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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Super Pilot.swf

This is the info page for
Flash #26980

(Click the ID number above for more basic data on this flash file.)


Text
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AX   GA        ES.com

Play

More hot games at:

SKIP

Dad...

Yes my child?

I think they are coming back...

You can hear them too?

Yes I am scared

Don't worry, this time, ill get them.

No! I don't want you to go out and die!

Don't worry kid. I am a... a SUPER PILOT!

Super Pilot
by Louissi

PLAY
Controls
Play Games to the Max
at MaxGames.com

Ok, listen. It is very
easy to control me.
Just move your mouse
around to move my
plane, and click your
mouse to shoot. Take
note that you can
hold the mouse down
to shoot rapidly.
Avoid the bullets and
lazers at all cost!

Go back

Warning ----

end_sound

GAME OVER

Try again?
Play more games at maxgames.com

Congratulations, you saved your city.
Credits
Another game from interactive pixels
Art
Louissi
Actionscript
Louissi
Music
Intro soft music:
High-End - silent, dream, night-sound
Menu cool music:
umen - Jestem zwyk³ym gnojem
Game kickass music:
ParagonX9 - Chaoz Fantasy
Boss music:
Metaljonus - Sonic 2 Boss theme
Victory music:
Aflixion - Victory fanfare
Game over music:
TritoneAngel - Game over
Music taken on www.newgrounds.com
Please visit www.maxgames.com

Play again

ActionScript [AS1/AS2]

