Frame 1
play();
fscommand ("showmenu", "false");
Instance of Symbol 71 MovieClip in Frame 2
onClipEvent (load) {
_root.stop();
}
Instance of Symbol 84 MovieClip in Frame 3
onClipEvent (load) {
_xscale = 0;
}
onClipEvent (enterFrame) {
_root.loadingtext = ("LOADING " + _root.totalbytes) + "K";
_xscale = (_root.percentloaded * 0.8);
}
Frame 4
postload = 250;
totalbytes = int(getBytesTotal() / 1024) - postload;
percentloaded = ((getBytesLoaded() / 1024) / totalbytes) * 100;
if (percentloaded < 100) {
gotoAndPlay(_currentframe - 1);
}
Frame 5
function playsound(mysnd) {
soundmov.gotoAndPlay(mysnd);
}
myurl = _url.split("/");
mydomain = myurl[2];
allowedDomains = ["spikything.com", "www.spikything.com", "www.spikything.plus.com", "spikything.plus.com", "www.2deep.com"];
domainOK = false;
i = 0;
while (i < allowedDomains.length) {
if (allowedDomains[i] == mydomain) {
domainOK = true;
break;
}
i++;
}
if (!domainOK) {
unloadMovieNum (0);
}
copyright = "<p align='right'>Coding and animation: Liam O'Donnell<br>Illustration: Marc Stevenson<br>\u00A9 2003 <a href='http://www.ara.me.uk' target='_blank'><u>Paiaya Films</u></a> and <a href='http://www.spikything.com' target='_blank'><u>Spikything.com</u></a> All rights reserved</p>";
level = 1;
healthcheat = 0;
closerange = 100;
punchrange = 125;
kickrange = 135;
longrange = 160;
numplayers = 1;
playerscale = 1.1;
myplayers = 2;
players = new Array();
players.push(["AGENT ARA", 1, 100, 100]);
players.push(["AGENT RAQUEL", 6, 90, 90]);
players.push(["HENCHMAN RAMSEY", 2, 95, 100]);
players.push(["MEXICAN NINJA", 3, 100, 100]);
players.push(["MS SHEK", 5, 90, 95]);
players.push(["S BISHOP", 7, 105, 100]);
players.push(["ROBERT ENGLUND", 9, 100, 100]);
players.push(["HENCHMAN LOGAN", 4, 105, 110]);
players.push(["THE SHEK", 8, 95, 95]);
players.push(["MR GOODBYE", 10, 110, 110]);
players.push(["BIG AL", 11, 125, 115]);
maxlevels = 3;
Mouse.show();
stop();
Frame 12
text = "CHOOSE PLAYER";
Instance of Symbol 238 MovieClip "choose1" in Frame 12
onClipEvent (load) {
gotoAndStop (10);
character = 1;
mykeys = new Array();
thepass = [76, 69, 84, 77, 69, 67, 72, 69, 65, 84];
lifepass = [71, 73, 86, 69, 77, 69, 76, 73, 70, 69];
}
onClipEvent (keyDown) {
mykeys.push(Key.getCode());
if (mykeys.length >= thepass.length) {
mypass = mykeys.slice(mykeys.length - thepass.length, mykeys.length);
if (mypass.toString() == thepass.toString()) {
_root.gotoAndStop("cheat");
} else if (mypass.toString() == lifepass.toString()) {
_root.healthcheat = 1;
_root.text = "ENERGY CHEAT ACTIVE!";
}
}
}
Instance of Symbol 238 MovieClip "choose2" in Frame 12
onClipEvent (load) {
stop();
character = 6;
}
Instance of Symbol 252 MovieClip "soundmov" in Frame 12
onClipEvent (load) {
_visible = 0;
}
Frame 19
prevFrame();
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 1;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 6;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 2;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 3;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 4;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 5;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 7;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 8;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 9;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 10;
}
Instance of Symbol 238 MovieClip in Frame 21
onClipEvent (load) {
