STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #27412 |
MINICLIP.COM INTRO COMPONENT v1.6 |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
Free Games AND ShowS |
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000000 |
O |
O |
22 |
SCORE |
W |
PLAY |
PLAY |
PLAY |
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PLAY |
PLAY |
Play |
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PLAY |
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PLAY |
A |
123 |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
PLAY |
type in a password or click on an unlocked stage |
type in a password or click on an unlocked stage |
Enter a Cheat Code |
Enter a Cheat Code |
Sorry the password you entered is invalid |
Sorry the password you entered is invalid |
Sorry the cheat code you entered is invalid |
Sorry the cheat code you entered is invalid |
Well done! This cheat is active now! |
Well done! This cheat is active now! |
cheatDescription |
cheatDescription |
Type your own set of characters! |
Type your own set of characters! |
REMEMBER: > You can choose letters or numbers but not symbols. > You can choose a maximum of 30 characters. > Typing a character more than once increases its chance of appearance during the game. > Playing with a customized set of characters means you won't be able to submit your score to the scoreboard! |
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ALPHATTACK 101 > Kill enemies by pressing the corresponding letter on the computer keyboard > Hit SPACEBAR to drop a Panic Bomb that will destroy all the enemies on the screen at once. > Kill Bonus Letters to complete the words 'LIFE' or 'BOMB' and get, respectively, an extra life or an extra Panic Bomb. > Use the "Pause/Break" key to pause the game |
ALPHATTACK ADVANCED > Kill the aliens as late as possible to get a higher score (max 100) > Don't let the aliens hit your city, for each block of it that you save you'll be awarded a bonus score at the end of the stage. Also if you destroy all the enemies in a stage you'll get 1,000 extra points! > Accuracy is important, don't hit your keyboard randomly as your bonus at the end of the stage will be modified by your accuracy level |
BONUS STAGES > During Bonus Stages enemies can't damage your city as they'll fall into the water. So try to score as many points as you can! > You'll earn 10,000 extra points at the end of each Bonus Stage if you killed ALL of the enemies! > Also, to maximize your score, remember that the later you hit an enemy the higher you'll score, so try to kill all of them as close to the water surface as possible! |
ALPHA-ARMY > Grunts The dumbest of them all, this WW2 bomb- shaped alpha-alien is quite easy to get. But beware, they're pretty fast and usually come in big flights! > Rotators This explosive-packed sleazeball keeps revolving while falling, thus making it harder to see which letter can kill it. Kill'em all before they hit your city as they will cause considerable damage! |
> Critters Probably the most dangerous member of all the alpha-army, this high-tech alien scum will munch its way down through your buildings. They MUST be destroyed! > Zeppelins This blimp-shaped alpha- alien can be sent to its sick creator by punching in the 3 digits number you'll see on its side. It doesn't matter in which order you'll type the Zeppelins 3 digits, it will explode anyway, but remember: depending on the order you'll hit each of the 3 digits, you'll get the corresponding score. |
> Sawblades Dropped off by Zeppelins, these little buggers will try to confuse you by rotating while they fall down. Hit them before they damage your town with their sharp blades! > Bonus Letters Get them all and complete the bonus words "LIFE" or "BOMB" to earn an extra life or an extra Panic Bomb. Bonus Letters will cause no harm to your city. For each Bonus Letter you'll hit the corresponding letter will be highlighted in yellow at the top of the screen: |
W |
> Death Saucer This pesky son-of-A-B (its parents were actually the first 2 letters of the alphabet) can only be destroyed by reaching the score displayed in the green LCD screen mounted underneath its 'head'. Should the Death Saucer still be alive when the alien wave is over, it will blast your city up with its mercyless death ray! It's crucial for you to master your timing skills and kill all the enemies as late as you can so to get the highest score and kill the Death Saucer before the wave ends. |
Alphattack |
123 |
MINICLIP.COM HIGHSCORE COMPONENT v1.28 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
HIGHSCORES |
The highscores are excusively available at Miniclip.com. |
Play with highscores now! |
Play with highscores now! |
Are you sure? |
Are you sure? |
Music Volume |
Music Volume |
Show Hint & Tips |
Show Hint & Tips |
Sound FX Volume |
Sound FX Volume |
STAGE |
PASSWORD |
HINT & TIPS |
Kill enemies by pressing the corresponding letter on the computer keyboard. |
Hit the SPACE BAR to drop a Panic Bomb that will destroy all the enemies on the screen at once. |
Kill bonus letters to complete the words "LIFE" or "BOMB" and earn an extra life or an extra Panic Bomb. |
During a Bonus Stage enemies can't damage your city as they'll fall into the water. So try to score as many points as you can! |
A Critter will munch its way down through your city. They MUST be destroyed! |
Hit the 3 digits you'll see on the side of a Zeppelin to destroy it! |
Try to kill the aliens when they are as close as possible to your city to get a higher score (max 100). |
Make a "PERFECT" by killing ALL of the enemies in a Bonus Stage and earn a whopping 10,000 points bonus! |
Sometimes aliens can be killed by hitting a number instead of a letter. Remember that you can always use your keyboard's numeric pad. |
A Death Saucer can only be destroyed by reaching the score it displays. Kill it or it will blast your city up with its mercyless death ray! |
If your city receives no damage at all you'll be rewarded a 1,000 points "perfect" bonus at the end of the stage! |
Depending on the order you'll hit each of the 3 digits printed on a Zeppelin Blimp, you'll get the corresponding score. |
Try to kill all the enemies as close as possible to the water surface for maximum score. |
Rotators are harder to kill as their letter is not always visible and cause considerable damage when they hit the city. |
Accuracy is important, don't hit your keyboard randomly as your bonus at the end of the stage will be modified by your accuracy level |
Kill the Critters as late as you can to maximize your score and get rid of the hideous Saucer of Death. |
The bright bar under the word "SCORE" at the top-left of the screen shows how much is left of the alien horde for the current stage. |
This is the last stage, beat it and the Alpha-Army will be defeated. But a new one will follow soon and this time round it will be even harder! |
Stage Name |
00,000 |
00 |
Game Over |
PRESS ANY KEY TO CONTINUE |
Please Wait... |
Awesome! You won the Alphattack Award! |
Well Done! |
BONUS: |
X |
ACCURACY: |
= |
TOTAL: |
PERFECT! +1000 |
10101 |
100% |
10101 |
cheat code revealed: |
<p align="center"><font face="Blue Highway" size="35" color="#ffcccc" letterSpacing="1.000000" kerning="0">cheatCode</font></p> |
PERFECT! +10000 |
SORRY NO 'PERFECT' BONUS |
000 |
000 |
000 |
000 |
000 |
66 |
66 |
ActionScript [AS1/AS2]
Frame 1Frame 4function onResponse(awardGiven) { if (awardGiven) { SMessage.gotoAndStop("award"); } else { seeScore(); } } function mMenu() { music.music2.start(0, 9999); attachMovie("mainMenu", "mainMenu", depthArray[8]); mainMenu._y = stageH / 2; mainMenu._x = stageW / 2; resetMainMenu(); } function initialize() { var _local2 = 0; while (_local2 <= 4) { createCharSet(_local2); _local2++; } mainMenu.removeMovieClip(); attachMovie("interface", "Interface", depthArray[4]); cities = initialCities; bombs = initialBombs; score = 0; stage = goWHERE; if ((stage == 1) && (difficultyLevel >= 3)) { startedFromStage1 = true; } medals = 0; trace("(initialize) Stage = " + stage); var _local1 = 0; while (_local1 < 8) { Set(("Interface.lifebomb" + _local1) + ".letter", charSet[0][_local1]); _local1++; } removeEnemies(); stageMessage(); } function stageMessage() { if (stage > lastStage) { stage = 1; difficultyLevel = difficultyLevel + 2; } clearInterval(bonusInterval); attachMovie("levelContainer", "levelContainer", depthArray[1]); levelContainer._y = 380; levelContainer.cacheAsBitmap = true; levelContainer.gotoAndStop(stage); levelContainer.medalCounter.gotoAndStop(medals + 1); var _local2 = 0; while (_local2 < cHeight) { levelArray[_local2] = new Array(); var _local1 = 0; while (_local1 < cWidth) { var _local3 = (_local2 * cWidth) + _local1; levelArray[_local2][_local1] = levelForm[stage][_local3]; if (levelArray[_local2][_local1] != 0) { levelContainer.city.attachMovie("tiles", (_local2 + "_") + _local1, _local3); levelContainer.city[(_local2 + "_") + _local1]._y = ((_local2 + 1) * tileSize) + cSky; levelContainer.city[(_local2 + "_") + _local1]._x = (_local1 + 1) * tileSize; levelContainer.city[(_local2 + "_") + _local1].atx = _local2; levelContainer.city[(_local2 + "_") + _local1].aty = _local1; levelContainer.city[(_local2 + "_") + _local1].depth = _local3; levelContainer.city[(_local2 + "_") + _local1].allTiles.gotoAndStop(levelArray[_local2][_local1]); } _local1++; } _local2++; } displayMessage("stage"); } function displayMessage(type) { attachMovie("message", "SMessage", depthArray[2]); SMessage._x = 20; SMessage._y = 200; SMessage.cacheAsBitmap = true; SMessage.gotoAndPlay(type); music.music2.stop(); if (type == "stage") { if (hintFlag) { var m = 3; } else { var m = 2; } music.music5.start(0, m); music.music5.onSoundComplete = function () { music.music1.start(); startLevel(); SMessage.play(); }; music.music1.onSoundComplete = function () { music.music3.start(0, 9999); }; if (stage < 10) { SMessage.stageSign.stage = "0" + String(stage); } else { SMessage.stageSign.stage = stage; } if (hintFlag) { SMessage.stageSign.hints.gotoAndStop(stage); } else { SMessage.stageSign.hints.gotoAndStop("off"); } SMessage.stageSign.SName = levelData[stage][10]; SMessage.stageSign.SPassword = levelData[stage][11]; } else if (type == "bonusBonus") { if (letterCount == ((depth - depthArray[3]) - levelData[stage][9])) { score = score + eval ("perfectStageBonus" + LBonus); fxs.fx24.start(); } else { SMessage.bonusSign.perfect.gotoAndStop("sorry"); } music.music7.start(); music.music7.onSoundComplete = function () { stage++; stageMessage(); }; } else if (type == "stageBonus") { SMessage.play(); bonusFlag = true; music.music7.start(); music.music7.onSoundComplete = function () { if (bonusFlag) { music.music7.start(); } else { stage++; stageMessage(); } }; } else if (type == "gameover") { fxs.fx25.start(); music.music4.start(0, 9999); } unlockedLevel[stage] = 1; } function startLevel() { clearInterval(SMessageInterval); pauseFlag = false; gameOverFlag = false; depth = depthArray[3]; LFreq = levelData[stage][0] - (difficultyLevel * 100); if (LFreq < 100) { LFreq = 100; } LSpeed = levelData[stage][1] + difficultyLevel; if (gamemode == "test") { LChar = 4; } else { LChar = levelData[stage][2]; } LBonus = levelData[stage][7]; minScore = levelData[stage][12] * difficultyLevel; trace("minScore = " + minScore); letterCountBonus = 0; letterCount = 0; totKeyPress = 0; levelWave = new Array(); var _local1 = 0; while (_local1 < (levelData[stage][3] * difficultyLevel)) { levelWave.push(0); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][4] * difficultyLevel)) { levelWave.push(1); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][5] * difficultyLevel)) { levelWave.push(2); _local1++; } _local1 = 0; while (_local1 < (levelData[stage][6] * difficultyLevel)) { levelWave.push(3); _local1++; } _local1 = 0; while (_local1 < levelData[stage][9]) { levelWave.push(5); _local1++; } caccone = levelData[stage][9]; LTot = levelWave.length + depth; LTot2 = levelWave.length; if (LBonus == "c") { attachMovie("ufo", "ufo", depthArray[7]); ufo._y = -30; } genLet(); genLetInterval = setInterval(genLet, LFreq); } function genLet() { if ((levelWave.length > 0) && (!pauseFlag)) { var _local1 = getRnd(0, levelWave.length - 1); var _local2 = levelWave[_local1]; if ((_local2 != 3) || (!zepFlag)) { levelWave.splice(_local1, 1); remainingLetters = levelWave.length; createLet(_local2); } } } function createLet(type, xx, yy) { depth++; var _local6 = 100 - Math.floor((levelWave.length / LTot2) * 100); Interface.Progress.gotoAndStop(_local6); attachMovie("letter" + type, "letter" + depth, depth); if ((((type == 0) || (type == 1)) || (type == 2)) || (type == 5)) { var _local5 = (getRnd(2, cWidth) * tileSize) - 13; _root["letter" + depth]._x = _local5; _root["letter" + depth].tX = Math.floor(_local5 / tileSize) - 1; _root["letter" + depth]._y = 0; _root["letter" + depth].type = type; _root["letter" + depth].depth = depth; if (type == 5) { _root["letter" + depth].letter = charSet[0][getRnd(0, charSet[0].length - 1)]; var _local3 = LSpeed + getRnd(0, 3); } else { _root["letter" + depth].letter = gimmeChar(LChar); if (type == 0) { var _local3 = LSpeed + getRnd(-2, 2); } else if (type == 1) { var _local3 = LSpeed - getRnd(2, 3); } else if (type == 2) { var _local3 = LSpeed - getRnd(1, 2); } } if (_local3 < 1) { var _local3 = 1; } _root["letter" + depth].speed = _local3; } else if (type == 3) { zepFlag = true; var _local4 = getRnd(0, 1); if (_local4 == 0) { _local4 = -1; _root["letter" + depth]._x = stageW + 80; } else { _root["letter" + depth]._x = -50; } _root["letter" + depth].dir = _local4; _root["letter" + depth]._y = 130 + getRnd(-40, 