y) { var _local2 = this; _mc.gotoAndPlay("die"); dead = true; dontRespawn = true; velX = 0; velY = 0; } function shoot() { var _local2 = new Bullet("Bullet6", _mc._x - 45, _mc._y - 30, 0, -7, false, 0, false); var _local3 = new Bullet("Bullet6", _mc._x + 45, _mc._y - 30, 0, -7, false, 0, false); } function hurtByPlayerTest(test_mc) { return(_mc.hurtByPlayer_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } }
Symbol 1151 MovieClip [__Packages.EnemyAstromund] Frame 0
class EnemyAstromund extends Enemy { var classType, _mc, vulnerable, triggered, facingDir, enterFrom, velX, yVel, remove, deadAnimateCounter; function EnemyAstromund (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyAstromund(): " + _mc._name) + ", EnemyAstromund parent = ") + _mc._parent); if (LevelEditor.isActive()) { _mc.stop(); delete _mc.onEnterFrame; } else { _mc.triggerGuide_mc._visible = false; } _mc.mAstromund = this; vulnerable = false; triggered = false; facingDir = initObj.facingDir; if (facingDir == undefined) { facingDir = "left"; } if (facingDir == "left") { enterFrom = "right"; velX = -6; } else { enterFrom = "left"; velX = 6; } } function update() { var thisAstromund = this; if ((!triggered) && (StinkoGame.player1._mc.hitTest(_mc))) { trace("EnemyAstromund::update: Astromund was triggered"); triggered = true; vulnerable = true; var _local2 = new Object({y:0}); if (enterFrom == "left") { _local2.x = StinkoGame.viewBox.l - 10; } else { _local2.x = StinkoGame.viewBox.r + 10; } StinkoGame._mc.gameStage_mc.globalToLocal(_local2); _mc.gotoAndStop(facingDir); _mc._x = _local2.x; _mc.onEnterFrame = function () { thisAstromund.updateRunning(); }; } } function updateRunning() { trace("EnemyAstromund::update: Astromund is updating for Entry and _x = " + _mc._x); _mc._x = _mc._x + velX; var _local2; _mc._y = _mc._y + yVel; _local2 = MoveablePlatform.hitWalkies(_mc.hitTestWalk_mc); if (_local2 == undefined) { _local2 = Platform.hit(_mc.hitTestWalk_mc); } if (_local2 != undefined) { _mc._y = _local2._y; yVel = 0; } else { yVel = yVel + 1; } if (yVel >= 10) { yVel = 0; } if (_mc._y > 500) { remove(); return(undefined); } } function applyFacingDir() { } function hurtByPlayerTest(test_mc) { if (_mc.hurtByPlayer_mc.hitTest(test_mc)) { var _local2 = new Object({x:test_mc._x, y:test_mc._y}); test_mc._parent.localToGlobal(_local2); var _local3 = new Object({x:_mc.hurtByPlayer_mc._x, y:_mc.hurtByPlayer_mc._y}); _mc.localToGlobal(_local3); if (((facingDir == "right") && (_local2.x < _local3.x)) || ((facingDir == "left") && (_local2.x > _local3.x))) { return(true); } } else { return(false); } } function playerDangerTest(test_mc) { return(_mc.hurtPlayer_mc.hitTest(test_mc)); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } function updateDead() { deadAnimateCounter--; if ((_mc._y < -200) || (deadAnimateCounter < 0)) { remove(); } } }
Symbol 1152 MovieClip [__Packages.EnemyDometant] Frame 0
class EnemyDometant extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, initHurtFlasher, applyInitObjProperties, dead, dontRespawn, updateHurtFlasher, clearHurtFlasher, subType; function EnemyDometant (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyDometant(): " + _mc._name) + ", EnemyDometant parent = ") + _mc._parent); maxVelY = 0; maxVelX = -1.5; velX = -1.5; velY = 0; hitPoints = 2; invincibleCounter = 0; initHurtFlasher(_mc); _mc.mDometant = this; applyInitObjProperties(initObj); } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = 24; } if (hitPoints == 0) { die(x, y); } } function die(x, y) { var _local2 = this; _mc.gotoAndPlay("die"); dead = true; dontRespawn = true; velX = 0; velY = 0; } function update() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function collideTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function getAdditonalAttributes() { var _local1 = new Object(); return(_local1); } function shoot() { trace("shooting()"); var _local2; if ((subType == 17) || (subType == 18)) { _local2 = "Bullet2"; } else { _local2 = "Bullet20"; } if ((subType == 17) || (subType == 40)) { var _local7 = new Bullet(_local2, _mc._x, _mc._y - 15, -8, 0, false); var _local6 = new Bullet(_local2, _mc._x, _mc._y - 15, 8, 0, false); var _local5 = new Bullet(_local2, _mc._x, _mc._y - 15, 8, -8, false); var _local4 = new Bullet(_local2, _mc._x, _mc._y - 15, -8, -8, false); var _local3 = new Bullet(_local2, _mc._x, _mc._y - 15, 0, -8, false); } else { var _local7 = new Bullet(_local2, _mc._x, _mc._y + 15, -8, 0, false); var _local6 = new Bullet(_local2, _mc._x, _mc._y + 15, 8, 0, false); var _local5 = new Bullet(_local2, _mc._x, _mc._y + 15, 8, 8, false); var _local4 = new Bullet(_local2, _mc._x, _mc._y + 15, -8, 8, false); var _local3 = new Bullet(_local2, _mc._x, _mc._y + 15, 0, 8, false); } } }
Symbol 1153 MovieClip [__Packages.EnemyPlugman] Frame 0
class EnemyPlugman extends Enemy { var classType, _mc, velX, velY, hitPoints, baseHitPoints, invincibleCounter, initHurtFlasher, facingDir, applyInitObjProperties, applyFacingDir, shootTimer, shootTop, dead, dontRespawn, updateHurtFlasher, clearHurtFlasher; function EnemyPlugman (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyPlugman(): " + _mc._name) + ", EnemyPlugman parent = ") + _mc._parent); velX = 0; velY = 0; hitPoints = 5; baseHitPoints = 2; _mc.mEnemy = this; invincibleCounter = 0; initHurtFlasher(_mc.animator_mc.base_mc); facingDir = "left"; applyInitObjProperties(initObj); applyFacingDir(); shootTimer = 20; shootTop = false; } function takeDamage(x, y) { if (invincibleCounter == 0) { baseHitPoints--; if (baseHitPoints == 0) { destroyBase(); } hitPoints--; invincibleCounter = 24; } if (hitPoints == 0) { die(x, y); } } function die(x, y) { var _local2 = this; delete _mc.onEnterFrame; _mc.animator_mc.gotoAndPlay("die"); dead = true; dontRespawn = true; } function update() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } if (baseHitPoints <= 0) { shootTimer--; if (shootTimer < 0) { shoot(); } } if (StinkoGame.getPlayerGlobal().x > (_mc._x + 10)) { facingDir = "right"; } else { facingDir = "left"; } applyFacingDir(); } function collideTest(test_mc) { if (baseHitPoints > 0) { return(_mc.animator_mc.base_mc.hitTest(test_mc)); } return(_mc.animator_mc.top_mc.hitTest(test_mc)); } function hurtByPlayerTest(test_mc) { if (baseHitPoints > 0) { return(_mc.animator_mc.base_mc.hitTest(test_mc)); } return(_mc.animator_mc.top_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { if (baseHitPoints > 0) { return(_mc.animator_mc.base_mc.hitTest(test_mc)); } return(_mc.animator_mc.top_mc.hitTest(test_mc)); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.facingDir = facingDir; return(_local2); } function destroyBase() { _mc.animator_mc.gotoAndPlay("destroyBase"); invincibleCounter = 24; shootTimer = 40; } function shoot() { var _local2 = new Object({x:_mc._x, y:_mc._y - 58}); _mc._parent.localToGlobal(_local2); StinkoGame.bullet_mc.globalToLocal(_local2); var _local3; if (facingDir == "right") { _local3 = 10; _local2.x = _local2.x + 0; } else { _local3 = -10; _local2.x = _local2.x - 25; } if (shootTop) { shootTimer = 60; _local2.y = _local2.y + 2; } else { shootTimer = 12; _local2.y = _local2.y + 28; } shootTop = !shootTop; var _local4 = new Bullet("Bullet10", _local2.x, _local2.y, _local3, 0, false, 0, false); _mc.animator_mc.top_mc.gotoAndPlay("shoot"); } function readyForSecondPhase() { initHurtFlasher(_mc.animator_mc.base_mc); } }
Symbol 1154 MovieClip [__Packages.EnemyStothos] Frame 0
class EnemyStothos extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, initHurtFlasher, die, updateHurtFlasher, clearHurtFlasher, reverse; function EnemyStothos (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyStothos(): " + _mc._name) + ", EnemyStothos parent = ") + _mc._parent); _mc.animator_mc.stop(); maxVelY = 0; maxVelX = -2; velX = -2; velY = 0; hitPoints = 3; invincibleCounter = 0; initHurtFlasher(_mc); _mc.mEnemy = this; } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = 24; } if (hitPoints == 0) { die(x, y); } } function updateDead() { delete _mc.onEnterFrame; } function update() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } if (velX == 0) { _mc.animator_mc.stop(); } else { _mc.animator_mc.play(); } _mc._x = _mc._x + velX; if (Platform.hit(_mc.hitTest_mc) == undefined) { reverse(); } if (Obstacle.hit(_mc) != undefined) { var _local2 = 0; while (_local2 < 5) { _mc._x = _mc._x - velX; if (Obstacle.hit(_mc) == undefined) { _local2 = 6; } _local2++; } reverse(); } } function shoot(dir) { var _local2 = new Object({x:_mc._x, y:_mc._y - 41}); _mc._parent.localToGlobal(_local2); StinkoGame.bullet_mc.globalToLocal(_local2); var _local3; if (dir == "right") { _local3 = 10; _local2.x = _local2.x + 25; } else { _local3 = -10; _local2.x = _local2.x - 25; } var _local4 = new Bullet("Bullet12", _local2.x, _local2.y, _local3, 0, false, 0, false); } }
Symbol 1155 MovieClip [__Packages.EnemyFullbide] Frame 0
class EnemyFullbide extends Enemy { var classType, _mc, velX, velY, vulnerable, triggered, facingDir, originalY, remove, deadAnimateCounter; function EnemyFullbide (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; trace((("EnemyFullbidee(): " + _mc._name) + ", EnemyFullbide parent = ") + _mc._parent); velX = 0; velY = 0; if (LevelEditor.editorActive) { _mc.stop(); } _mc.myEnemyFullbide = this; vulnerable = false; triggered = false; if (!LevelEditor.isActive()) { _mc.triggerGuide_mc._visible = false; } if (initObj.facingDir == undefined) { facingDir = "left"; } else { facingDir = initObj.facingDir; } } function update() { if ((!triggered) && (StinkoGame.player1._mc.hitTest(_mc))) { trace("EnemyFullbide was triggered hit!!!"); startFlyin(); } else { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; if (_mc._y > originalY) { velY = -6; } var _local2 = new Object({x:_mc._x, y:0}); _mc._parent.localToGlobal(_local2); if ((_local2.x < (StinkoGame.viewBox.l - 30)) || (_local2.x > (StinkoGame.viewBox.r + 30))) { remove(); delete _mc.onEnterFrame; } } } function startFlyin() { trace("EnemyFullbide::startFlyin(): " + facingDir); triggered = true; vulnerable = true; _mc.gotoAndPlay(facingDir); if (facingDir == "right") { velX = 12; } else { velX = -10; } var _local2 = new Object({y:0}); if (facingDir == "right") { _local2.x = StinkoGame.viewBox.l; } else { _local2.x = StinkoGame.viewBox.r + 10; } StinkoGame._mc.gameStage_mc.globalToLocal(_local2); _mc._x = _local2.x; originalY = _mc._y; _mc._y = _mc._y - 120; velY = 6; } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function getAdditonalAttributes() { return(new Object({facingDir:facingDir})); } function applyFacingDir() { } function updateDead() { deadAnimateCounter--; if (deadAnimateCounter < 0) { remove(); } } }
Symbol 1156 MovieClip [__Packages.EnemyMybenj] Frame 0
class EnemyMybenj extends Enemy { var classType, _mc, maxVelY, maxVelX, velX, velY, reverse, reverseCounter; function EnemyMybenj (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyMybenj(): " + _mc._name) + ", EnemyMybenj parent = ") + _mc._parent); _mc.animator_mc.stop(); maxVelY = 0; maxVelX = 6; velX = -6; velY = 0; pickNewDirection(); } function updateDead() { delete _mc.onEnterFrame; } function update() { var _local3 = StinkoGame.getGlobalCoord(_mc).x; if ((_local3 > (StinkoGame.viewBox.r + 8)) || (_local3 < (StinkoGame.viewBox.l - 3))) { return(undefined); } if (velX == 0) { _mc.animator_mc.stop(); } else { _mc.animator_mc.play(); } _mc._x = _mc._x + velX; if (Platform.hit(_mc.hitTest_mc) == undefined) { reverse(); resetReverseCounter(); return(undefined); } if ((Obstacle.hit(_mc) != undefined) || (EnemyBiztar.hit(_mc) != undefined)) { var _local2 = 0; while (_local2 < 5) { _mc._x = _mc._x - velX; if ((Obstacle.hit(_mc) == undefined) && (EnemyBiztar.hit(_mc) == undefined)) { _local2 = 6; } _local2++; } resetReverseCounter(); reverse(); } reverseCounter--; if (reverseCounter < 0) { pickNewDirection(); } } function pickNewDirection() { resetReverseCounter(); reverse(); } function resetReverseCounter() { reverseCounter = Math.floor(Math.random() * 12) + 9; } }
Symbol 1157 MovieClip [__Packages.EnemyShooter] Frame 0
class EnemyShooter extends Enemy { var classType, velX, velY, _mc, initHurtFlasher, invincibleCounter, subType, hitPoints, dontRespawn, updateHurtFlasher, clearHurtFlasher, dead; function EnemyShooter (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local4 = this; if ((initObj.velX == undefined) || (isNaN(initObj.velX))) { velX = 0; } else { velX = Number(initObj.velX); } if ((initObj.velY == undefined) || (isNaN(initObj.velY))) { velY = 0; } else { velY = Number(initObj.velY); } trace((((((("EnemyShooter(): " + _mc._name) + ", EnemyShooter parent = ") + _mc._parent) + ",velx = ") + velX) + ",vely =") + velY); if (LevelEditor.editorActive) { _mc.stop(); _mc.animator_mc.stop(); } initHurtFlasher(_mc); invincibleCounter = 0; switch (subType) { case 29 : hitPoints = 3; break; case 30 : hitPoints = 2; break; case 31 : hitPoints = 3; break; case 32 : hitPoints = 1; break; case 33 : hitPoints = 2; break; default : hitPoints = 1; } dontRespawn = true; } function update() { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function getAdditonalAttributes() { var _local2 = new Object(); _local2.velX = velX; _local2.velY = velY; return(_local2); } function updateDead() { delete _mc.onEnterFrame; } function takeDamage(x, y) { if (invincibleCounter < 1) { hitPoints--; invincibleCounter = 6; } if (hitPoints <= 0) { die(); clearHurtFlasher(); } } function die(x, y) { dontRespawn = true; delete _mc.onEnterFrame; _mc.stop(); switch (subType) { case 34 : _mc.gotoAndPlay("die"); break; case 35 : _mc.gotoAndPlay("die"); trace("EnemyShooter()::die telling Manta to die"); break; default : _mc.animator_mc.gotoAndPlay("die"); } dead = true; velX = 0; velY = 0; } }
Symbol 1158 MovieClip [__Packages.EnemyShark] Frame 0
class EnemyShark extends EnemyShooter { var waitToLaunchCounter, launching, velX, _mc, velY, invincibleCounter, updateHurtFlasher, clearHurtFlasher; function EnemyShark (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); waitToLaunchCounter = 0; launching = false; velX = -5; } function update() { var _local2 = new Object({x:StinkoGame.viewBox.r - 90, y:StinkoGame.viewBox.t + ((StinkoGame.viewBox.b - StinkoGame.viewBox.t) / 2)}); _mc._parent.globalToLocal(_local2); if (!launching) { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; if (_mc._x < _local2.x) { waitToLaunchCounter = 10; launching = true; } } else if (waitToLaunchCounter > 0) { waitToLaunchCounter--; _mc._x = _mc._x + 1; } else { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; velX = velX - 2; } if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function shoot() { var _local2 = new Bullet("Bullet16", _mc._x - 5, _mc._y, -6, -5, false, 0.8); } }
Symbol 1159 MovieClip [__Packages.ShootingGame] Frame 0
class ShootingGame extends StinkoGame { static var scrollMoveCounter; function ShootingGame (p_mc, pld, viewBox_mc) { super(p_mc, pld, viewBox_mc); scrollMoveCounter = 0; setNewAutoscroll(20, 0); } static function nudge(x, y) { StinkoGame.activeStageCounterX = StinkoGame.activeStageCounterX + x; StinkoGame.activeStageCounterY = StinkoGame.activeStageCounterY + y; if (x != 0) { if ((StinkoGame._mc.gameStage_mc._x + x) > StinkoGame.originX) { return(false); } } if (y != 0) { if ((StinkoGame._mc.gameStage_mc._y + y) < StinkoGame.originY) { return(false); } } StinkoGame._mc.gameStage_mc._x = StinkoGame._mc.gameStage_mc._x + x; StinkoGame._mc.gameStage_mc._y = StinkoGame._mc.gameStage_mc._y + y; StinkoGame.bossMan._mc._y = StinkoGame.bossMan._mc._y + y; StinkoGame._mc.bullet_mc._x = StinkoGame._mc.gameStage_mc._x; StinkoGame._mc.bullet_mc._y = StinkoGame._mc.gameStage_mc._y; var _local3; scrollMoveCounter++; if (scrollMoveCounter == 4) { scrollMoveCounter = 0; } if (x != 0) { if (Math.abs(x / 2) < 1) { if ((scrollMoveCounter % 2) == 0) { StinkoGame.sScrollB.nudge(Math.abs(x) / x, 0); } } else { StinkoGame.sScrollB.nudge(x / 2, 0); } if (Math.abs(x / 4) < 1) { if ((scrollMoveCounter % 4) == 0) { StinkoGame.sScrollA.nudge(Math.abs(x) / x, 0); } } else { StinkoGame.sScrollA.nudge(x / 4, 0); } } if ((Math.floor(Math.abs(StinkoGame.activeStageCounterX) / 10) > 1) || (Math.floor(Math.abs(StinkoGame.activeStageCounterY) / 10) > 1)) { drawActiveStage(); StinkoGame.activeStageCounterX = 0; StinkoGame.activeStageCounterY = 0; } return(true); } static function drawActiveStage(force) { var _local2 = 0; while (_local2 < StinkoGame.ld.stageObjSource.length) { var _local1 = StinkoGame.ld.stageObjSource[_local2]; if (!_local1.__get__active()) { if (StinkoGame.isWithinActiveStage(_local1.x, _local1.y, 200, 200)) { if (_local1.canSpawn) { _local1.assignedObject = StinkoGame.ld.addStageObject(_local1.classType, _local1.subType, _local1.x, _local1.y, _local1.depth, _local1.propObj); _local1.__set__active(true); _local1.canSpawn = false; } } } else if (!StinkoGame.isWithinActiveStage(_local1.assignedObject._mc._x, _local1.assignedObject._mc._y, 200, 200)) { _local1.assignedObject.kill(); _local1.assignedObject = undefined; _local1.__set__active(false); _local1.canSpawn = false; } _local2++; } } static function setNewAutoscroll(x, y) { StinkoGame.player1.autoScrollSpeed.x = x; StinkoGame.player1.autoScrollSpeed.y = y; } }
Symbol 1160 MovieClip [__Packages.EnemyJellyfish] Frame 0
class EnemyJellyfish extends EnemyShooter { var sliding, _mc, velY, xtoyRatio, velX, invincibleCounter, updateHurtFlasher, clearHurtFlasher; function EnemyJellyfish (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); sliding = false; _mc.mJellyfish = this; if (velY != 0) { xtoyRatio = -3 / velY; } else { xtoyRatio = 0; } } function setSliding(val) { sliding = val; if (sliding) { velX = -3; } } function update() { if (!sliding) { if ((velX > 0.1) || (velX < -0.1)) { velX = velX * 0.4; } else { velX = 0; } } _mc._x = _mc._x + velX; if (velX != 0) { _mc._y = _mc._y + (velX * xtoyRatio); } if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } }
Symbol 1161 MovieClip [__Packages.EnemyClam] Frame 0
class EnemyClam extends EnemyShooter { var isOpen, _mc, hitPoints, vulnerable, velX, velY, invincibleCounter, updateHurtFlasher, clearHurtFlasher; function EnemyClam (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); isOpen = false; _mc.mClam = this; hitPoints = 1; } function openClam() { vulnerable = (isOpen = true); } function closeClam() { vulnerable = (isOpen = false); } function update() { if (!isOpen) { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; } if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function shoot() { var _local2 = new Bullet("Bullet16", _mc._x - 5, _mc._y, -6, -5, false, 0.8); } }
Symbol 1162 MovieClip [__Packages.EnemyManta] Frame 0
class EnemyManta extends EnemyShooter { var classType, _mc, velX, velY, hitPoints, invincibleCounter, initHurtFlasher, entranceFinished, applyInitObjProperties, applyFacingDir, shootTimer, giveUpCounter, swingUp, die, updateHurtFlasher, clearHurtFlasher; function EnemyManta (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); classType = "Enemy"; var _local3 = this; trace((("EnemyManta(): " + _mc._name) + ", EnemyManta parent = ") + _mc._parent); velX = 0; velY = 0; hitPoints = 3; _mc.mEnemy = this; invincibleCounter = 0; initHurtFlasher(_mc.animator_mc.base_mc); entranceFinished = false; applyInitObjProperties(initObj); applyFacingDir(); shootTimer = 20; giveUpCounter = 400; swingUp = true; } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = 18; } if (hitPoints == 0) { die(x, y); } } function update() { if (!entranceFinished) { var _local2 = new Object({x:StinkoGame.viewBox.r - 60, y:StinkoGame.viewBox.t + ((StinkoGame.viewBox.b - StinkoGame.viewBox.t) / 2)}); _mc._x = _mc._x + (StinkoGame.player1.autoScrollSpeed.x / 10); _mc._parent.globalToLocal(_local2); _mc._x = _mc._x - ((_mc._x - _local2.x) / 4); _mc._y = _mc._y - ((_mc._y - _local2.y) / 4); if ((Math.abs(_mc._x - _local2.x) < 10) && (Math.abs(_mc._y - _local2.y) < 10)) { entranceFinished = true; trace("EnemyManta:update() entranceFinished = true"); } } else if (giveUpCounter < 1) { _mc._x = _mc._x - ((3 * StinkoGame.player1.autoScrollSpeed.x) / 10); _mc._y = _mc._y - (StinkoGame.player1.autoScrollSpeed.y / 10); } else { _mc._x = _mc._x + (StinkoGame.player1.autoScrollSpeed.x / 10); _mc._y = _mc._y - (StinkoGame.player1.autoScrollSpeed.y / 10); giveUpCounter--; shootTimer--; if (shootTimer < 0) { shoot(); } if (swingUp) { var _local2 = new Object({x:0, y:StinkoGame.viewBox.t + 80}); } else { var _local2 = new Object({x:0, y:StinkoGame.viewBox.b - 80}); } _mc._parent.globalToLocal(_local2); _mc._y = _mc._y - ((_mc._y - _local2.y) / 10); if (Math.abs(_mc._y - _local2.y) < 2) { swingUp = !swingUp; } } if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function getAdditonalAttributes() { var _local1 = new Object(); return(_local1); } function shoot() { var _local3 = new Bullet("Bullet18", _mc._x - 38, _mc._y - 20, -20, 0, false, 0, false); var _local2 = new Bullet("Bullet18", _mc._x - 38, _mc._y + 20, -20, 0, false, 0, false); shootTimer = 16; } }
Symbol 1163 MovieClip [__Packages.EnemyVolcano] Frame 0
class EnemyVolcano extends EnemyShooter { var _mc, vulnerable; function EnemyVolcano (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); _mc.mEnemy = this; vulnerable = false; } function update() { } function hurtByPlayerTest(test_mc) { return(undefined); } function playerDangerTest(test_mc) { return((_mc.hurtTest_mc.hitTest(test_mc) || (_mc.animator_mc.rock1.hitTest(test_mc))) || (_mc.animator_mc.rock2.hitTest(test_mc))); } }
Symbol 1164 MovieClip [__Packages.EnemyThorn] Frame 0
class EnemyThorn extends EnemyShooter { var _mc; function EnemyThorn (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); if (LevelEditor.editorActive) { _mc.animator_mc.gotoAndStop(30); } } function update() { } function hurtByPlayerTest(test_mc) { return(undefined); } function playerDangerTest(test_mc) { return(_mc.animator_mc.hurtTest_mc.hitTest(test_mc)); } }
Symbol 1165 MovieClip [__Packages.EnemyCoral] Frame 0
class EnemyCoral extends EnemyShooter { var _mc; function EnemyCoral (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, depth, initObj); } function takeDamage(x, y) { _mc.gotoAndPlay("hit"); } function hurtByPlayerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } function playerDangerTest(test_mc) { return(_mc.hitTest_mc.hitTest(test_mc)); } }
Symbol 1166 MovieClip [__Packages.Ladder] Frame 0
class Ladder extends StageObject { static var LadderArray; var classType, _mc; function Ladder (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Ladder" + typeNum, depth); if (LadderArray == undefined) { LadderArray = new Array(); } classType = "Ladder"; var _local4 = this; trace((("Ladder(): " + _mc._name) + ", Ladder parent = ") + _mc._parent); LadderArray.push(this); _mc.animator_mc.stop(); _mc.mType = "vert"; } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < LadderArray.length) { if (this == LadderArray[_local2]) { LadderArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < LadderArray.length) { if (test_mc.hitTest(LadderArray[_local1]._mc)) { return(LadderArray[_local1]); } _local1++; } return(undefined); } }
Symbol 1167 MovieClip [__Packages.Wall] Frame 0
class Wall extends StageObject { static var WallArray; var classType, _mc; function Wall (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Wall" + typeNum, depth); if (WallArray == undefined) { WallArray = new Array(); } classType = "Wall"; var _local3 = this; trace((("Wall(): " + _mc._name) + ", Wall parent = ") + _mc._parent); WallArray.push(this); _mc.animator_mc.stop(); _mc.mType = "vert"; if (!LevelEditor.isActive()) { _mc.editorGuide_mc._visible = false; } } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < WallArray.length) { if (this == WallArray[_local2]) { WallArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < WallArray.length) { if (test_mc.hitTest(WallArray[_local1]._mc)) { return(WallArray[_local1]._mc); } _local1++; } return(undefined); } }
Symbol 1168 MovieClip [__Packages.Hazard] Frame 0
class Hazard extends StageObject { static var HazardArray; var classType, _mc; function Hazard (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Hazard" + typeNum, depth); if (HazardArray == undefined) { HazardArray = new Array(); } classType = "Hazard"; var _local3 = this; trace((("Hazard(): " + _mc._name) + ", Hazard parent = ") + _mc._parent); HazardArray.push(this); } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < HazardArray.length) { if (this == HazardArray[_local2]) { HazardArray.splice(_local2, 1); break; } _local2++; } } static function anyPlayerDangerTest(test_mc) { var _local1 = 0; while (_local1 < HazardArray.length) { if (test_mc.hitTest(HazardArray[_local1]._mc.hitTest_mc)) { return(HazardArray[_local1]); } _local1++; } return(undefined); } }
Symbol 1169 MovieClip [__Packages.Trap] Frame 0
class Trap extends StageObject { static var TrapArray; var classType, _mc; function Trap (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Trap" + typeNum, depth); if (TrapArray == undefined) { TrapArray = new Array(); } classType = "Trap"; var _local4 = this; trace((("Trap(): " + _mc._name) + ", Trap parent = ") + _mc._parent); TrapArray.push(this); _mc.safe = false; if (LevelEditor.isActive()) { _mc.stop(); } } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < TrapArray.length) { if (this == TrapArray[_local2]) { TrapArray.splice(_local2, 1); break; } _local2++; } } function getHitClip() { if (_mc.hitTest_mc._name != undefined) { return(_mc.hitTest_mc); } return(_mc); } static function anyPlayerDangerTest(test_mc) { var _local1 = 0; while (_local1 < TrapArray.length) { if ((!TrapArray[_local1]._mc.safe) && (test_mc.hitTest(TrapArray[_local1].getHitClip()))) { return(TrapArray[_local1]); } _local1++; } return(undefined); } }
Symbol 1170 MovieClip [__Packages.Goal] Frame 0
class Goal extends StageObject { var classType, _mc; function Goal (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Goal" + typeNum, depth); classType = "Goal"; var thisGoal = this; _mc.onEnterFrame = function () { thisGoal.update(); }; if (!LevelEditor.editorActive) { _mc._visible = false; } } function clearFromObjectsArray() { } function update() { if (((GlobalData.goalWarpsPlayer() && (StinkoGame.inProgress)) && (_mc.hitTest(StinkoGame.player1._mc))) && (GlobalData.sublevel != 4)) { trace("Goal::update() -> telling StinkoGame to winLevel " + _mc._name); StinkoGame.winLevel(); return(undefined); } if ((GlobalData.sublevel == 4) && (_mc.hitTest(StinkoGame.oneUp._mc))) { StinkoGame.winLevel(); } } }
Symbol 1171 MovieClip [__Packages.GlobalData] Frame 0
class GlobalData { static var level, sublevel, subsublevel, mans, shields, items, maxHits, hits, testMode, levelLengths, lastSceneStorage; function GlobalData () { } static function init() { level = 1; sublevel = 1; subsublevel = 1; mans = 3; shields = 3; items = 0; maxHits = 4; hits = maxHits; testMode = false; levelLengths = new Array(); levelLengths[0] = new Array(); var _local1 = 0; while (_local1 < maxSublevel) { levelLengths[0].push(3); _local1++; } levelLengths.push(2); } static function cutSceneEnded() { _root.cutScene_mc.removeMovieClip(); if ((sublevel == maxSublevel) && (subsublevel == 4)) { init(); StinkoGame.killAll(); _root.gotoAndStop("youDead"); _root.gotoAndStop("tuneInNextWeek"); return(undefined); } if ((subsublevel == 4) && (((((((sublevel == 3) || (sublevel == 4)) || (sublevel == 5)) || (sublevel == 6)) || (sublevel == 7)) || (sublevel == 8)) || (sublevel == 9))) { levelUp(); _root.gotoAndStop("youDead"); _root.gotoAndStop("cutScene"); trace((("cutSceneEnded: " + sublevel) + ",") + subsublevel); showCutScene(); return(undefined); } if ((!bossLevel()) && (sublevel != 3)) { _root.gotoAndPlay("loadFile"); } else { _root.gotoAndPlay("gamePlayGo"); } } static function showCutScene() { _root.cutSceneParent_mc.loadMovie(((((("externalSwf/cutscene" + level) + ".") + sublevel) + ".") + subsublevel) + ".swf"); if (bossLevel()) { StinkoGame.gameSound.stop(); StinkoGame.gameSound = new SoundTrack(StinkoGame._mc); } } static function levelUp() { StinkoSaveData.finishedSaveLevel(sublevel, subsublevel); subsublevel++; if (subsublevel > levelLengths[level - 1][sublevel - 1]) { sublevel++; subsublevel = 1; lastSceneStorage = new Object(); if (sublevel > levelLengths[level - 1].length) { level++; sublevel = 1; } } trace((((("levelUp(): new level = " + level) + ", sublevel = ") + sublevel) + ", subsub = ") + subsublevel); StinkoSaveData.setIt(sublevel, subsublevel); } static function shouldLevelWarp() { trace((((("GlobalData::shouldLevelWarp(): " + levelLengths.length) + ",") + levelLengths[0].length) + ",") + levelLengths[0][0]); trace((((("GlobalData::shouldLevelWarp(): " + subsublevel) + ",") + levelLengths[level - 1][0]) + ",") + levelLengths[level - 1][sublevel - 1]); if ((subsublevel == 1) && (sublevel != 3)) { return(true); } if ((subsublevel != 1) || (subsublevel < levelLengths[level - 1][sublevel - 1])) { return(false); } return(true); } static function goalWarpsPlayer() { if ((subsublevel == 1) && (sublevel != 3)) { return(true); } if (subsublevel >= levelLengths[level - 1][sublevel - 1]) { return(false); } return(true); } static function bossLevel() { if (subsublevel == levelLengths[level - 1][sublevel - 1]) { return(true); } return(false); } static function fillHits(numToAdd) { if (numToAdd == undefined) { hits = maxHits; } else { hits = hits + numToAdd; if (hits > maxHits) { hits = maxHits; } } Interface.update(); } static function extraMan() { mans++; Interface.update(); } static function getShield() { shields++; Interface.update(); } static function useShield() { if (shields > 0) { shields--; Interface.update(); return(true); } return(false); } static function getMaxBulletsOnScreen() { if (sublevel == 9) { return(10); } return(3); } static var maxSublevel = 9; }
Symbol 1172 MovieClip [__Packages.SoundTrack] Frame 0
class SoundTrack extends Sound { var attachSound, onSoundComplete, start; function SoundTrack (p_mc) { super(p_mc); var thisSoundTrack = this; if (GlobalData.bossLevel()) { attachSound("Boss_Fight.mp3"); } else if (GlobalData.sublevel == 3) { attachSound(((((("Level" + GlobalData.level) + ".") + GlobalData.sublevel) + ".") + GlobalData.subsublevel) + ".mp3"); } else { attachSound(((("Level" + GlobalData.level) + ".") + GlobalData.sublevel) + ".mp3"); } thisSoundTrack.start(); onSoundComplete = function () { thisSoundTrack.loopSound(); }; } function startFromBeginning() { stop(); start(); } function loopSound() { trace("looping sound!"); stop(); if (((GlobalData.level == 1) && (GlobalData.sublevel == 1)) && (!GlobalData.bossLevel())) { start(2.52); } else if (((GlobalData.level == 1) && (GlobalData.sublevel == 8)) && (!GlobalData.bossLevel())) { start(2.58); } else if (((GlobalData.level == 1) && (GlobalData.sublevel == 9)) && (!GlobalData.bossLevel())) { start(4.54); } else { start(); } } }
