STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228116
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86507319?noj=FRM86507319-10DC" width="1" height="1"></div>

Sky Marauder.swf

This is the info page for
Flash #27105

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial" size="20" color="#ffffff"><b>Loading</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff"><b>Loading.</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff"><b>Loading..</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff"><b>Loading...</b></font></p>

<p align="center"><font face="Arial Black" size="20" color="#ff0000">Check out Madcap Orb while you wait!</font></p><p align="center"><font face="Arial Black" size="20" color="#ff0000">Goto:</font></p>

www.wildpulsegames.com

0%

Presents

x 0

Copyright 2004 Wildpulse Interactive

Start Game

Instructions

More Games!

Check Out Madcap Orb At

Main Menu

Instructions

Destroy and collect cash. Can you reach $500?
Movement:  Arrow Keys
Fire:  Spacebar
Bomb:  B
Pause:  P
Throttle: Numbers 1 - 5
Cash Indicator:
Armor Indicator:
Powerups:    Rapid    Speed    Bomb   Armor

Continue

Game Pause

Game Over

Cash :

0

You've Won!

ActionScript [AS1/AS2]

Frame 1
fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); _quality = "medium"; stop(); btn_continue.enabled = false; btn_continue._alpha = 25; btn_continue.onRelease = function () { gotoAndStop(_currentframe + 1); }; btn_wpg.onRelease = function () { getURL ("http://www.wildpulsegames.com", "_blank"); };
Frame 3
function setPause(b) { _root.gamePause = b; if (b) { for (obj in enmSet) { obj = enmSet[obj]; obj.stop(); } } else { for (obj in enmSet) { obj = enmSet[obj]; obj.play(); } } } function setThrottle(n) { hud_throttle._visible = true; if (n == 1) { scrollSpd = defScrollSpd - 3; hud_throttle.gotoAndPlay("e"); hero.flame._yscale = defFlameSize - 80; } else if (n == 2) { scrollSpd = defScrollSpd - 2; hud_throttle.gotoAndPlay("d"); hero.flame._yscale = defFlameSize - 50; } else if (n == 3) { scrollSpd = defScrollSpd; hud_throttle.gotoAndPlay("c"); hero.flame._yscale = defFlameSize; } else if (n == 4) { scrollSpd = defScrollSpd + 3; hud_throttle.gotoAndPlay("b"); hero.flame._yscale = defFlameSize + 50; } else if (n == 5) { scrollSpd = defScrollSpd + 5; hud_throttle.gotoAndPlay("a"); hero.flame._yscale = defFlameSize + 90; } } function resetCash() { cash = 0; hud_cash.cash = "x 0"; } function resetArmor() { armor = 5; hud_armor.tally.gotoAndStop(5); } function dmgHero(n) { if (armor > 0) { armor = armor - n; hud_armor.tally.gotoAndStop(Math.round(armor)); hero.gotoAndPlay(4); var _local1 = Math.round(n * 80); hero._ymm = hero._ymm + ((_local1 < 30) ? (_local1) : 30); scrnShake = scrnShake + (Math.floor(_local1 * 0.1) + 2); } else { mainMenu.gotoAndStop("frame_gameover"); } } function enmDmg(n) { this.armor = this.armor - n; if (this.armor >= 0) { this.flashOffset++; this.gotoAndPlay(15); } else if (this._currentframe < 17) { this.gotoAndPlay(18); } } function getCash() { cash = cash + this.val; hud_cash.cash = "x " + cash; hud_cash.gotoAndPlay(2); } function getSpd() { hud_pu.spd.gotoAndPlay(2); pu_spdCnt = pu_spdLife; hero.gotoAndPlay(4); } function getRap() { hud_pu.rap.gotoAndPlay(2); pu_rapCnt = pu_rapLife; hero.gotoAndPlay(4); } function getArmor() { armor = 5; hud_armor.tally.gotoAndStop(5); hud_armor.gotoAndPlay(2); hero.gotoAndPlay(4); } function makeCash(x, y, val) { var _local1 = powerupSet.attachMovie("pu_c", "pu" + puZ, puZ); puZ++; _local1._x = x; _local1._y = y; _local1.hit = getCash; _local1.val = val; } function makeNuke(x, y) { var _local1 = powerupSet.attachMovie("pu_nuke", "pu" + puZ, puZ); puZ++; _local1._x = x; _local1._y = y; _local1.hit = getNuke; } function getNuke() { hasNuke = true; hud_pu.nuke.gotoAndPlay(2); hero.gotoAndPlay(4); } function useNuke() { hasNuke = false; if (hasNuke == 0) { hud_pu.nuke.gotoAndStop(1); } scrnShake = scrnShake + 50; var _local2 = _root.attachMovie("projNuke", "pjNuke", 1000); _local2._x = hero._x; _local2._y = hero._y; } function