Instance of Symbol 84 MovieClip [ftloader] in Frame 1
//component parameters
onClipEvent (construct) {
pUseLoader = true;
pVersion = true;
pMajor = 8;
pMinor = 0;
pSecurity = false;
pServer = "fingertime";
pURL = "http://www.fingertime.com/overkillapache.php";
pLabel = "init";
pAdvert = true;
}
Frame 4
if (tGame == undefined) {
var tGame = new Game(this.stage_mc);
}
this.pingHome = function () {
var _local1 = new LoadVars();
_local1.load("http://stats.playerthree.net/counter.php?id=overkillapache&r=" + new Date().getTime());
};
Frame 8
stop();
Instance of Symbol 624 MovieClip "HS_mc" in Frame 15
//component parameters
onClipEvent (construct) {
pPingLoc = "http://www.fingertime.com/ping/highscore.php";
pChartLoc = "highscores";
pDoneFrame = "menu";
pGameID = "overkillapache";
pHSnum = "55";
}
Frame 36
stop();
Frame 82
stop();
Frame 111
HS_mc.displayHS();
Frame 123
tGame.pSoundObj.startGame();
this.onEnterFrame = function () {
tGame.update();
};
Frame 155
tGame.startGame();
stop();
Frame 179
tGame.endGame();
Frame 181
this.score_txt.text = String("0000000" + tGame.getScore()).slice(-7);
Frame 193
stop();
Symbol 32 Button
on (release) {
getURL ("http://www.fingertime.com", "_blank");
}
Symbol 33 MovieClip Frame 1
gotoAndPlay (2);
Symbol 33 MovieClip Frame 127
this._parent.logoDone();
stop();
Symbol 49 MovieClip Frame 1
this.resizePanel = function (x, y) {
var _local2 = x / 2;
this.panelTL_mc._x = -_local2;
this.panelTR_mc._x = _local2 - 20;
this.panelBL_mc._x = -_local2;
this.panelBR_mc._x = _local2 - 20;
this.panelTM_mc._width = x - 40;
this.panelBM_mc._width = x - 40;
this.panelTM_mc._x = (-_local2) + 20;
this.panelBM_mc._x = (-_local2) + 20;
this.panelBL_mc._y = y - 45;
this.panelBM_mc._y = y - 45;
this.panelBR_mc._y = y - 45;
this.panelBg_mc._x = -_local2;
this.panelBg_mc._y = 59;
this.panelBg_mc._width = x;
this.panelBg_mc._height = y - 104;
};
stop();
Symbol 64 MovieClip Frame 1
this.init = function () {
this.pTotal = _root.getBytesTotal();
this.pUnit = 100 / this.pTotal;
this.pFrame = 0;
this.pAdCheck = true;
this.onEnterFrame = this.animate;
};
this.animate = function () {
this.pFrame = Math.floor(this.pUnit * _root.getBytesLoaded());
this.gotoAndStop(this.pFrame + 1);
this.loading_txt.text = ("LOADING... " + String(this._currentframe - 1)) + "%";
if (this.pFrame >= 100) {
if (this._parent._parent.AdForDisplay()) {
this.loading_txt.text = "START GAME.";
this.onPress = function () {
delete this.onPress;
delete this.onEnterFrame;
this._parent._parent.exitLoader();
};
} else {
this.loading_txt.text = "LOADED.";
}
this.gotoAndStop(102);
delete this.onEnterFrame;
this.onEnterFrame = this.pause;
}
if (this.pAdCheck) {
if (this._parent._parent.AdForDisplay()) {
if (this._parent._parent.AdReady()) {
this._parent.openForAd();
this.pAdCheck = false;
}
} else {
this.pAdCheck = false;
}
}
};
this.pause = function () {
this.pFrame = this.pFrame - 3;
if (this.pFrame <= 0) {
delete this.onEnterFrame;
this._parent._parent.loadDone();
}
};
stop();
Symbol 67 MovieClip Frame 1
this.init = function () {
this.pX = 260;
this.pY = 104;
};
this.resizePanel = function (tX, tY) {
this.pTargetX = Math.max(260, tX);
this.pTargetY = Math.max(104, tY);
if ((this.pTargetX != this.pX) || (this.pTargetY != this.pY)) {
this.onEnterFrame = function () {
this.pX = this.pX + ((this.pTargetX - this.pX) / 5);
this.pY = this.pY + ((this.pTargetY - this.pY) / 5);
this.pX = Math.round(this.pX);
this.pY = Math.round(this.pY);
if ((Math.abs(this.pTargetX - this.pX) < 5) && (Math.abs(this.pTargetY - this.pY) < 5)) {
this.pX = this.pTargetX;
this.pY = this.pTargetY;
delete this.onEnterFrame;
this._parent.showAdvert();
}
this.panel_mc.resizePanel(this.pX, this.pY);
this.loaderbar_mc._y = this.pY - 97;
this._y = Math.round(((Stage.height - this.pY) / 2) + 52);
};
}
};
this.openForAd = function () {
var _local2 = this._parent.getAdSize();
this.resizePanel(_local2.x + 10, _local2.y + 114);
trace((("resizing to " + _local2.x) + ", ") + _local2.y);
};
this.init();
this.gotoAndPlay(2);
Symbol 67 MovieClip Frame 14
this.loaderbar_mc.init();
stop();
Symbol 75 Button
on (release) {
getURL ("http://www.macromedia.com/go/getflashplayer", "_blank");
}
Symbol 77 Button
on (release) {
this._parent.logoPlay();
}
Symbol 78 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 84 MovieClip [ftloader] Frame 1
_root.stop();
this._x = 0;
this._y = 0;
this.bg_mc._width = Stage.width;
this.bg_mc._height = Stage.height;
Symbol 84 MovieClip [ftloader] Frame 2
if (this.pUseLoader) {
this.loadAdvert = function () {
if (this.pAdvert) {
trace("loading adv");
this.pAdUrl = _root.adv;
if (this.pAdUrl == undefined) {
this.pAdvert = false;
} else {
this.pAdReady = false;
var _local4 = this.createEmptyMovieClip("adSpace_mc", this.getNextHighestDepth());
var _local5 = _local4.createEmptyMovieClip("ad_mc", 100);
var _local3 = new MovieClipLoader();
_local3.onLoadInit = function () {
trace("advert loaded!");
positionAdvert();
};
_local3.loadClip(this.pAdUrl, _local5);
}
}
};
this.positionAdvert = function () {
var _local3 = this.adSpace_mc.ad_mc._width;
var _local2 = this.adSpace_mc.ad_mc._height;
this.pAdx = _local3;
this.pAdy = _local2;
this.adSpace_mc._x = (Stage.width - _local3) / 2;
this.adSpace_mc._y = (Stage.height - _local2) / 2;
this.adSpace_mc.ad_mc._visible = false;
var _local4 = this.adSpace_mc.attachMovie("mc.mask", "mask_mc", 1);
_local4._width = _local3;
_local4._height = _local2;
this.adSpace_mc.setMask(_local4);
this.pAdReady = true;
};
this.AdForDisplay = function () {
return(this.pAdvert);
};
this.AdReady = function () {
return(this.pAdReady);
};
this.showAdvert = function () {
trace("showingAd");
this.adSpace_mc.ad_mc._visible = true;
};
this.getAdSize = function () {
var _local2 = new Object();
_local2.x = this.pAdx;
_local2.y = this.pAdy;
return(_local2);
};
this.loadDone = function () {
if (this.pAdvert) {
} else {
this.exitLoader();
}
};
this.exitLoader = function () {
trace("exiting loader");
_root.gotoAndPlay(this.pLabel);
};
this.logoPlay = function () {
this.gotoAndPlay("logoAni");
};
this.logoDone = function () {
if (this.pSecurity) {
this.serverCheck();
} else {
this.gotoAndPlay("loader");
}
};
this.positionLogo = function () {
var _local2 = Stage.width / 15;
this.logo_mc._xscale = _local2;
this.logo_mc._yscale = _local2;
this.logo_mc._x = Stage.width / 2;
this.logo_mc._y = Stage.height / 2;
};
this.positionLoader = function () {
this.loadPanel_mc._x = Stage.width / 2;
this.loadPanel_mc._y = Stage.height / 2;
};
this.gotoStolen = function () {
this.gotoAndPlay("stolen");
getURL (this.pURL, "_self");
};
this.serverCheck = function () {
trace("checking server");
var _local4 = _root._url;
if (_local4.substring(0, 4) == "http") {
var _local5 = _local4.split("/")[2];
trace(_local5);
var _local3 = _local5.split(".");
if (_local3[_local3.length - 2] == this.pServer) {
if (_local3[_local3.length - 1] == "com") {
this.gotoAndPlay("loader");
} else {
this.gotoStolen();
}
} else {
this.gotoStolen();
}
} else {
trace("running locally");
this.gotoAndPlay("local");
}
};
this.versionCheck = function () {
trace("checking version");
var _local4 = System.capabilities.version;
var _local3 = _local4.substring(_local4.indexOf(" ") + 1).split(",");
var _local6 = parseInt(_local3[0]);
var _local5 = parseInt(_local3[2]);
var _local2 = false;
if (_local6 < this.pMajor) {
_local2 = true;
} else if (_local5 < this.pMinor) {
_local2 = true;
}
return(!_local2);
};
if (this.pVersion) {
if (this.versionCheck()) {
this.logoPlay();
} else {
this.gotoAndPlay("update");
}
} else {
this.logoPlay();
}
this.loadAdvert();
} else {
_root.gotoAndPlay(this.pLabel);
}
Symbol 84 MovieClip [ftloader] Frame 6
this.positionLogo();
stop();
Symbol 84 MovieClip [ftloader] Frame 13
this.positionLoader();
stop();
Symbol 84 MovieClip [ftloader] Frame 19
this.updatePanel_mc._x = Math.round(Stage.width / 2);
this.updatePanel_mc._y = Math.round(Stage.height / 2);
stop();
Symbol 84 MovieClip [ftloader] Frame 26
stop();
Symbol 84 MovieClip [ftloader] Frame 32
this.local_mc._x = Math.round(Stage.width / 2);
this.local_mc._y = Math.round(Stage.height / 2);
stop();
Symbol 769 MovieClip [__Packages.Depth] Frame 0
class Depth
{
function Depth () {
}
static function getNewDepth(block) {
var _local1 = pStacks[block];
_local1++;
if (_local1 >= pMax) {
_local1 = pMin;
}
pStacks[block] = _local1;
return(_local1 + ((block + 1) * pMax));
}
static var pMin = 10;
static var pMax = 50000;
static var pStacks = new Array(9, 9, 9, 9, 9, 9, 9, 9, 9, 9);
}
Symbol 770 MovieClip [__Packages.Game] Frame 0
class Game
{
var pStage, pHiScore, pShip, pWeapons, pMotherShip, pGroundUnit, pSoundObj, pScore, pRank, pLives, pLevel, pCount, pPaused, pState;
function Game (mc) {
pStage = mc;
pHiScore = 0;
pShip = new Ship(-100, -100, mc, this);
pWeapons = new Weapons(mc, this);
pMotherShip = new Mothership(mc, this);
pGroundUnit = new Ground(mc, this);
pSoundObj = new SoundObj(mc);
pGroundUnit.startGame();
}
function startGame() {
pScore = 0;
pRank = 1;
pLives = 3;
pLevel = 0;
pCount = 0;
pPaused = false;
pState = 0;
pStage._parent.titleBar_mc.lives_mc.showNum(pLives);
