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Carious Weltling 2.swf

This is the info page for
Flash #27329

(Click the ID number above for more basic data on this flash file.)


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The ABYSSAL FLUKE

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">F</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">O</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">S</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">E</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">I</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">K</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Comic Strip MN" SIZE="16" COLOR="#000000">S</FONT></P>

.

G

N

I

D

A

O

L

W

© Edmund McMillen & Caulder Bradford, 2005

NOTE: tHIS VERSION WAS DESIGNED
FOR NEWGROUNDS.COM. iF YOU
ENJOY IT PLEASE DOWNLOAD THE
.EXE VERSION OF THE GAME FROM
OUR SITE: HTTP://WWW.DIVERGE.WS
tHIS VERSION IS LICENSED FOR
NEWGROUNDS.COM ONLY AND MAY
NOT BE REPRODUCED UNDER ANY
CIRCUMSTANCES.

OPTIONS

Story mode

Progress though 5
levels of weltling
mayhem and battle
it out with BIG
mama dumpling!

difFiculty :

Classic mode

See how many
levels you can pass
in this ever-lasting
game mode of
destruction!

Survival mode

See how long you
can survive the
badlands in this
ultra hard timed
survival mode

GAME MODES

Start level:

Edmund McMillen

Caulder Bradford

Game Audio Magic

aRTIST / dIRECTOR

Engineer / GUITAR RIFFS, ETC

Music score

Edmund Thanks : Danielle
Alex, Luke and Timmy

Caulder Thanks : Pete
Tommy and Ryan

CREDITS

Instructions

Good
Eat these

BAD
kill these

OBJECTIVE

Controls

Use the A and D keys to move
left and right. Left click the
mouse to shoot Blood Blasts.
Click and hold the left mouse
button to shoot a Blood
Geyser.
Note: Blood Geysers drain
your blood supply quickly!

The main objective in Carious Weltling is to basically stay alive.
With your blood bar slowly draining you are on a constant
mission to eat as many falling grubs as you can while avoiding
and destroying falling debris and predators.

OPTIONS

ENTER CODE:

O

G

High atop the perches
of Golgotha live the
legendary adult
Weltling. Feeding off
falling dumpling and
their internal
parasites, these
massive creatures
spend the majority
of their days eating
and laying eggs.

When expelled these hard shelled baby
bags then tumble there way down to the
soft sand below camoflauged and incubating
in the desert heat, till that faithful day.

When the baby Weltling emerges, weak and
helpless it's first instinct is to find food. High
atop her perch the mama Weltling regurgitates
her parasites down for her baby to feed.

But, being the most tender and tasty skinling in
all Golgotha does have it down sides, being hunted
by the badlands twisted denizens the poor weltling
must defend him self by his only means posable, his
ability to regurgitate his life giving blood.

Will this welting survive the twists and turns
of Golgotha and eat his way to success? Or
will he just end another oil spot on the sands
of the badlands?

And so goes the story of the legendary carious
weltling, the lone hatchling that went on to
destroy the spawning mother of his family's
rival species. Consuming the giga dumplings
entrails and growing strong, the weltling
flapped its little chicken wings, making its way
up atop an empty perch, and there he stayed.

Stories of the carious
weltling spread over
golgotha, some say he
still can be seen on
the highest perch in the
badlands, stretching
high above the clouds.
others say he was
killed by a lone
cereus peashy.
regardless of the
outcome, the legend
of the golgothan
hatchling lives foreveR
and so it was written...
THE END

LEVEL COMPLETE

Level Totals

GAME OVER

PLAY AGAIN?

PLAY AGAIN?

User rank:

0

Final score:

0

Final TIME:

Want more sick
games? Check out

ETGAMES.com

ETGAMES.com

THISISACRYFORHELP.com

THISISACRYFORHELP.com

&

SECRET CODE:

GO TO:
TO SUBMIT
YOUR SCORE

Hit Enter to Continue

Exit Game?

ActionScript [AS1/AS2]

