Frame 1
function colorBg() {
bgCol = new Color(bg.fill);
bgCol.setRGB(random(239239239));
}
function loader() {
loaded = getBytesLoaded();
total = getBytesTotal();
per = (loaded / total) * 100;
percent = Math.round(per) + "%";
if (per >= 100) {
preLoader.play();
onEnterFrame = null;
}
}
function getTastyLamp() {
pauseGame();
getURL ("http://www.tastylamp.bdsflash.com/", "_blank");
}
function getArmorGames() {
pauseGame();
getURL ("http://www.armorgames.com/", "_blank");
}
menu = new ContextMenu();
menu.hideBuiltInItems();
tastyLampItem = new ContextMenuItem("Made by TastyLamp", getTastyLamp);
menu.customItems.push(tastyLampItem);
hysteriaStudiosItem = new ContextMenuItem("Sponsored by Armor Games", getArmorGames);
menu.customItems.push(hysteriaStudiosItem);
stop();
colorBg();
onEnterFrame = function () {
loader();
};
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
stop();
createEmptyMovieClip("musicCont", getNextHighestDepth());
bgMusic = new Sound(musicCont);
bgMusic.attachSound("music1");
bgMusic.start(0, 9999);
__com_mochibot__("08495410", this, 10301, true);
Frame 3
stop();
Frame 4
function addCircle() {
if (!gamePaused) {
ci = attachMovie("circle", "circle" + getNextHighestDepth(), getNextHighestDepth());
ci._width = random(circleSize[1] - circleSize[0]) + circleSize[0];
ci._height = ci._width;
ci.rad = ci._width / 2;
ci._rotation = random(360);
ci._x = 275 - (Math.cos((ci._rotation * Math.PI) / 180) * 315);
ci._y = 275 - (Math.sin((ci._rotation * Math.PI) / 180) * 315);
ci.col = new Color(ci.fill);
ci.col.setRGB(circleColors[random(circleColors.length)]);
ci.speed = random(circleSpeed[1] - circleSpeed[0]) + circleSpeed[0];
ci.curve = random(circleCurve[1] - circleCurve[0]) + circleCurve[0];
ci.cstatus = 0;
ci.timer = 0;
ci.hit = false;
ci.onEnterFrame = function () {
if (this.cstatus == 0) {
if (!gamePaused) {
this._rotation = this._rotation + this.curve;
this._rotation = this._rotation + (Key.isDown(39) * controlSpeed);
this._rotation = this._rotation - (Key.isDown(37) * controlSpeed);
this._x = this._x + (Math.cos((this._rotation * Math.PI) / 180) * this.speed);
this._y = this._y + (Math.sin((this._rotation * Math.PI) / 180) * this.speed);
}
} else if (this.cstatus == 1) {
if (!gamePaused) {
this.timer++;
if (this.timer > (circleTime * 32)) {
this.cstatus = 2;
}
}
} else if (this.cstatus == 2) {
this._rotation = this._rotation + 10;
this._xscale = (this._yscale = this._yscale - 10);
if (this._xscale <= 0) {
circles.remove(this);
this.removeMovieClip();
}
} else if (this.cstatus == 3) {
particles(this);
circles.remove(this);
this.removeMovieClip();
}
if ((((this._x < -100) || (this._x > 650)) || (this._y < -100)) || (this._y > 650)) {
circles.remove(this);
this.removeMovieClip();
}
};
ci.onMouseDown = function () {
if (!gamePaused) {
if (this.hitTest(_xmouse, _ymouse, true)) {
this.cstatus = 1;
}
}
};
circles.push(ci);
lens.swapDepths(getNextHighestDepth());
info.swapDepths(getNextHighestDepth());
levelTrans.swapDepths(getNextHighestDepth());
}
}
function addPowerUp() {
if (!gamePaused) {
clearInterval(powerUpInterval);
powerUpInterval = setInterval(addPowerUp, random(5000) + 5000);
pu = attachMovie("powerUp", "powerUp" + getNextHighestDepth(), getNextHighestDepth());
pu._width = random(circleSize[1] - circleSize[0]) + (circleSize[0] * 1.5);
pu._height = pu._width;
pu.rad = pu._width / 2;
pu.r = random(360);
pu._x = 275 - (Math.cos((pu.r * Math.PI) / 180) * 315);