pShip.startGame();
pWeapons.startGame();
pMotherShip.startGame();
pStage._parent.titleBar_mc.lives_mc.showNum(pLives);
}
function update() {
switch (pState) {
case 0 :
if ((++pCount) >= 20) {
pState = 1;
pCount = 0;
pMotherShip.unpauseWaves();
pShip.reset();
}
break;
case 1 :
if (!pPaused) {
pLevel++;
}
break;
case 2 :
if ((++pCount) >= 50) {
pState = 3;
pCount = 0;
pStage.messages_mc.gotoAndPlay("stage");
pSoundObj.startGame();
}
break;
case 3 :
if ((++pCount) >= 120) {
pState = 0;
pCount = 0;
pShip.hideShip();
pStage._parent.bg_mc.nextBG();
}
break;
case 5 :
if ((++pCount) < 180) {
break;
}
pStage._parent.messages_mc.gotoAndStop(1);
pStage._parent.gotoAndPlay("gameover");
pState = 6;
}
if (!Key.isDown(17)) {
pShip.move();
pWeapons.update();
pMotherShip.update();
pGroundUnit.update();
}
}
function endGame() {
pWeapons.endGame();
pSoundObj.endGame();
pMotherShip.endGame();
delete pStage._parent.onEnterFrame;
}
function levelComplete() {
pState = 2;
}
function gameOver() {
if (pState == 1) {
pLives--;
pStage._parent.titleBar_mc.lives_mc.showNum(pLives);
if (pLives <= 0) {
pStage._parent.messages_mc.gotoAndPlay("gameover");
pSoundObj.playSound("dobetter");
pState = 5;
pCount = 0;
} else {
pMotherShip.stepBack();
pShip.reset();
}
}
}
function addScore(num) {
pScore = pScore + num;
pStage._parent.titleBar_mc.score_mc.showNum(pScore);
var _local3;
var _local2;
var _local4 = new Array(10000, 20000, 30000, 40000, 60000, 90000, 130000, 170000, 210000, 250000, 300000, 350000, 400000, 450000, 500000, 550000, 600000, 650000, 700000, 750000, 800000, 850000, 900000, 1000000);
_local2 = 0;
while (_local2 < 24) {
if (pScore <= _local4[_local2]) {
_local3 = _local2 + 1;
break;
}
_local2++;
}
if (_local3 != pRank) {
pRank = _local3;
pSoundObj.playSound("allright");
pStage._parent.titleBar_mc.badge_mc.gotoAndStop(_local3);
}
}
function getLevel() {
var _local2 = pLevel / 30;
return(_local2);
}
function getScore() {
return(pScore);
}
}
Symbol 771 MovieClip [__Packages.Mobile] Frame 0
class Mobile
{
var pX, pY;
function Mobile () {
}
function setPos(x, y) {
pX = x;
pY = y;
}
function setSpeed(xs, ys) {
pSpeedX = xs;
pSpeedY = ys;
}
function update() {
pX = pX + pSpeedX;
pY = pY + pSpeedY;
}
var pSpeedX = 0;
var pSpeedY = 0;
}
Symbol 772 MovieClip [__Packages.Craft] Frame 0
class Craft extends Mobile
{
var p_mc, pX, pY, update;
function Craft () {
super();
}
function createMc(mcParent, type) {
switch (type) {
case 0 :
var _local2 = Depth.getNewDepth(3);
p_mc = mcParent.attachMovie("mc.ship", "ship", _local2, {_x:-100, _y:-100});
p_mc.cacheAsBitmap = false;
break;
default :
var _local2 = Depth.getNewDepth(2);
p_mc = mcParent.attachMovie("mc.enemy", "enemy" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop(type);
p_mc.cacheAsBitmap = true;
}
}
function getPos() {
var _local2 = new flash.geom.Point(pX, pY);
return(_local2);
}
function die() {
p_mc.removeMovieClip();
}
function move() {
update();
}
function draw() {
p_mc._x = pX;
p_mc._y = pY;
}
}
Symbol 773 MovieClip [__Packages.Ship] Frame 0
class Ship extends Craft
{
var pGame, pMcParent, createMc, setPos, p_mc, pSmokeCount, pHealth, pState, pMode, pTwinCount, pSafeCount, pShield, pDieCount, pSpeedX, pSpeedY, pX, pY, pFire_mc;
function Ship (x, y, mcParent, gameHost) {
super();
pGame = gameHost;
pMcParent = mcParent;
createMc(mcParent, 0);
setPos(x, y);
p_mc._visible = false;
pSmokeCount = 0;
pHealth = 100;
}
function startGame() {
switch (_global.pSpeed) {
case 1 :
pAcc = 0.5;
break;
case 2 :
pAcc = 2;
break;
case 3 :
pAcc = 5;
}
pState = 1;
pMode = 1;
pTwinCount = 0;
pSafeCount = 0;
pShield = false;
pDieCount = 0;
pHealth = 100;
p_mc._visible = false;
}
function reset() {
p_mc._visible = true;
setPos(-10, 175);
pSpeedX = 18;
pSpeedY = 0;
pState = 10;
pMode = 0;
pHealth = 100;
pTwinCount = 0;
pSafeCount = 99;
pShield = true;
pDieCount = 0;
pMcParent._parent.titleBar_mc.health_mc.gotoAndPlay(2);
var _local2 = Math.random();
if (_local2 < 0.2) {
pGame.pSoundObj.playSound("letsrock");
} else if (_local2 < 0.4) {
pGame.pSoundObj.playSound("lookout");
} else if (_local2 < 0.6) {
pGame.pSoundObj.playSound("letsgo");
} else {
pGame.pSoundObj.playSound("letsroll");
}
}
function hideShip() {
pState = 11;
p_mc._visible = false;
}
function move() {
if (Key.isDown(16)) {
}
switch (pState) {
case 11 :
break;
case 10 :
pSpeedX = pSpeedX * 0.9;
super.move();
break;
case 9 :
pSpeedX = pSpeedX - 0.2;
pSpeedY = pSpeedY + 0.3;
super.move();
break;
default :
var _local3 = Key.isDown(40) - Key.isDown(38);
if (_local3 != 0) {
pSpeedY = pSpeedY + (_local3 * pAcc);
pSpeedY = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedY));
p_mc.gotoAndStop(2 + _local3);
} else {
pSpeedY = pSpeedY * pDec;
p_mc.gotoAndStop(2);
}
pSmokeCount--;
if (pHealth < 70) {
if (pSmokeCount < 0) {
smoke();
pSmokeCount = Math.max(0, (pHealth - 20) / 3);
}
}
var _local4 = (Key.isDown(39) - Key.isDown(37)) * pAcc;
if (_local4 != 0) {
pSpeedX = pSpeedX + _local4;
pSpeedX = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedX));
} else {
pSpeedX = pSpeedX * pDec;
}
super.move();
if (pX > 580) {
pX = 580;
} else if (pX < 20) {
pX = 20;
}
if (pY > 330) {
pY = 330;
} else if (pY < 60) {
pY = 60;
}
if (Key.isDown(32)) {
pGame.pWeapons.launchWeapon(pX, pY, true, pMode);
p_mc.machine_mc.startAni();
} else {
p_mc.machine_mc.gotoAndStop(1);
}
}
draw();
}
function smoke() {
var _local2 = Depth.getNewDepth(4);
var _local3 = pMcParent.attachMovie("mc.smoke", "smoke" + _local2, _local2, {_x:pX - 4, _y:pY + (Math.random() * 20)});
}
function hit(strength) {
if (pState != 9) {
if (!pShield) {
pHealth = Math.max(0, pHealth - strength);
pMcParent._parent.titleBar_mc.health_mc.gotoAndStop(pHealth + 1);
if (pHealth <= 0) {
pState = 9;
pMode = 0;
pDieCount = 0;
pSpeedX = 0;
pSpeedY = -3;
if (Math.random() < 0.5) {
pGame.pSoundObj.playSound("mandown");
} else {
pGame.pSoundObj.playSound("goingdown");
}
var _local3 = Depth.getNewDepth(8);
pFire_mc = pMcParent.attachMovie("mc.die", "explode_mc", _local3, {_x:pX, _y:pY});
} else if ((pHealth < 40) && (strength > 8)) {
var _local2 = Math.random();
if (_local2 < 0.2) {
pGame.pSoundObj.playSound("warning");
} else if (_local2 < 0.4) {
pGame.pSoundObj.playSound("watchout");
} else if (_local2 < 0.6) {
pGame.pSoundObj.playSound("enginet");
}
}
}
}
}
function getPos() {
if (pState == 9) {
var _local3 = flash.geom.Point.polar(4000, Math.random() * 6.283);
_local3.offset(300, 200);
return(_local3);
}
return(super.getPos());
}
function checkHit(point, size, type) {
if ((pState == 9) || (pState == 10)) {
return(false);
}
var _local2 = new flash.geom.Point(pX, pY);
if (flash.geom.Point.distance(_local2, point) < ((35 + size) / 2)) {
return(true);
}
return(false);
}
function draw() {
if (pShield) {
pSafeCount--;
if (pSafeCount <= 0) {
pShield = false;
p_mc._visible = true;
} else if (pState != 11) {
if ((pSafeCount % 3) == 0) {
p_mc._visible = !p_mc._visible;
}
}
}
switch (pState) {
case 9 :
pDieCount++;
switch (pDieCount) {
case 5 :
p_mc._visible = false;
var _local3 = Depth.getNewDepth(3);
pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:10});
break;
case 50 :
pGame.gameOver();
}
pFire_mc._x = pX;
pFire_mc._y = pY;
break;
case 10 :
if (pSpeedX > 1) {
break;
}
pState = 1;
pMode = 1;
pSafeCount = 45;
p_mc._visible = true;
}
p_mc.machine_mc._rotation = pSpeedX * -1.5;
p_mc._rotation = pSpeedX * 1.5;
super.draw();
}
function collectHealth() {
pHealth = pHealth + 15;
pMcParent._parent.titleBar_mc.health_mc.gotoAndStop(pHealth + 1);
}
function getHealth() {
return(pHealth);
}
var pAcc = 2;
var pDec = 0.6;
var pMaxSpeed = 10;
}
Symbol 774 MovieClip [__Packages.Weapons] Frame 0
class Weapons
{
var pMcParent, pGame, pFriends, pFoes, pPowers, pFireCount, pRocketCount, pMissileCount, pBombCount, pOKCount, pFireRate, pRocketRate, pMissileRate, pBombRate, pLastDrop, pHelpCount, pPLevels, pType, pTypes, pAmmoLevels;
function Weapons (mcParent, gameHost) {
pMcParent = mcParent;
pGame = gameHost;
pFriends = new Array();
pFoes = new Array();
pPowers = new Array();
pFireCount = 0;
pRocketCount = 0;
pMissileCount = 0;
pBombCount = 0;
pOKCount = 0;
pFireRate = 4;
pRocketRate = 6;
pMissileRate = 7;
pBombRate = 10;
pLastDrop = 0;
pHelpCount = 0;
pPLevels = new Array(2);
pPLevels[0] = 1;
pPLevels[1] = 2;
pType = 0;
pTypes = new Array(0, 0, 0, 0, 0);
pAmmoLevels = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0);
}
function endGame() {
if (pFriends.length > 0) {
for (var _local2 in pFriends) {
pFriends[_local2].die();
delete pFriends[_local2];
pFriends.splice(Number(_local2), 1);
}
}
if (pFoes.length > 0) {
for (var _local2 in pFoes) {
pFoes[_local2].die();
delete pFoes[_local2];
pFoes.splice(Number(_local2), 1);
}
}
if (pPowers.length > 0) {
for (var _local2 in pPowers) {
pPowers[_local2].die();
delete pPowers[_local2];
pPowers.splice(Number(_local2), 1);
}
}
}
function startGame() {
pFriends.splice(0);
pFoes.splice(0);
pPowers.splice(0);
pFireCount = 0;
pMissileCount = 0;
pBombCount = 0;
pOKCount = 0;
pType = 0;
pTypes[0] = 0;
pTypes[1] = 0;
pTypes[2] = 0;
pTypes[3] = 0;
pTypes[4] = 0;
