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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/17728999?noj=FRM17728999-14DC" width="1" height="1"></div>

RADIUS.swf

This is the info page for
Flash #27195

(Click the ID number above for more basic data on this flash file.)


Text
100%

PLAY

PLAY

RADIUS

MADE BY TASTYLAMP

MADE BY TASTYLAMP

SPONSORED BY ARMOR GAMES

SPONSORED BY ARMOR GAMES

12

LEVEL

PAUSED

CLICK TO CONTINUE

x2

x3

100

PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

TASTYLAMP

TASTYLAMP

PLAY MORE GAMES

PLAY MORE GAMES

HIGH SCORES

HIGH SCORES

Use the left and right keys to ram
circles into each other. Clicking on
a circle will cause it to stop
moving. Ram the required amount
of circles together in the time limit
to advance to the next level!
Bonus points are rewarded for
ramming into a stopped circle, and
even more are rewarded when two
circles of the same colour collide!
Have fun!

PAUSE

PAUSE

QUALITY

QUALITY

GAME OVER

LEVEL

SCORE

NAME:

Name

SCORE:

SEND
SCORE

SEND
SCORE

SCORE SENT!

VIEW
SCORES

VIEW
SCORES

PLAY AGAIN

PLAY AGAIN

ActionScript [AS1/AS2]

