STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #27438 |
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ENTER SCORE |
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PlayAds Component v1.3.1 Copy this component to Layer 1 of the first frame of your movie. Change the gameid parameter to your gameid. No need to add any actionscript, the component will handle it. You can scale this clip, but keep the clip proportions the same. (note: the ad is not shown in authoring or 'Test Movie') |
PLAY |
SCORES |
INSTRUCTIONS |
INSTRUCTIONS |
CLICK HERE for more free games! |
CLICK HERE for more free games! |
An Edis Brothers Game |
ezone.com |
ezone.com |
CLICK HERE TO ADD THIS GAME TO YOUR SITE |
CLICK HERE TO ADD THIS GAME TO YOUR SITE |
click to continue |
click to continue |
Earth needs you! Sky Patrol is Earth's last line of defense and you are the only pilot left. Waves of alien forces are attacking Earth and it's up to you to fight them off. Work your way up through the atmosphere collecting weapon upgrades, destroying enemy ships, and taking out the boss ship on each level. Can you make it through all eight levels and send the alien hoards back where they came from? |
Earth needs you! Sky Patrol is Earth's last line of defense and you are the only pilot left. Waves of alien forces are attacking Earth and it's up to you to fight them off. Work your way up through the atmosphere collecting weapon upgrades, destroying enemy ships, and taking out the boss ship on each level. Can you make it through all eight levels and send the alien hoards back where they came from? |
INSTRUCTIONs mouse to move, click (or spacebar) to fire. (tip: keep mouse near your ship for maximum control) collect to upgrade your weapon. destroy the big boss ship to advance a level. extra lifes are earned at: 10,000 30,000 50,000 and then every +25,000 |
INSTRUCTIONs mouse to move, click (or spacebar) to fire. (tip: keep mouse near your ship for maximum control) collect to upgrade your weapon. destroy the big boss ship to advance a level. extra lifes are earned at: 10,000 30,000 50,000 and then every +25,000 |
Credits Jamie Edis & Simon Edis For more free games, visit: |
Credits Jamie Edis & Simon Edis For more free games, visit: |
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Level 1: Score over 200 to advance! |
Game over |
Game over |
victory! |
victory! |
submit score |
Level 1: Score over 200 to advance! |
submit score |
NEXT LEVEL |
level cleared |
Level 1: Score over 200 to advance! |
level cleared |
ActionScript [AS1/AS2]
Instance of Symbol 142 MovieClip [TMPiotbvn9pmi] in Frame 1//component parameters onClipEvent (construct) { gameid = "skypatrol"; }Frame 2function zeroAngle(whichAngle) { whichAngle = Math.round(whichAngle); whichAngle = whichAngle % 360; if (whichAngle < 0) { whichAngle = whichAngle + 360; } return(whichAngle); } function sinQuick(whichAngle) { whichAngle = zeroAngle(whichAngle); toReturn = _global.sinLookup[whichAngle]; return(toReturn); } function cosQuick(whichAngle) { whichAngle = zeroAngle(whichAngle); toReturn = _global.cosLookup[whichAngle]; return(toReturn); } function playAgain() { gotoAndPlay ("Title"); } _global.sinLookup = new Array(); _global.cosLookup = new Array(); i = 0; while (i <= 360) { sinLookup[i] = Math.sin((i * Math.PI) / 180); cosLookup[i] = Math.cos((i * Math.PI) / 180); i++; }Frame 3_root.gameControl.sceneTimer(10); _root.gameScore = 0; _level0.swHighScoreObject.player1Score = _root.gameScore;Frame 6stop();Frame 11stop();Frame 14stop();Frame 15gotoAndPlay ("Credits");Frame 19stop();Frame 23stop();Frame 24gotoAndPlay ("Title");Frame 29stop();Frame 34stop();Frame 39stop();Frame 75_root.gameControl.action = "enterscore"; stop();Frame 117_root.gameControl.action = "enterscore"; stop();Frame 122stop();Frame 128stop();Frame 129_root.gameControl.playSound("implode.wav"); _root.Hero.firing = false;Frame 144_root.gameControl.nextlevel();Frame 162_root.Hero.firing = false; gotoAndPlay ("game");Symbol 19 Buttonon (release) { _root.gameControl.unpauseGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 21 Buttonon (release) { _root.gameControl.abortGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 27 Buttonon (release) { _root.gameControl.submitscore(); _root.gameControl.abortGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 29 Buttonon (release) { getURL ("http://www.ezone.com", "_blank"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 36 MovieClip [enemy10] Frame 1#initclip 26 Object.registerClass("enemy10", Scroller); #endinitclipSymbol 40 MovieClip [enemy9] Frame 1#initclip 7 Object.registerClass("enemy9", Scroller); #endinitclipSymbol 44 MovieClip [enemy8] Frame 1#initclip 8 Object.registerClass("enemy8", Scroller); #endinitclipSymbol 48 MovieClip [enemy7] Frame 1#initclip 9 Object.registerClass("enemy7", Scroller); #endinitclipSymbol 52 MovieClip [enemy6] Frame 1#initclip 10 Object.registerClass("enemy6", Scroller); #endinitclipSymbol 56 MovieClip [enemy5] Frame 1#initclip 11 Object.registerClass("enemy5", Scroller); #endinitclipSymbol 60 MovieClip [enemy4] Frame 1#initclip 12 Object.registerClass("enemy4", Scroller); #endinitclipSymbol 64 MovieClip [enemy3] Frame 1#initclip 13 Object.registerClass("enemy3", Scroller); #endinitclipSymbol 68 MovieClip [enemy2] Frame 1#initclip 14 Object.registerClass("enemy2", Scroller); #endinitclipSymbol 71 MovieClip [enemy1] Frame 1#initclip 15 Object.registerClass("enemy1", Scroller); #endinitclipSymbol 73 MovieClip [bulletbad] Frame 1#initclip 16 Object.registerClass("bulletbad", Bullet); #endinitclipSymbol 75 MovieClip [bullet] Frame 1#initclip 17 Object.registerClass("bullet", Bullet); #endinitclipSymbol 92 MovieClip [explosion] Frame 1#initclip 18 Object.registerClass("explosion", Explosion); #endinitclipSymbol 92 MovieClip [explosion] Frame 13removeMovieClip(this);Symbol 95 MovieClip [explosion2000] Frame 1#initclip 19 Object.registerClass("explosion2000", Explosion); #endinitclipSymbol 95 MovieClip [explosion2000] Frame 30removeMovieClip(this);Symbol 98 MovieClip [explosion1000] Frame 1#initclip 20 Object.registerClass("explosion1000", Explosion); #endinitclipSymbol 98 MovieClip [explosion1000] Frame 20removeMovieClip(this);Symbol 102 MovieClip [bonus_points] Frame 1#initclip 21 Object.registerClass("bonus_points", Scroller); #endinitclipSymbol 121 MovieClip [wipe] Frame 1#initclip 22 Object.registerClass("wipe", Wipe); #endinitclipSymbol 121 MovieClip [wipe] Frame 19stop();Symbol 122 MovieClip [gameControl] Frame 1#initclip 23 Object.registerClass("gameControl", GameMaster); #endinitclipSymbol 125 MovieClip [plane] Frame 1#initclip 24 Object.registerClass("plane", Spinshoot); #endinitclipSymbol 128 MovieClip [cloud] Frame 1#initclip 25 Object.registerClass("cloud", Scroller); #endinitclipSymbol 135 MovieClip Frame 1this.play();Instance of Symbol 134 MovieClip in Symbol 135 MovieClip Frame 2onClipEvent (enterFrame) { while ((getTimer() - lastExitFrameMillis) < 33) { } lastExitFrameMillis = getTimer(); }Symbol 135 MovieClip Frame 14this.stop();Symbol 142 MovieClip [TMPiotbvn9pmi] Frame 1function check_loader() { _level0.checkCount = _level0.checkCount + 1; total_bytes = MyExternallyLoadedSWFMovieHolder.getBytesTotal(); loaded_bytes = MyExternallyLoadedSWFMovieHolder.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); if ((total_bytes > 0) && (remaining_bytes == 0)) { clearInterval(_level0.check_load); _level0.checkCount = 0; trace("adplayer loaded"); } else if (_level0.checkCount > 100) { clearInterval(_level0.check_load); _level0.checkCount = 0; _level0.play(); } } System.security.allowDomain("*"); System.security.allowDomain("playads.net"); System.security.allowDomain("www.playads.net"); System.security.allowDomain("ww1.playads.net"); System.security.allowDomain("ww2.playads.net"); System.security.allowDomain("ww3.playads.net"); System.security.allowDomain("ww4.playads.net"); System.security.allowDomain("ww5.playads.net"); System.security.allowDomain("ww6.playads.net"); System.security.allowDomain("ww7.playads.net"); System.security.allowDomain("ww8.playads.net"); System.security.allowDomain("ww9.playads.net"); System.security.allowDomain("ads.ezone.com"); System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain("playads.net"); System.security.allowInsecureDomain("www.playads.net"); System.security.allowInsecureDomain("ww1.playads.net"); System.security.allowInsecureDomain("ww2.playads.net"); System.security.allowInsecureDomain("ww3.playads.net"); System.security.allowInsecureDomain("ww4.playads.net"); System.security.allowInsecureDomain("ww5.playads.net"); System.security.allowInsecureDomain("ww6.playads.net"); System.security.allowInsecureDomain("ww7.playads.net"); System.security.allowInsecureDomain("ww8.playads.net"); System.security.allowInsecureDomain("ww9.playads.net"); System.security.allowInsecureDomain("ads.ezone.com"); _level0.checkCount = 0; _level0.check_load = setInterval(check_loader, 100); _level0.mygameID = this.gameid; var protocol = _url.substr(0, _url.indexOf(":")); if (System.capabilities.playerType == "External") { clearInterval(_level0.check_load); _level0.play(); } else { _level0.stop(); this.createEmptyMovieClip("MyExternallyLoadedSWFMovieHolder", 0); var MyVariable = "http://www.playads.net/swfs/adplayer.swf"; MyExternallyLoadedSWFMovieHolder._x = 0; MyExternallyLoadedSWFMovieHolder._y = 0; loadMovie (MyVariable, MyExternallyLoadedSWFMovieHolder); stop(); }Symbol 142 MovieClip [TMPiotbvn9pmi] Frame 2this.stop();Symbol 211 MovieClip [__Packages.Scroller] Frame 0class Scroller extends MovieClip { var _x, _rotation, _y, _xscale, _yscale, stop, play, getDepth; function Scroller () { super(); if (name.indexOf("cloud") == -1) { _x = -9000; initialize(); } } function fireBullet(whichRot) { if (whichRot == undefined) { whichRot = _rotation; } if (_root.gameControl.action != "playing") { return(undefined); } var _local3 = Math.abs(_root.Hero._x - _x) + Math.abs(_root.Hero._y - _y); if (_local3 < 250) { return(undefined); } _root.attachMovie("bullet", "baddieBullet" + _root.gameControl.bulletDepth, _root.gameControl.bulletDepth, {myType:"baddie", mySpeed:10, origx:_x, origy:_y, myLastRot:whichRot, velX:-xVel, velY:-yVel}); _root.gameControl.addBulletDepth(); } function decidePath() { if (myPath == 999) { if ((animCel % 30) == 0) { if (myTurn == 0) { myTurn = 5 - (Math.random() * 11); } else { myTurn = 0; } } } else { if (animCel > 1000) { myPath = 999; } if (myLockCount <= 0) { if ((Math.random() * 10) < 5) { fireBullet(); } var _local7 = _root.Hero._x - _x; var _local5 = _root.Hero._y - _y; var _local4 = -57.32 * Math.atan(_local7 / _local5); if (_local5 > 0) { _local4 = 180 + _local4; } var _local6 = 5; var _local3 = _local4 - _rotation; if (_local3 > 180) { _local3 = _local3 - 360; } if (Math.abs(_local3) > _local6) { myTurn = _local3 * myTurnSpeed; myLockCount = (myLockMax * (Math.random() + 1)) / 2; } else { myTurn = 0; myLockCount = (myLockMax * (Math.random() + 1)) / 2; myLocks = myLocks + 1; fireBullet(); } } if (animCel > 1000) { myPath == 999; } } } function changeScale() { var _local3 = 80 + (40 * Math.random()); _xscale = _local3; _yscale = _local3 / _root.gameControl.level; _rotation = 0; } function onEnterFrame() { if (_root.gameControl.action == "paused") { stop(); return(undefined); } play(); if (action == "alive") { animCel = animCel + 1; myLockCount = myLockCount - 1; if (name.indexOf("enemy") != -1) { decidePath(); if (_root.Hero.action != "wait") { myTurn = 0; } _rotation = _rotation + myTurn; xVel = _root.sinQuick(_rotation) * mySpeed; yVel = (-_root.cosQuick(_rotation)) * mySpeed; } _x = (_x + xVel) + _root.Hero.velocity[0]; _y = (_y + yVel) + _root.Hero.velocity[1]; if (name.indexOf("cloud") != -1) { if ((_root.Hero.velocity[0] < 0) && (_x < (-offsetEdge))) { _x = Stage.width - _x; changeScale(); } else if ((_root.Hero.velocity[0] > 0) && (_x > (Stage.width + offsetEdge))) { _x = Stage.width - _x; changeScale(); } if ((_root.Hero.velocity[1] < 0) && (_y < (-offsetEdge))) { _y = Stage.height - _y; changeScale(); } else if ((_root.Hero.velocity[1] > 0) && (_y > (Stage.height + offsetEdge))) { _y = Stage.height - _y; changeScale(); } } else if ((((_x > (Stage.width + offsetEdge)) or (_x < (-offsetEdge))) or (_y > (Stage.height + offsetEdge))) or (_y < (-offsetEdge))) { if (_root.Hero.action == "wait") { if (name.indexOf("boss") != -1) { reposBoss(); } else { initialize(); } } } } } function collide(whichObject) { if (whichObject == "endlevel") { _root.attachMovie("explosion", "explosion" + getDepth(), 40 + getDepth(), {origx:_x, origy:_y}); action = "wait"; _x = 90000 /* 0x015F90 */; return(undefined); } if (action != "alive") { return(undefined); } if (_root.gameControl.action == "playing") { if ((((_x > (Stage.width + myWidth)) or (_x < (-myWidth))) or (_y > (Stage.height + myWidth))) or (_y < (-myWidth))) { return(undefined); } } if (name.indexOf("baddie") != -1) { _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); action = "wait"; if (whichObject != "explode") { _root.Hero.doBaddie(name.substring(7)); } initialize(); } else if (name.indexOf("enemy") != -1) { _root.gameControl.updateScore(score); _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); action = "wait"; _root.gameControl.eatFish(this); if (whichObject == "hero") { _root.Hero.loseLife(); } } else if (name.indexOf("boss") != -1) { myHits = myHits + 1; if (myHits < myMaxHits) { _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); } else { _root.gameControl.updateScore(score); _root.attachMovie("explosion2000", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); if (name.indexOf("levelboss") != -1) { _root.gameControl.winFlag = true; } action = "wait"; myHits = 0; initialize(); } if (whichObject == "hero") { _root.Hero.loseLife(); } } else if (name.indexOf("bonus") != -1) { if (whichObject == "bullet") { return(undefined); } _root.gameControl.updateScore(score); _root.attachMovie("explosion1000", "explosion" + getDepth(), 20 + getDepth(), {myWav:"recharge.wav", origx:_x, origy:_y}); action = "wait"; _root.Hero.doPowerup(name.substring(6)); initialize(); } else { _root.gameControl.updateScore(score); _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); _root.gameControl.eatFish(this); } return("surface"); } function reposBoss() { if (xVel < 0) { xVel = 5; _x = -offsetEdge; _y = Stage.height * Math.random(); _rotation = 90; } else { xVel = -5; _x = Stage.width + offsetEdge; _y = Stage.height * Math.random(); _rotation = -90; } } function initialize() { if ((_root.gameControl.action != "playing") && (name.indexOf("cloud") == -1)) { return(undefined); } var _local3 = offsetEdge; var _local5 = _root.Hero.velocity[0]; var _local4 = _root.Hero.velocity[1]; myLocks = 0; if ((_root.gameControl.fishEaten >= _root.gameControl.fishTarget) && (Math.random() < 0.25)) { myInitPath = 10; } myPath = myInitPath; animCel = 1; if (_root.gameControl.animCel < 20) { _local5 = 5 - (Math.random() * 11); _local4 = 5 - (Math.random() * 11); } if (Math.abs(_local5) > Math.abs(_local4)) { if (_local5 > 0) { _x = -_local3; _rotation = 90; } else { _x = Stage.width + _local3; _rotation = -90; } _y = Stage.height * Math.random(); } else { if (_local4 > 0) { _y = -_local3; _rotation = 180; } else { _y = Stage.height + _local3; _rotation = 0; } _x = Stage.width * Math.random(); } if (name.indexOf("baddie") != -1) { action = "wait"; _root.gameControl.baddiecount = 100; } else if (name.indexOf("boss") != -1) { action = "wait"; xVel = 1 - (Math.random() * 3); reposBoss(); _xscale = myScale; _yscale = myScale; _root.gameControl.baddiecount = 200; } else if (name.indexOf("enemy") != -1) { action = "alive"; } else if (name.indexOf("bonus") != -1) { action = "wait"; yVel = 2; _x = Stage.width / 2; _y = -offsetEdge; _rotation = 0; _root.gameControl.powerupcount = 300; } else { var _local6 = 80 + (40 * Math.random()); _xscale = _local6; _yscale = _local6 / _root.gameControl.level; _rotation = 0; } } var animCel = 1; var action = "alive"; var size = 1; var xVel = 0; var yVel = 0; var mySpeed = 4; var score = 100; var name = "cloud"; var offsetEdge = 100; var myTurn = 0; var myPath = 999; var myInitPath = 999; var myLockCount = 0; var myTurnSpeed = 0.05; var myLockMax = 50; var myLocks = 0; var myBullets = 0; var myMaxHits = 1; var myHits = 0; var myScale = 100; var myWidth = 10; }Symbol 212 MovieClip [__Packages.Bullet] Frame 0class Bullet extends MovieClip { var _rotation, myLastRot, velX, velY, _x, origx, _y, origy, stop, play, removeMovieClip, hitTest; function Bullet () { super(); _rotation = myLastRot; velX = velX + (_root.sinQuick(_rotation) * mySpeed); velY = velY - (_root.cosQuick(_rotation) * mySpeed); _x = origx + velX; _y = origy + velY; } function onEnterFrame() { if (_root.gameControl.action == "paused") { stop(); return(undefined); } play(); _x = (_x + velX) + _root.Hero.velocity[0]; _y = (_y + velY) + _root.Hero.velocity[1]; checkCollision(); if ((((_x > (Stage.width + offsetEdge)) or (_x < (-offsetEdge))) or (_y > (Stage.height + offsetEdge))) or (_y < (-offsetEdge))) { removeMovieClip(); } if ((_root.gameControl.action != "playing") && (_root.gameControl.action != "countdown")) { removeMovieClip(); } } function checkCollision() { if (_root.gameControl.action != "playing") { return(undefined); } if (myType == "goodie") { var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); if (hitTest(myCollideObstacle)) { myCollideObstacle.collide("bullet"); removeMovieClip(); break; } i++; } } else if (_root.Hero.action == "wait") { if (hitTest(_root.Hero)) { _root.Hero.loseLife(); removeMovieClip(); } } } var mySpeed = 20; var myType = "goodie"; var offsetEdge = 5; }Symbol 213 MovieClip [__Packages.Explosion] Frame 0class Explosion extends MovieClip { var mysound, _x, origx, _y, origy, stop, play, removeMovieClip; function Explosion () { super(); if ((!_root.gameControl.demo) && (_root.gameControl.effectVolume > 0)) { mysound = new Sound(this); mysound.attachSound(myWav); mysound.setVolume(0.5 * _root.gameControl.effectVolume); mysound.start(); } _x = origx; _y = origy; } function onEnterFrame() { if (_root.gameControl.action == "paused") { stop(); return(undefined); } if ((_root.gameControl.action == "playing") || (_root.gameControl.action == "endLevel")) { play(); } else { removeMovieClip(); } _x = _x + _root.Hero.velocity[0]; _y = _y + _root.Hero.velocity[1]; } var myWav = "explode.wav"; }Symbol 214 MovieClip [__Packages.Wipe] Frame 0class Wipe extends MovieClip { var _rotation; function Wipe () { super(); } function onEnterFrame() { _rotation = _root.Hero._rotation; } }Symbol 215 MovieClip [__Packages.GameMaster] Frame 0class GameMaster extends MovieClip { var _url, mysound, mymusic, myStageWidth, myStageHeight, myMouseOffsetX, myMouseOffsetY, getURL, myBonuses, myObstacles, myBaddies, _x, _y, myChoices; function GameMaster () { super(); protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { } mysound = new Sound(); mymusic = new Sound(this); mymusic.attachSound("music_snd"); mymusic.setVolume(musicVolume); mymusic.start(0, 99); myStageWidth = Stage.width; myStageHeight = Stage.height; myMouseOffsetX = myStageWidth / 4; myMouseOffsetY = myStageHeight / 4; _root.attachMovie("pauseScreen", "pauseScreen", 2000); _root.pauseScreen._visible = false; startDemo(); } function submitscore() { var _local8 = "skypatrol"; var _local7 = _root.gameScore; var _local6 = _local8 + String(_local7); var _local5 = ""; var _local3 = 0; while (_local3 < _local6.length) { var _local4 = _local6.charCodeAt(_local3) % _local7; _local5 = _local5 + String(_local4); _local3++; } var _local9 = (((((("http://www.ezone.com/login2/scores.php?action=submit&game=" + _local8) + "&score=") + _local7) + "&check=") + _local5) + "&") + String(Math.round(Math.random() * 10000)); getURL(_local9, "scoreboard"); _root.gotoAndPlay("Title"); } function showscores() { var _local3 = "skypatrol"; var _local2 = "http://www.ezone.com/login2/scoreboard.php?game=" + _local3; getURL(_local2, "scoreboard"); } function addBulletDepth() { bulletDepth = bulletDepth + 1; if (bulletDepth > 99) { bulletDepth = 50; } } function changeHero(whichaction) { _root.Hero.gotoAndPlay(whichaction); trace("changeHero to " + whichaction); } function explodeButton() { } function explodeHero() { _root.attachMovie("explosion", "explosionButton", 30, {origx:_root.Hero._x, origy:_root.Hero._y}); if (!demo) { _root.gameLives = _root.gameLives - 1; } } function playSound(whichsound) { mysound.setVolume(effectVolume); mysound.attachSound(whichsound); mysound.start(); } function activatePowerup() { var _local3 = 15; if (_local3 > myBonuses.length) { _local3 = myBonuses.length; } _local3 = Math.floor(_local3 * Math.random()); _root.attachMovie(myBonuses[_local3], "powerup", powerupDepth, {name:myBonuses[_local3], score:1000}); _root.powerup.action = "alive"; myObstacles.push("_root.powerup"); powerupcount = 100000 /* 0x0186A0 */; } function activateBaddie() { if ((level > 1) || (fishEaten >= fishTarget)) { var _local3 = 0; if (fishEaten >= fishTarget) { _root.attachMovie(myBaddies[_local3], "baddie", baddieDepth, {name:"levelboss", score:2000, myMaxHits:20 + level, myScale:300, myWidth:30}); } else { _root.attachMovie(myBaddies[_local3], "baddie", baddieDepth, {name:"boss", score:2000, myMaxHits:5 + level, myScale:150, myWidth:20}); } _root.baddie.action = "alive"; myObstacles.push("_root.baddie"); baddiecount = 100000 /* 0x0186A0 */; } else { baddiecount = 200; } } function updateScore(thisScore) { if ((action != "playing") or demo) { return(undefined); } if ((_root.Hero.powerupcount > 0) and (_root.Hero.mypowerup == "twice")) { thisScore = thisScore * 2; } _root.gameScore = _root.gameScore + thisScore; if (_root.gameScore >= myExtraLives[0]) { _root.gameLives = _root.gameLives + 1; playSound("home.wav"); var _local4 = myExtraLives.shift(); if (myExtraLives.length == 0) { myExtraLives.unshift(_local4 + 25000); } } } function eatFish(whichFish) { if (!demo) { fishEaten = fishEaten + 1; fishMade = fishMade + 1; } whichFish.initialize(); } function adjustFPS() { } function modifyMouse() { if (action == "playing") { myNewMouseX = (_root._xmouse - myMouseOffsetX) * 2; myNewMouseY = (_root._ymouse - myMouseOffsetY) * 2; } else { myNewMouseX = _root._xmouse; myNewMouseY = _root._ymouse; } var _local3 = myNewMouseX; var _local4 = myNewMouseY; if (myLastMouseX == myNewMouseX) { if ((myLastMouseX + (myMouseDiffX * 2)) > myStageWidth) { myNewMouseX = myStageWidth; } else if ((myLastMouseX + (myMouseDiffX * 2)) < 0) { myNewMouseX = 0; } } else { myMouseDiffX = myNewMouseX - myLastMouseX; } if (myNewMouseX > myStageWidth) { myNewMouseX = myStageWidth; } if (myNewMouseX < 0) { myNewMouseX = 0; } myLastMouseX = _local3; if (myLastMouseY == myNewMouseY) { if ((myLastMouseY + (myMouseDiffY * 2)) > myStageHeight) { myNewMouseY = myStageHeight; } else if ((myLastMouseY + (myMouseDiffY * 2)) < 0) { myNewMouseY = 0; } } else { myMouseDiffY = myNewMouseY - myLastMouseY; } if (myNewMouseY > myStageHeight) { myNewMouseY = myStageHeight; } if (myNewMouseY < 0) { myNewMouseY = 0; } myLastMouseY = _local4; } function winLevel() { mymusic.stop("music_snd"); action = "won"; _root.Hero.explodeAll(); _root.Hero.powerupcount = 0; _root.gotoAndPlay("Won"); _root.levelmsg.text = " "; trace("You won the level"); } function pauseGame() { action = "paused"; _root.pause.swapMovie; mymusic.setVolume(0); _root.pauseScreen._visible = true; } function abortGame() { startMusic(); action = "enterscore"; _root.Hero.explodeAll("endlevel"); _root.pauseScreen._visible = false; _root.gotoAndPlay("Credits"); _root.gameControl.startDemo(); } function goSubmit() { action = "enterscore"; _root.gotoAndPlay("SubmitScore"); startMusic(); startDemo(); } function unpauseGame() { action = "playing"; mymusic.setVolume(musicVolume); myNewMouseX = _root._xmouse; myNewMouseY = _root._ymouse; myLastMouseX = myNewMouseX; myLastMouseY = myNewMouseY; _x = myNewMouseX; _y = myNewMouseY; _root.cursor._x = _x; _root.cursor._y = _y; _root.pauseScreen._visible = false; } function sceneTimer(howManySecs) { screenTime = getTimer() + (howManySecs * 1000); } function toggleMute() { if (soundButton == "SOUND IS OFF") { effectVolume = effectVolumePref; musicVolume = musicVolumePref; soundButton = "SOUND IS ON"; playSound("home.wav"); mymusic.setVolume(musicVolume); _root.speakerOn._visible = true; } else { effectVolume = 0; musicVolume = 0; soundButton = "SOUND IS OFF"; _root.speakerOn._visible = false; mymusic.setVolume(musicVolume); } } function togglePause() { if (action == "paused") { unpauseGame(); } else if (action == "playing") { pauseGame(); } } function onEnterFrame() { if (Key.isDown(77)) { if (Math.abs(lastPressCel - animCel) > 20) { lastPressCel = animCel; toggleMute(); } } myMouseDiffX = _root._xmouse - myNewMouseX; myMouseDiffY = _root._ymouse - myNewMouseY; myNewMouseX = _root._xmouse; myNewMouseY = _root._ymouse; _x = -10000; if (demo) { if ((myMouseDiffX != 0) || (myMouseDiffY != 0)) { sceneTimer(20); } if (getTimer() > screenTime) { sceneTimer(10); _root.play(); } } if (action == "countdown") { animCel = animCel + 1; if (animCel > 70) { action = "playing"; } } else if (action == "playing") { if ((Key.isDown(27) or Key.isDown(80)) and (!demo)) { if (Math.abs(lastPressCel - animCel) > 20) { lastPressCel = animCel; pauseGame(); } } if ((Key.isDown(87) and (!demo)) and cheatsOn) { playSound("home.wav"); fishEaten = fishTarget; _root.Hero.bulletType = "triple"; _root.gameLives = _root.gameLives + 1; } animCel = animCel + 1; baddiecount = baddiecount - 1; powerupcount = powerupcount - 1; _root.targetscore.text = fishTarget - fishEaten; var _local4 = 30; if ((_root.Hero.powerupcount > 0) and (_root.Hero.mypowerup == "time")) { _local4 = 90; } if ((animCel - mylasttime) > _local4) { mylasttime = animCel; _root.gameTime = _root.gameTime - 1; } if (powerupcount == 0) { activatePowerup(); } if (baddiecount == 0) { activateBaddie(); } if (winFlag) { mymusic.setVolume(0); if (level >= myMaxLevels) { startMusic("win_snd", 1); _root.gotoAndPlay("BigWin"); levelmsg = ("You got to " + (level * 10)) + ",000 feet!"; _root.levelmsg.text = levelmsg; _root.Hero.explodeAll("endlevel"); _root.Hero.bulletType = "single"; action = "endLevel"; } else { startMusic("win_snd", 1); _root.gotoAndPlay("Won"); levelmsg = ("Moving up to " + ((level + 1) * 10)) + ",000 feet"; _root.levelmsg.text = levelmsg; _root.Hero.explodeAll("endlevel"); action = "endLevel"; } _root.Hero.powerupcount = 0; } else if (_root.gameLives < 0) { startMusic("lose_snd", 1); action = "endLevel"; _root.Hero.explodeAll("endlevel"); _root.Hero.powerupcount = 0; _root.gotoAndPlay("Lost"); _root.gameLives = 0; levelmsg = ("You got to " + (level * 10)) + ",000 feet!"; _root.levelmsg.text = levelmsg; _root.Hero.bulletType = "single"; } } else if (action == "enterscore") { if (Key.isDown(13)) { action = "scoreboard"; _global.scoreControl.submitscore(); } } else if (action == "paused") { } while ((getTimer() - lastExitFrameMillis) < 33) { } lastExitFrameMillis = getTimer(); } function start() { _x = (_root._xmouse - myMouseOffsetX) * 2; _y = (_root._ymouse - myMouseOffsetY) * 2; myLastMouseX = ((_root._xmouse - myMouseOffsetX) * 2) + 2; myLastMouseY = ((_root._ymouse - myMouseOffsetY) * 2) + 2; action = "countdown"; startMusic(); if (level == 0) { _root.gotoAndPlay("warp"); } } function startMusic(whichSound, whichLoop) { if (whichSound == undefined) { whichSound = "music_snd"; } if (whichLoop == undefined) { whichLoop = 99; } mymusic.stop(); mymusic.attachSound(whichSound); mymusic.setVolume(musicVolume); mymusic.start(0, whichLoop); } function changeColor(myItem) { var _local3 = new Color("_root.background1"); myItem = myItem % mySkyColors.length; _local3.setRGB(mySkyColors[myItem]); } function nextlevel() { animCel = 1; mylasttime = 1; winFlag = false; _root.gameTime = 95 + (level * 1); fishTarget = 50 + (level * 10); action = "countdown"; level = level + 1; changeColor(level - 1); levelscore = _root.gameScore + 300; fishMade = 0; fishEaten = 0; myBonuses = ["bonus_points"]; var _local9 = ((level - 1) % 10) + 1; myChoices = ["enemy" + _local9]; myBaddies = myChoices; myObstacles = []; var _local8 = level + 3; if (_local8 >= 10) { _local8 = 10; } var _local3 = 1; while (_local3 <= _local8) { var _local5 = myChoices[Math.floor(myChoices.length * Math.random())]; var _local4 = _local3; if (_local4 < 5) { _local4 = 999; } _root.attachMovie(_local5, "enemy" + _local3, _local3, {name:_local5, myInitPath:_local4}); myObstacles.push("_root.enemy" + _local3); fishMade = fishMade + 1; _local3++; } powerupcount = 300; baddiecount = 200; _root.targetscore.text = fishTarget - fishEaten; if (!demo) { _root.levelmsg.text = ((("Level " + level) + ": Destroy ") + fishTarget) + " enemies"; start(); } } function initialize() { _root.gameScore = 0; _root.gameTime = 30; _root.gameLives = 2; _root.Hero.removeAll("endlevel"); _root.Hero.bulletType = "single"; action = "ready"; demo = false; mylasttime = 1; level = 0; start(); } function startDemo() { action = "ready"; level = level - 1; if (firsttime) { level = 0; } firsttime = false; demo = true; nextlevel(); } function findTarget(currentAngle, targetAngle) { } var animCel = 1; var action = "ready"; var level = 1; var gems = 4; var mylasttime = 1; var levelscore = 200; var levelmsg = ""; var fishMade = 0; var fishTarget = 100; var fishEaten = 0; var powerupDepth = 20; var baddieDepth = 500; var bulletDepth = 50; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var myMaxLevels = 8; var myTargetFPS = 30; var mySkyColors = ["0x0066FF", "0x0033FF", "0x0033CC", "0x0000CC", "0x003399", "0x000099", "0x000066", "0x000000", "0x000000", "0x000000", "0x000000", "0x000000", "0x000000"]; var myExtraLives = [10000, 30000, 50000, 75000, 100000]; var winFlag = false; var demo = false; var firsttime = true; var effectVolume = 100; var effectVolumePref = 100; var musicVolume = 50; var musicVolumePref = 50; var lastPressCel = 0; var screenTime = 0; var cheatsOn = false; var soundButton = "SOUND IS ON"; var protocol = "file"; var lastExitFrameMillis = 0; }Symbol 216 MovieClip [__Packages.Spinshoot] Frame 0class Spinshoot extends MovieClip { var name, age, origY, _y, mysound, _rotation, _x, stop, play, myLastX, myLastY, myLastRot, _alpha, hitTest, _yscale, _xscale, gotoAndPlay; function Spinshoot (myName, myAge) { super(); name = myName; age = myAge; origY = _y; mysound = new Sound(this); mysound.attachSound("zap.wav"); mysound.setVolume(50); } function doPowerup(thisPowerup) { mypowerup = thisPowerup; powerupcount = 400; _root.bonusmsg.text = thisPowerup + " corn!"; if (bulletType == "single") { bulletType = "double"; } else if (bulletType == "double") { bulletType = "triple"; } else if (bulletType == "triple") { explodeAll("powerup"); } if (mypowerup == "bomb") { explodeAll("powerup"); } } function explodeAll(whichOne) { firing = false; _root.gameControl.baddiecount = 200; _root.gameControl.powerupcount = 200; var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.collide(whichOne); i++; } } function removeAll(whichOne) { firing = false; var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.action = "wait"; myCollideObstacle._x = 90000 /* 0x015F90 */; i++; } } function doBaddie(thisPowerup) { changeAction("float"); bulletType = "single"; _root.gameControl.explodeHero(); } function loseLife() { if (action != "wait") { return(undefined); } changeAction("float"); bulletType = "single"; firing = false; _root.gameControl.explodeHero(); } function fireBullet(userinput) { if (userinput) { if (_root.gameControl.demo) { return(undefined); } if (!((_root.gameControl.action == "playing") || (_root.gameControl.action == "countdown"))) { return(undefined); } if (!((action == "wait") or (action == "flicker"))) { return(undefined); } } bulletCount = 1; firing = false; if (!_root.gameControl.demo) { mysound.attachSound("zap.wav"); mysound.setVolume(0.25 * _root.gameControl.effectVolume); mysound.start(); } if (bulletType == "single") { myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation, velX:-velocity[0], velY:-velocity[1]}); } else if (bulletType == "double") { myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation + 5, velX:-velocity[0], velY:-velocity[1]}); myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation - 5, velX:-velocity[0], velY:-velocity[1]}); } else if (bulletType == "triple") { myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation, velX:-velocity[0], velY:-velocity[1]}); myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation + 20, velX:-velocity[0], velY:-velocity[1]}); myBullets = myBullets + 1; _root.attachMovie("bullet", "heroBullet" + myBullets, 100 + myBullets, {origx:_x, origy:_y, myLastRot:_rotation - 20, velX:-velocity[0], velY:-velocity[1]}); } if (myBullets > 50) { myBullets = 0; } } function onMouseDown() { if (((action == "wait") or (action == "stop")) or (action == "flicker")) { firing = true; } } function onEnterFrame() { if (_root.gameControl.action == "paused") { stop(); return(undefined); } play(); if ((Key.isDown(32) and (bulletCount > 6)) or firing) { fireBullet(true); } bulletCount = bulletCount + 1; animCel = animCel + 1; powerupcount = powerupcount - 1; if (powerupcount < 300) { _root.bonusmsg.text = ""; } baddiecount = baddiecount - 1; if (action == "float") { velocity[0] = velocity[0] * 0.99; velocity[1] = velocity[1] * 0.99; if (animCel >= 100) { changeAction("flicker"); } } else if (((action == "wait") or (action == "stop")) or (action == "flicker")) { myLastX = _x; myLastY = _y; myLastRot = _rotation; var _local9 = 20; if ((powerupcount > 0) and (mypowerup == "turbo")) { _local9 = 5; } var _local8 = 0; var _local5 = 0; if (_root.gameControl.demo) { if ((animCel % 30) == 0) { demoRot = 2 - (Math.random() * 4); } _rotation = _rotation + demoRot; if ((animCel % 10) == 0) { fireBullet(); } } else { _local8 = _root.gameControl.myNewMouseX - _x; _local5 = _root.gameControl.myNewMouseY - _y; var _local4 = _rotation; if (Math.abs(_local5) > 0.5) { _local4 = -57.32 * Math.atan(_local8 / _local5); if (_local5 > 0) { _local4 = 180 + _local4; } } var _local6 = 2; var _local3 = _local4 - _rotation; if (_local3 > 180) { _local3 = _local3 - 360; } if (Math.abs(_local3) > _local6) { var _local7 = _local3 * 0.5; _rotation = _rotation + _local7; } } velocity[0] = (-_root.sinQuick(_rotation)) * mySpeed; velocity[1] = _root.cosQuick(_rotation) * mySpeed; if (action == "flicker") { if ((animCel % 5) == 0) { if (_alpha == 50) { _alpha = 100; } else { _alpha = 50; } } if (animCel >= 80) { _alpha = 100; changeAction("wait"); } if (hitTest(_root.powerup)) { _root.powerup.collide("hero"); } } else { checkCollision(); } } if ((powerupcount > 0) and (mypowerup == "grow")) { _yscale = _yscale * 1.8; _xscale = _xscale * 1.8; } } function checkCollision() { if (_root.gameControl.action != "playing") { return(undefined); } var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); var manHatDist = (Math.abs(myCollideObstacle._x - _x) + Math.abs(myCollideObstacle._y - _y)); if (manHatDist < 40) { if (hitTest(myCollideObstacle)) { myCollideObstacle.collide("hero"); return; } } i++; } } function changeAction(myAction) { if (action == myAction) { return(undefined); } _root.Hero._visible = 1; if ((myAction == "dive") and (action == "wait")) { animCel = 1; action = myAction; _rotation = _rotation + 180; velocity[0] = Math.sin((_rotation * Math.PI) / 180); velocity[1] = -Math.cos((_rotation * Math.PI) / 180); gotoAndPlay("dive"); } else if (myAction == "surface") { animCel = 1; action = myAction; _rotation = _rotation + 180; velocity[0] = Math.sin((_rotation * Math.PI) / 180); velocity[1] = -Math.cos((_rotation * Math.PI) / 180); } else if (myAction == "wait") { animCel = 1; action = myAction; _root.Hero.gotoAndPlay("wait"); } else if (myAction == "flicker") { animCel = 1; action = myAction; mysound.attachSound("implode.wav"); mysound.setVolume(_root.gameControl.effectVolume); mysound.start(); _root.Hero.gotoAndPlay("wait"); } else if (myAction == "float") { animCel = 1; powerupcount = 0; action = myAction; _root.Hero._visible = 0; } } function AutoRotate() { _rotation = _rotation + tilt; if (_rotation > 50) { tilt = -tilt; } if (_rotation < -50) { tilt = -tilt; } } var tilt = 2; var animCel = 1; var bobHeight = 5; var action = "wait"; var velocity = [0, 0]; var mySpeed = 5; var offsetEdge = 50; var mymotion = "across"; var powerupcount = 0; var mypowerup = "none"; var baddiecount = 0; var myBullets = 0; var bulletType = "single"; var demoRot = 0; var bulletCount = 0; var firing = false; }Symbol 144 Buttonon (release) { _root.gameControl.initialize(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 146 Buttonon (release) { _root.gameControl.showscores(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 149 Buttonon (release) { gotoAndPlay ("Instructions"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 154 Buttonon (release) { getURL ("http://www.ezone.com/", "_blank"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 167 Buttonon (release) { getURL ("http://www.ezone.com/", "_blank"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 170 Buttonon (release) { getURL ("http://www.ezone.com/affiliates/", "_blank"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 173 Buttonon (release) { play(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 179 Buttonon (release) { _root.gameControl.abortGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 180 Buttonon (release) { getURL ("http://www.ezone.com", "_blank"); _root.gameControl.abortGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 186 Buttonon (release) { _root.gameControl.toggleMute(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 190 Buttonon (release) { _root.gameControl.togglePause(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 196 Buttonon (release) { _root.gameControl.goSubmit(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 207 Buttonon (release) { play(); } on (rollOver) { _root.gameControl.explodeButton(); }
Library Items
Symbol 1 Sound [zap.wav] | ||
Symbol 2 Sound [win_snd] | ||
Symbol 3 Sound [thrust.wav] | ||
Symbol 4 Sound [recharge.wav] | ||
Symbol 5 Sound [music_snd] | ||
Symbol 6 Sound [lose_snd] | ||
Symbol 7 Sound [implode.wav] | ||
Symbol 8 Sound [home.wav] | ||
Symbol 9 Sound [hit.wav] | ||
Symbol 10 Sound [explode.wav] | ||
Symbol 11 Sound [bounce.wav] | ||
Symbol 12 Sound [alarm_snd] | ||
Symbol 13 Graphic | Used by:30 | |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 19 21 27 29 144 146 149 179 180 207 |
Symbol 16 MovieClip | Uses:15 | Used by:19 21 27 29 144 146 149 179 180 207 |
Symbol 17 Font | Used by:18 20 26 28 143 145 147 148 171 172 175 176 197 198 201 202 203 205 206 208 210 | |
Symbol 18 Text | Uses:17 | Used by:19 179 |
Symbol 19 Button | Uses:16 18 15 | Used by:30 |
Symbol 20 Text | Uses:17 | Used by:21 |
Symbol 21 Button | Uses:16 20 15 | Used by:30 |
Symbol 22 Graphic | Used by:25 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:22 24 | Used by:30 Timeline |
Symbol 26 Text | Uses:17 | Used by:27 |
Symbol 27 Button | Uses:16 26 15 | Used by:30 Timeline |
Symbol 28 Text | Uses:17 | Used by:29 180 |
Symbol 29 Button | Uses:16 28 15 | Used by:30 |
Symbol 30 MovieClip [pauseScreen] | Uses:13 19 21 25 27 29 | |
Symbol 31 Graphic | Used by:32 122 | |
Symbol 32 MovieClip [cursor] | Uses:31 | |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip [enemy10] | Uses:35 | |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:38 | Used by:40 |
Symbol 40 MovieClip [enemy9] | Uses:39 | |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:42 | Used by:44 |
Symbol 44 MovieClip [enemy8] | Uses:43 | |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:46 | Used by:48 |
Symbol 48 MovieClip [enemy7] | Uses:47 | |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:51 |
Symbol 51 MovieClip | Uses:50 | Used by:52 |