pPLevels[0] = 1;
pPLevels[1] = 0;
pAmmoLevels[0] = 999;
pAmmoLevels[1] = 0;
pAmmoLevels[2] = 0;
pAmmoLevels[3] = 0;
pAmmoLevels[4] = 0;
pAmmoLevels[5] = 0;
pAmmoLevels[6] = 0;
pAmmoLevels[7] = 0;
pAmmoLevels[8] = 0;
pHelpCount = 150;
}
function dropPowerUps(x, y) {
var _local3 = 0;
while (_local3 < (pPLevels[0] - 1)) {
var _local2 = flash.geom.Point.polar((Math.random() * 4) + 6, (Math.random() * Math.PI) * 2);
pPowers.push(new PowerUp(x, y, _local2.x, _local2.y, pMcParent, 1));
_local3++;
}
pPLevels[0] = 1;
pPLevels[1] = 0;
}
function launchWeapon(x, y, friend, mode) {
if (friend) {
if (pTypes[4] == 1) {
overkill(x, y);
} else {
fireGuns(x, y);
dropBombs(x, y);
fireRockets(x, y);
fireMissiles(x, y);
}
} else {
switch (mode) {
case 1 :
var _local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos());
var _local7 = Math.atan2(_local5.y, _local5.x);
var _local6 = Math.min(9, 2 + (pGame.getLevel() / 40));
var _local2 = -2;
while (_local2 < 2) {
var _local8 = flash.geom.Point.polar(_local6, _local7 + (_local2 * 0.2));
pFoes.push(new Bullet(x, y, -_local8.x, -_local8.y, pMcParent, 8));
_local2++;
}
break;
case 2 :
pFoes.push(new Bullet(x, y, -6, -6, pMcParent, 6));
break;
default :
_local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos());
var _local8 = new flash.geom.Point(_local5.y, _local5.x * -1);
_local8.normalize(_local5.length / 6);
var _local9 = (Math.random() * 2) - 1;
_local5.offset(_local8.x * _local9, _local8.y * _local9);
_local5.normalize(3);
pFoes.push(new Bullet(x, y, -_local5.x, -_local5.y, pMcParent, 8));
}
}
}
function fireGuns(x, y) {
if (pFireCount <= 0) {
pFireCount = pFireRate;
if (pTypes[0] > 0) {
if ((--pAmmoLevels[pTypes[0]]) < 0) {
pAmmoLevels[pTypes[0]] = 0;
pTypes[0]--;
}
pMcParent._parent.titleBar_mc.ammo_mc.showNum(pAmmoLevels[pTypes[0]]);
}
pFriends.push(new Bullet(x + 40, y + 20, 30, 0, pMcParent, pTypes[0] + 1));
pGame.pSoundObj.playSound("guns" + String(pTypes[0] + 1));
}
}
function fireRockets(x, y) {
if (pRocketCount <= 0) {
pRocketCount = pRocketRate;
if (pTypes[1] > 0) {
if ((--pAmmoLevels[3]) < 0) {
pAmmoLevels[3] = 0;
pTypes[1] = 0;
pMcParent._parent.titleBar_mc.missile_mc.showNum(0);
} else {
pFriends.push(new Seeker(x + 25, y, -1, pMcParent));
pFriends.push(new Seeker(x + 25, y, 1, pMcParent));
pGame.pSoundObj.playSound("missiles2");
pMcParent._parent.titleBar_mc.rocket_mc.showNum(pAmmoLevels[3]);
}
}
}
}
function fireMissiles(x, y) {
if (pMissileCount <= 0) {
pMissileCount = pMissileRate;
if (pTypes[2] > 0) {
if ((--pAmmoLevels[pTypes[2] + 3]) < 0) {
pAmmoLevels[pTypes[2] + 3] = 0;
pTypes[2]--;
}
pMcParent._parent.titleBar_mc.missile_mc.showNum(pAmmoLevels[pTypes[2] + 3]);
}
switch (pTypes[2]) {
case 0 :
pMcParent._parent.titleBar_mc.missile_mc.showNum(0);
break;
case 1 :
case 2 :
case 3 :
pFriends.push(new Missile(x + 40, y + 5, 1, pMcParent, pTypes[2]));
pGame.pSoundObj.playSound("missile");
}
}
}
function dropBombs(x, y) {
if (pBombCount <= 0) {
pBombCount = pBombRate;
if (pTypes[3] > 0) {
if ((--pAmmoLevels[7]) < 0) {
pAmmoLevels[7] = 0;
pTypes[3] = 0;
pMcParent._parent.titleBar_mc.bomb_mc.showNum(0);
} else {
pFriends.push(new Bomb(x + 25, y, pMcParent));
pMcParent._parent.titleBar_mc.bomb_mc.showNum(pAmmoLevels[7]);
}
}
}
}
function overkill(x, y) {
if (pFireCount <= 0) {
pFireCount = pFireRate;
pFriends.push(new Bullet(x + 40, y + 20, 30, 0, pMcParent, 3));
pGame.pSoundObj.playSound("guns" + String(pTypes[0] + 1));
}
if (pBombCount <= 0) {
pBombCount = pBombRate;
pFriends.push(new Bomb(x + 25, y, pMcParent));
}
if (pMissileCount <= 0) {
pMissileCount = pMissileRate;
pFriends.push(new Seeker(x + 25, y, -1, pMcParent));
pFriends.push(new Seeker(x + 25, y, 1, pMcParent));
pGame.pSoundObj.playSound("missiles2");
pFriends.push(new Missile(x + 40, y + 5, 1, pMcParent, 4));
pGame.pSoundObj.playSound("missile");
}
}
function launchPowerUp() {
pHelpCount = 0;
var _local2 = new Array();
if (pLastDrop != 9) {
var _local5 = pGame.pShip.getHealth();
if (_local5 <= 70) {
var _local4 = Math.round((80 - _local5) / 10);
var _local3 = 0;
while (_local3 < _local4) {
_local2.push(9);
_local3++;
}
}
}
if (pAmmoLevels[1] == 0) {
if (pLastDrop != 1) {
_local2.push(1);
_local2.push(1);
_local2.push(1);
_local2.push(1);
}
} else if (pLastDrop != 2) {
_local2.push(2);
_local2.push(2);
_local2.push(2);
_local2.push(2);
}
if (pLastDrop != 3) {
_local2.push(3);
_local2.push(3);
_local2.push(3);
}
if (pAmmoLevels[4] == 0) {
if (pLastDrop != 4) {
_local2.push(4);
_local2.push(4);
_local2.push(4);
}
} else if (pAmmoLevels[5] == 0) {
if (pLastDrop != 5) {
_local2.push(5);
_local2.push(5);
_local2.push(5);
}
} else if (pLastDrop != 6) {
_local2.push(6);
_local2.push(6);
_local2.push(6);
}
if (pLastDrop != 7) {
_local2.push(7);
_local2.push(7);
_local2.push(7);
}
if (pLastDrop != 8) {
_local2.push(8);
_local2.push(8);
}
pLastDrop = _local2[Math.floor(Math.random() * _local2.length)];
pPowers.push(new PowerUp(600, -50, -5 + (Math.random() * 3), 3, pMcParent, pLastDrop));
}
function collectPower(type) {
var _local3 = new Array(0, 200, 150, 100, 80, 60, 30, 30, 0);
pAmmoLevels[type] = pAmmoLevels[type] + _local3[type];
switch (type) {
case 1 :
case 2 :
if (type > pTypes[0]) {
pTypes[0] = type;
pGame.pSoundObj.playSound("mgun" + type);
} else {
pGame.pSoundObj.playSound("bullets");
}
pMcParent._parent.titleBar_mc.ammo_mc.showNum(pAmmoLevels[pTypes[0]]);
break;
case 3 :
pTypes[1] = 1;
pMcParent._parent.titleBar_mc.rocket_mc.showNum(pAmmoLevels[3]);
pGame.pSoundObj.playSound("m1");
break;
case 4 :
case 5 :
case 6 :
if ((type - 2) > pTypes[1]) {
pTypes[2] = type - 3;
pGame.pSoundObj.playSound("m" + String(type - 2));
}
pMcParent._parent.titleBar_mc.missile_mc.showNum(pAmmoLevels[pTypes[2] + 3]);
break;
case 7 :
if (pTypes[3] == 0) {
pTypes[3] = 1;
pGame.pSoundObj.playSound("bombs");
}
pMcParent._parent.titleBar_mc.bomb_mc.showNum(pAmmoLevels[7]);
break;
case 8 :
pOKCount = 150;
pTypes[4] = 1;
pGame.pSoundObj.playSound("overkill");
break;
case 9 :
pGame.pShip.collectHealth();
if (Math.random() < 0.5) {
pGame.pSoundObj.playSound("health");
} else {
pGame.pSoundObj.playSound("needed");
}
}
}
function update() {
pFireCount--;
pRocketCount--;
pMissileCount--;
pBombCount--;
if ((++pHelpCount) >= 300) {
launchPowerUp();
}
if ((pOKCount--) <= 0) {
pTypes[4] = 0;
}
for (var _local7 in pFriends) {
if (!pFriends[_local7].onScreen()) {
pFriends[_local7].die();
delete pFriends[_local7];
pFriends.splice(Number(_local7), 1);
} else {
var _local3 = pFriends[_local7].getPos();
var _local4 = pFriends[_local7].getSize();
var _local5 = pFriends[_local7].getStrg();
if (pGame.pMotherShip.checkHit(_local3, _local4, _local5, pFriends[_local7])) {
var _local6 = pFriends[_local7].getStrg();
if (_local6 <= 0) {
pFriends[_local7].die();
delete pFriends[_local7];
pFriends.splice(Number(_local7), 1);
} else {
pFriends[_local7].move();
}
} else {
pFriends[_local7].move();
}
}
}
for (var _local7 in pFoes) {
var _local3 = pGame.pShip.getPos();
if (!pFoes[_local7].onScreen()) {
pFoes[_local7].die();
delete pFoes[_local7];
pFoes.splice(Number(_local7), 1);
} else if (pFoes[_local7].checkHit(_local3)) {
var _local5 = pFoes[_local7].getStrg();
pGame.pShip.hit(_local5);
pFoes[_local7].die();
delete pFoes[_local7];
pFoes.splice(Number(_local7), 1);
} else {
pFoes[_local7].move();
}
}
for (var _local7 in pPowers) {
if (!pPowers[_local7].onScreen()) {
pPowers[_local7].destroy();
delete pPowers[_local7];
pPowers.splice(Number(_local7), 1);
} else {
var _local3 = pPowers[_local7].getPos();
var _local4 = pPowers[_local7].getSize();
var _local2 = pPowers[_local7].getType();
if (pGame.pShip.checkHit(_local3, _local4, _local2)) {
pPowers[_local7].die();
delete pPowers[_local7];
pPowers.splice(Number(_local7), 1);
pGame.pSoundObj.playSound("pickup");
collectPower(_local2);
} else {
pPowers[_local7].move();
}
}
}
}
}
Symbol 775 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends Mobile
{
var pType, pLife, pStrength, pSize, p_mc, setPos, setSpeed, update, pX, pY;
function Bullet (x, y, xs, ys, mc, type) {
super();
createMc(mc, type);
pType = type;
pLife = 9999;
if (type == 8) {
pStrength = 15;
pLife = 150;
} else {
pStrength = type * 2;
}
if (type == 6) {
pStrength = 20;
}
pSize = p_mc._height;
setPos(x, y);
setSpeed(xs, ys);
}
function createMc(mcParent, type) {
var _local2 = Depth.getNewDepth(6);
p_mc = mcParent.attachMovie("mc.bullet", "b" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop("b" + type);
p_mc.cacheAsBitmap = true;
}
function move() {
update();
draw();
pLife--;
if (pLife <= 0) {
pX = -50;
}
}
function checkHit(point) {
if (flash.geom.Point.distance(point, new flash.geom.Point(pX, pY)) < 20) {
return(true);
}
return(false);
}
function onScreen() {
if ((((pX < 0) || (pX > 600)) || (pY < 0)) || (pY > 400)) {
return(false);
}
return(true);
}
function getMcDepth() {
return(p_mc.getDepth());
}
function die() {
p_mc.removeMovieClip();
}
function draw() {
p_mc._x = pX;
p_mc._y = pY;
}
function getPos() {
var _local2 = new flash.geom.Point(pX, pY);
return(_local2);
}
function getSize() {
return(pSize);
}
function getType() {