Frame 1
function colorBg() { bgCol = new Color(bg.fill); bgCol.setRGB(random(239239239)); } function loader() { loaded = getBytesLoaded(); total = getBytesTotal(); per = (loaded / total) * 100; percent = Math.round(per) + "%"; if (per >= 100) { preLoader.play(); onEnterFrame = null; } } function getTastyLamp() { pauseGame(); getURL ("http://www.tastylamp.bdsflash.com/", "_blank"); } function getArmorGames() { pauseGame(); getURL ("http://www.armorgames.com/", "_blank"); } menu = new ContextMenu(); menu.hideBuiltInItems(); tastyLampItem = new ContextMenuItem("Made by TastyLamp", getTastyLamp); menu.customItems.push(tastyLampItem); hysteriaStudiosItem = new ContextMenuItem("Sponsored by Armor Games", getArmorGames); menu.customItems.push(hysteriaStudiosItem); stop(); colorBg(); onEnterFrame = function () { loader(); };
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); createEmptyMovieClip("musicCont", getNextHighestDepth()); bgMusic = new Sound(musicCont); bgMusic.attachSound("music1"); bgMusic.start(0, 9999); __com_mochibot__("08495410", this, 10301, true);
Frame 3
stop();
Frame 4
function addCircle() { if (!gamePaused) { ci = attachMovie("circle", "circle" + getNextHighestDepth(), getNextHighestDepth()); ci._width = random(circleSize[1] - circleSize[0]) + circleSize[0]; ci._height = ci._width; ci.rad = ci._width / 2; ci._rotation = random(360); ci._x = 275 - (Math.cos((ci._rotation * Math.PI) / 180) * 315); ci._y = 275 - (Math.sin((ci._rotation * Math.PI) / 180) * 315); ci.col = new Color(ci.fill); ci.col.setRGB(circleColors[random(circleColors.length)]); ci.speed = random(circleSpeed[1] - circleSpeed[0]) + circleSpeed[0]; ci.curve = random(circleCurve[1] - circleCurve[0]) + circleCurve[0]; ci.cstatus = 0; ci.timer = 0; ci.hit = false; ci.onEnterFrame = function () { if (this.cstatus == 0) { if (!gamePaused) { this._rotation = this._rotation + this.curve; this._rotation = this._rotation + (Key.isDown(39) * controlSpeed); this._rotation = this._rotation - (Key.isDown(37) * controlSpeed); this._x = this._x + (Math.cos((this._rotation * Math.PI) / 180) * this.speed); this._y = this._y + (Math.sin((this._rotation * Math.PI) / 180) * this.speed); } } else if (this.cstatus == 1) { if (!gamePaused) { this.timer++; if (this.timer > (circleTime * 32)) { this.cstatus = 2; } } } else if (this.cstatus == 2) { this._rotation = this._rotation + 10; this._xscale = (this._yscale = this._yscale - 10); if (this._xscale <= 0) { circles.remove(this); this.removeMovieClip(); } } else if (this.cstatus == 3) { particles(this); circles.remove(this); this.removeMovieClip(); } if ((((this._x < -100) || (this._x > 650)) || (this._y < -100)) || (this._y > 650)) { circles.remove(this); this.removeMovieClip(); } }; ci.onMouseDown = function () { if (!gamePaused) { if (this.hitTest(_xmouse, _ymouse, true)) { this.cstatus = 1; } } }; circles.push(ci); lens.swapDepths(getNextHighestDepth()); info.swapDepths(getNextHighestDepth()); levelTrans.swapDepths(getNextHighestDepth()); } } function addPowerUp() { if (!gamePaused) { clearInterval(powerUpInterval); powerUpInterval = setInterval(addPowerUp, random(5000) + 5000); pu = attachMovie("powerUp", "powerUp" + getNextHighestDepth(), getNextHighestDepth()); pu._width = random(circleSize[1] - circleSize[0]) + (circleSize[0] * 1.5); pu._height = pu._width; pu.rad = pu._width / 2; pu.r = random(360); pu._x = 275 - (Math.cos((pu.r * Math.PI) / 180) * 315); pu._y = 275 - (Math.sin((pu.r * Math.PI) / 180) * 315); pu.col = new Color(pu.fill); pu.col.setRGB(circleColors[random(circleColors.length)]); pu.speed = random(circleSpeed[1] - circleSpeed[0]) + circleSpeed[0]; pu.curve = random(circleCurve[1] - circleCurve[0]) + circleCurve[0]; pu.cstatus = 0; pu.timer = 0; pu.hit = false; pu.powerType = random(100); if (pu.powerType < 40) { pu.gotoAndStop(1); } else if (pu.powerType < 70) { pu.gotoAndStop(2); } else if (pu.powerType < 80) { pu.gotoAndStop(3); } else { pu.gotoAndStop(4); } pu.onEnterFrame = function () { i = 0; while (i < circles.length) { if (checkColl(this, circles[i]) && (this.cstatus < 2)) { if (this.powerType < 40) { levelTimer = levelTimer + 320; } else if (this.powerType < 70) { multiplier = 2; } else if (this.powerType < 80) { multiplier = 3; } else { j = 0; while (j < circles.length) { circles[j].cstatus = 3; incScore(10, circles[j], circles[j]); hits++; j++; } } circles[i].cstatus = 3; this.cstatus = 