60); _root["letter" + depth].type = type; _root["letter" + depth].depth = depth; _root["letter" + depth].LZOFreq = levelData[stage][8]; _root["letter" + depth].number1.letter = getRnd(1, 9); _root["letter" + depth].number2.letter = getRnd(0, 9); _root["letter" + depth].number3.letter = getRnd(0, 9); _root["letter" + depth].speed = zepSpeed; } else if (type == 4) { _root["letter" + depth]._x = xx; _root["letter" + depth]._y = yy; _root["letter" + depth].tX = Math.floor(xx / tileSize) - 1; _root["letter" + depth].type = type; _root["letter" + depth].depth = depth; _root["letter" + depth].letter = gimmeChar(1); _root["letter" + depth].speed = getRnd(2, 4); } _root["letter" + depth].cacheAsBitmap = true; currentLetters.push(depth); } function cityLost(xx) { attachMovie("blastCity", "blastCity", depthArray[5]); blastCity._x = xx; blastCity._y = 455; pauseFlag = true; unpauseGameInterval = setInterval(unpauseGame, timeArray[3]); fxs.fx14.start(); fxs.fx2.start(); } function unpauseGame() { blastCity.removeMovieClip(); clearInterval(unpauseGameInterval); cityBlast(); } function cityBlast() { Flash(); cities--; removeEnemies(); if (cities <= 0) { gameOver(); } else { stageMessage(); } } function gameOver() { gameOverFlag = true; pauseFlag = true; displayMessage("gameover"); } function calcScore(s) { return((Math.floor(s / 46) * 10) + 10); } function hitLetter(lDepth, lScore, lX, lY, type) { score = score + lScore; if (minScore > 0) { minScore = minScore - lScore; if (minScore <= 0) { minScore = 0; ufo.gotoAndPlay("blowUp"); } } attachMovie("scoreUp", "scoreUp" + lDepth, depthArray[6] + lDepth); _root["scoreUp" + lDepth]._x = lX - 15; _root["scoreUp" + lDepth]._y = lY; _root["scoreUp" + lDepth].score.score = lScore; if (_root["letter" + lDepth].type == 5) { lifeBomb(_root["letter" + lDepth].letter); letterCountBonus++; } else { letterCount++; } if (type == 0) { attachMovie("letterBlast3", "letterBlast" + lDepth, lDepth); } else if (type == 5) { attachMovie("letterBlast2", "letterBlast" + lDepth, lDepth); } else { attachMovie("letterBlast", "letterBlast" + lDepth, lDepth); } _root["letterBlast" + lDepth]._x = lX - 15; _root["letterBlast" + lDepth]._y = lY; removeLetter(lDepth); } function removeEnemies() { clearInterval(genLetInterval); var _local4 = currentLetters.length; var _local2 = 0; while (_local2 <= _local4) { var _local3 = currentLetters[_local2]; _root["letter" + _local3].removeMovieClip(); _local2++; } trace("(removeEnemies) currentLetters = " + currentLetters); currentLetters.splice(0); ufo.removeMovieClip(); zepFlag = false; pauseFlag = true; } function removeLetter(letDepth) { for (var _local2 in currentLetters) { if (currentLetters[_local2] == letDepth) { currentLetters.splice(_local2, 1); } } if ((currentLetters.length == 0) && (levelWave.length == 0)) { pauseFlag = true; nextStageInterval = setInterval(nextStage, timeArray[0]); } } function nextStage() { pauseFlag = true; clearInterval(nextStageInterval); clearInterval(genLetInterval); if (LBonus == "b") { displayMessage("bonusBonus"); } else if ((LBonus == "c") && (minScore > 0)) { ufo.gotoAndPlay("rayOfDeath"); } else { displayMessage("stageBonus"); } } function hitCity(tY, tX, depth, type, lX, lY) { if (LBonus == "b") { levelContainer.city[(tY + "_") + tX].allTiles.water.gotoAndPlay("splash"); _root["letter" + depth].pauseFlag = true; _root["letter" + depth].removeMovieClip(); removeLetter(depth); fxs.fx5.start(); } else { hitTile(tY, tX); var _local7 = tY - 1; levelContainer.city[(_local7 + "_") + tX]._alpha = 0; if (type != 1) { _root["letter" + depth].removeMovieClip(); if (type == 2) { hitTile(tY, tX - 1); hitTile(tY, tX + 1); } var _local5 = levelContainer.city[(tY + "_") + tX].allTiles._currentframe; if ((_local5 >= 60) && (_local5 < 70)) { fxs.fx20.start(); } else { fxs.fx6.start(); } removeLetter(depth); } else if (type == 1) { var _local6 = 11 + getRnd(0, 1); fxs["fx" + _local6].start(); } } } function hitTile(tY, tX) { levelContainer.city[(tY + "_") + tX].gotoAndStop("d" + getRnd(1, 3)); levelContainer.city[(tY + "_") + tX].allTiles.gotoAndStop(levelArray[tY][tX]); levelContainer.city[(tY + "_") + tX].blast.play(); levelArray[tY][tX] = 0; } function bomb() { trace("You pressed the SPACEBAR."); if (bombs > 0) { Flash(); var _local3 = currentLetters.length; var _local2 = 0; while (_local2 < _local3) { trace((("(pressing Spacebar) the Y for letter = " + currentLetters[0]) + " is = ") + _root["letter" + currentLetters[0]]._y); trace((("(pressing Spacebar) the score for letter = " + currentLetters[0]) + " is = ") + _root["letter" + currentLetters[0]]._y); _root.hitLetter(currentLetters[0], calcScore(_root["letter" + currentLetters[0]]._y), _root["letter" + currentLetters[0]]._x, _root["letter" + currentLetters[0]]._y, _root["letter" + currentLetters[0]].type); _local2++; } zepFlag = false; bombs--; fxs.fx4.start(); fxs.fx3.start(); } } function lifeBomb(letter) { var _local1 = 0; while (_local1 < 8) { if ((letter == charSet[0][_local1]) && (Interface["lifebomb" + _local1]._currentframe == 1)) { Interface["lifebomb" + _local1].gotoAndStop(2); break; } _local1++; } if ((((Interface.lifebomb0._currentframe == 2) && (Interface.lifebomb1._currentframe == 2)) && (Interface.lifebomb2._currentframe == 2)) && (Interface.lifebomb3._currentframe == 2)) { cities++; attachMovie("extra", "extraLife", depthArray[2]); extraLife.extraBomb._visible = false; fxs.fx23.start(); extraLife._x = 200; extraLife._y = 120; _local1 = 0; while (_local1 < 4) { Interface["lifebomb" + _local1].gotoAndStop(1); _local1++; } } else if ((((Interface.lifebomb4._currentframe == 2) && (Interface.lifebomb5._currentframe == 2)) && (Interface.lifebomb6._currentframe == 2)) && (Interface.lifebomb7._currentframe == 2)) { bombs++; attachMovie("extra", "extraBomb", depthArray[2] + 1); extraBomb.extraLife._visible = false; fxs.fx22.start(); extraBomb._x = 200; extraBomb._y = 160; _local1 = 4; while (_local1 < 8) { Interface["lifebomb" + _local1].gotoAndStop(1); _local1++; } } } function perfectScore() { fxs.fx24.start(); bonusFlag = false; clearInterval(perfectInterval); score = score + eval ("perfectStageBonus" + LBonus); SMessage.endSign.perfect._visible = 1; bonusInterval = setInterval(endBonusCount(), timeArray[2]); } function endBonusCount() { bonusFlag = false; clearInterval(bonusInterval); } function pauseGame() { music.music3.stop(); pauseFlag = true; mMenu(); } function resetLevelArray() { var _local2 = 0; while (_local2 < cHeight) { levelArray[_local2] = new Array(); var _local1 = 0; while (_local1 < cWidth) { levelArray[_local2][_local1] = 0; _local1++; } trace((("levelArray[" + _local2) + "]= ") + levelArray[_local2]); _local2++; } } function menuRelease(id) { if ((id == 50) || (id == 71)) { fxs.fx8.start(); gameOverFlag = true; menuPage = "play"; mainMenu.gotoAndStop(menuPage); } else if (id == 51) { fxs.fx8.start(); music.music2.stop(); music.music3.start(0, 9999); menuPage = "main"; mainMenu.removeMovieClip(); pauseFlag = false; } else if (id == 70) { fxs.fx8.start(); menuPage = "confirm"; mainMenu.gotoAndStop(menuPage); } else if (id == 73) { fxs.fx9.start(); menuPage = "main"; mainMenu.gotoAndStop(menuPage); } else if (id == 76) { fxs.fx8.start(); menuPage = "audio"; mainMenu.gotoAndStop(menuPage); } else if (id == 77) { fxs.fx8.start(); menuPage = "controls"; mainMenu.gotoAndStop(menuPage); setKeyValues(); } else if (id == 53) { fxs.fx8.start(); menuPage = "audio"; mainMenu.gotoAndStop(menuPage); mainMenu.fxsLevel.level._x = mainMenu.fxsLevel.level._x - (((100 - fxsVolume) / 5) * 7); mainMenu.musicLevel.level._x = mainMenu.musicLevel.level._x - (((100 - musicVolume) / 5) * 7); } else if (id == 54) { fxs.fx8.start(); menuPage = "howtoplay1"; mainMenu.htpPage = 1; mainMenu.gotoAndStop(menuPage); } else if (id == 79) { fxs.fx8.start(); mainMenu.htpPage++; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (id == 80) { fxs.fx8.start(); mainMenu.htpPage--; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (id == 81) { fxs.fx8.start(); getURL ("http://www.miniclip.com", "_blank"); } else if (id == 82) { fxs.fx8.start(); menuPage = "submitscore"; if (noHS || (gamemode == "test")) { gamemode = "normal"; menuPage = "main"; } mainMenu.gotoAndStop(menuPage); } else if (id == 83) { fxs.fx8.start(); menuPage = "test"; mainMenu.gotoAndStop(menuPage); Selection.setFocus(mainMenu.cSetField); mainMenu.cSet = _root.cSet; } else if (id == 84) { fxs.fx8.start(); gamemode = "test"; charSetTest = new Array(); var _local5 = 0; while (_local5 < mainMenu.cSet.length) { charSetTest[_local5] = mainMenu.cSet.slice(_local5, _local5 + 1); trace((("charSetTest[" + _local5) + "]") + charSetTest[_local5]); _local5++; } _root.cSet = mainMenu.cSet; goWHERE = initialStage; menuPage = "difficulty"; mainMenu.gotoAndStop(menuPage); } else if (id == 55) { fxs.fx8.start(); menuPage = "scores"; mainMenu.gotoAndStop(menuPage); } else if (id == 56) { fxs.fx8.start(); menuPage = "credits"; mainMenu.gotoAndStop(menuPage); } else if (id == 52) { fxs.fx8.start(); goWHERE = initialStage; menuPage = "difficulty"; mainMenu.gotoAndStop(menuPage); } else if ((id >= 57) && (id <= 59)) { fxs.fx8.start(); difficultyLevel = id - 56; trace("difficultyLevel = " + difficultyLevel); unlockedLevel[goWHERE] = 1; initialize(); } else if ((((id == 63) || (id == 67)) || (id == 72)) || (id == 78)) { fxs.fx9.start(); for (var _local5 in levelData) { mainMenu["levSel" + _local5].removeMovieClip(); } if (((((((((menuPage == "audio") || (menuPage == "controls")) || (menuPage == "play")) || (menuPage == "settings")) || (menuPage == "credits")) || (menuPage == "scores")) || (menuPage == "howtoplay1")) || (menuPage == "howtoplay7")) || (menuPage == "confirm")) { menuPage = "main"; } else if (((((((menuPage == "difficulty") || (menuPage == "password")) || (menuPage == "enterCheat")) || (menuPage == "codeError")) || (menuPage == "cheatError")) || (menuPage == "test")) || (menuPage == "cheatOK")) { menuPage = "play"; } mainMenu.gotoAndStop(menuPage); } else if ((id == 64) || (id == 66)) { fxs.fx8.start(); for (var _local5 in levelData) { var _local3 = _local5 - 1; mainMenu.attachMovie("levSel", "levSel" + _local5, _local5 + 10); mainMenu["levSel" + _local5]._x = ((_local3 % 6) * 55) - 115; mainMenu["levSel" + _local5]._y = (Math.floor(_local3 / 6) * 45) + 20; mainMenu["levSel" + _local5].id = _local5; if (unlockedLevel[_local5] == 1) { mainMenu["levSel" + _local5].gotoAndStop("on"); } else { mainMenu["levSel" + _local5].stop(); } } menuPage = "password"; mainMenu.gotoAndStop(menuPage); mainMenu.code = ""; Selection.setFocus(mainMenu.codeField); } else if (id == 89) { fxs.fx8.start(); menuPage = "enterCheat"; mainMenu.gotoAndStop(menuPage); mainMenu.code = ""; Selection.setFocus(mainMenu.codeField); } else if (id == 90) { fxs.fx8.start(); menuPage = "enterCheat"; mainMenu.gotoAndStop(menuPage); mainMenu.code = ""; Selection.setFocus(mainMenu.codeField); } else if (id == 65) { trace("mainMenu.code = " + mainMenu.code); fxs.fx8.start(); var _local4 = false; if (menuPage == "password") { for (var _local5 in levelData) { mainMenu["levSel" + _local5].removeMovieClip(); } for (var _local5 in levelData) { if (mainMenu.code == levelData[_local5][11]) { trace("I recognized the code to STAGE " + _local5); goWHERE = _local5; _local4 = true; break; } } var _local6 = "codeError"; } else if (menuPage == "enterCheat") { if (mainMenu.code == cheatCode[1]) { for (var _local5 in levelData) { unlockedLevel[_local5] = 1; } var _local6 = "cheatOK"; mainMenu.cheatDescription = textArray[86]; } else if (mainMenu.code == cheatCode[2]) { initialCities = 9; var _local6 = "cheatOK"; mainMenu.cheatDescription = textArray[87]; } else if (mainMenu.code == cheatCode[3]) { initialBombs = 9; var _local6 = "cheatOK"; mainMenu.cheatDescription = textArray[88]; } else { var _local6 = "cheatError"; } } if (_local4) { menuPage = "difficulty"; } else { menuPage = _local6; } mainMenu.gotoAndStop(menuPage); } if (menuPage == "main") { resetMainMenu(); } } function resetMainMenu() { var _local2 = 50; if (gameOverFlag) { mainMenu["51"]._visible = 0; mainMenu["70"]._visible = 0; mainMenu["50"]._y = -45; var _local1 = 53; while (_local1 <= 55) { mainMenu[String(_local1)]._y = mainMenu["50"]._y + (_local2 * (_local1 - 52)); _local1++; } } else { mainMenu["50"]._visible = 0; mainMenu["81"]._visible = 0; mainMenu["50"]._y = -115; mainMenu["51"]._y = mainMenu["50"]._y + _local2; var _local1 = 53; while (_local1 <= 55) { mainMenu[String(_local1)]._y = mainMenu["50"]._y + (_local2 * (_local1 - 51)); _local1++; } mainMenu["70"]._y = mainMenu["50"]._y + (_local2 * 5); } } function changeVolume(Kind, tempVolume) { fxs.fx10.start(); if ((tempVolume >= 0) && (tempVolume <= 100)) { mainMenu[Kind + "Level"].level._x = mainMenu[Kind + "Level"].level._x - (((eval (Kind + "Volume") - tempVolume) / 5) * 7); Set(Kind + "Volume", tempVolume); if (Kind == "fxs") { fxs.fx1.start(); var i = 1; while (i <= 20) { _root[Kind]["fx" + i].setVolume(tempVolume); i++; } } else if (Kind == "music") { var i = 1; while (i <= 5) { _root[Kind]["music" + i].setVolume(tempVolume); i++; } } } trace((Kind + " volume = ") + eval (Kind + "Volume")); } function getRnd(mi, ma) { return(Math.floor(Math.random() * ((ma + 1) - mi)) + mi); } function checkAward() { SMessage.gotoAndStop("wait"); myMiniclipAwards.give(64, onResponse); } function seeScore() { startedFromStage1 = false; SMessage.removeMovieClip(); music.music4.stop(); mMenu(); menuRelease(82); } function Flash() { attachMovie("cityExplosion", "cityExplosion", depthArray[11]); cityExplosion._x = 400; cityExplosion._y = 460; cityExplosion.cacheAsBitmap = true; } function createCharSet(n) { if (n == 0) { charSet[0] = new Array("L", "I", "F", "E", "B", "O", "M", "B", "B", "O", "M", "B", "B", "O", "M", "B"); } else if (n == 1) { charSet[1] = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "V", "W", "Z", "X", "Y"); } else if (n == 2) { charSet[2] = new Array("A", "B", "C", "D", "E", "F", "G", "H", "J", "K", "L", "M", "N", "P", "R", "T", "V", "W", "X", "Y", "2", "3", "4", "6", "7", "8", "9"); } else if (n == 3) { charSet[3] = new Array("1", "3", "4", "5", "6", "7", "8", "9"); } else if (n == 4) { charSet[4] = new Array(); var _local1 = 0; while (_local1 < charSetTest.length) { charSet[4][_local1] = charSetTest[_local1]; _local1++; } } trace(("(createCharSet) I'm recreating charSet(" + n) + ")"); } function gimmeChar(cs) { var _local2 = getRnd(0, charSet[cs].length - 1); var _local3 = charSet[cs][_local2]; charSet[cs].splice(_local2, 1); if (charSet[cs].length <= 0) { createCharSet(cs); } trace((("(gimmeChar) charSet[" + cs) + "] = ") + charSet[cs]); return(_local3); } var version = "1.25"; var initialCities = 3; var initialBombs = 3; var initialStage = 1; var lastStage = 18; var tileBonus = 10; var perfectStageBonusa = 1000; var perfectStageBonusb = 10000; var perfectStageBonusc = perfectStageBonusa; var musicVolume = 35; var fxsVolume = 50; var deltaVolume = 5; var cHeight = 10; var cWidth = 20; var tileSize = 20; var stageW = (cWidth * tileSize); var stageH = 460; var cSky = (stageH - (tileSize * cHeight)); var depth; var stage; var medals = 0; var letterCount; var letterCountBonus; var zepSpeed = 1; var totKeyPress; var gamemode = "normal"; var cSet = ""; var pauseFlag = true; var zepFlag = false; var gameOverFlag = true; var hintFlag = true; var startedFromStage1 = false; depthArray = new Array(); depthArray[1] = 10; depthArray[2] = 10000; depthArray[3] = 20; depthArray[4] = 12000; depthArray[5] = 15; depthArray[6] = 5000; depthArray[7] = 12; depthArray[8] = 12100; depthArray[9] = 13; depthArray[10] = 14; depthArray[11] = 16; timeArray = new Array(); timeArray[0] = 1967; timeArray[1] = 1000; timeArray[2] = 3000; timeArray[3] = 800; charSet = new Array(); var n = 0; while (n < 4) { createCharSet(n); n++; } levelArray = new Array(); levelForm = new Array(); levelForm[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 125, 104, 106, 0, 0, 0, 0, 0, 0, 70, 72, 82, 83, 0, 0, 0, 0, 0, 0, 124, 122, 103, 101, 0, 1, 2, 3, 13, 0, 73, 75, 84, 85, 0, 46, 34, 31, 42, 37, 121, 119, 110, 112, 1, 3, 4, 20, 21, 60, 81, 79, 88, 90, 60, 32, 35, 36, 45, 47, 118, 117, 115, 113, 7, 10, 19, 10, 21, 61, 81, 79, 89, 90, 61, 50, 35, 39, 38, 48); levelForm[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 3, 4, 8, 20, 21, 0, 0, 1, 14, 3, 13, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 16, 9, 9, 13, 0, 7, 8, 20, 21, 0, 0, 0, 1, 2, 2, 14, 3, 4, 12, 18, 8, 20, 20, 21, 2, 3, 4, 9, 18, 2, 14, 3, 7, 8, 8, 8, 10, 20, 20, 11, 8, 19, 19, 11, 8, 19, 10, 19, 11, 8, 8, 10); levelForm[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 2, 3, 13, 0, 0, 0, 0, 0, 0, 1, 3, 13, 0, 0, 0, 60, 1, 2, 3, 4, 6, 9, 12, 13, 0, 60, 1, 3, 13, 7, 20, 21, 60, 60, 62, 61, 7, 8, 10, 11, 8, 19, 19, 11, 62, 61, 7, 10, 21, 7, 10, 21, 61, 61); levelForm[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 41, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 36, 45, 0, 0, 0, 0, 46, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 36, 45, 0, 0, 0, 0, 32, 47, 46, 41, 34, 31, 42, 34, 31, 42, 37, 46, 41, 33, 31, 42, 34, 31, 42, 37, 32, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 32, 47, 32, 40, 35, 36, 45, 35, 36, 45, 47, 50, 49, 35, 44, 38, 35, 39, 43, 48, 50, 48, 50, 49, 35, 39, 38, 35, 44, 43, 48); levelForm[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 60, 0, 0, 0, 0, 60, 60, 60, 0, 0, 0, 0, 60, 60, 60, 60, 62, 62, 61, 61, 61, 62, 62, 62, 62, 61, 61, 61, 62, 62, 62, 62, 61, 61, 61, 61); levelForm[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 71, 72, 82, 82, 83, 0, 70, 72, 82, 83, 0, 0, 0, 70, 71, 72, 82, 83, 0, 81, 80, 79, 88, 88, 90, 0, 73, 75, 84, 85, 0, 70, 71, 73, 74, 75, 84, 85, 0, 81, 80, 79, 88, 88, 90, 0, 73, 75, 84, 85, 0, 73, 74, 76, 77, 78, 86, 87, 0, 73, 77, 75, 84, 84, 85, 0, 76, 78, 86, 87, 0, 76, 77, 81, 80, 79, 88, 90, 60, 81, 80, 79, 88, 88, 90, 60, 81, 79, 88, 90, 60, 81, 80, 81, 80, 79, 89, 90, 61, 81, 80, 79, 88, 89, 90, 61, 81, 79, 89, 90, 61, 81, 80); levelForm[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 70, 71, 72, 82, 83, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 13, 0, 0, 0, 81, 80, 79, 88, 90, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 81, 80, 79, 88, 90, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 20, 21, 0, 0, 0, 76, 77, 78, 86, 87, 0, 0, 0, 0, 0, 0, 0, 0, 5, 16, 9, 9, 13, 0, 0, 81, 80, 79, 88, 90, 0, 46, 41, 34, 31, 42, 37, 0, 7, 8, 20, 20, 21, 0, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 0, 7, 8, 20, 20, 21, 0, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 1, 14, 3, 9, 9, 18, 0, 0, 76, 77, 78, 86, 87, 0, 32, 40, 35, 36, 45, 47, 5, 16, 9, 9, 9, 12, 13, 0, 81, 80, 79, 88, 90, 0, 32, 40, 35, 36, 45, 47, 7, 8, 10, 19, 19, 20, 21, 0, 81, 80, 79, 89, 90, 0, 50, 49, 35, 39, 38, 48); levelForm[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 34, 31, 42, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 34, 31, 42, 37, 0, 32, 35, 36, 45, 47, 0, 46, 41, 34, 31, 42, 37, 0, 0, 32, 35, 36, 45, 47, 0, 32, 35, 36, 45, 47, 0, 32, 40, 35, 36, 45, 47, 0, 62, 50, 35, 39, 38, 48, 62, 50, 35, 44, 43, 48, 62, 50, 49, 35, 39, 38, 48, 62); levelForm[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 122, 104, 105, 106, 0, 0, 0, 0, 129, 128, 109, 107, 0, 0, 129, 128, 109, 107, 0, 124, 125, 103, 102, 101, 0, 0, 0, 0, 124, 125, 103, 101, 0, 0, 121, 119, 103, 101, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 121, 119, 110, 112, 0, 129, 128, 109, 102, 101, 0, 129, 116, 128, 109, 108, 108, 107, 0, 129, 116, 116, 128, 109, 60, 121, 119, 110, 111, 112, 60, 121, 120, 119, 110, 111, 111, 112, 60, 121, 120, 120, 119, 110, 61, 118, 117, 115, 114, 113, 61, 118, 117, 117, 115, 114, 114, 113, 61, 118, 117, 117, 117, 115); levelForm[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 0, 0, 0, 0, 0, 0, 129, 128, 109, 108, 107, 0, 0, 121, 119, 110, 111, 112, 0, 0, 0, 0, 0, 0, 0, 0, 121, 119, 110, 111, 112, 0, 0, 129, 128, 109, 108, 107, 0, 0, 129, 128, 109, 108, 107, 0, 129, 128, 109, 108, 107, 0, 0, 121, 119, 110, 111, 112, 0, 0, 121, 119, 110, 111, 112, 0, 121, 119, 110, 111, 112, 0, 0, 129, 128, 109, 108, 108, 107, 0, 129, 116, 116, 116, 116, 116, 128, 109, 108, 108, 107, 0, 60, 121, 119, 110, 111, 111, 112, 60, 121, 120, 120, 120, 120, 120, 119, 110, 111, 111, 112, 60, 61, 118, 117, 115, 114, 114, 113, 61, 118, 117, 117, 117, 117, 117, 117, 115, 114, 114, 113, 61); levelForm[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30); levelForm[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 63, 60, 0, 0, 0, 0, 0, 65, 65, 0, 0, 0, 0, 60, 60, 60, 60, 62, 62, 61, 61, 61, 62, 64, 62, 62, 64, 66, 66, 62, 62, 62, 62, 61, 61, 61, 61); levelForm[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 47, 31, 42, 37, 0, 1, 2, 3, 13, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 32, 47, 36, 45, 47, 65, 5, 6, 9, 17, 0, 0, 1, 3, 13, 65, 0, 66, 59, 59, 32, 47, 44, 43, 47, 66, 7, 8, 10, 21, 67, 68, 7, 10, 21, 66, 62); levelForm[16] = new Array(0, 0, 1, 2, 3, 13, 0, 0, 129, 128, 109, 107, 0, 0, 0, 70, 72, 82, 83, 0, 1, 2, 3, 4, 9, 17, 0, 129, 116, 128, 109, 108, 107, 0, 0, 81, 79, 88, 90, 0, 7, 8, 20, 20, 20, 21, 0, 121, 120, 119, 110, 111, 112, 0, 70, 71, 72, 82, 82, 83, 7, 8, 20, 20, 20, 21, 0, 129, 116, 128, 109, 108, 107, 0, 73, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 17, 0, 121, 120, 119, 110, 111, 112, 0, 81, 80, 79, 88, 88, 90, 5, 16, 12, 12, 12, 17, 0, 129, 116, 128, 109, 108, 107, 0, 73, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 17, 0, 121, 120, 119, 110, 111, 112, 0, 81, 80, 79, 88, 88, 90, 5, 16, 12, 12, 12, 12, 13, 129, 116, 128, 109, 108, 107, 70, 77, 77, 75, 84, 84, 85, 5, 16, 9, 9, 9, 12, 17, 121, 120, 119, 110, 111, 112, 81, 80, 80, 79, 88, 88, 90, 7, 8, 19, 19, 10, 19, 11, 118, 117, 117, 115, 114, 113, 81, 80, 80, 79, 88, 89, 90); levelForm[17] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 64, 0, 0, 64, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0); levelForm[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 46, 37, 0, 0, 60, 0, 63, 0, 1, 3, 13, 0, 0, 46, 37, 0, 63, 0, 0, 0, 32, 47, 0, 60, 63, 0, 61, 59, 7, 10, 21, 59, 59, 32, 43, 68, 61, 59, 59, 67, 32, 47, 68, 61, 61, 62); levelData = new Array(); levelData[1] = new Array(1200, 1, 1, 30, 0, 0, 0, "a", 0, 0, "The First Wave", "51,382", 0); levelData[2] = new Array(1200, 2, 1, 40, 0, 0, 0, "a", 0, 0, "Quiet Suburbia", "64,270", 0); levelData[3] = new Array(1100, 3, 1, 35, 0, 10, 0, "a", 0, 8, "Apartment Complex", "43,464", 0); levelData[4] = new Array(1000, 3, 1, 20, 0, 0, 0, "b", 0, 3, "Bonus: New York", "40,706", 0); levelData[5] = new Array(1000, 4, 1, 30, 5, 10, 0, "a", 0, 3, "Terrace Houses", "92,165", 0); levelData[6] = new Array(1200, 4, 1, 40, 0, 0, 4, "a", 40, 3, "Zeppelin Park", "50,666", 0); levelData[7] = new Array(900, 5, 1, 0, 30, 0, 0, "a", 0, 4, "Chompton Creek", "68,292", 0); levelData[8] = new Array(900, 5, 1, 0, 0, 20, 0, "b", 0, 4, "Bonus: London", "78,214", 0); levelData[9] = new Array(900, 5, 3, 50, 10, 20, 0, "a", 0, 5, "High Rise Numba", "77,604", 0); levelData[10] = new Array(1100, 4, 1, 20, 0, 0, 0, "c", 0, 1, "Death Saucer Hill", "87,929", 1100); levelData[11] = new Array(900, 4, 1, 50, 20, 20, 8, "a", 50, 4, "The Long Wave", "95,283", 0); levelData[12] = new Array(1100, 4, 1, 0, 0, 0, 5, "c", 50, 2, "Business District", "81,622", 4500); levelData[13] = new Array(900, 5, 1, 40, 0, 10, 5, "b", 70, 2, "Bonus: Sydney", "15,554", 0); levelData[14] = new Array(1100, 5, 1, 0, 0, 40, 3, "a", 70, 2, "Rotators Forest", "52,287", 0); levelData[15] = new Array(700, 2, 1, 60, 10, 30, 5, "a", 60, 4, "Alpine Invasion", "62,936", 0); levelData[16] = new Array(1500, 9, 1, 0, 20, 0, 0, "c", 0, 4, "Russian Roulette", "78,352", 1500); levelData[17] = new Array(1100, 5, 2, 10, 10, 10, 0, "c", 0, 4, "Landing Field", "15,193", 2000); levelData[18] = new Array(1000, 1, 2, 30, 5, 10, 0, "c", 0, 4, "Mixed Storm", "87,775", 3500); levelWave = new Array(); currentLetters = new Array(); textArray = new Array(); textArray[0] = "PAUSED"; textArray[1] = "CAVE "; textArray[2] = "password: "; textArray[3] = "Health Bonus: "; textArray[4] = "Air Bonus: "; textArray[5] = "GET READY FOR NEXT CAVE!"; textArray[6] = "ADDING HEALTH & AIR TO YOUR SCORE..."; textArray[7] = "Loading Cave..."; textArray[50] = "P L A Y"; textArray[51] = "Resume Game"; textArray[52] = "NEW GAME"; textArray[53] = "Settings"; textArray[54] = "Help"; textArray[55] = "Scores"; textArray[56] = "Credits"; textArray[57] = "Easy"; textArray[58] = "Medium"; textArray[59] = "Hard"; textArray[60] = "Sound Effects"; textArray[61] = "Music"; textArray[62] = "Controls"; textArray[63] = "Back"; textArray[64] = "Stages"; textArray[65] = "SUBMIT CODE"; textArray[66] = "Try Again"; textArray[67] = "Back to Main Menu"; textArray[68] = "Difficulty Level"; textArray[69] = "Error"; textArray[70] = "Start Over"; textArray[71] = "Yes"; textArray[72] = "No"; textArray[73] = "Play Again"; textArray[74] = " Music Volume"; textArray[75] = "Sound FX Volume"; textArray[76] = "Settings"; textArray[77] = "Controls"; textArray[78] = "Done"; textArray[79] = "Next >"; textArray[80] = "< Previous"; textArray[81] = "Play More Games"; textArray[82] = "Click Here To Continue"; textArray[83] = "Customize"; textArray[84] = "START GAME"; textArray[85] = "Cheat Code"; textArray[86] = "All stages have been unlocked!"; textArray[87] = "You have now 9 LIVES every time you start a new game!"; textArray[88] = "You have now 9 BOMBS every time you start a new game!"; textArray[89] = "Enter Cheat Code"; textArray[90] = "Try Again"; textArray[98] = "CONGRATULATIONS!"; textArray[99] = "GAME OVER"; textArray[100] = "Sorry, the code you entered is invalid"; textArray[101] = "Are you sure?"; textArray[102] = "To change controls, click on the red arrows and press\na key on the keyboard or click on one of the preset configurations"; cheatCode = new Array(); cheatCode[1] = "maisto"; cheatCode[2] = "naples"; cheatCode[3] = "minime"; unlockedLevel = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.createEmptyMovieClip("fxs", depthArray[9]); i = 1; while (i < 26) { fxs["fx" + i] = new Sound(_root.fxs); fxs["fx" + i].attachSound("fx" + i); i++; } _root.createEmptyMovieClip("music", 11); i = 1; while (i < 8) { music["music" + i] = new Sound(_root.music); music["music" + i].attachSound("music" + i); i++; } var myMiniclipAwards = new MiniclipAwards(this); _root.changeVolume("music", _root.musicVolume); _root.changeVolume("fxs", _root.fxsVolume); mMenu(); stop();Instance of Symbol 769 MovieClip in Frame 4onClipEvent (load) { stop(); } onClipEvent (keyDown) { if (Key.isDown(37)) { _root.Interface.console._visible = 1; } else if (Key.isDown(39)) { _root.Interface.console._visible = 0; } if ((!_root.pauseFlag) && (!