Symbol 1173 MovieClip [__Packages.StinkoSaveData] Frame 0
class StinkoSaveData { function StinkoSaveData () { } static function getIt() { var _local1 = new Object(); if (GlobalData.testMode) { _local1.sublevel = GlobalData.maxSublevel; _local1.subsublevel = 2; return(_local1); } var _local3 = LocalData.load("stinkoman", "toplevel_n"); if ((_local3 != undefined) && (!isNaN(_local3))) { _local1.sublevel = Number(_local3); if (_local1.sublevel < GlobalData.maxSublevel) { _local1.sublevel = GlobalData.maxSublevel; _local1.subsublevel = 1; LocalData.save("stinkoman", "toplevel_n", GlobalData.maxSublevel); LocalData.save("stinkoman", "topsublevel_n", 1); return(_local1); } } else { trace("a = undefined, sorry"); _local1.sublevel = GlobalData.maxSublevel; _local1.subsublevel = 1; return(_local1); } var _local2 = LocalData.load("stinkoman", "topsublevel_n"); if ((_local2 != undefined) || (isNaN(_local2))) { _local1.subsublevel = Number(_local2); } else { _local1.subsublevel = 1; } trace((("StinkoSaveData()::get " + _local1.sublevel) + ",") + _local1.subsublevel); return(_local1); } static function setIt(sublevel, subsublevel) { var _local2 = getIt().sublevel; var _local1 = getIt().subsublevel; if (sublevel > _local2) { LocalData.save("stinkoman", "toplevel_n", sublevel); LocalData.save("stinkoman", "topsublevel_n", subsublevel); } else if (subsublevel > _local1) { LocalData.save("stinkoman", "toplevel_n", sublevel); LocalData.save("stinkoman", "topsublevel_n", subsublevel); } else { LocalData.save("stinkoman", "toplevel_n", _local2); LocalData.save("stinkoman", "topsublevel_n", _local1); } } static function finishedSaveLevel(sublevel, subsublevel) { var _local1 = 0; while (_local1 < levelsFinished.length) { if (levelsFinished[_local1] == ((sublevel + ".") + subsublevel)) { return(undefined); } _local1++; } levelsFinished.push((sublevel + ".") + subsublevel); levelsFinished.sort(); traceLevelsFinished(); } static function convertOldData() { trace("StinkoSaveData::convertOldData: called"); var _local3 = LocalData.load("stinkoman", "toplevel"); if (_local3 == undefined) { return(undefined); } var _local4 = LocalData.load("stinkoman", "topsublevel"); if (_local4 == undefined) { return(undefined); } trace((("StinkoSaveData::convertOldData: levelsFinished contents things are happening " + _local3) + ",") + _local4); var _local2 = 1; while (_local2 < _local3) { var _local1 = 1; while (_local1 <= 3) { levelsFinished.push((_local2 + ".") + _local1); _local1++; } _local2++; } _local2 = 1; while (_local2 < _local4) { levelsFinished.push((_local3 + ".") + _local2); _local2++; } setIt(Number(_local3), Number(_local4)); traceLevelsFinished(); LocalData.save("stinkoman", "toplevel", undefined); LocalData.save("stinkoman", "topsublevel", undefined); } static function traceLevelsFinished() { var _local1 = 0; while (_local1 < levelsFinished.length) { trace((("levelsFinished[" + _local1) + "] ") + levelsFinished[_local1]); _local1++; } } static var levelsFinished = new Array(); }
Symbol 1174 MovieClip [__Packages.LocalData] Frame 0
class LocalData { function LocalData () { } static function save(record, field, value, path) { var _local1; if (path == undefined) { _local1 = Object(SharedObject.getLocal(record)); } else { _local1 = Object(SharedObject.getLocal(record, path)); } _local1.data[field] = value; _local1.flush(); } static function load(record, field, path) { if (path == undefined) { return(Object(SharedObject.getLocal(record)).data[field]); } return(Object(SharedObject.getLocal(record, path)).data[field]); } }
Symbol 1175 MovieClip [__Packages.Interface] Frame 0
class Interface { static var _mc; function Interface (p_mc) { _mc = p_mc; update(); } static function update(p_mc) { if (p_mc != undefined) { _mc = p_mc; } _mc.mans_txt.text = GlobalData.mans; _mc.items_mc.items_txt.text = GlobalData.items; if (GlobalData.sublevel == 9) { _mc.items_mc.items_txt.text = GlobalData.shields; } _mc.sublevel_txt.text = (GlobalData.sublevel + ".") + GlobalData.subsublevel; if (GlobalData.sublevel == 8) { _mc.sublevel_txt.text = "-0." + GlobalData.subsublevel; } _mc.energy_meter_mc.gotoAndStop(5 - GlobalData.hits); _mc.keepTry_mc._visible = false; if ((GlobalData.sublevel == 3) && (GlobalData.subsublevel == 1)) { _mc.items_mc._visible = true; _mc.items_mc.itemType_mc.gotoAndStop(1); } else if ((GlobalData.sublevel == 3) && (GlobalData.subsublevel == 2)) { _mc.items_mc._visible = true; _mc.items_mc.itemType_mc.gotoAndStop(2); } else if (GlobalData.sublevel == 9) { _mc.items_mc._visible = true; _mc.items_mc.itemType_mc.gotoAndStop(3); } else { _mc.items_mc._visible = false; } if (GlobalData.sublevel == 5) { _mc.head_type.gotoAndStop("oneUp"); } else if (GlobalData.sublevel == 9) { _mc.head_type.gotoAndStop("ship"); } else { _mc.head_type.gotoAndStop("stinko"); } } static function showKeepTry() { if (GlobalData.mans > 0) { _mc.keepTry_mc._visible = true; } } static function showStartUpMessage() { if (GlobalData.bossLevel()) { _mc.previewMessage_mc.textVar = ""; return(undefined); } _mc.previewMessage_mc.textVar = "START PLAY!"; if ((GlobalData.sublevel == 5) || (GlobalData.sublevel == 9)) { _mc.previewMessage_mc._txt.textColor = 16777215 /* 0xFFFFFF */; } if ((GlobalData.sublevel == 3) && (GlobalData.subsublevel == 1)) { _mc.previewMessage_mc.textVar = "DESTROY RAIN TO GET 20 NUGGETS!"; } else if ((GlobalData.sublevel == 1) && (GlobalData.subsublevel == 1)) { _mc.previewMessage_mc.textVar = "START PLAY!\nA - JUMP,\nS - FIRE,\nARROW KEYS - MOVE"; } else if ((GlobalData.sublevel == 3) && (GlobalData.subsublevel == 2)) { _mc.previewMessage_mc.textVar = "GET TENBREAD BUT NOT OTHER THINGS!"; _mc.previewMessage_mc._y = _mc.previewMessage_mc._y + 120; } else if ((GlobalData.sublevel == 4) && (GlobalData.subsublevel == 1)) { _mc.previewMessage_mc.textVar = "PROTECT 1-UP!\nA - JUMP,\nS - POUND,\nARROW KEYS - MOVE"; } else if ((GlobalData.sublevel == 9) && (GlobalData.subsublevel == 1)) { _mc.previewMessage_mc.textVar = "S - SHOOT\nA - SHIELD"; } } }
Symbol 1176 MovieClip [__Packages.Powerup] Frame 0
class Powerup extends StageObject { var classType, _mc, dontRespawn, subType; function Powerup (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Powerup" + typeNum, depth); classType = "Powerup"; var thisPowerup = this; collected = false; trace((("Powerup(): " + _mc._name) + ", Powerup parent = ") + _mc._parent); _mc.onEnterFrame = function () { thisPowerup.update(); }; } function clearFromObjectsArray() { } function update() { if ((!collected) && (_mc.hitTest(StinkoGame.player1._mc.hitTestHurt_mc))) { _mc.gotoAndPlay("collect"); dontRespawn = true; collected = true; if (subType == 0) { GlobalData.fillHits(); } else if (subType == 1) { GlobalData.extraMan(); } else if (subType == 2) { GlobalData.getShield(); } delete _mc.onEnterFrame; } } var collected = false; }
Symbol 1177 MovieClip [__Packages.SwitchedWall] Frame 0
class SwitchedWall extends StageObject { static var SwitchedWallArray; var classType, _mc, switchCode, startPosition; function SwitchedWall (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "SwitchedWall" + typeNum, depth); if (SwitchedWallArray == undefined) { SwitchedWallArray = new Array(); } classType = "SwitchedWall"; var _local3 = this; trace((("SwitchedWall(): " + _mc._name) + ", SwitchedWall parent = ") + _mc._parent); SwitchedWallArray.push(this); _mc.animator_mc.stop(); _mc.mType = "vert"; } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < SwitchedWallArray.length) { if (this == SwitchedWallArray[_local2]) { SwitchedWallArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < SwitchedWallArray.length) { if (test_mc.hitTest(SwitchedWallArray[_local1]._mc)) { return(SwitchedWallArray[_local1]._mc); } _local1++; } return(undefined); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.switchCode = switchCode; _local2.startPosition = startPosition; return(_local2); } }
Symbol 1178 MovieClip [__Packages.Switch] Frame 0
class Switch extends StageObject { static var SwitchArray; var classType, _mc, switchCode; function Switch (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Switch" + typeNum, depth); var _local4 = this; if (SwitchArray == undefined) { SwitchArray = new Array(); } classType = "Switch"; trace((("Switch(): " + _mc._name) + ", Switch parent = ") + _mc._parent); switchCode = Number(initObj.switchCode); if ((switchCode == undefined) || (isNaN(switchCode))) { switchCode = 0; } SwitchArray.push(this); } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < SwitchArray.length) { if (this == SwitchArray[_local2]) { SwitchArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < SwitchArray.length) { if (test_mc.hitTest(SwitchArray[_local1]._mc)) { return(SwitchArray[_local1]); } _local1++; } return(undefined); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.switchCode = switchCode; return(_local2); } function activate() { trace("Switch::switchActive() called"); _mc.gotoAndPlay("on"); MoveablePlatform.affectAll(switchCode); } function update() { trace(("Switch::update()" + _mc._name) + switchCode); } var DIR_CHANGE_TIMING = 72; }
Symbol 1179 MovieClip [__Packages.LavaFall] Frame 0
class LavaFall extends StageObject { static var LavaFallArray; var classType, blocked, _mc, originalSplashHeight, originalMaskHeight; function LavaFall (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "LavaFall" + typeNum, depth); if (LavaFallArray == undefined) { LavaFallArray = new Array(); } classType = "LavaFall"; blocked = false; var _local4 = this; trace((("LavaFall(): " + _mc._name) + ", LavaFall parent = ") + _mc._parent); LavaFallArray.push(this); originalSplashHeight = _mc.lavaFallBlocker_mc._y; originalMaskHeight = _mc.fallMask_mc._height; } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < LavaFallArray.length) { if (this == LavaFallArray[_local2]) { LavaFallArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < LavaFallArray.length) { if (test_mc.hitTest(LavaFallArray[_local1]._mc.hitTest_mc)) { return(LavaFallArray[_local1]); } _local1++; } return(undefined); } static function noneAreBlocked() { var _local1 = 0; while (_local1 < LavaFallArray.length) { LavaFallArray[_local1].unblock(); LavaFallArray[_local1].testForPlatformBlock(); _local1++; } } function testForPlatformBlock() { var _local2 = MoveablePlatform.hit(_mc.hitTest_mc); if (_local2 != undefined) { block(_local2._y + 75); } } static function hitToHurt(test_mc) { var _local2 = new Array(); var _local1 = 0; while (_local1 < LavaFallArray.length) { if (test_mc.hitTest(LavaFallArray[_local1]._mc.fallMask_mc)) { _local2.push(LavaFallArray[_local1]); } _local1++; } return(_local2); } function getAdditonalAttributes() { var _local1 = new Object(); return(_local1); } function block(heightToBlock) { trace("LavaFall::block():heightToBlock = " + heightToBlock); blocked = true; _mc.lavaFallBlocker_mc._y = heightToBlock - 75; _mc.fallMask_mc._height = heightToBlock - 36; } function unblock(heightToBlock) { blocked = false; _mc.lavaFallBlocker_mc._y = originalSplashHeight; _mc.fallMask_mc._height = originalMaskHeight; } }
Symbol 1180 MovieClip [__Packages.WarpPad] Frame 0
class WarpPad extends StageObject { var classType, off_x, off_y, _mc; function WarpPad (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "WarpPad" + typeNum, depth); classType = "WarpPad"; var thisWarpPad = this; if (initObj.off_x == undefined) { off_x = 100; } else { off_x = Number(initObj.off_x); } if (initObj.off_y == undefined) { off_y = 0; } else { off_y = Number(initObj.off_y); } if (!LevelEditor.editorActive) { _mc.onEnterFrame = function () { thisWarpPad.update(); }; _mc.targetGuide_mc._visible = false; } moveYRangeGuideTo(off_y); moveRangeGuideTo(off_x); trace(("WarpPad::instantiated " + off_x) + off_y); } function getAdditonalAttributes() { var _local2 = new Object(); _local2.off_x = off_x; _local2.off_y = off_y; return(_local2); } function activate() { } function update() { if (_mc.warpTrigger_mc.hitTest(StinkoGame.player1._mc.hitTestWalk_mc)) { var _local4 = StinkoGame.getGlobalCoord(_mc); _local4.x = _local4.x + (_mc.warpTrigger_mc._width / 2); var _local5 = new Object({x:StinkoGame.player1._mc._x, y:StinkoGame.player1._mc._y}); var _local3 = new Object(); _local3.x = (_local4.x - _local5.x) + off_x; _local3.y = (_local4.y - _local5.y) + off_y; if ((GlobalData.subsublevel == 3) && (GlobalData.sublevel == 8)) { StinkoGame.player1._mc._x = StinkoGame.player1._mc._x + off_x; StinkoGame.player1._mc._y = StinkoGame.player1._mc._y + off_y; } else { StinkoGame.player1.move(_local3.x, _local3.y); } StinkoGame.player1.stopMovement(); var _local7 = new CameraEffectFlash(_root, 1, 3); } } function moveYRangeGuideTo(newVal) { trace("moveYRangeGuideTo()" + newVal); off_y = newVal; _mc.targetGuide_mc._y = off_y; } function moveRangeGuideTo(newVal) { trace("moveRangeGuideTo()" + newVal); off_x = newVal; _mc.targetGuide_mc._x = off_x; } function get rRange() { return(off_x); } function get tRange() { return(off_y); } }
Symbol 1181 MovieClip [__Packages.CameraEffect] Frame 0
class CameraEffect { var _mc; function CameraEffect (p_mc) { var thisCameraEffect = this; _mc = p_mc; _mc.onEnterFrame = function () { thisCameraEffect.update(); }; } function update() { } }
Symbol 1182 MovieClip [__Packages.CameraEffectFlash] Frame 0
class CameraEffectFlash extends CameraEffect { var originalClipX, originalClipY, _mc, ticker, flashLength, flashesLeft; function CameraEffectFlash (p_mc, pTotalFlashes, pFlashLength) { super(p_mc); originalClipX = 0; originalClipY = 0; _mc.attachMovie("cameraFlash_mc", "flash_mc", 1); ticker = pFlashLength; flashLength = pFlashLength; flashesLeft = pTotalFlashes; flash(); } function update() { ticker--; if (ticker <= 0) { flash(); } else { _mc.flash_mc._alpha = 100 - (100 * (ticker / flashLength)); } } function flash() { flashesLeft--; if (flashesLeft < 0) { _mc.flash_mc.removeMovieClip(); delete _mc.onEnterFrame; } else { _mc.flash_mc._alpha = 100; ticker = flashLength; } } }
Symbol 1183 MovieClip [__Packages.ShooterSpeedTrigger] Frame 0
class ShooterSpeedTrigger extends StageObject { var classType, _mc, newXSpeed, newYSpeed; function ShooterSpeedTrigger (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "Goal" + typeNum, depth); classType = "ShooterSpeedTrigger"; var thisShooterSpeedTrigger = this; trace((("ShooterSpeedTrigger(): " + _mc._name) + ", Goal parent = ") + _mc._parent); _mc.onEnterFrame = function () { thisShooterSpeedTrigger.update(); }; if (initObj.newXSpeed == undefined) { newXSpeed = 1; } else { newXSpeed = initObj.newXSpeed; } if (initObj.newYSpeed == undefined) { newYSpeed = 0; } else { newYSpeed = initObj.newYSpeed; } if (!LevelEditor.editorActive) { _mc._visible = false; } } function clearFromObjectsArray() { } function update() { if (StinkoGame.inProgress && (_mc.hitTest(StinkoGame.player1._mc))) { trace((((("ShooterSpeedTrigger::update() -> telling ShootingGame to change speed " + _mc._name) + ",") + newXSpeed) + ",") + newYSpeed); ShootingGame.setNewAutoscroll(newXSpeed, newYSpeed); return(undefined); } } function getAdditonalAttributes() { var _local2 = new Object(); _local2.newXSpeed = newXSpeed; _local2.newYSpeed = newYSpeed; return(_local2); } }
Symbol 1184 MovieClip [__Packages.ShooterObstacle] Frame 0
class ShooterObstacle extends StageObject { static var ShooterObstacleArray; var classType, _mc; function ShooterObstacle (parent_mc, x, y, typeNum, depth, initObj) { super(parent_mc, x, y, typeNum, "ShooterObstacle" + typeNum, depth); if (ShooterObstacleArray == undefined) { ShooterObstacleArray = new Array(); } classType = "ShooterObstacle"; var _local3 = this; trace((("ShooterObstacle(): " + _mc._name) + ", ShooterObstacle parent = ") + _mc._parent); ShooterObstacleArray.push(this); _mc.animator_mc.stop(); } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < ShooterObstacleArray.length) { if (this == ShooterObstacleArray[_local2]) { ShooterObstacleArray.splice(_local2, 1); break; } _local2++; } } static function hit(test_mc) { var _local1 = 0; while (_local1 < ShooterObstacleArray.length) { if (test_mc.hitTest(ShooterObstacleArray[_local1]._mc.hitTest1_mc) || (test_mc.hitTest(ShooterObstacleArray[_local1]._mc.hitTest2_mc))) { return(ShooterObstacleArray[_local1]._mc); } _local1++; } return(undefined); } static function unpause() { var _local1 = 0; while (_local1 < ShooterObstacleArray.length) { ShooterObstacleArray[_local1]._mc.animator_mc.play(); _local1++; } } static function anyHitPoint(test_mc) { var _local1 = 0; while (_local1 < ShooterObstacleArray.length) { if (ShooterObstacleArray[_local1]._mc.hitTest1_mc.hitTest(test_mc) || (ShooterObstacleArray[_local1]._mc.hitTest2_mc.hitTest(test_mc))) { trace("ShooterObstacle::anyHitPoint(): returned true"); return(true); } _local1++; } return(false); } }
Symbol 1185 MovieClip [__Packages.PropertyInspector] Frame 0
class PropertyInspector { static var _mc, currentObj; function PropertyInspector (p_mc) { var _local2 = this; _mc = p_mc; } static function activate(obj) { _mc.gotoAndPlay("off"); if (obj.classType != "Enemy") { _mc.gotoAndPlay(obj.classType); } else { _mc.gotoAndPlay(obj.classType + obj.subType); } trace(((("PropertyInspector.activate(): obj.classType = " + obj.classType) + obj.subType) + ", obj.velX = ") + obj.velX); currentObj = obj; } static function disable() { _mc.gotoAndStop("off"); } static function initialize(classname) { switch (currentObj.classType) { case "MoveablePlatform" : initSwitchCodeStepper(); initMoveablePlatformInputs(); break; case "SwitchedWall" : initSwitchCodeStepper(); break; case "Switch" : initSwitchCodeStepper(); break; case "XMovingPlatform" : initRightRangeGuideStepper(); break; case "YMovingPlatform" : initUpperRangeGuideStepper(); break; case "WarpPad" : initRightRangeGuideStepper(); initUpperRangeGuideStepper(); break; case "ShooterSpeedTrigger" : initShooterSteppers(); break; case "Enemy" : if (currentObj.subType == 5) { trace("initializing EnemyBouncechick property inspector"); var _local1 = 0; while (_local1 < _mc.jumpingDir.length) { trace(((((("i = " + _local1) + ",") + _mc.jumpingDir.getItemAt(_local1).value) + ",") + _mc.jumpingDir.getItemAt(_local1)) + _mc.jumpingDir.getItemAt(_local1).data); if (_mc.jumpingDir.getItemAt(_local1).data == currentObj.jumpingDir) { _mc.jumpingDir.selectedIndex = _local1; break; } _local1++; } var _local2 = new Object(); _local2.change = function (eventObj) { trace((("EnemyBouncechick dirListener event: before" + eventObj.target.value) + ",") + PropertyInspector.currentObj.jumpingDir); PropertyInspector.currentObj.jumpingDir = eventObj.target.value; trace((("EnemyBouncechick dirListener event: after" + eventObj.target.value) + ",") + PropertyInspector.currentObj.jumpingDir); }; _mc.jumpingDir.addEventListener("change", _local2); } else if (((((((((currentObj.subType == 2) || (currentObj.subType == 8)) || (currentObj.subType == 6)) || (currentObj.subType == 12)) || (currentObj.subType == 13)) || (currentObj.subType == 15)) || (currentObj.subType == 16)) || (currentObj.subType == 21)) || (currentObj.subType == 24)) { initFacingDirDropdown(); } else if (((currentObj.subType == 7) || (currentObj.subType == 11)) || (currentObj.subType == 22)) { initRightRangeGuideStepper(); } else if ((((currentObj.subType == 29) || (currentObj.subType == 30)) || (currentObj.subType == 31)) || (currentObj.subType == 32)) { initShooterEnemySteppers(); } else if ((currentObj.subType == 33) || (currentObj.subType == 34)) { initShooterEnemySteppers(); } if (currentObj.subType != 12) { break; } initStepper(_mc.shotsStepper, "shotsToFire"); } } static function initRightRangeGuideStepper() { _mc.rangeGuideStepper.value = currentObj.rRange; var _local1 = new Object(); _local1.change = function (eventObj) { trace("rangeGuideStepper event: " + eventObj.target.value); PropertyInspector.currentObj.moveRangeGuideTo(eventObj.target.value); }; _mc.rangeGuideStepper.addEventListener("change", _local1); } static function initUpperRangeGuideStepper() { _mc.rangeGuideStepperY.value = currentObj.tRange; var _local1 = new Object(); _local1.change = function (eventObj) { trace("rangeGuideStepper event: " + eventObj.target.value); PropertyInspector.currentObj.moveYRangeGuideTo(eventObj.target.value); }; _mc.rangeGuideStepperY.addEventListener("change", _local1); } static function initSwitchCodeStepper() { _mc.switchCodeStepper.value = currentObj.switchCode; var _local1 = new Object(); _local1.change = function (eventObj) { trace("rangeGuideStepper event: " + eventObj.target.value); PropertyInspector.currentObj.switchCode = eventObj.target.value; }; _mc.switchCodeStepper.addEventListener("change", _local1); } static function initMoveablePlatformInputs() { _mc.startStepper.value = currentObj.start; var _local3 = new Object(); _local3.change = function (eventObj) { trace("startStepper event: " + eventObj.target.value); PropertyInspector.currentObj.updateStartPos(eventObj.target.value); }; _mc.startStepper.addEventListener("change", _local3); _mc.startStepper.maximum = currentObj.range; if (_mc.startStepper.value > currentObj.range) { _mc.startStepper.value = currentObj.range; } _mc.rangeStepper.value = currentObj.range; var _local2 = new Object(); _local2.change = function (eventObj) { trace("rangeStepperListener event: " + eventObj.target.value); PropertyInspector.currentObj.updateRangeLife(eventObj.target.value); eventObj.target._parent.startStepper.maximum = eventObj.target.value; if (eventObj.target._parent.startStepper.value > eventObj.target.value) { eventObj.target._parent.startStepper.value = eventObj.target.value; PropertyInspector.currentObj.updateStartPos(eventObj.target.value); } }; _mc.rangeStepper.addEventListener("change", _local2); _mc.forwardCheckbox.selected = currentObj.dir == 1; var _local5 = new Object(); _local5.click = function (eventObj) { trace((("PropertyInspector::direction value changed " + eventObj.target.selected) + ",") + PropertyInspector.currentObj.dir); if (eventObj.target.selected) { PropertyInspector.currentObj.dir = 1; } else { PropertyInspector.currentObj.dir = -1; } PropertyInspector.currentObj.updateArrowDir(); }; _mc.forwardCheckbox.addEventListener("click", _local5); var _local1 = 0; while (_local1 < _mc.axis.length) { if (_mc.axis.getItemAt(_local1).data == currentObj.axis) { _mc.axis.selectedIndex = _local1; break; } _local1++; } var _local4 = new Object(); _local4.change = function (eventObj) { trace((("axisListener event: before" + eventObj.target.value) + ",") + PropertyInspector.currentObj.axis); PropertyInspector.currentObj.resetAxis(eventObj.target.value); trace((("axisListener event: after" + eventObj.target.value) + ",") + PropertyInspector.currentObj.axis); }; _mc.axis.addEventListener("change", _local4); } static function initFacingDirDropdown() { trace("initializing facingDir dropdown property inspector"); var _local1 = 0; while (_local1 < _mc.facingDir.length) { if (_mc.facingDir.getItemAt(_local1).data == currentObj.facingDir) { _mc.facingDir.selectedIndex = _local1; break; } _local1++; } var _local2 = new Object(); _local2.change = function (eventObj) { trace((("dirListener event: before" + eventObj.target.value) + ",") + PropertyInspector.currentObj.facingDir); PropertyInspector.currentObj.facingDir = eventObj.target.value; PropertyInspector.currentObj.applyFacingDir(); trace((("dirListener event: after" + eventObj.target.value) + ",") + PropertyInspector.currentObj.facingDir); }; _mc.facingDir.addEventListener("change", _local2); } static function initShooterSteppers() { _mc.xStepper.value = currentObj.newXSpeed; var _local2 = new Object(); _local2.change = function (eventObj) { trace("shotsStepper event: " + eventObj.target.value); PropertyInspector.currentObj.newXSpeed = eventObj.target.value; }; _mc.xStepper.addEventListener("change", _local2); _mc.yStepper.value = currentObj.newYSpeed; var _local1 = new Object(); _local1.change = function (eventObj) { trace("shotsStepper event: " + eventObj.target.value); PropertyInspector.currentObj.newYSpeed = eventObj.target.value; }; _mc.yStepper.addEventListener("change", _local1); } static function initShooterEnemySteppers() { _mc.xStepper.value = currentObj.velX; var _local2 = new Object(); _local2.change = function (eventObj) { trace("shotsStepper event: " + eventObj.target.value); PropertyInspector.currentObj.velX = eventObj.target.value; }; _mc.xStepper.addEventListener("change", _local2); _mc.yStepper.value = currentObj.velY; var _local1 = new Object(); _local1.change = function (eventObj) { trace("shotsStepper event: " + eventObj.target.value); PropertyInspector.currentObj.velY = eventObj.target.value; }; _mc.yStepper.addEventListener("change", _local1); } static function initShotsStepper() { _mc.switchCodeStepper.value = currentObj.switchCode; var _local1 = new Object(); _local1.change = function (eventObj) { trace("shotsStepper event: " + eventObj.target.value); PropertyInspector.currentObj.switchCode = eventObj.target.value; }; _mc.switchCodeStepper.addEventListener("change", _local1); } static function initStepper(stepperComponent, paramName) { trace((((("initStepper(" + stepperComponent._name) + ",paramName= ") + paramName) + ", currentObj[paramName] = ") + currentObj[paramName]); stepperComponent.value = currentObj[paramName]; var _local1 = new Object(); _local1.change = function (eventObj) { PropertyInspector.currentObj.paramName = Number(eventObj.target.value); trace((((("stepper event: " + eventObj.target.value) + ",paramName= ") + paramName) + ", new value = ") + PropertyInspector.currentObj.paramName); }; stepperComponent.addEventListener("change", _local1); } }
Symbol 1186 MovieClip [__Packages.CameraEffectPan] Frame 0
class CameraEffectPan extends CameraEffect { var targetX, targetY, updateSpeed, callback, _mc; function CameraEffectPan (p_mc, pTargetX, pTargetY, pUpdateSpeed, pCallback) { super(p_mc); targetX = pTargetX; targetY = pTargetY; updateSpeed = pUpdateSpeed; callback = pCallback; } function update() { var _local3 = (StinkoGame.viewBox.r - StinkoGame.viewBox.l) / 2; var _local4 = _mc._x + StinkoGame._mc.gameStage_mc._x; var _local2 = false; if (_local4 < (_local3 - updateSpeed)) { _local2 = StinkoGame.nudge(updateSpeed, 0); if (_local2) { StinkoGame.player1._mc._x = StinkoGame.player1._mc._x + updateSpeed; } } else if (_local4 > (_local3 + updateSpeed)) { _local2 = StinkoGame.nudge(-updateSpeed, 0); if (_local2) { StinkoGame.player1._mc._x = StinkoGame.player1._mc._x - updateSpeed; } } if (!_local2) { kill(); } } function kill() { callback(); delete _mc.onEnterFrame; } }
Symbol 1187 MovieClip [__Packages.SeamlessScroll] Frame 0
class SeamlessScroll { var libraryName, vert, horiz, overlap, vel, updateCounterX, updateCounterY, defaultVel, parentClip, viewBox, depthCounter, panelClips, clipWidth, NumberClipsHigh, NumberClipsWide; function SeamlessScroll (libraryName, targetClip, vert, horiz, overlap, defaultVel, viewBox) { var _local17 = this; this.libraryName = libraryName; this.vert = vert; this.horiz = horiz; this.overlap = overlap; vel = new Object(); applyDefaultVelocity(); updateCounterX = 0; updateCounterY = 0; this.defaultVel = defaultVel; parentClip = targetClip; if (viewBox == undefined) { viewBox = new Object({l:0, r:_root._width, t:0, b:_root._height}); } this.viewBox = viewBox; depthCounter = 0; panelClips = new Array(); var _local9 = parentClip.attachMovie(libraryName, "clp" + depthCounter, depthCounter++); clipWidth = Math.floor(_local9._width); var _local11 = (vert ? 1 : 0); NumberClipsHigh = Math.ceil((viewBox.b - viewBox.t) / (_local9._height - overlap)) + _local11; var _local10 = (horiz ? 1 : 0); trace("SeamlessScroll::NumberClipsHigh = " + NumberClipsHigh); NumberClipsWide = Math.ceil((viewBox.r - viewBox.l) / (clipWidth - overlap)) + _local10; if (_local9._name == undefined) { trace((("Warning: Seamless scroll was unable to attach a movie clip called " + libraryName) + " to ") + targetClip._name); return; } _local9.removeMovieClip(); trace((("SeamlessScroll: NumberClipsHigh = " + NumberClipsHigh) + ", NumberClipsWide = ") + NumberClipsWide); var _local5 = 0; while (_local5 < NumberClipsHigh) { var _local4 = 0; while (_local4 < NumberClipsWide) { var _local3 = parentClip.attachMovie(libraryName, "clp" + depthCounter, depthCounter++); _local3._y = Math.ceil(viewBox.t + (_local5 * (_local3._height - overlap))); _local3._x = Math.ceil(viewBox.l + (_local4 * (clipWidth - overlap))); panelClips.push(_local3); _local4++; } _local5++; } } function update() { var _local2 = 0; while (_local2 < panelClips.length) { if (panelClips[_local2]._x > viewBox.r) { panelClips[_local2]._x = Math.ceil(findLeftmost()._x - (clipWidth - overlap)); } if ((panelClips[_local2]._x + clipWidth) < viewBox.l) { panelClips[_local2]._x = Math.ceil(findRightmost()._x + (clipWidth - overlap)); } _local2++; } } function remove() { for (var _local2 in panelClips) { panelClips[_local2].removeMovieClip(); } delete parentClip.onEnterFrame; } function setVelocity(x, y) { vel.x = x; vel.y = y; } function applyDefaultVelocity() { for (var _local2 in defaultVel) { vel[_local2] = defaultVel[_local2]; } } function getVelocity() { return(vel); } function findLeftmost() { var _local4 = 0; var _local3 = panelClips[0]._x; var _local2 = 1; while (_local2 < panelClips.length) { if (panelClips[_local2]._x < _local3) { _local3 = panelClips[_local2]._x; _local4 = _local2; } _local2++; } return(panelClips[_local4]); } function findRightmost() { var _local4 = 0; var _local3 = panelClips[0]._x; var _local2 = 1; while (_local2 < panelClips.length) { if (panelClips[_local2]._x > _local3) { _local3 = panelClips[_local2]._x; _local4 = _local2; } _local2++; } return(panelClips[_local4]); } function nudge(x, y) { if (horiz && (x != 0)) { var _local2 = 0; while (_local2 < panelClips.length) { panelClips[_local2]._x = Math.ceil(panelClips[_local2]._x + x); panelClips[_local2].nextFrame(); _local2++; } } update(); } }
Symbol 1188 MovieClip [__Packages.StinkomanXMLData] Frame 0
class StinkomanXMLData { static var dataFilesLeft, XMLArray; function StinkomanXMLData () { } static function load() { trace("StinkomanXMLData : Load called"); dataFilesLeft = 14; XMLArray = new Array(); var _local1 = 0; while (_local1 <= GlobalData.maxSublevel) { XMLArray[_local1] = new Array(); _local1++; } makeNewXML(1, 1); makeNewXML(1, 2); makeNewXML(2, 1); makeNewXML(2, 2); makeNewXML(3, 3); makeNewXML(4, 1); makeNewXML(4, 2); makeNewXML(4, 3); makeNewXML(5, 1); makeNewXML(5, 2); makeNewXML(5, 3); makeNewXML(6, 1); makeNewXML(6, 2); makeNewXML(6, 3); makeNewXML(7, 1); makeNewXML(7, 2); makeNewXML(7, 3); makeNewXML(8, 1); makeNewXML(8, 2); makeNewXML(8, 3); makeNewXML(9, 1); makeNewXML(9, 2); makeNewXML(9, 3); } static function makeNewXML(sub, subsub) { XMLArray[sub][subsub] = new XML(); XMLArray[sub][subsub].ignoreWhite = true; XMLArray[sub][subsub].load(((("levelData/level1." + sub) + ".") + subsub) + ".xml"); XMLArray[sub][subsub].onLoad = function () { StinkomanXMLData.dataFilesLeft--; }; } static function allLoaded() { if (dataFilesLeft <= 0) { return(true); } return(false); } static function getXML(sub, subsub) { if (GlobalData.testMode) { return(new XML(LocalData.load("stinkomanLevel", "lDataXML", "/").toString())); } return(XMLArray[sub][subsub]); } }