delAll() { for (obj in powerupSet) { obj = powerupSet[obj]; obj.removeMovieClip(); } for (obj in fireSet) { obj = fireSet[obj]; obj.removeMovieClip(); } for (obj in enmSet) { obj = enmSet[obj]; obj.removeMovieClip(); } for (obj in lsSet) { obj = lsSet[obj]; obj.removeMovieClip(); } for (obj in cloudSet) { obj = cloudSet[obj]; obj.removeMovieClip(); } } function level_init() { delAll(); h_fDelayCnt = 0; resetCash(); resetArmor(); projZ = 0; pu_spdCnt = 0; pu_rapCnt = 0; puZ = 0; hero._xmm = 0; hero._ymm = 0; hero._x = 250; hero._y = 310; enmZ = 0; lsZ = 0; cloudZ = 0; enmGenTmr = 0; lsGenTmr = 0; puGenTmr = 0; cloudGenTmr = 0; enmGenQuotaMod = 0; lsGenQuotaMod = 0; puGenQuotaMod = 0; cloudGenQuotaMod = 0; scrollSpd = defScrollSpd; hasNuke = false; hero.gotoAndStop(1); hud_pu.spd.gotoAndStop(1); hud_pu.rap.gotoAndStop(1); hud_pu.nuke.gotoAndStop(1); hud_throttle.gotoAndStop(1); hero.flame._yscale = defFlameSize; scrnShake = 0; _root._y = 0; var _local2 = 0; while (_local2 < lwList.length) { lwList[_local2]._y = lwStrtPosList[_local2]; _local2++; } setPause(false); } function makePu(type, x, y) { obj = powerupSet.attachMovie("pu_" + type, "pu" + puZ, puZ); puZ++; obj._x = x; obj._y = y; if (type == 0) { obj.hit = getSpd; obj.gotoAndStop(3); } else if (type == 1) { obj.hit = getArmor; } else if (type == 2) { obj.hit = getRap; obj.gotoAndStop(3); } else if (type == 3) { obj.hit = getNuke; obj.gotoAndStop(3); } } function makeEnm(type, x, y, crossOver) { if (type == 5) { var _local1 = enmSet.attachMovie(eList[type], "enm" + enmZ, enmZ % 100); } else { var _local1 = enmSet.attachMovie(eList[type], "enm" + enmZ, enmZ + 100); } enmZ++; _local1._x = x; _local1._y = y; _local1.dmg = enmDmg; _local1.armor = eArmorList[type]; _local1.cashVal = eValList[type]; _local1.ySpd = eSpdList[type]; _local1.gType = egndTypeList[type]; _local1.xSpd = ((crossOver && (!_local1.gType)) ? (Math.round(Math.random() * _local1.ySpd) + 3) : 0); if (_local1._x > 250) { _local1.xSpd = _local1.xSpd * -1; } } function makeLand(type, x, y) { var _local1 = lsSet.attachMovie("ls_" + type, "ls" + lsZ, lsZ); lsZ++; _local1._x = x; _local1._y = y; } function makeCloud(type, x, y) { var _local1 = cloudSet.attachMovie("cloud" + type, "cl" + cloudZ, cloudZ); cloudZ++; _local1._x = x; _local1._y = y; } stop(); var enmGenTmr = 0; var lsGenTmr = 0; var puGenTmr = 0; var cloudGenTmr = 0; var enmGenQuota = 72; var lsGenQuota = 36; var puGenQuota = 180; var cloudGenQuota = 9; var enmGenQuotaMod = 0; var lsGenQuotaMod = 0; var puGenQuotaMod = 0; var cloudGenQuotaMod = 0; var hasNuke = false; var scrnShake = 0; var scrnShakeCnt = 2; var lwList = new Array(landwave1, landwave2); var lwStrtPosList = new Array(landwave1._y, landwave2._y); var defFlameSize = hero.flame._yscale; var defScrollSpd = 6; var scrollSpd = defScrollSpd; Key.removeListener(keyAction); var keyAction = new Object(); keyAction.onKeyUp = function () { ku = Key.getCode(); if ((ku == 80) || (ku == 27)) { if (_root.gamePause) { setPause(false); _root.mainMenu.gotoAndStop("frame_blank"); } else { setPause(true); _root.mainMenu.gotoAndStop("frame_pause"); } } else if ((ku == 66) && (hasNuke)) { useNuke(); } else if (ku == 49) { setThrottle(1); } else if (ku == 50) { setThrottle(2); } else if (ku == 51) { setThrottle(3); } else if (ku == 52) { setThrottle(4); } else if (ku == 53) { setThrottle(5); } }; var gamePause; var h_spd = 14; var h_fDelay = 4; var h_fSpd = -24; var h_fDelayCnt = 0; hero._xmm = 0; hero._ymm = 0; var gunTurn1 = true; var cash = 0; var armor = 5; var projZ = 0; var enmZ = 0; var spdBoost = 6; var rapBoost = -3; var pu_spdCnt = 0; var pu_rapCnt = 0; var pu_spdLife = 360; var pu_rapLife = 540; var puZ = 0; var eList = new Array("enm1R", "enm1B", "enm1BL", "enm2", "enm3", "enm4"); var eValList = new Array(1, 2, 3, 2, 5, 5); var eArmorList = new Array(1, 1, 1, 2, 3, 2); var eSpdList = new Array(1.5, 1.5, 1.5, -2, 2, 0); var egndTypeList = new Array(false, false, false, true, false, true); var lsZ = 0; var cloudZ = 0; setPause(true);
Frame 4
