Frame 1
stop();
Instance of Symbol 54 MovieClip in Frame 1
onClipEvent (load) {
this.swapDepths(35555);
}
Frame 2
stop();
life = 3;
bgsndClip.gotoAndPlay(2);
soundController.gotoAndStop(2);
soundController.sndButt.enabled = false;
Instance of Symbol 84 MovieClip in Frame 3
onClipEvent (load) {
prevScore = 0;
}
onClipEvent (enterFrame) {
if (prevScore != _parent.scoreClip.score) {
_parent.dbInterface.updateScore(_parent.scoreClip.score);
prevScore = _parent.scoreClip.score;
}
}
Frame 4
stop();
function randrange(minnum, maxnum) {
var _local2;
_local2 = (maxnum - minnum) + 1;
rand = Math.floor(Math.random() * _local2);
_local2 = rand + minnum;
if ((_local2 == _root.man._x) || (_local2 == _root.man._y)) {
if (minnum == leftX) {
trace("error in XXXXXXXX");
_local2 = _local2 - 30;
}
if (minnum == topY) {
trace("error in YYYYYYYY");
_local2 = _local2 - 30;
}
}
return(_local2);
}
function getTime() {
countPower = countPower + 1;
if (countPower == 10) {
clearInterval(intervalID);
if (_root.collectStars >= 3) {
_root.powerUp._x = _root.randrange(leftX, rightX);
_root.powerUp._y = _root.randrange(topY, bottomY);
powerPicked = false;
}
}
}
function placePowerUp() {
countPower = 0;
intervalID = setInterval(getTime, 1000);
}
function powerUpFeature() {
_root.powerUp._x = _root.holder._x;
_root.powerUp._y = _root.holder._y;
randomFeature = random(5);
if (randomFeature == 0) {
_root.snd7.powerSpeed.start(0, 1);
powerClip.powerName = "Speed Up";
highSpeed("START");
} else if (randomFeature == 1) {
_root.snd8.powerSlow.start(0, 1);
powerClip.powerName = "Slow Down";
lowSpeed("START");
} else if (randomFeature == 2) {
_root.snd10.powerSpikes.start(0, 1);
powerClip.powerName = "Shield";
shield("START");
} else if (randomFeature == 3) {
_root.snd9.powerShrink.start(0, 1);
powerClip.powerName = "Traps";
traps("START");
} else if (randomFeature == 4) {
_root.snd5.powerFollow.start(0, 5);
powerClip.powerName = "Homing Bomb";
homebomb("START");
}
}
function highSpeed(type) {
adjustSpeed = 5;
if (type == "START") {
bombSpeed = bombSpeed + adjustSpeed;
var _local1 = 0;
while (_local1 < bombArray.length) {
if (bombArray[_local1].sp < 0) {
bombArray[_local1].sp = -1 * bombSpeed;
} else {
bombArray[_local1].sp = bombSpeed;
}
_local1++;
}
} else if (type == "END") {
bombSpeed = bombSpeed - adjustSpeed;
var _local1 = 0;
while (_local1 < bombArray.length) {
if (bombArray[_local1].sp < 0) {
bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed;
} else {
bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed;
}
_local1++;
}
}
}
function lowSpeed(type) {
adjustSpeed = 5;
if (type == "START") {
bombSpeed = bombSpeed - adjustSpeed;
var _local1 = 0;
while (_local1 < bombArray.length) {
if (bombArray[_local1].sp < 0) {
bombArray[_local1].sp = -1 * bombSpeed;
} else {
bombArray[_local1].sp = bombSpeed;
}
_local1++;
}
} else if (type == "END") {
bombSpeed = bombSpeed + adjustSpeed;
var _local1 = 0;
while (_local1 < bombArray.length) {
if (bombArray[_local1].sp < 0) {