stop();
character = 11;
}
Frame 36
Mouse.hide();
text = "LEVEL " + level;
ready = 0;
winner = 0;
play();
Instance of Symbol 295 MovieClip in Frame 36
onClipEvent (load) {
gotoAndStop(random(_totalframes) + 1);
}
Instance of Symbol 238 MovieClip "player2" in Frame 36
onClipEvent (load) {
function updateEnergy() {
_root["energy" + player].update();
if (energy <= 0) {
_root.ready = 0;
ready = 0;
this.gotoAndPlay("drop");
}
}
function flyback(force) {
if (player == 1) {
move = -force;
} else {
move = force;
}
}
function moveLeft() {
if ((!jumping) && (!falling)) {
move = -1;
if (!walking) {
this.gotoAndPlay("move");
}
}
}
function moveRight() {
if ((!jumping) && (!falling)) {
move = 1;
if (!walking) {
this.gotoAndPlay("move");
}
}
}
function jump() {
if (ready || (walking)) {
this.gotoAndPlay("jump");
}
}
function duck() {
if (ready) {
this.gotoAndPlay("duck");
}
}
function punch() {
if (ready) {
this.gotoAndPlay("punch");
}
}
function kick() {
if (ready) {
if (((sidekickon && (player == 1)) && (move > 0.6)) && (Key.isDown(keyRight))) {
this.gotoAndPlay("sidekick");
} else {
this.gotoAndPlay("kick");
}
} else if (jumping && (jumpkickready)) {
this.gotoAndPlay("jumpkick");
} else if (ducking && (duckkickready)) {
this.gotoAndPlay("lowkick");
}
}
function block() {
if (ready) {
this.gotoAndPlay("block");
}
}
sidekickon = 0;
player = Number(substring(_name, 7, 1));
if ((_root.numplayers == 1) && (player == 2)) {
mychar = _root.players[_root.level + 1];
_root["playername" + player] = mychar[0];
_xscale = (mychar[2] * _root.playerscale);
_yscale = (mychar[3] * _root.playerscale);
character = mychar[1];
ai = true;
}
if (player == 1) {
mychar = _root.players[_root.playerchoice1];
character = mychar[1];
_xscale = (mychar[2] * _root.playerscale);
_yscale = (mychar[3] * _root.playerscale);
_root["playername" + player] = mychar[0];
keyLeft = 37;
keyRight = 39;
keyJump = 38;
keyDuck = 40;
keyKick = 75;
keyPunch = 74;
keyBlock = 76;
}
reach = _xscale / 100;
height = _yscale / 100;
maxenergy = 50;
maxenergy = int(maxenergy * height);
energy = maxenergy;
if (player == 1) {
otherPlayer = _parent.player2;
} else {
otherPlayer = _parent.player1;
}
}
onClipEvent (keyDown) {
if ((!ai) && (_root.ready)) {
myKey = Key.getCode();
if (myKey == keyLeft) {
moveLeft();
} else if (myKey == keyRight) {
moveRight();
} else if (myKey == keyJump) {
jump();
} else if (myKey == keyDuck) {
duck();
} else if (myKey == keyPunch) {
punch();
} else if (myKey == keyKick) {
kick();
} else if (myKey == keyBlock) {
block();
}
}
}
onClipEvent (enterFrame) {
if (((ai && (random(8) < _root.level)) && (_root.ready)) && (!falling)) {
rand = random(7);
if (rand == 0) {
moveLeft();
} else if ((rand == 1) && (!random(3))) {
moveRight();
} else if ((rand == 2) && (_root.distance < (_root.longrange * reach))) {
jump();
} else if ((rand == 3) && (_root.distance < (_root.kickrange * reach))) {
punch();
} else if ((rand == 4) && (_root.distance < (_root.longrange * reach))) {
kick();
} else if ((rand == 5) && (_root.distance < (_root.kickrange * reach))) {
block();
} else if ((rand == 6) && (_root.distance < (_root.kickrange * reach))) {
duck();
}
}
if (jumping) {
move = move * 0.92;
} else if (falling) {
move = move * 0.82;
} else if ((ducking || (Key.isDown(keyLeft))) || (Key.isDown(keyRight))) {
move = move * 0.65;
} else {
move = move * 0.6;
}
x = _x + (20 * move);
if (x < 50) {
x = 50;
