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Night Raptor.swf

This is the info page for
Flash #26965

(Click the ID number above for more basic data on this flash file.)


Text
NIGHT RAPTOR 1.0

ENERGY

1000

TIME

1000

TIME

RESCUE THE SURVIVORS

PICK up THE GOODIES

FIGHT THE OVO ALIENS

PICK WEAPONRY AND
RECHARGE SHIELD

COPYRIGHT 2002 SUPERHERE.NET

COPYRIGHT 2002 SUPERHERE.NET

CLICK HERE TO PLAY!

CLICK HERE TO PLAY!

CLICK HERE TO PLAY!

X

1

1

1

x15

x5

x25

1

1

1

X

X

DROP ZONE

DROP ZONE

ActionScript [AS1/AS2]

Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) { _parent.stop(); } onClipEvent (enterFrame) { bloaded = _root.getBytesLoaded(); btotal = _root.getBytesTotal(); porcentaje = Math.round((bloaded * 100) / btotal); bar.gotoAndStop(porcentaje); if (porcentaje == 100) { _root.play(); } }
Frame 2
stop(); game.onescreen.gotoAndStop(1);
Instance of Symbol 233 MovieClip "game" in Frame 2
onClipEvent (load) { function warpmanager() { if ((((1 >= rescued) and (1 >= goodness)) or ((rescued == 0) and (2 >= goodness))) or ((2 >= rescued) and (goodness == 0))) { onescreen.gotoAndStop("statics"); newgame = true; soundtrack.stop(); } else { onescreen.gotoAndPlay("warp"); } } function createlevel() { prisoners = 0; aliens = 0; goods = 0; buildings = 0; level++; n = 1; while (100 >= n) { eval ("units." + n)._y = -50; eval ("units." + n)._x = 0; eval ("units." + n).gotoAndStop(1); n++; } n = 1; while ((Math.floor(level / 2) + 10) >= n) { eval ("units." + n)._y = units.allunits._y; kind = groundunit[random(10) + 1]; eval ("units." + n).gotoAndStop(kind); if (kind == "prisoner") { prisoners++; prisoner[prisoners] = eval ("units." + n); } else if (kind == "goods") { goods++; goodie[goods] = eval ("units." + n); } else { buildings++; building[buildings] = eval ("units." + n); } eval ("units." + n)._x = (eval ("units." + (n - 1))._x + eval ("units." + (n - 1))._width) + 5; n++; } w = 0; while (w < 1) { colo = random(3) + 1; if (colo != lastcolo) { lastcolo = colo; n = 1; while (3 >= n) { fondo3[n].gotoAndStop(colo); fondo2[n].gotoAndStop(colo); n++; } w = 1; } } leveltimer = 40 + ((prisoners + goods) * 5); direction = "right"; newgame = false; rescued = prisoners; ovnis = 0; goodness = goods; energybar.gotoAndPlay(2); units._x = 300; xdrive = -1; soundtrack.start(0, 9999999999999); energy = "depleted"; raptor.gotoAndStop(1); raptor.model.gotoAndStop(1); } soundtrack = new Sound(); soundtrack.attachSound("music"); fondojump = new Array(); fondoYhome = new Array(); fondoLborder = new Array(); fondoRborder = new Array(); n = 1; while (3 >= n) { fondoYhome[n] = eval ("fondo" + n)._y; fondojump[n] = eval ("fondo" + n)._width / 3; fondoLborder[n] = 200 - (fondojump[n] / 2); fondoRborder[n] = 200 + (fondojump[n] / 2); n++; } groundunit = new Array("empty", "torre", "bodega", "helipuerto", "edificio", "ccct", "agua", "generador", "goods", "prisoner", "goods", "prisoner"); building = new Array(); prisoner = new Array(); goodie = new Array(); alien = new Array(); newgame = true; } onClipEvent (enterFrame) { if (!newgame) { if (Key.isDown(39)) { direction = "right"; xdrive = xdrive - 1; raptor.gotoAndStop(1); raptor.model.gotoAndStop(2); } else if (Key.isDown(37)) { direction = "left"; xdrive = xdrive + 1; raptor.gotoAndStop(2); raptor.model.gotoAndStop(2); } else { raptor.model.gotoAndStop(1); } if (Key.isDown(32)) { if (153 < raptor._y) { raptor.abducer.play(); } else { n = 1; while (1 >= n) { if (!ammo._visible) { ammo.model.gotoAndPlay(2); ammo._visible = true; if (direction == "right") { ammo._xscale = 100; } else { ammo._xscale = -100; } ammo._x = raptor._x; ammo._y = raptor._y + 8; break; } n++; } } } if (Key.isDown(38) and (!raptor.hitTest(up))) { yvel = yvel - 1; } else if (Key.isDown(40) and (!raptor.hitTest(down))) { yvel = yvel + 1; } xdrive = xdrive * 0.98; yvel = yvel * 0.85; if (0 < xdrive) { xvel = xdrive + 3; } else { xvel = xdrive - 3; } raptor._y = raptor._y + yvel; if (((!raptor.hitTest(right)) and (0 < xvel)) or ((!raptor.hitTest(left)) and (xvel < 0))) { raptor._x = raptor._x + (xvel / 10); } fondo1._x = fondo1._x + (xvel / 2); fondo2._x = fondo2._x + (xvel / scrollfondo2); fondo3._x = fondo3._x + (xvel / 40); n = 1; while (3 >= n) { if ((fondoRborder[n] < eval ("fondo" + n)._x) and (0 < xvel)) { eval ("fondo" + n)._x = eval ("fondo" + n)._x - fondojump[n]; } else if ((eval ("fondo" + n)._x < fondoLborder[n]) and (xvel < 0)) { eval ("fondo" + n)._x = eval ("fondo" + n)._x + fondojump[n]; } n++; } units._x = units._x + (xvel / 2); if (0 < (units._x - 400)) { units._x = -units._width; warpmanager(); } if ((units._x + units._width) < 0) { units._x = 400; warpmanager(); } if (energy == "full") { if (timer < 10) { timer++; } else { if (random(2) < 1) { _root.game.building[random(buildings) + 1].building.gotoAndStop(2); } timer = 0; leveltimer--; if (leveltimer < 10) { timerbox.play(); if (0 >= leveltimer) { onescreen.gotoAndStop("timed"); } } } if (energybar._currentframe == 1) { if (living) { living = false; lifes--; raptor.escudo.gotoAndPlay("explode"); } } } } }
Symbol 19 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 1
stop(); _root.game.scrollfondo2 = 20;
Symbol 27 MovieClip Frame 2
stop(); _root.game.scrollfondo2 = 10;
Symbol 27 MovieClip Frame 3
stop(); _root.game.scrollfondo2 = 4.5;
Instance of Symbol 40 MovieClip in Symbol 41 MovieClip Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.game.raptor)) { _root.game.raptor.escudo.play(); } }
Symbol 41 MovieClip Frame 11
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Instance of Symbol 40 MovieClip in Symbol 74 MovieClip Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.game.raptor)) { _root.game.raptor.escudo.play(); } }
Symbol 74 MovieClip Frame 18
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 1
stop();
Instance of Symbol 78 MovieClip "model" in Symbol 79 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.chosen); }
Symbol 79 MovieClip Frame 14
_root.game.ovnis++;
Symbol 79 MovieClip Frame 100
_parent._parent.gotoAndPlay(1);
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(_totalframes)); } onClipEvent (enterFrame) { if (enemy.hitTest(_root.game.raptor) and (enemy._currentframe == 1)) { _root.game.raptor.escudo.play(); } if (this.hitTest(_root.game.ammo)) { _root.game.ammo.model.bullet.play(); enemy.play(); } }
Symbol 81 MovieClip Frame 22
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 23
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 24
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 25
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 26
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 27
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 28
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 29
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 30
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 31
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 32
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 33
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 34
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 35
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 36
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 37
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 38
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 39
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 40
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 41
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 42
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 43
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 44
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 45
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 46
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 47
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 48
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 49
if (random(30) < 1) { stop(); }
Symbol 81 MovieClip Frame 50
stop();
