Frame 1
fscommand ("trapallkeys", "true");
fscommand ("showmenu", "false");
_quality = "medium";
stop();
btn_continue.enabled = false;
btn_continue._alpha = 25;
btn_continue.onRelease = function () {
gotoAndStop(_currentframe + 1);
};
btn_wpg.onRelease = function () {
getURL ("http://www.wildpulsegames.com", "_blank");
};
Frame 3
function setPause(b) {
_root.gamePause = b;
if (b) {
for (obj in enmSet) {
obj = enmSet[obj];
obj.stop();
}
} else {
for (obj in enmSet) {
obj = enmSet[obj];
obj.play();
}
}
}
function setThrottle(n) {
hud_throttle._visible = true;
if (n == 1) {
scrollSpd = defScrollSpd - 3;
hud_throttle.gotoAndPlay("e");
hero.flame._yscale = defFlameSize - 80;
} else if (n == 2) {
scrollSpd = defScrollSpd - 2;
hud_throttle.gotoAndPlay("d");
hero.flame._yscale = defFlameSize - 50;
} else if (n == 3) {
scrollSpd = defScrollSpd;
hud_throttle.gotoAndPlay("c");
hero.flame._yscale = defFlameSize;
} else if (n == 4) {
scrollSpd = defScrollSpd + 3;
hud_throttle.gotoAndPlay("b");
hero.flame._yscale = defFlameSize + 50;
} else if (n == 5) {
scrollSpd = defScrollSpd + 5;
hud_throttle.gotoAndPlay("a");
hero.flame._yscale = defFlameSize + 90;
}
}
function resetCash() {
cash = 0;
hud_cash.cash = "x 0";
}
function resetArmor() {
armor = 5;
hud_armor.tally.gotoAndStop(5);
}
function dmgHero(n) {
if (armor > 0) {
armor = armor - n;
hud_armor.tally.gotoAndStop(Math.round(armor));
hero.gotoAndPlay(4);
var _local1 = Math.round(n * 80);
hero._ymm = hero._ymm + ((_local1 < 30) ? (_local1) : 30);
scrnShake = scrnShake + (Math.floor(_local1 * 0.1) + 2);
} else {
mainMenu.gotoAndStop("frame_gameover");
}
}
function enmDmg(n) {
this.armor = this.armor - n;
if (this.armor >= 0) {
this.flashOffset++;
this.gotoAndPlay(15);
} else if (this._currentframe < 17) {
this.gotoAndPlay(18);
}
}
function getCash() {
cash = cash + this.val;
hud_cash.cash = "x " + cash;
hud_cash.gotoAndPlay(2);
}
function getSpd() {
hud_pu.spd.gotoAndPlay(2);
pu_spdCnt = pu_spdLife;
hero.gotoAndPlay(4);
}
function getRap() {
hud_pu.rap.gotoAndPlay(2);
pu_rapCnt = pu_rapLife;
hero.gotoAndPlay(4);
}
function getArmor() {
armor = 5;
hud_armor.tally.gotoAndStop(5);
hud_armor.gotoAndPlay(2);
hero.gotoAndPlay(4);
}
function makeCash(x, y, val) {
var _local1 = powerupSet.attachMovie("pu_c", "pu" + puZ, puZ);
puZ++;
_local1._x = x;
_local1._y = y;
_local1.hit = getCash;
_local1.val = val;
}
function makeNuke(x, y) {
var _local1 = powerupSet.attachMovie("pu_nuke", "pu" + puZ, puZ);
puZ++;
_local1._x = x;
_local1._y = y;
_local1.hit = getNuke;
}
function getNuke() {
hasNuke = true;
hud_pu.nuke.gotoAndPlay(2);
hero.gotoAndPlay(4);
}
function useNuke() {
hasNuke = false;
if (hasNuke == 0) {
hud_pu.nuke.gotoAndStop(1);
}
scrnShake = scrnShake + 50;
var _local2 = _root.attachMovie("projNuke", "pjNuke", 1000);
_local2._x = hero._x;
_local2._y = hero._y;
}
function delAll() {
for (obj in powerupSet) {
obj = powerupSet[obj];
obj.removeMovieClip();
}
for (obj in fireSet) {
obj = fireSet[obj];
obj.removeMovieClip();
}
for (obj in enmSet) {
obj = enmSet[obj];
obj.removeMovieClip();
}
for (obj in lsSet) {
obj = lsSet[obj];
obj.removeMovieClip();
}
for (obj in cloudSet) {
obj = cloudSet[obj];
