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Scooby Trap.swf

This is the info page for
Flash #27698

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Text
LINKED OBJECTS

FPS OF LAST 10 FRAMES -

0

ActionScript [AS1/AS2]

Frame 1
function CN_Game_Object() { this.timedScreenArray = new Array(); this.depth_i = 0; this.offScreenOffset = 700; this.curScreen = null; } function CN_Timer(screen, parent, endTime) { this.screen = screen; this.mc = screen.mc.timer; this.parent = parent; this.mc.caller = this; this.endTime = endTime * 1000; this.active = false; } CN_Game_Object.prototype.Continue = function () { if (this.curScreen != null) { this.RemoveScreen(this.curScreen); } if (this.timedScreenArray.length == 0) { gotoAndStop (7); } else { this.curScreen = this.timedScreenArray.shift(); this.ShowScreen(this.curScreen); gotoAndStop (1); } }; CN_Game_Object.prototype.ExternalGraphicsAreLoaded = function () { var allLoaded = true; var i = 0; while (i < this.timedScreenArray.length) { if (!this.timedScreenArray[i].isLoaded) { allLoaded = false; break; } i++; } return(allLoaded); }; CN_Game_Object.prototype.GetExternalParameters = function () { if (_root.sw1 != null) { this.timedScreenArray[0] = new Object(); this.timedScreenArray[0].path = _root.sw1; this.timedScreenArray[0].duration = _root.sw2; this.timedScreenArray[0].link = _root.sw4; } if (_root.sw5 == 1) { var array_i = this.timedScreenArray.length; this.timedScreenArray[array_i] = new Object(); if (_root.sw5 != 1) { this.timedScreenArray[array_i].path = _root.sw5; } else { this.timedScreenArray[array_i].path = "orbitPowered/orbitPowered.swf"; } if (_root.sw6 != null) { this.timedScreenArray[array_i].duration = _root.sw6; } else { this.timedScreenArray[array_i].duration = "3"; } if (_root.sw7 != null) { this.timedScreenArray[array_i].link = _root.sw7; } else { this.timedScreenArray[array_i].link = null; } } var array_i = this.timedScreenArray.length; var next_i = 8; while (_root["sw" + next_i] != null) { this.timedScreenArray[array_i] = new Object(); this.timedScreenArray[array_i].path = _root["sw" + next_i]; if (_root.sw6 != null) { this.timedScreenArray[array_i].duration = _root["sw" + (++next_i)]; } else { this.timedScreenArray[array_i].duration = "5"; } if (_root.sw7 != null) { this.timedScreenArray[array_i].link = _root["sw" + (++next_i)]; } else { this.timedScreenArray[array_i].link = null; } array_i++; next_i++; } }; CN_Game_Object.prototype.LaunchOrbitPopup = function () { if (_root.sw5 == 1) { getURL ("javascript:popupOrbitCode( )"); } }; CN_Game_Object.prototype.LoadExternalGraphic = function (screen, depth) { _root.attachMovie("externalFileHolder", "holder" + depth, depth); screen.mc = _root["holder" + depth]; screen.mc.caller = screen; screen.mc.slot.loadMovie(screen.path); }; CN_Game_Object.prototype.MainMovieIsLoaded = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { return(true); } return(false); }; CN_Game_Object.prototype.PreloadExternalGraphics = function () { var i = 0; while (i < this.timedScreenArray.length) { this.LoadExternalGraphic(this.timedScreenArray[i], i + 1); this.timedScreenArray[i].mc._x = this.offScreenOffset; i++; } }; CN_Game_Object.prototype.RemoveScreen = function (screen) { screen.mc.slot.unloadMovie(); screen.mc.removeMovieClip(); delete screen; }; CN_Game_Object.prototype.ShowScreen = function (screen) { screen.mc._x = 0; screen.mc._y = 0; screen.timer = new CN_Timer(screen, this, screen.duration); screen.timer.Start(); }; CN_Game_Object.prototype.toString = function () { return("CN_Game_Object"); }; CN_Timer.prototype.Start = function () { this.active = true; this.startTime = getTimer(); }; CN_Timer.prototype.Tick = function () { if ((getTimer() - this.startTime) >= this.endTime) { _root.EndTimerAdapter(this.parent); this.active = false; } }; CN_Timer.prototype.toString = function () { return("CN_Timer"); }; EndTimerAdapter = function (parent) { parent.Continue(); }; myGameObject = new CN_Game_Object(); this.onEnterFrame = function () { if (!done1) { my_total = this.getBytesTotal(); my_loaded = this.getBytesLoaded(); percent = int(my_loaded / (my_total / 21)); if (done1) { } else { (bit.gotoAndStop(percent));// not popped } ((((my_total == my_loaded) && (myGameObject.ExternalGraphicsAreLoaded())) && (!done1)) ? ((done1 = true)bit.play()) : 0); } };
Frame 2
play();
Frame 3
if (myGameObject.MainMovieIsLoaded()) { myGameObject.GetExternalParameters(); myGameObject.PreloadExternalGraphics(); play(); } else { prevFrame(); }
Frame 4
play();
Frame 5
if (myGameObject.ExternalGraphicsAreLoaded() && (stupid)) { _root.myGameObject.Continue(); } else { prevFrame(); }
Frame 7
this.gotoAndStop("introduction", 1);
Frame 8