if (!gamePause) { xspdM = 2; yspdM = 2; if (Key.isDown(37)) { hero._xmm = -(pu_spdCnt ? (h_spd + spdBoost) : (h_spd)); } else if (Key.isDown(39)) { hero._xmm = (pu_spdCnt ? (h_spd + spdBoost) : (h_spd)); } else { xspdM = 0.65; } if (Key.isDown(38)) { hero._ymm = -(pu_spdCnt ? (h_spd + spdBoost) : (h_spd)); } else if (Key.isDown(40)) { hero._ymm = (pu_spdCnt ? (h_spd + spdBoost) : (h_spd)); } else { yspdM = 0.65; } hero._x = hero._x + ((Math.abs(hero._xmm) < 5) ? 0 : (Math.floor((hero._xmm = hero._xmm * 0.75)) * xspdM)); if (hero._x < 10) { hero._x = 10; hero._xmm = 0; } else if (hero._x > 490) { hero._x = 490; hero._xmm = 0; } hero._y = hero._y + ((Math.abs(hero._ymm) < 5) ? 0 : (Math.floor((hero._ymm = hero._ymm * 0.75)) * yspdM)); if (hero._y < 0) { hero._y = 0; hero._ymm = 0; } else if (hero._y > 380) { hero._y = 380; hero._ymm = 0; } if (Key.isDown(32) && (h_fDelayCnt == 0)) { h_fDelayCnt = (pu_rapCnt ? (h_fDelay + rapBoost) : (h_fDelay)); obj = fireSet.attachMovie("proj1", "p" + projZ, projZ); projZ++; if (gunTurn1) { gunTurn1 = false; obj._x = hero._x - 15; if (hero._currentframe != 2) { hero.gotoAndStop(2); } } else { gunTurn1 = true; obj._x = hero._x + 15; if (hero._currentframe != 3) { hero.gotoAndStop(3); } } obj._y = hero._y; obj.ySpd = h_fSpd; obj.xSpd = 0; obj.dmg = 1; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); } if (h_fDelayCnt > 0) { h_fDelayCnt--; } for (obj in fireSet) { obj = fireSet[obj]; obj._x = obj._x + obj.xSpd; if (obj.ySpd > 0) { obj._y = obj._y + (scrollSpd + obj.ySpd); if (obj.hitTest(hero) && (obj._currentframe == 1)) { obj.gotoAndStop(2); dmgHero(obj.dmg); } } else { obj._y = obj._y + obj.ySpd; for (enm in enmSet) { enm = enmSet[enm]; if (enm.armor < 0) { continue; } if (obj.hitTest(enm) && (obj._currentframe == 1)) { obj.gotoAndStop(2); enm.dmg(obj.dmg); } } } if ((((obj._x < 0) || (obj._x > 500)) || (obj._y < 0)) || (obj._y > 400)) { obj.removeMovieClip(); } } for (obj in powerupSet) { obj = powerupSet[obj]; obj._y = obj._y + (scrollSpd + 1); if (obj._y > 450) { obj.removeMovieClip(); } if (hero.hitTest(obj)) { obj.hit(); obj.removeMovieClip(); } } if (pu_spdCnt > 1) { pu_spdCnt--; } else if (pu_spdCnt == 1) { pu_spdCnt = 0; hud_pu.spd.gotoAndStop(1); } if (pu_rapCnt > 1) { pu_rapCnt--; } else if (pu_rapCnt == 1) { pu_rapCnt = 0; hud_pu.rap.gotoAndStop(1); } for (obj in enmSet) { obj = enmSet[obj]; obj._y = obj._y + (scrollSpd + obj.ySpd); if (obj._y < 160) { obj._x = obj._x + obj.xSpd; } if ((obj.hitTest(hero) && (obj.armor >= 0)) && (!obj.gType)) { var crashFx = fireSet.attachMovie("hero_crash_fx", "p" + projZ, projZ); projZ++; crashFx._x = obj._x; crashFx._y = obj._y; crashFx.ySpd = obj.ySpd; crashFx.xSpd = 0; crashFx.dmg = 0; obj.armor = -1; _root.makeCash(obj._x, obj._y, obj.cashVal); obj.gotoAndPlay(18); dmgHero(1); continue; } if (((obj._y > 450) || (obj._x < -30)) || (obj._x > 530)) { obj.removeMovieClip(); } } for (obj in lsSet) { obj = lsSet[obj]; obj._y = obj._y + scrollSpd; if (obj._y > 450) { obj.removeMovieClip(); } } for (obj in cloudSet) { obj = cloudSet[obj]; obj._y = obj._y + (scrollSpd * 5); if (obj._y > 450) { obj.removeMovieClip(); } } var i = 0; while (i < lwList.length) { lwList[i]._y = (lwList[i]._y + scrollSpd) % 500; i++; } enmGenTmr = enmGenTmr + Math.round(scrollSpd / defScrollSpd); lsGenTmr = lsGenTmr + Math.round(scrollSpd / defScrollSpd); puGenTmr = puGenTmr + Math.round(scrollSpd / defScrollSpd); cloudGenTmr = cloudGenTmr + Math.round(scrollSpd / defScrollSpd); if (enmGenTmr >= (enmGenQuota - enmGenQuotaMod)) { enmGenTmr = 0; if (enmGenQuotaMod < (enmGenQuota - 12)) { enmGenQuotaMod = enmGenQuotaMod + 1; } makeEnm(Math.floor(Math.random() * 6), 20 + (Math.random() * 460), -Math.floor(Math.random() * 20), Math.random() < 0.75); } if (lsGenTmr >= (lsGenQuota - lsGenQuotaMod)) { lsGenTmr = 0; makeLand(Math.floor(Math.random() * 3), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100)); } if (puGenTmr >= (puGenQuota - puGenQuotaMod)) { puGenTmr = 0; if (puGenQuotaMod < (puGenQuota / 2)) { puGenQuotaMod++; } makePu(Math.floor(Math.random() * 4), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100)); } if ((Math.random() < 0.1) && (cloudGenTmr >= cloudGenQuota)) { cloudGenTmr = 0; makeCloud(Math.floor(Math.random() * 5), 50 + (Math.random() * 400), -Math.floor(Math.random() * 100)); } if (cash >= 500) { mainMenu.gotoAndStop("frame_win"); } if (Math.abs(scrnShake) > 1) { _root._y = _root._y + ((_root._y < 0) ? (scrnShake) : (-scrnShake)); scrnShakeCnt--; if (scrnShakeCnt == 0) { scrnShakeCnt = 2; scrnShake = scrnShake * 0.6; } } else if (_root._y != 0) { _root._y = 0; scrnShake = 0; } else { scrnShake = 0; } }