Symbol 1189 MovieClip [__Packages.BulletFriendly] Frame 0
class BulletFriendly extends Bullet { static var shootSound; var startingY, _mc, xVel, deflect, clearFromObjectsArray; function BulletFriendly (symbolName, start_x, start_y, pxVel, pyVel, pGrav) { super(symbolName, start_x, start_y, pxVel, pyVel, true, pGrav); onScreenCounter++; if (onScreenCounter > GlobalData.getMaxBulletsOnScreen()) { kill(); } startingY = start_y; if (shootSound == undefined) { shootSound = new Sound(_root); shootSound.attachSound("stinko_maybeshoot.wav"); } shootSound.start(); } function subClassUpdate() { if (_mc._y > (startingY + 20)) { kill(); } } static function anyDeflect(test_mc) { var _local1 = 0; while (_local1 < Bullet.bulletArray.length) { if ((Bullet.bulletArray[_local1].friendly && (Bullet.bulletArray[_local1].active)) && (Bullet.bulletArray[_local1]._mc.hitTest(test_mc))) { return(Bullet.bulletArray[_local1]); } _local1++; } return(undefined); } function testForHits() { var _local3 = Enemy.anyHurtByPlayerTest(_mc); var _local4; var _local2 = 0; while (_local2 < _local3.length) { if (xVel > 0) { _local4 = 1; } else { _local4 = -1; } _local2++; } if (_local3.length > 0) { _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].vulnerable) { _local3[_local2].takeDamage(_local4, -1); avalancheMakeHomestarHappy(); kill(); } else { deflect(); } _local2++; } } if (GlobalData.bossLevel()) { if (StinkoGame.bossMan.hurtByPlayerTest(_mc)) { StinkoGame.bossMan.takeDamage(0, 0); kill(); } } } function avalancheMakeHomestarHappy() { } function kill() { clearFromObjectsArray(); onScreenCounter--; _mc.removeMovieClip(); } static var onScreenCounter = 0; }
Symbol 1190 MovieClip [__Packages.Player] Frame 0
class Player { var _mc, startingPos, incrSpeed, climbVelocity, maxSpeed, gravity, facingDir, enabled, jumpDeceleration, deceleration, defaultDeceleration, jumpHeight, defaultJumpHeight, xVel, yVel, jumping, punching, jumpButtonDown, climbing, bulletDelayCounter, soundMaker, isFrozen, boredCounter, bored, invincibleCounter, hitRecoverCounter; function Player (p_mc) { var thisPlayer = this; _mc = p_mc; startingPos = new Object(); incrSpeed = 5; climbVelocity = 3; maxSpeed = new Object(); maxSpeed.x = 5; maxSpeed.y = 10; gravity = 3; facingDir = "right"; enabled = true; jumpDeceleration = 0.8; deceleration = (defaultDeceleration = 0.4); jumpHeight = (defaultJumpHeight = 20); xVel = (yVel = 0); jumping = false; punching = false; jumpButtonDown = false; climbing = false; bulletDelayCounter = 0; soundMaker = new Sound(_mc); isFrozen = false; trace("Player(): attempting to set _mc._x to StinkoGame.ld.levelProperties.playerStartX = " + StinkoGame.ld.levelProperties.playerStartX); _mc._x = StinkoGame.ld.levelProperties.playerStartX; _mc._y = StinkoGame.ld.levelProperties.playerStartY; trace("Player(): attempted to set _mc._x to StinkoGame.ld.levelProperties.playerStartX = " + _mc._x); boredCounter = 0; bored = false; _mc.onEnterFrame = function () { thisPlayer.update(); }; } function newMan() { } function newGame() { } function reset() { var thisPlayer = this; _mc.onEnterFrame = function () { thisPlayer.update(); }; facingDir = "right"; enabled = true; invincibleCounter = 0; hitRecoverCounter = 0; GlobalData.hits = 4; StinkoGame.jumpToOrigin(); _mc._x = StinkoGame.ld.levelProperties.playerStartX; _mc._y = StinkoGame.ld.levelProperties.playerStartY; StinkoGame.inProgress = true; deceleration = defaultDeceleration; jumpHeight = defaultJumpHeight; xVel = (yVel = 0); jumping = false; climbing = false; jumpButtonDown = false; _mc.animator_mc.stop(); Interface.update(); bored = false; boredCounter = 0; } function moveRight() { facingDir = "right"; if (climbing) { return(undefined); } _mc.animator_mc.play(); xVel = xVel + incrSpeed; if (xVel > maxSpeed.x) { xVel = maxSpeed.x; } } function moveLeft() { facingDir = "left"; if (climbing) { return(undefined); } _mc.animator_mc.play(); xVel = xVel - incrSpeed; if (xVel < (-maxSpeed.x)) { xVel = -maxSpeed.x; } } function climbUp() { if (punching) { return(undefined); } var _local3 = Ladder.hit(_mc.hitTestHurt_mc); var _local2 = Ladder.hit(_mc.hitTestLadderTop_mc); if (_local2 == undefined) { if ((_local3 != undefined) && (climbing)) { jumping = true; yVel = (-climbVelocity) - 12; xVel = 0; } climbing = false; return(undefined); } if (_local3 != undefined) { climbing = true; jumping = false; moveTo(StinkoGame.getGlobalCoord(_local2._mc).x + (_local2._mc._width / 2), null); xVel = 0; yVel = -climbVelocity; } else { climbing = false; } } function climbDown() { if (punching) { return(undefined); } var _local3 = Ladder.hit(_mc.hitTestHurt_mc); var _local2 = Ladder.hit(_mc.hitTestLadderBottom_mc); trace((("climbDown()" + _local3._mc._name) + ",") + _local2._mc._name); if (_local2 != undefined) { if (_local3 != undefined) { yVel = climbVelocity; } else { trace("Trying to lower stinkoman onto the ladder"); moveTo(null, StinkoGame.getGlobalCoord(_local2._mc).y + 25); } climbing = true; moveTo(StinkoGame.getGlobalCoord(_local2._mc).x + (_local2._mc._width / 2), null); xVel = 0; } else { climbing = false; } } function jump() { soundMaker.attachSound("stinko_maybejump2.wav"); soundMaker.start(); jumpButtonDown = true; jumping = true; if (!climbing) { yVel = yVel - jumpHeight; } climbing = false; } function punch() { if (climbing) { _mc.gotoAndStop("climbpunch_" + facingDir); } else if (jumping) { _mc.gotoAndStop("jumppunch_" + facingDir); } else if (Math.abs(xVel) > 1) { _mc.gotoAndStop("runpunch_" + facingDir); } else { _mc.gotoAndStop("punch_" + facingDir); } _mc.animator_mc.play(); punching = true; testForPunchHit(); bulletDelayCounter--; if (bulletDelayCounter < 0) { bulletDelayCounter = BULLET_DELAY; var _local3 = 10; var _local4 = StinkoGame.getPlayerGlobal(); var _local2 = _local4.x + _mc.wave_mc._x; var _local5 = (_local4.y + _mc.wave_mc._y) - 6; if (facingDir == "right") { _local2 = _local2 + 30; _local3 = 10; } else { _local2 = _local2 - 15; _local3 = -10; } var _local6 = new BulletFriendly("Bullet1", _local2, _local5, _local3, 0.2); } } function update() { if (enabled) { updateCounters(); if (jumping) { xVel = xVel * jumpDeceleration; } else { xVel = xVel * deceleration; } if (((xVel < 0.1) && (xVel > 0)) || ((xVel > -0.1) && (xVel < 0))) { xVel = 0; } if ((((hitRecoverCounter <= 0) && (!punching)) && (!climbing)) && (!bored)) { if (!jumping) { _mc.gotoAndStop("run_" + facingDir); } else if (Math.abs(xVel) > 1) { _mc.gotoAndStop("spin_" + facingDir); } else { _mc.gotoAndStop("jump_" + facingDir); } } acceptPlayerInput(); testForPlayerHurt(); if (!climbing) { if (yVel < maxSpeed.y) { yVel = yVel + gravity; } } move(xVel, 0); var _local4 = Obstacle.hit(_mc.hitTestHurt_mc); if (_local4 == undefined) { _local4 = EnemyBiztar.hit(_mc.hitTestHurt_mc); } if (_local4 != undefined) { move(-xVel, 0); } var _local8 = Wall.hit(_mc.hitTestHurt_mc); if (_local8 != undefined) { move(-xVel, 0); } move(0, yVel); if ((!climbing) || (yVel > 0)) { var _local3 = Platform.hit(_mc.hitTestWalk_mc); var _local2 = YMovingPlatform.hit(_mc.hitTestWalk_mc); if (_local2 == undefined) { _local2 = XMovingPlatform.hit(_mc.hitTestWalk_mc); } var _local7; if (_local3 != undefined) { _local7 = new Object({x:_local3._x, y:_local3._y}); _local3._parent.localToGlobal(_local7); } var _local5 = new Object({x:_local2._mc._x, y:_local2._mc._y}); _local2._mc._parent.localToGlobal(_local5); if (yVel > 0) { if (_local3 != undefined) { yVel = 0; var _local6 = 0; if (_local3.subtype == 42) { _local6 = -3; } else if ((_local3.subtype == 43) || (_local3.subtype == 54)) { _local6 = 3; } move(_local6, _local7.y - _mc._y); if (jumping) { soundMaker.attachSound("stinko_land.wav"); soundMaker.start(); } jumping = false; climbing = false; } else if (_local2 != undefined) { if (_local2.classType == "YMovingPlatform") { yVel = _local2.vel; } else { yVel = 0; move(_local2.vel, 0); } move(0, _local5.y - _mc._y); if (jumping) { soundMaker.attachSound("stinko_land.wav"); soundMaker.start(); } jumping = false; } else { if (!climbing) { jumping = true; } if (_mc._y > 500) { endLife(); } } } else { _local4 = Obstacle.hit(_mc.hitTestHurt_mc); if (_local4 == undefined) { _local4 = EnemyBiztar.hit(_mc.hitTestHurt_mc); } if (_local4 != undefined) { move(0, -yVel); yVel = (-yVel) / 2; } if (_local2) { if (_local2.classType == "YMovingPlatform") { move(0, _local5.y - _mc._y); yVel = _local2.vel; jumping = false; } else { move(_local2.vel, 0); } } } if (Wall.hit(_mc.hitTestHurt_mc)) { move(0, -yVel); } } if (climbing) { if (!punching) { if (Ladder.hit(_mc.hitTestLadderTop_mc) == undefined) { trace("Player::update(): ladder not found and climbing = true"); _mc.gotoAndStop("butt"); if (!Key.isDown(38)) { climbing = false; yVel = 2; jumping = true; _mc.gotoAndStop("jump_" + facingDir); } } else { _mc.gotoAndStop("climb"); } if (Math.abs(yVel) > 0) { _mc.animator_mc.play(); } else { _mc.animator_mc.stop(); } } if (!Ladder.hit(_mc)) { climbing = false; if (yVel > 0) { } } yVel = 0; } else if (((((!Key.isDown(39)) && (!Key.isDown(37))) && (!jumping)) && (!punching)) && (hitRecoverCounter <= 0)) { if (!bored) { _mc.gotoAndStop("wait_" + facingDir); } } if (_mc.hitTestLadderTop_mc == undefined) { yVel = 0; } } } function endLife() { StinkoGame.loseLife(false); } function testForPlayerHurt() { if (invincibleCounter > 0) { return(undefined); } if (isFrozen) { return(undefined); } var _local2 = Enemy.anyPlayerDangerTest(_mc.hitTestHurt_mc); if (_local2 == undefined) { _local2 = Hazard.anyPlayerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { _local2 = Trap.anyPlayerDangerTest(_mc.hitTestHurt_mc); if ((_local2 != undefined) && (_local2.subType == 12)) { getHitFrozen(); return(undefined); } } if (_local2 == undefined) { _local2 = Bullet.anyPlayerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { _local2 = StinkoGame.bossMan.playerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { return(undefined); } var _local3 = 1; trace((((((((("testForPlayerHurt(): " + _local2.classType) + "->") + _local2._mc._x) + ",") + _local2._mc._width) + ",") + getStageCoords().x) + ",") + _mc._width); trace((("testForPlayerHurt(): " + (_local2._mc._x + (_local2._mc._width / 2))) + ",") + (getStageCoords().x + (_mc._width / 2))); if ((_local2.classType == "Enemy") && (_local2.subType == 21)) { _local3 = 2; } if ((_local2.classType == "Hazard") && (_local2.subType < 4)) { GlobalData.hits = 0; } if (_local2.classType == "Bullet") { trace((("Player::testforPlayerHurt() hit by a bullet " + _local2._mc._x) + ",") + _mc._x); takeDamage(_local2._mc._x < (_mc._x + (_mc._width / 2))); } else if ((_local2._mc._x + (_local2._mc._width / 2)) > (getStageCoords().x + (_mc._width / 2))) { takeDamage(true, _local3); } else { takeDamage(false, _local3); } } function getHitFrozen() { } function testForPunchHit() { var _local3 = Enemy.anyHurtByPlayerTest(_mc.wave_mc); var _local2 = 0; while (_local2 < _local3.length) { var _local4; if (facingDir == "right") { _local4 = 1; } else { _local4 = -1; } if (_local3[_local2].vulnerable || (_local3[_local2].vulnerable == undefined)) { _local3[_local2].takeDamage(_local4, -1); } _local2++; } } function takeDamage(fromRight, hitVal) { trace(("takeDamage(" + fromRight) + ")"); if (isFrozen) { _mc.animator_mc.gotoAndPlay("unFreeze"); invincibleCounter = 48; return(undefined); } if (hitVal == undefined) { hitVal = 1; } hitRecoverCounter = 24; invincibleCounter = 48; if (!climbing) { if (fromRight) { xVel = -20; } else { xVel = 20; } } yVel = -8; jumping = false; climbing = false; _mc.gotoAndStop("hit_" + facingDir); _mc.animator_mc.play(); GlobalData.hits = GlobalData.hits - hitVal; Interface.update(); if (GlobalData.hits <= 0) { endLife(); } } function updateCounters() { if (hitRecoverCounter > 0) { hitRecoverCounter--; if (hitRecoverCounter == 0) { _mc.gotoAndStop("wait_" + facingDir); } } if (invincibleCounter > 0) { invincibleCounter--; if (((invincibleCounter % 6) == 0) && (hitRecoverCounter <= 0)) { _mc.animator_mc._visible = false; } else { _mc.animator_mc._visible = true; } if (invincibleCounter == 0) { _mc.animator_mc._visible = true; } } updateBored(); } function updateBored() { boredCounter++; if ((boredCounter > 120) && (!bored)) { bored = true; _mc.gotoAndStop("bored_" + facingDir); } } function acceptPlayerInput() { if ((hitRecoverCounter > 0) || (isFrozen)) { return(undefined); } if (Key.isDown(39)) { moveRight(); resetBoredCounter(); } else if (Key.isDown(37)) { moveLeft(); resetBoredCounter(); } if ((Key.isDown(65) && (!jumping)) && (!jumpButtonDown)) { jump(); resetBoredCounter(); } else if (Key.isDown(38)) { climbUp(); resetBoredCounter(); } else if (Key.isDown(40)) { climbDown(); resetBoredCounter(); } if (!Key.isDown(65)) { jumpButtonDown = false; } if (Key.isDown(83)) { resetBoredCounter(); punch(); } else { bulletDelayCounter = 0; punching = false; } } function resetBoredCounter() { boredCounter = 0; bored = false; } function getStageCoords() { var _local2 = new Object(); _local2.x = _mc._x - StinkoGame._mc.gameStage_mc._x; _local2.y = _mc._y - StinkoGame._mc.gameStage_mc._y; return(_local2); } function move(x, y) { var _local2 = _mc._x + x; var _local3 = _mc._y + y; if ((!StinkoGame.scrollLockX) && (((_local2 > StinkoGame.scrollLimitR) && (x > 0)) || ((_local2 < StinkoGame.scrollLimitL) && (x < 0)))) { if (((!StinkoGame.nudge(-x, 0)) && (_local2 > StinkoGame.viewBox.l)) && (_local2 < StinkoGame.viewBox.r)) { _mc._x = _local2; } } else if (((_local2 > (StinkoGame.viewBox.l + 20)) && (x < 0)) || ((_local2 < (StinkoGame.viewBox.r - 20)) && (x > 0))) { _mc._x = _local2; } if ((!StinkoGame.scrollLockY) && (((_local3 > StinkoGame.scrollLimitB) && (y > 0)) || ((_local3 < StinkoGame.scrollLimitT) && (y < 0)))) { if (!StinkoGame.nudge(0, -y)) { _mc._y = _local3; } } else { _mc._y = _local3; } } function moveTo(x, y) { var _local3; var _local2; if (x != null) { _local3 = x - _mc._x; } else { _local3 = 0; } if (y != null) { _local2 = y - _mc._y; } else { _local2 = 0; } move(_local3, _local2); } function getBlown(offset) { move(offset, 0); } function stopMovement() { xVel = 0; yVel = 0; } function gotoYouDead() { _mc.gotoAndStop("youDead_" + facingDir); } var BULLET_DELAY = 7; }
Symbol 1191 MovieClip [__Packages.PlayerWithFist] Frame 0
class PlayerWithFist extends Player { var jumpHeight, defaultJumpHeight, blockingLava, overhead, _mc, facingDir, climbing, xVel, incrSpeed, maxSpeed, soundMaker, jumpButtonDown, jumping, yVel, punching, enabled, updateCounters, resetBoredCounter, jumpDeceleration, deceleration, hitRecoverCounter, bored, acceptPlayerInput, gravity, move, invincibleCounter, getStageCoords; function PlayerWithFist (p_mc) { super(p_mc); jumpHeight = (defaultJumpHeight = 8); blockingLava = false; overhead = false; _mc.mPlayerWithFist = this; } function moveRight() { facingDir = "right"; if (climbing) { return(undefined); } _mc.animator_mc.play(); xVel = xVel + incrSpeed; if (xVel > maxSpeed.x) { xVel = maxSpeed.x; } } function moveLeft() { facingDir = "left"; if (climbing) { return(undefined); } _mc.animator_mc.play(); xVel = xVel - incrSpeed; if (xVel < (-maxSpeed.x)) { xVel = -maxSpeed.x; } } function climbUp() { } function climbDown() { } function jump() { soundMaker.attachSound("stinko_maybejump2.wav"); soundMaker.start(); jumpButtonDown = true; jumping = true; if (!climbing) { yVel = yVel - jumpHeight; } climbing = false; } function punchGround(punchGroundTest_mc) { if (!Platform.hit(punchGroundTest_mc)) { return(undefined); } var _local7 = new CameraEffectShake(_root, 5, 4); var _local4 = StinkoGame.getPlayerGlobal(); var _local3 = _local4.x; if (facingDir == "left") { _local3 = _local3 - 60; } else { _local3 = _local3 + 40; } var _local5 = _local4.y + 10; var _local6 = new BulletAvalanche(_local3, _local5); } function punch() { if (jumping) { } else if (Math.abs(xVel) > 1) { _mc.gotoAndStop("runpunch_" + facingDir); } else { _mc.gotoAndStop("punch_" + facingDir); } _mc.animator_mc.play(); punching = true; testForPunchHit(); } function update() { if (enabled) { updateCounters(); testForLavaBlock(); testForBulletBlock(); var _local7 = ""; if (overhead) { resetBoredCounter(); _local7 = "lava_"; } if (jumping) { xVel = xVel * jumpDeceleration; } else { xVel = xVel * deceleration; } if (((xVel < 0.1) && (xVel > 0)) || ((xVel > -0.1) && (xVel < 0))) { xVel = 0; } if ((((hitRecoverCounter <= 0) && (!punching)) && (!climbing)) && (!bored)) { if (!jumping) { _mc.gotoAndStop((_local7 + "run_") + facingDir); } else if (Math.abs(xVel) > 1) { _mc.gotoAndStop("spin_" + facingDir); } else { _mc.gotoAndStop("jump_" + facingDir); } } acceptPlayerInput(); testForPlayerHurt(); if (!climbing) { if (yVel < maxSpeed.y) { yVel = yVel + gravity; } } move(xVel, 0); var _local5 = Obstacle.hit(_mc.hitTestHurt_mc); if (_local5 != undefined) { move(-xVel, 0); } var _local9 = Wall.hit(_mc.hitTestHurt_mc); if (_local9 != undefined) { move(-xVel, 0); } move(0, yVel); if ((!climbing) || (yVel > 0)) { var _local3 = Platform.hit(_mc.hitTestWalk_mc); if (_local3 == undefined) { _local3 = MoveablePlatform.hitWalkies(_mc.hitTestWalk_mc); } var _local2 = YMovingPlatform.hit(_mc.hitTestWalk_mc); if (_local2 == undefined) { _local2 = XMovingPlatform.hit(_mc.hitTestWalk_mc); } var _local6; if (_local3 != undefined) { _local6 = new Object({x:_local3._x, y:_local3._y}); _local3._parent.localToGlobal(_local6); _mc._parent.globalToLocal(_local6); } var _local4 = new Object({x:_local2._mc._x, y:_local2._mc._y}); _local2._mc._parent.localToGlobal(_local4); _mc._parent.globalToLocal(_local4); if (yVel > 0) { if (_local2 != undefined) { if (_local2.classType == "YMovingPlatform") { yVel = _local2.vel; } else { yVel = 0; move(_local2.vel, 0); } move(0, _local4.y - _mc._y); if (jumping) { soundMaker.attachSound("stinko_land.wav"); soundMaker.start(); var _local8 = Switch.hit(_mc.hitTestWalk_mc); if (_local8 != undefined) { trace("PlayerWithFist::update() switchy exists"); _local8.activate(); } } jumping = false; } else if (_local3 != undefined) { yVel = 0; move(0, _local6.y - _mc._y); if (jumping) { soundMaker.attachSound("stinko_land.wav"); soundMaker.start(); var _local8 = Switch.hit(_mc.hitTestLadderBottom_mc); if (_local8 != undefined) { trace("PlayerWithFist::update() switchy exists"); _local8.activate(); } } jumping = false; climbing = false; } else { if (!climbing) { jumping = true; } if (_mc._y > 500) { endLife(); } } } else { _local5 = Obstacle.hit(_mc.hitTestHurt_mc); if (_local5 != undefined) { move(0, -yVel); yVel = (-yVel) / 2; } if (_local2) { if (_local2.classType == "YMovingPlatform") { move(0, _local4.y - _mc._y); yVel = _local2.vel; jumping = false; } else { move(_local2.vel, 0); } } } if (Wall.hit(_mc.hitTestHurt_mc)) { move(0, -yVel); } } if (climbing) { if (!punching) { if (Ladder.hit(_mc.hitTestLadderTop_mc) == undefined) { _mc.gotoAndStop("butt"); } else { _mc.gotoAndStop("climb"); } if (Math.abs(yVel) > 0) { _mc.animator_mc.play(); } else { _mc.animator_mc.stop(); } } if (!Ladder.hit(_mc)) { climbing = false; if (yVel > 0) { } } yVel = 0; } else if (((((!Key.isDown(39)) && (!Key.isDown(37))) && (!jumping)) && (!punching)) && (hitRecoverCounter <= 0)) { if (!bored) { _mc.gotoAndStop((_local7 + "wait_") + facingDir); } } if (_mc.hitTestLadderTop_mc == undefined) { yVel = 0; } } } function endLife() { StinkoGame.loseLife(false); } function testForPlayerHurt() { if (invincibleCounter > 0) { return(undefined); } var _local2 = Enemy.anyPlayerDangerTest(_mc.hitTestHurt_mc); if (_local2 == undefined) { _local2 = Hazard.anyPlayerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { _local2 = Trap.anyPlayerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { _local2 = Bullet.anyPlayerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { _local2 = StinkoGame.bossMan.playerDangerTest(_mc.hitTestHurt_mc); } if (_local2 == undefined) { return(undefined); } trace((((((((("testForPlayerHurt(): " + _local2.classType) + "->") + _local2._mc._x) + ",") + _local2._mc._width) + ",") + getStageCoords().x) + ",") + _mc._width); trace((("testForPlayerHurt(): " + (_local2._mc._x + (_local2._mc._width / 2))) + ",") + (getStageCoords().x + (_mc._width / 2))); if ((_local2.classType == "Hazard") && (_local2.subType < 4)) { GlobalData.hits = 0; } if (_local2.classType == "Bullet") { trace((("Player::testforPlayerHurt() hit by a bullet " + _local2._mc._x) + ",") + _mc._x); takeDamage(_local2._mc._x < (_mc._x + (_mc._width / 2))); } else if ((_local2._mc._x + (_local2._mc._width / 2)) > (getStageCoords().x + (_mc._width / 2))) { takeDamage(true); } else { takeDamage(false); } } function testForLavaBlock() { var _local2; _local2 = LavaFall.hit(_mc.hitTestHurt_mc); if (_local2 != undefined) { overhead = true; blockLava(_local2); } else { overhead = false; _local2 = LavaFall.hit(_mc.animator_mc.fist_mc); if (_local2 != undefined) { blockLava(_local2); } else { LavaFall.noneAreBlocked(); } } } function blockLava(lavaHit) { blockingLava = true; var _local2 = new Object(); _local2.x = 0; _local2.y = _mc.animator_mc.fist_mc._y; _mc.animator_mc.localToGlobal(_local2); lavaHit._mc.globalToLocal(_local2); if (overhead) { _local2.y = _local2.y + 5; } lavaHit.block(_local2.y); } function testForPunchHit() { var _local4 = Enemy.anyHurtByPlayerTest(_mc.animator_mc.fist_mc); var _local2 = 0; while (_local2 < _local4.length) { var _local3; if (facingDir == "right") { _local3 = 1; } else { _local3 = -1; } _local4[_local2].takeDamage(_local3, -1); _local2++; } } function testForBulletBlock() { var _local2 = Bullet.anyPlayerDangerTest(_mc.animator_mc.fist_mc); if (_local2 != undefined) { _local2.deflect(); } } function takeDamage(fromRight) { trace(("takeDamage(" + fromRight) + ")"); hitRecoverCounter = 24; invincibleCounter = 48; if (!climbing) { if (fromRight) { xVel = -20; } else { xVel = 20; } } jumping = false; climbing = false; _mc.gotoAndStop("hit_" + facingDir); _mc.animator_mc.play(); GlobalData.hits--; Interface.update(); if (GlobalData.hits <= 0) { endLife(); } } }
Symbol 1192 MovieClip [__Packages.CameraEffectShake] Frame 0
class CameraEffectShake extends CameraEffect { var originalClipX, originalClipY, ticksLeft, shakeRange, _mc; function CameraEffectShake (p_mc, pTotalTicks, pShakeRange) { super(p_mc); originalClipX = 0; originalClipY = 0; ticksLeft = pTotalTicks; shakeRange = pShakeRange; } function update() { ticksLeft--; if (ticksLeft <= 0) { _mc._x = originalClipX; _mc._y = originalClipY; delete _mc.onEnterFrame; } else { var _local3 = Math.floor(((Math.random() * 2) * shakeRange) - shakeRange); var _local2 = Math.floor(((Math.random() * 2) * shakeRange) - shakeRange); _mc._x = originalClipX + _local3; _mc._y = originalClipY + _local2; } } }
Symbol 1193 MovieClip [__Packages.BulletAvalanche] Frame 0
class BulletAvalanche extends BulletFriendly { function BulletAvalanche (start_x, start_y) { super("Bullet3", start_x, start_y, 0, 10, 0); } function subClassUpdate() { } function avalancheMakeHomestarHappy() { StinkoGame.oneUp.makeHappy(); } var gravity = 0; static var depthCount = 0; }
Symbol 1194 MovieClip [__Packages.PlayerOneUp] Frame 0
class PlayerOneUp extends Player { var maxSpeed, jumpHeight, defaultJumpHeight, climbVelocity, climbing, _mc, facingDir, jumping, xVel, punching; function PlayerOneUp (p_mc) { super(p_mc); maxSpeed.x = 4.2; jumpHeight = (defaultJumpHeight = 24); climbVelocity = 2.2; } function punch() { if (climbing) { _mc.gotoAndStop("climbpunch_" + facingDir); } else if (jumping) { _mc.gotoAndStop("jumppunch_" + facingDir); } else if (Math.abs(xVel) > 1) { _mc.gotoAndStop("runpunch_" + facingDir); } else { _mc.gotoAndStop("punch_" + facingDir); } _mc.animator_mc.play(); punching = true; if (!jumping) { xVel = 0; } testForPunchHit(); } function testForPunchHit() { var _local4 = Enemy.anyHurtByPlayerTest(_mc.animator_mc.kick_mc); var _local3 = 0; while (_local3 < _local4.length) { var _local2; if (jumping || (Math.abs(xVel) > 1)) { if (_mc.animator_mc._currentframe < 5) { _local2 = 1; } else { _local2 = -1; } } else if (facingDir == "right") { _local2 = 1; } else { _local2 = -1; } _local4[_local3].takeDamage(_local2, -1); _local3++; } var _local5 = StinkoGame.bossMan.hurtByPlayerTest(_mc.animator_mc.kick_mc); if (_local5 != undefined) { _local5.takeDamage(); } } }
Symbol 1195 MovieClip [__Packages.PlayerIce] Frame 0
class PlayerIce extends Player { var deceleration, defaultDeceleration, incrSpeedIce, _mc, facingDir, climbing, jumping, xVel, incrSpeed, maxSpeed, hitRecoverCounter, invincibleCounter, yVel, endLife, boredCounter, bored, isFrozen; function PlayerIce (p_mc) { super(p_mc); deceleration = (defaultDeceleration = 0.96); incrSpeedIce = 0.2; _mc.mPlayer = this; } function moveRight() { facingDir = "right"; if (climbing) { return(undefined); } _mc.animator_mc.play(); if (jumping) { xVel = xVel + incrSpeed; } else { xVel = xVel + incrSpeedIce; } if (xVel > maxSpeed.x) { xVel = maxSpeed.x; } } function moveLeft() { facingDir = "left"; if (climbing) { return(undefined); } _mc.animator_mc.play(); if (jumping) { xVel = xVel - incrSpeed; } else { xVel = xVel - incrSpeedIce; } if (xVel < (-maxSpeed.x)) { xVel = -maxSpeed.x; } } function takeDamage(fromRight, hitVal) { trace(("takeDamage(" + fromRight) + ")"); if (hitVal == undefined) { hitVal = 1; } if (GlobalData.bossLevel()) { fromRight = true; } hitRecoverCounter = 24; invincibleCounter = 48; if (!climbing) { if (fromRight) { xVel = -5; } else { xVel = 5; } } yVel = -8; jumping = false; climbing = false; _mc.gotoAndStop("hit_" + facingDir); _mc.animator_mc.play(); GlobalData.hits = GlobalData.hits - hitVal; Interface.update(); if (GlobalData.hits <= 0) { endLife(); } } function updateBored() { boredCounter++; if ((boredCounter > 20) && (!bored)) { bored = true; _mc.gotoAndStop("bored_ice_" + facingDir); } } function getHitFrozen() { if (isFrozen) { return(undefined); } _mc.gotoAndStop("bored_ice_" + facingDir); _mc.animator_mc.gotoAndPlay("freeze"); getFrozen(); bored = true; } function getFrozen() { isFrozen = true; } function getUnfrozen() { isFrozen = false; takeDamage(!facingDir); } }
Symbol 1196 MovieClip [__Packages.PlayerShip] Frame 0
class PlayerShip extends Player { var incrSpeed, maxSpeed, enabled, deceleration, defaultDeceleration, punching, xVel, yVel, shieldCounter, jumpButtonDown, autoScrollSpeed, shipTiltState, bulletDelayCounter, soundMaker, _mc, BULLET_DELAY, facingDir, invincibleCounter, hitRecoverCounter, bored, boredCounter, updateCounters; function PlayerShip (p_mc) { super(p_mc); var thisPlayer = this; incrSpeed = 2; maxSpeed = new Object(); maxSpeed.x = 6; maxSpeed.y = 6; enabled = true; deceleration = (defaultDeceleration = 0.8); punching = false; xVel = (yVel = 0); shieldCounter = 0; jumpButtonDown = false; autoScrollSpeed = new Object(); shipTiltState = "flat"; bulletDelayCounter = 0; soundMaker = new Sound(_mc); _mc._x = StinkoGame.ld.levelProperties.playerStartX; _mc._y = StinkoGame.ld.levelProperties.playerStartY; _mc.onEnterFrame = function () { thisPlayer.update(); }; _mc.shield_mc._visible = false; BULLET_DELAY = 10; } function newMan() { } function newGame() { } function reset() { var thisPlayer = this; _mc.onEnterFrame = function () { thisPlayer.update(); }; facingDir = "right"; enabled = true; invincibleCounter = 0; hitRecoverCounter = 0; GlobalData.hits = 4; GlobalData.shields = 3; StinkoGame.jumpToOrigin(); _mc._x = StinkoGame.ld.levelProperties.playerStartX; _mc._y = StinkoGame.ld.levelProperties.playerStartY; StinkoGame.inProgress = true; deceleration = defaultDeceleration; xVel = (yVel = 0); _mc.animator_mc.stop(); Interface.update(); bored = false; boredCounter = 0; } function punch() { bulletDelayCounter--; if (bulletDelayCounter < 0) { bulletDelayCounter = BULLET_DELAY; var _local6 = 10; var _local3 = StinkoGame.getPlayerGlobal(); var _local2 = _local3.x; var _local4 = _local3.y; _local2 = _local2 + 10; var _local5 = new BulletFriendly("Bullet15", _local2, _local4, 14 + (autoScrollSpeed.x / 10), (-autoScrollSpeed.y) / 10); } } function fireAlternateShot() { if (shieldCounter < 1) { if (GlobalData.useShield()) { shieldCounter = 75; _mc.shield_mc._visible = true; _mc.shield_mc.gotoAndPlay(2); } else { soundMaker.attachSound("deflect.wav"); soundMaker.start(); } } } function update() { if (enabled) { if (shieldCounter > 0) { shieldCounter--; _mc.shield_mc._visible = true; } else { _mc.shield_mc._visible = false; _mc.shield_mc.stop(); } ShootingGame.nudge((-autoScrollSpeed.x) / 10, autoScrollSpeed.y / 10); updateCounters(); acceptPlayerInput(); testForPlayerHurt(); move(xVel, 0); move(0, yVel); if (ShooterObstacle.anyHitPoint(_mc.shooterCollide_mc)) { takeDamage(); trace("PlayerShip::update() touched by ShooterObstacle"); } } } function endLife() { StinkoGame.loseLife(false); } function testForPlayerHurt() { var _local2 = Enemy.anyPlayerDangerTest(_mc.hitTestHurt_mc); if (_local2 != undefined) { takeDamage(); } else if (Bullet.anyPlayerDangerTest(_mc.hitTestHurt_mc)) { takeDamage(); } if (_local2 == undefined) { _local2 = StinkoGame.bossMan.playerDangerTest(_mc.hitTestHurt_mc); if (_local2 != undefined) { takeDamage(); } } } function testForPunchHit() { var _local3 = Enemy.anyHurtByPlayerTest(_mc.wave_mc); var _local2 = 0; while (_local2 < _local3.length) { var _local4; if (facingDir == "right") { _local4 = 1; } else { _local4 = -1; } if (_local3[_local2].vulnerable || (_local3[_local2].vulnerable == undefined)) { _local3[_local2].takeDamage(_local4, -1); } _local2++; } } function takeDamage(fromRight, hitVal) { trace(("PlayerShip::takeDamage(" + fromRight) + ")"); if (invincibleCounter > 0) { return(undefined); } if (shieldCounter > 0) { return(undefined); } xVel = 0; yVel = 0; if (hitVal == undefined) { hitVal = 1; } hitRecoverCounter = 24; invincibleCounter = 48; _mc.gotoAndStop("hit"); _mc.explode_mc.gotoAndPlay("go"); _mc.animator_mc.gotoAndPlay(1); GlobalData.hits = GlobalData.hits - hitVal; Interface.update(); if (GlobalData.hits <= 0) { endLife(); } } function acceptPlayerInput() { if (Key.isDown(39)) { xVel = xVel + incrSpeed; } else if (Key.isDown(37)) { xVel = xVel - incrSpeed; } if (Key.isDown(40)) { yVel = yVel + incrSpeed; _mc.gotoAndPlay("up"); shipTiltState = "up"; } else if (Key.isDown(38)) { yVel = yVel - incrSpeed; _mc.gotoAndPlay("down"); shipTiltState = "down"; } else { if (shipTiltState == "down") { _mc.gotoAndPlay("downReturn"); } else if (shipTiltState == "up") { _mc.gotoAndPlay("upReturn"); } shipTiltState = "straight"; } if (xVel < 0) { if (xVel > (-deceleration)) { xVel = 0; } else { xVel = xVel + deceleration; } } if (xVel > 0) { if (xVel < deceleration) { xVel = 0; } else { xVel = xVel - deceleration; } } if (yVel < 0) { if (yVel > (-deceleration)) { yVel = 0; } else { yVel = yVel + deceleration; } } if (yVel > 0) { if (yVel < deceleration) { yVel = 0; } else { yVel = yVel - deceleration; } } if (xVel > maxSpeed.x) { xVel = maxSpeed.x; } if (xVel < (-maxSpeed.x)) { xVel = -maxSpeed.x; } if (yVel > maxSpeed.y) { yVel = maxSpeed.y; } if (yVel < (-maxSpeed.y)) { yVel = -maxSpeed.y; } if (Key.isDown(65)) { fireAlternateShot(); } if (Key.isDown(83)) { punch(); } else { bulletDelayCounter = 0; punching = false; } } function getStageCoords() { var _local2 = new Object(); _local2.x = _mc._x - StinkoGame._mc.gameStage_mc._x; _local2.y = _mc._y - StinkoGame._mc.gameStage_mc._y; return(_local2); } function move(x, y) { var _local3 = _mc._x + x; var _local2 = _mc._y + y; var _local5 = true; var _local4 = true; if (_local5 && (((_local3 > (StinkoGame.viewBox.l + 5)) && (x < 0)) || ((_local3 < (StinkoGame.viewBox.r - 5)) && (x > 0)))) { _mc._x = _local3; } if (_local4 && (((_local2 > (StinkoGame.viewBox.t + 5)) && (y < 0)) || ((_local2 < (StinkoGame.viewBox.b - 5)) && (y > 0)))) { _mc._y = _local2; } } function gotoYouDead() { _mc.gotoAndStop("youDead"); } }