obj.removeMovieClip();
}
}
function level_init() {
delAll();
h_fDelayCnt = 0;
resetCash();
resetArmor();
projZ = 0;
pu_spdCnt = 0;
pu_rapCnt = 0;
puZ = 0;
hero._xmm = 0;
hero._ymm = 0;
hero._x = 250;
hero._y = 310;
enmZ = 0;
lsZ = 0;
cloudZ = 0;
enmGenTmr = 0;
lsGenTmr = 0;
puGenTmr = 0;
cloudGenTmr = 0;
enmGenQuotaMod = 0;
lsGenQuotaMod = 0;
puGenQuotaMod = 0;
cloudGenQuotaMod = 0;
scrollSpd = defScrollSpd;
hasNuke = false;
hero.gotoAndStop(1);
hud_pu.spd.gotoAndStop(1);
hud_pu.rap.gotoAndStop(1);
hud_pu.nuke.gotoAndStop(1);
hud_throttle.gotoAndStop(1);
hero.flame._yscale = defFlameSize;
scrnShake = 0;
_root._y = 0;
var _local2 = 0;
while (_local2 < lwList.length) {
lwList[_local2]._y = lwStrtPosList[_local2];
_local2++;
}
setPause(false);
}
function makePu(type, x, y) {
obj = powerupSet.attachMovie("pu_" + type, "pu" + puZ, puZ);
puZ++;
obj._x = x;
obj._y = y;
if (type == 0) {
obj.hit = getSpd;
obj.gotoAndStop(3);
} else if (type == 1) {
obj.hit = getArmor;
} else if (type == 2) {
obj.hit = getRap;
obj.gotoAndStop(3);
} else if (type == 3) {
obj.hit = getNuke;
obj.gotoAndStop(3);
}
}
function makeEnm(type, x, y, crossOver) {
if (type == 5) {
var _local1 = enmSet.attachMovie(eList[type], "enm" + enmZ, enmZ % 100);
} else {
var _local1 = enmSet.attachMovie(eList[type], "enm" + enmZ, enmZ + 100);
}
enmZ++;
_local1._x = x;
_local1._y = y;
_local1.dmg = enmDmg;
_local1.armor = eArmorList[type];
_local1.cashVal = eValList[type];
_local1.ySpd = eSpdList[type];
_local1.gType = egndTypeList[type];
_local1.xSpd = ((crossOver && (!_local1.gType)) ? (Math.round(Math.random() * _local1.ySpd) + 3) : 0);
if (_local1._x > 250) {
_local1.xSpd = _local1.xSpd * -1;
}
}
function makeLand(type, x, y) {
var _local1 = lsSet.attachMovie("ls_" + type, "ls" + lsZ, lsZ);
lsZ++;
_local1._x = x;
_local1._y = y;
}
function makeCloud(type, x, y) {
var _local1 = cloudSet.attachMovie("cloud" + type, "cl" + cloudZ, cloudZ);
cloudZ++;
_local1._x = x;
_local1._y = y;
}
stop();
var enmGenTmr = 0;
var lsGenTmr = 0;
var puGenTmr = 0;
var cloudGenTmr = 0;
var enmGenQuota = 72;
var lsGenQuota = 36;
var puGenQuota = 180;
var cloudGenQuota = 9;
var enmGenQuotaMod = 0;
var lsGenQuotaMod = 0;
var puGenQuotaMod = 0;
var cloudGenQuotaMod = 0;
var hasNuke = false;
var scrnShake = 0;
var scrnShakeCnt = 2;
var lwList = new Array(landwave1, landwave2);
var lwStrtPosList = new Array(landwave1._y, landwave2._y);
var defFlameSize = hero.flame._yscale;
var defScrollSpd = 6;
var scrollSpd = defScrollSpd;
Key.removeListener(keyAction);
var keyAction = new Object();
keyAction.onKeyUp = function () {
ku = Key.getCode();
if ((ku == 80) || (ku == 27)) {
if (_root.gamePause) {
setPause(false);
_root.mainMenu.gotoAndStop("frame_blank");
} else {
setPause(true);
_root.mainMenu.gotoAndStop("frame_pause");
}
} else if ((ku == 66) && (hasNuke)) {
useNuke();
} else if (ku == 49) {
setThrottle(1);
} else if (ku == 50) {
setThrottle(2);
} else if (ku == 51) {
setThrottle(3);
} else if (ku == 52) {
setThrottle(4);
} else if (ku == 53) {
setThrottle(5);
}
};
var gamePause;
var h_spd = 14;
var h_fDelay = 4;
var h_fSpd = -24;
var h_fDelayCnt = 0;
hero._xmm = 0;
hero._ymm = 0;