Frame 1
function f_cursor() { tellTarget (_root.cursor) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }; } option_quality = "MEDIUM"; option_music = true; option_fullscreen = false; option_screenshake = true; cheat_accessory = false; cheat_upsidedown = false; cheat_mirrored = false; mode = "title"; if (((substring(_url, 1, 29)) != "http://uploads.ungrounded.net") && ((substring(_url, 1, 21)) != "http://www.newgrounds")) { getURL ("http://www.diverge.ws/index2.php?page=stolen&url=" + _url); stop(); } ifFrameLoaded (3) { gotoAndStop (3); }
Instance of Symbol 312 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) { _root.f_cursor(); }
Frame 2
gotoAndPlay (1);
Frame 5
function level_results() { first_name = new Array(); last_name = new Array(); first_name = ["king", "mr.", "ms.", "major", "sir", "madam", "general", "stinky", "leaking", "rotting", "carious", "bloody", "bloated", "dead", "juicy", "wet", "sexy", "secret", "engorged", "twitchy", "sketchy", "nefarious", "seedy", "cagey"]; last_name = ["fracture", "cancer", "belly", "canker", "pinky", "scar", "clot", "weltling", "scab", "pimple", "skinling", "hole", "dump", "birdy", "baby", "member", "puddle", "blob", "nub", "log", "gash"]; rand_name = (first_name[random(first_name.length)] + " ") + last_name[random(last_name.length)]; cheats = new Array(); cheats = ["cheney", "kabob", "sideshow", "jholmes", "headstand", "sliders"]; rand_cheat = cheats[random(cheats.length)]; total_score = ((score + (kills * 10)) + (eats * 7)) + (combos * 20); } mode = "title"; level = 1; lives = 5; cheat_accessory = ""; cheat_upsidedown = false; cheat_levelskip = false; m_intro = new Sound(); m_intro.attachSound("intro"); m_boss = new Sound(); m_boss.attachSound("boss"); m_level1 = new Sound(); m_level1.attachSound("level1"); m_level2 = new Sound(); m_level2.attachSound("level2"); s_finish_level = new Sound(); s_finish_level.attachSound("finish_level"); s_new_wave = new Sound(); s_new_wave.attachSound("new_wave"); s_new_hour = new Sound(); s_new_hour.attachSound("new_hour"); s_morning = new Sound(); s_morning.attachSound("morning"); s_night = new Sound(); s_night.attachSound("night"); s_alert = new Sound(); s_alert.attachSound("alert"); s_mega = new Sound(); s_mega.attachSound("mega"); s_doublekill = new Sound(); s_doublekill.attachSound("doublekill"); s_1up = new Sound(); s_1up.attachSound("get_1up"); s_beep = new Sound(); s_beep.attachSound("beep"); s_barf = new Sound(); s_barf.attachSound("barf"); s_bite = new Sound(); s_bite.attachSound("bite"); s_spit1 = new Sound(); s_spit1.attachSound("spit1"); s_spit2 = new Sound(); s_spit2.attachSound("spit2"); s_gulp1 = new Sound(); s_gulp1.attachSound("gulp1"); s_gulp2 = new Sound(); s_gulp2.attachSound("gulp2"); s_heartbeat = new Sound(); s_heartbeat.attachSound("heartbeat"); s_stun = new Sound(); s_stun.attachSound("stun"); s_squawk1 = new Sound(); s_squawk1.attachSound("squawk1"); s_squawk2 = new Sound(); s_squawk2.attachSound("squawk2"); s_fart = new Sound(); s_fart.attachSound("fart"); s_groan = new Sound(); s_groan.attachSound("groan"); s_boss_die = new Sound(); s_boss_die.attachSound("boss_die"); s_dimkin_growl1 = new Sound(); s_dimkin_growl1.attachSound("dimkin_growl1"); s_dimkin_die = new Sound(); s_dimkin_die.attachSound("dimkin_die"); s_bloodflow = new Sound(); s_bloodflow.attachSound("bloodflow"); s_slice = new Sound(); s_slice.attachSound("slice"); s_throw = new Sound(); s_throw.attachSound("throw"); s_hit1 = new Sound(); s_hit1.attachSound("hit1"); s_hit2 = new Sound(); s_hit2.attachSound("hit2"); s_splat1 = new Sound(); s_splat1.attachSound("splat1"); s_splat2 = new Sound(); s_splat2.attachSound("splat2"); s_splat3 = new Sound(); s_splat3.attachSound("splat3"); s_splat4 = new Sound(); s_splat4.attachSound("splat4"); s_explode = new Sound(); s_explode.attachSound("explode"); s_rand_name = new Sound(); s_rand_name.attachSound("rand_name"); s_medal = new Sound(); s_medal.attachSound("medal"); s_maggot_bounce1 = new Sound(); s_maggot_bounce1.attachSound("maggot_bounce1"); c_nada = new Object(); c_nada.ra = 100; c_nada.rb = 0; c_nada.ga = 100; c_nada.gb = 0; c_nada.ba = 100; c_nada.bb = 0; c_red = new Object(); c_red.ra = 70; c_red.rb = 255; c_red.ga = 70; c_red.gb = 45; c_red.ba = 100; c_red.bb = 0; c_morning = new Object(); c_morning.ra = 90; c_morning.rb = 0; c_morning.ga = 90; c_morning.gb = 0; c_morning.ba = 90; c_morning.bb = 10; c_dusk = new Object(); c_dusk.ra = 80; c_dusk.rb = 85; c_dusk.ga = 80; c_dusk.gb = 50; c_dusk.ba = 80; c_dusk.bb = 0; c_dusk2 = new Object(); c_dusk2.ra = 100; c_dusk2.rb = 55; c_dusk2.ga = 100; c_dusk2.gb = 0; c_dusk2.ba = 100; c_dusk2.bb = 0; c_dusk3 = new Object(); c_dusk3.ra = 90; c_dusk3.rb = 60; c_dusk3.ga = 90; c_dusk3.gb = 4; c_dusk3.ba = 90; c_dusk3.bb = 15; c_night = new Object(); c_night.ra = 50; c_night.rb = 0; c_night.ga = 50; c_night.gb = 0; c_night.ba = 50; c_night.bb = 26; stopAllSounds(); m_intro.start(0, 999999); Mouse.show();
Frame 8
cinema = false; paused = false; intro = false; limit_right = 385; limit_left = -385; limit_bottom = 225; screen_x = (100 / game._xscale) * game._x; screen_y = (100 / game._xscale) * game._y;
Frame 10
prevFrame();
Frame 11
stopAllSounds();
Frame 12
Mouse.show();
Frame 13
level_results(); stopAllSounds();
Frame 14
level_results(); stopAllSounds();
Frame 15
function screen_zoom(speed) { game._xscale = game._xscale + speed; if (game._yscale < 0) { game._yscale = -game._xscale; } else { game._yscale = game._xscale; } game._y = game._y - (speed * 1.5); game_y = game._y; game.background._xscale = game.background._xscale - (speed * 1.5); game.background._yscale = game.background._xscale; } function screen_shake(dir, speed) { if ((_root.option_screenshake == true) && (_root.mode != "title")) { if (dir == "x") { game._x = game._x + speed; } else { game._y = game._y + speed; } } } function set_daytime() { if (hour > 24) { hour = 1; } if (hour <= 2) { new_tint = _root.c_morning; _root.s_morning.start(); } else if (hour < 6) { new_tint = _root.c_nada; } else if (hour < 8) { new_tint = _root.c_dusk; } else if (hour < 10) { new_tint = _root.c_dusk2; } else if (hour < 12) { new_tint = _root.c_dusk3; } else { new_tint = _root.c_night; _root.s_night.start(); } if ((hour > 6) && (hour < 13)) { sun_y = sunrise_limit_high + (((hour - 6) / 6) * (sunrise_limit_low - sunrise_limit_high)); } else if (hour <= 6) { sun_y = sunrise_limit_low - ((hour / 6) * (sunrise_limit_low - sunrise_limit_high)); } } function spawn_object(name, x, y, xscale, rotation) { game.i++; if ((substring(name, 0, 3)) == "bg:") { name = substring(name, 4, -1); game.bg.attachMovie(name, (name + "_") + game.i, game.i); obj = game.bg[(name + "_") + game.i]; x = x - game.bg._x; y = y - game.bg._y; } else if ((substring(name, 0, 6)) == "glass:") { name = substring(name, 7, -1); glass.attachMovie(name, (name + "_") + game.i, game.i); obj = glass[(name + "_") + game.i]; x = x - glass._x; y = y - glass._y; } else { game.foreground.swapDepths(game.i + 2); game.fg.swapDepths(game.i + 1); game.attachMovie(name, (name + "_") + game.i, game.i); obj = game[(name + "_") + game.i]; } obj._xscale = xscale; obj._rotation = rotation; obj._x = x; obj._y = y; } function manage_objects(action, obj, type) { if (action == "add") { eval ("active_" + type).push(obj); } else { i = 0; while (i < eval ("active_" + type).length) { if (eval ("active_" + type)[i] == obj) { eval ("active_" + type).splice(i, 1); } i++; } } } function new_wave() { enemies = false; enemy_hopdump = false; enemy_dimkin = false; enemy_dimkin_far = false; enemy_peashy = false; if (wave == 1) { if (level == 1) { biggest_enemy = 1; total_enemies = 2; enemies = true; } else if (level == 2) { biggest_enemy = 2; total_enemies = 2; enemies = true; } else if (level == 3) { biggest_enemy = 2; total_enemies = 2; enemies = true; enemy_dimkin_far = true; } else if (level == 4) { total_enemies_dimkin = 1; enemy_dimkin = true; total_enemies_hopdump = 2; enemy_hopdump = true; } else { total_enemies_dimkin = 1; enemy_dimkin = true; total_enemies_hopdump = 2; enemy_hopdump = true; biggest_enemy = 2; total_enemies = 1; enemies = true; } } else if (wave == 2) { if (level == 1) { total_enemies_hopdump = 2; enemy_hopdump = true; } else if (level == 2) { biggest_enemy = 2; total_enemies = 1; enemies = true; enemy_peashy = true; } else if (level == 3) { biggest_enemy = 3; total_enemies = 2; enemies = true; } else if (level == 4) { total_enemies_dimkin = 1; enemy_dimkin = true; biggest_enemy = 2; total_enemies = 2; enemies = true; } else { enemy_peashy = true; total_enemies_hopdump = 1; enemy_hopdump = true; biggest_enemy = 2; total_enemies = 2; } } else if (wave == 3) { if (level == 1) { speed_bean++; speed_beanfall++; biggest_enemy = 1; total_enemies = 2; enemies = true; total_enemies_hopdump = 1; enemy_hopdump = true; } else if (level == 2) { speed_beanfall++; biggest_enemy = 2; total_enemies = 2; enemies = true; speed_peashy++; enemy_peashy = true; } else if (level == 3) { biggest_enemy = 3; total_enemies = 2; enemies = true; enemy_dimkin_far = true; } else if (level == 4) { total_enemies_dimkin = 1; enemy_dimkin = true; speed_beanfall = speed_beanfall + 2; biggest_enemy = 3; total_enemies = 2; enemies = true; } else { speed_beanfall = speed_beanfall + 2.5; biggest_enemy = 3; total_enemies = 4; enemies = true; } } else if (wave == 4) { if (level == 5) { boss = true; } } _root.s_new_hour.start(); } function new_hour() { hour++; total_hours++; set_daytime(); speed_beanfall = speed_beanfall + 0.1; if (total_hours > 2) { biggest_enemy = 2; } if (total_hours > 3) { enemy_hopdump = true; total_enemies_hopdump = 1; } if (total_hours > 4) { enemy_peashy = true; } if (total_hours > 6) { biggest_enemy = 3; total_enemies_hopdump = 2; } if (total_hours > 7) { enemy_dimkin = true; total_enemies_dimkin = 1; } if (total_hours > 9) { total_enemies = 3; } if (total_hours > 12) { total_enemies_dimkin = 1; } if (total_hours > 15) { total_enemies = 4; } if (hour == 1) { _root.s_morning.start(); } else if (hour == 12) { _root.s_night.start(); } _root.blood = _root.blood + 25; _root.score = _root.score + 200; _root.spawn_object("fx_points", center_x, center_y, 200, 0); _root.s_new_hour.start(); } function new_intensity() { speed_beanfall = speed_beanfall + 0.2; increase_enemy_size = increase_enemy_size + 0.3; biggest_enemy = Math.floor(increase_enemy_size); } function count_combo() { count_kills++; combo_timer = 20; if (count_kills > 1) { _root.combo++; _root.score = _root.score + 80; _root.spawn_object("fx_points", _root.center_x, _root.center_y, 80, 0); _root.messages.doublekill.play(); } } function welt_controls() { tellTarget (game.welt) { if (_root.cinema != true) { if (Key.isDown(68)) { key_right++; } else { key_right = 0; } if (Key.isDown(65)) { key_left++; } else { key_left = 0; } if ((Key.isDown(68) && ((key_left > key_right) || (key_left == 0))) && (stun_timer < 1)) { if (speed_x < _root.speed) { speed_x++; } if (body._xscale < 0) { body._xscale = body._xscale * -1; } } if ((Key.isDown(65) && ((key_right > key_left) || (key_right == 0))) && (stun_timer < 1)) { if (speed_x > (-_root.speed)) { speed_x--; } if (body._xscale > 0) { body._xscale = body._xscale * -1; } } } _x = (_x + speed_x); _x = (_x + speed_slide); if (sliding == false) { if (speed_slide > 0) { speed_slide = speed_slide - 0.5; } else if (speed_slide < 0) { speed_slide = speed_slide + 0.5; } } else if (sliding == true) { _root.spawn_object("fx_slip", _x, _y, 100, 0); } if ((((Key.isDown(68) || (Key.isDown(65))) && (stun_timer < 1)) && (_root.cinema != true)) || (cinema_walk == true)) { walking = true; } else { if (speed_x > 0) { speed_x = speed_x - 0.25; } else if (speed_x < 0) { speed_x = speed_x + 0.25; } if (speed_x == 0) { walking = false; } } if (((walking != true) || (sliding == true)) || (stun_timer > 0)) { if (body.body._currentFrame == 1) { body.area.gotoAndStop(1); body.gotoAndStop("stand"); } } else { body.area.play(); body.gotoAndStop("walk"); } if (stunned == true) { if (stun_timer > -60) { stun_timer--; } else { stunned = false; head.gotoAndStop(1); } } if (_root.cinema != true) { if (_x > _root.limit_right) { _x = _root.limit_right; } else if (_x < _root.limit_left) { _x = _root.limit_left; } } if ((m_click == true) && (_root.cinema != true)) { if ((m_hold < 1) && (head.head._currentFrame == 8)) { head.head.gotoAndStop("munch_bite"); } else if (((m_hold > 10) && (head.head._currentFrame < 3)) && (stun_timer < 1)) { _root.welt_attack("barf"); } m_hold++; } else { if ((stun_timer < 1) && (headless != true)) { if (barf == true) { head.head.gotoAndStop("normal"); } else if (m_hold > 0) { if ((head.head._currentFrame < 3) && (_root.active_bloodballs.length < 5)) { head.head.gotoAndStop("spit"); } } } m_hold = 0; } }; } function welt_attack(action) { welt = _root.game.welt; if (welt.headless != true) { if (action == "spit") { if (welt.alive != false) { _root.blood = _root.blood - 2; } spit_x = welt._x + welt.head._rotation; spit_y = (((welt._y + welt.head._y) - welt.head._height) + 35) + Math.abs(welt.head._rotation); _root.spawn_object("bloodball", spit_x, spit_y, 100, welt.head._rotation); } else if (action == "barf") { if (welt.respawn != true) { welt.head.head.gotoAndStop("barf"); } } else if ((welt.head.head._currentFrame < 3) || (welt.head.head._currentFrame == 8)) { if (_root.munch == true) { welt.head.head.gotoAndStop("munch_bite"); } } } } function welt_head() { tellTarget (_root.game.welt) { if (stun_timer < 1) { mouse_x = ((100 / _root.game._xscale) * _root._xmouse) - _root.screen_x; if (_root.cheat_upsidedown == true) { mouse_y = ((100 / _root.game._xscale) * (-_root._ymouse)) + _root.screen_y; } else { mouse_y = ((100 / _root.game._xscale) * _root._ymouse) - _root.screen_y; } head_rotation = (Math.atan((mouse_y - _y) / (mouse_x - _x)) * 57.2957795130823) - 90; if (mouse_x > _x) { head_rotation = head_rotation + 180; } if (_root.munch == true) { r_limit = 70; } else { r_limit = 85; } if (head_rotation > r_limit) { head_rotation = r_limit; } else if (head_rotation < (-r_limit)) { head_rotation = -r_limit; } speed_r = (head_rotation - head._rotation) / _root.speed_head; if (((mouse_x > _x) && (head.head._xscale < 0)) || ((mouse_x < _x) && (head.head._xscale > 0))) { if (_root.munch == true) { if (head.head._currentFrame == 8) { head.head.gotoAndStop("turn_munch"); } else if (head.head._currentFrame != 9) { head.head._xscale = head.head._xscale * -1; } } else if (head.head._currentFrame == 1) { head.head.gotoAndStop("turn"); } else if (head.head._currentFrame != 2) { head.head._xscale = head.head._xscale * -1; } } head._rotation = head._rotation + speed_r; head_r = head._rotation; } else if (head_wobble == "right") { head._rotation++; if (head._rotation > (head_r + 5)) { head_wobble = "left"; } } else { head._rotation--; if (head._rotation < (head_r - 5)) { head_wobble = "right"; } } }; } function welt_die() { _root.blood = 0; _root.game.welt.m_hold = 0; _root.munch = false; _root.game.welt.bite = false; _root.game.welt.alive = false; } function welt_respawn() { if (_root.lives > 0) { _root.lives--; _root.game.welt.respawn = true; _root.game.welt.headless = false; _root.game.welt.stun_timer = -100; _root.game.welt.speed_x = 0; _root.game.welt._x = _root.center_x; _root.game.welt.gotoAndStop("alive"); } else { _root.gameover = true; _root.game.welt.gotoAndStop("nada"); _root.game_end.play(); } } function enemy_attacked(attack, w, h, x, y) { if (attack == "bloodball") { i = 0; while (i < _root.active_bloodballs.length) { obj = _root.game[_root.active_bloodballs[i]]; if (obj._currentFrame == 1) { if ((obj._x + obj.w) > (x - w)) { if ((obj._x - obj.w) < (x + w)) { if (obj._y > (y - h)) { if ((obj._y - obj.h) < y) { _root.bloodball_r = obj._rotation; obj.gotoAndStop("splat"); return(true); } } } } } i++; } } else if (_root.game.welt.barf == true) { i = 1; while (i <= 10) { geyser_x = _root.game["geyser_area" + i]._x; if ((x + w) > (geyser_x - 35)) { if ((x - w) < (geyser_x + 35)) { geyser_y = _root.game["geyser_area" + i]._y; if (y > (geyser_y - 35)) { if ((y - h) < (geyser_y + 35)) { return(true); } } } } i++; } } else if ((_root.munch == true) && (_root.game.welt.bite == true)) { hit_x = x + _root.game._x; hit_y = y + _root.game._y; if ((_root.game.welt.head.hitTest(hit_x, hit_y, true) || (_root.game.welt.head.hitTest(hit_x + w, hit_y - (h / 2), true))) || (_root.game.welt.head.hitTest(hit_x - w, hit_y - h, true))) { return(true); } } } function boss1() { tellTarget (_root.game.boss) { _y = (_y + speed); if ((_y < (_root.limit_top + 50)) && (intro != false)) { speed = _root.speed_boss1; if (speed_screen_shake > 0) { speed_screen_shake = -5; } else { speed_screen_shake = 5; } _root.screen_shake("x", speed_screen_shake); _root.screen_shake("y", speed_screen_shake); if (_root.game._xscale > 70) { speed_screen_zoom = 2; } else if (speed_screen_zoom > 0) { speed_screen_zoom = speed_screen_zoom - 0.2; } if (speed_screen_zoom > 