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Absolutist BlackJack.swf

This is the info page for
Flash #27685

(Click the ID number above for more basic data on this flash file.)


Text
Game Over

You exhausted your credit!!!

<P ALIGN="LEFT"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">New Game</FONT></P>

K

Q

10

9

6

8

7

5

4

3

2

A

Game Loading ...

Credit:

0

Sound On

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Send Results</FONT></P>

Bet:

0

©

Absolutist.com

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Increase Bet</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Decrease Bet</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Deal</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Hit</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Stand</FONT></P>

Your hand:

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Double</FONT></P>

Your hand:

Your hand:

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Split</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#333333">1st Hand:</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#333333">2nd Hand:</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#333333">1st Hand:</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#333333">2nd Hand:</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">Yes</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="21" COLOR="#FFFFFF">No</FONT></P>

Your hand:

Your hand:

0

0

Your hand:

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#983430">Enter your name:</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="20" COLOR="#903430">Your Profit:</FONT></P>

0

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="18" COLOR="#FFFFFF">Ok</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial Cyr" SIZE="18" COLOR="#FFFFFF">Cancel</FONT></P>

ActionScript [AS1/AS2]

Frame 1
tellTarget ("_level0") { lbLoadingGame = ""; };
Frame 3
if (_framesloaded >= _totalframes) { sound_flag = true; gotoAndPlay (4); } else { gotoAndPlay (2); }
Frame 4
function GenerateCard(ClearFlag) { if (ClearFlag) { i = 0; while (i < 52) { cardwas[i] = false; i++; } } do { temp = random(52); } while (cardwas[temp]); cardwas[temp] = true; return(temp); } function DrawCards(FirstFlag) { i = 0; while (i < dealercardsnumber) { removeMovieClip("dealer" + i); i++; } i = 0; while (i < playercardsnumber) { removeMovieClip("player" + i); i++; } i = 0; while (i < player2cardsnumber) { removeMovieClip("p2layer" + i); i++; } if (FirstFlag) { attachMovie("back", "dealer0", 666); tellTarget ("dealer0") { _width = 80; _height = 120; _x = 50; _y = 70; }; temp_begin = 1; DealerSumTextTitle = ""; } else { DealerSumTextTitle = "Dealer's Hand: "; temp_begin = 0; } i = temp_begin; while (i < dealercardsnumber) { attachMovie("c" + dealercards[i], "dealer" + i, 666 + i); tellTarget ("dealer" + i) { _width = 80; _height = 120; _x = (50 + (15 * _parent.i)); _y = 70; }; i++; } i = 0; while (i < playercardsnumber) { attachMovie("c" + playercards[i], "player" + i, 777 + i); tellTarget ("player" + i) { _width = 80; _height = 120; _x = (50 + (15 * _parent.i)); _y = 270; }; i++; } i = 0; while (i < player2cardsnumber) { attachMovie("c" + player2cards[i], "p2layer" + i, 888 + i); tellTarget ("p2layer" + i) { _width = 80; _height = 120; _x = (360 - (15 * _parent.i)); _y = 270; }; i++; } } function RemoveCards() { i = 0; while (i < dealercardsnumber) { removeMovieClip("dealer" + i); i++; } i = 0; while (i < playercardsnumber) { removeMovieClip("player" + i); i++; } i = 0; while (i < player2cardsnumber) { removeMovieClip("p2layer" + i); i++; } } function CalcPlayerSum() { temp = 0; i = 0; while (i < playercardsnumber) { temp = temp + cardsumlist[playercards[i]]; i++; } i = playercardsnumber - 1; while ((21 < temp) && (i >= 0)) { if ((((playercards[i] == 12) || (playercards[i] == 25)) || (playercards[i] == 38)) || (playercards[i] == 51)) { temp = temp - 10; } i--; } return(temp); } function CalcPlayer2Sum() { temp = 0; i = 0; while (i < player2cardsnumber) { temp = temp + cardsumlist[player2cards[i]]; i++; } i = player2cardsnumber - 1; while ((21 < temp) && (i >= 0)) { if ((((player2cards[i] == 12) || (player2cards[i] == 25)) || (player2cards[i] == 38)) || (player2cards[i] == 51)) { temp = temp - 10; } i--; } return(temp); } function CalcDealerSum() { temp = 0; i = 0; while (i < dealercardsnumber) { temp = temp + cardsumlist[dealercards[i]]; i++; } i = dealercardsnumber - 1; while ((21 < temp) && (i >= 0)) { if ((((dealercards[i] == 12) || (dealercards[i] == 25)) || (dealercards[i] == 38)) || (dealercards[i] == 51)) { temp = temp - 10; } i--; } return(temp); } function