Frame 5
gotoAndPlay(_currentframe - 1);
Symbol 6 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 8 MovieClip [proj3] Frame 1
stop();
Symbol 12 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 13 MovieClip [proj4] Frame 1
stop();
Symbol 18 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 19 MovieClip [proj1] Frame 1
stop();
Symbol 24 MovieClip [projNuke] Frame 1
for (obj in _root.enmSet) { obj = _root.enmSet[obj]; obj.armor = 0; obj.dmg(1); } for (obj in _root.fireSet) { _root.fireSet[obj].removeMovieClip(); }
Symbol 24 MovieClip [projNuke] Frame 10
this.removeMovieClip();
Symbol 28 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 29 MovieClip [proj2G] Frame 1
stop();
Symbol 33 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 34 MovieClip [proj2O] Frame 1
stop();
Symbol 36 MovieClip [proj2R] Frame 1
stop();
Symbol 42 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj2R", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 0; obj.ySpd = 12; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 42 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 43 MovieClip [enm1BL] Frame 1
flashOffset = 0;
Symbol 43 MovieClip [enm1BL] Frame 14
stop(); flashOffset = 0;
Symbol 43 MovieClip [enm1BL] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 43 MovieClip [enm1BL] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 49 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = -2; obj.ySpd = 6; obj._x = _parent._x - 5; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 49 MovieClip Frame 3
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = -1; obj.ySpd = 7; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 49 MovieClip Frame 5
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 1; obj.ySpd = 7; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 49 MovieClip Frame 7
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj4", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 2; obj.ySpd = 6; obj._x = _parent._x + 5; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 49 MovieClip Frame 8
_parent.gotoAndPlay(1);
Symbol 50 MovieClip [enm4] Frame 1
flashOffset = 0;
Symbol 50 MovieClip [enm4] Frame 14
stop(); flashOffset = 0;
Symbol 50 MovieClip [enm4] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 50 MovieClip [enm4] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 56 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj2O", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 0; obj.ySpd = 12; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 56 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 57 MovieClip [enm1B] Frame 1
flashOffset = 0;
Symbol 57 MovieClip [enm1B] Frame 14
stop(); flashOffset = 0;
Symbol 57 MovieClip [enm1B] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 57 MovieClip [enm1B] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 66 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj2R", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 0; obj.ySpd = 10; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 66 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 67 MovieClip [enm2] Frame 1
flashOffset = 0;
Symbol 67 MovieClip [enm2] Frame 14
stop(); flashOffset = 0;
Symbol 67 MovieClip [enm2] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 67 MovieClip [enm2] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 75 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj3", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = -1; obj.ySpd = 11; obj._x = _parent._x - 5; obj._y = _parent._y; obj.dmg = 0.5; var obj = _root.fireSet.attachMovie("proj3", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 1; obj.ySpd = 11; obj._x = _parent._x + 5; obj._y = _parent._y; obj.dmg = 1;