Frame 2
gotoAndPlay (1);
Frame 4
stop();
Instance of Symbol 402 MovieClip in Frame 6
onClipEvent (load) { _root.stop(); }
Frame 879
stop();
Frame 916
if (!_root.inst) { _root.gotoAndPlay("skip"); }
Frame 917
stop();
Frame 953
function startgame() { _root.createEmptyMovieClip("sfx_down", 5); _root.createEmptyMovieClip("ennemies", 10); _root.createEmptyMovieClip("bullets", 25); _root.attachMovie("hero", "hero", 15); _root.createEmptyMovieClip("sfx_top", 20); _root.attachMovie("wind", "wind", 400); _root.attachMovie("hud", "hud", 401); timer = 0; count = 0; paused = false; } function create_e(id) { ((!ed) ? ((ed = 1)) : (ed++)); ((ed == 50) ? ((ed = 1)) : null); _root.ennemies.attachMovie("ennemy" + id, "ennemy" + ed, ed); } function create_part(id, x, y) { part = _root.sfx_top.attachMovie("part" + id, "part" + _root.sfx_top.getNextHighestDepth(), _root.sfx_top.getNextHighestDepth()); part._x = x; part._y = y; } function shoot(x, y, rot) { ((!st) ? ((st = 1)) : (st++)); if (st == 5) { ((!partd) ? ((partd = 1)) : (partd++)); ((partd == 100) ? ((partd = 1)) : null); bul = _root.bullets.attachMovie("hero_bullet", "balle" + partd, partd); bul._x = x; bul._y = y; bul._rotation = rot; st = 1; } } function eshoot(x, y, rot, id) { ((!partde) ? ((partde = 101)) : (partde++)); ((partde == 131) ? ((partde = 101)) : null); bul = _root.bullets.attachMovie("en_bullet" + id, "balle" + partde, partde); bul._x = x; bul._y = y; bul._rotation = rot; } _root.onEnterFrame = function () { timer++; count++; if (timer < 500) { if (count == 60) { create_e(1); count = 0; } } else if (timer == 500) { count = 0; } else if ((timer < 800) and (timer > 500)) { if (count == 60) { create_e(1); } if (count == 80) { create_e(2); } if (count == 140) { count = 0; create_e(1); } } else if (timer == 800) { create_e(3); count = 0; } else if ((timer > 800) and (timer < 1300)) { if (count == 120) { create_e(2); count = 0; } } else if (timer == 1300) { count = 149; } else if ((timer > 1300) and (timer < 1760)) { if (count == 150) { create_e(7); count = 0; } } else if (timer == 1799) { count = 30; } else if ((timer > 1800) and (timer < 2300)) { if (count == 80) { create_e(4); count = 0; } } else if (timer == 2500) { count = 199; } else if ((timer > 2500) and (timer < 3000)) { if (count == 200) { create_e(5); count = 0; } } if (timer == 3655) { _root.bg_boss.play(); } if (timer == 3800) { _root.bg.stop(); _root.bg._visible = false; } if (timer == 3800) { create_e(10); } if (md) { _root.shoot(hero._x, hero._y, hero._rotation); } }; _root.onMouseDown = function () { md = true; }; _root.onMouseUp = function () { md = false; }; startgame(); stop();
Frame 954
_root.onMouseDown = function () { }; stop();
Frame 955
_root.onMouseDown = function () { };
Frame 1422
stop();
Symbol 4 MovieClip [tukumi_balle] Frame 1
speed = 17; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (3 * px)); _y = (_y + (3 * py)); touch = new Sound(this); touch.attachSound("enemy_touch"); touch.setVolume(60);
Symbol 4 MovieClip [tukumi_balle] Frame 2
_x = (_x + px); _y = (_y + py); if ((((_x < 0) or (_x > 600)) or (_y < 0)) or (_y > 400)) { this.removeMovieClip(); } if (_root.ennemies.hitTest(_x, _y, true)) { var a = 50; while (a > 0) { if (_root.ennemies["ennemy" + a].health > 0) { if (_root.ennemies["ennemy" + a].hitzone.hitTest(_x, _y, false)) { _root.ennemies["ennemy" + a].health--; touch.start(0, 0); _root.part(_x, _y, _rotation, 1); this.removeMovieClip(); } } a--; } }