pu._y = 275 - (Math.sin((pu.r * Math.PI) / 180) * 315);
pu.col = new Color(pu.fill);
pu.col.setRGB(circleColors[random(circleColors.length)]);
pu.speed = random(circleSpeed[1] - circleSpeed[0]) + circleSpeed[0];
pu.curve = random(circleCurve[1] - circleCurve[0]) + circleCurve[0];
pu.cstatus = 0;
pu.timer = 0;
pu.hit = false;
pu.powerType = random(100);
if (pu.powerType < 40) {
pu.gotoAndStop(1);
} else if (pu.powerType < 70) {
pu.gotoAndStop(2);
} else if (pu.powerType < 80) {
pu.gotoAndStop(3);
} else {
pu.gotoAndStop(4);
}
pu.onEnterFrame = function () {
i = 0;
while (i < circles.length) {
if (checkColl(this, circles[i]) && (this.cstatus < 2)) {
if (this.powerType < 40) {
levelTimer = levelTimer + 320;
} else if (this.powerType < 70) {
multiplier = 2;
} else if (this.powerType < 80) {
multiplier = 3;
} else {
j = 0;
while (j < circles.length) {
circles[j].cstatus = 3;
incScore(10, circles[j], circles[j]);
hits++;
j++;
}
}
circles[i].cstatus = 3;
this.cstatus = 3;
}
i++;
}
if (this.cstatus == 0) {
if (!gamePaused) {
this.r = this.r + this.curve;
this.r = this.r + (Key.isDown(39) * controlSpeed);
this.r = this.r - (Key.isDown(37) * controlSpeed);
this._x = this._x + (Math.cos((this.r * Math.PI) / 180) * this.speed);
this._y = this._y + (Math.sin((this.r * Math.PI) / 180) * this.speed);
}
} else if (this.cstatus == 1) {
if (!gamePaused) {
this.timer++;
if (this.timer > (circleTime * 32)) {
this.cstatus = 2;
}
}
} else if (this.cstatus == 2) {
this._rotation = this._rotation + 10;
this._xscale = (this._yscale = this._yscale - 10);
if (this._xscale <= 0) {
powerUps.remove(this);
this.removeMovieClip();
}
} else if (this.cstatus == 3) {
particles(this);
powerUps.remove(this);
this.removeMovieClip();
}
if ((((this._x < -100) || (this._x > 650)) || (this._y < -100)) || (this._y > 650)) {
this.removeMovieClip();
}
};
pu.onMouseDown = function () {
if (!gamePaused) {
if (this.hitTest(_xmouse, _ymouse, true)) {
this.cstatus = 1;
}
}
};
powerUps.push(pu);
lens.swapDepths(getNextHighestDepth());
info.swapDepths(getNextHighestDepth());
levelTrans.swapDepths(getNextHighestDepth());
}
}
function checkColl(mc1, mc2) {
distance = Math.sqrt(Math.pow(mc1._x - mc2._x, 2) + Math.pow(mc1._y - mc2._y, 2));
return(distance < (mc1.rad + mc2.rad));
}
function collisions() {
i = 0;
while (i < circles.length) {
j = i + 1;
while (j < circles.length) {
if ((((checkColl(circles[i], circles[j]) && (!circles[i].hit)) && (!circles[j].hit)) && (circles[i].cstatus < 2)) && (circles[j].cstatus < 2)) {
if (circles[i].col.getRGB() == circles[j].col.getRGB()) {
if (circles[i].cstatus == 1) {
incScore(points[3], circles[i], circles[j]);
} else {
incScore(points[2], circles[i], circles[j]);
}
} else if (circles[i].cstatus == 1) {
incScore(points[1], circles[i], circles[j]);
} else {
incScore(points[0], circles[i], circles[j]);
}
circles[i].cstatus = (circles[j].cstatus = 3);
circles[i].hit = (circles[j].hit = true);
hits++;
}
j++;
}
i++;
}
}
function incScore(amount, mc1, mc2) {
amount = amount * multiplier;
score = score + amount;
sf = attachMovie("scoreFlash", "scoreFlash" + getNextHighestDepth(), getNextHighestDepth());
sf._x = (mc1._x + mc2._x) / 2;
sf._y = (mc1._y + mc2._y) / 2;
sf.txt.amount = amount;
}
function particles(mc) {
pop.start();
i = 0;
while (i < numParticles) {
pa = attachMovie("particle", "particle" + getNextHighestDepth(), getNextHighestDepth());
pa._x = mc._x;
pa._y = mc._y;
pa.col = new Color(pa);