var gunTurn1 = true;
var cash = 0;
var armor = 5;
var projZ = 0;
var enmZ = 0;
var spdBoost = 6;
var rapBoost = -3;
var pu_spdCnt = 0;
var pu_rapCnt = 0;
var pu_spdLife = 360;
var pu_rapLife = 540;
var puZ = 0;
var eList = new Array("enm1R", "enm1B", "enm1BL", "enm2", "enm3", "enm4");
var eValList = new Array(1, 2, 3, 2, 5, 5);
var eArmorList = new Array(1, 1, 1, 2, 3, 2);
var eSpdList = new Array(1.5, 1.5, 1.5, -2, 2, 0);
var egndTypeList = new Array(false, false, false, true, false, true);
var lsZ = 0;
var cloudZ = 0;
setPause(true);
Frame 4
if (!gamePause) {
xspdM = 2;
yspdM = 2;
if (Key.isDown(37)) {
hero._xmm = -(pu_spdCnt ? (h_spd + spdBoost) : (h_spd));
} else if (Key.isDown(39)) {
hero._xmm = (pu_spdCnt ? (h_spd + spdBoost) : (h_spd));
} else {
xspdM = 0.65;
}
if (Key.isDown(38)) {
hero._ymm = -(pu_spdCnt ? (h_spd + spdBoost) : (h_spd));
} else if (Key.isDown(40)) {
hero._ymm = (pu_spdCnt ? (h_spd + spdBoost) : (h_spd));
} else {
yspdM = 0.65;
}
hero._x = hero._x + ((Math.abs(hero._xmm) < 5) ? 0 : (Math.floor((hero._xmm = hero._xmm * 0.75)) * xspdM));
if (hero._x < 10) {
hero._x = 10;
hero._xmm = 0;
} else if (hero._x > 490) {
hero._x = 490;
hero._xmm = 0;
}
hero._y = hero._y + ((Math.abs(hero._ymm) < 5) ? 0 : (Math.floor((hero._ymm = hero._ymm * 0.75)) * yspdM));
if (hero._y < 0) {
hero._y = 0;
hero._ymm = 0;
} else if (hero._y > 380) {
hero._y = 380;
hero._ymm = 0;
}
if (Key.isDown(32) && (h_fDelayCnt == 0)) {
h_fDelayCnt = (pu_rapCnt ? (h_fDelay + rapBoost) : (h_fDelay));
obj = fireSet.attachMovie("proj1", "p" + projZ, projZ);
projZ++;
if (gunTurn1) {
gunTurn1 = false;
obj._x = hero._x - 15;
if (hero._currentframe != 2) {
hero.gotoAndStop(2);
}
} else {
gunTurn1 = true;
obj._x = hero._x + 15;
if (hero._currentframe != 3) {
hero.gotoAndStop(3);
}
}
obj._y = hero._y;
obj.ySpd = h_fSpd;
obj.xSpd = 0;
obj.dmg = 1;
} else if (hero._currentframe < 4) {
hero.gotoAndStop(1);
}
if (h_fDelayCnt > 0) {
h_fDelayCnt--;
}
for (obj in fireSet) {
obj = fireSet[obj];
obj._x = obj._x + obj.xSpd;
if (obj.ySpd > 0) {
obj._y = obj._y + (scrollSpd + obj.ySpd);
if (obj.hitTest(hero) && (obj._currentframe == 1)) {
obj.gotoAndStop(2);
dmgHero(obj.dmg);
}
} else {
obj._y = obj._y + obj.ySpd;
for (enm in enmSet) {
enm = enmSet[enm];
if (enm.armor < 0) {
continue;
}
if (obj.hitTest(enm) && (obj._currentframe == 1)) {
obj.gotoAndStop(2);
enm.dmg(obj.dmg);
}
}
}
if ((((obj._x < 0) || (obj._x > 500)) || (obj._y < 0)) || (obj._y > 400)) {
obj.removeMovieClip();
}
}
for (obj in powerupSet) {
obj = powerupSet[obj];
obj._y = obj._y + (scrollSpd + 1);
if (obj._y > 450) {
obj.removeMovieClip();
}
if (hero.hitTest(obj)) {
obj.hit();
obj.removeMovieClip();
}
}
if (pu_spdCnt > 1) {
pu_spdCnt--;
} else if (pu_spdCnt == 1) {
pu_spdCnt = 0;
hud_pu.spd.gotoAndStop(1);
}
if (pu_rapCnt > 1) {
pu_rapCnt--;
} else if (pu_rapCnt == 1) {
pu_rapCnt = 0;
hud_pu.rap.gotoAndStop(1);
}
for (obj in enmSet) {
obj = enmSet[obj];
obj._y = obj._y + (scrollSpd + obj.ySpd);
if (obj._y < 160) {
obj._x = obj._x + obj.xSpd;
}
if ((obj.hitTest(hero) && (obj.armor >= 0)) && (!obj.gType)) {
var crashFx = fireSet.attachMovie("hero_crash_fx", "p" + projZ, projZ);
projZ++;