bombArray[_local1].sp = bombArray[_local1].sp - adjustSpeed;
} else {
bombArray[_local1].sp = bombArray[_local1].sp + adjustSpeed;
}
_local1++;
}
}
}
function shield(type) {
if (type == "START") {
_root.bombCount = 0;
man.gotoAndStop("shield");
} else if (type == "END") {
man.gotoAndStop("normal");
}
}
function traps(type) {
if (type == "START") {
createHoles = new Array();
numberHoles = random(4);
if (numberHoles == 0) {
numberHoles = 2;
}
i = 0;
while (i < numberHoles) {
manX = _root.man._x;
manY = _root.man._y;
trace("manX = " + manX);
trace("manX = " + manY);
if (manX >= 300) {
holeX = _root.randrange(leftX, 250);
} else {
holeX = _root.randrange(350, rightX);
}
if (manY >= 200) {
holeY = _root.randrange(topY, 220);
} else {
holeY = _root.randrange(220, bottomY);
}
hole.duplicateMovieClip("hole" + i, i + 10, {_x:holeX, _y:holeY});
createHoles.push(_root["hole" + i]);
i++;
}
} else if (type == "END") {
createHoles = new Array();
i = 0;
while (i < 4) {
removeMovieClip(_root["hole" + i]);
i++;
}
}
}
function homebomb(type) {
if (type == "START") {
_root.bob.gotoAndPlay(2);
if (powerX >= 300) {
_root.bob._x = _root.randrange(leftX, 250);
} else {
_root.bob._x = _root.randrange(350, rightX);
}
if (powery >= 200) {
_root.bob._y = _root.randrange(topY, 220);
} else {
_root.bob._y = _root.randrange(220, bottomY);
}
ranBob = random(4);
if ((ranBob == 0) || (ranBob == 2)) {
ranBob = 3;
}
_root.bob._y = powerY;
_root.bob.gotoAndPlay(2);
_root.chaser = 1;
} else if (type == "END") {
_root.chaser = 0;
_root.bob.gotoAndStop(1);
_root.bob._x = _root.holdChaser._x;
_root.bob._y = _root.holdChaser._y;
}
}
function depthInit() {
controls.swapDepths(controls.depth);
scoreClip.swapDepths(scoreClip.depth);
powerClip.swapDepths(powerClip.depth);
musicO.swapDepths(musicO.depth);
man.swapDepths(man.depth);
gameOver.swapDepths(gameOver.depth);
maskClip.swapDepths(maskClip.depth);
outFrame.swapDepths(outFrame.depth);
superStr.swapDepths(superStr.depth);
}
stop();
function game() {
hitOnce = 0;
powerPicked = false;
chaser = 0;
powerStatus = 0;
gamePlay = 0;
bombArray = new Array();
speed = 8;
bombSpeed = 6;
space = 10;
xtra = 50;
no = 0;
hitTen = 0;
leftPressed = false;
rightPressed = false;
topPressed = false;
bottomPressed = false;
manWidth = man._width / 2;
topY = topControl._y + (man._width / 2);
bottomY = bottomControl._y - (man._width / 2);
rightX = rightControl._x - (man._width / 2);
leftX = leftControl._x + (man._width / 2);
_root.onEnterFrame = function () {
man.fire._visible = false;
if (gamePlay != 1) {
if (Key.isDown(37)) {
leftPressed = true;
if (!man.hitTest(leftControl)) {
man._x = man._x - speed;
man.fire._visible = true;
man._rotation = -90;
} else {
man._x = leftControl._x + manWidth;
}
} else {
leftPressed = false;
}
if (Key.isDown(38)) {
topPressed = true;
if (!man.hitTest(topControl)) {
man._y = man._y - speed;
man.fire._visible = true;
man._rotation = 0;
} else {
man._y = topControl._y + manWidth;
}
} else {
topPressed = false;
}
if (Key.isDown(39)) {
rightPressed = true;