3; } i++; } if (this.cstatus == 0) { if (!gamePaused) { this.r = this.r + this.curve; this.r = this.r + (Key.isDown(39) * controlSpeed); this.r = this.r - (Key.isDown(37) * controlSpeed); this._x = this._x + (Math.cos((this.r * Math.PI) / 180) * this.speed); this._y = this._y + (Math.sin((this.r * Math.PI) / 180) * this.speed); } } else if (this.cstatus == 1) { if (!gamePaused) { this.timer++; if (this.timer > (circleTime * 32)) { this.cstatus = 2; } } } else if (this.cstatus == 2) { this._rotation = this._rotation + 10; this._xscale = (this._yscale = this._yscale - 10); if (this._xscale <= 0) { powerUps.remove(this); this.removeMovieClip(); } } else if (this.cstatus == 3) { particles(this); powerUps.remove(this); this.removeMovieClip(); } if ((((this._x < -100) || (this._x > 650)) || (this._y < -100)) || (this._y > 650)) { this.removeMovieClip(); } }; pu.onMouseDown = function () { if (!gamePaused) { if (this.hitTest(_xmouse, _ymouse, true)) { this.cstatus = 1; } } }; powerUps.push(pu); lens.swapDepths(getNextHighestDepth()); info.swapDepths(getNextHighestDepth()); levelTrans.swapDepths(getNextHighestDepth()); } } function checkColl(mc1, mc2) { distance = Math.sqrt(Math.pow(mc1._x - mc2._x, 2) + Math.pow(mc1._y - mc2._y, 2)); return(distance < (mc1.rad + mc2.rad)); } function collisions() { i = 0; while (i < circles.length) { j = i + 1; while (j < circles.length) { if ((((checkColl(circles[i], circles[j]) && (!circles[i].hit)) && (!circles[j].hit)) && (circles[i].cstatus < 2)) && (circles[j].cstatus < 2)) { if (circles[i].col.getRGB() == circles[j].col.getRGB()) { if (circles[i].cstatus == 1) { incScore(points[3], circles[i], circles[j]); } else { incScore(points[2], circles[i], circles[j]); } } else if (circles[i].cstatus == 1) { incScore(points[1], circles[i], circles[j]); } else { incScore(points[0], circles[i], circles[j]); } circles[i].cstatus = (circles[j].cstatus = 3); circles[i].hit = (circles[j].hit = true); hits++; } j++; } i++; } } function incScore(amount, mc1, mc2) { amount = amount * multiplier; score = score + amount; sf = attachMovie("scoreFlash", "scoreFlash" + getNextHighestDepth(), getNextHighestDepth()); sf._x = (mc1._x + mc2._x) / 2; sf._y = (mc1._y + mc2._y) / 2; sf.txt.amount = amount; } function particles(mc) { pop.start(); i = 0; while (i < numParticles) { pa = attachMovie("particle", "particle" + getNextHighestDepth(), getNextHighestDepth()); pa._x = mc._x; pa._y = mc._y; pa.col = new Color(pa); pa.col.setRGB(mc.col.getRGB()); pa._rotation = random(360); pa.onEnterFrame = function () { this._x = this._x + (Math.cos((this._rotation * Math.PI) / 180) * particleSpeed); this._y = this._y + (Math.sin((this._rotation * Math.PI) / 180) * particleSpeed); if ((((this._x < 0) || (this._x > 550)) || (this._y < 0)) || (this._y > 550)) { this.removeMovieClip(); } }; i++; } lens.swapDepths(getNextHighestDepth()); info.swapDepths(getNextHighestDepth()); levelTrans.swapDepths(getNextHighestDepth()); } function infoKeep() { info.score = score; info.fraction = (hits + "/") + target; info.level = "LEVEL " + level; if (seconds < 10) { info.time = (minutes + ":0") + seconds; } else { info.time = (minutes + ":") + seconds; } } function nextLevel() { level++; i = 0; while (i < circles.length) { if (circles[i].cstatus != 3) { circles[i].cstatus = 2; } i++; } i = 0; while (i < powerUps.length) { if (powerUps[i].cstatus != 3) { powerUps[i].cstatus = 2; } i++; } multiplier = 1; circles = new Array(); clearInterval(circleInterval); target = level * 6; hits = 0; levelTimer = (17 + (level * 1.5)) * 32; if (level > 15) { levelTimer = levelTimer * 0.6; } nextLevelInterval = setInterval(startLevel, 2000); gamePaused = true; circleColors = new Array(random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239)); attachMovie("levelTrans", "levelTrans", getNextHighestDepth()); } function startLevel() { clearInterval(nextLevelInterval); circleInterval = setInterval(addCircle, Math.max(500 - (level * 10), 100)); gamePaused = false; } function levelCheck() { if (hits >= target) { nextLevel(); } } function timeKeep() { levelTimer--; seconds = Math.floor(levelTimer / 32); minutes = 0; while (seconds >= 60) { minutes++; seconds = seconds - 60; } if (levelTimer <= 0) { gameOver(); } } function gameOver() { if (!dead) { bgMusic.stop(); i = 0; while (i < circles.length) { circles[i].cstatus = 3; i++; } i = 0; while (i < powerUps.length) { powerUps[i].cstatus = 3; i++; } clearInterval(circleInterval); attachMovie("gameOver", "gameOverScreen", getNextHighestDepth()); gameOverScreen.onEnterFrame = function () { this.swapDepths(getNextHighestDepth()); }; info.removeMovieClip(); gamePaused = true; dead = true; } } function pauseGame() { gamePaused = true; levelTrans.stop(); attachMovie("pauseMenu", "pauseMenu", getNextHighestDepth()); } function resumeGame() { gamePaused = false; levelTrans.play(); } Array.prototype.remove = function (rem) { i = 0; while (i < this.length) { if (this[i] == rem) { this.splice(i, 1); } else if (this[i].length > 0) { this[i].remove(rem); } i++; } return(this); }; circleSpeed = new Array(5, 10); circleCurve = new Array(-2, 2); dead = false; gamePaused = false; circleSize = new Array(25, 50); circleTime = 2; controlSpeed = 5; circleColors = new Array(random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239), random(239239239)); circles = new Array(); numParticles = 20; particleSpeed = 20; points = new Array(10, 50, 100, 250); score = 0; level = 1; target = (level * 5) + random(5); hits = 0; levelTimer = (15 + (level * 6)) * 32; multiplier = 1; powerUps = new Array(); attachMovie("levelTrans", "levelTrans", getNextHighestDepth()); createEmptyMovieClip("musicCont", getNextHighestDepth()); bgMusic = new Sound(musicCont); bgMusic.attachSound("music2"); bgMusic.start(0, 9999); createEmptyMovieClip("soundCont", getNextHighestDepth()); pop = new Sound(soundCont); pop.attachSound("pop"); pop.setVolume(50); stop(); buttons(); circleInterval = setInterval(addCircle, 500); powerUpInterval = setInterval(addPowerUp, random(5000) + 5000); onEnterFrame = function () { if (!gamePaused) { collisions(); infoKeep(); levelCheck(); timeKeep(); } };
Frame 5
lens.removeMovieClip(); levelTrans.removeMovieClip();
Symbol 14 Button
on (release, keyPress "p") { _root.nextFrame(); }
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 30
stop();
Symbol 19 Button
on (release) { getURL ("http://www.tastylamp.bdsflash.com/", "_blank"); }
Symbol 22 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 135 MovieClip [__Packages.ab20] Frame 0
class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 26 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 33 MovieClip Frame 81
_root.play(); _root.play();
Symbol 39 MovieClip [gameOver] Frame 1
onEnterFrame = function () { _root._x = random(10) - 5; _root._y = random(10) - 5; };
Symbol 39 MovieClip [gameOver] Frame 100
onEnterFrame = null; _root._x = (_root._y = 0); _root.nextFrame(); this.removeMovieClip();
Symbol 43 MovieClip [levelTrans] Frame 75
this.removeMovieClip();
Symbol 50 MovieClip [pauseMenu] Frame 20
stop(); onMouseDown = function () { play(); };
Symbol 50 MovieClip [pauseMenu] Frame 40
_root.resumeGame(); this.removeMovieClip();
Symbol 60 MovieClip [scoreFlash] Frame 50
this.removeMovieClip();
Symbol 64 MovieClip Frame 1
stop();
Symbol 71 Button
on (release) { play(); }
Symbol 74 Button
on (release) { getURL ("http://www.tastylamp.bdsflash.com/", "_blank"); }
Symbol 77 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 80 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=510", "_blank"); }
Symbol 86 MovieClip Frame 1
stop(); stop();
Symbol 86 MovieClip Frame 50
stop(); stop();
Symbol 89 Button
on (release, keyPress "p") { play(); }
Symbol 91 MovieClip Frame 31
stop();
Symbol 91 MovieClip Frame 42
vol = 100; onEnterFrame = function () { _root.bgMusic.setVolume((vol = vol - 2)); if (vol <= 0) { _root.bgMusic.stop(); _root.bgMusic.setVolume(100); onEnterFrame = null; } };
Symbol 91 MovieClip Frame 110
_root.nextFrame();
Symbol 100 Button
on (release, keyPress "p") { _root.pauseGame(); }
Symbol 103 Button
on (release, keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "LOW"; } else if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } }
Symbol 108 MovieClip Frame 59
stop();
Symbol 120 Button
on (release) { ab20_09 = new LoadVars(); ab20_09.z = name; ab20_09.x = ab20.encodeNum(_root.score); ab20_09.c = 510; ab20_09.v = "TUVYWN"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); getURL ("http://www.armorbot.com/mytable/?id=510", "_blank"); nextFrame(); }
Symbol 124 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=510", "_blank"); }
Symbol 125 MovieClip Frame 1
stop();
Symbol 128 Button
on (release) { play(); }
Symbol 134 MovieClip Frame 59
stop();
Symbol 134 MovieClip Frame 170
_root.prevFrame();