Symbol 4 MovieClip [tukumi_balle] Frame 3
gotoAndPlay (2);
Symbol 27 MovieClip Frame 1
gotoAndPlay(random(25));
Symbol 27 MovieClip Frame 31
gotoAndPlay (3);
Symbol 28 MovieClip [hero] Frame 1
health = 50; g = 0; this.onEnterFrame = function () { if (health > 0) { xdif = _x - _root._xmouse; _x = (_x - (xdif / 5)); ydif = _y - _root._ymouse; _y = (_y - (ydif / 3)); _rotation = (-(ydif / 4)); if (health < 20) { fire1._visible = true; fire2._visible = true; } else { fire1._visible = false; fire2._visible = false; } } else { _rotation = (_rotation + 0.1); _y = (_y + g); g = g + 0.2; if (_y > 600) { _root.hud.removeMovieClip(); _root.wind.removeMovieClip(); _root.ennemies.removeMovieClip(); _root.bullets.removeMovieClip(); _root.gotoAndPlay("gameover_frame"); this.removeMovieClip(); } } };
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 76
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 76
stop();
Symbol 68 MovieClip [ennemy5] Frame 1
_x = 700; _y = (random(200) + 75); count = random(100); newy = _y; health = 40; rot = Math.random() - 0.5; r = 0; grav = 1; st = random(60); l1 = false; l2 = false; this.onEnterFrame = function () { if (health > 0) { if (l2 == false) { myRadians = Math.atan2((_root.hero._y - this._y) - cannon1._y, (_root.hero._x - this._x) - cannon1._x); myDegrees = Math.round((myRadians * 180) / Math.PI); cannon1._rotation = myDegrees; } if ((health < 30) and (l1 == false)) { part1.play(); hitzone._x = hitzone._x + 25; hitzone._xscale = (hitzone._yscale = 110); l1 = true; } if ((health < 15) and (l2 == false)) { part2.play(); hitzone._x = hitzone._x + 40; hitzone._xscale = (hitzone._yscale = 90); l2 = true; cannon1._visible = false; } st--; if (st == 0) { st = 30; if (l2 == false) { _root.eshoot(_x - 25, _y - 12, myDegrees, 3); } } count--; if (x > 300) { _x = (_x - 3); } else { _x = (_x - 1); } if (_x < -150) { this.removeMovieClip(); } } else { part1._visible = false; part2._visible = false; _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 70 MovieClip [ennemy4] Frame 1
_x = 700; _y = (random(200) + 100); count = random(100); newy = _y; health = 15; rot = Math.random() - 0.5; r = 0; grav = 1; st = random(60); this.onEnterFrame = function () { if (health > 0) { st--; if (st == 20) { sa = 160 + random(40); _root.eshoot(_x, _y, sa, 1); } if (st == 13) { _root.eshoot(_x, _y, sa, 1); } if (st == 6) { _root.eshoot(_x, _y, sa, 1); } if (st == 0) { st = 80; _root.eshoot(_x, _y, sa, 1); } count--; if (count < 1) { newy = (_y + random(20)) - 10; count = 20; ydif = _y - newy; } _y = (_y - (ydif / 20)); _rotation = (-(ydif / 4)); _x = (_x - 2); if (_x < -150) { this.removeMovieClip(); } } else { _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 74 MovieClip [ennemy3] Frame 1
_x = 700; _y = (random(100) + 200); count = random(100); newy = _y; health = 50; rot = Math.random() - 0.5; r = 0; grav = 1; sc = 40; this.onEnterFrame = function () { myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); if (health > 0) { shooter._rotation = myDegrees; sc--; if (sc == 6) { _root.eshoot(_x, _y, myDegrees, 1); } if (sc == 3) { _root.eshoot(_x, _y, myDegrees, 1); } if (sc == 0) { _root.eshoot(_x, _y, myDegrees, 1); sc = 50; } count--; if (count < 1) { newy = (_y + random(20)) - 10; count = 20; ydif = _y - newy; } _y = (_y - (ydif / 40)); _rotation = (-(ydif / 4)); _x = (_x - 0.7); if (_x < -150) { this.removeMovieClip(); } } else { _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 76 MovieClip [ennemy2] Frame 1