Symbol 75 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 76 MovieClip [enm3] Frame 1
flashOffset = 0;
Symbol 76 MovieClip [enm3] Frame 14
stop(); flashOffset = 0;
Symbol 76 MovieClip [enm3] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 76 MovieClip [enm3] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 81 MovieClip Frame 1
if (_root.gamePause) { _parent.gotoAndStop(1); } var obj = _root.fireSet.attachMovie("proj2G", "p" + _root.projZ, _root.projZ); _root.projZ++; obj.xSpd = 0; obj.ySpd = 14; obj._x = _parent._x; obj._y = _parent._y; obj.dmg = 0.25;
Symbol 81 MovieClip Frame 4
_parent.gotoAndPlay(1);
Symbol 82 MovieClip [enm1R] Frame 1
flashOffset = 0;
Symbol 82 MovieClip [enm1R] Frame 14
stop(); flashOffset = 0;
Symbol 82 MovieClip [enm1R] Frame 17
gotoAndPlay(1 + flashOffset);
Symbol 82 MovieClip [enm1R] Frame 24
_root.makeCash(this._x, this._y, this.cashVal); this.removeMovieClip();
Symbol 99 MovieClip [pu_3] Frame 1
stop();
Symbol 99 MovieClip [pu_3] Frame 3
stop();
Symbol 101 MovieClip [pu_2] Frame 1
stop();
Symbol 101 MovieClip [pu_2] Frame 3
stop();
Symbol 103 MovieClip [pu_0] Frame 1
stop();
Symbol 103 MovieClip [pu_0] Frame 3
stop();
Symbol 132 MovieClip Frame 1
n = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); o = n + "%"; _parent.btn_continue._alpha = n; if (n == 100) { stop(); _parent.btn_continue.enabled = true; _parent.ld._visible = false; }
Symbol 132 MovieClip Frame 2
gotoAndPlay (1);
Symbol 136 MovieClip Frame 59
_parent.play();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 6
gotoAndStop (1);
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 5
gotoAndStop (1);
Symbol 161 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 5
gotoAndStop (1);
Symbol 163 MovieClip Frame 1
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 26
stop(); this._visible = false;
Symbol 170 MovieClip Frame 75
stop(); this._visible = false;
Symbol 170 MovieClip Frame 100
stop(); this._visible = false;
Symbol 170 MovieClip Frame 125
stop(); this._visible = false;
Symbol 170 MovieClip Frame 150
stop(); this._visible = false;
Symbol 201 MovieClip Frame 1
function cursorFollow() { Mouse.hide(); cursor._x = _xmouse; cursor._y = _ymouse; } clearInterval(cursorIntID); cursorIntID = setInterval(cursorFollow, 25);
Symbol 201 MovieClip Frame 2
stop(); btn_more.onRelease = function () { gotoAndStop ("frame_mco"); }; btn_help.onRelease = function () { gotoAndStop ("frame_help"); }; btn_start.onRelease = function () { Key.addListener(_root.keyAction); _root.level_init(); _root.gotoAndPlay("frame_gameloop"); gotoAndStop ("frame_blank"); };
Symbol 201 MovieClip Frame 3
btn_main.onRelease = function () { gotoAndStop ("frame_mainMenu"); }; btn_wpg.onRelease = function () { getURL ("http://www.wildpulsegames.com", "_blank"); };
Symbol 201 MovieClip Frame 4
btn_main.onRelease = function () { gotoAndStop ("frame_mainMenu"); }; a.gotoAndStop(3); b.gotoAndStop(3); c.gotoAndStop(3);
Symbol 201 MovieClip Frame 6
_root._y = 0; btn_continue.onRelease = function () { _root.gamePause = false; gotoAndStop ("frame_blank"); }; btn_main.onRelease = function () { stopAllSounds(); _root.stop(); Key.removeListener(_root.keyAction); _root.delAll(); gotoAndStop ("frame_mainMenu"); };
Symbol 201 MovieClip Frame 7
_root.stop(); _root._y = 0; Key.removeListener(_root.keyAction); _root.delAll(); btn_continue.onRelease = function () { gotoAndStop ("frame_mainMenu"); }; csh = _root.cash; btn_main.onRelease = function () { stopAllSounds(); gotoAndStop ("frame_mainMenu"); };
Symbol 201 MovieClip Frame 8
_root.stop(); _root._y = 0; Key.removeListener(_root.keyAction); _root.delAll(); btn_continue.onRelease = function () { gotoAndStop ("frame_mainMenu"); }; btn_main.onRelease = function () { stopAllSounds(); gotoAndStop ("frame_mainMenu"); };