Symbol 85 MovieClip Frame 16
stop(); _root.game.goodness--; if ((_root.game.rescued == 0) and (_root.game.goodness == 0)) { _root.game.onescreen.gotoAndPlay("cleared"); }
Symbol 86 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
gotoAndPlay(random(40));
Symbol 96 MovieClip Frame 16
stop(); _root.game.rescued--; if ((_root.game.rescued == 0) and (_root.game.goodness == 0)) { _root.game.onescreen.gotoAndPlay("cleared"); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 3
stop();
Symbol 106 MovieClip Frame 4
stop();
Symbol 106 MovieClip Frame 5
stop();
Symbol 106 MovieClip Frame 6
stop();
Symbol 116 MovieClip Frame 11
stop();
Symbol 116 MovieClip Frame 66
_root.game.units.pill.gotoAndStop(1);
Instance of Symbol 116 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (load) { chosen = random(8) + 1; symbol.gotoAndStop(chosen); _root.game.units.pill._y = random(70) + 40; if ((_root.game.units._x + (_root.game.units._width / 2)) < _root.game.raptor._x) { _root.game.units.pill._x = ((_root.game.raptor._x - _root.game.units._x) - random(150)) - 100; } else { _root.game.units.pill._x = ((_root.game.raptor._x - _root.game.units._x) + random(150)) + 100; } } onClipEvent (enterFrame) { c++; if (80 < c) { play(); } if (this.hitTest(_root.game.raptor)) { if (!cheked) { cheked = true; gotoAndPlay (59); } if (chosen < 6) { _root.game.ammo.gotoAndStop(chosen); n = 1; while (5 >= n) { _root.game[n].gotoAndStop(1); n++; } _root.game[chosen].gotoAndStop(2); } else if ((!addlife) and (_root.game.energybar._currentframe == _root.game.energybar._totalframes)) { addlife = true; _root.game.lifes++; _root.game.life.play(); } else { _root.game.energybar.gotoAndStop(_root.game.energybar._currentframe + 4); _root.game.energy = "full"; } } }
Symbol 121 MovieClip Frame 1
stop();
Instance of Symbol 108 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (load) { _parent._y = -50; } onClipEvent (enterFrame) { if ((random(100) < 1) and (!_root.game.newgame)) { _parent.gotoAndStop(2); } }
Instance of Symbol 98 MovieClip "allunits" in Symbol 122 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 127 MovieClip Frame 1
stop(); _parent._visible = false; _parent._y = -100;
Symbol 128 MovieClip Frame 1
stop(); _parent._visible = false; _parent._y = -100;
Symbol 131 MovieClip Frame 1
stop(); _parent._visible = false; _parent._y = -100;
Symbol 131 MovieClip Frame 2
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 3
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 4
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 5
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 6
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 7
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 8
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 9
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 10
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 11
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 12
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 13
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 14
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 15
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 16
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 131 MovieClip Frame 17
_parent._x = _parent._parent.raptor._x; _parent._y = _parent._parent.raptor._y;
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
_parent.stop();
Symbol 135 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 137 MovieClip Frame 1
stop(); _parent._visible = false; _parent._y = -100;
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 146 MovieClip Frame 1
stop(); _parent._visible = false; _parent._y = -100;
Symbol 146 MovieClip Frame 2
stop();
Instance of Symbol 145 MovieClip "bullet" in Symbol 146 MovieClip Frame 2
onClipEvent (load) { distance = _root.game.units._x - _root.game.ammo._x; } onClipEvent (enterFrame) { xvel = (xvel * 0.95) + ((50 - _x) / 10); _x = (_x + xvel); _y = (_y + ((20 - _y) / 10)); c++; if (c < 50) { _root.game.ammo._x = _root.game.units._x - distance; } else { play(); } }
