Frame 1
percent = Math.floor((getBytesLoaded() / getBytesTotal()) * 100);
myOutput.text = percent + "%";
loadbar.gotoAndPlay(percent);
Frame 2
if (percent == 100) {
gotoAndPlay (5);
} else {
gotoAndPlay (1);
loadbar.gotoAndPlay(percent);
}
Frame 4
stop();
Frame 5
musicTrue = true;
Frame 6
stop();
Frame 7
startDrag ("mousekeeper", true);
Mouse.hide();
if (musicTrue == false) {
stopSound.gotoAndPlay("stop");
}
endgame._visible = false;
score = 0;
level = 0;
stop();
Frame 10
stopDrag();
if (score >= hscore) {
hscore = score;
}
theRating = "GRADE: ";
if ((score >= 0) && (score < 1000)) {
theRating = theRating + "F\nHere's 5 dollars, go to K-MART and buy yourself some skill.";
} else if ((score >= 1000) && (score < 2000)) {
theRating = theRating + "D-\nIt's okay, a lot of us suck. Just not as much as you...";
} else if ((score >= 2000) && (score < 4000)) {
theRating = theRating + "D\nWell, to put it nicely, a maggot infested vat of donkey vomit could do better.";
} else if ((score >= 4000) && (score < 5000)) {
theRating = theRating + "D+\nThat's good..if your 6 years old...you are six years old right?";
} else if ((score >= 5000) && (score < 6000)) {
theRating = theRating + "C-\nStep it up fool!";
} else if ((score >= 6000) && (score < 8000)) {
theRating = theRating + "C\nHey junior, try going through puberty.";
} else if ((score >= 8000) && (score < 10000)) {
theRating = theRating + "C+\nSomeone ate a good breakfast, but not their wheaties";
} else if ((score >= 10000) && (score < 12000)) {
theRating = theRating + "B-\nDoin the bull dance feeling the flow workin it workin it...";
} else if ((score >= 12000) && (score < 13000)) {
theRating = theRating + "B\nStands for better. Now go practice some more, small fry.";
} else if ((score >= 13000) && (score < 14000)) {
theRating = theRating + "B+\nOkay, you really need to get out more.";
} else if ((score >= 14000) && (score < 15000)) {
theRating = theRating + "A-\nWow! If only you made this grade at school.";
} else if ((score >= 15000) && (score < 20000)) {
theRating = theRating + "A\n";
} else if (score >= 20000) {
theRating = theRating + "A+\nCONGRATULATIONS!!! You have no life!";
}
stop();
Frame 11
stop();
Frame 12
stop();
Frame 13
stop();
theScore = score;
Frame 14
stop();
Symbol 13 Button
on (release) {
stopAllSounds();
diff = 100;
gotoAndPlay (7);
}
Symbol 14 Button
on (release) {
gotoAndPlay (12);
}
Symbol 15 Button
on (release) {
gotoAndPlay (11);
}
Symbol 24 Button
on (release) {
if (musicTrue == true) {
musicTrue = false;
stopAllSounds();
} else {
gotoAndPlay (5);
musicTrue = true;
}
}
Symbol 26 Button
on (release) {
getURL ("http://k2xl.com/games/scores.php", "new");
}
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 5
_root.hp--;
_root.thecircle.gotoAndPlay("death");
Symbol 33 MovieClip Frame 149
gotoAndPlay (30);
Symbol 38 MovieClip Frame 1
_root.scoregiver.stop();
Symbol 40 Button
on (keyPress "<Space>") {
Mouse.show();
_root.gotoAndPlay("end");
}
Symbol 44 MovieClip Frame 100
stop();
Symbol 45 MovieClip Frame 10
stop();
Symbol 52 MovieClip Frame 65
stop();
Symbol 58 MovieClip Frame 30
stop();
Symbol 59 MovieClip Frame 10
stop();
Symbol 61 MovieClip Frame 65
stop();
Symbol 63 MovieClip Frame 10
stop();
Symbol 68 MovieClip Frame 30
stop();
Symbol 69 MovieClip Frame 11
stop();
Symbol 73 MovieClip Frame 40
stop();
Symbol 74 MovieClip Frame 9
stop();
Symbol 85 MovieClip Frame 50
stop();
Symbol 86 MovieClip Frame 1
factor = 10;
deathtimes = 7;
_root.scoregiver.gotoAndPlay("done");