} else if (x > 650) {
x = 650;
}
_x = x;
_root.distance = Math.abs(int(_x - otherPlayer._x));
closedist = _root.distance - _root.closerange;
if (closedist < 0) {
if (player == 1) {
_x = (_x + closedist);
} else {
_x = (_x - closedist);
}
otherPlayer._x = otherPlayer._x + (10 * move);
}
}
Instance of Symbol 238 MovieClip "player1" in Frame 36
onClipEvent (load) {
function updateEnergy() {
_root["energy" + player].update();
if (energy <= 0) {
_root.ready = 0;
ready = 0;
this.gotoAndPlay("drop");
}
}
function flyback(force) {
if (player == 1) {
move = -force;
} else {
move = force;
}
}
function moveLeft() {
if ((!jumping) && (!falling)) {
move = -1;
if (!walking) {
this.gotoAndPlay("move");
}
}
}
function moveRight() {
if ((!jumping) && (!falling)) {
move = 1;
if (!walking) {
this.gotoAndPlay("move");
}
}
}
function jump() {
if (ready || (walking)) {
this.gotoAndPlay("jump");
}
}
function duck() {
if (ready) {
this.gotoAndPlay("duck");
}
}
function punch() {
if (ready) {
this.gotoAndPlay("punch");
}
}
function kick() {
if (ready) {
if (((sidekickon && (player == 1)) && (move > 0.6)) && (Key.isDown(keyRight))) {
this.gotoAndPlay("sidekick");
} else {
this.gotoAndPlay("kick");
}
} else if (jumping && (jumpkickready)) {
this.gotoAndPlay("jumpkick");
} else if (ducking && (duckkickready)) {
this.gotoAndPlay("lowkick");
}
}
function block() {
if (ready) {
this.gotoAndPlay("block");
}
}
sidekickon = 0;
player = Number(substring(_name, 7, 1));
if ((_root.numplayers == 1) && (player == 2)) {
mychar = _root.players[_root.level + 1];
_root["playername" + player] = mychar[0];
_xscale = (mychar[2] * _root.playerscale);
_yscale = (mychar[3] * _root.playerscale);
character = mychar[1];
ai = true;
}
if (player == 1) {
mychar = _root.players[_root.playerchoice1];
character = mychar[1];
_xscale = (mychar[2] * _root.playerscale);
_yscale = (mychar[3] * _root.playerscale);
_root["playername" + player] = mychar[0];
keyLeft = 37;
keyRight = 39;
keyJump = 38;
keyDuck = 40;
keyKick = 75;
keyPunch = 74;
keyBlock = 76;
}
reach = _xscale / 100;
height = _yscale / 100;
maxenergy = 50;
maxenergy = int(maxenergy * height);
energy = maxenergy;
if (player == 1) {
otherPlayer = _parent.player2;
} else {
otherPlayer = _parent.player1;
}
}
onClipEvent (keyDown) {
if ((!ai) && (_root.ready)) {
myKey = Key.getCode();
if (myKey == keyLeft) {
moveLeft();
} else if (myKey == keyRight) {
moveRight();
} else if (myKey == keyJump) {
jump();
} else if (myKey == keyDuck) {
duck();
} else if (myKey == keyPunch) {
punch();
} else if (myKey == keyKick) {
kick();
} else if (myKey == keyBlock) {
block();
}
}
}
onClipEvent (enterFrame) {
if (((ai && (random(8) < _root.level)) && (_root.ready)) && (!falling)) {
rand = random(7);
if (rand == 0) {
moveLeft();
} else if ((rand == 1) && (!random(3))) {
moveRight();
} else if ((rand == 2) && (_root.distance < (_root.longrange * reach))) {
jump();
} else if ((rand == 3) && (_root.distance < (_root.kickrange * reach))) {
punch();
} else if ((rand == 4) && (_root.distance < (_root.longrange * reach))) {
kick();
} else if ((rand == 5) && (_root.distance < (_root.kickrange * reach))) {
block();
} else if ((rand == 6) && (_root.distance < (_root.kickrange * reach))) {
duck();
}
}
if (jumping) {
move = move * 0.92;
} else if (falling) {
move = move * 0.82;
} else if ((ducking || (Key.isDown(keyLeft))) || (Key.isDown(keyRight))) {
move = move * 0.65;