Symbol 147 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 25
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Instance of Symbol 152 MovieClip in Symbol 154 MovieClip Frame 26
onClipEvent (load) { n = 1; while (_root.game.prisoners >= n) { if (this.hitTest(_root.game.prisoner[n])) { _root.game.prisoner[n].rescue.gotoAndStop(2); } n++; } n = 1; while (_root.game.goods >= n) { if (this.hitTest(_root.game.goodie[n])) { _root.game.goodie[n].rescue.gotoAndStop(2); } n++; } }
Symbol 154 MovieClip Frame 27
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 154 MovieClip Frame 29
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 154 MovieClip Frame 31
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 154 MovieClip Frame 33
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 154 MovieClip Frame 35
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 154 MovieClip Frame 37
if (_root.game.raptor._y < 153) { gotoAndStop (1); }
Symbol 159 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop(); _root.game.living = true;
Instance of Symbol 161 MovieClip in Symbol 164 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game.energy = "full"; _rotation = random(361); _root.game.energybar.prevFrame(); _root.game.energybar.gotoAndStop(_root.game.energybar._currentframe - 4); }
Symbol 164 MovieClip Frame 5
gotoAndStop (1);
Symbol 164 MovieClip Frame 6
c = 0; play();
Symbol 164 MovieClip Frame 7
play();
Symbol 164 MovieClip Frame 8
play();
Symbol 164 MovieClip Frame 9
play();
Symbol 164 MovieClip Frame 10
play();
Symbol 164 MovieClip Frame 11
play();
Symbol 164 MovieClip Frame 12
play();
Symbol 164 MovieClip Frame 13
play();
Symbol 164 MovieClip Frame 14
play();
Symbol 164 MovieClip Frame 15
play();
Symbol 164 MovieClip Frame 16
play();
Symbol 164 MovieClip Frame 17
play();
Symbol 164 MovieClip Frame 18
play();
Symbol 164 MovieClip Frame 19
if (0 >= _root.game.lifes) { if (c < 8) { c++; gotoAndPlay (11); } else { _root.game.soundtrack.stop(); _root.game.newgame = true; _root.game.onescreen.gotoAndStop("ending"); gotoAndStop (1); } }
Symbol 164 MovieClip Frame 22
_root.game.energybar.gotoAndPlay(2);
Symbol 164 MovieClip Frame 23
_parent._visible = false;
Symbol 164 MovieClip Frame 24
_parent._visible = true;
Symbol 164 MovieClip Frame 25
_parent._visible = false;
Symbol 164 MovieClip Frame 26
_parent._visible = true;
Symbol 164 MovieClip Frame 27
_parent._visible = false;
Symbol 164 MovieClip Frame 28
_parent._visible = true;
Symbol 164 MovieClip Frame 29
_parent._visible = false;
Symbol 164 MovieClip Frame 30
_parent._visible = true;
Symbol 164 MovieClip Frame 31
_parent._visible = false;
Symbol 164 MovieClip Frame 32
_parent._visible = true;
Symbol 164 MovieClip Frame 33
_parent._visible = false;
Symbol 164 MovieClip Frame 34
_parent._visible = true;
Symbol 164 MovieClip Frame 35
_parent._visible = false;
Symbol 164 MovieClip Frame 36
_parent._visible = true;
Symbol 164 MovieClip Frame 37
_parent._visible = false;
Symbol 164 MovieClip Frame 38
_parent._visible = true;
Symbol 164 MovieClip Frame 39
_parent._visible = false;
Symbol 164 MovieClip Frame 40
_parent._visible = true;
Symbol 164 MovieClip Frame 41
_parent._visible = false;
Symbol 164 MovieClip Frame 42
_parent._visible = true;
Symbol 164 MovieClip Frame 43
_parent._visible = false;
Symbol 164 MovieClip Frame 44
_parent._visible = true;
Symbol 164 MovieClip Frame 45
_parent._visible = false;
Symbol 164 MovieClip Frame 46
_parent._visible = true;
Symbol 164 MovieClip Frame 47
_parent._visible = false;
Symbol 164 MovieClip Frame 48
_parent._visible = true;
Symbol 164 MovieClip Frame 49
_parent._visible = false;
Symbol 164 MovieClip Frame 50
_parent._visible = true;
Symbol 164 MovieClip Frame 51
_parent._visible = false;
Symbol 164 MovieClip Frame 52
_parent._visible = true;
Symbol 164 MovieClip Frame 53
_parent._visible = false;
Symbol 164 MovieClip Frame 54
_parent._visible = true;
Symbol 164 MovieClip Frame 55