crashFx._x = obj._x;
crashFx._y = obj._y;
crashFx.ySpd = obj.ySpd;
crashFx.xSpd = 0;
crashFx.dmg = 0;
obj.armor = -1;
_root.makeCash(obj._x, obj._y, obj.cashVal);
obj.gotoAndPlay(18);
dmgHero(1);
continue;
}
if (((obj._y > 450) || (obj._x < -30)) || (obj._x > 530)) {
obj.removeMovieClip();
}
}
for (obj in lsSet) {
obj = lsSet[obj];
obj._y = obj._y + scrollSpd;
if (obj._y > 450) {
obj.removeMovieClip();
}
}
for (obj in cloudSet) {
obj = cloudSet[obj];
obj._y = obj._y + (scrollSpd * 5);
if (obj._y > 450) {
obj.removeMovieClip();
}
}
var i = 0;
while (i < lwList.length) {
lwList[i]._y = (lwList[i]._y + scrollSpd) % 500;
i++;
}
enmGenTmr = enmGenTmr + Math.round(scrollSpd / defScrollSpd);
lsGenTmr = lsGenTmr + Math.round(scrollSpd / defScrollSpd);
puGenTmr = puGenTmr + Math.round(scrollSpd / defScrollSpd);
cloudGenTmr = cloudGenTmr + Math.round(scrollSpd / defScrollSpd);
if (enmGenTmr >= (enmGenQuota - enmGenQuotaMod)) {
enmGenTmr = 0;
if (enmGenQuotaMod < (enmGenQuota - 12)) {
enmGenQuotaMod = enmGenQuotaMod + 1;
}
makeEnm(Math.floor(Math.random() * 6), 20 + (Math.random() * 460), -Math.floor(Math.random() * 20), Math.random() < 0.75);
}
if (lsGenTmr >= (lsGenQuota - lsGenQuotaMod)) {
lsGenTmr = 0;
makeLand(Math.floor(Math.random() * 3), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100));
}
if (puGenTmr >= (puGenQuota - puGenQuotaMod)) {
puGenTmr = 0;
if (puGenQuotaMod < (puGenQuota / 2)) {
puGenQuotaMod++;
}
makePu(Math.floor(Math.random() * 4), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100));
}
if ((Math.random() < 0.1) && (cloudGenTmr >= cloudGenQuota)) {
cloudGenTmr = 0;
makeCloud(Math.floor(Math.random() * 5), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100));
}
if (cash >= 500) {
mainMenu.gotoAndStop("frame_win");
}
if (Math.abs(scrnShake) > 1) {
_root._y = _root._y + ((_root._y < 0) ? (scrnShake) : (-scrnShake));
scrnShakeCnt--;
if (scrnShakeCnt == 0) {
scrnShakeCnt = 2;
scrnShake = scrnShake * 0.6;
}
} else if (_root._y != 0) {
_root._y = 0;
scrnShake = 0;
} else {
scrnShake = 0;
}
}
Frame 5
gotoAndPlay(_currentframe - 1);
Symbol 6 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 8 MovieClip [proj3] Frame 1
stop();
Symbol 12 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 13 MovieClip [proj4] Frame 1
stop();
Symbol 18 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 19 MovieClip [proj1] Frame 1
stop();
Symbol 24 MovieClip [projNuke] Frame 1
for (obj in _root.enmSet) {
obj = _root.enmSet[obj];
obj.armor = 0;
obj.dmg(1);
}
for (obj in _root.fireSet) {
_root.fireSet[obj].removeMovieClip();
}
Symbol 24 MovieClip [projNuke] Frame 10
this.removeMovieClip();
Symbol 28 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 29 MovieClip [proj2G] Frame 1
stop();
Symbol 33 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 34 MovieClip [proj2O] Frame 1
stop();
Symbol 36 MovieClip [proj2R] Frame 1
stop();
Symbol 42 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj2R", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 0;
obj.ySpd = 12;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 42 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 43 MovieClip [enm1BL] Frame 1