_root.gameOverFlag)) { if (Key.isDown(19) || (Key.isDown(27))) { _root.pauseGame(); } else { if (Key.isDown(32)) { _root.bomb(); } trace("anyKey button pressed!"); _root.totKeyPress++; } } }Symbol 770 MovieClip [__Packages.MiniclipAwards] Frame 0class MiniclipAwards { var target, aid, onAwardResponse, mcGiveAward, mlAwardLoader; function MiniclipAwards (t) { target = t; } function give(awardId, onResponse) { aid = awardId; onAwardResponse = onResponse; System.security.allowDomain("www.miniclip.com"); System.security.allowDomain("cms.miniclip.com"); if (mcGiveAward == undefined) { mcGiveAward = target.createEmptyMovieClip("mcMiniclipGiveAward", target.getNextHighestDepth()); } mlAwardLoader = new MovieClipLoader(); var _local4 = new Object(); _local4.onLoadInit = mx.utils.Delegate.create(this, onAwardSwfLoaded); mlAwardLoader.addListener(_local4); var _local3 = new Date(); var _local5 = (((_local3.getFullYear() + "-") + _local3.getMonth()) + "-") + _local3.getDay(); if (_root._url.indexOf("file:///") > -1) { var _local6 = ("http://cms.miniclip.com/players/swf/components/giveuseraward_as2.swf?deCache=" + _local5) + random(1000000); } else { var _local6 = "/players/swf/components/giveuseraward_as2.swf?deCache=" + _local5; } mlAwardLoader.loadClip(_local6, mcGiveAward); } function loadAwardGfx(awardId, mcTarget) { if (mcTarget == undefined) { mcTarget = target; } var _local4 = mcTarget.createEmptyMovieClip("mcAward_" + awardId, mcTarget.getNextHighestDepth()); var _local6 = new MovieClipLoader(); var _local7 = new Object(); _local7.onLoadInit = mx.utils.Delegate.create(this, onAwardGfxLoaded); _local6.addListener(_local7); var _local3 = new Date(); var _local8 = (((_local3.getFullYear() + "-") + _local3.getMonth()) + "-") + _local3.getDay(); if (_root._url.indexOf("file:///") > -1) { var _local9 = ("http://cms.miniclip.com/players/swf/components/awards.swf?deCache=" + _local8) + random(1000000); } else { var _local9 = "/players/swf/components/awards.swf?deCache=" + _local8; } _local6.loadClip(_local9, _local4); _local4._alpha = 0; return(_local4); } function onAwardSwfLoaded(mc) { mc.aid = aid; mc.onAwardGiven = mx.utils.Delegate.create(this, onAwardGivenPrivate); mc.onAwardNotGiven = mx.utils.Delegate.create(this, onAwardNotGivenPrivate); } function onAwardGfxLoaded(mcAward) { var _local2 = int(mcAward._name.split("_")[1]); mcAward.gotoAndStop(_local2); mcAward._alpha = 100; } function onAwardGivenPrivate() { onAwardResponse(true); mlAwardLoader.unloadClip(mcGiveAward); } function onAwardNotGivenPrivate() { onAwardResponse(false); mlAwardLoader.unloadClip(mcGiveAward); } }Symbol 771 MovieClip [__Packages.mx.utils.Delegate] Frame 0class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }Symbol 6 MovieClip Frame 1this._visible = false;Symbol 12 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 17 MovieClip Frame 2if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }Symbol 17 MovieClip Frame 4if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 17 MovieClip Frame 12stop();Symbol 27 MovieClip Frame 1stop();Symbol 27 MovieClip Frame 100stop();Symbol 29 MovieClip Frame 1stop();Symbol 29 MovieClip Frame 12_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 33 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 34 MovieClip Frame 2_parent.mcAnimation.play(); stop();Symbol 34 MovieClip Frame 13_parent.gotoAndPlay("preload"); stop();Symbol 50 MovieClip Frame 1stop();Symbol 50 MovieClip Frame 60Symbol 50 MovieClip Frame 121_parent.mcBackground.play(); stop();Symbol 51 MovieClip Frame 1loadAdNow = false; _root.stop(); play();Instance of Symbol 6 MovieClip "mcIntro" in Symbol 51 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 51 MovieClip Frame 2xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();Instance of Symbol 29 MovieClip "mcLoadingAnimated" in Symbol 51 MovieClip Frame 2onClipEvent (load) { _visible = false; }Symbol 51 MovieClip Frame 3var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }Symbol 51 MovieClip Frame 5var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 57 MovieClip [letter0] Frame 1var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { if (!_root.pauseFlag) { _y = (_y + speed); if ((Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) || (this.onPress)) { _root.fxs.fx4.start(); _root.hitLetter(depth, _root.calcScore(_y), _x, _y, type); } if (_y > _root.cSky) { tY = Math.floor((_y - _root.cSky) / _root.tileSize); if (_root.levelArray[tY][tX] != 0) { if (_y >= (_root.stageH - 10)) { trace("lostcity"); _root.cityLost(_x); } else { _root.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 63 MovieClip Frame 4gotoAndStop (1);Symbol 65 MovieClip Frame 23gotoAndStop (1);Symbol 67 MovieClip [letter1] Frame 1var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { if (!_root.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); animation.flame.gotoAndStop(animation.flame._currentframe + 1); if (Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) { _root.fxs.fx7.start(); _root.hitLetter(depth, _root.calcScore(_y), _x, _y, type); } if (_y > _root.cSky) { tY = Math.floor((_y - _root.cSky) / _root.tileSize); if (_root.levelArray[tY][tX] != 0) { if (_y >= (_root.stageH - 10)) { trace("lostcity"); _root.cityLost(_x); } else { speed = 1; _root.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 71 MovieClip Frame 1letter = _parent._parent.letter;Symbol 77 MovieClip Frame 30gotoAndStop (1);Symbol 78 MovieClip [letter2] Frame 1var hitKey1 = letter.charCodeAt(0); if (_root.LChar > 1) { var NumFlag = true; var hitKey1a = (hitKey1 + 48); } this.onEnterFrame = function () { if (!_root.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); if (Key.isDown(hitKey1) || (NumFlag && (Key.isDown(hitKey1a)))) { _root.fxs.fx15.start(); _root.hitLetter(depth, _root.calcScore(_y), _x, _y, type); } if (_y > _root.cSky) { tY = Math.floor((_y - _root.cSky) / _root.tileSize); if (_root.levelArray[tY][tX] != 0) { if (_y >= (_root.stageH - 10)) { trace("lostcity"); _root.cityLost(_x); } else { _root.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 84 MovieClip Frame 3gotoAndStop (1);Symbol 90 MovieClip Frame 35gotoAndStop (1);Symbol 97 MovieClip Frame 1stop();Symbol 98 MovieClip [letter3] Frame 1function checkTriplet(val) { tot = tot + String(val); keyDetFlag = false; keyDetTimer = 0; if (((number1._currentframe == 2) && (number2._currentframe == 2)) && (number3._currentframe == 2)) { _root.zepFlag = false; _root.fxs.fx17.start(); _root.hitLetter(depth, Number(tot), _x, _y, type); } } var tot = ""; var counter = 0; var zepW = 80; var limit1 = (_root.stageW - zepW); var limit2 = (_root.stageW + zepW); var keyDetFlag = true; var keyDetTimer; var hitKey1 = String(number1.letter).charCodeAt(0); var hitKey2 = String(number2.letter).charCodeAt(0); var hitKey3 = String(number3.letter).charCodeAt(0); var hitKey1a = (hitKey1 + 48); var hitKey2a = (hitKey2 + 48); var hitKey3a = (hitKey3 + 48); zep._xscale = 100 * dir; trace("LZOFreq = " + LZOFreq); stop(); this.onEnterFrame = function () { if (!_root.pauseFlag) { counter++; if (((counter % LZOFreq) == 0) && ((_x > zepW) && (_x < limit1))) { _root.createLet(4, _x, _y); } _x = (_x + (speed * dir)); zep.light.gotoAndStop(zep.light._currentframe + 1); zep.propeller1.gotoAndStop(zep.propeller1._currentframe + 1); zep.propeller2.gotoAndStop(zep.propeller2._currentframe + 1); if (keyDetFlag) { if ((Key.isDown(hitKey1) || (Key.isDown(hitKey1a))) && (number1._currentframe == 1)) { number1.gotoAndStop(2); _root.fxs.fx13.start(); checkTriplet(number1.letter); } else if ((Key.isDown(hitKey2) || (Key.isDown(hitKey2a))) && (number2._currentframe == 1)) { number2.gotoAndStop(2); _root.fxs.fx16.start(); checkTriplet(number2.letter); } else if ((Key.isDown(hitKey3) || (Key.isDown(hitKey3a))) && (number3._currentframe == 1)) { number3.gotoAndStop(2); _root.fxs.fx18.start(); checkTriplet(number3.letter); } } else { keyDetTimer++; if (keyDetTimer > 2) { keyDetFlag = true; } } if (((dir > 0) && (_x > limit2)) || ((dir < 0) && (_x < (-zepW)))) { trace("Zeppelin outside screen!!!!!"); _root.zepFlag = false; _root.removeLetter(depth); this.removeMovieClip(); } } };Symbol 101 MovieClip Frame 26stop();Symbol 106 MovieClip [letter4] Frame 1tex.letter = letter; this.onEnterFrame = function () { if (!_root.pauseFlag) { _y = (_y + speed); if (Key.isDown(letter.charCodeAt(0))) { _root.fxs.fx4.start(); _root.hitLetter(depth, _root.calcScore(_y), _x, _y, type); } tex._rotation = tex._rotation + 6; circSaw._rotation = circSaw._rotation + 8.4; circSaw.gotoAndStop(circSaw._currentframe + 1); if (_y > _root.cSky) { tY = Math.floor((_y - _root.cSky) / _root.tileSize); if (_root.levelArray[tY][tX] != 0) { if (_y >= (_root.stageH - 10)) { trace("lostcity"); _root.cityLost(_x); } else { _root.hitCity(tY, tX, depth, type, _x, _y); } } } } }; stop();Symbol 111 MovieClip Frame 15gotoAndStop (1);Symbol 113 MovieClip [letter5] Frame 1this.onEnterFrame = function () { if (!_root.pauseFlag) { _y = (_y + speed); animation.gotoAndStop(animation._currentframe + 1); if (Key.isDown(letter.charCodeAt(0))) { _root.fxs.fx4.start(); _root.fxs.fx1.start(); _root.hitLetter(depth, _root.calcScore(_y), _x, _y, type); } if (_y >= (_root.stageH + 12)) { _root.removeLetter(depth); this.removeMovieClip(); } } }; stop();Symbol 121 MovieClip Frame 1stop();Symbol 121 MovieClip Frame 11gotoAndStop (1);Symbol 132 MovieClip Frame 106if (_root.pauseFlag) { gotoAndPlay (1); }Symbol 132 MovieClip Frame 110gotoAndPlay (1);Symbol 133 MovieClip Frame 1stop();Symbol 133 MovieClip Frame 26stop();Symbol 139 MovieClip [letterBlast] Frame 9this.removeMovieClip();Symbol 140 MovieClip Frame 1stop();Symbol 140 MovieClip Frame 15stop();Symbol 140 MovieClip Frame 16_root.Flash(); _root.fxs.fx17.start(); head.gotoAndPlay("blast");Symbol 140 MovieClip Frame 52_root.Flash(); _root.fxs.fx17.start();Symbol 140 MovieClip Frame 61_root.ufo.removeMovieClip(); stop();Symbol 146 MovieClip [ufo] Frame 1var a = 0; var yy = 2; stop(); minScore = _root.minScore; this.onEnterFrame = function () { if (!_root.pauseFlag) { if (_y < 64) { _y = (_y + yy); } else if (_y == 64) { ufo.gotoAndPlay("open"); _y = (_y + yy); } _x = ((Math.cos(a / 10) * 100) + 220); a = a + 0.05; ufo._rotation = Math.cos(a) * 4; ufo.side.gotoAndStop(ufo.side._currentframe + 1); } };Symbol 146 MovieClip [ufo] Frame 2_root.fxs.fx21.start();Symbol 146 MovieClip [ufo] Frame 21_root.fxs.fx3.start();Symbol 146 MovieClip [ufo] Frame 23tX = Math.floor(_x / _root.tileSize) - 1; tY = 0; while (tY < 10) { _root.hitTile(tY, tX); tY++; }Symbol 146 MovieClip [ufo] Frame 31_root.cityLost(_x); stop();Symbol 146 MovieClip [ufo] Frame 32ufo.gotoAndPlay("close"); stop();Symbol 151 MovieClip [blastCity] Frame 35stop();Symbol 152 MovieClip [cityExplosion] Frame 8this.removeMovieClip();Symbol 158 MovieClip [extra] Frame 56this.removeMovieClip();Symbol 166 MovieClip Frame 1stop();Symbol 174 MovieClip Frame 1stop();Symbol 179 MovieClip [letterBlast2] Frame 11this.removeMovieClip();Symbol 208 MovieClip [letterBlast3] Frame 17this.removeMovieClip();Symbol 215 MovieClip Frame 1stop();Symbol 217 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 265 MovieClip Frame 1function setX() { return(_root.getRnd(15, 100) + (_root.getRnd(0, 1) * 280)); }Instance of Symbol 259 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { letter = "O"; speed = _root.getRnd(1, 9) / 4; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 259 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { letter = "T"; speed = _root.getRnd(1, 9) / 3; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 259 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { letter = "S"; speed = _root.getRnd(1, 9) / 3; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 500) { newRun(); } }Instance of Symbol 260 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { _parent.letter = "I"; speed = _root.getRnd(2, 6); _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 520) { newRun(); } }Instance of Symbol 264 MovieClip "animation" in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { this.letter = "A"; speed = _root.getRnd(6, 18) / 5; _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 540) { newRun(); } flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 260 MovieClip in Symbol 265 MovieClip Frame 1onClipEvent (load) { function newRun() { _parent.letter = "M"; speed = _root.getRnd(2, 6); _y = 0; _x = _parent.setX(); } newRun(); } onClipEvent (enterFrame) { _y = (_y + speed); if (_y > 530) { newRun(); } }Symbol 266 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 275 MovieClip Frame 1text = _parent._parent._parent.text;Symbol 282 Buttonon (release) { _root.menuRelease(_name); }Symbol 283 MovieClip Frame 1text = _root.textArray[_name];Symbol 289 MovieClip Frame 1this.onEnterFrame = function () { animation.gotoAndStop(animation._currentframe + 1); };Instance of Symbol 65 MovieClip "animation" in Symbol 289 MovieClip Frame 1onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Symbol 301 MovieClip Frame 1text = _root.textArray[_name];Instance of Symbol 111 MovieClip "animation" in Symbol 339 MovieClip Frame 1onClipEvent (load) { _parent.letter = "L"; } onClipEvent (enterFrame) { gotoAndStop(_currentframe + 1); }Instance of Symbol 101 MovieClip "circSaw" in Symbol 343 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 8.4); }Instance of Symbol 105 MovieClip "tex" in Symbol 343 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 6); } onClipEvent (load) { letter = "B"; }Symbol 347 Buttonon (release) { _root.mainMenu.gotoAndStop("howtoplay8"); }Symbol 357 MovieClip Frame 1this._visible = false;Symbol 375 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Symbol 377 MovieClip Frame 1System.security.allowDomain("www.miniclip.com");Instance of Symbol 357 MovieClip "mcHighscores" in Symbol 377 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 377 MovieClip Frame 2if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }Symbol 377 MovieClip Frame 3stop();Symbol 387 Buttonon (release) { _root.fxs.fx8.start(); _root.hintFlag = false; gotoAndStop ("off"); }Symbol 389 Buttonon (release) { _root.fxs.fx9.start(); _root.hintFlag = true; gotoAndStop ("on"); }Symbol 397 Buttonon (release) { _root.changeVolume("fxs", _root.fxsVolume + _root.deltaVolume); }Symbol 398 Buttonon (release) { _root.changeVolume("music", _root.musicVolume + _root.deltaVolume); }Symbol 406 Buttonon (press) { targ = _name.slice(0, 3); if (targ == "mus") { targ = "music"; } _root.changeVolume(targ, _root.deltaVolume * Math.ceil(_xmouse / 7)); }Symbol 408 Buttonon (release) { _root.changeVolume("fxs", _root.fxsVolume - _root.deltaVolume); }Symbol 409 Buttonon (release) { _root.changeVolume("music", _root.musicVolume - _root.deltaVolume); }Symbol 410 MovieClip [mainMenu] Frame 1if (_root.noHS) { this["55"]._visible = false; } stop();Instance of Symbol 301 MovieClip "64" in Symbol 410 MovieClip [mainMenu] Frame 8onClipEvent (keyUp) { code = Key.getCode(); if (code == 13) { _root.menuRelease(65); } }Instance of Symbol 301 MovieClip "89" in Symbol 410 MovieClip [mainMenu] Frame 11onClipEvent (keyUp) { code = Key.getCode(); if (code == 13) { _root.menuRelease(65); } }Instance of Symbol 259 MovieClip in Symbol 410 MovieClip [mainMenu] Frame 37onClipEvent (load) { letter = "B"; }Instance of Symbol 260 MovieClip in Symbol 410 MovieClip [mainMenu] Frame 37onClipEvent (load) { _parent.letter = "O"; }Instance of Symbol 264 MovieClip in Symbol 410 MovieClip [mainMenu] Frame 40onClipEvent (load) { letter = "N"; } onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 377 MovieClip "comHighscores" in Symbol 410 MovieClip [mainMenu] Frame 52//component parameters onClipEvent (construct) { scoreLocation = "_root.score"; gamename = "alphattack"; saveScore = false; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 410 MovieClip [mainMenu] Frame 56if (_root.hintFlag) { hintButton.gotoAndStop("on"); } else { hintButton.gotoAndStop("off"); } stop();Instance of Symbol 377 MovieClip "comHighscores" in Symbol 410 MovieClip [mainMenu] Frame 58//component parameters onClipEvent (construct) { scoreLocation = "_root.score"; gamename = "alphattack"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 437 MovieClip Frame 1stop();Instance of Symbol 259 MovieClip in Symbol 437 MovieClip Frame 1onClipEvent (load) { letter = "B"; }Instance of Symbol 264 MovieClip in Symbol 437 MovieClip Frame 5onClipEvent (load) { letter = "N"; } onClipEvent (enterFrame) { flame.gotoAndStop(flame._currentframe + 1); }Instance of Symbol 260 MovieClip in Symbol 437 MovieClip Frame 14onClipEvent (load) { _parent.letter = "O"; }Instance of Symbol 446 MovieClip in Symbol 447 MovieClip Frame 1onClipEvent (keyDown) { if (_root.startedFromStage1 && (_root.medals >= 1)) { _root.checkAward(); } else { _root.seeScore(); } }Symbol 475 MovieClip Frame 1stop();Symbol 477 MovieClip [message] Frame 1stop();Symbol 477 MovieClip [message] Frame 2play();Symbol 477 MovieClip [message] Frame 12stop();Symbol 477 MovieClip [message] Frame 22this.removeMovieClip();Symbol 477 MovieClip [message] Frame 23play();Symbol 477 MovieClip [message] Frame 32stop();Instance of Symbol 446 MovieClip in Symbol 477 MovieClip [message] Frame 36onClipEvent (keyDown) { _root.seeScore(); }Symbol 477 MovieClip [message] Frame 39endSign.bonus = 0; endSign.total = 0; var counter = 0; var counter2 = 0; var bonusFlag = true; if (_root.totKeyPress > 0) { var accuracy = ((_root.letterCount + _root.letterCountBonus) / _root.totKeyPress); } else { var accuracy = 0; } if (accuracy > 1) { accuracy = 1; } var accBonus = Math.floor(_root.tileBonus * accuracy); var tempAccPerc = Math.floor(accuracy * 100); endSign.accPerc = tempAccPerc + "%"; cityLeft = new Array(); for (var name in _root.levelContainer.city) { if (typeof(_root.levelContainer.city[name]) == "movieclip") { path = _root.levelContainer.city[name]; if (path._currentframe != 5) { cityLeft[counter] = name; counter++; } } } endSign.perfect._visible = 0; trace("cityLeft = " + cityLeft); _root.fxs.fx19.start(0, 300); this.onEnterFrame = function () { if (bonusFlag) { var _local2 = _root.levelContainer.city[cityLeft[counter2]]; _local2._alpha = 0; counter2++; if (_local2._currentframe == 1) { endSign.bonus = endSign.bonus + _root.tileBonus; endSign.total = endSign.total + accBonus; _root.score = _root.score + accBonus; } if (counter2 >= cityLeft.length) { _root.fxs.fx19.stop(); bonusFlag = false; trace("**** REPORT FROM AAA MESSAGE ****"); trace("letterCount = " + _root.letterCount); trace("_root.depth = " + _root.depth); trace("_root.depthArray[3] = " + _root.depthArray[3]); trace("_root.levelData[_root.stage][9] = " + _root.levelData[_root.stage][9]); trace("stage = " + _root.stage); trace(" **********************************"); if (_root.letterCount == ((_root.depth - _root.depthArray[3]) - _root.levelData[_root.stage][9])) { _root.perfectInterval = setInterval(_root.perfectScore, _root.timeArray[1]); } else { _root.bonusInterval = setInterval(_root.endBonusCount(), _root.timeArray[2]); } } } }; play();Symbol 477 MovieClip [message] Frame 50if (_root.stage == _root.lastStage) { congrats._visible = true; _root.medals++; if (_root.medals == 2) { cheats.cheatCode = _root.cheatCode[3]; } else if (_root.medals == 3) { cheats.cheatCode = _root.cheatCode[2]; } else { cheats._visible = false; } } else { congrats._visible = false; cheats._visible = false; } stop();Symbol 477 MovieClip [message] Frame 51play();Symbol 477 MovieClip [message] Frame 63stop();Symbol 485 MovieClip [scoreUp] Frame 20this.removeMovieClip();Symbol 554 MovieClip [seaTile] Frame 1stop();Symbol 554 MovieClip [seaTile] Frame 14stop();Symbol 717 MovieClip Frame 1stop();Symbol 725 MovieClip Frame 16stop();Symbol 732 MovieClip [tiles] Frame 1stop();Symbol 734 Buttonon (release) { _parent.code = _root.levelData[id][11]; _root.menuRelease(65); }Symbol 768 MovieClip Frame 1stop();
Library Items
Symbol 770 MovieClip [__Packages.MiniclipAwards] | ||
Symbol 771 MovieClip [__Packages.mx.utils.Delegate] | ||
Symbol 1 Graphic | Used by:52 Timeline | |
Symbol 2 Graphic | Used by:6 | |
Symbol 3 Font | Used by:4 5 19 22 353 354 355 356 369 | |
Symbol 4 Text | Uses:3 | Used by:6 |
Symbol 5 Text | Uses:3 | Used by:6 |
Symbol 6 MovieClip | Uses:2 4 5 | Used by:51 |
Symbol 7 ShapeTweening | Used by:29 | |
Symbol 8 Graphic | Used by:27 | |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 151 152 377 | |
Symbol 12 Button | Uses:9 10 11 | Used by:27 |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:17 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:13 15 16 | Used by:27 |
Symbol 18 Graphic | Used by:27 | |
Symbol 19 EditableText | Uses:3 | Used by:27 |
Symbol 20 ShapeTweening | Used by:27 | |
Symbol 21 Graphic | Used by:27 | |
Symbol 22 EditableText | Uses:3 | Used by:27 |
Symbol 23 Graphic | Used by:27 | |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:27 | |
Symbol 26 Graphic | Used by:27 769 | |
Symbol 27 MovieClip | Uses:8 12 17 18 19 20 21 22 23 24 25 26 | Used by:29 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:7 27 28 | Used by:51 |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 Button | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:30 31 33 | Used by:51 |
Symbol 35 Graphic | Used by:50 | |
Symbol 36 ShapeTweening | Used by:50 | |
Symbol 37 Graphic | Used by:50 | |
Symbol 38 Sound | Used by:50 | |
Symbol 39 Graphic | Used by:50 375 | |
Symbol 40 Graphic | Used by:50 | |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:50 |
Symbol 43 Graphic | Used by:50 | |
Symbol 44 Graphic | Used by:50 | |
Symbol 45 Graphic | Used by:50 | |
Symbol 46 Sound | Used by:50 | |
Symbol 47 Font | Used by:48 | |
Symbol 48 Text | Uses:47 | Used by:50 266 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:35 36 37 38 39 40 42 43 44 45 46 48 49 | Used by:51 |
Symbol 51 MovieClip | Uses:6 29 34 50 | Used by:Timeline |
Symbol 52 MovieClip | Uses:1 | Used by:768 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 259 |
Symbol 55 Font | Used by:56 66 70 95 96 104 112 160 161 163 165 167 171 258 263 268 269 270 271 272 273 274 277 278 279 280 281 295 296 297 298 299 300 320 328 329 330 331 332 335 338 344 415 418 422 426 440 457 458 462 470 473 | |
Symbol 56 EditableText | Uses:55 | Used by:57 |
Symbol 57 MovieClip [letter0] | Uses:54 56 | Used by:768 |
Symbol 58 Graphic | Used by:65 264 | |
Symbol 59 Graphic | Used by:65 264 | |
Symbol 60 Graphic | Used by:65 264 | |
Symbol 61 Graphic | Used by:65 264 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:65 264 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:58 59 60 61 63 64 | Used by:67 289 |
Symbol 66 EditableText | Uses:55 | Used by:67 |
Symbol 67 MovieClip [letter1] | Uses:65 66 | Used by:768 |
Symbol 68 Graphic | Used by:77 260 | |
Symbol 69 Graphic | Used by:77 260 | |
Symbol 70 EditableText | Uses:55 | Used by:71 |
Symbol 71 MovieClip | Uses:70 | Used by:77 260 |
Symbol 72 Graphic | Used by:77 260 | |
Symbol 73 Graphic | Used by:77 260 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:77 260 |
Symbol 76 Graphic | Used by:77 260 | |
Symbol 77 MovieClip | Uses:68 69 71 72 73 75 76 | Used by:78 |
Symbol 78 MovieClip [letter2] | Uses:77 | Used by:768 |
Symbol 79 Graphic | Used by:94 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:80 81 82 83 | Used by:94 |
Symbol 85 Graphic | Used by:94 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:90 139 146 292 |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:87 88 89 | Used by:94 |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 437 441 447 463 471 476 477 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:79 84 85 90 91 92 93 | Used by:98 |
Symbol 95 EditableText | Uses:55 | Used by:97 |
Symbol 96 EditableText | Uses:55 | Used by:97 |
Symbol 97 MovieClip | Uses:95 96 | Used by:98 |
Symbol 98 MovieClip [letter3] | Uses:94 97 | Used by:768 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:106 343 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:106 |
Symbol 104 EditableText | Uses:55 | Used by:105 |
Symbol 105 MovieClip | Uses:104 | Used by:106 343 |
Symbol 106 MovieClip [letter4] | Uses:101 103 105 | Used by:768 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:107 | Used by:111 |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:111 178 |
Symbol 111 MovieClip | Uses:108 110 | Used by:113 339 |
Symbol 112 EditableText | Uses:55 | Used by:113 |
Symbol 113 MovieClip [letter5] | Uses:111 112 | Used by:768 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:121 |
Symbol 116 Graphic | Used by:121 | |
Symbol 117 Graphic | Used by:121 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:121 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:115 116 117 119 120 | Used by:140 |
Symbol 122 Graphic | Used by:140 | |
Symbol 123 Graphic | Used by:133 | |
Symbol 124 Font | Used by:125 | |
Symbol 125 EditableText | Uses:124 | Used by:133 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:133 |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:128 129 130 131 | Used by:133 |
Symbol 133 MovieClip | Uses:123 125 127 132 | Used by:140 |
Symbol 134 Graphic | Used by:140 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:139 146 |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [letterBlast] | Uses:136 87 137 138 | Used by:140 768 |
Symbol 140 MovieClip | Uses:121 122 133 134 139 | Used by:146 |
Symbol 141 Graphic | Used by:146 | |
Symbol 142 Graphic | Used by:146 | |
Symbol 143 ShapeTweening | Used by:146 | |
Symbol 144 ShapeTweening | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip [ufo] | Uses:140 141 142 136 87 143 144 145 | Used by:768 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:151 |
Symbol 149 ShapeTweening | Used by:151 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip [blastCity] | Uses:148 11 149 150 | Used by:768 |
Symbol 152 MovieClip [cityExplosion] | Uses:11 | Used by:768 |
Symbol 153 MovieClip [emptylevel] | Used by:768 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:158 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:158 |
Symbol 158 MovieClip [extra] | Uses:155 157 | Used by:768 |
Symbol 159 Graphic | Used by:176 | |
Symbol 160 EditableText | Uses:55 | Used by:176 |
Symbol 161 EditableText | Uses:55 | Used by:176 |
Symbol 162 Graphic | Used by:166 | |
Symbol 163 EditableText | Uses:55 | Used by:166 |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 EditableText | Uses:55 | Used by:166 |
Symbol 166 MovieClip | Uses:162 163 164 165 | Used by:176 |
Symbol 167 EditableText | Uses:55 | Used by:176 |
Symbol 168 Graphic | Used by:174 | |
Symbol 169 ShapeTweening | Used by:174 | |
Symbol 170 Graphic | Used by:174 | |
Symbol 171 Text | Uses:55 | Used by:174 |
Symbol 172 Graphic | Used by:174 | |
Symbol 173 Graphic | Used by:174 266 | |
Symbol 174 MovieClip | Uses:168 169 170 171 172 173 | Used by:176 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip [interface] | Uses:159 160 161 166 167 174 175 | Used by:768 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:110 177 | Used by:179 |
Symbol 179 MovieClip [letterBlast2] | Uses:178 | Used by:768 |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:180 | Used by:208 725 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:208 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:208 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:208 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:208 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:208 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:208 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:208 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:208 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:208 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:208 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:208 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:208 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:208 |