Symbol 52 MovieClip [enemy6] | Uses:51 | |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 | Used by:56 |
Symbol 56 MovieClip [enemy5] | Uses:55 | |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:58 | Used by:60 |
Symbol 60 MovieClip [enemy4] | Uses:59 | |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:63 |
Symbol 63 MovieClip | Uses:62 | Used by:64 |
Symbol 64 MovieClip [enemy3] | Uses:63 | |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:68 |
Symbol 68 MovieClip [enemy2] | Uses:67 | |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip [enemy1] | Uses:70 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip [bulletbad] | Uses:72 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip [bullet] | Uses:74 | |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:77 | Used by:92 95 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:92 95 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:83 | Used by:92 95 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 |
Symbol 87 MovieClip | Uses:86 | Used by:92 95 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 91 |
Symbol 90 MovieClip | Uses:89 | Used by:92 95 |
Symbol 91 MovieClip | Uses:89 | Used by:92 95 |
Symbol 92 MovieClip [explosion] | Uses:78 81 84 87 90 91 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 |
Symbol 95 MovieClip [explosion2000] | Uses:78 81 84 87 90 91 94 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip [explosion1000] | Uses:97 | |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:102 Timeline |
Symbol 102 MovieClip [bonus_points] | Uses:101 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:121 |
Symbol 105 Graphic | Used by:121 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:121 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:121 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:121 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:121 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:121 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:118 |
Symbol 118 MovieClip | Uses:117 | Used by:121 |
Symbol 119 Graphic | Used by:120 173 196 | |
Symbol 120 MovieClip | Uses:119 | Used by:121 |
Symbol 121 MovieClip [wipe] | Uses:104 105 107 109 111 113 115 118 120 | Used by:Timeline |
Symbol 122 MovieClip [gameControl] | Uses:31 | Used by:Timeline |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:125 Timeline |
Symbol 125 MovieClip [plane] | Uses:124 | Used by:Timeline |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 |
Symbol 128 MovieClip [cloud] | Uses:127 | Used by:Timeline |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip [background] | Uses:129 | Used by:Timeline |
Symbol 131 Graphic | Used by:142 | |
Symbol 132 Graphic | Used by:133 134 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:132 133 | Used by:135 |
Symbol 135 MovieClip | Uses:134 | Used by:142 |
Symbol 136 Font | Used by:138 | |
Symbol 137 Font | Used by:138 | |
Symbol 138 Text | Uses:136 137 | Used by:142 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:141 |
Symbol 141 MovieClip | Uses:140 | Used by:142 |
Symbol 142 MovieClip [TMPiotbvn9pmi] | Uses:131 135 138 141 | Used by:Timeline |
Symbol 211 MovieClip [__Packages.Scroller] | ||
Symbol 212 MovieClip [__Packages.Bullet] | ||
Symbol 213 MovieClip [__Packages.Explosion] | ||
Symbol 214 MovieClip [__Packages.Wipe] | ||
Symbol 215 MovieClip [__Packages.GameMaster] | ||
Symbol 216 MovieClip [__Packages.Spinshoot] | ||
Symbol 143 Text | Uses:17 | Used by:144 |
Symbol 144 Button | Uses:16 143 15 | Used by:Timeline |
Symbol 145 Text | Uses:17 | Used by:146 |
Symbol 146 Button | Uses:16 145 15 | Used by:Timeline |
Symbol 147 Text | Uses:17 | Used by:149 |
Symbol 148 Text | Uses:17 | Used by:149 |
Symbol 149 Button | Uses:16 147 148 15 | Used by:Timeline |
Symbol 150 Font | Used by:151 152 168 169 175 176 177 178 181 182 183 184 193 204 209 | |
Symbol 151 Text | Uses:150 | Used by:154 |
Symbol 152 Text | Uses:150 | Used by:154 |
Symbol 153 Graphic | Used by:154 170 | |
Symbol 154 Button | Uses:151 152 153 | Used by:Timeline |
Symbol 155 Font | Used by:156 | |
Symbol 156 Text | Uses:155 | Used by:Timeline |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:159 |
Symbol 159 MovieClip | Uses:158 | Used by:Timeline |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:162 |
Symbol 162 MovieClip | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:167 | |
Symbol 164 Font | Used by:165 166 | |
Symbol 165 Text | Uses:164 | Used by:167 |
Symbol 166 Text | Uses:164 | Used by:167 |
Symbol 167 Button | Uses:163 165 166 | Used by:Timeline |
Symbol 168 Text | Uses:150 | Used by:170 |
Symbol 169 Text | Uses:150 | Used by:170 |
Symbol 170 Button | Uses:168 169 153 | Used by:Timeline |
Symbol 171 Text | Uses:17 | Used by:173 196 |
Symbol 172 Text | Uses:17 | Used by:173 196 |
Symbol 173 Button | Uses:171 172 119 | Used by:Timeline |
Symbol 174 Font | ||
Symbol 175 Text | Uses:150 17 | Used by:Timeline |
Symbol 176 Text | Uses:150 17 | Used by:Timeline |
Symbol 177 Text | Uses:150 | Used by:Timeline |
Symbol 178 Text | Uses:150 | Used by:Timeline |
Symbol 179 Button | Uses:16 18 15 | Used by:Timeline |
Symbol 180 Button | Uses:16 28 15 | Used by:Timeline |
Symbol 181 Text | Uses:150 | Used by:Timeline |
Symbol 182 Text | Uses:150 | Used by:Timeline |
Symbol 183 EditableText | Uses:150 | Used by:Timeline |
Symbol 184 EditableText | Uses:150 | Used by:Timeline |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 Button | Uses:185 | Used by:Timeline |
Symbol 187 Graphic | Used by:188 190 | |
Symbol 188 MovieClip | Uses:187 | Used by:190 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 Button | Uses:188 189 187 | Used by:Timeline |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:Timeline |
Symbol 193 EditableText | Uses:150 | Used by:Timeline |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:Timeline |
Symbol 196 Button | Uses:171 172 119 | Used by:Timeline |
Symbol 197 Text | Uses:17 | Used by:Timeline |
Symbol 198 Text | Uses:17 | Used by:Timeline |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:Timeline |
Symbol 201 Text | Uses:17 | Used by:Timeline |
Symbol 202 Text | Uses:17 | Used by:Timeline |
Symbol 203 Text | Uses:17 | Used by:Timeline |
Symbol 204 EditableText | Uses:150 | Used by:Timeline |
Symbol 205 Text | Uses:17 | Used by:Timeline |
Symbol 206 Text | Uses:17 | Used by:207 |
Symbol 207 Button | Uses:16 206 15 | Used by:Timeline |
Symbol 208 Text | Uses:17 | Used by:Timeline |
Symbol 209 EditableText | Uses:150 | Used by:Timeline |
Symbol 210 Text | Uses:17 | Used by:Timeline |
Instance Names
"background1" | Frame 2 | Symbol 130 MovieClip [background] |
"cloud2" | Frame 2 | Symbol 128 MovieClip [cloud] |
"cloud3" | Frame 2 | Symbol 128 MovieClip [cloud] |
"InstanceName_0" | Frame 2 | Symbol 128 MovieClip [cloud] |
"Hero" | Frame 2 | Symbol 125 MovieClip [plane] |
"gameControl" | Frame 2 | Symbol 122 MovieClip [gameControl] |
"start" | Frame 3 | Symbol 144 Button |
"scores" | Frame 3 | Symbol 146 Button |
"start" | Frame 7 | Symbol 173 Button |
"start" | Frame 20 | Symbol 173 Button |
"speakerOn" | Frame 25 | Symbol 192 MovieClip |
"levelmsg" | Frame 30 | Symbol 193 EditableText |
"levelmsg" | Frame 118 | Symbol 204 EditableText |
"levelmsg" | Frame 123 | Symbol 209 EditableText |
"wipe" | Frame 129 | Symbol 121 MovieClip [wipe] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "zap.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "win_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "thrust.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "recharge.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "music_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "lose_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "implode.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "home.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "hit.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "explode.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "bounce.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "alarm_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "pauseScreen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "enemy10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "enemy9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "enemy8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "enemy7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "enemy6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "enemy5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "enemy4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "enemy3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "enemy2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "enemy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "bulletbad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "explosion2000" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "explosion1000" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "bonus_points" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 1 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 142 as "TMPiotbvn9pmi" |