return(pType);
}
function getStrg() {
return(pStrength);
}
function setStrength(strength) {
pStrength = pStrength - strength;
}
}
Symbol 776 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends Bullet
{
var pType, pSize, p_mc, setPos, setSpeed, pX, pY;
function PowerUp (x, y, xs, ys, mc, type) {
super();
createMc(mc, type);
pType = type;
pSize = p_mc._height;
setPos(x, y);
setSpeed(xs, ys);
}
function createMc(mcParent, type) {
var _local2 = Depth.getNewDepth(2);
p_mc = mcParent.attachMovie("mc.powerup", "p" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop(type);
p_mc.cacheAsBitmap = true;
}
function getType() {
return(pType);
}
function destroy() {
if (pX > 0) {
var _local3 = Depth.getNewDepth(4);
p_mc._parent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:370, pCount:3});
_local3 = Depth.getNewDepth(8);
p_mc._parent.attachMovie("mc.ground_ex1", "ex" + _local3, _local3, {_x:pX - 5, _y:370});
}
super.die();
}
function onScreen() {
if ((pX < (-pSize)) || (pY > 370)) {
return(false);
}
return(true);
}
}
Symbol 777 MovieClip [__Packages.Seeker] Frame 0
class Seeker extends Bullet
{
var pDirection, pStrength, p_mc, pSize, setPos, setSpeed, pSpeedX, pSpeedY, update, pY, pX, draw;
function Seeker (x, y, dir, mc) {
super();
pDirection = dir;
pStrength = 5;
createMc(mc);
p_mc._yscale = -100 * dir;
pSize = p_mc._height;
setPos(x - 10, y + (dir * -12));
setSpeed(6, dir * -3);
}
function createMc(mcParent) {
if (pDirection == 1) {
var _local2 = Depth.getNewDepth(2);
} else {
var _local2 = Depth.getNewDepth(6);
}
p_mc = mcParent.attachMovie("mc.seeker", "ms" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop(1);
p_mc.cacheAsBitmap = true;
}
function move() {
if (pSpeedX < 12) {
pSpeedX = pSpeedX + 1;
}
pSpeedY = pSpeedY + (pDirection * 0.5);
update();
p_mc.gotoAndStop(Math.round(Math.abs(pSpeedY) / 2));
if (pY > 360) {
var _local2 = Depth.getNewDepth(8);
p_mc._parent.attachMovie("mc.ground_ex1", "ex" + _local2, _local2, {_x:pX, _y:370});
pX = -50;
}
draw();
p_mc._rotation = pSpeedY * 4;
}
}
Symbol 778 MovieClip [__Packages.Missile] Frame 0
class Missile extends Bullet
{
var pType, pStrength, pSize, p_mc, pState, setPos, setSpeed, pSpeedX, pSpeedY;
function Missile (x, y, ys, mc, type) {
super();
pType = type;
createMc(mc);
pStrength = [10, 15, 20][type - 1];
pSize = p_mc._height;
pState = 0;
setPos(x - 10, y + (ys * 12));
setSpeed(-6, ys * 8);
}
function createMc(mcParent) {
var _local2 = Depth.getNewDepth(6);
p_mc = mcParent.attachMovie("mc.missile", "m" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop(pType);
p_mc.cacheAsBitmap = true;
}
function move() {
switch (pState) {
case 2 :
break;
case 0 :
pSpeedX = pSpeedX * 0.8;
pSpeedY = pSpeedY * 0.7;
if (Math.abs(pSpeedY) < 1) {
pSpeedY = 0;
pSpeedX = 1;
pState = 1;
p_mc.gotoAndPlay("fly");
}
break;
case 1 :
pSpeedX = pSpeedX * 1.4;
if (pSpeedX <= 25) {
break;
}
pSpeedX = 25;
pState = 2;
}
super.move();
}
}
Symbol 779 MovieClip [__Packages.Bomb] Frame 0
class Bomb extends Bullet
{
var pStrength, pSize, p_mc, tempSpeed, setPos, setSpeed, pMcParent, pSpeedY, pSpeedX, update, pY, pX, draw;
function Bomb (x, y, mc) {
super();
createMc(mc);
pStrength = 40;
pSize = p_mc._height;
tempSpeed = 0;
setPos(x - 5, y + 12);
setSpeed(0, 0);
}
function createMc(mcParent) {
pMcParent = mcParent;
var _local2 = Depth.getNewDepth(6);
p_mc = mcParent.attachMovie("mc.bomb", "bm" + _local2, _local2, {_x:-100, _y:-100});
p_mc.gotoAndStop("bomb1");
p_mc.cacheAsBitmap = true;
}
function move() {
pSpeedY = pSpeedY + 0.5;
tempSpeed = tempSpeed + 0.03;
pSpeedX = Math.max(-6, pSpeedX - tempSpeed);
update();
if (pY > 370) {
var _local2 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.ground_ex1", "ex" + _local2, _local2, {_x:pX, _y:370});
pX = -50;
}
draw();
}
}
Symbol 780 MovieClip [__Packages.Mothership] Frame 0
class Mothership
{
var pMcParent, pGame, pEnemies, pPathSets, pTime, pTimeStep, pPause, pPathNum, pPathOrder;
function Mothership (mcParent, gameHost) {
pMcParent = mcParent;
pGame = gameHost;
pEnemies = new Array();
pPathSets = new Array();
pPathSets.push(new Array(1, 2, 3));
pPathSets.push(new Array(7, 8));
pPathSets.push(new Array(10, 10));
pPathSets.push([14]);
pTime = 0;
pTimeStep = 0;
pPause = true;
}
function update() {
var _local3 = pGame.pShip.getPos();
for (var _local4 in pEnemies) {
if (!pEnemies[_local4].onScreen()) {
pEnemies[_local4].die();
delete pEnemies[_local4];
pEnemies.splice(Number(_local4), 1);
} else {
if (pEnemies[_local4].checkHit(_local3, 12, 100)) {
var _local2 = pEnemies[_local4].getStrength();
pGame.pShip.hit(_local2);
}
pEnemies[_local4].update();
}
}
if ((pTime++) >= pTimeStep) {
if (!pPause) {
pTime = 0;
sendEnemy();
}
}
}
function startGame() {
pPathNum = 0;
pPathOrder.splice(0);
pPathOrder = new Array(2, 2, 0, 0, 2, 2, 1, 2, 0, 2, 0, 2, 2, 0, 2, 1, 2, 0, 2, 0, 2, 2, 3, 2, 1, 0, 0, 2, 1, 2, 1, 2, 0, 2, 1, 2, 1, 1, 2, 0, 0, 0, 2, 2, 1, 0, 2, 3);
pTime = 0;
pTimeStep = 80;
pPause = true;
}
function stepBack() {
pPathNum = Math.max(0, pPathNum - 5);
}
function sendEnemy() {
var _local2 = pPathSets[pPathOrder[pPathNum]];
var _local3 = _local2[Math.floor(Math.random() * _local2.length)];
if ((++pPathNum) == pPathOrder.length) {
pPathNum = 0;
if (pTimeStep > 20) {
pTimeStep = pTimeStep - 5;
}
}
pEnemies.push(new EnemySet(_local3, pMcParent, pGame));
}
function checkHit(point, size, strength, bullet) {
for (var _local5 in pEnemies) {
if (pEnemies[_local5].onScreen()) {
if (pEnemies[_local5].checkHit(point, size, strength, bullet)) {
return(true);
}
}
}
return(false);
}
function addGroundUnit(pos) {
pEnemies.push(new Building(pos.x, pos.y, pMcParent, pGame));
}
function endGame() {
if (pEnemies.length > 0) {
for (var _local2 in pEnemies) {
pEnemies[_local2].die();
delete pEnemies[_local2];
pEnemies.splice(Number(_local2), 1);
}
}
}
function pauseWaves() {
pPause = true;
}
function unpauseWaves() {
pPause = false;
}
}
Symbol 781 MovieClip [__Packages.EnemySet] Frame 0
class EnemySet
{
var pMcParent, pGame, pPath, pTmpStrength, pGap, pGapCount, pSet, pCount, pKills, pType, pYArray;
function EnemySet (path, mc, gameHost) {
pMcParent = mc;
pGame = gameHost;
pPath = path;
pTmpStrength = 0;
pGap = 0;
pGapCount = 20;
pSet = new Array();
switch (path) {
case 1 :
case 2 :
case 3 :
pCount = 2;
pKills = 2;
pGapCount = 20;
break;
case 7 :
case 8 :
pCount = 3;
pKills = 3;
pGapCount = 40;
break;
case 10 :
pCount = 4;
pKills = 4;
pGapCount = 40;
break;
case 14 :
pType = 30;
pCount = 12;
pKills = 12;
pGapCount = 16;
pYArray = new Array(90, 130, 170, 210, 250, 290, 330);
pGame.pMotherShip.pauseWaves();
break;
}
}
function update() {
if (pCount > 0) {
if ((pGap++) > pGapCount) {
pGap = 0;
pCount--;
switch (pPath) {
case 1 :
case 2 :
case 3 :
var _local3 = new Plane(pMcParent, pGame, pPath);
break;
case 7 :
case 8 :
_local3 = new Chopper(pMcParent, pGame, pPath);
break;
case 10 :
_local3 = new Vehicle(pMcParent, pGame, Math.ceil(Math.random() * 6));
break;
case 14 :
_local3 = new Hover(pMcParent, pGame, pYArray[Math.floor(Math.random() * pYArray.length)]);
}
pSet.push(_local3);
}
}
for (var _local2 in pSet) {
if (!pSet[_local2].onScreen()) {
removeEnemy(Number(_local2));
} else {
pSet[_local2].update();
}
}
}
function die() {
if (pSet.length > 0) {
var _local2;
for (_local2 in pSet) {
pSet[_local2].die();
delete pSet[_local2];
pSet.splice(_local2, 1);
}
}
}
function removeEnemy(index) {
if ((pCount == 0) && (pSet.length == 1)) {
if (pKills == 0) {
var _local4 = pSet[index].getPos();
pGame.pWeapons.launchPowerUp();
} else if (Math.random() > 0.8) {
pGame.pWeapons.launchPowerUp();
}
if (Math.random() < 0.2) {
var _local2 = Math.random();
if (_local2 < 0.25) {
pGame.pSoundObj.playSound("lookgood");
} else if (_local2 < 0.5) {
pGame.pSoundObj.playSound("haha");
} else if (_local2 < 0.75) {
pGame.pSoundObj.playSound("eatlead");
} else {
pGame.pSoundObj.playSound("takethat");
}
}
if (pType == 30) {
pGame.pMotherShip.unpauseWaves();
}
}
pSet[index].die();
delete pSet[index];
pSet.splice(index, 1);
}
function getStrength() {
return(pTmpStrength);
}
function checkHit(point, size, strength, bullet) {
pTmpStrength = 0;
for (var _local5 in pSet) {
if (pSet[_local5].onScreen()) {
if (pSet[_local5].checkHit(point, size, strength, bullet)) {
pTmpStrength = pSet[_local5].getStrength();
if (!pSet[_local5].onScreen()) {
pKills--;
removeEnemy(Number(_local5));
}
return(true);
}
}
}
return(false);
}
function onScreen() {
if ((pCount == 0) && (pSet.length == 0)) {
return(false);
}
return(true);
}
}
Symbol 782 MovieClip [__Packages.Plane] Frame 0
class Plane extends Craft
{
var pMcParent, pGame, createMc, pStrength, pState, pFired, pSize, p_mc, setPos, setSpeed, pTime, pPath, pX, pY, draw, pTmpStrength;
function Plane (mcParent, gameHost, path) {
super();
pMcParent = mcParent;
pGame = gameHost;
createMc(mcParent, 2);
pStrength = 30;
pState = 0;
pFired = 2;
pSize = p_mc._width / 2;
setPos(600 + pSize, 280);
setSpeed(-10, 0);
pTime = 0;
pPath = path;
switch (pPath) {
case 1 :
p_mc._alpha = 30;
p_mc._xscale = 30;
p_mc._yscale = 30;
break;
case 2 :
p_mc._xscale = -100;
case 3 :