_x = 700; _y = (random(300) + 100); count = random(100); range = random(7) + 5; ra = random(2) + 2; newy = _y; health = 5; rot = Math.random() - 0.5; r = 0; grav = 1; st = random(60); this.onEnterFrame = function () { if (health > 0) { st--; if (st == 3) { _root.eshoot(_x, _y, 160 + random(40), 1); } if (st == 0) { st = 60; _root.eshoot(_x, _y, 160 + random(40), 1); } count++; add = Math.sin(count / range) * ra; _y = (_y + add); _rotation = (-(add / 4)); _x = (_x - 2); if (_x < -150) { this.removeMovieClip(); } } else { _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 78 MovieClip [ennemy1] Frame 1
_x = 700; _y = (random(300) + 100); count = random(100); newy = _y; health = 5; rot = Math.random() - 0.5; r = 0; grav = 1; st = random(60); this.onEnterFrame = function () { if (health > 0) { st--; if (st == 0) { sa = 160 + random(40); st = 60; _root.eshoot(_x, _y, sa, 1); } count--; if (count < 1) { newy = (_y + random(20)) - 10; count = 20; ydif = _y - newy; } _y = (_y - (ydif / 20)); _rotation = (-(ydif / 4)); _x = (_x - 2); if (_x < -150) { this.removeMovieClip(); } } else { _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 79 MovieClip [wind] Frame 3
_root.sfx_top.attachMovie("wind_piece", "wind_piece" + _root.sfx_top.getNextHighestDepth(), _root.sfx_top.getNextHighestDepth()); _root.sfx_down.attachMovie("wind_piece", "wind_piece" + _root.sfx_down.getNextHighestDepth(), _root.sfx_down.getNextHighestDepth());
Symbol 81 MovieClip [wind_piece] Frame 1
_x = 600; _y = random(450); _yscale = ((speed = random(150) + 50)); _xscale = ((speed = random(150) + 50)); speed = speed / 2; _alpha = random(100); this.onEnterFrame = function () { _x = (_x - speed); if (_x < -100) { this.removeMovieClip(); } };
Symbol 83 MovieClip [part1] Frame 1
_rotation = random(360); speed = 17; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); scale = 100; rots = random(10) - 5; this.onEnterFrame = function () { _xscale = scale; _yscale = scale; _alpha = alpha; _x = (_x + (px - 10)); _y = (_y + py); scale = scale - 4.2; px = px / 1.3; py = py / 1.3; _rotation = (_rotation + rots); if (scale < 0) { this.removeMovieClip(); } };
Symbol 87 MovieClip [en_bullet3] Frame 1
speed = 5; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (1 * px)); _y = (_y + (1 * py)); touch = new Sound(this); touch.attachSound("enemy_touch"); touch.setVolume(60);
Symbol 87 MovieClip [en_bullet3] Frame 2
_x = (_x + px); _y = (_y + py); if ((((_x < 0) or (_x > 600)) or (_y < 0)) or (_y > 450)) { this.removeMovieClip(); } if (_root.hero.hitzone.hitTest(_x, _y, false)) { _root.hero.health = _root.hero.health - 10; touch.start(0, 0); _root.create_part(1, _x, _y); this.removeMovieClip(); }
Symbol 87 MovieClip [en_bullet3] Frame 3
gotoAndPlay (2);
Symbol 88 MovieClip [en_bullet2] Frame 1
speed = 7; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (6 * px)); _y = (_y + (6 * py)); touch = new Sound(this); touch.attachSound("enemy_touch"); touch.setVolume(60);
Symbol 88 MovieClip [en_bullet2] Frame 2
_x = (_x + px); _y = (_y + py); if ((((_x < 0) or (_x > 600)) or (_y < 0)) or (_y > 450)) { this.removeMovieClip(); } if (_root.hero.hitzone.hitTest(_x, _y, false)) { _root.hero.health = _root.hero.health - 5; touch.start(0, 0); _root.create_part(1, _x, _y); this.removeMovieClip(); }
Symbol 88 MovieClip [en_bullet2] Frame 3
gotoAndPlay (2);
Symbol 89 MovieClip [en_bullet1] Frame 1