Library Items

Symbol 1 GraphicUsed by:2 26
Symbol 2 MovieClipUses:1Used by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:2 3Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 FontUsed by:10 12 13 16 17 18 20 21 40 41 47 48 58 66 67 69 70 72 73 75 76 78 79 94 95 96 97 98 99 101 102 104 105 106 107 109 110 111 112 113 114 116 118 119 121 122 123 126 127
Symbol 10 EditableTextUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:15
Symbol 12 TextUses:9Used by:14
Symbol 13 TextUses:9Used by:14
Symbol 14 ButtonUses:12 13Used by:15
Symbol 15 MovieClipUses:11 14Used by:Timeline
Symbol 16 TextUses:9Used by:Timeline
Symbol 17 TextUses:9Used by:19
Symbol 18 TextUses:9Used by:19
Symbol 19 ButtonUses:17 18Used by:Timeline
Symbol 20 TextUses:9Used by:22
Symbol 21 TextUses:9Used by:22
Symbol 22 ButtonUses:20 21Used by:Timeline
Symbol 135 MovieClip [__Packages.ab20]
Symbol 23 GraphicUsed by:33 38 87 134  Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:33
Symbol 26 ButtonUses:1Used by:33
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:33
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:23 25 26 28 30 32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:37 57
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [circle]Uses:35 36Used by:64
Symbol 38 MovieClipUses:23Used by:39 134
Symbol 39 MovieClip [gameOver]Uses:38Used by:64
Symbol 40 EditableTextUses:9Used by:42
Symbol 41 TextUses:9Used by:42
Symbol 42 MovieClipUses:40 41Used by:43
Symbol 43 MovieClip [levelTrans]Uses:42Used by:64
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [particle]Uses:44Used by:64
Symbol 46 GraphicUsed by:49 134
Symbol 47 TextUses:9Used by:49
Symbol 48 TextUses:9Used by:49
Symbol 49 MovieClipUses:46 47 48Used by:50
Symbol 50 MovieClip [pauseMenu]Uses:49Used by:64
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 FontUsed by:54 55
Symbol 54 TextUses:53Used by:57
Symbol 55 TextUses:53Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [powerUp]Uses:35 51 52 54 55 56Used by:64
Symbol 58 EditableTextUses:9Used by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClip [scoreFlash]Uses:59Used by:64
Symbol 61 Sound [music1]Used by:64
Symbol 62 Sound [music2]Used by:64
Symbol 63 Sound [pop]Used by:64
Symbol 64 MovieClipUses:37 39 43 45 50 57 60 61 62 63Used by:Timeline
Symbol 65 GraphicUsed by:91
Symbol 66 TextUses:9Used by:68 89
Symbol 67 TextUses:9Used by:68 89
Symbol 68 ButtonUses:66 67Used by:91
Symbol 69 TextUses:9Used by:71
Symbol 70 TextUses:9Used by:71
Symbol 71 ButtonUses:69 70Used by:86
Symbol 72 TextUses:9Used by:74
Symbol 73 TextUses:9Used by:74
Symbol 74 ButtonUses:72 73Used by:86 134
Symbol 75 TextUses:9Used by:77 84
Symbol 76 TextUses:9Used by:77 84
Symbol 77 ButtonUses:75 76Used by:86 134
Symbol 78 TextUses:9Used by:80 85
Symbol 79 TextUses:9Used by:80 85
Symbol 80 ButtonUses:78 79Used by:86
Symbol 81 FontUsed by:82 115 117
Symbol 82 TextUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:86
Symbol 84 ButtonUses:75 76Used by:86
Symbol 85 ButtonUses:78 79Used by:86
Symbol 86 MovieClipUses:71 74 77 80 83 84 85Used by:91
Symbol 87 MovieClipUses:23Used by:91
Symbol 88 ShapeTweeningUsed by:91
Symbol 89 ButtonUses:66 67Used by:91
Symbol 90 GraphicUsed by:91 134
Symbol 91 MovieClipUses:65 68 86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 EditableTextUses:9Used by:108
Symbol 95 EditableTextUses:9Used by:108
Symbol 96 EditableTextUses:9Used by:108
Symbol 97 EditableTextUses:9Used by:108
Symbol 98 TextUses:9Used by:100
Symbol 99 TextUses:9Used by:100
Symbol 100 ButtonUses:98 99Used by:108
Symbol 101 TextUses:9Used by:103
Symbol 102 TextUses:9Used by:103
Symbol 103 ButtonUses:101 102Used by:108
Symbol 104 EditableTextUses:9Used by:108
Symbol 105 EditableTextUses:9Used by:108
Symbol 106 EditableTextUses:9Used by:108
Symbol 107 EditableTextUses:9Used by:108
Symbol 108 MovieClipUses:94 95 96 97 100 103 104 105 106 107Used by:Timeline
Symbol 109 TextUses:9Used by:134
Symbol 110 TextUses:9Used by:134
Symbol 111 EditableTextUses:9Used by:134
Symbol 112 TextUses:9Used by:134
Symbol 113 EditableTextUses:9Used by:134
Symbol 114 TextUses:9Used by:125
Symbol 115 EditableTextUses:81Used by:125
Symbol 116 TextUses:9Used by:125
Symbol 117 EditableTextUses:81Used by:125
Symbol 118 TextUses:9Used by:120
Symbol 119 TextUses:9Used by:120
Symbol 120 ButtonUses:118 119Used by:125
Symbol 121 TextUses:9Used by:125
Symbol 122 TextUses:9Used by:124
Symbol 123 TextUses:9Used by:124
Symbol 124 ButtonUses:122 123Used by:125
Symbol 125 MovieClipUses:114 115 116 117 120 121 124Used by:134
Symbol 126 TextUses:9Used by:128
Symbol 127 TextUses:9Used by:128
Symbol 128 ButtonUses:126 127Used by:134
Symbol 129 GraphicUsed by:134
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 ShapeTweeningUsed by:134
Symbol 134 MovieClipUses:23 109 110 111 112 113 125 128 74 77 38 129 46 130 131 132 133 90Used by:Timeline