if (!man.hitTest(rightControl)) {
man._x = man._x + speed;
man.fire._visible = true;
man._rotation = 90;
} else {
man._x = rightControl._x - manWidth;
}
} else {
rightPressed = false;
}
if (Key.isDown(40)) {
bottomPressed = true;
if (!man.hitTest(bottomControl)) {
man._y = man._y + speed;
man.fire._visible = true;
man._rotation = 180;
} else {
man._y = bottomControl._y - manWidth;
}
} else {
bottomPressed = false;
}
if ((leftPressed == true) && (topPressed == true)) {
if ((bottomPressed != true) && (rightPressed != true)) {
man._rotation = -45;
}
}
if ((rightPressed == true) && (topPressed == true)) {
if ((bottomPressed != true) && (leftPressed != true)) {
man._rotation = 45;
}
}
if ((leftPressed == true) && (bottomPressed == true)) {
if ((topPressed != true) && (rightPressed != true)) {
man._rotation = -115;
}
}
if ((rightPressed == true) && (bottomPressed == true)) {
if ((topPressed != true) && (leftPressed != true)) {
man._rotation = 115;
}
}
man.setMask(maskClip);
if (man.hitShip.hitTest(star)) {
hit = true;
}
if (hit) {
_root.snd4.starPick.start(0, 1);
star._x = randrange(leftX, 550);
star._y = randrange(topY, bottomY);
starBlink.gotoAndPlay(1);
starBlink._x = star._x;
starBlink._y = star._y;
dup();
_root.collectStars = _root.collectStars + 1;
if (_root.collectStars == 3) {
placePowerUp();
}
scoreClip.stars = scoreClip.stars + 1;
hitTen = hitTen + 1;
if (hitTen == 10) {
scoreClip.score = scoreClip.score + 50;
hitTen = 0;
}
scoreClip.score = scoreClip.score + 20;
hit = false;
}
for (b in bombArray) {
if (bombArray[b].dir == 0) {
bombArray[b]._x = bombArray[b]._x + bombArray[b].sp;
}
if (bombArray[b].dir == 1) {
bombArray[b]._y = bombArray[b]._y + bombArray[b].sp;
}
if (bombArray[b].hitTest(leftControl)) {
bombArray[b]._x = leftControl._x + bombArray[b]._width;
bombArray[b].sp = bombArray[b].sp * -1;
bombArray[b]._rotation = 90;
}
if (bombArray[b].hitTest(rightControl)) {
bombArray[b]._x = rightControl._x - bombArray[b]._width;
bombArray[b].sp = bombArray[b].sp * -1;
bombArray[b]._rotation = -90;
}
if (bombArray[b].hitTest(topControl)) {
bombArray[b]._y = topControl._y + bombArray[b]._width;
bombArray[b].sp = bombArray[b].sp * -1;
bombArray[b]._rotation = -180;
}
if (bombArray[b].hitTest(bottomControl)) {
bombArray[b]._y = bottomControl._y - bombArray[b]._width;
bombArray[b].sp = bombArray[b].sp * -1;
bombArray[b]._rotation = 0;
}
}
}
i = 0;
while (i < bombArray.length) {
if (_root.man.hitShip.hitTest(bombArray[i])) {
if (hitOnce != 1) {
if ((_root.man.delPower == 0) && (bombArray[i].hit == 0)) {
life = life - 1;
hitOnce = 1;
gamePlay = 1;
man.gotoAndStop(2);
} else if (_root.man.delPower == 1) {
bombArray[i].setMask(maskClip);
bombArray[i].sp = 0;
bombArray[i].gotoAndStop(2);
}
}
}
i++;
}
i = 0;
while (i < createHoles.length) {
if (_root.man.hitShip.hitTest(createHoles[i])) {
if (hitOnce != 1) {
_root.man._x = createHoles[i]._x;
_root.man._y = createHoles[i]._y;
gamePlay = 1;
man.gotoAndStop(4);
hitOnce = 1;
}
}
i++;
}
if (_root.chaser == 1) {