Splash(Flag) { if (Flag) { i = 0; while (i < 4) { attachMovie("back", "splash" + i, 111 + i); tellTarget ("splash" + i) { _width = 80; _height = 120; _x = (50 + (98 * _parent.i)); _y = 70; }; i++; } i = 0; while (i < 4) { attachMovie("back", "splash" + (i + 4), 222 + i); tellTarget ("splash" + (i + 4)) { _width = 80; _height = 120; _x = (50 + (98 * _parent.i)); _y = 270; }; i++; } Message = "Black Jack"; } else { RemoveCards(); i = 0; while (i < 8) { removeMovieClip("splash" + i); i++; } } } function Delay(time) { timer1 = getTimer(); timer2 = getTimer(); while ((timer2 - timer1) < time) { timer2 = getTimer(); } } function Crypto(st) { var sum1 = 0; var sum2 = 0; var i = 0; while (i < st.length) { sum1 = sum1 + st.charCodeAt(i); sum2 = sum2 + (st.charCodeAt(i) ^ 175); i++; } sum1 = sum1 % 256; sum2 = sum2 % 256; st = (String.fromCharCode(sum1) + String.fromCharCode(sum2)) + st; var cryptSt = ""; var b0 = 193; var i = 0; while (i < st.length) { var b = st.charCodeAt(i); var CryptB = (b ^ b0); CryptB = CryptB ^ HtmlMask[i % 10]; CryptB = CryptB.toString(); var len = CryptB.length; var j = 0; while (j < (3 - len)) { CryptB = "0" + CryptB; j++; } cryptSt = cryptSt + CryptB; b0 = b; i++; } return(cryptSt); } fscommand ("showmenu", false); cardsumlist = [2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11]; cardwas = new array(52); playercards = new array(52); playercardsnumber = 0; playersum = 0; player2cards = new array(52); player2cardsnumber = 0; playersum2 = 0; ActiveHand = 0; dealercards = new array(52); dealercardsnumber = 0; dealersum = 0; credit = 100; credit2 = credit; credits = "$" + credit; bet = 5; oldbet = bet; bets = "$" + bet; PlayerSumText = ""; PlayerSumTextTitle = ""; DealerSumText = ""; DealerSumTextTitle = ""; Message = ""; Message2 = ""; play_once_flag = false; curframe = 4; curc = true; generate_flag = true; Sound1 = new Sound(); Sound1.attachSound("Sound1"); Sound2 = new Sound(); Sound2.attachSound("Sound2"); Sound3 = new Sound(); Sound3.attachSound("Sound3"); Sound4 = new Sound(); Sound4.attachSound("Sound4"); Sound5 = new Sound(); Sound5.attachSound("Sound5"); RemoveCards(); Splash(true); removeMovieClip("GameOv"); HtmlMask = [135, 114, 120, 180, 26, 20, 17, 21, 170, 140];
Frame 5
bet = oldbet; curframe = 5; if (0 >= credit) { gotoAndPlay (16); } else { if (credit < bet) { bet = credit; } credits = "$" + credit; bets = "$" + bet; stop(); }
Frame 6
curframe = 6; RemoveCards(); ActiveHand = 0; DealerSumText = ""; Message = ""; Message2 = ""; if (generate_flag) { credit = credit - bet; credits = "$" + credit; dealercardsnumber = 2; dealercards[0] = GenerateCard(true); dealercards[1] = GenerateCard(false); dealersum = CalcDealerSum(); playercardsnumber = 2; player2cardsnumber = 0; playercards[0] = GenerateCard(false); playercards[1] = GenerateCard(false); playersum = CalcPlayerSum(); PlayerSumText = playersum; } generate_flag = true; if (playersum == 21) { DealerSumText = dealersum; DrawCards(false); curc = false; if (dealersum != 21) { Message = "Player Blackjack"; credit = credit + (bet + int(1.5 * bet)); credits = "$" + credit; play_once_flag = true; gotoAndPlay (5); if (sound_flag) { Sound1.start(); } } else { Message = "Push"; credit = credit + bet; credits = "$" + credit; play_once_flag = true; gotoAndPlay (5); } } else { DrawCards(true); curc = true; if (((((dealercards[1] == 12) || (dealercards[1] == 25)) || (dealercards[1] == 38)) || (dealercards[1] == 51)) && (credit >= int(bet / 2))) { gotoAndPlay (15); } else { if (dealersum == 21) { DealerSumText = dealersum; DrawCards(false); Message = "Dealer Blackjack"; play_once_flag = true; gotoAndPlay (5); } if (credit < bet) { gotoAndPlay (7); } else if (cardsumlist[playercards[0]] == cardsumlist[playercards[1]]) { gotoAndPlay (11); } } } stop();
Frame 8
curframe = 8; stop();
Frame 9
curframe = 9; if (sound_flag) { Sound3.start(); } curc = false; DrawCards(false);
Frame 10
curframe = 10; curc = false; if (dealersum < 17) { delay(300); dealercards[dealercardsnumber] = GenerateCard(false); dealercardsnumber++; dealersum = CalcDealerSum(); DealerSumText = dealersum; DrawCards(false); gotoAndPlay (9); } else { if (21 < dealersum) { credit = credit + (2 * bet); credits = "$" + credit; Message = "Dealer Busted"; if (sound_flag) { Sound1.start(); } } else if (playersum < dealersum) { if (sound_flag) { Sound5.start(); } Message = "Dealer Wins"; } else if (dealersum < playersum) { credit = credit + (2 * bet); credits = "$" + credit; Message = "Player Wins"; if (sound_flag) { Sound1.start(); } } else { credit = credit + bet; credits = "$" + credit; Message = "Push"; } play_once_flag = true; gotoAndPlay (5); }
Frame 11