} else {
move = move * 0.6;
}
x = _x + (20 * move);
if (x < 50) {
x = 50;
} else if (x > 650) {
x = 650;
}
_x = x;
_root.distance = Math.abs(int(_x - otherPlayer._x));
closedist = _root.distance - _root.closerange;
if (closedist < 0) {
if (player == 1) {
_x = (_x + closedist);
} else {
_x = (_x - closedist);
}
otherPlayer._x = otherPlayer._x + (10 * move);
}
}
Instance of Symbol 296 MovieClip "energy1" in Frame 36
onClipEvent (load) {
mytarget = _root.player1;
}
Instance of Symbol 296 MovieClip "energy2" in Frame 36
onClipEvent (load) {
mytarget = _root.player2;
}
Frame 66
text = "";
Frame 76
text = "FIGHT!";
Frame 96
stop();
securityCheck();
text = "";
ready = 1;
_root.playsound(player2.mychar[0]);
Frame 125
level++;
if ((level <= maxlevels) && (winner == 1)) {
gotoAndPlay (36);
} else if ((level > maxlevels) && (winner == 1)) {
gotoAndPlay (129);
}
Frame 126
nextFrame();
Frame 127
stop();
Mouse.show();
Frame 128
gotoAndStop (5);
Frame 129
stopAllSounds();
Instance of Symbol 238 MovieClip "choose1" in Frame 129
onClipEvent (load) {
gotoAndStop (95);
character = 11;
}
Instance of Symbol 238 MovieClip "choose1" in Frame 129
onClipEvent (load) {
gotoAndStop (89);
character = 10;
}
Instance of Symbol 238 MovieClip "choose2" in Frame 129
onClipEvent (load) {
gotoAndStop (29);
character = 9;
}
Instance of Symbol 238 MovieClip "choose1" in Frame 129
onClipEvent (load) {
gotoAndStop (89);
character = 5;
}
Instance of Symbol 238 MovieClip "choose2" in Frame 129
onClipEvent (load) {
gotoAndStop (1);
character = 8;
}
Instance of Symbol 238 MovieClip "choose2" in Frame 129
onClipEvent (load) {
gotoAndStop (124);
character = 7;
}
Instance of Symbol 238 MovieClip "choose2" in Frame 129
onClipEvent (load) {
gotoAndStop (1);
character = 4;
}
Instance of Symbol 323 MovieClip in Frame 129
onClipEvent (enterFrame) {
_y = (_y - 2);
if (_y < -150) {
_root.play();
}
}
Frame 135
stop();
Frame 141
gotoAndStop (127);
Symbol 69 MovieClip Frame 83
stop();
_parent.play();
Symbol 71 MovieClip Frame 86
stop();
Symbol 71 MovieClip Frame 125
stop();
_root.play();
Symbol 74 MovieClip Frame 3
stop();
Symbol 105 Button
on (press, keyPress "<Space>") {
fade.removeMovieClip();
gotoAndStop (12);
}
Symbol 111 Button
on (press) {
nextFrame();
}
Symbol 113 Button
on (press) {
prevFrame();
}
Symbol 115 MovieClip Frame 1
if (_root.soundEnabled != null) {
if (!_root.soundEnabled) {
gotoAndStop (3);
}
} else {
_root.globalSound = new Sound();
_root.soundEnabled = 1;
}
Symbol 115 MovieClip Frame 2
stop();
_root.soundEnabled = 1;
_root.globalSound.setVolume(100);
Symbol 115 MovieClip Frame 3
stop();
_root.soundEnabled = 0;
_root.globalSound.setVolume(0);
Symbol 117 Button
on (press) {
if (_quality == "HIGH") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "LOW";
} else {
_quality = "HIGH";
}
}
Symbol 121 Button
on (rollOver) {
playsound("agent ara");
choose1.play();
}
on (rollOut) {
choose1.stop();
}
on (release) {
playerchoice1 = 0;
gotoAndPlay (36);
}
on (press) {
choose1.gotoAndPlay("punch");
}
Symbol 122 Button
on (rollOver) {
playsound("agent raquel");
choose2.play();
}
on (rollOut) {
choose2.stop();
}