pa.col.setRGB(mc.col.getRGB());
pa._rotation = random(360);
pa.onEnterFrame = function () {
this._x = this._x + (Math.cos((this._rotation * Math.PI) / 180) * particleSpeed);
this._y = this._y + (Math.sin((this._rotation * Math.PI) / 180) * particleSpeed);
if ((((this._x < 0) || (this._x > 550)) || (this._y < 0)) || (this._y > 550)) {
this.removeMovieClip();
}
};
i++;
}
lens.swapDepths(getNextHighestDepth());
info.swapDepths(getNextHighestDepth());
levelTrans.swapDepths(getNextHighestDepth());
}
function infoKeep() {
info.score = score;
info.fraction = (hits + "/") + target;
info.level = "LEVEL " + level;
if (seconds < 10) {
info.time = (minutes + ":0") + seconds;
} else {
info.time = (minutes + ":") + seconds;
}
}
function nextLevel() {
level++;
i = 0;
while (i < circles.length) {
if (circles[i].cstatus != 3) {
circles[i].cstatus = 2;
}
i++;
}
i = 0;
while (i < powerUps.length) {
if (powerUps[i].cstatus != 3) {
powerUps[i].cstatus = 2;
}
i++;
}
multiplier = 1;
circles = new Array();
clearInterval(circleInterval);
target = level * 6;
hits = 0;
levelTimer = (17 + (level * 1.5)) * 32;
if (level > 15) {
levelTimer = levelTimer * 0.6;
}
nextLevelInterval = setInterval(startLevel, 2000);
gamePaused = true;
circleColors = new Array(random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239));
attachMovie("levelTrans", "levelTrans", getNextHighestDepth());
}
function startLevel() {
clearInterval(nextLevelInterval);
circleInterval = setInterval(addCircle, Math.max(500 - (level * 10), 100));
gamePaused = false;
}
function levelCheck() {
if (hits >= target) {
nextLevel();
}
}
function timeKeep() {
levelTimer--;
seconds = Math.floor(levelTimer / 32);
minutes = 0;
while (seconds >= 60) {
minutes++;
seconds = seconds - 60;
}
if (levelTimer <= 0) {
gameOver();
}
}
function gameOver() {
if (!dead) {
bgMusic.stop();
i = 0;
while (i < circles.length) {
circles[i].cstatus = 3;
i++;
}
i = 0;
while (i < powerUps.length) {
powerUps[i].cstatus = 3;
i++;
}
clearInterval(circleInterval);
attachMovie("gameOver", "gameOverScreen", getNextHighestDepth());
gameOverScreen.onEnterFrame = function () {
this.swapDepths(getNextHighestDepth());
};
info.removeMovieClip();
gamePaused = true;
dead = true;
}
}
function pauseGame() {
gamePaused = true;
levelTrans.stop();
attachMovie("pauseMenu", "pauseMenu", getNextHighestDepth());
}
function resumeGame() {
gamePaused = false;
levelTrans.play();
}
Array.prototype.remove = function (rem) {
i = 0;
while (i < this.length) {
if (this[i] == rem) {
this.splice(i, 1);
} else if (this[i].length > 0) {
this[i].remove(rem);
}
i++;
}
return(this);
};
circleSpeed = new Array(5, 10);
circleCurve = new Array(-2, 2);
dead = false;
gamePaused = false;
circleSize = new Array(25, 50);
circleTime = 2;
controlSpeed = 5;
circleColors = new Array(random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239));
circles = new Array();
numParticles = 20;
particleSpeed = 20;
points = new Array(10, 50, 100, 250);
score = 0;
level = 1;
target = (level * 5) + random(5);
hits = 0;
levelTimer = (15 + (level * 6)) * 32;
multiplier = 1;
powerUps = new Array();
attachMovie("levelTrans", "levelTrans", getNextHighestDepth());
createEmptyMovieClip("musicCont", getNextHighestDepth());
bgMusic = new Sound(musicCont);
bgMusic.attachSound("music2");
bgMusic.start(0, 9999);
createEmptyMovieClip("soundCont", getNextHighestDepth());
pop = new Sound(soundCont);
pop.attachSound("pop");
pop.setVolume(50);
stop();