if (!sdone) { this.createEmptyMovieClip("music", 10001); music.createEmptyMovieClip("theme", 1); theme = new Sound("music.theme"); theme.attachSound("theme"); theme.setVolume(80); theme.start(0, 9999); sdone = true; ideal_vol = 80; my_vol = 80; }
Instance of Symbol 76 MovieClip in Frame 9
onClipEvent (load) { this.holder.loadMovie((_root.trackerPath + "?id=") + new Date().valueOf()); }
Frame 10
function play_sound(name, loop, state) { if (state) { this[name].start(0, loop); } if (!state) { this[name].stop(); } } function load_images() { ended = true; this.createEmptyMovieClip("back_ground", 100); back_ground.attachMovie("back1", "back1", 1); duplicateMovieClip ("back_ground.back1", "back2", 2); duplicateMovieClip ("back_ground.back1", "back3", 3); loadMovie (("include/back" + backs[level - 1]) + ".swf", back_ground.back1.holder); loadMovie (("include/back" + backs[level - 1]) + ".swf", back_ground.back2.holder); loadMovie (("include/back" + backs[level - 1]) + ".swf", back_ground.back3.holder); this.createEmptyMovieClip("fore_ground", 500); fore_ground.attachMovie("fore1", "fore1", 1); loadMovie (("include/fore" + backs[level - 1]) + ".swf", fore_ground.fore1.holder); } function make_hero() { if (!made_hero) { this.createEmptyMovieClip("hero", 300); hero.attachMovie("hero", "hero", 1); made_hero = true; } hero._x = movie_width / 2; hero._y = movie_height - hero_start_y; ground_y = hero._y; low_y = hero._y; } function attach_background() { image_height = back_ground.back1._height - 2; image_width = Math.floor(back_ground.back1._width) - 1; back_ground._x = 0; back_ground._y = movie_height; back_ground.back1._x = (-image_width) + 2; back_ground.back1._y = -image_height; back_ground.back2._x = 0; back_ground.back2._y = -image_height; back_ground.back3._x = image_width - 2; back_ground.back3._y = -image_height; back_width = image_width - 2; size_diff = int(image_height - movie_height); } function attach_middle() { collect_x = new Array(); collect_y = new Array(); block_list = new Array(); block_range = new Array(); block_name = new Array(); screen_position = new Array(); screen_name = new Array(); screen_eplode = new Array(); this.createEmptyMovieClip("mid_ground", 200); mid_ground._x = 0; mid_ground._y = movie_height; mid_ground.attachMovie("fog", "fog", -1); name = mid_ground.fog; name._x = 100; name._y = -130; hole_position = holes.split(","); i = 0; while (i < hole_position.length) { temp_num++; mid_ground.attachMovie("hole", "hole" + (i + 1), temp_num); name = mid_ground["hole" + (i + 1)]; name._x = hole_position[i]; name.id = temp_num; screen_name.push("hole" + (i + 1)); block_list.push(hole_position[i]); block_range.push(140); block_name.push("hole" + (i + 1)); i++; } small_hole_position = small_holes.split(","); i = 0; while (i < small_hole_position.length) { temp_num++; mid_ground.attachMovie("small_hole", "small_hole" + (i + 1), temp_num); name = mid_ground["small_hole" + (i + 1)]; name._x = small_hole_position[i]; name.id = temp_num; screen_name.push("small_hole" + (i + 1)); block_list.push(small_hole_position[i]); block_range.push(100); block_name.push("small_hole" + (i + 1)); i++; } water_position = waters.split(","); i = 0; while (i < water_position.length) { temp_num++; mid_ground.attachMovie("water", "water" + (i + 1), temp_num); name = mid_ground["water" + (i + 1)]; name._x = water_position[i]; name.id = temp_num; screen_name.push("water" + (i + 1)); block_list.push(water_position[i]); block_range.push(300); block_name.push("water" + (i + 1)); i++; } cauldron_position = cauldron.split(","); i = 0; while (i < cauldron_position.length) { temp_num++; mid_ground.attachMovie("cauldron", "cauldron" + (i + 1), temp_num); name = mid_ground["cauldron" + (i + 1)]; name._x = cauldron_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("cauldron" + (i + 1)); block_list.push(cauldron_position[i]); block_range.push(70); block_name.push("cauldron" + (i + 1)); i++; } crate_position = crates.split(","); i = 0; while (i < crate_position.length) { temp_num++; mid_ground.attachMovie("crate", "crate" + (i + 1), temp_num); name = mid_ground["crate" + (i + 1)]; name._x = crate_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("crate" + (i + 1)); block_list.push(crate_position[i]); block_range.push(70); block_name.push("crate" + (i + 1)); i++; } breakable_crate_position = breakable_crates.split(","); i = 0; while (i < breakable_crate_position.length) { temp_num++; mid_ground.attachMovie("breakable_crate", "breakable_crate" + (i + 1), temp_num); name = mid_ground["breakable_crate" + (i + 1)]; name._x = breakable_crate_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("breakable_crate" + (i + 1)); block_list.push(breakable_crate_position[i]); block_range.push(70); block_name.push("breakable_crate" + (i + 1)); i++; } breakable_chest_position = breakable_chests.split(","); i = 0; while (i < breakable_chest_position.length) { temp_num++; mid_ground.attachMovie("breakable_chest", "breakable_chest" + (i + 1), temp_num); name = mid_ground["breakable_chest" + (i + 1)]; name._x = breakable_chest_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("breakable_chest" + (i + 1)); block_list.push(breakable_chest_position[i]); block_range.push(70); block_name.push("breakable_chest" + (i + 1)); i++; } spring_position = springs.split(","); i = 0; while (i < spring_position.length) { temp_num++; mid_ground.attachMovie("spring", "spring" + (i + 1), temp_num); name = mid_ground["spring" + (i + 1)]; name._x = spring_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("spring" + (i + 1)); i++; } seesaw_position = seesaws.split(","); i = 0; while (i < seesaw_position.length) { temp_num++; mid_ground.attachMovie("seesaw", "seesaw" + (i + 1), temp_num); name = mid_ground["seesaw" + (i + 1)]; name._x = seesaw_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("seesaw" + (i + 1)); i++; } block1_position = blocks1.split(","); i = 0; while (i < block1_position.length) { temp_num++; block_num++; mid_ground.attachMovie("block1", "block" + block_num, temp_num); name = mid_ground["block" + block_num]; name._x = block1_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("block" + block_num); block_list.push(block1_position[i]); block_range.push(70); block_name.push("block" + block_num); i++; } block2_position = blocks2.split(","); i = 0; while (i < block2_position.length) { temp_num++; block_num++; mid_ground.attachMovie("block2", "block" + block_num, temp_num); name = mid_ground["block" + block_num]; name._x = block2_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("block" + block_num); block_list.push(block2_position[i]); block_range.push(70); block_name.push("block" + block_num); i++; } small_block1_position = small_blocks1.split(","); i = 0; while (i < small_block1_position.length) { trace(small_block1_position); temp_num++; small_block_num++; mid_ground.attachMovie("s_block1", "small_block" + small_block_num, temp_num); name = mid_ground["small_block" + small_block_num]; name._x = small_block1_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("small_block" + small_block_num); block_list.push(small_block1_position[i]); block_range.push(70); block_name.push("small_block" + small_block_num); i++; } small_block2_position = small_blocks2.split(","); i = 0; while (i < small_block2_position.length) { temp_num++; small_block_num++; mid_ground.attachMovie("s_block2", "small_block" + small_block_num, temp_num); name = mid_ground["small_block" + small_block_num]; name._x = small_block2_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("small_block" + small_block_num); block_list.push(small_block2_position[i]); block_range.push(70); block_name.push("small_block" + small_block_num); i++; } ramp_position = ramps.split(","); i = 0; while (i < ramp_position.length) { temp_num++; mid_ground.attachMovie("ramp", "ramp" + (i + 1), temp_num); name = mid_ground["ramp" + (i + 1)]; name._x = ramp_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("ramp" + (i + 1)); i++; } skate_board_position = skate_boards.split(","); i = 0; while (i < skate_board_position.length) { temp_num++; mid_ground.attachMovie("skate_board", "skate_board" + (i + 1), temp_num); name = mid_ground["skate_board" + (i + 1)]; name._x = skate_board_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("skate_board" + (i + 1)); i++; } barrel_position = barrels.split(","); i = 0; while (i < barrel_position.length) { temp_num++; mid_ground.attachMovie("barrel", "barrel" + (i + 1), temp_num); name = mid_ground["barrel" + (i + 1)]; name._x = barrel_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("barrel" + (i + 1)); i++; } cart_position = carts.split(","); i = 0; while (i < cart_position.length) { temp_num++; mid_ground.attachMovie("cart", "cart" + (i + 1), temp_num); name = mid_ground["cart" + (i + 1)]; name._x = cart_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("cart" + (i + 1)); i++; } stopper_position = stoppers.split(","); i = 0; while (i < stopper_position.length) { temp_num++; mid_ground.attachMovie("stopper", "stopper" + (i + 1), temp_num); name = mid_ground["stopper" + (i + 1)]; name._x = stopper_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("stopper" + (i + 1)); i++; } speeder_position = speeders.split(","); i = 0; while (i < speeder_position.length) { temp_num++; mid_ground.attachMovie("speeder", "speeder" + (i + 1), temp_num); name = mid_ground["speeder" + (i + 1)]; name._x = speeder_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("speeder" + (i + 1)); i++; } pumpkin_position = pumpkins.split(","); i = 0; while (i < pumpkin_position.length) { temp_num++; mid_ground.attachMovie("pumpkin", "pumpkin" + (i + 1), temp_num); name = mid_ground["pumpkin" + (i + 1)]; name._x = pumpkin_position[i]; name._y = (-hero_start_y) - 30; name.id = temp_num; screen_name.push("pumpkin" + (i + 1)); i++; } bomb_position = bombs.split(","); i = 0; while (i < bomb_position.length) { temp_num++; mid_ground.attachMovie("bomb", "bomb" + (i + 1), temp_num); name = mid_ground["bomb" + (i + 1)]; name._x = bomb_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("bomb" + (i + 1)); i++; } clown_position = clowns.split(","); i = 0; while (i < clown_position.length) { temp_num++; mid_ground.attachMovie("clown", "clown" + (i + 1), temp_num); name = mid_ground["clown" + (i + 1)]; name._x = clown_position[i]; name._y = -hero_start_y; name.id = temp_num; screen_name.push("clown" + (i + 1)); i++; } spike_position = spikes.split(","); i = 0; while (i < spike_position.length) { temp_num++; mid_ground.attachMovie("spike", "spike" + (i + 1), temp_num); name = mid_ground["spike" + (i + 1)]; name._x = spike_position[i]; name._y = (-hero_start_y) - 220; name.id = temp_num; screen_name.push("spike" + (i + 1)); block_list.push(spikes_position[i]); block_range.push(70); block_name.push("spike" + (i + 1)); i++; } slicer_position = slicers.split(","); i = 0; while (i < slicer_position.length) { temp_num++; mid_ground.attachMovie("slicer", "slicer" + (i + 1), temp_num); name = mid_ground["slicer" + (i + 1)]; name._x = slicer_position[i]; name._y = (-hero_start_y) - 220; name.id = temp_num; screen_name.push("slicer" + (i + 1)); block_list.push(slicer_position[i]); block_range.push(70); block_name.push("slicer" + (i + 1)); i++; } boat_position = boats.split(","); i = 0; while (i < boat_position.length) { temp_num++; mid_ground.attachMovie("boat", "boat" + (i + 1), temp_num); name = mid_ground["boat" + (i + 1)]; name._x = boat_position[i]; name._y = (-hero_start_y) + 20; name.id = temp_num; screen_name.push("boat" + (i + 1)); i++; } character_position = characters.split(","); i = 0; while (i < character_position.length) { temp_num++; mid_ground.attachMovie("characters" + backs[level - 1], "character", temp_num); name = mid_ground.character; name._x = character_position[i]; name._y = -hero_start_y; name.id = temp_num; end_mark = character_position[i] - 30; i++; } } function attach_monsters() { villan_amount = 0; villan_total = 0; zombie_position = zombies.split(","); i = 0; while (i < zombie_position.length) { temp_num++; t_position = zombie_position[i]; mid_ground.attachMovie("zombie", "zombie" + i, temp_num); mid_ground["zombie" + i]._x = t_position; mid_ground["zombie" + i]._y = mid_ground["zombie" + i]._y - 30; villan_total++; i++; } witch_position = witches.split(","); i = 0; while (i < witch_position.length) { temp_num++; t_position = witch_position[i]; mid_ground.attachMovie("witch", "witch" + i, temp_num); mid_ground["witch" + i]._x = t_position; mid_ground["witch" + i]._y = mid_ground["witch" + i]._y - 30; villan_total++; i++; } wolfman_position = wolfmen.split(","); i = 0; while (i < wolfman_position.length) { temp_num++; t_position = wolfman_position[i]; mid_ground.attachMovie("wolfman", "wolfman" + i, temp_num); mid_ground["wolfman" + i]._x = t_position; mid_ground["wolfman" + i]._y = mid_ground["wolfman" + i]._y - 30; villan_total++; i++; } frankenstein_position = frankensteins.split(","); i = 0; while (i < frankenstein_position.length) { temp_num++; t_position = frankenstein_position[i]; mid_ground.attachMovie("frankenstein", "frankenstein" + i, temp_num); mid_ground["frankenstein" + i]._x = t_position; mid_ground["frankenstein" + i]._y = mid_ground["frankenstein" + i]._y - 30; villan_total++; i++; } ghost_position = ghosts.split(","); i = 0; while (i < ghost_position.length) { temp_num++; t_position = ghost_position[i]; mid_ground.attachMovie("ghost", "ghost" + i, temp_num); mid_ground["ghost" + i]._x = t_position; mid_ground["ghost" + i]._y = mid_ground["ghost" + i]._y - 30; villan_total++; i++; } ghoul_position = ghouls.split(","); i = 0; while (i < ghoul_position.length) { temp_num++; t_position = ghoul_position[i]; mid_ground.attachMovie("ghoul", "ghoul" + i, temp_num); mid_ground["ghoul" + i]._x = t_position; mid_ground["ghoul" + i]._y = mid_ground["ghoul" + i]._y - 30; villan_total++; i++; } bat_position = bats.split(","); i = 0; while (i < (bat_position.length / 2)) { temp_num++; bx_position = bat_position[i * 2]; by_position = bat_position[(i * 2) + 1]; mid_ground.attachMovie("bat", "bat" + i, temp_num); mid_ground["bat" + i]._x = bx_position; mid_ground["bat" + i]._y = -by_position; villan_total++; i++; } } function attach_collect() { coin_amount = 0; coin_position = coins.split(","); i = 0; while (i < (coin_position.length / 2)) { collect_num++; temp_num++; position_x = coin_position[i * 2]; position_y = coin_position[(i * 2) + 1]; mid_ground.attachMovie("coin", "collect" + collect_num, temp_num); mid_ground["collect" + collect_num]._x = position_x; mid_ground["collect" + collect_num]._y = -position_y; collect_x.push(position_x); collect_y.push(position_y); i++; } coin_total = coin_position.length / 2; snack_amount = 0; bone_position = bones.split(","); i = 0; while (i < (bone_position.length / 2)) { collect_num++; temp_num++; position_x = bone_position[i * 2]; position_y = bone_position[(i * 2) + 1]; mid_ground.attachMovie("bone", "collect" + collect_num, temp_num); mid_ground["collect" + collect_num]._x = position_x; mid_ground["collect" + collect_num]._y = -position_y; collect_x.push(position_x); collect_y.push(position_y); i++; } snack_total = bone_position.length / 2; } function attach_foreground() { fore_height = fore_ground.fore1._height - 2; fore_ground._x = image_width; fore_ground._y = movie_height; fore_ground.fore1._x = 0; fore_ground.fore1._y = -fore_height; } function setup() { x_speed = 0; fall = false; spiked = false; my_fear = 0; make_hero(); attach_background(); attach_middle(); attach_foreground(); attach_monsters(); attach_collect(); interface.interface.gotoAndStop("game"); interface.interface.fade_start.gotoAndPlay(1); in_cart = false; in_barrel = false; frame_adj = false; start_jump = false; hero.hero.gotoAndStop(1); objects_loaded = 0; interface.interface.c_num.n1.gotoAndStop(1); interface.interface.c_num.n2.gotoAndStop(1); interface.interface.s_num.n1.gotoAndStop(1); interface.interface.s_num.n2.gotoAndStop(1); } function clear_collect(which) { collect_x[which] = "x"; collect_y[which] = "y"; mid_ground["collect" + (which + 1)].gotoAndStop(2); } function real_dead_dog() { delete temp_num; delete block_num; delete collect_num; in_barrel = false; in_cart = false; vy = -3; y = 300; hero.hero.gotoAndStop(1); rev = 100; my_fear = 0; interface.interface.fear.gotoAndStop(1); interface.interface.heeed.gotoAndStop(1); grip = 2; interface.interface.gotoAndStop(2); setup(); } function dead_dog() { lives--; interface.interface.lives.nextFrame(); fall = false; ended = true; start_play = false; key_left = false; key_right = false; if (lives > 0) { interface.interface.gotoAndStop(4); } else { interface.interface.gotoAndStop(5); } ideal_vol = 0; play_sound("life", 0, 1); } function play_again() { delete temp_num; delete block_num; delete collect_num; delete_vars(); interface.removeMovieClip(); back_ground.removeMovieClip(); mid_ground.removeMovieClip(); fore_ground.removeMovieClip(); sounds.removeMovieClip(); hero.removeMovieClip(); in_barrel = false; in_cart = false; vy = -3; y = 300; rev = 100; my_fear = 0; grip = 2; objects_loaded = 0; setup_done = false; made_hero = false; this.gotoAndStop("introduction"); } function fear(f_amount) { if ((!springy) && (!blinky)) { play_sound("health", 0, 1); key_left = false; key_right = false; my_fear = my_fear + f_amount; interface.interface.fear.gotoAndStop(Math.ceil(my_fear)); interface.interface.heeed.gotoAndStop(Math.ceil(my_fear / 5)); ((my_fear >= 23) ? (dead_dog()) : 0); if (!blinky) { blinky = true; flash = true; } } } function health_cheat() { my_fear = 0; interface.interface.fear.gotoAndStop(1); interface.interface.heeed.gotoAndStop(1); } function add_health(h_amount) { my_fear = my_fear - h_amount; my_fear = Math.max(1, my_fear); interface.interface.fear.gotoAndStop(Math.ceil(my_fear)); interface.interface.heeed.gotoAndStop(Math.ceil(my_fear / 5)); } function level_clear() { interface.interface.gotoAndStop("level_clear"); x_speed = 0; potential_x = 0; ended = true; start_play = false; ideal_vol = 80; } function end_level() { fore_ground.removeMovieClip(); mid_ground.removeMovieClip(); back_ground.removeMovieClip(); delete temp_num; delete block_num; delete collect_num; delete_vars(); my_fear = 0; interface.interface.fear.gotoAndStop(1); interface.interface.heeed.gotoAndStop(1); grip = 2; objects_loaded = false; setup_done = false; if (level == 9) { interface.interface.gotoAndStop("you_win"); } else { interface.interface.gotoAndStop("making"); level++; loadVariablesNum (("include/level" + level) + ".txt", 0); load_images(); } } function delete_vars() { delete bat_position; delete breakable_crate_position; delete breakable_chest_position; delete hole_position; delete small_hole_position; delete water_position; delete crate_position; delete spring_position; delete seesaw_position; delete blocks1_position; delete