curframe = 11; curc = true; drawCards(true); stop();
Frame 12
curframe = 12; RemoveCards(); playercardsnumber = 1; player2cardsnumber = 1; player2cards[0] = playercards[1]; playersum = CalcPlayerSum(); playersum2 = CalcPlayer2Sum(); ps1text = playersum; ps2text = playersum2; curc = true; DrawCards(true); stop();
Frame 13
cur_frame = 13; if (sound_flag) { Sound3.start(); } curc = false; DrawCards(false);
Frame 14
cur_frame = 14; curc = false; if (dealersum < 17) { delay(300); dealercards[dealercardsnumber] = GenerateCard(false); dealercardsnumber++; dealersum = CalcDealerSum(); DealerSumText = dealersum; DrawCards(false); gotoAndPlay (13); } else { if (21 < dealersum) { credit = credit + (2 * bet); credits = "$" + credit; Message = "Dealer Busted"; if (sound_flag) { Sound1.start(); } } else { if (21 >= playersum) { if (playersum < dealersum) { if (sound_flag) { Sound5.start(); } Message = "1st Hand: Dealer Wins "; } else if (dealersum < playersum) { credit = credit + bet; credits = "$" + credit; Message = "1st Hand: Player Wins "; if (sound_flag) { Sound1.start(); } } else { credit = credit + int(bet / 2); credits = "$" + credit; Message = "1st Hand: Push "; } } else { Message = "1st Hand Busted "; } if (21 >= playersum2) { if (playersum2 < dealersum) { if (sound_flag) { Sound5.start(); } Message = Message + "2nd Hand: Dealer Wins"; } else if (dealersum < playersum2) { credit = credit + bet; credits = "$" + credit; Message = Message + "2nd Hand: Player Wins"; if (sound_flag) { Sound1.start(); } } else { credit = credit + int(bet / 2); credits = "$" + credit; Message = Message + "2nd Hand: Push"; } } else { Message = Message + "2nd Hand Busted"; } } Message2 = ""; if (21 >= playersum) { Message2 = "First Hand: " + playersum; } if (21 >= playersum2) { Message2 = Message2 + (" Second Hand: " + playersum2); } play_once_flag = true; gotoAndPlay (5); }
Frame 15
curframe = 15; Message = "Whould You Like Insurance?"; Message2 = ("Your Bet Will Be $" + int(Bet / 2)) + ""; stop();
Frame 16
gotoAndPlay (18);
Frame 17
Frame 18
if (sound_flag) { Sound4.start(); } attachMovie("GameOver", "GameOv", 9999); tellTarget ("GameOv") { _x = 255; _y = 188; }; stop();
Frame 19
RemoveCards(); Splash(false); if ((((curframe >= 6) && (9 >= curframe)) || ((curframe >= 11) && (13 >= curframe))) || (curframe == 15)) { credit2 = credit + bet; } else { credit2 = credit; } credits = "$" + credit2; Name = ""; stop();
Symbol 19 Button
on (release) { _root.gotoAndPlay(4); _root.RemoveCards(); }
Symbol 164 Button
on (release) { RemoveCards(); if (sound_flag) { Sound2.start(); } gotoAndPlay (4); }
Symbol 169 Button
on (release) { sound_flag = !sound_flag; if (sound_flag) { soundout = "Sound On"; } else { soundout = "Sound Off"; } }
Symbol 173 Button
on (release) { if (play_once_flag) { RemoveCards(); if (sound_flag) { Sound2.start(); } gotoAndPlay (19); } else { Message = "First Play Once at Least"; } }
Symbol 181 Button
on (release) { getURL ("http://absolutist.com", "_blank"); }
Symbol 184 Button
on (release) { if (bet < credit) { if (sound_flag) { Sound2.start(); } bet++; oldbet = bet; bets = "$" + bet; } }
Symbol 186 Button
on (release) { if (1 < bet) { if (sound_flag) { Sound2.start(); } bet--; oldbet = bet; bets = "$" + bet; } }
Symbol 188 Button
on (release) { generate_flag = true; PlayerSumTextTitle = "Your Hand: "; playercards2 = 0; Splash(false); if (sound_flag) { Sound2.start(); } oldbet = bet; gotoAndPlay (6); }
Symbol 196 Button
on (release) { Message = ""; playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); PlayerSumText = playersum; curc = true; DrawCards(true); if (21 < playersum) { DealerSumText = dealersum; curc = false; DrawCards(false); Message = "Player Busted"; if (sound_flag) { Sound5.start(); } play_once_flag = true; gotoAndPlay (5); } else { if (sound_flag) { Sound3.start(); } gotoAndPlay (7); } }
Symbol 198 Button
on (release) { DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; DrawCards(false); if (sound_flag) { Sound2.start(); } gotoAndPlay (10); }
Symbol 206 Button
on (release) { if (sound_flag) { Sound2.start(); } credit = credit - bet; bet = bet + bet; credits = "$" + credit; bets = "$" + bet; DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); PlayerSumText = playersum; DrawCards(false); if (21 < playersum) { DealerSumText = dealersum; DrawCards(false); if (sound_flag) { Sound5.start(); } Message = "Player Busted"; play_once_flag = true; gotoAndPlay (5); } else { if (sound_flag) { Sound3.start(); } gotoAndPlay (10); } }
Symbol 207 Button