Library Items

Symbol 1 GraphicUsed by:8
Symbol 2 SoundUsed by:8 13 29 34 36
Symbol 3 GraphicUsed by:6 12 18 28 33
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:3 4 5Used by:8
Symbol 7 SoundUsed by:8 13 19 29 34 36 43 50 57 67 76 82
Symbol 8 MovieClip [proj3]Uses:1 2 6 7
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:3 10 11Used by:13
Symbol 13 MovieClip [proj4]Uses:9 2 12 7
Symbol 14 GraphicUsed by:19
Symbol 15 SoundUsed by:19 175 177 179 188 195
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:3 16 17Used by:19 36
Symbol 19 MovieClip [proj1]Uses:14 15 18 7
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:20 21Used by:24
Symbol 23 SoundUsed by:24
Symbol 24 MovieClip [projNuke]Uses:22 23
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:3 26 27Used by:29
Symbol 29 MovieClip [proj2G]Uses:25 2 28 7
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:3 31 32Used by:34
Symbol 34 MovieClip [proj2O]Uses:30 2 33 7
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [proj2R]Uses:35 2 18 7
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:43
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:39 40 41Used by:43
Symbol 43 MovieClip [enm1BL]Uses:38 42 7
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:49 50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClipUses:48 46Used by:50
Symbol 50 MovieClip [enm4]Uses:44 46 49 7
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:57
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:53 54 55Used by:57
Symbol 57 MovieClip [enm1B]Uses:52 56 7
Symbol 58 GraphicUsed by:63
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:58 61 62Used by:66 67
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:63 64 65Used by:67
Symbol 67 MovieClip [enm2]Uses:63 66 7
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:68 69Used by:75 76 151
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:75 76
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:70 72 73 74Used by:76
Symbol 76 MovieClip [enm3]Uses:70 72 75 7
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:82
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:79 80Used by:82
Symbol 82 MovieClip [enm1R]Uses:78 81 7
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [ls_3]Uses:83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [ls_2]Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [ls_1]Uses:87
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [cloud1]Uses:89
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [cloud2]Uses:91
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [cloud3]Uses:93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [cloud4]Uses:95
Symbol 97 GraphicUsed by:99
Symbol 98 SoundUsed by:99 101 103 162 201
Symbol 99 MovieClip [pu_3]Uses:97 98Used by:163 201
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [pu_2]Uses:100 98Used by:163 201
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [pu_0]Uses:102 98Used by:163 201
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [pu_1]Uses:104Used by:162 201
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [pu_c]Uses:106Used by:157
Symbol 108 FontUsed by:109 110 111 112 131
Symbol 109 EditableTextUses:108Used by:113