_root.endgame._visible = true;
_root.hider._visible = false;
Mouse.show();
_root.enemy0.stop();
_root.enemy0._alpha = factor;
_root.enemy1.stop();
_root.enemy1._alpha = factor;
_root.enemy2.stop();
_root.enemy2._alpha = factor;
_root.enemy3.stop();
_root.enemy3._alpha = factor;
_root.enemy4.stop();
_root.enemy4._alpha = factor;
_root.enemy5.stop();
_root.enemy5._alpha = factor;
_root.enemy6.stop();
_root.enemy6._alpha = factor;
_root.enemy7.stop();
_root.enemy7._alpha = factor;
_root.enemy8.stop();
_root.enemy8._alpha = factor;
_root.enemy9.stop();
_root.enemy9._alpha = factor;
_root.enemy10.stop();
_root.enemy10._alpha = factor;
_root.enemy11.stop();
_root.enemy11._alpha = factor;
_root.enemy12.stop();
_root.enemy12._alpha = factor;
_root.enemy13.stop();
_root.enemy13._alpha = factor;
_root.enemy14.stop();
_root.enemy14._alpha = factor;
_root.enemy15.stop();
_root.enemy15._alpha = factor;
_root.scorebonus2.stop();
_root.scorebonus2._alpha = factor;
_root.scorebonus3.stop();
_root.scorebonus3._alpha = factor;
_root.scorebonus4.stop();
_root.scorebonus4._alpha = factor;
_root.scorebonus5.stop();
_root.scorebonus5._alpha = factor;
_root.scorebonus6.stop();
_root.scorebonus6._alpha = factor;
_root.scorebonus7.stop();
_root.scorebonus7._alpha = factor;
_root.scorebonus8.stop();
_root.scorebonus8._alpha = factor;
_root.scorebonus9.stop();
_root.scorebonus9._alpha = factor;
_root.scorebonus10.stop();
_root.scorebonus10._alpha = factor;
_root.scorebonus11.stop();
_root.scorebonus11._alpha = factor;
_root.scorebonus12.stop();
_root.scorebonus12._alpha = factor;
_root.scorebonus13.stop();
_root.scorebonus13._alpha = factor;
_root.scorebonus14.stop();
_root.scorebonus14._alpha = factor;
_root.scorebonus15.stop();
_root.scorebonus15._alpha = factor;
gotoAndPlay(random(deathtimes) + 1);
Symbol 86 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 3
stop();
Symbol 86 MovieClip Frame 4
stop();
Symbol 86 MovieClip Frame 5
stop();
Symbol 86 MovieClip Frame 6
stop();
Symbol 86 MovieClip Frame 7
stop();
Symbol 88 MovieClip Frame 21
stop();
Symbol 89 MovieClip Frame 40
stop();
Symbol 90 MovieClip Frame 1
if (hittest(_root.boundary1)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.boundary2)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy0)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy1)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy2)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy3)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy4)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy5)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy6)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy7)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy8)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy9)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy10)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy11)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy12)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy13)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy14)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.enemy15)) {
_root.life.gotoAndPlay("Shot");
}
if (hittest(_root.scorebonus2)) {
_root.scorebonus2.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus3)) {
_root.scorebonus3.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus4)) {
_root.scorebonus4.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus5)) {
_root.scorebonus5.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus6)) {
