STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Super Monkey Poop Fight.swf

This is the info page for
Flash #27672

(Click the ID number above for more basic data on this flash file.)


Text
SCORE

x

E

F

STAGE

%

OVERALL:

ACCURACY:

STAGE CLEARED!!

TIME:

:

GAME OVER

CONTINUE

QUIT GAME

1O

5O

1OO

2OO

25O

3OO

1up

15O

THE END

THANK YOU FOR PLAYING

CONGRADULATIONS!!

YOU THREW ALOT OF POOP!!

CLICK HERE TO START

ARTWORK AND PROGRAMMING BY STEPHEN MADDERN

2OO4/2OO5

CLICK HERE TO SKIP

Not too far away from here..
in the remote jungles of the world

exists a species of monkey unknown
to mankind...

In the name of Science we must
collect a speciment

and bring it to our lab for
observation!

Have you ever seen such defiance in
a creature before?

What a remarkable dicovery!

Quickly!! Bring it back to the
laboratory.

LOADING

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 2730 MovieClip in Frame 1
onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; if (99 < percent) { _parent.gotoAndStop(2); } }
Frame 2
gotoAndStop (3);
Frame 3
attachMovie("story", "story", 39);
Frame 4
story.removeMovieClip(); gotoAndStop (5);
Frame 5
function start_screen() { attachMovie("start_screen", "start", 40); } function begin_game() { _root.start.removeMovieClip(); attachMovie("stage", "stage", 10); attachMovie("score_board", "sb", 11); _root.sb.game_score = "000000"; } function beat_game() { attachMovie("end_screen", "end", 40); _root.stage.remove_level_objects(); _root.stage.removeMovieClip(); _root.lb.removeMovieClip(); _root.sb.removeMovieClip(); } function pause_game() { if (Key.isDown(66)) { if (!this.game_paused) { this.game_paused = true; } else { this.game_paused = false; } } } function attach_enemy(i, e_type, x, y) { if (e_type == 1) { attachMovie("enemy_mky", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 1; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } if (e_type == 2) { attachMovie("enemy_htr", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 2; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 3) { attachMovie("enemy_grla", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 3; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 4) { attachMovie("shy_monkey_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 4; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 5) { attachMovie("random_monkey_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 5; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 6) { attachMovie("leopard_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 6; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 7) { attachMovie("gunner_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 7; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 8) { attachMovie("tribe_guy_1_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 8; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } else if (e_type == 9) { attachMovie("tribe_guy_2_enemy", "enemy" + i, i + 50); _root["enemy" + i].enemyType = 9; _root["enemy" + i]._x = x; _root["enemy" + i]._y = y; _root["enemy" + i].idNum = i; } } function attach_extra(extra_num, extra_type, extra_x, extra_y, dir) { if (extra_type == 1) { attachMovie("bird_extra", "extra" + extra_num, extra_num + 45); _root["extra" + extra_num].extra_type = 1; _root["extra" + extra_num]._x = extra_x; _root["extra" + extra_num]._y = extra_y; _root["extra" + extra_num].idNum = i; _root["extra" + extra_num]._xscale = dir; } if (extra_type == 2) { attachMovie("croc_extra", "extra" + extra_num, extra_num + 45); _root["extra" + extra_num].extra_type = 2; _root["extra" + extra_num]._x = extra_x; _root["extra" + extra_num]._y = extra_y; _root["extra" + extra_num].idNum = i; _root["extra" + extra_num]._xscale = dir; } if (extra_type == 3) { attachMovie("fish", "extra" + extra_num, extra_num + 45); _root["extra" + extra_num]._x = extra_x; _root["extra" + extra_num]._y = extra_y; _root["extra" + extra_num].idNum = i; _root["extra" + extra_num]._xscale = dir; } } function attach_food(x, y, z) { id = z - 200; i = random(10); if (i == 0) { attachMovie("green_food", "food" + id, z); } else { attachMovie("food", "food" + id, z); } _root["food" + id]._x = x; _root["food" + id]._y = y; _root["food" + id].idNum = id; } function attach_weapon(idNum, poopNum, dir, ducking, type, x, y, weap_type) { layerNum = idNum * 100; layerNum = layerNum + poopNum; attachMovie("weapon", (("weapon" + idNum) + " ") + poopNum, layerNum); if (type == 0) { if (!ducking) { _root[(("weapon" + idNum) + " ") + poopNum]._y = y - 4; } else { _root[(("weapon" + idNum) + " ") + poopNum]._y = y + 4; } if (dir == 100) { _root[(("weapon" + idNum) + " ") + poopNum]._x = x + 16; } else { _root[(("weapon" + idNum) + " ") + poopNum]._x = x - 16; } } else if (type == 1) { _root[(("weapon" + idNum) + " ") + poopNum]._y = y + 6; if (dir == 100) { _root[(("weapon" + idNum) + " ") + poopNum]._x = x - 10; } else { _root[(("weapon" + idNum) + " ") + poopNum]._x = x + 4; } } else { _root[(("weapon" + idNum) + " ") + poopNum]._y = y - 8; if (dir == 100) { _root[(("weapon" + idNum) + " ") + poopNum]._x = x - 6; } else { _root[(("weapon" + idNum) + " ") + poopNum]._x = x; } } _root[(("weapon" + idNum) + " ") + poopNum].direction = dir; _root[(("weapon" + idNum) + " ") + poopNum].parentID = idNum; _root[(("weapon" + idNum) + " ") + poopNum].typeThrow = type; _root[(("weapon" + idNum) + " ") + poopNum].enter_x = x; _root[(("weapon" + idNum) + " ") + poopNum].weapon_selected = weap_type; } function attach_points(idNum, pts, x, y) { _root.attachMovie("points", "points" + idNum, (idNum + 4) * 100); _root["points" + idNum].gotoAndStop("points" + pts); _root["points" + idNum]._x = x; _root["points" + idNum]._y = y - 5; } function attach_watermark(x, y, xscale, idNum) { _root.attachMovie("watermark", "watermark" + idNum, 16); _root["watermark" + idNum]._y = 183; if (xscale == -100) { _root["watermark" + idNum]._xscale = -100; _root["watermark" + idNum]._x = x + 16; } else { _root["watermark" + idNum]._xscale = 100; _root["watermark" + idNum]._x = x - 16; } } stop(); fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); _quality = "low"; score = 0; player_lives = 3; player_ammo = 5; default_lives = player_lives; default_ammo = player_ammo; game_paused = false; this.start_screen();
Symbol 68 MovieClip Frame 1
amt_of_enemies_in_level = 0; amt_of_enemies_entered = 0; amt_of_enemies_at_start = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 0; amt_of_enemies_defeated = 0; extras_on_screen = 0; extras_allowed_on_screen = 0; extra_enter_delay = 6; start_with_food = false; allow_hunters = false; food_exists = false; birds_allowed = false; bird_y = 0; num_of_elevators = 0; list_of_enemies = new Array(); list_of_enemies_x = new Array(); list_of_enemies_y = new Array(); list_of_food_x = new Array(); list_of_food_y = new Array(); list_of_extras = new Array(); list_of_extras_x = new Array(); list_of_extras_y = new Array(); list_of_extras_dir = new Array(); player_x_start = 0; player_y_start = 0; food_on_screen = 0; food_amt_in_stage = 0; amt_of_pots = 0; list_of_pots_x = new Array(); list_of_pots_y = new Array();
Symbol 68 MovieClip Frame 2
amt_of_enemies_in_level = 4; amt_of_enemies_at_start = 1; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = false; start_with_food = true; amt_of_enemies_at_start = 1; list_of_enemies = [5, 5, 1, 5, 1]; list_of_enemies_x = [240, -20, -20, -20, -20]; list_of_enemies_y = [90, 180, 180, 180, 180]; list_of_food_x = [210, 210, 130, 75, 130, 130]; list_of_food_y = [140, 80, 80, 100, 15, 180]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 3
amt_of_enemies_in_level = 4; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies_x = [300, -20, 300, -20, -20]; list_of_enemies_y = [180, -20, 120, -20, -20]; list_of_enemies = [2, 5, 1, 5, 1, 2, 5]; list_of_food_x = [160, 265, 40, 160, 75, 265]; list_of_food_y = [115, 85, 85, 180, 10, 10]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [272, 20]; list_of_pots_y = [196, 26]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 4
amt_of_enemies_in_level = 4; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = false; start_with_food = true; list_of_enemies = [3, 1, 5, 1, 5, 3, 1]; list_of_enemies_x = [300, 20, 290, -20, -20, -20, 290]; list_of_enemies_y = [180, 75, 120, 40, 180, 180, 120]; list_of_food_x = [90, 218, 170, 45, 45, 136]; list_of_food_y = [110, 110, 180, 35, 180, 80]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 1; list_of_pots_x = [245]; list_of_pots_y = [86]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 5
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; amt_of_enemies_at_start = 2; allow_hunters = true; list_of_enemies = [7, 1, 5, 2, 1, 5, 3]; list_of_enemies_x = [290, -20, 300, -20, 300, -20, 300]; list_of_enemies_y = [180, 20, 160, 20, 160, 20, 160]; list_of_food_x = [40, 120, 200, 10, 120, 200]; list_of_food_y = [20, 80, 80, 80, 180, 180]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [264, 96, 236]; list_of_pots_y = [196, 142, 98]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [15, 85, 15, 85]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 6
amt_of_enemies_in_level = 4; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; amt_of_enemies_at_start = 2; allow_hunters = false; list_of_enemies = [5, 1, 1, 1, 5, 5, 1, 5, 1]; list_of_enemies_x = [300, -20, 250, -20, 300, -20, 300, -20, 300]; list_of_enemies_y = [160, 20, -10, 20, 100, 20, 160, 20, 120]; list_of_food_x = [237, 70, 140, 265, 45, 70]; list_of_food_y = [150, 10, 70, 70, 70, 150]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 7
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; amt_of_enemies_at_start = 2; list_of_enemies = [2, 6, 1, 2, 1, 5, 7, 5]; list_of_enemies_x = [270, 144, -20, 290, -20, 290, -20, 290]; list_of_enemies_y = [160, 140, 20, 160, 160, 120, 160, 20]; list_of_food_x = [115, 232, 195, 195, 15, 15]; list_of_food_y = [55, 55, 180, 100, 180, 100]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [270, 220]; list_of_pots_y = [22, 133]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 8
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 1; enemies_allowed_on_screen = 3; allow_hunters = true; amt_of_enemies_at_start = 1; list_of_enemies = [8, 5, 5, 1, 1, 5, 1, 5, 5, 1]; list_of_enemies_x = [290, -20, 290, -20, 290, -20, 290, -20, 290, -20]; list_of_enemies_y = [160, 60, -10, 180, -10, 60, -10, 180, -10, 60]; list_of_food_x = [25, 250, 185, 25, 250, 152]; list_of_food_y = [50, 50, 140, 180, 180, 50]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [190, 222, 254]; list_of_pots_y = [3, 3, 3]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [40, 120, 40, 120]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 9
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_allowed_on_screen = 3; allow_hunters = true; amt_of_enemies_at_start = 1; list_of_enemies = [8, 8, 5, 1, 5, 7, 5, 1]; list_of_enemies_x = [300, -20, 300, -20, 300, -20, 300, -20]; list_of_enemies_y = [180, 60, 10, 60, 60, 180, 10, 60]; list_of_food_x = [30, 250, 85, 232, 135, 65]; list_of_food_y = [40, 40, 115, 115, 167, 5]; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [264, 206]; list_of_pots_y = [196, 16]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [50, 115, 50, 115]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 10
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; birds_allowed = true; bird_y = 70; start_with_food = true; list_of_enemies = [5, 1, 5, 1, 5, 5, 5, 1]; list_of_enemies_x = [220, -10, 240, -10, 300, -10, 300, -10]; list_of_enemies_y = [140, 80, -20, 150, 60, 80, 180, 150]; list_of_food_x = [65, 265, 219, 265, 10, 186]; list_of_food_y = [110, 180, 140, 60, 60, 10]; amt_of_enemies_at_start = 2; player_x_start = 20; player_y_start = 160; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 1; list_of_pots_x = [275]; list_of_pots_y = [196]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [60, 130, 60, 130]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Instance of Symbol 24 MovieClip in Symbol 68 MovieClip Frame 10
onClipEvent (load) { _root.attachMovie("waterfall9", "waterfall", 4); _root.attachMovie("watersplash9", "watersplash", 7); _root.attachMovie("waterpool9", "waterpool", 15); }
Symbol 68 MovieClip Frame 11
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [6, 5, 1, 2, 5, 1, 5, 1]; list_of_enemies_x = [30, -10, 300, -10, 300, -10, 300, -10]; list_of_enemies_y = [151, 60, 180, 180, -10, 60, -10, 60]; list_of_food_x = [124, 267, 30, 30, 235, 140]; list_of_food_y = [180, 180, 100, 30, 30, 10]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [182, 270]; list_of_pots_y = [196, 75]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 12
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [8, 8, 9, 3, 8, 9, 9]; list_of_enemies_x = [300, 80, 300, -10, 300, -10, 300]; list_of_enemies_y = [180, 60, 10, 180, 10, 120, 120]; list_of_food_x = [52, 236, 52, 236, 52, 236]; list_of_food_y = [100, 100, 180, 180, 40, 40]; amt_of_enemies_at_start = 2; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [272, 45]; list_of_pots_y = [135, 77]; amt_of_extras_at_start = 0;
Instance of Symbol 29 MovieClip in Symbol 68 MovieClip Frame 12
onClipEvent (load) { _root.attachMovie("backdrop", "backdrop", 1); _root.backdrop.gotoAndStop("level11"); _parent.num_of_elevators = 1; _root.attachMovie("elevator", "elevator1", 13); _root.elevator1.idNum = 4; _root.elevator1.elev_num = 1; _root.elevator1.top_x = 192; _root.elevator1.top_y = 35; _root.elevator1.dist_from_y = 37; _root.elevator1.cargo_y = 190; _root.elevator1.bottom_y = 179; }
Symbol 68 MovieClip Frame 13
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; birds_allowed = true; bird_y = 35; start_with_food = true; list_of_enemies = [5, 1, 7, 5, 5, 8, 1, 5]; list_of_enemies_x = [215, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [70, 120, 160, 120, 180, 120, 110, 120]; list_of_food_x = [75, 75, 260, 160, 235, 75]; list_of_food_y = [155, 30, 30, 120, 155, 90]; amt_of_enemies_at_start = 1; amt_of_extras_in_level = 6; extras_allowed_on_screen = 2; extras_on_screen = 0; amt_of_extras_entered = 0; amt_of_extras_at_start = 2; list_of_extras = [3, 2, 1, 1, 1, 1]; list_of_extras_x = [103, -100, -10, 290, -10, 290]; list_of_extras_y = [194, 192, 20, 120, 20, 120]; list_of_extras_dir = [100, 100, 100, -100, 100, -100]; player_x_start = 60; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [50, 210, 114]; list_of_pots_y = [190, 87, 62];
Instance of Symbol 32 MovieClip in Symbol 68 MovieClip Frame 13
onClipEvent (load) { _root.attachMovie("waterpool12", "waterpool", 14); }
Symbol 68 MovieClip Frame 14
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [5, 5, 1, 5, 1, 5]; list_of_enemies_x = [209, 58, 290, -10, 290, -10]; list_of_enemies_y = [80, 20, 20, 160, 140, 160]; list_of_food_x = [105, 9, 50, 267, 267, 50]; list_of_food_y = [75, 75, 160, 160, 20, 20]; amt_of_enemies_at_start = 2; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 15
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [5, 1, 2, 5, 1, 8, 8, 9]; list_of_enemies_x = [260, -10, 300, -10, 300, -10, 290, -10]; list_of_enemies_y = [40, 60, 160, 180, 60, 180, 30, 60]; list_of_food_x = [57, 235, 200, 136, 235, 57]; list_of_food_y = [110, 110, 170, 110, 43, 170]; player_x_start = 20; player_y_start = 180; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [65, 275]; list_of_pots_y = [56, 183]; amt_of_extras_in_level = 2; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [3]; list_of_extras_x = [62]; list_of_extras_y = [187]; list_of_extras_dir = [100]; amt_of_extras_at_start = 1;
Instance of Symbol 37 MovieClip in Symbol 68 MovieClip Frame 15
onClipEvent (load) { _root.attachMovie("waterfall14", "waterfall14", 2); _root.attachMovie("watersplash14", "watersplash14", 15); _root.attachMovie("waterpool12", "waterpool", 14); _root.attachMovie("bridge1", "bridge", 29999); _root.bridge._x = 96.5; _root.bridge._y = 182; }
Symbol 68 MovieClip Frame 16
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [1, 5, 1, 1, 5, 1, 5, 1, 1, 5]; list_of_enemies_x = [300, -10, 300, -10, 300, -10, 300, -10, 300, -10]; list_of_enemies_y = [10, 160, 130, 160, 10, 160, 130, 160, 10, 160]; list_of_food_x = [130, 217, 139, 72, 265, 10]; list_of_food_y = [65, 65, 168, 120, 120, 168]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [15, 105, 15, 105]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Symbol 68 MovieClip Frame 17
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [7, 5, 1, 3, 1, 5, 1, 5]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [70, 10, 10, 160, 10, 10, 70, 160]; list_of_food_x = [200, 200, 35, 35, 260, 35]; list_of_food_y = [120, 50, 50, 165, 10, 10]; amt_of_enemies_at_start = 2; extras_allowed_on_screen = 1; player_x_start = 20; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 1; list_of_pots_x = [275]; list_of_pots_y = [87]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [60, 125, 60, 125]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Instance of Symbol 42 MovieClip in Symbol 68 MovieClip Frame 17
onClipEvent (load) { _root.attachMovie("log", "log", 29999); _root.log._x = 96; _root.log._y = 156; }
Symbol 68 MovieClip Frame 18
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [9, 8, 3, 8, 8, 9, 1, 8, 8, 9]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [70, 130, 180, 180, 70, -20, 180, -20, 70, 130]; list_of_food_x = [105, 105, 200, 200, 40, 10]; list_of_food_y = [180, 85, 130, 45, 20, 85]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [170, 2, 243]; list_of_pots_y = [32, 135, 196]; amt_of_extras_at_start = 0;
Instance of Symbol 45 MovieClip in Symbol 68 MovieClip Frame 18
onClipEvent (load) { _root.attachMovie("backdrop", "backdrop", 1); _root.backdrop.gotoAndStop("level17"); _parent.num_of_elevators = 2; _root.attachMovie("elevator", "elevator1", 7); _root.elevator1.idNum = 4; _root.elevator1.elev_num = 1; _root.elevator1.top_x = 0; _root.elevator1.top_y = 4; _root.elevator1.dist_from_y = 23; _root.elevator1.cargo_y = 130; _root.elevator1.bottom_y = 120; _root.attachMovie("elevator", "elevator2", 8); _root.elevator2.idNum = 5; _root.elevator2.elev_num = 2; _root.elevator2.top_x = 64; _root.elevator2.top_y = 52; _root.elevator2.dist_from_y = 78; _root.elevator2.cargo_y = 190; _root.elevator2.bottom_y = 180; }
Symbol 68 MovieClip Frame 19
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [3, 5, 1, 5, 1, 1, 5, 5]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [140, 10, 70, 180, 70, 10, 70, 180]; list_of_food_x = [197, 57, 8, 130, 267, 8]; list_of_food_y = [55, 55, 120, 180, 120, 5]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 160; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [45, 115, 45, 115]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Instance of Symbol 48 MovieClip in Symbol 68 MovieClip Frame 19
onClipEvent (load) { _root.attachMovie("teleports", "teleports", 29999); _root.teleports.gotoAndStop("level18"); _root.attachMovie("warp", "warp", 16); _root.warp._x = -10; _root.warp._y = 190; _root.warp.tele_to_x = 280; _root.warp.tele_to_y = 77; _root.warp.dir = -100; _root.warp.switch_dir = false; _root.warp._visible = false; _root.attachMovie("warp", "warp2", 17); _root.warp2._x = 290; _root.warp2._y = 75; _root.warp2.tele_to_x = 15; _root.warp2.tele_to_y = 196; _root.warp2.dir = 100; _root.warp2.switch_dir = false; _root.warp2._visible = false; }
Symbol 68 MovieClip Frame 20
amt_of_enemies_in_level = 5; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [9, 5, 8, 7, 8, 1, 8, 9]; list_of_enemies_x = [290, -10, 200, -10, 290, -10, 290, -10]; list_of_enemies_y = [180, 25, 110, 25, 180, 180, 180, 25]; list_of_food_x = [267, 267, 40, 200, 40, 8]; list_of_food_y = [155, 35, 110, 140, 10, 180]; amt_of_enemies_at_start = 3; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [206, 109, 270]; list_of_pots_y = [32, 168, 196]; amt_of_extras_at_start = 0;
Instance of Symbol 51 MovieClip in Symbol 68 MovieClip Frame 20
onClipEvent (load) { }
Symbol 68 MovieClip Frame 21
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [1, 2, 5, 3, 1, 5, 1, 5]; list_of_enemies_x = [290, -20, 290, -20, 290, 80, 290, -20]; list_of_enemies_y = [-10, 180, -10, 180, -10, 40, -10, -10]; list_of_food_x = [140, 40, 105, 217, 55, 217]; list_of_food_y = [180, 50, 20, 20, 180, 115]; amt_of_enemies_at_start = 2; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [200, 93]; list_of_pots_y = [196, 48]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [30, 160, 30, 160]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Instance of Symbol 54 MovieClip in Symbol 68 MovieClip Frame 21
onClipEvent (load) { _root.attachMovie("teleports", "teleports", 29999); _root.teleports.gotoAndStop("level20"); _root.attachMovie("warp", "warp", 16); _root.warp._x = 290; _root.warp._y = 190; _root.warp.tele_to_x = 15; _root.warp.tele_to_y = 122; _root.warp.dir = 100; _root.warp.switch_dir = false; _root.warp._visible = false; _root.attachMovie("warp", "warp2", 17); _root.warp2._x = -10; _root.warp2._y = 120; _root.warp2.tele_to_x = 280; _root.warp2.tele_to_y = 196; _root.warp2.dir = -100; _root.warp2.switch_dir = false; _root.warp2._visible = false; }
Symbol 68 MovieClip Frame 22
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [1, 5, 8, 1, 9, 7, 1, 5]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [130, 25, 25, 180, 25, 180, 130, 180]; list_of_food_x = [95, 269, 120, 41, 269, 41]; list_of_food_y = [80, 80, 140, 80, 20, 180]; amt_of_enemies_at_start = 2; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [150, 275]; list_of_pots_y = [112, 144]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [3, 1, 1, 1, 1]; list_of_extras_x = [240, -10, 290, -10, 290]; list_of_extras_y = [200, 20, 80, 20, 80]; list_of_extras_dir = [100, 100, -100, 100, -100]; amt_of_extras_at_start = 1;
Instance of Symbol 57 MovieClip in Symbol 68 MovieClip Frame 22
onClipEvent (load) { _root.attachMovie("waterpool21", "waterpool", 14); }
Symbol 68 MovieClip Frame 23
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [8, 8, 9, 7, 9, 8, 8, 9]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [100, 60, 180, 180, 100, 60, 180, 180]; list_of_food_x = [30, 200, 235, 70, 8, 100]; list_of_food_y = [180, 180, 100, 33, 100, 180]; amt_of_enemies_at_start = 2; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 2; list_of_pots_x = [275, 36]; list_of_pots_y = [115, 147]; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [20, 50, 20, 50]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Instance of Symbol 60 MovieClip in Symbol 68 MovieClip Frame 23
onClipEvent (load) { _root.attachMovie("bridge1", "bridge", 29999); _root.bridge._x = 32; _root.bridge._y = 64; }
Symbol 68 MovieClip Frame 24
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [6, 5, 5, 2, 5, 7, 5, 5]; list_of_enemies_x = [215, 70, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [93, 40, 75, 170, 180, 70, 180, 180]; list_of_food_x = [67, 270, 215, 15, 150, 50]; list_of_food_y = [170, 170, 40, 40, 120, 125]; amt_of_enemies_at_start = 2; amt_of_extras_in_level = 5; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; player_x_start = 20; player_y_start = 170; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 3; list_of_pots_x = [88, 275, 22]; list_of_pots_y = [135, 55, 87]; list_of_extras = [2, 1, 1, 1, 1]; list_of_extras_x = [-100, -10, 290, -10, 290]; list_of_extras_y = [192, 35, 120, 35, 120]; list_of_extras_dir = [100, 100, -100, 100, -100];
Instance of Symbol 63 MovieClip in Symbol 68 MovieClip Frame 24
onClipEvent (load) { _root.attachMovie("waterfall23", "waterfall23", 2); _root.attachMovie("watersplash21", "watersplash21", 3); _root.watersplash21._y = _root.watersplash21._y + 5; _root.attachMovie("waterpool12", "waterpool", 14); }
Symbol 68 MovieClip Frame 25
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 2; allow_hunters = true; start_with_food = true; list_of_enemies = [1, 5, 8, 1, 5, 8, 1, 5]; list_of_enemies_x = [290, 140, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [70, -10, 140, 70, 140, 70, 70, 70]; list_of_food_x = [35, 35, 238, 201, 267, 35]; list_of_food_y = [55, 110, 110, 40, 40, 190]; amt_of_enemies_at_start = 1; player_x_start = 20; player_y_start = 70; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 1; list_of_pots_x = [45]; list_of_pots_y = [86]; amt_of_extras_in_level = 2; extras_allowed_on_screen = 2; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [2, 1]; list_of_extras_x = [-100, -10]; list_of_extras_y = [192, 70]; list_of_extras_dir = [100, 100];
Instance of Symbol 32 MovieClip in Symbol 68 MovieClip Frame 25
onClipEvent (load) { _root.attachMovie("waterpool12", "waterpool", 14); }
Symbol 68 MovieClip Frame 26
amt_of_enemies_in_level = 6; amt_of_enemies_entered = 0; enemies_on_screen = 0; enemies_allowed_on_screen = 3; allow_hunters = true; start_with_food = true; list_of_enemies = [3, 1, 5, 1, 8, 2, 9, 1]; list_of_enemies_x = [290, -10, 290, -10, 290, -10, 290, -10]; list_of_enemies_y = [180, 30, 120, 130, 180, 180, 100, 30]; list_of_food_x = [58, 58, 265, 220, 8, 8]; list_of_food_y = [100, 180, 180, 100, 100, 20]; amt_of_enemies_at_start = 1; extras_allowed_on_screen = 0; player_x_start = 20; player_y_start = 190; food_on_screen = 0; food_amt_in_stage = 2; amt_of_pots = 0; list_of_pots_x = []; list_of_pots_y = []; amt_of_extras_in_level = 4; extras_allowed_on_screen = 1; extras_on_screen = 0; amt_of_extras_entered = 0; list_of_extras = [1, 1, 1, 1]; list_of_extras_x = [-10, 290, -10, 290]; list_of_extras_y = [25, 100, 25, 100]; list_of_extras_dir = [100, -100, 100, -100]; amt_of_extras_at_start = 0;
Symbol 200 MovieClip [stage] Frame 1
function start_game() { _root.sb._visible = false; this.next_level = true; this.stage_cleared = false; _root.attachMovie("load_board", "lb", 30000); this.background.amt_of_enemies_defeated = 0; this.background.gotoAndStop("level" + this.level); this.branches.gotoAndStop("level" + this.level); this.ground.gotoAndStop("level" + this.level); this.spikes.gotoAndStop("level" + this.level); this.jump_l.gotoAndStop("level" + this.level); this.jump_r.gotoAndStop("level" + this.level); this.right_hang.gotoAndStop("level" + this.level); this.left_hang.gotoAndStop("level" + this.level); this.vines.gotoAndStop("level" + this.level); this.ladders.gotoAndStop("level" + this.level); this.pool.gotoAndStop("level" + this.level); this.dirt_piles.gotoAndStop("level" + this.level); this.logs.gotoAndStop("level" + this.level); this.food_loaded = false; this.last_stage_loaded = getTimer() / 1000; } function add_objects() { this.add_enemies(); this.add_food(); this.add_extras(); } function remove_traps() { i = 0; while (i < this.background.amt_of_enemies_in_level) { if (this.background.list_of_enemies[i] == 2) { j = 0; while (j < 2) { x = i * 1000; x = x + j; _root["trap" + x].removeMovieClip(); j++; } } i++; } } function remove_food() { _root.food1.removeMovieClip(); _root.food2.removeMovieClip(); _root.food3.removeMovieClip(); this.food_1_exists = false; this.food_2_exists = false; this.food_3_exists = false; this.background.food_on_screen = 0; } function remove_extras() { i = 0; while (i < this.background.amt_of_extras_in_level) { _root["extra" + i].removeMovieClip(); i++; } this.background.extras_on_screen = 0; this.background.amt_of_extras_entered = 0; } function remove_enemies() { i = 0; while (i < this.background.amt_of_enemies_in_level) { _root["enemy" + i].removeMovieClip(); i++; } this.background.amt_of_enemies_entered = 0; this.background.enemies_on_screen = 0; this.background.amt_of_enemies_defeated = 0; } function remove_level_objects() { if (this.level == 9) { _root.waterfall.removeMovieClip(); _root.watersplash.removeMovieClip(); _root.waterpool.removeMovieClip(); } else if (this.level == 11) { _root.backdrop.removeMovieClip(); _root.elevator1.removeMovieClip(); _root.weight4.removeMovieClip(); } else if (this.level == 12) { _root.waterpool.removeMovieClip(); } else if (this.level == 14) { _root.waterfall14.removeMovieClip(); _root.watersplash14.removeMovieClip(); _root.waterpool.removeMovieClip(); _root.bridge.removeMovieClip(); } else if (this.level == 16) { _root.log.removeMovieClip(); } else if (this.level == 17) { _root.backdrop.removeMovieClip(); _root.elevator1.removeMovieClip(); _root.weight4.removeMovieClip(); _root.elevator2.removeMovieClip(); _root.weight5.removeMovieClip(); } else if (this.level == 18) { _root.teleports.removeMovieClip(); _root.warp.removeMovieClip(); _root.warp2.removeMovieClip(); } else if (this.level == 20) { _root.teleports.removeMovieClip(); _root.warp.removeMovieClip(); _root.warp2.removeMovieClip(); } else if (this.level == 21) { _root.waterpool.removeMovieClip(); } else if (this.level == 22) { _root.bridge.removeMovieClip(); } else if (this.level == 23) { _root.waterfall23.removeMovieClip(); _root.watersplash21.removeMovieClip(); _root.waterpool.removeMovieClip(); } else if (this.level == 24) { _root.waterpool.removeMovieClip(); } } function add_enemies() { x = this.background.amt_of_enemies_entered; if ((this.background.amt_of_enemies_entered == 0) or (this.background.amt_of_enemies_entered < this.background.amt_of_enemies_at_start)) { _root.attach_enemy(this.background.amt_of_enemies_entered, this.background.list_of_enemies[x], this.background.list_of_enemies_x[x], this.background.list_of_enemies_y[x]); this.last_enemy_entered = getTimer() / 1000; this.background.amt_of_enemies_entered = this.background.amt_of_enemies_entered + 1; this.background.enemies_on_screen = this.background.enemies_on_screen + 1; } else if (((getTimer() / 1000) - this.last_enemy_entered) >= this.entrance_time) { if ((this.background.enemies_on_screen < this.background.enemies_allowed_on_screen) and (this.background.amt_of_enemies_entered < this.background.amt_of_enemies_in_level)) { _root.attach_enemy(this.background.amt_of_enemies_entered, this.background.list_of_enemies[x], this.background.list_of_enemies_x[x], this.background.list_of_enemies_y[x]); this.last_enemy_entered = getTimer() / 1000; this.background.amt_of_enemies_entered = this.background.amt_of_enemies_entered + 1; this.background.enemies_on_screen = this.background.enemies_on_screen + 1; } } } function add_extras() { x = this.background.amt_of_extras_entered; if ((this.background.amt_of_extras_entered == 0) and (this.background.amt_of_extras_entered < this.background.amt_of_extras_at_start)) { _root.attach_extra(this.background.amt_of_extras_entered, this.background.list_of_extras[x], this.background.list_of_extras_x[x], this.background.list_of_extras_y[x], this.background.list_of_extras_dir[x]); this.last_extra_entered = getTimer() / 1000; this.background.extras_on_screen = this.background.extras_on_screen + 1; this.background.amt_of_extras_entered = this.background.amt_of_extras_entered + 1; } if (((this.background.extras_allowed_on_screen != 0) and (this.background.amt_of_extras_entered < this.background.amt_of_extras_in_level)) and (this.background.extras_on_screen < this.background.extras_allowed_on_screen)) { if (this.background.extra_enter_delay < ((getTimer() / 1000) - this.last_extra_entered)) { _root.attach_extra(this.background.amt_of_extras_entered, this.background.list_of_extras[x], this.background.list_of_extras_x[x], this.background.list_of_extras_y[x], this.background.list_of_extras_dir[x]); this.last_extra_entered = getTimer() / 1000; this.background.extras_on_screen = this.background.extras_on_screen + 1; this.background.amt_of_extras_entered = this.background.amt_of_extras_entered + 1; } } } function clean_up(id, x, y, h, w, dir) { _root["enemy" + id].removeMovieClip(); rand = random(10); if (rand == 0) { _root.attachMovie("1up", "1up" + id, id + 50); if (dir == 100) { _root["1up" + id]._x = (x - w) + 8; } else { _root["1up" + id]._x = (x + w) - 8; } _root["1up" + id]._y = y - 5; _root["1up" + id].idNum = id; } } function add_pots() { i = 0; while (i < this.background.amt_of_pots) { _root.attachMovie("pots", "pot" + i, 30 + (i * 2)); _root["pot" + i]._x = this.background.list_of_pots_x[i]; _root["pot" + i]._y = this.background.list_of_pots_y[i]; _root["pot" + i].idNum = i * 2; i++; } } function remove_pots() { i = 0; while (i < (this.background.amt_of_pots * 2)) { _root["pot" + i].removeMovieClip(); _root["fish" + i].removeMovieClip(); _root["1up" + i].removeMovieClip(); i++; } } function place_food(x, y) { _root.attach_food(this.background.list_of_food_x[x], this.background.list_of_food_y[x], y); this.background.food_on_screen = this.background.food_on_screen + 1; this.last_food_eaten = getTimer() / 1000; } function add_food() { if (this.background.food_on_screen != this.background.food_amt_in_stage) { if (((getTimer() / 1000) - this.last_food_eaten) >= this.reappear_time) { x = random(6); if (this.last_food_location == x) { } else { this.last_food_location = x; if (!this.food_1_exists) { this.place_food(x, 201); this.food_1_exists = true; } else if (!this.food_2_exists) { this.place_food(x, 202); this.food_2_exists = true; } else if (!this.food_3_exists) { this.place_food(x, 203); this.food_3_exists = true; } } } } } function enemy_defeated() { this.background.enemies_on_screen = this.background.enemies_on_screen - 1; this.background.amt_of_enemies_defeated = this.background.amt_of_enemies_defeated + 1; if (this.background.amt_of_enemies_in_level == this.background.amt_of_enemies_defeated) { this.stage_cleared = true; this.elapsed_time = (getTimer() / 1000) - this.start_time; this.hrs = Math.floor(this.elapsed_time / 3600); this.remaining = elapsed_time - (this.hrs * 3600); this.mins = Math.floor(this.remaining / 60); this.remaining = elapsed_time - (this.mins * 60); this.secs = Math.floor(this.remaining); this.load_objects = false; this.last_stage_cleared = getTimer() / 1000; _root.sb._visible = false; _root.stage.background.food_exists = false; _root.attachMovie("cleared_board", "cb", 30000); _root.player_lives = _root.player.lives; _root.player_ammo = _root.player.amt_poop; _root.player.removeMovieClip(); this.remove_food(); this.remove_traps(); this.remove_extras(); this.remove_pots(); this.last_display = getTimer() / 1000; _root.cb.acc_total.stage_acc = 0; this.s_acc = int((_root.amt_ammo_hit / _root.amt_ammo_thrown) * 100); _root.total_amts_hit = _root.total_amts_hit + _root.amt_ammo_hit; _root.total_amts_thrown = _root.total_amts_thrown + _root.amt_ammo_thrown; _root.cb.o_acc_total.overall_acc = 0; this.o_acc = int((_root.total_amts_hit / _root.total_amts_thrown) * 100); _root.amt_ammo_hit = 0; _root.amt_ammo_thrown = 0; } } function game_over() { if (_root.player.lives == 0) { _root.sb._visible = false; _root.attachMovie("game_over_board", "gob", 30001); this.stop_enemies = true; } } function adjust_enter_time() { if ((5 < this.level) and (entrance_time != 3)) { this.entrance_time = 3; } if ((10 < this.level) and (entrance_time != 2)) { this.entrance_time = 2; } } function cleared_level() { if (((getTimer() / 1000) - this.last_display) >= this.display_delay) { if (!_root.cb.acc_total._visible) { _root.cb.cb_message._y = 94; this.focus_on1 = true; _root.cb.acc_total._visible = true; this.acc_calc_complete = false; } else if (!this.acc_calc_complete) { if (_root.cb.acc_total.stage_acc < this.s_acc) { _root.cb.acc_total.stage_acc = _root.cb.acc_total.stage_acc + 1; _root.cb.acc_total.display(); } else { this.acc_calc_complete = true; this.focus_on1 = false; this.last_stage_cleared = getTimer() / 1000; } } if ((!_root.cb.o_acc_total._visible) and this.acc_calc_complete) { _root.cb.o_acc_total._visible = true; } else if ((!this.o_acc_calc_complete) and _root.cb.o_acc_total._visible) { if (_root.cb.o_acc_total.overall_acc < this.o_acc) { _root.cb.o_acc_total.overall_acc = _root.cb.o_acc_total.overall_acc + 1; _root.cb.o_acc_total.display(); } else { this.o_acc_calc_complete = true; this.last_stage_cleared = getTimer() / 1000; } } if ((!_root.cb.time._visible) and this.o_acc_calc_complete) { _root.cb.time._visible = true; _root.cb.time.minutes = mins; _root.cb.time.seconds = secs; _root.cb.time.display(); this.last_display = getTimer() / 1000; this.last_stage_cleared = getTimer() / 1000; this.display_complete = true; } } if ((((getTimer() / 1000) - this.last_stage_cleared) >= this.stage_clear_delay) and this.display_complete) { this.display_complete = false; this.acc_calc_complete = false; this.o_acc_calc_complete = false; this.next_level = true; this.stage_cleared = false; _root.cb.removeMovieClip(); this.remove_level_objects(); this.level = this.level + 1; if (this.level == 26) { _root.beat_game(); } else { _root.attachMovie("load_board", "lb", 30000); this.background.amt_of_enemies_defeated = 0; this.background.gotoAndStop("level" + this.level); this.branches.gotoAndStop("level" + this.level); this.ground.gotoAndStop("level" + this.level); this.spikes.gotoAndStop("level" + this.level); this.jump_l.gotoAndStop("level" + this.level); this.jump_r.gotoAndStop("level" + this.level); this.right_hang.gotoAndStop("level" + this.level); this.left_hang.gotoAndStop("level" + this.level); this.vines.gotoAndStop("level" + this.level); this.ladders.gotoAndStop("level" + this.level); this.pool.gotoAndStop("level" + this.level); this.dirt_piles.gotoAndStop("level" + this.level); this.logs.gotoAndStop("level" + this.level); this.food_loaded = false; this.last_stage_loaded = getTimer() / 1000; } } } function player_continue() { _root.player_lives = _root.default_lives; _root.player_ammo = _root.default_ammo; this.display_complete = false; this.next_level = true; this.stage_cleared = false; this.remove_food(); _root.attachMovie("load_board", "lb", 30000); this.background.amt_of_enemies_defeated = 0; this.background.amt_of_extras_entered = 0; _root.amt_ammo_hit = 0; _root.amt_ammo_thrown = 0; this.background.gotoAndStop("level" + this.level); this.branches.gotoAndStop("level" + this.level); this.ground.gotoAndStop("level" + this.level); this.spikes.gotoAndStop("level" + this.level); this.jump_l.gotoAndStop("level" + this.level); this.jump_r.gotoAndStop("level" + this.level); this.right_hang.gotoAndStop("level" + this.level); this.left_hang.gotoAndStop("level" + this.level); this.vines.gotoAndStop("level" + this.level); this.ladders.gotoAndStop("level" + this.level); this.pool.gotoAndStop("level" + this.level); this.dirt_piles.gotoAndStop("level" + this.level); this.logs.gotoAndStop("level" + this.level); this.food_loaded = false; this.last_stage_loaded = getTimer() / 1000; this.stop_enemies = false; } function fill_level() { if (((getTimer() / 1000) - this.last_stage_loaded) >= this.stage_load_delay) { if ((7 < this.level) and (this.level < 13)) { this.entrance_time = 3; } else if (14 < this.level) { this.entrance_time = 2.5; } _root.lb.removeMovieClip(); _root.attachMovie("monkey", "player", 40); _root.player._x = this.background.player_x_start; _root.player._y = this.background.player_y_start; _root.sb._visible = true; this.add_pots(); this.load_objects = true; this.next_level = false; this.adjust_enter_time(); this.start_time = getTimer() / 1000; } } function set_level(isHero, yPos, i) { if ((-10 < yPos) and (50 >= yPos)) { if (isHero) { _root.player.level = 1; } else { _root["enemy" + i].level = 1; } } else if ((-51 < yPos) and (125 >= yPos)) { if (isHero) { _root.player.level = 2; } else { _root["enemy" + i].level = 2; } } else if ((-127 < yPos) and (190 >= yPos)) { if (isHero) { _root.player.level = 3; } else { _root["enemy" + i].level = 3; } } else if ((-192 < yPos) and (234 >= yPos)) { if (isHero) { _root.player.level = 4; } else { _root["enemy" + i].level = 4; } } else if (-235 < yPos) { if (isHero) { _root.player.level = 5; } else { _root["enemy" + i].level = 5; } } } level = 1; last_enemy_entered = 0; last_extra_entered = 0; last_food_eaten = 0; last_food_location = 10; food_1_exists = false; food_2_exists = false; food_3_exists = false; entrance_time = 4; reappear_time = 3; food_loaded = false; stage_clear_delay = 2; stage_cleared = false; next_level = false; load_delay = 2; load_begin = 0; stage_load_delay = 2; load_objects = false; bird_entered = false; calc_complete = false; s_acc = 0; o_acc = 0; focus_on1 = false; focus_on2 = false; display_complete = false; stop_enemies = false; display_delay = 1.5; last_display = 0; acc_calc_complete = false; o_acc_calc_complete = false; start_time = 0; elapsed_time = 0; hrs = 0; mins = 0; secs = 0; remaining = 0; this.start_game(); this.gotoAndStop("jungle");
Symbol 200 MovieClip [stage] Frame 2
this.ground._visible = false; this.branches._visible = false; this.vines._visible = false; this.jump_l._visible = false; this.jump_r._visible = false; this.right_hang._visible = false; this.left_hang._visible = false; this.ladders._visible = false; this.spikes._visible = false; this.pool._visible = false; this.dirt_piles._visible = false; this.logs._visible = false; this.background.gotoAndStop("level" + this.level); this.branches.gotoAndStop("level" + this.level); this.ground.gotoAndStop("level" + this.level); this.spikes.gotoAndStop("level" + this.level); this.jump_l.gotoAndStop("level" + this.level); this.jump_r.gotoAndStop("level" + this.level); this.right_hang.gotoAndStop("level" + this.level); this.left_hang.gotoAndStop("level" + this.level); this.vines.gotoAndStop("level" + this.level); this.ladders.gotoAndStop("level" + this.level); this.pool.gotoAndStop("level" + this.level); this.dirt_piles.gotoAndStop("level" + this.level); this.logs.gotoAndStop("level" + this.level);
Instance of Symbol 195 MovieClip in Symbol 200 MovieClip [stage] Frame 2
onClipEvent (enterFrame) { if (_parent.stage_cleared) { _parent.cleared_level(); } else if (_parent.next_level) { _parent.fill_level(); } else if ((_parent.load_objects or (_parent.level == 1)) and (!_parent.stop_enemies)) { _parent.add_objects(); } }
Symbol 254 MovieClip Frame 1
_parent.not_vunerable = true;
Symbol 254 MovieClip Frame 277
_parent.not_vunerable = false; _parent.gotoAndStop("run");
Symbol 280 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000;
Symbol 280 MovieClip Frame 60
_parent.hit_complete = true;
Symbol 296 MovieClip Frame 15
_parent.gotoAndStop("sleep");
Symbol 308 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 150, _parent._x, _parent._y);
Symbol 308 MovieClip Frame 85
_root.stage.enemy_defeated(); _parent.death_complete = true;
Symbol 310 MovieClip [leopard_enemy] Frame 1
function waiting_to_wake_up() { if ((((this._y + 10) >= _root.player._y) and (_root.player._y >= (this._y - 10))) and (!_root.player.death_animation)) { if ((((this._x - 100) < _root.player._x) and (_root.player._x < (this._x + 100))) or _root.player.running_mode) { this.gotoAndStop("run"); this.monkey_on_level = true; } } } function run() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 40, this._y - 10, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { this._x = 288; } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 40, this._y - 10, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { this._x = 2; } } else { this.turn(); } } function walk() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 40, this._y - 10, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { this._x = 288; } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 40, this._y - 10, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { this._x = 2; } } else { this.turn(); } if (((getTimer() / 1000) - this.started_walking) >= this.fall_asleep_in) { this.gotoAndStop("go_to_sleep"); this.sleep_timer_set = false; } } function look_for_monkey() { if ((_root.player._y < (this._y - 11)) or ((this._y + 11) < _root.player._y)) { this.monkey_on_level = false; if (!this.timer_set) { this.monkey_last_seen = getTimer() / 1000; this.timer_set = true; } else if (((getTimer() / 1000) - this.monkey_last_seen) >= this.search_time) { this.gotoAndStop("walk"); this.timer_set = false; if (!this.sleep_timer_set) { this.started_walking = getTimer() / 1000; this.sleep_timer_set = true; } } } else { this.monkey_on_level = true; this.timer_set = false; } } function stay_alert() { if ((((this._y + 10) >= _root.player._y) and (_root.player._y >= (this._y - 10))) and _root.player.on_ground) { if (((_root._x < this._x) and (this._xscale == 100)) or ((this._x < _root._x) and (this._xscale == -100))) { this.gotoAndStop("run"); this.sleep_timer_set = false; } } } function waiting_to_attack() { if ((((((this._y + 10) >= _root.player._y) and (_root.player._y >= (this._y - 10))) and (!_root.player.death_animation)) and _root.player.on_ground) and (!_root.player.not_vunerable)) { if (this.hitTest(_root.player._x, _root.player._y, true)) { if (this._xscale != _root.player._xscale) { this.gotoAndStop("maul"); _root.player.gotoAndStop("mauled_up"); if (_root.player._xscale == 100) { _root.player._xscale = -100; _root.player._x = this._x - 16; _root.player._y = this._y - 7; } else { _root.player._xscale = 100; _root.player._x = this._x + 16; _root.player._y = this._y - 7; } } else { this.gotoAndStop("maul"); _root.player.gotoAndStop("mauled_down"); if (_root.player._xscale == 100) { _root.player._x = this._x + 16; _root.player._y = this._y - 7; } else { _root.player._x = this._x - 16; _root.player._y = this._y - 7; } } } } } function waiting_to_turn() { if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 25, this._y + 10, true)) and (!_root.stage.ground.hitTest(this._x + 25, this._y + 10, true))) { this._xscale = -100; this._x = this._x + 20; } } else if ((!_root.stage.branches.hitTest(this._x - 25, this._y + 10, true)) and (!_root.stage.ground.hitTest(this._x - 25, this._y + 10, true))) { this._xscale = 100; this._x = this._x - 20; } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x + 20; } else { this._xscale = 100; this._x = this._x - 20; } } function been_hit(dir) { if (this.hits_taken < this.amt_of_hits) { this.gotoAndStop("hit"); this.hits_taken = this.hits_taken + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("death"); } } function is_hit_complete() { if (this.hit_complete) { this.hit_complete = false; this.gotoAndStop("run"); } } function waiting_to_die() { if (this.death_complete) { _root.score = _root.score + 150; _root.sb.game_score = _root.score; _root.sb.update_score(); _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function flash() { if (this.not_vunerable) { if (this.non_vulnerable_time >= ((getTimer() / 1000) - this.hit_time)) { if (((getTimer() / 1000) - this.last_flash) >= this.flash_duration) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flash = getTimer() / 1000; } } else { this.not_vunerable = false; this._visible = true; } } } start_x = this._x; start_xscale = this._xscale; enemyType = 0; runSpeed = 3; walkSpeed = 0.5; hit_complete = false; monkey_last_seen = 0; search_time = 1; monkey_on_level = false; timer_set = false; amt_of_hits = 1; hits_taken = 0; death_complete = false; not_vunerable = false; dying = false; non_vulnerable_time = 3; hit_time = 0; flash_duration = 0.075; last_flash = 0; fall_asleep_in = 2; sleep_timer_set = false; on_ground = true; this.gotoAndStop("sleep");
Instance of Symbol 205 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 2
onClipEvent (enterFrame) { _parent.waiting_to_wake_up(); _parent.flash(); }
Instance of Symbol 217 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 3
onClipEvent (enterFrame) { _parent.run(); _parent.look_for_monkey(); _parent.waiting_to_attack(); _parent.waiting_to_turn(); _parent.flash(); }
Instance of Symbol 255 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 4
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { }
Instance of Symbol 281 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 5
onClipEvent (enterFrame) { _parent.is_hit_complete(); }
Instance of Symbol 289 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 6
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_turn(); _parent.stay_alert(); _parent.flash(); }
Instance of Symbol 297 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 7
onClipEvent (enterFrame) { _parent.flash(); }
Instance of Symbol 309 MovieClip in Symbol 310 MovieClip [leopard_enemy] Frame 8
onClipEvent (load) { _parent.not_vunerable = false; _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Symbol 359 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000;
Symbol 359 MovieClip Frame 100
_parent.hit_complete = true;
Symbol 371 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000;
Symbol 371 MovieClip Frame 104
_parent.hit_complete = true; _parent.turn();
Symbol 404 MovieClip Frame 1
_parent.not_vunerable = true;
Symbol 404 MovieClip Frame 126
_parent.not_vunerable = false; _parent.animation_complete = true;
Symbol 456 MovieClip Frame 1
_parent.not_vunerable = true;
Symbol 456 MovieClip Frame 198
_parent.not_vunerable = false; _parent.animation_complete = true;
Symbol 465 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 300, _parent._x, _parent._y);
Symbol 465 MovieClip Frame 78
_parent.death_complete = true; _root.stage.enemy_defeated();
Symbol 475 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 300, _parent._x, _parent._y);
Symbol 475 MovieClip Frame 78
_parent.death_complete = true; _root.stage.enemy_defeated();
Symbol 476 MovieClip Frame 49
_parent.turn(); _parent.gotoAndStop("walk");
Symbol 478 MovieClip [enemy_grla] Frame 1