Symbol 110 EditableTextUses:108Used by:113
Symbol 111 EditableTextUses:108Used by:113
Symbol 112 EditableTextUses:108Used by:113
Symbol 113 MovieClipUses:109 110 111 112Used by:Timeline
Symbol 114 BitmapUsed by:115 126 186
Symbol 115 GraphicUses:114Used by:Timeline
Symbol 116 FontUsed by:117 127 135 155 173 174 176 178 187 191 194 198 199
Symbol 117 EditableTextUses:116Used by:Timeline
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 ButtonUses:118 119 120Used by:Timeline
Symbol 122 BitmapUsed by:126
Symbol 123 BitmapUsed by:126
Symbol 124 BitmapUsed by:126
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:114 122 123 124 125Used by:Timeline
Symbol 127 TextUses:116Used by:130
Symbol 128 GraphicUsed by:130 175 177 179 188 195
Symbol 129 GraphicUsed by:130 175 177 179 188 195
Symbol 130 ButtonUses:127 128 129Used by:201  Timeline
Symbol 131 EditableTextUses:108Used by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:136
Symbol 135 TextUses:116Used by:136
Symbol 136 MovieClipUses:134 135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 MovieClipUsed by:Timeline
Symbol 143 MovieClipUsed by:Timeline
Symbol 144 MovieClipUsed by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:151
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:151
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:70 146 148 149 150Used by:Timeline
Symbol 152 MovieClipUsed by:Timeline
Symbol 153 MovieClipUsed by:Timeline
Symbol 154 GraphicUsed by:157
Symbol 155 EditableTextUses:116Used by:157
Symbol 156 SoundUsed by:157
Symbol 157 MovieClipUses:154 107 155 156Used by:Timeline
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:158 105 161 98Used by:Timeline
Symbol 163 MovieClipUses:103 101 99Used by:Timeline
Symbol 164 GraphicUsed by:170
Symbol 165 SoundUsed by:170 175 177 179 188 195
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:164 165 166 167 168 169Used by:Timeline
Symbol 171 GraphicUsed by:201
Symbol 172 GraphicUsed by:201
Symbol 173 TextUses:116Used by:201
Symbol 174 TextUses:116Used by:175
Symbol 175 ButtonUses:174 128 129 15 165Used by:201
Symbol 176 TextUses:116Used by:177
Symbol 177 ButtonUses:176 128 129 15 165Used by:201
Symbol 178 TextUses:116Used by:179
Symbol 179 ButtonUses:178 128 129 15 165Used by:201
Symbol 180 GraphicUsed by:201
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:201
Symbol 183 GraphicUsed by:201
Symbol 184 FontUsed by:185 190 196 197 200
Symbol 185 TextUses:184Used by:201
Symbol 186 GraphicUses:114Used by:201
Symbol 187 TextUses:116Used by:188
Symbol 188 ButtonUses:187 128 129 15 165Used by:201
Symbol 189 GraphicUsed by:201
Symbol 190 TextUses:184Used by:201
Symbol 191 TextUses:116Used by:201
Symbol 192 GraphicUsed by:201
Symbol 193 GraphicUsed by:201
Symbol 194 TextUses:116Used by:195
Symbol 195 ButtonUses:194 128 129 15 165Used by:201
Symbol 196 TextUses:184Used by:201
Symbol 197 TextUses:184Used by:201
Symbol 198 TextUses:116Used by:201
Symbol 199 EditableTextUses:116Used by:201
Symbol 200 TextUses:184Used by:201
Symbol 201 MovieClipUses:171 172 173 175 177 179 180 182 183 185 186 188 130 189 190 191 192 105 101 103 99 193 195 196 98 197 198 199 200Used by:Timeline
Symbol 202 GraphicUsed by:Timeline
Symbol 203 SoundUsed by:Timeline