Symbol 208 MovieClip [letterBlast3] | Uses:181 183 185 187 189 191 193 195 197 199 201 203 205 207 | Used by:768 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:253 |
Symbol 211 MovieClip | Used by:253 | |
Symbol 212 Graphic | Used by:215 468 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:215 468 |
Symbol 215 MovieClip | Uses:212 214 | Used by:253 |
Symbol 216 Graphic | Used by:217 266 410 | |
Symbol 217 Button | Uses:216 | Used by:253 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:253 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:253 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:253 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:253 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:253 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:253 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:253 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:253 |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:253 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:253 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:253 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:253 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:253 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:253 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:253 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:253 |
Symbol 250 Bitmap | Used by:252 | |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:250 251 | Used by:253 |
Symbol 253 MovieClip [levelContainer] | Uses:210 211 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 252 | Used by:768 |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 468 |
Symbol 257 MovieClip | Uses:254 256 | Used by:410 |
Symbol 258 EditableText | Uses:55 | Used by:259 |
Symbol 259 MovieClip | Uses:54 258 | Used by:265 410 437 |
Symbol 260 MovieClip | Uses:68 69 71 72 73 75 76 | Used by:265 410 437 |
Symbol 261 Graphic | Used by:264 | |
Symbol 262 Graphic | Used by:264 | |
Symbol 263 EditableText | Uses:55 | Used by:264 |
Symbol 264 MovieClip | Uses:58 59 60 61 261 63 262 263 | Used by:265 410 437 |
Symbol 265 MovieClip | Uses:259 260 264 | Used by:410 |
Symbol 266 Button | Uses:216 48 173 | Used by:410 |
Symbol 267 Graphic | Used by:282 | |
Symbol 268 EditableText | Uses:55 | Used by:282 |
Symbol 269 EditableText | Uses:55 | Used by:282 |
Symbol 270 EditableText | Uses:55 | Used by:282 |
Symbol 271 EditableText | Uses:55 | Used by:282 |
Symbol 272 EditableText | Uses:55 | Used by:282 |
Symbol 273 EditableText | Uses:55 | Used by:282 |
Symbol 274 EditableText | Uses:55 | Used by:275 |
Symbol 275 MovieClip | Uses:274 | Used by:276 |
Symbol 276 MovieClip | Uses:275 | Used by:282 |
Symbol 277 EditableText | Uses:55 | Used by:282 |
Symbol 278 EditableText | Uses:55 | Used by:282 |
Symbol 279 EditableText | Uses:55 | Used by:282 |
Symbol 280 EditableText | Uses:55 | Used by:282 |
Symbol 281 EditableText | Uses:55 | Used by:282 |
Symbol 282 Button | Uses:267 268 269 270 271 272 273 276 277 278 279 280 281 | Used by:283 |
Symbol 283 MovieClip | Uses:282 | Used by:410 |
Symbol 284 Graphic | Used by:292 | |
Symbol 285 Graphic | Used by:292 | |
Symbol 286 Graphic | Used by:292 | |
Symbol 287 Font | Used by:288 | |
Symbol 288 Text | Uses:287 | Used by:289 |
Symbol 289 MovieClip | Uses:65 288 | Used by:292 |
Symbol 290 Graphic | Used by:292 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:284 285 87 286 289 290 291 | Used by:410 |
Symbol 293 Font | Used by:294 | |
Symbol 294 EditableText | Uses:293 | Used by:410 |
Symbol 295 EditableText | Uses:55 | Used by:301 |
Symbol 296 EditableText | Uses:55 | Used by:301 |
Symbol 297 EditableText | Uses:55 | Used by:301 |
Symbol 298 EditableText | Uses:55 | Used by:301 |
Symbol 299 EditableText | Uses:55 | Used by:301 |
Symbol 300 EditableText | Uses:55 | Used by:301 |
Symbol 301 MovieClip | Uses:295 296 297 298 299 300 | Used by:410 |
Symbol 302 Font | Used by:303 304 307 308 309 310 311 312 313 314 315 316 317 318 319 320 325 326 327 328 329 330 331 332 335 344 348 378 379 380 381 382 383 391 392 416 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 438 439 443 448 449 452 453 454 455 456 460 461 469 470 474 733 735 | |
Symbol 303 Text | Uses:302 | Used by:410 |
Symbol 304 Text | Uses:302 | Used by:410 |
Symbol 305 Bitmap | Used by:306 321 | |
Symbol 306 Graphic | Uses:305 | Used by:410 |
Symbol 307 EditableText | Uses:302 | Used by:410 |
Symbol 308 Text | Uses:302 | Used by:410 |
Symbol 309 Text | Uses:302 | Used by:410 |
Symbol 310 Text | Uses:302 | Used by:410 |
Symbol 311 Text | Uses:302 | Used by:410 |
Symbol 312 Text | Uses:302 | Used by:410 |
Symbol 313 Text | Uses:302 | Used by:410 |
Symbol 314 Text | Uses:302 | Used by:410 |
Symbol 315 Text | Uses:302 | Used by:410 |
Symbol 316 EditableText | Uses:302 | Used by:410 |
Symbol 317 EditableText | Uses:302 | Used by:410 |
Symbol 318 Text | Uses:302 | Used by:410 |
Symbol 319 Text | Uses:302 | Used by:410 |
Symbol 320 Text | Uses:55 302 | Used by:410 |
Symbol 321 Graphic | Uses:305 | Used by:410 |
Symbol 322 Font | Used by:323 | |
Symbol 323 EditableText | Uses:322 | Used by:410 |
Symbol 324 Graphic | Used by:410 | |
Symbol 325 Text | Uses:302 | Used by:410 |
Symbol 326 EditableText | Uses:302 | Used by:410 |
Symbol 327 Text | Uses:302 | Used by:410 |
Symbol 328 Text | Uses:55 302 | Used by:410 |
Symbol 329 Text | Uses:55 302 | Used by:410 |
Symbol 330 Text | Uses:55 302 | Used by:410 |
Symbol 331 Text | Uses:55 302 | Used by:410 |
Symbol 332 Text | Uses:55 302 | Used by:410 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:410 437 |
Symbol 335 Text | Uses:55 302 | Used by:410 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:410 |
Symbol 338 EditableText | Uses:55 | Used by:339 |
Symbol 339 MovieClip | Uses:111 338 | Used by:410 437 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:343 |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:101 341 342 105 | Used by:410 |
Symbol 344 Text | Uses:55 302 | Used by:410 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:347 |
Symbol 347 Button | Uses:346 | Used by:410 |
Symbol 348 Text | Uses:302 | Used by:410 |
Symbol 349 Graphic | Used by:410 | |
Symbol 350 Font | Used by:351 | |
Symbol 351 EditableText | Uses:350 | Used by:410 |
Symbol 352 Graphic | Used by:357 | |
Symbol 353 Text | Uses:3 | Used by:357 |
Symbol 354 Text | Uses:3 | Used by:357 |
Symbol 355 Text | Uses:3 | Used by:357 |
Symbol 356 Text | Uses:3 | Used by:357 |
Symbol 357 MovieClip | Uses:352 353 354 355 356 | Used by:377 |
Symbol 358 MovieClip | Used by:377 | |
Symbol 359 Graphic | Used by:377 | |
Symbol 360 Font | Used by:361 363 365 366 | |
Symbol 361 Text | Uses:360 | Used by:377 |
Symbol 362 Graphic | Used by:377 | |
Symbol 363 Text | Uses:360 | Used by:377 |
Symbol 364 Graphic | Used by:377 | |
Symbol 365 Text | Uses:360 | Used by:377 |
Symbol 366 Text | Uses:360 | Used by:377 |
Symbol 367 Graphic | Used by:377 | |
Symbol 368 Graphic | Used by:377 | |
Symbol 369 Text | Uses:3 | Used by:377 |
Symbol 370 Font | Used by:371 374 | |
Symbol 371 Text | Uses:370 | Used by:375 |
Symbol 372 Graphic | Used by:373 375 | |
Symbol 373 MovieClip | Uses:372 | Used by:375 |
Symbol 374 Text | Uses:370 | Used by:375 |
Symbol 375 Button | Uses:371 373 374 39 372 | Used by:377 |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 MovieClip | Uses:357 358 359 361 362 363 364 365 11 366 367 368 369 375 376 | Used by:410 |
Symbol 378 Text | Uses:302 | Used by:410 |
Symbol 379 Text | Uses:302 | Used by:410 |
Symbol 380 Text | Uses:302 | Used by:410 |
Symbol 381 Text | Uses:302 | Used by:410 |
Symbol 382 Text | Uses:302 | Used by:410 |
Symbol 383 Text | Uses:302 | Used by:410 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:387 389 734 736 |
Symbol 386 Graphic | Used by:387 389 | |
Symbol 387 Button | Uses:385 386 | Used by:390 |
Symbol 388 Graphic | Used by:390 | |
Symbol 389 Button | Uses:385 386 | Used by:390 |
Symbol 390 MovieClip | Uses:387 388 389 | Used by:410 |
Symbol 391 Text | Uses:302 | Used by:410 |
Symbol 392 Text | Uses:302 | Used by:410 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:397 398 408 409 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:397 398 408 409 |
Symbol 397 Button | Uses:394 396 | Used by:410 |
Symbol 398 Button | Uses:394 396 | Used by:410 |
Symbol 399 Graphic | Used by:407 | |
Symbol 400 Graphic | Used by:407 | |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:407 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:407 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 Button | Uses:405 | Used by:407 |
Symbol 407 MovieClip | Uses:399 400 402 404 406 | Used by:410 |
Symbol 408 Button | Uses:394 396 | Used by:410 |
Symbol 409 Button | Uses:394 396 | Used by:410 |
Symbol 410 MovieClip [mainMenu] | Uses:257 265 266 283 292 294 301 303 304 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 323 324 325 326 327 328 329 330 331 259 260 332 334 264 335 337 339 343 344 347 348 216 349 351 377 378 379 380 381 382 383 390 391 392 397 398 407 408 409 | Used by:768 |
Symbol 411 Graphic | Used by:441 447 463 476 477 | |
Symbol 412 Graphic | Used by:437 441 447 463 468 471 476 477 | |
Symbol 413 Graphic | Used by:441 | |
Symbol 414 Graphic | Used by:441 | |
Symbol 415 Text | Uses:55 | Used by:441 |
Symbol 416 Text | Uses:302 | Used by:441 |
Symbol 417 Graphic | Used by:437 | |
Symbol 418 Text | Uses:55 | Used by:437 |
Symbol 419 Text | Uses:302 | Used by:437 |
Symbol 420 Text | Uses:302 | Used by:437 |
Symbol 421 Text | Uses:302 | Used by:437 |
Symbol 422 Text | Uses:302 55 | Used by:437 |
Symbol 423 Text | Uses:302 | Used by:437 |
Symbol 424 Text | Uses:302 | Used by:437 |
Symbol 425 Text | Uses:302 | Used by:437 |
Symbol 426 Text | Uses:302 55 | Used by:437 |
Symbol 427 Text | Uses:302 | Used by:437 |
Symbol 428 Text | Uses:302 | Used by:437 |
Symbol 429 Text | Uses:302 | Used by:437 |
Symbol 430 Text | Uses:302 | Used by:437 |
Symbol 431 Text | Uses:302 | Used by:437 |
Symbol 432 Text | Uses:302 | Used by:437 |
Symbol 433 Text | Uses:302 | Used by:437 |
Symbol 434 Text | Uses:302 | Used by:437 |
Symbol 435 Text | Uses:302 | Used by:437 |
Symbol 436 Text | Uses:302 | Used by:437 |
Symbol 437 MovieClip | Uses:417 412 92 418 419 259 420 339 421 422 264 423 424 334 425 426 427 428 429 430 431 260 432 433 434 435 436 | Used by:441 |
Symbol 438 EditableText | Uses:302 | Used by:441 |
Symbol 439 EditableText | Uses:302 | Used by:441 |
Symbol 440 EditableText | Uses:55 | Used by:441 |
Symbol 441 MovieClip | Uses:411 412 413 92 414 415 416 437 438 439 440 | Used by:477 |
Symbol 442 Graphic | Used by:447 471 477 | |
Symbol 443 Text | Uses:302 | Used by:447 |
Symbol 444 Font | Used by:445 | |
Symbol 445 Text | Uses:444 | Used by:446 |
Symbol 446 MovieClip | Uses:445 | Used by:447 477 |
Symbol 447 MovieClip | Uses:411 412 442 92 443 446 | Used by:477 |
Symbol 448 Text | Uses:302 | Used by:477 |
Symbol 449 Text | Uses:302 | Used by:477 |
Symbol 450 Graphic | Used by:477 | |
Symbol 451 Graphic | Used by:463 | |
Symbol 452 Text | Uses:302 | Used by:463 |
Symbol 453 Text | Uses:302 | Used by:463 |
Symbol 454 Text | Uses:302 | Used by:463 |
Symbol 455 Text | Uses:302 | Used by:463 |
Symbol 456 Text | Uses:302 | Used by:463 |
Symbol 457 Text | Uses:55 | Used by:463 |
Symbol 458 Text | Uses:55 | Used by:459 |
Symbol 459 MovieClip | Uses:458 | Used by:463 |
Symbol 460 EditableText | Uses:302 | Used by:463 |
Symbol 461 EditableText | Uses:302 | Used by:463 |
Symbol 462 EditableText | Uses:55 | Used by:463 |
Symbol 463 MovieClip | Uses:411 451 412 92 452 453 454 455 456 457 459 460 461 462 | Used by:477 |
Symbol 464 Graphic | Used by:468 | |
Symbol 465 Graphic | Used by:468 | |
Symbol 466 Graphic | Used by:468 | |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:464 412 465 212 214 466 256 467 | Used by:477 |
Symbol 469 Text | Uses:302 | Used by:471 |
Symbol 470 EditableText | Uses:55 302 | Used by:471 |
Symbol 471 MovieClip | Uses:442 412 469 92 470 | Used by:477 |
Symbol 472 Graphic | Used by:476 | |
Symbol 473 Text | Uses:55 | Used by:475 |
Symbol 474 Text | Uses:302 | Used by:475 |
Symbol 475 MovieClip | Uses:473 474 | Used by:476 |
Symbol 476 MovieClip | Uses:411 412 472 92 475 | Used by:477 |
Symbol 477 MovieClip [message] | Uses:441 447 411 412 442 92 448 449 450 446 463 468 471 476 | Used by:768 |
Symbol 478 Font | Used by:479 480 481 482 483 | |
Symbol 479 EditableText | Uses:478 | Used by:484 |
Symbol 480 EditableText | Uses:478 | Used by:484 |
Symbol 481 EditableText | Uses:478 | Used by:484 |
Symbol 482 EditableText | Uses:478 | Used by:484 |
Symbol 483 EditableText | Uses:478 | Used by:484 |
Symbol 484 MovieClip | Uses:479 480 481 482 483 | Used by:485 |
Symbol 485 MovieClip [scoreUp] | Uses:484 | Used by:768 |
Symbol 486 Graphic | Used by:732 | |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:717 |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:717 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:717 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:717 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:717 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:717 |
Symbol 499 Bitmap | Used by:500 | |
Symbol 500 Graphic | Uses:499 | Used by:717 |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:717 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:717 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:717 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:717 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:717 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:717 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:717 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:717 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:717 |