function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.begin_idle = getTimer() / 1000; this.choose_action(); } } function choose_action() { if (this._y < _root.player._y) { this.gotoAndStop("run"); this.was_running = true; } else { this.gotoAndStop("walk"); this.was_running = false; } } function find_ground(dist) { this.no_ground = true; this.no_spikes = true; j = 0; if (this._xscale == 100) { j = j + dist; } else { j = j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true)) { this.no_ground = false; if (_root.stage.spikes.hitTest(this.j, i - 10, true)) { this.no_spikes = false; } return; } i++; } } function waiting_to_fall() { if (!_root.stage.ground.hitTest(this._x, this._y + this.y_adjuster, true)) { this.find_ground(this.runSpeed); if (((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + this.y_adjuster, true)) and (this.no_ground or (!this.no_spikes))) { this.turn(); } else if (((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + this.y_adjuster, true)) and (this.no_ground or (!this.no_spikes))) { this.turn(); } else { this.find_ground(0); if (this.no_ground or (!this.no_spikes)) { this.turn(); } else { this.gotoAndStop("fall_down"); } } } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + this.y_adjuster, true)) and (!_root.stage.branches.hitTest(this._x, this._y + this.y_adjuster, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.death_complete = true; this.waiting_to_die(); } this.move_in_air(); } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + this.y_adjuster, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + this.y_adjuster, true)) { this._y = this._y - i; break; } i--; } if (!this.dying) { this.on_ground = true; if (this.was_running) { this.gotoAndStop("run"); } else { this.gotoAndStop("walk"); } } this.fall_loaded = false; } } function move_in_air() { if (this._xscale == 100) { this._x = this._x + this.walkSpeed; } else { this._x = this._x - this.walkSpeed; } } function walk() { if (((this._xscale == -100) and (!_root.stage.logs.hitTest(this._x - this.walkSpeed, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x - this.walkSpeed, this._y, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if (_root.stage.ground.hitTest(288, this._y + this.y_adjuster, true)) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.logs.hitTest(this._x + this.walkSpeed, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x + this.walkSpeed, this._y, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if (_root.stage.ground.hitTest(2, this._y + this.y_adjuster, true)) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } function run() { if (((this._xscale == -100) and (!_root.stage.logs.hitTest(this._x - this.runSpeed, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x - this.runSpeed, this._y, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if (_root.stage.ground.hitTest(288, this._y + this.y_adjuster, true)) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.logs.hitTest(this._x + this.runSpeed, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x + this.runSpeed, this._y, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if (_root.stage.ground.hitTest(2, this._y + this.y_adjuster, true)) { this._x = 2; } else { this.turn(); } } } else if (((getTimer() / 1000) - this.last_roar) >= this.roar_duration) { this.gotoAndStop("beat_chest"); this.last_roar = getTimer() / 1000; } else { this.turn(); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { if (this.hit_amt < this.max_hit_amt) { this.gotoAndStop("hit_front"); this.hit_amt = this.hit_amt + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } } else if (this.hit_amt < this.max_hit_amt) { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("hit_back"); this.hit_amt = this.hit_amt + 1; } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } } function is_hit_complete() { if (this.hit_complete) { this.hit_complete = false; this.gotoAndStop("run"); } } function is_animation_complete() { if (this.animation_complete) { this.animation_complete = false; this.gotoAndStop("run"); } } function wait_to_attack() { if (_root.player._y >= this._y) { if ((_root.player.hitTest(this._x, this._y, true) and (!_root.player.death_animation)) and (!_root.player.not_vunerable)) { if (_root.player._xscale == this._xscale) { this.gotoAndStop("rip_head_off"); if (this._xscale == 100) { _root.player._x = this._x + 14; _root.player._y = this._y + 4; } else { _root.player._x = this._x - 14; _root.player._y = this._y + 4; _root.player._xscale == -100; } _root.player.rip_off_head(); } else { this.gotoAndStop("rip_arms_off"); if (this._xscale == 100) { _root.player._x = this._x + 14; _root.player._y = this._y + 4; _root.player._xscale = 100; } else { _root.player._x = this._x - 14; _root.player._y = this._y + 4; _root.player._xscale = -100; } _root.player.rip_off_arms(); } } } } function flash() { if (this.not_vunerable) { if (this.non_vulnerable_time >= ((getTimer() / 1000) - this.hit_time)) { if (((getTimer() / 1000) - this.last_flash) >= this.flash_duration) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flash = getTimer() / 1000; } } else { this.not_vunerable = false; this._visible = true; } } } function waiting_to_die() { if (this.death_complete) { if (!this.fall_die) { _root.score = _root.score + 300; _root.sb.update_score(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } runSpeed = 2.25; fallSpeed = 6; jumpSpeed = 2; enemyType = 0; curr_jump_height = 0; fall_loaded = false; dying = false; y_adjuster = 20; walkSpeed = 0.25; idle_time = 2; begin_idle = 0; hit_complete = false; animation_complete = false; hit_amt = 0; max_hit_amt = 2; death_complete = false; not_vunerable = false; non_vulnerable_time = 4; hit_time = 0; flash_duration = 0.075; last_flash = 0; roar_duration = 5; last_roar = 0; no_ground = false; no_spikes = false; was_running = false; on_ground = false; fall_die = false; this.pick_a_direction(this.idNum); this.gotoAndStop("fall_down");
Instance of Symbol 313 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); _parent.wait_to_attack(); _parent.flash(); }
Instance of Symbol 319 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_fall(); _parent.wait_for_action(); _parent.wait_to_attack(); _parent.flash(); }
Instance of Symbol 322 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); _parent.flash(); }
Instance of Symbol 334 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 5
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_fall(); _parent.wait_for_action(); _parent.wait_to_attack(); _parent.flash(); }
Instance of Symbol 360 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 6
onClipEvent (enterFrame) { _parent.is_hit_complete(); }
Instance of Symbol 405 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 8
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { _parent.is_animation_complete(); }
Instance of Symbol 466 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 10
onClipEvent (load) { _parent.not_vunerable = false; _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 477 MovieClip in Symbol 478 MovieClip [enemy_grla] Frame 12
onClipEvent (enterFrame) { _parent.flash(); }
Symbol 508 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 508 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y);
Symbol 508 MovieClip Frame 27
_parent.throwComplete = true;
Symbol 518 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 518 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 518 MovieClip Frame 17
if (_root.game_paused) { stop(); }
Symbol 518 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, true, 0, _parent._x, _parent._y, 1);
Symbol 518 MovieClip Frame 22
if (_root.game_paused) { stop(); }
Symbol 518 MovieClip Frame 27
if (_root.game_paused) { stop(); } _parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 528 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 528 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 528 MovieClip Frame 17
if (_root.game_paused) { stop(); }
Symbol 528 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 2, _parent._x, _parent._y, 1);
Symbol 528 MovieClip Frame 22
if (_root.game_paused) { stop(); }
Symbol 528 MovieClip Frame 27
if (_root.game_paused) { stop(); } _parent.ThrowComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 544 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 250, _parent._x, _parent._y);
Symbol 544 MovieClip Frame 94
_parent.dying = false; _root.stage.enemy_defeated();
Symbol 560 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 250, _parent._x, _parent._y);
Symbol 560 MovieClip Frame 88
_parent.dying = false; _root.stage.enemy_defeated();
Symbol 579 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000;
Symbol 579 MovieClip Frame 70
_parent.hit_over = true;
Symbol 587 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000;
Symbol 587 MovieClip Frame 70
_parent.hit_over = true; _parent.turn();
Symbol 604 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 2);
Symbol 604 MovieClip Frame 10
_parent.shotComplete = true;
Symbol 615 MovieClip [gunner_enemy] Frame 1
function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.choose_action(); } else if (!this.was_idling) { this.was_idling = true; } } function choose_action() { if ((this._y < (_root.player._y + 20)) and (_root.player._y < this._y)) { this.gotoAndStop("walk_w_gun"); } else { this.gotoAndStop("walk"); } } function move_in_air() { if (this.is_left_jump) { this._x = this._x - this.jumpMoveSpeed; } else { this._x = this._x + this.jumpMoveSpeed; } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 15, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 15, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.dying = false; this.waiting_to_die(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 15, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 15, true)) { this._y = this._y - i; break; } i--; } _root.stage.set_level(false, this._y, this.idNum); this.running_mode = false; this.idle_mode = false; if (!this.dying) { this.on_ground = true; this.gotoAndStop("stand"); } if (this.on_ladder_hit) { if (this.ladder_fall_back) { this.gotoAndStop("hit_forward"); } else { this.gotoAndStop("hit_back"); } this.on_ladder_hit = false; } this.jump_loaded = false; this.fall_loaded = false; if (!this.throwComplete) { this.throwComplete = true; } } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function walk() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.logs.hitTest(288, this._y - 10, true))) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.logs.hitTest(2, this._y - 10, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } this.look_for_monkey(); } function gun_walk() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.gun_walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.logs.hitTest(288, this._y - 10, true))) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.gun_walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.logs.hitTest(2, this._y - 10, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } function run() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.logs.hitTest(288, this._y - 10, true))) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.logs.hitTest(2, this._y - 10, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } function collide() { i = 0; while (i < _root.stage.amt_of_enemies_in_level) { if (_root["enemy" + i].hitTest(this._x, this._y, true) and (i != this.idNum)) { if (((this._xscale == 100) and (_root["enemy" + i]._xscale == -100)) or ((this._xscale == -100) and (_root["enemy" + i]._xscale == 100))) { if (!_root["enemy" + i].jump_loaded) { this.turn(); _root["enemy" + i].turn(); } } } i++; } } function waiting_to_fall() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this.gotoAndStop("fall_down"); } } function waiting_to_turn() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this.turn(); } } function waiting_to_die() { if (!this.dying) { if (!this.fall_die) { _root.score = _root.score + 250; _root.sb.update_score(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function take_fall() { if (this.ready_to_fall) { this.attempt_hang = false; this.ready_to_fall = false; this.on_ground = false; this.gotoAndStop("fall_down"); } } function waiting_to_normal_throw() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { this.gotoAndStop("normal_throw"); } } this.last_throw = getTimer() / 1000; } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function adjust_climb_pos() { if (this._xscale == -100) { this.climb_pos = 7; } else { this.climb_pos = -4; } } function waiting_to_climb() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((_root.player._y + 10) < this._y) { this.climb_up = true; this.attempt_climb = true; this.on_ladder = true; this.gotoAndStop("climb"); } } } } function waiting_to_climb_down() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y + 20, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((this._y < (_root.player._y - 10)) or ((_root.player._y + 10) < this._y)) { this.climb_up = false; this.no_other_ladders_exist = false; this.on_ladder = true; this._y = this._y + 2; this.gotoAndStop("climb"); } } } } function climb() { if (this.climb_up) { if (_root.stage.ladders.hitTest(this._x, this._y + 10, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall_down"); } } else if (_root.stage.ladders.hitTest(this._x, this._y + 20, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.on_ladder = false; this.gotoAndStop("fall_down"); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { if (this.hit_cnt < this.max_hits) { this.hit_cnt = this.hit_cnt + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; if (!this.on_ladder) { this.gotoAndStop("hit_forward"); } else { this.gotoAndStop("ladder_hit_back"); this.ladder_fall_back = true; this.on_ladder_hit = true; } } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } } else if (this.hit_cnt < this.max_hits) { this.hit_cnt = this.hit_cnt + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; if (!this.on_ladder) { this.gotoAndStop("hit_back"); } else { this.gotoAndStop("ladder_hit_forward"); this.on_ladder_hit = true; this.ladder_fall_back = false; } } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } } function finish_hit() { if (this.hit_over) { this.hit_over = false; this.gotoAndStop("stand"); } } function waiting_to_shoot() { if ((((this._y < (_root.player._y + 20)) and (_root.player._y < this._y)) and (!_root.player.death_animation)) and (!_root.player.not_vunerable)) { if (((this._x < _root.player._x) and (this._xscale == 100)) or ((_root.player._x < this._x) and (this._xscale == -100))) { if ((((getTimer() / 1000) - this.last_shot) >= this.delay_shot) or (this.last_shot == 0)) { x = random(2); if (x == 0) { this.gotoAndStop("shoot"); } this.last_shot = getTimer() / 1000; } } } } function waiting_to_chase() { if ((_root.player._y < (this._y - 11)) or ((this._y + 11) < _root.player._y)) { if (!this.delay_set) { this.last_seen_monkey = getTimer() / 1000; this.delay_set = true; } else if (((getTimer() / 1000) - this.last_seen_monkey) >= this.delay_chase) { this.gotoAndStop("run"); this.delay_set = false; } } } function if_shot_ended() { if (this.shotComplete) { this.gotoAndStop("walk_w_gun"); this.last_shot = getTimer() / 1000; this.shotComplete = false; } } function flash() { if (this.not_vunerable) { if (this.non_vulnerable_time >= ((getTimer() / 1000) - this.hit_time)) { if (((getTimer() / 1000) - this.last_flash) >= this.flash_duration) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flash = getTimer() / 1000; } } else { this.not_vunerable = false; this._visible = true; } } } throwComplete = true; shotComplete = false; deathComplete = false; catch_complete = false; jump_loaded = true; fall_loaded = false; running_mode = false; idle_mode = false; dir_is_left = false; is_left_jump = false; normal_throw = false; ready_to_fall = false; dying = false; climb_up = false; idle_time = 5; begin_idle = 0; was_idling = false; stopped_idling = 0; walkTime = random(100); walkSpeed = 0.75; gun_walkSpeed = 0.6; runSpeed = 1.5; jumpMoveSpeed = 1; fallSpeed = 3; jumpSpeed = 0.75; jumpHeight = -10; curr_jump_height = 0; climbSpeed = 0.5; max_jump_height = 0; attempt_hang = false; attempt_climb = false; mky_hanging_on_level = false; climb_delay = 1; last_climb_time = 0; checked_for_ladders = false; climb_pos = 0; not_vunerable = false; non_vulnerable_time = 4; hit_time = 0; flash_duration = 0.075; last_flash = 0; fall_die = false; on_ground = false; amtThrown = 0; level = 0; grabY = 0; hit_cnt = 0; max_hits = 2; hit_over = false; ladder_fall_back = false; on_ladder_hit = false; on_ladder = false; startThinking = getTimer() / 1000; lastThought = 0; thinkTime = 3; delay_attempt = 1; last_attempt = 0; delay_throw = 1; last_throw = 0; delay_shot = 0.5; last_shot = 0; delay_chase = 1; last_seen_monkey = 0; delay_set = false; this.pick_a_direction(idNum); this.gotoAndStop("fall_down");
Instance of Symbol 481 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); _parent.flash(); }
Instance of Symbol 487 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_turn(); _parent.waiting_to_shoot(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.flash(); }
Instance of Symbol 490 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); _parent.flash(); }
Instance of Symbol 496 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 5
onClipEvent (enterFrame) { _parent.climb(); _parent.flash(); }
Instance of Symbol 499 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 6
onClipEvent (enterFrame) { _parent.get_up(); _parent.waiting_to_duck_throw(); }
Instance of Symbol 509 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 7
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 519 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 8
onClipEvent (enterFrame) { _parent.if_duck_throw_ended(); }
Instance of Symbol 529 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 9
onClipEvent (enterFrame) { _parent.if_up_throw_ended(); }
Instance of Symbol 545 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 10
onClipEvent (load) { _parent.not_vunerable = false; _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 580 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 12
onClipEvent (enterFrame) { _parent.finish_hit(); }
Instance of Symbol 599 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 14
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_turn(); _parent.waiting_to_shoot(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.flash(); }
Instance of Symbol 605 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 15
onClipEvent (enterFrame) { _parent.if_shot_ended(); _parent.flash(); }
Instance of Symbol 613 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 16
onClipEvent (enterFrame) { _parent.gun_walk(); _parent.waiting_to_turn(); _parent.waiting_to_chase(); _parent.waiting_to_shoot(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.flash(); }
Instance of Symbol 614 MovieClip in Symbol 615 MovieClip [gunner_enemy] Frame 17
onClipEvent (enterFrame) { _parent.fall_down(); }
Symbol 646 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 200, _parent._x, _parent._y); if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 646 MovieClip Frame 94
_parent.dying = false; _root.stage.enemy_defeated();
Symbol 664 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 200, _parent._x, _parent._y); if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 664 MovieClip Frame 94
_parent.dying = false; _root.stage.enemy_defeated();
Symbol 683 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000; if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 683 MovieClip Frame 70
_parent.hit_over = true;
Symbol 690 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000; if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 690 MovieClip Frame 70
_parent.hit_over = true; _parent.turn();
Symbol 715 MovieClip Frame 1
_parent.not_vunerable = true; _parent.catch_complete = false; _parent.froze_monkey = true; _root.player.gotoAndStop("freeze");
Symbol 715 MovieClip Frame 22
_root.player.gotoAndStop("caught");
Symbol 715 MovieClip Frame 86
_parent.not_vunerable = false; _parent.catch_complete = true; _parent.froze_monkey = false;
Symbol 723 MovieClip Frame 6
_parent.attach_trap();
Symbol 723 MovieClip Frame 15
_parent.gotoAndStop("stand");
Symbol 725 MovieClip [enemy_htr] Frame 1
function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function set_trap() { if (this.trap_num < this.num_of_traps) { x = random(5); if (x == 0) { if ((this.hit_cnt >= 2) and (((getTimer() / 1000) - this.last_trap_set) >= this.trap_duration)) { if (((this._y + 20) >= _root.stage.background.player_y_start) and (_root.stage.background.player_y_start >= (this._y - 20))) { if (((this._x + 30) >= _root.stage.background.player_x_start) and (_root.stage.background.player_x_start >= (this._x - 30))) { this.last_trap_set = getTimer() / 1000; } else { this.gotoAndStop("set_trap"); this.last_trap_set = getTimer() / 1000; } } else { this.gotoAndStop("set_trap"); this.last_trap_set = getTimer() / 1000; } } } } } function attach_trap() { x = this.idNum * 1000; x = x + this.trap_num; _root.attachMovie("trap", "trap" + this.x, 2000 + this.x); _root["trap" + this.x]._x = this._x; _root["trap" + this.x]._y = this._y; this.trap_num = this.trap_num + 1; } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.choose_action(); } else if (!this.was_idling) { this.was_idling = true; } } function choose_action() { if (_root.player.level == this.level) { this.gotoAndStop("run"); } else { this.gotoAndStop("walk"); } } function move_in_air() { if (this.is_left_jump) { this._x = this._x - this.jumpMoveSpeed; } else { this._x = this._x + this.jumpMoveSpeed; } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 15, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 15, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = false; this.dying = false; this.waiting_to_die(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 15, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 15, true)) { this._y = this._y - i; break; } i--; } _root.stage.set_level(false, this._y, this.idNum); this.running_mode = false; this.idle_mode = false; if (!this.dying) { this.on_ground = true; this.gotoAndStop("walk"); } if (this.on_ladder_hit) { if (this.ladder_fall_back) { this.gotoAndStop("hit_forward"); } else { this.gotoAndStop("hit_back"); } this.on_ladder_hit = false; } this.jump_loaded = false; this.fall_loaded = false; if (!this.throwComplete) { this.throwComplete = true; } } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function walk() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.logs.hitTest(288, this._y - 10, true))) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.logs.hitTest(2, this._y - 10, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } this.look_for_monkey(); } function look_for_monkey() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if (!this.run_delay_set) { this.run_delay_set = true; this.saw_monkey = getTimer() / 1000; } else if (this.run_delay < ((getTimer() / 1000) - this.saw_monkey)) { this.run_delay_set = false; this.gotoAndStop("run"); } } } function run() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.logs.hitTest(288, this._y - 10, true))) { this._x = 288; } else { this.turn(); } } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) and (!_root.stage.logs.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.logs.hitTest(2, this._y - 10, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } function collide() { i = 0; while (i < _root.stage.amt_of_enemies_in_level) { if (_root["enemy" + i].hitTest(this._x, this._y, true) and (i != this.idNum)) { if (((this._xscale == 100) and (_root["enemy" + i]._xscale == -100)) or ((this._xscale == -100) and (_root["enemy" + i]._xscale == 100))) { if (!_root["enemy" + i].jump_loaded) { this.turn(); _root["enemy" + i].turn(); } } } i++; } } function waiting_to_fall() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this.on_ground = false; this.gotoAndStop("fall_down"); } } function waiting_to_turn() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this.turn(); } } function waiting_to_die() { if (!this.dying) { if (!this.fall_die) { _root.score = _root.score + 200; _root.sb.update_score(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function take_fall() { if (this.ready_to_fall) { this.attempt_hang = false; this.ready_to_fall = false; this.gotoAndStop("fall_down"); } } function waiting_to_normal_throw() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { this.gotoAndStop("normal_throw"); } } this.last_throw = getTimer() / 1000; } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function adjust_climb_pos() { if (this._xscale == -100) { this.climb_pos = 7; } else { this.climb_pos = -4; } } function waiting_to_climb() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((_root.player._y + 10) < this._y) { this.climb_up = true; this.attempt_climb = true; this.on_ladder = true; this.gotoAndStop("climb"); } } } } function waiting_to_climb_down() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y + 20, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((this._y < (_root.player._y - 10)) or ((_root.player._y + 10) < this._y)) { this.climb_up = false; this.no_other_ladders_exist = false; this.on_ladder = true; this._y = this._y + 2; this.gotoAndStop("climb"); } } } } function climb() { if (this.climb_up) { if (_root.stage.ladders.hitTest(this._x, this._y + 10, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall_down"); } } else if (_root.stage.ladders.hitTest(this._x, this._y + 20, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.on_ladder = false; this.gotoAndStop("fall_down"); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { if (this.hit_cnt < this.max_hits) { this.hit_cnt = this.hit_cnt + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; if (!this.on_ladder) { this.gotoAndStop("hit_forward"); } else { this.gotoAndStop("ladder_hit_back"); this.ladder_fall_back = true; this.on_ladder_hit = true; } } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } } else if (this.hit_cnt < this.max_hits) { this.hit_cnt = this.hit_cnt + 1; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; if (!this.on_ladder) { this.gotoAndStop("hit_back"); } else { this.gotoAndStop("ladder_hit_forward"); this.on_ladder_hit = true; this.ladder_fall_back = false; } } else { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } } function finish_hit() { if (this.hit_over) { this.hit_over = false; this.gotoAndStop("stand"); } } function finish_catch() { if (this.catch_complete) { this.catch_complete = false; this.gotoAndStop("stand"); } } function waiting_to_catch() { if ((_root.player.hitTest(this._x - 10, this._y, true) and (this._xscale == -100)) or (_root.player.hitTest(this._x + 10, this._y, true) and (this._xscale == 100))) { if ((!_root.player.death_animation) and (!_root.player.not_vunerable)) { if (_root.player.on_ground) { this.gotoAndStop("catch"); } } } } function flash() { if (this.not_vunerable) { if (this.non_vulnerable_time >= ((getTimer() / 1000) - this.hit_time)) { if (((getTimer() / 1000) - this.last_flash) >= this.flash_duration) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flash = getTimer() / 1000; } } else { this.not_vunerable = false; this._visible = true; } } } throwComplete = true; deathComplete = false; catch_complete = false; jump_loaded = true; fall_loaded = false; running_mode = false; idle_mode = false; dir_is_left = false; is_left_jump = false; normal_throw = false; ready_to_fall = false; dying = false; climb_up = false; idle_time = 5; begin_idle = 0; was_idling = false; stopped_idling = 0; walkTime = random(100); walkSpeed = 0.75; runSpeed = 1.75; jumpMoveSpeed = 1; fallSpeed = 3; jumpSpeed = 0.75; jumpHeight = -10; curr_jump_height = 0; climbSpeed = 0.5; max_jump_height = 0; attempt_hang = false; attempt_climb = false; mky_hanging_on_level = false; climb_delay = 1; last_climb_time = 0; checked_for_ladders = false; climb_pos = 0; not_vunerable = false; on_ladder = false; on_ladder_hit = false; ladder_fall_back = false; non_vulnerable_time = 4; hit_time = 0; flash_duration = 0.075; last_flash = 0; on_ground = false; fall_die = false; froze_monkey = false; amtThrown = 0; level = 0; grabY = 0; hit_cnt = 0; max_hits = 2; hit_over = false; startThinking = getTimer() / 1000; lastThought = 0; thinkTime = 3; delay_attempt = 1; last_attempt = 0; delay_throw = 1; last_throw = 0; trap_duration = 5; last_trap_set = 0; trap_num = 0; num_of_traps = 2; run_delay_set = false; run_delay = 1; saw_monkey = 0; this.pick_a_direction(idNum); this.gotoAndStop("fall_down");
Instance of Symbol 481 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); _parent.flash(); }
Instance of Symbol 623 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_turn(); _parent.waiting_to_catch(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.set_trap(); _parent.flash(); }
Instance of Symbol 490 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); _parent.flash(); }
Instance of Symbol 631 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 5
onClipEvent (enterFrame) { _parent.climb(); _parent.flash(); }
Instance of Symbol 499 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 6
onClipEvent (enterFrame) { _parent.get_up(); _parent.waiting_to_duck_throw(); }
Instance of Symbol 509 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 7
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 519 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 8
onClipEvent (enterFrame) { _parent.if_duck_throw_ended(); }
Instance of Symbol 529 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 9
onClipEvent (enterFrame) { _parent.if_up_throw_ended(); }
Instance of Symbol 647 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 10
onClipEvent (load) { _parent.not_vunerable = false; _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 580 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 12
onClipEvent (enterFrame) { _parent.finish_hit(); }
Instance of Symbol 702 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 14
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_turn(); _parent.waiting_to_catch(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.set_trap(); _parent.flash(); }
Instance of Symbol 716 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 15
onClipEvent (load) { _parent.not_vunerable = false; _parent._visible = true; } onClipEvent (enterFrame) { _parent.finish_catch(); }
Instance of Symbol 477 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 16
onClipEvent (enterFrame) { _parent.flash(); }
Instance of Symbol 724 MovieClip in Symbol 725 MovieClip [enemy_htr] Frame 17
onClipEvent (enterFrame) { _parent.fall_down(); }
Symbol 769 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 769 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 769 MovieClip Frame 27
_parent.throwComplete = true;
Symbol 778 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 778 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 778 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 778 MovieClip Frame 27
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 788 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 788 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 788 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 788 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 788 MovieClip Frame 15
if (_root.game_paused) { stop(); }
Symbol 788 MovieClip Frame 20
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 810 MovieClip Frame 1
_parent.dying = true;
Symbol 810 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 820 MovieClip Frame 1
_parent.dying = true;
Symbol 820 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 825 MovieClip Frame 15
_parent.ready_to_fall = true;
Symbol 831 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 831 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 831 MovieClip Frame 30
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 839 MovieClip Frame 1
_parent.switch_climb_move(2);
Symbol 839 MovieClip Frame 8
_parent.switch_climb_move(3);
Symbol 839 MovieClip Frame 15
_parent.switch_climb_move(3);
Symbol 839 MovieClip Frame 21
_parent.gotoAndStop("middle_of_vine");
Symbol 846 MovieClip Frame 1
_parent.switch_climb_move(1);
Symbol 846 MovieClip Frame 8
_parent.switch_climb_move(1);
Symbol 846 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 848 MovieClip Frame 1
_parent.switch_climb_move(4);
Symbol 848 MovieClip Frame 8
_parent.switch_climb_move(2);
Symbol 848 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 854 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 854 MovieClip Frame 6
_root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y);
Symbol 854 MovieClip Frame 30
_parent.throwComplete = true;
Symbol 870 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 870 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, true, 0, _parent._x, _parent._y, 1);
Symbol 870 MovieClip Frame 27
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 871 MovieClip [shy_monkey_enemy] Frame 1
function boost() { if (((getTimer() / 1000) - this.wait_for_boost) >= this.delay_boost) { } } function evade() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if ((((getTimer() / 1000) - this.last_evasion) >= this.delay_evasion) or (this.last_evasion == 0)) { if ((((this._xscale == 100) and (_root.player._xscale == -100)) and (this._x < _root.player._x)) or (((this._xscale == -100) and (_root.player._xscale == 100)) and (_root.player._x < this._x))) { this.turn(); this.gotoAndStop("run"); } this.last_evasion = getTimer() / 1000; } } } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.choose_action(); } else if (!this.was_idling) { this.was_idling = true; } } function choose_action() { if (((_root.player._y - 50) >= this._y) or (this._y >= (_root.player._y + 50))) { this.gotoAndStop("run"); this.running_mode = true; this.normal_throw = true; } else { this.gotoAndStop("walk"); this.normal_throw = true; } } function waiting_to_jump() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if (_root.stage.jump_l.hitTest(this._x, this._y, true) and (this._xscale == -100)) { this.is_left_jump = true; this.on_ground = false; this.gotoAndStop("jump_up"); } else if (_root.stage.jump_r.hitTest(this._x, this._y, true) and (this._xscale == 100)) { this.is_left_jump = false; this.on_ground = false; this.gotoAndStop("jump_up"); } } } function jump_up() { if (!this.jump_loaded) { this.curr_jump_height = this.jumpHeight; this.jump_loaded = true; } if (!_root.stage.branches.hitTest(this._x, this._y, true)) { this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; if (this.attempt_climb and _root.stage.vines.hitTest(this._x, this._y + 16, true)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } if (this.attempt_hang and _root.stage.branches.hitTest(this._x, this._y - 4, true)) { this._y = this._y - 4; this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } } else if (this.attempt_hang) { this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } else { this.curr_jump_height = 0; } this.jumpUp = true; if (this.curr_jump_height >= 0) { this.gotoAndStop("fall_down"); } if ((!this.attempt_hang) and (!this.attempt_climb)) { this.move_in_air(); } } function waiting_to_hang() { if (_root.stage.left_hang.hitTest(this._x, this._y, true) and (this._xscale == 100)) { this.is_only_way(); if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } else if (_root.stage.right_hang.hitTest(this._x, this._y, true) and (this._xscale == -100)) { this.is_only_way(); if (((this._y - 5) >= _root.player._y) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } } function is_only_way() { if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } else if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } } function adjust_height() { i = 1; while (i < 10) { i++; } if (!_root.stage.branches.hitTest(this._x, this._y + i, true)) { this._y = this._y + (i - 1); } } function move_in_air() { if (this._xscale == -100) { this._x = this._x - this.jumpMoveSpeed; } else { this._x = this._x + this.jumpMoveSpeed; } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.jumpUp = false; this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this._y = this._y + valueY; if (this.jump_loaded and this.stepped_move) { this.move_in_air(); } if (_root.stage.vines.hitTest(this._x, this._y + 16, true) and (!this.falling_from_vines)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 16, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 16, true)) { this._y = this._y - i; break; } i--; } this.running_mode = false; this.idle_mode = false; if (!this.dying) { this.on_ground = true; this.gotoAndStop("stand"); this.last_throw = 0; } this.stepped_on = false; this.jump_loaded = false; this.fall_loaded = false; this.falling_from_vines = false; if (!this.throwComplete) { this.throwComplete = true; } } } function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function walk() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { this._x = 288; } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { this._x = 2; } } else { this.turn(); } } if (idle_mode) { if (this.was_idling) { this.stopped_idling = getTimer() / 1000; this.was_idling = false; this.walkTime = random(100); } else if (this.walkTime < ((getTimer() / 1000) - this.stopped_idling)) { this.begin_idle = getTimer() / 1000; this.gotoAndStop("stand"); } } } function run() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { this._x = 288; } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { this._x = 2; } } else { this.turn(); } } } function collide() { i = 0; while (i < _root.stage.background.amt_of_enemies_in_level) { if ((_root["enemy" + i].hitTest(this._x, this._y, true) and (i != this.idNum)) and _root["enemy" + i].can_collide) { if (((this._xscale == 100) and (_root["enemy" + i]._xscale == -100)) or ((this._xscale == -100) and (_root["enemy" + i]._xscale == 100))) { if (!_root["enemy" + i].jump_loaded) { this.turn(); _root["enemy" + i].turn(); } } } i++; } } function waiting_to_fall() { if ((!_root.stage.branches.hitTest(this._x, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.find_ground(this.runSpeed); if (((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else if (((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else { this.find_ground(0); if (this.no_ground or (!this.no_spikes)) { this.turn(); } else { this.gotoAndStop("fall_down"); } } } } function waiting_to_die() { if (this.deathComplete) { _root.score = _root.score + 100; _root.sb.update_score(); this.removeMovieClip(); } } function begin_swing() { this.gotoAndStop("swing"); } function swing() { if (_root.stage.branches.hitTest(this._x, this.grabY, true)) { if (this._xscale == -100) { if (!_root.stage.branches.hitTest(this._x - 16, this._y + 15, true)) { if (this._x < 2) { this._x = 288; } this._x = this._x - this.walkSpeed; } else { this.turn(); } } else if (!_root.stage.branches.hitTest(this._x + 16, this._y + 15, true)) { if (288 < this._x) { this._x = 2; } this._x = this._x + this.walkSpeed; } else { this.turn(); } } else { this.attempt_hang = false; this.gotoAndStop("fall_down"); } this.hand_stepped_on(); } function hand_stepped_on() { if (_root.player.hitTest(this._x, this._y - 16, true) and _root.player.on_ground) { _root.score = _root.score + 50; _root.sb.update_score(); this.gotoAndStop("stepped_on"); } else { x = 0; while (x < _root.stage.amt_of_enemies_entered) { if (_root["enemy" + x].hitTest(this._x, this._y - 16, true) and (this.idNum != x)) { this.gotoAndStop("stepped_on"); } x++; } } } function take_fall() { if (this.ready_to_fall) { this.attempt_hang = false; this.ready_to_fall = false; this.gotoAndStop("fall_down"); } } function waiting_to_normal_throw() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { if (_root.player.is_ducking) { this.gotoAndStop("duck_throw"); } else { this.gotoAndStop("normal_throw"); } } } this.last_throw = getTimer() / 1000; } } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function waiting_to_hang_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if (((_root.player._x >= (this._x - 15)) and ((this._x + 15) >= _root.player._x)) and (!_root.player.death_animation)) { this.gotoAndStop("hang_throw"); } this.last_throw = getTimer() / 1000; } } function if_hang_throw_ended() { if (this.throwComplete) { this.gotoAndStop("hang"); } } function waiting_to_climb() { if ((_root.player._y + 10) < this._y) { if (_root.stage.vines.hitTest(this._x, this._y - 40, true)) { this.climb_up = true; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this.attempt_climb = true; this.gotoAndStop("jump_up"); } } } function waiting_to_climb_down() { if (this._y < (_root.player._y - 10)) { if (_root.stage.vines.hitTest(this._x, this._y + 20, true)) { this.climb_up = false; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this._y = this._y + 2; this.gotoAndStop("climb"); this.adjust_xpos(); } } } function decide_move() { if (((getTimer() / 1000) - this.last_vert_decision) >= this.delay_vert_decision) { if ((this._y < (_root.player._y - 20)) and (!this.no_ground)) { this.climb_up = false; } else if ((_root.player._y + 20) < this._y) { this.climb_up = true; } this.last_vert_decision = getTimer() / 1000; } } function vine_turn() { if (((getTimer() / 1000) - this.last_turn) >= this.delay_turn) { if ((_root.player._x < this._x) and (this._xscale == 100)) { this._xscale = -100; } else if ((this._x < _root.player._x) and (this._xscale == -100)) { this._xscale = 100; } this.last_turn = getTimer() / 1000; } } function find_ground(dist) { this.no_ground = true; this.no_spikes = true; j = this._x; if (this._xscale == 100) { this.j = this.j + dist; } else { this.j = this.j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true) or _root.stage.branches.hitTest(this.j, i, true)) { this.no_ground = false; this.course_detected = true; if (_root.stage.spikes.hitTest(this.j, i - 5, true)) { this.no_spikes = false; } break; } i++; } this.course_detected = true; } function switch_vine() { if ((this._x < _root.player._x) and _root.stage.vines.hitTest(this._x + 32, this._y + 16, true)) { this._xscale = -100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } else if ((_root.player._x < this._x) and _root.stage.vines.hitTest(this._x - 32, this._y + 16, true)) { this._xscale = 100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } } function climb() { this.vine_turn(); this.decide_move(); if (this.climb_up) { if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); if (_root.stage.branches.hitTest(this._x, this._y - 10, true)) { this.switch_vine(); } } else { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.gotoAndStop("fall_down"); this.switch_vine(); } } else if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.find_ground(20); if (!this.no_ground) { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.jump_loaded = true; this.gotoAndStop("fall_down"); } else { this.climb_up = true; this._y = this._y - this.climbSpeed; } } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.jump_loaded = false; this.gotoAndStop("fall_back"); } else if (((dir == -100) and (this._xscale == -100)) or ((dir == 100) and (this._xscale == 100))) { this.jump_loaded = false; this.gotoAndStop("fall_forward"); } this.falling_from_vines = true; } function been_warned(dir) { if (((getTimer() / 1000) - this.last_warning) >= this.delay_warning) { this.last_warning = getTimer() / 1000; x = random(3); if (x == 0) { if ((((!this.climbing) and (!this.jump_loaded)) and (!this.fall_loaded)) and (!this.attempt_hang)) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.last_duck = getTimer() / 1000; this.gotoAndStop("duck"); } } } } } function wait_to_get_up() { if (((getTimer() / 1000) - this.last_duck) >= this.delay_duck) { this.gotoAndStop("stand"); } } function choose_vine() { if (((_root.player._x < (this._x - 16)) and (this._xscale == -100)) or (((this._x + 16) < _root.player._x) and (this._xscale == 100))) { this.no_other_monkey_x(0); if (this.no_other_monkey) { this.go_back = true; this.gotoAndStop("switch_vine_b"); this.no_other_monkey = false; } } else if (((_root.player._x < (this._x - 16)) and (this._xscale == 100)) or (((this._x + 16) < _root.player._x) and (this._xscale == -100))) { this.no_other_monkey_x(1); if (this.no_other_monkey) { this.gotoAndStop("switch_vine_a"); this.no_other_monkey = false; } } } function no_other_monkey_x(dir) { if (dir == 0) { if ((((this._x - 64) < _root.player._x) and (this._xscale == -100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == 100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } else if ((((this._x - 64) < _root.player._x) and (this._xscale == 100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == -100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } function player_at_same_y() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { } } } function switch_climb_move(num) { if (this._xscale == 100) { if (!this.go_back) { this._x = this._x - num; } else { this._x = this._x + num; } } else if (!this.go_back) { this._x = this._x + num; } else { this._x = this._x - num; } } function grab_vine() { if (this.grabbed_vine) { if (this._xscale == 100) { if (!this.go_back) { this._xscale = -100; this._x = this._x - 22; } else { this._x = this._x + 2; this.go_back = false; } } else if (!this.go_back) { this._xscale = 100; this._x = this._x + 22; } else { this._x = this._x - 2; this.go_back = false; } if ((this._y < (_root.player._y - 20)) and (!this.no_ground)) { if ((this._xscale == 100) and (!_root.stage.vines.hitTest(this._x + 32, this._y + 16, true))) { this.climb_up = false; } else if ((this._xscale == -100) and (!_root.stage.vines.hitTest(this._x - 32, this._y + 16, true))) { this.climb_up = false; } } this.gotoAndStop("climb"); this.adjust_xpos(); this.grabbed_vine = false; } } function s_climb() { if ((_root.player._y < (this._y - 16)) or ((this._y + 16) < _root.player._y)) { if ((_root.player._x < (this._x - 8)) or ((this._x + 8) < _root.player._x)) { this.gotoAndStop("switch_vine_climb"); } else { this.gotoAndStop("sv_throw"); } } } function sv_move() { i = this._x; j = this._x; if (this._xscale == 100) { i = i + 8; j = j - 24; } else { i = i - 8; j = j + 24; } if (_root.player._y < (this._y - 16)) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y - this.climbSpeed; } } else if ((this._y + 16) < _root.player._y) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y + this.climbSpeed; } } else { this.gotoAndStop("middle_of_vine"); } } function if_sv_throw_ended() { if (this.throwComplete) { this.gotoAndStop("middle_of_vine"); } } function if_duck_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function adjust_xpos() { i = 4; while (i >= 1) { if (_root.stage.vines.hitTest(this._x - i, this._y + 16, true)) { this._x = this._x - i; return; } i--; } } throwComplete = true; deathComplete = false; jumpingUp = true; jump_loaded = false; fall_loaded = false; falling_from_vines = false; running_mode = false; idle_mode = false; dir_is_left = false; is_left_jump = false; normal_throw = false; ready_to_fall = false; dying = false; climb_up = false; climbing = false; idle_time = 5; begin_idle = 0; was_idling = false; stopped_idling = 0; walkTime = random(100); walkSpeed = 0.6; runSpeed = 1.25; jumpMoveSpeed = 1; fallSpeed = 2.5; jumpSpeed = 0.75; jumpHeight = -10; curr_jump_height = 0; climbSpeed = 0.5; max_jump_height = 0; attempt_hang = false; attempt_climb = false; mky_hanging_on_level = false; go_back = false; grabbed_vine = false; only_way = false; no_other_monkey = false; stepped_on = false; not_vunerable = false; amtThrown = 0; level = 0; grabY = 0; can_collide = true; startThinking = getTimer() / 1000; lastThought = 0; thinkTime = 3; delay_attempt = 1; last_attempt = 0; delay_throw = 1; last_throw = 0; delay_duck = 0.75; last_duck = 0; delay_warning = 1; last_warning = 0; delay_boost = 10; wait_for_boost = getTimer() / 1000; delay_evasion = 2; last_evasion = 0; delay_vert_decision = 3; last_vert_decision = 0; delay_horz_decision = 1; last_horz_decision = 0; switching_vine = false; no_ground = false; no_spikes = true; this.on_ground = false; this.pick_a_direction(this.idNum); this.gotoAndStop("fall_down");
Instance of Symbol 733 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); }
Instance of Symbol 734 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 3
onClipEvent (enterFrame) { _parent.evade(); _parent.walk(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_normal_throw(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.boost(); }
Instance of Symbol 724 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); }
Instance of Symbol 737 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 5
onClipEvent (enterFrame) { _parent.jump_up(); }
Instance of Symbol 743 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 6
onClipEvent (enterFrame) { _parent.boost(); _parent.climb(); _parent.waiting_to_throw_on_vine(); }
Instance of Symbol 744 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 7
onClipEvent (enterFrame) { _parent.climb(); _parent.waiting_to_throw_on_vine(); }
Instance of Symbol 747 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 8
onClipEvent (enterFrame) { _parent.wait_to_get_up(); }
Instance of Symbol 759 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 9
onClipEvent (enterFrame) { _parent.swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 760 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 10
onClipEvent (enterFrame) { _parent.begin_swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 509 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 779 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 12
onClipEvent (enterFrame) { _parent.if_vine_throw_ended(); }
Instance of Symbol 789 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 14
onClipEvent (enterFrame) { _parent.fall_down(); _parent.if_jump_throw_ended(); }
Instance of Symbol 801 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 15
onClipEvent (enterFrame) { _parent.evade(); _parent.run(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.waiting_to_normal_throw(); _parent.boost(); }