Symbol 1197 MovieClip [__Packages.Boss] Frame 0
class Boss { var _mc, maxVelY, maxVelX, velX, velY, hitPoints, invincibleCounter, dead, deadAnimateCounter, hurtFlashCounter, hurtFlashColor, hurtFlashTrans; function Boss (parent_mc, symbolName) { trace("Boss(): created " + symbolName); _mc = parent_mc.attachMovie(symbolName, "boss", 1); maxVelY = 0; maxVelX = -1.5; velX = 0; velY = 0; hitPoints = 5; invincibleCounter = 0; invincibleCounterReset = 24; initHurtFlasher(_mc); var thisBoss = this; _mc.onEnterFrame = function () { thisBoss.updateCounters(); thisBoss.update(); }; dead = false; } function takeDamage(x, y) { if (invincibleCounter == 0) { hitPoints--; invincibleCounter = invincibleCounterReset; } if (hitPoints <= 0) { die(x, y); } takeDamageSubclass(); } function takeDamageSubclass() { } function die(x, y) { trace("Boss:die()"); var thisBoss = this; dead = true; _mc.onEnterFrame = function () { thisBoss.updateDead(); }; clearHurtFlasher(); _mc.animator_mc.gotoAndPlay("die"); animateDeath(); velX = 0; velY = 0; deadAnimateCounter = 30; StinkoGame.gameSound.stop(); trace("Killing the boss!"); } function animateDeath() { } function doneDying() { StinkoGame.player1._mc.gotoAndStop("happy"); StinkoGame.inProgress = false; StinkoGame.player1.enabled = false; StinkoGame.gameSound.stop(); } function update() { } function updateCounters() { if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } } function updateDead() { } function hurtByPlayerTest(test_mc) { trace((((("hurtByPlayerTest(test_mc) " + test_mc._name) + ",") + invincibleCounter) + ",") + _mc.hurtByPlayer_mc.hitTest(test_mc)); return(_mc.hurtByPlayer_mc.hitTest(test_mc) && (invincibleCounter <= 0)); } function playerDangerTest(test_mc) { return(undefined); } function updateHurtFlasher() { hurtFlashCounter--; if (hurtFlashCounter == 0) { trace("hurtFlashColor.getTransform().ra = " + hurtFlashColor.getTransform().ra); if (hurtFlashColor.getTransform().ra == 100) { hurtFlashColor.setTransform(hurtFlashTrans); } else { hurtFlashColor.setTransform({ra:100, ga:100, ba:100, rb:0}); } hurtFlashCounter = 3; } } function clearHurtFlasher() { hurtFlashColor.setTransform({ra:100, rb:0, ga:100, ba:100}); hurtFlashCounter = 3; } function initHurtFlasher(clip_mc) { if (clip_mc == undefined) { clip_mc = _mc; } hurtFlashTrans = new Object(); hurtFlashColor = new Color(clip_mc); hurtFlashTrans.ra = 39; hurtFlashTrans.ga = 39; hurtFlashTrans.ba = 39; hurtFlashTrans.rb = 156; hurtFlashCounter = 3; } function stop() { delete _mc.onEnterFrame; } var invincibleCounterReset = 24; }
Symbol 1198 MovieClip [__Packages.BossBrain] Frame 0
class BossBrain extends Boss { var _mc, movePattArr, pattIndex, velX, velY, hitPoints, movementPhase, flashLength, dead, facingDir, nextPhaseTimer, waitingToShoot; function BossBrain (parent_mc) { super(parent_mc, "bossBrain_mc"); trace("BossBrain(): created " + _mc._name); _mc.myBoss = this; movePattArr = new Array(1, 2, 3, 4, 3, 5, 1, 2, 3, 4, 3, 6); pattIndex = -1; _mc._x = -200; _mc._y = 10; velX = 10; velY = 0; hitPoints = 7; movementPhase = 0; flashLength = 30; } function update() { _mc._x = _mc._x + velX; _mc._y = _mc._y + velY; if (dead || (hitPoints <= 0)) { return(undefined); } switch (movementPhase) { case 0 : if (_mc._x > 350) { facingDir = "left"; _mc.gotoAndStop("left"); startNewPhase(); } break; case 1 : updateHover(); break; case 2 : if (_mc._y >= 150) { startNewPhase(); } break; case 3 : updateShoot(); break; case 4 : if (_mc._y <= 10) { startNewPhase(); } break; case 5 : if (_mc._x < 20) { facingDir = "right"; _mc.gotoAndStop("right"); startNewPhase(); } break; case 6 : if (_mc._x > 350) { facingDir = "left"; _mc.gotoAndStop("left"); startNewPhase(); } break; } } function startNewPhase() { velY = 0; velX = 0; pattIndex++; if (pattIndex >= movePattArr.length) { pattIndex = 0; } movementPhase = movePattArr[pattIndex]; switch (movePattArr[pattIndex]) { case 1 : startHover(); break; case 2 : startDescend(); break; case 3 : startShoot(); break; case 4 : startAscend(); break; case 5 : velX = -25 + hitPoints; break; case 6 : velX = 25 - hitPoints; } } function updateHover() { if (_mc._y > 30) { velY = velY - 2; } else { velY = velY + 2; } nextPhaseTimer--; if (nextPhaseTimer == 0) { startNewPhase(); } } function startHover() { velY = 2; nextPhaseTimer = 48; } function startDescend() { velY = 14 - hitPoints; } function startShoot() { if (dead) { return(undefined); } nextPhaseTimer = flashLength; waitingToShoot = false; _mc.animator_mc.gotoAndPlay("flash"); } function updateShoot() { if (dead) { return(undefined); } nextPhaseTimer--; if (nextPhaseTimer == 0) { if (!waitingToShoot) { waitingToShoot = true; nextPhaseTimer = flashLength; _mc.animator_mc.gotoAndPlay("shoot"); } else { startNewPhase(); } } } function startAscend() { velY = -14 + hitPoints; } function shootBullets() { trace("shootingBullets!"); var _local3 = new Object({x:_mc.hurtByPlayer_mc._x, y:_mc.hurtByPlayer_mc._y}); _mc.localToGlobal(_local3); _root.bullet_mc.globalToLocal(_local3); if (facingDir == "left") { var _local7 = new Bullet("brainBossFire_mc", _local3.x - 10, _local3.y - 10, -10, 6, false, 0); var _local6 = new Bullet("brainBossFire_mc", _local3.x, _local3.y, -10, 8, false, 0); var _local5 = new Bullet("brainBossFire_mc", _local3.x, _local3.y, -10, 0, false, 0); var _local4 = new Bullet("brainBossFire_mc", _local3.x + 10, _local3.y + 10, -10, 10, false, 0); } else { var _local7 = new Bullet("brainBossFire_mc", _local3.x + 10, _local3.y - 10, 10, 6, false, 0); var _local6 = new Bullet("brainBossFire_mc", _local3.x, _local3.y, 10, 8, false, 0); var _local5 = new Bullet("brainBossFire_mc", _local3.x, _local3.y, 10, 0, false, 0); var _local4 = new Bullet("brainBossFire_mc", _local3.x - 10, _local3.y + 10, 10, 10, false, 0); } } function playerDangerTest(test_mc) { if (_mc.hitTestA.hitTest(test_mc) || (_mc.hitTestB.hitTest(test_mc))) { return(this); } return(undefined); } function takeDamageSubclass() { flashLength = flashLength - 5; if (flashLength < 5) { flashLength = 5; } } function updateDead() { if (dead) { _mc.animator_mc.gotoAndPlay("die"); delete _mc.onEnterFrame; } } }
Symbol 1199 MovieClip [__Packages.BossChicken] Frame 0
class BossChicken extends Boss { var hitPoints, _mc, bodyParts, legMode, head, headMode, stompingLeftCounter, stompingLeftMax, headViewableCounter, headViewableMax, dead, invincibleCounter; function BossChicken (parent_mc) { super(parent_mc, "bossChicken_mc"); hitPoints = 5; trace("bossChicken_mc(): created " + _mc._name); bodyParts = new Array(); legMode = new Array(); _mc.myBoss = this; bodyParts[0] = _mc.legA_mc; bodyParts[1] = _mc.legB_mc; bodyParts[2] = _mc.legC_mc; head = _mc.head_mc; var _local3 = 0; while (_local3 < 3) { bodyParts[_local3].mID = _local3; bodyParts[_local3].startY = bodyParts[_local3]._y; bodyParts[_local3]._x = getRandomX(); legMode[_local3] = 5; _local3++; } head._x = getRandomX(); legMode[0] = 0; headMode = 5; stompingLeftCounter = (stompingLeftMax = 240); headViewableCounter = (headViewableMax = 60); } function update() { var _local2 = 0; while (_local2 < bodyParts.length) { switch (legMode[_local2]) { case 0 : legEnter(_local2); break; case 1 : legMoveAround(_local2); break; case 2 : startStomp(_local2); break; case 3 : break; case 4 : legLeave(_local2); break; } _local2++; } stompingLeftCounter--; if (headMode == 1) { headViewableCounter--; if (headViewableCounter < 0) { headMode = 2; head.gotoAndPlay("leave"); } } if (((legMode[0] == 5) && (legMode[1] == 5)) && (headMode == 5)) { head._x = getRandomX(); startHeadEnter(); headMode = 0; } } function legEnter(legNum) { bodyParts[legNum]._y = bodyParts[legNum]._y + 5; if (bodyParts[legNum]._y > (bodyParts[legNum].startY + 85)) { legMode[legNum]++; bodyParts[legNum].target = getRandomX(); bodyParts[legNum].moveTilStompCounter = 3; } } function legMoveAround(legNum) { if (bodyParts[legNum]._x > (bodyParts[legNum].target + 16)) { bodyParts[legNum]._x = bodyParts[legNum]._x - 15; } else if (bodyParts[legNum]._x < (bodyParts[legNum].target - 16)) { bodyParts[legNum]._x = bodyParts[legNum]._x + 15; } else { bodyParts[legNum].target = getRandomX(); bodyParts[legNum].moveTilStompCounter--; if (bodyParts[legNum].moveTilStompCounter < 0) { legMode[legNum]++; } } } function startStomp(legNum) { bodyParts[legNum].gotoAndPlay("stomp"); legMode[legNum]++; } function doneStomping(legNum) { legMode[legNum]++; } function legLeave(legNum) { bodyParts[legNum]._y = bodyParts[legNum]._y - 5; if (bodyParts[legNum]._y < bodyParts[legNum].startY) { if (stompingLeftCounter < 0) { legMode[legNum] = 5; } else { legMode[legNum] = 0; bodyParts[legNum]._x = getRandomX(); } } } function getRandomX() { var _local1 = Math.floor(StinkoGame.viewBox.l + (Math.random() * ((StinkoGame.viewBox.r - StinkoGame.viewBox.l) - 50))); trace("BossChicken::getRandomX() = " + _local1); return(_local1); } function startHeadEnter() { head.gotoAndPlay("stomp"); headMode++; } function doneHeadEnter() { headMode = 1; } function doneHeadLeave() { stompingLeftCounter = stompingLeftMax; headViewableCounter = headViewableMax; if (!dead) { headMode = 5; bodyParts[0]._x = getRandomX(); legMode[0] = 0; bodyParts[1]._x = getRandomX(); legMode[1] = 0; } else { _mc.gotoAndPlay("boneShower"); } } function legModesAreFive() { var _local2 = 0; while (_local2 < bodyParts.length) { if (legMode[_local2] != 5) { return(false); } _local2++; } return(true); } function playerDangerTest(test_mc) { var _local2 = 0; while (_local2 < bodyParts.length) { if (bodyParts[_local2].footHT_mc.hitTest(test_mc) || (bodyParts[_local2].leg.hitTest(test_mc))) { return(this); } _local2++; } if (head.headObj_mc.hitTest_mc.hitTest(test_mc)) { return(this); } return(undefined); } function hurtByPlayerTest(test_mc) { trace((((("hurtByPlayerTest(test_mc) " + test_mc._name) + ",") + invincibleCounter) + ",") + head.headObj_mc.hurtTest_mc.hitTest(test_mc)); var _local2 = head.headObj_mc.hurtTest_mc.hitTest(test_mc) && (invincibleCounter <= 0); if (_local2) { head.headObj_mc.gotoAndPlay("hit"); head.gotoAndPlay("leave"); headMode = 2; headViewableMax = headViewableMax - 8; } return(_local2); } function stop() { var _local2 = 0; while (_local2 < bodyParts.length) { bodyParts[_local2].stop(); _local2++; } delete _mc.onEnterFrame; } }
Symbol 1200 MovieClip [__Packages.BossWall] Frame 0
class BossWall extends Boss { var hitPoints, reverseTimer, facingDir, killCounter, _mc, invincibleCounter; function BossWall (parent_mc) { super(parent_mc, "BossWall_mc"); hitPoints = 16; reverseTimer = REVERSE_TIMER_LENGTH; facingDir = "right"; killCounter = 0; } function update() { reverseTimer--; if (reverseTimer <= 0) { reverseBelt(); } if (_mc.conveyor_mc.hitTest(StinkoGame.player1._mc)) { if (facingDir == "left") { StinkoGame.player1._mc._x = StinkoGame.player1._mc._x - 3; } else { StinkoGame.player1._mc._x = StinkoGame.player1._mc._x + 3; } } } function playerDangerTest(test_mc) { trace("_mc.bossWallFists_mc.fist1._name = " + _mc.bossWallFists_mc.fist1._name); if (_mc.bossWallFists_mc.fist1.hitTest(test_mc) || (_mc.bossWallFists_mc.fist2.hitTest(test_mc))) { return(this); } return(undefined); } function hurtByPlayerTest(test_mc) { if (_mc.wallSegments_mc.hitTest(test_mc) && (invincibleCounter <= 0)) { return(true); } } function takeDamageSubclass() { if ((hitPoints % 4) == 0) { killCounter++; _mc.wallSegments_mc.gotoAndPlay("kill" + killCounter); } } function reverseBelt() { if (facingDir == "right") { facingDir = "left"; } else { facingDir = "right"; } _mc.belt_graphic_mc.gotoAndStop(facingDir); reverseTimer = REVERSE_TIMER_LENGTH; } function updateDead() { deadCounter++; if (deadCounter > 10) { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } } var REVERSE_TIMER_LENGTH = 128; var deadCounter = 0; }
Symbol 1201 MovieClip [__Packages.BossSnake] Frame 0
class BossSnake extends Boss { var hitPoints, viewBox, jumping, waiting, waitCounter, maxWaitCounter, segmentSpeed, shotCounter, gravity, _mc, segments, frooshTimer, segmentsLeft, initHurtFlasher, facingDir, invincibleCounter, updateHurtFlasher, clearHurtFlasher, frooshBusy, velX, velY; function BossSnake (parent_mc) { super(parent_mc, "bossSnake_mc"); hitPoints = 15; var thisSnake = this; viewBox = StinkoGame.viewBox; applyFacingDir(); jumping = false; waiting = true; waitCounter = (maxWaitCounter = 24); segmentSpeed = 7; shotCounter = 10; gravity = 0.1; _mc.mBoss = this; segments = new Array(); var _local3 = 0; while (_local3 < 6) { segments.push(_mc["bodyPart" + _local3]); segments[_local3].id = _local3; segments[_local3].lastX = segments[_local3]._x; segments[_local3].lastY = segments[_local3]._y; if (_local3 == 0) { segments[_local3].onEnterFrame = function () { this._x = this._x + (((thisSnake._mc.head_mc._x + (thisSnake._mc.head_mc._width / 2)) - this.lastX) / thisSnake.segmentSpeed); this._y = this._y + (((thisSnake._mc.head_mc._y + (thisSnake._mc.head_mc._height / 2)) - this.lastY) / thisSnake.segmentSpeed); this.lastX = this._x; this.lastY = this._y; }; } else { segments[_local3].onEnterFrame = function () { this._x = this._x + ((thisSnake.segments[this.id - 1]._x - this.lastX) / thisSnake.segmentSpeed); this._y = this._y + ((thisSnake.segments[this.id - 1]._y - this.lastY) / thisSnake.segmentSpeed); this.lastX = this._x; this.lastY = this._y; }; } _local3++; } _mc.froosh_mc._y = viewBox.t; _mc.froosh_mc._x = viewBox.l - 100; frooshTimer = 48; _mc.froosh_mc.mBoss = this; segmentsLeft = segments.length; setPropertyOfAll("_x", -500); setPropertyOfAll("_y", -500); initHurtFlasher(segments[segmentsLeft - 1]); } function applyFacingDir() { _mc.head_mc.gotoAndStop(facingDir); } function updateCounters() { if (waiting) { waitCounter--; } if (waitCounter < 0) { startJump(); waitCounter = maxWaitCounter + hitPoints; } if (invincibleCounter > 0) { invincibleCounter--; updateHurtFlasher(); if (invincibleCounter == 0) { clearHurtFlasher(); } } if (jumping) { shotCounter--; if (shotCounter == 0) { shoot(); shotCounter = Math.floor((Math.random() * 10) + hitPoints) + 10; } } if (!frooshBusy) { frooshTimer--; if (frooshTimer < 0) { popFroosh(); frooshTimer = 30 - (15 - hitPoints); } } } function update() { if (jumping) { _mc.head_mc._x = _mc.head_mc._x + velX; _mc.head_mc._y = _mc.head_mc._y + velY; velY = velY + gravity; if ((velY > 0) && (segments[segments.length - 1]._y > (viewBox.b + 20))) { jumping = false; waiting = true; } } } function startJump() { jumping = true; waiting = false; var _local2; var _local3; _local2 = ((Math.random() * ((viewBox.r - viewBox.l) - 50)) + viewBox.l) + 25; if (_local2 < (((viewBox.r - viewBox.l) / 2) + viewBox.l)) { facingDir = "right"; velX = 2 - ((15 - hitPoints) * 0.1); } else { facingDir = "left"; velX = -2 - ((15 - hitPoints) * 0.1); } _local3 = viewBox.b + 20; setPropertyOfAll("_x", _local2); setPropertyOfAll("_y", _local3); trace((("BossSnake::startJump()" + _local2) + ",") + _local3); applyFacingDir(); velY = -6 - ((15 - hitPoints) * 0.6); gravity = 0.1 + ((15 - hitPoints) * 0.015); } function playerDangerTest(test_mc) { if (_mc.head_mc.hitTest(test_mc)) { return(this); } if (_mc.froosh_mc.hitTest_mc.hitTest(test_mc)) { return(this); } var _local2 = 0; while (_local2 < segmentsLeft) { if (segments[_local2].hitTest(test_mc)) { return(this); } _local2++; } return(undefined); } function hurtByPlayerTest(test_mc) { if (waiting) { return(false); } trace((((((("BossSnake::hurtByPlayerTest(test_mc) " + hitPoints) + ",") + invincibleCounter) + ",") + segmentsLeft) + ",") + segments[segmentsLeft - 1].hitTest(test_mc)); if (segmentsLeft <= 0) { return((invincibleCounter <= 0) && (_mc.head_mc.hitTest(test_mc))); } return((invincibleCounter <= 0) && (segments[segmentsLeft - 1].hitTest(test_mc))); } function takeDamageSubclass() { if ((hitPoints % 2) == 1) { segments[segmentsLeft - 1].gotoAndPlay("explode"); segmentsLeft--; if (segmentsLeft > 0) { initHurtFlasher(segments[segmentsLeft - 1]); } else { initHurtFlasher(_mc.head_mc); } } _mc.head_mc.animator_mc.gotoAndPlay("hurt"); } function setPropertyOfAll(propertyName, val) { _mc.head_mc[propertyName] = val; var _local2 = 0; while (_local2 < segments.length) { segments[_local2][propertyName] = val; if (propertyName == "_x") { segments[_local2].lastX = val; } if (propertyName == "_y") { segments[_local2].lastY = val; } _local2++; } } function shoot() { if (_mc.head_mc._y > StinkoGame.player1._mc._y) { _mc.head_mc.animator_mc.gotoAndPlay("shoot"); } } function fireBullet() { var _local2 = 21; if (facingDir == "right") { _local2 = 20; } var _local3 = new Bullet("Bullet6", _mc.head_mc._x + _local2, _mc.head_mc._y, 0, -9, false, 0, false); } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function popFroosh() { var _local2 = StinkoGame.player1._mc._x + 5; trace("BossSnake::popFroosh(): " + _local2); _mc.froosh_mc._x = _local2; _mc.froosh_mc.gotoAndPlay("go"); frooshBusy = true; } function doneFrooshing() { frooshBusy = false; } }
Symbol 1202 MovieClip [__Packages.BossNebulon] Frame 0
class BossNebulon extends Boss { var _mc, lLimit, rLimit, hitPoints, sideHP, walkDir, velX, invincibleCounterReset, pauseCounter, pauseCounterReset, blowing, shotsPerRound, shootCounter, shootCounterReset, invincibleCounter, shotsLeft, initHurtFlasher, lastDamaged; function BossNebulon (parent_mc) { super(parent_mc, "BossNebulon_mc"); _mc.mBoss = this; trace("BossNebulon::instantiated " + _mc._name); _mc._y = 75; _mc._x = 200; lLimit = 100; rLimit = 350; hitPoints = 8; sideHP = new Object(); sideHP.lEye_mc = 4; sideHP.rEye_mc = 4; walkDir = 1; velX = 5; invincibleCounterReset = 48; pauseCounter = (pauseCounterReset = 36); _mc.mouth_mc.stop(); blowing = false; shotsPerRound = 1; shootCounter = (shootCounterReset = 64); } function update() { if (pauseCounter > 0) { pauseCounter--; _mc.lFoot_mc.stop(); _mc.rFoot_mc.stop(); } else { step(); } shootCounter--; if (shootCounter < 0) { if (invincibleCounter <= 0) { _mc.mouth_mc.gotoAndPlay("attackStart"); shootCounter = shootCounterReset; shotsLeft = shotsPerRound; } } if (blowing) { StinkoGame.player1.getBlown(-6); } } function playerDangerTest(test_mc) { if (_mc.body_mc.hitTest(test_mc)) { return(this); } return(undefined); } function hurtByPlayerTest(test_mc) { trace((("BossNebulon::hurtByPlayerTest(): " + test_mc._name) + ",") + _mc.lEye_mc.eye_mc._name); if (invincibleCounter > 0) { return(undefined); } if (_mc.lEye_mc.eye_mc.hitTest(test_mc) && (sideHP.lEye_mc > 0)) { initHurtFlasher(_mc.lEye_mc); lastDamaged = "lEye_mc"; return(this); } if (_mc.rEye_mc.eye_mc.hitTest(test_mc) && (sideHP.rEye_mc > 0)) { initHurtFlasher(_mc.rEye_mc); lastDamaged = "rEye_mc"; return(this); } } function takeDamageSubclass() { shootCounter = shootCounterReset; sideHP[lastDamaged]--; if (sideHP[lastDamaged] <= 0) { _mc[lastDamaged].eye_mc.gotoAndStop("dead"); _mc[lastDamaged].stop(); } else { _mc[lastDamaged].eye_mc.gotoAndPlay("hurt"); } _mc.mouth_mc.gotoAndPlay("hurt"); shotsPerRound++; } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function shoot() { blowing = false; trace("BossNebulon::shoot()"); var _local2 = new Object(); _local2.x = _mc.mouth_mc._x; _local2.y = _mc.mouth_mc._y; _mc.localToGlobal(_local2); StinkoGame.bullet_mc.globalToLocal(_local2); var _local3 = new Bullet("Bullet8", _local2.x, _local2.y, -12, Math.floor((Math.random() * 24) - 12), false); shootCounter = shootCounterReset; shotsLeft--; if (shotsLeft > 0) { _mc.mouth_mc.gotoAndPlay("attack"); } else { _mc.mouth_mc.gotoAndStop("closed"); } } function step() { _mc.lFoot_mc.play(); _mc.rFoot_mc.play(); _mc._x = _mc._x + (velX * walkDir); if ((_mc._x < lLimit) || (_mc._x > rLimit)) { walkDir = -walkDir; _mc._x = _mc._x + (velX * walkDir); pauseCounter = 24; } } function blow() { blowing = true; shootCounter = shootCounterReset; } }
Symbol 1203 MovieClip [__Packages.BossTornado] Frame 0
class BossTornado extends Boss { var hitPoints, facingDir, _mc, currentMode, modeCounter, shotsLeft, shotsPerRound, initHurtFlasher, blowTimer, blowDir, passCounter, lightningStormCounter, invincibleCounterReset, invincibleCounter; function BossTornado (parent_mc) { super(parent_mc, "BossTornado_mc"); hitPoints = 14; facingDir = "left"; _mc._x = 275; _mc._y = 200; currentMode = "waiting"; modeCounter = 30; shotsLeft = (shotsPerRound = 3); initHurtFlasher(_mc.animator_mc.eyeClip_mc); blowTimer = 60; blowDir = 0; passCounter = 3; lightningStormCounter = 0; invincibleCounterReset = 48; _mc.mBoss = this; } function update() { StinkoGame.player1.getBlown(4 * blowDir); StinkoGame.sScrollC.nudge(10 * blowDir, 0); StinkoGame.sScrollB.nudge(5 * blowDir, 0); if (lightningStormCounter > 0) { lightningStormCounter--; if (lightningStormCounter == 0) { _mc.animator_mc.play(); StinkoGame._mc.gameStage_mc.colorTo(undefined, 0.3, "linear"); StinkoGame.sScrollA.parentClip.colorTo(undefined, 0.3, "linear"); } } if (lightningStormCounter == 40) { var _local5 = StinkoGame.viewBox.r - StinkoGame.viewBox.l; var _local2 = 0; while (_local2 < 5) { var _local3 = StinkoGame.viewBox.l + ((_local5 / 6) * (_local2 + 1)); var _local4 = new Bullet("Bullet11", _local3, -5, 0, 20, false, 0, false); _local2++; } } if (lightningStormCounter == 0) { modeCounter--; if (modeCounter < 0) { nextMode(); } } } function playerDangerTest(test_mc) { if (_mc.animator_mc.tornado_mc.hitTestB_mc.hitTest(test_mc) || (_mc.animator_mc.tornado_mc.hitTestA_mc.hitTest(test_mc))) { return(this); } return(undefined); } function hurtByPlayerTest(test_mc) { if (_mc.animator_mc.tornado_mc.eyes_mc.hitTest(test_mc) && (invincibleCounter <= 0)) { return(true); } } function halfwayPointReached() { passCounter--; if (passCounter == 0) { passCounter = 3; _mc.animator_mc.stop(); StinkoGame.sScrollA.parentClip.colorTo(6710886, 0.3, "linear"); StinkoGame._mc.gameStage_mc.colorTo(3355443, 0.3, "linear"); lightningStormCounter = 64; } } function takeDamageSubclass() { if (hitPoints == 4) { shotsPerRound = 5; } } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function updateFacingDir() { _mc.gotoAndStop(facingDir); } function switchFacingDir() { if (facingDir == "right") { facingDir = "left"; } else { facingDir = "right"; } updateFacingDir(); } function nextMode() { trace("BossTornado::nextMode(): " + currentMode); switch (currentMode) { case "waiting" : currentMode = "shooting"; shotsLeft = shotsPerRound; shoot(); break; case "shooting" : shoot(); break; case "moving" : switchFacingDir(); currentMode = "waiting"; modeCounter = 30; if (facingDir == "right") { blowDir = -1; } else { blowDir = 1; } break; default : trace("BossTornado::nextMode(): ERROR - bad currentMode " + currentMode); } } function shoot() { if (shotsLeft > 0) { var _local3; var _local2 = new Object({x:_mc.animator_mc.tornado_mc._x, y:_mc.animator_mc.tornado_mc._y}); _mc.animator_mc.localToGlobal(_local2); _mc.bullet_mc.globalToLocal(_local2); if (facingDir == "right") { _local3 = (shotsLeft / 2) * 5; } else { _local3 = (shotsLeft / 2) * -5; } var _local4 = new Bullet("Bullet9", _local2.x, _local2.y, _local3, -20, false, 2, false); shotsLeft--; modeCounter = 10; } else { currentMode = "moving"; modeCounter = 99; blowDir = 0; _mc.animator_mc.play(); } } }
Symbol 1204 MovieClip [__Packages.BossIceMachine] Frame 0
class BossIceMachine extends Boss { var hitPoints, _mc, modesArray, currentMode, modeCounter, shotsLeft, shotsPerRound, nextShotCounter, initHurtFlasher, velY, eyesClosed, waitingForIcicles, invincibleCounter; function BossIceMachine (parent_mc) { super(parent_mc, "BossIceMachine_mc"); hitPoints = 7; trace("BossIceMachine::instantiated: " + _mc._name); modesArray = new Array("waitingA", "cubing", "waitingB", "churning"); currentMode = -1; modeCounter = 20; shotsLeft = (shotsPerRound = 3); nextShotCounter = 10; initHurtFlasher(_mc.body_mc); _mc._y = _mc._y - 500; velY = 10; trace("BossIceMachine::finalRestingPlace is " + _mc._y); _mc.mBoss = this; _mc.motor_mc.stop(); _mc.mouth_mc.stop(); _mc.iceShot0.stop(); _mc.iceShot1.stop(); _mc.iceShot2.stop(); _mc.iceShot3.stop(); _mc.iceShot4.stop(); _mc.eyes_mc.stop(); eyesClosed = false; waitingForIcicles = false; } function update() { if (_mc._y > -72) { _mc._y = -72; var _local3 = new CameraEffectShake(_root, 12, 4); } else if (_mc._y < -72) { _mc._y = _mc._y + velY; velY = velY + 1; } modeCounter--; if (modeCounter < 0) { nextMode(); } if (modesArray[currentMode] == "cubing") { nextShotCounter--; if (nextShotCounter < 0) { shootCube(); } } } function playerDangerTest(test_mc) { if ((_mc.blastA_mc.hitTest(test_mc) || (_mc.blastA_mc.hitTest(test_mc))) || (_mc.bodyShot_mc.hitTest(test_mc))) { return(this); } var _local2 = 0; while (_local2 < 5) { if (_mc["iceShot" + _local2].hitTest(test_mc)) { return(this); } _local2++; } return(undefined); } function hurtByPlayerTest(test_mc) { if (((!eyesClosed) && (_mc.eyes_mc.hitTest(test_mc))) && (invincibleCounter <= 0)) { return(true); } } function takeDamageSubclass() { _mc.eyes_mc.gotoAndPlay("hurt"); eyesClosed = true; if ((hitPoints == 5) || (hitPoints == 3)) { shotsPerRound = 4; } if (hitPoints == 4) { shotsPerRound = 3; } if (hitPoints == 2) { shotsPerRound = 2; } if (hitPoints == 1) { shotsPerRound = 4; } } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function nextMode() { trace("BossIceMachine::nextMode(): " + currentMode); currentMode++; if (currentMode >= modesArray.length) { currentMode = 0; } switch (modesArray[currentMode]) { case "waitingA" : modeCounter = 30; startWait(); break; case "cubing" : startShootCubeMode(); break; case "waitingB" : startWaitB(); modeCounter = 34 + (hitPoints * 2); break; case "churning" : startChurnMode(); } } function shootCube() { nextShotCounter = 30 + (hitPoints * 2); shotsLeft--; _mc["iceShot" + shotsLeft].gotoAndPlay("go"); if (shotsLeft < 0) { nextMode(); } } function startWait() { if (!eyesClosed) { _mc.eyes_mc.gotoAndPlay("close"); } _mc.motor_mc.stop(); } function startWaitB() { _mc.motor_mc.stop(); _mc.blastA_mc.gotoAndStop("off"); _mc.blastB_mc.gotoAndStop("off"); _mc.eyes_mc.gotoAndPlay("open"); eyesClosed = false; } function startShootCubeMode() { modeCounter = 2000; shotsLeft = shotsPerRound; shootCube(); _mc.motor_mc.play(); _mc.blastA_mc.gotoAndStop("on"); _mc.blastB_mc.gotoAndStop("on"); } function startChurnMode() { modeCounter = 2000; _mc.motor_mc.play(); _mc.door_mc.gotoAndPlay("open"); } function fireChurn() { var _local6 = (StinkoGame.viewBox.r - StinkoGame.viewBox.l) - 100; var _local5 = Math.floor(Math.random() * 40); var _local2 = 0; while (_local2 < 5) { var _local3 = (_local5 + StinkoGame.viewBox.l) + ((_local6 / 5) * _local2); var _local4 = new BulletIcicle("Bullet14", _local3, -5, 0, 12, false, 0, false); _local2++; } waitingForIcicles = true; } function getIciclesDoneMessage() { if (!waitingForIcicles) { return(undefined); } waitingForIcicles = false; nextMode(); } }
Symbol 1205 MovieClip [__Packages.BulletIcicle] Frame 0
class BulletIcicle extends Bullet { var _mc, xVel, yVel, active; function BulletIcicle (symbolName, start_x, start_y, pxVel, pyVel, pFriendly, pGrav, pDeflectable) { super(symbolName, start_x, start_y, pxVel, pyVel, pFriendly, pGrav, pDeflectable); _mc.animator_mc.stop(); _mc.mBullet = this; } function subClassUpdate() { if (_mc._y > (StinkoGame.viewBox.b - 55)) { xVel = 0; yVel = 0; trace("BulletIcicle::subclassUpdate" + _mc.animator_mc._name); _mc.animator_mc.gotoAndPlay("smash"); StinkoGame.bossMan.getIciclesDoneMessage(); active = false; delete _mc.onEnterFrame; } } }
Symbol 1206 MovieClip [__Packages.BossNegative] Frame 0