0) { _root.screen_zoom(-speed_screen_zoom); } } else { if (intro != false) { _root.game._x = _root.game_x; _root.game._y = _root.game_y; } intro = false; if (float == "down") { if (speed < _root.speed_boss1) { speed = speed + 0.5; } else { float = "up"; } } else if (speed > (-_root.speed_boss1)) { speed = speed - 0.5; } else { float = "down"; } if (fetus_timer == 0) { fetus_timer = -1; eval ("sore" + (random(3) + 1)).play(); } else if (fetus_timer > 0) { fetus_timer--; } else { fetus_timer = 20 + random(60); } if ((eye1.dead == true) && (eye2.dead == true)) { if (veins != true) { veins = true; i = 1; while (i <= 5) { eval ("vein" + i).play(); i++; } } if (hp <= 20) { if (dir == "left") { if (speed_x > (-_root.speed_boss1)) { speed_x = speed_x - 0.5; } if ((_x - (body._width / 2)) < _root.limit_left) { dir = "right"; } } else { if (speed_x < _root.speed_boss1) { speed_x = speed_x + 0.5; } if ((_x + (body._width / 2)) > _root.limit_right) { dir = "left"; } } _x = (_x + speed_x); } if ((_root.enemy_attacked("bloodball", body._width / 2, body._height, _x, _y + 260) || (_root.enemy_attacked("", body._width / 2, body._height, body._x + _x, _y, body._target))) && (body._currentFrame == 1)) { hp--; if (hp > 0) { body.play(); } else { _root.cinema = true; gotoAndStop ("die"); } } if (bleed_timer == 0) { bleed_timer = -1; eval ("sore" + (random(3) + 1)).gotoAndPlay("bleed"); } else if (bleed_timer > 0) { bleed_timer--; } else { bleed_timer = 20 + random(60); } i = 1; while (i < 4) { if (eval ("sore" + i).geyser == true) { sore_x = eval ("sore" + i)._x + _x; if ((((_root.game.welt._x + _root.w_welt) > (sore_x - 40)) && ((_root.game.welt._x - _root.w_welt) < (sore_x + 40))) && (_root.game.welt.alive != false)) { _root.game.welt.gotoAndStop("die"); } } i++; } } else { if (eye1._currentFrame == 1) { if (_root.enemy_attacked("bloodball", eye1._width / 2, eye1._height, eye1._x + _x, eye1._y + _y) || (_root.enemy_attacked("", eye1._width / 2, eye1._height, eye1._x + _x, eye1._y + _y, eye1._target))) { obj.gotoAndStop("splat"); eye1.hp--; if (eye1.hp > 0) { eye1.gotoAndPlay("hit"); } else { eye1.play(); } } } if (eye2._currentFrame == 1) { if (_root.enemy_attacked("bloodball", eye2._width / 2, eye2._height, eye2._x + _x, eye2._y + _y) || (_root.enemy_attacked("", eye2._width / 2, eye2._height, eye2._x + _x, eye2._y + _y, eye2._target))) { obj.gotoAndStop("splat"); eye2.hp--; if (eye2.hp > 0) { eye2.gotoAndPlay("hit"); } else { eye2.play(); } } } } } }; } function bean(name) { tellTarget (_root.game[name]) { w = _width / 2; h = _height; if (clr_timer < 1) { clr.setTransform(_root.c_nada); } else { clr_timer--; } if (_y > _root.floor_y) { _y = _root.floor_y; _root.kill_misses++; gotoAndStop ("die"); } else { _y = (_y + speed_y); } if (_root.enemy_attacked("bloodball", w, h, _x, _y)) { if (type == 1) { _rotation = _root.bloodball_r; } obj.gotoAndStop("splat"); hits--; if (hits == 0) { _root.score = _root.score + value; _root.spawn_object("fx_points", _x, _y - (h / 2), value, 0); gotoAndStop ("die_air1"); } else { clr.setTransform(_root.c_red); clr_timer = 2; _root.s_splat3.start(); } } if (_root.enemy_attacked("", w, h, _x, _y)) { _root.count_combo(); _root.kills++; _root.score = _root.score + value; _root.spawn_object("fx_points", _x, _y - (h / 2), value, 0); gotoAndStop ("die_air2"); } if (((((((((_x + w) > (_root.game.welt._x - _root.w_welt)) && ((_x - w) < (_root.game.welt._x + _root.w_welt))) && (_y > (_root.game.welt._y - _root.h_welt))) && ((_y - h) < _root.game.welt._y)) && (_root.game.welt.alive != false)) && (_root.munch != true)) && (_root.game.welt.stunned != true)) && (_root.game.welt.headless != true)) { _root.game.welt.head.head.gotoAndStop("stunned"); _root.kill_misses++; gotoAndStop ("die_air1"); } }; } function bean2(name) { tellTarget (_root.game[name]) { w = _width / 2; h = _height; if (_root.enemy_attacked("bloodball", w, h, _x, _y)) { _root.kills++; _root.score = _root.score + 15; _root.spawn_object("fx_points", _x, _y - (h / 2), 15, 0); gotoAndStop ("die"); } if (_root.enemy_attacked("", w, h, _x, _y)) { _root.count_combo(); _root.kills++; _root.score = _root.score + 15; _root.spawn_object("fx_points", _x, _y - (h / 2), 15, 0); gotoAndStop ("die"); } if (((((((((_x + w) > (_root.game.welt._x - _root.w_welt)) && ((_x - w) < (_root.game.welt._x + _root.w_welt))) && (_y > (_root.game.welt._y - _root.h_welt))) && ((_y - h) < _root.game.welt._y)) && (_root.game.welt.alive != false)) && (_root.munch != true)) && (_root.game.welt.stunned != true)) && (_root.game.welt.headless != true)) { _root.game.welt.head.head.gotoAndStop("stunned"); _root.kill_misses++; gotoAndStop ("die"); } }; } function dimkin(name) { tellTarget (_root.game[name]) { _x = (_x + speed); _y = _root.floor_y; if (_currentframe == 1) { if (((((_x + 250) > _root.game.welt._x) && ((_x - 250) < _root.game.welt._x)) && (_root.game.welt.alive != false)) && (hit != true)) { gotoAndStop ("surprise"); } } else if (_currentframe == 3) { if ((((((((_x + _root.w_dimkin) > (_root.game.welt._x - _root.w_welt)) && (_x < _root.game.welt._x)) && (speed > 0)) || ((((_x - _root.w_dimkin) < (_root.game.welt._x + _root.w_welt)) && (_x > _root.game.welt._x)) && (speed < 0))) && (_root.game.welt.alive != false)) && (_root.game.welt.headless != true)) && (_root.munch != true)) { _root.game.welt.head.head.gotoAndStop("headless"); } } if (hit != true) { if (_root.enemy_attacked("bloodball", _root.w_dimkin, _root.h_dimkin, _x, _y)) { obj.gotoAndStop("splat"); hit = true; _root.s_splat3.start(); gotoAndStop ("surprise"); dimkin.dimkin.gotoAndStop(2); } } if (_root.enemy_attacked("", _root.w_dimkin, _root.h_dimkin, _x, _y) && (_root.game.welt.headless != true)) { _root.count_combo(); if (_root.munch == true) { _root.blood = _root.blood + 10; } _root.score = _root.score + 100; _root.spawn_object("fx_points", _x, _y - (_root.h_dimkin / 2), 100, 0); _root.kills++; gotoAndStop ("die"); } if ((((_x - _root.w_dimkin) > _root.limit_right) && (speed > 0)) || (((_x + _root.w_dimkin) < _root.limit_left) && (speed < 0))) { if (hit != true) { _root.kill_misses++; } gotoAndStop ("respawn"); } }; } function dimkin_far() { tellTarget (_root.game.background.dimkin_far) { x = _x - _parent._x; speed = _root.speed_dimkin / 3; if (_x != dest_x) { gotoAndStop ("walk"); } else if (_currentframe == 2) { gotoAndStop ("stand"); } if ((_x + speed) < dest_x) { _xscale = 100; _x = (_x + speed); if (x > (_root.limit_right + 50)) { gotoAndStop ("respawn"); } } else if ((_x - speed) > dest_x) { _xscale = -100; _x = (_x - speed); if (x < (_root.limit_left - 50)) { gotoAndStop ("respawn"); } } else { _x = dest_x; } }; } function peashy() { tellTarget (_root.game.peashy) { _x = (_x + speed_x); if (Math.abs(speed_x) > 0) { if (_currentframe == 1) { gotoAndStop ("walk"); } } else if (_currentframe == 2) { gotoAndStop ("stand"); } if ((_x + speed_x) < (_root.limit_left + 150)) { speed_x = _root.speed_peashy; _xscale = 100; } else if ((_x - speed_x) > (_root.limit_right - 150)) { speed_x = -_root.speed_peashy; _xscale = -100; } else { if (speed_x > 0) { speed_x--; } else if (speed_x < 0) { speed_x++; } if (_x > _root.game.welt._x) { _xscale = -100; } else { _xscale = 100; } if ((_root.game.welt.alive != false) && (_root.game.welt.stunned != true)) { if (attack_timer == 0) { attack_timer = -1; gotoAndStop ("attack"); } else if (attack_timer > 0) { attack_timer--; } else { attack_timer = 10 + random(30); } } } if (_root.enemy_attacked("bloodball", _root.w_peashy, _root.h_peashy, _x, _y)) { _root.s_splat2.start(); _root.spawn_object("fx_bloodsplat" + (random(2) + 1), _x, _y, 100, 0); if (mask == true) { mask = false; gotoAndStop ("hit"); } else { _root.kills++; _root.score = _root.score + 75; _root.spawn_object("fx_points", _x, _y - (_root.h_peashy / 2), 75, 0); gotoAndStop ("die"); } } else if (_root.enemy_attacked("", _root.w_peashy, _root.h_peashy, _x, _y)) { _root.count_combo(); gotoAndStop ("die"); } }; } function spike(name) { tellTarget (_root.game[name]) { if (_xscale > 0) { speed_x = _root.speed_spike; if (_x > (_root.limit_right + 80)) { _root.game[name].removeMovieClip(); } } else { speed_x = -_root.speed_spike; if (_x < (_root.limit_left - 80)) { _root.game[name].removeMovieClip(); } } if (speed_y < 0) { speed_y = speed_y + 2; } else { speed_y++; } _rotation = (_rotation + (speed_x * 2)); _x = (_x + speed_x); _y = (_y + speed_y); if (_y > _root.floor_y) { _y = _root.floor_y; gotoAndStop ("stick_ground"); } welt = _root.game.welt; if ((((((((_x > (welt._x - _root.w_welt)) && (_x < (welt._x + _root.w_welt))) && (_y > (welt._y - _root.h_welt))) && (_y < welt._y)) && (welt.alive != false)) && (welt.stunned != true)) && (welt.headless != true)) && (_root.munch != true)) { welt.head.head.gotoAndStop("stunned"); } }; } function fetus(name) { tellTarget (_root.game[name]) { _x = (_x + speed_x); _y = (_y + _root.speed_fetus); if (_y > _root.floor_y) { _y = _root.floor_y; _root.kill_misses++; gotoAndStop ("die"); } if (_root.enemy_attacked("", 25, 50, _x, _y)) { _rotation = fetus._rotation; _root.kills++; _root.score = _root.score + 5; _root.spawn_object("fx_points", _x, _y, 5, 0); gotoAndStop ("die_air"); } else if (_root.enemy_attacked("bloodball", 25, 50, _x, _y)) { _root.count_combo(); _rotation = fetus._rotation; _root.kills++; _root.score = _root.score + 5; _root.spawn_object("fx_points", _x, _y, 5, 0); gotoAndStop ("die_air"); } h = 10; if ((((((((_x > (_root.game.welt._x - _root.w_welt)) && (_x < (_root.game.welt._x + _root.w_welt))) && (_y > (_root.game.welt._y - _root.h_welt))) && ((_y - h) < _root.game.welt._y)) && (_root.game.welt.alive != false)) && (_root.munch != true)) && (_root.game.welt.headless != true)) && (_root.game.welt.stunned != true)) { _root.game.welt.head.head.gotoAndStop("stunned"); _rotation = fetus._rotation; _root.kill_misses++; gotoAndStop ("die_air"); } }; } function bloodball(name) { tellTarget (_root.game[name]) { ball._rotation = ball._rotation + speed_x; _x = (_x + speed_x); _y = (_y + speed_y); speed_y = speed_y + 0.4; if (((_x > (_root.limit_right + 100)) || (_x < (_root.limit_left - 100))) || (_y < (_root.limit_top - 100))) { gotoAndStop ("remove"); } else if (_y > _root.floor_y) { _y = _root.floor_y; gotoAndStop ("splat_ground"); } if (particle_timer == 0) { particle_timer = -1; if (_root.particle_num < _root.particle_limit) { _root.spawn_object("blood_particle", (_x - 10) + random(20), (_y - 10) + random(20), 100, 0); } } else if (particle_timer > 0) { particle_timer--; if (particle_timer == 1) { if (_root.particle_num < _root.particle_limit) { _root.spawn_object("blood_particle", (_x - 10) + random(20), (_y - 10) + random(20), 70, 0); } } } else { particle_timer = 2; } welt = _root.game.welt; if (_root.munch == true) { if (_root.enemy_attacked("", _x, _y, 10, 10) && (_root.game.welt.bite == true)) { _root.blood = _root.blood + 2; gotoAndStop ("remove"); } } else if (((welt.alive != false) && (welt.stun_timer < 1)) && (welt.headless != true)) { if (((((_x > (welt._x - _root.w_welt)) && (_x < (welt._x + _root.w_welt))) && (((_y + Math.abs(speed_y)) > (welt._y - _root.h_welt)) && (_y < (welt._y - _root.h_welt)))) && ((welt.head._rotation > -30) && (welt.head._rotation < 30))) && (speed_y > 0)) { _root.blood = _root.blood + 2; _root.game.welt.head.head.gotoAndStop("eat"); gotoAndStop ("remove"); } } }; } function _1up(name) { tellTarget (_root.game[name]) { _y = (_y + _root.speed_1up); if (_y > (_root.limit_bottom + 100)) { _root.game[name].removeMovieClip(); } welt = _root.game.welt; if (((welt.alive != false) && (welt.stun_timer < 1)) && (welt.headless != true)) { if (((_x > (welt._x - _root.w_welt)) && (_x < (welt._x + _root.w_welt))) && ((((((_y + _root.speed_meatfall) > (welt._y - _root.h_welt)) && (_y < (welt._y - _root.h_welt))) && ((welt.head._rotation > -30) && (welt.head._rotation < 30))) && (_root.munch != true)) || (_root.enemy_attacked("", 10, 10, _x, _y) && (_root.munch == true)))) { if (_root.munch != true) { _root.game.welt.head.head.gotoAndStop("eat"); } _root.s_1up.start(); _root.lives++; _root.game[name].removeMovieClip(); } } }; } function meat(name) { tellTarget (game[name]) { w = 20; _y = (_y + _root.speed_meatfall); if ((_y - _height) > _root.limit_bottom) { _root.game[name].removeMovieClip(); } welt = _root.game.welt; if (((welt.alive != false) && (welt.stun_timer < 1)) && (welt.headless != true)) { if (((((_x + w) > (welt._x - _root.w_welt)) && ((_x - w) < (welt._x + _root.w_welt))) && (((_y + _root.speed_meatfall) > (welt._y - _root.h_welt)) && (_y < (welt._y - _root.h_welt)))) && ((welt.head._rotation > -30) && (welt.head._rotation < 30))) { _root.messages.munch.play(); if (_root.munch != true) { _root.game.welt.head.head.gotoAndStop("eat"); _root.game.welt.eat = "munch"; } _root.munch_timer = 350; _root.game[name].removeMovieClip(); } } }; } function maggot(name) { tellTarget (_root.game[name]) { h = _height; w = 10; _x = (_x + speed_x); _y = (_y + speed_y); if (_xscale > 100) { _xscale = (_xscale - 4); } else { _xscale = 100; } if (_yscale < 100) { _yscale = (_yscale + 4); } else { _yscale = 100; } if (_y > _root.floor_y) { _y = _root.floor_y; if ((type == 1) && (bounces < 2)) { bounces++; if (bounces == 1) { speed_fall = _root.speed_maggotfall * 2; speed_y = speed_fall; } else { speed_y = speed_y / 1.2; } if (speed_x == 0) { if (_x < _root.center_x) { speed_x = speed_y / 5; } else { speed_x = (-speed_y) / 5; } } _xscale = 135; _yscale = 75; speed_y = -speed_y; _root.s_maggot_bounce1.start(); } else { _root.eat_misses++; gotoAndStop ("die"); } } else { if (bounces == 0) { speed_fall = _root.speed_maggotfall; } if (speed_y < speed_fall) { speed_y = speed_y + 0.5; } } if (type == 1) { if (speed_x < 0) { maggot._rotation = maggot._rotation - Math.abs(speed_y); } else { maggot._rotation = maggot._rotation + Math.abs(speed_y); } } welt = _root.game.welt; if (welt.alive != false) { if (_root.enemy_attacked("", 10, 10, _x, _y)) { _root.s_splat2.start(); _root.spawn_object("fx_bloodsplat" + (random(2) + 1), _x, _y, 100, 0); if (_root.game.welt.barf == true) { _root.eat_misses++; _root.score = _root.score - value; _root.spawn_object("fx_points", _x, _y, -value, 0); } else { _root.blood = _root.blood + value; _root.eats++; } _root.game[name].removeMovieClip(); } else if (((welt.alive != false) && (welt.stun_timer < 1)) && (welt.headless != true)) { if ((((_x + w) > (welt._x - _root.w_welt)) && ((_x - w) < (welt._x + _root.w_welt))) && (((((_y + speed_y) > (welt._y - _root.h_welt)) && (_y < (welt._y - _root.h_welt))) && ((welt.head._rotation > -30) && (welt.head._rotation < 30))) && (_root.munch != true))) { _root.game.welt.head.head.gotoAndStop("eat"); _root.blood = _root.blood + value; _root.eats++; _root.game[name].removeMovieClip(); } } } if (_root.enemy_attacked("bloodball", 10, 10, _x, _y)) { _root.s_splat2.start(); _root.spawn_object("fx_bloodsplat" + (random(2) + 1), _x, _y, 100, 0); _root.eat_misses++; _root.score = _root.score - value; _root.spawn_object("fx_points", _x, _y, -value, 0); _root.game[name].removeMovieClip(); } }; } function gib(name) { tellTarget (_root.game[name]) { if (active != false) { _x = (_x + speed_x); _y = (_y + speed_y); speed_y++; _rotation = (_rotation + speed_x); h = _height / 3; if ((_y + h) > _root.floor_y) { _y = (_root.floor_y - h); if (speed_y > (_root.speed_gib / 2)) { speed_x = speed_x / 1.5; speed_y = speed_y / 3; speed_y = speed_y * -1; air = true; } else { active = false; _root.spawn_object("bg:fx_bloodsplat", _x, _y + h, 100, 0); } } } else if (timer == 0) { _alpha = (_alpha - 3); } else if (timer > 0) { timer--; } else { timer = 60; } if (_alpha < 1) { _root.game[name].removeMovieClip(); } }; } function flies() { tellTarget (_root.game.flies) { if (_root.game.welt.alive == false) { if (((_x + _root.speed_flies) > dest_x) && ((_x - _root.speed_flies) < dest_x)) { dest_x = _root.limit_left + random(_root.limit_right - _root.limit_left); } dest_y = (_root.limit_top / 2) + random(100); } else { dest_x = _root.game.welt._x; dest_y = _root.game.welt._y - (_root.h_welt / 2); } _x = (_x + ((dest_x - _x) / _root.speed_flies)); _y = (_y + ((dest_y - _y) / _root.speed_flies)); }; } function engine(action) { scr_size_x = (100 / game._xscale) * 640; scr_size_y = (100 / game._xscale) * 480; screen_x = (100 / game._xscale) * game._x; screen_y = (100 / game._xscale) * game._y; limit_left = -screen_x; limit_right = scr_size_x - screen_x; limit_top = -screen_y; limit_bottom = scr_size_y - screen_y; center_x = _root.limit_left + (_root.scr_size_x / 2); center_y = _root.limit_top + (_root.scr_size_y / 2); _root.game.background.sun.flair._alpha = ((_root.sunrise_limit_low - _root.game.background.sun._y) / (_root.sunrise_limit_low - _root.sunrise_limit_high)) * 100; if (action == "init") { if (_root.mode == "survival") { _root.level = 4; } if (_root.cheat_upsidedown == true) { game._yscale = -100; } game_x = game._x; game_y = game._y; game.gotoAndStop(_root.level); if (_root.level == 1) { hour = 2; } else if (_root.level == 2) { hour = 5; } else if (_root.level == 3) { hour = 7; } else if (_root.level == 4) { hour = 9; } else { hour = 11; } _root.set_daytime(); game_tint = new Color(game); current_tint = new Object(); _root.game_tint.setTransform(new_tint); _root.game.background.sun._y = sun_y; hud_combo["2"]._visible = false; hud_blood.gotoAndStop(_root.blood); game.welt.clr = new Color(game.welt); timer_respawn = -1; i = 1; while (i < 6) { _root.game["enemy" + i].clr = new Color(_root.game["enemy" + i].bean); _root.game["enemy" + i].gotoAndStop("respawn"); i++; } _root.game.bean1.gotoAndStop("respawn"); _root.game.bean2.gotoAndStop("respawn"); _root.game.dimkin1.gotoAndStop("respawn"); _root.game.dimkin2.gotoAndStop("respawn"); _root.game.background.dimkin_far.gotoAndStop("respawn"); _root.game.peashy.gotoAndStop("respawn"); if ((cinema != true) && (option_music != false)) { _root["m_level" + (random(2) + 1)].start(0, 999999); } if ((mode == "story") && (level == 1)) { cinema = true; intro = true; _root.screen_zoom(-40); _root.game.welt._x = _root.limit_left - 300; } } else { if ((pause == true) && (_root.game.welt.alive != false)) { if (Key.isDown(13) || (Key.isDown(27) && (_root.paused != true))) { if (!press_pause) { _root.pause_screen.play(); } press_pause = true; } else { press_pause = false; } } if (_root.paused != true) { if (_root.mode == "story") { if (intro == true) { new_zoom = 60 + (((_root.center_x - 200) / (_root.game.welt._x - 200)) * 40); if (_root.game.welt._x > (_root.center_x - 200)) { if (_root.game._xscale < new_zoom) { _root.screen_zoom(1); } if ((_root.game._xscale >= 100) && (_root.game.welt.speed_x == 0)) { cinema = false; intro = false; _root.game.welt.alive = true; } } if (_root.game.welt._x < _root.center_x) { _root.game.welt.speed_x = _root.speed; _root.game.welt.cinema_walk = true; } else { _root.game.welt.speed_x = 0; _root.game.welt.cinema_walk = false; } } if ((wave < 4) && (cinema != true)) { if (millisecs == 0) { millisecs = 30; if (secs == 0) { if (mins == 0) { wave++; new_wave(); if (wave < 4) { messages.wave.play(); mins = 1; } } else { mins--; secs = 59; } } else { secs--; } } else { millisecs--; } } } else if (_root.mode == "classic") { if (millisecs == 0) { millisecs = 30; if (secs == 0) { if (mins == 0) { new_hour(); messages.level_up.play(); _root.s_new_hour.start(); mins = 1; } else { mins--; secs = 59; } } else { secs--; } } millisecs--; if (game.background.sun._y != sun_y) { current_tint = game_tint.getTransform(); current_tint.ra = current_tint.ra + ((new_tint.ra - current_tint.ra) / _root.speed_day_change); current_tint.rb = current_tint.rb + ((new_tint.rb - current_tint.rb) / _root.speed_day_change); current_tint.ga = current_tint.ga + ((new_tint.ga - current_tint.ga) / _root.speed_day_change); current_tint.gb = current_tint.gb + ((new_tint.gb - current_tint.gb) / _root.speed_day_change); current_tint.ba = current_tint.ba + ((new_tint.ba - current_tint.ba) / _root.speed_day_change); current_tint.bb = current_tint.bb + ((new_tint.bb - current_tint.bb) / _root.speed_day_change); game_tint.setTransform(current_tint); if ((game.background.sun._y + (_root.speed_day_change / 4)) < sun_y) { game.background.sun._y = game.background.sun._y + (_root.speed_day_change / 4); } else if ((game.background.sun._y - (_root.speed_day_change / 4)) > sun_y) { game.background.sun._y = game.background.sun._y - (_root.speed_day_change / 4); } else { game.background.sun._y = sun_y; } } } else { millisecs++; if (millisecs == 30) { millisecs = 0; if (secs == 59) { secs = 0; mins++; new_intensity(); } else { secs++; } } } if (_root.lives > 99) { _root.lives = 99; } if (_root.score < 0) { _root.score = 0; } if (combo_timer > 0) { combo_timer--; } else { count_kills = 0; } if (_root.cinema == true) { _root.game.welt.alive = false; } if (_root.game.welt.respawn == true) { if (_root.blood < 100) { _root.blood++; if (_root.game.welt._alpha == 100) { _root.game.welt._alpha = 0; } else { _root.game.welt._alpha = 100; } } else { _root.blood = 100; _root.game.welt.respawn = false; _root.game.welt.alive = true; _root.game.welt._alpha = 100; } } else { tellTarget (_root.game.welt) { clr.setTransform(_root.c_nada); if ((_root.blood <= 0) && (_currentframe == 1)) { xscale = body._xscale; gotoAndStop ("die"); welt._xscale = xscale; } else if (_root.blood < 20) { if ((flash == 0) && (_root.game.welt.alive != false)) { clr.setTransform(_root.c_red); _root.s_heartbeat.start(); flash = -1; } else if (flash > 0) { flash--; } else { flash = int(_root.blood); } } else if (_root.blood > 100) { _root.blood = 100; } }; if (_root.munch != true) { _root.blood = _root.blood - 0.02; } } if (_root.game.welt.barf == true) { _root.blood = _root.blood - 2.5; i = 1; while (i <= 10) { _root.spawn_object("geyser_area", _root.game.welt._x + (Math.sin((Math.PI/180) * _root.game.welt.head._rotation) * (70 * i)), (_root.game.welt._y - 50) - (Math.cos((Math.PI/180) * _root.game.welt.head._rotation) * (70 * i)), 100, 0); _root.game["geyser_area_" + _root.game.i]._name = "geyser_area" + i; i++; } } if (_root.munch == true) { if (_root.munch_timer == 0) { _root.game.welt.head.head.gotoAndStop("go_normal"); } else if (_root.munch_timer > 0) { _root.munch_timer--; } } if (((_root.game.welt.head.head._currentFrame != 5) && (_root.game.welt.head.head._currentFrame != 12)) && (_root.game.welt.barf == true)) { tellTarget (_root.game.welt) { barf = false; _root.spawn_object("fx_geyser_end", _x + (head_r / 1.5), (_y - _root.h_welt) + Math.abs(head_r / 1.5), 100, head_r); }; _root.s_barf.stop("barf"); _root.s_bloodflow.stop("bloodflow"); } if ((_root.eats >= (20 * (_root._1up_drops + 1))) && (_root.cinema != true)) { _root._1up_drops++; _root.spawn_object("1up", 0, _root.limit_top, 100, 0); } if ((_root.score >= (1000 * (_root.meat_drops + 1))) && (_root.cinema != true)) { _root.meat_drops++; _root.spawn_object("meat", 0, _root.limit_top, 100, 0); } if (_root.cinema != true) { if (timer_maggot == 0) { timer_maggot = -1; _root.spawn_object("maggot", _root.limit_left + random((_root.limit_right - 50) - (_root.limit_left + 50)), _root.limit_top - 50, 100, 0); } else if (timer_maggot > 0) { timer_maggot--; } else { timer_maggot = random(200) + 100; } } } if (_root.enemy_num < 0) { _root.enemy_num = 0; } if ((_root.cinema != true) && (_root.wave < 4)) { if (enemies == true) { if (timer_respawn == 0) { i = 1; while (i <= _root.total_enemies) { obj = _root.game["enemy" + i]; if ((obj.idle == true) && (_root.enemy_num < 4)) { _root.enemy_num++; obj.idle = false; obj.gotoAndStop(1); } timer_respawn = -1; i++; } } else if (timer_respawn > 0) { timer_respawn--; } else { timer_respawn = 40 + random(40); } } if (enemy_hopdump == true) { if (timer_respawn_hopdump == 0) { i = 1; while (i <= _root.total_enemies_hopdump) { obj = _root.game["bean" + i]; if ((obj.idle == true) && (_root.enemy_num < 4)) { _root.enemy_num++; obj.idle = false; obj.gotoAndStop(1); } timer_respawn_hopdump = -1; i++; } } else if (timer_respawn_hopdump > 0) { timer_respawn_hopdump--; } else { timer_respawn_hopdump = random(100); } } if (enemy_dimkin == true) { if (timer_respawn_dimkin == 0) { i = 1; while (i <= _root.total_enemies_dimkin) { obj = _root.game["dimkin" + i]; if ((obj.idle == true) && (_root.enemy_num < 4)) { if (random(2) == 1) { obj._x = (_root.limit_right + _root.w_dimkin) + random(50); obj._xscale = -100; obj.speed = -_root.speed_dimkin; } else { obj._x = (_root.limit_left - _root.w_dimkin) - random(50); obj._xscale = 100; obj.speed = _root.speed_dimkin; } _root.enemy_num++; obj.idle = false; obj.gotoAndStop(1); } i++; } timer_respawn_dimkin = -1; } else if (timer_respawn_dimkin > 0) { timer_respawn_dimkin--; } else { timer_respawn_dimkin = random(100); } } if (enemy_dimkin_far == true) { if (timer_respawn_dimkin_far == 0) { if (random(4) == 1) { tellTarget (_root.game.background.dimkin_far) { if (idle == true) { _root.enemy_num++; idle = false; if (random(2) == 1) { _x = (_root.limit_right + 50); } else { _x = (_root.limit_left - 50); } _x = (_x - _root.game.background._x); dest_x = 150 - random(300); gotoAndStop (1); } }; } } else if (timer_respawn_dimkin_far > 0) { timer_respawn_dimkin_far--; } else { timer_respawn_dimkin_far = 100 + random(100); } } if (enemy_peashy == true) { if (timer_respawn_peashy == 0) { obj = _root.game.peashy; if ((obj.idle == true) && (_root.enemy_num < 4)) { if (_root.game.welt._x < 0) { obj._x = _root.limit_right + _root.w_peashy; } else { obj._x = _root.limit_left - _root.w_peashy; } _root.enemy_num++; obj.idle = false; obj.gotoAndStop(1); } timer_respawn_peashy = -1; } else if (timer_respawn_peashy > 0) { timer_respawn_peashy--; } else { timer_respawn_peashy = random(100); } } } else if (_root.mode == "story") { if (_root.enemy_num == 0) { if (_root.boss == true) { if (_root.game.boss._currentFrame == 1) { _root.game.boss.gotoAndStop(2); } } else if (intro != true) { _root.pause = false; _root.cinema = true; _root.level_end.play(); } } } } process_lives = String(_root.lives); showlives = process_lives.charAt(0); showlives++; hud_lives["1"].gotoAndStop(showlives); if (_root.lives >= 10) { showlives = process_lives.charAt(0); showlives++; hud_lives["2"].gotoAndStop(showlives); hud_lives["2"]._visible = true; } else { hud_lives["2"]._visible = false; } if (_root.mode == "survival") { _root.hud_score["1"].gotoAndStop(mins + 1); process_secs = String(secs); if (process_secs.length < 2) { process_secs = "0" + process_secs; } show_secs = process_secs.charAt(0); show_secs++; _root.hud_score["2"].gotoAndStop(show_secs); show_secs = process_secs.charAt(1); show_secs++; _root.hud_score["3"].gotoAndStop(show_secs); } else { if (int(process_score) > _root.score) { _root.hud_score.score.play(); } process_score = String(_root.score); while (process_score.length < 8) { process_score = "0" + process_score; } i = 0; while (i < 9) { showscore = process_score.charAt(i); showscore++; i++; _root.hud_score.score[i].gotoAndStop(showscore); } } process_eats = String(_root.eats); while (process_eats.length < 3) { process_eats = "0" + process_eats; } i = 0; while (i < 4) { showeats = process_eats.charAt(i); showeats++; i++; if ((showeats == 1) && (i < 3)) { _root.hud_eats[i]._visible = false; } else { _root.hud_eats[i].gotoAndStop(showeats); _root.hud_eats[i]._visible = true; } } process_combo = String(_root.combo); showcombo = process_combo.charAt(0); showcombo++; hud_combo["1"].gotoAndStop(showcombo); if (_root.combo >= 10) { showcombo = process_combo.charAt(0); showcombo++; hud_combo["2"].gotoAndStop(showcombo); hud_combo["2"]._visible = true; } else { hud_combo["2"]._visible = false; } if (hud_blood._currentFrame < Math.round(_root.blood)) { hud_blood.fill.play(); hud_blood.nextFrame(); } else { _root.hud_blood.gotoAndStop(Math.round(_root.blood) + 1); } } gameover = false; cinema = false; pause = true; paused = false; intro = false; boss = false; enemy_num = 0; score = 0; combo = 0; kills = 0; kill_misses = 0; eats = 0; eat_misses = 0; process_score = 0; process_secs = 0; process_combo = 0; process_eats = 0; blood = 100; blood_change = blood; sunrise_limit_high = -50; sunrise_limit_low = 190; _1up_drops = 0; meat_drops = 0; munch = false; speed = 6; speed_slide = 4; speed_head = 6; speed_flies = 11; speed_gib = 8; speed_boss1 = 3; speed_boss_eye_fall = 13; speed_bean = 4; speed_beanfall = 5; speed_beanhop = 12; speed_dimkin = 4; speed_peashy = 3; speed_fetus = 9; speed_spike = 12; speed_maggotfall = 7; speed_meatfall = 5; speed_bloodball = 18; speed_1up = 4; speed_day_change = 8; particle_limit = 10; particle_num = 0; w_welt = 45; h_welt = 100; w_dimkin = 90; h_dimkin = 125; w_peashy = 30; h_peashy = 70; floor_y = 200; hour = 1; total_hours = 1; enemies = false; biggest_enemy = 1; total_enemies = 0; enemy_hopdump = false; total_enemies_hopdump = 0; enemy_dimkin = false; total_enemies_dimkin = 0; enemy_dimkin_far = false; enemy_peashy = false; gib_set1 = new Array(); gib_set1 = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11]; gib_set2 = new Array(); gib_set2 = [3, 6, 9, 10, 11]; active_bloodballs = new Array(); if (_root.mode != "title") { stopAllSounds(); _quality = _root.option_quality; } gotoAndStop(_root.mode);
Frame 16
millisecs = 0; secs = 0; mins = 0; wave = 0;
Instance of Symbol 1140 MovieClip "game" in Frame 16
onClipEvent (load) { _root.engine("init"); } onClipEvent (enterFrame) { _root.engine(); }
Instance of Symbol 312 MovieClip "cursor" in Frame 16
onClipEvent (enterFrame) { _root.f_cursor(); }
Frame 17
millisecs = 0; secs = 0; mins = 1; enemies = true; biggest_enemy = 1; total_enemies = 2;
Frame 18
millisecs = 0; secs = 0; mins = 0; increase_enemy_size = 1; enemies = true; total_enemies = 4; enemy_hopdump = true; total_enemies_hopdump = 2; enemy_dimkin = true; total_enemies_dimkin = 2; enemy_dimkin_far = true; enemy_peashy = true;
Symbol 45 MovieClip Frame 1
if (_root.paused == true) { _parent.paused = true; _parent.stop(); } else if (_parent.paused == true) { _parent.paused = false; _parent.play(); }
Symbol 45 MovieClip Frame 2
gotoAndPlay (1);
Symbol 48 MovieClip [fx_dust4] Frame 7
this.removeMovieClip();
Symbol 53 MovieClip [fx_dust2] Frame 9
this.removeMovieClip();
Symbol 56 MovieClip Frame 1
if (_root.paused != true) { _root.spike(_parent._name); }
Symbol 56 MovieClip Frame 2
gotoAndPlay (1);
Symbol 58 MovieClip Frame 71
_parent.removeMovieClip();
Symbol 59 MovieClip [spike] Frame 1
speed_y = -(Math.abs((_root.game.welt._x - _x) / 320) * ((_root.speed_spike - random(3)) * 2)); stop();
Symbol 59 MovieClip [spike] Frame 2
_rotation = 0;
Symbol 65 MovieClip Frame 11
_root.spawn_object("glass:screensplat" + _parent._currentFrame, _parent._x + _parent._parent._x, _parent._y + _parent._parent._y, 100, 0); _parent.removeMovieClip();
Symbol 71 MovieClip Frame 11
_root.spawn_object("glass:screensplat" + _parent._currentFrame, _parent._x + _parent._parent._x, _parent._y + _parent._parent._y, 100, 0); _parent.removeMovieClip();
Symbol 77 MovieClip Frame 11
_root.spawn_object("glass:screensplat" + _parent._currentFrame, _parent._x + _parent._parent._x, _parent._y + _parent._parent._y, 100, 0); _parent.removeMovieClip();
Symbol 83 MovieClip Frame 11
_root.spawn_object("glass:screensplat" + _parent._currentFrame, _parent._x + _parent._parent._x, _parent._y + _parent._parent._y, 100, 0); _parent.removeMovieClip();
Symbol 84 MovieClip [fx_blood_screensplat] Frame 1
_alpha = 90; this.swapDepths(_root.game.i + 1000); gotoAndStop(random(4) + 1);
Symbol 87 MovieClip Frame 1
if (_root.paused != true) { _root.gib(_parent._name); }
Symbol 87 MovieClip Frame 2
gotoAndPlay (1);
Symbol 97 MovieClip [fx_gib] Frame 1
start_x = _x; start_y = _y; _x = ((_x - 20) + random(40)); _y = ((_y - 10) + random(20)); if (_x > start_x) { speed_x = random(_root.speed_gib) + 1; } else { speed_x = -(random(_root.speed_gib) + 1); } if (_y > start_y) { speed_y = random(_root.speed_gib) + 1; } else { speed_y = (-(random(_root.speed_gib) + 1)) * 2; } _yscale = _xscale; gotoAndStop(_root["gib_set" + set][random(_root["gib_set" + set].length)]);
Symbol 98 MovieClip [fx_gibs] Frame 1
while (i < _rotation) { _root.spawn_object("fx_gib", _x, _y, 100, 0); _root.game["fx_gib_" + _root.game.i].set = _xscale; if (big == true) { _root.game["fx_gib_" + _root.game.i]._xscale = 170; } i++; } this.removeMovieClip();
Symbol 104 MovieClip [blood_particle] Frame 1
if (_xscale == 100) { _xscale = (_xscale + random(65)); } _yscale = _xscale; _root.particle_num++;
Symbol 104 MovieClip [blood_particle] Frame 11
_root.particle_num--; this.removeMovieClip();
Symbol 107 MovieClip Frame 1
if (_root.paused != true) { _root.bloodball(_parent._name); }
Symbol 107 MovieClip Frame 2
gotoAndPlay (1);
Symbol 113 MovieClip Frame 11
_parent.gotoAndStop("remove");
Symbol 121 MovieClip Frame 15
_parent.gotoAndStop("remove");
Symbol 122 MovieClip [bloodball] Frame 1
h = 15; w = 15; speed_x = Math.sin((Math.PI/180) * _rotation) * _root.speed_bloodball; speed_y = Math.cos((Math.PI/180) * _rotation) * (-_root.speed_bloodball); _root.manage_objects("add", _name, "bloodballs"); stop();
Symbol 122 MovieClip [bloodball] Frame 3
_rotation = 0; _root.s_splat1.start();
Symbol 122 MovieClip [bloodball] Frame 4
_root.manage_objects("remove", _name, "bloodballs"); this.removeMovieClip();
Symbol 125 MovieClip Frame 1
gotoAndStop(_parent.type);
Symbol 126 MovieClip Frame 1
if (_root.paused != true) { _root.maggot(_parent._name); }
Symbol 126 MovieClip Frame 2
gotoAndPlay (1);
Symbol 135 MovieClip Frame 49
_parent._parent.removeMovieClip();
Symbol 143 MovieClip Frame 49
_parent._parent.removeMovieClip();
Symbol 144 MovieClip Frame 1
gotoAndStop(_parent.type);
Symbol 145 MovieClip [maggot] Frame 1
if (random(5) && (_root.level > 3)) { type = 2; value = 15; } else { type = 1; value = 10; } bounces = 0; speed_x = 0; speed_y = _root.speed_maggotfall; stop();
Symbol 145 MovieClip [maggot] Frame 2
_yscale = 100; _root.s_splat3.start();
Symbol 148 MovieClip Frame 1