speed = 5; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (3 * px)); _y = (_y + (3 * py)); touch = new Sound(this); touch.attachSound("enemy_touch"); touch.setVolume(60);
Symbol 89 MovieClip [en_bullet1] Frame 2
_x = (_x + px); _y = (_y + py); if ((((_x < 0) or (_x > 600)) or (_y < 0)) or (_y > 450)) { this.removeMovieClip(); } if (_root.hero.hitzone.hitTest(_x, _y, false)) { _root.hero.health--; touch.start(0, 0); _root.create_part(1, _x, _y); this.removeMovieClip(); }
Symbol 89 MovieClip [en_bullet1] Frame 3
gotoAndPlay (2);
Symbol 91 MovieClip [hero_bullet] Frame 1
speed = 17; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (3 * px)); _y = (_y + (3 * py)); touch = new Sound(this); touch.attachSound("enemy_touch"); touch.setVolume(60);
Symbol 91 MovieClip [hero_bullet] Frame 2
_x = (_x + px); _y = (_y + py); if ((((_x < 0) or (_x > 600)) or (_y < 0)) or (_y > 450)) { this.removeMovieClip(); } var a = 50; while (a > 0) { if (_root.ennemies["ennemy" + a].health > 0) { if (_root.ennemies["ennemy" + a].hitzone.hitTest(_x, _y, false)) { _root.ennemies["ennemy" + a].health--; touch.start(0, 0); _root.create_part(1, _x, _y); this.removeMovieClip(); } } a--; }
Symbol 91 MovieClip [hero_bullet] Frame 3
gotoAndPlay (2);
Symbol 140 MovieClip Frame 1
stop();
Symbol 141 MovieClip [ennemy10] Frame 1
function shoot_c2() { _root.eshoot(_x + cannon2._x, _y + cannon2._y, myDegrees2, 1); } function shoot_c1() { _root.eshoot(_x + cannon1._x, _y + cannon1._y, myDegrees, 2); } function shoot_c3() { _root.eshoot(_x + 40, _y + 110, -160, 3); _root.eshoot(_x + 40, _y + 110, -130, 3); _root.eshoot(_x + 40, _y + 110, -145, 3); } function check_lazer() { if (_root.hero._x < (_x - 30)) { dif = Math.abs(_root.hero._y - _y); if (dif < 30) { _root.hero.health = _root.hero.health - 30; _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); } } } _x = 800; _y = 200; count = random(100); newy = _y; health = 300; rot = (Math.random() - 0.5) / 2; r = 0; grav = 1; st = 400; fs = true; gibs1._visible = false; gibs2._visible = false; fire1._visible = false; fire2._visible = false; smoke1._visible = false; smoke2._visible = false; this.onEnterFrame = function () { if (health > 0) { myRadians = Math.atan2((_root.hero._y - this._y) - cannon1._y, (_root.hero._x - this._x) - cannon1._x); myDegrees = Math.round((myRadians * 180) / Math.PI); cannon1._rotation = myDegrees; myRadians2 = Math.atan2((_root.hero._y - this._y) - cannon2._y, (_root.hero._x - this._x) - cannon2._x); myDegrees2 = Math.round((myRadians2 * 180) / Math.PI); cannon2._rotation = myDegrees2; st--; if (st == 300) { shoot_c2(); } if (st == 297) { shoot_c3(); } if (st == 295) { shoot_c2(); } if (st == 290) { shoot_c2(); } if (st == 287) { shoot_c3(); } if (st == 285) { shoot_c2(); } if (st == 280) { shoot_c2(); } if (st == 275) { shoot_c2(); } if (st == 270) { shoot_c2(); } if (st == 265) { shoot_c2(); } if (st == 220) { shoot_c1(); } if (st == 217) { shoot_c3(); } if (st == 215) { shoot_c1(); } if (st == 210) { shoot_c1(); } if (st == 205) { shoot_c1(); } if (st == 200) { shoot_c1(); } if (st == 195) { shoot_c1(); } if (st == 190) { shoot_c1(); } if (st == 185) { shoot_c1(); } if (st == 180) { shoot_c1(); } if (st == 175) { shoot_c1(); } if (st == 170) { shoot_c1(); } if (st == 165) { shoot_c1(); } if (st == 160) { shoot_c1(); } if (st == 100) { shoot_c3(); } if (st == 100) { lazer.play(); } if (st == 33) { check_lazer(); } if ((st == 28) and (!fs)) { check_lazer(); } if (st == 400) { lazer.play(); } if ((st == 333) and (!fs)) { check_lazer(); } if ((st == 328) and (!fs)) { check_lazer(); } if (st == 0) { st = 420; fs = false; } count--; if (_x > 400) { _x = (_x - 5); } else if (_x > 350) { _x = (_x - 3); } else if (_x > 320) { _x = (_x - 2); } else if (_x > 310) { _x = (_x - 1); } else { _x = (_x - 0); } if (_x < -150) { this.removeMovieClip(); } ydif = _root.hero._y - _y; _y = (_y + (ydif / 40)); if (health < 220) { gibs1._visible = true; } if (health < 150) { gibs2._visible = true; } if (health < 75) { smoke1._visible = true; fire2._visible = true; } if (health < 25) { fire1._visible = true; smoke2._visible = true; } } else { part1._visible = false; part2._visible = false; _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { _root.attachMovie("end", "end", 500000000000); _root.end_sound.play(); this.removeMovieClip(); } } };
Instance of Symbol 107 MovieClip "smoke2" in Symbol 141 MovieClip [ennemy10] Frame 1
onClipEvent (load) { gotoAndPlay (8); }
Symbol 344 MovieClip Frame 262
_parent.counts = 0;
Symbol 345 MovieClip [ennemy7] Frame 1
_x = 700; _y = (random(300) + 100); count = random(100); newy = _y; health = 20; rot = Math.random() - 0.5; r = 0; grav = 1; st = random(60); counts = 0; this.onEnterFrame = function () { counts++; if (health > 0) { st--; if (st == 0) { sa = 160 + random(40); st = 60; } count--; _y = (_y - (ydif / 20)); _rotation = (-(ydif / 4)); _x = (_x - 1); if (_x < -150) { this.removeMovieClip(); } if (counts == 160) { trace("mmm"); if (_root.hero._x < (_x - 30)) { dif = Math.abs(_root.hero._y - _y); if (dif < 30) { _root.hero.health = _root.hero.health - 20; _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); _root.create_part(1, _root.hero._x, _root.hero._y); } } } } else { anim.gotoAndStop(1); _y = (_y + grav); _x = (_x - ((grav - 1) * 2)); grav = grav + 0.2; _rotation = (_rotation + r); r = r + rot; if (_y > 600) { this.removeMovieClip(); } } };
Symbol 350 MovieClip [hud] Frame 1
this.onEnterFrame = function () { hp._xscale = (_root.hero.health / 50) * 100; };
Symbol 353 MovieClip [end] Frame 30
_root.gotoAndPlay("winner"); _root.hero.removeMovieClip(); _root.hud.removeMovieClip(); _root.wind.removeMovieClip(); this.removeMovieClip();
Symbol 359 MovieClip Frame 1
lb._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (lb._xscale == 100) { _root.gotoAndPlay("loaded"); }
Symbol 359 MovieClip Frame 2
gotoAndPlay (1);
Symbol 367 Button
on (release) { _root.getURL("http://www.maxgames.com", "_blank"); }
Symbol 375 Button
on (press) { _root.play(); }
Symbol 395 MovieClip Frame 26
stop();
Symbol 402 MovieClip Frame 160
stop(); _root.play();
Symbol 404 Button
on (press) { _root.gotoAndPlay("replay"); }
Symbol 462 Button
on (press) { _root.play(); _root.inst = false; }
Symbol 463 Button
on (press) { _root.play(); _root.inst = true; }
Symbol 464 Button
on (release) { _root.getURL("http://www.maxgames.com", "_blank"); }
Symbol 471 Button
on (press) { _root.gotoAndStop("menu_frame"); }
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 151
stop();
Symbol 513 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 9
stop();
Symbol 527 Button
on (press) { play(); }
Symbol 528 Button
on (release) { _root.getURL("http://www.maxgames.com", "_blank"); }
Symbol 529 MovieClip Frame 144
stop();
Symbol 529 MovieClip Frame 146
_root.gotoAndPlay("replay");
Symbol 536 Button
on (press) { _root.gotoAndPlay("replay"); }