_parent._visible = false;
Symbol 164 MovieClip Frame 56
_parent._visible = true;
Symbol 164 MovieClip Frame 57
_parent._visible = false;
Symbol 164 MovieClip Frame 58
_parent._visible = true;
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 176 MovieClip Frame 1
stop(); _parent.energy = "depleted";
Symbol 176 MovieClip Frame 100
stop(); _parent.energy = "full";
Symbol 182 MovieClip Frame 1
stop();
Instance of Symbol 106 MovieClip in Symbol 182 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 184 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
if ((10 < _parent.leveltimer) or _parent.newgame) { stop(); }
Symbol 200 Button
on (release) { getURL ("http://www.superhere.net", "_blank"); }
Symbol 208 Button
on (press) { totaltime = 0; score = 0; totalprisoners = 0; totalgoods = 0; totalovnis = 0; n = 2; while (5 >= n) { _root.game[n].gotoAndStop(1); n++; } _root.game[1].gotoAndStop(2); _root.game.ammo.gotoAndStop(1); _parent.lifes = 3; _parent.level = 0; _parent.score = 0; _parent.createlevel(); nextFrame(); }
Symbol 220 Button
on (press) { score = 0; totaltime = 0; totalprisoners = 0; totalgoods = 0; totalovnis = 0; n = 2; while (5 >= n) { _root.game[n].gotoAndStop(1); n++; } _root.game[1].gotoAndStop(2); _root.game.ammo.gotoAndStop(1); _parent.lifes = 3; _parent.level = 0; _parent.score = 0; _parent.createlevel(); nextFrame(); }
Symbol 232 MovieClip Frame 1
stop(); _parent.newgame = true; _parent.soundtrack.stop();
Instance of Symbol 106 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (enterFrame) { c++; if (40 < c) { c = 0; play(); } }
Symbol 232 MovieClip Frame 10
level = ("LEVEL " + _parent.level) + " APPROVED"; prisoners = _parent.prisoners - _parent.rescued; goods = _parent.goods - _parent.goodness; ovnis = _parent.ovnis; showtime = ("BONUS TIME " + _parent.leveltimer) + " x10"; totaltime = totaltime + _parent.leveltimer; totalprisoners = totalprisoners + prisoners; totalgoods = totalgoods + goods; totalovnis = totalovnis + _parent.ovnis; finalprisoners = prisoners; finalgoods = goods; finalovnis = ovnis; score = score + Number((((prisoners * 15) + (goods * 5)) + (ovnis * 20)) + _parent.leveltimer); finalscore = "YOUR SCORE: " + score;
Instance of Symbol 209 MovieClip in Symbol 232 MovieClip Frame 10
onClipEvent (enterFrame) { c++; if (100 < c) { _parent.gotoAndStop("level"); } }
Symbol 232 MovieClip Frame 17
level = "YOU DIED IN LEVEL " + _parent.level; prisoners = _parent.prisoners - _parent.rescued; goods = _parent.goods - _parent.goodness; ovnis = _parent.ovnis; totaltime = totaltime + _parent.leveltimer; showtime = "TOTAL BONUS TIME " + totaltime; totalprisoners = totalprisoners + prisoners; totalgoods = totalgoods + goods; totalovnis = totalovnis + _parent.ovnis; finalprisoners = totalprisoners; finalgoods = totalgoods; finalovnis = totalovnis; score = score + Number((((prisoners * 15) + (goods * 5)) + (ovnis * 20)) + _parent.leveltimer); score = score * _parent.level; finalscore = "YOUR SCORE: " + score;
Instance of Symbol 209 MovieClip in Symbol 232 MovieClip Frame 17
onClipEvent (enterFrame) { n++; if (3000 < n) { _parent.gotoAndStop(1); } }
Symbol 232 MovieClip Frame 24
level = ("LEVEL " + Number(_parent.level)) + " TIMED OUT"; _parent.newgame = true; _parent.soundtrack.stop();
Instance of Symbol 209 MovieClip in Symbol 232 MovieClip Frame 24
onClipEvent (enterFrame) { c++; if (100 < c) { _parent._parent.lifes--; _parent._parent.level--; _parent.gotoAndStop("level"); } }
Symbol 232 MovieClip Frame 32
level = ("LEVEL " + Number(_parent.level + 1)) + " READY"; _parent.raptor.gotoAndStop(1); _parent.newgame = true;
Instance of Symbol 209 MovieClip in Symbol 232 MovieClip Frame 32
onClipEvent (enterFrame) { c++; if (30 < c) { _root.game.createlevel(); _parent.nextFrame(); } }
Symbol 232 MovieClip Frame 39
_parent.raptor.transport.play();
Symbol 232 MovieClip Frame 73
stop();
Symbol 232 MovieClip Frame 79
level = ("LEVEL " + _parent.level) + " PERFECT";
Symbol 232 MovieClip Frame 132
stop();