if (_root.paused != true) { if (timer == 0) { _parent._alpha = _parent._alpha - 3; if (_parent._alpha <= 0) { _parent.removeMovieClip(); } } else if (timer > 0) { timer--; } else { timer = 80; } }
Symbol 148 MovieClip Frame 2
gotoAndPlay (1);
Symbol 153 MovieClip [fx_bloodsplat] Frame 1
gotoAndStop(random(3) + 1);
Symbol 159 MovieClip [fx_bloodsplat2] Frame 13
this.removeMovieClip();
Symbol 164 MovieClip [fx_bloodsplat1] Frame 10
this.removeMovieClip();
Symbol 167 MovieClip Frame 1
if (_root.paused != true) { x = _parent._x + _parent._parent._x; width = _parent._width / 2; welt = _root.game.welt; if ((((x + width) > welt._x) && ((x - width) < welt._x)) && (welt.walking == true)) { if (welt.speed_x > 0) { if (welt.speed_slide < _root.speed_slide) { welt.speed_slide = welt.speed_slide + 1.5; } } else if (welt.speed_x < 0) { if (welt.speed_slide > (-_root.speed_slide)) { welt.speed_slide = welt.speed_slide - 1.5; } } if (((welt.speed_slide > 0) && (slide_dir != "right")) || ((welt.speed_slide < 0) && (slide_dir != "left"))) { if (welt.speed_slide > 0) { bloodslip_xscale = 100; slide_dir = "right"; } else { bloodslip_xscale = -100; slide_dir = "left"; } _root.spawn_object("fx_bloodslip", welt._x, welt._y, bloodslip_xscale, 0); } weltling = true; welt.sliding = true; } else if (weltling == true) { weltling = false; welt.sliding = false; } if (timer == 0) { _parent._alpha = _parent._alpha - 3; if (_parent._alpha <= 0) { welt.sliding = false; _parent.removeMovieClip(); } } else if (timer > 0) { timer--; } else { timer = 80; } }
Symbol 167 MovieClip Frame 2
gotoAndPlay (1);
Symbol 180 MovieClip [fx_bloodslip] Frame 11
this.removeMovieClip();
Instance of Symbol 182 MovieClip in Symbol 183 MovieClip [1up] Frame 1
onClipEvent (enterFrame) { if (_root.paused != true) { _root._1up(_parent._name); } }
Symbol 185 MovieClip [meat] Frame 1
if (_root.paused != true) { _root.meat(_name); }
Symbol 185 MovieClip [meat] Frame 2
gotoAndPlay (1);
Symbol 190 MovieClip Frame 1
if ((_parent.kill_welt == false) && (_root.game.welt.alive != false)) { if (_root.game.welt._x > _parent._x) { if ((_root.game.welt._x - _root.w_welt) < _parent._x) { _root.game.welt._x = _parent._x + _root.w_welt; _root.game.welt.speed_x = 0; } } else if ((_root.game.welt._x + _root.w_welt) > _parent._x) { _root.game.welt._x = _parent._x - _root.w_welt; _root.game.welt.speed_x = 0; } }
Symbol 190 MovieClip Frame 2
gotoAndPlay (1);
Symbol 195 MovieClip [spear] Frame 13
if (((_x > (_root.game.welt._x - _root.w_welt)) && (_x < (_root.game.welt._x + _root.w_welt))) && (_root.game.welt.alive != false)) { _root.game.welt.gotoAndStop("die"); } else { kill_welt = false; } _root.s_slice.start();
Symbol 195 MovieClip [spear] Frame 71
stop();
Symbol 199 MovieClip [fx_geyser_end] Frame 7
this.removeMovieClip();
Symbol 201 MovieClip [fx_welt_head] Frame 1
speed_x = Math.sin((Math.PI/180) * _rotation) * (_root.speed_gib * 2); speed_y = Math.cos((Math.PI/180) * _rotation) * (-(_root.speed_gib * 2));
Symbol 203 MovieClip [light_particle] Frame 1
_root.light_particle(_name);
Symbol 203 MovieClip [light_particle] Frame 2
gotoAndPlay (1);
Symbol 221 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 230 MovieClip Frame 15
_parent.removeMovieClip();
Symbol 231 MovieClip [fetus] Frame 1
speed_x = int(((_root.game.welt._x - _x) / _root.limit_right) * _root.speed_fetus); r = (Math.atan((_root.game.welt._y - _y) / (_root.game.welt._x - _x)) * 57.2957795130823) - 90; if (_root.game.welt._x < _x) { r = r + 180; } fetus._rotation = r; stop();
Instance of Symbol 208 MovieClip "fetus" in Symbol 231 MovieClip [fetus] Frame 1
onClipEvent (enterFrame) { if (_root.paused != true) { _root.fetus(_parent._name); } }
Symbol 231 MovieClip [fetus] Frame 2
_root.s_splat1.start();
Symbol 231 MovieClip [fetus] Frame 3
_root.s_splat2.start();
Symbol 232 MovieClip [fx_screen_shake] Frame 1
if (Math.abs(_rotation) > 0) { speed_x = _rotation; speed_y = _rotation; _rotation = 0; } _root.screen_shake("x", speed_x); _root.screen_shake("y", speed_y);
Symbol 232 MovieClip [fx_screen_shake] Frame 2
_root.screen_shake("x", -speed_x); _root.screen_shake("y", -speed_y);
Symbol 232 MovieClip [fx_screen_shake] Frame 3
_root.screen_shake("x", -speed_x); _root.screen_shake("y", -speed_y);
Symbol 232 MovieClip [fx_screen_shake] Frame 4
_root.screen_shake("x", speed_x); _root.screen_shake("y", speed_y); speed_x--; if (speed_y < 0) { speed_y++; } else { speed_y--; } speed_y = speed_y * -1; if ((Math.abs(speed_x) <= 0) && (Math.abs(speed_y) <= 0)) { this.removeMovieClip(); }
Symbol 237 MovieClip [fx_geyser_splash] Frame 16
this.removeMovieClip();
Symbol 239 MovieClip [geyser_area] Frame 1
_visible = false;
Symbol 239 MovieClip [geyser_area] Frame 3
this.removeMovieClip();
Symbol 242 MovieClip [screensplat1] Frame 100
this.removeMovieClip();
Symbol 245 MovieClip [screensplat2] Frame 99
this.removeMovieClip();
Symbol 248 MovieClip [screensplat3] Frame 109
this.removeMovieClip();
Symbol 251 MovieClip [screensplat4] Frame 109
this.removeMovieClip();
Symbol 253 MovieClip [screen_flash_red] Frame 6
this.removeMovieClip();
Symbol 274 MovieClip [fx_bloodsplat3] Frame 9
this.removeMovieClip();
Symbol 291 MovieClip Frame 23
stop();
Symbol 292 MovieClip [fx_boss_eyeball] Frame 1
speed = _root.speed_boss_eyeball; stop();
Instance of Symbol 278 MovieClip in Symbol 292 MovieClip [fx_boss_eyeball] Frame 1
onClipEvent (enterFrame) { if (_root.paused != true) { if (_parent._y < _root.floor_y) { _parent._y = _parent._y + _parent.speed; _parent.speed = _parent.speed + 0.5; _root.spawn_object("blood_particle", (_parent._x - 20) + random(40), (_parent._y - _parent._height) + random(20), 100, 0); } else { _parent._y = _root.floor_y; _parent.gotoAndStop("splat"); } } }
Symbol 292 MovieClip [fx_boss_eyeball] Frame 2
_root.s_splat3.start();
Symbol 302 MovieClip [fx_points] Frame 1
if (_xscale > 0) { points = "+" + _xscale; } else { points = _xscale; } _xscale = 100;
Symbol 302 MovieClip [fx_points] Frame 41
this.removeMovieClip();
Symbol 304 MovieClip Frame 1
if (_root.paused != true) { if (_root.game.welt.stun_timer < 1) { _parent.gotoAndStop(1); _parent._visible = false; } else { _parent.play(); _parent._visible = true; } }
Symbol 304 MovieClip Frame 2
gotoAndPlay (1);
Symbol 342 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 318
if (info._currentFrame == info._totalFrames) { info.gotoAndStop(1); } else { info.nextFrame(); }
Symbol 363 Button
on (release) { _root.gotoAndStop("message"); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 364 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 3
activities = new Array(); activities = ["read to a retarded child", "scratch your balls", "get drunk off your ass", "try heroin", "overthrow the government", "go puke blood", "go play with matches"]; rand_text = ("In the meantime, " + activities[random(activities.length)]) + "..."; stop();
Instance of Symbol 364 MovieClip "text" in Symbol 365 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndStop (2); } }
Symbol 369 Button
on (release) { _root.gotoAndStop("game_ini"); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 375 Button
on (press) { getURL ("http://www.diverge.ws", "_new"); }
Symbol 386 MovieClip Frame 37
stop();
Symbol 391 Button
on (release) { gotoAndStop (6); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 396 Button
on (release) { gotoAndStop (8); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 401 Button
on (release) { gotoAndStop (7); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 406 Button
on (release) { gotoAndStop (9); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 421 Button
on (release) { _root.mode = "story"; _root.gotoAndStop("story_intro"); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 426 Button
on (release) { _root.mode = "classic"; _root.gotoAndStop("game_ini"); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 462 MovieClip Frame 1
if (_root.cheat_accessory == "heart") { gotoAndStop (2); } else if (_root.cheat_accessory == "spear") { gotoAndStop (3); } else if (_root.cheat_accessory == "lilhead") { gotoAndStop (4); } else if (_root.cheat_accessory == "cock") { gotoAndStop (5); } else { gotoAndStop (1); }
Symbol 469 Button
on (release) { _root.mode = "survival"; _root.gotoAndStop("game_ini"); } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 474 MovieClip Frame 1
if (_root.cheat_levelskip != true) { _visible = false; }
Symbol 476 Button
on (release) { gotoAndStop (6); }
Symbol 477 Button
on (release) { gotoAndStop (8); }
Symbol 478 Button
on (release) { gotoAndStop (7); }
Symbol 479 Button
on (release) { gotoAndStop (9); }
Symbol 492 Button
on (press) { getURL ("http://www.diverge.ws", "new"); }
Symbol 495 Button
on (press) { getURL ("http://www.gameaudiomagic.com", "new"); }
Symbol 497 Button
on (press) { getURL ("http://www.thisisacryforhelp.com", "new"); }
Symbol 504 MovieClip Frame 4
_parent._xscale = _parent._xscale * -1; _parent.gotoAndStop("normal");
Symbol 514 MovieClip Frame 11
_root.welt_attack("spit");
Symbol 514 MovieClip Frame 19
_parent.gotoAndStop("normal");
Symbol 515 MovieClip Frame 7
if (_parent._parent._parent.eat == "munch") { _root.munch = true; _parent._parent._parent.eat = ""; _parent.gotoAndStop("go_munch"); } else { _parent.gotoAndStop("normal"); }
Symbol 529 MovieClip Frame 5
_root.s_bloodflow.start();
Symbol 529 MovieClip Frame 10
gotoAndPlay (5);
Symbol 539 MovieClip Frame 12
_root.munch = false; _parent.gotoAndStop("normal");
Symbol 546 MovieClip Frame 12
_parent.gotoAndStop("normal_munch");
Symbol 548 MovieClip Frame 4
_parent._xscale = _parent._xscale * -1; _parent.gotoAndStop("normal_munch");
Symbol 554 MovieClip Frame 4
_parent._parent._parent.bite = true;
Symbol 554 MovieClip Frame 10
_parent._parent._parent.bite = false; _parent.gotoAndStop("normal_munch");
Symbol 556 MovieClip Frame 8
_parent.gotoAndStop("normal");
Symbol 562 MovieClip Frame 1
_root.s_barf.stop("barf"); _parent._parent.barf = false; stop();
Symbol 562 MovieClip Frame 3
_root.game.welt.barf = false; _root["s_spit" + (random(2) + 1)].start();
Symbol 562 MovieClip Frame 4
_root["s_gulp" + (random(2) + 1)].start();
Symbol 562 MovieClip Frame 5
_root.game.welt.barf = true; _root.s_barf.start(); _root.spawn_object("fx_screen_shake", 0, 0, 100, 2);
Symbol 562 MovieClip Frame 7
_root.spawn_object("fx_screen_shake", 0, 0, 100, 7); _root.spawn_object("glass:screen_flash_red", 320, 240, 100, 0);
Symbol 562 MovieClip Frame 10
_root.s_bite.start();
Symbol 562 MovieClip Frame 11
_root.spawn_object("fx_screen_shake", 0, 0, 100, 5); _root.game.welt.stun_timer = 100; _root.s_stun.start(); _parent._parent.stunned = true;
Symbol 562 MovieClip Frame 12
_parent._parent.barf = true; _parent._parent.headless = true; _parent._parent.stunned = false; _parent._parent.stun_timer = -100; _root.spawn_object("fx_screen_shake", 0, 0, 100, 10); _root.s_splat3.start(); _root.s_slice.start(); _root.spawn_object("fx_welt_head", _parent._parent._x, _parent._parent._y + _parent._parent.head._y, _parent._parent.head.head._xscale, _parent._parent.head._rotation);
Symbol 566 MovieClip Frame 13
_root.spawn_object("fx_dust2", _parent._parent._x, _parent._parent._y, _parent._parent._xscale, 0);
Symbol 594 MovieClip Frame 91
_root.welt_respawn();
Symbol 615 MovieClip Frame 91
_root.welt_respawn();
Symbol 616 MovieClip Frame 1
stop();
Instance of Symbol 576 MovieClip "body" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { area.gotoAndStop(body._currentFrame); _parent.head._y = -area._height; }
Symbol 616 MovieClip Frame 2
_root.welt_die(); _root["s_squawk" + (random(2) + 1)].start(); if (headless == true) { gotoAndStop (3); }
Instance of Symbol 616 MovieClip "welt" in Symbol 617 MovieClip Frame 1
onClipEvent (enterFrame) { if (_currentframe == 1) { _root.welt_controls(); _root.welt_head(); } } onClipEvent (mouseDown) { m_click = true; } onClipEvent (mouseUp) { m_click = false; }
Symbol 642 Button
on (press) { drag = true; } on (release, releaseOutside) { drag = false; }
Symbol 643 MovieClip Frame 1
button1.useHandCursor = false;
Symbol 644 MovieClip Frame 1
slide_limit = 112; slider._x = slide_limit / 2;
Instance of Symbol 643 MovieClip "slider" in Symbol 644 MovieClip Frame 1
onClipEvent (enterFrame) { if (drag == true) { _x = ((_root._xmouse - _parent._parent._x) - _parent._x); if (_x < 0) { _x = 0; } else if (_x > _parent.slide_limit) { _x = _parent.slide_limit; } } else if (drag == false) { x = Math.ceil(_x / (_parent.slide_limit / 3)); if (x == 3) { _root.option_quality = "HIGH"; } else if (x == 2) { _root.option_quality = "MEDIUM"; } else { _root.option_quality = "LOW"; } _quality = _root.option_quality; } }
Symbol 649 Button
on (release, releaseOutside) { if (_root.option_music == true) { _root.option_music = false; } else { _root.option_music = true; } } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 650 Button
on (release, releaseOutside) { if (_root.option_screenshake == true) { _root.option_screenshake = false; } else { _root.option_screenshake = true; } } on (rollOver) { s_click = new Sound(); s_click.attachSound("click"); s_click.start(); }
Symbol 653 Button
on (release) { if (code == "cheney") { _root.cheat_accessory = "heart"; } else if (code == "kabob") { _root.cheat_accessory = "spear"; } else if (code == "sideshow") { _root.cheat_accessory = "lilhead"; } else if (code == "jholmes") { _root.cheat_accessory = "cock"; } else if (code == "headstand") { _root.cheat_upsidedown = true; } else if (code == "sliders") { _root.cheat_levelskip = true; } else { code = ""; _root.s_fart.start(); } if (code != "") { _root.s_medal.start(); } }
Symbol 654 MovieClip Frame 1
button1.useHandCursor = false; button2.useHandCursor = false; button3.useHandCursor = false; button4.useHandCursor = false;
Instance of Symbol 648 MovieClip in Symbol 654 MovieClip Frame 1
onClipEvent (load) { function check_options() { if (_root.option_music == true) { checkbox1.gotoAndStop(1); } else { checkbox1.gotoAndStop(2); } if (_root.option_fullscreen == true) { checkbox2.gotoAndStop(1); } else { checkbox2.gotoAndStop(2); } if (_root.option_screenshake == true) { checkbox3.gotoAndStop(1); } else { checkbox3.gotoAndStop(2); } } check_options(); } onClipEvent (enterFrame) { check_options(); }
Symbol 664 Button
on (rollOver) { this.useHandCursor = false; } on (release) { flash.gotoAndPlay(1); nextFrame(); }
Symbol 667 MovieClip Frame 15
stop();
Symbol 668 Button
on (release) { flash.gotoAndPlay(1); nextFrame(); }
Symbol 684 Button
on (release) { _root.gotoAndStop("game_ini"); }
Symbol 690 MovieClip Frame 1
button1.useHandCursor = false; stop();
Symbol 699 Button
on (release) { _root.gotoAndStop("gameover"); }
Symbol 700 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 1
_visible = false;
Symbol 722 Button
on (release) { _root.level++; _root.gotoAndStop("game_ini"); }
Symbol 723 Button
on (release) { if (_root.gameover == true) { _root.gotoAndStop("gameover"); } else { _root.gotoAndStop("story_outro"); } }
Symbol 724 MovieClip Frame 1
button1.useHandCursor = false; stop();
Symbol 724 MovieClip Frame 2
button2.useHandCursor = false;
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 20
gotoAndPlay (11);
Instance of Symbol 724 MovieClip "next_level" in Symbol 727 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 727 MovieClip Frame 40
if (kills != _root.kills) { if (_root.kills == 0) { kills = 0; } else { kills++; } } else if (eats != _root.eats) { if (_root.eats == 0) { eats = 0; } else { eats++; } } else if (combo != _root.combo) { if (_root.combo == 0) { combo = 0; } else { combo++; } } else if (total_score < _root.total_score) { total_score = total_score + 111; } else { total_score = _root.total_score; gotoAndPlay(_currentframe + 2); } _root.s_beep.start();
Symbol 727 MovieClip Frame 41
gotoAndPlay(_currentframe - 1);
Symbol 727 MovieClip Frame 68
rand_name.play(); _root.s_rand_name.start();
Symbol 727 MovieClip Frame 115
tellTarget (medal) { if ((_root.eat_misses == 0) && (_root.kill_misses == 0)) { gotoAndStop (4); } else if (_root.eat_misses == 0) { gotoAndStop (3); } else { gotoAndStop (1); _parent.gotoAndPlay(_parent._currentFrame + 10); } _visible = true; if (_currentframe > 1) { _root.s_medal.start(); } };
Symbol 727 MovieClip Frame 135
next_level._visible = true; if ((_root.level == 5) && (_root.mode == "story")) { next_level.gotoAndStop(2); } Mouse.show(); stop();
Symbol 734 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 740 MovieClip Frame 1
if (_root.mode == "survival") { nextFrame(); } else { stop(); }
Symbol 740 MovieClip Frame 2
secs = _root.secs; if (_root.secs < 10) { secs = "0" + secs; } final_time = (_root.mins + ":") + secs;
Symbol 745 Button
on (press) { getURL ("http://www.etgames.com", "_new"); }
Symbol 749 Button
on (press) { getURL ("http://www.thisisacryforhelp.com", "_new"); }
Symbol 753 MovieClip Frame 1
if (_root.gameover == true) { _visible = false; }
Symbol 756 MovieClip Frame 1