_root.bob.xtarget = _root.man._x;
_root.bob.ytarget = _root.man._y;
_root.bob.xstart = _root.bob._x;
_root.bob.ystart = _root.bob._y;
}
if (_root.man.hitShip.hitTest(_root.bob)) {
if (hitOnce != 1) {
_root.snd5.powerFollow.stop();
life = life - 1;
gamePlay = 1;
man.gotoAndStop(2);
hitOnce = 1;
}
}
if (_root.man.hitShip.hitTest(powerUp)) {
powerPicked = true;
powerX = _root.powerUp._x;
powerY = _root.powerUp._y;
_root.collectStars = 0;
scoreClip.score = scoreClip.score + 80;
_root.powerStatus = 1;
_root.powerIcon.gotoAndStop(2);
powerUpFeature();
}
if (_root.powerStatus == 1) {
_root.powerClip.powerBar._width = _root.powerClip.powerBar._width - 0.75;
if (_root.powerClip.powerBar._width <= 2) {
_root.powerStatus = 0;
_root.powerClip.powerBar._width = initialPowerHeight;
powerClip.powerName = "";
_root.powerIcon.gotoAndStop(1);
if (_root.randomFeature == 0) {
highSpeed("END");
} else if (randomFeature == 1) {
lowSpeed("END");
} else if (randomFeature == 2) {
shield("END");
} else if (randomFeature == 3) {
traps("END");
} else if (randomFeature == 4) {
homebomb("END");
}
}
}
};
}
function dup() {
manX = _root.man._x;
manY = _root.man._y;
if (manX >= 300) {
bombX = _root.randrange(leftX, 250);
} else {
bombX = _root.randrange(350, rightX);
}
if (manY >= 200) {
bombY = _root.randrange(topY, 220);
} else {
bombY = _root.randrange(220, bottomY);
}
bomb.duplicateMovieClip("bomb" + no, no, {_x:bombX, _y:bombY});
bombArray.push(_root["bomb" + no]);
_root["bomb" + no].dir = random(2);
if (_root["bomb" + no].dir == 0) {
_root["bomb" + no]._rotation = 90;
} else {
_root["bomb" + no]._rotation = -180;
}
_root["bomb" + no].sp = bombSpeed;
no++;
}
function lifeCheck() {
_root.snd5.powerFollow.stop();
scoreClip.lifevar = life;
i = 0;
while (i < _root.bombArray.length) {
_root.bombArray[i].removeMovieClip();
i++;
}
i = 0;
while (i < _root.createHoles.length) {
_root.createHoles[i].removeMovieClip();
i++;
}
_root.createHoles = new Array();
_root.bombArray = new Array();
_root.powerStatus = 0;
_root.powerClip.powerBar._width = _root.initialPowerHeight;
_root.powerClip.powerName = "";
clearInterval(_root.intervalID);
_root.bob._visible = false;
_root.powerUp._visible = false;
_root.star._visible = false;
man.swapDepths(man.depth);
maskClip.swapDepths(maskClip.depth);
gotoAndStop (5);
}
game();
count = 0;
countsound = 0;
activate = 0;
man.setMask(maskClip);
Instance of Symbol 174 MovieClip "man" in Frame 4
onClipEvent (load) {
depth = this.getDepth();
this.swapDepths(19000);
this.delPower = 0;
}
Instance of Symbol 176 MovieClip "star" in Frame 4
onClipEvent (load) {
this._x = _root.randrange(_root.leftX, _root.rightX);
this._y = _root.randrange(_root.topY, _root.bottomY);
}
Instance of Symbol 178 MovieClip "starBlink" in Frame 4
onClipEvent (load) {
this._x = _root.star._x;
this._y = _root.star._y;
}
Instance of Symbol 181 MovieClip "gameOver" in Frame 4
onClipEvent (load) {
this.swapDepths(16000);
}
Instance of Symbol 187 MovieClip "powerUp" in Frame 4
onClipEvent (load) {