Symbol 519 Bitmap | Used by:520 | |
Symbol 520 Graphic | Uses:519 | Used by:717 |
Symbol 521 Bitmap | Used by:522 | |
Symbol 522 Graphic | Uses:521 | Used by:717 |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:717 |
Symbol 525 Bitmap | Used by:526 | |
Symbol 526 Graphic | Uses:525 | Used by:717 |
Symbol 527 Bitmap | Used by:528 | |
Symbol 528 Graphic | Uses:527 | Used by:717 |
Symbol 529 Graphic | Used by:554 | |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:554 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:554 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:554 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:554 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:554 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:554 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:554 |
Symbol 544 Graphic | Used by:554 | |
Symbol 545 Bitmap | Used by:546 | |
Symbol 546 Graphic | Uses:545 | Used by:554 |
Symbol 547 Graphic | Used by:554 | |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:554 |
Symbol 550 Graphic | Used by:554 | |
Symbol 551 Bitmap | Used by:552 | |
Symbol 552 Graphic | Uses:551 | Used by:554 |
Symbol 553 Graphic | Used by:554 | |
Symbol 554 MovieClip [seaTile] | Uses:529 531 533 535 537 539 541 543 544 546 547 549 550 552 553 | Used by:717 768 |
Symbol 555 Bitmap | Used by:556 | |
Symbol 556 Graphic | Uses:555 | Used by:717 |
Symbol 557 Bitmap | Used by:558 | |
Symbol 558 Graphic | Uses:557 | Used by:717 |
Symbol 559 Bitmap | Used by:560 | |
Symbol 560 Graphic | Uses:559 | Used by:717 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:717 |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:717 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:717 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:717 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:717 |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:717 |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:717 |
Symbol 575 Bitmap | Used by:576 | |
Symbol 576 Graphic | Uses:575 | Used by:717 |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:717 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:717 |
Symbol 581 Bitmap | Used by:582 | |
Symbol 582 Graphic | Uses:581 | Used by:717 |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:717 |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:717 |
Symbol 587 Bitmap | Used by:588 | |
Symbol 588 Graphic | Uses:587 | Used by:717 |
Symbol 589 Bitmap | Used by:590 | |
Symbol 590 Graphic | Uses:589 | Used by:717 |
Symbol 591 Bitmap | Used by:592 | |
Symbol 592 Graphic | Uses:591 | Used by:717 |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:717 |
Symbol 595 Bitmap | Used by:596 | |
Symbol 596 Graphic | Uses:595 | Used by:717 |
Symbol 597 Bitmap | Used by:598 | |
Symbol 598 Graphic | Uses:597 | Used by:717 |
Symbol 599 Bitmap | Used by:600 | |
Symbol 600 Graphic | Uses:599 | Used by:717 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:717 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:717 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:717 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:717 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:717 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:717 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:717 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:717 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:717 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:717 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:717 |
Symbol 623 Bitmap | Used by:624 | |
Symbol 624 Graphic | Uses:623 | Used by:717 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:717 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:717 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:717 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:717 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:717 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:717 |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:717 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:717 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:717 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:717 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:717 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:717 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:717 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:717 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:717 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:717 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:717 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:717 |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:717 |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:717 |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:717 |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:717 |
Symbol 669 Bitmap | Used by:670 | |
Symbol 670 Graphic | Uses:669 | Used by:717 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:717 |
Symbol 673 Bitmap | Used by:674 | |
Symbol 674 Graphic | Uses:673 | Used by:717 |
Symbol 675 Bitmap | Used by:676 | |
Symbol 676 Graphic | Uses:675 | Used by:717 |
Symbol 677 Bitmap | Used by:678 | |
Symbol 678 Graphic | Uses:677 | Used by:717 |
Symbol 679 Bitmap | Used by:680 | |
Symbol 680 Graphic | Uses:679 | Used by:717 |
Symbol 681 Bitmap | Used by:682 | |
Symbol 682 Graphic | Uses:681 | Used by:717 |
Symbol 683 Bitmap | Used by:684 | |
Symbol 684 Graphic | Uses:683 | Used by:717 |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:717 |
Symbol 687 Bitmap | Used by:688 | |
Symbol 688 Graphic | Uses:687 | Used by:717 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:717 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:717 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:717 |
Symbol 695 Bitmap | Used by:696 | |
Symbol 696 Graphic | Uses:695 | Used by:717 |
Symbol 697 Bitmap | Used by:698 | |
Symbol 698 Graphic | Uses:697 | Used by:717 |
Symbol 699 Bitmap | Used by:700 | |
Symbol 700 Graphic | Uses:699 | Used by:717 |
Symbol 701 Bitmap | Used by:702 | |
Symbol 702 Graphic | Uses:701 | Used by:717 |
Symbol 703 Bitmap | Used by:704 | |
Symbol 704 Graphic | Uses:703 | Used by:717 |
Symbol 705 Bitmap | Used by:706 | |
Symbol 706 Graphic | Uses:705 | Used by:717 |
Symbol 707 Bitmap | Used by:708 | |
Symbol 708 Graphic | Uses:707 | Used by:717 |
Symbol 709 Bitmap | Used by:710 | |
Symbol 710 Graphic | Uses:709 | Used by:717 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:717 |
Symbol 713 Bitmap | Used by:714 | |
Symbol 714 Graphic | Uses:713 | Used by:717 |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:717 |
Symbol 717 MovieClip | Uses:488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 634 636 638 640 642 644 646 648 650 652 654 656 658 660 662 664 666 668 670 672 674 676 678 680 682 684 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 | Used by:732 |
Symbol 718 Graphic | Used by:732 | |
Symbol 719 Graphic | Used by:732 | |
Symbol 720 Graphic | Used by:732 | |
Symbol 721 Graphic | Used by:725 | |
Symbol 722 ShapeTweening | Used by:725 | |
Symbol 723 ShapeTweening | Used by:725 | |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:721 181 722 723 724 | Used by:732 |
Symbol 726 Graphic | Used by:732 | |
Symbol 727 Graphic | Used by:732 | |
Symbol 728 Graphic | Used by:732 | |
Symbol 729 Graphic | Used by:732 | |
Symbol 730 Graphic | Used by:732 | |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip [tiles] | Uses:486 717 718 719 720 725 726 727 728 729 730 731 | Used by:768 |
Symbol 733 EditableText | Uses:302 | Used by:736 |
Symbol 734 Button | Uses:385 | Used by:736 |
Symbol 735 EditableText | Uses:302 | Used by:736 |
Symbol 736 MovieClip [levSel] | Uses:385 733 734 735 | Used by:768 |
Symbol 737 Sound | Used by:768 | |
Symbol 738 Sound [fx1] | Used by:768 | |
Symbol 739 Sound [fx2] | Used by:768 | |
Symbol 740 Sound [fx3] | Used by:768 | |
Symbol 741 Sound [fx4] | Used by:768 | |
Symbol 742 Sound [fx5] | Used by:768 | |
Symbol 743 Sound [fx6] | Used by:768 | |
Symbol 744 Sound [fx7] | Used by:768 | |
Symbol 745 Sound [fx8] | Used by:768 | |
Symbol 746 Sound [fx9] | Used by:768 | |
Symbol 747 Sound [fx11] | Used by:768 | |
Symbol 748 Sound [fx12] | Used by:768 | |
Symbol 749 Sound [fx13] | Used by:768 | |
Symbol 750 Sound [fx14] | Used by:768 | |
Symbol 751 Sound [fx15] | Used by:768 | |
Symbol 752 Sound [fx16] | Used by:768 | |
Symbol 753 Sound [fx17] | Used by:768 | |
Symbol 754 Sound [fx18] | Used by:768 | |
Symbol 755 Sound [fx19] | Used by:768 | |
Symbol 756 Sound [fx20] | Used by:768 | |
Symbol 757 Sound [fx21] | Used by:768 | |
Symbol 758 Sound [music1] | Used by:768 | |
Symbol 759 Sound [music2] | Used by:768 | |
Symbol 760 Sound [music3] | Used by:768 | |
Symbol 761 Sound [music4] | Used by:768 | |
Symbol 762 Sound [music7] | Used by:768 | |
Symbol 763 Sound [music5] | Used by:768 | |
Symbol 764 Sound [fx22] | Used by:768 | |
Symbol 765 Sound [fx23] | Used by:768 | |
Symbol 766 Sound [fx25] | Used by:768 | |
Symbol 767 Sound [fx24] | Used by:768 | |
Symbol 768 MovieClip | Uses:52 57 67 78 98 106 113 146 151 152 153 158 176 139 179 208 253 410 477 485 732 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 554 764 765 766 767 | Used by:Timeline |
Symbol 769 MovieClip | Uses:26 | Used by:Timeline |
Instance Names
"mcAd" | Symbol 17 MovieClip Frame 1 | Symbol 15 MovieClip |
"mcLoading" | Symbol 29 MovieClip Frame 1 | Symbol 27 MovieClip |
"mcLoading" | Symbol 29 MovieClip Frame 11 | Symbol 27 MovieClip |
"mcIntro" | Symbol 51 MovieClip Frame 1 | Symbol 6 MovieClip |
"mcLoadingAnimated" | Symbol 51 MovieClip Frame 2 | Symbol 29 MovieClip |
"mcBackground" | Symbol 51 MovieClip Frame 2 | Symbol 34 MovieClip |
"mcAnimation" | Symbol 51 MovieClip Frame 2 | Symbol 50 MovieClip |
"flame" | Symbol 65 MovieClip Frame 1 | Symbol 63 MovieClip |
"animation" | Symbol 67 MovieClip [letter1] Frame 1 | Symbol 65 MovieClip |
"animation" | Symbol 78 MovieClip [letter2] Frame 1 | Symbol 77 MovieClip |
"propeller2" | Symbol 94 MovieClip Frame 1 | Symbol 84 MovieClip |
"propeller1" | Symbol 94 MovieClip Frame 1 | Symbol 84 MovieClip |
"light" | Symbol 94 MovieClip Frame 1 | Symbol 90 MovieClip |
"zep" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 94 MovieClip |
"number3" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"number2" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"number1" | Symbol 98 MovieClip [letter3] Frame 1 | Symbol 97 MovieClip |
"tex" | Symbol 105 MovieClip Frame 1 | Symbol 104 EditableText |
"circSaw" | Symbol 106 MovieClip [letter4] Frame 1 | Symbol 101 MovieClip |
"tex" | Symbol 106 MovieClip [letter4] Frame 1 | Symbol 105 MovieClip |
"animation" | Symbol 113 MovieClip [letter5] Frame 1 | Symbol 111 MovieClip |
"leftEye" | Symbol 133 MovieClip Frame 1 | Symbol 132 MovieClip |
"rightEye" | Symbol 133 MovieClip Frame 1 | Symbol 132 MovieClip |
"side" | Symbol 140 MovieClip Frame 1 | Symbol 121 MovieClip |
"head" | Symbol 140 MovieClip Frame 1 | Symbol 133 MovieClip |
"ufo" | Symbol 146 MovieClip [ufo] Frame 1 | Symbol 140 MovieClip |
"extraLife" | Symbol 158 MovieClip [extra] Frame 1 | Symbol 155 MovieClip |
"extraBomb" | Symbol 158 MovieClip [extra] Frame 1 | Symbol 157 MovieClip |
"lifebomb0" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb1" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb2" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb3" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb4" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb5" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb6" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"lifebomb7" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 166 MovieClip |
"Progress" | Symbol 176 MovieClip [interface] Frame 1 | Symbol 174 MovieClip |
"city" | Symbol 253 MovieClip [levelContainer] Frame 1 | Symbol 211 MovieClip |
"medalCounter" | Symbol 253 MovieClip [levelContainer] Frame 1 | Symbol 215 MovieClip |
"flame" | Symbol 264 MovieClip Frame 1 | Symbol 63 MovieClip |
"animation" | Symbol 265 MovieClip Frame 1 | Symbol 264 MovieClip |
"animation" | Symbol 289 MovieClip Frame 1 | Symbol 65 MovieClip |
"animation" | Symbol 339 MovieClip Frame 1 | Symbol 111 MovieClip |
"circSaw" | Symbol 343 MovieClip Frame 1 | Symbol 101 MovieClip |
"tex" | Symbol 343 MovieClip Frame 1 | Symbol 105 MovieClip |
"mcHighscores" | Symbol 377 MovieClip Frame 1 | Symbol 357 MovieClip |
"mcTarget" | Symbol 377 MovieClip Frame 2 | Symbol 358 MovieClip |
"level" | Symbol 407 MovieClip Frame 1 | Symbol 402 MovieClip |
"53" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"70" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"54" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"55" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"51" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"50" | Symbol 410 MovieClip [mainMenu] Frame 1 | Symbol 283 MovieClip |
"63" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 283 MovieClip |
"64" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 283 MovieClip |
"52" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 283 MovieClip |
"83" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 283 MovieClip |
"89" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 283 MovieClip |
"50" | Symbol 410 MovieClip [mainMenu] Frame 3 | Symbol 301 MovieClip |