on (release) { Message = ""; playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); PlayerSumText = playersum; curc = true; DrawCards(true); if (21 < playersum) { DealerSumText = dealersum; curc = false; DrawCards(false); Message = "Player Busted"; if (sound_flag) { Sound5.start(); } play_once_flag = true; gotoAndPlay (5); } else if (sound_flag) { Sound3.start(); } }
Symbol 208 Button
on (release) { Message = ""; DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; curc = false; DrawCards(false); if (sound_flag) { Sound2.start(); } gotoAndPlay (10); }
Symbol 221 Button
on (release) { Message = ""; if (sound_flag) { Sound2.start(); } credit = credit - bet; bet = bet + bet; credits = "$" + credit; bets = "$" + bet; DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); PlayerSumText = playersum; curc = false; DrawCards(false); if (21 < playersum) { DealerSumText = dealersum; DrawCards(false); Message = "Player Busted"; if (sound_flag) { Sound5.start(); } play_once_flag = true; gotoAndPlay (5); } else { if (sound_flag) { Sound3.start(); } gotoAndPlay (10); } }
Symbol 223 Button
on (release) { Message = ""; RemoveCards(); ActiveHandText = "1st Hand Active"; PlayerSumTextTitle = ""; gotoAndPlay (12); }
Symbol 224 Button
on (release) { if (ActiveHand == 0) { playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); ps1text = playersum; ps2text = playersum2; curc = true; DrawCards(true); if (21 < playersum) { playersum2 = CalcPlayer2Sum(); if (sound_flag) { Sound5.start(); } Message = "1st Hand Busted "; ps1text = playersum; ps2text = playersum2; ActiveHandText = "2nd Hand Active"; ActiveHand = 1; } else if (sound_flag) { Sound3.start(); } } else { player2cards[player2cardsnumber] = GenerateCard(false); player2cardsnumber++; playersum2 = CalcPlayer2Sum(); ps1text = playersum; ps2text = playersum2; curc = true; DrawCards(true); if (21 < playersum2) { DealerSumText = dealersum; curc = false; DrawCards(false); if (sound_flag) { Sound5.start(); } Message = Message + "2nd Hand Busted"; if (21 < playersum) { DealerSumTextTitle = "Dealer's Hand: "; play_once_flag = true; gotoAndPlay (5); } else { gotoAndPlay (14); } } else if (sound_flag) { Sound3.start(); } } }
Symbol 225 Button
on (release) { if (sound_flag) { Sound2.start(); } if (ActiveHand == 0) { ActiveHand++; ActiveHandText = "2nd Hand Active"; playersum2 = CalcPlayer2Sum(); Message2 = (("First Hand: " + playersum) + " Second Hand: ") + playersum2; } else { DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; curc = false; DrawCards(false); gotoAndPlay (14); } }
Symbol 234 Button
on (release) { if (ActiveHand == 0) { playersum2 = CalcPlayer2Sum(); playercards[playercardsnumber] = GenerateCard(false); playercardsnumber++; playersum = CalcPlayerSum(); Message2 = "First Hand: " + playersum; DrawCards(true); if (21 < playersum) { Message = "First Hand Busted "; Message2 = (("First Hand: " + playersum) + " Second Hand: ") + playersum2; ActiveHand = 1; } } else { player2cards[player2cardsnumber] = GenerateCard(false); player2cardsnumber++; playersum2 = CalcPlayer2Sum(); Message2 = (("First Hand: " + playersum) + " Second Hand: ") + playersum2; DrawCards(true); if (21 < playersum2) { DealerSumText = dealersum; DrawCards(false); Message = Message + "Second Hand Busted "; play_once_flag = true; gotoAndPlay (5); } } }
Symbol 235 Button
on (release) { if (sound_flag) { Sound2.start(); } if (ActiveHand == 0) { ActiveHand++; playersum2 = CalcPlayer2Sum(); Message2 = (("First Hand: " + playersum) + " Second Hand: ") + playersum2; } else { DealerSumTextTitle = "Dealer's Hand: "; DealerSumText = dealersum; DrawCards(false); gotoAndPlay (10); } }
Symbol 245 Button
on (release) { credit = credit - int(bet / 2); credits = "$" + credit; if (dealersum == 21) { DealerSumText = dealersum; curc = false; DrawCards(false); credit = credit + (int(bet / 2) + (3 * bet)); credits = credit; Message = "Insurance Payout"; Message2 = ""; if (sound_flag) { Sound1.start(); } gotoAndPlay (5); } else { if (sound_flag) { Sound2.start(); } Message = ""; Message2 = ""; gotoAndPlay (7); } }
Symbol 247 Button
on (release) { if (dealersum == 21) { DealerSumText = dealersum; curc = false; DrawCards(false); Message = "Dealer Blackjack"; Message2 = ""; if (sound_flag) { Sound5.start(); } gotoAndPlay (5); } else { if (sound_flag) { Sound2.start(); } Message = ""; Message2 = ""; gotoAndPlay (7); } }
Symbol 276 Button
on (release) { if (sound_flag) { Sound2.start(); } var stSend = ((((((((credits + "\t") + 0) + "\t") + stName) + "\t") + "bjk") + "\t") + "web"); getURL ("http://absolutist.com/cgi-bin/gameres.pl?g=bjk&e=" + _root.Crypto(stSend), "_top"); gotoAndPlay (4); }
Symbol 278 Button
on (release) { if (sound_flag) { Sound2.start(); } drawCards(curc); generate_flag = false; credits = "$" + credit; gotoAndPlay(curframe); }