buttons();
circleInterval = setInterval(addCircle, 500);
powerUpInterval = setInterval(addPowerUp, random(5000) + 5000);
onEnterFrame = function () {
if (!gamePaused) {
collisions();
infoKeep();
levelCheck();
timeKeep();
}
};
Frame 5
lens.removeMovieClip();
levelTrans.removeMovieClip();
Symbol 14 Button
on (release, keyPress "p") {
_root.nextFrame();
}
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 30
stop();
Symbol 19 Button
on (release) {
getURL ("http://www.tastylamp.bdsflash.com/", "_blank");
}
Symbol 22 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 135 MovieClip [__Packages.ab20] Frame 0
class ab20
{
function ab20 () {
}
static function fr(str, find, replace, limit) {
var _local2 = str;
var _local3;
var _local4;
var _local9;
if (!(typeof(find) === "string")) {
if (replace === undefined) {
replace = [""];
} else if (typeof(replace) === "string") {
replace = [replace];
}
} else {
find = [find];
replace = [replace];
}
_local9 = find.length;
var _local1 = 0;
var _local5 = 0;
while (_local1 < _local9) {
while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) {
if ((!(limit === undefined)) && (_local5 >= limit)) {
break;
}
_local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length));
_local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1]));
_local2 = (_local3[0] + _local3[1]) + _local3[2];
_local5++;
}
_local1++;
_local5 = 0;
}
return(_local2);
}
static function encodeNum(num) {
var _local11 = getTimer();
var _local6 = ["aZ", "Zy", "Zx"];
var _local7 = ["zH", "jY", "uH"];
var _local4 = ["Ah", "Xh", "hO"];
var _local5 = ["Ub", "Bu", "Cb"];
var _local8 = ["Qc", "Pc", "Pe"];
var _local9 = ["Ei", "Ie", "Ef"];
var _local3 = ["Fk", "kG", "Kg"];
var _local13 = ["Jl", "Lm", "Mn"];
var _local12 = ["No", "Np", "Qp"];
var _local2 = ["Rs", "St", "Sw"];
var _local14 = random(3);
num = String(num);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "9", _local6[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "8", _local7[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "7", _local4[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
num = fr(num, "6", _local5[random(3)], 1);
if (_local14 == 1) {
num = fr(num, "5", _local8[0]);
} else {
num = fr(num, "5", _local8[random(3)]);
}
num = fr(num, "4", _local9[random(3)]);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "3", _local3[random(3)], 1);
num = fr(num, "2", _local13[random(3)]);
num = fr(num, "1", _local12[random(3)]);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
num = fr(num, "0", _local2[random(3)], 1);
var _local10 = getTimer() - _local11;
num = (num + "Dd") + _local10;
return(num);
}
static function encodeStr8bytes(str) {
var _local1 = 0;
var _local4 = str.length;
var _local3 = "%";
var _local2 = ["%", "$", "#", "@"];
while (_local1 < _local4) {
_local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]);
_local1++;
}
return(_local3);
}
static function decodeStr8bytes(str) {
str = ("PIE" + str) + "PIE";
str = fr(str, "%", "D");
str = fr(str, "$", "D");
str = fr(str, "#", "D");
str = fr(str, "@", "D");
str = fr(str, "PIED", "");
str = fr(str, "DPIE", "");
var _local3 = str.split("D");
var _local4 = "";
var _local1 = 0;
var _local5 = _local3.length;
while (_local1 < _local5) {
_local4 = _local4 + String(String.fromCharCode(_local3[_local1]));
_local1++;
}
return(_local4);
}
static function decodeNum(str) {
var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"];
str = String(str);