this._x = _root.randrange(250, _root.rightX);
this._y = _root.randrange(_root.topY + 20, _root.bottomY);
}
Instance of Symbol 200 MovieClip "scoreClip" in Frame 4
onClipEvent (load) {
trace("load::---");
score = 0;
lifevar = 3;
stars = 0;
}
Instance of Symbol 202 MovieClip "maskClip" in Frame 4
onClipEvent (load) {
depth = this.getDepth();
this.swapDepths(19500);
}
Instance of Symbol 209 MovieClip "powerClip" in Frame 4
onClipEvent (load) {
}
Instance of Symbol 224 MovieClip "controlss" in Frame 4
onClipEvent (load) {
depth = this.getDepth();
this.swapDepths(20100);
}
Instance of Symbol 227 MovieClip "musicOf" in Frame 4
onClipEvent (load) {
depth = this.getDepth();
this.swapDepths(20110);
}
on (release) {
if (_root.activate != 1) {
_root.controls.gotoAndPlay(2);
}
}
Frame 5
stop();
Frame 6
stop();
bgsndClip.stop();
soundController.gotoAndStop(1);
stopAllSounds();
Symbol 13 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 2
play();
Symbol 13 MovieClip Frame 6713
gotoAndPlay (2);
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 100
stop();
Symbol 27 MovieClip Frame 1
titleMc.autoSize = true;
titletxt = "YOU ARE LISTENING TO-BABY,YOU WOULDN'T LAST A MINUTE ON THE CREEK";
Symbol 36 Button
on (release) {
_parent.bgsndClip.stop();
gotoAndStop (3);
}
Symbol 40 Button
on (release) {
_parent.bgsndClip.play();
gotoAndStop (2);
}
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
stop();
Instance of Symbol 32 MovieClip in Symbol 41 MovieClip Frame 2
onClipEvent (load) {
speed = 0.6;
titleClipX = _parent.titleClip._x + 180;
}
onClipEvent (enterFrame) {
if ((_parent.titleClip.hitTest(_parent.hit1) || (_parent.titleClip.hitTest(_parent.hit2))) || (_parent.titleClip.hitTest(_parent.hit3))) {
_parent.titleClip._x = _parent.titleClip._x - speed;
} else if (_parent.hit3._x < _parent.titleClip._x) {
_parent.titleClip._x = _parent.titleClip._x - speed;
} else {
_parent.titleClip._x = titleClipX;
}
}
Symbol 41 MovieClip Frame 3
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
stop();
LoaderBlk.useHandCursor = false;
Instance of Symbol 53 MovieClip in Symbol 54 MovieClip Frame 1
onClipEvent (load) {
total = _parent._parent.getBytesTotal();
}
onClipEvent (enterFrame) {
loaded = _parent._parent.getBytesLoaded();
percent = int((loaded / total) * 100);
gotoAndStop(percent);
perText = percent + "%";
if (percent >= 100) {
_parent.gotoAndStop(2);
}
}
Symbol 54 MovieClip Frame 2
stop();
_parent.gotoAndStop(2);
Symbol 63 Button
on (release) {
getURL ("http://www.ikoncity.com", "_blank");
}
Symbol 67 Button
on (release) {
soundController.sndButt.enabled = true;
gotoAndPlay (3);
}
Symbol 69 Button
on (release) {
getURL ("http://www.amazon.com/gp/redirect.html?ie=UTF8&location=http%3A%2F%2Fwww.amazon.com%2FAlls-Well-That-Ends%2Fdp%2FB000I5YD6E%2Fsr%3D1-2%2Fqid%3D1169481443%3Fie%3DUTF8%26s%3Dmusic&tag=ikoncitycom-20&linkCode=ur2&camp=1789&creative=9325", "_blank");
}
Symbol 73 MovieClip Frame 1
musicObj = new Sound(this);
musicObj.attachSound("bgmusic");