ExportAssets (56) | Timeline Frame 1 | Symbol 211 as "__Packages.Scroller" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "__Packages.Bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "__Packages.Explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 214 as "__Packages.Wipe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 215 as "__Packages.GameMaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 216 as "__Packages.Spinshoot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 2 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 2 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 3 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 3 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 4 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 4 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 4 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 5 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 5 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 5 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 6 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 6 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 6 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 7 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 7 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 7 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 8 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 8 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 8 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 9 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 9 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 9 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 10 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 10 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 10 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 11 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 11 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 11 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 12 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 12 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 12 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 13 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 13 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 13 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 14 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 14 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 14 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 15 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 15 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 15 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 16 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 16 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 16 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 17 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 17 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 17 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 18 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 18 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 18 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 19 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 19 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 19 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 20 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 20 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 20 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 21 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 21 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 21 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 22 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 22 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 22 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 23 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 23 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 23 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 24 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 24 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 24 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 25 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 25 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 26 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 26 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 26 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 27 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 27 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 27 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 28 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 28 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 28 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 29 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 29 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 29 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 30 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 30 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 30 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 31 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 31 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 31 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 32 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 32 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 32 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 33 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 33 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 33 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 34 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 34 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 34 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 35 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 35 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 35 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 36 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 36 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 36 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 37 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 37 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 37 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 38 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 38 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 38 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 39 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 39 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 39 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 40 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 40 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 40 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 41 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 41 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 41 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 42 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 42 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 42 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 43 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 43 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 43 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 44 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 44 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 44 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 45 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 45 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 45 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 46 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 46 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 46 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 47 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 47 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 47 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 48 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 48 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 48 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 49 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 49 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 49 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 50 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 50 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 50 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 51 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 51 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 51 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 52 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 52 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 52 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 53 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 53 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 53 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 54 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 54 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 54 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 55 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 55 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 55 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 56 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 56 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 56 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 57 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 57 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 57 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 58 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 58 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 58 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 59 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 59 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 59 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 60 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 60 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 60 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 61 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 61 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 61 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 62 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 62 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 62 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 63 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 63 