str = str.split("Dd");
str = str[0];
str = fr(str, _local2[0], "9");
str = fr(str, _local2[1], "9");
str = fr(str, _local2[2], "9");
str = fr(str, _local2[3], "8");
str = fr(str, _local2[4], "8");
str = fr(str, _local2[5], "8");
str = fr(str, _local2[6], "7");
str = fr(str, _local2[7], "7");
str = fr(str, _local2[8], "7");
str = fr(str, _local2[9], "6");
str = fr(str, _local2[10], "6");
str = fr(str, _local2[11], "6");
str = fr(str, _local2[12], "5");
str = fr(str, _local2[13], "5");
str = fr(str, _local2[14], "5");
str = fr(str, _local2[15], "4");
str = fr(str, _local2[16], "4");
str = fr(str, _local2[17], "4");
str = fr(str, _local2[18], "3");
str = fr(str, _local2[19], "3");
str = fr(str, _local2[20], "3");
str = fr(str, _local2[21], "2");
str = fr(str, _local2[22], "2");
str = fr(str, _local2[23], "2");
str = fr(str, _local2[24], "1");
str = fr(str, _local2[25], "1");
str = fr(str, _local2[26], "1");
str = fr(str, _local2[27], "0");
str = fr(str, _local2[28], "0");
str = fr(str, _local2[29], "0");
var _local3 = Number(str);
return(_local3);
}
}
Symbol 26 Button
on (release) {
getURL ("http://www.armorgames.com", "blank");
}
Symbol 33 MovieClip Frame 81
_root.play();
_root.play();
Symbol 39 MovieClip [gameOver] Frame 1
onEnterFrame = function () {
_root._x = random(10) - 5;
_root._y = random(10) - 5;
};
Symbol 39 MovieClip [gameOver] Frame 100
onEnterFrame = null;
_root._x = (_root._y = 0);
_root.nextFrame();
this.removeMovieClip();
Symbol 43 MovieClip [levelTrans] Frame 75
this.removeMovieClip();
Symbol 50 MovieClip [pauseMenu] Frame 20
stop();
onMouseDown = function () {
play();
};
Symbol 50 MovieClip [pauseMenu] Frame 40
_root.resumeGame();
this.removeMovieClip();
Symbol 60 MovieClip [scoreFlash] Frame 50
this.removeMovieClip();
Symbol 64 MovieClip Frame 1
stop();
Symbol 71 Button
on (release) {
play();
}
Symbol 74 Button
on (release) {
getURL ("http://www.tastylamp.bdsflash.com/", "_blank");
}
Symbol 77 Button
on (release) {
getURL ("http://www.armorgames.com/", "_blank");
}
Symbol 80 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=510", "_blank");
}
Symbol 86 MovieClip Frame 1
stop();
stop();
Symbol 86 MovieClip Frame 50
stop();
stop();
Symbol 89 Button
on (release, keyPress "p") {
play();
}
Symbol 91 MovieClip Frame 31
stop();
Symbol 91 MovieClip Frame 42
vol = 100;
onEnterFrame = function () {
_root.bgMusic.setVolume((vol = vol - 2));
if (vol <= 0) {
_root.bgMusic.stop();
_root.bgMusic.setVolume(100);
onEnterFrame = null;
}
};
Symbol 91 MovieClip Frame 110
_root.nextFrame();
Symbol 100 Button
on (release, keyPress "p") {
_root.pauseGame();
}
Symbol 103 Button
on (release, keyPress "q") {
if (_root._quality == "HIGH") {
_root._quality = "LOW";
} else if (_root._quality == "LOW") {
_root._quality = "MEDIUM";
} else if (_root._quality == "MEDIUM") {
_root._quality = "HIGH";
}
}
Symbol 108 MovieClip Frame 59
stop();
Symbol 120 Button
on (release) {
ab20_09 = new LoadVars();
ab20_09.z = name;
ab20_09.x = ab20.encodeNum(_root.score);
ab20_09.c = 510;
ab20_09.v = "TUVYWN";
ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST");
getURL ("http://www.armorbot.com/mytable/?id=510", "_blank");
nextFrame();
}
Symbol 124 Button
on (release) {
getURL ("http://www.armorbot.com/mytable/?id=510", "_blank");
}
Symbol 125 MovieClip Frame 1
stop();
Symbol 128 Button
on (release) {
play();
}
Symbol 134 MovieClip Frame 59
stop();
Symbol 134 MovieClip Frame 170
_root.prevFrame();