class BossNegative extends Boss { var hitPoints, initHurtFlasher, _mc, animState, waitCounterMax, currentStepDirection, stagePos, nextPhaseIsRoar, fridgeCounter, fridgeCounterMax, nextHeartDirection, invincibleCounterReset, damageClips, waitCounter, fridgeOpen, invincibleCounter, fridgeDirection; function BossNegative (parent_mc) { super(parent_mc, "BossNegative_mc"); hitPoints = 6; initHurtFlasher(_mc.body_mc.bossHeart_mc.ham_mc); _mc.mBoss = this; _mc.gotoAndPlay("entrance"); animState = "enter"; waitCounterMax = 25; currentStepDirection = -1; stagePos = 0; nextPhaseIsRoar = false; fridgeCounter = (fridgeCounterMax = 84); nextHeartDirection = "Right"; _mc._x = 300; _mc._y = 190; invincibleCounterReset = 36; damageClips = new Array(); damageClips.push("forkA"); damageClips.push("forkB"); damageClips.push("spikeA"); damageClips.push("spikeB"); damageClips.push("blockA"); damageClips.push("blockB"); } function update() { switch (animState) { case "enter" : break; case "roar" : break; case "wait" : waitCounter--; if (waitCounter < 0) { nextPhase(); } break; case "stepping" : } if (animState != "enter") { fridgeCounter--; if (fridgeCounter < 0) { if (fridgeOpen) { closeFridge(); } else if (animState != "roar") { openFridge(); } } } var _local2 = BulletFriendly.anyDeflect(_mc.body_mc.bossHeart_mc.door_mc); if (_local2 != undefined) { _local2.deflect(); } } function shootA() { trace("BossNegative::shootA() called"); } function shootB() { trace("BossNegative::shootB() called"); } function shoot(IDNum) { var _local3 = _mc["dometant" + IDNum]; var _local2 = new Object({x:_local3._x, y:_local3._y}); _mc.localToGlobal(_local2); StinkoGame._mc.bullet_mc.globalToLocal(_local2); if (IDNum < 2) { var _local8 = new Bullet("Bullet2", _local2.x, _local2.y + 15, -8, 0, false, 0, false); var _local7 = new Bullet("Bullet2", _local2.x, _local2.y + 15, 8, 0, false, 0, false); var _local6 = new Bullet("Bullet2", _local2.x, _local2.y + 15, 8, 8, false, 0, false); var _local5 = new Bullet("Bullet2", _local2.x, _local2.y + 15, -8, 8, false, 0, false); var _local4 = new Bullet("Bullet2", _local2.x, _local2.y + 15, 0, 8, false, 0, false); } else { var _local8 = new Bullet("Bullet2", _local2.x, _local2.y - 15, -8, 0, false, 0, false); var _local7 = new Bullet("Bullet2", _local2.x, _local2.y - 15, 8, 0, false, 0, false); var _local6 = new Bullet("Bullet2", _local2.x, _local2.y - 15, 8, -8, false, 0, false); var _local5 = new Bullet("Bullet2", _local2.x, _local2.y - 15, -8, -8, false, 0, false); var _local4 = new Bullet("Bullet2", _local2.x, _local2.y - 15, 0, -8, false, 0, false); } } function playerDangerTest(test_mc) { var _local2 = 0; while (_local2 < damageClips.length) { if (_mc[damageClips[_local2]].hitTest(test_mc)) { return(this); } _local2++; } return(undefined); } function hurtByPlayerTest(test_mc) { if ((_mc.body_mc.bossHeart_mc.ham_mc.hitTest(test_mc) && (invincibleCounter <= 0)) && (fridgeOpen)) { return(true); } } function nextPhase() { if (nextPhaseIsRoar) { roar(); } else { startStep(); } } function takeDamageSubclass() { waitCounterMax = waitCounterMax - 4; if (waitCounterMax < 5) { waitCounterMax = 5; } if (fridgeOpen) { fridgeCounter = 8; } if (hitPoints > 2) { nextPhaseIsRoar = true; } if (nextHeartDirection == "Left") { nextHeartDirection = "Right"; } else { nextHeartDirection = "Left"; } } function startStep() { if (stagePos < -6) { currentStepDirection = 1; } if (stagePos >= 0) { currentStepDirection = -1; } if (currentStepDirection < 0) { _mc.gotoAndPlay("stepLeft"); } else { _mc.gotoAndPlay("stepRight"); } animState = "stepping"; } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function entranceFinished() { _mc.body_mc.bossHeart_mc.stop(); _mc.dometant0.mDometantID = 0; _mc.dometant1.mDometantID = 1; _mc.dometant2.mDometantID = 2; _mc.dometant3.mDometantID = 3; _mc.dometant2.gotoAndPlay(45); _mc.dometant3.gotoAndPlay(45); roar(); } function roarFinished() { wait(); } function stepFinished() { _mc._x = _mc._x + (32 * currentStepDirection); stagePos = stagePos + currentStepDirection; wait(); } function roar() { nextPhaseIsRoar = false; animState = "roar"; _mc.gotoAndPlay("roar"); } function wait() { _mc.gotoAndStop("wait"); animState = "wait"; waitCounter = waitCounterMax; } function setFridgeOpen(newVal, pFridgeDir) { trace((("BossNegative::setFridgeOpen " + newVal) + ",") + pFridgeDir); fridgeOpen = newVal; fridgeDirection = pFridgeDir; } function openFridge() { fridgeCounter = fridgeCounterMax / 2; _mc.body_mc.bossHeart_mc.gotoAndPlay("open" + nextHeartDirection); } function closeFridge() { fridgeCounter = fridgeCounterMax; _mc.body_mc.bossHeart_mc.play(); } }
Symbol 1207 MovieClip [__Packages.BossGangster] Frame 0
class BossGangster extends Boss { var _mc, initHurtFlasher, swingUp, shootTimer, hitPoints, mouthOpen, mouthTimer, mouthTimerReset, invincibleCounterReset, lunging, lungingLeft, lungeTimer, lungeTimerReset, entranceFinished, invincibleCounter; function BossGangster (parent_mc) { super(parent_mc, "BossGangster_mc"); _mc.mBoss = this; trace("BossGangster::instantiated " + _mc._name); _mc._y = 500; _mc._x = 200; initHurtFlasher(_mc.head_mc); swingUp = true; shootTimer = 20; hitPoints = 15; mouthOpen = false; mouthTimer = (mouthTimerReset = 40); invincibleCounterReset = 16; lunging = false; lungingLeft = true; lungeTimer = (lungeTimerReset = 200); } function update() { if (!entranceFinished) { var _local2 = new Object({x:StinkoGame.viewBox.r - 100, y:StinkoGame.viewBox.t + ((StinkoGame.viewBox.b - StinkoGame.viewBox.t) / 2)}); _mc._parent.globalToLocal(_local2); _mc._x = _mc._x - ((_mc._x - _local2.x) / 2); _mc._y = _mc._y - ((_mc._y - _local2.y) / 2); if ((Math.abs(_mc._x - _local2.x) < 10) && (Math.abs(_mc._y - _local2.y) < 10)) { entranceFinished = true; trace("EnemyManta:update() entranceFinished = true"); swingInNewDirection(); } } else { mouthTimer--; if (mouthTimer < 0) { mouthTriggered(); } if (!lunging) { lungeTimer--; if (lungeTimer < 0) { lunging = true; lungeTriggered(); } shootTimer--; if (shootTimer < 0) { startShootSequence(); } } } } function swingInNewDirection() { swingUp = !swingUp; var _local2 = getTargetSwingPoint(); _mc.tween("_y", _local2.y, 2, "easeInQuad", 0, {scope:this, func:"swingInNewDirection"}, 1); } function getTargetSwingPoint() { var _local2; if (swingUp) { _local2 = new Object({x:0, y:StinkoGame.viewBox.t + 80}); } else { _local2 = new Object({x:0, y:StinkoGame.viewBox.b - 80}); } _mc._parent.globalToLocal(_local2); return(_local2); } function playerDangerTest(test_mc) { if (_mc.hitTest_mc.hitTest(test_mc) || (_mc.head_mc.hitTest(test_mc))) { return(this); } return(undefined); } function hurtByPlayerTest(test_mc) { if (invincibleCounter > 0) { return(undefined); } if (_mc.head_mc.hurtTest_mc.hitTest(test_mc)) { return(this); } } function takeDamageSubclass() { mouthTimerReset--; lungeTimerReset = lungeTimerReset - 5; mouthTriggered(); } function updateDead() { GlobalData.subsublevel = 4; _root.gotoAndStop("cutScene"); } function shoot() { var _local2 = new Object(); _local2.x = _mc.torso_mc.gunshot_mc._x; _local2.y = _mc.torso_mc.gunshot_mc._y; _mc.torso_mc.localToGlobal(_local2); StinkoGame.bullet_mc.globalToLocal(_local2); var _local3 = new Bullet("Bullet19", _local2.x, _local2.y, -12, Math.floor((Math.random() * 24) - 12), false); } function startShootSequence() { shootTimer = 55; _mc.torso_mc.gotoAndPlay("shoot"); } function mouthTriggered() { mouthOpen = !mouthOpen; if (mouthOpen) { _mc.head_mc.gotoAndStop("open"); mouthTimer = mouthTimerReset; } else { _mc.head_mc.gotoAndStop("closed"); mouthTimer = Math.floor(Math.random() * 30) + 10; } } function lungeTriggered() { _mc.stopTween(); var _local2 = new Object(); var _local5; var _local3; var _local4; if (lungingLeft) { _local2 = new Object({x:StinkoGame.viewBox.l + 20, y:0}); _local5 = "easeInSine"; _local4 = "lungeTriggered"; _local3 = 0.5; } else { _local2 = new Object({x:StinkoGame.viewBox.r - 100, y:0}); _local5 = "linear"; _local4 = "lungeEnded"; _local3 = 0; } _mc._parent.globalToLocal(_local2); _mc.tween("_x", _local2.x, 1, "easeInSine", _local3, {scope:this, func:_local4}); lungingLeft = !lungingLeft; } function lungeEnded() { lunging = false; lungeTimer = lungeTimerReset; lungingLeft = true; swingInNewDirection(); } }
Symbol 1208 MovieClip [__Packages.JumpingGame] Frame 0
class JumpingGame { static var _mc, direction, viewBox, player1, gameSound, inProgress; function JumpingGame (p_mc, viewBox_mc) { var thisJumpingGame = this; _mc = p_mc; GlobalData.items = 0; Interface.update(); if (GlobalData.subsublevel == 1) { direction = "up"; } else { direction = "down"; } viewBox = new Object(); viewBox.l = viewBox_mc._x; viewBox.t = viewBox_mc._y; viewBox.r = viewBox_mc._x + viewBox_mc._width; viewBox.b = viewBox_mc._y + viewBox_mc._height; _root.skyA_mc.attachMovie("jumpingSky", "jumpingSky", 0); var _local4; _local4 = _mc.playerClip_mc.attachMovie("playerRegular", "playerClip", 1); player1 = new JumpingPlayer(_local4, viewBox.l, viewBox.r, direction); gameSound = new SoundTrack(_mc); gameSound.startFromBeginning(); inProgress = true; _mc.onEnterFrame = function () { thisJumpingGame.update(); }; } function update() { if (!inProgress) { return(undefined); } if (direction == "up") { updateUp(); } else { updateDown(); } cloudPopCounter--; var _local3 = this; if (cloudPopCounter < 0) { cloudPopCounter = Math.floor(Math.random() * 25); var _local2 = _mc.gameStage_mc.attachMovie("cloud_mc", "cloud_mc" + cloudDepthCounter, cloudDepthCounter++); if (cloudDepthCounter > 300) { cloudDepthCounter = 101; } _local2.gotoAndStop(Math.floor(Math.random() * _local2._totalframes) + 1); _local2._x = Math.floor(Math.random() * (viewBox.r - viewBox.l)); if (direction == "up") { _local2._y = viewBox.t - 40; } else { _local2._y = viewBox.b + 40; } _local2.onEnterFrame = function () { if (JumpingGame.direction == "up") { this._y = this._y + 10; if (this._y > (JumpingGame.viewBox.b + 20)) { this.removeMovieClip(); } } else { this._y = this._y - 10; if (this._y < (JumpingGame.viewBox.t - 20)) { this.removeMovieClip(); } } }; } } static function updateUp() { dropPopCounter--; if (dropPopCounter < 0) { dropPopCounter = Math.floor(Math.random() * 25) + 5; new Drop(_mc.gameStage_mc); } buzzPopCounter--; if (buzzPopCounter < 0) { buzzPopCounter = Math.floor(Math.random() * 25) + 25; new CloudBuzzer(_mc.gameStage_mc); } } static function updateDown() { foodCounter--; if (foodCounter < 0) { trace("JumpingGame::updateDown(): popping a food"); foodCounter = Math.floor(Math.random() * 3) + 2; var _local1 = Math.floor(Math.random() * 6); if (_local1 == 5) { _local1 = 0; } new JumpingFood(_mc.gameStage_mc, _local1); } } static function loseLife() { trace("Totally died. Please play end level animation!"); inProgress = false; delete player1._mc.onEnterFrame; player1._mc.stop(); player1._mc.gotoAndStop("youDead_" + player1.facingDir); gameSound.stop(); } static function doneDying() { if (GlobalData.mans > 0) { player1.reset(); gameSound.startFromBeginning(); JumpingEnemy.resetEnemies(); inProgress = true; Interface.update(); } else { _root.gotoAndPlay("gameOver"); } } static function doneAscending() { GlobalData.levelUp(); gameSound.stop(); _root.gotoAndPlay("cutScene"); } static function doneDescending() { GlobalData.levelUp(); gameSound.stop(); _root.gotoAndPlay("cutScene"); delete _mc.onEnterFrame; } static var depthCounter = 301; static var cloudPopCounter = 0; static var cloudDepthCounter = 101; static var dropPopCounter = 0; static var buzzPopCounter = 0; static var foodCounter = 0; }
Symbol 1209 MovieClip [__Packages.JumpingPlayer] Frame 0
class JumpingPlayer { var lLimit, rLimit, incrSpeed, maxSpeed, shadowArray, direction, _mc, xVel, facingDir, punching, invincibleCounter, hitRecoverCounter; function JumpingPlayer (p_mc, plLimit, prLimit, pDirection) { lLimit = plLimit; rLimit = prLimit; incrSpeed = 3; maxSpeed = 12; shadowArray = new Array(); direction = pDirection; _mc = p_mc; _mc.gameMode = "jumping"; reset(); } function reset() { var thisJumpingPlayer = this; xVel = 0; facingDir = "right"; _mc._x = lLimit + ((rLimit - lLimit) / 2); if (direction == "up") { _mc._y = 233; } else { _mc._y = 150; } _mc.gotoAndStop("jump_" + facingDir); punching = false; GlobalData.hits = 4; GlobalData.items = 0; Interface.update(); invincibleCounter = 0; hitRecoverCounter = 0; _mc.onEnterFrame = function () { thisJumpingPlayer.update(); }; } function update() { updateShadow(); updateCounters(); if (hitRecoverCounter <= 0) { if (Key.isDown(39)) { moveRight(); } else if (Key.isDown(37)) { moveLeft(); } if (Key.isDown(83)) { punching = true; } else { punching = false; } if (punching) { _mc.gotoAndStop("jumppunch_" + facingDir); } else { _mc.gotoAndStop("jump_" + facingDir); } } _mc._x = _mc._x + xVel; if (_mc._x < lLimit) { _mc._x = _mc._x - xVel; xVel = xVel - xVel; } if (_mc._x > rLimit) { _mc._x = _mc._x - xVel; xVel = xVel - xVel; } xVel = xVel * deceleration; testForDamage(); if (punching) { testForPopDrop(); } } function moveRight() { facingDir = "right"; _mc.animator_mc.play(); xVel = xVel + incrSpeed; if (xVel > maxSpeed) { xVel = maxSpeed; } } function moveLeft() { facingDir = "left"; _mc.animator_mc.play(); xVel = xVel - incrSpeed; if (xVel < (-maxSpeed)) { xVel = -maxSpeed; } } function updateShadow() { var _local4 = this; shadowTimeCounter--; if (shadowTimeCounter <= 0) { shadowTimeCounter = 5; var _local3 = _root.gameStage_mc.attachMovie("jumpShadow", "jumpShadow" + shadowDepthCounter, shadowDepthCounter++); _local3._x = _mc._x; _local3._y = _mc._y; _local3._alpha = 50; _local3.gotoAndStop(facingDir); if (shadowDepthCounter >= 100) { shadowDepthCounter = 0; } if (direction == "up") { _local3.onEnterFrame = function () { this._y = this._y + 20; if (this._y > 500) { this.removeMovieClip(); } }; } else { _local3.onEnterFrame = function () { this._y = this._y - 20; if (this._y < -50) { this.removeMovieClip(); } }; } } } function testForDamage() { if (invincibleCounter > 0) { return(undefined); } if (direction == "up") { var _local2 = 0; while (_local2 < JumpingEnemy.enemyArray.length) { if (JumpingEnemy.enemyArray[_local2].hurtPlayer(_mc.hitTestHurt_mc)) { if (JumpingEnemy.enemyArray[_local2].mType == 1) { takeDamage(); } else { testForCollect(JumpingEnemy.enemyArray[_local2]); } } _local2++; } } } function takeDamage(fromRight) { trace(("takeDamage(" + fromRight) + ")"); hitRecoverCounter = 24; invincibleCounter = 48; punching = false; if (facingDir == "right") { xVel = -20; } else { xVel = 20; } _mc.gotoAndStop("hit_" + facingDir); _mc.animator_mc.play(); GlobalData.hits--; Interface.update(); if (GlobalData.hits == 0) { endLife(); } } function updateCounters() { if (hitRecoverCounter > 0) { hitRecoverCounter--; if (hitRecoverCounter == 0) { _mc.gotoAndStop("wait_" + facingDir); } } if (invincibleCounter > 0) { invincibleCounter--; if (((invincibleCounter % 6) == 0) && (hitRecoverCounter <= 0)) { _mc._visible = false; } else { _mc._visible = true; } if (invincibleCounter == 0) { _mc._visible = true; } } } function endLife() { GlobalData.mans--; GlobalData.hits = 0; Interface.update(); JumpingGame.loseLife(); } function testForPopDrop() { var _local2 = 0; while (_local2 < JumpingEnemy.enemyArray.length) { if ((JumpingEnemy.enemyArray[_local2].mType == 0) && (JumpingEnemy.enemyArray[_local2].hurtPlayer(_mc.wave_mc))) { JumpingEnemy.enemyArray[_local2].pop(); } _local2++; } } function testForCollect(dropObj) { trace((("JumpingPlayer::testForCollect: " + dropObj._mc._name) + " is collectible = ") + dropObj.popped); if (dropObj.popped) { GlobalData.items++; Interface.update(); dropObj._mc.gotoAndPlay("shineGet"); if (GlobalData.items >= 20) { JumpingGame.doneAscending(); } } } var deceleration = 0.8; var shadowDepthCounter = 0; var shadowTimeCounter = 5; }
Symbol 1210 MovieClip [__Packages.JumpingEnemy] Frame 0
class JumpingEnemy { static var enemyArray; var stage_mc, _mc; function JumpingEnemy (pStage_mc, clipname) { if ((enemyArray == undefined) || (enemyArray.length == 0)) { enemyArray = new Array(); } var thisJumpingEnemy = this; stage_mc = pStage_mc; _mc = stage_mc.attachMovie(clipname, "JumpingEnemy" + JumpingGame.depthCounter, JumpingGame.depthCounter++); if (JumpingGame.depthCounter > 600) { JumpingGame.depthCounter = 301; } _mc.onEnterFrame = function () { thisJumpingEnemy.update(); }; enemyArray.push(this); } function update() { } function clearFromObjectsArray() { var _local2 = 0; while (_local2 < enemyArray.length) { if (enemyArray[_local2] == this) { enemyArray.splice(_local2, 1); return(undefined); } _local2++; } } function kill() { clearFromObjectsArray(); _mc.removeMovieClip(); } function hurtPlayer(test_mc) { return(_mc.hitArea_mc.hitTest(test_mc)); } static function resetEnemies() { var _local1 = 0; while (_local1 < enemyArray.length) { enemyArray[_local1]._mc.removeMovieClip(); delete enemyArray[_local1]; _local1++; } enemyArray = new Array(); } }
Symbol 1211 MovieClip [__Packages.Drop] Frame 0
class Drop extends JumpingEnemy { var _mc, mType; function Drop (pStage_mc) { super(pStage_mc, "dropCloudBaddie"); _mc._x = Math.floor(Math.random() * (JumpingGame.viewBox.r - JumpingGame.viewBox.l)); _mc._y = JumpingGame.viewBox.t - 40; popped = false; collectable = false; mType = 0; _mc.myDrop = this; } function update() { _mc._y = _mc._y + 15; if (_mc._y > (JumpingGame.viewBox.b + 20)) { trace(("Drop " + _mc._name) + " out of range "); _mc.removeMovieClip(); } } function pop() { if (!popped) { _mc.gotoAndPlay("splish"); popped = true; delete _mc.onEnterFrame; } } function collect() { } var popped = false; var collectable = false; }
Symbol 1212 MovieClip [__Packages.CloudBuzzer] Frame 0
class CloudBuzzer extends JumpingEnemy { var _mc, mType, kill; function CloudBuzzer (pStage_mc) { super(pStage_mc, "cloudBuzzer_mc"); _mc._x = Math.floor(Math.random() * (JumpingGame.viewBox.r - JumpingGame.viewBox.l)); _mc._y = JumpingGame.viewBox.b + 40; mType = 1; } function update() { _mc._y = _mc._y - 6; var _local2 = _mc._parent._parent.player_mc; if ((_local2._x - 10) > _mc._x) { _mc._x = _mc._x + 3; } else { _mc._x = _mc._x - 3; } if (_mc._y < (JumpingGame.viewBox.t - 20)) { kill(); } } }
Symbol 1213 MovieClip [__Packages.JumpingFood] Frame 0
class JumpingFood extends JumpingEnemy { var _mc, foodType, eaten, mType; function JumpingFood (pStage_mc, whichNum) { super(pStage_mc, "descent" + whichNum); _mc._x = Math.floor(Math.random() * (JumpingGame.viewBox.r - JumpingGame.viewBox.l)); _mc._y = JumpingGame.viewBox.b + 40; foodType = whichNum; eaten = false; mType = 2; _mc.mFood = this; } function update() { _mc._y = _mc._y - 15; if (_mc._y < (JumpingGame.viewBox.t - 50)) { trace(("JumpingFood " + _mc._name) + " out of range "); _mc.removeMovieClip(); } if ((!eaten) && (JumpingGame.player1._mc.hitTestHurt_mc.hitTest(_mc))) { if (foodType == 0) { GlobalData.items++; if (GlobalData.items >= 10) { JumpingGame.doneDescending(); } } else { GlobalData.items--; if (GlobalData.items <= 0) { GlobalData.items = 0; } } eatMe(); Interface.update(); } } function eatMe() { if (!eaten) { _mc.gotoAndPlay("chomp"); eaten = true; delete _mc.onEnterFrame; } } function collect() { } }
Symbol 1214 MovieClip [__Packages.com.robertpenner.easing.Quad] Frame 0
class com.robertpenner.easing.Quad { function Quad () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return((((-c) / 2) * ((t * t) - 1)) + b); } t--; return(((c / 2) * ((t * t) + 1)) + b); } }
Symbol 1215 MovieClip [__Packages.com.robertpenner.easing.Circ] Frame 0
class com.robertpenner.easing.Circ { function Circ () { } static function easeIn(t, b, c, d) { t = t / d; return(((-c) * (Math.sqrt(1 - (t * t)) - 1)) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * Math.sqrt(1 - (t * t))) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((-c) / 2) * (Math.sqrt(1 - (t * t)) - 1)) + b); } t = t - 2; return(((c / 2) * (Math.sqrt(1 - (t * t)) + 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return(((c / 2) * Math.sqrt(1 - (t * t))) + b); } t--; return(((c / 2) * (2 - Math.sqrt(1 - (t * t)))) + b); } }
Symbol 1216 MovieClip [__Packages.com.robertpenner.easing.Quart] Frame 0
class com.robertpenner.easing.Quart { function Quart () { } static function easeIn(t, b, c, d) { t = t / d; return(((((c * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return(((-c) * ((((t * t) * t) * t) - 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((((c / 2) * t) * t) * t) * t) + b); } t = t - 2; return((((-c) / 2) * ((((t * t) * t) * t) - 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return((((-c) / 2) * ((((t * t) * t) * t) - 1)) + b); } t--; return(((c / 2) * ((((t * t) * t) * t) + 1)) + b); } }
Symbol 1217 MovieClip [__Packages.com.robertpenner.easing.Sine] Frame 0
class com.robertpenner.easing.Sine { function Sine () { } static function easeIn(t, b, c, d) { return((((-c) * Math.cos((t / d) * (Math.PI/2))) + c) + b); } static function easeOut(t, b, c, d) { return((c * Math.sin((t / d) * (Math.PI/2))) + b); } static function easeInOut(t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((c / 2) * Math.sin((Math.PI * t) / 2)) + b); } t--; return((((-c) / 2) * (Math.cos((Math.PI * t) / 2) - 2)) + b); } }
Symbol 1218 MovieClip [__Packages.com.robertpenner.easing.Back] Frame 0
class com.robertpenner.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } static function easeOutIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { t--; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } t--; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) - s)) + 1)) + b); } }
Symbol 1219 MovieClip [__Packages.com.robertpenner.easing.Quint] Frame 0
class com.robertpenner.easing.Quint { function Quint () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); t--; return(((c / 2) * (((((t * t) * t) * t) * t) + 1)) + b); } }
Symbol 1220 MovieClip [__Packages.com.robertpenner.easing.Linear] Frame 0
class com.robertpenner.easing.Linear { function Linear () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeOutIn(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1221 MovieClip [__Packages.com.robertpenner.easing.Expo] Frame 0
class com.robertpenner.easing.Expo { function Expo () { } static function easeIn(t, b, c, d) { return(((t == 0) ? (b) : ((c * Math.pow(2, 10 * ((t / d) - 1))) + b))); } static function easeOut(t, b, c, d) { return(((t == d) ? (b + c) : ((c * ((-Math.pow(2, (-10 * t) / d)) + 1)) + b))); } static function easeInOut(t, b, c, d) { if (t == 0) { return(b); } if (t == d) { return(b + c); } t = t / (d / 2); if (t < 1) { return(((c / 2) * Math.pow(2, 10 * (t - 1))) + b); } t--; return(((c / 2) * ((-Math.pow(2, -10 * t)) + 2)) + b); } static function easeOutIn(t, b, c, d) { if (t == 0) { return(b); } if (t == d) { return(b + c); } t = t / (d / 2); if (t < 1) { return(((c / 2) * ((-Math.pow(2, -10 * t)) + 1)) + b); } return(((c / 2) * (Math.pow(2, 10 * (t - 2)) + 1)) + b); } }
Symbol 1222 MovieClip [__Packages.com.robertpenner.easing.Elastic] Frame 0
class com.robertpenner.easing.Elastic { function Elastic () { } static function easeIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } static function easeOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); } static function easeInOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); } static function easeOutIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { return(((0.5 * ((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + (c / 2)) + b); } return(((c / 2) + (0.5 * ((a * Math.pow(2, 10 * (t - 2))) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)))) + b); } }
Symbol 1223 MovieClip [__Packages.com.robertpenner.easing.Bounce] Frame 0
class com.robertpenner.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static function easeOutIn(t, b, c, d) { if (t < (d / 2)) { return((easeOut(t * 2, 0, c, d) * 0.5) + b); } return(((easeIn((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } }
Symbol 1224 MovieClip [__Packages.zigo.tweenManager] Frame 0
class zigo.tweenManager { var playing, autoStop, broadcastEvents, autoOverwrite, ints, lockedTweens, tweenList, updateTime, tweenHolder, updateIntId, now; function tweenManager () { playing = false; autoStop = false; broadcastEvents = false; autoOverwrite = true; ints = new Array(); lockedTweens = new Object(); tweenList = new Array(); } function cleanUp() { if (!((tweenList instanceof Array) && (tweenList.length > 0))) { return(undefined); } for (var _local2 in tweenList) { if (tweenList[_local2].mc._x == undefined) { tweenList.splice(Number(_local2), 1); } } if (tweenList.length == 0) { tweenList = []; deinit(); } for (var _local2 in ints) { if ((ints[_local2] != undefined) && (ints[_local2].mc._x == undefined)) { removeDelayedTween(Number(_local2)); } } } function set updateInterval(time) { if (playing) { deinit(); updateTime = time; init(); } else { updateTime = time; } //return(updateInterval); } function get updateInterval() { return(updateTime); } function set controllerDepth(v) { if (_global.isNaN(v) == true) { return; } if (tweenHolder._name != undefined) { tweenHolder.swapDepths(v); } else { _th_depth = v; } //return(controllerDepth); } function get controllerDepth() { return(_th_depth); } function init() { if (updateTime > 0) { clearInterval(updateIntId); updateIntId = setInterval(this, "update", updateTime); } else { if (tweenHolder._name == undefined) { tweenHolder = _root.createEmptyMovieClip("_th_", _th_depth); } var tm = this; tweenHolder.onEnterFrame = function () { tm.update.call(tm); }; } playing = true; now = getTimer(); } function deinit() { playing = false; clearInterval(updateIntId); delete tweenHolder.onEnterFrame; } function update() { var _local2; var _local10; var _local3; var _local13 = false; _local10 = tweenList.length; if (broadcastEvents) { var _local4; var _local7; var _local5; var _local9; _local4 = {}; _local7 = {}; _local5 = {}; _local9 = {}; } while (_local10--) { _local2 = tweenList[_local10]; if (_local2.mc._x == undefined) { _local13 = true; continue; } if (_local2.pt != -1) { continue; } if ((_local2.ts + _local2.d) > now) { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ef(now - _local2.ts, _local2.ps, _local2.ch, _local2.d, _local2.e1, _local2.e2); } else { var _local8 = {}; for (_local3 in _local2.ctm) { _local8[_local3] = _local2.ef(now - _local2.ts, _local2.stm[_local3], _local2.ctm[_local3], _local2.d, _local2.e1, _local2.e2); } _local2.c.setTransform(_local8); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } if (_local5[targetPath(_local2.mc)] == undefined) { _local5[targetPath(_local2.mc)] = []; } _local5[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); } if (_local2.cb.updfunc != undefined) { var _local6 = _local2.cb.updfunc; if ((typeof(_local6) == "string") && (_local2.cb.updscope != undefined)) { _local6 = _local2.cb.updscope[_local6]; } _local6.apply(_local2.cb.updscope, _local2.cb.updargs); } } else { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ps + _local2.ch; } else { var _local8 = {}; for (_local3 in _local2.ctm) { _local8[_local3] = _local2.stm[_local3] + _local2.ctm[_local3]; } _local2.c.setTransform(_local8); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } if (_local7[targetPath(_local2.mc)] == undefined) { _local7[targetPath(_local2.mc)] = _local2.mc; } if (_local5[targetPath(_local2.mc)] == undefined) { _local5[targetPath(_local2.mc)] = []; } _local5[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); if (_local9[targetPath(_local2.mc)] == undefined) { _local9[targetPath(_local2.mc)] = []; } _local9[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); } if (_local2.cb.updfunc != undefined) { var _local6 = _local2.cb.updfunc; if ((typeof(_local6) == "string") && (_local2.cb.updscope != undefined)) { _local6 = _local2.cb.updscope[_local6]; } _local6.updfunc.apply(_local2.cb.updscope, _local2.cb.updargs); } if (endt == undefined) { var endt = new Array(); } endt.push(_local10); } } if (_local13) { cleanUp(); } for (_local3 in _local4) { _local4[_local3].broadcastMessage("onTweenUpdate", {target:_local4[_local3], props:_local5[_local3]}); } if (endt != undefined) { endTweens(endt); } for (_local3 in _local7) { _local7[_local3].broadcastMessage("onTweenEnd", {target:_local7[_local3], props:_local9[_local3]}); } now = getTimer(); if (updateTime > 0) { updateAfterEvent(); } } function endTweens(tid_arr) { var _local2; var _local9; var _local3; var _local5; var _local8; _local2 = []; _local9 = tid_arr.length; _local3 = 0; while (_local3 < _local9) { _local5 = tweenList[tid_arr[_local3]].cb; if (_local5 != undefined) { var _local6 = true; for (_local8 in _local2) { if (_local2[_local8] == _local5) { _local6 = false; break; } } if (_local6) { _local2.push(_local5); } } tweenList.splice(tid_arr[_local3], 1); _local3++; } _local3 = 0; while (_local3 < _local2.length) { var _local4 = _local2[_local3].func; if ((typeof(_local4) == "string") && (_local2[_local3].scope != undefined)) { _local4 = _local2[_local3].scope[_local4]; } _local4.apply(_local2[_local3].scope, _local2[_local3].args); _local3++; } if (tweenList.length == 0) { deinit(); } } function removeDelayedTween(index) { clearInterval(ints[index].intid); ints[index] = undefined; var _local2 = true; for (var _local3 in ints) { if (ints[_local3] != undefined) { _local2 = false; break; } } if (_local2) { ints = []; } } function addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var _local4; var _local13; var _local6; var _local3; var _local2; if (!playing) { init(); } var _local12 = []; for (_local4 in props) { _local13 = props[_local4]; _local6 = true; if (_local13.substr(0, 4) != "_ct_") { var _local17 = ((typeof(pEnd[_local4]) == "string") ? (Number(pEnd[_local4])) : (pEnd[_local4] - mc[_local13])); if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.pp == _local13)) { _local2.ps = mc[_local13]; _local2.ch = _local17; _local2.ts = now; _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local2.pt = -1; _local6 = false; _local12.push(_local2.pp); break; } } } if (_local6) { tweenList.unshift({mc:mc, pp:_local13, ps:mc[_local13], ch:_local17, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2, pt:-1}); } } else { var _local16 = new Color(mc); var _local20 = _local16.getTransform(); var _local19 = {}; for (_local3 in pEnd[_local4]) { if ((pEnd[_local4][_local3] != _local20[_local3]) && (pEnd[_local4][_local3] != undefined)) { _local19[_local3] = ((typeof(pEnd[_local4][_local3]) == "string") ? (_local20[_local3] + Number(pEnd[_local4][_local3])) : (pEnd[_local4][_local3] - _local20[_local3])); } } if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.ctm != undefined)) { _local2.c = _local16; _local2.stm = _local20; (_local2.ctm = _local19); (_local2.ts = now); _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local2.pt = -1; _local6 = false; _local12.push("_ct_"); break; } } } if (_local6) { tweenList.unshift({mc:mc, c:_local16, stm:_local20, ctm:_local19, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2, pt:-1}); } } } if (broadcastEvents) { if (_local12.length > 0) { mc.broadcastMessage("onTweenInterrupt", {target:mc, props:_local12}); } mc.broadcastMessage("onTweenStart", {target:mc, props:props}); } if (callback.startfunc != undefined) { var _local27 = callback.startfunc; if ((typeof(_local27) == "string") && (callback.startscope != undefined)) { _local27 = callback.startscope[_local27]; } _local27.apply(callback.startscope, callback.startargs); } if (sec == 0) { update(); } } function addTweenWithDelay(delay, mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var il; var _local3; il = ints.length; _local3 = setInterval(function (obj) { obj.removeDelayedTween(il); if (mc._x != undefined) { obj.addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2); } }, delay * 1000, this); ints[il] = {mc:mc, props:props, pend:pEnd, intid:_local3, st:getTimer(), delay:delay * 1000, args:arguments.slice(1), pt:-1}; if (!playing) { init(); } } function removeTween(mc, props) { var _local8; var _local2; var _local5; _local8 = false; if ((props == undefined) && (broadcastEvents != true)) { _local8 = true; } _local2 = tweenList.length; var _local4 = {}; while (_local2--) { if (tweenList[_local2].mc == mc) { if (_local8) { tweenList.splice(_local2, 1); } else { for (_local5 in props) { if (tweenList[_local2].pp == props[_local5]) { tweenList.splice(_local2, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push(props[_local5]); } else if (((props[_local5] == "_ct_") && (tweenList[_local2].ctm != undefined)) && (tweenList[_local2].mc == mc)) { tweenList.splice(_local2, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push("_ct_"); } } } } } _local2 = ints.length; while (_local2--) { if (ints[_local2].mc == mc) { if (_local8) { removeDelayedTween(Number(_local2)); } else { for (_local5 in props) { for (var _local11 in ints[_local2].props) { if (ints[_local2].props[_local11] == props[_local5]) { ints[_local2].props.splice(_local11, 1); ints[_local2].pend.splice(_local11, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push(props[_local5]); } } if (ints[_local2].props.length == 0) { clearInterval(ints[_local2].intid); } } } } } if (broadcastEvents) { for (var _local11 in _local4) { if (_local4[_local11].p.length > 0) { _local4[_local11].t.broadcastMessage("onTweenInterrupt", {target:_local4[_local11].t, props:_local4[_local11].p}); } } } if (tweenList.length == 0) { deinit(); } } function isTweening(mc, prop) { var _local4 = prop == undefined; for (var _local6 in tweenList) { var _local2 = tweenList[_local6]; if (((tweenList[_local6].mc == mc) && (tweenList[_local6].pt == -1)) && ((_local4 || (prop == _local2.pp)) || ((prop == "_ct_") && (_local2.ctm != undefined)))) { return(true); } } return(false); } function getTweens(mc) { var _local2 = 0; for (var _local4 in tweenList) { if (tweenList[_local4].mc == mc) { _local2++; } } return(_local2); } function lockTween(mc, bool) { lockedTweens[targetPath(mc)] = bool; } function isTweenLocked(mc) { if (lockedTweens[targetPath(mc)] == undefined) { return(false); } return(lockedTweens[targetPath(mc)]); } function ffTween(mc, propsObj) { var _local4 = mc == undefined; var _local6 = propsObj == undefined; for (var _local8 in tweenList) { var _local2 = tweenList[_local8]; if (((_local2.mc == mc) || (_local4)) && (_local6 || (propsObj[_local2.pp] == true))) { if (_local2.pt != -1) { _local2.pt = -1; } _local2.ts = now - _local2.d; } } for (var _local8 in ints) { if (ints[_local8] != undefined) { if ((ints[_local8].mc == mc) || (_local4)) { if (ints[_local8].mc._x != undefined) { var _local3 = ints[_local8].args; _local3[3] = 0; addTween.apply(this, _local3); } removeDelayedTween(Number(_local8)); } } } update(); } function rewTween(mc, propsObj) { var _local3 = mc == undefined; var _local5 = propsObj == undefined; for (var _local7 in tweenList) { var _local2 = tweenList[_local7]; if (((_local2.mc == mc) || (_local3)) && (_local5 || (propsObj[_local2.pp] == true))) { if (_local2.pt != -1) { _local2.pt = -1; } _local2.ts = now; } } for (var _local7 in ints) { if (ints[_local7] != undefined) { if ((ints[_local7].mc == mc) || (_local3)) { if (ints[_local7].mc._x != undefined) { addTween.apply(this, ints[_local7].args); } removeDelayedTween(Number(_local7)); } } } update(); } function isTweenPaused(mc, prop) { if (mc == undefined) { return(null); } var _local5 = prop == undefined; for (var _local6 in tweenList) { var _local2 = tweenList[_local6]; if ((tweenList[_local6].mc == mc) && ((_local5 || (prop == _local2.pp)) || ((prop == "_ct_") && (_local2.ctm != undefined)))) { return(Boolean(tweenList[_local6].pt != -1)); } } for (var _local6 in ints) { if ((ints[_local6] != undefined) && (ints[_local6].mc == mc)) { return(Boolean(ints[_local6].pt != -1)); } } return(false); } function pauseTween(mc, propsObj) { var _local3 = mc == undefined; if ((_local3 == false) && (isTweenPaused(mc) == true)) { return(undefined); } var _local6 = propsObj == undefined; for (var _local7 in tweenList) { var _local2 = tweenList[_local7]; if (((_local2.pt == -1) && ((_local2.mc == mc) || (_local3))) && ((_local6 || (propsObj[_local2.pp] == true)) || ((propsObj._ct_ != undefined) && (_local2.ctm != undefined)))) { _local2.pt = now; } } for (var _local7 in ints) { if (ints[_local7] != undefined) { if ((ints[_local7].pt == -1) && ((ints[_local7].mc == mc) || (_local3))) { ints[_local7].pt = now; } } } } function unpauseTween(mc, propsObj) { var _local4 = mc == undefined; if ((_local4 == false) && (isTweenPaused(mc) === false)) { return(undefined); } var _local7 = propsObj == undefined; if (!playing) { init(); } for (var _local2 in tweenList) { var _local3 = tweenList[_local2]; if ((((_local3.pt != -1) && ((_local3.mc == mc) || (_local4))) && (_local7 || (propsObj[_local3.pp] == true))) || ((propsObj._ct_ != undefined) && (_local3.ctm != undefined))) { _local3.ts = now - (_local3.pt - _local3.ts); _local3.pt = -1; } } for (var _local2 in ints) { if (ints[_local2] != undefined) { if ((ints[_local2].pt != -1) && ((ints[_local2].mc == mc) || (_local4))) { ints[_local2].delay = ints[_local2].delay - (ints[_local2].pt - ints[_local2].st); ints[_local2].st = now; ints[_local2].intid = setInterval(function (obj, id) { obj.addTween.apply(obj, obj.ints[id].args); clearInterval(obj.ints[id].intid); obj.ints[id] = undefined; }, ints[_local2].delay, this, _local2); } } } } function pauseAll() { pauseTween(); } function unpauseAll() { unpauseTween(); } function stopAll() { for (var _local2 in ints) { removeDelayedTween(Number(_local2)); } tweenList = new Array(); deinit(); } function toString() { return("[AS2 tweenManager 1.2.0]"); } var _th_depth = 6789; }