button1.useHandCursor = false; button2.useHandCursor = false; button3.useHandCursor = false;
Symbol 756 MovieClip Frame 35
rand_name.play(); _root.s_rand_name.start(); Mouse.show(); stop();
Symbol 757 Button
on (press, dragOver) { _root.game.welt.m_click = true; } on (release, releaseOutside) { _root.game.welt.m_click = false; }
Instance of Symbol 763 MovieClip "flair" in Symbol 764 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = ((_root.sunrise_limit_high / _parent._y) * 100); }
Symbol 770 MovieClip Frame 34
if (_parent.thrown == true) { if (_parent._xscale > 0) { _parent.dest_x = _root.limit_right + 100; } else { _parent.dest_x = _root.limit_left - 100; } } else { _parent.gotoAndStop("throw"); }
Symbol 771 MovieClip Frame 1
if (_root.paused != true) { _root.dimkin_far(); }
Symbol 771 MovieClip Frame 2
gotoAndPlay (1);
Symbol 779 MovieClip Frame 9
_root.spawn_object("spear", _root.game.welt._x, _root.floor_y, _parent._xscale, 0); _root.s_throw.start(); _parent.gotoAndStop("stand");
Symbol 780 MovieClip Frame 3
thrown = true;
Symbol 780 MovieClip Frame 4
_root.enemy_num--; idle = true; thrown = false;
Symbol 781 MovieClip Frame 1
land_x = new Array(); land_y = new Array(); land_x = [-342.1, -276.5, -116.5, -11.8, 72, 147.9, 222.3, 272.9, 360]; land_y = [276.6, 252, 281.8, 252, 270, 270, 252, 252, 288];
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
_root["s_hit" + (random(2) + 1)].start();
Symbol 803 MovieClip Frame 1
geyser = false; stop();
Symbol 803 MovieClip Frame 8
_root.spawn_object("fetus", _x + _parent._x, _y + _parent._y, 100, 0); _root.s_fart.start();
Symbol 803 MovieClip Frame 12
gotoAndStop (1);
Symbol 803 MovieClip Frame 19
geyser = true; _root.s_bloodflow.start();
Instance of Symbol 529 MovieClip in Symbol 803 MovieClip Frame 19
onClipEvent (load) { _rotation = (180 - _parent._rotation); }
Symbol 803 MovieClip Frame 24
_root.spawn_object("fx_geyser_splash", _x + _parent._x, _root.floor_y, 100, 0);
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
_root["s_hit" + (random(2) + 1)].start(); _root.s_groan.start();
Symbol 817 MovieClip Frame 20
dead = true; stop();
Symbol 817 MovieClip Frame 21
_root["s_hit" + (random(2) + 1)].start();
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 10
if (random(2) == 1) { gotoAndPlay (11); } else { gotoAndPlay(25 + random(10)); }
Symbol 826 MovieClip Frame 41
gotoAndStop (10);
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
_root["s_hit" + (random(2) + 1)].start(); _root.s_groan.start();
Symbol 840 MovieClip Frame 20
dead = true; stop();
Symbol 840 MovieClip Frame 21
_root["s_hit" + (random(2) + 1)].start();
Symbol 841 MovieClip Frame 3
_root["s_splat" + random(4)].start(); _root.spawn_object("fx_bloodsplat3", (_parent._parent._x - (_parent._parent._width / 2)) + random(_parent._parent._width), _parent._parent._y + random(_parent._parent._height), 100, 0);
Symbol 842 MovieClip Frame 1
_root.s_boss_die.start();
Symbol 842 MovieClip Frame 50
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 51
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 52
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 53
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 54
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 55
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 56
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 57
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 58
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 59
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 60
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 61
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 62
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 63
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 64
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 65
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 66
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 67
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 68
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 69
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 70
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 71
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 72
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 73
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 74
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 75
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 76
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 77
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 78
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 79
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 80
_root.screen_shake("x", -5); _root.screen_shake("y", -5);
Symbol 842 MovieClip Frame 81
_root.screen_shake("x", 5); _root.screen_shake("y", 5);
Symbol 842 MovieClip Frame 82
_root.screen_shake("x", 10); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 83
_root.screen_shake("x", -10); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 84
_root.screen_shake("x", -10); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 85
_root.screen_shake("x", 10); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 86
_root.screen_shake("x", 10); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 87
_root.screen_shake("x", -10); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 88
_root.screen_shake("x", -10); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 89
_root.screen_shake("x", 10); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 90
_root.screen_shake("x", 17); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 91
_root.screen_shake("x", -17); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 92
_root.screen_shake("x", -17); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 93
_root.screen_shake("x", 17); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 94
_root.screen_shake("x", 17); _root.screen_shake("y", 6);
Symbol 842 MovieClip Frame 95
_root.screen_shake("x", -17); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 96
_root.screen_shake("x", -17); _root.screen_shake("y", -6);
Symbol 842 MovieClip Frame 97
_root.screen_shake("x", 17); _root.screen_shake("y", 16);
Symbol 842 MovieClip Frame 98
_root.s_explode.start(); _root.spawn_object("glass:screensplat" + (random(3) + 1), 200, 180, 100, 0); _root.spawn_object("glass:screensplat" + (random(3) + 1), 400, 180, 100, 0); _root.spawn_object("glass:screensplat" + (random(3) + 1), 320, 240, 100, 0); _root.spawn_object("glass:screensplat" + (random(3) + 1), 200, 360, 100, 0); _root.spawn_object("glass:screensplat" + (random(3) + 1), 400, 360, 100, 0); _root.spawn_object("glass:screen_flash_red", 320, 240, 100, 0); i = 1; while (i < 6) { _root.spawn_object("fx_gibs", _parent._x, _root.limit_top - (300 * i), 2, 6); _root.game["fx_gibs_" + _root.game.i].big = true; i++; } _root.spawn_object("fx_boss_eyeball", _parent._x - 100, _root.limit_top - 800, 100, 0); _root.game._x = _root.game_x; _root.game._y = _root.game_y;
Symbol 842 MovieClip Frame 260
_root.level_end.play(); stop();
Symbol 843 MovieClip Frame 1
stop();
Symbol 843 MovieClip Frame 2
hp = 40; eye1.hp = 20; eye2.hp = 20; stopAllSounds(); _root.s_alert.start(); if (_root.option_music != false) { _root.m_boss.start(0, 999999); } stop();
Instance of Symbol 794 MovieClip in Symbol 843 MovieClip Frame 2
onClipEvent (enterFrame) { _height = (_root.floor_y - (_y + _parent._y)); }
Instance of Symbol 797 MovieClip "body" in Symbol 843 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.paused != true) { _root.boss1(); } }
Symbol 843 MovieClip Frame 3
_root.cinema = true; _root.score = _root.score + 2000; _root.spawn_object("fx_points", _x, _y + 350, 2000, 0);
Instance of Symbol 842 MovieClip in Symbol 843 MovieClip Frame 3
onClipEvent (enterFrame) { _parent._y = _root.limit_top; }
Symbol 854 MovieClip Frame 1
if (_root.paused != true) { _root.flies(); }
Symbol 854 MovieClip Frame 2
gotoAndPlay (1);
Symbol 864 MovieClip Frame 1
gotoAndStop(random(2) + 1);
Symbol 873 MovieClip Frame 1
gotoAndStop(random(2) + 1);
Symbol 882 MovieClip Frame 1
gotoAndStop(random(2) + 1);
Symbol 883 MovieClip Frame 1
gotoAndStop(_parent.type);
Symbol 884 MovieClip Frame 1
if (_root.paused != true) { _root.bean(_parent._name); }
Symbol 884 MovieClip Frame 2
gotoAndPlay (1);
Symbol 897 MovieClip Frame 21
_root.spawn_object("bg:enemy_splat1", _parent._parent._x, _parent._parent._y, 100, 0); _parent._parent.gotoAndStop("respawn");
Symbol 913 MovieClip Frame 21
_root.spawn_object("bg:enemy_splat2", _parent._parent._x, _parent._parent._y, 100, 0); _parent._parent.gotoAndStop("respawn");
Symbol 926 MovieClip Frame 23
_root.spawn_object("bg:enemy_splat3", _parent._parent._x, _parent._parent._y, 100, 0); _parent._parent.gotoAndStop("respawn");
Symbol 927 MovieClip Frame 1
gotoAndStop(_parent.type);
Symbol 938 MovieClip Frame 21
_parent._parent.gotoAndStop("respawn");
Symbol 948 MovieClip Frame 19
_parent._parent.gotoAndStop("respawn");
Symbol 959 MovieClip Frame 21
_parent._parent.gotoAndStop("respawn");
Symbol 960 MovieClip Frame 1
gotoAndStop(_parent.type);
Symbol 961 MovieClip Frame 1
function die() { _root.kills++; _root.score = _root.score + value; if (_root.munch == true) { _root.blood = _root.blood + value; } _root.spawn_object("fx_gibs", _x, _y, 2, 3 * type); if (random(4) == 1) { _root.spawn_object("fx_blood_screensplat", _x, _y, 100, 0); } if (type > 1) { _root.spawn_object("glass:screen_flash_red", 320, 240, 100, 0); } _root.s_splat4.start(); } type = random(_root.biggest_enemy) + 1; hits = type; value = 5 * type; speed_y = _root.speed_beanfall - type; if (random(2) == 1) { _xscale = 100; } else { _xscale = -100; } _x = (_root.limit_left + random(_root.limit_right - _root.limit_left)); _y = ((_root.limit_top - 50) - random(100)); _rotation = 0; stop();
Symbol 961 MovieClip Frame 2
_root["s_splat" + (random(3) + 2)].start();
Symbol 961 MovieClip Frame 3
die();
Symbol 961 MovieClip Frame 4
die();
Symbol 961 MovieClip Frame 5
_root.enemy_num--; idle = true;
Symbol 987 MovieClip Frame 1
if (_parent.hit == true) { nextFrame(); } else { stop(); }
Symbol 988 MovieClip Frame 1
if (_root.paused != true) { _root.dimkin(_parent._name); }
Symbol 988 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1000 MovieClip Frame 1
stop();
Symbol 1001 MovieClip Frame 9
if (_parent.hit == true) { if (_parent._x > _root.game.welt._x) { _parent._xscale = 100; } else { _parent._xscale = -100; } } if (_parent._xscale > 0) { _parent.speed = _root.speed_dimkin * 3; } else { _parent.speed = (-_root.speed_dimkin) * 3; } if (_parent.hit == true) { _parent.gotoAndStop("walk"); } else { _parent.gotoAndStop("attack"); }
Symbol 1008 MovieClip Frame 1
_root.spawn_object("fx_dust4", _parent._x, _parent._y, _parent._xscale, 0);
Symbol 1008 MovieClip Frame 7
_root.spawn_object("fx_dust4", _parent._x, _parent._y, _parent._xscale, 0);
Symbol 1018 MovieClip Frame 26
_parent.gotoAndStop("respawn");
Symbol 1019 MovieClip Frame 2
speed = 0; _root.s_dimkin_growl1.start();
Symbol 1019 MovieClip Frame 4
_root.s_splat4.start(); _root.s_dimkin_die.start();
Symbol 1019 MovieClip Frame 5
_root.enemy_num--; hit = false; idle = true;
Symbol 1023 MovieClip Frame 1
if (_root.paused != true) { if (_parent._parent._y > _root.floor_y) { _parent._parent._y = _root.floor_y; _parent.gotoAndPlay("land"); } else { if (_parent._parent._xscale > 0) { _parent._parent._x = _parent._parent._x + _root.speed_bean; if (_parent._parent._x > _root.limit_right) { _root.kill_misses++; _parent._parent.gotoAndStop("respawn"); } } else { _parent._parent._x = _parent._parent._x - _root.speed_bean; if (_parent._parent._x < _root.limit_left) { _root.kill_misses++; _parent._parent.gotoAndStop("respawn"); } } _parent._parent._y = _parent._parent._y + _parent._parent.speed_y; _parent._parent.speed_y = _parent._parent.speed_y + 0.5; } }
Symbol 1023 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1031 MovieClip Frame 6
_parent.speed_y = -_root.speed_beanhop;
Symbol 1031 MovieClip Frame 12
stop();
Symbol 1031 MovieClip Frame 13
_root.spawn_object("fx_dust2", _parent._x, _parent._y, _parent._xscale, 0);
Symbol 1031 MovieClip Frame 17
_root.spawn_object("fx_dust1", _parent._x, _parent._y, _parent._xscale, 0);
Symbol 1032 MovieClip Frame 21
_parent.gotoAndStop("respawn");
Symbol 1033 MovieClip Frame 1
function die() { _root.kills++; _root.score = _root.score + value; if (_root.munch == true) { _root.blood = _root.blood + value; } _root.spawn_object("fx_gibs", _x, _y, 2, 4); _root.s_splat4.start(); } value = 10; if (random(2) == 1) { _x = (_root.limit_right + (_name.charAt(4) * 50)); _xscale = -100; } else { _x = (_root.limit_left - (_name.charAt(4) * 50)); _xscale = 100; } _y = _root.floor_y; stop();
Instance of Symbol 1031 MovieClip in Symbol 1033 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.paused != true) { _root.bean2(_parent._name); } }
Symbol 1033 MovieClip Frame 2
die();
Symbol 1033 MovieClip Frame 3
_root.enemy_num--; idle = true;
Symbol 1041 MovieClip Frame 1
if (_parent._parent.mask == true) { _parent.gotoAndStop(1); } else { _parent.gotoAndStop(2); }
Symbol 1041 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1050 MovieClip Frame 1
if (_root.paused != true) { _root.peashy(); }
Symbol 1050 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1072 MovieClip Frame 1
if (((_parent._parent.speed_x > 0) && (_parent._parent.speed_x > _root.speed)) || ((_parent._parent.speed_x < 0) && (_parent._parent.speed_x < (-_root.speed)))) { _parent.gotoAndStop("run"); } else { _parent.gotoAndStop("walk"); }
Symbol 1072 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1085 MovieClip Frame 5
_root.spawn_object("spike", _parent._x + _root.w_peashy, _parent._y - _root.h_peashy, _parent._xscale, 0); _parent.gotoAndStop("stand");
Symbol 1088 MovieClip Frame 9
_parent.gotoAndStop("stand");
Symbol 1098 MovieClip Frame 61
_parent.gotoAndStop("respawn");
Symbol 1099 MovieClip Frame 3
_root.s_throw.start();
Symbol 1099 MovieClip Frame 5
_root.spawn_object("fx_gibs", _x, _y, 2, 4); if (random(4) == 1) { _root.spawn_object("fx_blood_screensplat", _x, _y, 100, 0); } _root["s_splat" + (random(2) + 3)].start();
Symbol 1099 MovieClip Frame 6
_root.enemy_num--; mask = true; idle = true;
Symbol 1106 MovieClip Frame 1
w = _width / 2;
Instance of Symbol 616 MovieClip "welt" in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.paused != true) { if (_currentframe == 1) { _root.welt_controls(); _root.welt_head(); } } }
Symbol 1144 MovieClip Frame 1
stop();
Symbol 1144 MovieClip Frame 2
_root.s_doublekill.start();
Symbol 1151 MovieClip Frame 1
stop();
Symbol 1151 MovieClip Frame 2
_root.s_mega.start();
Symbol 1155 MovieClip Frame 7
stop();
Symbol 1157 MovieClip Frame 7
stop();
Symbol 1159 MovieClip Frame 7
stop();
Symbol 1160 MovieClip Frame 1
gotoAndStop(_root.wave);
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1163 MovieClip Frame 1
stop();
Symbol 1172 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1176 Button
on (release) { gotoAndPlay (1); }
Symbol 1177 MovieClip Frame 1
if (Key.isDown(27) && (_root.press_pause != true)) { gotoAndStop (3); }
Symbol 1177 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1178 MovieClip Frame 1
_root.paused = false; stop();
Symbol 1178 MovieClip Frame 2
_root.paused = true;
Symbol 1178 MovieClip Frame 8
stop();
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1211 MovieClip Frame 1
stop();
Symbol 1213 MovieClip Frame 1
if (_root.mode == "survival") { nextFrame(); } else { stop(); }
Symbol 1227 MovieClip Frame 1
tellTarget ("1") { _visible = false; }; tellTarget ("2") { _visible = false; };
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1237 MovieClip Frame 2
if (_root.enemy_num == 0) { if (_root.game._xscale != 100) { speed_screen_zoom = (_root.game._xscale - 100) / 4; if (Math.abs(speed_screen_zoom) < 0.2) { _root.game._xscale = 100; _root.game._yscale = 100; } else { _root.screen_zoom(-speed_screen_zoom); } } else { gotoAndPlay(_currentframe + 2); } }
Symbol 1237 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1237 MovieClip Frame 18
stopAllSounds(); _root.s_finish_level.start();
Symbol 1237 MovieClip Frame 77
if ((_root.game.welt._x - _root.w_welt) < _root.limit_right) { if (_root.game.welt.stunned != true) { _root.game.welt.cinema_walk = true; _root.game.welt.speed_x = _root.speed; } } else { _root.game.welt._visible = false; gotoAndPlay(_currentframe + 2); }
Symbol 1237 MovieClip Frame 78
gotoAndPlay(_currentframe - 1);
Instance of Symbol 1236 MovieClip in Symbol 1237 MovieClip Frame 92
onClipEvent (enterFrame) { _root.game._yscale = _root.game._yscale + 7; }
Symbol 1237 MovieClip Frame 141
_root.gotoAndStop("finish");
Symbol 1238 MovieClip Frame 21
_root.gotoAndStop("gameover");
Symbol 1239 MovieClip Frame 1
stop();
Symbol 1239 MovieClip Frame 2
stop();
Instance of Symbol 1238 MovieClip in Symbol 1239 MovieClip Frame 2
onClipEvent (enterFrame) { _root.game._width = _root.game._width + 4; }
Symbol 1240 MovieClip Frame 17
stop();