Library Items

Symbol 1 Sound [Sound1]
Symbol 2 Sound [Sound3]
Symbol 3 Sound [Sound5]
Symbol 4 Sound [Sound2]
Symbol 5 Sound [Sound4]
Symbol 6 GraphicUsed by:20
Symbol 7 FontUsed by:8
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:20
Symbol 10 FontUsed by:11
Symbol 11 TextUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:20
Symbol 13 GraphicUsed by:19 164 173 196 198 206 207 208 221 224 225 234 235
Symbol 14 FontUsed by:15 162 163 166 172 174 175 183 185 187 189 190 191 192 193 194 195 197 199 200 201 202 203 204 205 209 210 211 212 213 214 215 216 217 218 219 220 222 226 227 228 229 230 231 232 233 236 237 238 239 240 241 242 243 244 246 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 268 269 270 271 273 277
Symbol 15 EditableTextUses:14Used by:19 164
Symbol 16 GraphicUsed by:19 164 173 184 186 188 196 198 206 207 208 221 223 224 225 234 235 245 247
Symbol 17 GraphicUsed by:19 164 173 184 186 188 196 198 206 207 208 221 223 224 225 234 235 245 247
Symbol 18 GraphicUsed by:19 164 169 173 184 186 188 196 198 206 207 208 221 223 224 225 234 235 245 247 276 278
Symbol 19 ButtonUses:13 15 16 17 18Used by:20
Symbol 20 MovieClip [GameOver]Uses:6 9 12 19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [c12]Uses:21
Symbol 23 GraphicUsed by:24 48
Symbol 24 MovieClipUses:23Used by:28 30 32 34 36 38 40 42 44 52 72 87 92 95 98 99 102 105 109 112 119 120 121 122 123 124 125 126 127 131 133 135 137 139 141 143 145 147 149
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:28 30 32 34 36 38 40 42 44 52 72 82
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [c8]Uses:24 26 27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [c7]Uses:24 26 29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [c6]Uses:24 26 31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [c5]Uses:24 26 33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [c4]Uses:24 26 35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [c3]Uses:24 26 37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [c2]Uses:24 26 39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [c1]Uses:24 26 41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [c0]Uses:24 26 43
Symbol 45 GraphicUsed by:46 129
Symbol 46 MovieClipUses:45Used by:48 69 80
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [c24]Uses:23 46 47
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [c11]Uses:24 49 26 50 51
Symbol 53 GraphicUsed by:59
Symbol 54 FontUsed by:55 65 85 88 90 93 96 100 103 107 110 114 160 176
Symbol 55 TextUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:59 63
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59 74 84 118 119 120 121 122 123 124 125 126 127
Symbol 59 MovieClip [c37]Uses:53 56 58
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62 106
Symbol 62 MovieClipUses:61Used by:63 67 76 87 92 95 98 99 102 105 109 112 116
Symbol 63 MovieClip [c50]Uses:60 56 62
Symbol 64 GraphicUsed by:67
Symbol 65 TextUses:54Used by:66
Symbol 66 MovieClipUses:65Used by:67 74
Symbol 67 MovieClip [c49]Uses:64 66 62
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [c23]Uses:68 46
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [c10]Uses:24 70 26 71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [c36]Uses:73 58 66
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [c48]Uses:75 62
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClip [c22]Uses:77 79 46
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [c9]Uses:81 26
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [c35]Uses:83 58
Symbol 85 TextUses:54Used by:86
Symbol 86 MovieClipUses:85Used by:87 119
Symbol 87 MovieClip [c47]Uses:24 62 86
Symbol 88 TextUses:54Used by:89
Symbol 89 MovieClipUses:88Used by:92 99 120 127
Symbol 90 TextUses:54Used by:91
Symbol 91 MovieClipUses:90Used by:92 99 120 127
Symbol 92 MovieClip [c46]Uses:24 62 89 91
Symbol 93 TextUses:54Used by:94
Symbol 94 MovieClipUses:93Used by:95 121
Symbol 95 MovieClip [c45]Uses:24 62 94
Symbol 96 TextUses:54Used by:97
Symbol 97 MovieClipUses:96Used by:98 122
Symbol 98 MovieClip [c44]Uses:24 62 97
Symbol 99 MovieClip [c43]Uses:24 62 91 89
Symbol 100 TextUses:54Used by:101
Symbol 101 MovieClipUses:100Used by:102 123
Symbol 102 MovieClip [c42]Uses:24 62 101
Symbol 103 TextUses:54Used by:104
Symbol 104 MovieClipUses:103Used by:105 124
Symbol 105 MovieClip [c41]Uses:24 62 104
Symbol 106 MovieClipUses:61Used by:109
Symbol 107 TextUses:54Used by:108
Symbol 108 MovieClipUses:107Used by:109 125
Symbol 109 MovieClip [c40]Uses:24 106 108 62
Symbol 110 TextUses:54Used by:111
Symbol 111 MovieClipUses:110Used by:112 126
Symbol 112 MovieClip [c39]Uses:24 62 111
Symbol 113 GraphicUsed by:116
Symbol 114 TextUses:54Used by:115
Symbol 115 MovieClipUses:114Used by:116 118
Symbol 116 MovieClip [c51]Uses:113 62 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [c38]Uses:117 58 115
Symbol 119 MovieClip [c34]Uses:24 58 86
Symbol 120 MovieClip [c33]Uses:24 58 89 91
Symbol 121 MovieClip [c32]Uses:24 58 94
Symbol 122 MovieClip [c31]Uses:24 58 97
Symbol 123 MovieClip [c29]Uses:24 58 101
Symbol 124 MovieClip [c28]Uses:24 58 104
Symbol 125 MovieClip [c27]Uses:24 58 108
Symbol 126 MovieClip [c26]Uses:24 58 111
Symbol 127 MovieClip [c30]Uses:24 58 91 89
Symbol 128 GraphicUsed by:131
Symbol 129 MovieClipUses:45Used by:131 133 135 137 139 141 143 145 147 149
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip [c25]Uses:24 128 129 130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [c21]Uses:24 129 132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [c20]Uses:24 129 134
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [c19]Uses:24 129 136
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [c18]Uses:24 129 138
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [c17]Uses:24 129 140
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [c16]Uses:24 129 142