blocks2_position; delete ramp_position; delete skate_board_position; delete barrel_position; delete cart_position; delete stopper_position; delete speeder_position; delete pumpkin_position; delete bomb_position; delete clown_position; delete spike_position; delete slicer_position; delete boat_position; delete character_position; delete zombie_position; delete witche_position; delete wolfman_position; delete frankenstein_position; delete ghost_position; delete ghoul_position; delete coin_position; delete heart_position; delete bone_position; delete character_position; delete cauldron_position; delete cauldron; delete bats; delete breakable_crates; delete breakable_chests; delete holes; delete small_holes; delete waters; delete crates; delete springs; delete seesaws; delete blocks1; delete blocks2; delete ramps; delete skates; delete barrels; delete carts; delete stoppers; delete speeders; delete pumpkins; delete bombs; delete clowns; delete spikes; delete slicers; delete boats; delete characters; delete zombies; delete witches; delete wolfmen; delete frankensteins; delete ghosts; delete ghouls; delete coins; delete hearts; delete bones; delete characters; } function add_score(amount) { score = score + amount; score_length = score.toString().length; ((score_length == 8) ? ((score_zeros = "")) : (((score_length == 7) ? ((score_zeros = "0")) : (((score_length == 6) ? ((score_zeros = "00")) : (((score_length == 5) ? ((score_zeros = "000")) : (((score_length == 4) ? ((score_zeros = "0000")) : (((score_length == 3) ? ((score_zeros = "00000")) : (((score_length == 2) ? ((score_zeros = "000000")) : (((score_length == 1) ? ((score_zeros = "0000000")) : ((score_zeros = "00000000"))))))))))))))))); full_score = score_zeros + score; s = 0; while (s < 8) { to = full_score.substr(s, 1); interface.interface.score["s" + s].gotoAndStop(Number(to) + 1); s++; } } function collect_display(which) { if (which == "coins") { if (interface.interface.c_num.n2._currentframe == 10) { interface.interface.c_num.n2.gotoAndStop(1); interface.interface.c_num.n1.nextFrame(); } else { interface.interface.c_num.n2.nextFrame(); } } if (which == "snacks") { if (interface.interface.s_num.n2._currentframe == 10) { interface.interface.s_num.n2.gotoAndStop(1); interface.interface.s_num.n1.nextFrame(); } else { interface.interface.s_num.n2.nextFrame(); } } } _quality = "low"; max_speed = 12; g = 170; elastic = 0.25; level = 1; movie_height = 330; movie_width = 432; hero_start_y = 30; grip = 2; this.createEmptyMovieClip("interface", 9999); interface.attachMovie("interface", "interface", 1); interface._x = 0; interface._y = 0; loadVariablesNum (("include/level" + level) + ".txt", 0); backs = new Array(1, 1, 2, 2, 3, 3, 4, 4, 5); load_size = new Array(118301, 118301, 81469, 81469, 121908, 121908, 95499, 95499, 136694); lives = 5; this.createEmptyMovieClip("sounds", 1000); sounds.createEmptyMovieClip("run", 1); run = new Sound("sounds.run"); run.attachSound("run"); run.setVolume(10); sounds.createEmptyMovieClip("jump", 2); jump = new Sound("sounds.jump"); jump.attachSound("jump"); jump.setVolume(20); sounds.createEmptyMovieClip("land", 3); land = new Sound("sounds.land"); land.attachSound("land"); land.setVolume(60); sounds.createEmptyMovieClip("bing", 4); bing = new Sound("sounds.bing"); bing.attachSound("bing"); bing.setVolume(50); sounds.createEmptyMovieClip("s_coin", 5); s_coin = new Sound("sounds.s_coin"); s_coin.attachSound("s_coin"); s_coin.setVolume(80); sounds.createEmptyMovieClip("s_snack", 6); s_snack = new Sound("sounds.s_snack"); s_snack.attachSound("s_snack"); s_snack.setVolume(100); sounds.createEmptyMovieClip("c_roll", 7); c_roll = new Sound("sounds.c_roll"); c_roll.attachSound("c_roll"); c_roll.setVolume(50); sounds.createEmptyMovieClip("c_stop", 8); c_stop = new Sound("sounds.c_stop"); c_stop.attachSound("c_stop"); c_stop.setVolume(50); sounds.createEmptyMovieClip("m_die", 9); m_die = new Sound("sounds.m_die"); m_die.attachSound("m_die"); m_die.setVolume(50); sounds.createEmptyMovieClip("health", 10); health = new Sound("sounds.health"); health.attachSound("health"); health.setVolume(50); sounds.createEmptyMovieClip("breaky", 11); breaky = new Sound("sounds.breaky"); breaky.attachSound("breaky"); breaky.setVolume(50); sounds.createEmptyMovieClip("b_run", 12); b_run = new Sound("sounds.b_run"); b_run.attachSound("b_run"); b_run.setVolume(30); sounds.createEmptyMovieClip("life", 13); life = new Sound("sounds.life"); life.attachSound("life"); life.setVolume(60); load_images(); this.onEnterFrame = function () { if (this._currentframe == 10) { if (my_vol < ideal_vol) { my_vol = my_vol + 5; } if (my_vol > ideal_vol) { my_vol = my_vol - 5; } theme.setVolume(my_vol); if (ended) { key_left = false; key_right = false; } time = time + (!ended); ok1 = back_ground.back1.holder.getBytesLoaded() == load_size[level - 1]; ok2 = back_ground.back2.holder.getBytesLoaded() == load_size[level - 1]; ok3 = back_ground.back3.holder.getBytesLoaded() == load_size[level - 1]; if ((((objects_loaded && (ok1)) && (ok2)) && (ok3)) && (!setup_done)) { setup(); setup_done = true; } if (start_play) { key_left = Key.isDown(37) * ((!key_right) && (!crouch)); key_right = Key.isDown(39) * ((!key_left) && (!crouch)); key_jump = Key.isDown(32) * ((!on_ramp) && (!crouch)); key_crouch = Key.isDown(40) * (!jumping); cheat_t++; if (Key.isDown(82) && (the_cheat.substr(0, 1) != "r")) { the_cheat = the_cheat + "r"; cheat_t = 0; } if (Key.isDown(69) && (the_cheat.substr(1, 1) != "e")) { the_cheat = the_cheat + "e"; } if (Key.isDown(65) && (the_cheat.substr(2, 1) != "a")) { the_cheat = the_cheat + "a"; } if (Key.isDown(76) && (the_cheat.substr(3, 1) != "l")) { the_cheat = the_cheat + "l"; } if (Key.isDown(84) && (the_cheat.substr(4, 1) != "t")) { the_cheat = the_cheat + "t"; } if (Key.isDown(72) && (the_cheat.substr(5, 1) != "h")) { the_cheat = the_cheat + "h"; } if (the_cheat == "realth") { health_cheat(); the_cheat = ""; } if (cheat_t > 100) { the_cheat = ""; } (Key.isDown(83) ? (skip_level()) : 0); skip_level = function () { level_clear(); }; } potential_x = (key_left - key_right) * (max_speed + speed_adj); x_speed = x_speed + ((grip * (x_speed < potential_x)) - (grip * (x_speed > potential_x))); if ((!in_cart) && (Math.abs(x_speed) < 2)) { x_speed = 0; } back_ground._x = back_ground._x + x_speed; mid_ground._x = mid_ground._x + x_speed; fore_ground._x = (back_ground._x * 2) + image_width; back_ground._x = back_ground._x + x_adj; mid_ground._x = mid_ground._x + x_adj; if (back_ground._x > 0) { back_ground._x = back_ground._x - back_width; } if (back_ground._x < (-(back_width - 1))) { back_ground._x = back_ground._x + back_width; } if (key_left) { rev = -100; } if (key_right) { rev = 100; } hero.hero.body._xscale = rev; hero.hero.barrel._xscale = rev; if (start_jump) { jump_ani = true; (((vy == -67) && (hero.hero.body._currentframe == 2)) ? (hero.hero.body.play()) : 0); (((vy < 0) && (hero.hero.body._currentframe == 13)) ? ((frame_adj = false)(start_jump = false)play_sound("land", 0, 1)) : 0); } still = ((((((x_speed == 0) && (!key_left)) && (!key_right)) && (!jumping)) && (!skating)) && (!fall)) && (!spiked); running = ((((((x_speed != 0) || (key_left)) || (key_right)) && (!jumping)) && (!skating)) && (!fall)) && (!spiked); jumping = start_jump; skating = on_board; carting = in_cart; hiding = in_barrel; (still ? ((ani_frame = 1)) : 0); (running ? ((ani_frame = 11)) : 0); (jumping ? ((ani_frame = 21)) : 0); (skating ? ((ani_frame = 31)) : 0); (carting ? ((ani_frame = 41)) : 0); (hiding ? ((ani_frame = 51)) : 0); (crouch ? ((ani_frame = 61)) : 0); (fall ? ((ani_frame = 71)) : 0); (spiked ? ((ani_frame = 81)) : 0); hero.hero.gotoAndStop(ani_frame); no_jump = (in_barrel || (in_cart)) && (action_object != "x"); if (((((key_jump && (!dep_jump)) && (hero._y == low_y)) && (!no_jump)) && (!start_jump)) && (vy == -3)) { dep_jump = true; vy = 660; start_jump = true; } dep_jump = key_jump; oldy = y; y = hero._y; vy = vy + (g / 10); y = y + (vy / 10); if (y > low_y) { if (((start_jump && (hero.hero.body._currentframe < 13)) && (vy > 0)) && (vy != 677)) { frame_adj = false; start_jump = false; play_sound("land", 0, 1); } y = low_y; vy = int(-(vy * elastic)); } if (y != low_y) { run.setVolume(0); } else { run.setVolume(10); } hero._y = y; low_y = ground_y - y_level; crouch = key_crouch * ((hero.hero._currentframe <= 11) || (hero.hero._currentframe == 61)); jump_adj = (movie_height - hero_start_y) - y; back_ground._y = Math.max(movie_height, Math.min(movie_height + size_diff, movie_height + (jump_adj * 0.2))); mid_ground._y = back_ground._y; fore_ground._y = Math.max(movie_height, Math.min((movie_height + size_diff) * 2, movie_height + (jump_adj * 0.4))); action_object = "x"; i = 0; while (i < screen_position.length) { ((screen_position[i] == 1) ? ((action_object = screen_name[i])) : 0); i++; } if ((action_object != "x") && (ground_y > (y + level_adj))) { y_level = level_adj; } if (action_object == "x") { y_level = 0; level_adj = 0; hero._y = Math.min(300, hero._y); } my_x = hero._x - mid_ground._x; my_y = (300 - hero._y) + 100; i = 0; while (i < collect_x.length) { (((Math.abs(my_x - collect_x[i]) <= 40) && (Math.abs(my_y - collect_y[i]) <= 40)) ? (clear_collect(i)) : 0); i++; } monitor = mid_ground._x - 216; ((((my_x >= end_mark) && (start_play)) && (!ended)) ? (level_clear()) : 0); } };
Symbol 3 MovieClip [externalFileHolder] Frame 1
stop();