_root.scorebonus6.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus7)) {
_root.scorebonus7.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus8)) {
_root.scorebonus8.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus9)) {
_root.scorebonus9.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus10)) {
_root.scorebonus10.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus11)) {
_root.scorebonus11.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus12)) {
_root.scorebonus12.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus13)) {
_root.scorebonus13.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus14)) {
_root.scorebonus14.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
if (hittest(_root.scorebonus15)) {
_root.scorebonus15.gotoAndPlay(1);
_root.scoregiver.gotoAndPlay("scorebonus");
}
abc._x = _xmouse;
Symbol 90 MovieClip Frame 2
abc._x = _xmouse;
gotoAndPlay (1);
Symbol 90 MovieClip Frame 20
stop();
_root.thecircle.exacthit._x = _xmouse;
_root.thecircle.exacthit._y = _root.thecircle.abc._y;
abc._x = _xmouse;
Symbol 94 MovieClip Frame 1
randomize();
gotoAndPlay(random(_root.diff));
Symbol 99 MovieClip Frame 1
_root.score++;
if ((_root.score >= 2000) && (_root.score <= 2202)) {
maxalpha = 50;
maxheight = 300;
_root.levelup.gotoAndPlay("newlevel");
}
if ((_root.score >= 4000) && (_root.score <= 4202)) {
maxalpha = 80;
maxheight = 400;
_root.levelup.gotoAndPlay("newlevel");
}
if ((_root.score >= 8000) && (_root.score <= 8202)) {
maxalpha = 95;
maxheight = 500;
_root.levelup.gotoAndPlay("newlevel");
}
if ((_root.score >= 10000) && (_root.score <= 10202)) {
maxalpha = 100;
maxheight = 550;
black = new Color(_root.hider);
black.setRGB(0);
_root.levelup.gotoAndPlay("newlevel");
}
if ((_root.score >= 12000) && (_root.score <= 12202)) {
maxheight = 600;
_root.levelup.gotoAndPlay("newlevel");
}
if ((_root.score >= 15000) && (_root.score <= 15202)) {
maxheight = 650;
_root.levelup.gotoAndPlay("newlevel");
}
if (_root.hider._height < maxheight) {
_root.hider._height = _root.hider._height + 0.4;
}
if (_root.hider._alpha < maxalpha) {
_root.hider._alpha = _root.hider._alpha + 1;
}
Symbol 99 MovieClip Frame 2
gotoAndPlay (1);
Symbol 99 MovieClip Frame 3
_root.score = _root.score + 200;
gotoAndPlay (2);
Symbol 99 MovieClip Frame 14
stop();
Symbol 99 MovieClip Frame 15
stop();
Symbol 101 MovieClip Frame 1
randomize();
gotoAndPlay(random(1000));
Symbol 103 Button
on (release) {
gotoAndPlay (10);
}
Symbol 106 MovieClip Frame 1
if ((_root.score > _root.hscore) && (_root.hscore != 0)) {
_root.newh.gotoAndPlay("newhscore");
gotoAndStop (3);
}
Symbol 106 MovieClip Frame 2
gotoAndPlay (1);
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
gotoAndPlay (3);
Symbol 109 MovieClip Frame 3
stopAllSounds();
stop();
Symbol 118 MovieClip Frame 7
stop();
Symbol 119 MovieClip Frame 81
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 5
stop();
Symbol 122 MovieClip Frame 2
_root.score = _root.score + 500;
_root.level++;
Symbol 122 MovieClip Frame 80
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 86
gotoAndPlay (1);
Symbol 133 Button
on (release) {
stopAllSounds();
if (musicTrue == false) {
gotoAndPlay (6);
} else {
gotoAndPlay (5);
}
}
Symbol 136 Button
on (release) {
gotoAndPlay (13);
}
Symbol 139 Button
on (release) {
gotoAndPlay (6);
}
Symbol 153 Button
on (release) {
_root.loadVariables("http://www.k2xl.com/games/scores.php", "POST");
gotoAndPlay (14);
}
Symbol 156 Button
on (release) {
getURL ("http://k2xl.com/games/scores.php", "new");
}