Instance of Symbol 529 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 16
onClipEvent (enterFrame) { _parent.if_up_throw_ended(); }
Instance of Symbol 811 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 17
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 826 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 19
onClipEvent (enterFrame) { _parent.stepped_on = true; _parent.fall_down(); }
Instance of Symbol 832 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 20
onClipEvent (enterFrame) { _parent.if_hang_throw_ended(); }
Instance of Symbol 840 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 21
onClipEvent (enterFrame) { }
Instance of Symbol 841 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 22
onClipEvent (enterFrame) { _parent.choose_vine(); _parent.s_climb(); }
Instance of Symbol 847 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 23
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 849 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 24
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 855 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 25
onClipEvent (enterFrame) { _parent.if_sv_throw_ended(); }
Instance of Symbol 861 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 26
onClipEvent (enterFrame) { _parent.sv_move(); _parent.waiting_to_sv_throw(); }
Instance of Symbol 519 MovieClip in Symbol 871 MovieClip [shy_monkey_enemy] Frame 27
onClipEvent (enterFrame) { _parent.if_duck_throw_ended(); }
Symbol 908 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 908 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 908 MovieClip Frame 27
_parent.throwComplete = true;
Symbol 917 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 917 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 917 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 917 MovieClip Frame 27
_parent.throwComplete = true;
Symbol 938 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 938 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x, _parent._y, 1);
Symbol 938 MovieClip Frame 27
_parent.ThrowComplete = true;
Symbol 947 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 947 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 956 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 956 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 961 MovieClip Frame 15
_parent.ready_to_fall = true;
Symbol 966 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 966 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 966 MovieClip Frame 30
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 973 MovieClip Frame 1
_parent.switch_climb_move(2);
Symbol 973 MovieClip Frame 8
_parent.switch_climb_move(3);
Symbol 973 MovieClip Frame 15
_parent.switch_climb_move(3);
Symbol 973 MovieClip Frame 21
_parent.gotoAndStop("middle_of_vine");
Symbol 978 MovieClip Frame 1
_parent.switch_climb_move(1);
Symbol 978 MovieClip Frame 8
_parent.switch_climb_move(1);
Symbol 978 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 979 MovieClip Frame 1
_parent.switch_climb_move(4);
Symbol 979 MovieClip Frame 8
_parent.switch_climb_move(2);
Symbol 979 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 984 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 984 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 984 MovieClip Frame 30
_parent.throwComplete = true; _parent.last_throw = getTimer() / 1000;
Symbol 998 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 998 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, true, 0, _parent._x, _parent._y, 1);
Symbol 998 MovieClip Frame 27
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 1005 MovieClip Frame 1
_parent.death_animation = true; _root.attach_points(_parent.idNum, 100, _parent._xscale);
Symbol 1025 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1025 MovieClip Frame 90
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 1027 MovieClip [random_monkey_enemy] Frame 1
function boost() { if (((getTimer() / 1000) - this.wait_for_boost) >= this.delay_boost) { this.delay_throw = 0.75; } } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.choose_action(); } else if (!this.was_idling) { this.was_idling = true; } } function choose_action() { x = random(2); if (x == 0) { this.gotoAndStop("run"); this.running_mode = true; this.normal_throw = true; } else { this.gotoAndStop("walk"); this.normal_throw = true; } } function waiting_to_jump() { x = random(2); if (_root.stage.jump_l.hitTest(this._x, this._y, true) and (this._xscale == -100)) { if ((((getTimer() / 1000) - this.last_jump) >= this.delay_jump) or (this.last_jump == 0)) { if (x == 0) { this.is_left_jump = true; this.on_ground = false; this.gotoAndStop("jump_up"); } this.last_jump = getTimer() / 1000; } } else if (_root.stage.jump_r.hitTest(this._x, this._y, true) and (this._xscale == 100)) { if ((((getTimer() / 1000) - this.last_jump) >= this.delay_jump) or (this.last_jump == 0)) { if (x == 0) { this.is_left_jump = false; this.on_ground = false; this.gotoAndStop("jump_up"); } this.last_jump = getTimer() / 1000; } } } function jump_up() { if (!this.jump_loaded) { this.curr_jump_height = this.jumpHeight; this.jump_loaded = true; } if (!_root.stage.branches.hitTest(this._x, this._y, true)) { this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; if (this.attempt_climb and _root.stage.vines.hitTest(this._x, this._y + 16, true)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } if (this.attempt_hang and _root.stage.branches.hitTest(this._x, this._y - 4, true)) { this._y = this._y - 4; this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } } else if (this.attempt_hang) { this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } else { this.curr_jump_height = 0; } this.jumpUp = true; if (this.curr_jump_height >= 0) { this.gotoAndStop("fall_down"); } if ((!this.attempt_hang) and (!this.attempt_climb)) { this.move_in_air(); } } function waiting_to_hang() { if (_root.stage.left_hang.hitTest(this._x, this._y, true) and (this._xscale == 100)) { x = random(2); this.is_only_way(); if ((x == 0) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } else if (_root.stage.right_hang.hitTest(this._x, this._y, true) and (this._xscale == -100)) { x = random(2); this.is_only_way(); if ((x == 0) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } } function is_only_way() { if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } else if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } } function adjust_height() { i = 1; while (i < 10) { i++; } if (!_root.stage.branches.hitTest(this._x, this._y + i, true)) { this._y = this._y + (i - 1); } } function move_in_air() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y + 16, true))) { if (this._x < 2) { this._x = 288; } else { this._x = this._x - this.jumpMoveSpeed; } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y + 16, true))) { if (288 < this._x) { this._x = 2; } else { this._x = this._x + this.jumpMoveSpeed; } } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.jumpUp = false; this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.deathComplete = true; this.waiting_to_die(); } if (_root.stage.spikes.hitTest(this._x, this._y + 16, true)) { this.gotoAndStop("hit_spikes"); } if (_root.stage.pool.hitTest(this._x, this._y + 17, true)) { this.gotoAndStop("drown"); } if (this.jump_loaded and (!this.stepped_on)) { this.move_in_air(); } if (_root.stage.vines.hitTest(this._x, this._y + 16, true) and (!this.falling_from_vines)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 16, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 16, true)) { this._y = this._y - i; break; } i--; } this.running_mode = false; this.idle_mode = false; if (!this.dying) { this.on_ground = true; this.gotoAndStop("stand"); this.last_throw = 0; } this.jump_loaded = false; this.fall_loaded = false; this.stepped_on = false; this.falling_from_vines = false; if (!this.throwComplete) { this.throwComplete = true; } } } function pick_a_direction(x) { if ((x % 2) == 0) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function walk() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(288, this._y, true))) { this._x = 288; } else { this.turn(); } } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(2, this._y, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } if (idle_mode) { if (this.was_idling) { this.stopped_idling = getTimer() / 1000; this.was_idling = false; this.walkTime = random(100); } else if (this.walkTime < ((getTimer() / 1000) - this.stopped_idling)) { this.begin_idle = getTimer() / 1000; this.gotoAndStop("stand"); } } } function run() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(288, this._y, true))) { this._x = 288; } else { this.turn(); } } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 8, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(2, this._y, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } } function collide() { } function waiting_to_fall() { if ((!_root.stage.branches.hitTest(this._x, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.find_ground(this.runSpeed); if (((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else if (((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else { this.find_ground(0); if (this.no_ground or (!this.no_spikes)) { this.turn(); } else { this.gotoAndStop("fall_down"); } } } } function waiting_to_die() { if (this.deathComplete) { if (!this.fall_die) { _root.score = _root.score + 100; _root.sb.update_score(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function begin_swing() { this.gotoAndStop("swing"); } function swing() { if (_root.stage.branches.hitTest(this._x, this.grabY, true)) { if (this._xscale == -100) { if (!_root.stage.branches.hitTest(this._x - 16, this._y + 15, true)) { if (this._x < 2) { this._x = 288; } this._x = this._x - this.walkSpeed; } else { this.turn(); } } else if (!_root.stage.branches.hitTest(this._x + 16, this._y + 15, true)) { if (288 < this._x) { this._x = 2; } this._x = this._x + this.walkSpeed; } else { this.turn(); } } else { this.attempt_hang = false; this.gotoAndStop("fall_down"); } this.hand_stepped_on(); } function hand_stepped_on() { if (_root.player.hitTest(this._x, this._y - 16, true) and _root.player.on_ground) { _root.attach_points(this.idNum, 50, this._x, this._y); this.gotoAndStop("stepped_on"); _root.score = _root.score + 50; _root.sb.update_score(); } else { x = 0; while (x < _root.stage.amt_of_enemies_entered) { if (_root["enemy" + x].hitTest(this._x, this._y - 16, true) and (this.idNum != x)) { this.gotoAndStop("stepped_on"); } x++; } } } function take_fall() { if (this.ready_to_fall) { this.attempt_hang = false; this.ready_to_fall = false; this.gotoAndStop("fall_down"); } } function waiting_to_normal_throw() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { if (_root.player.is_ducking) { this.gotoAndStop("duck_throw"); } else { this.gotoAndStop("normal_throw"); } } } this.last_throw = getTimer() / 1000; } } } } function waiting_to_up_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((_root.player._y < (this._y - 20)) and (((_root.player._x >= (this._x - 10)) and ((this._x + 10) >= _root.player._x)) and (!_root.player.death_animation))) { x = random(2); if (x == 0) { this.gotoAndStop("up_throw"); } this.last_throw = getTimer() / 1000; } } } function waiting_to_throw_on_vine() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 20) >= _root.player._y) and (_root.player._y >= (this._y - 20))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { this.gotoAndStop("vine_throw"); } } this.last_throw = getTimer() / 1000; } } } } function if_vine_throw_ended() { if (this.throwComplete) { this.gotoAndStop("climb"); } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function if_sv_throw_ended() { if (this.throwComplete) { this.gotoAndStop("middle_of_vine"); } } function waiting_to_hang_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if (((_root.player._x >= (this._x - 15)) and ((this._x + 15) >= _root.player._x)) and (!_root.player.death_animation)) { this.gotoAndStop("hang_throw"); } this.last_throw = getTimer() / 1000; } } function if_hang_throw_ended() { if (this.throwComplete) { this.gotoAndStop("hang"); } } function waiting_to_climb() { if ((_root.player._y + 10) < this._y) { if (_root.stage.vines.hitTest(this._x, this._y - 40, true)) { this.climb_up = true; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this.attempt_climb = true; this.gotoAndStop("jump_up"); } } } function waiting_to_climb_down() { if (this._y < (_root.player._y - 10)) { if (_root.stage.vines.hitTest(this._x, this._y + 20, true)) { this.climb_up = false; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this._y = this._y + 2; this.gotoAndStop("climb"); this.adjust_xpos(); } } } function decide_move() { if (((getTimer() / 1000) - this.last_vert_decision) >= this.delay_vert_decision) { if ((this._y < (_root.player._y - 20)) and (!this.no_ground)) { this.climb_up = false; } else if ((_root.player._y + 20) < this._y) { this.climb_up = true; } this.last_vert_decision = getTimer() / 1000; } } function vine_turn() { if (((getTimer() / 1000) - this.last_turn) >= this.delay_turn) { if ((_root.player._x < this._x) and (this._xscale == 100)) { this._xscale = -100; } else if ((this._x < _root.player._x) and (this._xscale == -100)) { this._xscale = 100; } this.last_turn = getTimer() / 1000; } } function find_ground(dist) { this.no_ground = true; this.no_spikes = true; j = this._x; if (this._xscale == 100) { this.j = this.j + dist; } else { this.j = this.j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true) or _root.stage.branches.hitTest(this.j, i, true)) { this.no_ground = false; this.course_detected = true; if (_root.stage.spikes.hitTest(this.j, i - 5, true)) { this.no_spikes = false; } break; } i++; } this.course_detected = true; } function switch_vine() { if ((this._x < _root.player._x) and _root.stage.vines.hitTest(this._x + 32, this._y + 16, true)) { this._xscale = -100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } else if ((_root.player._x < this._x) and _root.stage.vines.hitTest(this._x - 32, this._y + 16, true)) { this._xscale = 100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } } function climb() { this.vine_turn(); this.decide_move(); if (this.climb_up) { if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); if (_root.stage.branches.hitTest(this._x, this._y - 10, true)) { this.switch_vine(); } } else { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.gotoAndStop("fall_down"); this.switch_vine(); } } else if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); if (_root.stage.branches.hitTest(this._x, this._y - 10, true)) { this.switch_vine(); } } else { this.find_ground(20); if ((!this.no_ground) and this.no_spikes) { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.jump_loaded = true; this.last_climb = getTimer() / 1000; this.gotoAndStop("fall_down"); } else { this.climb_up = true; this._y = this._y - this.climbSpeed; } } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.jump_loaded = false; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } else if (((dir == -100) and (this._xscale == -100)) or ((dir == 100) and (this._xscale == 100))) { this.jump_loaded = false; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } this.falling_from_vines = true; } function been_warned(dir) { if ((((getTimer() / 1000) - this.last_warning) >= this.delay_warning) and (!this.dying)) { this.last_warning = getTimer() / 1000; x = random(3); if (x == 0) { if ((((!this.climbing) and (!this.jump_loaded)) and (!this.fall_loaded)) and (!this.attempt_hang)) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.last_duck = getTimer() / 1000; this.gotoAndStop("duck"); } } } } } function wait_to_get_up() { if (((getTimer() / 1000) - this.last_duck) >= this.delay_duck) { this.gotoAndStop("stand"); } } function choose_vine() { if (((_root.player._x < (this._x - 16)) and (this._xscale == -100)) or (((this._x + 16) < _root.player._x) and (this._xscale == 100))) { this.no_other_monkey_x(0); if (this.no_other_monkey) { this.go_back = true; this.gotoAndStop("switch_vine_b"); this.no_other_monkey = false; } } else if (((_root.player._x < (this._x - 16)) and (this._xscale == 100)) or (((this._x + 16) < _root.player._x) and (this._xscale == -100))) { this.no_other_monkey_x(1); if (this.no_other_monkey) { this.gotoAndStop("switch_vine_a"); this.no_other_monkey = false; } } } function no_other_monkey_x(dir) { if (dir == 0) { if ((((this._x - 64) < _root.player._x) and (this._xscale == -100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == 100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } else if ((((this._x - 64) < _root.player._x) and (this._xscale == 100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == -100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } function player_at_same_y() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { } } } function switch_climb_move(num) { if (this._xscale == 100) { if (!this.go_back) { this._x = this._x - num; } else { this._x = this._x + num; } } else if (!this.go_back) { this._x = this._x + num; } else { this._x = this._x - num; } } function grab_vine() { if (this.grabbed_vine) { if (this._xscale == 100) { if (!this.go_back) { this._xscale = -100; this._x = this._x - 22; } else { this._x = this._x + 2; this.go_back = false; } } else if (!this.go_back) { this._xscale = 100; this._x = this._x + 22; } else { this._x = this._x - 2; this.go_back = false; } if ((this._y < (_root.player._y - 20)) and (!this.no_ground)) { if ((this._xscale == 100) and (!_root.stage.vines.hitTest(this._x + 32, this._y + 16, true))) { this.climb_up = false; } else if ((this._xscale == -100) and (!_root.stage.vines.hitTest(this._x - 32, this._y + 16, true))) { this.climb_up = false; } } this.gotoAndStop("climb"); this.adjust_xpos(); this.grabbed_vine = false; } } function s_climb() { if ((_root.player._y < (this._y - 16)) or ((this._y + 16) < _root.player._y)) { if ((_root.player._x < (this._x - 8)) or ((this._x + 8) < _root.player._x)) { this.gotoAndStop("switch_vine_climb"); } else if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { this.gotoAndStop("sv_throw"); } } } function sv_move() { i = this._x; j = this._x; if (this._xscale == 100) { i = i + 8; j = j - 24; } else { i = i - 8; j = j + 24; } if (_root.player._y < (this._y - 16)) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y - this.climbSpeed; } } else if ((this._y + 16) < _root.player._y) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y + this.climbSpeed; } } else { this.gotoAndStop("middle_of_vine"); } } function if_duck_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function adjust_xpos() { i = 4; while (i >= 1) { if (_root.stage.vines.hitTest(this._x - i, this._y + 16, true)) { this._x = this._x - i; return; } i--; } } function land_on_spikes() { if (!this.spike_hit_loaded) { this.curr_jump_height = -6; this.spike_hit_loaded = true; } this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + 0.3; if (232 < this._y) { _root.stage.enemy_defeated(); _root.score = _root.score + 100; _root.sb.update_score(); this.removeMovieClip(); } } throwComplete = true; deathComplete = false; jumpingUp = true; jump_loaded = false; fall_loaded = false; falling_from_vines = false; running_mode = false; idle_mode = false; dir_is_left = false; is_left_jump = false; normal_throw = false; ready_to_fall = false; dying = false; climb_up = false; climbing = false; idle_time = 5; begin_idle = 0; was_idling = false; stopped_idling = 0; walkTime = random(100); walkSpeed = 0.6; runSpeed = 1.25; jumpMoveSpeed = 1; fallSpeed = 2.5; jumpSpeed = 0.75; jumpHeight = -10; curr_jump_height = 0; climbSpeed = 0.5; max_jump_height = 0; attempt_hang = false; attempt_climb = false; mky_hanging_on_level = false; go_back = false; grabbed_vine = false; only_way = false; no_other_monkey = false; stepped_on = false; not_vunerable = false; spike_hit_loaded = false; on_ground = false; amtThrown = 0; level = 0; grabY = 0; can_collide = true; fall_die = false; startThinking = getTimer() / 1000; lastThought = 0; thinkTime = 3; delay_attempt = 1; last_attempt = 0; delay_throw = 1; last_throw = 0; delay_duck = 0.75; last_duck = 0; delay_warning = 1; last_warning = 0; delay_boost = 10; wait_for_boost = getTimer() / 1000; delay_jump = 2; last_jump = 0; delay_vert_decision = 3; last_vert_decision = 0; delay_horz_decision = 1; last_horz_decision = 0; switching_vine = false; no_ground = false; no_spikes = true; spike_hit_loaded = false; this.pick_a_direction(this.idNum); this.gotoAndStop("fall_down");
Instance of Symbol 733 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); }
Instance of Symbol 879 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.boost(); }
Instance of Symbol 724 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); }
Instance of Symbol 737 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 5
onClipEvent (enterFrame) { _parent.jump_up(); }
Instance of Symbol 743 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 6
onClipEvent (enterFrame) { _parent.boost(); _parent.climb(); _parent.waiting_to_throw_on_vine(); }
Instance of Symbol 744 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 7
onClipEvent (enterFrame) { _parent.climb(); _parent.waiting_to_throw_on_vine(); }
Instance of Symbol 747 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 8
onClipEvent (enterFrame) { _parent.wait_to_get_up(); }
Instance of Symbol 759 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 9
onClipEvent (enterFrame) { _parent.swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 760 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 10
onClipEvent (enterFrame) { _parent.begin_swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 509 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 779 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 12
onClipEvent (enterFrame) { _parent.if_vine_throw_ended(); }
Instance of Symbol 789 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 14
onClipEvent (enterFrame) { _parent.fall_down(); _parent.if_jump_throw_ended(); }
Instance of Symbol 929 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 15
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.boost(); }
Instance of Symbol 509 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 16
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 811 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 17
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 826 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 19
onClipEvent (enterFrame) { _parent.stepped_on = true; _parent.fall_down(); }
Instance of Symbol 832 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 20
onClipEvent (enterFrame) { _parent.if_hang_throw_ended(); }
Instance of Symbol 840 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 21
onClipEvent (enterFrame) { }
Instance of Symbol 841 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 22
onClipEvent (enterFrame) { _parent.choose_vine(); _parent.s_climb(); }
Instance of Symbol 847 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 23
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 849 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 24
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 855 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 25
onClipEvent (enterFrame) { _parent.if_sv_throw_ended(); }
Instance of Symbol 861 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 26
onClipEvent (enterFrame) { _parent.sv_move(); _parent.waiting_to_sv_throw(); }
Instance of Symbol 519 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 27
onClipEvent (enterFrame) { _parent.if_duck_throw_ended(); }
Instance of Symbol 1006 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 28
onClipEvent (enterFrame) { _parent.land_on_spikes(); }
Instance of Symbol 1026 MovieClip in Symbol 1027 MovieClip [random_monkey_enemy] Frame 29
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Symbol 1066 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1066 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 1066 MovieClip Frame 27
_parent.throwComplete = true;
Symbol 1075 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1075 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1075 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 1075 MovieClip Frame 27
_parent.throwComplete = true; _parent.gotoAndStop("climb");
Symbol 1097 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1097 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x, _parent._y, 1);
Symbol 1097 MovieClip Frame 27
_parent.ThrowComplete = true;
Symbol 1106 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 1106 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 1115 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 1115 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 1120 MovieClip Frame 15
_parent.ready_to_fall = true;
Symbol 1126 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1126 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 1126 MovieClip Frame 30
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 1133 MovieClip Frame 1
_parent.switch_climb_move(2);
Symbol 1133 MovieClip Frame 8
_parent.switch_climb_move(3);
Symbol 1133 MovieClip Frame 15
_parent.switch_climb_move(3);
Symbol 1133 MovieClip Frame 21
_parent.gotoAndStop("middle_of_vine");
Symbol 1138 MovieClip Frame 1
_parent.switch_climb_move(1);
Symbol 1138 MovieClip Frame 8
_parent.switch_climb_move(1);
Symbol 1138 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 1139 MovieClip Frame 1
_parent.switch_climb_move(4);
Symbol 1139 MovieClip Frame 8
_parent.switch_climb_move(2);
Symbol 1139 MovieClip Frame 14
_parent.grabbed_vine = true;
Symbol 1144 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1144 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 1144 MovieClip Frame 30
_parent.throwComplete = true;
Symbol 1158 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1158 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, true, 0, _parent._x, _parent._y, 1);
Symbol 1158 MovieClip Frame 27
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1;
Symbol 1165 MovieClip Frame 1
_parent.death_animation = true; _root.attach_points(_parent.idNum, 100, _parent._xscale);
Symbol 1184 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1184 MovieClip Frame 90
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 1185 MovieClip [enemy_mky] Frame 1
function boost() { if (((getTimer() / 1000) - this.wait_for_boost) >= this.delay_boost) { } } function waiting_to_turn() { if ((((getTimer() / 1000) - this.last_turn) >= this.delay_turn) or (this.last_turn == 0)) { if (((this._xscale == 100) and (_root.player._x < (this._x - 50))) or ((this._xscale == -100) and ((this._x + 50) < _root.player._x))) { x = random(2); if (x == 0) { this.turn(); } this.last_turn = getTimer() / 1000; } } } function wait_for_action() { if ((((getTimer() / 1000) - this.begin_idle) >= this.idle_time) or (this.begin_idle == 0)) { this.choose_action(); } else if (!this.was_idling) { this.was_idling = true; } } function choose_action() { if (((_root.player._y - 50) >= this._y) or (this._y >= (_root.player._y + 50))) { this.gotoAndStop("run"); this.running_mode = true; this.normal_throw = true; } else { this.gotoAndStop("walk"); this.normal_throw = true; } } function waiting_to_jump() { if ((this._y - 5) >= _root.player._y) { if (_root.stage.jump_l.hitTest(this._x, this._y, true) and (this._xscale == -100)) { this.is_left_jump = true; this.on_ground = false; this.gotoAndStop("jump_up"); } else if (_root.stage.jump_r.hitTest(this._x, this._y, true) and (this._xscale == 100)) { this.is_left_jump = false; this.on_ground = false; this.gotoAndStop("jump_up"); } } } function jump_up() { if (!this.jump_loaded) { this.curr_jump_height = this.jumpHeight; this.jump_loaded = true; } if (!_root.stage.branches.hitTest(this._x, this._y, true)) { this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; if (this.attempt_climb and _root.stage.vines.hitTest(this._x, this._y + 16, true)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } if (this.attempt_hang and _root.stage.branches.hitTest(this._x, this._y - 4, true)) { this._y = this._y - 4; this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } } else if (this.attempt_hang) { this.gotoAndStop("hang"); this.grabY = this._y; this.adjust_height(); this.only_way = false; } else { this.curr_jump_height = 0; } this.jumpUp = true; if (this.curr_jump_height >= 0) { this.gotoAndStop("fall_down"); } if ((!this.attempt_hang) and (!this.attempt_climb)) { this.move_in_air(); } } function waiting_to_hang() { if (_root.stage.left_hang.hitTest(this._x, this._y, true) and (this._xscale == 100)) { this.is_only_way(); if (((this._y - 5) >= _root.player._y) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } else if (_root.stage.right_hang.hitTest(this._x, this._y, true) and (this._xscale == -100)) { this.is_only_way(); if (((this._y - 5) >= _root.player._y) or this.only_way) { if (((getTimer() / 1000) - this.last_attempt) >= this.delay_attempt) { this.attempt_hang = true; this.gotoAndStop("jump_up"); } this.last_attempt = getTimer() / 1000; } } } function is_only_way() { if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } else if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 32, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.only_way = true; } } } function adjust_height() { i = 1; while (i < 10) { i++; } if (!_root.stage.branches.hitTest(this._x, this._y + i, true)) { this._y = this._y + (i - 1); } } function move_in_air() { if (((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y + 16, true))) { if (this._x < 2) { this._x = 288; } else { this._x = this._x - this.jumpMoveSpeed; } } else if (((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y + 16, true))) { if (288 < this._x) { this._x = 2; } else { this._x = this._x + this.jumpMoveSpeed; } } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.jumpUp = false; this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.deathComplete = true; this.waiting_to_die(); } if (_root.stage.spikes.hitTest(this._x, this._y + 16, true)) { this.gotoAndStop("hit_spikes"); } if (_root.stage.pool.hitTest(this._x, this._y + 17, true)) { this.gotoAndStop("drown"); } if (this.jump_loaded and (!this.stepped_on)) { this.move_in_air(); } if (_root.stage.vines.hitTest(this._x, this._y + 16, true) and (!this.falling_from_vines)) { this.climb_up = true; this.gotoAndStop("climb"); this.adjust_xpos(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 16, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 16, true)) { this._y = this._y - i; break; } i--; } this.running_mode = false; this.idle_mode = false; if (!this.dying) { this.on_ground = true; this.gotoAndStop("stand"); this.last_throw = 0; } this.jump_loaded = false; this.stepped_on = false; this.fall_loaded = false; this.falling_from_vines = false; if (!this.throwComplete) { this.throwComplete = true; } } } function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function walk() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 4, this._y, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(288, this._y, true))) { this._x = 288; } else { this.turn(); } } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 4, this._y, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(2, this._y, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } if (idle_mode) { if (this.was_idling) { this.stopped_idling = getTimer() / 1000; this.was_idling = false; this.walkTime = random(100); } else if (this.walkTime < ((getTimer() / 1000) - this.stopped_idling)) { this.begin_idle = getTimer() / 1000; this.gotoAndStop("stand"); } } } function run() { if (this._xscale == -100) { if ((!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x - 4, this._y, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(288, this._y, true))) { this._x = 288; } else { this.turn(); } } } else { this.turn(); } } else if (this._xscale == 100) { if ((!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(this._x + 4, this._y, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y - 10, true)) and (!_root.stage.dirt_piles.hitTest(2, this._y, true))) { this._x = 2; } else { this.turn(); } } } else { this.turn(); } } } function collide() { } function waiting_to_fall() { if ((!_root.stage.branches.hitTest(this._x, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) { this.find_ground(this.runSpeed); if (((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else if (((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + 16, true)) and this.no_ground) { this.turn(); } else { this.find_ground(0); if (this.no_ground or (!this.no_spikes)) { this.turn(); } else { this.gotoAndStop("fall_down"); } } } } function waiting_to_die() { if (this.deathComplete) { if (!_this.fall_die) { _root.score = _root.score + 100; _root.sb.update_score(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function begin_swing() { this.gotoAndStop("swing"); } function swing() { if (_root.stage.branches.hitTest(this._x, this.grabY, true)) { if (this._xscale == -100) { if (!_root.stage.branches.hitTest(this._x - 16, this._y + 15, true)) { if (this._x < 2) { this._x = 288; } this._x = this._x - this.walkSpeed; } else { this.turn(); } } else if (!_root.stage.branches.hitTest(this._x + 16, this._y + 15, true)) { if (288 < this._x) { this._x = 2; } this._x = this._x + this.walkSpeed; } else { this.turn(); } } else { this.attempt_hang = false; this.gotoAndStop("fall_down"); } this.hand_stepped_on(); } function hand_stepped_on() { if (_root.player.hitTest(this._x, this._y - 16, true) and _root.player.on_ground) { _root.attach_points(this.idNum, 50, this._x, this._y); this.gotoAndStop("stepped_on"); _root.score = _root.score + 50; _root.sb.update_score(); } else { x = 0; while (x < _root.stage.amt_of_enemies_entered) { if (_root["enemy" + x].hitTest(this._x, this._y - 16, true) and (this.idNum != x)) { this.gotoAndStop("stepped_on"); } x++; } } } function take_fall() { if (this.ready_to_fall) { this.attempt_hang = false; this.ready_to_fall = false; this.gotoAndStop("fall_down"); } } function waiting_to_normal_throw() { if (this.normal_throw) { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { if (_root.player.is_ducking) { this.gotoAndStop("duck_throw"); } else { this.gotoAndStop("normal_throw"); } } } this.last_throw = getTimer() / 1000; } } } } function waiting_to_up_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((_root.player._y < (this._y - 20)) and (((_root.player._x >= (this._x - 10)) and ((this._x + 10) >= _root.player._x)) and (!_root.player.death_animation))) { x = random(2); if (x == 0) { this.gotoAndStop("up_throw"); } this.last_throw = getTimer() / 1000; } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function waiting_to_hang_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if (((_root.player._x >= (this._x - 15)) and ((this._x + 15) >= _root.player._x)) and (!_root.player.death_animation)) { this.gotoAndStop("hang_throw"); } this.last_throw = getTimer() / 1000; } } function if_hang_throw_ended() { if (this.throwComplete) { this.gotoAndStop("hang"); } } function waiting_to_climb() { if ((_root.player._y + 10) < this._y) { if (_root.stage.vines.hitTest(this._x, this._y - 40, true)) { this.climb_up = true; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this.attempt_climb = true; this.gotoAndStop("jump_up"); } } } function waiting_to_climb_down() { if (((this.getTimer() / 1000) - this.last_climb) >= this.delay_climb) { if (this._y < (_root.player._y - 10)) { if (_root.stage.vines.hitTest(this._x, this._y + 20, true)) { this.climb_up = false; this.climbing = true; this.switching_vine = false; this.last_climb_decision = getTimer() / 1000; this._y = this._y + 2; this.gotoAndStop("climb"); this.adjust_xpos(); } } } } function decide_move() { if (((getTimer() / 1000) - this.last_vert_decision) >= this.delay_vert_decision) { if ((this._y < (_root.player._y - 20)) and (!this.no_ground)) { this.climb_up = false; } else if ((_root.player._y + 20) < this._y) { this.climb_up = true; } this.last_vert_decision = getTimer() / 1000; } } function vine_turn() { if (((getTimer() / 1000) - this.last_turn) >= this.delay_turn) { if ((_root.player._x < this._x) and (this._xscale == 100)) { this._xscale = -100; } else if ((this._x < _root.player._x) and (this._xscale == -100)) { this._xscale = 100; } this.last_turn = getTimer() / 1000; } } function find_ground(dist) { this.no_ground = true; this.no_spikes = true; j = this._x; if (this._xscale == 100) { this.j = this.j + dist; } else { this.j = this.j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true) or _root.stage.branches.hitTest(this.j, i, true)) { this.no_ground = false; this.course_detected = true; if (_root.stage.spikes.hitTest(this.j, i - 5, true)) { this.no_spikes = false; } break; } i++; } this.course_detected = true; } function climb() { this.vine_turn(); this.decide_move(); if (this.climb_up) { if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); if (_root.stage.branches.hitTest(this._x, this._y - 10, true)) { this.switch_vine(); } } else { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.gotoAndStop("fall_down"); this.last_climb = getTimer() / 1000; this.switch_vine(); } } else if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.find_ground(20); if ((!this.no_ground) and this.no_spikes) { this.attempt_climb = false; this.falling_from_vines = true; this.climbing = false; this.jump_loaded = true; this.last_climb = getTimer() / 1000; this.gotoAndStop("fall_down"); } else { this.climb_up = true; this._y = this._y - this.climbSpeed; } } } function switch_vine() { if ((this._x < _root.player._x) and _root.stage.vines.hitTest(this._x + 32, this._y + 16, true)) { this._xscale = -100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } else if ((_root.player._x < this._x) and _root.stage.vines.hitTest(this._x - 32, this._y + 16, true)) { this._xscale = 100; this.switching_vine = true; this.gotoAndStop("switch_vine"); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.jump_loaded = false; _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } else if (((dir == -100) and (this._xscale == -100)) or ((dir == 100) and (this._xscale == 100))) { this.jump_loaded = false; this.gotoAndStop("fall_forward"); _root.amt_ammo_hit = _root.amt_ammo_hit + 1; } this.falling_from_vines = true; } function been_warned(dir) { if ((((getTimer() / 1000) - this.last_warning) >= this.delay_warning) and (!this.dying)) { this.last_warning = getTimer() / 1000; x = random(3); if (x == 0) { if ((((!this.climbing) and (!this.jump_loaded)) and (!this.fall_loaded)) and (!this.attempt_hang)) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { this.last_duck = getTimer() / 1000; this.gotoAndStop("duck"); } } } } } function wait_to_get_up() { if (((getTimer() / 1000) - this.last_duck) >= this.delay_duck) { this.gotoAndStop("stand"); } } function choose_vine() { if (((_root.player._x < (this._x - 20)) and (this._xscale == -100)) or (((this._x + 20) < _root.player._x) and (this._xscale == 100))) { this.no_other_monkey_x(0); if (this.no_other_monkey) { this.go_back = true; this.gotoAndStop("switch_vine_b"); this.no_other_monkey = false; } } else if (((_root.player._x < (this._x - 20)) and (this._xscale == 100)) or (((this._x + 20) < _root.player._x) and (this._xscale == -100))) { this.no_other_monkey_x(1); if (this.no_other_monkey) { this.gotoAndStop("switch_vine_a"); this.no_other_monkey = false; } } } function no_other_monkey_x(dir) { if (dir == 0) { if ((((this._x - 64) < _root.player._x) and (this._xscale == -100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == 100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } else if ((((this._x - 64) < _root.player._x) and (this._xscale == 100)) or ((_root.player._x < (this._x + 64)) and (this._xscale == -100))) { if ((_root.player._y >= (this._y - 10)) and ((this._y + 10) >= _root.player._y)) { this.no_other_monkey = false; } else { this.no_other_monkey = true; } } else { this.no_other_monkey = true; } } function player_at_same_y() { if (((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { } } } function switch_climb_move(num) { if (this._xscale == 100) { if (!this.go_back) { this._x = this._x - num; } else { this._x = this._x + num; } } else if (!this.go_back) { this._x = this._x + num; } else { this._x = this._x - num; } } function grab_vine() { if (this.grabbed_vine) { if (this._xscale == 100) { if (!this.go_back) { this._xscale = -100; this._x = this._x - 22; } else { this._x = this._x + 2; this.go_back = false; } } else if (!this.go_back) { this._xscale = 100; this._x = this._x + 22; } else { this._x = this._x - 2; this.go_back = false; } this.find_ground(20); if (!this.no_ground) { if (this._y < (_root.player._y - 50)) { if ((this._xscale == -100) and (!_root.stage.vines.hitTest(this._x - 32, this._y + 16, true))) { this.climb_up = false; } else if ((this._xscale == 100) and (!_root.stage.vines.hitTest(this._x + 32, this._y + 16, true))) { this.climb_up = false; } } } this.gotoAndStop("climb"); this.adjust_xpos(); this.grabbed_vine = false; } } function s_climb() { if ((_root.player._y < (this._y - 16)) or ((this._y + 16) < _root.player._y)) { if ((_root.player._x < (this._x - 8)) or ((this._x + 8) < _root.player._x)) { this.gotoAndStop("switch_vine_climb"); } else { this.gotoAndStop("sv_throw"); } } } function sv_move() { i = this._x; j = this._x; if (this._xscale == 100) { i = i + 8; j = j - 24; } else { i = i - 8; j = j + 24; } if (_root.player._y < (this._y - 16)) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y - this.climbSpeed; } } else if ((this._y + 16) < _root.player._y) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y + this.climbSpeed; } } else { this.gotoAndStop("middle_of_vine"); } } function if_sv_throw_ended() { if (this.throwComplete) { this.gotoAndStop("middle_of_vine"); } } function if_jump_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function adjust_xpos() { i = 4; while (i >= 1) { if (_root.stage.vines.hitTest(this._x - i, this._y + 16, true)) { this._x = this._x - i; return; } i--; } } function land_on_spikes() { if (!this.spike_hit_loaded) { this.curr_jump_height = -6; this.spike_hit_loaded = true; } this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + 0.3; if (232 < this._y) { _root.stage.enemy_defeated(); _root.score = _root.score + 100; _root.sb.update_score(); this.removeMovieClip(); } } throwComplete = true; deathComplete = false; jumpingUp = true; jump_loaded = false; fall_loaded = false; falling_from_vines = false; running_mode = false; idle_mode = false; dir_is_left = false; is_left_jump = false; normal_throw = false; ready_to_fall = false; dying = false; climb_up = false; climbing = false; idle_time = 5; begin_idle = 0; was_idling = false; stopped_idling = 0; walkTime = random(100); walkSpeed = 0.6; runSpeed = 1.25; jumpMoveSpeed = 1; fallSpeed = 2.5; jumpSpeed = 0.75; jumpHeight = -10; curr_jump_height = 0; climbSpeed = 0.5; max_jump_height = 0; attempt_hang = false; attempt_climb = false; mky_hanging_on_level = false; go_back = false; grabbed_vine = false; only_way = false; no_other_monkey = false; stepped_on = false; not_vunerable = false; amtThrown = 0; level = 0; grabY = 0; can_collide = true; spike_hit_loaded = false; startThinking = getTimer() / 1000; lastThought = 0; thinkTime = 3; delay_attempt = 1; last_attempt = 0; delay_throw = 1; last_throw = 0; delay_duck = 0.75; last_duck = 0; delay_warning = 1; last_warning = 0; delay_boost = 10; last_turn = 0; delay_turn = 2; delay_vert_decision = 3; last_vert_decision = 0; delay_horz_decision = 1; last_horz_decision = 0; switching_vine = false; no_ground = false; no_spikes = true; delay_climb = 2; last_climb = 0; on_ground = false; fall_die = false; wait_for_boost = getTimer() / 1000; this.pick_a_direction(this.idNum); this.gotoAndStop("fall_down");
Instance of Symbol 733 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 2
onClipEvent (enterFrame) { _parent.wait_for_action(); }
Instance of Symbol 1035 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_turn(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.boost(); }
Instance of Symbol 724 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); }
Instance of Symbol 737 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 5
onClipEvent (enterFrame) { _parent.jump_up(); }
Instance of Symbol 1043 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 6
onClipEvent (enterFrame) { _parent.climb(); }
Instance of Symbol 1044 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 7
onClipEvent (enterFrame) { }
Instance of Symbol 747 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 8
onClipEvent (enterFrame) { _parent.wait_to_get_up(); }
Instance of Symbol 759 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 9
onClipEvent (enterFrame) { _parent.swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 760 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 10
onClipEvent (enterFrame) { _parent.begin_swing(); _parent.waiting_to_hang_throw(); }
Instance of Symbol 509 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 1076 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 12
onClipEvent (enterFrame) { }
Instance of Symbol 789 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 14
onClipEvent (enterFrame) { _parent.fall_down(); _parent.if_jump_throw_ended(); }
Instance of Symbol 1088 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 15
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_turn(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.collide(); _parent.waiting_to_hang(); _parent.waiting_to_climb_down(); _parent.waiting_to_climb(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.boost(); }
Instance of Symbol 509 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 16
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 811 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 17
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 1121 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 19
onClipEvent (enterFrame) { _parent.stepped_on = true; _parent.fall_down(); }
Instance of Symbol 832 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 20
onClipEvent (enterFrame) { _parent.if_hang_throw_ended(); }
Instance of Symbol 840 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 21
onClipEvent (enterFrame) { }
Instance of Symbol 841 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 22
onClipEvent (enterFrame) { _parent.choose_vine(); _parent.s_climb(); }
Instance of Symbol 847 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 23
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 849 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 24
onClipEvent (enterFrame) { _parent.grab_vine(); }
Instance of Symbol 855 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 25
onClipEvent (enterFrame) { _parent.if_sv_throw_ended(); }
Instance of Symbol 861 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 26
onClipEvent (enterFrame) { _parent.sv_move(); _parent.waiting_to_sv_throw(); }
Instance of Symbol 509 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 27
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 1006 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 28
onClipEvent (enterFrame) { _parent.land_on_spikes(); }
Instance of Symbol 1026 MovieClip in Symbol 1185 MovieClip [enemy_mky] Frame 29
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Symbol 1204 MovieClip Frame 1
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 80
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 90
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 100
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 110
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 120
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 130
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 140
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 150
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 160
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 170
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 180
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 190
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 200
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 210
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 219
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 299
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 309
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 389
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 399
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 409
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 419
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 429
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 439
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 449
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 459
if (_root.game_paused) { this.prevFrame(); }
Symbol 1204 MovieClip Frame 470
if (_root.game_paused) { this.prevFrame(); }
Symbol 1210 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 1210 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1210 MovieClip Frame 15
if (_root.game_paused) { stop(); }
Symbol 1221 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 1221 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1261 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1261 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1261 MovieClip Frame 17
if (_root.game_paused) { stop(); }
Symbol 1261 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 1261 MovieClip Frame 22