Symbol 1225 MovieClip [__Packages.com.robertpenner.easing.Cubic] Frame 0
class com.robertpenner.easing.Cubic { function Cubic () { } static function easeIn(t, b, c, d) { t = t / d; return((((c * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((t * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((c / 2) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((t * t) * t) + 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); t--; return(((c / 2) * (((t * t) * t) + 1)) + b); } }
Symbol 1226 MovieClip [__Packages.MenuSelect] Frame 0
class MenuSelect { static var pos; function MenuSelect () { } static function init() { pos = 0; updateView(); } static function downArrow() { pos++; if (pos > 3) { pos = 0; } updateView(); } static function upArrow() { pos--; if (pos < 0) { pos = 3; } updateView(); } static function setPos(num) { pos = num; updateView(); } static function goPressed() { switch (pos) { case 0 : GlobalData.init(); _root.gotoAndPlay("cutScene"); break; case 1 : _root.gotoAndPlay("levelSelect"); break; case 2 : _root.gotoAndPlay("optionsScreen"); break; case 3 : _root.gotoAndStop("egg"); } } static function updateView() { var _local2 = 0; while (_local2 < 4) { _root.menuSelect_mc[("head" + _local2) + "_mc"]._visible = _local2 == pos; _local2++; } } }
Symbol 1227 MovieClip [__Packages.LevelSelect] Frame 0
class LevelSelect { static var _mc, savedData, choiceClips, openStates, scrollJumpHeight, scrollPosition, hiPosition, lowPosition; function LevelSelect (p_mc) { } static function update(p_mc) { if (p_mc != undefined) { _mc = p_mc; } savedData = StinkoSaveData.getIt(); choiceClips = new Array(); openStates = new Array(); var _local1 = 1; while (_local1 <= GlobalData.maxSublevel) { choiceClips.push(_mc["choice" + _local1]); if (_local1 > savedData.sublevel) { _mc["choice" + _local1]._visible = false; } openStates.push(false); _local1++; } scrollJumpHeight = 112; scrollPosition = 0; hiPosition = GlobalData.maxSublevel - 1; lowPosition = 0; _local1 = 0; while (_local1 <= GlobalData.maxSublevel) { choiceClips[_local1].mID = _local1; choiceClips[_local1]._y = choiceClips[_local1]._y - (scrollJumpHeight * (GlobalData.maxSublevel - savedData.sublevel)); choiceClips[_local1].levelSelectHighlight_mc._visible = false; _local1++; } choiceClips[GlobalData.maxSublevel - 1].levelSelectHighlight_mc._visible = true; _mc.scrollUp_btn.onRelease = function () { LevelSelect.scrollSelector(-1); }; _mc.scrollDown_btn.onRelease = function () { LevelSelect.scrollSelector(1); }; updateScrollBarAvailability(); } static function updateHighlight() { var _local1 = 0; while (_local1 < GlobalData.maxSublevel) { choiceClips[_local1].levelSelectHighlight_mc._visible = hiPosition == _local1; choiceClips[_local1].choice1.highlight_mc._visible = false; choiceClips[_local1].choice2.highlight_mc._visible = false; _local1++; } if (openStates[hiPosition]) { if (lowPosition == 0) { choiceClips[hiPosition].choice1.highlight_mc._visible = true; choiceClips[hiPosition].choice2.highlight_mc._visible = false; } else { choiceClips[hiPosition].choice1.highlight_mc._visible = false; choiceClips[hiPosition].choice2.highlight_mc._visible = true; } } } static function jumpToSubnav(num) { openStates[num] = true; hiPosition = num; updateHighlight(); } static function returnFromSubnav(num) { trace("LevelSelect::returnFromSubnav " + num); openStates[num] = false; hiPosition = num; updateHighlight(); } static function rollOver(num) { trace((("LevelSelect::rollOver " + num) + ",") + choiceClips[num].levelSelectHighlight_mc._name); hiPosition = num; updateHighlight(); } static function upArrow() { hiPosition++; if (hiPosition > (GlobalData.maxSublevel - 1)) { hiPosition = GlobalData.maxSublevel - 1; } updateHighlight(); scrollToLevel(hiPosition); } static function downArrow() { hiPosition--; if (hiPosition < 0) { hiPosition = 0; } updateHighlight(); scrollToLevel(hiPosition); } static function sideArrow() { if (choiceClips[hiPosition].choice2._visible && (choiceClips[hiPosition].choice2._alpha > 0)) { lowPosition++; if (lowPosition > 1) { lowPosition = 0; } } else { lowPosition = 0; } updateHighlight(); } static function subnavRollOver(num, snum) { trace((("LevelSelect::subnavRollOver " + num) + ",") + snum); hiPosition = num - 1; lowPosition = snum - 1; updateHighlight(); } static function goPressed() { if (openStates[hiPosition]) { choose(hiPosition + 1, lowPosition + 1); } else { choiceClips[hiPosition].gotoAndStop("stageselect"); openStates[hiPosition] = true; lowPosition = 0; } updateHighlight(); } static function choose(levelNum, subLevel) { GlobalData.sublevel = levelNum; GlobalData.subsublevel = subLevel; GlobalData.level = 1; _mc._parent.gotoAndPlay("cutScene"); } static function subDisplay(levelNum, buttonParent_mc) { var _local6 = StinkoSaveData.getIt(); var _local4; if (_local6.sublevel > levelNum) { _local4 = 2; } else { _local4 = _local6.subsublevel; } var _local3 = 1; while (_local3 <= _local4) { buttonParent_mc["choice" + _local3]._alpha = 100; buttonParent_mc["choice" + _local3].mID = levelNum; buttonParent_mc["choice" + _local3].smID = _local3; buttonParent_mc["choice" + _local3]._btn.onRelease = function () { LevelSelect.choose(this._parent.mID, this._parent.smID); }; _local3++; } _local3 = _local4 + 1; while (_local3 <= 2) { buttonParent_mc["choice" + _local3]._alpha = 0; buttonParent_mc["choice" + _local3].enabled = false; _local3++; } } static function scrollToLevel(num) { num = (choiceClips.length - num) - 1; trace((((("LevelSelect::scrollToLevel(): called ," + num) + ",") + scrollPosition) + "->") + (scrollPosition - num)); if ((num < scrollPosition) || (num > (scrollPosition + 2))) { scrollSelector(num - scrollPosition); } } static function scrollSelector(dir) { trace((("LevelSelect::scrollSelector: called " + dir) + " before: ") + scrollPosition); scrollPosition = scrollPosition + dir; trace((("LevelSelect::scrollSelector: called " + dir) + " after: ") + scrollPosition); updateScrollBarAvailability(); if (scrollPosition < 0) { scrollPosition = 0; return(undefined); } if (scrollPosition > (GlobalData.maxSublevel - 3)) { scrollPosition = GlobalData.maxSublevel - 3; return(undefined); } var _local1 = 0; while (_local1 < GlobalData.maxSublevel) { choiceClips[_local1]._y = choiceClips[_local1]._y + ((-dir) * scrollJumpHeight); _local1++; } } static function updateScrollBarAvailability() { if (scrollPosition <= 0) { _mc.scrollUp_btn.enabled = false; _mc.scrollUp_btn._visible = false; } else { _mc.scrollUp_btn.enabled = true; _mc.scrollUp_btn._visible = true; } if (scrollPosition >= (GlobalData.maxSublevel - 3)) { _mc.scrollDown_btn.enabled = false; _mc.scrollDown_btn._visible = false; } else { _mc.scrollDown_btn.enabled = true; _mc.scrollDown_btn._visible = true; } } }
Symbol 269 Button
on (release, keyPress "<Space>") { _parent.gotoAndStop("titleScreen"); }
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 6
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 20
this._parent.mBoss.shoot();
Symbol 408 MovieClip Frame 56
stop(); this._parent.mBoss.blow();
Symbol 420 MovieClip [shipFlyBy] Frame 302
stop();
Symbol 455 MovieClip Frame 2
_parent.mPlayerWithFist.punchGround(punchGroundTest_mc);
Symbol 462 MovieClip Frame 12
StinkoGame.killAll();
Symbol 462 MovieClip Frame 41
Interface.showKeepTry();
Symbol 462 MovieClip Frame 80
if (_parent.gameMode == "jumping") { JumpingGame.doneDying(); } else { StinkoGame.doneDying(); } stop();
Symbol 470 MovieClip Frame 82
StinkoGame.levelDoneDone();
Symbol 476 MovieClip Frame 48
gotoAndPlay ("loop");
Symbol 480 MovieClip [playerFistman] Frame 1
stop();
Symbol 480 MovieClip [playerFistman] Frame 7
stop();
Symbol 480 MovieClip [playerFistman] Frame 13
stop();
Symbol 480 MovieClip [playerFistman] Frame 19
stop();
Symbol 480 MovieClip [playerFistman] Frame 25
stop();
Symbol 480 MovieClip [playerFistman] Frame 33
stop();
Symbol 480 MovieClip [playerFistman] Frame 41
stop();
Symbol 480 MovieClip [playerFistman] Frame 47
stop();
Symbol 480 MovieClip [playerFistman] Frame 53
stop();
Symbol 480 MovieClip [playerFistman] Frame 59
stop();
Symbol 480 MovieClip [playerFistman] Frame 65
stop();
Symbol 480 MovieClip [playerFistman] Frame 73
stop();
Symbol 480 MovieClip [playerFistman] Frame 81
stop();
Symbol 480 MovieClip [playerFistman] Frame 89
stop();
Symbol 480 MovieClip [playerFistman] Frame 97
stop();
Symbol 480 MovieClip [playerFistman] Frame 110
stop();
Symbol 480 MovieClip [playerFistman] Frame 123
stop();
Symbol 480 MovieClip [playerFistman] Frame 131
stop();
Symbol 480 MovieClip [playerFistman] Frame 139
stop();
Symbol 480 MovieClip [playerFistman] Frame 145
stop();
Symbol 480 MovieClip [playerFistman] Frame 219
gotoAndStop ("levelDone");
Symbol 503 MovieClip [sky] Frame 1
stop();
Symbol 506 MovieClip [sky2] Frame 1
stop();
Symbol 507 MovieClip Frame 173
_parent.gotoAndPlay("titleScreen");
Symbol 525 MovieClip [descent0] Frame 1
stop();
Symbol 525 MovieClip [descent0] Frame 5
mFood.kill(); this.removeMovieClip();
Symbol 527 MovieClip [descent1] Frame 1
stop();
Symbol 527 MovieClip [descent1] Frame 5
mFood.kill(); this.removeMovieClip();
Symbol 529 MovieClip [descent2] Frame 1
stop();
Symbol 529 MovieClip [descent2] Frame 5
mFood.kill(); this.removeMovieClip();
Symbol 531 MovieClip [descent3] Frame 1
stop();
Symbol 531 MovieClip [descent3] Frame 5
mFood.kill(); this.removeMovieClip();
Symbol 533 MovieClip [descent4] Frame 1
stop();
Symbol 533 MovieClip [descent4] Frame 5
mFood.kill(); this.removeMovieClip();
Symbol 535 MovieClip [jumpShadow] Frame 1
stop();
Symbol 535 MovieClip [jumpShadow] Frame 6
stop();
Symbol 546 MovieClip [level9_foreground] Frame 1
stop();
Symbol 549 MovieClip [level9_background] Frame 1
stop();
Symbol 565 MovieClip [Bullet16] Frame 1
stop();
Symbol 571 MovieClip [Bullet17] Frame 1
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 6
_parent.mBoss.shoot();
Symbol 596 MovieClip Frame 8
_parent.mBoss.shoot();
Symbol 596 MovieClip Frame 10
_parent.mBoss.shoot();
Symbol 596 MovieClip Frame 12
_parent.mBoss.shoot();
Symbol 596 MovieClip Frame 14
_parent.mBoss.shoot();
Symbol 596 MovieClip Frame 16
_parent.mBoss.shoot();
Symbol 599 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 7
stop();
Symbol 610 MovieClip [cavern] Frame 1
stop();
Symbol 612 MovieClip [iceskyback] Frame 1
stop();
Symbol 614 MovieClip [iceskyfront] Frame 1
stop();
Symbol 627 MovieClip [moonsky1] Frame 1
stop();
Symbol 628 MovieClip [negativeSkyBack] Frame 1
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 631 MovieClip [negativeSkyFront] Frame 1
stop();
Symbol 633 MovieClip [cameraFlash_mc] Frame 2
stop();
Symbol 652 MovieClip Frame 1
stop();
Symbol 652 MovieClip Frame 63
_parent.mBoss.fireChurn();
Symbol 663 MovieClip Frame 1
stop();
Symbol 663 MovieClip Frame 19
stop();
Symbol 663 MovieClip Frame 29
stop();
Symbol 672 MovieClip Frame 24
gotoAndPlay ("loop");
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 6
stop();
Symbol 678 MovieClip Frame 2
_parent.mouth_mc.gotoAndStop("opened");
Symbol 678 MovieClip Frame 13
_parent.mouth_mc.gotoAndStop("closed");
Symbol 678 MovieClip Frame 56
stop();
Symbol 684 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 8
_parent.mBullet.kill();
Symbol 719 MovieClip Frame 7
_parent._parent.mBoss.setFridgeOpen(true, "left");
Symbol 719 MovieClip Frame 14
stop();
Symbol 719 MovieClip Frame 39
_parent._parent.mBoss.setFridgeOpen(false, "left");
Symbol 719 MovieClip Frame 48
stop();
Symbol 719 MovieClip Frame 71
_parent._parent.mBoss.setFridgeOpen(true, "right");
Symbol 719 MovieClip Frame 79
stop();
Symbol 719 MovieClip Frame 103
_parent._parent.mBoss.setFridgeOpen(false, "left");
Symbol 719 MovieClip Frame 110
stop();
Symbol 723 MovieClip Frame 75
_parent.mBoss.shoot(mDometantID);
Symbol 726 MovieClip [BossNegative_mc] Frame 86
mBoss.entranceFinished();
Symbol 726 MovieClip [BossNegative_mc] Frame 124
mBoss.roarFinished();
Symbol 726 MovieClip [BossNegative_mc] Frame 161
mBoss.stepFinished();
Symbol 726 MovieClip [BossNegative_mc] Frame 219
mBoss.stepFinished();
Symbol 740 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 1
stop();
Symbol 754 MovieClip Frame 4
stop();
Symbol 759 MovieClip Frame 4
stop();
Symbol 760 MovieClip Frame 6
stop();
Symbol 761 MovieClip Frame 6
stop();
Symbol 768 MovieClip Frame 22
stop();
Symbol 772 MovieClip Frame 9
ShootingGame.killAll();
Symbol 772 MovieClip Frame 56
Interface.showKeepTry();
Symbol 772 MovieClip Frame 86
StinkoGame.doneDying(); stop();
Symbol 774 MovieClip Frame 60
StinkoGame.levelDoneDone(); stop();
Symbol 775 MovieClip [playerShooter] Frame 1
stop();
Symbol 775 MovieClip [playerShooter] Frame 8
stop();
Symbol 775 MovieClip [playerShooter] Frame 13
stop();
Symbol 775 MovieClip [playerShooter] Frame 19
stop();
Symbol 775 MovieClip [playerShooter] Frame 25
stop();
Symbol 775 MovieClip [playerShooter] Frame 30
stop();
Symbol 775 MovieClip [playerShooter] Frame 37
stop();
Symbol 775 MovieClip [playerShooter] Frame 49
stop();
Symbol 777 MovieClip [Bullet15] Frame 1
stop();
Symbol 777 MovieClip [Bullet15] Frame 2
play();
Symbol 777 MovieClip [Bullet15] Frame 5
myBullet.kill();
Symbol 777 MovieClip [Bullet15] Frame 11
play();
Symbol 777 MovieClip [Bullet15] Frame 14
myBullet.kill();
Symbol 808 MovieClip Frame 12
StinkoGame.killAll();
Symbol 808 MovieClip Frame 41
Interface.showKeepTry();
Symbol 808 MovieClip Frame 80
if (_parent.gameMode == "jumping") { JumpingGame.doneDying(); } else { StinkoGame.doneDying(); } stop();
Symbol 814 MovieClip Frame 64
StinkoGame.levelDoneDone();
Symbol 819 MovieClip [playerOneUp] Frame 1
stop();
Symbol 819 MovieClip [playerOneUp] Frame 7
stop();
Symbol 819 MovieClip [playerOneUp] Frame 13
stop();
Symbol 819 MovieClip [playerOneUp] Frame 19
stop();
Symbol 819 MovieClip [playerOneUp] Frame 25
stop();
Symbol 819 MovieClip [playerOneUp] Frame 31
stop();
Symbol 819 MovieClip [playerOneUp] Frame 37
stop();
Symbol 819 MovieClip [playerOneUp] Frame 43
stop();
Symbol 819 MovieClip [playerOneUp] Frame 49
stop();
Symbol 819 MovieClip [playerOneUp] Frame 55
stop();
Symbol 819 MovieClip [playerOneUp] Frame 61
stop();
Symbol 819 MovieClip [playerOneUp] Frame 69
stop();
Symbol 819 MovieClip [playerOneUp] Frame 77
stop();
Symbol 819 MovieClip [playerOneUp] Frame 85
stop();
Symbol 819 MovieClip [playerOneUp] Frame 93
stop();
Symbol 819 MovieClip [playerOneUp] Frame 104
stop();
Symbol 819 MovieClip [playerOneUp] Frame 115
stop();
Symbol 819 MovieClip [playerOneUp] Frame 123
stop();
Symbol 819 MovieClip [playerOneUp] Frame 131
stop();
Symbol 819 MovieClip [playerOneUp] Frame 143
stop();
Symbol 819 MovieClip [playerOneUp] Frame 154
stop();
Symbol 819 MovieClip [playerOneUp] Frame 167
stop();
Symbol 819 MovieClip [playerOneUp] Frame 180
stop();
Symbol 819 MovieClip [playerOneUp] Frame 188
stop();
Symbol 819 MovieClip [playerOneUp] Frame 196
stop();
Symbol 819 MovieClip [playerOneUp] Frame 202
play();
Symbol 819 MovieClip [playerOneUp] Frame 276
gotoAndStop ("levelDone");
Symbol 820 Button
on (release, keyPress "<Space>") { _parent.gotoAndPlay("menuSelect"); }
Symbol 912 MovieClip Frame 1
play();
Symbol 912 MovieClip Frame 894
gotoAndPlay ("titleLoop");
Symbol 917 Button
on (release) { GlobalData.init(); _parent.gotoAndPlay("cutScene"); } on (rollOver) { MenuSelect.setPos(0); }
Symbol 920 Button
on (release) { _parent.gotoAndPlay("levelSelect"); } on (rollOver) { MenuSelect.setPos(1); }
Symbol 923 Button
on (release) { _parent.gotoAndPlay("optionsScreen"); } on (rollOver) { MenuSelect.setPos(2); }
Symbol 925 Button
on (release) { _root.gotoAndStop("egg"); } on (rollOver) { MenuSelect.setPos(3); }
Symbol 928 Button
on (keyPress "<Down>") { MenuSelect.downArrow(); } on (keyPress "<Up>") { MenuSelect.upArrow(); } on (keyPress "<Space>") { MenuSelect.goPressed(); }
Symbol 931 MovieClip Frame 1
GlobalData.init(); if ((StinkoSaveData.getIt().sublevel > 1) || (StinkoSaveData.getIt().subsublevel > 1)) { } else { continue_btn.enabled = false; continue_btn._alpha = 50; } MenuSelect.init();
Symbol 931 MovieClip Frame 24
stop();
Symbol 934 Button
on (release, keyPress "<Space>") { _root.gotoAndStop("menuSelect"); }
Symbol 938 Button
on (keyPress "<Left>") { book_mc.book_mc.gotoAndStop(book_mc.book_mc._currentframe - 1); } on (keyPress "<Right>") { book_mc.book_mc.gotoAndStop(book_mc.book_mc._currentframe + 1); }
Symbol 939 MovieClip Frame 1
book_mc.loadMovie("externalSwf/stinkomanual.swf");
Symbol 939 MovieClip Frame 24
stop();
Symbol 961 Button
on (release, keyPress "<Space>") { _parent.gotoAndPlay("menuSelect"); }
Symbol 962 MovieClip Frame 1
trace("got to optionsScreen");
Symbol 962 MovieClip Frame 301
gotoAndPlay ("optionsLoop");
Symbol 969 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 973 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 979 Button
on (rollOver) { LevelSelect.subnavRollOver(mID, smID); }
Symbol 983 MovieClip Frame 1
stop();
Symbol 983 MovieClip Frame 3
LevelSelect.subDisplay(1, this);
Symbol 987 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 988 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 991 MovieClip Frame 1
stop();
Symbol 991 MovieClip Frame 3
LevelSelect.subDisplay(2, this);
Symbol 995 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 996 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 999 MovieClip Frame 1
stop();
Symbol 999 MovieClip Frame 3
LevelSelect.subDisplay(3, this);
Symbol 1004 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1005 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 1008 MovieClip Frame 1
stop();
Symbol 1008 MovieClip Frame 3
LevelSelect.subDisplay(4, this);
Symbol 1013 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1014 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 3
LevelSelect.subDisplay(5, this);
Symbol 1022 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1023 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 3
LevelSelect.subDisplay(6, this);
Symbol 1032 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1033 Button
on (release) { gotoAndStop (1); LevelSelect.returnFromSubnav(mID); }
Symbol 1036 MovieClip Frame 1
stop();
Symbol 1036 MovieClip Frame 3
LevelSelect.subDisplay(7, this);
Symbol 1041 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1042 Button
on (release) { LevelSelect.returnFromSubnav(mID); gotoAndStop (1); }
Symbol 1045 MovieClip Frame 1
stop();
Symbol 1045 MovieClip Frame 3
LevelSelect.subDisplay(8, this);
Symbol 1050 Button
on (release) { gotoAndStop ("stageselect"); LevelSelect.jumpToSubnav(mID); } on (rollOver) { LevelSelect.rollOver(mID); }
Symbol 1051 Button
on (release) { LevelSelect.returnFromSubnav(mID); gotoAndStop (1); }
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 3
LevelSelect.subDisplay(9, this);
Symbol 1058 MovieClip Frame 300
gotoAndPlay ("levelSelectLoop");
Symbol 1059 Button
on (keyPress "<Down>") { LevelSelect.downArrow(); } on (keyPress "<Up>") { LevelSelect.upArrow(); } on (keyPress "<Left>") { LevelSelect.sideArrow(); } on (keyPress "<Right>") { LevelSelect.sideArrow(); } on (keyPress "<Space>") { LevelSelect.goPressed(); }
Symbol 1060 MovieClip Frame 1
LevelSelect.update(this); stop();
Symbol 1061 Button
on (release, keyPress "<Space>") { GlobalData.cutSceneEnded(); }
Symbol 1063 MovieClip Frame 8
stop();
Symbol 1070 MovieClip Frame 1
stop();
Symbol 1072 Button
on (release, keyPress "<Space>") { _parent.gotoAndPlay("gamePlayGo"); }
Symbol 1073 MovieClip Frame 1
lDataArray = new Array(); _root.lData = new LevelData(_root, _root.gameStage_mc, false); trace("GamePlay lData.gameStage_mc = " + gameStage_mc._name); _root.lData.setXML(StinkomanXMLData.getXML(GlobalData.sublevel, GlobalData.subsublevel)); StinkoGame.gameSound.stop(); if (GlobalData.sublevel == 5) { levelPose_mc.gotoAndStop("oneUp"); } else if (GlobalData.sublevel == 8) { levelPose_mc.gotoAndStop("negative"); } else if (GlobalData.sublevel == 9) { levelPose_mc.gotoAndStop("ship"); } gotoAndPlay ("levelLoaded");
Symbol 1073 MovieClip Frame 2
if (GlobalData.sublevel == 8) { level_txt.text = "TRY LEVEL -0." + GlobalData.subsublevel; } else { level_txt.text = (("TRY LEVEL " + GlobalData.sublevel) + ".") + GlobalData.subsublevel; }
Symbol 1073 MovieClip Frame 117
_parent.gotoAndPlay("gamePlayGo");
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 32
Interface.showKeepTry();
Symbol 1076 MovieClip Frame 75
StinkoGame.doneDying();
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1100 MovieClip Frame 1
stop();
Symbol 1103 MovieClip Frame 67
stop();
Symbol 1105 Button
on (release, keyPress "<Space>") { _root.gotoAndPlay("tenderVittles"); }
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 1
if (GlobalData.sublevel == 5) { gameOverPortrait_mc.gotoAndStop("oneUp"); } if (GlobalData.sublevel == 8) { gameOverPortrait_mc.gotoAndStop("negative"); } if (GlobalData.sublevel == 9) { gameOverPortrait_mc.gotoAndStop("ship"); }
Symbol 1116 MovieClip Frame 132
_parent.gotoAndPlay("tenderVittles");
Symbol 1118 MovieClip Frame 275
getURL ("stinkogame.html"); stop();

Library Items

Symbol 1 Sound [textType_hi.wav]
Symbol 2 Sound [textType.wav]
Symbol 3 Sound [stinko_maybeshoot.wav]
Symbol 4 Sound [stinko_maybejump2.wav]
Symbol 5 Sound [stinko_land.wav]
Symbol 6 Sound [stinko_challenge.wav]
Symbol 7 Sound [1up_guy2.wav]
Symbol 8 Sound [textType_1up.wav]Used by:663
Symbol 9 Sound [shing_collect.wav]Used by:248 525
Symbol 10 Sound [deflect.wav]Used by:777
Symbol 11 GraphicUsed by:12 226 680 1076
Symbol 12 MovieClipUses:11Used by:102 130 138 143 174 188 220 248 261 523 596 599 600 679 775
Symbol 13 GraphicUsed by:16 912
Symbol 14 GraphicUsed by:16 912
Symbol 15 GraphicUsed by:16 912
Symbol 16 MovieClipUses:13 14 15Used by:102
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:17 18 19Used by:102
Symbol 21 GraphicUsed by:22 71
Symbol 22 MovieClipUses:21Used by:102
Symbol 23 GraphicUsed by:24 66
Symbol 24 MovieClipUses:23Used by:102 534
Symbol 25 GraphicUsed by:26 53 98
Symbol 26 MovieClipUses:25Used by:102
Symbol 27 SoundUsed by:102 678 775
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:28 29 30Used by:102
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33Used by:102
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:102
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:39 40 41Used by:102
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:43 44Used by:102
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:102
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:48 49Used by:102
Symbol 51 GraphicUsed by:53 507 772 912 931 939 1073 1116  Timeline
Symbol 52 SoundUsed by:53 188 772
Symbol 53 MovieClipUses:25 51 52Used by:102
Symbol 54 GraphicUsed by:66
Symbol 55 SoundUsed by:66
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66 426
Symbol 58 GraphicUsed by:66
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66 774
Symbol 63 SoundUsed by:66 774
Symbol 64 GraphicUsed by:66 772 774
Symbol 65 GraphicUsed by:66 774
Symbol 66 MovieClipUses:54 55 56 57 58 59 60 61 62 23 63 64 65Used by:102
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:21 67 68 69 70Used by:102
Symbol 72 GraphicUsed by:98
Symbol 73 GraphicUsed by:98
Symbol 74 GraphicUsed by:98
Symbol 75 GraphicUsed by:98
Symbol 76 GraphicUsed by:98
Symbol 77 GraphicUsed by:98
Symbol 78 GraphicUsed by:98
Symbol 79 GraphicUsed by:98
Symbol 80 GraphicUsed by:98
Symbol 81 GraphicUsed by:98
Symbol 82 GraphicUsed by:98
Symbol 83 GraphicUsed by:98
Symbol 84 GraphicUsed by:98
Symbol 85 GraphicUsed by:98
Symbol 86 GraphicUsed by:98
Symbol 87 GraphicUsed by:98
Symbol 88 GraphicUsed by:98
Symbol 89 GraphicUsed by:98
Symbol 90 GraphicUsed by:98
Symbol 91 SoundUsed by:98
Symbol 92 GraphicUsed by:98
Symbol 93 SoundUsed by:98 142
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 25 96 97Used by:102
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:99 100 SS1Used by:102
Symbol 102 MovieClip [playerRegular]Uses:12 16 20 22 24 26 27 31 34 38 42 45 47 50 53 66 71 98 101
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [Bullet3]Uses:103 104 105
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [cloud_mc]Uses:107 108 109 110 111 112
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [cloudskymiddle]Uses:114 115
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 SoundUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:117 118 119 120 121 122 123 124 125 SS2Used by:127 143
Symbol 127 MovieClip [brainBoss]Uses:126
Symbol 128 GraphicUsed by:130 139
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:128 12 129 SS3Used by:142
Symbol 131 GraphicUsed by:138
Symbol 132 GraphicUsed by:138
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:12 131 132 133 134 135 136 137Used by:139
Symbol 139 MovieClipUses:128 138 SS4Used by:142
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip [bossChicken_mc]Uses:130 139 141 93 SS5
Symbol 143 MovieClip [bossBrain_mc]Uses:12 126
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [brainBossFire_mc]Uses:144
Symbol 146 GraphicUsed by:147 168
Symbol 147 MovieClipUses:146Used by:174
Symbol 148 GraphicUsed by:169
Symbol 149 GraphicUsed by:164
Symbol 150 GraphicUsed by:164
Symbol 151 GraphicUsed by:164
Symbol 152 GraphicUsed by:164
Symbol 153 GraphicUsed by:164
Symbol 154 GraphicUsed by:164
Symbol 155 GraphicUsed by:164
Symbol 156 GraphicUsed by:164
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:164
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:149 150 151 152 153 154 155 156 157 158 159 160 161 162 163Used by:169
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:169
Symbol 168 MovieClipUses:146Used by:169
Symbol 169 MovieClipUses:148 164 165 167 168Used by:174
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:173
Symbol 172 SoundUsed by:173
Symbol 173 MovieClipUses:171 172Used by:174
Symbol 174 MovieClip [bossWall_mc]Uses:147 169 173 12
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:175 176 177Used by:188
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:179 180 181Used by:188
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:188
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClip [1up_walker_mc]Uses:12 178 182 184 186 187 52 SS6
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:189 190 191Used by:196
Symbol 193 GraphicUsed by:196 201 206
Symbol 194 GraphicUsed by:196 201 206
Symbol 195 GraphicUsed by:196 201 206
Symbol 196 MovieClipUses:192 193 194 195Used by:221
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:197 198 199Used by:201
Symbol 201 MovieClipUses:200 193 194 195Used by:221