Library Items

Symbol 1 Sound [enemy_touch]
Symbol 2 GraphicUsed by:4
Symbol 3 SoundUsed by:4
Symbol 4 MovieClip [tukumi_balle]Uses:2 3
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:5 6 7Used by:28 70 74 76 78
Symbol 9 GraphicUsed by:28
Symbol 10 GraphicUsed by:11 353 357 488  Timeline
Symbol 11 MovieClipUses:10Used by:28 68 70 74 76 78 141 345
Symbol 12 GraphicUsed by:27
Symbol 13 GraphicUsed by:27
Symbol 14 GraphicUsed by:27
Symbol 15 GraphicUsed by:27
Symbol 16 GraphicUsed by:27
Symbol 17 GraphicUsed by:27
Symbol 18 GraphicUsed by:27
Symbol 19 GraphicUsed by:27
Symbol 20 GraphicUsed by:27
Symbol 21 GraphicUsed by:27
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Symbol 345 MovieClip [ennemy7]Uses:344 11
Symbol 346 GraphicUsed by:350
Symbol 347 GraphicUsed by:350
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClip [hud]Uses:346 347 349
Symbol 351 ShapeTweeningUsed by:353
Symbol 352 SoundUsed by:353
Symbol 353 MovieClip [end]Uses:351 352 10
Symbol 354 GraphicUsed by:Timeline
Symbol 355 FontUsed by:356 369 403 460 461 470 512 521 525 532 535
Symbol 356 TextUses:355Used by:359
Symbol 357 MovieClipUses:10Used by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:356 357 358Used by:Timeline
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Symbol 361 MovieClipUses:360Used by:365
Symbol 362 FontUsed by:364
Symbol 363 FontUsed by:364 376
Symbol 364 TextUses:362 363Used by:365
Symbol 365 MovieClipUses:361 364Used by:402  Timeline
Symbol 366 GraphicUsed by:367 404 494 528
Symbol 367 ButtonUses:366Used by:Timeline
Symbol 368 GraphicUsed by:Timeline
Symbol 369 TextUses:355Used by:Timeline
Symbol 370 GraphicUsed by:373
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Symbol 372 GraphicUsed by:373
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Symbol 374 GraphicUsed by:375 462 463 464 471 527 536
Symbol 375 ButtonUses:373 374Used by:Timeline
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Symbol 422 MovieClipUses:421Used by:Timeline
Symbol 423 ShapeTweeningUsed by:Timeline
Symbol 424 GraphicUsed by:494  Timeline
Symbol 425 GraphicUsed by:494  Timeline
Symbol 426 GraphicUsed by:427 428 430 494
Symbol 427 MovieClipUses:426Used by:Timeline
Symbol 428 MovieClipUses:426Used by:Timeline
Symbol 429 GraphicUsed by:430 494 507
Symbol 430 MovieClipUses:426 429Used by:Timeline
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Symbol 433 GraphicUsed by:458
Symbol 434 GraphicUsed by:458
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Symbol 456 GraphicUsed by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457Used by:Timeline
Symbol 459 GraphicUsed by:Timeline
Symbol 460 TextUses:355Used by:Timeline
Symbol 461 TextUses:355Used by:Timeline
Symbol 462 ButtonUses:373 374Used by:Timeline
Symbol 463 ButtonUses:373 374Used by:Timeline
Symbol 464 ButtonUses:373 374Used by:Timeline
Symbol 465 SoundUsed by:Timeline
Symbol 466 GraphicUsed by:494  Timeline
Symbol 467 GraphicUsed by:Timeline
Symbol 468 GraphicUsed by:Timeline
Symbol 469 TextUses:405 420Used by:Timeline
Symbol 470 TextUses:355Used by:Timeline
Symbol 471 ButtonUses:373 374Used by:Timeline
Symbol 472 ShapeTweeningUsed by:Timeline
Symbol 473 GraphicUsed by:Timeline
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Symbol 475 ShapeTweeningUsed by:494
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Symbol 477 GraphicUsed by:494
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Symbol 479 ShapeTweeningUsed by:494
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Symbol 482 ShapeTweeningUsed by:494
Symbol 483 ShapeTweeningUsed by:494
Symbol 484 ShapeTweeningUsed by:494
Symbol 485 GraphicUsed by:494
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:488
Symbol 488 MovieClipUses:10 487Used by:494
Symbol 489 ShapeTweeningUsed by:494
Symbol 490 GraphicUsed by:494
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Symbol 492 MovieClipUses:491Used by:494
Symbol 493 ShapeTweeningUsed by:494
Symbol 494 MovieClipUses:474 426 429 475 366 476 477 478 479 480 481 482 425 466 483 424 484 485 488 489 490 492 493 SS3Used by:Timeline
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:501
Symbol 497 FontUsed by:498
Symbol 498 TextUses:497Used by:499
Symbol 499 MovieClipUses:498Used by:500 501
Symbol 500 MovieClipUses:499Used by:501
Symbol 501 MovieClipUses:496 499 500Used by:511
Symbol 502 SoundUsed by:511 513  Timeline
Symbol 503 GraphicUsed by:511
Symbol 504 GraphicUsed by:505 506 507
Symbol 505 MovieClipUses:504Used by:511
Symbol 506 MovieClipUses:504Used by:511
Symbol 507 MovieClipUses:504 429Used by:511
Symbol 508 ShapeTweeningUsed by:511
Symbol 509 ShapeTweeningUsed by:511
Symbol 510 GraphicUsed by:511
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Symbol 512 TextUses:355Used by:513
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Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:518Used by:520
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Symbol 522 ShapeTweeningUsed by:529
Symbol 523 SoundUsed by:529
Symbol 524 GraphicUsed by:529
Symbol 525 TextUses:355Used by:526
Symbol 526 MovieClipUses:525Used by:529
Symbol 527 ButtonUses:373 374Used by:529
Symbol 528 ButtonUses:366Used by:529
Symbol 529 MovieClipUses:520 521 522 523 524 526 527 528Used by:Timeline
Symbol 530 FontUsed by:532
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Symbol 532 TextUses:355 531 530Used by:533
Symbol 533 MovieClipUses:532Used by:Timeline
Symbol 534 GraphicUsed by:Timeline
Symbol 535 TextUses:355Used by:Timeline
Symbol 536 ButtonUses:373 374Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 402 MovieClip
Streaming Sound 3Used by:Symbol 494 MovieClip