flashOffset = 0;
Symbol 43 MovieClip [enm1BL] Frame 14
stop();
flashOffset = 0;
Symbol 43 MovieClip [enm1BL] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 43 MovieClip [enm1BL] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 49 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = -2;
obj.ySpd = 6;
obj._x = _parent._x - 5;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 49 MovieClip Frame 3
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = -1;
obj.ySpd = 7;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 49 MovieClip Frame 5
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 1;
obj.ySpd = 7;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 49 MovieClip Frame 7
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 2;
obj.ySpd = 6;
obj._x = _parent._x + 5;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 49 MovieClip Frame 8
_parent.gotoAndPlay(1);
Symbol 50 MovieClip [enm4] Frame 1
flashOffset = 0;
Symbol 50 MovieClip [enm4] Frame 14
stop();
flashOffset = 0;
Symbol 50 MovieClip [enm4] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 50 MovieClip [enm4] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 56 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj2O", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 0;
obj.ySpd = 12;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 56 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 57 MovieClip [enm1B] Frame 1
flashOffset = 0;
Symbol 57 MovieClip [enm1B] Frame 14
stop();
flashOffset = 0;
Symbol 57 MovieClip [enm1B] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 57 MovieClip [enm1B] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 66 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj2R", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 0;
obj.ySpd = 10;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 66 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 67 MovieClip [enm2] Frame 1
flashOffset = 0;
Symbol 67 MovieClip [enm2] Frame 14
stop();
flashOffset = 0;
Symbol 67 MovieClip [enm2] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 67 MovieClip [enm2] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 75 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj3", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = -1;
obj.ySpd = 11;
obj._x = _parent._x - 5;
obj._y = _parent._y;
obj.dmg = 0.5;
var obj = _root.fireSet.attachMovie("proj3", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 1;
obj.ySpd = 11;
obj._x = _parent._x + 5;
obj._y = _parent._y;
obj.dmg = 1;
Symbol 75 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 76 MovieClip [enm3] Frame 1
flashOffset = 0;
Symbol 76 MovieClip [enm3] Frame 14
stop();
flashOffset = 0;
Symbol 76 MovieClip [enm3] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 76 MovieClip [enm3] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 81 MovieClip Frame 1
if (_root.gamePause) {
_parent.gotoAndStop(1);
}
var obj = _root.fireSet.attachMovie("proj2G", "p" + _root.projZ, _root.projZ);
_root.projZ++;
obj.xSpd = 0;
obj.ySpd = 14;
obj._x = _parent._x;
obj._y = _parent._y;
obj.dmg = 0.25;
Symbol 81 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 82 MovieClip [enm1R] Frame 1