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:202 203 204Used by:206
Symbol 206 MovieClipUses:205 193 194 195Used by:221
Symbol 207 GraphicUsed by:212
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:207 208 209 210 211Used by:213
Symbol 213 MovieClipUses:212Used by:221
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:220
Symbol 216 GraphicUsed by:220
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:215 216 12 217 218 219Used by:221
Symbol 221 MovieClip [bossSnake_mc]Uses:196 201 206 213 220
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [Bullet8]Uses:222
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:227
Symbol 226 MovieClipUses:11Used by:227
Symbol 227 MovieClip [Wall1]Uses:225 226Used by:Timeline
Symbol 228 GraphicUsed by:233 506 622 628 631
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:233
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip [moonsky2]Uses:228 230 232Used by:Timeline
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClip [cloudskyfront]Uses:234 235Used by:Timeline
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240 628
Symbol 239 GraphicUsed by:240 628
Symbol 240 MovieClip [cloudskyback]Uses:237 238 239Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [Bullet19]Uses:241Used by:Timeline
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248 1100
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip [dropCloudBaddie]Uses:12 243 244 245 246 247 9Used by:Timeline
Symbol 249 GraphicUsed by:261
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:261
Symbol 252 GraphicUsed by:261
Symbol 253 GraphicUsed by:261
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:261
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:249 251 252 12 253 255 256 257 259 260Used by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClip [BossTornado_mc]Uses:262Used by:507  Timeline
Symbol 264 MovieClip [YMovingPlatform0]Used by:507  Timeline
Symbol 265 FontUsed by:266 267 322 836 837 839 842 850 889 895 935 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 966 975 986 990 994 998 1002 1003 1007 1011 1012 1016 1020 1021 1025 1028 1029 1035 1037 1038 1044 1046 1047 1052 1054 1062 1071 1080 1082 1083 1084 1087 1094 1095 1097 1098 1102 1106 1107 1109 1111 1113 1117
Symbol 266 TextUses:265Used by:Timeline
Symbol 1121 MovieClip [__Packages.StinkoGame]
Symbol 1122 MovieClip [__Packages.Homestar]
Symbol 1123 MovieClip [__Packages.StageObject]
Symbol 1124 MovieClip [__Packages.MoveablePlatform]
Symbol 1125 MovieClip [__Packages.LevelEditor]
Symbol 1126 MovieClip [__Packages.LevelData]
Symbol 1127 MovieClip [__Packages.XMLUtil]
Symbol 1128 MovieClip [__Packages.StageObjectData]
Symbol 1129 MovieClip [__Packages.Platform]
Symbol 1130 MovieClip [__Packages.Obstacle]
Symbol 1131 MovieClip [__Packages.Enemy]
Symbol 1132 MovieClip [__Packages.EnemyBiztar]
Symbol 1133 MovieClip [__Packages.Ornament]
Symbol 1134 MovieClip [__Packages.XMovingPlatform]
Symbol 1135 MovieClip [__Packages.YMovingPlatform]
Symbol 1136 MovieClip [__Packages.EnemyMiniToothbot]
Symbol 1137 MovieClip [__Packages.EnemyToothbot]
Symbol 1138 MovieClip [__Packages.EnemyChick]
Symbol 1139 MovieClip [__Packages.EnemyBouncebot]
Symbol 1140 MovieClip [__Packages.EnemyCabbage]
Symbol 1141 MovieClip [__Packages.EnemyBouncechick]
Symbol 1142 MovieClip [__Packages.EnemyChickJogger]
Symbol 1143 MovieClip [__Packages.EnemyFlyingToothbot]
Symbol 1144 MovieClip [__Packages.EnemyVacgun]
Symbol 1145 MovieClip [__Packages.Bullet]
Symbol 1146 MovieClip [__Packages.EnemyTriggerable]
Symbol 1147 MovieClip [__Packages.EnemyGokul]
Symbol 1148 MovieClip [__Packages.EnemyPoorbt]
Symbol 1149 MovieClip [__Packages.EnemyGaspeau]
Symbol 1150 MovieClip [__Packages.EnemyChamCham]
Symbol 1151 MovieClip [__Packages.EnemyAstromund]
Symbol 1152 MovieClip [__Packages.EnemyDometant]
Symbol 1153 MovieClip [__Packages.EnemyPlugman]
Symbol 1154 MovieClip [__Packages.EnemyStothos]
Symbol 1155 MovieClip [__Packages.EnemyFullbide]
Symbol 1156 MovieClip [__Packages.EnemyMybenj]
Symbol 1157 MovieClip [__Packages.EnemyShooter]
Symbol 1158 MovieClip [__Packages.EnemyShark]
Symbol 1159 MovieClip [__Packages.ShootingGame]
Symbol 1160 MovieClip [__Packages.EnemyJellyfish]
Symbol 1161 MovieClip [__Packages.EnemyClam]
Symbol 1162 MovieClip [__Packages.EnemyManta]
Symbol 1163 MovieClip [__Packages.EnemyVolcano]
Symbol 1164 MovieClip [__Packages.EnemyThorn]
Symbol 1165 MovieClip [__Packages.EnemyCoral]
Symbol 1166 MovieClip [__Packages.Ladder]
Symbol 1167 MovieClip [__Packages.Wall]
Symbol 1168 MovieClip [__Packages.Hazard]
Symbol 1169 MovieClip [__Packages.Trap]
Symbol 1170 MovieClip [__Packages.Goal]
Symbol 1171 MovieClip [__Packages.GlobalData]
Symbol 1172 MovieClip [__Packages.SoundTrack]
Symbol 1173 MovieClip [__Packages.StinkoSaveData]
Symbol 1174 MovieClip [__Packages.LocalData]
Symbol 1175 MovieClip [__Packages.Interface]
Symbol 1176 MovieClip [__Packages.Powerup]
Symbol 1177 MovieClip [__Packages.SwitchedWall]
Symbol 1178 MovieClip [__Packages.Switch]
Symbol 1179 MovieClip [__Packages.LavaFall]
Symbol 1180 MovieClip [__Packages.WarpPad]
Symbol 1181 MovieClip [__Packages.CameraEffect]
Symbol 1182 MovieClip [__Packages.CameraEffectFlash]
Symbol 1183 MovieClip [__Packages.ShooterSpeedTrigger]
Symbol 1184 MovieClip [__Packages.ShooterObstacle]
Symbol 1185 MovieClip [__Packages.PropertyInspector]
Symbol 1186 MovieClip [__Packages.CameraEffectPan]
Symbol 1187 MovieClip [__Packages.SeamlessScroll]
Symbol 1188 MovieClip [__Packages.StinkomanXMLData]
Symbol 1189 MovieClip [__Packages.BulletFriendly]
Symbol 1190 MovieClip [__Packages.Player]
Symbol 1191 MovieClip [__Packages.PlayerWithFist]
Symbol 1192 MovieClip [__Packages.CameraEffectShake]
Symbol 1193 MovieClip [__Packages.BulletAvalanche]
Symbol 1194 MovieClip [__Packages.PlayerOneUp]
Symbol 1195 MovieClip [__Packages.PlayerIce]
Symbol 1196 MovieClip [__Packages.PlayerShip]
Symbol 1197 MovieClip [__Packages.Boss]
Symbol 1198 MovieClip [__Packages.BossBrain]
Symbol 1199 MovieClip [__Packages.BossChicken]
Symbol 1200 MovieClip [__Packages.BossWall]
Symbol 1201 MovieClip [__Packages.BossSnake]
Symbol 1202 MovieClip [__Packages.BossNebulon]
Symbol 1203 MovieClip [__Packages.BossTornado]
Symbol 1204 MovieClip [__Packages.BossIceMachine]
Symbol 1205 MovieClip [__Packages.BulletIcicle]
Symbol 1206 MovieClip [__Packages.BossNegative]
Symbol 1207 MovieClip [__Packages.BossGangster]
Symbol 1208 MovieClip [__Packages.JumpingGame]
Symbol 1209 MovieClip [__Packages.JumpingPlayer]
Symbol 1210 MovieClip [__Packages.JumpingEnemy]
Symbol 1211 MovieClip [__Packages.Drop]
Symbol 1212 MovieClip [__Packages.CloudBuzzer]
Symbol 1213 MovieClip [__Packages.JumpingFood]
Symbol 1214 MovieClip [__Packages.com.robertpenner.easing.Quad]
Symbol 1215 MovieClip [__Packages.com.robertpenner.easing.Circ]
Symbol 1216 MovieClip [__Packages.com.robertpenner.easing.Quart]
Symbol 1217 MovieClip [__Packages.com.robertpenner.easing.Sine]
Symbol 1218 MovieClip [__Packages.com.robertpenner.easing.Back]
Symbol 1219 MovieClip [__Packages.com.robertpenner.easing.Quint]
Symbol 1220 MovieClip [__Packages.com.robertpenner.easing.Linear]
Symbol 1221 MovieClip [__Packages.com.robertpenner.easing.Expo]
Symbol 1222 MovieClip [__Packages.com.robertpenner.easing.Elastic]
Symbol 1223 MovieClip [__Packages.com.robertpenner.easing.Bounce]
Symbol 1224 MovieClip [__Packages.zigo.tweenManager]
Symbol 1225 MovieClip [__Packages.com.robertpenner.easing.Cubic]
Symbol 1226 MovieClip [__Packages.MenuSelect]
Symbol 1227 MovieClip [__Packages.LevelSelect]
Symbol 267 TextUses:265Used by:Timeline
Symbol 268 GraphicUsed by:269 633 772 820 912 928 938 961 973 988 996 1005 1014 1023 1033 1042 1051 1059 1061 1072 1105
Symbol 269 ButtonUses:268Used by:507
Symbol 270 GraphicUsed by:507
Symbol 271 GraphicUsed by:507
Symbol 272 GraphicUsed by:507
Symbol 273 GraphicUsed by:507
Symbol 274 GraphicUsed by:507
Symbol 275 GraphicUsed by:507
Symbol 276 GraphicUsed by:507
Symbol 277 Imported [Enemy0]Used by:507  Timeline
Symbol 278 Imported [Enemy1]Used by:507  Timeline
Symbol 279 Imported [Enemy2]Used by:507  Timeline
Symbol 280 Imported [Enemy3]Used by:507  Timeline
Symbol 281 Imported [Hazard0]Used by:507  Timeline
Symbol 282 Imported [Ladder0]Used by:507  Timeline
Symbol 283 Imported [Ladder1]Used by:507  Timeline
Symbol 284 Imported [Obstacle0]Used by:507 726  Timeline
Symbol 285 Imported [Obstacle1]Used by:507  Timeline
Symbol 286 Imported [Ornament3]Used by:507  Timeline
Symbol 287 Imported [Ornament0]Used by:507 720 726  Timeline
Symbol 288 Imported [Ornament1]Used by:507  Timeline
Symbol 289 Imported [Ornament2]Used by:507  Timeline
Symbol 290 Imported [Platform0]Used by:507  Timeline
Symbol 291 Imported [Platform1]Used by:507  Timeline
Symbol 292 Imported [Platform2]Used by:507  Timeline
Symbol 293 Imported [Platform3]Used by:507  Timeline
Symbol 294 Imported [Platform4]Used by:507  Timeline
Symbol 295 Imported [Platform5]Used by:507  Timeline
Symbol 296 Imported [Platform6]Used by:507  Timeline
Symbol 297 Imported [Platform7]Used by:507  Timeline
Symbol 298 Imported [Platform8]Used by:507  Timeline
Symbol 299 Imported [Platform9]Used by:507  Timeline
Symbol 300 Imported [Platform10]Used by:507  Timeline
Symbol 301 Imported [Platform11]Used by:507  Timeline
Symbol 302 Imported [Wall0]Used by:507  Timeline
Symbol 303 Imported [XMovingPlatform0]Used by:507  Timeline
Symbol 304 Imported [Goal0]Used by:507  Timeline
Symbol 305 Imported [Goal1]Used by:507  Timeline
Symbol 306 Imported [Enemy4]Used by:507  Timeline
Symbol 307 Imported [Platform12]Used by:507  Timeline
Symbol 308 Imported [Platform13]Used by:507  Timeline
Symbol 309 Imported [Platform14]Used by:507  Timeline
Symbol 310 Imported [Platform15]Used by:507  Timeline
Symbol 311 Imported [Platform16]Used by:507 726  Timeline
Symbol 312 Imported [Trap1]Used by:507 726  Timeline
Symbol 313 Imported [Platform17]Used by:507  Timeline
Symbol 314 Imported [Enemy5]Used by:507  Timeline
Symbol 315 Imported [Obstacle2]Used by:507 726  Timeline
Symbol 316 Imported [Obstacle3]Used by:507  Timeline
Symbol 317 Imported [Obstacle4]Used by:507 726  Timeline
Symbol 318 Imported [Obstacle5]Used by:507  Timeline
Symbol 319 Imported [Trap2]Used by:507  Timeline
Symbol 320 Imported [Enemy6]Used by:507  Timeline
Symbol 321 Imported [Trap3]Used by:507  Timeline
Symbol 322 TextUses:265Used by:507  Timeline
Symbol 323 Imported [Platform18]Used by:507  Timeline
Symbol 324 Imported [XMovingPlatform1]Used by:507  Timeline
Symbol 325 Imported [Trap5]Used by:507  Timeline
Symbol 326 Imported [YMovingPlatform1]Used by:507  Timeline
Symbol 327 Imported [Hazard1]Used by:507  Timeline
Symbol 328 Imported [Hazard2]Used by:507 726  Timeline
Symbol 329 Imported [Hazard3]Used by:507 726  Timeline
Symbol 330 Imported [Powerup0]Used by:507  Timeline
Symbol 331 Imported [Enemy7]Used by:507  Timeline
Symbol 332 Imported [Ornament4]Used by:507  Timeline
Symbol 333 Imported [Hazard4]Used by:507  Timeline
Symbol 334 Imported [Bullet2]Used by:507  Timeline
Symbol 335 Imported [Enemy8]Used by:507 726  Timeline
Symbol 336 Imported [YMovingPlatform0fix]Used by:507  Timeline
Symbol 337 Imported [Enemy9]Used by:507  Timeline
Symbol 338 Imported [Ornament5]Used by:507  Timeline
Symbol 339 Imported [Switch0]Used by:507  Timeline
Symbol 340 Imported [SwitchedWall0]Used by:507  Timeline
Symbol 341 GraphicUsed by:507  Timeline
Symbol 342 Imported [Platform20]Used by:507  Timeline
Symbol 343 Imported [Platform21]Used by:507  Timeline
Symbol 344 Imported [Platform23]Used by:507  Timeline
Symbol 345 Imported [LavaFall0]Used by:507  Timeline
Symbol 346 GraphicUsed by:507  Timeline
Symbol 347 Imported [Switch1]Used by:507  Timeline
Symbol 348 Imported [Switch2]Used by:507  Timeline
Symbol 349 Imported [MoveablePlatform1]Used by:507  Timeline
Symbol 350 Imported [MoveablePlatform2]Used by:507  Timeline
Symbol 351 Imported [Enemy10]Used by:507  Timeline
Symbol 352 Imported [Enemy11]Used by:507  Timeline
Symbol 353 Imported [Bullet5]Used by:507  Timeline
Symbol 354 Imported [Enemy13]Used by:507  Timeline
Symbol 355 Imported [Enemy14]Used by:507  Timeline
Symbol 356 Imported [Bullet6]Used by:507  Timeline
Symbol 357 Imported [XMovingPlatform2]Used by:507  Timeline
Symbol 358 Imported [YMovingPlatform2]Used by:507  Timeline
Symbol 359 Imported [YMovingPlatform3]Used by:507  Timeline
Symbol 360 Imported [XMovingPlatform3]Used by:507  Timeline
Symbol 361 Imported [Platform24]Used by:507  Timeline
Symbol 362 Imported [Platform25]Used by:507  Timeline
Symbol 363 Imported [Platform26]Used by:507  Timeline
Symbol 364 Imported [Platform27]Used by:507  Timeline
Symbol 365 Imported [Platform28]Used by:507  Timeline
Symbol 366 Imported [Platform29]Used by:507  Timeline
Symbol 367 Imported [Platform30]Used by:507  Timeline
Symbol 368 Imported [Platform31]Used by:507  Timeline
Symbol 369 Imported [Platform32]Used by:507  Timeline
Symbol 370 Imported [Platform33]Used by:507  Timeline
Symbol 371 Imported [Platform34]Used by:507 726  Timeline
Symbol 372 Imported [Enemy15]Used by:507  Timeline
Symbol 373 Imported [XMovingPlatform4]Used by:507  Timeline
Symbol 374 Imported [YMovingPlatform4]Used by:507  Timeline
Symbol 375 Imported [Platform35]Used by:507  Timeline
Symbol 376 Imported [Platform36]Used by:507  Timeline
Symbol 377 Imported [Platform37]Used by:507  Timeline
Symbol 378 Imported [Platform38]Used by:507 720 726  Timeline
Symbol 379 Imported [Platform39]Used by:507  Timeline
Symbol 380 Imported [Platform40]Used by:507  Timeline
Symbol 381 GraphicUsed by:383
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:381 382Used by:409
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:409
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClip [Bullet9]Uses:386Used by:409
Symbol 388 GraphicUsed by:395
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:389 390 391Used by:395 399
Symbol 393 GraphicUsed by:395
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:388 392 393 394Used by:409
Symbol 396 GraphicUsed by:399
Symbol 397 GraphicUsed by:399
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:396 392 397 398Used by:409
Symbol 400 GraphicUsed by:408
Symbol 401 GraphicUsed by:408
Symbol 402 GraphicUsed by:408
Symbol 403 GraphicUsed by:408
Symbol 404 GraphicUsed by:407
Symbol 405 SoundUsed by:407
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:404 405 406Used by:408
Symbol 408 MovieClipUses:400 401 402 403 407 SS7Used by:409
Symbol 409 MovieClip [BossNebulon_mc]Uses:383 385 387 395 399 408Used by:507  Timeline
Symbol 410 Imported [Platform41]Used by:507  Timeline
Symbol 411 Imported [Enemy16]Used by:507  Timeline
Symbol 412 Imported [Trap6]Used by:507  Timeline
Symbol 413 Imported [Trap7]Used by:507  Timeline
Symbol 414 Imported [Trap8]Used by:507  Timeline
Symbol 415 Imported [Trap9]Used by:507  Timeline
Symbol 416 Imported [Trap10]Used by:507  Timeline
Symbol 417 Imported [Enemy20]Used by:507  Timeline
Symbol 418 Imported [Ornament6]Used by:507  Timeline
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip [shipFlyBy]Uses:419Used by:507  Timeline
Symbol 421 Imported [Enemy21]Used by:507  Timeline
Symbol 422 Imported [Bullet10]Used by:507  Timeline
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip [Bullet11]Uses:423Used by:507  Timeline
Symbol 425 Imported [Ladder2]Used by:507  Timeline
Symbol 426 MovieClipUses:57Used by:507  Timeline
Symbol 427 Imported [Platform44]Used by:507  Timeline
Symbol 428 Imported [Platform45]Used by:507  Timeline
Symbol 429 Imported [Platform46]Used by:507  Timeline
Symbol 430 Imported [Platform47]Used by:507  Timeline
Symbol 431 Imported [Platform48]Used by:507  Timeline
Symbol 432 Imported [Platform49]Used by:507  Timeline
Symbol 433 Imported [Platform50]Used by:507  Timeline
Symbol 434 Imported [Platform51]Used by:507  Timeline
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:455 480 792 799 800 807 819
Symbol 437 GraphicUsed by:442
Symbol 438 GraphicUsed by:439 470 479
Symbol 439 MovieClipUses:438Used by:442 444 446 448 450 455 459 462 470 476
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:437 439 440 441Used by:480
Symbol 443 GraphicUsed by:444 455
Symbol 444 MovieClipUses:443 439Used by:480
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445 439Used by:480
Symbol 447 GraphicUsed by:448 470
Symbol 448 MovieClipUses:447 439Used by:480
Symbol 449 GraphicUsed by:450 462
Symbol 450 MovieClipUses:449 439Used by:480
Symbol 451 SoundUsed by:480 814 819
Symbol 452 GraphicUsed by:455
Symbol 453 GraphicUsed by:455
Symbol 454 SoundUsed by:455
Symbol 455 MovieClipUses:452 439 453 436 454 443Used by:480
Symbol 456 GraphicUsed by:459
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:456 439 457 458Used by:480
Symbol 460 GraphicUsed by:462 808
Symbol 461 SoundUsed by:462 808
Symbol 462 MovieClipUses:449 439 460 461Used by:480
Symbol 463 GraphicUsed by:470
Symbol 464 SoundUsed by:470
Symbol 465 GraphicUsed by:470
Symbol 466 GraphicUsed by:470
Symbol 467 SoundUsed by:470
Symbol 468 GraphicUsed by:470
Symbol 469 GraphicUsed by:470
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Symbol 471 GraphicUsed by:476
Symbol 472 GraphicUsed by:476
Symbol 473 GraphicUsed by:476
Symbol 474 GraphicUsed by:476
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Symbol 476 MovieClipUses:471 439 472 473 474 475Used by:480
Symbol 477 GraphicUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:477 438 478 SS8Used by:480
Symbol 480 MovieClip [playerFistman]Uses:436 442 444 446 448 450 451 455 459 462 470 476 479Used by:507  Timeline
Symbol 481 Imported [Enemy24]Used by:507  Timeline
Symbol 482 Imported [Enemy25]Used by:507  Timeline
Symbol 483 Imported [Ornament7]Used by:507  Timeline
Symbol 484 Imported [Ornament8]Used by:507  Timeline
Symbol 485 Imported [Ornament9]Used by:507  Timeline
Symbol 486 Imported [XMovingPlatform5]Used by:507  Timeline
Symbol 487 Imported [YMovingPlatform5]Used by:507  Timeline
Symbol 488 Imported [ShooterSpeedTrigger0]Used by:507  Timeline
Symbol 489 Imported [Bullet7]Used by:507  Timeline
Symbol 490 Imported [Enemy17]Used by:507 726  Timeline
Symbol 491 Imported [Enemy18]Used by:507  Timeline
Symbol 492 Imported [Enemy19]Used by:507  Timeline
Symbol 493 Imported [Platform42]Used by:507 726  Timeline
Symbol 494 Imported [Platform43]Used by:507  Timeline
Symbol 495 GraphicUsed by:498
Symbol 496 GraphicUsed by:498
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [jumpingSky]Uses:495 496 497Used by:507  Timeline
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [kitchenWall]Uses:499Used by:507  Timeline
Symbol 501 GraphicUsed by:503
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClip [sky]Uses:501 502Used by:507  Timeline
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:506 631
Symbol 506 MovieClip [sky2]Uses:228 505Used by:507  Timeline
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Symbol 509 Sound [Level1.1.mp3]Used by:Timeline
Symbol 510 Sound [Level1.2.mp3]Used by:Timeline
Symbol 511 Sound [Level1.3.1.mp3]Used by:Timeline
Symbol 512 Sound [Level1.3.2.mp3]Used by:Timeline
Symbol 513 Sound [Level1.4.mp3]Used by:Timeline
Symbol 514 Sound [Level1.5.mp3]Used by:Timeline
Symbol 515 Sound [Level1.6.mp3]Used by:Timeline
Symbol 516 Sound [Level1.7.mp3]Used by:Timeline
Symbol 517 Sound [Boss_Fight.mp3]Used by:Timeline
Symbol 518 Sound [Level1.8.mp3]Used by:Timeline
Symbol 519 Sound [Level1.9.mp3]Used by:Timeline
Symbol 520 GraphicUsed by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:520 521Used by:523
Symbol 523 MovieClip [cloudBuzzer_mc]Uses:12 522Used by:Timeline
Symbol 524 GraphicUsed by:525 1100
Symbol 525 MovieClip [descent0]Uses:524 9Used by:Timeline
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClip [descent1]Uses:526Used by:Timeline
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClip [descent2]Uses:528Used by:Timeline
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip [descent3]Uses:530Used by:Timeline
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip [descent4]Uses:532Used by:Timeline
Symbol 534 MovieClipUses:24Used by:535
Symbol 535 MovieClip [jumpShadow]Uses:534Used by:Timeline
Symbol 536 Imported [Enemy29]Used by:Timeline
Symbol 537 Imported [Enemy30]Used by:Timeline
Symbol 538 Imported [Enemy31]Used by:Timeline
Symbol 539 Imported [Enemy32]Used by:Timeline
Symbol 540 GraphicUsed by:546
Symbol 541 GraphicUsed by:546
Symbol 542 GraphicUsed by:546
Symbol 543 GraphicUsed by:546
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:546
Symbol 546 MovieClip [level9_foreground]Uses:540 541 542 543 545Used by:Timeline
Symbol 547 GraphicUsed by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClip [level9_background]Uses:547 548Used by:Timeline
Symbol 550 Imported [Enemy33]Used by:Timeline
Symbol 551 Imported [ShooterObstacle0]Used by:Timeline
Symbol 552 Imported [ShooterObstacle1]Used by:Timeline
Symbol 553 Imported [ShooterObstacle2]Used by:Timeline
Symbol 554 Imported [ShooterObstacle3]Used by:Timeline
Symbol 555 Imported [ShooterObstacle4]Used by:Timeline
Symbol 556 Imported [ShooterObstacle5]Used by:Timeline
Symbol 557 Imported [ShooterObstacle6]Used by:Timeline
Symbol 558 Imported [ShooterObstacle7]Used by:Timeline
Symbol 559 Imported [ShooterObstacle8]Used by:Timeline
Symbol 560 Imported [ShooterObstacle9]Used by:Timeline
Symbol 561 Imported [ShooterObstacle10]Used by:Timeline
Symbol 562 Imported [ShooterObstacle11]Used by:Timeline
Symbol 563 Imported [Enemy34]Used by:Timeline
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClip [Bullet16]Uses:564Used by:Timeline
Symbol 566 GraphicUsed by:570
Symbol 567 GraphicUsed by:570
Symbol 568 GraphicUsed by:570
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:566 567 568 569Used by:571
Symbol 571 MovieClip [Bullet17]Uses:570Used by:Timeline
Symbol 572 Imported [Enemy36]Used by:Timeline
Symbol 573 Imported [ShooterObstacle12]Used by:Timeline
Symbol 574 Imported [ShooterObstacle13]Used by:Timeline
Symbol 575 Imported [ShooterObstacle14]Used by:Timeline
Symbol 576 Imported [ShooterObstacle15]Used by:Timeline
Symbol 577 Imported [ShooterObstacle16]Used by:Timeline
Symbol 578 Imported [ShooterObstacle17]Used by:Timeline
Symbol 579 Imported [Powerup2]Used by:Timeline
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClipUses:580Used by:582 680
Symbol 582 MovieClip [Bullet18]Uses:581Used by:Timeline
Symbol 583 Imported [ShooterObstacle18]Used by:Timeline
Symbol 584 Imported [ShooterObstacle19]Used by:Timeline
Symbol 585 Imported [ShooterObstacle20]Used by:Timeline
Symbol 586 Imported [Enemy37]Used by:Timeline
Symbol 587 Imported [Enemy38]Used by:Timeline
Symbol 588 Imported [ShooterObstacle21]Used by:Timeline
Symbol 589 Imported [ShooterObstacle22]Used by:Timeline
Symbol 590 Imported [ShooterObstacle23]Used by:Timeline
Symbol 591 Imported [ShooterObstacle24]Used by:Timeline
Symbol 592 Imported [ShooterObstacle25]Used by:Timeline
Symbol 593 Imported [ShooterObstacle26]Used by:Timeline
Symbol 594 GraphicUsed by:596
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClipUses:594 12 595 SS10Used by:600
Symbol 597 GraphicUsed by:599
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:597 598 12Used by:600
Symbol 600 MovieClip [BossGangster_mc]Uses:596 599 12Used by:Timeline
Symbol 601 Imported [Enemy39]Used by:Timeline
Symbol 602 Imported [Ornament20]Used by:Timeline
Symbol 603 Imported [Enemy40]Used by:Timeline
Symbol 604 Imported [Enemy41]Used by:Timeline
Symbol 605 GraphicUsed by:607
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClip [Bullet20]Uses:605 606Used by:Timeline
Symbol 608 GraphicUsed by:610
Symbol 609 GraphicUsed by:610 628
Symbol 610 MovieClip [cavern]Uses:608 609Used by:Timeline
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClip [iceskyback]Uses:611Used by:Timeline
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClip [iceskyfront]Uses:613Used by:Timeline
Symbol 615 GraphicUsed by:622
Symbol 616 GraphicUsed by:622
Symbol 617 GraphicUsed by:622
Symbol 618 GraphicUsed by:622
Symbol 619 GraphicUsed by:622
Symbol 620 GraphicUsed by:622
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClip [level4_foreground]Uses:228 615 616 617 618 619 620 621Used by:Timeline
Symbol 623 GraphicUsed by:627
Symbol 624 GraphicUsed by:627
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:627
Symbol 627 MovieClip [moonsky1]Uses:623 624 626Used by:Timeline
Symbol 628 MovieClip [negativeSkyBack]Uses:228 238 609 239Used by:Timeline
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629Used by:631
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Symbol 632 SoundUsed by:633
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Streaming Sound 1Used by:Symbol 101 MovieClip
Streaming Sound 2Used by:Symbol 126 MovieClip
Streaming Sound 3Used by:Symbol 130 MovieClip
Streaming Sound 4Used by:Symbol 139 MovieClip
Streaming Sound 5Used by:Symbol 142 MovieClip [bossChicken_mc]
Streaming Sound 6Used by:Symbol 188 MovieClip [1up_walker_mc]
Streaming Sound 7Used by:Symbol 408 MovieClip
Streaming Sound 8Used by:Symbol 479 MovieClip
Streaming Sound 9Used by:Symbol 507 MovieClip
Streaming Sound 10Used by:Symbol 596 MovieClip
Streaming Sound 11Used by:Symbol 726 MovieClip [BossNegative_mc]
Streaming Sound 12Used by:Symbol 772 MovieClip
Streaming Sound 13Used by:Symbol 774 MovieClip
Streaming Sound 14Used by:Symbol 912 MovieClip
Streaming Sound 15Used by:Symbol 962 MovieClip
Streaming Sound 16Used by:Symbol 1058 MovieClip
Streaming Sound 17Used by:Symbol 1073 MovieClip
Streaming Sound 18Used by:Symbol 1116 MovieClip
Streaming Sound 19Used by:Symbol 1118 MovieClip

Instance Names

"switch_mc"Frame 61Symbol 339 Imported [Switch0]
"titleScreen_mc"Frame 76Symbol 912 MovieClip
"menuSelect_mc"Frame 86Symbol 931 MovieClip
"menuScreen_mc"Frame 95Symbol 939 MovieClip
"levelSelect_mc"Frame 116Symbol 1060 MovieClip
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"animator_mc"Frame 178Symbol 772 MovieClip
"animator_mc"Frame 178Symbol 772 MovieClip
"switch_mc"Frame 195Symbol 339 Imported [Switch0]
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"animator_mc"Symbol 188 MovieClip [1up_walker_mc] Frame 57Symbol 186 MovieClip
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"animator_mc"Symbol 480 MovieClip [playerFistman] Frame 131Symbol 476 MovieClip
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"hitArea_mc"Symbol 523 MovieClip [cloudBuzzer_mc] Frame 1Symbol 12 MovieClip
"gunshot_mc"Symbol 596 MovieClip Frame 1Symbol 12 MovieClip
"hurtTest_mc"Symbol 599 MovieClip Frame 7Symbol 12 MovieClip
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"blastA_mc"Symbol 679 MovieClip [BossIceMachine_mc] Frame 1Symbol 673 MovieClip
"iceShot0"Symbol 679 MovieClip [BossIceMachine_mc] Frame 1Symbol 678 MovieClip
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"iceShot3"Symbol 679 MovieClip [BossIceMachine_mc] Frame 1Symbol 678 MovieClip
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"door_mc"Symbol 726 MovieClip [BossNegative_mc] Frame 1Symbol 707 MovieClip
"blockB"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 315 Imported [Obstacle2]
"spikeB"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 328 Imported [Hazard2]
"blockA"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 284 Imported [Obstacle0]
"spikeA"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 329 Imported [Hazard3]
"body_mc"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 720 MovieClip
"dometant1"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 723 MovieClip
"dometant0"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 723 MovieClip
"forkA"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 708 Imported [Trap0]
"forkB"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 708 Imported [Trap0]
"dometant2"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 723 MovieClip
"dometant3"Symbol 726 MovieClip [BossNegative_mc] Frame 86Symbol 723 MovieClip
"hitTestHurt_mc"Symbol 775 MovieClip [playerShooter] Frame 1Symbol 12 MovieClip
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"animator_mc"Symbol 775 MovieClip [playerShooter] Frame 30Symbol 768 MovieClip
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"kick_mc"Symbol 800 MovieClip Frame 1Symbol 436 MovieClip
"kick_mc"Symbol 807 MovieClip Frame 1Symbol 436 MovieClip
"hitTestWalk_mc"Symbol 819 MovieClip [playerOneUp] Frame 1Symbol 436 MovieClip
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"animator_mc"Symbol 819 MovieClip [playerOneUp] Frame 1Symbol 781 MovieClip
"animator_mc"Symbol 819 MovieClip [playerOneUp] Frame 13Symbol 783 MovieClip
"animator_mc"Symbol 819 MovieClip [playerOneUp] Frame 25Symbol 785 MovieClip
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"animator_mc"Symbol 819 MovieClip [playerOneUp] Frame 93Symbol 800 MovieClip
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"hitTestLadderBottom_mc"Symbol 819 MovieClip [playerOneUp] Frame 131Symbol 436 MovieClip
"hitTestLadderTop_mc"Symbol 819 MovieClip [playerOneUp] Frame 131Symbol 436 MovieClip
"animator_mc"Symbol 819 MovieClip [playerOneUp] Frame 131Symbol 807 MovieClip
"hitTestWalk_mc"Symbol 819 MovieClip [playerOneUp] Frame 188Symbol 436 MovieClip
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"head3_mc"Symbol 929 MovieClip Frame 1Symbol 927 MovieClip
"newGame_btn"Symbol 931 MovieClip Frame 1Symbol 917 Button
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"head0_mc"Symbol 931 MovieClip Frame 1Symbol 927 MovieClip
"head1_mc"Symbol 931 MovieClip Frame 1Symbol 927 MovieClip
"head2_mc"Symbol 931 MovieClip Frame 1Symbol 927 MovieClip
"keyboardSelector_btn"Symbol 931 MovieClip Frame 1Symbol 928 Button
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"book_mc"Symbol 939 MovieClip Frame 1Symbol 937 MovieClip
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"_btn"Symbol 982 MovieClip Frame 1Symbol 979 Button
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"choice2"Symbol 983 MovieClip Frame 3Symbol 982 MovieClip
"choice1"Symbol 983 MovieClip Frame 3Symbol 982 MovieClip
"_btn"Symbol 991 MovieClip Frame 1Symbol 987 Button
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"choice1"Symbol 991 MovieClip Frame 3Symbol 982 MovieClip
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"_btn"Symbol 999 MovieClip Frame 1Symbol 995 Button
"levelSelectHighlight_mc"Symbol 999 MovieClip Frame 1Symbol 972 MovieClip
"choice1"Symbol 999 MovieClip Frame 3Symbol 982 MovieClip
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"_btn"Symbol 1008 MovieClip Frame 1Symbol 1004 Button
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"_btn"Symbol 1017 MovieClip Frame 1Symbol 1013 Button
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"choice1"Symbol 1017 MovieClip Frame 3Symbol 982 MovieClip
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"_btn"Symbol 1026 MovieClip Frame 1Symbol 1022 Button
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"choice1"Symbol 1026 MovieClip Frame 3Symbol 982 MovieClip