Library Items

Symbol 1 Sound [spawn]
Symbol 2 Sound [intermedios]
Symbol 3 Sound [music]
Symbol 4 GraphicUsed by:12 209  Timeline
Symbol 5 ShapeTweeningUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8 176 200 232
Symbol 8 MovieClipUses:5 6 7Used by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 FontUsed by:11 203 204 206 211 212 213 214 215 216 217 218 219 221 222 223 224 225 226 227 228 230
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 MovieClipUses:4Used by:233
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:19
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:14 16 18Used by:20
Symbol 20 MovieClipUses:19Used by:233
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:27
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:27
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:22 24 26Used by:28
Symbol 28 MovieClipUses:27Used by:233
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:233
Symbol 32 GraphicUsed by:98 158 167
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:42
Symbol 35 BitmapUsed by:36
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Symbol 42 MovieClipUses:34 36 41Used by:98
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Symbol 75 MovieClipUses:69 71 74Used by:98
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Symbol 82 BitmapUsed by:83 179 191 210
Symbol 83 GraphicUses:82Used by:85 86
Symbol 84 SoundUsed by:85
Symbol 85 MovieClipUses:83 84Used by:86
Symbol 86 MovieClipUses:81 83 85Used by:98
Symbol 87 BitmapUsed by:88 94 191 210
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Symbol 89 BitmapUsed by:90
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Symbol 99 GraphicUsed by:108 116
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Symbol 129 GraphicUsed by:131
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Symbol 134 GraphicUsed by:135
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Symbol 136 SoundUsed by:137
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Symbol 148 GraphicUsed by:154
Symbol 149 SoundUsed by:154
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Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:154
Symbol 153 SoundUsed by:154
Symbol 154 MovieClipUses:148 149 150 152 153Used by:169
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:159 168 184
Symbol 157 GraphicUsed by:158 167
Symbol 158 MovieClipUses:32 157Used by:159
Symbol 159 MovieClipUses:156 158Used by:169
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:164
Symbol 162 SoundUsed by:164
Symbol 163 SoundUsed by:164
Symbol 164 MovieClipUses:161 162 37 40 73 163Used by:169
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:169
Symbol 167 MovieClipUses:32 157Used by:168
Symbol 168 MovieClipUses:156 167Used by:169
Symbol 169 MovieClipUses:154 159 164 166 168Used by:233
Symbol 170 FontUsed by:171 172 173 177 185 186 187 188
Symbol 171 EditableTextUses:170Used by:233
Symbol 172 EditableTextUses:170Used by:233
Symbol 173 TextUses:170Used by:233
Symbol 174 ShapeTweeningUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:174 175 7Used by:233
Symbol 177 EditableTextUses:170Used by:233
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178 82Used by:233
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:180 106 181Used by:233
Symbol 183 SoundUsed by:184
Symbol 184 MovieClipUses:156 183Used by:233
Symbol 185 EditableTextUses:170Used by:190
Symbol 186 TextUses:170Used by:190
Symbol 187 EditableTextUses:170Used by:190
Symbol 188 TextUses:170Used by:190
Symbol 189 SoundUsed by:190
Symbol 190 MovieClipUses:185 186 187 188 189Used by:233
Symbol 191 GraphicUses:87 82Used by:232
Symbol 192 FontUsed by:193 194 195 196 197 198
Symbol 193 TextUses:192Used by:232
Symbol 194 TextUses:192Used by:232
Symbol 195 TextUses:192Used by:232
Symbol 196 TextUses:192Used by:232
Symbol 197 TextUses:192Used by:199 200
Symbol 198 TextUses:192Used by:199
Symbol 199 MovieClipUses:197 198Used by:200
Symbol 200 ButtonUses:197 199 7Used by:232
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:232
Symbol 203 TextUses:10Used by:205
Symbol 204 TextUses:10Used by:205
Symbol 205 MovieClipUses:203 204Used by:208 220
Symbol 206 TextUses:10Used by:208 220
Symbol 207 GraphicUsed by:208 220
Symbol 208 ButtonUses:205 206 207Used by:232
Symbol 209 MovieClipUses:4Used by:232
Symbol 210 GraphicUses:87 82Used by:232
Symbol 211 TextUses:10Used by:232
Symbol 212 EditableTextUses:10Used by:232
Symbol 213 EditableTextUses:10Used by:232
Symbol 214 EditableTextUses:10Used by:232
Symbol 215 EditableTextUses:10Used by:232
Symbol 216 EditableTextUses:10Used by:232
Symbol 217 TextUses:10Used by:232
Symbol 218 TextUses:10Used by:232
Symbol 219 TextUses:10Used by:232
Symbol 220 ButtonUses:205 206 207Used by:232
Symbol 221 EditableTextUses:10Used by:232
Symbol 222 EditableTextUses:10Used by:232
Symbol 223 EditableTextUses:10Used by:232
Symbol 224 EditableTextUses:10Used by:232
Symbol 225 EditableTextUses:10Used by:232
Symbol 226 EditableTextUses:10Used by:232
Symbol 227 EditableTextUses:10Used by:232
Symbol 228 TextUses:10Used by:232
Symbol 229 SoundUsed by:232
Symbol 230 EditableTextUses:10Used by:232
Symbol 231 SoundUsed by:232
Symbol 232 MovieClipUses:191 193 77 194 195 196 109 111 106 200 202 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 7 228 229 230 231Used by:233
Symbol 233 MovieClipUses:12 20 28 31 122 147 169 171 172 173 176 177 179 88 182 184 190 232Used by:Timeline