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 63 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 64 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 64 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 64 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 65 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 65 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 65 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 66 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 66 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 66 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 67 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 67 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 67 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 68 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 68 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 68 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 69 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 69 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 69 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 70 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 70 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 70 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 71 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 71 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 71 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 72 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 72 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 72 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 73 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 73 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 73 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 74 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 74 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 74 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 75 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 75 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 75 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 76 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 76 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 76 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 77 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 77 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 77 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 78 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 78 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 78 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 79 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 79 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 79 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 80 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 80 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 80 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 81 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 81 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 81 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 82 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 82 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 82 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 83 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 83 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 83 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 84 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 84 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 84 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 85 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 85 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 85 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 86 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 86 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 86 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 87 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 87 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 87 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 88 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 88 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 88 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 89 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 89 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 89 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 90 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 90 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 90 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 91 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 91 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 91 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 92 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 92 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 92 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 93 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 93 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 93 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 94 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 94 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 94 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 95 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 95 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 95 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 96 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 96 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 96 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 97 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 97 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 97 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 98 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 98 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 98 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 99 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 99 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 99 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 100 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 100 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 100 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 101 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 101 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 101 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 102 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 102 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 102 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 103 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 103 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 103 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 104 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 104 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 104 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 105 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 105 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 105 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 106 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 106 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 106 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 107 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 107 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 107 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 108 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 108 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 108 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 109 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 109 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 109 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 110 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 110 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 110 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 111 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 111 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 111 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 112 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 112 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 112 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 113 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 113 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 113 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 114 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 114 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 114 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 115 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 115 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 115 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 116 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 116 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 116 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 117 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 117 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 117 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 118 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 118 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 118 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 119 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 119 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 119 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 120 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 120 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 120 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 121 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 121 