if (_root.game_paused) { stop(); }
Symbol 1261 MovieClip Frame 27
if (_root.game_paused) { stop(); } _parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 1263 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1263 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1263 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 1263 MovieClip Frame 27
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 1265 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1265 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1265 MovieClip Frame 17
if (_root.game_paused) { stop(); }
Symbol 1265 MovieClip Frame 18
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, true, 0, _parent._x, _parent._y, 1);
Symbol 1265 MovieClip Frame 22
if (_root.game_paused) { stop(); }
Symbol 1265 MovieClip Frame 27
if (_root.game_paused) { stop(); } _parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 1267 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1267 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 1267 MovieClip Frame 10
if (_root.game_paused) { stop(); }
Symbol 1267 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 1);
Symbol 1267 MovieClip Frame 15
if (_root.game_paused) { stop(); }
Symbol 1267 MovieClip Frame 20
_parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 1286 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1286 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 1286 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 1286 MovieClip Frame 25
if (_root.game_paused) { stop(); }
Symbol 1286 MovieClip Frame 30
if (_root.game_paused) { stop(); } _parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop;
Symbol 1293 MovieClip Frame 15
_parent.ready_to_fall = true;
Symbol 1303 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1303 MovieClip Frame 85
_parent.deathComplete = true;
Symbol 1312 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1312 MovieClip Frame 85
_parent.deathComplete = true;
Symbol 1319 MovieClip Frame 1
_parent.death_animation = true;
Symbol 1327 MovieClip Frame 1
_parent.switch_climb_move(2);
Symbol 1327 MovieClip Frame 7
if (_root.game_paused) { stop(); }
Symbol 1327 MovieClip Frame 8
_parent.switch_climb_move(3);
Symbol 1327 MovieClip Frame 15
if (_root.game_paused) { stop(); } _parent.switch_climb_move(3); _parent.gotoAndStop("middle_of_vine");
Symbol 1339 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 1339 MovieClip Frame 5
if (_root.game_paused) { stop(); }
Symbol 1339 MovieClip Frame 6
_parent.amtThrown = _parent.amtThrown + 1; _root.amt_ammo_thrown = _root.amt_ammo_thrown + 1; _root.attach_weapon(_parent.idNum, _parent.amtThrown, _parent._xscale, false, 1, _parent._x, _parent._y, 1);
Symbol 1339 MovieClip Frame 25
if (_root.game_paused) { stop(); }
Symbol 1339 MovieClip Frame 30
if (_root.game_paused) { stop(); } _parent.throwComplete = true; _parent.amt_poop = _parent.amt_poop - 1; _root.sb.poop_meter._width = _parent.amt_poop * 1.5;
Symbol 1346 MovieClip Frame 1
_parent.switch_climb_move(1);
Symbol 1346 MovieClip Frame 8
_parent.switch_climb_move(1);
Symbol 1346 MovieClip Frame 14
_parent.leaving_vine = false;
Symbol 1347 MovieClip Frame 1
_parent.switch_climb_move(4);
Symbol 1347 MovieClip Frame 8
_parent.switch_climb_move(2);
Symbol 1347 MovieClip Frame 14
_parent.leaving_vine = false;
Symbol 1392 MovieClip Frame 1
_parent.death_animation = true;
Symbol 1392 MovieClip Frame 156
_parent.deathComplete = true;
Symbol 1443 MovieClip Frame 1
_parent.death_animation = true;
Symbol 1443 MovieClip Frame 186
_parent.deathComplete = true;
Symbol 1462 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1462 MovieClip Frame 90
_parent.deathComplete = true; _parent.is_drowning = false; _root["watermark" + _parent.idNum].removeMovieClip();
Symbol 1546 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1546 MovieClip Frame 323
_parent.deathComplete = true;
Symbol 1630 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1630 MovieClip Frame 324
_parent.deathComplete = true;
Symbol 1669 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1669 MovieClip Frame 95
_parent.deathComplete = true;
Symbol 1708 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1708 MovieClip Frame 95
_parent.deathComplete = true;
Symbol 1737 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1737 MovieClip Frame 70
_parent.deathComplete = true;
Symbol 1772 MovieClip Frame 103
_parent.gotoAndStop("stand");
Symbol 1773 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1773 MovieClip Frame 60
_parent.deathComplete = true;
Symbol 1816 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1816 MovieClip Frame 141
_parent.deathComplete = true;
Symbol 1859 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1859 MovieClip Frame 141
_parent.deathComplete = true;
Symbol 1894 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1894 MovieClip Frame 121
_parent.is_drowning = false; _parent.deathComplete = true;
Symbol 1895 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1895 MovieClip Frame 121
_parent.is_drowning = false; _parent.deathComplete = true;
Symbol 1941 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1941 MovieClip Frame 146
_parent.deathComplete = true;
Symbol 1968 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true;
Symbol 1968 MovieClip Frame 20
_parent.is_falling = true;
Symbol 1968 MovieClip Frame 30
if ((!_root.stage.ground.hitTest(_parent._x, _parent._y + 16, true)) and (!_root.stage.branches.hitTest(_parent._x, _parent._y + 16, true))) { this.gotoAndPlay(29); } else { _parent._y = _parent._y + 6; }
Symbol 1968 MovieClip Frame 31
_parent.is_falling = false;
Symbol 1968 MovieClip Frame 101
_parent.deathComplete = true;
Symbol 1970 MovieClip Frame 1
_parent.dying = true; _parent.death_animation = true; _parent.is_falling = true;
Symbol 1970 MovieClip Frame 10
if ((!_root.stage.ground.hitTest(_parent._x, _parent._y + 16, true)) and (!_root.stage.branches.hitTest(_parent._x, _parent._y + 16, true))) { this.gotoAndPlay(9); } else { _parent._y = _parent._y + 6; }
Symbol 1970 MovieClip Frame 11
_parent.is_falling = false;
Symbol 1970 MovieClip Frame 81
_parent.deathComplete = true;
Symbol 1971 MovieClip Frame 27
this.gotoAndStop("walk");
Symbol 1972 MovieClip [monkey] Frame 1
function waiting_to_move() { if (Key.isDown(65)) { if (Key.isDown(left)) { this._xscale = -100; this.run(); } else if (Key.isDown(right)) { this._xscale = 100; this.run(); } } else if (Key.isDown(left)) { this._xscale = -100; this.gotoAndStop("walk"); } else if (Key.isDown(right)) { this._xscale = 100; this.gotoAndStop("walk"); } } function flash() { if (this.not_vunerable) { if (this.non_vulnerable_time >= ((getTimer() / 1000) - this.hit_time)) { if (((getTimer() / 1000) - this.last_flash) >= this.flash_duration) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flash = getTimer() / 1000; } } else { this.not_vunerable = false; this._visible = true; } } } function walk() { if (!Key.isDown(65)) { if (((Key.isDown(left) and (this._xscale == -100)) and (!_root.stage.branches.hitTest(this._x - 16, this._y - 10, true))) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { if (this._x < 2) { if ((!_root.stage.dirt_piles.hitTest(288, this._y, true)) and (!_root.stage.branches.hitTest(288, this._y, true))) { this._x = 288; } } else { this._x = this._x - this.walkSpeed; } } else if (((Key.isDown(right) and (this._xscale == 100)) and (!_root.stage.branches.hitTest(this._x + 16, this._y - 10, true))) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { if (288 < this._x) { if ((!_root.stage.dirt_piles.hitTest(2, this._y, true)) and (!_root.stage.branches.hitTest(2, this._y, true))) { this._x = 2; } } else { this._x = this._x + this.walkSpeed; } } else { this.gotoAndStop("stand"); } } else { this.gotoAndStop("run"); } } function run() { if (Key.isDown(65)) { this.running_mode = true; if (((Key.isDown(left) and (this._xscale == -100)) and (!_root.stage.branches.hitTest(this._x - 16, this._y - 10, true))) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y, true))) { if (this._x < 2) { if ((!_root.stage.dirt_piles.hitTest(288, this._y, true)) and (!_root.stage.branches.hitTest(288, this._y, true))) { this._x = 288; } } else { this._x = this._x - this.runSpeed; this.gotoAndStop("run"); } } else if (((Key.isDown(right) and (this._xscale == 100)) and (!_root.stage.branches.hitTest(this._x + 16, this._y - 10, true))) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y, true))) { if (288 < this._x) { if ((!_root.stage.dirt_piles.hitTest(2, this._y, true)) and (!_root.stage.branches.hitTest(2, this._y, true))) { this._x = 2; } } else { this._x = this._x + this.runSpeed; this.gotoAndStop("run"); } } else { this.gotoAndStop("stand"); } } else { this.running_mode = false; this.gotoAndStop("walk"); } } function move_in_air() { if ((Key.isDown(left) and (!_root.stage.branches.hitTest(this._x - 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x - 10, this._y + 16, true))) { if (!this.hit_wall) { this._xscale = -100; this._x = this._x - this.jumpMoveSpeed; } if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y, true)) and (!_root.stage.dirt_piles.hitTest(288, this._y + 16, true))) { this._x = 288; } else { this.hit_wall = true; } } } else if ((Key.isDown(right) and (!_root.stage.branches.hitTest(this._x + 16, this._y, true))) and (!_root.stage.dirt_piles.hitTest(this._x + 10, this._y + 16, true))) { if (!this.hit_wall) { this._xscale = 100; this._x = this._x + this.jumpMoveSpeed; } if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y, true)) and (!_root.stage.dirt_piles.hitTest(2, this._y + 16, true))) { this._x = 2; } else { this.hit_wall = true; } } } } function waiting_to_fall() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this.gotoAndStop("fall_down"); this.on_ground = false; } } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this._y = this._y + valueY; if (_root.stage.spikes.hitTest(this._x, this._y + 16, true)) { this.gotoAndStop("hit_spikes"); } if (_root.stage.pool.hitTest(this._x, this._y + 17, true)) { this.gotoAndStop("drown"); this.is_drowning = true; } if ((((!this.falling_from_vine) and Key.isDown(up)) and _root.stage.vines.hitTest(this._x, this._y, true)) and (!this.dying)) { this.gotoAndStop("climb"); } if (350 < this._y) { this.deathComplete = true; this.waiting_to_die(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 16, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 16, true)) { this._y = this._y - i; break; } i--; } _root.stage.set_level(true, this._y, this.idNum); if (!this.dying) { this.gotoAndStop("stand"); this.on_ground = true; } this.hit_wall = false; this.jump_loaded = false; this.fall_loaded = false; this.falling_from_vine = false; this.leaving_vine = false; this.is_hanging = false; if (!this.throwComplete) { this.throwComplete = true; } } } function waiting_to_jump() { if (Key.isDown(83) and (!_root.stage.logs.hitTest(this._x, this._y, true))) { this.gotoAndStop("jump_up"); this.on_ground = false; } } function waiting_to_climb() { if (Key.isDown(up) and _root.stage.vines.hitTest(this._x, this._y + 16, true)) { this.adjust_xpos(); this.gotoAndStop("climb"); } } function adjust_xpos() { i = 4; while (i >= 1) { if (_root.stage.vines.hitTest(this._x - i, this._y + 16, true)) { this._x = this._x - i; return; } i--; } } function waiting_to_climb_down() { if (Key.isDown(down) and _root.stage.vines.hitTest(this._x, this._y + 20, true)) { this._y = this._y + 2; this.adjust_xpos(); this.gotoAndStop("climb"); } } function climb() { if (_root.stage.vines.hitTest(this._x, this._y + 16, true)) { if (Key.isDown(up)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); } else if (Key.isDown(down)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.gotoAndStop("stop_climbing"); } } else { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } } function climb_switch_side() { if (Key.isDown(left)) { this._xscale = 100; this.leaving_vine = true; } else if (Key.isDown(right)) { this._xscale = -100; this.leaving_vine = true; } } function switch_vine() { if (_root.stage.vines.hitTest(this._x, this._y - 10, true)) { if (((Key.isDown(left) and (this._xscale == 100)) and _root.stage.vines.hitTest(this._x - 32, this._y + 16, true)) and this.leaving_vine) { this.gotoAndStop("switch_vine"); } else if (((Key.isDown(right) and (this._xscale == -100)) and _root.stage.vines.hitTest(this._x + 32, this._y + 16, true)) and this.leaving_vine) { this.gotoAndStop("switch_vine"); } } } function grab_new_vine() { if (!this.leaving_vine) { if (this._xscale == 100) { if (!this.go_back) { this._xscale = -100; this._x = this._x - 22; } else { this._x = this._x + 2; this.go_back = false; } } else if (!this.go_back) { this._xscale = 100; this._x = this._x + 22; } else { this._x = this._x - 2; this.go_back = false; } this.gotoAndStop("climb"); } } function switch_vine_climb() { if (Key.isDown(up) or Key.isDown(down)) { this.gotoAndStop("switch_vine_climb"); } } function switch_climb_move(num) { if (this._xscale == 100) { if (!this.go_back) { this._x = this._x - num; } else { this._x = this._x + num; } } else if (!this.go_back) { this._x = this._x + num; } else { this._x = this._x - num; } } function s_climb() { i = this._x; j = this._x; if (this._xscale == 100) { i = i + 8; j = j - 24; } else { i = i - 8; j = j + 24; } if (Key.isDown(up)) { if (_root.stage.vines.hitTest(i, this._y - 16, true) and _root.stage.vines.hitTest(j, this._y - 16, true)) { this._y = this._y - this.climbSpeed; } } else if (Key.isDown(down)) { if ((!_root.stage.vines.hitTest(i, this._y, true)) or (!_root.stage.vines.hitTest(j, this._y, true))) { this.falling_from_vine = true; this.gotoAndStop("fall_down"); } else { this._y = this._y + this.climbSpeed; } } else { this.gotoAndStop("middle_of_vine"); } } function choose_vine() { if ((Key.isDown(this.right) and (this._xscale == -100)) or (Key.isDown(this.left) and (this._xscale == 100))) { this.gotoAndStop("switch_vine_a"); } else if ((Key.isDown(this.right) and (this._xscale == 100)) or (Key.isDown(this.left) and (this._xscale == -100))) { this.go_back = true; this.gotoAndStop("switch_vine_b"); } } function waiting_to_duck() { if (Key.isDown(down)) { this.gotoAndStop("duck"); this.is_ducking = true; } } function get_up() { if (!Key.isDown(down)) { this.gotoAndStop("stand"); this.is_ducking = false; } } function waiting_to_hang() { if (Key.isDown(up) and _root.stage.branches.hitTest(this._x, this._y, true)) { this.gotoAndStop("swing"); this.is_hanging = true; this.grab_y = this._y; this.adjust_height(); } } function adjust_height() { i = 1; while (i < 10) { i++; } if (!_root.stage.branches.hitTest(this._x, this._y + i, true)) { this._y = this._y + i; } } function swing_switch_side() { if (Key.isDown(left)) { this._xscale = -100; } else if (Key.isDown(right)) { this._xscale = 100; } } function swing() { if (_root.stage.branches.hitTest(this._x, this.grab_y, true)) { if (Key.isDown(left)) { if (!_root.stage.branches.hitTest(this._x - 16, this._y + 15, true)) { this._xscale = -100; this._x = this._x - this.walkSpeed; this.gotoAndStop("swing"); } if (this._x < 2) { this._x = 288; } } else if (Key.isDown(right)) { if (!_root.stage.branches.hitTest(this._x + 16, this._y + 15, true)) { this._xscale = 100; this._x = this._x + this.walkSpeed; this.gotoAndStop("swing"); } if (288 < this._x) { this._x = 2; } } else { this.gotoAndStop("hang"); } } else { this.gotoAndStop("fall_down"); this.is_hanging = false; } if (Key.isDown(down)) { this.gotoAndStop("fall_down"); this.is_hanging = false; } this.hand_stepped_on(); } function hand_stepped_on() { i = 0; while (i < _root.stage.background.amt_of_enemies_entered) { if ((_root["enemy" + i].hitTest(this._x, this._y - 17, true) and (_root["enemy" + i].on_ground == true)) and (_root["enemy" + i]._y < this._y)) { this.gotoAndStop("stepped_on"); } i++; } } function take_fall() { if (this.ready_to_fall) { this.ready_to_fall = false; this.gotoAndStop("fall_down"); } } function waiting_to_throw_normal() { if (((Key.isDown(65) and (!Key.isDown(left))) and (!Key.isDown(right))) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("normal_throw"); } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function waiting_to_throw_on_vine() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("vine_throw"); } } } function if_vine_throw_ended() { if (this.throwComplete) { this.gotoAndStop("climb"); } } function waiting_to_duck_throw() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("duck_throw"); } } } function waiting_to_hang_throw() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("hang_throw"); } } } function if_hang_throw_ended() { if (this.throwComplete) { this.gotoAndStop("swing"); } } function waiting_to_sv_throw() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("sv_throw"); this.was_s_climbing = true; } } } function if_sv_throw_ended() { if (this.throwComplete) { this.gotoAndStop("middle_of_vine"); } } function if_duck_throw_ended() { if (this.throwComplete) { this.gotoAndStop("duck"); } } function waiting_to_up_throw() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { this.gotoAndStop("up_throw"); } } } function if_up_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function waiting_to_jump_throw() { if (Key.isDown(65) and this.throwComplete) { if (0 < this.amt_poop) { if (this.jumpUp) { this.gotoAndStop("jump_up_throw"); } else { this.gotoAndStop("fall_down_throw"); } } } } function if_jump_throw_ended() { if (this.throwComplete) { if (this.jumpUp) { this.gotoAndStop("jump_up"); } else { this.gotoAndStop("fall_down"); } } } function jump_up() { if (!this.jump_loaded) { this.curr_jump_height = this.jumpHeight; this.jump_loaded = true; } if ((!_root.stage.branches.hitTest(this._x, this._y, true)) and (!_root.stage.dirt_piles.hitTest(this._x, this._y - 16, true))) { this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } else { this.curr_jump_height = 0; } this.jumpUp = true; this.move_in_air(); this.waiting_to_climb(); this.waiting_to_hang(); if (!this.running_mode) { this.waiting_to_jump_throw(); } else if (!Key.isDown(65)) { this.running_mode = false; } if (this.curr_jump_height >= 0) { if (this.throwComplete) { this.gotoAndStop("fall_down"); } else { this.gotoAndStop("fall_down_throw"); } } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.jumpUp = false; if ((!this.falling_from_vine) and (!this.dying)) { this.waiting_to_climb(); } if (!this.dying) { this.move_in_air(); } if ((!this.running_mode) and (!this.death_animation)) { this.waiting_to_jump_throw(); } else if (!Key.isDown(65)) { this.running_mode = false; } this.fall(this.curr_jump_height); } function waiting_to_die() { if (this.deathComplete) { if (0 < this.lives) { this.lives = this.lives - 1; _root.sb.update_lives(); this.deathComplete = false; this.is_hanging = false; this._xscale = 100; this._x = _root.stage.background.player_x_start; this._y = _root.stage.background.player_y_start; this.dying = false; this.death_animation = false; this.not_vunerable = true; this.hit_time = getTimer() / 1000; if (this.amt_poop < 5) { this.amt_poop = 5; this.amt_poop = _root.player_ammo; _root.sb.poop_meter._width = this.amt_poop * 1.5; } this.gotoAndStop("fall_down"); } else { _root.stage.game_over(); this.removeMovieClip(); } } } function land_on_spikes() { if (!this.spike_hit_loaded) { this.curr_jump_height = -6; this.spike_hit_loaded = true; } this._y = this._y + this.curr_jump_height; this.curr_jump_height = this.curr_jump_height + 0.3; if (232 < this._y) { this.spike_hit_loaded = false; this.deathComplete = true; this.waiting_to_die(); } } function rip_off_head() { this.gotoAndStop("head_rip_off"); } function rip_off_arms() { this.gotoAndStop("rip_arms_off"); } function turn() { if (this._xscale == 100) { this.xscale = -100; } else { this._xscale = 100; } } left = Key.LEFT; right = Key.RIGHT; space = Key.SPACE; up = Key.UP; down = Key.DOWN; throwComplete = true; deathComplete = false; dying = false; jumpingUp = true; jump_loaded = true; fall_loaded = false; spike_hit_loaded = false; running_mode = false; ready_to_fall = false; falling_from_vine = false; is_ducking = false; death_animation = false; on_ground = false; is_hanging = false; is_drowning = false; walkSpeed = 1; runSpeed = 2; jumpMoveSpeed = 2; fallSpeed = 2.5; jumpSpeed = 0.75; jumpHeight = -9.5; curr_jump_height = 0; climbSpeed = 1; grab_y = 0; hit_wall = false; idNum = 1; amtThrown = 0; amt_poop = _root.player_ammo; color = 1; level = 0; leaving_vine = false; was_s_climbing = false; go_back = false; is_falling = false; lives = _root.player_lives; _root.sb.lives = this.lives; _root.sb.update_lives(); _root.sb.poop_meter._width = this.amt_poop * 1.5; not_vunerable = false; non_vulnerable_time = 2.5; hit_time = 0; flash_duration = 0.075; last_flash = 0; this.gotoAndStop("fall_down");
Instance of Symbol 1205 MovieClip in Symbol 1972 MovieClip [monkey] Frame 2
onClipEvent (enterFrame) { if (!_root.game_paused) { _parent.waiting_to_move(); _parent.waiting_to_jump(); _parent.waiting_to_climb_down(); _parent.waiting_to_duck(); _parent.flash(); if (!Key.isDown(_parent.up)) { _parent.waiting_to_throw_normal(); } else { _parent.waiting_to_up_throw(); } } }
Instance of Symbol 1211 MovieClip in Symbol 1972 MovieClip [monkey] Frame 3
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.waiting_to_climb_down(); _parent.waiting_to_duck(); _parent.flash(); }
Instance of Symbol 1215 MovieClip in Symbol 1972 MovieClip [monkey] Frame 4
onClipEvent (enterFrame) { _parent.fall_down(); _parent.flash(); }
Instance of Symbol 1216 MovieClip in Symbol 1972 MovieClip [monkey] Frame 5
onClipEvent (enterFrame) { _parent.jump_up(); _parent.flash(); }
Instance of Symbol 1222 MovieClip in Symbol 1972 MovieClip [monkey] Frame 6
onClipEvent (enterFrame) { _parent.climb(); _parent.waiting_to_throw_on_vine(); _parent.flash(); }
Instance of Symbol 1238 MovieClip in Symbol 1972 MovieClip [monkey] Frame 7
onClipEvent (enterFrame) { _parent.climb(); _parent.climb_switch_side(); _parent.switch_vine(); _parent.waiting_to_throw_on_vine(); _parent.flash(); }
Instance of Symbol 1239 MovieClip in Symbol 1972 MovieClip [monkey] Frame 8
onClipEvent (enterFrame) { _parent.get_up(); _parent.waiting_to_duck_throw(); _parent.flash(); }
Instance of Symbol 1251 MovieClip in Symbol 1972 MovieClip [monkey] Frame 9
onClipEvent (enterFrame) { _parent.swing(); _parent.waiting_to_hang_throw(); _parent.flash(); }
Instance of Symbol 1252 MovieClip in Symbol 1972 MovieClip [monkey] Frame 10
onClipEvent (enterFrame) { _parent.swing_switch_side(); _parent.waiting_to_hang_throw(); _parent.swing(); _parent.flash(); }
Instance of Symbol 1262 MovieClip in Symbol 1972 MovieClip [monkey] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); _parent.flash(); }
Instance of Symbol 1264 MovieClip in Symbol 1972 MovieClip [monkey] Frame 12
onClipEvent (enterFrame) { _parent.if_vine_throw_ended(); _parent.flash(); }
Instance of Symbol 1266 MovieClip in Symbol 1972 MovieClip [monkey] Frame 13
onClipEvent (enterFrame) { _parent.if_duck_throw_ended(); _parent.flash(); }
Instance of Symbol 1268 MovieClip in Symbol 1972 MovieClip [monkey] Frame 14
onClipEvent (enterFrame) { _parent.jump_up(); _parent.if_jump_throw_ended(); _parent.flash(); }
Instance of Symbol 1269 MovieClip in Symbol 1972 MovieClip [monkey] Frame 15
onClipEvent (enterFrame) { _parent.fall_down(); _parent.if_jump_throw_ended(); _parent.flash(); }
Instance of Symbol 1281 MovieClip in Symbol 1972 MovieClip [monkey] Frame 16
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_fall(); _parent.waiting_to_jump(); _parent.waiting_to_climb_down(); _parent.waiting_to_duck(); _parent.flash(); }
Instance of Symbol 1287 MovieClip in Symbol 1972 MovieClip [monkey] Frame 17
onClipEvent (enterFrame) { _parent.if_hang_throw_ended(); _parent.flash(); }
Instance of Symbol 1288 MovieClip in Symbol 1972 MovieClip [monkey] Frame 18
onClipEvent (enterFrame) { _parent.if_up_throw_ended(); _parent.flash(); }
Instance of Symbol 1294 MovieClip in Symbol 1972 MovieClip [monkey] Frame 19
onClipEvent (enterFrame) { _parent.take_fall(); _parent.flash(); }
Instance of Symbol 811 MovieClip in Symbol 1972 MovieClip [monkey] Frame 20
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 1320 MovieClip in Symbol 1972 MovieClip [monkey] Frame 22
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { _parent.land_on_spikes(); }
Instance of Symbol 1328 MovieClip in Symbol 1972 MovieClip [monkey] Frame 23
onClipEvent (enterFrame) { _parent.grab_new_vine(); _parent.flash(); }
Instance of Symbol 1334 MovieClip in Symbol 1972 MovieClip [monkey] Frame 24
onClipEvent (enterFrame) { _parent.s_climb(); _parent.waiting_to_sv_throw(); _parent.flash(); }
Instance of Symbol 1340 MovieClip in Symbol 1972 MovieClip [monkey] Frame 25
onClipEvent (enterFrame) { _parent.if_sv_throw_ended(); _parent.flash(); }
Instance of Symbol 1341 MovieClip in Symbol 1972 MovieClip [monkey] Frame 26
onClipEvent (enterFrame) { _parent.choose_vine(); _parent.waiting_to_sv_throw(); _parent.switch_vine_climb(); _parent.flash(); }
Instance of Symbol 1328 MovieClip in Symbol 1972 MovieClip [monkey] Frame 27
onClipEvent (enterFrame) { _parent.grab_new_vine(); _parent.flash(); }
Instance of Symbol 1026 MovieClip in Symbol 1972 MovieClip [monkey] Frame 29
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 1463 MovieClip in Symbol 1972 MovieClip [monkey] Frame 31
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 1547 MovieClip in Symbol 1972 MovieClip [monkey] Frame 32
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 811 MovieClip in Symbol 1972 MovieClip [monkey] Frame 34
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 1463 MovieClip in Symbol 1972 MovieClip [monkey] Frame 36
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 840 MovieClip in Symbol 1972 MovieClip [monkey] Frame 37
onClipEvent (enterFrame) { }
Instance of Symbol 1026 MovieClip in Symbol 1972 MovieClip [monkey] Frame 38
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 811 MovieClip in Symbol 1972 MovieClip [monkey] Frame 39
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 1463 MovieClip in Symbol 1972 MovieClip [monkey] Frame 41
onClipEvent (load) { _parent._visible = true; } onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 1026 MovieClip in Symbol 1972 MovieClip [monkey] Frame 43
onClipEvent (enterFrame) { _parent.waiting_to_die(); }
Instance of Symbol 1969 MovieClip in Symbol 1972 MovieClip [monkey] Frame 44
onClipEvent (enterFrame) { if (_parent.is_falling) { _parent.fall_down(); } _parent.waiting_to_die(); }
Instance of Symbol 840 MovieClip in Symbol 1972 MovieClip [monkey] Frame 46
onClipEvent (enterFrame) { }
Symbol 2009 MovieClip Frame 15
if ((!_root.stage.ground.hitTest(_parent._x, _parent._y + 16, true)) and (!_root.stage.branches.hitTest(_parent._x, _parent._y + 16, true))) { _parent._y = _parent._y + _parent.fallSpeed; this.gotoAndPlay(13); }
Symbol 2009 MovieClip Frame 39
_parent.removeClip();
Symbol 2036 MovieClip Frame 30
_parent.removeClip();
Symbol 2042 MovieClip [weapon] Frame 1
function select_weapon() { if (this.weapon_selected == 1) { this.gotoAndStop("nrm_in_air"); this.moveSpeed = 2; } else if (this.weapon_selected == 2) { this.gotoAndStop("bullet"); this._xscale = direction; this.moveSpeed = 2.5; } else if (this.weapon_selected == 3) { this.gotoAndStop("brd_poop"); this.moveSpeed = 2; } else { this._xscale = direction; this.moveSpeed = 2; if (this.typeThrow == 2) { this.gotoAndStop("spear_2"); } else { this.gotoAndStop("spear"); } } } function move_in_air() { if (this.typeThrow == 0) { if (direction == -100) { this._x = this._x - this.moveSpeed; if (this._x < 2) { this.removeClip(); } this.hit_anything(); } else { this._x = this._x + this.moveSpeed; if (288 < this._x) { this.removeClip(); } this.hit_anything(); } } else if (this.typeThrow == 1) { this._y = this._y + this.moveSpeed; if (((288 < this._y) or _root.stage.branches.hitTest(this._x, this._y, true)) or _root.stage.ground.hitTest(this._x, this._y, true)) { this.removeClip(); } this.hit_anything(); } else { this._y = this._y - this.moveSpeed; if ((this._y < 2) or _root.stage.branches.hitTest(this._x, this._y, true)) { this.removeClip(); } this.hit_anything(); } } function hit_anything() { if (this.parentID == 1) { i = 0; while (i < _root.stage.background.amt_of_enemies_entered) { if ((_root["enemy" + i].hitTest(this._x, this._y + 1, true) and (!_root["enemy" + i].not_vunerable)) and (!_root["enemy" + i].dying)) { _root["enemy" + i].been_hit(this.direction); this.gotoAndStop("nrm_splat"); } else if (((direction == 100) and _root["enemy" + i].hitTest(this._x + 20, this._y, true)) or (((direction == -100) and _root["enemy" + i].hitTest(this._x - 20, this._y, true)) and (_root["enemy" + i].enemyType == 1))) { _root["enemy" + i].been_warned(this.direction); } i++; } j = 0; while (j < _root.stage.background.amt_of_extras_entered) { if (_root["extra" + j].hitTest(this._x, this._y, true)) { if (!_root["extra" + j].dying) { _root["extra" + j].been_hit(); this.gotoAndStop("nrm_splat"); } } j++; } k = 0; while (k < _root.stage.background.amt_of_pots) { if (_root["pot" + k].hitTest(this._x, this._y, true)) { _root["pot" + k].gotoAndStop("broken"); this.gotoAndStop("nrm_splat"); } k++; } } else if ((_root.player.hitTest(this._x, this._y, true) and (!_root.player.death_animation)) and (!_root.player.not_vunerable)) { if (((direction == -100) and (_root.player._xscale == 100)) or ((direction == 100) and (_root.player._xscale == -100))) { if (this.weapon_selected == 1) { _root.player.gotoAndStop("fall_back"); } else if (this.weapon_selected == 2) { _root.player.gotoAndStop("shot_back"); } else if (this.weapon_selected == 3) { if (_root.player.on_ground) { _root.player.gotoAndStop("bird_hit"); } } else if (this.typeThrow == 2) { if (_root.player.is_hanging) { _root.player.gotoAndStop("spear_up"); } else { _root.player.gotoAndStop("spear_up2"); } } else { _root.player.gotoAndStop("spear_front"); } } else if (this.weapon_selected == 1) { _root.player.gotoAndStop("fall_forward"); } else if (this.weapon_selected == 2) { _root.player.gotoAndStop("shot_forward"); } else if (this.weapon_selected == 3) { if (_root.player.on_ground) { _root.player.gotoAndStop("bird_hit"); } } else if (this.typeThrow == 2) { if (_root.player.is_hanging) { _root.player.gotoAndStop("spear_up"); } else { _root.player.gotoAndStop("spear_up2"); } } else { _root.player.gotoAndStop("spear_back"); } if (this.weapon_selected == 1) { this.gotoAndStop("nrm_splat"); } else if ((this.weapon_selected == 2) or (this.weapon_selected == 4)) { this.removeMovieClip(); } else if (((this.typeThrow == 1) and (!_root.player.is_hanging)) and _root.player.on_ground) { this.gotoAndStop("brd_splat"); this._xscale = _root.player._xscale; this._x = _root.player._x; this._y = _root.player._y; } } } function fall() { if ((!_root.stage.ground.hitTest(this._x, this._y + 16, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 16, true))) { this._y = this._y + this.fallSpeed; } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 16, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 16, true)) { this._y = this._y - i; return; } i--; } } } function removeClip() { this.removeMovieClip(); } fall_loaded = false; fallSpeed = 2; hit_ground = false; descend_distance = 50; descending_distance = 20; this.select_weapon();
Instance of Symbol 1982 MovieClip in Symbol 2042 MovieClip [weapon] Frame 2
onClipEvent (enterFrame) { _parent.move_in_air(); }
Instance of Symbol 2010 MovieClip in Symbol 2042 MovieClip [weapon] Frame 3
onClipEvent (enterFrame) { _parent.fall(); }
Instance of Symbol 1982 MovieClip in Symbol 2042 MovieClip [weapon] Frame 4
onClipEvent (enterFrame) { _parent.move_in_air(); }
Instance of Symbol 2037 MovieClip in Symbol 2042 MovieClip [weapon] Frame 6
onClipEvent (enterFrame) { }
Instance of Symbol 1982 MovieClip in Symbol 2042 MovieClip [weapon] Frame 7
onClipEvent (enterFrame) { _parent.move_in_air(); }
Symbol 2051 MovieClip [green_food] Frame 1
function be_eaten() { if (_root.player.hitTest(this._x, this._y, true)) { _root.attach_points(this.idNum, 50, this._x, this._y); if (20 >= (_root.player.amt_poop + 5)) { _root.player.amt_poop = _root.player.amt_poop + 5; } else if (15 < _root.player.amt_poop) { x = 20 - _root.player.amt_poop; _root.player.amt_poop = _root.player.amt_poop + x; } _root.sb.poop_meter._width = _root.player.amt_poop * 1.5; if (this.background.food_on_screen == this.background.food_amt_in_stage) { _root.stage.last_food_eaten = getTimer() / 1000; } this.free_space(); _root.stage.background.food_exists = false; _root.stage.background.food_on_screen = _root.stage.background.food_on_screen - 1; _root.score = _root.score + 50; _root.sb.update_score(); this.removeMovieClip(); } } function remove_food() { if (this.background.food_on_screen == this.background.food_amt_in_stage) { _root.stage.last_food_eaten = getTimer() / 1000; } this.free_space(); _root.stage.background.food_exists = false; _root.stage.background.food_on_screen = _root.stage.background.food_on_screen - 1; this.removeMovieClip(); } function free_space() { if (idNum == 1) { _root.stage.food_1_exists = false; } else if (idNum == 2) { _root.stage.food_2_exists = false; } else if (idNum == 3) { _root.stage.food_3_exists = false; } } is_yellow = false; this.gotoAndPlay("banana_sway");
Instance of Symbol 2050 MovieClip in Symbol 2051 MovieClip [green_food] Frame 2
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2051 MovieClip [green_food] Frame 258
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2051 MovieClip [green_food] Frame 268
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2051 MovieClip [green_food] Frame 278
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2051 MovieClip [green_food] Frame 288
onClipEvent (enterFrame) { _parent.be_eaten(); }
Symbol 2051 MovieClip [green_food] Frame 292
this.remove_food();
Symbol 2059 MovieClip [food] Frame 1
function be_eaten() { if (_root.player.hitTest(this._x, this._y, true)) { _root.attach_points(this.idNum, 10, this._x, this._y); if (20 >= (_root.player.amt_poop + 3)) { _root.player.amt_poop = _root.player.amt_poop + 3; } else if (17 < _root.player.amt_poop) { x = 20 - _root.player.amt_poop; _root.player.amt_poop = _root.player.amt_poop + x; } _root.sb.poop_meter._width = _root.player.amt_poop * 1.5; if (this.background.food_on_screen == this.background.food_amt_in_stage) { _root.stage.last_food_eaten = getTimer() / 1000; } this.free_space(); _root.stage.background.food_exists = false; _root.stage.background.food_on_screen = _root.stage.background.food_on_screen - 1; _root.score = _root.score + 10; _root.sb.update_score(); this.removeMovieClip(); } } function remove_food() { if (this.background.food_on_screen == this.background.food_amt_in_stage) { _root.stage.last_food_eaten = getTimer() / 1000; } this.free_space(); _root.stage.background.food_exists = false; _root.stage.background.food_on_screen = _root.stage.background.food_on_screen - 1; this.removeMovieClip(); } function free_space() { if (idNum == 1) { _root.stage.food_1_exists = false; } else if (idNum == 2) { _root.stage.food_2_exists = false; } else if (idNum == 3) { _root.stage.food_3_exists = false; } } is_yellow = true; this.gotoAndPlay("banana_sway");
Instance of Symbol 2050 MovieClip in Symbol 2059 MovieClip [food] Frame 2
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2059 MovieClip [food] Frame 256
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2059 MovieClip [food] Frame 266
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2059 MovieClip [food] Frame 276
onClipEvent (enterFrame) { _parent.be_eaten(); }
Instance of Symbol 2050 MovieClip in Symbol 2059 MovieClip [food] Frame 286
onClipEvent (enterFrame) { _parent.be_eaten(); }
Symbol 2059 MovieClip [food] Frame 290
this.remove_food();
Symbol 2164 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 2164 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 4);
Symbol 2164 MovieClip Frame 15
_parent.throwComplete = true;
Symbol 2174 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 2174 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 2186 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 2186 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 2201 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 2201 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; if (_parent._xscale == 100) { _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x - 5, _parent._y, 4); } else { _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x + 5, _parent._y, 4); }
Symbol 2201 MovieClip Frame 20
_parent.throwComplete = true;
Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 1
function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function stay_alert() { if ((((this._y + 10) >= _root.player._y) and (_root.player._y >= (this._y - 10))) and _root.player.on_ground) { if (((_root._x < this._x) and (this._xscale == 100)) or ((this._x < _root._x) and (this._xscale == -100))) { this.gotoAndStop("run"); } } } function waiting_for_action() { if (((_root.player._y - 50) >= this._y) or (this._y >= (_root.player._y + 50))) { this.gotoAndStop("walk"); } else { this.gotoAndStop("run"); } } function walk() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(288, this._y - 10, true)) { this.turn(); } else { this._x = 288; } } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y + 16, true)) and (!_root.stage.ground.hitTest(2, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(2, this._y - 10, true)) { this.turn(); } else { this._x = 2; } } } else { this.turn(); } } function run() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(288, this._y - 10, true)) { this.turn(); } else { this._x = 288; } } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(2, this._y - 10, true)) { this.turn(); } else { this._x = 2; } } } else { this.turn(); } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 15, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 15, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.deathComplete = true; this.waiting_to_die(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 15, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 15, true)) { this._y = this._y - i; break; } i--; } if (!this.dying) { this.gotoAndStop("walk"); this.on_ground = true; } this.fall_loaded = false; } } function waiting_to_fall() { this.is_on_elevator(); if (((!_root.stage.branches.hitTest(this._x, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) and (!this.on_elevator)) { if ((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + 16, true)) { this.turn(); } else if ((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + 16, true)) { this.turn(); } else { this.find_ground(); if (this.no_ground) { this.turn(this.runSpeed); } else { this.gotoAndStop("fall"); this.on_ground = false; } } } } function find_ground(dist) { this.no_ground = true; j = this._x; if (this._xscale == 100) { this.j = this.j + dist; } else { this.j = this.j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true) or _root.stage.branches.hitTest(this.j, i, true)) { this.no_ground = false; return; } i++; } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function adjust_climb_pos() { if (this._xscale == -100) { this.climb_pos = 8; } else { this.climb_pos = -5; } } function waiting_to_climb() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((_root.player._y + 10) < this._y) { this.climb_up = true; this.attempt_climb = true; this.gotoAndStop("climb"); } } } } function waiting_to_climb_down() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y + 16, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if (this._y < (_root.player._y - 16)) { this.climb_up = false; this.no_other_ladders_exist = false; this._y = this._y + 2; this.gotoAndStop("climb"); } } } } function climb() { if (this.climb_up) { if (_root.stage.ladders.hitTest(this._x, this._y + 10, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall"); } } else if (_root.stage.ladders.hitTest(this._x, this._y + 16, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall"); } } function waiting_to_normal_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { this.gotoAndStop("normal_throw"); } } this.last_throw = getTimer() / 1000; } } } function waiting_to_up_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((_root.player._y < (this._y - 20)) and (((_root.player._x >= (this._x - 10)) and ((this._x + 10) >= _root.player._x)) and (!_root.player.death_animation))) { x = random(2); if (x == 0) { this.gotoAndStop("up_throw"); } this.last_throw = getTimer() / 1000; } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } else if (((dir == -100) and (this._xscale == -100)) or ((dir == 100) and (this._xscale == 100))) { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } } function waiting_to_die() { if (this.deathComplete) { if (!this.fall_die) { _root.score = _root.score + 100; _root.sb.update_score(); } if (this.on_elevator) { _root["elevator" + this.elevator_num].user_died = true; _root["elevator" + this.elevator_num].elev_full = false; _root["elevator" + this.elevator_num].reset(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function look_for_elevator() { if ((((getTimer() / 1000) - this.last_exit_elevator) >= this.delay_enter_elevator) or (this.last_exit_elevator == 0)) { if (((_root.player._y + 30) < this._y) or (this._y < (_root.player._y - 30))) { i = 0; while (i < _root.stage.background.num_of_elevators) { if (this._xscale == 100) { if ((_root["elevator" + (i + 1)].cargo.hitTest(this._x - 20, this._y + 16, true) and (!_root["elevator" + (i + 1)].elev_full)) and _root["elevator" + (i + 1)].ready_for_use) { this.elevator_num = i + 1; _root["elevator" + this.elevator_num].elev_full = true; this._x = _root["elevator" + (i + 1)].cargo._x + 20; this.move_elevator(); } } else if ((_root["elevator" + (i + 1)].cargo.hitTest(this._x + 10, this._y + 16, true) and (!_root["elevator" + (i + 1)].elev_full)) and _root["elevator" + (i + 1)].ready_for_use) { this.elevator_num = i + 1; this._xscale = 100; _root["elevator" + this.elevator_num].elev_full = true; this._x = _root["elevator" + (i + 1)].cargo._x + 10; this.move_elevator(); } i++; } } } } function is_on_elevator() { i = 0; while (i < _root.stage.background.num_of_elevators) { if (_root["elevator" + (i + 1)].cargo.hitTest(this._x + 4, this._y + 16, true) or _root["elevator" + (i + 1)].cargo.hitTest(this._x - 4, this._y + 16, true)) { this.on_elevator = true; return; } this.on_elevator = false; i++; } } function move_elevator() { if ((_root.player._y + 30) < this._y) { this.moving_up = false; } else { (this._y < (_root.player._y - 30));// not popped } this.moving_up = true; this.gotoAndStop("elevate"); } function move_up() { if (!_root["elevator" + this.elevator_num].at_top) { _root["elevator" + this.elevator_num].move_up(idNum); } else { if ((this._xscale == -100) and (_root.player._x < this._x)) { this.turn(); } else { ((this._xscale == 100) and (this._x < _root.player._x));// not popped } this.turn(); this.last_exit_elevator = getTimer() / 1000; _root["elevator" + this.elevator_num].elev_full = false; this.gotoAndStop("walk"); } } function move_down() { if (!_root["elevator" + this.elevator_num].at_bottom) { _root["elevator" + this.elevator_num].move_down(idNum); } else { if ((this._xscale == -100) and (_root.player._x < this._x)) { this.turn(); } else { ((this._xscale == 100) and (this._x < _root.player._x));// not popped } this.turn(); this.last_exit_elevator = getTimer() / 1000; _root["elevator" + this.elevator_num].elev_full = false; this.gotoAndStop("walk"); } } walkSpeed = 0.75; runSpeed = 1; fallSpeed = 3; jumpSpeed = 0.75; climbSpeed = 0.5; fall_loaded = false; dying = false; climb_delay = 2; last_climb_time = 0; climb_up = false; attempt_climb = false; delay_throw = 1; last_throw = 0; throwComplete = false; not_vunerable = false; deathComplete = false; on_elevator = false; moving_up = false; last_exit_elevator = 0; delay_enter_elevator = 5; amtThrown = 0; no_ground = false; on_ground = false; fall_die = false; this.pick_a_direction(this.idNum); this.gotoAndStop("fall");
Instance of Symbol 2133 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 2
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_fall(); _parent.waiting_to_climb(); _parent.waiting_to_climb_down(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.stay_alert(); if (_root.stage.background.num_of_elevators != 0) { _parent.look_for_elevator(); } }
Instance of Symbol 2136 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 3
onClipEvent (enterFrame) { _parent.fall_down(); }
Instance of Symbol 2148 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 4
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_fall(); _parent.waiting_to_climb(); _parent.waiting_to_climb_down(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); if (_root.stage.background.num_of_elevators != 0) { _parent.look_for_elevator(); } }
Instance of Symbol 2151 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 5
onClipEvent (enterFrame) { _parent.waiting_for_action(); }
Instance of Symbol 2157 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 6
onClipEvent (enterFrame) { _parent.climb(); }
Instance of Symbol 2165 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 7
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 2175 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 8
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 2192 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 10
onClipEvent (enterFrame) { if (_parent.moving_up) { _parent.move_up(); } else { _parent.move_down(); } }
Instance of Symbol 2165 MovieClip in Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Symbol 2234 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 2234 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 0, _parent._x, _parent._y, 4);
Symbol 2234 MovieClip Frame 15
_parent.throwComplete = true;
Symbol 2243 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 2243 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 2254 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 100, _parent._x, _parent._y);
Symbol 2254 MovieClip Frame 85
_parent.deathComplete = true; _root.stage.enemy_defeated();
Symbol 2268 MovieClip Frame 1
_parent.throwComplete = false;
Symbol 2268 MovieClip Frame 11
_parent.amtThrown = _parent.amtThrown + 1; if (_parent._xscale == 100) { _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x - 5, _parent._y, 4); } else { _root.attach_weapon(_parent.idNum + 4, _parent.amtThrown, _parent._xscale, false, 2, _parent._x + 5, _parent._y, 4); }
Symbol 2268 MovieClip Frame 20
_parent.throwComplete = true;
Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 1