Instance Names

"game"Frame 2Symbol 233 MovieClip
"bar"Symbol 9 MovieClip Frame 1Symbol 8 MovieClip
"2"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"3"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"1"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"3"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"1"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"2"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"model"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"enemy"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"building"Symbol 98 MovieClip Frame 2Symbol 42 MovieClip
"building"Symbol 98 MovieClip Frame 3Symbol 47 MovieClip
"building"Symbol 98 MovieClip Frame 4Symbol 52 MovieClip
"building"Symbol 98 MovieClip Frame 5Symbol 57 MovieClip
"building"Symbol 98 MovieClip Frame 6Symbol 62 MovieClip
"building"Symbol 98 MovieClip Frame 7Symbol 67 MovieClip
"building"Symbol 98 MovieClip Frame 8Symbol 75 MovieClip
"rescue"Symbol 98 MovieClip Frame 9Symbol 86 MovieClip
"rescue"Symbol 98 MovieClip Frame 10Symbol 97 MovieClip
"symbol"Symbol 108 MovieClip Frame 1Symbol 106 MovieClip
"symbol"Symbol 116 MovieClip Frame 1Symbol 106 MovieClip
"allunits"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"1"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"2"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"3"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"4"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"5"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"6"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"7"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"8"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"9"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"10"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"11"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"15"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"16"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"18"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"19"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"20"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"21"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"22"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"24"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"27"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"29"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"30"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"31"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"32"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"33"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"35"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"37"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"42"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"43"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"44"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"67"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"81"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"71"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
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"91"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"92"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"93"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"94"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"95"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"96"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"97"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"98"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"99"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"100"Symbol 122 MovieClip Frame 1Symbol 98 MovieClip
"pill"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"bullet"Symbol 127 MovieClip Frame 1Symbol 125 MovieClip
"bullet"Symbol 127 MovieClip Frame 3Symbol 125 MovieClip
"bullet"Symbol 128 MovieClip Frame 1Symbol 125 MovieClip
"bullet"Symbol 128 MovieClip Frame 1Symbol 125 MovieClip
"bullet"Symbol 137 MovieClip Frame 1Symbol 135 MovieClip
"bullet"Symbol 146 MovieClip Frame 2Symbol 145 MovieClip
"model"Symbol 147 MovieClip Frame 1Symbol 127 MovieClip
"model"Symbol 147 MovieClip Frame 2Symbol 128 MovieClip
"model"Symbol 147 MovieClip Frame 3Symbol 131 MovieClip
"model"Symbol 147 MovieClip Frame 4Symbol 137 MovieClip
"model"Symbol 147 MovieClip Frame 5Symbol 146 MovieClip
"abducer"Symbol 169 MovieClip Frame 1Symbol 154 MovieClip
"model"Symbol 169 MovieClip Frame 1Symbol 159 MovieClip
"escudo"Symbol 169 MovieClip Frame 1Symbol 164 MovieClip
"transport"Symbol 169 MovieClip Frame 1Symbol 166 MovieClip
"model"Symbol 169 MovieClip Frame 2Symbol 168 MovieClip
"left"Symbol 233 MovieClip Frame 1Symbol 12 MovieClip
"right"Symbol 233 MovieClip Frame 1Symbol 12 MovieClip
"up"Symbol 233 MovieClip Frame 1Symbol 12 MovieClip
"down"Symbol 233 MovieClip Frame 1Symbol 12 MovieClip
"fondo3"Symbol 233 MovieClip Frame 1Symbol 20 MovieClip
"fondo2"Symbol 233 MovieClip Frame 1Symbol 28 MovieClip
"fondo1"Symbol 233 MovieClip Frame 1Symbol 31 MovieClip
"units"Symbol 233 MovieClip Frame 1Symbol 122 MovieClip
"ammo"Symbol 233 MovieClip Frame 1Symbol 147 MovieClip
"raptor"Symbol 233 MovieClip Frame 1Symbol 169 MovieClip
"energybar"Symbol 233 MovieClip Frame 1Symbol 176 MovieClip
"1"Symbol 233 MovieClip Frame 1Symbol 182 MovieClip
"2"Symbol 233 MovieClip Frame 1Symbol 182 MovieClip
"3"Symbol 233 MovieClip Frame 1Symbol 182 MovieClip
"4"Symbol 233 MovieClip Frame 1Symbol 182 MovieClip
"5"Symbol 233 MovieClip Frame 1Symbol 182 MovieClip
"life"Symbol 233 MovieClip Frame 1Symbol 184 MovieClip
"timerbox"Symbol 233 MovieClip Frame 1Symbol 190 MovieClip
"onescreen"Symbol 233 MovieClip Frame 1Symbol 232 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "spawn"
ExportAssets (56)Timeline Frame 1Symbol 2 as "intermedios"
ExportAssets (56)Timeline Frame 1Symbol 3 as "music"