Instance Names

"ld"Frame 1Symbol 113 MovieClip
"btn_continue"Frame 1Symbol 121 Button
"btn_wpg"Frame 1Symbol 130 Button
"landwave1"Frame 3Symbol 141 MovieClip
"landwave2"Frame 3Symbol 141 MovieClip
"lsSet"Frame 3Symbol 142 MovieClip
"enmSet"Frame 3Symbol 143 MovieClip
"powerupSet"Frame 3Symbol 144 MovieClip
"hero"Frame 3Symbol 151 MovieClip
"fireSet"Frame 3Symbol 152 MovieClip
"cloudSet"Frame 3Symbol 153 MovieClip
"hud_cash"Frame 3Symbol 157 MovieClip
"hud_armor"Frame 3Symbol 162 MovieClip
"hud_pu"Frame 3Symbol 163 MovieClip
"hud_throttle"Frame 3Symbol 170 MovieClip
"mainMenu"Frame 3Symbol 201 MovieClip
"flame"Symbol 151 MovieClip Frame 1Symbol 70 MovieClip
"tally"Symbol 162 MovieClip Frame 1Symbol 161 MovieClip
"spd"Symbol 163 MovieClip Frame 1Symbol 103 MovieClip [pu_0]
"rap"Symbol 163 MovieClip Frame 1Symbol 101 MovieClip [pu_2]
"nuke"Symbol 163 MovieClip Frame 1Symbol 99 MovieClip [pu_3]
"btn_start"Symbol 201 MovieClip Frame 1Symbol 175 Button
"btn_help"Symbol 201 MovieClip Frame 1Symbol 177 Button
"btn_more"Symbol 201 MovieClip Frame 1Symbol 179 Button
"cursor"Symbol 201 MovieClip Frame 1Symbol 182 MovieClip
"btn_main"Symbol 201 MovieClip Frame 3Symbol 188 Button
"btn_wpg"Symbol 201 MovieClip Frame 3Symbol 130 Button
"a"Symbol 201 MovieClip Frame 4Symbol 101 MovieClip [pu_2]
"b"Symbol 201 MovieClip Frame 4Symbol 103 MovieClip [pu_0]
"c"Symbol 201 MovieClip Frame 4Symbol 99 MovieClip [pu_3]
"btn_continue"Symbol 201 MovieClip Frame 6Symbol 195 Button
"btn_main"Symbol 201 MovieClip Frame 6Symbol 188 Button
"cursor"Symbol 201 MovieClip Frame 6Symbol 182 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 8 as "proj3"
ExportAssets (56)Timeline Frame 1Symbol 13 as "proj4"
ExportAssets (56)Timeline Frame 1Symbol 19 as "proj1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "projNuke"
ExportAssets (56)Timeline Frame 1Symbol 29 as "proj2G"
ExportAssets (56)Timeline Frame 1Symbol 34 as "proj2O"
ExportAssets (56)Timeline Frame 1Symbol 36 as "proj2R"
ExportAssets (56)Timeline Frame 1Symbol 43 as "enm1BL"
ExportAssets (56)Timeline Frame 1Symbol 50 as "enm4"
ExportAssets (56)Timeline Frame 1Symbol 57 as "enm1B"
ExportAssets (56)Timeline Frame 1Symbol 67 as "enm2"
ExportAssets (56)Timeline Frame 1Symbol 76 as "enm3"
ExportAssets (56)Timeline Frame 1Symbol 82 as "enm1R"
ExportAssets (56)Timeline Frame 1Symbol 84 as "ls_3"
ExportAssets (56)Timeline Frame 1Symbol 86 as "ls_2"
ExportAssets (56)Timeline Frame 1Symbol 88 as "ls_1"
ExportAssets (56)Timeline Frame 1Symbol 90 as "cloud1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "cloud2"
ExportAssets (56)Timeline Frame 1Symbol 94 as "cloud3"
ExportAssets (56)Timeline Frame 1Symbol 96 as "cloud4"
ExportAssets (56)Timeline Frame 1Symbol 99 as "pu_3"
ExportAssets (56)Timeline Frame 1Symbol 101 as "pu_2"
ExportAssets (56)Timeline Frame 1Symbol 103 as "pu_0"
ExportAssets (56)Timeline Frame 1Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 1Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 107 as "pu_c"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 103 as "pu_0"
ExportAssets (56)Timeline Frame 3Symbol 101 as "pu_2"
ExportAssets (56)Timeline Frame 3Symbol 99 as "pu_3"
ExportAssets (56)Timeline Frame 3Symbol 105 as "pu_1"
ExportAssets (56)Timeline Frame 3Symbol 101 as "pu_2"
ExportAssets (56)Timeline Frame 3Symbol 103 as "pu_0"
ExportAssets (56)Timeline Frame 3Symbol 99 as "pu_3"

Labels

"frame_freshMenu"Frame 3
"frame_gameLoop"Frame 4
"a"Symbol 170 MovieClip Frame 2
"b"Symbol 170 MovieClip Frame 27
"c"Symbol 170 MovieClip Frame 76
"d"Symbol 170 MovieClip Frame 101
"e"Symbol 170 MovieClip Frame 126
"frame_mainMenu"Symbol 201 MovieClip Frame 2
"frame_mco"Symbol 201 MovieClip Frame 3
"frame_help"Symbol 201 MovieClip Frame 4
"frame_blank"Symbol 201 MovieClip Frame 5
"frame_pause"Symbol 201 MovieClip Frame 6
"frame_gameover"Symbol 201 MovieClip Frame 7
"frame_win"Symbol 201 MovieClip Frame 8

Dynamic Text Variables

oSymbol 131 EditableText"0%"
cashSymbol 155 EditableText"x 0"
cshSymbol 199 EditableText"0"




http://swfchan.com/6/27105/info.shtml
Created: 21/5 -2019 22:09:36 Last modified: 21/5 -2019 22:09:36 Server time: 10/05 -2024 19:06:19