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [c15]Uses:24 129 144
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [c14]Uses:24 129 146
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [c13]Uses:24 129 148
Symbol 150 GraphicUsed by:156
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClip [back]Uses:150 152 153 155
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [shadow]Uses:157
Symbol 159 GraphicUsed by:161
Symbol 160 TextUses:54Used by:161
Symbol 161 MovieClipUses:159 160Used by:Timeline
Symbol 162 TextUses:14Used by:Timeline
Symbol 163 EditableTextUses:14Used by:Timeline
Symbol 164 ButtonUses:13 15 16 17 18Used by:Timeline
Symbol 165 GraphicUsed by:169
Symbol 166 EditableTextUses:14Used by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 ButtonUses:165 166 167 168 18Used by:Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 EditableTextUses:14Used by:173
Symbol 173 ButtonUses:13 172 16 17 18Used by:Timeline
Symbol 174 TextUses:14Used by:Timeline
Symbol 175 EditableTextUses:14Used by:Timeline
Symbol 176 EditableTextUses:54Used by:181
Symbol 177 FontUsed by:178
Symbol 178 EditableTextUses:177Used by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:176 178 179 180Used by:Timeline
Symbol 182 GraphicUsed by:184 186 188 223 245 247
Symbol 183 EditableTextUses:14Used by:184
Symbol 184 ButtonUses:182 183 16 17 18Used by:Timeline
Symbol 185 EditableTextUses:14Used by:186
Symbol 186 ButtonUses:182 185 16 17 18Used by:Timeline
Symbol 187 EditableTextUses:14Used by:188
Symbol 188 ButtonUses:182 187 16 17 18Used by:Timeline
Symbol 189 EditableTextUses:14Used by:Timeline
Symbol 190 EditableTextUses:14Used by:Timeline
Symbol 191 EditableTextUses:14Used by:Timeline
Symbol 192 EditableTextUses:14Used by:Timeline
Symbol 193 EditableTextUses:14Used by:Timeline
Symbol 194 EditableTextUses:14Used by:Timeline
Symbol 195 EditableTextUses:14Used by:196 207 224 234
Symbol 196 ButtonUses:13 195 16 17 18Used by:Timeline
Symbol 197 EditableTextUses:14Used by:198 208 225 235
Symbol 198 ButtonUses:13 197 16 17 18Used by:Timeline
Symbol 199 EditableTextUses:14Used by:Timeline
Symbol 200 EditableTextUses:14Used by:Timeline
Symbol 201 EditableTextUses:14Used by:Timeline
Symbol 202 EditableTextUses:14Used by:Timeline
Symbol 203 EditableTextUses:14Used by:Timeline
Symbol 204 EditableTextUses:14Used by:Timeline
Symbol 205 EditableTextUses:14Used by:206 221
Symbol 206 ButtonUses:13 205 16 17 18Used by:Timeline
Symbol 207 ButtonUses:13 195 16 17 18Used by:Timeline
Symbol 208 ButtonUses:13 197 16 17 18Used by:Timeline
Symbol 209 EditableTextUses:14Used by:Timeline
Symbol 210 EditableTextUses:14Used by:Timeline
Symbol 211 EditableTextUses:14Used by:Timeline
Symbol 212 EditableTextUses:14Used by:Timeline
Symbol 213 EditableTextUses:14Used by:Timeline
Symbol 214 EditableTextUses:14Used by:Timeline
Symbol 215 EditableTextUses:14Used by:Timeline
Symbol 216 EditableTextUses:14Used by:Timeline
Symbol 217 EditableTextUses:14Used by:Timeline
Symbol 218 EditableTextUses:14Used by:Timeline
Symbol 219 EditableTextUses:14Used by:Timeline
Symbol 220 EditableTextUses:14Used by:Timeline
Symbol 221 ButtonUses:13 205 16 17 18Used by:Timeline
Symbol 222 EditableTextUses:14Used by:223
Symbol 223 ButtonUses:182 222 16 17 18Used by:Timeline
Symbol 224 ButtonUses:13 195 16 17 18Used by:Timeline
Symbol 225 ButtonUses:13 197 16 17 18Used by:Timeline
Symbol 226 EditableTextUses:14Used by:Timeline
Symbol 227 EditableTextUses:14Used by:Timeline
Symbol 228 EditableTextUses:14Used by:Timeline
Symbol 229 EditableTextUses:14Used by:Timeline
Symbol 230 EditableTextUses:14Used by:Timeline
Symbol 231 EditableTextUses:14Used by:Timeline
Symbol 232 EditableTextUses:14Used by:Timeline
Symbol 233 EditableTextUses:14Used by:Timeline
Symbol 234 ButtonUses:13 195 16 17 18Used by:Timeline
Symbol 235 ButtonUses:13 197 16 17 18Used by:Timeline
Symbol 236 EditableTextUses:14Used by:Timeline
Symbol 237 EditableTextUses:14Used by:Timeline
Symbol 238 EditableTextUses:14Used by:Timeline
Symbol 239 EditableTextUses:14Used by:Timeline
Symbol 240 EditableTextUses:14Used by:Timeline
Symbol 241 EditableTextUses:14Used by:Timeline
Symbol 242 EditableTextUses:14Used by:Timeline
Symbol 243 EditableTextUses:14Used by:Timeline
Symbol 244 EditableTextUses:14Used by:245
Symbol 245 ButtonUses:182 244 16 17 18Used by:Timeline
Symbol 246 EditableTextUses:14Used by:247
Symbol 247 ButtonUses:182 246 16 17 18Used by:Timeline
Symbol 248 EditableTextUses:14Used by:Timeline
Symbol 249 EditableTextUses:14Used by:Timeline
Symbol 250 EditableTextUses:14Used by:Timeline
Symbol 251 EditableTextUses:14Used by:Timeline
Symbol 252 EditableTextUses:14Used by:Timeline
Symbol 253 EditableTextUses:14Used by:Timeline
Symbol 254 EditableTextUses:14Used by:Timeline
Symbol 255 EditableTextUses:14Used by:Timeline
Symbol 256 EditableTextUses:14Used by:Timeline
Symbol 257 EditableTextUses:14Used by:Timeline
Symbol 258 EditableTextUses:14Used by:Timeline
Symbol 259 EditableTextUses:14Used by:Timeline
Symbol 260 EditableTextUses:14Used by:Timeline
Symbol 261 EditableTextUses:14Used by:Timeline
Symbol 262 EditableTextUses:14Used by:Timeline
Symbol 263 EditableTextUses:14Used by:Timeline
Symbol 264 EditableTextUses:14Used by:Timeline
Symbol 265 EditableTextUses:14Used by:Timeline
Symbol 266 EditableTextUses:14Used by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 EditableTextUses:14Used by:Timeline
Symbol 269 EditableTextUses:14Used by:Timeline
Symbol 270 EditableTextUses:14Used by:Timeline
Symbol 271 EditableTextUses:14Used by:Timeline
Symbol 272 GraphicUsed by:276 278
Symbol 273 EditableTextUses:14Used by:276
Symbol 274 GraphicUsed by:276 278
Symbol 275 GraphicUsed by:276 278
Symbol 276 ButtonUses:272 273 274 275 18Used by:Timeline
Symbol 277 EditableTextUses:14Used by:278
Symbol 278 ButtonUses:272 277 274 275 18Used by:Timeline