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 121 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 122 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 122 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 122 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 123 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 123 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 123 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 124 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 124 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 124 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 125 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 125 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 125 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 126 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 126 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 126 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 127 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 127 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 127 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 128 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 128 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 128 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 129 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 129 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 129 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 129 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 130 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 130 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 130 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 130 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 131 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 131 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 131 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 131 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 132 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 132 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 132 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 132 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 133 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 133 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 133 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 133 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 134 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 134 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 134 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 134 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 135 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 135 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 135 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 135 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 136 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 136 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 136 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 136 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 137 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 137 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 137 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 137 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 138 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 138 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 138 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 138 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 139 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 139 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 139 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 139 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 140 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 140 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 140 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 140 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 141 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 141 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 141 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 141 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 142 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 142 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 142 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 142 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 143 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 143 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 143 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 143 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 144 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 144 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 144 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 144 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 145 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 145 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 145 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 145 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 146 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 146 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 146 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 146 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 147 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 147 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 147 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 147 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 148 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 148 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 148 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 148 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 149 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 149 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 149 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 149 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 150 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 150 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 150 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 150 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 151 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 151 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 151 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 151 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 152 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 152 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 152 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 152 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 153 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 153 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 153 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 153 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 154 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 154 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 154 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 154 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 155 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 155 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 155 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 155 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 156 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 156 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 156 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 156 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 157 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 157 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 157 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 157 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 158 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 158 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 158 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 158 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 159 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 159 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 159 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 159 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 160 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 160 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 160 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 160 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 161 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 161 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 161 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 161 | Symbol 122 as "gameControl" |
ExportAssets (56) | Timeline Frame 162 | Symbol 130 as "background" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 128 as "cloud" |
ExportAssets (56) | Timeline Frame 162 | Symbol 125 as "plane" |
ExportAssets (56) | Timeline Frame 162 | Symbol 121 as "wipe" |
ExportAssets (56) | Timeline Frame 162 | Symbol 122 as "gameControl" |
Labels
"Title" | Frame 3 |
"Instructions" | Frame 7 |
"Controls" | Frame 12 |
"HighScores" | Frame 16 |
"Credits" | Frame 20 |
"Splash" | Frame 25 |
"Ready" | Frame 30 |
"Game" | Frame 35 |
"Lost" | Frame 40 |
"BigWin" | Frame 76 |
"SubmitScore" | Frame 118 |
"Won" | Frame 123 |
"Warp" | Frame 129 |
"Frame 1" | Symbol 141 MovieClip Frame 1 |
Dynamic Text Variables
gameScore | Symbol 183 EditableText | "0" |
gameLives | Symbol 184 EditableText | "0" |
_root.gameControl.levelmsg | Symbol 204 EditableText | "Level 1: Score over 200 to advance!" |
_root.gameControl.levelmsg | Symbol 209 EditableText | "Level 1: Score over 200 to advance!" |
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