Symbol 136 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 147 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 152 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 162 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 171 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 180 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 192 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 209 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 218 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 224 MovieClip Frame 1
gotoAndStop(_parent.character);
Symbol 238 MovieClip Frame 1
ready = 1;
jumping = 0;
walking = 0;
blocking = 0;
ducking = 0;
falling = 0;
Symbol 238 MovieClip Frame 2
updateEnergy();
Symbol 238 MovieClip Frame 20
if (energy < maxenergy) {
energy = energy + 1;
}
gotoAndPlay (1);
Symbol 238 MovieClip Frame 21
ready = 0;
Symbol 238 MovieClip Frame 23
if ((((_root.distance < (_root.punchrange * reach)) && (!otherPlayer.ducking)) && (!otherPlayer.blocking)) && (!otherPlayer.falling)) {
otherPlayer.gotoAndPlay("hit");
} else if ((_root.distance < (_root.punchrange * reach)) && (otherPlayer.blocking)) {
otherPlayer.gotoAndPlay("punch");
}
Symbol 238 MovieClip Frame 27
gotoAndPlay (1);
Symbol 238 MovieClip Frame 28
ready = 0;
Symbol 238 MovieClip Frame 32
if ((((_root.distance < (_root.kickrange * reach)) && (!otherPlayer.ducking)) && (!otherPlayer.blocking)) && (!otherPlayer.falling)) {
otherPlayer.gotoAndPlay("fall");
} else if ((_root.distance < (_root.kickrange * reach)) && (otherPlayer.blocking)) {
otherPlayer.gotoAndPlay("hit");
}
Symbol 238 MovieClip Frame 36
gotoAndPlay (1);
Symbol 238 MovieClip Frame 37
ready = 0;
blocking = 1;
Symbol 238 MovieClip Frame 43
blocking = 0;
Symbol 238 MovieClip Frame 44
gotoAndPlay (1);
Symbol 238 MovieClip Frame 45
ready = 0;
ducking = 1;
duckkickready = 1;
Symbol 238 MovieClip Frame 51
duckkickready = 0;
Symbol 238 MovieClip Frame 54
gotoAndPlay (1);
Symbol 238 MovieClip Frame 55
ready = 0;
jumping = 1;
walking = 0;
Symbol 238 MovieClip Frame 59
jumpkickready = 1;
Symbol 238 MovieClip Frame 66
jumpkickready = 0;
Symbol 238 MovieClip Frame 72
gotoAndPlay (1);
Symbol 238 MovieClip Frame 73
ready = 0;
duckkickready = 0;
Symbol 238 MovieClip Frame 76
if ((((_root.distance < (_root.kickrange * reach)) && (!otherPlayer.jumping)) && (!otherPlayer.ducking)) && (!otherPlayer.falling)) {
otherPlayer.gotoAndPlay("fall");
}
Symbol 238 MovieClip Frame 82
gotoAndPlay (1);
Symbol 238 MovieClip Frame 83
ready = 0;
jumpkickready = 0;
Symbol 238 MovieClip Frame 85
if (((_root.distance < (_root.kickrange * reach)) && (!otherPlayer.ducking)) && (!otherPlayer.falling)) {
otherPlayer.gotoAndPlay("fall");
}
Symbol 238 MovieClip Frame 93
gotoAndPlay (1);
Symbol 238 MovieClip Frame 94
ready = 0;
flyback(0.7);
energy = energy - 1;
if ((player == 1) && (_root.healthcheat)) {
energy = energy + 1;
}
if (energy <= 0) {
gotoAndPlay (98);
}
updateEnergy();
Symbol 238 MovieClip Frame 97
gotoAndPlay (1);
Symbol 238 MovieClip Frame 98
ready = 0;
jumping = 0;
falling = 1;
flyback(1.7);
energy = energy - 4;
if ((player == 1) && (_root.healthcheat)) {
energy = energy + 4;
}
updateEnergy();
Symbol 238 MovieClip Frame 99
ready = 0;
jumping = 0;
falling = 1;
Symbol 238 MovieClip Frame 110
if (energy > 0) {
gotoAndPlay (111);
} else {
stop();
if (player == 1) {
_root.winner = 2;
} else {
_root.winner = 1;
}
_root.text = _root["playername" + _root.winner] + " WINS!";
_root.play();
}
Symbol 238 MovieClip Frame 111
ready = 1;
Symbol 238 MovieClip Frame 116
gotoAndPlay (1);
Symbol 238 MovieClip Frame 117
walking = 1;
Symbol 238 MovieClip Frame 122
gotoAndPlay (1);