setPos(600 + pSize, 100 + Math.round(Math.random() * 100));
pState = 1;
}
}
function update() {
switch (pPath) {
case 1 :
super.update();
if (pState == 0) {
if (pX < -100) {
pX = -100;
pState = 1;
pY = 100 + Math.round(Math.random() * 100);
setSpeed(5, 0);
p_mc._alpha = 100;
p_mc._xscale = -100;
p_mc._yscale = 100;
}
} else if (pFired > 0) {
if (pX > 100) {
if ((pX % 8) == 0) {
shoot();
pFired--;
}
}
}
break;
case 2 :
case 3 :
getPath();
}
draw();
}
function onScreen() {
switch (pPath) {
case 1 :
if (pState != 0) {
if (pX > (600 + pSize)) {
return(false);
}
}
return(true);
case 2 :
case 3 :
if (pTime < 0) {
return(false);
}
return(true);
}
}
function checkHit(point, size, strength, bullet) {
if (pState == 0) {
return(false);
}
var _local2 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local2.x) < 33) && (Math.abs(_local2.y) < 16)) {
bullet.setStrength(pStrength);
pTmpStrength = pStrength;
pStrength = pStrength - strength;
if (pStrength <= 0) {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)});
_local3 = Depth.getNewDepth(8);
if (Math.random() < 0.5) {
pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY});
} else {
pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY});
}
pTime = -1;
pX = 700;
pGame.addScore(80);
} else {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:point.x, _y:point.y});
pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6)));
pGame.addScore(10);
}
return(true);
}
return(false);
}
function getPath() {
pTime++;
switch (pPath) {
case 2 :
pX = Tween.easeInQuad(pTime, -60, 660, 60);
if (pTime == 20) {
shoot();
}
if (pTime >= 60) {
pTime = -1;
}
break;
case 3 :
if (pTime <= 25) {
pX = Tween.easeOutQuad(pTime, 615, -200, 25);
} else if (pTime <= 27) {
shoot();
} else {
pX = Tween.easeInQuad(pTime - 27, 415, -450, 25);
if (pTime < 50) {
break;
}
pTime = -1;
}
}
}
function getStrength() {
return(Math.max(0, pTmpStrength));
}
function shoot() {
pGame.pWeapons.launchWeapon(pX, pY, false);
}
}
Symbol 783 MovieClip [__Packages.Tween] Frame 0
class Tween
{
function Tween () {
}
static function easeInQuad(t, b, c, d) {
t = t / d;
return(((c * t) * t) + b);
}
static function easeOutQuad(t, b, c, d) {
t = t / d;
return((((-c) * t) * (t - 2)) + b);
}
static function easeInOutQuad(t, b, c, d) {
t = t / (d / 2);
if (t < 1) {
return((((c / 2) * t) * t) + b);
}
t--;
return((((-c) / 2) * ((t * (t - 2)) - 1)) + b);
}
}
Symbol 784 MovieClip [__Packages.Chopper] Frame 0
class Chopper extends Craft
{
var pMcParent, pGame, createMc, pStrength, pSize, p_mc, pState, pTime, pPath, setPos, setSpeed, draw, pX, pY, pTmpStrength;
function Chopper (mcParent, gameHost, path) {
super();
pMcParent = mcParent;
pGame = gameHost;
createMc(mcParent, 1);
pStrength = 12;
pSize = p_mc._width / 2;
pState = 0;
pTime = 0;
pPath = path;
setPos(600 + pSize, 140 + Math.round(Math.random() * 140));
setSpeed(-5, 0);
if (pPath == 7) {
p_mc._xscale = -100;
}
}
function update() {
getPath();
draw();
}
function onScreen() {
if (pTime < 0) {
return(false);
}
return(true);
}
function checkHit(point, size, strength, bullet) {
var _local2 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local2.x) < 24) && (Math.abs(_local2.y) < 24)) {
bullet.setStrength(pStrength);
pTmpStrength = pStrength;
pStrength = pStrength - strength;
if (pStrength <= 0) {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)});
_local3 = Depth.getNewDepth(8);
if (Math.random() < 0.5) {
pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY});
} else {
pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY});
}
pX = -100;
pTime = -1;
pGame.addScore(100);
} else {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:pX - 50, _y:point.y});
pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6)));
pGame.addScore(15);
}
return(true);
}
return(false);
}
function getStrength() {
return(Math.max(0, pTmpStrength));
}
function shoot() {
pGame.pWeapons.launchWeapon(pX, pY, false);
}
function getPath() {
pTime++;
switch (pPath) {
case 7 :
if (pTime <= 20) {
pX = -10 + (pTime * 10);
pY = 330;
} else if (pTime <= 83) {
var _local3 = (pTime - 20) / 10;
var _local2 = 115;
pX = 190 + (Math.sin(_local3) * _local2);
pY = (330 - _local2) + (Math.cos(_local3) * _local2);
} else {
pX = 190 + ((pTime - 83) * 10);
if (pTime == 95) {
shoot();
}
if (pX >= 605) {
pTime = -1;
}
}
break;
case 8 :
if (pTime <= 15) {
pX = 450 - (pTime * 8);
pY = -10 + (pTime * 8);
} else if (pTime <= 100) {
var _local3 = ((pTime - 15) / 10) + 3.92699081698724;
var _local2 = 125 - ((pTime - 15) / 2);
pX = 420 + (Math.sin(_local3) * _local2);
pY = 200 + (Math.cos(_local3) * _local2);
if (pTime == 65) {
shoot();
}
} else {
pX = 408 + ((pTime - 100) * 9);
if (pTime >= 155) {
pTime = -1;
}
}
break;
}
}
}
Symbol 785 MovieClip [__Packages.Vehicle] Frame 0
class Vehicle extends Craft
{
var pMcParent, pGame, pType, pStrength, pSize, p_mc, setPos, setSpeed, pX, pY, pTmpStrength, draw;
function Vehicle (mc, gameHost, type) {
super();
pMcParent = mc;
pGame = gameHost;
pType = type;
pStrength = 1;
createMc(mc);
pSize = p_mc._width;
switch (type) {
case 1 :
setPos(600 + (pSize / 2), 370);
setSpeed(-5, 0);
pStrength = 20;
break;
case 2 :
setPos(600 + (pSize / 2), 370);
if (Math.random() < 0.5) {
setSpeed(-4, 0);
} else {
setSpeed(-3, 0);
}
pStrength = 15;
break;
case 3 :
setPos(600 + (pSize / 2), 370);
setSpeed(-2, 0);
pStrength = 5;
break;
case 4 :
setPos(600 + (pSize / 2), 370);
setSpeed(-9, 0);
pStrength = 2;
break;
case 5 :
setPos(600 + (pSize / 2), 370);
setSpeed(-6, 0);
pStrength = 30;
break;
case 6 :
setPos(-50, 370);
setSpeed(5, 0);
pStrength = 40;
}
}
function createMc(mcParent) {
var _local2 = Depth.getNewDepth(6);
p_mc = mcParent.attachMovie("mc.vehicle", "r" + _local2, _local2, {_x:-50, _y:-50});
p_mc.gotoAndStop(pType);
p_mc.cacheAsBitmap = true;
}
function checkHit(point, size, strength, bullet) {
var _local2 = false;
var _local4 = point.add(new flash.geom.Point(-pX, -pY));
switch (pType) {
case 1 :
if ((Math.abs(_local4.x) < 44) && (_local4.y > -66)) {
_local2 = true;
}
break;
case 2 :
_local4 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local4.x) < 37) && (_local4.y > -45)) {
_local2 = true;
}
break;
case 3 :
_local4 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local4.x) < 25) && (_local4.y > -44)) {
_local2 = true;
}
break;
case 4 :
_local4 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local4.x) < 12) && (_local4.y > -40)) {
_local2 = true;
}
break;
case 5 :
_local4 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local4.x) < 38) && (_local4.y > -53)) {
_local2 = true;
}
break;
case 6 :
_local4 = point.add(new flash.geom.Point(-pX, -pY));
if (!((Math.abs(_local4.x) < 35) && (_local4.y > -50))) {
break;
}
_local2 = true;
}
if (_local2) {
bullet.setStrength(pStrength);
pTmpStrength = pStrength;
pStrength = pStrength - strength;
if (pStrength <= 0) {
var _local5 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.distroyV", "ex" + _local5, _local5, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)});
_local5 = Depth.getNewDepth(8);
if (Math.random() < 0.5) {
pMcParent.attachMovie("mc.ground_ex1", "ex" + _local5, _local5, {_x:pX - 5, _y:pY});
} else {
pMcParent.attachMovie("mc.ground_ex2", "ex" + _local5, _local5, {_x:pX - 5, _y:pY});
}
pGame.addScore(100);
pX = -100;
} else {
var _local5 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.impact", "ex" + _local5, _local5, {_x:pX - (pSize / 2), _y:pY + _local4.y});
pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6)));
pGame.addScore(20);
}
return(true);
}
return(false);
}
function update() {
if (pType == 6) {
if (pX > 100) {
if ((pX % 120) == 0) {
p_mc.vehicle_mc.gotoAndStop(2);
shoot();
}
}
}
super.update();
draw();
}
function shoot() {
pGame.pWeapons.launchWeapon(pX - 35, pY - 54, false, 2);
}
function getStrength() {
return(Math.max(0, pTmpStrength));
}
function onScreen() {
if ((pX < (-pSize)) || (pX > 700)) {
return(false);
}
return(true);
}
}
Symbol 786 MovieClip [__Packages.Hover] Frame 0
class Hover extends Craft
{
var pMcParent, pGame, createMc, pStrength, pSize, p_mc, setPos, setSpeed, draw, pX, pY, pTmpStrength;
function Hover (mcParent, gameHost, y) {
super();
pMcParent = mcParent;
pGame = gameHost;
createMc(mcParent, 3);
pStrength = 40;
pSize = p_mc._width / 2;
setPos(600 + pSize, y);
setSpeed(-(2 + Math.round(Math.random() * 3)), 0);
}
function update() {
super.update();
draw();
}
function onScreen() {
if (pX < (-pSize)) {
return(false);
}
return(true);
}
function checkHit(point, size, strength, bullet) {
var _local2 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local2.x) < 33) && (Math.abs(_local2.y) < 16)) {
bullet.setStrength(pStrength);
pTmpStrength = pStrength;
pStrength = pStrength - strength;
if (pStrength <= 0) {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)});
_local3 = Depth.getNewDepth(8);
if (Math.random() < 0.5) {
pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY});
} else {
pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY});
}
pX = -100;
pGame.addScore(120);
} else {
var _local3 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:point.x, _y:point.y});
pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6)));
pGame.addScore(5);
}
return(true);
}
return(false);
}
function getStrength() {
return(Math.max(0, pTmpStrength));
}
}
Symbol 787 MovieClip [__Packages.Building] Frame 0
class Building extends Craft
{
var pMcParent, pGame, pType, pSize, p_mc, pStrength, pCollide, setPos, setSpeed, pX, pY, pTmpStrength, draw;
function Building (x, y, mc, gameHost) {
super();
pMcParent = mc;
pGame = gameHost;
pType = Math.ceil(Math.random() * 4);
createMc(mc);
pSize = p_mc._width;
pStrength = 4;
switch (pType) {
case 1 :
pStrength = 30;
break;
case 2 :
pStrength = 5;
break;
case 3 :
pStrength = 20;
break;
case 4 :
pStrength = 5;
}
pCollide = true;
setPos(x, y);
setSpeed(-15, 0);
}
function createMc(mcParent) {
var _local2 = Depth.getNewDepth(1);
p_mc = mcParent.attachMovie("mc.buildings", "b" + _local2, _local2, {_x:-50, _y:-50});
p_mc.gotoAndStop(pType);
p_mc.building_mc.gotoAndStop(1);
p_mc.cacheAsBitmap = true;
}
function checkHit(point, size, strength, bullet) {
if (!pCollide) {
return(false);
}
var _local2 = false;
switch (pType) {
case 1 :
var _local3 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local3.x) < 23) && (_local3.y > -156)) {
_local2 = true;
}
break;
case 2 :
_local3 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local3.x) < 35) && (_local3.y > -45)) {
_local2 = true;
}
break;
case 3 :
_local3 = point.add(new flash.geom.Point(-pX, -pY));
if ((Math.abs(_local3.x) < 30) && (_local3.y > -48)) {
_local2 = true;
}
break;
case 4 :
_local3 = point.add(new flash.geom.Point(-pX, -pY));
if (!((Math.abs(_local3.x) < 20) && (_local3.y > -12))) {
break;
}
_local2 = true;
}
if (_local2) {
bullet.setStrength(pStrength);
pTmpStrength = pStrength;
pStrength = pStrength - strength;
if (pStrength <= 0) {
var _local4 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.explosionF", "ex" + _local4, _local4, {_x:pX - 5, _y:pY});
switch (pType) {
case 1 :
pGame.addScore(100);
pStrength = 30;
break;
case 2 :
pGame.addScore(50);
pStrength = 5;
break;
case 3 :
pGame.addScore(150);
pStrength = 20;
break;
case 4 :
pGame.addScore(220);
pStrength = 5;
}
if (pType == 2) {
var _local6 = Math.ceil(Math.random() * 5);
p_mc.building_mc.gotoAndStop(_local6);
} else {
p_mc.building_mc.gotoAndStop(2);
}
pCollide = false;
} else {
var _local4 = Depth.getNewDepth(8);
pMcParent.attachMovie("mc.impact", "ex" + _local4, _local4, {_x:pX, _y:pY});
pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6)));
pGame.addScore(5);
}
return(true);
}
return(false);
}
function update() {
super.update();
draw();
}
function getStrength() {
return(Math.max(0, pTmpStrength));
}
function onScreen() {
if (pX < (-pSize)) {
return(false);
}
return(true);
}
}
Symbol 788 MovieClip [__Packages.Ground] Frame 0
class Ground
{
var pGame, pX, pSpeedX, pGap, pCount, pFloor, pMountains, pCloud1, pCloud2, pCloud3, pCloudS;
function Ground (mcParent, gameHost) {
pGame = gameHost;
pX = 0;
pSpeedX = 15;
pGap = 300;
pCount = 50;
pFloor = mcParent.attachMovie("mc.ground", "ground_mc", 5, {_x:0, _y:321});
pFloor.cacheAsBitmap = true;
pMountains = mcParent.attachMovie("mc.mountains", "mountains_mc", 4, {_x:0, _y:305});
pMountains.cacheAsBitmap = true;
pCloud1 = mcParent.attachMovie("mc.cloud1", "cloud1_mc", 1, {_x:100, _y:78});
pCloud1.blendMode = 5;
pCloud1.cacheAsBitmap = true;
pCloud2 = mcParent.attachMovie("mc.cloud2", "cloud2_mc", 2, {_x:250, _y:122});
pCloud2.blendMode = 5;
pCloud2.cacheAsBitmap = true;
pCloud3 = mcParent.attachMovie("mc.cloud3", "cloud3_mc", 3, {_x:400, _y:110});
pCloud3.blendMode = 5;
pCloud3.cacheAsBitmap = true;
}
function endGame() {
pFloor.removeMovieClip();
pMountains.removeMovieClip();
pCloud1.removeMovieClip();
pCloud2.removeMovieClip();
pCloud3.removeMovieClip();
}
function startGame() {
pX = 0;
pSpeedX = 15;
if (pCloudS == undefined) {
pCloudS = new Array();
pCloudS.push(Math.ceil(Math.random() * 2));
pCloudS.push(Math.ceil(Math.random() * 2));
pCloudS.push(Math.ceil(Math.random() * 2));
}
}
function update() {
pMountains._x = pMountains._x - 1;
if (pMountains._x < -600) {
pMountains._x = pMountains._x + 600;
}
pCloud1._x = pCloud1._x - pCloudS[0];
if (pCloud1._x < -170) {
pCloud1._x = 600 + Math.round(Math.random() * 100);
pCloud1._y = 70 + Math.round(Math.random() * 40);
pCloudS[0] = Math.ceil(Math.random() * 2);
}
pCloud2._x = pCloud2._x - pCloudS[1];
if (pCloud2._x < -170) {
pCloud2._x = 600 + Math.round(Math.random() * 100);
pCloud2._y = 125 + Math.round(Math.random() * 40);
pCloudS[1] = Math.ceil(Math.random() * 2);
}
pCloud3._x = pCloud3._x - pCloudS[2];
if (pCloud3._x < -170) {
pCloud3._x = 600 + Math.round(Math.random() * 100);
pCloud3._y = 115 + Math.round(Math.random() * 40);
pCloudS[2] = Math.ceil(Math.random() * 2);
}
pX = pX - pSpeedX;
if (pX < -590) {
pX = pX + 590;
}
pFloor._x = pX;
if ((pCount--) < 0) {
pCount = pGap;
if (pGap > 40) {
pGap = pGap - 20;
}
var _local2 = new flash.geom.Point(650, 365);
pGame.pMotherShip.addGroundUnit(_local2);
}
}
}
Symbol 789 MovieClip [__Packages.SoundObj] Frame 0
class SoundObj
{
var pSoundObjs, pGlobalSound, pMusic, pMenu;
function SoundObj (mc) {
pSoundObjs = new Array();
pGlobalSound = new Sound();
pMusic = new Sound(mc);
pMusic.attachSound("game_snd");
pMenu = new Sound(mc);
pMenu.attachSound("apachemenu.wav");
var _local2 = new Sound(mc);
_local2.attachSound("guns1_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("guns2_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("guns3_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("mgun1_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("mgun2_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("missile2_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("sbomb_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("missile_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("bullets_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("m1_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("m2_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("m3_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("m4_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("overkill_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("ric1_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("ric2_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("ric3_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("bombs_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("health_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("needed_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("warning_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("watchout_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("enginet_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("letsrock_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("lookout_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("letsgo_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("letsroll_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("goindown_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("mandown_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("dobetter_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("lookgood_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("hahhah_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("eatlead_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("takethat_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("allright_snd");
pSoundObjs.push(_local2);
_local2 = new Sound(mc);
_local2.attachSound("lockload_snd");
pSoundObjs.push(_local2);
menuMusic();
}
function startGame() {
pMenu.stop();
pMusic.start(0, 99999999);
}
function endGame() {
pMusic.stop();
menuMusic();
}
function menuMusic() {
pMenu.onSoundComplete = function () {
this.start(13.618, 9999);
delete this.onSoundComplete;
};
pMenu.start();
}
function playSound(tName) {
switch (tName) {
case "guns1" :
pSoundObjs[0].start();
break;
case "guns2" :
pSoundObjs[1].start();
break;
case "guns3" :
pSoundObjs[2].start();
break;
case "mgun1" :
pSoundObjs[3].start();
break;
case "mgun2" :
pSoundObjs[4].start();
break;
case "missiles2" :
pSoundObjs[5].start();
break;
case "sbomb" :
pSoundObjs[6].start();
break;
case "missile" :
pSoundObjs[7].start();
break;
case "bullets" :
pSoundObjs[8].start();
break;
case "m1" :
pSoundObjs[9].start();
break;
case "m2" :
pSoundObjs[10].start();
break;
case "m3" :
pSoundObjs[11].start();
break;
case "m4" :
pSoundObjs[12].start();
break;
case "overkill" :
pSoundObjs[13].start();
break;
case "ric1" :
pSoundObjs[14].start();
break;
case "ric2" :
pSoundObjs[15].start();
break;
case "ric3" :
pSoundObjs[16].start();
break;
case "bombs" :
pSoundObjs[17].start();
break;
case "health" :
pSoundObjs[18].start();
break;
case "needed" :
pSoundObjs[19].start();
break;
case "warning" :
pSoundObjs[20].start();
break;
case "watchout" :
pSoundObjs[21].start();
break;
case "enginet" :
pSoundObjs[22].start();
break;
case "letsrock" :
pSoundObjs[23].start();
break;
case "lookout" :
pSoundObjs[24].start();
break;
case "letsgo" :
pSoundObjs[25].start();
break;