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"_btn"Symbol 1036 MovieClip Frame 1Symbol 1032 Button
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"_btn"Symbol 1045 MovieClip Frame 1Symbol 1041 Button
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"choice1"Symbol 1045 MovieClip Frame 3Symbol 982 MovieClip
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"_btn"Symbol 1053 MovieClip Frame 1Symbol 1050 Button
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"choice1"Symbol 1053 MovieClip Frame 3Symbol 982 MovieClip
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"choice1"Symbol 1060 MovieClip Frame 1Symbol 983 MovieClip
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"level_txt"Symbol 1073 MovieClip Frame 1Symbol 1071 EditableText
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ExportAssets (56)Timeline Frame 1Symbol 1156 as "__Packages.EnemyMybenj"
ExportAssets (56)Timeline Frame 1Symbol 1157 as "__Packages.EnemyShooter"
ExportAssets (56)Timeline Frame 1Symbol 1158 as "__Packages.EnemyShark"
ExportAssets (56)Timeline Frame 1Symbol 1159 as "__Packages.ShootingGame"
ExportAssets (56)Timeline Frame 1Symbol 1160 as "__Packages.EnemyJellyfish"
ExportAssets (56)Timeline Frame 1Symbol 1161 as "__Packages.EnemyClam"
ExportAssets (56)Timeline Frame 1Symbol 1162 as "__Packages.EnemyManta"
ExportAssets (56)Timeline Frame 1Symbol 1163 as "__Packages.EnemyVolcano"
ExportAssets (56)Timeline Frame 1Symbol 1164 as "__Packages.EnemyThorn"
ExportAssets (56)Timeline Frame 1Symbol 1165 as "__Packages.EnemyCoral"
ExportAssets (56)Timeline Frame 1Symbol 1166 as "__Packages.Ladder"
ExportAssets (56)Timeline Frame 1Symbol 1167 as "__Packages.Wall"
ExportAssets (56)Timeline Frame 1Symbol 1168 as "__Packages.Hazard"
ExportAssets (56)Timeline Frame 1Symbol 1169 as "__Packages.Trap"
ExportAssets (56)Timeline Frame 1Symbol 1170 as "__Packages.Goal"
ExportAssets (56)Timeline Frame 1Symbol 1171 as "__Packages.GlobalData"
ExportAssets (56)Timeline Frame 1Symbol 1172 as "__Packages.SoundTrack"
ExportAssets (56)Timeline Frame 1Symbol 1173 as "__Packages.StinkoSaveData"
ExportAssets (56)Timeline Frame 1Symbol 1174 as "__Packages.LocalData"
ExportAssets (56)Timeline Frame 1Symbol 1175 as "__Packages.Interface"
ExportAssets (56)Timeline Frame 1Symbol 1176 as "__Packages.Powerup"
ExportAssets (56)Timeline Frame 1Symbol 1177 as "__Packages.SwitchedWall"
ExportAssets (56)Timeline Frame 1Symbol 1178 as "__Packages.Switch"
ExportAssets (56)Timeline Frame 1Symbol 1179 as "__Packages.LavaFall"
ExportAssets (56)Timeline Frame 1Symbol 1180 as "__Packages.WarpPad"
ExportAssets (56)Timeline Frame 1Symbol 1181 as "__Packages.CameraEffect"
ExportAssets (56)Timeline Frame 1Symbol 1182 as "__Packages.CameraEffectFlash"
ExportAssets (56)Timeline Frame 1Symbol 1183 as "__Packages.ShooterSpeedTrigger"
ExportAssets (56)Timeline Frame 1Symbol 1184 as "__Packages.ShooterObstacle"
ExportAssets (56)Timeline Frame 1Symbol 1185 as "__Packages.PropertyInspector"
ExportAssets (56)Timeline Frame 1Symbol 1186 as "__Packages.CameraEffectPan"
ExportAssets (56)Timeline Frame 1Symbol 1187 as "__Packages.SeamlessScroll"
ExportAssets (56)Timeline Frame 1Symbol 1188 as "__Packages.StinkomanXMLData"
ExportAssets (56)Timeline Frame 1Symbol 1189 as "__Packages.BulletFriendly"
ExportAssets (56)Timeline Frame 1Symbol 1190 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 1191 as "__Packages.PlayerWithFist"
ExportAssets (56)Timeline Frame 1Symbol 1192 as "__Packages.CameraEffectShake"
ExportAssets (56)Timeline Frame 1Symbol 1193 as "__Packages.BulletAvalanche"
ExportAssets (56)Timeline Frame 1Symbol 1194 as "__Packages.PlayerOneUp"
ExportAssets (56)Timeline Frame 1Symbol 1195 as "__Packages.PlayerIce"
ExportAssets (56)Timeline Frame 1Symbol 1196 as "__Packages.PlayerShip"
ExportAssets (56)Timeline Frame 1Symbol 1197 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 1198 as "__Packages.BossBrain"
ExportAssets (56)Timeline Frame 1Symbol 1199 as "__Packages.BossChicken"
ExportAssets (56)Timeline Frame 1Symbol 1200 as "__Packages.BossWall"
ExportAssets (56)Timeline Frame 1Symbol 1201 as "__Packages.BossSnake"
ExportAssets (56)Timeline Frame 1Symbol 1202 as "__Packages.BossNebulon"
ExportAssets (56)Timeline Frame 1Symbol 1203 as "__Packages.BossTornado"
ExportAssets (56)Timeline Frame 1Symbol 1204 as "__Packages.BossIceMachine"
ExportAssets (56)Timeline Frame 1Symbol 1205 as "__Packages.BulletIcicle"
ExportAssets (56)Timeline Frame 1Symbol 1206 as "__Packages.BossNegative"
ExportAssets (56)Timeline Frame 1Symbol 1207 as "__Packages.BossGangster"
ExportAssets (56)Timeline Frame 1Symbol 1208 as "__Packages.JumpingGame"
ExportAssets (56)Timeline Frame 1Symbol 1209 as "__Packages.JumpingPlayer"
ExportAssets (56)Timeline Frame 1Symbol 1210 as "__Packages.JumpingEnemy"
ExportAssets (56)Timeline Frame 1Symbol 1211 as "__Packages.Drop"
ExportAssets (56)Timeline Frame 1Symbol 1212 as "__Packages.CloudBuzzer"
ExportAssets (56)Timeline Frame 1Symbol 1213 as "__Packages.JumpingFood"
ExportAssets (56)Timeline Frame 1Symbol 1214 as "__Packages.com.robertpenner.easing.Quad"
ExportAssets (56)Timeline Frame 1Symbol 1215 as "__Packages.com.robertpenner.easing.Circ"
ExportAssets (56)Timeline Frame 1Symbol 1216 as "__Packages.com.robertpenner.easing.Quart"
ExportAssets (56)Timeline Frame 1Symbol 1217 as "__Packages.com.robertpenner.easing.Sine"
ExportAssets (56)Timeline Frame 1Symbol 1218 as "__Packages.com.robertpenner.easing.Back"
ExportAssets (56)Timeline Frame 1Symbol 1219 as "__Packages.com.robertpenner.easing.Quint"
ExportAssets (56)Timeline Frame 1Symbol 1220 as "__Packages.com.robertpenner.easing.Linear"
ExportAssets (56)Timeline Frame 1Symbol 1221 as "__Packages.com.robertpenner.easing.Expo"
ExportAssets (56)Timeline Frame 1Symbol 1222 as "__Packages.com.robertpenner.easing.Elastic"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "__Packages.com.robertpenner.easing.Bounce"
ExportAssets (56)Timeline Frame 1Symbol 1224 as "__Packages.zigo.tweenManager"
ExportAssets (56)Timeline Frame 1Symbol 1225 as "__Packages.com.robertpenner.easing.Cubic"
ExportAssets (56)Timeline Frame 1Symbol 1226 as "__Packages.MenuSelect"
ExportAssets (56)Timeline Frame 1Symbol 1227 as "__Packages.LevelSelect"
ExportAssets (56)Timeline Frame 19Symbol 264 as "YMovingPlatform0"
ExportAssets (56)Timeline Frame 19Symbol 387 as "Bullet9"
ExportAssets (56)Timeline Frame 19Symbol 409 as "BossNebulon_mc"
ExportAssets (56)Timeline Frame 19Symbol 420 as "shipFlyBy"
ExportAssets (56)Timeline Frame 19Symbol 263 as "BossTornado_mc"
ExportAssets (56)Timeline Frame 19Symbol 424 as "Bullet11"
ExportAssets (56)Timeline Frame 19Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 19Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 19Symbol 498 as "jumpingSky"
ExportAssets (56)Timeline Frame 19Symbol 498 as "jumpingSky"
ExportAssets (56)Timeline Frame 19Symbol 500 as "kitchenWall"
ExportAssets (56)Timeline Frame 19Symbol 500 as "kitchenWall"
ExportAssets (56)Timeline Frame 19Symbol 503 as "sky"
ExportAssets (56)Timeline Frame 19Symbol 503 as "sky"
ExportAssets (56)Timeline Frame 19Symbol 506 as "sky2"
ExportAssets (56)Timeline Frame 19Symbol 506 as "sky2"
ExportAssets (56)Timeline Frame 37Symbol 509 as "Level1.1.mp3"
ExportAssets (56)Timeline Frame 38Symbol 510 as "Level1.2.mp3"
ExportAssets (56)Timeline Frame 39Symbol 511 as "Level1.3.1.mp3"
ExportAssets (56)Timeline Frame 40Symbol 512 as "Level1.3.2.mp3"
ExportAssets (56)Timeline Frame 41Symbol 513 as "Level1.4.mp3"
ExportAssets (56)Timeline Frame 42Symbol 514 as "Level1.5.mp3"
ExportAssets (56)Timeline Frame 43Symbol 515 as "Level1.6.mp3"
ExportAssets (56)Timeline Frame 44Symbol 516 as "Level1.7.mp3"
ExportAssets (56)Timeline Frame 45Symbol 517 as "Boss_Fight.mp3"
ExportAssets (56)Timeline Frame 46Symbol 518 as "Level1.8.mp3"
ExportAssets (56)Timeline Frame 47Symbol 519 as "Level1.9.mp3"
ExportAssets (56)Timeline Frame 61Symbol 264 as "YMovingPlatform0"
ExportAssets (56)Timeline Frame 61Symbol 409 as "BossNebulon_mc"
ExportAssets (56)Timeline Frame 61Symbol 420 as "shipFlyBy"
ExportAssets (56)Timeline Frame 61Symbol 263 as "BossTornado_mc"
ExportAssets (56)Timeline Frame 61Symbol 424 as "Bullet11"
ExportAssets (56)Timeline Frame 61Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 62Symbol 523 as "cloudBuzzer_mc"
ExportAssets (56)Timeline Frame 62Symbol 9 as "shing_collect.wav"
ExportAssets (56)Timeline Frame 62Symbol 525 as "descent0"
ExportAssets (56)Timeline Frame 62Symbol 527 as "descent1"
ExportAssets (56)Timeline Frame 62Symbol 529 as "descent2"
ExportAssets (56)Timeline Frame 62Symbol 531 as "descent3"
ExportAssets (56)Timeline Frame 62Symbol 533 as "descent4"
ExportAssets (56)Timeline Frame 62Symbol 248 as "dropCloudBaddie"
ExportAssets (56)Timeline Frame 62Symbol 535 as "jumpShadow"
ExportAssets (56)Timeline Frame 63Symbol 546 as "level9_foreground"
ExportAssets (56)Timeline Frame 63Symbol 549 as "level9_background"
ExportAssets (56)Timeline Frame 63Symbol 565 as "Bullet16"
ExportAssets (56)Timeline Frame 63Symbol 571 as "Bullet17"
ExportAssets (56)Timeline Frame 63Symbol 582 as "Bullet18"
ExportAssets (56)Timeline Frame 63Symbol 600 as "BossGangster_mc"
ExportAssets (56)Timeline Frame 63Symbol 242 as "Bullet19"
ExportAssets (56)Timeline Frame 63Symbol 607 as "Bullet20"
ExportAssets (56)Timeline Frame 64Symbol 610 as "cavern"
ExportAssets (56)Timeline Frame 64Symbol 610 as "cavern"
ExportAssets (56)Timeline Frame 64Symbol 240 as "cloudskyback"
ExportAssets (56)Timeline Frame 64Symbol 236 as "cloudskyfront"
ExportAssets (56)Timeline Frame 64Symbol 612 as "iceskyback"
ExportAssets (56)Timeline Frame 64Symbol 612 as "iceskyback"
ExportAssets (56)Timeline Frame 64Symbol 614 as "iceskyfront"
ExportAssets (56)Timeline Frame 64Symbol 614 as "iceskyfront"
ExportAssets (56)Timeline Frame 64Symbol 498 as "jumpingSky"
ExportAssets (56)Timeline Frame 64Symbol 500 as "kitchenWall"
ExportAssets (56)Timeline Frame 64Symbol 622 as "level4_foreground"
ExportAssets (56)Timeline Frame 64Symbol 622 as "level4_foreground"
ExportAssets (56)Timeline Frame 64Symbol 627 as "moonsky1"
ExportAssets (56)Timeline Frame 64Symbol 627 as "moonsky1"
ExportAssets (56)Timeline Frame 64Symbol 233 as "moonsky2"
ExportAssets (56)Timeline Frame 64Symbol 503 as "sky"
ExportAssets (56)Timeline Frame 64Symbol 506 as "sky2"
ExportAssets (56)Timeline Frame 64Symbol 628 as "negativeSkyBack"
ExportAssets (56)Timeline Frame 64Symbol 628 as "negativeSkyBack"
ExportAssets (56)Timeline Frame 64Symbol 631 as "negativeSkyFront"
ExportAssets (56)Timeline Frame 64Symbol 631 as "negativeSkyFront"
ExportAssets (56)Timeline Frame 65Symbol 633 as "cameraFlash_mc"
ExportAssets (56)Timeline Frame 66Symbol 8 as "textType_1up.wav"
ExportAssets (56)Timeline Frame 66Symbol 8 as "textType_1up.wav"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 66Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 66Symbol 680 as "Bullet12"
ExportAssets (56)Timeline Frame 66Symbol 685 as "Bullet14"
ExportAssets (56)Timeline Frame 66Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 66Symbol 726 as "BossNegative_mc"
ExportAssets (56)Timeline Frame 66Symbol 227 as "Wall1"
ExportAssets (56)Timeline Frame 67Symbol 775 as "playerShooter"
ExportAssets (56)Timeline Frame 67Symbol 10 as "deflect.wav"
ExportAssets (56)Timeline Frame 67Symbol 10 as "deflect.wav"
ExportAssets (56)Timeline Frame 67Symbol 777 as "Bullet15"
ExportAssets (56)Timeline Frame 68Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 68Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 68Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 69Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 69Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 70Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 70Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 71Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 71Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 72Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 72Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 73Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 73Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 74Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 74Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 75Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 75Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 178Symbol 264 as "YMovingPlatform0"
ExportAssets (56)Timeline Frame 178Symbol 409 as "BossNebulon_mc"
ExportAssets (56)Timeline Frame 178Symbol 420 as "shipFlyBy"
ExportAssets (56)Timeline Frame 178Symbol 263 as "BossTornado_mc"
ExportAssets (56)Timeline Frame 178Symbol 424 as "Bullet11"
ExportAssets (56)Timeline Frame 178Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 179Symbol 523 as "cloudBuzzer_mc"
ExportAssets (56)Timeline Frame 179Symbol 525 as "descent0"
ExportAssets (56)Timeline Frame 179Symbol 527 as "descent1"
ExportAssets (56)Timeline Frame 179Symbol 529 as "descent2"
ExportAssets (56)Timeline Frame 179Symbol 531 as "descent3"
ExportAssets (56)Timeline Frame 179Symbol 533 as "descent4"
ExportAssets (56)Timeline Frame 179Symbol 248 as "dropCloudBaddie"
ExportAssets (56)Timeline Frame 179Symbol 535 as "jumpShadow"
ExportAssets (56)Timeline Frame 180Symbol 546 as "level9_foreground"
ExportAssets (56)Timeline Frame 180Symbol 549 as "level9_background"
ExportAssets (56)Timeline Frame 180Symbol 565 as "Bullet16"
ExportAssets (56)Timeline Frame 180Symbol 571 as "Bullet17"
ExportAssets (56)Timeline Frame 180Symbol 582 as "Bullet18"
ExportAssets (56)Timeline Frame 180Symbol 600 as "BossGangster_mc"
ExportAssets (56)Timeline Frame 180Symbol 242 as "Bullet19"
ExportAssets (56)Timeline Frame 180Symbol 607 as "Bullet20"
ExportAssets (56)Timeline Frame 181Symbol 610 as "cavern"
ExportAssets (56)Timeline Frame 181Symbol 240 as "cloudskyback"
ExportAssets (56)Timeline Frame 181Symbol 236 as "cloudskyfront"
ExportAssets (56)Timeline Frame 181Symbol 612 as "iceskyback"
ExportAssets (56)Timeline Frame 181Symbol 614 as "iceskyfront"
ExportAssets (56)Timeline Frame 181Symbol 498 as "jumpingSky"
ExportAssets (56)Timeline Frame 181Symbol 500 as "kitchenWall"
ExportAssets (56)Timeline Frame 181Symbol 622 as "level4_foreground"
ExportAssets (56)Timeline Frame 181Symbol 627 as "moonsky1"
ExportAssets (56)Timeline Frame 181Symbol 233 as "moonsky2"
ExportAssets (56)Timeline Frame 181Symbol 503 as "sky"
ExportAssets (56)Timeline Frame 181Symbol 506 as "sky2"
ExportAssets (56)Timeline Frame 181Symbol 628 as "negativeSkyBack"
ExportAssets (56)Timeline Frame 181Symbol 631 as "negativeSkyFront"
ExportAssets (56)Timeline Frame 182Symbol 633 as "cameraFlash_mc"
ExportAssets (56)Timeline Frame 183Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 183Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 183Symbol 680 as "Bullet12"
ExportAssets (56)Timeline Frame 183Symbol 685 as "Bullet14"
ExportAssets (56)Timeline Frame 183Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 183Symbol 726 as "BossNegative_mc"
ExportAssets (56)Timeline Frame 183Symbol 227 as "Wall1"
ExportAssets (56)Timeline Frame 184Symbol 775 as "playerShooter"
ExportAssets (56)Timeline Frame 184Symbol 777 as "Bullet15"
ExportAssets (56)Timeline Frame 185Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 185Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 186Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 186Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 187Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 187Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 188Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 188Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 189Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 189Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 190Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 190Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 191Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 191Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 192Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 192Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 193Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 193Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 194Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 194Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 195Symbol 264 as "YMovingPlatform0"
ExportAssets (56)Timeline Frame 195Symbol 409 as "BossNebulon_mc"
ExportAssets (56)Timeline Frame 195Symbol 420 as "shipFlyBy"
ExportAssets (56)Timeline Frame 195Symbol 263 as "BossTornado_mc"
ExportAssets (56)Timeline Frame 195Symbol 424 as "Bullet11"
ExportAssets (56)Timeline Frame 195Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 196Symbol 523 as "cloudBuzzer_mc"
ExportAssets (56)Timeline Frame 196Symbol 525 as "descent0"
ExportAssets (56)Timeline Frame 196Symbol 527 as "descent1"
ExportAssets (56)Timeline Frame 196Symbol 529 as "descent2"
ExportAssets (56)Timeline Frame 196Symbol 531 as "descent3"
ExportAssets (56)Timeline Frame 196Symbol 533 as "descent4"
ExportAssets (56)Timeline Frame 196Symbol 248 as "dropCloudBaddie"
ExportAssets (56)Timeline Frame 196Symbol 535 as "jumpShadow"
ExportAssets (56)Timeline Frame 197Symbol 546 as "level9_foreground"
ExportAssets (56)Timeline Frame 197Symbol 549 as "level9_background"
ExportAssets (56)Timeline Frame 197Symbol 565 as "Bullet16"
ExportAssets (56)Timeline Frame 197Symbol 571 as "Bullet17"
ExportAssets (56)Timeline Frame 197Symbol 582 as "Bullet18"
ExportAssets (56)Timeline Frame 197Symbol 600 as "BossGangster_mc"
ExportAssets (56)Timeline Frame 197Symbol 242 as "Bullet19"
ExportAssets (56)Timeline Frame 197Symbol 607 as "Bullet20"
ExportAssets (56)Timeline Frame 198Symbol 610 as "cavern"
ExportAssets (56)Timeline Frame 198Symbol 240 as "cloudskyback"
ExportAssets (56)Timeline Frame 198Symbol 236 as "cloudskyfront"
ExportAssets (56)Timeline Frame 198Symbol 612 as "iceskyback"
ExportAssets (56)Timeline Frame 198Symbol 614 as "iceskyfront"
ExportAssets (56)Timeline Frame 198Symbol 498 as "jumpingSky"
ExportAssets (56)Timeline Frame 198Symbol 500 as "kitchenWall"
ExportAssets (56)Timeline Frame 198Symbol 622 as "level4_foreground"
ExportAssets (56)Timeline Frame 198Symbol 627 as "moonsky1"
ExportAssets (56)Timeline Frame 198Symbol 233 as "moonsky2"
ExportAssets (56)Timeline Frame 198Symbol 503 as "sky"
ExportAssets (56)Timeline Frame 198Symbol 506 as "sky2"
ExportAssets (56)Timeline Frame 198Symbol 628 as "negativeSkyBack"
ExportAssets (56)Timeline Frame 198Symbol 631 as "negativeSkyFront"
ExportAssets (56)Timeline Frame 199Symbol 633 as "cameraFlash_mc"
ExportAssets (56)Timeline Frame 200Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 200Symbol 676 as "Bullet13"
ExportAssets (56)Timeline Frame 200Symbol 680 as "Bullet12"
ExportAssets (56)Timeline Frame 200Symbol 685 as "Bullet14"
ExportAssets (56)Timeline Frame 200Symbol 679 as "BossIceMachine_mc"
ExportAssets (56)Timeline Frame 200Symbol 726 as "BossNegative_mc"
ExportAssets (56)Timeline Frame 200Symbol 227 as "Wall1"
ExportAssets (56)Timeline Frame 201Symbol 775 as "playerShooter"
ExportAssets (56)Timeline Frame 201Symbol 777 as "Bullet15"
ExportAssets (56)Timeline Frame 202Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 202Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 203Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 203Symbol 819 as "playerOneUp"
ExportAssets (56)Timeline Frame 204Symbol 480 as "playerFistman"
ExportAssets (56)Timeline Frame 204Symbol 819 as "playerOneUp"
ImportAssets (57)Timeline Frame 19Symbol 277 as "Enemy0" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 278 as "Enemy1" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 279 as "Enemy2" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 280 as "Enemy3" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 281 as "Hazard0" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 282 as "Ladder0" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 283 as "Ladder1" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 284 as "Obstacle0" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 285 as "Obstacle1" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 286 as "Ornament3" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 287 as "Ornament0" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 288 as "Ornament1" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 289 as "Ornament2" from "objectLibrary.swf"
ImportAssets (57)Timeline Frame 19Symbol 290 as "Platform0" from "objectLibrary.swf"
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Labels

"loopLoader"Frame 2
"notRightFlash"Frame 11
"loadedGo"Frame 18
"tenderVittles"Frame 19
"preload"Frame 61
"titleScreen"Frame 76
"menuSelect"Frame 86
"egg"Frame 95
"optionsScreen"Frame 105
"levelSelect"Frame 116
"cutScene"Frame 126
"loadFile"Frame 135
"gamePlayGo"Frame 143
"gameOver"Frame 153
"tuneInNextWeek"Frame 161
"youDead"Frame 171
"make sure you double click on the symbol!"Frame 178
"freeze"Symbol 98 MovieClip Frame 128
"unFreeze"Symbol 98 MovieClip Frame 194
"run_right"Symbol 102 MovieClip [playerRegular] Frame 1
"run_left"Symbol 102 MovieClip [playerRegular] Frame 7
"spin_left"Symbol 102 MovieClip [playerRegular] Frame 13
"spin_right"Symbol 102 MovieClip [playerRegular] Frame 19
"wait_left"Symbol 102 MovieClip [playerRegular] Frame 25
"wait_right"Symbol 102 MovieClip [playerRegular] Frame 31
"jump_left"Symbol 102 MovieClip [playerRegular] Frame 37
"jump_right"Symbol 102 MovieClip [playerRegular] Frame 43
"hit_right"Symbol 102 MovieClip [playerRegular] Frame 49
"hit_left"Symbol 102 MovieClip [playerRegular] Frame 55
"punch_right"Symbol 102 MovieClip [playerRegular] Frame 61
"punch_left"Symbol 102 MovieClip [playerRegular] Frame 69
"runpunch_right"Symbol 102 MovieClip [playerRegular] Frame 77
"runpunch_left"Symbol 102 MovieClip [playerRegular] Frame 85
"jumppunch_right"Symbol 102 MovieClip [playerRegular] Frame 93
"jumppunch_left"Symbol 102 MovieClip [playerRegular] Frame 104
"climb"Symbol 102 MovieClip [playerRegular] Frame 115
"butt"Symbol 102 MovieClip [playerRegular] Frame 123
"climbpunch_left"Symbol 102 MovieClip [playerRegular] Frame 131
"climbpunch_right"Symbol 102 MovieClip [playerRegular] Frame 143
"youDead_left"Symbol 102 MovieClip [playerRegular] Frame 154
"youDead_right"Symbol 102 MovieClip [playerRegular] Frame 167
"levelDone"Symbol 102 MovieClip [playerRegular] Frame 180
"bored_right"Symbol 102 MovieClip [playerRegular] Frame 188
"bored_left"Symbol 102 MovieClip [playerRegular] Frame 198
"bored_ice_right"Symbol 102 MovieClip [playerRegular] Frame 208
"bored_ice_left"Symbol 102 MovieClip [playerRegular] Frame 219
"happy"Symbol 102 MovieClip [playerRegular] Frame 232
"off"Symbol 126 MovieClip Frame 1
"flash"Symbol 126 MovieClip Frame 4
"shoot"Symbol 126 MovieClip Frame 10
"die"Symbol 126 MovieClip Frame 15
"left"Symbol 127 MovieClip [brainBoss] Frame 1
"right"Symbol 127 MovieClip [brainBoss] Frame 5
"wait"Symbol 130 MovieClip Frame 1
"stomp"Symbol 130 MovieClip Frame 7
"normal"Symbol 138 MovieClip Frame 1
"hit"Symbol 138 MovieClip Frame 4
"off"Symbol 139 MovieClip Frame 1
"stomp"Symbol 139 MovieClip Frame 8
"leave"Symbol 139 MovieClip Frame 52
"die"Symbol 139 MovieClip Frame 66
"boneShower"Symbol 142 MovieClip [bossChicken_mc] Frame 10
"right"Symbol 143 MovieClip [bossBrain_mc] Frame 1
"left"Symbol 143 MovieClip [bossBrain_mc] Frame 5
"kill1"Symbol 147 MovieClip Frame 4
"kill2"Symbol 147 MovieClip Frame 10
"kill3"Symbol 147 MovieClip Frame 16
"kill4"Symbol 147 MovieClip Frame 22
"right"Symbol 169 MovieClip Frame 1
"left"Symbol 169 MovieClip Frame 7
"walkHappy"Symbol 188 MovieClip [1up_walker_mc] Frame 1
"walk"Symbol 188 MovieClip [1up_walker_mc] Frame 9
"waitHappy"Symbol 188 MovieClip [1up_walker_mc] Frame 14
"waitHappyTalk"Symbol 188 MovieClip [1up_walker_mc] Frame 24
"wait"Symbol 188 MovieClip [1up_walker_mc] Frame 57
"hurt"Symbol 188 MovieClip [1up_walker_mc] Frame 63
"spotlight"Symbol 188 MovieClip [1up_walker_mc] Frame 80
"explode"Symbol 196 MovieClip Frame 11
"explode"Symbol 201 MovieClip Frame 11
"explode"Symbol 206 MovieClip Frame 11
"looper"Symbol 212 MovieClip Frame 1
"shoot"Symbol 212 MovieClip Frame 14
"hurt"Symbol 212 MovieClip Frame 23
"left"Symbol 213 MovieClip Frame 1
"right"Symbol 213 MovieClip Frame 7
"go"Symbol 220 MovieClip Frame 1
"loop"Symbol 248 MovieClip [dropCloudBaddie] Frame 1
"splish"Symbol 248 MovieClip [dropCloudBaddie] Frame 7
"shineGet"Symbol 248 MovieClip [dropCloudBaddie] Frame 41
"left"Symbol 263 MovieClip [BossTornado_mc] Frame 1
"right"Symbol 263 MovieClip [BossTornado_mc] Frame 7
"on"Symbol 392 MovieClip Frame 1
"dead"Symbol 392 MovieClip Frame 6
"hurt"Symbol 392 MovieClip Frame 12
"closed"Symbol 408 MovieClip Frame 1
"attack"Symbol 408 MovieClip Frame 9
"attackStart"Symbol 408 MovieClip Frame 11
"hurt"Symbol 408 MovieClip Frame 27
"blow"Symbol 408 MovieClip Frame 56
"loop"Symbol 476 MovieClip Frame 31
"run_right"Symbol 480 MovieClip [playerFistman] Frame 1
"run_left"Symbol 480 MovieClip [playerFistman] Frame 7
"wait_left"Symbol 480 MovieClip [playerFistman] Frame 13
"wait_right"Symbol 480 MovieClip [playerFistman] Frame 19
"lava_wait_right"Symbol 480 MovieClip [playerFistman] Frame 25
"lava_wait_left"Symbol 480 MovieClip [playerFistman] Frame 33
"jump_left"Symbol 480 MovieClip [playerFistman] Frame 41
"jump_right"Symbol 480 MovieClip [playerFistman] Frame 47
"hit_right"Symbol 480 MovieClip [playerFistman] Frame 53
"hit_left"Symbol 480 MovieClip [playerFistman] Frame 59
"punch_right"Symbol 480 MovieClip [playerFistman] Frame 65
"punch_left"Symbol 480 MovieClip [playerFistman] Frame 73
"lava_run_right"Symbol 480 MovieClip [playerFistman] Frame 81
"lava_run_left"Symbol 480 MovieClip [playerFistman] Frame 89
"youDead_left"Symbol 480 MovieClip [playerFistman] Frame 97
"youDead_right"Symbol 480 MovieClip [playerFistman] Frame 110
"levelDone"Symbol 480 MovieClip [playerFistman] Frame 123
"bored_right"Symbol 480 MovieClip [playerFistman] Frame 131
"bored_left"Symbol 480 MovieClip [playerFistman] Frame 139
"happy"Symbol 480 MovieClip [playerFistman] Frame 145
"Note: Object Library is Hidden Here"Symbol 507 MovieClip Frame 2
"chomp"Symbol 525 MovieClip [descent0] Frame 5
"chomp"Symbol 527 MovieClip [descent1] Frame 5
"chomp"Symbol 529 MovieClip [descent2] Frame 5
"chomp"Symbol 531 MovieClip [descent3] Frame 5
"chomp"Symbol 533 MovieClip [descent4] Frame 5
"right"Symbol 535 MovieClip [jumpShadow] Frame 1
"left"Symbol 535 MovieClip [jumpShadow] Frame 6
"shoot"Symbol 596 MovieClip Frame 5
"closed"Symbol 599 MovieClip Frame 1
"open"Symbol 599 MovieClip Frame 7
"open"Symbol 652 MovieClip Frame 1
"close"Symbol 652 MovieClip Frame 82
"closed"Symbol 655 MovieClip Frame 1
"opened"Symbol 655 MovieClip Frame 4
"opened"Symbol 663 MovieClip Frame 1
"hurt"Symbol 663 MovieClip Frame 3
"close"Symbol 663 MovieClip Frame 12
"open"Symbol 663 MovieClip Frame 20
"loop"Symbol 672 MovieClip Frame 7
"off"Symbol 673 MovieClip Frame 1
"on"Symbol 673 MovieClip Frame 6
"go"Symbol 678 MovieClip Frame 1
"smash"Symbol 684 MovieClip Frame 2
"openLeft"Symbol 719 MovieClip Frame 1
"closeLeft"Symbol 719 MovieClip Frame 35
"openRight"Symbol 719 MovieClip Frame 67
"closeRight"Symbol 719 MovieClip Frame 99
"entrance"Symbol 726 MovieClip [BossNegative_mc] Frame 1
"roar"Symbol 726 MovieClip [BossNegative_mc] Frame 87
"wait"Symbol 726 MovieClip [BossNegative_mc] Frame 125
"stepLeft"Symbol 726 MovieClip [BossNegative_mc] Frame 126
"stepRight"Symbol 726 MovieClip [BossNegative_mc] Frame 184
"go"Symbol 740 MovieClip Frame 2
"straight"Symbol 775 MovieClip [playerShooter] Frame 1
"down"Symbol 775 MovieClip [playerShooter] Frame 8
"up"Symbol 775 MovieClip [playerShooter] Frame 13
"downReturn"Symbol 775 MovieClip [playerShooter] Frame 19
"upReturn"Symbol 775 MovieClip [playerShooter] Frame 25
"hit"Symbol 775 MovieClip [playerShooter] Frame 30
"youDead"Symbol 775 MovieClip [playerShooter] Frame 37
"levelDone"Symbol 775 MovieClip [playerShooter] Frame 49
"deflect_left"Symbol 777 MovieClip [Bullet15] Frame 2
"deflect_right"Symbol 777 MovieClip [Bullet15] Frame 11
"run_right"Symbol 819 MovieClip [playerOneUp] Frame 1
"run_left"Symbol 819 MovieClip [playerOneUp] Frame 7
"spin_left"Symbol 819 MovieClip [playerOneUp] Frame 13
"spin_right"Symbol 819 MovieClip [playerOneUp] Frame 19
"wait_left"Symbol 819 MovieClip [playerOneUp] Frame 25
"wait_right"Symbol 819 MovieClip [playerOneUp] Frame 31
"jump_left"Symbol 819 MovieClip [playerOneUp] Frame 37
"jump_right"Symbol 819 MovieClip [playerOneUp] Frame 43
"hit_right"Symbol 819 MovieClip [playerOneUp] Frame 49
"hit_left"Symbol 819 MovieClip [playerOneUp] Frame 55
"punch_right"Symbol 819 MovieClip [playerOneUp] Frame 61
"punch_left"Symbol 819 MovieClip [playerOneUp] Frame 69
"runpunch_right"Symbol 819 MovieClip [playerOneUp] Frame 77
"runpunch_left"Symbol 819 MovieClip [playerOneUp] Frame 85
"jumppunch_right"Symbol 819 MovieClip [playerOneUp] Frame 93
"jumppunch_left"Symbol 819 MovieClip [playerOneUp] Frame 104
"climb"Symbol 819 MovieClip [playerOneUp] Frame 115
"butt"Symbol 819 MovieClip [playerOneUp] Frame 123
"climbpunch_left"Symbol 819 MovieClip [playerOneUp] Frame 131
"climbpunch_right"Symbol 819 MovieClip [playerOneUp] Frame 143
"youDead_left"Symbol 819 MovieClip [playerOneUp] Frame 154
"youDead_right"Symbol 819 MovieClip [playerOneUp] Frame 167
"levelDone"Symbol 819 MovieClip [playerOneUp] Frame 180
"bored_right"Symbol 819 MovieClip [playerOneUp] Frame 188
"bored_left"Symbol 819 MovieClip [playerOneUp] Frame 196
"happy"Symbol 819 MovieClip [playerOneUp] Frame 202
"titleLoop"Symbol 912 MovieClip Frame 1
"optionsLoop"Symbol 962 MovieClip Frame 1
"stageselect"Symbol 983 MovieClip Frame 3
"stageselect"Symbol 991 MovieClip Frame 3
"stageselect"Symbol 999 MovieClip Frame 3
"stageselect"Symbol 1008 MovieClip Frame 3
"stageselect"Symbol 1017 MovieClip Frame 3
"stageselect"Symbol 1026 MovieClip Frame 3
"stageselect"Symbol 1036 MovieClip Frame 3
"stageselect"Symbol 1045 MovieClip Frame 3
"stageselect"Symbol 1053 MovieClip Frame 3
"levelSelectLoop"Symbol 1060 MovieClip Frame 1
"oneUp"Symbol 1070 MovieClip Frame 6
"negative"Symbol 1070 MovieClip Frame 13
"ship"Symbol 1070 MovieClip Frame 21
"loadXML"Symbol 1073 MovieClip Frame 1
"levelLoaded"Symbol 1073 MovieClip Frame 2
"off"Symbol 1076 MovieClip Frame 1
"on"Symbol 1076 MovieClip Frame 6
"wait"Symbol 1076 MovieClip Frame 11
"stinko"Symbol 1086 MovieClip Frame 1
"oneUp"Symbol 1086 MovieClip Frame 6
"ship"Symbol 1086 MovieClip Frame 11
"oneUp"Symbol 1115 MovieClip Frame 8
"negative"Symbol 1115 MovieClip Frame 16
"ship"Symbol 1115 MovieClip Frame 25

Dynamic Text Variables

textVarSymbol 1102 EditableText"START PLAY!"




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Created: 22/5 -2019 04:57:25 Last modified: 22/5 -2019 04:57:25 Server time: 22/12 -2024 21:41:22