Library Items

Symbol 1 Sound [throw]
Symbol 2 Sound [stun]
Symbol 3 Sound [squawk2]
Symbol 4 Sound [squawk1]
Symbol 5 Sound [splat4]
Symbol 6 Sound [splat3]
Symbol 7 Sound [splat2]
Symbol 8 Sound [splat1]
Symbol 9 Sound [spit2]
Symbol 10 Sound [spit1]
Symbol 11 Sound [slice]
Symbol 12 Sound [rand_name]
Symbol 13 Sound [night]
Symbol 14 Sound [new_hour]
Symbol 15 Sound [morning]
Symbol 16 Sound [mega]
Symbol 17 Sound [medal]
Symbol 18 Sound [maggot_bounce1]Used by:492 495 497
Symbol 19 Sound [level2]
Symbol 20 Sound [level1]
Symbol 21 Sound [intro]
Symbol 22 Sound [hit2]
Symbol 23 Sound [hit1]
Symbol 24 Sound [heartbeat]
Symbol 25 Sound [gulp2]
Symbol 26 Sound [gulp1]
Symbol 27 Sound [groan]
Symbol 28 Sound [get_1up]
Symbol 29 Sound [finish_level]
Symbol 30 Sound [fart]
Symbol 31 Sound [explode]
Symbol 32 Sound [doublekill]
Symbol 33 Sound [dimkin_growl1]
Symbol 34 Sound [dimkin_die]
Symbol 35 Sound [click]Used by:363 369 391 396 401 406 421 426 469 476 477 478 479 723
Symbol 36 Sound [boss_die]
Symbol 37 Sound [boss]
Symbol 38 Sound [bloodflow]
Symbol 39 Sound [bite]
Symbol 40 Sound [beep]
Symbol 41 Sound [barf]
Symbol 42 Sound [award]
Symbol 43 Sound [alert]
Symbol 44 GraphicUsed by:48
Symbol 45 MovieClipUsed by:48 53 58 65 71 77 83 104 113 121 135 143 159 164 180 182 195 199 208 221 230 232 237 239 242 245 248 251 253 274 278 291 301 302 308 445 457 504 514 515 529 533 539 546 548 554 556 575 770 773 779 797 803 817 826 840 853 859 863 868 872 877 881 897 913 926 938 948 959 974 986 994 999 1001 1008 1018 1031 1032 1040 1048 1060 1070 1078 1083 1088 1098 1144 1151 1161 1163
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [fx_dust4]Uses:44 45 46 47
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [fx_dust2]Uses:49 45 50 51 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:59
Symbol 56 MovieClipUsed by:59
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57 45Used by:59
Symbol 59 MovieClip [spike]Uses:55 56 58
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:60 45 61 62 63 64Used by:84
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:66 45 67 68 69 70Used by:84
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:72 45 73 74 75 76Used by:84
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:78 45 79 80 81 82Used by:84
Symbol 84 MovieClip [fx_blood_screensplat]Uses:65 71 77 83
Symbol 85 BitmapUsed by:86 88 89 90 91 92 93 94 95 96
Symbol 86 GraphicUses:85Used by:97
Symbol 87 MovieClipUsed by:97 201
Symbol 88 GraphicUses:85Used by:97
Symbol 89 GraphicUses:85Used by:97
Symbol 90 GraphicUses:85Used by:97
Symbol 91 GraphicUses:85Used by:97
Symbol 92 GraphicUses:85Used by:97
Symbol 93 GraphicUses:85Used by:97
Symbol 94 GraphicUses:85Used by:97
Symbol 95 GraphicUses:85Used by:97
Symbol 96 GraphicUses:85Used by:97
Symbol 97 MovieClip [fx_gib]Uses:86 87 88 89 90 91 92 93 94 95 96
Symbol 98 MovieClip [fx_gibs]
Symbol 99 GraphicUsed by:104 255
Symbol 100 GraphicUsed by:104 255
Symbol 101 GraphicUsed by:104 255
Symbol 102 GraphicUsed by:104 255
Symbol 103 GraphicUsed by:104 255
Symbol 104 MovieClip [blood_particle]Uses:99 45 100 101 102 103
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:122
Symbol 107 MovieClipUsed by:122
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:108 45 109 110 111 112Used by:122
Symbol 114 GraphicUsed by:121
Symbol 115 GraphicUsed by:121
Symbol 116 GraphicUsed by:121
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:114 45 115 116 117 118 119 120Used by:122
Symbol 122 MovieClip [bloodball]Uses:106 107 113 121
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 124Used by:145
Symbol 126 MovieClipUsed by:145
Symbol 127 GraphicUsed by:135
Symbol 128 GraphicUsed by:135
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:135
Symbol 131 GraphicUsed by:135
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:127 45 128 129 130 131 132 133 134Used by:144
Symbol 136 GraphicUsed by:143
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:136 45 137 138 139 140 141 142Used by:144
Symbol 144 MovieClipUses:135 143Used by:145
Symbol 145 MovieClip [maggot]Uses:125 126 144
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:153
Symbol 148 MovieClipUsed by:153
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:153
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClip [fx_bloodsplat]Uses:147 148 150 152
Symbol 154 GraphicUsed by:159
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [fx_bloodsplat2]Uses:154 45 155 156 157 158
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClip [fx_bloodsplat1]Uses:160 45 161 162 163
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:168
Symbol 167 MovieClipUsed by:168 171 174
Symbol 168 MovieClip [enemy_splat3]Uses:166 167
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClip [enemy_splat2]Uses:170 167
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip [enemy_splat1]Uses:173 167
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip [fx_bloodslip]Uses:175 45 176 177 178 179
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181 45Used by:183
Symbol 183 MovieClip [1up]Uses:182
Symbol 184 GraphicUsed by:185  Timeline
Symbol 185 MovieClip [meat]Uses:184
Symbol 186 GraphicUsed by:195
Symbol 187 GraphicUsed by:195
Symbol 188 GraphicUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 MovieClipUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [spear]Uses:186 45 187 188 189 190 191 192 193 194
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [fx_geyser_end]Uses:196 45 197 198
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [fx_welt_head]Uses:200 87
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [light_particle]Uses:202
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:204 45 205 206 207Used by:231
Symbol 209 GraphicUsed by:221
Symbol 210 GraphicUsed by:221
Symbol 211 GraphicUsed by:221
Symbol 212 GraphicUsed by:221
Symbol 213 GraphicUsed by:221
Symbol 214 GraphicUsed by:221
Symbol 215 GraphicUsed by:221
Symbol 216 GraphicUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:209 45 210 211 212 213 214 215 216 217 218 219 220Used by:231
Symbol 222 GraphicUsed by:230
Symbol 223 GraphicUsed by:230
Symbol 224 GraphicUsed by:230
Symbol 225 GraphicUsed by:230
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:222 45 223 224 225 226 227 228 229Used by:231
Symbol 231 MovieClip [fetus]Uses:208 221 230
Symbol 232 MovieClip [fx_screen_shake]Uses:45
Symbol 233 GraphicUsed by:237 529
Symbol 234 GraphicUsed by:237 529
Symbol 235 GraphicUsed by:237 529
Symbol 236 GraphicUsed by:237 529
Symbol 237 MovieClip [fx_geyser_splash]Uses:233 45 234 235 236
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [geyser_area]Uses:238 45
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClip [screensplat1]Uses:241 45
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245 1144
Symbol 245 MovieClip [screensplat2]Uses:244 45
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:248
Symbol 248 MovieClip [screensplat3]Uses:247 45
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251
Symbol 251 MovieClip [screensplat4]Uses:250 45
Symbol 252 GraphicUsed by:253 1189
Symbol 253 MovieClip [screen_flash_red]Uses:252 45
Symbol 254 GraphicUsed by:274
Symbol 255 MovieClipUses:99 100 101 102 103Used by:274
Symbol 256 GraphicUsed by:274
Symbol 257 GraphicUsed by:262 948 959
Symbol 258 GraphicUsed by:262 948 959
Symbol 259 GraphicUsed by:262 948 959
Symbol 260 GraphicUsed by:262 948 959
Symbol 261 GraphicUsed by:262 948 959
Symbol 262 MovieClipUses:257 258 259 260 261Used by:274
Symbol 263 GraphicUsed by:274
Symbol 264 GraphicUsed by:274
Symbol 265 GraphicUsed by:274
Symbol 266 GraphicUsed by:274
Symbol 267 GraphicUsed by:274
Symbol 268 GraphicUsed by:274
Symbol 269 GraphicUsed by:274
Symbol 270 GraphicUsed by:274
Symbol 271 GraphicUsed by:274
Symbol 272 GraphicUsed by:274
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip [fx_bloodsplat3]Uses:254 255 45 256 262 263 264 265 266 267 268 269 270 271 272 273
Symbol 275 GraphicUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:275 45 276 277Used by:292
Symbol 279 GraphicUsed by:291
Symbol 280 GraphicUsed by:291
Symbol 281 GraphicUsed by:291
Symbol 282 GraphicUsed by:291
Symbol 283 GraphicUsed by:291
Symbol 284 GraphicUsed by:291
Symbol 285 GraphicUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 GraphicUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:279 45 280 281 282 283 284 285 286 287 288 289 290Used by:292
Symbol 292 MovieClip [fx_boss_eyeball]Uses:278 291
Symbol 293 FontUsed by:294 295 296 297
Symbol 294 EditableTextUses:293Used by:300
Symbol 295 EditableTextUses:293Used by:300
Symbol 296 EditableTextUses:293Used by:300
Symbol 297 EditableTextUses:293Used by:300
Symbol 298 FontUsed by:299
Symbol 299 EditableTextUses:298Used by:300
Symbol 300 MovieClipUses:294 295 296 297 299Used by:301
Symbol 301 MovieClipUses:300 45Used by:302
Symbol 302 MovieClip [fx_points]Uses:301 45
Symbol 303 GraphicUsed by:308
Symbol 304 MovieClipUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [fx_stars]Uses:303 304 45 305 306 307Used by:616
Symbol 309 GraphicUsed by:386 649 650 653 664 668 684 699 727 756 757 794 1236 1237 1238 1240  Timeline
Symbol 310 GraphicUsed by:Timeline
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:Timeline
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:365  Timeline
Symbol 315 GraphicUsed by:342
Symbol 316 BitmapUsed by:317 407 480 499 618 728
Symbol 317 GraphicUses:316Used by:342
Symbol 318 GraphicUsed by:342
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:342
Symbol 321 GraphicUsed by:342
Symbol 322 FontUsed by:323 331 332 333 334 335 336 337 371 472 473 482 483 484 485 486 487 620 621 636 638 651 652 665 673 674 679 685 697 698 735 736 737 738 739 741 742 743 746 747 750 751 752 1166
Symbol 323 TextUses:322Used by:342
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:342
Symbol 326 GraphicUsed by:342
Symbol 327 GraphicUsed by:342
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:342
Symbol 330 GraphicUsed by:342
Symbol 331 EditableTextUses:322 366Used by:342
Symbol 332 EditableTextUses:322 366Used by:342
Symbol 333 EditableTextUses:322 366Used by:342
Symbol 334 EditableTextUses:322 366Used by:342
Symbol 335 EditableTextUses:322 366Used by:342
Symbol 336 EditableTextUses:322 366Used by:342
Symbol 337 EditableTextUses:322 366Used by:342
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340 421 438 469
Symbol 340 MovieClipUses:338 339Used by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:315 317 318 320 321 323 325 326 327 329 330 331 332 333 334 335 336 337 340 341Used by:344
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:342 343Used by:365
Symbol 345 GraphicUsed by:346 690 700 756
Symbol 346 MovieClipUses:345Used by:365 727  Timeline
Symbol 347 FontUsed by:348 349 350 351 352 353 354 355 356 470 490
Symbol 348 TextUses:347Used by:364
Symbol 349 TextUses:347Used by:364
Symbol 350 TextUses:347Used by:364
Symbol 351 TextUses:347Used by:364
Symbol 352 TextUses:347Used by:364
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Symbol 1163 MovieClipUses:1162 45Used by:1164
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Symbol 1165 GraphicUsed by:1178
Symbol 1166 TextUses:322Used by:1178
Symbol 1167 GraphicUsed by:1177
Symbol 1168 TextUses:357Used by:1177
Symbol 1169 GraphicUsed by:1172
Symbol 1170 GraphicUsed by:1172
Symbol 1171 GraphicUsed by:1172
Symbol 1172 ButtonUses:1169 1170 1171Used by:1177
Symbol 1173 GraphicUsed by:1176
Symbol 1174 GraphicUsed by:1176
Symbol 1175 GraphicUsed by:1176
Symbol 1176 ButtonUses:1173 1174 1175Used by:1177
Symbol 1177 MovieClipUses:1167 1168 1172 1176Used by:1178
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Symbol 1179 GraphicUsed by:Timeline
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Symbol 1185 ShapeTweeningUsed by:1189
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Symbol 1201 GraphicUsed by:1210
Symbol 1202 GraphicUsed by:1210
Symbol 1203 GraphicUsed by:1210
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Symbol 1205 GraphicUsed by:1210
Symbol 1206 GraphicUsed by:1210
Symbol 1207 GraphicUsed by:1210
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Symbol 1212 GraphicUsed by:1213
Symbol 1213 MovieClipUses:1211 1210 1212Used by:Timeline
Symbol 1214 GraphicUsed by:1224
Symbol 1215 GraphicUsed by:1224
Symbol 1216 GraphicUsed by:1224
Symbol 1217 GraphicUsed by:1224
Symbol 1218 GraphicUsed by:1224
Symbol 1219 GraphicUsed by:1224
Symbol 1220 GraphicUsed by:1224
Symbol 1221 GraphicUsed by:1224
Symbol 1222 GraphicUsed by:1224
Symbol 1223 GraphicUsed by:1224
Symbol 1224 MovieClipUses:1214 1215 1216 1217 1218 1219 1220 1221 1222 1223Used by:1225
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Symbol 1227 MovieClipUses:1210Used by:Timeline
Symbol 1228 GraphicUsed by:1237
Symbol 1229 GraphicUsed by:1237
Symbol 1230 BitmapUsed by:1231
Symbol 1231 GraphicUses:1230Used by:1237
Symbol 1232 GraphicUsed by:1237
Symbol 1233 GraphicUsed by:1237
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Instance Names