Instance Names

"bg"Frame 1Symbol 4 MovieClip
"preLoader"Frame 1Symbol 15 MovieClip
"lens"Frame 4Symbol 93 MovieClip
"info"Frame 4Symbol 108 MovieClip
"fill"Symbol 4 MovieClip Frame 1Symbol 2 MovieClip
"fill"Symbol 37 MovieClip [circle] Frame 1Symbol 35 MovieClip
"fill"Symbol 57 MovieClip [powerUp] Frame 1Symbol 35 MovieClip
"txt"Symbol 60 MovieClip [scoreFlash] Frame 1Symbol 59 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 135 as "__Packages.ab20"
ExportAssets (56)Timeline Frame 2Symbol 37 as "circle"
ExportAssets (56)Timeline Frame 2Symbol 39 as "gameOver"
ExportAssets (56)Timeline Frame 2Symbol 43 as "levelTrans"
ExportAssets (56)Timeline Frame 2Symbol 45 as "particle"
ExportAssets (56)Timeline Frame 2Symbol 50 as "pauseMenu"
ExportAssets (56)Timeline Frame 2Symbol 57 as "powerUp"
ExportAssets (56)Timeline Frame 2Symbol 60 as "scoreFlash"
ExportAssets (56)Timeline Frame 2Symbol 61 as "music1"
ExportAssets (56)Timeline Frame 2Symbol 62 as "music2"
ExportAssets (56)Timeline Frame 2Symbol 63 as "pop"

Dynamic Text Variables

_root.percentSymbol 10 EditableText"100%"
_root.levelSymbol 40 EditableText"12"
amountSymbol 58 EditableText"100"
timeSymbol 94 EditableText""
levelSymbol 95 EditableText""
fractionSymbol 96 EditableText""
scoreSymbol 97 EditableText""
timeSymbol 104 EditableText""
levelSymbol 105 EditableText""
fractionSymbol 106 EditableText""
scoreSymbol 107 EditableText""
_root.levelSymbol 111 EditableText""
_root.scoreSymbol 113 EditableText""
nameSymbol 115 EditableText"Name"
_root.scoreSymbol 117 EditableText""




http://swfchan.com/6/27195/info.shtml
Created: 21/5 -2019 20:39:15 Last modified: 21/5 -2019 20:39:15 Server time: 14/05 -2024 16:05:22