Symbol 74 MovieClip Frame 1
blastBomb = new Sound(this);
blastBomb.attachSound("bombblast");
Symbol 75 MovieClip Frame 1
blastPlayer = new Sound(this);
blastPlayer.attachSound("playerblast");
Symbol 76 MovieClip Frame 1
starPick = new Sound(this);
starPick.attachSound("starsound");
Symbol 77 MovieClip Frame 1
powerFollow = new Sound(this);
powerFollow.attachSound("Power_Follow");
Symbol 78 MovieClip Frame 1
sinkPlayer = new Sound(this);
sinkPlayer.attachSound("sinksound");
Symbol 79 MovieClip Frame 1
powerSpeed = new Sound(this);
powerSpeed.attachSound("Power_Speed");
Symbol 80 MovieClip Frame 1
powerSlow = new Sound(this);
powerSlow.attachSound("Power_Slow");
Symbol 81 MovieClip Frame 1
powerShrink = new Sound(this);
powerShrink.attachSound("Power_Shrink");
Symbol 82 MovieClip Frame 1
powerSpikes = new Sound(this);
powerSpikes.attachSound("Power_Spikes");
Symbol 112 MovieClip Frame 1
_root.snd2.blastBomb.start(0, 1);
Symbol 112 MovieClip Frame 11
stop();
Symbol 113 MovieClip Frame 1
stop();
hit = 0;
Symbol 113 MovieClip Frame 2
_root.bombCount = _root.bombCount + 1;
_root.scoreClip.score = _root.scoreClip.score + (25 * _root.bombCount);
hit = 1;
Symbol 115 MovieClip Frame 1
xtarget = _root.bob._x;
ytarget = _root.bob._y;
stop();
Symbol 115 MovieClip Frame 2
x = Math.abs(xstart - xtarget);
y = Math.abs(ystart - ytarget);
if (x > y) {
xspeed = 3;
yspeed = 3 * (y / x);
} else {
yspeed = 3;
xspeed = 3 * (x / y);
}
with (_root.bob) {
if ((((_x > (xtarget + 2.5)) || (_x < (xtarget - 2.5))) || (_y > (ytarget + 2.5))) || (_y < (ytarget - 2.5))) {
if (_x > xtarget) {
_x = _x - xspeed;
} else {
_x = _x + xspeed;
}
if (_y > ytarget) {
_y = _y - yspeed;
} else {
_y = _y + yspeed;
}
}
}
Symbol 115 MovieClip Frame 3
gotoAndPlay (2);
Symbol 167 MovieClip Frame 1
_root.snd3.blastPlayer.start(0, 1);
Symbol 167 MovieClip Frame 21
if (_parent._parent.life <= 0) {
_parent._parent.scoreClip.lifevar = _parent._parent.life;
_parent._parent.gameOver.gotoAndStop(2);
} else {
_parent._parent.lifeCheck();
}
trace("man destroyedbURST");
stop();
Symbol 173 MovieClip Frame 1
_root.snd6.sinkPlayer.start(0, 1);
Symbol 173 MovieClip Frame 7
_parent._parent.life = _parent._parent.life - 1;
_parent._parent.scoreClip.lifevar = _parent._parent.life;
if (_parent._parent.life <= 0) {
_parent._parent.gameOver.gotoAndStop(2);
} else {
_parent._parent.lifeCheck();
}
trace("man destroyedmAN");
Symbol 173 MovieClip Frame 23
stop();
Symbol 174 MovieClip Frame 1
stop();
delPower = 0;
Instance of Symbol 122 MovieClip "fire" in Symbol 174 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 174 MovieClip Frame 3
delPower = 1;
Instance of Symbol 122 MovieClip "fire" in Symbol 174 MovieClip Frame 3
onClipEvent (load) {
this._visible = false;
}
Symbol 178 MovieClip Frame 10
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
i = 0;
while (i < _root.bombArray.length) {
_root.bombArray[i].removeMovieClip();
i++;
}
i = 0;
while (i < _root.createHoles.length) {
_root.createHoles[i].removeMovieClip();
i++;
}