case "letsroll" :
pSoundObjs[26].start();
break;
case "goingdown" :
pSoundObjs[27].start();
break;
case "mandown" :
pSoundObjs[28].start();
break;
case "dobetter" :
pSoundObjs[29].start();
break;
case "lookgood" :
pSoundObjs[30].start();
break;
case "haha" :
pSoundObjs[31].start();
break;
case "eatlead" :
pSoundObjs[32].start();
break;
case "takethat" :
pSoundObjs[33].start();
break;
case "allright" :
pSoundObjs[34].start();
break;
case "lockload" :
pSoundObjs[35].start();
}
}
function switchVolume() {
if (pGlobalSound.getVolume() == 100) {
pGlobalSound.setVolume(0);
return(false);
}
pGlobalSound.setVolume(100);
return(true);
}
function getVolume() {
if (pGlobalSound.getVolume() == 100) {
return(true);
}
return(false);
}
}
Symbol 131 MovieClip [mc.air_ex1] Frame 13
this.removeMovieClip();
Symbol 133 MovieClip [mc.air_ex2] Frame 14
this.removeMovieClip();
Symbol 151 MovieClip [mc.ground_ex1] Frame 13
this.removeMovieClip();
Symbol 153 MovieClip [mc.ground_ex2] Frame 17
this.removeMovieClip();
Symbol 154 MovieClip [mc.air_ex0] Frame 13
this.removeMovieClip();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 5
this.gotoAndPlay("loop");
Symbol 177 MovieClip Frame 1
var pPlaying = false;
this.startAni = function () {
if (!this.pPlaying) {
this.pPlaying = true;
this.gotoAndPlay("loop");
}
};
stop();
Symbol 177 MovieClip Frame 4
this.gotoAndPlay("loop");
Symbol 251 MovieClip Frame 17
this._parent.gotoAndStop(1);
Symbol 252 MovieClip Frame 1
stop();
Symbol 286 MovieClip [mc.impact] Frame 6
this.removeMovieClip();
Symbol 303 MovieClip [mc.explosionF] Frame 9
this.removeMovieClip();
Symbol 304 MovieClip [mc.distroyV] Frame 1
this.init = function () {
var _local3;
var _local2;
_local3 = 0;
while (_local3 < this.pCount) {
_local2 = this.attachMovie("mc.debris", "debris" + _local3, _local3);
_local2.gotoAndStop(Math.ceil(Math.random() * 10));
_local2.pX = 0;
_local2.pY = 0;
_local2.pSpeedX = -9 + (Math.random() * 14);
if (this._parent._y < 370) {
var _local4 = (Math.round(Math.random()) * 2) - 1;
_local2.pSpeedY = _local4 * (6 + (Math.random() * 6));
} else {
_local2.pSpeedY = -6 + (Math.random() * -6);
}
_local2.pSpin = 0;
_local2.onEnterFrame = function () {
this.pSpeedY = this.pSpeedY + 1;
this.pX = this.pX + this.pSpeedX;
this.pY = this.pY + this.pSpeedY;
this._x = this.pX;
this._y = this.pY;
this._rotation = this._rotation + this.pSpeedX;
if ((this._y + this._parent._y) > 370) {
if (this.pSpeedY > 7) {
this.pSpeedY = this.pSpeedY * -0.4;
this.pSpeedX = this.pSpeedX - 8;
} else {
this._parent.clearDebris();
this.removeMovieClip();
}
}
};
_local3++;
}
};
this.clearDebris = function () {
if ((--this.pCount) == 0) {
this.removeMovieClip();
}
};
this.init();
stop();
Symbol 362 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 140, pCount:7});
tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.ground_ex2", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 130});
tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.air_ex0", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 90});
tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.air_ex0", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 50});
stop();
Symbol 377 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15, pCount:3});
stop();
Symbol 382 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15, pCount:2});
tDepth = Depth.getNewDepth(8);
this._parent.attachMovie("mc.ground_ex1", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15});
stop();
Symbol 402 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8);
if (Math.random() < 0.5) {
this._parent.attachMovie("mc.ground_ex1", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y});
} else {
this._parent.attachMovie("mc.ground_ex2", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y});
}
stop();
Symbol 420 MovieClip [mc.smoke] Frame 1
this.onEnterFrame = function () {
this._x = this._x - 15;
};
Symbol 420 MovieClip [mc.smoke] Frame 23
this.removeMovieClip();
Symbol 460 MovieClip Frame 1
stop();
Symbol 462 MovieClip [mc.die] Frame 64
this.removeMovieClip();
Symbol 463 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 114
this.quote_mc.gotoAndStop(Math.ceil(Math.random() * quote_mc._totalframes));
Symbol 503 MovieClip Frame 284
this._parent.play();
Symbol 508 Button
on (release) {
getURL ("http://www.fingertime.com/", "_blank");
}
Symbol 510 MovieClip [TMP35a422jmm5] Frame 2
function bitOR(a, b) {
var _local1 = (a & 1) | (b & 1);
var _local2 = (a >>> 1) | (b >>> 1);
return((_local2 << 1) | _local1);
}
function bitXOR(a, b) {
var _local1 = (a & 1) ^ (b & 1);
var _local2 = (a >>> 1) ^ (b >>> 1);
return((_local2 << 1) | _local1);
}
function bitAND(a, b) {
var _local1 = (a & 1) & (b & 1);
var _local2 = (a >>> 1) & (b >>> 1);
return((_local2 << 1) | _local1);
}
function addme(x, y) {
var _local1 = (x & 65535) + (y & 65535);
var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16);
return((_local2 << 16) | (_local1 & 65535));
}
function rhex(num) {
str = "";
j = 0;
while (j <= 3) {
str = str + (hex_chr.charAt((num >> ((j * 8) + 4)) & 15) + hex_chr.charAt((num >> (j * 8)) & 15));
j++;
}
return(str);
}
function str2blks_MD5(str) {
nblk = ((str.length + 8) >> 6) + 1;
blks = new Array(nblk * 16);
i = 0;
while (i < (nblk * 16)) {
blks[i] = 0;
i++;
}
i = 0;
while (i < str.length) {
blks[i >> 2] = blks[i >> 2] | (str.charCodeAt(i) << ((((str.length * 8) + i) % 4) * 8));
i++;
}
blks[i >> 2] = blks[i >> 2] | (128 << ((((str.length * 8) + i) % 4) * 8));
var _local2 = str.length * 8;
blks[(nblk * 16) - 2] = _local2 & 255;
blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 8) & 255) << 8);
blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 16) & 255) << 16);
blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 24) & 255) << 24);
return(blks);
}
function rol(num, cnt) {
return((num << cnt) | (num >>> (32 - cnt)));
}
function cmn(q, a, b, x, s, t) {
return(addme(rol(addme(addme(a, q), addme(x, t)), s), b));
}
function ff(a, b, c, d, x, s, t) {
return(cmn(bitOR(bitAND(b, c), bitAND(~b, d)), a, b, x, s, t));
}
function gg(a, b, c, d, x, s, t) {
return(cmn(bitOR(bitAND(b, d), bitAND(c, ~d)), a, b, x, s, t));
}
function hh(a, b, c, d, x, s, t) {
return(cmn(bitXOR(bitXOR(b, c), d), a, b, x, s, t));
}
function ii(a, b, c, d, x, s, t) {
return(cmn(bitXOR(c, bitOR(b, ~d)), a, b, x, s, t));
}
function calcMD5(str) {
x = str2blks_MD5(str);
a = 1732584193 /* 0x67452301 */;
b = -271733879;
c = -1732584194;
d = 271733878 /* 0x10325476 */;
var _local1;
i = 0;
while (i < x.length) {
olda = a;
oldb = b;
oldc = c;
oldd = d;
_local1 = 0;
a = ff(a, b, c, d, x[i + 0], 7, -680876936);
d = ff(d, a, b, c, x[i + 1], 12, -389564586);
c = ff(c, d, a, b, x[i + 2], 17, 606105819);
b = ff(b, c, d, a, x[i + 3], 22, -1044525330);
a = ff(a, b, c, d, x[i + 4], 7, -176418897);
d = ff(d, a, b, c, x[i + 5], 12, 1200080426);
c = ff(c, d, a, b, x[i + 6], 17, -1473231341);
b = ff(b, c, d, a, x[i + 7], 22, -45705983);
a = ff(a, b, c, d, x[i + 8], 7, 1770035416);
d = ff(d, a, b, c, x[i + 9], 12, -1958414417);
c = ff(c, d, a, b, x[i + 10], 17, -42063);
b = ff(b, c, d, a, x[i + 11], 22, -1990404162);
a = ff(a, b, c, d, x[i + 12], 7, 1804603682);
d = ff(d, a, b, c, x[i + 13], 12, -40341101);
c = ff(c, d, a, b, x[i + 14], 17, -1502002290);
b = ff(b, c, d, a, x[i + 15], 22, 1236535329);
a = gg(a, b, c, d, x[i + 1], 5, -165796510);
d = gg(d, a, b, c, x[i + 6], 9, -1069501632);
c = gg(c, d, a, b, x[i + 11], 14, 643717713);
b = gg(b, c, d, a, x[i + 0], 20, -373897302);
a = gg(a, b, c, d, x[i + 5], 5, -701558691);
d = gg(d, a, b, c, x[i + 10], 9, 38016083);
c = gg(c, d, a, b, x[i + 15], 14, -660478335);
b = gg(b, c, d, a, x[i + 4], 20, -405537848);
a = gg(a, b, c, d, x[i + 9], 5, 568446438);
d = gg(d, a, b, c, x[i + 14], 9, -1019803690);
c = gg(c, d, a, b, x[i + 3], 14, -187363961);
b = gg(b, c, d, a, x[i + 8], 20, 1163531501);
a = gg(a, b, c, d, x[i + 13], 5, -1444681467);
d = gg(d, a, b, c, x[i + 2], 9, -51403784);
c = gg(c, d, a, b, x[i + 7], 14, 1735328473);
b = gg(b, c, d, a, x[i + 12], 20, -1926607734);
a = hh(a, b, c, d, x[i + 5], 4, -378558);
d = hh(d, a, b, c, x[i + 8], 11, -2022574463);
c = hh(c, d, a, b, x[i + 11], 16, 1839030562);
b = hh(b, c, d, a, x[i + 14], 23, -35309556);
a = hh(a, b, c, d, x[i + 1], 4, -1530992060);
d = hh(d, a, b, c, x[i + 4], 11, 1272893353);
c = hh(c, d, a, b, x[i + 7], 16, -155497632);
b = hh(b, c, d, a, x[i + 10], 23, -1094730640);
a = hh(a, b, c, d, x[i + 13], 4, 681279174);
d = hh(d, a, b, c, x[i + 0], 11, -358537222);
c = hh(c, d, a, b, x[i + 3], 16, -722521979);
b = hh(b, c, d, a, x[i + 6], 23, 76029189);
a = hh(a, b, c, d, x[i + 9], 4, -640364487);
d = hh(d, a, b, c, x[i + 12], 11, -421815835);
c = hh(c, d, a, b, x[i + 15], 16, 530742520);
b = hh(b, c, d, a, x[i + 2], 23, -995338651);
a = ii(a, b, c, d, x[i + 0], 6, -198630844);
d = ii(d, a, b, c, x[i + 7], 10, 1126891415);
c = ii(c, d, a, b, x[i + 14], 15, -1416354905);
b = ii(b, c, d, a, x[i + 5], 21, -57434055);
a = ii(a, b, c, d, x[i + 12], 6, 1700485571);
d = ii(d, a, b, c, x[i + 3], 10, -1894986606);
c = ii(c, d, a, b, x[i + 10], 15, -1051523);