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Sound1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Sound3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Sound5"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Sound2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Sound4"
ExportAssets (56)Timeline Frame 1Symbol 20 as "GameOver"
ExportAssets (56)Timeline Frame 1Symbol 22 as "c12"
ExportAssets (56)Timeline Frame 1Symbol 28 as "c8"
ExportAssets (56)Timeline Frame 1Symbol 30 as "c7"
ExportAssets (56)Timeline Frame 1Symbol 32 as "c6"
ExportAssets (56)Timeline Frame 1Symbol 34 as "c5"
ExportAssets (56)Timeline Frame 1Symbol 36 as "c4"
ExportAssets (56)Timeline Frame 1Symbol 38 as "c3"
ExportAssets (56)Timeline Frame 1Symbol 40 as "c2"
ExportAssets (56)Timeline Frame 1Symbol 42 as "c1"
ExportAssets (56)Timeline Frame 1Symbol 44 as "c0"
ExportAssets (56)Timeline Frame 1Symbol 48 as "c24"
ExportAssets (56)Timeline Frame 1Symbol 52 as "c11"
ExportAssets (56)Timeline Frame 1Symbol 59 as "c37"
ExportAssets (56)Timeline Frame 1Symbol 63 as "c50"
ExportAssets (56)Timeline Frame 1Symbol 67 as "c49"
ExportAssets (56)Timeline Frame 1Symbol 69 as "c23"
ExportAssets (56)Timeline Frame 1Symbol 72 as "c10"
ExportAssets (56)Timeline Frame 1Symbol 74 as "c36"
ExportAssets (56)Timeline Frame 1Symbol 76 as "c48"
ExportAssets (56)Timeline Frame 1Symbol 80 as "c22"
ExportAssets (56)Timeline Frame 1Symbol 82 as "c9"
ExportAssets (56)Timeline Frame 1Symbol 84 as "c35"
ExportAssets (56)Timeline Frame 1Symbol 87 as "c47"
ExportAssets (56)Timeline Frame 1Symbol 92 as "c46"
ExportAssets (56)Timeline Frame 1Symbol 95 as "c45"
ExportAssets (56)Timeline Frame 1Symbol 98 as "c44"
ExportAssets (56)Timeline Frame 1Symbol 99 as "c43"
ExportAssets (56)Timeline Frame 1Symbol 102 as "c42"
ExportAssets (56)Timeline Frame 1Symbol 105 as "c41"
ExportAssets (56)Timeline Frame 1Symbol 109 as "c40"
ExportAssets (56)Timeline Frame 1Symbol 112 as "c39"
ExportAssets (56)Timeline Frame 1Symbol 116 as "c51"
ExportAssets (56)Timeline Frame 1Symbol 118 as "c38"
ExportAssets (56)Timeline Frame 1Symbol 119 as "c34"
ExportAssets (56)Timeline Frame 1Symbol 120 as "c33"
ExportAssets (56)Timeline Frame 1Symbol 121 as "c32"
ExportAssets (56)Timeline Frame 1Symbol 122 as "c31"
ExportAssets (56)Timeline Frame 1Symbol 123 as "c29"
ExportAssets (56)Timeline Frame 1Symbol 124 as "c28"
ExportAssets (56)Timeline Frame 1Symbol 125 as "c27"
ExportAssets (56)Timeline Frame 1Symbol 126 as "c26"
ExportAssets (56)Timeline Frame 1Symbol 127 as "c30"
ExportAssets (56)Timeline Frame 1Symbol 131 as "c25"
ExportAssets (56)Timeline Frame 1Symbol 133 as "c21"
ExportAssets (56)Timeline Frame 1Symbol 135 as "c20"
ExportAssets (56)Timeline Frame 1Symbol 137 as "c19"
ExportAssets (56)Timeline Frame 1Symbol 139 as "c18"
ExportAssets (56)Timeline Frame 1Symbol 141 as "c17"
ExportAssets (56)Timeline Frame 1Symbol 143 as "c16"
ExportAssets (56)Timeline Frame 1Symbol 145 as "c15"
ExportAssets (56)Timeline Frame 1Symbol 147 as "c14"
ExportAssets (56)Timeline Frame 1Symbol 149 as "c13"
ExportAssets (56)Timeline Frame 1Symbol 156 as "back"
ExportAssets (56)Timeline Frame 1Symbol 158 as "shadow"

