STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #27220 |
LOADING |
Controls down here during the movie |
PLAY |
PLAY |
This is a book. Books are fun to read. It's crazy man. You look at the page, and you read it, and then you're reading the book. It's amazing! Just like Relient K. Those guys are awesome. House of Heroes is good too. Don't forget Hawk Nelson and Anberlin. Wow. It takes a lot of words to fill up a page. Ooh! I know. I'll copy and paste. That'll make it go faster. This is a book. Books are fun to read. It's crazy man. You look at the page, and you readit, and then you're reading. |
<p align="right"><font face="Arial" size="18" color="#0066ff"><a href="mailto:superjoesoftware@gmail.com"><b>superjoesoftware@gmail.com</b></a></font></p> |
The Machine |
Superjoe Software Website |
Albino Blacksheep |
Watch Again |
Watch Again |
1. The tired old man throws his book onto an air blower. |
1. The tired old man throws his book onto an air blower. 2. The air launches the paper airplane (with a nail taped to it). |
1. The tired old man throws his book onto an air blower. 2. The air launches the paper airplane (with a nail taped to it). 3. The paper airplane pops the balloon, allowing the stringed dominoe to fall down. |
2. The air launches the paper airplane (with a nail taped to it). 3. The paper airplane pops the balloon, allowing the stringed dominoe to fall down. 4. Dominoe effect! |
3. The paper airplane pops the balloon, allowing the stringed dominoe to fall down. 4. Dominoe effect! 5. The dominoe sets off a mouse trap, which has a string tied to it, connecting it to the faucet below. |
4. Dominoe effect! 5. The dominoe sets off a mouse trap, which has a string tied to it, connecting it to the faucet below. 6. The sink overflows with water, releasing the soccer ball. |
6. The sink overflows with water, releasing the soccer ball. 7. Extra water runs through the pipe and into the bucket, which lifts the cage off the cat. |
6. The sink overflows with water, releasing the soccer ball. 7. Extra water runs through the pipe and into the bucket, which lifts the cage off the cat. 8. The soccer ball hits the slinky, sending it down the stairs. |
7. Extra water runs through the pipe and into the bucket, which lifts the cage off the cat. 8. The soccer ball hits the slinky, sending it down the stairs. 9. As the cat walks to drink the milk, it pulls the support from under the tennis ball at the top. |
8. The soccer ball hits the slinky, sending it down the stairs. 9. As the cat walks to drink the milk, it pulls the support from under the tennis ball at the top. 10. The slinky lands on a teeter-totter, lanching the metal ball onto a spring board. |
10. The slinky lands on a teeter-totter, lanching the metal ball onto a spring board. 11. The tennis ball lands on the gerbil's cage. The gerbil tries to run away in his wheel, which powers the gears and conveyor belt. |
11. The tennis ball lands on the gerbil's cage. The gerbil tries to run away in his wheel, which powers the gears and conveyor belt. 12. The cheese hits the spring board and lands in front of a mouse. |
12. The cheese hits the spring board and lands in front of a mouse. 13. After flying around a bit, the metal ball stops under the magnet. |
12. The cheese hits the spring board and lands in front of a mouse. 13. After flying around a bit, the metal ball stops under the magnet. 14. The mouse sees the cheese and runs to eat it but falls down on the teeter- totter. |