b = ii(b, c, d, a, x[i + 1], 21, -2054922799);
a = ii(a, b, c, d, x[i + 8], 6, 1873313359);
d = ii(d, a, b, c, x[i + 15], 10, -30611744);
c = ii(c, d, a, b, x[i + 6], 15, -1560198380);
b = ii(b, c, d, a, x[i + 13], 21, 1309151649);
a = ii(a, b, c, d, x[i + 4], 6, -145523070);
d = ii(d, a, b, c, x[i + 11], 10, -1120210379);
c = ii(c, d, a, b, x[i + 2], 15, 718787259);
b = ii(b, c, d, a, x[i + 9], 21, -343485551);
a = addme(a, olda);
b = addme(b, oldb);
c = addme(c, oldc);
d = addme(d, oldd);
i = i + 16;
}
return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d));
}
this.getCode = function (name, email, score, HSnum) {
tStr = "";
tStr = ((name + email) + score) + HSnum;
return(calcMD5(tStr));
};
var hex_chr = "0123456789abcdef";
stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 1
function switchMe() {
if (pSwitch == 0) {
pSwitch = 1;
gotoAndStop ("on");
} else {
pSwitch = 0;
gotoAndStop ("off");
}
}
var pSwitch = 0;
this.onPress = function () {
switchMe();
};
this.getVal = function () {
return(pSwitch);
};
stop();
Symbol 531 MovieClip Frame 2
stop();
Symbol 616 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
this._alpha = 0;
stop();
Symbol 619 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 1
if (this._name == "HSweek") {
this.txt.text = "Best this week";
} else {
this.txt.text = "Best of all time";
}
stop();
Symbol 623 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 1
var pScore = 0;
this.submitHS = function (tSC) {
this.pScore = tSC;
this.gotoAndPlay("enter");
this._parent.gotoAndPlay(pChartLoc);
};
this.displayHS = function () {
this.pingHighScore("get");
this._parent.gotoAndPlay(pChartLoc);
};
this.clearHS = function () {
this.gotoAndPlay("empty");
this._parent.gotoAndPlay(pDoneFrame);
};
this.pingHighScore = function (tFunc, tLimit) {
if (tLimit == undefined) {
tLimit = "week";
}
if (tVarHS_lv != undefined) {
delete tVarHS_lv;
}
tVarHS_lv = new LoadVars();
tVarHS_lv.f = tFunc;
tVarHS_lv.g = pHSnum;
tVarHS_lv.l = tLimit;
tVarHS_lv.o = mailing_mc.getVal();
switch (tFunc) {
case "add" :
tVarHS_lv.s = pScore;
tVarHS_lv.n = usrname_txt.text;
tVarHS_lv.e = usremail_txt.text;
if (tVarHS_lv.n.length < 1) {
emailalert_txt.text = "Please enter your name";
return(undefined);
}
if (tVarHS_lv.e.length < 5) {
emailalert_txt.text = "Please enter your email address";
return(undefined);
}
if (((tVarHS_lv.e.indexOf("@") == -1) || (tVarHS_lv.e.lastIndexOf(".") == -1)) || (tVarHS_lv.e.indexOf("@") > tVarHS_lv.e.lastIndexOf("."))) {
emailalert_txt.text = "Please enter your email address";
return(undefined);
}
p3_so.data.usrname = tVarHS_lv.n;
p3_so.data.usremail = tVarHS_lv.e;
p3_so.flush();
tVarHS_lv.m = this.code_mc.getCode(tVarHS_lv.n, tVarHS_lv.e, tVarHS_lv.s, tVarHS_lv.g);
case "get" :
tVarHS_lv.onData = function (src) {
this.decode(src);
if (src == "invalid") {
getURL (("http://www.fingertime.com/" + pGameID) + ".php?redir=highscore", "_top");
}
gotoAndPlay ("display");
};
tVarHS_lv.sendAndLoad(pPingLoc, tVarHS_lv, "GET");
this.gotoAndPlay("pingwait");
}
};
stop();
Symbol 624 MovieClip Frame 3
stop();
Symbol 624 MovieClip Frame 8
usrname_txt.restrict = "a-z A-Z 0-9";
usremail_txt.restrict = "a-zA-Z0-9@.\\-_";
usrname_txt.tabIndex = 1;
usremail_txt.tabIndex = 2;
submit_mc.tabIndex = 3;
skip_mc.tabIndex = 4;
submit_mc.onRelease = function () {
pingHighScore("add");
};
skip_mc.onRelease = function () {
pingHighScore("get");
};
this.onEnterFrame;
stop();
Symbol 624 MovieClip Frame 13
stop();
Symbol 624 MovieClip Frame 20
this.tnames = (this.tscores = (this.tengland = (this.tflags = 0)));
ok_mc.onRelease = function () {
this._parent.clearHS();
};
HSweek.onRelease = function () {
this._parent.setChart(1);
};
HSall.onRelease = function () {
this._parent.setChart(2);
};
this.addCommas = function (tSC) {
var _local1 = "";
var _local5 = String(tSC);
var _local3 = _local5.split("");
var _local4 = 0;
var _local2 = _local3.length;
while (_local2 > 0) {
_local1 = String(_local3.pop()) + _local1;
_local4++;
if ((_local4 == 3) && (_local3.length > 1)) {
_local1 = "," + _local1;
_local4 = 0;
}
_local2--;
}
return(_local1);
};
this.setChart = function (tx) {
if (tx == 1) {
this.tnames = tVarHS_lv.HSnames1.split(",");
this.tscores = tVarHS_lv.HSscores1.split(",");
this.tengland = tVarHS_lv.EPscores1.split(",");
this.tflags = tVarHS_lv.HSflags1.split(",");
HSweek.tab_mc.gotoAndStop("select");
HSall.tab_mc.gotoAndStop("deselect");
} else {
this.tnames = tVarHS_lv.HSnames2.split(",");
this.tscores = tVarHS_lv.HSscores2.split(",");
this.tengland = tVarHS_lv.EPscores2.split(",");
this.tflags = tVarHS_lv.HSflags2.split(",");
HSweek.tab_mc.gotoAndStop("deselect");
HSall.tab_mc.gotoAndStop("select");
}
this.printOut();
};
this.printOut = function () {
i = 1;
while (i < 11) {
this["HSline" + i]._alpha = 0;
this["HSline" + i].HSpos.text = i;
this["HSline" + i].HSname.text = this.tnames[i - 1];
this["HSline" + i].HSscore.text = addCommas(this.tscores[i - 1]);
this["HSline" + i].HSflag_mc.gotoAndStop(this.tflags[i - 1]);
if (this["HSline" + i].HSname.text != "-") {
this["HSline" + i]._alpha = 100;
}
i++;
}
if (tengland[1] != undefined) {
this.HSlineX.HSpos.text = this.tengland[0];
this.HSlineX.HSname.text = this.tengland[1];
this.HSlineX.HSscore.text = addCommas(this.tengland[2]);
this.HSlineX.HSflag_mc.gotoAndStop(this.tengland[3]);
this.HSlineX._alpha = 100;
} else {
this.HSlineX._alpha = 0;
}
};
this.setChart(1);
stop();
Symbol 629 MovieClip Frame 39
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 18
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 652 Button
on (rollOver) {
this.menuApache_mc.setDestY(255);
tGame.pSoundObj.playSound("lockload");
}
on (release) {
getURL ("http://www.fingertime.com/overkillapache.php", "_blank");
}
Symbol 656 Button
on (release) {
tGame.pSoundObj.switchVolume();
}
Symbol 660 Button
on (rollOver) {
this.menuApache_mc.setDestY(290);
tGame.pSoundObj.playSound("lockload");
}
on (release) {
this.menuApache_mc.leave("toGame");
this.pingHome();
}
Symbol 664 Button
on (rollOver) {
this.menuApache_mc.setDestY(325);
tGame.pSoundObj.playSound("lockload");
}
on (release) {
this.menuApache_mc.leave("toInstruct");
}
Symbol 668 Button
on (rollOver) {
this.menuApache_mc.setDestY(360);
tGame.pSoundObj.playSound("lockload");
}
on (release) {
getURL ("http://www.fingertime.com/", "_blank");
}
Symbol 671 Button
on (release) {
getURL ("http://www.playerthree.net/", "_blank");
}
Symbol 672 MovieClip Frame 1
this.init = function () {
this.pX = -100;
this.pY = this._y;
this.pSpeedX = 0;
this.pSpeedY = 0;
this.pDestX = 125;
this.pDestY = this._y;
this.pBounce = false;
this._x = this.pX;
this.pDest = "";
this.pSound = new Sound(this);
this.pSound.attachSound("engine_snd");
this.pSound.setVolume(60);
this.pSound.start(0, 9999);
};
this.onEnterFrame = function () {
if (this.pBounce) {
this.pSpeedY = this.pSpeedY + ((this.pDestY - this.pY) / 5);
this.pSpeedY = this.pSpeedY * 0.7;
} else {
this.pSpeedY = (this.pDestY - this.pY) / 5;
}
this.pY = this.pY + this.pSpeedY;
this._y = this.pY;
this.pSpeedX = Math.min(20, (this.pDestX - this.pX) / 5);
this.pX = this.pX + this.pSpeedX;
this._x = this.pX;
this.chopter_mc._rotation = this.pSpeedX + this.pSpeedY;
if (this.pX > 650) {
this.pSound.stop();
delete this.onEnterFrame;
}
};
this.setDestX = function (x) {
this.pDestX = x;
this.pBounce = true;
};
this.setDestY = function (y) {
this.pDestY = y;
this.pBounce = true;
};
this.leave = function (tDest) {
this.pDest = tDest;
this._parent.gotoAndPlay(this.pDest);
this.setDestX(750);
};
this.init();
stop();
Symbol 676 Button
on (rollOver) {
tGame.pSoundObj.playSound("lockload");
}
on (release) {
this.gotoAndPlay("menu");
}
Symbol 695 MovieClip Frame 1
this.showNum = function (tNum) {
this.digit_mc._y = tNum * -10;
};
stop();
Symbol 696 MovieClip Frame 1
this.showNum = function (num) {
if (num < 0) {
num = 0;
} else if (num > 9999999) {
num = 9999999 /* 0x98967F */;
}
var _local5 = "00000000" + String(num);
var _local3 = _local5.substr(-7).split("");
var _local2 = 0;
while (_local2 < 7) {
this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10;
_local2++;
}
};
stop();
Symbol 709 MovieClip Frame 1
this.showNum = function (tNum) {
this.digit_mc._y = tNum * -10;
};
stop();
Symbol 710 MovieClip Frame 1
this.showNum = function (num) {
if (num < 0) {
num = 0;
} else if (num > 99) {
num = 99;
}
var _local5 = "00000000" + String(num);
var _local3 = _local5.substr(-2).split("");
var _local2 = 0;
while (_local2 < 2) {
this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10;
_local2++;
}
};
this.num1_mc.digit_mc._y = -30;
stop();
Symbol 711 MovieClip Frame 1
this.showNum = function (num) {
if (num < 0) {
num = 0;
} else if (num > 999) {
num = 999;
}
var _local5 = "00000000" + String(num);
var _local3 = _local5.substr(-3).split("");
var _local2 = 0;
while (_local2 < 3) {
this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10;
_local2++;
}
};
stop();
Symbol 760 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 101
stop();
Symbol 766 Button
on (release) {
getURL ("http://www.playerthree.net/", "_blank");
}