Dynamic Text Variables

creditsSymbol 163 EditableText"0"
SoundOutSymbol 166 EditableText"Sound On"
betsSymbol 175 EditableText"0"
TextField13Symbol 176 EditableText"©"
TextField9Symbol 178 EditableText"Absolutist.com"
MessageSymbol 189 EditableText""
Message2Symbol 190 EditableText""
PlayerSumTextTitleSymbol 191 EditableText""
PlayerSumTextSymbol 192 EditableText""
DealerSumTextTitleSymbol 193 EditableText""
DealerSumTextSymbol 194 EditableText""
PlayerSumTextTitleSymbol 199 EditableText"Your hand:"
MessageSymbol 200 EditableText""
Message2Symbol 201 EditableText""
PlayerSumTextSymbol 202 EditableText""
DealerSumTextSymbol 203 EditableText""
DealerSumTextTitleSymbol 204 EditableText""
PlayerSumTextTitleSymbol 209 EditableText"Your hand:"
MessageSymbol 210 EditableText""
Message2Symbol 211 EditableText""
PlayerSumTextSymbol 212 EditableText""
DealerSumTextSymbol 213 EditableText""
DealerSumTextTitleSymbol 214 EditableText""
PlayerSumTextTitleSymbol 215 EditableText"Your hand:"
MessageSymbol 216 EditableText""
Message2Symbol 217 EditableText""
PlayerSumTextSymbol 218 EditableText""
DealerSumTextSymbol 219 EditableText""
DealerSumTextTitleSymbol 220 EditableText""
MessageSymbol 226 EditableText""
DealerSumTextSymbol 227 EditableText""
DealerSumTextTitleSymbol 228 EditableText""
ps1textSymbol 229 EditableText""
ps2textSymbol 231 EditableText""
ActiveHandTextSymbol 233 EditableText""
MessageSymbol 236 EditableText""
DealerSumTextSymbol 237 EditableText""
DealerSumTextTitleSymbol 238 EditableText""
ps1textSymbol 239 EditableText""
ps2textSymbol 241 EditableText""
MessageSymbol 243 EditableText""
Message2Symbol 248 EditableText""
PlayerSumTextTitleSymbol 249 EditableText"Your hand:"
PlayerSumTextSymbol 250 EditableText""
DealerSumTextSymbol 251 EditableText""
DealerSumTextTitleSymbol 252 EditableText""
MessageSymbol 253 EditableText""
Message2Symbol 254 EditableText""
PlayerSumTextTitleSymbol 255 EditableText"Your hand:"
PlayerSumTextSymbol 256 EditableText""
DealerSumTextSymbol 257 EditableText""
DealerSumTextTitleSymbol 258 EditableText""
creditsSymbol 259 EditableText"0"
betsSymbol 260 EditableText"0"
PlayerSumTextTitleSymbol 261 EditableText"Your hand:"
MessageSymbol 262 EditableText""
Message2Symbol 263 EditableText""
PlayerSumTextSymbol 264 EditableText""
DealerSumTextSymbol 265 EditableText""
DealerSumTextTitleSymbol 266 EditableText""
stNameSymbol 268 EditableText""
creditsSymbol 271 EditableText"0"




http://swfchan.com/6/27685/info.shtml
Created: 21/5 -2019 07:43:57 Last modified: 21/5 -2019 07:43:57 Server time: 14/05 -2024 23:51:34