"cursor"Frame 1Symbol 312 MovieClip
"button1"Frame 4Symbol 369 Button
"intro"Frame 5Symbol 386 MovieClip
"button1"Frame 5Symbol 391 Button
"button2"Frame 5Symbol 396 Button
"button3"Frame 5Symbol 401 Button
"button4"Frame 5Symbol 406 Button
"game"Frame 8Symbol 617 MovieClip
"game"Frame 16Symbol 1140 MovieClip
"glass"Frame 16Symbol 1141 MovieClip
"messages"Frame 16Symbol 1164 MovieClip
"pause_screen"Frame 16Symbol 1178 MovieClip
"hud_blood"Frame 16Symbol 1191 MovieClip
"hud_score"Frame 16Symbol 1213 MovieClip
"hud_combo"Frame 16Symbol 1225 MovieClip
"hud_lives"Frame 16Symbol 1226 MovieClip
"hud_eats"Frame 16Symbol 1227 MovieClip
"cursor"Frame 16Symbol 312 MovieClip
"level_end"Frame 16Symbol 1237 MovieClip
"game_end"Frame 16Symbol 1239 MovieClip
"ball"Symbol 122 MovieClip [bloodball] Frame 1Symbol 106 MovieClip
"maggot"Symbol 145 MovieClip [maggot] Frame 1Symbol 125 MovieClip
"fetus"Symbol 231 MovieClip [fetus] Frame 1Symbol 208 MovieClip
"info"Symbol 344 MovieClip Frame 1Symbol 342 MovieClip
"button1"Symbol 364 MovieClip Frame 2Symbol 363 Button
"text"Symbol 365 MovieClip Frame 3Symbol 364 MovieClip
"body"Symbol 463 MovieClip Frame 1Symbol 438 MovieClip
"button1"Symbol 475 MovieClip Frame 1Symbol 421 Button
"button2"Symbol 475 MovieClip Frame 1Symbol 426 Button
"button3"Symbol 475 MovieClip Frame 1Symbol 469 Button
"geyser"Symbol 533 MovieClip Frame 1Symbol 529 MovieClip
"geyser"Symbol 561 MovieClip Frame 1Symbol 529 MovieClip
"head"Symbol 562 MovieClip Frame 5Symbol 533 MovieClip
"head"Symbol 562 MovieClip Frame 12Symbol 561 MovieClip
"head"Symbol 563 MovieClip Frame 1Symbol 562 MovieClip
"body"Symbol 576 MovieClip Frame 1Symbol 463 MovieClip
"area"Symbol 576 MovieClip Frame 1Symbol 566 MovieClip
"body"Symbol 576 MovieClip Frame 2Symbol 575 MovieClip
"head"Symbol 616 MovieClip Frame 1Symbol 563 MovieClip
"body"Symbol 616 MovieClip Frame 1Symbol 576 MovieClip
"welt"Symbol 616 MovieClip Frame 2Symbol 594 MovieClip
"welt"Symbol 616 MovieClip Frame 3Symbol 615 MovieClip
"welt"Symbol 617 MovieClip Frame 1Symbol 616 MovieClip
"button1"Symbol 643 MovieClip Frame 1Symbol 642 Button
"slider"Symbol 644 MovieClip Frame 1Symbol 643 MovieClip
"checkbox1"Symbol 648 MovieClip Frame 1Symbol 647 MovieClip
"checkbox3"Symbol 648 MovieClip Frame 1Symbol 647 MovieClip
"button1"Symbol 654 MovieClip Frame 1Symbol 649 Button
"button3"Symbol 654 MovieClip Frame 1Symbol 650 Button
"button4"Symbol 654 MovieClip Frame 1Symbol 653 Button
"button1"Symbol 690 MovieClip Frame 1Symbol 664 Button
"flash"Symbol 690 MovieClip Frame 1Symbol 667 MovieClip
"button1"Symbol 690 MovieClip Frame 2Symbol 668 Button
"button1"Symbol 690 MovieClip Frame 5Symbol 684 Button
"button1"Symbol 700 MovieClip Frame 1Symbol 668 Button
"flash"Symbol 700 MovieClip Frame 1Symbol 667 MovieClip
"button1"Symbol 700 MovieClip Frame 2Symbol 699 Button
"button1"Symbol 724 MovieClip Frame 1Symbol 722 Button
"button2"Symbol 724 MovieClip Frame 2Symbol 723 Button
"medal"Symbol 727 MovieClip Frame 1Symbol 712 MovieClip
"next_level"Symbol 727 MovieClip Frame 1Symbol 724 MovieClip
"rand_name"Symbol 727 MovieClip Frame 1Symbol 726 MovieClip
"button3"Symbol 756 MovieClip Frame 1Symbol 734 Button
"rand_name"Symbol 756 MovieClip Frame 1Symbol 726 MovieClip
"button1"Symbol 756 MovieClip Frame 1Symbol 745 Button
"button2"Symbol 756 MovieClip Frame 1Symbol 749 Button
"flair"Symbol 764 MovieClip Frame 1Symbol 763 MovieClip
"sun"Symbol 781 MovieClip Frame 1Symbol 764 MovieClip
"dimkin_far"Symbol 781 MovieClip Frame 1Symbol 780 MovieClip
"bg"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"bg"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"bg"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"bg"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"bg"Symbol 786 MovieClip Frame 1Symbol 785 MovieClip
"body"Symbol 843 MovieClip Frame 2Symbol 797 MovieClip
"sore2"Symbol 843 MovieClip Frame 2Symbol 803 MovieClip
"sore3"Symbol 843 MovieClip Frame 2Symbol 803 MovieClip
"eye1"Symbol 843 MovieClip Frame 2Symbol 817 MovieClip
"sore1"Symbol 843 MovieClip Frame 2Symbol 803 MovieClip
"vein4"Symbol 843 MovieClip Frame 2Symbol 826 MovieClip
"vein5"Symbol 843 MovieClip Frame 2Symbol 826 MovieClip
"eye2"Symbol 843 MovieClip Frame 2Symbol 840 MovieClip
"vein1"Symbol 843 MovieClip Frame 2Symbol 826 MovieClip
"vein2"Symbol 843 MovieClip Frame 2Symbol 826 MovieClip
"vein3"Symbol 843 MovieClip Frame 2Symbol 826 MovieClip
"flies"Symbol 855 MovieClip Frame 1Symbol 853 MovieClip
"bean"Symbol 961 MovieClip Frame 1Symbol 883 MovieClip
"dimkin"Symbol 1001 MovieClip Frame 1Symbol 1000 MovieClip
"dimkin"Symbol 1019 MovieClip Frame 2Symbol 1001 MovieClip
"fg"Symbol 1106 MovieClip Frame 1Symbol 1105 MovieClip
"fg"Symbol 1106 MovieClip Frame 1Symbol 1105 MovieClip
"fg"Symbol 1106 MovieClip Frame 1Symbol 1105 MovieClip
"fg"Symbol 1106 MovieClip Frame 1Symbol 1105 MovieClip
"fg"Symbol 1106 MovieClip Frame 1Symbol 1105 MovieClip
"bg"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"bg"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"bg"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"bg"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"bg"Symbol 1110 MovieClip Frame 1Symbol 1109 MovieClip
"bg"Symbol 1127 MovieClip Frame 1Symbol 1126 MovieClip
"bg"Symbol 1127 MovieClip Frame 1Symbol 1126 MovieClip
"bg"Symbol 1127 MovieClip Frame 1Symbol 1126 MovieClip
"bg"Symbol 1127 MovieClip Frame 1Symbol 1126 MovieClip
"bg"Symbol 1127 MovieClip Frame 1Symbol 1126 MovieClip
"bg"Symbol 1137 MovieClip Frame 1Symbol 1136 MovieClip
"bg"Symbol 1137 MovieClip Frame 1Symbol 1136 MovieClip
"bg"Symbol 1137 MovieClip Frame 1Symbol 1136 MovieClip
"bg"Symbol 1137 MovieClip Frame 1Symbol 1136 MovieClip
"bg"Symbol 1137 MovieClip Frame 1Symbol 1136 MovieClip
"background"Symbol 1140 MovieClip Frame 1Symbol 781 MovieClip
"bg"Symbol 1140 MovieClip Frame 1Symbol 793 MovieClip
"boss"Symbol 1140 MovieClip Frame 1Symbol 843 MovieClip
"welt"Symbol 1140 MovieClip Frame 1Symbol 616 MovieClip
"flies"Symbol 1140 MovieClip Frame 1Symbol 855 MovieClip
"enemy1"Symbol 1140 MovieClip Frame 1Symbol 961 MovieClip
"enemy2"Symbol 1140 MovieClip Frame 1Symbol 961 MovieClip
"dimkin1"Symbol 1140 MovieClip Frame 1Symbol 1019 MovieClip
"bean1"Symbol 1140 MovieClip Frame 1Symbol 1033 MovieClip
"dimkin2"Symbol 1140 MovieClip Frame 1Symbol 1019 MovieClip
"bean2"Symbol 1140 MovieClip Frame 1Symbol 1033 MovieClip
"peashy"Symbol 1140 MovieClip Frame 1Symbol 1099 MovieClip
"enemy3"Symbol 1140 MovieClip Frame 1Symbol 961 MovieClip
"enemy4"Symbol 1140 MovieClip Frame 1Symbol 961 MovieClip
"fg"Symbol 1140 MovieClip Frame 1Symbol 1102 MovieClip
"foreground"Symbol 1140 MovieClip Frame 1Symbol 1106 MovieClip
"bg"Symbol 1140 MovieClip Frame 2Symbol 1115 MovieClip
"bg"Symbol 1140 MovieClip Frame 3Symbol 1120 MovieClip
"bg"Symbol 1140 MovieClip Frame 4Symbol 1128 MovieClip
"fg"Symbol 1140 MovieClip Frame 4Symbol 1133 MovieClip
"bg"Symbol 1140 MovieClip Frame 5Symbol 1138 MovieClip
"fg"Symbol 1140 MovieClip Frame 5Symbol 1139 MovieClip
"doublekill"Symbol 1164 MovieClip Frame 1Symbol 1144 MovieClip
"munch"Symbol 1164 MovieClip Frame 1Symbol 1151 MovieClip
"wave"Symbol 1164 MovieClip Frame 1Symbol 1161 MovieClip
"level_up"Symbol 1164 MovieClip Frame 1Symbol 1163 MovieClip
"fill"Symbol 1191 MovieClip Frame 1Symbol 1189 MovieClip
"1"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"2"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"3"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"4"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"5"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"6"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"7"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"8"Symbol 1211 MovieClip Frame 1Symbol 1210 MovieClip
"score"Symbol 1213 MovieClip Frame 1Symbol 1211 MovieClip
"1"Symbol 1213 MovieClip Frame 2Symbol 1210 MovieClip
"2"Symbol 1213 MovieClip Frame 2Symbol 1210 MovieClip
"3"Symbol 1213 MovieClip Frame 2Symbol 1210 MovieClip
"1"Symbol 1225 MovieClip Frame 1Symbol 1224 MovieClip
"2"Symbol 1225 MovieClip Frame 1Symbol 1224 MovieClip
"1"Symbol 1226 MovieClip Frame 1Symbol 1210 MovieClip
"2"Symbol 1226 MovieClip Frame 1Symbol 1210 MovieClip
"1"Symbol 1227 MovieClip Frame 1Symbol 1210 MovieClip
"2"Symbol 1227 MovieClip Frame 1Symbol 1210 MovieClip
"3"Symbol 1227 MovieClip Frame 1Symbol 1210 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "throw"
ExportAssets (56)Timeline Frame 1Symbol 2 as "stun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "squawk2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "squawk1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "splat4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "splat3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "splat2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "splat1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "spit2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "spit1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "slice"
ExportAssets (56)Timeline Frame 1Symbol 12 as "rand_name"
ExportAssets (56)Timeline Frame 1Symbol 13 as "night"
ExportAssets (56)Timeline Frame 1Symbol 14 as "new_hour"
ExportAssets (56)Timeline Frame 1Symbol 15 as "morning"
ExportAssets (56)Timeline Frame 1Symbol 16 as "mega"
ExportAssets (56)Timeline Frame 1Symbol 17 as "medal"
ExportAssets (56)Timeline Frame 1Symbol 18 as "maggot_bounce1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "level2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "level1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 22 as "hit2"
ExportAssets (56)Timeline Frame 1Symbol 23 as "hit1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "heartbeat"
ExportAssets (56)Timeline Frame 1Symbol 25 as "gulp2"
ExportAssets (56)Timeline Frame 1Symbol 26 as "gulp1"
ExportAssets (56)Timeline Frame 1Symbol 27 as "groan"
ExportAssets (56)Timeline Frame 1Symbol 28 as "get_1up"
ExportAssets (56)Timeline Frame 1Symbol 29 as "finish_level"
ExportAssets (56)Timeline Frame 1Symbol 30 as "fart"
ExportAssets (56)Timeline Frame 1Symbol 31 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 32 as "doublekill"
ExportAssets (56)Timeline Frame 1Symbol 33 as "dimkin_growl1"
ExportAssets (56)Timeline Frame 1Symbol 34 as "dimkin_die"
ExportAssets (56)Timeline Frame 1Symbol 35 as "click"
ExportAssets (56)Timeline Frame 1Symbol 36 as "boss_die"
ExportAssets (56)Timeline Frame 1Symbol 37 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 38 as "bloodflow"
ExportAssets (56)Timeline Frame 1Symbol 39 as "bite"
ExportAssets (56)Timeline Frame 1Symbol 40 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 41 as "barf"
ExportAssets (56)Timeline Frame 1Symbol 42 as "award"
ExportAssets (56)Timeline Frame 1Symbol 43 as "alert"
ExportAssets (56)Timeline Frame 1Symbol 48 as "fx_dust4"
ExportAssets (56)Timeline Frame 1Symbol 53 as "fx_dust2"
ExportAssets (56)Timeline Frame 1Symbol 59 as "spike"
ExportAssets (56)Timeline Frame 1Symbol 84 as "fx_blood_screensplat"
ExportAssets (56)Timeline Frame 1Symbol 97 as "fx_gib"
ExportAssets (56)Timeline Frame 1Symbol 98 as "fx_gibs"
ExportAssets (56)Timeline Frame 1Symbol 104 as "blood_particle"
ExportAssets (56)Timeline Frame 1Symbol 122 as "bloodball"
ExportAssets (56)Timeline Frame 1Symbol 145 as "maggot"
ExportAssets (56)Timeline Frame 1Symbol 153 as "fx_bloodsplat"
ExportAssets (56)Timeline Frame 1Symbol 159 as "fx_bloodsplat2"
ExportAssets (56)Timeline Frame 1Symbol 164 as "fx_bloodsplat1"
ExportAssets (56)Timeline Frame 1Symbol 168 as "enemy_splat3"
ExportAssets (56)Timeline Frame 1Symbol 171 as "enemy_splat2"
ExportAssets (56)Timeline Frame 1Symbol 174 as "enemy_splat1"
ExportAssets (56)Timeline Frame 1Symbol 180 as "fx_bloodslip"
ExportAssets (56)Timeline Frame 1Symbol 183 as "1up"
ExportAssets (56)Timeline Frame 1Symbol 185 as "meat"
ExportAssets (56)Timeline Frame 1Symbol 195 as "spear"
ExportAssets (56)Timeline Frame 1Symbol 199 as "fx_geyser_end"
ExportAssets (56)Timeline Frame 1Symbol 201 as "fx_welt_head"
ExportAssets (56)Timeline Frame 1Symbol 203 as "light_particle"
ExportAssets (56)Timeline Frame 1Symbol 231 as "fetus"
ExportAssets (56)Timeline Frame 1Symbol 232 as "fx_screen_shake"
ExportAssets (56)Timeline Frame 1Symbol 237 as "fx_geyser_splash"
ExportAssets (56)Timeline Frame 1Symbol 239 as "geyser_area"
ExportAssets (56)Timeline Frame 1Symbol 242 as "screensplat1"
ExportAssets (56)Timeline Frame 1Symbol 245 as "screensplat2"
ExportAssets (56)Timeline Frame 1Symbol 248 as "screensplat3"
ExportAssets (56)Timeline Frame 1Symbol 251 as "screensplat4"
ExportAssets (56)Timeline Frame 1Symbol 253 as "screen_flash_red"
ExportAssets (56)Timeline Frame 1Symbol 274 as "fx_bloodsplat3"
ExportAssets (56)Timeline Frame 1Symbol 292 as "fx_boss_eyeball"
ExportAssets (56)Timeline Frame 1Symbol 302 as "fx_points"
ExportAssets (56)Timeline Frame 1Symbol 308 as "fx_stars"
ExportAssets (56)Timeline Frame 3Symbol 35 as "click"
ExportAssets (56)Timeline Frame 4Symbol 35 as "click"
ExportAssets (56)Timeline Frame 5Symbol 35 as "click"
ExportAssets (56)Timeline Frame 5Symbol 35 as "click"
ExportAssets (56)Timeline Frame 5Symbol 35 as "click"
ExportAssets (56)Timeline Frame 5Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 6Symbol 35 as "click"
ExportAssets (56)Timeline Frame 7Symbol 18 as "maggot_bounce1"
ExportAssets (56)Timeline Frame 7Symbol 18 as "maggot_bounce1"
ExportAssets (56)Timeline Frame 7Symbol 18 as "maggot_bounce1"
ExportAssets (56)Timeline Frame 8Symbol 308 as "fx_stars"
ExportAssets (56)Timeline Frame 13Symbol 35 as "click"

Labels

"message"Frame 4
"title"Frame 5
"mode"Frame 6
"credits"Frame 7
"instructions"Frame 8
"options"Frame 9
"story_intro"Frame 11
"story_outro"Frame 12
"finish"Frame 13
"gameover"Frame 14
"game_ini"Frame 15
"story"Frame 16
"classic"Frame 17
"survival"Frame 18
"go"Symbol 59 MovieClip [spike] Frame 1
"stick_ground"Symbol 59 MovieClip [spike] Frame 2
"init"Symbol 97 MovieClip [fx_gib] Frame 1
"splat"Symbol 122 MovieClip [bloodball] Frame 2
"splat_ground"Symbol 122 MovieClip [bloodball] Frame 3
"remove"Symbol 122 MovieClip [bloodball] Frame 4
"die"Symbol 145 MovieClip [maggot] Frame 2
"die"Symbol 231 MovieClip [fetus] Frame 2
"die_air"Symbol 231 MovieClip [fetus] Frame 3
"splat"Symbol 292 MovieClip [fx_boss_eyeball] Frame 2
"title"Symbol 386 MovieClip Frame 37
"normal"Symbol 562 MovieClip Frame 1
"turn"Symbol 562 MovieClip Frame 2
"spit"Symbol 562 MovieClip Frame 3
"eat"Symbol 562 MovieClip Frame 4
"barf"Symbol 562 MovieClip Frame 5
"go_normal"Symbol 562 MovieClip Frame 6
"go_munch"Symbol 562 MovieClip Frame 7
"normal_munch"Symbol 562 MovieClip Frame 8
"turn_munch"Symbol 562 MovieClip Frame 9
"munch_bite"Symbol 562 MovieClip Frame 10
"stunned"Symbol 562 MovieClip Frame 11
"headless"Symbol 562 MovieClip Frame 12
"stand"Symbol 576 MovieClip Frame 1
"walk"Symbol 576 MovieClip Frame 2
"alive"Symbol 616 MovieClip Frame 1
"die"Symbol 616 MovieClip Frame 2
"die_headless"Symbol 616 MovieClip Frame 3
"nada"Symbol 616 MovieClip Frame 4
"flash"Symbol 690 MovieClip Frame 1
"flash"Symbol 700 MovieClip Frame 1
"stand"Symbol 780 MovieClip Frame 1
"walk"Symbol 780 MovieClip Frame 2
"throw"Symbol 780 MovieClip Frame 3
"respawn"Symbol 780 MovieClip Frame 4
"bleed"Symbol 803 MovieClip Frame 13
"hit"Symbol 817 MovieClip Frame 21
"hit"Symbol 840 MovieClip Frame 21
"idle"Symbol 843 MovieClip Frame 1
"die"Symbol 843 MovieClip Frame 3
"die"Symbol 961 MovieClip Frame 2
"die_air1"Symbol 961 MovieClip Frame 3
"die_air2"Symbol 961 MovieClip Frame 4
"respawn"Symbol 961 MovieClip Frame 5
"walk"Symbol 1019 MovieClip Frame 1
"surprise"Symbol 1019 MovieClip Frame 2
"attack"Symbol 1019 MovieClip Frame 3
"die"Symbol 1019 MovieClip Frame 4
"respawn"Symbol 1019 MovieClip Frame 5
"air"Symbol 1031 MovieClip Frame 6
"land"Symbol 1031 MovieClip Frame 13
"die"Symbol 1033 MovieClip Frame 2
"respawn"Symbol 1033 MovieClip Frame 3
"stand"Symbol 1099 MovieClip Frame 1
"walk"Symbol 1099 MovieClip Frame 2
"attack"Symbol 1099 MovieClip Frame 3
"hit"Symbol 1099 MovieClip Frame 4
"die"Symbol 1099 MovieClip Frame 5
"respawn"Symbol 1099 MovieClip Frame 6
"munch"Symbol 1164 MovieClip Frame 1

Dynamic Text Variables

_parent._parent.pointsSymbol 294 EditableText"0"
_parent._parent.pointsSymbol 295 EditableText"0"
_parent._parent.pointsSymbol 296 EditableText"0"
_parent._parent.pointsSymbol 297 EditableText"0"
_parent._parent.pointsSymbol 299 EditableText"0"
_parent.rand_textSymbol 358 EditableText""
_root.levelSymbol 473 EditableText""
codeSymbol 638 EditableText""
killsSymbol 714 EditableText""
eatsSymbol 715 EditableText""
comboSymbol 716 EditableText""
total_scoreSymbol 717 EditableText""
_root.rand_nameSymbol 725 EditableText""
_root.total_scoreSymbol 736 EditableText"0"
final_timeSymbol 738 EditableText"0"
_root.rand_cheatSymbol 752 EditableText""




http://swfchan.com/6/27329/info.shtml
Created: 21/5 -2019 17:01:13 Last modified: 21/5 -2019 17:01:13 Server time: 22/12 -2024 14:00:28