14. The mouse sees the cheese and runs to eat it but falls down on the teeter- totter. 15. The magnet is pulled to the right, causing the metal ball to come lose. 16. The lamp is turned on, which caused the magnifying glass to light the cannon. |
15. The magnet is pulled to the right, causing the metal ball to come lose. 16. The lamp is turned on, which caused the magnifying glass to light the cannon. 17. The metal ball hits a flipper and is launched into a small maze. |
16. The lamp is turned on, which caused the magnifying glass to light the cannon. 17. The metal ball hits a flipper and is launched into a small maze. 18. The cannon fires and the cannonball lands in the bucket, turning on the light switch below. |
18. The cannon fires and the cannonball lands in the bucket, turning on the light switch below. 19. The generator and the fan turn on, powering the conveyor belts and blowing the balloon into the open. |
19. The generator and the fan turn on, powering the conveyor belts and blowing the balloon into the open. 20. The balloon pulls on the teeter-totter, launching the ball on top of the flash light. |
20. The balloon pulls on the teeter-totter, launching the ball on top of the flash light. 21. The ball hits the button, turning on the flash light, which causes the magnifying glass to light the candle. |
21. The ball hits the button, turning on the flash light, which causes the magnifying glass to light the candle. 22. Meanwhile, the metal ball hits a couple of bouncers and is lands on a teeter-totter which pulls the support from under the candle. |
22. Meanwhile, the metal ball hits a couple of bouncers and is lands on a teeter-totter which pulls the support from under the candle. 23. The candle falls onto the converor belt. |
23. The candle falls onto the converor belt. 24. The candle lights the rocket, lands under a kettle, and begins heating the water in the kettle. |
23. The candle falls onto the converor belt. 24. The candle lights the rocket, lands under a kettle, and begins heating the water in the kettle. 25. The rocket takes off, lighting the dynamite on its way. |
23. The candle falls onto the converor belt. 24. The candle lights the rocket, lands under a kettle, and begins heating the water in the kettle. 25. The rocket takes off, lighting the dynamite on its way. 26. Dynamite goes BOOM. |
25. The rocket takes off, lighting the dynamite on its way. 26. Dynamite goes BOOM. 27. The force of the explosion launches the baseball into the dominoes. |
26. Dynamite goes BOOM. 27. The force of the explosion launches the baseball into the dominoes. 28. Teeter- totter fun. |
26. Dynamite goes BOOM. 27. The force of the explosion launches the baseball into the dominoes. 28. Teeter- totter fun. 29. The dominoe lands on the scissors, cutting the string holding the ball. |
30. The dominoe lands on the punching glove, which activates the dynamite. 31. The ball lands on a teeter-totter, shooting the gun. 32. The force of the explosion launches the second ball into the air. |
32. The force of the explosion launches the second ball into the air. 33. Just as the dominoe passes the kettle, the steam built up from boiling shoots out the spout. 34. The bullet hits the ball, sending it into the wooden tunnel. |
34. The bullet hits the ball, sending it into the wooden tunnel. 35. Just after the ball lands on the teeter- totter, a dominoe lands on hte other side, launching the ball into the rest of the dominoes. |
35. Just after the ball lands on the teeter- totter, a dominoe lands on hte other side, launching the ball into the rest of the dominoes. 36. The final dominoe has a great fall and neatly lands on the light switch, turning off the light. |