function pick_a_direction(x) { if ((x % 2) == 0) { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 16; } else { this._xscale = 100; this._x = this._x + 16; } } } function stay_alert() { if ((((this._y + 10) >= _root.player._y) and (_root.player._y >= (this._y - 10))) and _root.player.on_ground) { if (((_root._x < this._x) and (this._xscale == 100)) or ((this._x < _root._x) and (this._xscale == -100))) { this.gotoAndStop("run"); } } } function waiting_for_action() { if (((_root.player._y - 50) >= this._y) or (this._y >= (_root.player._y + 50))) { this.gotoAndStop("walk"); } else { this.gotoAndStop("run"); } } function walk() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.walkSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(288, this._y - 10, true)) { this.turn(); } else { this._x = 288; } } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.walkSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y + 16, true)) and (!_root.stage.ground.hitTest(2, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(2, this._y - 10, true)) { this.turn(); } else { this._x = 2; } } } else { this.turn(); } } function run() { if ((this._xscale == -100) and (!_root.stage.branches.hitTest(this._x - 4, this._y - 10, true))) { this._x = this._x - this.runSpeed; if (this._x < 2) { if ((!_root.stage.branches.hitTest(288, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(288, this._y - 10, true)) { this.turn(); } else { this._x = 288; } } } else if ((this._xscale == 100) and (!_root.stage.branches.hitTest(this._x + 4, this._y - 10, true))) { this._x = this._x + this.runSpeed; if (288 < this._x) { if ((!_root.stage.branches.hitTest(2, this._y + 16, true)) and (!_root.stage.ground.hitTest(288, this._y + 16, true))) { this.turn(); } else if (_root.stage.branches.hitTest(2, this._y - 10, true)) { this.turn(); } else { this._x = 2; } } } else { this.turn(); } } function fall_down() { if (!fall_loaded) { this.curr_jump_height = 0; this.fall_loaded = true; } if (this.curr_jump_height < this.fallSpeed) { this.curr_jump_height = this.curr_jump_height + this.jumpSpeed; } this.fall(this.curr_jump_height); } function fall(valueY) { if ((!_root.stage.ground.hitTest(this._x, this._y + 15, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 15, true))) { this._y = this._y + valueY; if (500 < this._y) { this.fall_die = true; this.deathComplete = true; this.waiting_to_die(); } } else { i = this.fallSpeed; while (i >= 1) { if (_root.stage.ground.hitTest(this._x, (this._y - i) + 15, true) or _root.stage.branches.hitTest(this._x, (this._y - i) + 15, true)) { this._y = this._y - i; break; } i--; } if (!this.dying) { this.gotoAndStop("walk"); this.on_ground = true; } this.fall_loaded = false; } } function waiting_to_fall() { this.is_on_elevator(); if (((!_root.stage.branches.hitTest(this._x, this._y + 16, true)) and (!_root.stage.ground.hitTest(this._x, this._y + 16, true))) and (!this.on_elevator)) { if ((this._xscale == 100) and _root.stage.ground.hitTest(this._x - this.runSpeed, this._y + 16, true)) { this.turn(); } else if ((this._xscale == -100) and _root.stage.ground.hitTest(this._x + this.runSpeed, this._y + 16, true)) { this.turn(); } else { this.find_ground(); if (this.no_ground) { this.turn(this.runSpeed); } else { this.gotoAndStop("fall"); this.on_ground = false; } } } } function find_ground(dist) { this.no_ground = true; j = this._x; if (this._xscale == 100) { this.j = this.j + dist; } else { this.j = this.j - dist; } i = this._y; while (i < 230) { if (_root.stage.ground.hitTest(this.j, i, true) or _root.stage.branches.hitTest(this.j, i, true)) { this.no_ground = false; return; } i++; } } function turn() { if (this._xscale == 100) { this._xscale = -100; this._x = this._x - 10; } else { this._xscale = 100; this._x = this._x + 10; } } function adjust_climb_pos() { if (this._xscale == -100) { this.climb_pos = 8; } else { this.climb_pos = -5; } } function waiting_to_climb() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if ((_root.player._y + 10) < this._y) { this.climb_up = true; this.attempt_climb = true; this.gotoAndStop("climb"); } } } } function waiting_to_climb_down() { this.adjust_climb_pos(); if (_root.stage.ladders.hitTest(this._x + this.climb_pos, this._y + 16, true)) { if ((((getTimer() / 1000) - this.last_climb_time) >= this.climb_delay) or (this.last_climb_time == 0)) { if (this._y < (_root.player._y - 16)) { this.climb_up = false; this.no_other_ladders_exist = false; this._y = this._y + 2; this.gotoAndStop("climb"); } } } } function climb() { if (this.climb_up) { if (_root.stage.ladders.hitTest(this._x, this._y + 10, true)) { this._y = this._y - this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall"); } } else if (_root.stage.ladders.hitTest(this._x, this._y + 16, true)) { this._y = this._y + this.climbSpeed; this.gotoAndStop("climb"); } else { this.attempt_climb = false; this.last_climb_time = getTimer() / 1000; this.gotoAndStop("fall"); } } function waiting_to_normal_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((((this._y + 5) >= _root.player._y) and (_root.player._y >= (this._y - 5))) and (!_root.player.death_animation)) { if (((this._xscale == 100) and (this._x < _root.player._x)) or ((this._xscale == -100) and (_root.player._x < this._x))) { x = random(2); if (x == 0) { this.gotoAndStop("normal_throw"); } } this.last_throw = getTimer() / 1000; } } } function waiting_to_up_throw() { if (((getTimer() / 1000) - this.last_throw) >= this.delay_throw) { if ((_root.player._y < (this._y - 20)) and (((_root.player._x >= (this._x - 10)) and ((this._x + 10) >= _root.player._x)) and (!_root.player.death_animation))) { x = random(2); if (x == 0) { this.gotoAndStop("up_throw"); } this.last_throw = getTimer() / 1000; } } } function if_throw_ended() { if (this.throwComplete) { this.gotoAndStop("stand"); } } function been_hit(dir) { if (((dir == -100) and (this._xscale == 100)) or ((dir == 100) and (this._xscale == -100))) { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_back"); } else if (((dir == -100) and (this._xscale == -100)) or ((dir == 100) and (this._xscale == 100))) { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("fall_forward"); } } function waiting_to_die() { if (this.deathComplete) { if (!this.fall_die) { _root.score = _root.score + 100; _root.sb.update_score(); } if (this.on_elevator) { _root["elevator" + this.elevator_num].user_died = true; _root["elevator" + this.elevator_num].elev_full = false; _root["elevator" + this.elevator_num].reset(); } _root.stage.clean_up(this.idNum, this._x, this._y, this._height / 2, this._width / 2, this._xscale); } } function look_for_elevator() { if ((((getTimer() / 1000) - this.last_exit_elevator) >= this.delay_enter_elevator) or (this.last_exit_elevator == 0)) { if (((_root.player._y + 30) < this._y) or (this._y < (_root.player._y - 30))) { i = 0; while (i < _root.stage.background.num_of_elevators) { if (this._xscale == 100) { if ((_root["elevator" + (i + 1)].cargo.hitTest(this._x - 20, this._y + 16, true) and (!_root["elevator" + (i + 1)].elev_full)) and _root["elevator" + (i + 1)].ready_for_use) { this.elevator_num = i + 1; _root["elevator" + this.elevator_num].elev_full = true; this._x = _root["elevator" + (i + 1)].cargo._x + 20; this.move_elevator(); } } else if ((_root["elevator" + (i + 1)].cargo.hitTest(this._x + 10, this._y + 16, true) and (!_root["elevator" + (i + 1)].elev_full)) and _root["elevator" + (i + 1)].ready_for_use) { this.elevator_num = i + 1; this._xscale = 100; _root["elevator" + this.elevator_num].elev_full = true; this._x = _root["elevator" + (i + 1)].cargo._x + 10; this.move_elevator(); } i++; } } } } function is_on_elevator() { i = 0; while (i < _root.stage.background.num_of_elevators) { if (_root["elevator" + (i + 1)].cargo.hitTest(this._x + 4, this._y + 16, true) or _root["elevator" + (i + 1)].cargo.hitTest(this._x - 4, this._y + 16, true)) { this.on_elevator = true; return; } this.on_elevator = false; i++; } } function move_elevator() { if ((_root.player._y + 30) < this._y) { this.moving_up = false; } else { (this._y < (_root.player._y - 30));// not popped } this.moving_up = true; this.gotoAndStop("elevate"); } function move_up() { if (!_root["elevator" + this.elevator_num].at_top) { _root["elevator" + this.elevator_num].move_up(idNum); } else { if ((this._xscale == -100) and (_root.player._x < this._x)) { this.turn(); } else { ((this._xscale == 100) and (this._x < _root.player._x));// not popped } this.turn(); this.last_exit_elevator = getTimer() / 1000; _root["elevator" + this.elevator_num].elev_full = false; this.gotoAndStop("walk"); } } function move_down() { if (!_root["elevator" + this.elevator_num].at_bottom) { _root["elevator" + this.elevator_num].move_down(idNum); } else { if ((this._xscale == -100) and (_root.player._x < this._x)) { this.turn(); } else { ((this._xscale == 100) and (this._x < _root.player._x));// not popped } this.turn(); this.last_exit_elevator = getTimer() / 1000; _root["elevator" + this.elevator_num].elev_full = false; this.gotoAndStop("walk"); } } walkSpeed = 0.75; runSpeed = 1; fallSpeed = 3; jumpSpeed = 0.75; climbSpeed = 0.5; fall_loaded = false; dying = false; climb_delay = 2; last_climb_time = 0; climb_up = false; attempt_climb = false; delay_throw = 1; last_throw = 0; throwComplete = false; not_vunerable = false; deathComplete = false; on_elevator = false; moving_up = false; last_exit_elevator = 0; delay_enter_elevator = 5; amtThrown = 0; no_ground = false; on_ground = false; fall_die = false; this.pick_a_direction(this.idNum); this.gotoAndStop("fall");
Instance of Symbol 2133 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 2
onClipEvent (enterFrame) { _parent.walk(); _parent.waiting_to_fall(); _parent.waiting_to_climb(); _parent.waiting_to_climb_down(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); _parent.stay_alert(); if (_root.stage.background.num_of_elevators != 0) { _parent.look_for_elevator(); } }
Instance of Symbol 2136 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 3
onClipEvent (enterFrame) { _parent.fall_down(); }
Instance of Symbol 2148 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 4
onClipEvent (enterFrame) { _parent.run(); _parent.waiting_to_fall(); _parent.waiting_to_climb(); _parent.waiting_to_climb_down(); _parent.waiting_to_normal_throw(); _parent.waiting_to_up_throw(); if (_root.stage.background.num_of_elevators != 0) { _parent.look_for_elevator(); } }
Instance of Symbol 2151 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 5
onClipEvent (enterFrame) { _parent.waiting_for_action(); }
Instance of Symbol 2157 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 6
onClipEvent (enterFrame) { _parent.climb(); }
Instance of Symbol 2165 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 7
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Instance of Symbol 2175 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 8
onClipEvent (enterFrame) { _parent.waiting_to_die(); _parent.fall_down(); }
Instance of Symbol 2192 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 10
onClipEvent (enterFrame) { if (_parent.moving_up) { _parent.move_up(); } else { _parent.move_down(); } }
Instance of Symbol 2165 MovieClip in Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 11
onClipEvent (enterFrame) { _parent.if_throw_ended(); }
Symbol 2301 MovieClip [elevator] Frame 1
function default() { this.top.gotoAndStop("stop"); this.bottom.gotoAndStop("stop"); this.right_rope._x = top_x; this.right_rope._y = top_y + 14; this.right_rope._height = this.bottom_y - this.top_y; this.middle_rope._x = top_x; this.middle_rope._y = top_y + 14; this.middle_rope._height = this.right_rope._height; this.left_rope._x = top_x; this.left_rope._y = top_y + 14; this.left_rope._height = 2; this.top._x = top_x; this.top._y = top_y; this.bottom._x = top_x; this.bottom._y = bottom_y; this.cargo._x = top_x; this.cargo._y = cargo_y; this.weight._x = top_x - 10; this.weight._y = top_y + 10; _root["weight" + idNum]._x = top_x - 10; _root["weight" + idNum]._y = top_y + 10; this.at_top = false; this.at_bottom = true; this.self_reset = false; this.user_died = false; this.elev_full = false; this.ready_for_use = true; } function move_down(i) { if (this.cargo._y < this.cargo_start_y) { this.self_reset = false; this.ready_for_use = false; this.top.gotoAndStop("down"); this.bottom.gotoAndStop("down"); this.cargo._y = this.cargo._y + this.moveSpeed; this.middle_rope._height = this.middle_rope._height + this.moveSpeed; _root["weight" + idNum]._y = _root["weight" + idNum]._y - this.moveSpeed; this.left_rope._height = this.left_rope._height - this.moveSpeed; _root["enemy" + i]._y = _root["enemy" + i]._y + this.moveSpeed; } else { this.at_top = false; this.at_bottom = true; this.ready_for_use = true; this.stop_move(); } } function move_up(i) { if (this.top._y < (this.cargo._y - this.dist_from_y)) { this.ready_for_use = false; this.top.gotoAndStop("up"); this.bottom.gotoAndStop("up"); this.cargo._y = this.cargo._y - this.moveSpeed; this.middle_rope._height = this.middle_rope._height - this.moveSpeed; _root["weight" + idNum]._y = _root["weight" + idNum]._y + this.moveSpeed; this.left_rope._height = this.left_rope._height + this.moveSpeed; _root["enemy" + i]._y = _root["enemy" + i]._y - this.moveSpeed; } else { this.last_use = getTimer() / 1000; this.at_bottom = false; this.at_top = true; self_reset = true; this.ready_for_use = true; this.stop_move(); } } function reset() { if (((this.reset_delay < ((getTimer() / 1000) - this.last_use)) and (this.at_top and this.self_reset)) or this.user_died) { if ((this.at_top and this.self_reset) or this.user_died) { this.ready_for_use = false; this.top.gotoAndStop("down"); this.bottom.gotoAndStop("down"); this.cargo._y = this.cargo._y + this.moveSpeed; this.middle_rope._height = this.middle_rope._height + this.moveSpeed; _root["weight" + idNum]._y = _root["weight" + idNum]._y - this.moveSpeed; this.left_rope._height = this.left_rope._height - this.moveSpeed; if (this.cargo._y == this.cargo_start_y) { this.at_top = false; this.at_bottom = true; this.self_reset = false; this.user_died = false; this.elev_full = false; this.ready_for_use = true; this.stop_move(); } } } } function stop_move() { this.top.gotoAndStop("stop"); this.bottom.gotoAndStop("stop"); } cargo_start_y = cargo_y; at_top = false; at_bottom = true; ready_for_use = true; self_reset = false; last_use = 0; reset_delay = 6; user_died = false; elev_full = false; this.gotoAndStop("elevator"); this.top.gotoAndStop("stop"); this.bottom.gotoAndStop("stop"); this.cargo.gotoAndStop("elevator"); this.right_rope.gotoAndStop("r_rope"); this.middle_rope.gotoAndStop("m_rope"); this.left_rope.gotoAndStop("l_rope"); this.right_rope._x = top_x; this.right_rope._y = top_y + 14; this.right_rope._height = this.bottom_y - this.top_y; this.middle_rope._x = top_x; this.middle_rope._y = top_y + 14; this.middle_rope._height = this.right_rope._height; this.left_rope._x = top_x; this.left_rope._y = top_y + 14; this.left_rope._height = 2; this.top._x = top_x; this.top._y = top_y; this.bottom._x = top_x; this.bottom._y = bottom_y; this.cargo._x = top_x; this.cargo._y = cargo_y; this.weight._x = top_x - 10; this.weight._y = top_y + 10; this.max_height = this.top._y - this.dist_from_y; moveSpeed = 0.25; _root.attachMovie("weight", "weight" + idNum, idNum); _root["weight" + idNum]._x = top_x - 10; _root["weight" + idNum]._y = top_y + 10; _root["weight" + idNum].gotoAndStop("boar");
Instance of Symbol 2300 MovieClip in Symbol 2301 MovieClip [elevator] Frame 2
onClipEvent (enterFrame) { _parent.reset(); }
Symbol 2340 MovieClip [score_board] Frame 1
function update_score() { this.display_score(_root.score); } function display_score(x) { this.s100000s = Math.floor(x / 100000); if ((x / 100000) < 1) { this.s100000s = 0; } else { x = x - (s100000s * 100000); } this.s10000s = Math.floor(x / 10000); if ((x / 10000) < 1) { this.s10000s = 0; } else { x = x - (s10000s * 10000); } this.s1000s = Math.floor(x / 1000); if ((x / 1000) < 1) { this.s1000s = 0; } else { x = x - (s1000s * 1000); } this.s100s = Math.floor(x / 100); if ((x / 100) < 1) { this.s100s = 0; } else { x = x - (s100s * 100); } this.s10s = Math.floor(x / 10); if ((x / 10) < 1) { this.s10s = 0; } else { x = x - (s10s * 10); } this.s1s = x; this.score100000s.gotoAndStop("num" + s100000s); this.score10000s.gotoAndStop("num" + s10000s); this.score1000s.gotoAndStop("num" + s1000s); this.score100s.gotoAndStop("num" + s100s); this.score10s.gotoAndStop("num" + s10s); this.score1s.gotoAndStop("num" + s1s); } function update_lives() { this.display_lives(_root.player.lives); } function display_lives(x) { this.lives10s = Math.floor(x / 10); if ((x / 10) < 1) { this.lives10s = 0; } else { x = x - (this.lives10s * 10); } this.lives1s = x; this.life10s.gotoAndStop("num" + lives10s); this.life1s.gotoAndStop("num" + lives1s); } lives10s = 0; lives1s = 0; s100000s = 0; s10000s = 0; s1000s = 0; s100s = 0; s10s = 0; s1s = 0; this.update_score();
Symbol 2345 MovieClip [load_board] Frame 1
l10s = 0; l1s = 0; x = _root.stage.level; this.gotoAndStop("appear"); l10s = Math.floor(x / 10); if ((x / 10) < 1) { l10s = 0; } else { x = x - (l10s * 10); } l1s = Math.floor(x); if (l10s == 0) { this.a._visible = false; } else { this.a._visible = true; } this.a.gotoAndStop("num" + l10s); this.b.gotoAndStop("num" + l1s);
Symbol 2351 MovieClip Frame 1
function display() { x = overall_acc; this.s100s = Math.floor(x / 100); if ((x / 100) < 1) { this.s100s = 0; } else { x = x - (s100s * 100); } this.s10s = Math.floor(x / 10); if ((x / 10) < 1) { this.s10s = 0; } else { x = x - (s10s * 10); } this.s1s = x; if (s100s == 0) { this.a._visible = false; } else { this.a._visible = true; } if ((s100s == 0) and (s10s == 0)) { this.b._visible = false; } else { this.b._visible = true; } this.a.gotoAndStop("num" + s100s); this.b.gotoAndStop("num" + s10s); this.c.gotoAndStop("num" + s1s); } s100s = 0; s10s = 0; s1s = 0;
Symbol 2353 MovieClip Frame 1
function display() { x = stage_acc; this.s100s = Math.floor(x / 100); if ((x / 100) < 1) { this.s100s = 0; } else { x = x - (s100s * 100); } this.s10s = Math.floor(x / 10); if ((x / 10) < 1) { this.s10s = 0; } else { x = x - (s10s * 10); } this.s1s = x; if (s100s == 0) { this.a._visible = false; } else { this.a._visible = true; } if ((s100s == 0) and (s10s == 0)) { this.b._visible = false; } else { this.b._visible = true; } this.a.gotoAndStop("num" + s100s); this.b.gotoAndStop("num" + s10s); this.c.gotoAndStop("num" + s1s); } s100s = 0; s10s = 0; s1s = 0;
Symbol 2358 MovieClip Frame 1
function display() { m = minutes; s = seconds; this.m10s = Math.floor(m / 10); if ((m / 10) < 1) { this.m10s = 0; } else { m = m - (m10s * 10); } this.m1s = m; this.s10s = Math.floor(s / 10); if ((s / 10) < 1) { this.s10s = 0; } else { s = s - (s10s * 10); } this.s1s = s; this.a.gotoAndStop("num" + m10s); this.b.gotoAndStop("num" + m1s); this.c.gotoAndStop("num" + s10s); this.d.gotoAndStop("num" + s1s); } minutes = 0; seconds = 0; m10s = 0; m1s = 0; s10s = 0; s1s = 0;
Symbol 2359 MovieClip [cleared_board] Frame 1
this.acc_total._visible = false; this.o_acc_total._visible = false; this.time._visible = false;
Symbol 2384 MovieClip Frame 76
_parent.gotoAndStop("trap_open");
Symbol 2386 MovieClip [trap] Frame 1
function snare_trap() { if (((this._y + 2) >= _root.player._y) and (_root.player._y >= (this._y - 2))) { if ((_root.player._xscale == 100) and ((_root.player._x - 3) < this._x)) { if (this.hitTest(_root.player._x - 15, _root.player._y, true)) { this.gotoAndStop("trap_shut"); this._xscale = 100; _root.player.gotoAndStop("trapped"); _root.player._x = this._x; _root.player._y = this._y; } } else if ((_root.player._xscale == -100) and (this._x < (_root.player._x + 3))) { if (this.hitTest(_root.player._x + 17, _root.player._y, true)) { this.gotoAndStop("trap_shut"); this._xscale = -100; _root.player.gotoAndStop("trapped"); _root.player._x = this._x; _root.player._y = this._y; } } } } this.gotoAndStop("trap_open");
Instance of Symbol 2363 MovieClip in Symbol 2386 MovieClip [trap] Frame 2
onClipEvent (enterFrame) { _parent.snare_trap(); }
Symbol 2403 MovieClip Frame 1
_root.attach_points(_parent.idNum, 100, _parent._x, _parent._y); _parent.dying = true;
Symbol 2403 MovieClip Frame 24
_parent.attach_feathers(); _parent.gotoAndStop("fall");
Symbol 2418 MovieClip Frame 51
_root.stage.background.extras_on_screen = _root.stage.background.extras_on_screen - 1; _root.stage.last_extra_entered = getTimer() / 1000; _parent.removeMovieClip();
Symbol 2419 MovieClip [bird_extra] Frame 1
function fly() { if (this._xscale == -100) { this._x = this._x - this.flySpeed; if (this._x < 2) { this._x = 288; } } else if (this._xscale == 100) { this._x = this._x + this.flySpeed; if (288 < this._x) { this._x = 2; } } } function wait_to_poop() { if (((getTimer() / 1000) - this.last_drop) >= this.delay_drop) { _root.attach_weapon(this.idNum + 4, this.amtThrown, this._xscale, false, 1, this._x, this._y, 3); this.last_drop = getTimer() / 1000; } } function been_hit() { _root.amt_ammo_hit = _root.amt_ammo_hit + 1; this.gotoAndStop("been_hit"); } function fall() { if ((!_root.stage.ground.hitTest(this._x, this._y + 12, true)) and (!_root.stage.branches.hitTest(this._x, this._y + 12, true))) { this._y = this._y + fallSpeed; } else { this.gotoAndStop("hit_ground"); } if (_root.stage.pool.hitTest(this._x, this._y - 20, true)) { this.gotoAndStop("hit_ground"); } } function attach_feathers() { layerNum = idNum * 100; layerNum = layerNum + amtThrown; this.attachMovie("brd_feathers", "feathers", layerNum); } flySpeed = 0.75; fallSpeed = 1.5; delay_drop = 2; last_drop = 0; dying = false; this.gotoAndStop("fly");
Instance of Symbol 2394 MovieClip in Symbol 2419 MovieClip [bird_extra] Frame 2
onClipEvent (enterFrame) { _parent.fly(); _parent.wait_to_poop(); }
Instance of Symbol 2404 MovieClip in Symbol 2419 MovieClip [bird_extra] Frame 3
onClipEvent (enterFrame) { }
Instance of Symbol 2010 MovieClip in Symbol 2419 MovieClip [bird_extra] Frame 4
onClipEvent (enterFrame) { _parent.fall(); }
Instance of Symbol 2037 MovieClip in Symbol 2419 MovieClip [bird_extra] Frame 5
onClipEvent (enterFrame) { }
Symbol 2422 MovieClip [warp] Frame 1
function entered_warp() { if (_root.player.hitTest(this._x, this._y, true) and (this.dir == _root.player._xscale)) { _root.player._x = this.tele_to_x; _root.player._y = this.tele_to_y; if (this.switch_dir) { if (_root.player._xscale == 100) { _root.player._xscale = -100; } else { _root.player._xscale = 100; } } } i = 0; while (i < _root.stage.background.amt_of_enemies_entered) { if (_root["enemy" + i].hitTest(this._x, this._y, true) and (this.dir == _root["enemy" + i]._xscale)) { if ((_root["enemy" + i].enemyType == 1) or (_root["enemy" + i].enemyType == 5)) { _root["enemy" + i]._x = this.tele_to_x; _root["enemy" + i]._y = this.tele_to_y; if (this.switch_dir) { if (_root["enemy" + i]._xscale == 100) { _root["enemy" + i]._xscale = -100; } else { _root["enemy" + i]._xscale = 100; } } } } i++; } } this.gotoAndStop("warp");
Instance of Symbol 2421 MovieClip in Symbol 2422 MovieClip [warp] Frame 2
onClipEvent (enterFrame) { _parent.entered_warp(); }
Symbol 2443 MovieClip Frame 1
_root.attach_points(_parent.idNum, 10, _parent._x, _parent._y);
Symbol 2443 MovieClip Frame 16
_parent.add_object();
Symbol 2443 MovieClip Frame 45
_root.score = _root.score + 10; _root.sb.update_score(); _parent.removeMovieClip();
Symbol 2444 MovieClip [pots] Frame 1
function add_object() { x = random(4); if (x == 0) { _root.attachMovie("1up", "1up" + this.idNum, 30 + (this.idNum + 1)); _root["1up" + this.idNum]._x = this._x - 2; _root["1up" + this.idNum]._y = this._y; _root["1up" + this.idNum].idNum = idNum; } else if ((x == 1) and (5 < _root.stage.level)) { _root.attachMovie("fish", "fish" + this.idNum, 30 + (this.idNum + 1)); _root["fish" + this.idNum]._x = this._x - 2; _root["fish" + this.idNum]._y = this._y + 3; _root["fish" + this.idNum].idNum = idNum; } } this.gotoAndStop("not_broken");
Symbol 2465 MovieClip [bridge1] Frame 1
function hit_anything() { if (!char_on_bridge) { i = 0; while (i < _root.stage.background.amt_of_enemies_entered) { if (_root["enemy" + i].hitTest(this._x, this._y, true)) { this.gotoAndStop("phase2"); char_on_bridge = true; break; } this.char_on_bridge = false; i++; } if (_root.player.hitTest(this._x, this._y, true)) { this.gotoAndStop("phase2"); char_on_bridge = true; } } if (!char_on_bridge) { this.gotoAndStop("phase1"); } } char_on_bridge = false; this.gotoAndStop("phase1");
Instance of Symbol 2460 MovieClip in Symbol 2465 MovieClip [bridge1] Frame 2
onClipEvent (enterFrame) { }
Symbol 2470 MovieClip [brd_feathers] Frame 16
this.removeMovieClip();
Symbol 2517 MovieClip Frame 121
_parent.gotoAndStop("swim");
Symbol 2518 MovieClip [croc_extra] Frame 1
function swim() { if (this._xscale == -100) { this._x = this._x - this.swimSpeed; if (this._x < 2) { this._x = 288; } } else if (this._xscale == 100) { this._x = this._x + this.swimSpeed; if (288 < this._x) { this._x = -100; } } } function look_for_monkey() { if (_root.player.is_drowning) { this.swimSpeed = 0.5; } else { this.swimSpeed = 0.2; } } function waiting_to_attack() { if (this._xscale == 100) { if ((_root.player.hitTest(this._x + 75, this._y, true) and _root.player.is_drowning) and (!_root.player.not_vunerable)) { this.gotoAndStop("attack"); if (_root.player._xscale == 100) { _root.player.gotoAndStop("croc_attack_a"); _root.player._x = this._x + 68; _root.player._y = this._y - 9; } else { _root.player.gotoAndStop("croc_attack_b"); _root.player._xscale = 100; _root.player._x = this._x + 68; _root.player._y = this._y - 9; } } } } swimSpeed = 0.15; this.gotoAndStop("swim");
Instance of Symbol 2476 MovieClip in Symbol 2518 MovieClip [croc_extra] Frame 2
onClipEvent (enterFrame) { _parent.swim(); _parent.look_for_monkey(); _parent.waiting_to_attack(); }
Instance of Symbol 2037 MovieClip in Symbol 2518 MovieClip [croc_extra] Frame 3
onClipEvent (enterFrame) { }
Symbol 2524 MovieClip Frame 1
function move_cursor() { if (Key.isDown(Key.DOWN) and (this._y == this.y_1)) { this._y = y_2; this.continue_selected = false; } else if (Key.isDown(Key.UP) and (this._y == this.y_2)) { this._y = y_1; this.continue_selected = true; } } y_1 = 106; y_2 = 130; this.continue_selected = true; this._x = 95; this._y = y_1; this.gotoAndStop(2);
Instance of Symbol 2523 MovieClip in Symbol 2524 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.move_cursor(); }
Symbol 2527 MovieClip [game_over_board] Frame 1
function select_option() { if (this.cursor.continue_selected) { if (Key.isDown(Key.ENTER)) { _root.stage.player_continue(); this.removeMovieClip(); } } else if (Key.isDown(Key.ENTER)) { _root.stage.remove_level_objects(); _root.start_screen(); _root.sb.removeMovieClip(); this.removeMovieClip(); } } function reset_elevators() { if (_root.stage.level == 11) { _root.elevator1.default(); } else if (_root.stage.level == 17) { _root.elevator1.default(); _root.elevator2.default(); } } this.gotoAndPlay(2);
Symbol 2527 MovieClip [game_over_board] Frame 49
_root.stage.remove_enemies(); _root.stage.remove_food(); _root.stage.remove_traps(); _root.stage.remove_extras(); _root.stage.remove_pots(); this.reset_elevators(); this.gotoAndStop(50);
Instance of Symbol 2520 MovieClip in Symbol 2527 MovieClip [game_over_board] Frame 50
onClipEvent (enterFrame) { _parent.select_option(); }
Symbol 2535 MovieClip [1up] Frame 1
function grabbed() { if (_root.player.hitTest(this._x, this._y, true)) { _root.player.lives = _root.player.lives + 1; _root.sb.update_lives(); _root.attach_points(this.idNum, 0, this._x, this._y); this.removeMovieClip(); } } idNum = 0; this.gotoAndPlay("exist");
Instance of Symbol 2530 MovieClip in Symbol 2535 MovieClip [1up] Frame 2
onClipEvent (enterFrame) { _parent.grabbed(); }
Symbol 2535 MovieClip [1up] Frame 290
this.removeMovieClip();
Symbol 2545 MovieClip [points] Frame 1
function remove() { if (this.exist_time < ((getTimer() / 1000) - this.entrance_time)) { this.removeMovieClip(); } } function move_up() { this._y = this._y - 0.5; } entrance_time = getTimer() / 1000; exist_time = 0.75;
Instance of Symbol 2537 MovieClip in Symbol 2545 MovieClip [points] Frame 2
onClipEvent (enterFrame) { _parent.remove(); _parent.move_up(); }
Symbol 2556 MovieClip Frame 120
this.gotoAndPlay(1);
Symbol 2556 MovieClip Frame 156
_parent.removeMovieClip();
Symbol 2598 MovieClip Frame 100
_parent.flop();
Symbol 2599 MovieClip Frame 32
_parent.removeMovieClip();
Symbol 2600 MovieClip [fish] Frame 1
function bite() { if (_root.player.hitTest(this._x, this._y, true) and (((getTimer() / 1000) - this.last_bite) >= this.bite_wait)) { if (_root.player.on_ground) { this.gotoAndStop("bite"); this._xscale = _root.player._xscale; if (this._xscale == 100) { this._x = _root.player._x - 16; } else { this._x = _root.player._x + 16; } this._y = _root.player._y - 16; _root.player.gotoAndStop("fsh_bite"); } } } function flop() { this.gotoAndStop("flop"); this.last_bite = getTimer() / 1000; this._x = this.flop_x; this._y = this.flop_y; } function waiting_to_die() { if (((getTimer() / 1000) - this.alive_time) >= this.live_out_of_water) { this.gotoAndStop("dying"); } } flop_x = this._x; flop_y = this._y; last_bite = 0; bite_wait = 2; live_out_of_water = 6; alive_time = getTimer() / 1000; this.gotoAndStop("flop");
Instance of Symbol 2557 MovieClip in Symbol 2600 MovieClip [fish] Frame 2
onClipEvent (enterFrame) { _parent.bite(); _parent.waiting_to_die(); }
Instance of Symbol 2037 MovieClip in Symbol 2600 MovieClip [fish] Frame 3
onClipEvent (enterFrame) { }
Symbol 2608 MovieClip [end_screen] Frame 1
function wait() { if (show_time < ((getTimer() / 1000) - enter_time)) { _root.start_screen(); this.removeMovieClip(); } } show_time = 10; enter_time = getTimer() / 1000; this.gotoAndStop("title");
Instance of Symbol 2605 MovieClip in Symbol 2608 MovieClip [end_screen] Frame 2
onClipEvent (enterFrame) { _parent.wait(); }
Symbol 2612 MovieClip Frame 1
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 80
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 90
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 100
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 110
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 120
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 130
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 140
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 150
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 160
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 170
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 180
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 190
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 200
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 210
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 219
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 299
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 309
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 389
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 399
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 409
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 419
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 429
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 439
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 449
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 459
if (_root.game_paused) { this.prevFrame(); }
Symbol 2612 MovieClip Frame 470
if (_root.game_paused) { this.prevFrame(); }
Symbol 2613 MovieClip Frame 1
function wait() { if (this.wait_time < ((getTimer() / 1000) - this.waiting_time)) { this.gotoAndStop("walk"); } } function walk() { if (this.walk_to < this._x) { this._x = this._x - this.walkSpeed; } else { this.gotoAndStop("stand"); } } this._xscale = -100; walk_to = 250; walkSpeed = 0.5; wait_time = 2; waiting_time = getTimer() / 1000; this.gotoAndStop("not_here");
Instance of Symbol 2605 MovieClip in Symbol 2613 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.wait(); }
Instance of Symbol 2611 MovieClip in Symbol 2613 MovieClip Frame 3
onClipEvent (enterFrame) { _parent.walk(); }
Symbol 2616 MovieClip Frame 1
function flicker() { if (((getTimer() / 1000) - this.last_flicker) >= this.flicker_time) { if (this._visible) { this._visible = false; } else { this._visible = true; } this.last_flicker = getTimer() / 1000; } } flicker_time = 0.5; last_flicker = getTimer() / 1000; this.gotoAndStop("display");
Instance of Symbol 2615 MovieClip in Symbol 2616 MovieClip Frame 2
onClipEvent (mouseDown) { _root.begin_game(); } onClipEvent (enterFrame) { _parent.flicker(); }
Symbol 2619 MovieClip [start_screen] Frame 1
this.gotoAndStop("title");
Instance of Symbol 2037 MovieClip in Symbol 2619 MovieClip [start_screen] Frame 2
onClipEvent (enterFrame) { }
Symbol 2622 MovieClip [story_message] Frame 1
this.gotoAndStop("display");
Instance of Symbol 2621 MovieClip in Symbol 2622 MovieClip [story_message] Frame 2
onClipEvent (mouseDown) { _root.story.wait_to_start(); } onClipEvent (enterFrame) { }
Symbol 2624 MovieClip [story] Frame 1
function fade_in() { if (1 < this.fade._alpha) { this.fade._alpha = this.fade._alpha - fade_speed; } else { this.fade_complete = true; } } function fade_out() { if (this.fade._alpha < 100) { this.fade._alpha = this.fade._alpha + fade_speed; } else { this.fade_complete = true; } } function action_director() { if (scene == 1) { if (s_mky1_action == 1) { if (300 < this.s_mky1._x) { this.s_mky1._x = -20; } if (s_jeep_action == 2) { this.s_mky1.gotoAndStop("run"); this.s_mky1._x = 350; this.s_mky1._xscale = -100; this.s_mky1_action = this.s_mky1_action + 1; } } else if (s_mky1_action == 2) { if ((this.s_hunter._x < 127) and (s_jeep_action == 3)) { this.s_mky1.gotoAndStop("throw"); this.s_mky1_action = this.s_mky1_action + 1; } } else if (s_mky1_action == 3) { } else if (s_mky1_action == 4) { this.s_mky1.gotoAndStop("run"); this.s_mky1._xscale = 100; this.s_mky1._x = this.s_mky1._x - 20; this.s_mky1_action = this.s_mky1_action + 1; this.attachMovie("story_hunter", "s_hunter2", 12); this.s_hunter2._xscale = -100; this.s_hunter2._x = 290; this.s_hunter2._y = 124; this.s_hunter2.gotoAndStop("run"); } else if (s_mky1_action == 5) { if (this.s_hunter2._x < 277) { this.s_mky1.gotoAndStop("throw"); this.s_mky1_action = this.s_mky1_action + 1; } } if (s_mky2_action == 1) { if (300 < this.s_mky2._x) { this.s_mky2._x = -20; if ((!this.s_mky2_laps) == 2) { this.s_mky2_laps = this.s_mky2_laps + 1; } else { this.s_mky2.gotoAndStop("walk"); this.s_mky2_action = this.s_mky2_action + 1; } } } else if (s_mky2_action == 2) { if (s_jeep_action == 2) { this.s_mky2.gotoAndStop("shock"); this.s_mky2_action = this.s_mky2_action + 1; } } else if (s_mky2_action == 3) { if (s_hunter._x < (s_mky2._x + 120)) { this.s_mky2._xscale = -100; this.s_mky2.gotoAndStop("run"); this.s_mky2_action = this.s_mky2_action + 1; s_mky2_set_time = getTimer() / 1000; s_mky2_delay = 5; } } else if (s_mky2_action == 4) { if (s_mky2_delay < ((getTimer() / 1000) - s_mky2_set_time)) { this.s_mky2.removeMovieClip(); } } if (s_mky3_action == 0) { this.attachMovie("story_mky", "s_mky3", 5); this.s_mky3._x = 45; this.s_mky3._y = 85; this.s_mky3.gotoAndStop("sit"); s_mky3_set_time = getTimer() / 1000; s_mky3_delay = 12; s_mky3_action = s_mky3_action + 1; } else if (s_mky3_action == 1) { if (s_mky3_delay < ((getTimer() / 1000) - s_mky3_set_time)) { this.s_mky3._xscale = -100; this.s_mky3._x = this.s_mky3._x + 40; this.s_mky3.gotoAndStop("run"); s_mky3_set_time = getTimer() / 1000; s_mky3_delay = 5; s_mky3_action = s_mky3_action + 1; } } else if (s_mky3_action == 2) { if (s_mky3_delay < ((getTimer() / 1000) - s_mky3_set_time)) { this.s_mky3.removeMovieClip(); } } if (s_mky4_action == 0) { this.attachMovie("story_mky", "s_mky4", 6); this.s_mky4._x = 28; this.s_mky4._y = 85; this.s_mky4.gotoAndStop("pick"); s_mky4_set_time = getTimer() / 1000; s_mky4_delay = 12; s_mky4_action = s_mky4_action + 1; } else if (s_mky4_action == 1) { if (s_jeep_action == 1) { this.s_mky4.gotoAndStop("beat_chest"); s_mky4_set_time = getTimer() / 1000; s_mky4_delay = 2; s_mky4_action = s_mky4_action + 1; } } else if (s_mky4_action == 2) { if (s_mky4_delay < ((getTimer() / 1000) - s_mky4_set_time)) { this.s_mky4._xscale = -100; this.s_mky4._x = this.s_mky4._x + 40; this.s_mky4.gotoAndStop("run"); s_mky4_set_time = getTimer() / 1000; s_mky4_delay = 5; s_mky4_action = s_mky4_action + 1; } } else if (s_mky3_action == 3) { if (s_mky4_delay < ((getTimer() / 1000) - s_mky4_set_time)) { this.s_mky4.removeMovieClip(); } } if (s_mky5_action == 0) { this.attachMovie("story_mky", "s_mky5", 7); this.s_mky5._xscale = -100; this.s_mky5._x = 225; this.s_mky5._y = 40; this.s_mky5.gotoAndStop("climb"); s_mky5_action = s_mky5_action + 1; } else if (s_mky5_action == 1) { if (110 < this.s_mky5._y) { this.s_mky5.gotoAndStop("climb_still"); this.s_mky5_set_time = getTimer() / 1000; this.s_mky5_delay = 7; this.s_mky5_action = this.s_mky5_action + 1; this.attachMovie("story_mky", "s_mky1", 3); this.s_mky1._x = -20; this.s_mky1._y = 152; this.s_mky1.gotoAndStop("run"); s_mky1_action = s_mky1_action + 1; this.attachMovie("story_mky", "s_mky2", 4); this.s_mky2._x = -90; this.s_mky2._y = 152; this.s_mky2.gotoAndStop("run"); s_mky2_action = s_mky2_action + 1; } } else if (s_mky5_action == 2) { if (s_mky5_delay < ((getTimer() / 1000) - s_mky5_set_time)) { this.s_mky5.climb_up = true; this.s_mky5.gotoAndStop("climb"); s_mky5_action = s_mky5_action + 1; } } else if (s_mky5_action == 3) { if (this.s_mky5._y < 30) { this.s_mky5.gotoAndStop("run"); this.s_mky5._xscale = 100; this.s_mky5._x = this.s_mky5._x - 32; s_mky5_action = s_mky5_action + 1; } } else if (s_mky5_action == 4) { if (220 < this.s_mky5._x) { this.s_mky5.gotoAndStop("fall"); s_mky5_action = s_mky5_action + 1; } } else if (s_mky5_action == 5) { if (85 < this.s_mky5._y) { this.s_mky5.gotoAndStop("run"); s_mky5_action = s_mky5_action + 1; } } else if (s_mky5_action == 6) { if (300 < this.s_mky5._x) { this.s_mky5.removeMovieClip(); } } if (s_jeep_action == 0) { if (s_jeep_delay < ((getTimer() / 1000) - s_jeep_set_time)) { this.attachMovie("story_jeep", "s_jeep", 2); this.s_jeep._x = 250; this.s_jeep._y = 131; this.s_jeep.gotoAndStop("move"); s_jeep_action = s_jeep_action + 1; } } else if (s_jeep_action == 1) { if (s_jeep._x < 170) { this.s_jeep.gotoAndStop("still"); s_jeep_action = s_jeep_action + 1; s_jeep_delay = 2; s_jeep_set_time = getTimer() / 1000; } } else if (s_jeep_action == 2) { this.s_jeep.gotoAndStop("open_door"); this.attachMovie("story_hunter", "s_hunter", 8); this.s_hunter._xscale = -100; this.s_hunter._x = 225; this.s_hunter._y = 124; this.s_hunter.gotoAndStop("run"); s_jeep_action = s_jeep_action + 1; s_hunter_delay = 0.75; s_hunter_set_time = getTimer() / 1000; } if (s_hunter_action == 1) { if (s_hunter_delay < ((getTimer() / 1000) - s_hunter_set_time)) { this.s_hunter.gotoAndStop("run"); this.s_hunter._xscale = 100; this.s_hunter._x = this.s_hunter._x - 35; this.s_hunter_action = this.s_hunter_action + 1; this.s_mky1_action = this.s_mky1_action + 1; } } else if (s_hunter_action == 2) { if (this.s_mky1._x < (this.s_hunter._x + 24)) { this.s_hunter.gotoAndStop("catch"); s_hunter_delay = 2.5; s_hunter_set_time = getTimer() / 1000; this.s_hunter_action = this.s_hunter_action + 1; } } else if (s_hunter_action == 3) { if (s_hunter_delay < ((getTimer() / 1000) - s_hunter_set_time)) { this.s_hunter.removeMovieClip(); this.s_hunter2.removeMovieClip(); this.s_jeep.removeMovieClip(); s_jeep_action = 0; this.bg.gotoAndStop("second"); scene = scene + 1; scene_set = getTimer() / 1000; } } if (s_hunter2_action == 1) { this.s_hunter2.gotoAndStop("stand"); this.s_hunter2_action = this.s_hunter2_action + 1; } } else if (scene == 2) { if (scene_delay < ((getTimer() / 1000) - scene_set)) { this.bg.gotoAndStop("third"); scene = scene + 1; } } else if (scene == 3) { if (s_jeep_action == 0) { this.attachMovie("story_jeep", "s_jeep", 300); this.s_jeep._x = 110; this.s_jeep._y = 131; this.s_jeep.gotoAndStop("move_bg"); s_jeep_delay = 3.5; s_jeep_set_time = getTimer() / 1000; s_jeep_action = s_jeep_action + 1; } if (s_jeep_action == 1) { if (s_jeep_delay < ((getTimer() / 1000) - s_jeep_set_time)) { this.bg.gotoAndStop("second"); this.s_jeep_action = 0; this.s_jeep.removeMovieClip(); scene = scene + 1; } } } else if (scene == 4) { if (s_mky_in_crate_action == 0) { this.attachMovie("mky_in_crate", "mic", 300); this.mic.gotoAndStop("one"); this.mic._x = 128; this.mic._y = 92; s_mky_in_crate_action = s_mky_in_crate_action + 1; in_crate_set = getTimer() / 1000; in_crate_delay = 3; } else if (s_mky_in_crate_action == 1) { if (in_crate_delay < ((getTimer() / 1000) - in_crate_set)) { this.mic.gotoAndStop("two"); s_mky_in_crate_action = s_mky_in_crate_action + 1; in_crate_set = getTimer() / 1000; in_crate_delay = 1.5; } } else if (s_mky_in_crate_action == 2) { if (in_crate_delay < ((getTimer() / 1000) - in_crate_set)) { this.mic.gotoAndStop("three"); s_mky_in_crate_action = s_mky_in_crate_action + 1; in_crate_set = getTimer() / 1000; in_crate_delay = 0.25; } } else if (s_mky_in_crate_action == 3) { if (in_crate_delay < ((getTimer() / 1000) - in_crate_set)) { this.mic.removeMovieClip(); s_mky_in_crate_action = s_mky_in_crate_action + 1; scene = scene + 1; this.bg.gotoAndStop("second"); scene_set = getTimer() / 1000; this.bg._x = 0; this.bg._y = 0; } } } else if (scene == 5) { if (scene_delay < ((getTimer() / 1000) - scene_set)) { this.bg.gotoAndStop("fourth"); scene = scene + 1; } } else if (scene == 6) { if (s_jeep_action == 0) { this.attachMovie("story_jeep", "s_jeep", 300); this.s_jeep._x = 110; this.s_jeep._y = 131; this.s_jeep.gotoAndStop("crash"); s_jeep_action = s_jeep_action + 1; this.attachMovie("crate_open", "crate", 299); this.crate._x = 180; this.crate._y = 131; this.attachMovie("story_hunter", "s_hunter", 301); this.s_hunter.gotoAndStop("laying"); this.s_hunter._x = 80; this.s_hunter._y = 125; s_hunter_action = 0; this.attachMovie("story_mky", "s_mky1", 302); this.s_mky1.gotoAndStop("stand"); this.s_mky1._xscale = 100; this.s_mky1._x = 210; this.s_mky1._y = 152; s_mky1_action = 0; s_mky1_action = s_mky1_action + 1; s_mky1_delay = 1; s_mky1_set_time = getTimer() / 1000; } if (s_mky1_action == 1) { if (s_mky1_delay < ((getTimer() / 1000) - s_mky1_set_time)) { s_mky1_action = s_mky1_action + 1; s_hunter_delay = 0.75; s_hunter_set_time = getTimer() / 1000; s_hunter_action = s_hunter_action + 1; } } else if (s_mky1_action == 2) { if (110 < this.s_hunter._x) { this.s_mky1._xscale = -100; this.s_mky1._x = this.s_mky1._x + 32; this.s_mky1.amt_throws = this.s_mky1.amt_throws + 20; this.s_mky1.gotoAndStop("throw"); s_mky1_delay = 4; s_mky1_set_time = getTimer() / 1000; s_mky1_action = s_mky1_action + 1; } } else if (s_mky1_action == 3) { if (s_mky1_delay < ((getTimer() / 1000) - s_mky1_set_time)) { this.s_mky1._xscale = 100; this.s_mky1._x = this.s_mky1._x - 32; this.s_mky1.gotoAndStop("run"); s_mky1_action = s_mky1_action + 1; s_mky1_delay = 2; s_mky1_set_time = getTimer() / 1000; } } else if (s_mky1_action == 4) { if (s_mky1_delay < ((getTimer() / 1000) - s_mky1_set_time)) { this.s_mky1.removeMovieClip(); this.wait_to_start(); } } if (s_hunter_action == 1) { if (s_hunter_delay < ((getTimer() / 1000) - s_hunter_set_time)) { this.s_hunter.gotoAndStop("run"); s_hunter_action = s_hunter_action + 1; } } } } function wait_to_start() { _root.gotoAndStop("story_complete"); } time_delay = 50; start_time = 0; fade_speed = 4; step = 0; scene = 1; caption_delay = 2; cap_set_time = 0; cap_action = 0; s_mky1_action = 0; s_mky1_delay = 0; s_mky1_set_time = 0; s_mky2_action = 0; s_mky2_laps = 0; s_mky2_delay = 0; s_mky2_set_time = 0; s_mky3_action = 0; s_mky3_delay = 0; s_mky3_set_time = 0; s_mky4_action = 0; s_mky4_delay = 0; s_mky4_set_time = 0; s_mky5_action = 0; s_mky5_delay = 0; s_mky5_set_time = 0; s_jeep_action = 0; s_jeep_delay = 10; s_jeep_set_time = getTimer() / 1000; s_hunter_action = 0; s_hunter_delay = 0; s_hunter_set_time = 0; s_hunter2_action = 0; s_mky_in_crate_action = 0; in_crate_set = 0; in_crate_delay = 0; scene_set = 0; scene_delay = 0.5; fade_complete = false; this.attachMovie("background", "bg", 1); this.bg.gotoAndStop("first"); this.attachMovie("outside_box", "ob", 1000); this.attachMovie("story_message", "sm", 1001); this.gotoAndStop("monkey_country");
Symbol 2624 MovieClip [story] Frame 2
stop();
Instance of Symbol 2623 MovieClip in Symbol 2624 MovieClip [story] Frame 2
onClipEvent (enterFrame) { _parent.action_director(); }
Symbol 2653 MovieClip Frame 1
_parent.amt_throws = _parent.amt_throws + 1;
Symbol 2653 MovieClip Frame 18
_parent.add_poop();
Symbol 2653 MovieClip Frame 27
_parent.gotoAndStop("stand");
Symbol 2654 MovieClip [story_mky] Frame 1
function walk() { if (this._xscale == -100) { this._x = this._x - this.walkSpeed; } else if (this._xscale == 100) { this._x = this._x + this.walkSpeed; } } function run() { if (this._xscale == -100) { this._x = this._x - this.runSpeed; } else if (this._xscale == 100) { this._x = this._x + this.runSpeed; } } function climb() { if (climb_up) { this._y = this._y - this.climbSpeed; } else { this._y = this._y + this.climbSpeed; } } function add_poop() { if ((amt_throws == 1) or (amt_throws == 21)) { _root.attachMovie("story_poop", "s_poop", 200); _root.s_poop.gotoAndStop("in_air"); _root.s_poop._x = this._x - 32; _root.s_poop._y = this._y + 10; _root.s_poop.num = this.amt_throws; _root.s_poop.dir = this._xscale; } else { _root.attachMovie("story_poop", "s_poop", 200); _root.s_poop.gotoAndStop("in_air"); _root.s_poop._x = this._x + 32; _root.s_poop._y = this._y + 10; _root.s_poop.dir = this._xscale; } } function fall() { this._y = this._y + fallSpeed; } walkSpeed = 0.75; runSpeed = 1.5; climbSpeed = 0.5; climb_up = false; story_poop = false; amt_throws = 0; jumpMoveSpeed = 1.5; fallSpeed = 1.75;
Instance of Symbol 2037 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 2611 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 3
onClipEvent (enterFrame) { _parent.walk(); }
Instance of Symbol 2628 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 4
onClipEvent (enterFrame) { _parent.run(); }
Instance of Symbol 2404 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 5
onClipEvent (enterFrame) { }
Instance of Symbol 2157 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 8
onClipEvent (enterFrame) { _parent.climb(); }
Instance of Symbol 2404 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 9
onClipEvent (enterFrame) { }
Instance of Symbol 2010 MovieClip in Symbol 2654 MovieClip [story_mky] Frame 12
onClipEvent (enterFrame) { _parent.fall(); }
Symbol 2665 MovieClip [captions] Frame 1
stop();
Symbol 2665 MovieClip [captions] Frame 2
stop();
Symbol 2665 MovieClip [captions] Frame 3
stop();
Symbol 2665 MovieClip [captions] Frame 4
stop();
Symbol 2665 MovieClip [captions] Frame 5
stop();
Symbol 2665 MovieClip [captions] Frame 6
stop();
Symbol 2665 MovieClip [captions] Frame 7
stop();
Symbol 2681 MovieClip Frame 5
stop();
Symbol 2690 MovieClip [story_jeep] Frame 1
function move() { if (this._xscale == -100) { this._x = this._x + this.jeepSpeed; } else if (this._xscale == 100) { this._x = this._x - this.jeepSpeed; } } function move_bg() { if (this._xscale == -100) { _root.story.bg._x = _root.story.bg._x - (this.jeepSpeed + 2.5); } else if (this._xscale == 100) { _root.story.bg._x = _root.story.bg._x + (this.jeepSpeed + 2.5); } } jeepSpeed = 1;
Instance of Symbol 2676 MovieClip in Symbol 2690 MovieClip [story_jeep] Frame 3
onClipEvent (enterFrame) { _parent.move(); }
Instance of Symbol 2687 MovieClip in Symbol 2690 MovieClip [story_jeep] Frame 5
onClipEvent (enterFrame) { _parent.move_bg(); }
Symbol 2692 MovieClip Frame 1
_parent.not_vunerable = true; _parent.catch_complete = false; _parent.froze_monkey = true; _root.player.gotoAndStop("freeze");
Symbol 2692 MovieClip Frame 22
_root.story.s_mky1.removeMovieClip();
Symbol 2692 MovieClip Frame 71
_parent.gotoAndStop("caught");
Symbol 2693 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000; if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 2693 MovieClip Frame 70
_root.story.s_hunter_action = _root.story.s_hunter_action + 1;
Symbol 2694 MovieClip Frame 1
_parent.not_vunerable = true; _parent.hit_time = getTimer() / 1000; if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 2694 MovieClip Frame 70
_root.story.s_hunter2_action = _root.story.s_hunter2_action + 1;
Symbol 2699 MovieClip Frame 1
_parent.dying = true; _root.attach_points(_parent.idNum, 200, _parent._x, _parent._y); if (_parent.froze_monkey) { _root.player.gotoAndStop("walk"); _parent.froze_monkey = false; }
Symbol 2699 MovieClip Frame 94
_parent.removeMovieClip();
Symbol 2700 MovieClip [story_hunter] Frame 1
function run() { if (this._xscale == -100) { this._x = this._x - this.runSpeed; } else { this._x = this._x + this.runSpeed; } } runSpeed = 0.8;
Instance of Symbol 2628 MovieClip in Symbol 2700 MovieClip [story_hunter] Frame 2
onClipEvent (enterFrame) { _parent.run(); }
Symbol 2702 MovieClip Frame 44
_parent.removeMovieClip();
Symbol 2703 MovieClip [story_poop] Frame 1
function move() { if (dir == -100) { this._x = this._x - this.moveSpeed; } else { this._x = this._x + this.moveSpeed; } } function hit() { if (num == 1) { if (_root.story.s_hunter.hitTest(this._x, this._y, true)) { this.gotoAndStop("splat"); _root.story.s_hunter.gotoAndStop("hit"); } } else if (num == 21) { if (_root.story.s_hunter.hitTest(this._x, this._y, true)) { this.gotoAndStop("splat"); _root.story.s_hunter.gotoAndStop("die"); } } else if (_root.story.s_hunter2.hitTest(this._x, this._y, true)) { this.gotoAndStop("splat"); _root.story.s_hunter2.gotoAndStop("hit2"); } } moveSpeed = 2.25;
Instance of Symbol 2701 MovieClip in Symbol 2703 MovieClip [story_poop] Frame 2
onClipEvent (enterFrame) { _parent.move(); _parent.hit(); }
Symbol 2730 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:5 201
Symbol 2 GraphicUsed by:5 191 201
Symbol 3 GraphicUsed by:5 201
Symbol 4 GraphicUsed by:5 201
Symbol 5 MovieClip [dirt_piles]Uses:1 2 3 4Used by:200
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:68
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:68
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:68
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:68
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:68
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:68
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:68
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:68
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:68
Symbol 24 MovieClipUsed by:68
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:68
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:68
Symbol 29 MovieClipUsed by:68
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:68
Symbol 32 MovieClipUsed by:68
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:68
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:68
Symbol 37 MovieClipUsed by:68
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:68
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:68
Symbol 42 MovieClipUsed by:68
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:68
Symbol 45 MovieClipUsed by:68
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:68
Symbol 48 MovieClipUsed by:68
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:68
Symbol 51 MovieClipUsed by:68
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:68
Symbol 54 MovieClipUsed by:68
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:68
Symbol 57 MovieClipUsed by:68
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:68
Symbol 60 MovieClipUsed by:68
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:68
Symbol 63 MovieClipUsed by:68
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:68
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:7 9 11 13 15 17 19 21 23 24 26 28 29 31 32 34 36 37 39 41 42 44 45 47 48 50 51 53 54 56 57 59 60 62 63 65 67Used by:200
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72 122 125 179
Symbol 72 MovieClipUses:69 70 71Used by:200
Symbol 73 GraphicUsed by:95
Symbol 74 GraphicUsed by:95
Symbol 75 GraphicUsed by:95
Symbol 76 GraphicUsed by:95
Symbol 77 GraphicUsed by:95 117
Symbol 78 GraphicUsed by:95
Symbol 79 GraphicUsed by:95
Symbol 80 GraphicUsed by:95
Symbol 81 GraphicUsed by:95
Symbol 82 GraphicUsed by:95
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94Used by:200
Symbol 96 GraphicUsed by:117
Symbol 97 GraphicUsed by:117
Symbol 98 GraphicUsed by:117
Symbol 99 GraphicUsed by:117