flashOffset = 0;
Symbol 82 MovieClip [enm1R] Frame 14
stop();
flashOffset = 0;
Symbol 82 MovieClip [enm1R] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 82 MovieClip [enm1R] Frame 24
_root.makeCash(this._x, this._y, this.cashVal);
this.removeMovieClip();
Symbol 99 MovieClip [pu_3] Frame 1
stop();
Symbol 99 MovieClip [pu_3] Frame 3
stop();
Symbol 101 MovieClip [pu_2] Frame 1
stop();
Symbol 101 MovieClip [pu_2] Frame 3
stop();
Symbol 103 MovieClip [pu_0] Frame 1
stop();
Symbol 103 MovieClip [pu_0] Frame 3
stop();
Symbol 132 MovieClip Frame 1
n = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
o = n + "%";
_parent.btn_continue._alpha = n;
if (n == 100) {
stop();
_parent.btn_continue.enabled = true;
_parent.ld._visible = false;
}
Symbol 132 MovieClip Frame 2
gotoAndPlay (1);
Symbol 136 MovieClip Frame 59
_parent.play();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 6
gotoAndStop (1);
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 5
gotoAndStop (1);
Symbol 161 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 5
gotoAndStop (1);
Symbol 163 MovieClip Frame 1
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 26
stop();
this._visible = false;
Symbol 170 MovieClip Frame 75
stop();
this._visible = false;
Symbol 170 MovieClip Frame 100
stop();
this._visible = false;
Symbol 170 MovieClip Frame 125
stop();
this._visible = false;
Symbol 170 MovieClip Frame 150
stop();
this._visible = false;
Symbol 201 MovieClip Frame 1
function cursorFollow() {
Mouse.hide();
cursor._x = _xmouse;
cursor._y = _ymouse;
}
clearInterval(cursorIntID);
cursorIntID = setInterval(cursorFollow, 25);
Symbol 201 MovieClip Frame 2
stop();
btn_more.onRelease = function () {
gotoAndStop ("frame_mco");
};
btn_help.onRelease = function () {
gotoAndStop ("frame_help");
};
btn_start.onRelease = function () {
Key.addListener(_root.keyAction);
_root.level_init();
_root.gotoAndPlay("frame_gameloop");
gotoAndStop ("frame_blank");
};
Symbol 201 MovieClip Frame 3
btn_main.onRelease = function () {
gotoAndStop ("frame_mainMenu");
};
btn_wpg.onRelease = function () {
getURL ("http://www.wildpulsegames.com", "_blank");
};
Symbol 201 MovieClip Frame 4
btn_main.onRelease = function () {
gotoAndStop ("frame_mainMenu");
};
a.gotoAndStop(3);
b.gotoAndStop(3);
c.gotoAndStop(3);
Symbol 201 MovieClip Frame 6
_root._y = 0;
btn_continue.onRelease = function () {
_root.gamePause = false;
gotoAndStop ("frame_blank");
};
btn_main.onRelease = function () {
stopAllSounds();
_root.stop();
Key.removeListener(_root.keyAction);
_root.delAll();
gotoAndStop ("frame_mainMenu");
};
Symbol 201 MovieClip Frame 7
_root.stop();
_root._y = 0;
Key.removeListener(_root.keyAction);
_root.delAll();
btn_continue.onRelease = function () {
gotoAndStop ("frame_mainMenu");
};
csh = _root.cash;
btn_main.onRelease = function () {
stopAllSounds();
gotoAndStop ("frame_mainMenu");
};
Symbol 201 MovieClip Frame 8
_root.stop();
_root._y = 0;
Key.removeListener(_root.keyAction);
_root.delAll();
btn_continue.onRelease = function () {
gotoAndStop ("frame_mainMenu");
};
btn_main.onRelease = function () {
stopAllSounds();
gotoAndStop ("frame_mainMenu");
};