_root.createHoles = new Array();
_root.bombArray = new Array();
_root.powerStatus = 0;
_root.powerClip.powerBar._width = _root.initialPowerHeight;
_root.powerClip.powerName = "";
clearInterval(_root.intervalID);
_root.maskClip._visible = false;
_root.bob._visible = false;
_root.powerUp._visible = false;
_root.star._visible = false;
_root.setDeactive();
trace("game ends::::::::::: -------------------- ");
_parent.scoreVar = _parent.scoreClip.score;
_parent.depthInit();
_parent.gotoAndStop(6);
gotoAndStop (1);
Instance of Symbol 207 MovieClip "powerBar" in Symbol 209 MovieClip Frame 1
onClipEvent (load) {
_root.initialPowerHeight = this._width;
}
Symbol 218 Button
on (press) {
startDrag (this, true, left_M, top_M, right_M, bottom_M);
}
on (release, releaseOutside) {
stopDrag();
}
Symbol 220 Button
on (press) {
startDrag (this, false, left_j, top_j, right_j, bottom_j);
}
on (release, releaseOutside) {
stopDrag();
}
Symbol 223 Button
on (release) {
if (_parent.levelVar == 1) {
_parent.level1.intervalfn();
}
if (_parent.levelVar == 2) {
_parent.level2.intervalfn();
}
if (_parent.levelVar == 3) {
_parent.level3.intervalfn();
}
if (_parent.levelVar >= 4) {
_parent.level4.intervalfn();
}
_root.slidemusic_X = slidemusic._x;
_root.slidesound_X = slidesound._x;
gotoAndStop (1);
}
Symbol 224 MovieClip Frame 1
stop();
_root.activate = 0;
Symbol 224 MovieClip Frame 2
blocker.useHandCursor = false;
_root.activate = 1;
Symbol 224 MovieClip Frame 20
stop();
_root.activate = 1;
Instance of Symbol 219 MovieClip "slidemusic" in Symbol 224 MovieClip Frame 20
onClipEvent (load) {
right_M = _x + 100;
top_M = _y;
bottom_M = _y;
left_M = _x;
if (_root.count == 0) {
_x = (_x + 100);
} else {
_x = _root.slidemusic_X;
}
}
onClipEvent (enterFrame) {
_root.count = 1;
_root.snd1.musicObj.setVolume(_x - left_M);
}
Instance of Symbol 221 MovieClip "slidesound" in Symbol 224 MovieClip Frame 20
onClipEvent (load) {
top_j = _y;
bottom_j = _y;
left_j = _x;
right_j = _x + 100;
if (_root.countsound == 0) {
_x = (_x + 100);
} else {
_x = _root.slidesound_X;
}
}
onClipEvent (enterFrame) {
_root.countsound = 1;
_root.snd2.blastBomb.setVolume(_x - left_j);
_root.snd3.blastPlayer.setVolume(_x - left_j);
_root.snd4.starPick.setVolume(_x - left_j);
_root.snd5.powerFollow.setVolume(_x - left_j);
_root.snd6.sinkPlayer.setVolume(_x - left_j);
_root.snd7.powerFollow.setVolume(_x - left_j);
_root.snd8.powerSlow.setVolume(_x - left_j);
_root.snd9.powerShrink.setVolume(_x - left_j);
_root.snd10.powerSpikes.setVolume(_x - left_j);
}
Symbol 230 MovieClip Frame 25
_parent.gotoAndStop(4);
Symbol 237 Button
on (release) {
gotoAndStop (2);
}
Symbol 241 Button
on (release) {
getURL ("http://www.ikoncity.com/icgames/published/ikons/chiodos/chiodosfp.html", "_blank");
}
Symbol 245 Button
on (release) {
getURL ("http://www.chiodos.net", "_blank");
}
Symbol 249 Button
on (release) {
getURL ("http://www.equalvision.com", "_blank");
}
Symbol 253 Button
on (release) {
getURL ("http://www.myspace.com/chiodos", "_blank");
}