Instance Names

"bg"Frame 953Symbol 494 MovieClip
"bg_boss"Frame 953Symbol 511 MovieClip
"end_sound"Frame 953Symbol 513 MovieClip
"hitzone"Symbol 28 MovieClip [hero] Frame 1Symbol 11 MovieClip
"fire2"Symbol 28 MovieClip [hero] Frame 1Symbol 27 MovieClip
"fire1"Symbol 28 MovieClip [hero] Frame 1Symbol 27 MovieClip
"hitzone"Symbol 68 MovieClip [ennemy5] Frame 1Symbol 11 MovieClip
"part2"Symbol 68 MovieClip [ennemy5] Frame 1Symbol 48 MovieClip
"part1"Symbol 68 MovieClip [ennemy5] Frame 1Symbol 65 MovieClip
"cannon1"Symbol 68 MovieClip [ennemy5] Frame 1Symbol 67 MovieClip
"hitzone"Symbol 70 MovieClip [ennemy4] Frame 1Symbol 11 MovieClip
"hitzone"Symbol 74 MovieClip [ennemy3] Frame 1Symbol 11 MovieClip
"shooter"Symbol 74 MovieClip [ennemy3] Frame 1Symbol 73 MovieClip
"hitzone"Symbol 76 MovieClip [ennemy2] Frame 1Symbol 11 MovieClip
"hitzone"Symbol 78 MovieClip [ennemy1] Frame 1Symbol 11 MovieClip
"gibs1"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 94 MovieClip
"gibs2"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 96 MovieClip
"smoke1"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 107 MovieClip
"smoke2"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 107 MovieClip
"cannon2"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 67 MovieClip
"cannon1"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 109 MovieClip
"lazer"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 140 MovieClip
"fire2"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 27 MovieClip
"fire1"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 27 MovieClip
"hitzone"Symbol 141 MovieClip [ennemy10] Frame 1Symbol 11 MovieClip
"anim"Symbol 345 MovieClip [ennemy7] Frame 1Symbol 344 MovieClip
"hitzone"Symbol 345 MovieClip [ennemy7] Frame 1Symbol 11 MovieClip
"hp"Symbol 350 MovieClip [hud] Frame 1Symbol 349 MovieClip
"lb"Symbol 359 MovieClip Frame 1Symbol 357 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "enemy_touch"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tukumi_balle"
ExportAssets (56)Timeline Frame 1Symbol 28 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 68 as "ennemy5"
ExportAssets (56)Timeline Frame 1Symbol 70 as "ennemy4"
ExportAssets (56)Timeline Frame 1Symbol 74 as "ennemy3"
ExportAssets (56)Timeline Frame 1Symbol 76 as "ennemy2"
ExportAssets (56)Timeline Frame 1Symbol 78 as "ennemy1"
ExportAssets (56)Timeline Frame 1Symbol 79 as "wind"
ExportAssets (56)Timeline Frame 1Symbol 81 as "wind_piece"
ExportAssets (56)Timeline Frame 1Symbol 83 as "part1"
ExportAssets (56)Timeline Frame 1Symbol 87 as "en_bullet3"
ExportAssets (56)Timeline Frame 1Symbol 88 as "en_bullet2"
ExportAssets (56)Timeline Frame 1Symbol 89 as "en_bullet1"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hero_bullet"
ExportAssets (56)Timeline Frame 1Symbol 141 as "ennemy10"
ExportAssets (56)Timeline Frame 1Symbol 345 as "ennemy7"
ExportAssets (56)Timeline Frame 1Symbol 350 as "hud"
ExportAssets (56)Timeline Frame 1Symbol 353 as "end"

Labels

"loaded"Frame 3
"replay"Frame 877
"menu_frame"Frame 879
"skip"Frame 918
"game"Frame 953
"gameover_frame"Frame 954
"winner"Frame 955




http://swfchan.com/6/26980/info.shtml
Created: 22/5 -2019 02:09:52 Last modified: 22/5 -2019 02:09:52 Server time: 22/12 -2024 10:26:30