Labels

"bodega"Symbol 98 MovieClip Frame 2
"helipuerto"Symbol 98 MovieClip Frame 3
"edificio"Symbol 98 MovieClip Frame 4
"ccct"Symbol 98 MovieClip Frame 5
"agua"Symbol 98 MovieClip Frame 6
"generador"Symbol 98 MovieClip Frame 7
"torre"Symbol 98 MovieClip Frame 8
"goods"Symbol 98 MovieClip Frame 9
"prisoner"Symbol 98 MovieClip Frame 10
"explode"Symbol 116 MovieClip Frame 59
"explode"Symbol 164 MovieClip Frame 6
"death"Symbol 164 MovieClip Frame 11
"restart"Symbol 232 MovieClip Frame 1
"statics"Symbol 232 MovieClip Frame 10
"ending"Symbol 232 MovieClip Frame 17
"timed"Symbol 232 MovieClip Frame 24
"level"Symbol 232 MovieClip Frame 32
"warp"Symbol 232 MovieClip Frame 39
"cleared"Symbol 232 MovieClip Frame 79

Dynamic Text Variables

rescuedSymbol 171 EditableText""
goodnessSymbol 172 EditableText""
lifesSymbol 177 EditableText""
_parent.leveltimerSymbol 185 EditableText"1000"
_parent.leveltimerSymbol 187 EditableText"1000"
levelSymbol 212 EditableText""
finalprisonersSymbol 213 EditableText"1"
finalgoodsSymbol 214 EditableText"1"
finalovnisSymbol 215 EditableText"1"
finalscoreSymbol 216 EditableText""
levelSymbol 221 EditableText""
finalprisonersSymbol 222 EditableText"1"
finalgoodsSymbol 223 EditableText"1"
finalovnisSymbol 224 EditableText"1"
finalscoreSymbol 225 EditableText""
levelSymbol 226 EditableText"X"
levelSymbol 227 EditableText"X"
levelSymbol 230 EditableText"DROP ZONE"




http://swfchan.com/6/26965/info.shtml
Created: 22/5 -2019 02:27:48 Last modified: 22/5 -2019 02:27:48 Server time: 22/12 -2024 10:10:48