Symbol 100 GraphicUsed by:117
Symbol 101 GraphicUsed by:117
Symbol 102 GraphicUsed by:117
Symbol 103 GraphicUsed by:117
Symbol 104 GraphicUsed by:117
Symbol 105 GraphicUsed by:117
Symbol 106 GraphicUsed by:117
Symbol 107 GraphicUsed by:117
Symbol 108 GraphicUsed by:117
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:77 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116Used by:200
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:118 119 120 71 121Used by:200
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:71 123 124Used by:200
Symbol 126 GraphicUsed by:141 165
Symbol 127 GraphicUsed by:141
Symbol 128 GraphicUsed by:141
Symbol 129 GraphicUsed by:141
Symbol 130 GraphicUsed by:141
Symbol 131 GraphicUsed by:141
Symbol 132 GraphicUsed by:141
Symbol 133 GraphicUsed by:141
Symbol 134 GraphicUsed by:141
Symbol 135 GraphicUsed by:141
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:126 127 128 129 130 131 132 133 134 135 136 137 138 139 140Used by:200
Symbol 142 GraphicUsed by:165
Symbol 143 GraphicUsed by:165
Symbol 144 GraphicUsed by:165
Symbol 145 GraphicUsed by:165
Symbol 146 GraphicUsed by:165
Symbol 147 GraphicUsed by:165
Symbol 148 GraphicUsed by:165
Symbol 149 GraphicUsed by:165
Symbol 150 GraphicUsed by:165
Symbol 151 GraphicUsed by:165
Symbol 152 GraphicUsed by:165
Symbol 153 GraphicUsed by:165
Symbol 154 GraphicUsed by:165
Symbol 155 GraphicUsed by:165
Symbol 156 GraphicUsed by:165
Symbol 157 GraphicUsed by:165
Symbol 158 GraphicUsed by:165
Symbol 159 GraphicUsed by:165
Symbol 160 GraphicUsed by:165
Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 126 163 164Used by:200
Symbol 166 GraphicUsed by:179
Symbol 167 GraphicUsed by:179
Symbol 168 GraphicUsed by:179
Symbol 169 GraphicUsed by:179
Symbol 170 GraphicUsed by:179
Symbol 171 GraphicUsed by:179
Symbol 172 GraphicUsed by:179
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:179
Symbol 175 GraphicUsed by:179
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:166 71 167 168 169 170 171 172 173 174 175 176 177 178Used by:200
Symbol 180 GraphicUsed by:191
Symbol 181 GraphicUsed by:191
Symbol 182 GraphicUsed by:191
Symbol 183 GraphicUsed by:191
Symbol 184 GraphicUsed by:191
Symbol 185 GraphicUsed by:191
Symbol 186 GraphicUsed by:191
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:180 181 182 183 2 184 185 186 187 188 189 190Used by:200
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:192 193Used by:200
Symbol 195 MovieClipUsed by:200
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:196 197 198Used by:200
Symbol 200 MovieClip [stage]Uses:68 72 95 117 122 125 141 165 179 191 194 5 195 199
Symbol 201 MovieClip [dirt_piles]Uses:1 2 3 4
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:310
Symbol 205 MovieClipUsed by:310
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:216
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:216
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:216
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:216
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClipUses:207 209 211 213 215Used by:310
Symbol 217 MovieClipUsed by:310
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:254
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:254
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:254
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:254
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:254
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:254
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:254
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:254
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:254
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:254
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:254
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:254
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:254
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:254
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:254
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:254
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253Used by:310
Symbol 255 MovieClipUsed by:310
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:280
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:280
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:280
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:280
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:280
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:280
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:280
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:280
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:280
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:280
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:280
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClipUses:257 259 261 263 265 267 269 271 273 275 277 279Used by:310
Symbol 281 MovieClipUsed by:310
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:288
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:288
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClipUses:283 285 287Used by:310
Symbol 289 MovieClipUsed by:310
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:296
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:296
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:291 293 295Used by:310
Symbol 297 MovieClipUsed by:310
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:308
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:308
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:308
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:308
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClipUses:299 301 303 305 307Used by:310
Symbol 309 MovieClipUsed by:310
Symbol 310 MovieClip [leopard_enemy]Uses:204 205 216 217 254 255 280 281 288 289 296 297 308 309
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:318 478
Symbol 313 MovieClipUsed by:478
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:318
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:318
Symbol 318 MovieClipUses:312 315 317Used by:478
Symbol 319 MovieClipUsed by:478
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:478
Symbol 322 MovieClipUsed by:478
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:333
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:333
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:333
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:333
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:324 326 328 330 332Used by:478
Symbol 334 MovieClipUsed by:478
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:359
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:359
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:359
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:359
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:359 371
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:359 371
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:359 371
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:359 371
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:359 371 476
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:359 371 476
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359 371 404 456 476
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359 371 404 456 476
Symbol 359 MovieClipUses:336 338 340 342 344 346 348 350 352 354 356 358Used by:478
Symbol 360 MovieClipUsed by:478
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:371
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:371
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:371
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:371
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:371
Symbol 371 MovieClipUses:362 364 366 368 370 344 346 348 350 352 354 356 358Used by:478
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:404
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:404
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:404
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:404
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:404
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:404
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:404
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:404
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:404
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:404
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:404
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:404
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:404
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:404
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:404
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClipUses:373 375 377 379 381 383 385 387 389 391 393 395 397 399 401 403 356 358Used by:478
Symbol 405 MovieClipUsed by:478
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:456
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:456
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:456
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:456
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:456
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:456
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:456
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:456
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:456
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:456
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:456
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:456
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:456
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:456
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:456
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:456
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:456
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:456
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:456
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:456
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:456
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:456
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:456
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:456
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:456
Symbol 456 MovieClipUses:407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 449 451 453 455 356 358Used by:478
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:465
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:465
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:465
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClipUses:458 460 462 464Used by:478
Symbol 466 MovieClipUsed by:478
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:475
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:475
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:475
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:475
Symbol 475 MovieClipUses:468 470 472 474Used by:478
Symbol 476 MovieClipUses:352 354 356 358Used by:478
Symbol 477 MovieClipUsed by:478 725
Symbol 478 MovieClip [enemy_grla]Uses:312 313 318 319 321 322 333 334 359 360 371 404 405 456 465 466 475 476 477
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:486 615
Symbol 481 MovieClipUsed by:615 725
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:486
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:486
Symbol 486 MovieClipUses:480 483 485Used by:615
Symbol 487 MovieClipUsed by:615
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:615
Symbol 490 MovieClipUsed by:615 725
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:495
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:495
Symbol 495 MovieClipUses:492 494Used by:615
Symbol 496 MovieClipUsed by:615
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:615 725 1972
Symbol 499 MovieClipUsed by:615 725
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:508
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:508
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:508
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:508
Symbol 508 MovieClipUses:501 503 505 507Used by:615 725
Symbol 509 MovieClipUsed by:615 725 871 1027 1185
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:518 1265
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:518 1265
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:518 1265
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:518 1265
Symbol 518 MovieClipUses:511 513 515 517Used by:615 725
Symbol 519 MovieClipUsed by:615 725 871 1027
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:528
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:528
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:528
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:528
Symbol 528 MovieClipUses:521 523 525 527Used by:615 725 871 1972
Symbol 529 MovieClipUsed by:615 725 871
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:544 615
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:544
Symbol 534 BitmapUsed by:535
Symbol 535 GraphicUses:534Used by:544
Symbol 536 BitmapUsed by:537
Symbol 537 GraphicUses:536Used by:544
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:544
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:544
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:544
Symbol 544 MovieClipUses:531 533 535 537 539 541 543Used by:615
Symbol 545 MovieClipUsed by:615
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:560
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:560 615
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:560
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:560
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:560
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:560
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:560
Symbol 560 MovieClipUses:547 549 551 553 555 557 559Used by:615
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:579
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:579
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:579
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:579 587
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:579 587
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:579 587
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:579 587
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:579 587
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:579 587
Symbol 579 MovieClipUses:562 564 566 568 570 572 574 576 578Used by:615
Symbol 580 MovieClipUsed by:615 725
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:587
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:587
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:587
Symbol 587 MovieClipUses:582 584 586 568 570 572 574 576 578Used by:615
Symbol 588 BitmapUsed by:589
Symbol 589 GraphicUses:588Used by:598
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:598
Symbol 592 BitmapUsed by:593
Symbol 593 GraphicUses:592Used by:598
Symbol 594 BitmapUsed by:595
Symbol 595 GraphicUses:594Used by:598
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:598
Symbol 598 MovieClipUses:589 591 593 595 597Used by:615
Symbol 599 MovieClipUsed by:615
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:604
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:604
Symbol 604 MovieClipUses:601 603Used by:615
Symbol 605 MovieClipUsed by:615
Symbol 606 BitmapUsed by:607
Symbol 607 GraphicUses:606Used by:612
Symbol 608 BitmapUsed by:609
Symbol 609 GraphicUses:608Used by:612
Symbol 610 BitmapUsed by:611
Symbol 611 GraphicUses:610Used by:612
Symbol 612 MovieClipUses:607 609 611Used by:615
Symbol 613 MovieClipUsed by:615
Symbol 614 MovieClipUsed by:615
Symbol 615 MovieClip [gunner_enemy]Uses:480 481 486 487 489 490 495 496 498 499 508 509 518 519 528 529 544 545 560 579 580 587 598 599 604 605 612 613 531 614 549
Symbol 616 BitmapUsed by:617
Symbol 617 GraphicUses:616Used by:622 725 2695
Symbol 618 BitmapUsed by:619
Symbol 619 GraphicUses:618Used by:622
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:622
Symbol 622 MovieClipUses:617 619 621Used by:725
Symbol 623 MovieClipUsed by:725
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:725
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:630
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:630
Symbol 630 MovieClipUses:627 629Used by:725
Symbol 631 MovieClipUsed by:725
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:646 725 2699
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:646 2699
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:646 2699
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:646 2699
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:646 2699
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:646 2699
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:646 2699
Symbol 646 MovieClipUses:633 635 637 639 641 643 645Used by:725
Symbol 647 MovieClipUsed by:725
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:664
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:664 725
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:664
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:664
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:664
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:664
Symbol 660 BitmapUsed by:661
Symbol 661 GraphicUses:660Used by:664
Symbol 662 BitmapUsed by:663
Symbol 663 GraphicUses:662Used by:664
Symbol 664 MovieClipUses:649 651 653 655 657 659 661 663Used by:725
Symbol 665 BitmapUsed by:666
Symbol 666 GraphicUses:665Used by:683 2694
Symbol 667 BitmapUsed by:668
Symbol 668 GraphicUses:667Used by:683 2694
Symbol 669 BitmapUsed by:670
Symbol 670 GraphicUses:669Used by:683 2694
Symbol 671 BitmapUsed by:672
Symbol 672 GraphicUses:671Used by:683 690 2693 2694
Symbol 673 BitmapUsed by:674
Symbol 674 GraphicUses:673Used by:683 690 2693 2694
Symbol 675 BitmapUsed by:676
Symbol 676 GraphicUses:675Used by:683 690 2693 2694
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:683 690 2693 2694
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:683 690 2693 2694
Symbol 681 BitmapUsed by:682
Symbol 682 GraphicUses:681Used by:683 690 2693 2694
Symbol 683 MovieClipUses:666 668 670 672 674 676 678 680 682Used by:725
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:690 2693
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:690 2693
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:690 2693
Symbol 690 MovieClipUses:685 687 689 672 674 676 678 680 682Used by:725
Symbol 691 BitmapUsed by:692
Symbol 692 GraphicUses:691Used by:701 2691
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:701 2691
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:701 2691
Symbol 697 BitmapUsed by:698
Symbol 698 GraphicUses:697Used by:701 2691
Symbol 699 BitmapUsed by:700
Symbol 700 GraphicUses:699Used by:701 2691
Symbol 701 MovieClipUses:692 694 696 698 700Used by:725
Symbol 702 MovieClipUsed by:725
Symbol 703 BitmapUsed by:704
Symbol 704 GraphicUses:703Used by:715 2692
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:715 2692
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:715 2692
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:715 2692 2696
Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:715 2692 2696
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:715 2692 2696
Symbol 715 MovieClipUses:704 706 708 710 712 714Used by:725
Symbol 716 MovieClipUsed by:725
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:723
Symbol 719 BitmapUsed by:720
Symbol 720 GraphicUses:719Used by:723
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:723
Symbol 723 MovieClipUses:718 720 722Used by:725
Symbol 724 MovieClipUsed by:725 871 1027 1185
Symbol 725 MovieClip [enemy_htr]Uses:617 481 622 623 625 490 630 631 498 499 508 509 518 519 528 529 646 647 664 683 580 690 701 702 715 716 723 477 633 724 651
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:732 871
Symbol 728 BitmapUsed by:729
Symbol 729 GraphicUses:728Used by:732
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:732
Symbol 732 MovieClipUses:727 729 731Used by:871
Symbol 733 MovieClipUsed by:871 1027 1185
Symbol 734 MovieClipUsed by:871
Symbol 735 BitmapUsed by:736
Symbol 736 GraphicUses:735Used by:871
Symbol 737 MovieClipUsed by:871 1027 1185
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:742 871
Symbol 740 BitmapUsed by:741
Symbol 741 GraphicUses:740Used by:742
Symbol 742 MovieClipUses:739 741Used by:871
Symbol 743 MovieClipUsed by:871 1027
Symbol 744 MovieClipUsed by:871 1027
Symbol 745 BitmapUsed by:746
Symbol 746 GraphicUses:745Used by:871
Symbol 747 MovieClipUsed by:871 1027 1185
Symbol 748 BitmapUsed by:749
Symbol 749 GraphicUses:748Used by:758 871
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:758
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:758
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:758
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:758
Symbol 758 MovieClipUses:749 751 753 755 757Used by:871
Symbol 759 MovieClipUsed by:871 1027 1185
Symbol 760 MovieClipUsed by:871 1027 1185
Symbol 761 BitmapUsed by:762
Symbol 762 GraphicUses:761Used by:769
Symbol 763 BitmapUsed by:764
Symbol 764 GraphicUses:763Used by:769
Symbol 765 BitmapUsed by:766
Symbol 766 GraphicUses:765Used by:769
Symbol 767 BitmapUsed by:768
Symbol 768 GraphicUses:767Used by:769
Symbol 769 MovieClipUses:762 764 766 768Used by:871
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:778 1263
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:778 1263
Symbol 774 BitmapUsed by:775
Symbol 775 GraphicUses:774Used by:778 1263
Symbol 776 BitmapUsed by:777
Symbol 777 GraphicUses:776Used by:778 1263
Symbol 778 MovieClipUses:771 773 775 777Used by:871
Symbol 779 MovieClipUsed by:871 1027
Symbol 780 BitmapUsed by:781
Symbol 781 GraphicUses:780Used by:788 1267
Symbol 782 BitmapUsed by:783
Symbol 783 GraphicUses:782Used by:788 1267
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:788 1267
Symbol 786 BitmapUsed by:787
Symbol 787 GraphicUses:786Used by:788 1267
Symbol 788 MovieClipUses:781 783 785 787Used by:871 1027 1185
Symbol 789 MovieClipUsed by:871 1027 1185
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:800
Symbol 792 BitmapUsed by:793
Symbol 793 GraphicUses:792Used by:800
Symbol 794 BitmapUsed by:795
Symbol 795 GraphicUses:794Used by:800
Symbol 796 BitmapUsed by:797
Symbol 797 GraphicUses:796Used by:800
Symbol 798 BitmapUsed by:799
Symbol 799 GraphicUses:798Used by:800
Symbol 800 MovieClipUses:791 793 795 797 799Used by:871
Symbol 801 MovieClipUsed by:871
Symbol 802 BitmapUsed by:803
Symbol 803 GraphicUses:802Used by:810
Symbol 804 BitmapUsed by:805
Symbol 805 GraphicUses:804Used by:810
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:810
Symbol 808 BitmapUsed by:809
Symbol 809 GraphicUses:808Used by:810
Symbol 810 MovieClipUses:803 805 807 809Used by:871
Symbol 811 MovieClipUsed by:871 1027 1185 1972
Symbol 812 BitmapUsed by:813
Symbol 813 GraphicUses:812Used by:820
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:814Used by:820
Symbol 816 BitmapUsed by:817
Symbol 817 GraphicUses:816Used by:820
Symbol 818 BitmapUsed by:819
Symbol 819 GraphicUses:818Used by:820
Symbol 820 MovieClipUses:813 815 817 819Used by:871
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:825
Symbol 823 BitmapUsed by:824
Symbol 824 GraphicUses:823Used by:825
Symbol 825 MovieClipUses:822 824Used by:871
Symbol 826 MovieClipUsed by:871 1027
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:831
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:831
Symbol 831 MovieClipUses:828 830Used by:871
Symbol 832 MovieClipUsed by:871 1027 1185
Symbol 833 BitmapUsed by:834
Symbol 834 GraphicUses:833Used by:839 848
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:839 848
Symbol 837 BitmapUsed by:838
Symbol 838 GraphicUses:837Used by:839 860
Symbol 839 MovieClipUses:834 836 838Used by:871
Symbol 840 MovieClipUsed by:871 1027 1185 1972
Symbol 841 MovieClipUsed by:871 1027 1185
Symbol 842 BitmapUsed by:843
Symbol 843 GraphicUses:842Used by:846
Symbol 844 BitmapUsed by:845
Symbol 845 GraphicUses:844Used by:846
Symbol 846 MovieClipUses:843 845Used by:871
Symbol 847 MovieClipUsed by:871 1027 1185
Symbol 848 MovieClipUses:836 834Used by:871
Symbol 849 MovieClipUsed by:871 1027 1185
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:854
Symbol 852 BitmapUsed by:853
Symbol 853 GraphicUses:852Used by:854
Symbol 854 MovieClipUses:851 853Used by:871
Symbol 855 MovieClipUsed by:871 1027 1185
Symbol 856 BitmapUsed by:857
Symbol 857 GraphicUses:856Used by:860
Symbol 858 BitmapUsed by:859
Symbol 859 GraphicUses:858Used by:860
Symbol 860 MovieClipUses:857 838 859Used by:871
Symbol 861 MovieClipUsed by:871 1027 1185
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:870
Symbol 864 BitmapUsed by:865
Symbol 865 GraphicUses:864Used by:870
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:870
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:870
Symbol 870 MovieClipUses:863 865 867 869Used by:871
Symbol 871 MovieClip [shy_monkey_enemy]Uses:727 732 733 734 736 724 737 742 743 739 744 746 747 758 759 749 760 769 509 778 779 788 789 800 801 528 529 810 811 820 825 826 831 832 839 840 841 846 847 848 849 854 855 860 861 870 519
Symbol 872 BitmapUsed by:873
Symbol 873 GraphicUses:872Used by:878 1027
Symbol 874 BitmapUsed by:875
Symbol 875 GraphicUses:874Used by:878
Symbol 876 BitmapUsed by:877
Symbol 877 GraphicUses:876Used by:878
Symbol 878 MovieClipUses:873 875 877Used by:1027
Symbol 879 MovieClipUsed by:1027
Symbol 880 BitmapUsed by:881
Symbol 881 GraphicUses:880Used by:1027
Symbol 882 BitmapUsed by:883
Symbol 883 GraphicUses:882Used by:886
Symbol 884 BitmapUsed by:885
Symbol 885 GraphicUses:884Used by:886
Symbol 886 MovieClipUses:883 885Used by:1027
Symbol 887 BitmapUsed by:888
Symbol 888 GraphicUses:887Used by:1027
Symbol 889 BitmapUsed by:890
Symbol 890 GraphicUses:889Used by:899 1027
Symbol 891 BitmapUsed by:892
Symbol 892 GraphicUses:891Used by:899
Symbol 893 BitmapUsed by:894
Symbol 894 GraphicUses:893Used by:899
Symbol 895 BitmapUsed by:896
Symbol 896 GraphicUses:895Used by:899
Symbol 897 BitmapUsed by:898
Symbol 898 GraphicUses:897Used by:899
Symbol 899 MovieClipUses:890 892 894 896 898Used by:1027
Symbol 900 BitmapUsed by:901
Symbol 901 GraphicUses:900Used by:908
Symbol 902 BitmapUsed by:903
Symbol 903 GraphicUses:902Used by:908
Symbol 904 BitmapUsed by:905
Symbol 905 GraphicUses:904Used by:908
Symbol 906 BitmapUsed by:907
Symbol 907 GraphicUses:906Used by:908
Symbol 908 MovieClipUses:901 903 905 907Used by:1027
Symbol 909 BitmapUsed by:910
Symbol 910 GraphicUses:909Used by:917
Symbol 911 BitmapUsed by:912
Symbol 912 GraphicUses:911Used by:917
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:913Used by:917
Symbol 915 BitmapUsed by:916
Symbol 916 GraphicUses:915Used by:917
Symbol 917 MovieClipUses:910 912 914 916Used by:1027
Symbol 918 BitmapUsed by:919
Symbol 919 GraphicUses:918Used by:928
Symbol 920 BitmapUsed by:921
Symbol 921 GraphicUses:920Used by:928
Symbol 922 BitmapUsed by:923
Symbol 923 GraphicUses:922Used by:928
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:928
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:928
Symbol 928 MovieClipUses:919 921 923 925 927Used by:1027
Symbol 929 MovieClipUsed by:1027
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:930Used by:938
Symbol 932 BitmapUsed by:933
Symbol 933 GraphicUses:932Used by:938
Symbol 934 BitmapUsed by:935
Symbol 935 GraphicUses:934Used by:938
Symbol 936 BitmapUsed by:937
Symbol 937 GraphicUses:936Used by:938
Symbol 938 MovieClipUses:931 933 935 937Used by:1027
Symbol 939 BitmapUsed by:940
Symbol 940 GraphicUses:939Used by:947
Symbol 941 BitmapUsed by:942
Symbol 942 GraphicUses:941Used by:947
Symbol 943 BitmapUsed by:944
Symbol 944 GraphicUses:943Used by:947
Symbol 945 BitmapUsed by:946
Symbol 946 GraphicUses:945Used by:947
Symbol 947 MovieClipUses:940 942 944 946Used by:1027
Symbol 948 BitmapUsed by:949
Symbol 949 GraphicUses:948Used by:956
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950Used by:956
Symbol 952 BitmapUsed by:953
Symbol 953 GraphicUses:952Used by:956
Symbol 954 BitmapUsed by:955
Symbol 955 GraphicUses:954Used by:956
Symbol 956 MovieClipUses:949 951 953 955Used by:1027
Symbol 957 BitmapUsed by:958
Symbol 958 GraphicUses:957Used by:961
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:961
Symbol 961 MovieClipUses:958 960Used by:1027
Symbol 962 BitmapUsed by:963
Symbol 963 GraphicUses:962Used by:966
Symbol 964 BitmapUsed by:965
Symbol 965 GraphicUses:964Used by:966
Symbol 966 MovieClipUses:963 965Used by:1027
Symbol 967 BitmapUsed by:968
Symbol 968 GraphicUses:967Used by:973 979
Symbol 969 BitmapUsed by:970
Symbol 970 GraphicUses:969Used by:973 979
Symbol 971 BitmapUsed by:972
Symbol 972 GraphicUses:971Used by:973 989 1027
Symbol 973 MovieClipUses:968 970 972Used by:1027
Symbol 974 BitmapUsed by:975
Symbol 975 GraphicUses:974Used by:978
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:978
Symbol 978 MovieClipUses:975 977Used by:1027
Symbol 979 MovieClipUses:970 968Used by:1027
Symbol 980 BitmapUsed by:981
Symbol 981 GraphicUses:980Used by:984
Symbol 982 BitmapUsed by:983
Symbol 983 GraphicUses:982Used by:984
Symbol 984 MovieClipUses:981 983Used by:1027
Symbol 985 BitmapUsed by:986
Symbol 986 GraphicUses:985Used by:989
Symbol 987 BitmapUsed by:988
Symbol 988 GraphicUses:987Used by:989
Symbol 989 MovieClipUses:986 972 988Used by:1027
Symbol 990 BitmapUsed by:991
Symbol 991 GraphicUses:990Used by:998
Symbol 992 BitmapUsed by:993
Symbol 993 GraphicUses:992Used by:998
Symbol 994 BitmapUsed by:995
Symbol 995 GraphicUses:994Used by:998
Symbol 996 BitmapUsed by:997
Symbol 997 GraphicUses:996Used by:998
Symbol 998 MovieClipUses:991 993 995 997Used by:1027
Symbol 999 BitmapUsed by:1000
Symbol 1000 GraphicUses:999Used by:1005
Symbol 1001 BitmapUsed by:1002
Symbol 1002 GraphicUses:1001Used by:1005
Symbol 1003 BitmapUsed by:1004
Symbol 1004 GraphicUses:1003Used by:1005
Symbol 1005 MovieClipUses:1000 1002 1004Used by:1027
Symbol 1006 MovieClipUsed by:1027 1185
Symbol 1007 BitmapUsed by:1008
Symbol 1008 GraphicUses:1007Used by:1025
Symbol 1009 BitmapUsed by:1010
Symbol 1010 GraphicUses:1009Used by:1025
Symbol 1011 BitmapUsed by:1012
Symbol 1012 GraphicUses:1011Used by:1025
Symbol 1013 BitmapUsed by:1014
Symbol 1014 GraphicUses:1013Used by:1025
Symbol 1015 BitmapUsed by:1016
Symbol 1016 GraphicUses:1015Used by:1025
Symbol 1017 BitmapUsed by:1018
Symbol 1018 GraphicUses:1017Used by:1025
Symbol 1019 BitmapUsed by:1020
Symbol 1020 GraphicUses:1019Used by:1025
Symbol 1021 BitmapUsed by:1022
Symbol 1022 GraphicUses:1021Used by:1025
Symbol 1023 BitmapUsed by:1024
Symbol 1024 GraphicUses:1023Used by:1025
Symbol 1025 MovieClipUses:1008 1010 1012 1014 1016 1018 1020 1022 1024Used by:1027
Symbol 1026 MovieClipUsed by:1027 1185 1972
Symbol 1027 MovieClip [random_monkey_enemy]Uses:873 878 733 879 881 724 737 886 743 744 888 747 899 759 890 760 908 509 917 779 788 789 928 929 938 947 811 956 961 826 966 832 973 840 972 841 978 847 979 849 984 855 989 861 998 519 1005 1006 1025 1026
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1034
Symbol 1030 BitmapUsed by:1031
Symbol 1031 GraphicUses:1030Used by:1034
Symbol 1032 BitmapUsed by:1033
Symbol 1033 GraphicUses:1032Used by:1034
Symbol 1034 MovieClipUses:1029 1031 1033Used by:1185
Symbol 1035 MovieClipUsed by:1185
Symbol 1036 BitmapUsed by:1037
Symbol 1037 GraphicUses:1036Used by:1185
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1042 1185
Symbol 1040 BitmapUsed by:1041
Symbol 1041 GraphicUses:1040Used by:1042
Symbol 1042 MovieClipUses:1039 1041Used by:1185
Symbol 1043 MovieClipUsed by:1185
Symbol 1044 MovieClipUsed by:1185
Symbol 1045 BitmapUsed by:1046
Symbol 1046 GraphicUses:1045Used by:1185
Symbol 1047 BitmapUsed by:1048
Symbol 1048 GraphicUses:1047Used by:1057 1185
Symbol 1049 BitmapUsed by:1050
Symbol 1050 GraphicUses:1049Used by:1057
Symbol 1051 BitmapUsed by:1052
Symbol 1052 GraphicUses:1051Used by:1057
Symbol 1053 BitmapUsed by:1054
Symbol 1054 GraphicUses:1053Used by:1057
Symbol 1055 BitmapUsed by:1056
Symbol 1056 GraphicUses:1055Used by:1057
Symbol 1057 MovieClipUses:1048 1050 1052 1054 1056Used by:1185
Symbol 1058 BitmapUsed by:1059
Symbol 1059 GraphicUses:1058Used by:1066
Symbol 1060 BitmapUsed by:1061
Symbol 1061 GraphicUses:1060Used by:1066
Symbol 1062 BitmapUsed by:1063
Symbol 1063 GraphicUses:1062Used by:1066
Symbol 1064 BitmapUsed by:1065
Symbol 1065 GraphicUses:1064Used by:1066
Symbol 1066 MovieClipUses:1059 1061 1063 1065Used by:1185
Symbol 1067 BitmapUsed by:1068
Symbol 1068 GraphicUses:1067Used by:1075
Symbol 1069 BitmapUsed by:1070
Symbol 1070 GraphicUses:1069Used by:1075
Symbol 1071 BitmapUsed by:1072
Symbol 1072 GraphicUses:1071Used by:1075
Symbol 1073 BitmapUsed by:1074
Symbol 1074 GraphicUses:1073Used by:1075
Symbol 1075 MovieClipUses:1068 1070 1072 1074Used by:1185
Symbol 1076 MovieClipUsed by:1185
Symbol 1077 BitmapUsed by:1078
Symbol 1078 GraphicUses:1077Used by:1087
Symbol 1079 BitmapUsed by:1080
Symbol 1080 GraphicUses:1079Used by:1087
Symbol 1081 BitmapUsed by:1082
Symbol 1082 GraphicUses:1081Used by:1087
Symbol 1083 BitmapUsed by:1084
Symbol 1084 GraphicUses:1083Used by:1087
Symbol 1085 BitmapUsed by:1086
Symbol 1086 GraphicUses:1085Used by:1087
Symbol 1087 MovieClipUses:1078 1080 1082 1084 1086Used by:1185
Symbol 1088 MovieClipUsed by:1185
Symbol 1089 BitmapUsed by:1090
Symbol 1090 GraphicUses:1089Used by:1097
Symbol 1091 BitmapUsed by:1092
Symbol 1092 GraphicUses:1091Used by:1097
Symbol 1093 BitmapUsed by:1094
Symbol 1094 GraphicUses:1093Used by:1097
Symbol 1095 BitmapUsed by:1096
Symbol 1096 GraphicUses:1095Used by:1097
Symbol 1097 MovieClipUses:1090 1092 1094 1096Used by:1185
Symbol 1098 BitmapUsed by:1099
Symbol 1099 GraphicUses:1098Used by:1106
Symbol 1100 BitmapUsed by:1101
Symbol 1101 GraphicUses:1100Used by:1106
Symbol 1102 BitmapUsed by:1103
Symbol 1103 GraphicUses:1102Used by:1106
Symbol 1104 BitmapUsed by:1105
Symbol 1105 GraphicUses:1104Used by:1106
Symbol 1106 MovieClipUses:1099 1101 1103 1105Used by:1185
Symbol 1107 BitmapUsed by:1108
Symbol 1108 GraphicUses:1107Used by:1115
Symbol 1109 BitmapUsed by:1110
Symbol 1110 GraphicUses:1109Used by:1115
Symbol 1111 BitmapUsed by:1112
Symbol 1112 GraphicUses:1111Used by:1115
Symbol 1113 BitmapUsed by:1114
Symbol 1114 GraphicUses:1113Used by:1115
Symbol 1115 MovieClipUses:1108 1110 1112 1114Used by:1185
Symbol 1116 BitmapUsed by:1117
Symbol 1117 GraphicUses:1116Used by:1120
Symbol 1118 BitmapUsed by:1119
Symbol 1119 GraphicUses:1118Used by:1120
Symbol 1120 MovieClipUses:1117 1119Used by:1185
Symbol 1121 MovieClipUsed by:1185
Symbol 1122 BitmapUsed by:1123
Symbol 1123 GraphicUses:1122Used by:1126
Symbol 1124 BitmapUsed by:1125
Symbol 1125 GraphicUses:1124Used by:1126
Symbol 1126 MovieClipUses:1123 1125Used by:1185
Symbol 1127 BitmapUsed by:1128
Symbol 1128 GraphicUses:1127Used by:1133 1139
Symbol 1129 BitmapUsed by:1130
Symbol 1130 GraphicUses:1129Used by:1133 1139
Symbol 1131 BitmapUsed by:1132
Symbol 1132 GraphicUses:1131Used by:1133 1149 1185
Symbol 1133 MovieClipUses:1128 1130 1132Used by:1185
Symbol 1134 BitmapUsed by:1135
Symbol 1135 GraphicUses:1134Used by:1138
Symbol 1136 BitmapUsed by:1137
Symbol 1137 GraphicUses:1136Used by:1138
Symbol 1138 MovieClipUses:1135 1137Used by:1185
Symbol 1139 MovieClipUses:1130 1128Used by:1185
Symbol 1140 BitmapUsed by:1141
Symbol 1141 GraphicUses:1140Used by:1144
Symbol 1142 BitmapUsed by:1143
Symbol 1143 GraphicUses:1142Used by:1144
Symbol 1144 MovieClipUses:1141 1143Used by:1185
Symbol 1145 BitmapUsed by:1146
Symbol 1146 GraphicUses:1145Used by:1149
Symbol 1147 BitmapUsed by:1148
Symbol 1148 GraphicUses:1147Used by:1149
Symbol 1149 MovieClipUses:1146 1132 1148Used by:1185
Symbol 1150 BitmapUsed by:1151
Symbol 1151 GraphicUses:1150Used by:1158
Symbol 1152 BitmapUsed by:1153
Symbol 1153 GraphicUses:1152Used by:1158
Symbol 1154 BitmapUsed by:1155
Symbol 1155 GraphicUses:1154Used by:1158
Symbol 1156 BitmapUsed by:1157
Symbol 1157 GraphicUses:1156Used by:1158
Symbol 1158 MovieClipUses:1151 1153 1155 1157Used by:1185
Symbol 1159 BitmapUsed by:1160
Symbol 1160 GraphicUses:1159Used by:1165
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1165
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1165
Symbol 1165 MovieClipUses:1160 1162 1164Used by:1185
Symbol 1166 BitmapUsed by:1167
Symbol 1167 GraphicUses:1166Used by:1184
Symbol 1168 BitmapUsed by:1169
Symbol 1169 GraphicUses:1168Used by:1184
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1184
Symbol 1172 BitmapUsed by:1173
Symbol 1173 GraphicUses:1172Used by:1184
Symbol 1174 BitmapUsed by:1175
Symbol 1175 GraphicUses:1174Used by:1184
Symbol 1176 BitmapUsed by:1177
Symbol 1177 GraphicUses:1176Used by:1184
Symbol 1178 BitmapUsed by:1179
Symbol 1179 GraphicUses:1178Used by:1184
Symbol 1180 BitmapUsed by:1181
Symbol 1181 GraphicUses:1180Used by:1184
Symbol 1182 BitmapUsed by:1183
Symbol 1183 GraphicUses:1182Used by:1184
Symbol 1184 MovieClipUses:1167 1169 1171 1173 1175 1177 1179 1181 1183Used by:1185
Symbol 1185 MovieClip [enemy_mky]Uses:1034 733 1035 1037 724 737 1042 1043 1039 1044 1046 747 1057 759 1048 760 1066 509 1075 1076 788 789 1087 1088 1097 1106 811 1115 1120 1121 1126 832 1133 840 1132 841 1138 847 1139 849 1144 855 1149 861 1158 1165 1006 1184 1026
Symbol 1186 BitmapUsed by:1187
Symbol 1187 GraphicUses:1186Used by:1204 1210 1971 2612 2644
Symbol 1188 BitmapUsed by:1189
Symbol 1189 GraphicUses:1188Used by:1204 2612 2644
Symbol 1190 BitmapUsed by:1191
Symbol 1191 GraphicUses:1190Used by:1204 2612
Symbol 1192 BitmapUsed by:1193
Symbol 1193 GraphicUses:1192Used by:1204 2612
Symbol 1194 BitmapUsed by:1195
Symbol 1195 GraphicUses:1194Used by:1204 2612
Symbol 1196 BitmapUsed by:1197
Symbol 1197 GraphicUses:1196Used by:1204 2612
Symbol 1198 BitmapUsed by:1199
Symbol 1199 GraphicUses:1198Used by:1204 2612
Symbol 1200 BitmapUsed by:1201
Symbol 1201 GraphicUses:1200Used by:1204 2612
Symbol 1202 BitmapUsed by:1203
Symbol 1203 GraphicUses:1202Used by:1204 2612
Symbol 1204 MovieClipUses:1187 1189 1191 1193 1195 1197 1199 1201 1203Used by:1972
Symbol 1205 MovieClipUsed by:1972
Symbol 1206 BitmapUsed by:1207
Symbol 1207 GraphicUses:1206Used by:1210
Symbol 1208 BitmapUsed by:1209
Symbol 1209 GraphicUses:1208Used by:1210
Symbol 1210 MovieClipUses:1187 1207 1209Used by:1972 2613 2654
Symbol 1211 MovieClipUsed by:1972
Symbol 1212 BitmapUsed by:1213
Symbol 1213 GraphicUses:1212Used by:1214
Symbol 1214 MovieClipUses:1213Used by:1972 2654
Symbol 1215 MovieClipUsed by:1972
Symbol 1216 MovieClipUsed by:1972
Symbol 1217 BitmapUsed by:1218
Symbol 1218 GraphicUses:1217Used by:1221 1237
Symbol 1219 BitmapUsed by:1220
Symbol 1220 GraphicUses:1219Used by:1221
Symbol 1221 MovieClipUses:1218 1220Used by:1972 2654
Symbol 1222 MovieClipUsed by:1972
Symbol 1223 BitmapUsed by:1224
Symbol 1224 GraphicUses:1223Used by:1237
Symbol 1225 BitmapUsed by:1226
Symbol 1226 GraphicUses:1225Used by:1237
Symbol 1227 BitmapUsed by:1228
Symbol 1228 GraphicUses:1227Used by:1237
Symbol 1229 BitmapUsed by:1230
Symbol 1230 GraphicUses:1229Used by:1237
Symbol 1231 BitmapUsed by:1232
Symbol 1232 GraphicUses:1231Used by:1237
Symbol 1233 BitmapUsed by:1234
Symbol 1234 GraphicUses:1233Used by:1237
Symbol 1235 BitmapUsed by:1236
Symbol 1236 GraphicUses:1235Used by:1237
Symbol 1237 MovieClipUses:1218 1224 1226 1228 1230 1232 1234 1236Used by:1972 2654
Symbol 1238 MovieClipUsed by:1972
Symbol 1239 MovieClipUsed by:1972
Symbol 1240 BitmapUsed by:1241
Symbol 1241 GraphicUses:1240Used by:1250 1972
Symbol 1242 BitmapUsed by:1243
Symbol 1243 GraphicUses:1242Used by:1250
Symbol 1244 BitmapUsed by:1245
Symbol 1245 GraphicUses:1244Used by:1250
Symbol 1246 BitmapUsed by:1247
Symbol 1247 GraphicUses:1246Used by:1250
Symbol 1248 BitmapUsed by:1249
Symbol 1249 GraphicUses:1248Used by:1250
Symbol 1250 MovieClipUses:1241 1243 1245 1247 1249Used by:1972
Symbol 1251 MovieClipUsed by:1972
Symbol 1252 MovieClipUsed by:1972
Symbol 1253 BitmapUsed by:1254
Symbol 1254 GraphicUses:1253Used by:1261 2653
Symbol 1255 BitmapUsed by:1256
Symbol 1256 GraphicUses:1255Used by:1261 2653
Symbol 1257 BitmapUsed by:1258
Symbol 1258 GraphicUses:1257Used by:1261 2653
Symbol 1259 BitmapUsed by:1260
Symbol 1260 GraphicUses:1259Used by:1261 2653
Symbol 1261 MovieClipUses:1254 1256 1258 1260Used by:1972
Symbol 1262 MovieClipUsed by:1972
Symbol 1263 MovieClipUses:771 773 775 777Used by:1972
Symbol 1264 MovieClipUsed by:1972
Symbol 1265 MovieClipUses:511 513 515 517Used by:1972
Symbol 1266 MovieClipUsed by:1972
Symbol 1267 MovieClipUses:781 783 785 787Used by:1972
Symbol 1268 MovieClipUsed by:1972
Symbol 1269 MovieClipUsed by:1972
Symbol 1270 BitmapUsed by:1271
Symbol 1271 GraphicUses:1270Used by:1280
Symbol 1272 BitmapUsed by:1273
Symbol 1273 GraphicUses:1272Used by:1280
Symbol 1274 BitmapUsed by:1275
Symbol 1275 GraphicUses:1274Used by:1280
Symbol 1276 BitmapUsed by:1277
Symbol 1277 GraphicUses:1276Used by:1280
Symbol 1278 BitmapUsed by:1279
Symbol 1279 GraphicUses:1278Used by:1280
Symbol 1280 MovieClipUses:1271 1273 1275 1277 1279Used by:1972 2654
Symbol 1281 MovieClipUsed by:1972
Symbol 1282 BitmapUsed by:1283
Symbol 1283 GraphicUses:1282Used by:1286
Symbol 1284 BitmapUsed by:1285
Symbol 1285 GraphicUses:1284Used by:1286
Symbol 1286 MovieClipUses:1283 1285Used by:1972
Symbol 1287 MovieClipUsed by:1972
Symbol 1288 MovieClipUsed by:1972
Symbol 1289 BitmapUsed by:1290
Symbol 1290 GraphicUses:1289Used by:1293
Symbol 1291 BitmapUsed by:1292
Symbol 1292 GraphicUses:1291Used by:1293
Symbol 1293 MovieClipUses:1290 1292Used by:1972
Symbol 1294 MovieClipUsed by:1972
Symbol 1295 BitmapUsed by:1296
Symbol 1296 GraphicUses:1295Used by:1303
Symbol 1297 BitmapUsed by:1298
Symbol 1298 GraphicUses:1297Used by:1303
Symbol 1299 BitmapUsed by:1300
Symbol 1300 GraphicUses:1299Used by:1303
Symbol 1301 BitmapUsed by:1302
Symbol 1302 GraphicUses:1301Used by:1303
Symbol 1303 MovieClipUses:1296 1298 1300 1302Used by:1972
Symbol 1304 BitmapUsed by:1305
Symbol 1305 GraphicUses:1304Used by:1312
Symbol 1306 BitmapUsed by:1307
Symbol 1307 GraphicUses:1306Used by:1312
Symbol 1308 BitmapUsed by:1309
Symbol 1309 GraphicUses:1308Used by:1312
Symbol 1310 BitmapUsed by:1311
Symbol 1311 GraphicUses:1310Used by:1312
Symbol 1312 MovieClipUses:1305 1307 1309 1311Used by:1972
Symbol 1313 BitmapUsed by:1314
Symbol 1314 GraphicUses:1313Used by:1319
Symbol 1315 BitmapUsed by:1316
Symbol 1316 GraphicUses:1315Used by:1319
Symbol 1317 BitmapUsed by:1318
Symbol 1318 GraphicUses:1317Used by:1319
Symbol 1319 MovieClipUses:1314 1316 1318Used by:1972
Symbol 1320 MovieClipUsed by:1972
Symbol 1321 BitmapUsed by:1322
Symbol 1322 GraphicUses:1321Used by:1327 1347
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1327 1347
Symbol 1325 BitmapUsed by:1326
Symbol 1326 GraphicUses:1325Used by:1327 1333 1972
Symbol 1327 MovieClipUses:1322 1324 1326Used by:1972
Symbol 1328 MovieClipUsed by:1972
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1333
Symbol 1331 BitmapUsed by:1332
Symbol 1332 GraphicUses:1331Used by:1333
Symbol 1333 MovieClipUses:1330 1326 1332Used by:1972
Symbol 1334 MovieClipUsed by:1972
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1339
Symbol 1337 BitmapUsed by:1338
Symbol 1338 GraphicUses:1337Used by:1339
Symbol 1339 MovieClipUses:1336 1338Used by:1972
Symbol 1340 MovieClipUsed by:1972
Symbol 1341 MovieClipUsed by:1972
Symbol 1342 BitmapUsed by:1343
Symbol 1343 GraphicUses:1342Used by:1346
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1346
Symbol 1346 MovieClipUses:1343 1345Used by:1972
Symbol 1347 MovieClipUses:1324 1322Used by:1972
Symbol 1348 BitmapUsed by:1349
Symbol 1349 GraphicUses:1348Used by:1392
Symbol 1350 BitmapUsed by:1351
Symbol 1351 GraphicUses:1350Used by:1392
Symbol 1352 BitmapUsed by:1353
Symbol 1353 GraphicUses:1352Used by:1392
Symbol 1354 BitmapUsed by:1355
Symbol 1355 GraphicUses:1354Used by:1392
Symbol 1356 BitmapUsed by:1357
Symbol 1357 GraphicUses:1356Used by:1392
Symbol 1358 BitmapUsed by:1359
Symbol 1359 GraphicUses:1358Used by:1392
Symbol 1360 BitmapUsed by:1361
Symbol 1361 GraphicUses:1360Used by:1392
Symbol 1362 BitmapUsed by:1363
Symbol 1363 GraphicUses:1362Used by:1392
Symbol 1364 BitmapUsed by:1365
Symbol 1365 GraphicUses:1364Used by:1392
Symbol 1366 BitmapUsed by:1367
Symbol 1367 GraphicUses:1366Used by:1392
Symbol 1368 BitmapUsed by:1369
Symbol 1369 GraphicUses:1368Used by:1392
Symbol 1370 BitmapUsed by:1371
Symbol 1371 GraphicUses:1370Used by:1392
Symbol 1372 BitmapUsed by:1373
Symbol 1373 GraphicUses:1372Used by:1392
Symbol 1374 BitmapUsed by:1375
Symbol 1375 GraphicUses:1374Used by:1392
Symbol 1376 BitmapUsed by:1377
Symbol 1377 GraphicUses:1376Used by:1392
Symbol 1378 BitmapUsed by:1379
Symbol 1379 GraphicUses:1378Used by:1392
Symbol 1380 BitmapUsed by:1381
Symbol 1381 GraphicUses:1380Used by:1392
Symbol 1382 BitmapUsed by:1383
Symbol 1383 GraphicUses:1382Used by:1392
Symbol 1384 BitmapUsed by:1385
Symbol 1385 GraphicUses:1384Used by:1392
Symbol 1386 BitmapUsed by:1387
Symbol 1387 GraphicUses:1386Used by:1392
Symbol 1388 BitmapUsed by:1389
Symbol 1389 GraphicUses:1388Used by:1392
Symbol 1390 BitmapUsed by:1391
Symbol 1391 GraphicUses:1390Used by:1392
Symbol 1392 MovieClipUses:1349 1351 1353 1355 1357 1359 1361 1363 1365 1367 1369 1371 1373 1375 1377 1379 1381 1383 1385 1387 1389 1391Used by:1972
Symbol 1393 BitmapUsed by:1394
Symbol 1394 GraphicUses:1393Used by:1443
Symbol 1395 BitmapUsed by:1396
Symbol 1396 GraphicUses:1395Used by:1443
Symbol 1397 BitmapUsed by:1398
Symbol 1398 GraphicUses:1397Used by:1443
Symbol 1399 BitmapUsed by:1400
Symbol 1400 GraphicUses:1399Used by:1443
Symbol 1401 BitmapUsed by:1402
Symbol 1402 GraphicUses:1401Used by:1443
Symbol 1403 BitmapUsed by:1404
Symbol 1404 GraphicUses:1403Used by:1443
Symbol 1405 BitmapUsed by:1406
Symbol 1406 GraphicUses:1405Used by:1443
Symbol 1407 BitmapUsed by:1408
Symbol 1408 GraphicUses:1407Used by:1443
Symbol 1409 BitmapUsed by:1410
Symbol 1410 GraphicUses:1409Used by:1443
Symbol 1411 BitmapUsed by:1412
Symbol 1412 GraphicUses:1411Used by:1443
Symbol 1413 BitmapUsed by:1414
Symbol 1414 GraphicUses:1413Used by:1443
Symbol 1415 BitmapUsed by:1416
Symbol 1416 GraphicUses:1415Used by:1443
Symbol 1417 BitmapUsed by:1418
Symbol 1418 GraphicUses:1417Used by:1443
Symbol 1419 BitmapUsed by:1420
Symbol 1420 GraphicUses:1419Used by:1443
Symbol 1421 BitmapUsed by:1422
Symbol 1422 GraphicUses:1421Used by:1443
Symbol 1423 BitmapUsed by:1424
Symbol 1424 GraphicUses:1423Used by:1443
Symbol 1425 BitmapUsed by:1426
Symbol 1426 GraphicUses:1425Used by:1443
Symbol 1427 BitmapUsed by:1428
Symbol 1428 GraphicUses:1427Used by:1443
Symbol 1429 BitmapUsed by:1430
Symbol 1430 GraphicUses:1429Used by:1443
Symbol 1431 BitmapUsed by:1432
Symbol 1432 GraphicUses:1431Used by:1443
Symbol 1433 BitmapUsed by:1434
Symbol 1434 GraphicUses:1433Used by:1443
Symbol 1435 BitmapUsed by:1436
Symbol 1436 GraphicUses:1435Used by:1443
Symbol 1437 BitmapUsed by:1438
Symbol 1438 GraphicUses:1437Used by:1443
Symbol 1439 BitmapUsed by:1440
Symbol 1440 GraphicUses:1439Used by:1443
Symbol 1441 BitmapUsed by:1442
Symbol 1442 GraphicUses:1441Used by:1443
Symbol 1443 MovieClipUses:1394 1396 1398 1400 1402 1404 1406 1408 1410 1412 1414 1416 1418 1420 1422 1424 1426 1428 1430 1432 1434 1436 1438 1440 1442Used by:1972
Symbol 1444 BitmapUsed by:1445
Symbol 1445 GraphicUses:1444Used by:1462 1894 1895
Symbol 1446 BitmapUsed by:1447
Symbol 1447 GraphicUses:1446Used by:1462 1894 1895
Symbol 1448 BitmapUsed by:1449
Symbol 1449 GraphicUses:1448Used by:1462 1894 1895
Symbol 1450 BitmapUsed by:1451
Symbol 1451 GraphicUses:1450Used by:1462
Symbol 1452 BitmapUsed by:1453
Symbol 1453 GraphicUses:1452Used by:1462
Symbol 1454 BitmapUsed by:1455
Symbol 1455 GraphicUses:1454Used by:1462
Symbol 1456 BitmapUsed by:1457
Symbol 1457 GraphicUses:1456Used by:1462
Symbol 1458 BitmapUsed by:1459
Symbol 1459 GraphicUses:1458Used by:1462
Symbol 1460 BitmapUsed by:1461
Symbol 1461 GraphicUses:1460Used by:1462
Symbol 1462 MovieClipUses:1445 1447 1449 1451 1453 1455 1457 1459 1461Used by:1972
Symbol 1463 MovieClipUsed by:1972
Symbol 1464 BitmapUsed by:1465
Symbol 1465 GraphicUses:1464Used by:1546
Symbol 1466 BitmapUsed by:1467
Symbol 1467 GraphicUses:1466Used by:1546
Symbol 1468 BitmapUsed by:1469
Symbol 1469 GraphicUses:1468Used by:1546
Symbol 1470 BitmapUsed by:1471
Symbol 1471 GraphicUses:1470Used by:1546
Symbol 1472 BitmapUsed by:1473
Symbol 1473 GraphicUses:1472Used by:1546
Symbol 1474 BitmapUsed by:1475
Symbol 1475 GraphicUses:1474Used by:1546
Symbol 1476 BitmapUsed by:1477
Symbol 1477 GraphicUses:1476Used by:1546
Symbol 1478 BitmapUsed by:1479
Symbol 1479 GraphicUses:1478Used by:1546
Symbol 1480 BitmapUsed by:1481
Symbol 1481 GraphicUses:1480Used by:1546
Symbol 1482 BitmapUsed by:1483
Symbol 1483 GraphicUses:1482Used by:1546
Symbol 1484 BitmapUsed by:1485
Symbol 1485 GraphicUses:1484Used by:1546
Symbol 1486 BitmapUsed by:1487
Symbol 1487 GraphicUses:1486Used by:1546
Symbol 1488 BitmapUsed by:1489
Symbol 1489 GraphicUses:1488Used by:1546
Symbol 1490 BitmapUsed by:1491
Symbol 1491 GraphicUses:1490Used by:1546
Symbol 1492 BitmapUsed by:1493
Symbol 1493 GraphicUses:1492Used by:1546
Symbol 1494 BitmapUsed by:1495
Symbol 1495 GraphicUses:1494Used by:1546
Symbol 1496 BitmapUsed by:1497
Symbol 1497 GraphicUses:1496Used by:1546
Symbol 1498 BitmapUsed by:1499
Symbol 1499 GraphicUses:1498Used by:1546
Symbol 1500 BitmapUsed by:1501
Symbol 1501 GraphicUses:1500Used by:1546
Symbol 1502 BitmapUsed by:1503
Symbol 1503 GraphicUses:1502Used by:1546
Symbol 1504 BitmapUsed by:1505
Symbol 1505 GraphicUses:1504Used by:1546