ActionScript [AS1/AS2]
Frame 1stop(); _quality = "MEDIUM";Frame 2stop();Frame 41function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("578abdd3", this, 10301);Frame 247controls_mc._visible = false; var mouseListener = new Object(); Mouse.addListener(mouseListener); mouseListener.onMouseMove = function () { if (_ymouse > 430) { controls_mc._visible = true; } else { controls_mc._visible = false; } };Frame 876_root.onEnterFrame = null; _root.play();Frame 961stop();Frame 1574_root.onEnterFrame = null; _root.gotoAndStop("credits");Symbol 7 MovieClip Frame 1stop(); this.onEnterFrame = function () { this.gotoAndStop(int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); if (_root.getBytesLoaded() >= (_root.getBytesTotal() - 1024)) { _root.play(); } };Symbol 13 Buttonon (release) { gotoAndPlay ("begin"); }Symbol 160 Buttonon (release) { _root.play(); _root.onEnterFrame = null; }Symbol 164 Buttonon (release) { _root.stop(); _root.onEnterFrame = null; }Symbol 168 Buttonon (release) { _root.goNextFrame = false; _root.onEnterFrame = function () { _root.goNextFrame = !_root.goNextFrame; if (_root.goNextFrame) { _root.nextFrame(); } }; }Symbol 172 Buttonon (release) { _root.stop(); _root.onEnterFrame = function () { _root.prevFrame(); }; }Symbol 176 Buttonon (release) { _root.stop(); _root.onEnterFrame = function () { _root.nextFrame(); _root.nextFrame(); }; }Symbol 408 Buttonon (release) { _root.play(); }Symbol 411 Buttonon (release) { _root.getURL("http://joesarcade.tripod.com/cgi-bin/index.cgi", "_self", "GET"); }Symbol 414 Buttonon (release) { _root.getURL("http://www.albinoblacksheep.com/", "_self", "GET"); }Symbol 418 Buttonon (release) { _root.gotoAndPlay("begin"); }Symbol 429 Buttonon (press) { _root.getURL("http://joesarcade.tripod.com/cgi-bin/index.cgi", "_self", "GET"); }Symbol 435 Buttonon (release) { getURL ("http://www.mochibot.com", "_blank"); }
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Symbol 361 Graphic | Used by:Timeline | ||
Symbol 362 Graphic | Used by:Timeline | ||
Symbol 363 Graphic | Used by:Timeline | ||
Symbol 364 Graphic | Used by:Timeline | ||
Symbol 365 ShapeTweening | Used by:Timeline | ||
Symbol 366 ShapeTweening | Used by:Timeline | ||
Symbol 367 Graphic | Used by:Timeline | ||
Symbol 368 Graphic | Used by:Timeline | ||
Symbol 369 Graphic | Used by:Timeline | ||
Symbol 370 Graphic | Used by:Timeline | ||
Symbol 371 Graphic | Used by:Timeline | ||
Symbol 372 Graphic | Used by:Timeline | ||
Symbol 373 Sound | Used by:Timeline | ||
Symbol 374 Graphic | Used by:Timeline | ||
Symbol 375 Graphic | Used by:Timeline | ||
Symbol 376 Graphic | Used by:Timeline | ||
Symbol 377 Graphic | Used by:Timeline | ||
Symbol 378 Graphic | Used by:Timeline | ||
Symbol 379 Graphic | Used by:Timeline | ||
Symbol 380 Graphic | Used by:Timeline | ||
Symbol 381 Sound | Used by:Timeline | ||
Symbol 382 Graphic | Used by:Timeline | ||
Symbol 383 Graphic | Used by:Timeline | ||
Symbol 384 Graphic | Used by:Timeline | ||
Symbol 385 Graphic | Used by:Timeline | ||
Symbol 386 Graphic | Used by:Timeline | ||
Symbol 387 Graphic | Used by:Timeline | ||
Symbol 388 Graphic | Used by:Timeline | ||
Symbol 389 Graphic | Used by:Timeline | ||
Symbol 390 Graphic | Used by:Timeline | ||
Symbol 391 Graphic | Used by:Timeline | ||
Symbol 392 Graphic | Used by:Timeline | ||
Symbol 393 Graphic | Used by:Timeline | ||
Symbol 394 Graphic | Used by:Timeline | ||
Symbol 395 Graphic | Used by:Timeline | ||
Symbol 396 Graphic | Used by:Timeline | ||
Symbol 397 Graphic | Used by:Timeline | ||