"58" | Symbol 410 MovieClip [mainMenu] Frame 5 | Symbol 283 MovieClip |
"59" | Symbol 410 MovieClip [mainMenu] Frame 5 | Symbol 283 MovieClip |
"57" | Symbol 410 MovieClip [mainMenu] Frame 5 | Symbol 283 MovieClip |
"68" | Symbol 410 MovieClip [mainMenu] Frame 5 | Symbol 301 MovieClip |
"65" | Symbol 410 MovieClip [mainMenu] Frame 8 | Symbol 283 MovieClip |
"codeField" | Symbol 410 MovieClip [mainMenu] Frame 8 | Symbol 307 EditableText |
"64" | Symbol 410 MovieClip [mainMenu] Frame 8 | Symbol 301 MovieClip |
"89" | Symbol 410 MovieClip [mainMenu] Frame 11 | Symbol 301 MovieClip |
"66" | Symbol 410 MovieClip [mainMenu] Frame 15 | Symbol 283 MovieClip |
"69" | Symbol 410 MovieClip [mainMenu] Frame 15 | Symbol 301 MovieClip |
"90" | Symbol 410 MovieClip [mainMenu] Frame 18 | Symbol 283 MovieClip |
"85" | Symbol 410 MovieClip [mainMenu] Frame 22 | Symbol 301 MovieClip |
"84" | Symbol 410 MovieClip [mainMenu] Frame 25 | Symbol 283 MovieClip |
"cSetField" | Symbol 410 MovieClip [mainMenu] Frame 25 | Symbol 323 EditableText |
"83" | Symbol 410 MovieClip [mainMenu] Frame 25 | Symbol 301 MovieClip |
"79" | Symbol 410 MovieClip [mainMenu] Frame 28 | Symbol 283 MovieClip |
"54" | Symbol 410 MovieClip [mainMenu] Frame 28 | Symbol 301 MovieClip |
"80" | Symbol 410 MovieClip [mainMenu] Frame 31 | Symbol 283 MovieClip |
"63" | Symbol 410 MovieClip [mainMenu] Frame 46 | Symbol 283 MovieClip |
"56" | Symbol 410 MovieClip [mainMenu] Frame 49 | Symbol 301 MovieClip |
"comHighscores" | Symbol 410 MovieClip [mainMenu] Frame 52 | Symbol 377 MovieClip |
"55" | Symbol 410 MovieClip [mainMenu] Frame 52 | Symbol 301 MovieClip |
"72" | Symbol 410 MovieClip [mainMenu] Frame 54 | Symbol 283 MovieClip |
"71" | Symbol 410 MovieClip [mainMenu] Frame 54 | Symbol 283 MovieClip |
"70" | Symbol 410 MovieClip [mainMenu] Frame 54 | Symbol 301 MovieClip |
"hintButton" | Symbol 410 MovieClip [mainMenu] Frame 56 | Symbol 390 MovieClip |
"78" | Symbol 410 MovieClip [mainMenu] Frame 56 | Symbol 283 MovieClip |
"fxsLevel" | Symbol 410 MovieClip [mainMenu] Frame 56 | Symbol 407 MovieClip |
"musicLevel" | Symbol 410 MovieClip [mainMenu] Frame 56 | Symbol 407 MovieClip |
"76" | Symbol 410 MovieClip [mainMenu] Frame 56 | Symbol 301 MovieClip |
"comHighscores" | Symbol 410 MovieClip [mainMenu] Frame 58 | Symbol 377 MovieClip |
"73" | Symbol 410 MovieClip [mainMenu] Frame 58 | Symbol 283 MovieClip |
"55" | Symbol 410 MovieClip [mainMenu] Frame 58 | Symbol 301 MovieClip |
"hints" | Symbol 441 MovieClip Frame 1 | Symbol 437 MovieClip |
"perfect" | Symbol 463 MovieClip Frame 1 | Symbol 459 MovieClip |
"perfect" | Symbol 476 MovieClip Frame 1 | Symbol 475 MovieClip |
"stageSign" | Symbol 477 MovieClip [message] Frame 2 | Symbol 441 MovieClip |
"endSign" | Symbol 477 MovieClip [message] Frame 39 | Symbol 463 MovieClip |
"congrats" | Symbol 477 MovieClip [message] Frame 50 | Symbol 468 MovieClip |
"cheats" | Symbol 477 MovieClip [message] Frame 50 | Symbol 471 MovieClip |
"bonusSign" | Symbol 477 MovieClip [message] Frame 51 | Symbol 476 MovieClip |
"score" | Symbol 485 MovieClip [scoreUp] Frame 1 | Symbol 484 MovieClip |
"water" | Symbol 717 MovieClip Frame 30 | Symbol 554 MovieClip [seaTile] |
"allTiles" | Symbol 732 MovieClip [tiles] Frame 1 | Symbol 717 MovieClip |
"allTiles" | Symbol 732 MovieClip [tiles] Frame 2 | Symbol 717 MovieClip |
"allTiles" | Symbol 732 MovieClip [tiles] Frame 3 | Symbol 717 MovieClip |
"allTiles" | Symbol 732 MovieClip [tiles] Frame 4 | Symbol 717 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 770 as "__Packages.MiniclipAwards" |
ExportAssets (56) | Timeline Frame 1 | Symbol 771 as "__Packages.mx.utils.Delegate" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "letter0" |
ExportAssets (56) | Timeline Frame 3 | Symbol 67 as "letter1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 78 as "letter2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 98 as "letter3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 106 as "letter4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 113 as "letter5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 139 as "letterBlast" |
ExportAssets (56) | Timeline Frame 3 | Symbol 146 as "ufo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 151 as "blastCity" |
ExportAssets (56) | Timeline Frame 3 | Symbol 152 as "cityExplosion" |
ExportAssets (56) | Timeline Frame 3 | Symbol 153 as "emptylevel" |
ExportAssets (56) | Timeline Frame 3 | Symbol 158 as "extra" |
ExportAssets (56) | Timeline Frame 3 | Symbol 176 as "interface" |
ExportAssets (56) | Timeline Frame 3 | Symbol 179 as "letterBlast2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 208 as "letterBlast3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 253 as "levelContainer" |
ExportAssets (56) | Timeline Frame 3 | Symbol 410 as "mainMenu" |
ExportAssets (56) | Timeline Frame 3 | Symbol 477 as "message" |
ExportAssets (56) | Timeline Frame 3 | Symbol 485 as "scoreUp" |
ExportAssets (56) | Timeline Frame 3 | Symbol 554 as "seaTile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 732 as "tiles" |
ExportAssets (56) | Timeline Frame 3 | Symbol 736 as "levSel" |
ExportAssets (56) | Timeline Frame 3 | Symbol 738 as "fx1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 739 as "fx2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 740 as "fx3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 741 as "fx4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 742 as "fx5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 743 as "fx6" |
ExportAssets (56) | Timeline Frame 3 | Symbol 744 as "fx7" |
ExportAssets (56) | Timeline Frame 3 | Symbol 745 as "fx8" |
ExportAssets (56) | Timeline Frame 3 | Symbol 746 as "fx9" |
ExportAssets (56) | Timeline Frame 3 | Symbol 747 as "fx11" |
ExportAssets (56) | Timeline Frame 3 | Symbol 748 as "fx12" |
ExportAssets (56) | Timeline Frame 3 | Symbol 749 as "fx13" |
ExportAssets (56) | Timeline Frame 3 | Symbol 750 as "fx14" |
ExportAssets (56) | Timeline Frame 3 | Symbol 751 as "fx15" |
ExportAssets (56) | Timeline Frame 3 | Symbol 752 as "fx16" |
ExportAssets (56) | Timeline Frame 3 | Symbol 753 as "fx17" |
ExportAssets (56) | Timeline Frame 3 | Symbol 754 as "fx18" |
ExportAssets (56) | Timeline Frame 3 | Symbol 755 as "fx19" |
ExportAssets (56) | Timeline Frame 3 | Symbol 756 as "fx20" |
ExportAssets (56) | Timeline Frame 3 | Symbol 757 as "fx21" |
ExportAssets (56) | Timeline Frame 3 | Symbol 758 as "music1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 759 as "music2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 760 as "music3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 761 as "music4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 762 as "music7" |
ExportAssets (56) | Timeline Frame 3 | Symbol 763 as "music5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 764 as "fx22" |
ExportAssets (56) | Timeline Frame 3 | Symbol 765 as "fx23" |
ExportAssets (56) | Timeline Frame 3 | Symbol 766 as "fx25" |
ExportAssets (56) | Timeline Frame 3 | Symbol 767 as "fx24" |
Labels
"loadAd" | Symbol 17 MovieClip Frame 2 |
"showAd" | Symbol 17 MovieClip Frame 12 |
"preload" | Symbol 51 MovieClip Frame 3 |
"fall" | Symbol 57 MovieClip [letter0] Frame 1 |
"fall" | Symbol 67 MovieClip [letter1] Frame 1 |
"fall" | Symbol 78 MovieClip [letter2] Frame 1 |
"fall" | Symbol 98 MovieClip [letter3] Frame 1 |
"fall" | Symbol 106 MovieClip [letter4] Frame 1 |
"fall" | Symbol 113 MovieClip [letter5] Frame 1 |
"shut" | Symbol 132 MovieClip Frame 111 |
"blast" | Symbol 133 MovieClip Frame 2 |
"open" | Symbol 140 MovieClip Frame 2 |
"close" | Symbol 140 MovieClip Frame 16 |
"rayOfDeath" | Symbol 146 MovieClip [ufo] Frame 2 |
"blowUp" | Symbol 146 MovieClip [ufo] Frame 32 |
"1" | Symbol 253 MovieClip [levelContainer] Frame 1 |
"2" | Symbol 253 MovieClip [levelContainer] Frame 2 |
"3" | Symbol 253 MovieClip [levelContainer] Frame 3 |
"4" | Symbol 253 MovieClip [levelContainer] Frame 4 |
"5" | Symbol 253 MovieClip [levelContainer] Frame 5 |
"6" | Symbol 253 MovieClip [levelContainer] Frame 6 |
"7" | Symbol 253 MovieClip [levelContainer] Frame 7 |
"8" | Symbol 253 MovieClip [levelContainer] Frame 8 |
"9" | Symbol 253 MovieClip [levelContainer] Frame 9 |
"10" | Symbol 253 MovieClip [levelContainer] Frame 10 |
"11" | Symbol 253 MovieClip [levelContainer] Frame 11 |
"12" | Symbol 253 MovieClip [levelContainer] Frame 12 |
"13" | Symbol 253 MovieClip [levelContainer] Frame 13 |
"14" | Symbol 253 MovieClip [levelContainer] Frame 14 |
"15" | Symbol 253 MovieClip [levelContainer] Frame 15 |
"16" | Symbol 253 MovieClip [levelContainer] Frame 16 |
"17" | Symbol 253 MovieClip [levelContainer] Frame 17 |
"18" | Symbol 253 MovieClip [levelContainer] Frame 18 |
"on" | Symbol 390 MovieClip Frame 1 |
"off" | Symbol 390 MovieClip Frame 2 |
"main" | Symbol 410 MovieClip [mainMenu] Frame 1 |
"play" | Symbol 410 MovieClip [mainMenu] Frame 3 |
"difficulty" | Symbol 410 MovieClip [mainMenu] Frame 5 |
"password" | Symbol 410 MovieClip [mainMenu] Frame 8 |
"enterCheat" | Symbol 410 MovieClip [mainMenu] Frame 11 |
"codeError" | Symbol 410 MovieClip [mainMenu] Frame 15 |
"cheatError" | Symbol 410 MovieClip [mainMenu] Frame 18 |
"cheatOK" | Symbol 410 MovieClip [mainMenu] Frame 22 |
"test" | Symbol 410 MovieClip [mainMenu] Frame 25 |
"howtoplay1" | Symbol 410 MovieClip [mainMenu] Frame 28 |
"howtoplay2" | Symbol 410 MovieClip [mainMenu] Frame 31 |
"howtoplay3" | Symbol 410 MovieClip [mainMenu] Frame 34 |
"howtoplay4" | Symbol 410 MovieClip [mainMenu] Frame 37 |
"howtoplay5" | Symbol 410 MovieClip [mainMenu] Frame 40 |
"howtoplay6" | Symbol 410 MovieClip [mainMenu] Frame 43 |
"howtoplay7" | Symbol 410 MovieClip [mainMenu] Frame 46 |
"howtoplay8" | Symbol 410 MovieClip [mainMenu] Frame 49 |
"scores" | Symbol 410 MovieClip [mainMenu] Frame 52 |
"confirm" | Symbol 410 MovieClip [mainMenu] Frame 54 |
"audio" | Symbol 410 MovieClip [mainMenu] Frame 56 |
"submitscore" | Symbol 410 MovieClip [mainMenu] Frame 58 |
"off" | Symbol 437 MovieClip Frame 19 |
"sorry" | Symbol 475 MovieClip Frame 2 |
"stage" | Symbol 477 MovieClip [message] Frame 2 |
"gameover" | Symbol 477 MovieClip [message] Frame 23 |
"wait" | Symbol 477 MovieClip [message] Frame 33 |
"award" | Symbol 477 MovieClip [message] Frame 36 |
"stageBonus" | Symbol 477 MovieClip [message] Frame 39 |
"bonusBonus" | Symbol 477 MovieClip [message] Frame 51 |
"on" | Symbol 554 MovieClip [seaTile] Frame 1 |
"splash" | Symbol 554 MovieClip [seaTile] Frame 2 |
"\\ building1" | Symbol 717 MovieClip Frame 1 |
"\\ building 2" | Symbol 717 MovieClip Frame 30 |
"\\ vegetation" | Symbol 717 MovieClip Frame 60 |
"\\ building3" | Symbol 717 MovieClip Frame 70 |
"on" | Symbol 732 MovieClip [tiles] Frame 1 |
"d1" | Symbol 732 MovieClip [tiles] Frame 2 |
"d2" | Symbol 732 MovieClip [tiles] Frame 3 |
"d3" | Symbol 732 MovieClip [tiles] Frame 4 |
"off" | Symbol 732 MovieClip [tiles] Frame 5 |
"off" | Symbol 736 MovieClip [levSel] Frame 1 |
"on" | Symbol 736 MovieClip [levSel] Frame 2 |
Dynamic Text Variables
txtPercentLoaded2 | Symbol 19 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 22 EditableText | "The game is loading (0%)" |
letter | Symbol 56 EditableText | "W" |
letter | Symbol 66 EditableText | "W" |
letter | Symbol 70 EditableText | "A" |
letter | Symbol 95 EditableText | "0" |
letter | Symbol 96 EditableText | "0" |
letter | Symbol 104 EditableText | "W" |
letter | Symbol 112 EditableText | "W" |
_root.minScore | Symbol 125 EditableText | "0000" |
_root.bombs | Symbol 160 EditableText | "22" |
_root.score | Symbol 161 EditableText | "000000" |
letter | Symbol 163 EditableText | "O" |
letter | Symbol 165 EditableText | "O" |
_root.cities | Symbol 167 EditableText | "22" |
letter | Symbol 258 EditableText | "W" |
letter | Symbol 263 EditableText | "" |
text | Symbol 268 EditableText | "PLAY" |
text | Symbol 269 EditableText | "PLAY" |
text | Symbol 270 EditableText | "PLAY" |
text | Symbol 271 EditableText | "PLAY" |
text | Symbol 272 EditableText | "PLAY" |
text | Symbol 273 EditableText | "PLAY" |
text | Symbol 274 EditableText | "Play" |
text | Symbol 277 EditableText | "PLAY" |
text | Symbol 278 EditableText | "PLAY" |
text | Symbol 279 EditableText | "PLAY" |
text | Symbol 280 EditableText | "PLAY" |
text | Symbol 281 EditableText | "PLAY" |
_root.version | Symbol 294 EditableText | "123" |
text | Symbol 295 EditableText | "PLAY" |
text | Symbol 296 EditableText | "PLAY" |
text | Symbol 297 EditableText | "PLAY" |
text | Symbol 298 EditableText | "PLAY" |
text | Symbol 299 EditableText | "PLAY" |
text | Symbol 300 EditableText | "PLAY" |
code | Symbol 307 EditableText | "" |
cheatDescription | Symbol 316 EditableText | "cheatDescription" |
cheatDescription | Symbol 317 EditableText | "cheatDescription" |
cSet | Symbol 323 EditableText | "" |
htpPage | Symbol 326 EditableText | "0" |
letter | Symbol 338 EditableText | "W" |
_root.version | Symbol 351 EditableText | "123" |
SName | Symbol 438 EditableText | "Stage Name" |
SPassword | Symbol 439 EditableText | "00,000" |
stage | Symbol 440 EditableText | "00" |
bonus | Symbol 460 EditableText | "10101" |
accPerc | Symbol 461 EditableText | "100%" |
total | Symbol 462 EditableText | "10101" |
cheatCode | Symbol 470 EditableText | "<p align="center"><font face="Blue Highway" size="35" color="#ffcccc" letterSpacing="1.000000" kerning="0">cheatCode</font></p>" |
score | Symbol 479 EditableText | "000" |
score | Symbol 480 EditableText | "000" |
score | Symbol 481 EditableText | "000" |
score | Symbol 482 EditableText | "000" |
score | Symbol 483 EditableText | "000" |
id | Symbol 733 EditableText | "66" |
id | Symbol 735 EditableText | "66" |
|