Symbol 1506 BitmapUsed by:1507
Symbol 1507 GraphicUses:1506Used by:1546
Symbol 1508 BitmapUsed by:1509
Symbol 1509 GraphicUses:1508Used by:1546
Symbol 1510 BitmapUsed by:1511
Symbol 1511 GraphicUses:1510Used by:1546
Symbol 1512 BitmapUsed by:1513
Symbol 1513 GraphicUses:1512Used by:1546
Symbol 1514 BitmapUsed by:1515
Symbol 1515 GraphicUses:1514Used by:1546
Symbol 1516 BitmapUsed by:1517
Symbol 1517 GraphicUses:1516Used by:1546
Symbol 1518 BitmapUsed by:1519
Symbol 1519 GraphicUses:1518Used by:1546
Symbol 1520 BitmapUsed by:1521
Symbol 1521 GraphicUses:1520Used by:1546
Symbol 1522 BitmapUsed by:1523
Symbol 1523 GraphicUses:1522Used by:1546
Symbol 1524 BitmapUsed by:1525
Symbol 1525 GraphicUses:1524Used by:1546
Symbol 1526 BitmapUsed by:1527
Symbol 1527 GraphicUses:1526Used by:1546
Symbol 1528 BitmapUsed by:1529
Symbol 1529 GraphicUses:1528Used by:1546
Symbol 1530 BitmapUsed by:1531
Symbol 1531 GraphicUses:1530Used by:1546
Symbol 1532 BitmapUsed by:1533
Symbol 1533 GraphicUses:1532Used by:1546
Symbol 1534 BitmapUsed by:1535
Symbol 1535 GraphicUses:1534Used by:1546
Symbol 1536 BitmapUsed by:1537
Symbol 1537 GraphicUses:1536Used by:1546
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1546
Symbol 1540 BitmapUsed by:1541
Symbol 1541 GraphicUses:1540Used by:1546
Symbol 1542 BitmapUsed by:1543
Symbol 1543 GraphicUses:1542Used by:1546
Symbol 1544 BitmapUsed by:1545
Symbol 1545 GraphicUses:1544Used by:1546
Symbol 1546 MovieClipUses:1465 1467 1469 1471 1473 1475 1477 1479 1481 1483 1485 1487 1489 1491 1493 1495 1497 1499 1501 1503 1505 1507 1509 1511 1513 1515 1517 1519 1521 1523 1525 1527 1529 1531 1533 1535 1537 1539 1541 1543 1545Used by:1972
Symbol 1547 MovieClipUsed by:1972
Symbol 1548 BitmapUsed by:1549
Symbol 1549 GraphicUses:1548Used by:1630
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1630
Symbol 1552 BitmapUsed by:1553
Symbol 1553 GraphicUses:1552Used by:1630
Symbol 1554 BitmapUsed by:1555
Symbol 1555 GraphicUses:1554Used by:1630
Symbol 1556 BitmapUsed by:1557
Symbol 1557 GraphicUses:1556Used by:1630
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1630
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1630
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1630
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1630
Symbol 1566 BitmapUsed by:1567
Symbol 1567 GraphicUses:1566Used by:1630
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1630
Symbol 1570 BitmapUsed by:1571
Symbol 1571 GraphicUses:1570Used by:1630
Symbol 1572 BitmapUsed by:1573
Symbol 1573 GraphicUses:1572Used by:1630
Symbol 1574 BitmapUsed by:1575
Symbol 1575 GraphicUses:1574Used by:1630
Symbol 1576 BitmapUsed by:1577
Symbol 1577 GraphicUses:1576Used by:1630
Symbol 1578 BitmapUsed by:1579
Symbol 1579 GraphicUses:1578Used by:1630
Symbol 1580 BitmapUsed by:1581
Symbol 1581 GraphicUses:1580Used by:1630
Symbol 1582 BitmapUsed by:1583
Symbol 1583 GraphicUses:1582Used by:1630
Symbol 1584 BitmapUsed by:1585
Symbol 1585 GraphicUses:1584Used by:1630
Symbol 1586 BitmapUsed by:1587
Symbol 1587 GraphicUses:1586Used by:1630
Symbol 1588 BitmapUsed by:1589
Symbol 1589 GraphicUses:1588Used by:1630
Symbol 1590 BitmapUsed by:1591
Symbol 1591 GraphicUses:1590Used by:1630
Symbol 1592 BitmapUsed by:1593
Symbol 1593 GraphicUses:1592Used by:1630
Symbol 1594 BitmapUsed by:1595
Symbol 1595 GraphicUses:1594Used by:1630
Symbol 1596 BitmapUsed by:1597
Symbol 1597 GraphicUses:1596Used by:1630
Symbol 1598 BitmapUsed by:1599
Symbol 1599 GraphicUses:1598Used by:1630
Symbol 1600 BitmapUsed by:1601
Symbol 1601 GraphicUses:1600Used by:1630
Symbol 1602 BitmapUsed by:1603
Symbol 1603 GraphicUses:1602Used by:1630
Symbol 1604 BitmapUsed by:1605
Symbol 1605 GraphicUses:1604Used by:1630
Symbol 1606 BitmapUsed by:1607
Symbol 1607 GraphicUses:1606Used by:1630
Symbol 1608 BitmapUsed by:1609
Symbol 1609 GraphicUses:1608Used by:1630
Symbol 1610 BitmapUsed by:1611
Symbol 1611 GraphicUses:1610Used by:1630
Symbol 1612 BitmapUsed by:1613
Symbol 1613 GraphicUses:1612Used by:1630
Symbol 1614 BitmapUsed by:1615
Symbol 1615 GraphicUses:1614Used by:1630
Symbol 1616 BitmapUsed by:1617
Symbol 1617 GraphicUses:1616Used by:1630
Symbol 1618 BitmapUsed by:1619
Symbol 1619 GraphicUses:1618Used by:1630
Symbol 1620 BitmapUsed by:1621
Symbol 1621 GraphicUses:1620Used by:1630
Symbol 1622 BitmapUsed by:1623
Symbol 1623 GraphicUses:1622Used by:1630
Symbol 1624 BitmapUsed by:1625
Symbol 1625 GraphicUses:1624Used by:1630
Symbol 1626 BitmapUsed by:1627
Symbol 1627 GraphicUses:1626Used by:1630
Symbol 1628 BitmapUsed by:1629
Symbol 1629 GraphicUses:1628Used by:1630
Symbol 1630 MovieClipUses:1549 1551 1553 1555 1557 1559 1561 1563 1565 1567 1569 1571 1573 1575 1577 1579 1581 1583 1585 1587 1589 1591 1593 1595 1597 1599 1601 1603 1605 1607 1609 1611 1613 1615 1617 1619 1621 1623 1625 1627 1629Used by:1972
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1669
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1669
Symbol 1635 BitmapUsed by:1636
Symbol 1636 GraphicUses:1635Used by:1669
Symbol 1637 BitmapUsed by:1638
Symbol 1638 GraphicUses:1637Used by:1669
Symbol 1639 BitmapUsed by:1640
Symbol 1640 GraphicUses:1639Used by:1669
Symbol 1641 BitmapUsed by:1642
Symbol 1642 GraphicUses:1641Used by:1669
Symbol 1643 BitmapUsed by:1644
Symbol 1644 GraphicUses:1643Used by:1669
Symbol 1645 BitmapUsed by:1646
Symbol 1646 GraphicUses:1645Used by:1669
Symbol 1647 BitmapUsed by:1648
Symbol 1648 GraphicUses:1647Used by:1669
Symbol 1649 BitmapUsed by:1650
Symbol 1650 GraphicUses:1649Used by:1669
Symbol 1651 BitmapUsed by:1652
Symbol 1652 GraphicUses:1651Used by:1669
Symbol 1653 BitmapUsed by:1654
Symbol 1654 GraphicUses:1653Used by:1669
Symbol 1655 BitmapUsed by:1656
Symbol 1656 GraphicUses:1655Used by:1669
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1669
Symbol 1659 BitmapUsed by:1660
Symbol 1660 GraphicUses:1659Used by:1669
Symbol 1661 BitmapUsed by:1662
Symbol 1662 GraphicUses:1661Used by:1669
Symbol 1663 BitmapUsed by:1664
Symbol 1664 GraphicUses:1663Used by:1669
Symbol 1665 BitmapUsed by:1666
Symbol 1666 GraphicUses:1665Used by:1669
Symbol 1667 BitmapUsed by:1668
Symbol 1668 GraphicUses:1667Used by:1669
Symbol 1669 MovieClipUses:1632 1634 1636 1638 1640 1642 1644 1646 1648 1650 1652 1654 1656 1658 1660 1662 1664 1666 1668Used by:1972
Symbol 1670 BitmapUsed by:1671
Symbol 1671 GraphicUses:1670Used by:1708
Symbol 1672 BitmapUsed by:1673
Symbol 1673 GraphicUses:1672Used by:1708
Symbol 1674 BitmapUsed by:1675
Symbol 1675 GraphicUses:1674Used by:1708
Symbol 1676 BitmapUsed by:1677
Symbol 1677 GraphicUses:1676Used by:1708
Symbol 1678 BitmapUsed by:1679
Symbol 1679 GraphicUses:1678Used by:1708
Symbol 1680 BitmapUsed by:1681
Symbol 1681 GraphicUses:1680Used by:1708
Symbol 1682 BitmapUsed by:1683
Symbol 1683 GraphicUses:1682Used by:1708
Symbol 1684 BitmapUsed by:1685
Symbol 1685 GraphicUses:1684Used by:1708
Symbol 1686 BitmapUsed by:1687
Symbol 1687 GraphicUses:1686Used by:1708
Symbol 1688 BitmapUsed by:1689
Symbol 1689 GraphicUses:1688Used by:1708
Symbol 1690 BitmapUsed by:1691
Symbol 1691 GraphicUses:1690Used by:1708
Symbol 1692 BitmapUsed by:1693
Symbol 1693 GraphicUses:1692Used by:1708
Symbol 1694 BitmapUsed by:1695
Symbol 1695 GraphicUses:1694Used by:1708
Symbol 1696 BitmapUsed by:1697
Symbol 1697 GraphicUses:1696Used by:1708
Symbol 1698 BitmapUsed by:1699
Symbol 1699 GraphicUses:1698Used by:1708
Symbol 1700 BitmapUsed by:1701
Symbol 1701 GraphicUses:1700Used by:1708
Symbol 1702 BitmapUsed by:1703
Symbol 1703 GraphicUses:1702Used by:1708
Symbol 1704 BitmapUsed by:1705
Symbol 1705 GraphicUses:1704Used by:1708
Symbol 1706 BitmapUsed by:1707
Symbol 1707 GraphicUses:1706Used by:1708
Symbol 1708 MovieClipUses:1671 1673 1675 1677 1679 1681 1683 1685 1687 1689 1691 1693 1695 1697 1699 1701 1703 1705 1707Used by:1972
Symbol 1709 BitmapUsed by:1710
Symbol 1710 GraphicUses:1709Used by:1737
Symbol 1711 BitmapUsed by:1712
Symbol 1712 GraphicUses:1711Used by:1737
Symbol 1713 BitmapUsed by:1714
Symbol 1714 GraphicUses:1713Used by:1737
Symbol 1715 BitmapUsed by:1716
Symbol 1716 GraphicUses:1715Used by:1737
Symbol 1717 BitmapUsed by:1718
Symbol 1718 GraphicUses:1717Used by:1737
Symbol 1719 BitmapUsed by:1720
Symbol 1720 GraphicUses:1719Used by:1737
Symbol 1721 BitmapUsed by:1722
Symbol 1722 GraphicUses:1721Used by:1737
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1737
Symbol 1725 BitmapUsed by:1726
Symbol 1726 GraphicUses:1725Used by:1737
Symbol 1727 BitmapUsed by:1728
Symbol 1728 GraphicUses:1727Used by:1737
Symbol 1729 BitmapUsed by:1730
Symbol 1730 GraphicUses:1729Used by:1737
Symbol 1731 BitmapUsed by:1732
Symbol 1732 GraphicUses:1731Used by:1737
Symbol 1733 BitmapUsed by:1734
Symbol 1734 GraphicUses:1733Used by:1737
Symbol 1735 BitmapUsed by:1736
Symbol 1736 GraphicUses:1735Used by:1737
Symbol 1737 MovieClipUses:1710 1712 1714 1716 1718 1720 1722 1724 1726 1728 1730 1732 1734 1736Used by:1972
Symbol 1738 BitmapUsed by:1739
Symbol 1739 GraphicUses:1738Used by:1772
Symbol 1740 BitmapUsed by:1741
Symbol 1741 GraphicUses:1740Used by:1772
Symbol 1742 BitmapUsed by:1743
Symbol 1743 GraphicUses:1742Used by:1772
Symbol 1744 BitmapUsed by:1745
Symbol 1745 GraphicUses:1744Used by:1772
Symbol 1746 BitmapUsed by:1747
Symbol 1747 GraphicUses:1746Used by:1772
Symbol 1748 BitmapUsed by:1749
Symbol 1749 GraphicUses:1748Used by:1772
Symbol 1750 BitmapUsed by:1751
Symbol 1751 GraphicUses:1750Used by:1772
Symbol 1752 BitmapUsed by:1753
Symbol 1753 GraphicUses:1752Used by:1772
Symbol 1754 BitmapUsed by:1755
Symbol 1755 GraphicUses:1754Used by:1772
Symbol 1756 BitmapUsed by:1757
Symbol 1757 GraphicUses:1756Used by:1772
Symbol 1758 BitmapUsed by:1759
Symbol 1759 GraphicUses:1758Used by:1772
Symbol 1760 BitmapUsed by:1761
Symbol 1761 GraphicUses:1760Used by:1772
Symbol 1762 BitmapUsed by:1763
Symbol 1763 GraphicUses:1762Used by:1772
Symbol 1764 BitmapUsed by:1765
Symbol 1765 GraphicUses:1764Used by:1772
Symbol 1766 BitmapUsed by:1767
Symbol 1767 GraphicUses:1766Used by:1772
Symbol 1768 BitmapUsed by:1769
Symbol 1769 GraphicUses:1768Used by:1772
Symbol 1770 BitmapUsed by:1771
Symbol 1771 GraphicUses:1770Used by:1772
Symbol 1772 MovieClipUses:1739 1741 1743 1745 1747 1749 1751 1753 1755 1757 1759 1761 1763 1765 1767 1769 1771Used by:1972
Symbol 1773 MovieClipUsed by:1972
Symbol 1774 BitmapUsed by:1775
Symbol 1775 GraphicUses:1774Used by:1816
Symbol 1776 BitmapUsed by:1777
Symbol 1777 GraphicUses:1776Used by:1816
Symbol 1778 BitmapUsed by:1779
Symbol 1779 GraphicUses:1778Used by:1816
Symbol 1780 BitmapUsed by:1781
Symbol 1781 GraphicUses:1780Used by:1816
Symbol 1782 BitmapUsed by:1783
Symbol 1783 GraphicUses:1782Used by:1816
Symbol 1784 BitmapUsed by:1785
Symbol 1785 GraphicUses:1784Used by:1816
Symbol 1786 BitmapUsed by:1787
Symbol 1787 GraphicUses:1786Used by:1816
Symbol 1788 BitmapUsed by:1789
Symbol 1789 GraphicUses:1788Used by:1816
Symbol 1790 BitmapUsed by:1791
Symbol 1791 GraphicUses:1790Used by:1816
Symbol 1792 BitmapUsed by:1793
Symbol 1793 GraphicUses:1792Used by:1816
Symbol 1794 BitmapUsed by:1795
Symbol 1795 GraphicUses:1794Used by:1816
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1816
Symbol 1798 BitmapUsed by:1799
Symbol 1799 GraphicUses:1798Used by:1816
Symbol 1800 BitmapUsed by:1801
Symbol 1801 GraphicUses:1800Used by:1816
Symbol 1802 BitmapUsed by:1803
Symbol 1803 GraphicUses:1802Used by:1816
Symbol 1804 BitmapUsed by:1805
Symbol 1805 GraphicUses:1804Used by:1816
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1816
Symbol 1808 BitmapUsed by:1809
Symbol 1809 GraphicUses:1808Used by:1816
Symbol 1810 BitmapUsed by:1811
Symbol 1811 GraphicUses:1810Used by:1816
Symbol 1812 BitmapUsed by:1813
Symbol 1813 GraphicUses:1812Used by:1816
Symbol 1814 BitmapUsed by:1815
Symbol 1815 GraphicUses:1814Used by:1816
Symbol 1816 MovieClipUses:1775 1777 1779 1781 1783 1785 1787 1789 1791 1793 1795 1797 1799 1801 1803 1805 1807 1809 1811 1813 1815Used by:1972
Symbol 1817 BitmapUsed by:1818
Symbol 1818 GraphicUses:1817Used by:1859
Symbol 1819 BitmapUsed by:1820
Symbol 1820 GraphicUses:1819Used by:1859
Symbol 1821 BitmapUsed by:1822
Symbol 1822 GraphicUses:1821Used by:1859
Symbol 1823 BitmapUsed by:1824
Symbol 1824 GraphicUses:1823Used by:1859
Symbol 1825 BitmapUsed by:1826
Symbol 1826 GraphicUses:1825Used by:1859
Symbol 1827 BitmapUsed by:1828
Symbol 1828 GraphicUses:1827Used by:1859
Symbol 1829 BitmapUsed by:1830
Symbol 1830 GraphicUses:1829Used by:1859
Symbol 1831 BitmapUsed by:1832
Symbol 1832 GraphicUses:1831Used by:1859
Symbol 1833 BitmapUsed by:1834
Symbol 1834 GraphicUses:1833Used by:1859
Symbol 1835 BitmapUsed by:1836
Symbol 1836 GraphicUses:1835Used by:1859
Symbol 1837 BitmapUsed by:1838
Symbol 1838 GraphicUses:1837Used by:1859
Symbol 1839 BitmapUsed by:1840
Symbol 1840 GraphicUses:1839Used by:1859
Symbol 1841 BitmapUsed by:1842
Symbol 1842 GraphicUses:1841Used by:1859
Symbol 1843 BitmapUsed by:1844
Symbol 1844 GraphicUses:1843Used by:1859
Symbol 1845 BitmapUsed by:1846
Symbol 1846 GraphicUses:1845Used by:1859
Symbol 1847 BitmapUsed by:1848
Symbol 1848 GraphicUses:1847Used by:1859
Symbol 1849 BitmapUsed by:1850
Symbol 1850 GraphicUses:1849Used by:1859
Symbol 1851 BitmapUsed by:1852
Symbol 1852 GraphicUses:1851Used by:1859
Symbol 1853 BitmapUsed by:1854
Symbol 1854 GraphicUses:1853Used by:1859
Symbol 1855 BitmapUsed by:1856
Symbol 1856 GraphicUses:1855Used by:1859
Symbol 1857 BitmapUsed by:1858
Symbol 1858 GraphicUses:1857Used by:1859
Symbol 1859 MovieClipUses:1818 1820 1822 1824 1826 1828 1830 1832 1834 1836 1838 1840 1842 1844 1846 1848 1850 1852 1854 1856 1858Used by:1972
Symbol 1860 BitmapUsed by:1861
Symbol 1861 GraphicUses:1860Used by:1894 1895
Symbol 1862 BitmapUsed by:1863
Symbol 1863 GraphicUses:1862Used by:1894 1895
Symbol 1864 BitmapUsed by:1865
Symbol 1865 GraphicUses:1864Used by:1894 1895
Symbol 1866 BitmapUsed by:1867
Symbol 1867 GraphicUses:1866Used by:1894 1895
Symbol 1868 BitmapUsed by:1869
Symbol 1869 GraphicUses:1868Used by:1894 1895
Symbol 1870 BitmapUsed by:1871
Symbol 1871 GraphicUses:1870Used by:1894 1895
Symbol 1872 BitmapUsed by:1873
Symbol 1873 GraphicUses:1872Used by:1894 1895
Symbol 1874 BitmapUsed by:1875
Symbol 1875 GraphicUses:1874Used by:1894 1895
Symbol 1876 BitmapUsed by:1877
Symbol 1877 GraphicUses:1876Used by:1894 1895
Symbol 1878 BitmapUsed by:1879
Symbol 1879 GraphicUses:1878Used by:1894 1895
Symbol 1880 BitmapUsed by:1881
Symbol 1881 GraphicUses:1880Used by:1894 1895
Symbol 1882 BitmapUsed by:1883
Symbol 1883 GraphicUses:1882Used by:1894 1895
Symbol 1884 BitmapUsed by:1885
Symbol 1885 GraphicUses:1884Used by:1894 1895
Symbol 1886 BitmapUsed by:1887
Symbol 1887 GraphicUses:1886Used by:1894 1895
Symbol 1888 BitmapUsed by:1889
Symbol 1889 GraphicUses:1888Used by:1894 1895
Symbol 1890 BitmapUsed by:1891
Symbol 1891 GraphicUses:1890Used by:1894 1895
Symbol 1892 BitmapUsed by:1893
Symbol 1893 GraphicUses:1892Used by:1894 1895
Symbol 1894 MovieClipUses:1445 1447 1449 1861 1863 1865 1867 1869 1871 1873 1875 1877 1879 1881 1883 1885 1887 1889 1891 1893Used by:1972
Symbol 1895 MovieClipUses:1445 1447 1449 1861 1863 1865 1867 1869 1871 1873 1875 1877 1879 1881 1883 1885 1887 1889 1891 1893Used by:1972
Symbol 1896 BitmapUsed by:1897
Symbol 1897 GraphicUses:1896Used by:1941
Symbol 1898 BitmapUsed by:1899
Symbol 1899 GraphicUses:1898Used by:1941
Symbol 1900 BitmapUsed by:1901
Symbol 1901 GraphicUses:1900Used by:1941
Symbol 1902 BitmapUsed by:1903
Symbol 1903 GraphicUses:1902Used by:1941
Symbol 1904 BitmapUsed by:1905
Symbol 1905 GraphicUses:1904Used by:1941
Symbol 1906 BitmapUsed by:1907
Symbol 1907 GraphicUses:1906Used by:1941
Symbol 1908 BitmapUsed by:1909
Symbol 1909 GraphicUses:1908Used by:1941
Symbol 1910 BitmapUsed by:1911
Symbol 1911 GraphicUses:1910Used by:1941
Symbol 1912 BitmapUsed by:1913
Symbol 1913 GraphicUses:1912Used by:1941
Symbol 1914 BitmapUsed by:1915
Symbol 1915 GraphicUses:1914Used by:1941
Symbol 1916 BitmapUsed by:1917
Symbol 1917 GraphicUses:1916Used by:1941
Symbol 1918 BitmapUsed by:1919
Symbol 1919 GraphicUses:1918Used by:1941
Symbol 1920 BitmapUsed by:1921
Symbol 1921 GraphicUses:1920Used by:1941
Symbol 1922 BitmapUsed by:1923
Symbol 1923 GraphicUses:1922Used by:1941
Symbol 1924 BitmapUsed by:1925
Symbol 1925 GraphicUses:1924Used by:1941
Symbol 1926 BitmapUsed by:1927
Symbol 1927 GraphicUses:1926Used by:1941
Symbol 1928 BitmapUsed by:1929
Symbol 1929 GraphicUses:1928Used by:1941
Symbol 1930 BitmapUsed by:1931
Symbol 1931 GraphicUses:1930Used by:1941
Symbol 1932 BitmapUsed by:1933
Symbol 1933 GraphicUses:1932Used by:1941
Symbol 1934 BitmapUsed by:1936 1938 1940
Symbol 1935 BitmapUsed by:1936
Symbol 1936 GraphicUses:1934 1935Used by:1941
Symbol 1937 BitmapUsed by:1938
Symbol 1938 GraphicUses:1934 1937Used by:1941
Symbol 1939 BitmapUsed by:1940
Symbol 1940 GraphicUses:1934 1939Used by:1941
Symbol 1941 MovieClipUses:1897 1899 1901 1903 1905 1907 1909 1911 1913 1915 1917 1919 1921 1923 1925 1927 1929 1931 1933 1936 1938 1940Used by:1972
Symbol 1942 BitmapUsed by:1943
Symbol 1943 GraphicUses:1942Used by:1968
Symbol 1944 BitmapUsed by:1945
Symbol 1945 GraphicUses:1944Used by:1968
Symbol 1946 BitmapUsed by:1947
Symbol 1947 GraphicUses:1946Used by:1968
Symbol 1948 BitmapUsed by:1949
Symbol 1949 GraphicUses:1948Used by:1968
Symbol 1950 BitmapUsed by:1951
Symbol 1951 GraphicUses:1950Used by:1968 1970
Symbol 1952 BitmapUsed by:1953
Symbol 1953 GraphicUses:1952Used by:1968 1970
Symbol 1954 BitmapUsed by:1955
Symbol 1955 GraphicUses:1954Used by:1968 1970
Symbol 1956 BitmapUsed by:1957
Symbol 1957 GraphicUses:1956Used by:1968 1970
Symbol 1958 BitmapUsed by:1959
Symbol 1959 GraphicUses:1958Used by:1968 1970
Symbol 1960 BitmapUsed by:1961
Symbol 1961 GraphicUses:1960Used by:1968 1970
Symbol 1962 BitmapUsed by:1963
Symbol 1963 GraphicUses:1962Used by:1968 1970
Symbol 1964 BitmapUsed by:1965
Symbol 1965 GraphicUses:1964Used by:1968 1970
Symbol 1966 BitmapUsed by:1967
Symbol 1967 GraphicUses:1966Used by:1968 1970
Symbol 1968 MovieClipUses:1943 1945 1947 1949 1951 1953 1955 1957 1959 1961 1963 1965 1967Used by:1972
Symbol 1969 MovieClipUsed by:1972
Symbol 1970 MovieClipUses:1951 1953 1955 1957 1959 1961 1963 1965 1967Used by:1972
Symbol 1971 MovieClipUses:1187Used by:1972
Symbol 1972 MovieClip [monkey]Uses:1204 1205 1210 1211 1214 1215 1216 1221 1222 1237 1238 498 1239 1250 1251 1241 1252 1261 1262 1263 1264 1265 1266 1267 1268 1269 1280 1281 1286 1287 528 1288 1293 1294 1303 811 1312 1319 1320 1327 1328 1333 1334 1339 1340 1326 1341 1346 1347 1392 1026 1443 1462 1463 1546 1547 1630 1669 1708 1737 1772 840 1773 1816 1859 1894 1895 1941 1968 1969 1970 1971
Symbol 1973 BitmapUsed by:1974
Symbol 1974 GraphicUses:1973Used by:1981
Symbol 1975 BitmapUsed by:1976
Symbol 1976 GraphicUses:1975Used by:1981
Symbol 1977 BitmapUsed by:1978
Symbol 1978 GraphicUses:1977Used by:1981
Symbol 1979 BitmapUsed by:1980
Symbol 1980 GraphicUses:1979Used by:1981
Symbol 1981 MovieClipUses:1974 1976 1978 1980Used by:2042 2703
Symbol 1982 MovieClipUsed by:2042
Symbol 1983 BitmapUsed by:1984
Symbol 1984 GraphicUses:1983Used by:2009 2702
Symbol 1985 BitmapUsed by:1986
Symbol 1986 GraphicUses:1985Used by:2009 2702
Symbol 1987 BitmapUsed by:1988
Symbol 1988 GraphicUses:1987Used by:2009 2702
Symbol 1989 BitmapUsed by:1990
Symbol 1990 GraphicUses:1989Used by:2009 2702
Symbol 1991 BitmapUsed by:1992
Symbol 1992 GraphicUses:1991Used by:2009 2702
Symbol 1993 BitmapUsed by:1994
Symbol 1994 GraphicUses:1993Used by:2009 2702
Symbol 1995 BitmapUsed by:1996
Symbol 1996 GraphicUses:1995Used by:2009 2702
Symbol 1997 BitmapUsed by:1998
Symbol 1998 GraphicUses:1997Used by:2009 2702
Symbol 1999 BitmapUsed by:2000
Symbol 2000 GraphicUses:1999Used by:2009 2702
Symbol 2001 BitmapUsed by:2002
Symbol 2002 GraphicUses:2001Used by:2009 2702
Symbol 2003 BitmapUsed by:2004
Symbol 2004 GraphicUses:2003Used by:2009 2702
Symbol 2005 BitmapUsed by:2006
Symbol 2006 GraphicUses:2005Used by:2009 2702
Symbol 2007 BitmapUsed by:2008
Symbol 2008 GraphicUses:2007Used by:2009 2702
Symbol 2009 MovieClipUses:1984 1986 1988 1990 1992 1994 1996 1998 2000 2002 2004 2006 2008Used by:2042
Symbol 2010 MovieClipUsed by:2042 2419 2654
Symbol 2011 BitmapUsed by:2012
Symbol 2012 GraphicUses:2011Used by:2013
Symbol 2013 MovieClipUses:2012Used by:2042
Symbol 2014 BitmapUsed by:2015
Symbol 2015 GraphicUses:2014Used by:2042
Symbol 2016 BitmapUsed by:2017
Symbol 2017 GraphicUses:2016Used by:2036
Symbol 2018 BitmapUsed by:2019
Symbol 2019 GraphicUses:2018Used by:2036
Symbol 2020 BitmapUsed by:2021
Symbol 2021 GraphicUses:2020Used by:2036
Symbol 2022 BitmapUsed by:2023
Symbol 2023 GraphicUses:2022Used by:2036
Symbol 2024 BitmapUsed by:2025
Symbol 2025 GraphicUses:2024Used by:2036
Symbol 2026 BitmapUsed by:2027
Symbol 2027 GraphicUses:2026Used by:2036
Symbol 2028 BitmapUsed by:2029
Symbol 2029 GraphicUses:2028Used by:2036
Symbol 2030 BitmapUsed by:2031
Symbol 2031 GraphicUses:2030Used by:2036
Symbol 2032 BitmapUsed by:2033
Symbol 2033 GraphicUses:2032Used by:2036
Symbol 2034 BitmapUsed by:2035
Symbol 2035 GraphicUses:2034Used by:2036
Symbol 2036 MovieClipUses:2017 2019 2021 2023 2025 2027 2029 2031 2033 2035Used by:2042
Symbol 2037 MovieClipUsed by:2042 2419 2518 2600 2619 2654
Symbol 2038 BitmapUsed by:2039
Symbol 2039 GraphicUses:2038Used by:2042
Symbol 2040 BitmapUsed by:2041
Symbol 2041 GraphicUses:2040Used by:2042
Symbol 2042 MovieClip [weapon]Uses:1981 1982 2009 2010 2013 2015 2036 2037 2039 2041
Symbol 2043 BitmapUsed by:2044
Symbol 2044 GraphicUses:2043Used by:2049
Symbol 2045 BitmapUsed by:2046
Symbol 2046 GraphicUses:2045Used by:2049
Symbol 2047 BitmapUsed by:2048
Symbol 2048 GraphicUses:2047Used by:2049
Symbol 2049 MovieClipUses:2044 2046 2048Used by:2051
Symbol 2050 MovieClipUsed by:2051 2059
Symbol 2051 MovieClip [green_food]Uses:2049 2050
Symbol 2052 BitmapUsed by:2053
Symbol 2053 GraphicUses:2052Used by:2058
Symbol 2054 BitmapUsed by:2055
Symbol 2055 GraphicUses:2054Used by:2058
Symbol 2056 BitmapUsed by:2057
Symbol 2057 GraphicUses:2056Used by:2058
Symbol 2058 MovieClipUses:2053 2055 2057Used by:2059
Symbol 2059 MovieClip [food]Uses:2058 2050
Symbol 2060 BitmapUsed by:2061
Symbol 2061 GraphicUses:2060Used by:2064
Symbol 2062 BitmapUsed by:2063
Symbol 2063 GraphicUses:2062Used by:2064
Symbol 2064 MovieClip [waterpool21]Uses:2061 2063
Symbol 2065 BitmapUsed by:2066
Symbol 2066 GraphicUses:2065Used by:2069
Symbol 2067 BitmapUsed by:2068
Symbol 2068 GraphicUses:2067Used by:2069
Symbol 2069 MovieClip [waterpool12]Uses:2066 2068
Symbol 2070 BitmapUsed by:2071
Symbol 2071 GraphicUses:2070Used by:2074
Symbol 2072 BitmapUsed by:2073
Symbol 2073 GraphicUses:2072Used by:2074
Symbol 2074 MovieClip [waterpool9]Uses:2071 2073
Symbol 2075 BitmapUsed by:2076
Symbol 2076 GraphicUses:2075Used by:2081
Symbol 2077 BitmapUsed by:2078
Symbol 2078 GraphicUses:2077Used by:2081
Symbol 2079 BitmapUsed by:2080
Symbol 2080 GraphicUses:2079Used by:2081
Symbol 2081 MovieClip [watersplash21]Uses:2076 2078 2080
Symbol 2082 BitmapUsed by:2083
Symbol 2083 GraphicUses:2082Used by:2088
Symbol 2084 BitmapUsed by:2085
Symbol 2085 GraphicUses:2084Used by:2088
Symbol 2086 BitmapUsed by:2087
Symbol 2087 GraphicUses:2086Used by:2088
Symbol 2088 MovieClip [watersplash14]Uses:2083 2085 2087
Symbol 2089 BitmapUsed by:2090
Symbol 2090 GraphicUses:2089Used by:2095
Symbol 2091 BitmapUsed by:2092
Symbol 2092 GraphicUses:2091Used by:2095
Symbol 2093 BitmapUsed by:2094
Symbol 2094 GraphicUses:2093Used by:2095
Symbol 2095 MovieClip [watersplash9]Uses:2090 2092 2094
Symbol 2096 BitmapUsed by:2097
Symbol 2097 GraphicUses:2096Used by:2102
Symbol 2098 BitmapUsed by:2099
Symbol 2099 GraphicUses:2098Used by:2102
Symbol 2100 BitmapUsed by:2101
Symbol 2101 GraphicUses:2100Used by:2102
Symbol 2102 MovieClip [waterfall23]Uses:2097 2099 2101
Symbol 2103 BitmapUsed by:2104
Symbol 2104 GraphicUses:2103Used by:2109
Symbol 2105 BitmapUsed by:2106
Symbol 2106 GraphicUses:2105Used by:2109
Symbol 2107 BitmapUsed by:2108
Symbol 2108 GraphicUses:2107Used by:2109
Symbol 2109 MovieClip [waterfall14]Uses:2104 2106 2108
Symbol 2110 BitmapUsed by:2111
Symbol 2111 GraphicUses:2110Used by:2116
Symbol 2112 BitmapUsed by:2113
Symbol 2113 GraphicUses:2112Used by:2116
Symbol 2114 BitmapUsed by:2115
Symbol 2115 GraphicUses:2114Used by:2116
Symbol 2116 MovieClip [waterfall9]Uses:2111 2113 2115
Symbol 2117 BitmapUsed by:2118
Symbol 2118 GraphicUses:2117Used by:2125
Symbol 2119 BitmapUsed by:2120
Symbol 2120 GraphicUses:2119Used by:2125
Symbol 2121 BitmapUsed by:2122
Symbol 2122 GraphicUses:2121Used by:2125
Symbol 2123 BitmapUsed by:2124
Symbol 2124 GraphicUses:2123Used by:2125
Symbol 2125 MovieClip [watermark]Uses:2118 2120 2122 2124
Symbol 2126 BitmapUsed by:2127
Symbol 2127 GraphicUses:2126Used by:2132
Symbol 2128 BitmapUsed by:2129
Symbol 2129 GraphicUses:2128Used by:2132
Symbol 2130 BitmapUsed by:2131
Symbol 2131 GraphicUses:2130Used by:2132
Symbol 2132 MovieClipUses:2127 2129 2131Used by:2202
Symbol 2133 MovieClipUsed by:2202 2269
Symbol 2134 BitmapUsed by:2135
Symbol 2135 GraphicUses:2134Used by:2202
Symbol 2136 MovieClipUsed by:2202 2269
Symbol 2137 BitmapUsed by:2138
Symbol 2138 GraphicUses:2137Used by:2147
Symbol 2139 BitmapUsed by:2140
Symbol 2140 GraphicUses:2139Used by:2147
Symbol 2141 BitmapUsed by:2142
Symbol 2142 GraphicUses:2141Used by:2147
Symbol 2143 BitmapUsed by:2144
Symbol 2144 GraphicUses:2143Used by:2147
Symbol 2145 BitmapUsed by:2146
Symbol 2146 GraphicUses:2145Used by:2147
Symbol 2147 MovieClipUses:2138 2140 2142 2144 2146Used by:2202
Symbol 2148 MovieClipUsed by:2202 2269
Symbol 2149 BitmapUsed by:2150
Symbol 2150 GraphicUses:2149Used by:2202 2269
Symbol 2151 MovieClipUsed by:2202 2269
Symbol 2152 BitmapUsed by:2153
Symbol 2153 GraphicUses:2152Used by:2156
Symbol 2154 BitmapUsed by:2155
Symbol 2155 GraphicUses:2154Used by:2156
Symbol 2156 MovieClipUses:2153 2155Used by:2202
Symbol 2157 MovieClipUsed by:2202 2269 2654
Symbol 2158 BitmapUsed by:2159
Symbol 2159 GraphicUses:2158Used by:2164
Symbol 2160 BitmapUsed by:2161
Symbol 2161 GraphicUses:2160Used by:2164
Symbol 2162 BitmapUsed by:2163
Symbol 2163 GraphicUses:2162Used by:2164
Symbol 2164 MovieClipUses:2159 2161 2163Used by:2202
Symbol 2165 MovieClipUsed by:2202 2269
Symbol 2166 BitmapUsed by:2167
Symbol 2167 GraphicUses:2166Used by:2174
Symbol 2168 BitmapUsed by:2169
Symbol 2169 GraphicUses:2168Used by:2174
Symbol 2170 BitmapUsed by:2171
Symbol 2171 GraphicUses:2170Used by:2174
Symbol 2172 BitmapUsed by:2173
Symbol 2173 GraphicUses:2172Used by:2174
Symbol 2174 MovieClipUses:2167 2169 2171 2173Used by:2202
Symbol 2175 MovieClipUsed by:2202 2269
Symbol 2176 BitmapUsed by:2177
Symbol 2177 GraphicUses:2176Used by:2186
Symbol 2178 BitmapUsed by:2179
Symbol 2179 GraphicUses:2178Used by:2186
Symbol 2180 BitmapUsed by:2181
Symbol 2181 GraphicUses:2180Used by:2186
Symbol 2182 BitmapUsed by:2183
Symbol 2183 GraphicUses:2182Used by:2186
Symbol 2184 BitmapUsed by:2185
Symbol 2185 GraphicUses:2184Used by:2186
Symbol 2186 MovieClipUses:2177 2179 2181 2183 2185Used by:2202
Symbol 2187 BitmapUsed by:2188
Symbol 2188 GraphicUses:2187Used by:2191
Symbol 2189 BitmapUsed by:2190
Symbol 2190 GraphicUses:2189Used by:2191
Symbol 2191 MovieClipUses:2188 2190Used by:2202
Symbol 2192 MovieClipUsed by:2202 2269
Symbol 2193 BitmapUsed by:2194
Symbol 2194 GraphicUses:2193Used by:2201
Symbol 2195 BitmapUsed by:2196
Symbol 2196 GraphicUses:2195Used by:2201
Symbol 2197 BitmapUsed by:2198
Symbol 2198 GraphicUses:2197Used by:2201
Symbol 2199 BitmapUsed by:2200
Symbol 2200 GraphicUses:2199Used by:2201
Symbol 2201 MovieClipUses:2194 2196 2198 2200Used by:2202
Symbol 2202 MovieClip [tribe_guy_2_enemy]Uses:2132 2133 2135 2136 2147 2148 2150 2151 2156 2157 2164 2165 2174 2175 2186 2191 2192 2201
Symbol 2203 BitmapUsed by:2204
Symbol 2204 GraphicUses:2203Used by:2209
Symbol 2205 BitmapUsed by:2206
Symbol 2206 GraphicUses:2205Used by:2209
Symbol 2207 BitmapUsed by:2208
Symbol 2208 GraphicUses:2207Used by:2209
Symbol 2209 MovieClipUses:2204 2206 2208Used by:2269
Symbol 2210 BitmapUsed by:2211
Symbol 2211 GraphicUses:2210Used by:2269
Symbol 2212 BitmapUsed by:2213
Symbol 2213 GraphicUses:2212Used by:2222
Symbol 2214 BitmapUsed by:2215
Symbol 2215 GraphicUses:2214Used by:2222
Symbol 2216 BitmapUsed by:2217
Symbol 2217 GraphicUses:2216Used by:2222
Symbol 2218 BitmapUsed by:2219
Symbol 2219 GraphicUses:2218Used by:2222
Symbol 2220 BitmapUsed by:2221
Symbol 2221 GraphicUses:2220Used by:2222
Symbol 2222 MovieClipUses:2213 2215 2217 2219 2221Used by:2269
Symbol 2223 BitmapUsed by:2224
Symbol 2224 GraphicUses:2223Used by:2227
Symbol 2225 BitmapUsed by:2226
Symbol 2226 GraphicUses:2225Used by:2227
Symbol 2227 MovieClipUses:2224 2226Used by:2269
Symbol 2228 BitmapUsed by:2229
Symbol 2229 GraphicUses:2228Used by:2234
Symbol 2230 BitmapUsed by:2231
Symbol 2231 GraphicUses:2230Used by:2234
Symbol 2232 BitmapUsed by:2233
Symbol 2233 GraphicUses:2232Used by:2234
Symbol 2234 MovieClipUses:2229 2231 2233Used by:2269
Symbol 2235 BitmapUsed by:2236
Symbol 2236 GraphicUses:2235Used by:2243
Symbol 2237 BitmapUsed by:2238
Symbol 2238 GraphicUses:2237Used by:2243
Symbol 2239 BitmapUsed by:2240
Symbol 2240 GraphicUses:2239Used by:2243
Symbol 2241 BitmapUsed by:2242
Symbol 2242 GraphicUses:2241Used by:2243
Symbol 2243 MovieClipUses:2236 2238 2240 2242Used by:2269
Symbol 2244 BitmapUsed by:2245
Symbol 2245 GraphicUses:2244Used by:2254
Symbol 2246 BitmapUsed by:2247
Symbol 2247 GraphicUses:2246Used by:2254
Symbol 2248 BitmapUsed by:2249
Symbol 2249 GraphicUses:2248Used by:2254
Symbol 2250 BitmapUsed by:2251
Symbol 2251 GraphicUses:2250Used by:2254
Symbol 2252 BitmapUsed by:2253
Symbol 2253 GraphicUses:2252Used by:2254
Symbol 2254 MovieClipUses:2245 2247 2249 2251 2253Used by:2269
Symbol 2255 BitmapUsed by:2256
Symbol 2256 GraphicUses:2255Used by:2259
Symbol 2257 BitmapUsed by:2258
Symbol 2258 GraphicUses:2257Used by:2259
Symbol 2259 MovieClipUses:2256 2258Used by:2269
Symbol 2260 BitmapUsed by:2261
Symbol 2261 GraphicUses:2260Used by:2268
Symbol 2262 BitmapUsed by:2263
Symbol 2263 GraphicUses:2262Used by:2268
Symbol 2264 BitmapUsed by:2265
Symbol 2265 GraphicUses:2264Used by:2268
Symbol 2266 BitmapUsed by:2267
Symbol 2267 GraphicUses:2266Used by:2268
Symbol 2268 MovieClipUses:2261 2263 2265 2267Used by:2269
Symbol 2269 MovieClip [tribe_guy_1_enemy]Uses:2209 2133 2211 2136 2222 2148 2150 2151 2227 2157 2234 2165 2243 2175 2254 2259 2192 2268
Symbol 2270 BitmapUsed by:2271
Symbol 2271 GraphicUses:2270Used by:2276 2292 2303
Symbol 2272 BitmapUsed by:2273
Symbol 2273 GraphicUses:2272Used by:2276 2292 2293 2303
Symbol 2274 BitmapUsed by:2275
Symbol 2275 GraphicUses:2274Used by:2276 2292 2303
Symbol 2276 MovieClip [top_pullies]Uses:2271 2273 2275Used by:2293
Symbol 2277 BitmapUsed by:2278
Symbol 2278 GraphicUses:2277Used by:2283 2284
Symbol 2279 BitmapUsed by:2280
Symbol 2280 GraphicUses:2279Used by:2283 2284 2285 2302
Symbol 2281 BitmapUsed by:2282
Symbol 2282 GraphicUses:2281Used by:2283 2284
Symbol 2283 MovieClipUses:2278 2280 2282Used by:2285 2302
Symbol 2284 MovieClipUses:2282 2280 2278Used by:2285 2302
Symbol 2285 MovieClip [top_pully]Uses:2283 2284 2280Used by:2301
Symbol 2286 BitmapUsed by:2287
Symbol 2287 GraphicUses:2286Used by:2288
Symbol 2288 MovieClipUses:2287Used by:2301
Symbol 2289 BitmapUsed by:2290
Symbol 2290 GraphicUses:2289Used by:2291
Symbol 2291 MovieClipUses:2290Used by:2301
Symbol 2292 MovieClipUses:2271 2273 2275Used by:2293
Symbol 2293 MovieClipUses:2292 2276 2273Used by:2301
Symbol 2294 BitmapUsed by:2295
Symbol 2295 GraphicUses:2294Used by:2296
Symbol 2296 MovieClipUses:2295Used by:2301
Symbol 2297 BitmapUsed by:2298
Symbol 2298 GraphicUses:2297Used by:2299
Symbol 2299 MovieClipUses:2298Used by:2301
Symbol 2300 MovieClipUsed by:2301
Symbol 2301 MovieClip [elevator]Uses:2288 2285 2291 2293 2296 2299 2300
Symbol 2302 MovieClip [top_pully]Uses:2283 2284 2280
Symbol 2303 MovieClip [top_pullies]Uses:2271 2273 2275
Symbol 2304 BitmapUsed by:2305
Symbol 2305 GraphicUses:2304Used by:2306
Symbol 2306 MovieClip [weight]Uses:2305
Symbol 2307 BitmapUsed by:2308
Symbol 2308 GraphicUses:2307Used by:2309 2341
Symbol 2309 MovieClip [poop_meter]Uses:2308Used by:2340
Symbol 2310 FontUsed by:2311 2312 2313 2314 2344 2348 2349 2352 2354 2356 2357 2519 2525 2526 2536 2538 2539 2540 2541 2542 2543 2544 2603 2604 2606 2607 2614 2617 2618 2620 2658 2659 2660 2661 2662 2663 2664 2728 2729
Symbol 2311 TextUses:2310Used by:2340
Symbol 2312 TextUses:2310Used by:2340
Symbol 2313 TextUses:2310Used by:2340
Symbol 2314 TextUses:2310Used by:2340
Symbol 2315 BitmapUsed by:2316
Symbol 2316 GraphicUses:2315Used by:2340
Symbol 2317 BitmapUsed by:2318
Symbol 2318 GraphicUses:2317Used by:2340
Symbol 2319 BitmapUsed by:2320
Symbol 2320 GraphicUses:2319Used by:2339 2350
Symbol 2321 BitmapUsed by:2322
Symbol 2322 GraphicUses:2321Used by:2339 2350
Symbol 2323 BitmapUsed by:2324
Symbol 2324 GraphicUses:2323Used by:2339 2350
Symbol 2325 BitmapUsed by:2326
Symbol 2326 GraphicUses:2325Used by:2339 2350
Symbol 2327 BitmapUsed by:2328
Symbol 2328 GraphicUses:2327Used by:2339 2350
Symbol 2329 BitmapUsed by:2330
Symbol 2330 GraphicUses:2329Used by:2339 2350
Symbol 2331 BitmapUsed by:2332
Symbol 2332 GraphicUses:2331Used by:2339 2350
Symbol 2333 BitmapUsed by:2334
Symbol 2334 GraphicUses:2333Used by:2339 2350
Symbol 2335 BitmapUsed by:2336
Symbol 2336 GraphicUses:2335Used by:2339 2350
Symbol 2337 BitmapUsed by:2338
Symbol 2338 GraphicUses:2337Used by:2339 2350
Symbol 2339 MovieClipUses:2320 2322 2324 2326 2328 2330 2332 2334 2336 2338Used by:2340 2345
Symbol 2340 MovieClip [score_board]Uses:2311 2312 2313 2314 2316 2309 2318 2339
Symbol 2341 MovieClip [poop_meter]Uses:2308
Symbol 2342 BitmapUsed by:2343
Symbol 2343 GraphicUses:2342Used by:2345 2527
Symbol 2344 TextUses:2310Used by:2345
Symbol 2345 MovieClip [load_board]Uses:2343 2344 2339
Symbol 2346 BitmapUsed by:2347
Symbol 2347 GraphicUses:2346Used by:2359
Symbol 2348 TextUses:2310Used by:2351 2353
Symbol 2349 TextUses:2310Used by:2351
Symbol 2350 MovieClipUses:2320 2322 2324 2326 2328 2330 2332 2334 2336 2338Used by:2351 2353 2358
Symbol 2351 MovieClipUses:2348 2349 2350Used by:2359
Symbol 2352 TextUses:2310Used by:2353
Symbol 2353 MovieClipUses:2352 2348 2350Used by:2359
Symbol 2354 TextUses:2310Used by:2355
Symbol 2355 MovieClipUses:2354Used by:2359
Symbol 2356 TextUses:2310Used by:2358
Symbol 2357 TextUses:2310Used by:2358
Symbol 2358 MovieClipUses:2356 2350 2357Used by:2359
Symbol 2359 MovieClip [cleared_board]Uses:2347 2351 2353 2355 2358
Symbol 2360 BitmapUsed by:2361
Symbol 2361 GraphicUses:2360Used by:2362
Symbol 2362 MovieClipUses:2361Used by:2386
Symbol 2363 MovieClipUsed by:2386
Symbol 2364 BitmapUsed by:2365
Symbol 2365 GraphicUses:2364Used by:2384
Symbol 2366 BitmapUsed by:2367
Symbol 2367 GraphicUses:2366Used by:2384
Symbol 2368 BitmapUsed by:2369
Symbol 2369 GraphicUses:2368Used by:2384
Symbol 2370 BitmapUsed by:2371
Symbol 2371 GraphicUses:2370Used by:2384
Symbol 2372 BitmapUsed by:2373
Symbol 2373 GraphicUses:2372Used by:2384
Symbol 2374 BitmapUsed by:2375
Symbol 2375 GraphicUses:2374Used by:2384
Symbol 2376 BitmapUsed by:2377
Symbol 2377 GraphicUses:2376Used by:2384
Symbol 2378 BitmapUsed by:2379
Symbol 2379 GraphicUses:2378Used by:2384
Symbol 2380 BitmapUsed by:2381
Symbol 2381 GraphicUses:2380Used by:2384
Symbol 2382 BitmapUsed by:2383
Symbol 2383 GraphicUses:2382Used by:2384
Symbol 2384 MovieClipUses:2365 2367 2369 2371 2373 2375 2377 2379 2381 2383Used by:2386
Symbol 2385 MovieClipUsed by:2386 2690 2700
Symbol 2386 MovieClip [trap]Uses:2362 2363 2384 2385
Symbol 2387 BitmapUsed by:2388
Symbol 2388 GraphicUses:2387Used by:2393
Symbol 2389 BitmapUsed by:2390
Symbol 2390 GraphicUses:2389Used by:2393
Symbol 2391 BitmapUsed by:2392
Symbol 2392 GraphicUses:2391Used by:2393
Symbol 2393 MovieClipUses:2388 2390 2392Used by:2419
Symbol 2394 MovieClipUsed by:2419
Symbol 2395 BitmapUsed by:2396
Symbol 2396 GraphicUses:2395Used by:2403
Symbol 2397 BitmapUsed by:2398
Symbol 2398 GraphicUses:2397Used by:2403
Symbol 2399 BitmapUsed by:2400
Symbol 2400 GraphicUses:2399Used by:2403
Symbol 2401 BitmapUsed by:2402
Symbol 2402 GraphicUses:2401Used by:2403
Symbol 2403 MovieClipUses:2396 2398 2400 2402Used by:2419
Symbol 2404 MovieClipUsed by:2419 2654
Symbol 2405 BitmapUsed by:2406
Symbol 2406 GraphicUses:2405Used by:2413
Symbol 2407 BitmapUsed by:2408
Symbol 2408 GraphicUses:2407Used by:2413
Symbol 2409 BitmapUsed by:2410
Symbol 2410 GraphicUses:2409Used by:2413
Symbol 2411 BitmapUsed by:2412
Symbol 2412 GraphicUses:2411Used by:2413
Symbol 2413 MovieClipUses:2406 2408 2410 2412Used by:2419
Symbol 2414 BitmapUsed by:2415
Symbol 2415 GraphicUses:2414Used by:2418
Symbol 2416 BitmapUsed by:2417
Symbol 2417 GraphicUses:2416Used by:2418
Symbol 2418 MovieClipUses:2415 2417Used by:2419
Symbol 2419 MovieClip [bird_extra]Uses:2393 2394 2403 2404 2413 2010 2418 2037
Symbol 2420 GraphicUsed by:2422
Symbol 2421 MovieClipUsed by:2422
Symbol 2422 MovieClip [warp]Uses:2420 2421
Symbol 2423 BitmapUsed by:2424
Symbol 2424 GraphicUses:2423Used by:2444
Symbol 2425 BitmapUsed by:2426
Symbol 2426 GraphicUses:2425Used by:2443
Symbol 2427 BitmapUsed by:2428
Symbol 2428 GraphicUses:2427Used by:2443
Symbol 2429 BitmapUsed by:2430
Symbol 2430 GraphicUses:2429Used by:2443
Symbol 2431 BitmapUsed by:2432
Symbol 2432 GraphicUses:2431Used by:2443
Symbol 2433 BitmapUsed by:2434
Symbol 2434 GraphicUses:2433Used by:2443
Symbol 2435 BitmapUsed by:2436
Symbol 2436 GraphicUses:2435Used by:2443
Symbol 2437 BitmapUsed by:2438
Symbol 2438 GraphicUses:2437Used by:2443
Symbol 2439 BitmapUsed by:2440
Symbol 2440 GraphicUses:2439Used by:2443
Symbol 2441 BitmapUsed by:2442
Symbol 2442 GraphicUses:2441Used by:2443
Symbol 2443 MovieClipUses:2426 2428 2430 2432 2434 2436 2438 2440 2442Used by:2444
Symbol 2444 MovieClip [pots]Uses:2424 2443
Symbol 2445 BitmapUsed by:2446
Symbol 2446 GraphicUses:2445Used by:2449
Symbol 2447 BitmapUsed by:2448
Symbol 2448 GraphicUses:2447Used by:2449
Symbol 2449 MovieClip [backdrop]Uses:2446 2448
Symbol 2450 BitmapUsed by:2451
Symbol 2451 GraphicUses:2450Used by:2452
Symbol 2452 MovieClip [log]Uses:2451
Symbol 2453 BitmapUsed by:2454
Symbol 2454 GraphicUses:2453Used by:2457
Symbol 2455 BitmapUsed by:2456
Symbol 2456 GraphicUses:2455Used by:2457
Symbol 2457 MovieClip [teleports]Uses:2454 2456
Symbol 2458 BitmapUsed by:2459
Symbol 2459 GraphicUses:2458Used by:2465
Symbol 2460 MovieClipUsed by:2465
Symbol 2461 BitmapUsed by:2462
Symbol 2462 GraphicUses:2461Used by:2465
Symbol 2463 BitmapUsed by:2464
Symbol 2464 GraphicUses:2463Used by:2465
Symbol 2465 MovieClip [bridge1]Uses:2459 2460 2462 2464
Symbol 2466 BitmapUsed by:2467
Symbol 2467 GraphicUses:2466Used by:2470
Symbol 2468 BitmapUsed by:2469
Symbol 2469 GraphicUses:2468Used by:2470
Symbol 2470 MovieClip [brd_feathers]Uses:2467 2469
Symbol 2471 BitmapUsed by:2472
Symbol 2472 GraphicUses:2471Used by:2475
Symbol 2473 BitmapUsed by:2474
Symbol 2474 GraphicUses:2473Used by:2475
Symbol 2475 MovieClipUses:2472 2474Used by:2518
Symbol 2476 MovieClipUsed by:2518
Symbol 2477 BitmapUsed by:2478
Symbol 2478 GraphicUses:2477Used by:2517
Symbol 2479 BitmapUsed by:2480
Symbol 2480 GraphicUses:2479Used by:2517
Symbol 2481 BitmapUsed by:2482
Symbol 2482 GraphicUses:2481Used by:2517
Symbol 2483 BitmapUsed by:2484
Symbol 2484 GraphicUses:2483Used by:2517
Symbol 2485 BitmapUsed by:2486
Symbol 2486 GraphicUses:2485Used by:2517
Symbol 2487 BitmapUsed by:2488
Symbol 2488 GraphicUses:2487Used by:2517
Symbol 2489 BitmapUsed by:2490
Symbol 2490 GraphicUses:2489Used by:2517
Symbol 2491 BitmapUsed by:2492
Symbol 2492 GraphicUses:2491Used by:2517
Symbol 2493 BitmapUsed by:2494
Symbol 2494 GraphicUses:2493Used by:2517
Symbol 2495 BitmapUsed by:2496
Symbol 2496 GraphicUses:2495Used by:2517
Symbol 2497 BitmapUsed by:2498
Symbol 2498 GraphicUses:2497Used by:2517
Symbol 2499 BitmapUsed by:2500
Symbol 2500 GraphicUses:2499Used by:2517
Symbol 2501 BitmapUsed by:2502
Symbol 2502 GraphicUses:2501Used by:2517
Symbol 2503 BitmapUsed by:2504
Symbol 2504 GraphicUses:2503Used by:2517
Symbol 2505 BitmapUsed by:2506
Symbol 2506 GraphicUses:2505Used by:2517
Symbol 2507 BitmapUsed by:2508
Symbol 2508 GraphicUses:2507Used by:2517
Symbol 2509 BitmapUsed by:2510
Symbol 2510 GraphicUses:2509Used by:2517
Symbol 2511 BitmapUsed by:2512
Symbol 2512 GraphicUses:2511Used by:2517
Symbol 2513 BitmapUsed by:2514
Symbol 2514 GraphicUses:2513Used by:2517
Symbol 2515 BitmapUsed by:2516
Symbol 2516 GraphicUses:2515Used by:2517
Symbol 2517 MovieClipUses:2478 2480 2482 2484 2486 2488 2490 2492 2494 2496 2498 2500 2502 2504 2506 2508 2510 2512 2514 2516Used by:2518
Symbol 2518 MovieClip [croc_extra]Uses:2475 2476 2517 2037
Symbol 2519 TextUses:2310Used by:2527
Symbol 2520 MovieClipUsed by:2527
Symbol 2521 BitmapUsed by:2522
Symbol 2522 GraphicUses:2521Used by:2524
Symbol 2523 MovieClipUsed by:2524
Symbol 2524 MovieClipUses:2522 2523Used by:2527
Symbol 2525 TextUses:2310Used by:2527
Symbol 2526 TextUses:2310Used by:2527
Symbol 2527 MovieClip [game_over_board]Uses:2343 2519 2520 2524 2525 2526
Symbol 2528 BitmapUsed by:2529
Symbol 2529 GraphicUses:2528Used by:2535
Symbol 2530 MovieClipUsed by:2535
Symbol 2531 BitmapUsed by:2532
Symbol 2532 GraphicUses:2531Used by:2535
Symbol 2533 BitmapUsed by:2534
Symbol 2534 GraphicUses:2533Used by:2535
Symbol 2535 MovieClip [1up]Uses:2529 2530 2532 2534
Symbol 2536 TextUses:2310Used by:2545
Symbol 2537 MovieClipUsed by:2545
Symbol 2538 TextUses:2310Used by:2545
Symbol 2539 TextUses:2310Used by:2545
Symbol 2540 TextUses:2310Used by:2545
Symbol 2541 TextUses:2310Used by:2545
Symbol 2542 TextUses:2310Used by:2545
Symbol 2543 TextUses:2310Used by:2545
Symbol 2544 TextUses:2310Used by:2545
Symbol 2545 MovieClip [points]Uses:2536 2537 2538 2539 2540 2541 2542 2543 2544
Symbol 2546 BitmapUsed by:2547
Symbol 2547 GraphicUses:2546Used by:2556 2599
Symbol 2548 BitmapUsed by:2549
Symbol 2549 GraphicUses:2548Used by:2556
Symbol 2550 BitmapUsed by:2551
Symbol 2551 GraphicUses:2550Used by:2556
Symbol 2552 BitmapUsed by:2553
Symbol 2553 GraphicUses:2552Used by:2556
Symbol 2554 BitmapUsed by:2555
Symbol 2555 GraphicUses:2554Used by:2556
Symbol 2556 MovieClipUses:2547 2549 2551 2553 2555Used by:2600
Symbol 2557 MovieClipUsed by:2600
Symbol 2558 BitmapUsed by:2559
Symbol 2559 GraphicUses:2558Used by:2598
Symbol 2560 BitmapUsed by:2561
Symbol 2561 GraphicUses:2560Used by:2598
Symbol 2562 BitmapUsed by:2563
Symbol 2563 GraphicUses:2562Used by:2598
Symbol 2564 BitmapUsed by:2565
Symbol 2565 GraphicUses:2564Used by:2598
Symbol 2566 BitmapUsed by:2567
Symbol 2567 GraphicUses:2566Used by:2598
Symbol 2568 BitmapUsed by:2569
Symbol 2569 GraphicUses:2568Used by:2598
Symbol 2570 BitmapUsed by:2571
Symbol 2571 GraphicUses:2570Used by:2598
Symbol 2572 BitmapUsed by:2573
Symbol 2573 GraphicUses:2572Used by:2598
Symbol 2574 BitmapUsed by:2575
Symbol 2575 GraphicUses:2574Used by:2598
Symbol 2576 BitmapUsed by:2577
Symbol 2577 GraphicUses:2576Used by:2598
Symbol 2578 BitmapUsed by:2579
Symbol 2579 GraphicUses:2578Used by:2598
Symbol 2580 BitmapUsed by:2581
Symbol 2581 GraphicUses:2580Used by:2598
Symbol 2582 BitmapUsed by:2583
Symbol 2583 GraphicUses:2582Used by:2598
Symbol 2584 BitmapUsed by:2585
Symbol 2585 GraphicUses:2584Used by:2598
Symbol 2586 BitmapUsed by:2587
Symbol 2587 GraphicUses:2586Used by:2598
Symbol 2588 BitmapUsed by:2589
Symbol 2589 GraphicUses:2588Used by:2598
Symbol 2590 BitmapUsed by:2591
Symbol 2591 GraphicUses:2590Used by:2598
Symbol 2592 BitmapUsed by:2593
Symbol 2593 GraphicUses:2592Used by:2598
Symbol 2594 BitmapUsed by:2595
Symbol 2595 GraphicUses:2594Used by:2598
Symbol 2596 BitmapUsed by:2597
Symbol 2597 GraphicUses:2596Used by:2598
Symbol 2598 MovieClipUses:2559 2561 2563 2565 2567 2569 2571 2573 2575 2577 2579 2581 2583 2585 2587 2589 2591 2593 2595 2597Used by:2600
Symbol 2599 MovieClipUses:2547Used by:2600
Symbol 2600 MovieClip [fish]Uses:2556 2557 2598 2037 2599
Symbol 2601 BitmapUsed by:2602
Symbol 2602 GraphicUses:2601Used by:2608
Symbol 2603 TextUses:2310Used by:2608
Symbol 2604 TextUses:2310Used by:2608
Symbol 2605 MovieClipUsed by:2608 2613
Symbol 2606 TextUses:2310Used by:2608
Symbol 2607 TextUses:2310Used by:2608
Symbol 2608 MovieClip [end_screen]Uses:2602 2603 2604 2605 2606 2607
Symbol 2609 BitmapUsed by:2610
Symbol 2610 GraphicUses:2609Used by:2619
Symbol 2611 MovieClipUsed by:2613 2654
Symbol 2612 MovieClipUses:1187 1189 1191 1193 1195 1197 1199 1201 1203Used by:2613 2654
Symbol 2613 MovieClipUses:2605 1210 2611 2612Used by:2619
Symbol 2614 TextUses:2310Used by:2616
Symbol 2615 MovieClipUsed by:2616
Symbol 2616 MovieClipUses:2614 2615Used by:2619
Symbol 2617 TextUses:2310Used by:2619
Symbol 2618 TextUses:2310Used by:2619
Symbol 2619 MovieClip [start_screen]Uses:2610 2613 2037 2616 2617 2618
Symbol 2620 TextUses:2310Used by:2622
Symbol 2621 MovieClipUsed by:2622
Symbol 2622 MovieClip [story_message]Uses:2620 2621
Symbol 2623 MovieClipUsed by:2624
Symbol 2624 MovieClip [story]Uses:2623
Symbol 2625 BitmapUsed by:2626
Symbol 2626 GraphicUses:2625Used by:2627
Symbol 2627 MovieClip [fade]Uses:2626
Symbol 2628 MovieClipUsed by:2654 2700
Symbol 2629 BitmapUsed by:2630 2712
Symbol 2630 GraphicUses:2629Used by:2637
Symbol 2631 BitmapUsed by:2632 2713
Symbol 2632 GraphicUses:2631Used by:2637
Symbol 2633 BitmapUsed by:2634 2714
Symbol 2634 GraphicUses:2633Used by:2637
Symbol 2635 BitmapUsed by:2636 2715
Symbol 2636 GraphicUses:2635Used by:2637
Symbol 2637 MovieClipUses:2630 2632 2634 2636Used by:2654
Symbol 2638 BitmapUsed by:2639
Symbol 2639 GraphicUses:2638Used by:2644
Symbol 2640 BitmapUsed by:2641
Symbol 2641 GraphicUses:2640Used by:2644
Symbol 2642 BitmapUsed by:2643
Symbol 2643 GraphicUses:2642Used by:2644
Symbol 2644 MovieClipUses:1187 1189 2639 2641 2643Used by:2654
Symbol 2645 BitmapUsed by:2646
Symbol 2646 GraphicUses:2645Used by:2649
Symbol 2647 BitmapUsed by:2648
Symbol 2648 GraphicUses:2647Used by:2649
Symbol 2649 MovieClipUses:2646 2648Used by:2654
Symbol 2650 BitmapUsed by:2651
Symbol 2651 GraphicUses:2650Used by:2652
Symbol 2652 MovieClipUses:2651Used by:2654
Symbol 2653 MovieClipUses:1254 1256 1258 1260Used by:2654
Symbol 2654 MovieClip [story_mky]Uses:2612 2037 1210 2611 1280 2628 2637 2404 2644 2649 1221 2157 1237 2652 2653 1214 2010
Symbol 2655 BitmapUsed by:2656
Symbol 2656 GraphicUses:2655Used by:2657
Symbol 2657 MovieClip [outside_box]Uses:2656
Symbol 2658 TextUses:2310Used by:2665
Symbol 2659 TextUses:2310Used by:2665
Symbol 2660 TextUses:2310Used by:2665
Symbol 2661 TextUses:2310Used by:2665
Symbol 2662 TextUses:2310Used by:2665
Symbol 2663 TextUses:2310Used by:2665
Symbol 2664 TextUses:2310Used by:2665
Symbol 2665 MovieClip [captions]Uses:2658 2659 2660 2661 2662 2663 2664
Symbol 2666 MovieClip [preloader]
Symbol 2667 BitmapUsed by:2668 2683
Symbol 2668 GraphicUses:2667Used by:2669 2675
Symbol 2669 MovieClipUses:2668Used by:2690
Symbol 2670 MovieClipUsed by:2690 2700 2703 2730
Symbol 2671 BitmapUsed by:2672 2684
Symbol 2672 GraphicUses:2671Used by:2675
Symbol 2673 BitmapUsed by:2674 2685
Symbol 2674 GraphicUses:2673Used by:2675
Symbol 2675 MovieClipUses:2668 2672 2674Used by:2690
Symbol 2676 MovieClipUsed by:2690
Symbol 2677 BitmapUsed by:2678
Symbol 2678 GraphicUses:2677Used by:2681
Symbol 2679 BitmapUsed by:2680
Symbol 2680 GraphicUses:2679Used by:2681
Symbol 2681 MovieClipUses:2678 2680Used by:2690
Symbol 2682 BitmapUsed by:2683 2684 2685
Symbol 2683 GraphicUses:2667 2682Used by:2686
Symbol 2684 GraphicUses:2671 2682Used by:2686
Symbol 2685 GraphicUses:2673 2682Used by:2686
Symbol 2686 MovieClipUses:2683 2684 2685Used by:2690
Symbol 2687 MovieClipUsed by:2690
Symbol 2688 BitmapUsed by:2689
Symbol 2689 GraphicUses:2688Used by:2690
Symbol 2690 MovieClip [story_jeep]Uses:2669 2670 2675 2676 2681 2385 2686 2687 2689
Symbol 2691 MovieClipUses:692 694 696 698 700Used by:2700
Symbol 2692 MovieClipUses:704 706 708 710 712 714Used by:2700
Symbol 2693 MovieClipUses:685 687 689 672 674 676 678 680 682Used by:2700
Symbol 2694 MovieClipUses:666 668 670 672 674 676 678 680 682Used by:2700
Symbol 2695 MovieClipUses:617Used by:2700
Symbol 2696 MovieClipUses:710 712 714Used by:2700
Symbol 2697 BitmapUsed by:2698
Symbol 2698 GraphicUses:2697Used by:2700
Symbol 2699 MovieClipUses:633 635 637 639 641 643 645Used by:2700
Symbol 2700 MovieClip [story_hunter]Uses:2691 2628 2692 2385 2693 2694 2695 2696 2698 2670 2699
Symbol 2701 MovieClipUsed by:2703
Symbol 2702 MovieClipUses:1984 1986 1988 1990 1992 1994 1996 1998 2000 2002 2004 2006 2008Used by:2703
Symbol 2703 MovieClip [story_poop]Uses:1981 2701 2702 2670
Symbol 2704 BitmapUsed by:2705
Symbol 2705 GraphicUses:2704Used by:2710
Symbol 2706 BitmapUsed by:2707
Symbol 2707 GraphicUses:2706Used by:2710
Symbol 2708 BitmapUsed by:2709
Symbol 2709 GraphicUses:2708Used by:2710
Symbol 2710 MovieClip [background]Uses:2705 2707 2709
Symbol 2711 BitmapUsed by:2712 2713 2714 2715 2718 2722
Symbol 2712 GraphicUses:2629 2711Used by:2716
Symbol 2713 GraphicUses:2631 2711Used by:2716
Symbol 2714 GraphicUses:2633 2711Used by:2716
Symbol 2715 GraphicUses:2635 2711Used by:2716
Symbol 2716 MovieClipUses:2712 2713 2714 2715Used by:2724
Symbol 2717 BitmapUsed by:2718 2722
Symbol 2718 GraphicUses:2717 2711Used by:2719 2720 2721 2723
Symbol 2719 MovieClipUses:2718Used by:2724
Symbol 2720 MovieClipUses:2718Used by:2724
Symbol 2721 MovieClipUses:2718Used by:2724
Symbol 2722 GraphicUses:2717 2711Used by:2723
Symbol 2723 MovieClipUses:2718 2722Used by:2724
Symbol 2724 MovieClip [mky_in_crate]Uses:2716 2719 2720 2721 2723
Symbol 2725 BitmapUsed by:2726
Symbol 2726 GraphicUses:2725Used by:2727
Symbol 2727 MovieClip [crate_open]Uses:2726
Symbol 2728 EditableTextUses:2310Used by:2730
Symbol 2729 TextUses:2310Used by:2730
Symbol 2730 MovieClipUses:2670 2728 2729Used by:Timeline