Symbol 398 Graphic | Used by:Timeline | ||
Symbol 399 Graphic | Used by:Timeline | ||
Symbol 400 Graphic | Used by:Timeline | ||
Symbol 401 Graphic | Used by:Timeline | ||
Symbol 402 Graphic | Used by:Timeline | ||
Symbol 403 Graphic | Used by:Timeline | ||
Symbol 404 Graphic | Used by:Timeline | ||
Symbol 405 EditableText | Uses:5 8 | Used by:Timeline | |
Symbol 406 Graphic | Used by:408 | ||
Symbol 407 Text | Uses:5 | Used by:408 | |
Symbol 408 Button | Uses:406 407 | Used by:428 | |
Symbol 409 Graphic | Used by:411 | ||
Symbol 410 Text | Uses:5 | Used by:411 | |
Symbol 411 Button | Uses:409 410 | Used by:428 | |
Symbol 412 Graphic | Used by:414 | ||
Symbol 413 Text | Uses:5 | Used by:414 | |
Symbol 414 Button | Uses:412 413 | Used by:428 | |
Symbol 415 Graphic | Used by:418 | ||
Symbol 416 Text | Uses:5 | Used by:418 | |
Symbol 417 Text | Uses:5 | Used by:418 | |
Symbol 418 Button | Uses:415 416 417 | Used by:428 | |
Symbol 419 ShapeTweening | Used by:428 | ||
Symbol 420 ShapeTweening | Used by:428 | ||
Symbol 421 ShapeTweening | Used by:428 | ||
Symbol 422 ShapeTweening | Used by:428 | ||
Symbol 423 ShapeTweening | Used by:428 | ||
Symbol 424 ShapeTweening | Used by:428 | ||
Symbol 425 ShapeTweening | Used by:428 | ||
Symbol 426 ShapeTweening | Used by:428 | ||
Symbol 427 Graphic | Used by:428 | ||
Symbol 428 MovieClip | Uses:408 411 414 418 76 97 419 420 421 422 423 424 425 426 427 | Used by:Timeline | |
Symbol 429 Button | Uses:3 | Used by:Timeline | |
Symbol 430 Graphic | Used by:Timeline | ||
Symbol 431 Graphic | Used by:Timeline | ||
Symbol 432 Graphic | Used by:Timeline | ||
Symbol 433 Graphic | Used by:Timeline | ||
Symbol 434 Graphic | Used by:435 | ||
Symbol 435 Button | Uses:434 | Used by:Timeline | |
Symbol 436 Text | Uses:8 | Used by:Timeline | |
Symbol 437 Graphic | Used by:Timeline | ||
Symbol 438 Graphic | Used by:Timeline | ||
Symbol 439 Text | Uses:8 | Used by:Timeline | |
Symbol 440 Text | Uses:8 | Used by:Timeline | |
Symbol 441 Text | Uses:8 | Used by:Timeline | |
Symbol 442 Text | Uses:8 | Used by:Timeline | |
Symbol 443 Text | Uses:8 | Used by:Timeline | |
Symbol 444 Text | Uses:8 | Used by:Timeline | |
Symbol 445 Text | Uses:8 | Used by:Timeline | |
Symbol 446 Text | Uses:8 | Used by:Timeline | |
Symbol 447 Text | Uses:8 | Used by:Timeline | |
Symbol 448 Text | Uses:8 | Used by:Timeline | |
Symbol 449 Sound | Used by:Timeline | ||
Symbol 450 Text | Uses:8 | Used by:Timeline | |
Symbol 451 Text | Uses:8 | Used by:Timeline | |
Symbol 452 Text | Uses:8 | Used by:Timeline | |
Symbol 453 Text | Uses:8 | Used by:Timeline | |
Symbol 454 Text | Uses:8 | Used by:Timeline | |
Symbol 455 Text | Uses:8 | Used by:Timeline | |
Symbol 456 Text | Uses:8 | Used by:Timeline | |
Symbol 457 Text | Uses:8 | Used by:Timeline | |
Symbol 458 Text | Uses:8 | Used by:Timeline | |
Symbol 459 Text | Uses:8 | Used by:Timeline | |
Symbol 460 Text | Uses:8 | Used by:Timeline | |
Symbol 461 Text | Uses:8 | Used by:Timeline | |
Symbol 462 Text | Uses:8 | Used by:Timeline | |
Symbol 463 Text | Uses:8 | Used by:Timeline | |
Symbol 464 Text | Uses:8 | Used by:Timeline | |
Symbol 465 Text | Uses:8 | Used by:Timeline | |
Symbol 466 Text | Uses:8 | Used by:Timeline | |
Symbol 467 Text | Uses:8 | Used by:Timeline | |
Symbol 468 Text | Uses:8 | Used by:Timeline | |
Symbol 469 Text | Uses:8 | Used by:Timeline | |
Symbol 470 Text | Uses:8 | Used by:Timeline |
Instance Names
"controls_mc" | Frame 247 | Symbol 177 MovieClip |
Labels
"begin" | Frame 41 |
"credits" | Frame 961 |
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