Symbol 238 MovieClip Frame 123
ready = 0;
flyback(-2);
Symbol 238 MovieClip Frame 129
flyback(-2);
Symbol 238 MovieClip Frame 132
if ((((_root.distance < (_root.kickrange * reach)) && (!otherPlayer.ducking)) && (!otherPlayer.blocking)) && (!otherPlayer.falling)) {
otherPlayer.gotoAndPlay("fall");
} else if ((_root.distance < (_root.kickrange * reach)) && (otherPlayer.blocking)) {
otherPlayer.gotoAndPlay("hit");
}
Symbol 238 MovieClip Frame 138
gotoAndPlay (1);
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 2
prevFrame();
Symbol 252 MovieClip Frame 4
gotoAndStop (1);
Symbol 252 MovieClip Frame 12
gotoAndStop (1);
Symbol 252 MovieClip Frame 24
gotoAndStop (1);
Symbol 252 MovieClip Frame 35
gotoAndStop (1);
Symbol 252 MovieClip Frame 45
gotoAndStop (1);
Symbol 252 MovieClip Frame 56
gotoAndStop (1);
Symbol 252 MovieClip Frame 63
gotoAndStop (1);
Symbol 252 MovieClip Frame 70
gotoAndStop (1);
Symbol 252 MovieClip Frame 79
gotoAndStop (1);
Symbol 252 MovieClip Frame 85
gotoAndStop (1);
Symbol 252 MovieClip Frame 94
gotoAndStop (1);
Symbol 255 Button
on (rollOver) {
playsound("agent raquel");
}
Symbol 256 Button
on (rollOver) {
playsound("henchman ramsey");
}
Symbol 257 Button
on (rollOver) {
playsound("mexican ninja");
}
Symbol 258 Button
on (rollOver) {
playsound("henchman logan");
}
Symbol 259 Button
on (rollOver) {
playsound("s bishop");
}
Symbol 260 Button
on (rollOver) {
playsound("ms shek");
}
Symbol 261 Button
on (rollOver) {
playsound("the shek");
}
Symbol 262 Button
on (rollOver) {
playsound("robert englund");
}
Symbol 263 Button
on (rollOver) {
playsound("mr goodbye");
}
Symbol 264 Button
on (rollOver) {
playsound("big al");
}
Symbol 265 Button
on (rollOver) {
playsound("agent ara");
}
on (press) {
playerchoice1 = 0;
gotoAndPlay (36);
}
Symbol 274 MovieClip Frame 40
gotoAndPlay(random(40) + 40);
Symbol 276 MovieClip Frame 15
gotoAndPlay(random(70) + 40);
Symbol 288 MovieClip Frame 7
gotoAndPlay(random(20) + 10);
_x = (random(600) - 250);
Instance of Symbol 274 MovieClip in Symbol 295 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 276 MovieClip in Symbol 295 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 282 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (enterFrame) {
_x = (_x - 0.2);
}
Instance of Symbol 288 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) {
_x = (random(600) - 250);
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 288 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) {
_x = (random(600) - 250);
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 288 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) {
_x = (random(600) - 250);
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 288 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) {
_x = (random(600) - 250);
gotoAndPlay(random(_totalframes) + 1);
}
Instance of Symbol 290 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (enterFrame) {
if (!random(10)) {
_visible = 1;
} else {
_visible = 0;
}
}
Symbol 296 MovieClip Frame 1
function update() {
bar.update();
}
Instance of Symbol 84 MovieClip "bar" in Symbol 296 MovieClip Frame 1
onClipEvent (load) {
function update() {
if (mytarget.energy <= 0) {
mytarget.energy = 0;
}
_xscale = (100 * (mytarget.energy / mytarget.maxenergy));
}
mytarget = _parent.mytarget;
}
Symbol 311 Button
on (release) {
gotoAndPlay (1475);
}
Symbol 318 MovieClip Frame 1476
stop();
_root.play();