Instance Names

"background"Symbol 200 MovieClip [stage] Frame 2Symbol 68 MovieClip
"spikes"Symbol 200 MovieClip [stage] Frame 2Symbol 72 MovieClip
"jump_l"Symbol 200 MovieClip [stage] Frame 2Symbol 95 MovieClip
"jump_r"Symbol 200 MovieClip [stage] Frame 2Symbol 117 MovieClip
"left_hang"Symbol 200 MovieClip [stage] Frame 2Symbol 122 MovieClip
"right_hang"Symbol 200 MovieClip [stage] Frame 2Symbol 125 MovieClip
"ground"Symbol 200 MovieClip [stage] Frame 2Symbol 141 MovieClip
"branches"Symbol 200 MovieClip [stage] Frame 2Symbol 165 MovieClip
"vines"Symbol 200 MovieClip [stage] Frame 2Symbol 179 MovieClip
"ladders"Symbol 200 MovieClip [stage] Frame 2Symbol 191 MovieClip
"pool"Symbol 200 MovieClip [stage] Frame 2Symbol 194 MovieClip
"dirt_piles"Symbol 200 MovieClip [stage] Frame 2Symbol 5 MovieClip [dirt_piles]
"logs"Symbol 200 MovieClip [stage] Frame 2Symbol 199 MovieClip
"right_rope"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2288 MovieClip
"bottom"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2285 MovieClip [top_pully]
"left_rope"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2291 MovieClip
"top"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2293 MovieClip
"middle_rope"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2296 MovieClip
"cargo"Symbol 2301 MovieClip [elevator] Frame 2Symbol 2299 MovieClip
"poop_meter"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2309 MovieClip [poop_meter]
"life10s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"life1s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score10000s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score1000s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score100s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score10s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score1s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"score100000s"Symbol 2340 MovieClip [score_board] Frame 1Symbol 2339 MovieClip
"a"Symbol 2345 MovieClip [load_board] Frame 2Symbol 2339 MovieClip
"b"Symbol 2345 MovieClip [load_board] Frame 2Symbol 2339 MovieClip
"a"Symbol 2351 MovieClip Frame 1Symbol 2350 MovieClip
"b"Symbol 2351 MovieClip Frame 1Symbol 2350 MovieClip
"c"Symbol 2351 MovieClip Frame 1Symbol 2350 MovieClip
"a"Symbol 2353 MovieClip Frame 1Symbol 2350 MovieClip
"b"Symbol 2353 MovieClip Frame 1Symbol 2350 MovieClip
"c"Symbol 2353 MovieClip Frame 1Symbol 2350 MovieClip
"a"Symbol 2358 MovieClip Frame 1Symbol 2350 MovieClip
"b"Symbol 2358 MovieClip Frame 1Symbol 2350 MovieClip
"c"Symbol 2358 MovieClip Frame 1Symbol 2350 MovieClip
"d"Symbol 2358 MovieClip Frame 1Symbol 2350 MovieClip
"o_acc_total"Symbol 2359 MovieClip [cleared_board] Frame 1Symbol 2351 MovieClip
"acc_total"Symbol 2359 MovieClip [cleared_board] Frame 1Symbol 2353 MovieClip
"cb_message"Symbol 2359 MovieClip [cleared_board] Frame 1Symbol 2355 MovieClip
"time"Symbol 2359 MovieClip [cleared_board] Frame 1Symbol 2358 MovieClip
"cursor"Symbol 2527 MovieClip [game_over_board] Frame 50Symbol 2524 MovieClip
"LoadBar"Symbol 2730 MovieClip Frame 1Symbol 2670 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 5 as "dirt_piles"
ExportAssets (56)Timeline Frame 1Symbol 5 as "dirt_piles"
ExportAssets (56)Timeline Frame 1Symbol 200 as "stage"
ExportAssets (56)Timeline Frame 1Symbol 201 as "dirt_piles"
ExportAssets (56)Timeline Frame 1Symbol 310 as "leopard_enemy"
ExportAssets (56)Timeline Frame 1Symbol 478 as "enemy_grla"
ExportAssets (56)Timeline Frame 1Symbol 615 as "gunner_enemy"
ExportAssets (56)Timeline Frame 1Symbol 725 as "enemy_htr"
ExportAssets (56)Timeline Frame 1Symbol 871 as "shy_monkey_enemy"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "random_monkey_enemy"
ExportAssets (56)Timeline Frame 1Symbol 1185 as "enemy_mky"
ExportAssets (56)Timeline Frame 1Symbol 1972 as "monkey"
ExportAssets (56)Timeline Frame 1Symbol 2042 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 2051 as "green_food"
ExportAssets (56)Timeline Frame 1Symbol 2059 as "food"
ExportAssets (56)Timeline Frame 1Symbol 2064 as "waterpool21"
ExportAssets (56)Timeline Frame 1Symbol 2069 as "waterpool12"
ExportAssets (56)Timeline Frame 1Symbol 2074 as "waterpool9"
ExportAssets (56)Timeline Frame 1Symbol 2081 as "watersplash21"
ExportAssets (56)Timeline Frame 1Symbol 2088 as "watersplash14"
ExportAssets (56)Timeline Frame 1Symbol 2095 as "watersplash9"
ExportAssets (56)Timeline Frame 1Symbol 2102 as "waterfall23"
ExportAssets (56)Timeline Frame 1Symbol 2109 as "waterfall14"
ExportAssets (56)Timeline Frame 1Symbol 2116 as "waterfall9"
ExportAssets (56)Timeline Frame 1Symbol 2125 as "watermark"
ExportAssets (56)Timeline Frame 1Symbol 2202 as "tribe_guy_2_enemy"
ExportAssets (56)Timeline Frame 1Symbol 2269 as "tribe_guy_1_enemy"
ExportAssets (56)Timeline Frame 1Symbol 2276 as "top_pullies"
ExportAssets (56)Timeline Frame 1Symbol 2285 as "top_pully"
ExportAssets (56)Timeline Frame 1Symbol 2285 as "top_pully"
ExportAssets (56)Timeline Frame 1Symbol 2276 as "top_pullies"
ExportAssets (56)Timeline Frame 1Symbol 2301 as "elevator"
ExportAssets (56)Timeline Frame 1Symbol 2302 as "top_pully"
ExportAssets (56)Timeline Frame 1Symbol 2303 as "top_pullies"
ExportAssets (56)Timeline Frame 1Symbol 2306 as "weight"
ExportAssets (56)Timeline Frame 1Symbol 2309 as "poop_meter"
ExportAssets (56)Timeline Frame 1Symbol 2309 as "poop_meter"
ExportAssets (56)Timeline Frame 1Symbol 2340 as "score_board"
ExportAssets (56)Timeline Frame 1Symbol 2341 as "poop_meter"
ExportAssets (56)Timeline Frame 1Symbol 2345 as "load_board"
ExportAssets (56)Timeline Frame 1Symbol 2359 as "cleared_board"
ExportAssets (56)Timeline Frame 1Symbol 2386 as "trap"
ExportAssets (56)Timeline Frame 1Symbol 2419 as "bird_extra"
ExportAssets (56)Timeline Frame 1Symbol 2422 as "warp"
ExportAssets (56)Timeline Frame 1Symbol 2444 as "pots"
ExportAssets (56)Timeline Frame 1Symbol 2449 as "backdrop"
ExportAssets (56)Timeline Frame 1Symbol 2452 as "log"
ExportAssets (56)Timeline Frame 1Symbol 2457 as "teleports"
ExportAssets (56)Timeline Frame 1Symbol 2465 as "bridge1"
ExportAssets (56)Timeline Frame 1Symbol 2470 as "brd_feathers"
ExportAssets (56)Timeline Frame 1Symbol 2518 as "croc_extra"
ExportAssets (56)Timeline Frame 1Symbol 2527 as "game_over_board"
ExportAssets (56)Timeline Frame 1Symbol 2535 as "1up"
ExportAssets (56)Timeline Frame 1Symbol 2545 as "points"
ExportAssets (56)Timeline Frame 1Symbol 2600 as "fish"
ExportAssets (56)Timeline Frame 1Symbol 2608 as "end_screen"
ExportAssets (56)Timeline Frame 1Symbol 2619 as "start_screen"
ExportAssets (56)Timeline Frame 1Symbol 2622 as "story_message"
ExportAssets (56)Timeline Frame 1Symbol 2624 as "story"
ExportAssets (56)Timeline Frame 1Symbol 2627 as "fade"
ExportAssets (56)Timeline Frame 1Symbol 2654 as "story_mky"
ExportAssets (56)Timeline Frame 1Symbol 2657 as "outside_box"
ExportAssets (56)Timeline Frame 1Symbol 2665 as "captions"
ExportAssets (56)Timeline Frame 1Symbol 2666 as "preloader"
ExportAssets (56)Timeline Frame 1Symbol 2690 as "story_jeep"
ExportAssets (56)Timeline Frame 1Symbol 2700 as "story_hunter"
ExportAssets (56)Timeline Frame 1Symbol 2703 as "story_poop"
ExportAssets (56)Timeline Frame 1Symbol 2710 as "background"
ExportAssets (56)Timeline Frame 1Symbol 2724 as "mky_in_crate"
ExportAssets (56)Timeline Frame 1Symbol 2727 as "crate_open"

Labels

"story_complete"Frame 4
"level1"Symbol 5 MovieClip [dirt_piles] Frame 1
"level2"Symbol 5 MovieClip [dirt_piles] Frame 2
"level3"Symbol 5 MovieClip [dirt_piles] Frame 3
"level4"Symbol 5 MovieClip [dirt_piles] Frame 4
"level5"Symbol 5 MovieClip [dirt_piles] Frame 5
"level6"Symbol 5 MovieClip [dirt_piles] Frame 6
"level7"Symbol 5 MovieClip [dirt_piles] Frame 7
"level8"Symbol 5 MovieClip [dirt_piles] Frame 8
"level9"Symbol 5 MovieClip [dirt_piles] Frame 9
"level10"Symbol 5 MovieClip [dirt_piles] Frame 10
"level11"Symbol 5 MovieClip [dirt_piles] Frame 11
"level12"Symbol 5 MovieClip [dirt_piles] Frame 12
"level13"Symbol 5 MovieClip [dirt_piles] Frame 13
"level14"Symbol 5 MovieClip [dirt_piles] Frame 14
"level15"Symbol 5 MovieClip [dirt_piles] Frame 15
"level16"Symbol 5 MovieClip [dirt_piles] Frame 16
"level17"Symbol 5 MovieClip [dirt_piles] Frame 17
"level18"Symbol 5 MovieClip [dirt_piles] Frame 18
"level19"Symbol 5 MovieClip [dirt_piles] Frame 19
"level20"Symbol 5 MovieClip [dirt_piles] Frame 20
"level21"Symbol 5 MovieClip [dirt_piles] Frame 21
"level22"Symbol 5 MovieClip [dirt_piles] Frame 22
"level23"Symbol 5 MovieClip [dirt_piles] Frame 23
"level24"Symbol 5 MovieClip [dirt_piles] Frame 24
"level25"Symbol 5 MovieClip [dirt_piles] Frame 25
"level1"Symbol 68 MovieClip Frame 2
"level2"Symbol 68 MovieClip Frame 3
"level3"Symbol 68 MovieClip Frame 4
"level4"Symbol 68 MovieClip Frame 5
"level5"Symbol 68 MovieClip Frame 6
"level6"Symbol 68 MovieClip Frame 7
"level7"Symbol 68 MovieClip Frame 8
"level8"Symbol 68 MovieClip Frame 9
"level9"Symbol 68 MovieClip Frame 10
"level10"Symbol 68 MovieClip Frame 11
"level11"Symbol 68 MovieClip Frame 12
"level12"Symbol 68 MovieClip Frame 13
"level13"Symbol 68 MovieClip Frame 14
"level14"Symbol 68 MovieClip Frame 15
"level15"Symbol 68 MovieClip Frame 16
"level16"Symbol 68 MovieClip Frame 17
"level17"Symbol 68 MovieClip Frame 18
"level18"Symbol 68 MovieClip Frame 19
"level19"Symbol 68 MovieClip Frame 20
"level20"Symbol 68 MovieClip Frame 21
"level21"Symbol 68 MovieClip Frame 22
"level22"Symbol 68 MovieClip Frame 23
"level23"Symbol 68 MovieClip Frame 24
"level24"Symbol 68 MovieClip Frame 25
"level25"Symbol 68 MovieClip Frame 26
"level1"Symbol 72 MovieClip Frame 1
"level2"Symbol 72 MovieClip Frame 2
"level3"Symbol 72 MovieClip Frame 3
"level4"Symbol 72 MovieClip Frame 4
"level5"Symbol 72 MovieClip Frame 5
"level6"Symbol 72 MovieClip Frame 6
"level7"Symbol 72 MovieClip Frame 7
"level8"Symbol 72 MovieClip Frame 8
"level9"Symbol 72 MovieClip Frame 9
"level10"Symbol 72 MovieClip Frame 10
"level11"Symbol 72 MovieClip Frame 11
"level12"Symbol 72 MovieClip Frame 12
"level13"Symbol 72 MovieClip Frame 13
"level14"Symbol 72 MovieClip Frame 14
"level15"Symbol 72 MovieClip Frame 15
"level16"Symbol 72 MovieClip Frame 16
"level17"Symbol 72 MovieClip Frame 17
"level18"Symbol 72 MovieClip Frame 18
"level19"Symbol 72 MovieClip Frame 19
"level20"Symbol 72 MovieClip Frame 20
"level21"Symbol 72 MovieClip Frame 21
"level22"Symbol 72 MovieClip Frame 22
"level23"Symbol 72 MovieClip Frame 23
"level24"Symbol 72 MovieClip Frame 24
"level25"Symbol 72 MovieClip Frame 25
"level1"Symbol 95 MovieClip Frame 1
"level2"Symbol 95 MovieClip Frame 2
"level3"Symbol 95 MovieClip Frame 3
"level4"Symbol 95 MovieClip Frame 4
"level5"Symbol 95 MovieClip Frame 5
"level6"Symbol 95 MovieClip Frame 6
"level7"Symbol 95 MovieClip Frame 7
"level8"Symbol 95 MovieClip Frame 8
"level9"Symbol 95 MovieClip Frame 9
"level10"Symbol 95 MovieClip Frame 10
"level11"Symbol 95 MovieClip Frame 11
"level12"Symbol 95 MovieClip Frame 12
"level13"Symbol 95 MovieClip Frame 13
"level14"Symbol 95 MovieClip Frame 14
"level15"Symbol 95 MovieClip Frame 15
"level16"Symbol 95 MovieClip Frame 16
"level17"Symbol 95 MovieClip Frame 17
"level18"Symbol 95 MovieClip Frame 18
"level19"Symbol 95 MovieClip Frame 19
"level20"Symbol 95 MovieClip Frame 20
"level21"Symbol 95 MovieClip Frame 21
"level22"Symbol 95 MovieClip Frame 22
"level23"Symbol 95 MovieClip Frame 23
"level24"Symbol 95 MovieClip Frame 24
"level25"Symbol 95 MovieClip Frame 25
"level1"Symbol 117 MovieClip Frame 1
"level2"Symbol 117 MovieClip Frame 2
"level3"Symbol 117 MovieClip Frame 3
"level4"Symbol 117 MovieClip Frame 4
"level5"Symbol 117 MovieClip Frame 5
"level6"Symbol 117 MovieClip Frame 6
"level7"Symbol 117 MovieClip Frame 7
"level8"Symbol 117 MovieClip Frame 8
"level9"Symbol 117 MovieClip Frame 9
"level10"Symbol 117 MovieClip Frame 10
"level11"Symbol 117 MovieClip Frame 11
"level12"Symbol 117 MovieClip Frame 12
"level13"Symbol 117 MovieClip Frame 13
"level14"Symbol 117 MovieClip Frame 14
"level15"Symbol 117 MovieClip Frame 15
"level16"Symbol 117 MovieClip Frame 16
"level17"Symbol 117 MovieClip Frame 17
"level18"Symbol 117 MovieClip Frame 18
"level19"Symbol 117 MovieClip Frame 19
"level20"Symbol 117 MovieClip Frame 20
"level21"Symbol 117 MovieClip Frame 21
"level22"Symbol 117 MovieClip Frame 22
"level23"Symbol 117 MovieClip Frame 23
"level24"Symbol 117 MovieClip Frame 24
"level25"Symbol 117 MovieClip Frame 25
"level1"Symbol 122 MovieClip Frame 1
"level2"Symbol 122 MovieClip Frame 2
"level3"Symbol 122 MovieClip Frame 3
"level4"Symbol 122 MovieClip Frame 4
"level5"Symbol 122 MovieClip Frame 5
"level6"Symbol 122 MovieClip Frame 6
"level7"Symbol 122 MovieClip Frame 7
"level8"Symbol 122 MovieClip Frame 8
"level9"Symbol 122 MovieClip Frame 9
"level10"Symbol 122 MovieClip Frame 10
"level11"Symbol 122 MovieClip Frame 11
"level12"Symbol 122 MovieClip Frame 12
"level13"Symbol 122 MovieClip Frame 13
"level14"Symbol 122 MovieClip Frame 14
"level15"Symbol 122 MovieClip Frame 15
"level16"Symbol 122 MovieClip Frame 16
"level17"Symbol 122 MovieClip Frame 17
"level18"Symbol 122 MovieClip Frame 18
"level19"Symbol 122 MovieClip Frame 19
"level20"Symbol 122 MovieClip Frame 20
"level21"Symbol 122 MovieClip Frame 21
"level22"Symbol 122 MovieClip Frame 22
"level23"Symbol 122 MovieClip Frame 23
"level24"Symbol 122 MovieClip Frame 24
"level25"Symbol 122 MovieClip Frame 25
"level1"Symbol 125 MovieClip Frame 1
"level2"Symbol 125 MovieClip Frame 2
"level3"Symbol 125 MovieClip Frame 3
"level4"Symbol 125 MovieClip Frame 4
"level5"Symbol 125 MovieClip Frame 5
"level6"Symbol 125 MovieClip Frame 6
"level7"Symbol 125 MovieClip Frame 7
"level8"Symbol 125 MovieClip Frame 8
"level9"Symbol 125 MovieClip Frame 9
"level10"Symbol 125 MovieClip Frame 10
"level11"Symbol 125 MovieClip Frame 11
"level12"Symbol 125 MovieClip Frame 12
"level13"Symbol 125 MovieClip Frame 13
"level14"Symbol 125 MovieClip Frame 14
"level15"Symbol 125 MovieClip Frame 15
"level16"Symbol 125 MovieClip Frame 16
"level17"Symbol 125 MovieClip Frame 17
"level18"Symbol 125 MovieClip Frame 18
"level19"Symbol 125 MovieClip Frame 19
"level20"Symbol 125 MovieClip Frame 20
"level21"Symbol 125 MovieClip Frame 21
"level22"Symbol 125 MovieClip Frame 22
"level23"Symbol 125 MovieClip Frame 23
"level24"Symbol 125 MovieClip Frame 24
"level25"Symbol 125 MovieClip Frame 25
"level1"Symbol 141 MovieClip Frame 1
"level2"Symbol 141 MovieClip Frame 2
"level3"Symbol 141 MovieClip Frame 3
"level4"Symbol 141 MovieClip Frame 4
"level5"Symbol 141 MovieClip Frame 5
"level6"Symbol 141 MovieClip Frame 6
"level7"Symbol 141 MovieClip Frame 7
"level8"Symbol 141 MovieClip Frame 8
"level9"Symbol 141 MovieClip Frame 9
"level10"Symbol 141 MovieClip Frame 10
"level11"Symbol 141 MovieClip Frame 11
"level12"Symbol 141 MovieClip Frame 12
"level13"Symbol 141 MovieClip Frame 13
"level14"Symbol 141 MovieClip Frame 14
"level15"Symbol 141 MovieClip Frame 15
"level16"Symbol 141 MovieClip Frame 16
"level17"Symbol 141 MovieClip Frame 17
"level18"Symbol 141 MovieClip Frame 18
"level19"Symbol 141 MovieClip Frame 19
"level20"Symbol 141 MovieClip Frame 20
"level21"Symbol 141 MovieClip Frame 21
"level22"Symbol 141 MovieClip Frame 22
"level23"Symbol 141 MovieClip Frame 23
"level24"Symbol 141 MovieClip Frame 24
"level25"Symbol 141 MovieClip Frame 25
"level1"Symbol 165 MovieClip Frame 1
"level2"Symbol 165 MovieClip Frame 2
"level3"Symbol 165 MovieClip Frame 3
"level4"Symbol 165 MovieClip Frame 4
"level5"Symbol 165 MovieClip Frame 5
"level6"Symbol 165 MovieClip Frame 6
"level7"Symbol 165 MovieClip Frame 7
"level8"Symbol 165 MovieClip Frame 8
"level9"Symbol 165 MovieClip Frame 9
"level10"Symbol 165 MovieClip Frame 10
"level11"Symbol 165 MovieClip Frame 11
"level12"Symbol 165 MovieClip Frame 12
"level13"Symbol 165 MovieClip Frame 13
"level14"Symbol 165 MovieClip Frame 14
"level15"Symbol 165 MovieClip Frame 15
"level16"Symbol 165 MovieClip Frame 16
"level17"Symbol 165 MovieClip Frame 17
"level18"Symbol 165 MovieClip Frame 18
"level19"Symbol 165 MovieClip Frame 19
"level20"Symbol 165 MovieClip Frame 20
"level21"Symbol 165 MovieClip Frame 21
"level22"Symbol 165 MovieClip Frame 22
"level23"Symbol 165 MovieClip Frame 23
"level24"Symbol 165 MovieClip Frame 24
"level25"Symbol 165 MovieClip Frame 25
"level1"Symbol 179 MovieClip Frame 1
"level2"Symbol 179 MovieClip Frame 2
"level3"Symbol 179 MovieClip Frame 3
"level4"Symbol 179 MovieClip Frame 4
"level5"Symbol 179 MovieClip Frame 5
"level6"Symbol 179 MovieClip Frame 6
"level7"Symbol 179 MovieClip Frame 7
"level8"Symbol 179 MovieClip Frame 8
"level9"Symbol 179 MovieClip Frame 9
"level10"Symbol 179 MovieClip Frame 10
"level11"Symbol 179 MovieClip Frame 11
"level12"Symbol 179 MovieClip Frame 12
"level13"Symbol 179 MovieClip Frame 13
"level14"Symbol 179 MovieClip Frame 14
"level15"Symbol 179 MovieClip Frame 15
"level16"Symbol 179 MovieClip Frame 16
"level17"Symbol 179 MovieClip Frame 17
"level18"Symbol 179 MovieClip Frame 18
"level19"Symbol 179 MovieClip Frame 19
"level20"Symbol 179 MovieClip Frame 20
"level21"Symbol 179 MovieClip Frame 21
"level22"Symbol 179 MovieClip Frame 22
"level23"Symbol 179 MovieClip Frame 23
"level24"Symbol 179 MovieClip Frame 24
"level25"Symbol 179 MovieClip Frame 25
"level1"Symbol 191 MovieClip Frame 1
"level2"Symbol 191 MovieClip Frame 2
"level3"Symbol 191 MovieClip Frame 3
"level4"Symbol 191 MovieClip Frame 4
"level5"Symbol 191 MovieClip Frame 5
"level6"Symbol 191 MovieClip Frame 6
"level7"Symbol 191 MovieClip Frame 7
"level8"Symbol 191 MovieClip Frame 8
"level9"Symbol 191 MovieClip Frame 9
"level10"Symbol 191 MovieClip Frame 10
"level11"Symbol 191 MovieClip Frame 11
"level12"Symbol 191 MovieClip Frame 12
"level13"Symbol 191 MovieClip Frame 13
"level14"Symbol 191 MovieClip Frame 14
"level15"Symbol 191 MovieClip Frame 15
"level16"Symbol 191 MovieClip Frame 16
"level17"Symbol 191 MovieClip Frame 17
"level18"Symbol 191 MovieClip Frame 18
"level19"Symbol 191 MovieClip Frame 19
"level20"Symbol 191 MovieClip Frame 20
"level21"Symbol 191 MovieClip Frame 21
"level22"Symbol 191 MovieClip Frame 22
"level23"Symbol 191 MovieClip Frame 23
"level24"Symbol 191 MovieClip Frame 24
"level25"Symbol 191 MovieClip Frame 25
"level1"Symbol 194 MovieClip Frame 1
"level2"Symbol 194 MovieClip Frame 2
"level3"Symbol 194 MovieClip Frame 3
"level4"Symbol 194 MovieClip Frame 4
"level5"Symbol 194 MovieClip Frame 5
"level6"Symbol 194 MovieClip Frame 6
"level7"Symbol 194 MovieClip Frame 7
"level8"Symbol 194 MovieClip Frame 8
"level9"Symbol 194 MovieClip Frame 9
"level10"Symbol 194 MovieClip Frame 10
"level11"Symbol 194 MovieClip Frame 11
"level12"Symbol 194 MovieClip Frame 12
"level13"Symbol 194 MovieClip Frame 13
"level14"Symbol 194 MovieClip Frame 14
"level15"Symbol 194 MovieClip Frame 15
"level16"Symbol 194 MovieClip Frame 16
"level17"Symbol 194 MovieClip Frame 17
"level18"Symbol 194 MovieClip Frame 18
"level19"Symbol 194 MovieClip Frame 19
"level20"Symbol 194 MovieClip Frame 20
"level21"Symbol 194 MovieClip Frame 21
"level22"Symbol 194 MovieClip Frame 22
"level23"Symbol 194 MovieClip Frame 23
"level24"Symbol 194 MovieClip Frame 24
"level25"Symbol 194 MovieClip Frame 25
"level1"Symbol 199 MovieClip Frame 1
"level2"Symbol 199 MovieClip Frame 2
"level3"Symbol 199 MovieClip Frame 3
"level4"Symbol 199 MovieClip Frame 4
"level5"Symbol 199 MovieClip Frame 5
"level6"Symbol 199 MovieClip Frame 6
"level7"Symbol 199 MovieClip Frame 7
"level8"Symbol 199 MovieClip Frame 8
"level9"Symbol 199 MovieClip Frame 9
"level10"Symbol 199 MovieClip Frame 10
"level11"Symbol 199 MovieClip Frame 11
"level12"Symbol 199 MovieClip Frame 12
"level13"Symbol 199 MovieClip Frame 13
"level14"Symbol 199 MovieClip Frame 14
"level15"Symbol 199 MovieClip Frame 15
"level16"Symbol 199 MovieClip Frame 16
"level17"Symbol 199 MovieClip Frame 17
"level18"Symbol 199 MovieClip Frame 18
"level19"Symbol 199 MovieClip Frame 19
"level20"Symbol 199 MovieClip Frame 20
"level21"Symbol 199 MovieClip Frame 21
"level22"Symbol 199 MovieClip Frame 22
"level23"Symbol 199 MovieClip Frame 23
"level24"Symbol 199 MovieClip Frame 24
"level25"Symbol 199 MovieClip Frame 25
"jungle"Symbol 200 MovieClip [stage] Frame 2
"level1"Symbol 201 MovieClip [dirt_piles] Frame 1
"level2"Symbol 201 MovieClip [dirt_piles] Frame 2
"level3"Symbol 201 MovieClip [dirt_piles] Frame 3
"level4"Symbol 201 MovieClip [dirt_piles] Frame 4
"level5"Symbol 201 MovieClip [dirt_piles] Frame 5
"level6"Symbol 201 MovieClip [dirt_piles] Frame 6
"level7"Symbol 201 MovieClip [dirt_piles] Frame 7
"level8"Symbol 201 MovieClip [dirt_piles] Frame 8
"level9"Symbol 201 MovieClip [dirt_piles] Frame 9
"level10"Symbol 201 MovieClip [dirt_piles] Frame 10
"level11"Symbol 201 MovieClip [dirt_piles] Frame 11
"level12"Symbol 201 MovieClip [dirt_piles] Frame 12
"level13"Symbol 201 MovieClip [dirt_piles] Frame 13
"level14"Symbol 201 MovieClip [dirt_piles] Frame 14
"level15"Symbol 201 MovieClip [dirt_piles] Frame 15
"level16"Symbol 201 MovieClip [dirt_piles] Frame 16
"level17"Symbol 201 MovieClip [dirt_piles] Frame 17
"level18"Symbol 201 MovieClip [dirt_piles] Frame 18
"level19"Symbol 201 MovieClip [dirt_piles] Frame 19
"level20"Symbol 201 MovieClip [dirt_piles] Frame 20
"level21"Symbol 201 MovieClip [dirt_piles] Frame 21
"level22"Symbol 201 MovieClip [dirt_piles] Frame 22
"level23"Symbol 201 MovieClip [dirt_piles] Frame 23
"level24"Symbol 201 MovieClip [dirt_piles] Frame 24
"level25"Symbol 201 MovieClip [dirt_piles] Frame 25
"sleep"Symbol 310 MovieClip [leopard_enemy] Frame 2
"run"Symbol 310 MovieClip [leopard_enemy] Frame 3
"maul"Symbol 310 MovieClip [leopard_enemy] Frame 4
"hit"Symbol 310 MovieClip [leopard_enemy] Frame 5
"walk"Symbol 310 MovieClip [leopard_enemy] Frame 6
"go_to_sleep"Symbol 310 MovieClip [leopard_enemy] Frame 7
"death"Symbol 310 MovieClip [leopard_enemy] Frame 8
"stand"Symbol 478 MovieClip [enemy_grla] Frame 2
"walk"Symbol 478 MovieClip [enemy_grla] Frame 3
"fall_down"Symbol 478 MovieClip [enemy_grla] Frame 4
"run"Symbol 478 MovieClip [enemy_grla] Frame 5
"hit_front"Symbol 478 MovieClip [enemy_grla] Frame 6
"hit_back"Symbol 478 MovieClip [enemy_grla] Frame 7
"rip_head_off"Symbol 478 MovieClip [enemy_grla] Frame 8
"rip_arms_off"Symbol 478 MovieClip [enemy_grla] Frame 9
"fall_forward"Symbol 478 MovieClip [enemy_grla] Frame 10
"fall_back"Symbol 478 MovieClip [enemy_grla] Frame 11
"beat_chest"Symbol 478 MovieClip [enemy_grla] Frame 12
"stand"Symbol 615 MovieClip [gunner_enemy] Frame 2
"walk"Symbol 615 MovieClip [gunner_enemy] Frame 3
"fall_down"Symbol 615 MovieClip [gunner_enemy] Frame 4
"climb"Symbol 615 MovieClip [gunner_enemy] Frame 5
"duck"Symbol 615 MovieClip [gunner_enemy] Frame 6
"normal_throw"Symbol 615 MovieClip [gunner_enemy] Frame 7
"duck_throw"Symbol 615 MovieClip [gunner_enemy] Frame 8
"up_throw"Symbol 615 MovieClip [gunner_enemy] Frame 9
"fall_back"Symbol 615 MovieClip [gunner_enemy] Frame 10
"fall_forward"Symbol 615 MovieClip [gunner_enemy] Frame 11
"hit_forward"Symbol 615 MovieClip [gunner_enemy] Frame 12
"hit_back"Symbol 615 MovieClip [gunner_enemy] Frame 13
"run"Symbol 615 MovieClip [gunner_enemy] Frame 14
"shoot"Symbol 615 MovieClip [gunner_enemy] Frame 15
"walk_w_gun"Symbol 615 MovieClip [gunner_enemy] Frame 16
"ladder_hit_back"Symbol 615 MovieClip [gunner_enemy] Frame 17
"ladder_hit_forward"Symbol 615 MovieClip [gunner_enemy] Frame 18
"stand"Symbol 725 MovieClip [enemy_htr] Frame 2
"walk"Symbol 725 MovieClip [enemy_htr] Frame 3
"fall_down"Symbol 725 MovieClip [enemy_htr] Frame 4
"climb"Symbol 725 MovieClip [enemy_htr] Frame 5
"duck"Symbol 725 MovieClip [enemy_htr] Frame 6
"normal_throw"Symbol 725 MovieClip [enemy_htr] Frame 7
"duck_throw"Symbol 725 MovieClip [enemy_htr] Frame 8
"up_throw"Symbol 725 MovieClip [enemy_htr] Frame 9
"fall_back"Symbol 725 MovieClip [enemy_htr] Frame 10
"fall_forward"Symbol 725 MovieClip [enemy_htr] Frame 11
"hit_forward"Symbol 725 MovieClip [enemy_htr] Frame 12
"hit_back"Symbol 725 MovieClip [enemy_htr] Frame 13
"run"Symbol 725 MovieClip [enemy_htr] Frame 14
"catch"Symbol 725 MovieClip [enemy_htr] Frame 15
"set_trap"Symbol 725 MovieClip [enemy_htr] Frame 16
"ladder_hit_back"Symbol 725 MovieClip [enemy_htr] Frame 17
"ladder_hit_forward"Symbol 725 MovieClip [enemy_htr] Frame 18
"stand"Symbol 871 MovieClip [shy_monkey_enemy] Frame 2
"walk"Symbol 871 MovieClip [shy_monkey_enemy] Frame 3
"fall_down"Symbol 871 MovieClip [shy_monkey_enemy] Frame 4
"jump_up"Symbol 871 MovieClip [shy_monkey_enemy] Frame 5
"climb"Symbol 871 MovieClip [shy_monkey_enemy] Frame 6
"stop_climbing"Symbol 871 MovieClip [shy_monkey_enemy] Frame 7
"duck"Symbol 871 MovieClip [shy_monkey_enemy] Frame 8
"swing"Symbol 871 MovieClip [shy_monkey_enemy] Frame 9
"hang"Symbol 871 MovieClip [shy_monkey_enemy] Frame 10
"normal_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 11
"vine_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 12
"jump_up_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 13
"fall_down_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 14
"run"Symbol 871 MovieClip [shy_monkey_enemy] Frame 15
"up_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 16
"fall_back"Symbol 871 MovieClip [shy_monkey_enemy] Frame 17
"fall_forward"Symbol 871 MovieClip [shy_monkey_enemy] Frame 18
"stepped_on"Symbol 871 MovieClip [shy_monkey_enemy] Frame 19
"hang_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 20
"switch_vine"Symbol 871 MovieClip [shy_monkey_enemy] Frame 21
"middle_of_vine"Symbol 871 MovieClip [shy_monkey_enemy] Frame 22
"switch_vine_a"Symbol 871 MovieClip [shy_monkey_enemy] Frame 23
"switch_vine_b"Symbol 871 MovieClip [shy_monkey_enemy] Frame 24
"sv_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 25
"switch_vine_climb"Symbol 871 MovieClip [shy_monkey_enemy] Frame 26
"duck_throw"Symbol 871 MovieClip [shy_monkey_enemy] Frame 27
"stand"Symbol 1027 MovieClip [random_monkey_enemy] Frame 2
"walk"Symbol 1027 MovieClip [random_monkey_enemy] Frame 3
"fall_down"Symbol 1027 MovieClip [random_monkey_enemy] Frame 4
"jump_up"Symbol 1027 MovieClip [random_monkey_enemy] Frame 5
"climb"Symbol 1027 MovieClip [random_monkey_enemy] Frame 6
"stop_climbing"Symbol 1027 MovieClip [random_monkey_enemy] Frame 7
"duck"Symbol 1027 MovieClip [random_monkey_enemy] Frame 8
"swing"Symbol 1027 MovieClip [random_monkey_enemy] Frame 9
"hang"Symbol 1027 MovieClip [random_monkey_enemy] Frame 10
"normal_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 11
"vine_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 12
"jump_up_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 13
"fall_down_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 14
"run"Symbol 1027 MovieClip [random_monkey_enemy] Frame 15
"up_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 16
"fall_back"Symbol 1027 MovieClip [random_monkey_enemy] Frame 17
"fall_forward"Symbol 1027 MovieClip [random_monkey_enemy] Frame 18
"stepped_on"Symbol 1027 MovieClip [random_monkey_enemy] Frame 19
"hang_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 20
"switch_vine"Symbol 1027 MovieClip [random_monkey_enemy] Frame 21
"middle_of_vine"Symbol 1027 MovieClip [random_monkey_enemy] Frame 22
"switch_vine_a"Symbol 1027 MovieClip [random_monkey_enemy] Frame 23
"switch_vine_b"Symbol 1027 MovieClip [random_monkey_enemy] Frame 24
"sv_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 25
"switch_vine_climb"Symbol 1027 MovieClip [random_monkey_enemy] Frame 26
"duck_throw"Symbol 1027 MovieClip [random_monkey_enemy] Frame 27
"hit_spikes"Symbol 1027 MovieClip [random_monkey_enemy] Frame 28
"drown"Symbol 1027 MovieClip [random_monkey_enemy] Frame 29
"stand"Symbol 1185 MovieClip [enemy_mky] Frame 2
"walk"Symbol 1185 MovieClip [enemy_mky] Frame 3
"fall_down"Symbol 1185 MovieClip [enemy_mky] Frame 4
"jump_up"Symbol 1185 MovieClip [enemy_mky] Frame 5
"climb"Symbol 1185 MovieClip [enemy_mky] Frame 6
"stop_climbing"Symbol 1185 MovieClip [enemy_mky] Frame 7
"duck"Symbol 1185 MovieClip [enemy_mky] Frame 8
"swing"Symbol 1185 MovieClip [enemy_mky] Frame 9
"hang"Symbol 1185 MovieClip [enemy_mky] Frame 10
"normal_throw"Symbol 1185 MovieClip [enemy_mky] Frame 11
"vine_throw"Symbol 1185 MovieClip [enemy_mky] Frame 12
"jump_up_throw"Symbol 1185 MovieClip [enemy_mky] Frame 13
"fall_down_throw"Symbol 1185 MovieClip [enemy_mky] Frame 14
"run"Symbol 1185 MovieClip [enemy_mky] Frame 15
"up_throw"Symbol 1185 MovieClip [enemy_mky] Frame 16
"fall_back"Symbol 1185 MovieClip [enemy_mky] Frame 17
"fall_forward"Symbol 1185 MovieClip [enemy_mky] Frame 18
"stepped_on"Symbol 1185 MovieClip [enemy_mky] Frame 19
"hang_throw"Symbol 1185 MovieClip [enemy_mky] Frame 20
"switch_vine"Symbol 1185 MovieClip [enemy_mky] Frame 21
"middle_of_vine"Symbol 1185 MovieClip [enemy_mky] Frame 22
"switch_vine_a"Symbol 1185 MovieClip [enemy_mky] Frame 23
"switch_vine_b"Symbol 1185 MovieClip [enemy_mky] Frame 24
"sv_throw"Symbol 1185 MovieClip [enemy_mky] Frame 25
"switch_vine_climb"Symbol 1185 MovieClip [enemy_mky] Frame 26
"duck_throw"Symbol 1185 MovieClip [enemy_mky] Frame 27
"hit_spikes"Symbol 1185 MovieClip [enemy_mky] Frame 28
"drown"Symbol 1185 MovieClip [enemy_mky] Frame 29
"stand"Symbol 1972 MovieClip [monkey] Frame 2
"walk"Symbol 1972 MovieClip [monkey] Frame 3
"fall_down"Symbol 1972 MovieClip [monkey] Frame 4
"jump_up"Symbol 1972 MovieClip [monkey] Frame 5
"climb"Symbol 1972 MovieClip [monkey] Frame 6
"stop_climbing"Symbol 1972 MovieClip [monkey] Frame 7
"duck"Symbol 1972 MovieClip [monkey] Frame 8
"swing"Symbol 1972 MovieClip [monkey] Frame 9
"hang"Symbol 1972 MovieClip [monkey] Frame 10
"normal_throw"Symbol 1972 MovieClip [monkey] Frame 11
"vine_throw"Symbol 1972 MovieClip [monkey] Frame 12
"duck_throw"Symbol 1972 MovieClip [monkey] Frame 13
"jump_up_throw"Symbol 1972 MovieClip [monkey] Frame 14
"fall_down_throw"Symbol 1972 MovieClip [monkey] Frame 15
"run"Symbol 1972 MovieClip [monkey] Frame 16
"hang_throw"Symbol 1972 MovieClip [monkey] Frame 17
"up_throw"Symbol 1972 MovieClip [monkey] Frame 18
"stepped_on"Symbol 1972 MovieClip [monkey] Frame 19
"fall_back"Symbol 1972 MovieClip [monkey] Frame 20
"fall_forward"Symbol 1972 MovieClip [monkey] Frame 21
"hit_spikes"Symbol 1972 MovieClip [monkey] Frame 22
"switch_vine"Symbol 1972 MovieClip [monkey] Frame 23
"switch_vine_climb"Symbol 1972 MovieClip [monkey] Frame 24
"sv_throw"Symbol 1972 MovieClip [monkey] Frame 25
"middle_of_vine"Symbol 1972 MovieClip [monkey] Frame 26
"switch_vine_a"Symbol 1972 MovieClip [monkey] Frame 27
"switch_vine_b"Symbol 1972 MovieClip [monkey] Frame 28
"head_rip_off"Symbol 1972 MovieClip [monkey] Frame 29
"rip_arms_off"Symbol 1972 MovieClip [monkey] Frame 30
"drown"Symbol 1972 MovieClip [monkey] Frame 31
"mauled_up"Symbol 1972 MovieClip [monkey] Frame 32
"mauled_down"Symbol 1972 MovieClip [monkey] Frame 33
"shot_back"Symbol 1972 MovieClip [monkey] Frame 34
"shot_forward"Symbol 1972 MovieClip [monkey] Frame 35
"trapped"Symbol 1972 MovieClip [monkey] Frame 36
"bird_hit"Symbol 1972 MovieClip [monkey] Frame 37
"caught"Symbol 1972 MovieClip [monkey] Frame 38
"spear_front"Symbol 1972 MovieClip [monkey] Frame 39
"spear_back"Symbol 1972 MovieClip [monkey] Frame 40
"croc_attack_a"Symbol 1972 MovieClip [monkey] Frame 41
"croc_attack_b"Symbol 1972 MovieClip [monkey] Frame 42
"fsh_bite"Symbol 1972 MovieClip [monkey] Frame 43
"spear_up"Symbol 1972 MovieClip [monkey] Frame 44
"spear_up2"Symbol 1972 MovieClip [monkey] Frame 45
"freeze"Symbol 1972 MovieClip [monkey] Frame 46
"nrm_in_air"Symbol 2042 MovieClip [weapon] Frame 2
"nrm_splat"Symbol 2042 MovieClip [weapon] Frame 3
"bullet"Symbol 2042 MovieClip [weapon] Frame 4
"brd_poop"Symbol 2042 MovieClip [weapon] Frame 5
"brd_splat"Symbol 2042 MovieClip [weapon] Frame 6
"spear"Symbol 2042 MovieClip [weapon] Frame 7
"spear_2"Symbol 2042 MovieClip [weapon] Frame 8
"banana_sway"Symbol 2051 MovieClip [green_food] Frame 2
"banana_sway"Symbol 2059 MovieClip [food] Frame 2
"walk"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 2
"fall"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 3
"run"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 4
"stand"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 5
"climb"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 6
"normal_throw"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 7
"fall_back"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 8
"fall_forward"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 9
"elevate"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 10
"up_throw"Symbol 2202 MovieClip [tribe_guy_2_enemy] Frame 11
"walk"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 2
"fall"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 3
"run"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 4
"stand"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 5
"climb"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 6
"normal_throw"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 7
"fall_back"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 8
"fall_forward"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 9
"elevate"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 10
"up_throw"Symbol 2269 MovieClip [tribe_guy_1_enemy] Frame 11
"up"Symbol 2285 MovieClip [top_pully] Frame 2
"down"Symbol 2285 MovieClip [top_pully] Frame 3
"stop"Symbol 2285 MovieClip [top_pully] Frame 4
"r_rope"Symbol 2288 MovieClip Frame 2
"l_rope"Symbol 2291 MovieClip Frame 2
"up"Symbol 2293 MovieClip Frame 2
"down"Symbol 2293 MovieClip Frame 3
"stop"Symbol 2293 MovieClip Frame 4
"m_rope"Symbol 2296 MovieClip Frame 2
"elevator"Symbol 2299 MovieClip Frame 2
"elevator"Symbol 2301 MovieClip [elevator] Frame 2
"up"Symbol 2302 MovieClip [top_pully] Frame 2
"down"Symbol 2302 MovieClip [top_pully] Frame 3
"stop"Symbol 2302 MovieClip [top_pully] Frame 4
"boar"Symbol 2306 MovieClip [weight] Frame 2
"num0"Symbol 2339 MovieClip Frame 1
"num1"Symbol 2339 MovieClip Frame 2
"num2"Symbol 2339 MovieClip Frame 3
"num3"Symbol 2339 MovieClip Frame 4
"num4"Symbol 2339 MovieClip Frame 5
"num5"Symbol 2339 MovieClip Frame 6
"num6"Symbol 2339 MovieClip Frame 7
"num7"Symbol 2339 MovieClip Frame 8
"num8"Symbol 2339 MovieClip Frame 9
"num9"Symbol 2339 MovieClip Frame 10
"appear"Symbol 2345 MovieClip [load_board] Frame 2
"num0"Symbol 2350 MovieClip Frame 1
"num1"Symbol 2350 MovieClip Frame 2
"num2"Symbol 2350 MovieClip Frame 3
"num3"Symbol 2350 MovieClip Frame 4
"num4"Symbol 2350 MovieClip Frame 5
"num5"Symbol 2350 MovieClip Frame 6
"num6"Symbol 2350 MovieClip Frame 7
"num7"Symbol 2350 MovieClip Frame 8
"num8"Symbol 2350 MovieClip Frame 9
"num9"Symbol 2350 MovieClip Frame 10
"trap_open"Symbol 2386 MovieClip [trap] Frame 2
"trap_shut"Symbol 2386 MovieClip [trap] Frame 3
"fly"Symbol 2419 MovieClip [bird_extra] Frame 2
"been_hit"Symbol 2419 MovieClip [bird_extra] Frame 3
"fall"Symbol 2419 MovieClip [bird_extra] Frame 4
"hit_ground"Symbol 2419 MovieClip [bird_extra] Frame 5
"warp"Symbol 2422 MovieClip [warp] Frame 2
"not_broken"Symbol 2444 MovieClip [pots] Frame 2
"broken"Symbol 2444 MovieClip [pots] Frame 3
"level11"Symbol 2449 MovieClip [backdrop] Frame 1
"level17"Symbol 2449 MovieClip [backdrop] Frame 2
"level18"Symbol 2457 MovieClip [teleports] Frame 1
"level20"Symbol 2457 MovieClip [teleports] Frame 2
"phase1"Symbol 2465 MovieClip [bridge1] Frame 2
"phase2"Symbol 2465 MovieClip [bridge1] Frame 3
"phase3"Symbol 2465 MovieClip [bridge1] Frame 4
"swim"Symbol 2518 MovieClip [croc_extra] Frame 2
"attack"Symbol 2518 MovieClip [croc_extra] Frame 3
"exist"Symbol 2535 MovieClip [1up] Frame 2
"points10"Symbol 2545 MovieClip [points] Frame 2
"points50"Symbol 2545 MovieClip [points] Frame 3
"points100"Symbol 2545 MovieClip [points] Frame 4
"points200"Symbol 2545 MovieClip [points] Frame 5
"points250"Symbol 2545 MovieClip [points] Frame 6
"points300"Symbol 2545 MovieClip [points] Frame 7
"points0"Symbol 2545 MovieClip [points] Frame 8
"points150"Symbol 2545 MovieClip [points] Frame 9
"flop"Symbol 2600 MovieClip [fish] Frame 2
"bite"Symbol 2600 MovieClip [fish] Frame 3
"dying"Symbol 2600 MovieClip [fish] Frame 4
"title"Symbol 2608 MovieClip [end_screen] Frame 2
"not_here"Symbol 2613 MovieClip Frame 2
"walk"Symbol 2613 MovieClip Frame 3
"stand"Symbol 2613 MovieClip Frame 4
"display"Symbol 2616 MovieClip Frame 2
"title"Symbol 2619 MovieClip [start_screen] Frame 2
"display"Symbol 2622 MovieClip [story_message] Frame 2
"monkey_country"Symbol 2624 MovieClip [story] Frame 2
"stand"Symbol 2654 MovieClip [story_mky] Frame 2
"walk"Symbol 2654 MovieClip [story_mky] Frame 3
"run"Symbol 2654 MovieClip [story_mky] Frame 4
"sit"Symbol 2654 MovieClip [story_mky] Frame 5
"pick"Symbol 2654 MovieClip [story_mky] Frame 6
"beat_chest"Symbol 2654 MovieClip [story_mky] Frame 7
"climb"Symbol 2654 MovieClip [story_mky] Frame 8
"climb_still"Symbol 2654 MovieClip [story_mky] Frame 9
"shock"Symbol 2654 MovieClip [story_mky] Frame 10
"throw"Symbol 2654 MovieClip [story_mky] Frame 11
"fall"Symbol 2654 MovieClip [story_mky] Frame 12
"cap1"Symbol 2665 MovieClip [captions] Frame 1
"cap2"Symbol 2665 MovieClip [captions] Frame 2
"cap3"Symbol 2665 MovieClip [captions] Frame 3
"cap4"Symbol 2665 MovieClip [captions] Frame 4
"cap5"Symbol 2665 MovieClip [captions] Frame 5
"cap6"Symbol 2665 MovieClip [captions] Frame 6
"cap7"Symbol 2665 MovieClip [captions] Frame 7
"still"Symbol 2690 MovieClip [story_jeep] Frame 2
"move"Symbol 2690 MovieClip [story_jeep] Frame 3
"open_door"Symbol 2690 MovieClip [story_jeep] Frame 4
"move_bg"Symbol 2690 MovieClip [story_jeep] Frame 5
"crash"Symbol 2690 MovieClip [story_jeep] Frame 6
"run"Symbol 2700 MovieClip [story_hunter] Frame 2
"catch"Symbol 2700 MovieClip [story_hunter] Frame 3
"hit"Symbol 2700 MovieClip [story_hunter] Frame 4
"hit2"Symbol 2700 MovieClip [story_hunter] Frame 5
"stand"Symbol 2700 MovieClip [story_hunter] Frame 6
"caught"Symbol 2700 MovieClip [story_hunter] Frame 7
"laying"Symbol 2700 MovieClip [story_hunter] Frame 8
"die"Symbol 2700 MovieClip [story_hunter] Frame 9
"in_air"Symbol 2703 MovieClip [story_poop] Frame 2
"splat"Symbol 2703 MovieClip [story_poop] Frame 3
"first"Symbol 2710 MovieClip [background] Frame 1
"second"Symbol 2710 MovieClip [background] Frame 2
"third"Symbol 2710 MovieClip [background] Frame 3
"fourth"Symbol 2710 MovieClip [background] Frame 4
"one"Symbol 2724 MovieClip [mky_in_crate] Frame 1
"two"Symbol 2724 MovieClip [mky_in_crate] Frame 2
"three"Symbol 2724 MovieClip [mky_in_crate] Frame 3
"four"Symbol 2724 MovieClip [mky_in_crate] Frame 4
"five"Symbol 2724 MovieClip [mky_in_crate] Frame 5

Dynamic Text Variables

percentageSymbol 2728 EditableText""




http://swfchan.com/6/27672/info.shtml
Created: 21/5 -2019 07:54:29 Last modified: 21/5 -2019 07:54:29 Server time: 22/12 -2024 13:03:29