Instance of Symbol 1 MovieClip "slot" in Symbol 3 MovieClip [externalFileHolder] Frame 1
onClipEvent (data) { _parent.caller.isLoaded = true; } onClipEvent (mouseUp) { if ((_parent.caller.link != null) && (this.hitTest(_xmouse, _ymouse, false))) { getURL (_parent.caller.link, "_blank"); } }
Instance of Symbol 2 MovieClip "timer" in Symbol 3 MovieClip [externalFileHolder] Frame 1
onClipEvent (enterFrame) { if (caller.active) { caller.Tick(); } }
Symbol 23 MovieClip Frame 1
stop();
Symbol 24 MovieClip [crate] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = 60)) : ((_root.screen_position[id - 1] = 0))); if (((((my_position > -80) && (my_position < 80)) && (_root.in_cart)) && (_root.x_speed < 0)) && (my_position > 0)) { } if (((((my_position > -80) && (my_position < 80)) && (_root.in_cart)) && (_root.x_speed > 0)) && (my_position < 0)) { } }; diff = 60;
Symbol 35 Button
on (release) { _root.stupid = true; }
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 37
stop();
Instance of Symbol 33 MovieClip in Symbol 36 MovieClip Frame 37
onClipEvent (keyDown) { _root.stupid = true; }
Symbol 51 MovieClip Frame 21
stop();
Instance of Symbol 49 MovieClip in Symbol 51 MovieClip Frame 21
onClipEvent (keyDown) { _root.gotoAndStop("controls", 1); }
Symbol 74 MovieClip Frame 27
stop();
Instance of Symbol 73 MovieClip in Symbol 74 MovieClip Frame 27
onClipEvent (keyDown) { _root.gotoAndStop("game", 1); }
Symbol 86 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.flash) { time++; if (time == 1) { _parent.body._alpha = 10; } if (time == 2) { _parent.body._alpha = 100; } if (time == 2) { time = 0; st++; } } if (st == 4) { st = 0; time = 0; _root.blinky = false; _root.flash = false; } };
Symbol 126 MovieClip Frame 2
stop();
Symbol 126 MovieClip Frame 13
stop();
Instance of Symbol 138 MovieClip in Symbol 139 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - (_root.x_speed * 2); }
Instance of Symbol 138 MovieClip in Symbol 139 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - (_root.x_speed * 2); }
Symbol 148 MovieClip Frame 15
_root.start_play = true; _parent.gotoAndStop(2);
Symbol 152 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 5
_parent.gotoAndStop(10);
Symbol 156 MovieClip Frame 7
_parent.gotoAndStop(2);
Instance of Symbol 152 MovieClip "eyes" in Symbol 171 MovieClip Frame 1
onClipEvent (enterFrame) { rnd = int(Math.random() * 62); ((rnd == 0) ? (this.play()) : 0); }
Symbol 172 MovieClip Frame 1
stop();
Instance of Symbol 152 MovieClip "eyes" in Symbol 172 MovieClip Frame 2
onClipEvent (enterFrame) { rnd = int(Math.random() * 62); ((rnd == 0) ? (this.play()) : 0); }
Symbol 177 MovieClip Frame 3
stop();
Symbol 183 MovieClip Frame 15
_root.dead_dog(); stop();
Symbol 184 MovieClip [hero] Frame 1
body._xscale = _root.rev;
Symbol 184 MovieClip [hero] Frame 11
body._xscale = _root.rev;
Instance of Symbol 107 MovieClip "body" in Symbol 184 MovieClip [hero] Frame 11
onClipEvent (load) { _root.play_sound("run", 999, 1); } onClipEvent (unload) { _root.play_sound("run", 0, 0); }
Symbol 184 MovieClip [hero] Frame 21
body._xscale = _root.rev; _root.play_sound("jump", 0, 1);
Instance of Symbol 139 MovieClip "board" in Symbol 184 MovieClip [hero] Frame 41
onClipEvent (unload) { _root.play_sound("c_roll", 0, 0); }
Symbol 184 MovieClip [hero] Frame 51
this.onEnterFrame = function () { if ((barrel._currentframe == 2) && (_root.x_speed != 0)) { barrel.gotoAndStop(4); } if ((((barrel._currentframe == 10) && (_root.x_speed == 0)) && (!_root.key_left)) && (!_root.key_right)) { barrel.gotoAndStop(6); } };
Instance of Symbol 172 MovieClip "barrel" in Symbol 184 MovieClip [hero] Frame 51
onClipEvent (enterFrame) { if ((_root.x_speed != 0) && (!done)) { _root.play_sound("b_run", 999, 1); done = true; } if (done && (_root.x_speed == 0)) { _root.play_sound("b_run", 0, 0); done = false; } } onClipEvent (unload) { _root.play_sound("b_run", 0, 0); }
Symbol 184 MovieClip [hero] Frame 81
_root.start_play = false; _root.key_left = false; _root.key_right = false;
Symbol 192 MovieClip [spring] Frame 1
function reset() { potential_x = 0; _root.start_play = true; jumped = false; _root.execute_spring = false; bar._rotation = 0; mom = 0; action = false; } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < my_size) && (my_position > (-my_size)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = 36)) : ((_root.screen_position[id - 1] = 0))); (((((_root.vy == -3) && (_root.hero._y < _root.ground_y)) && (_root.start_play)) && (item_over)) ? ((action = true)) : 0); if (action) { _root.springy = true; if ((bar._rotation == 0) && (!done)) { _root.play_sound("run", 0, 0); _root.play_sound("bing", 0, 1); done = true; } if (bar._rotation != 0) { done = false; } ((bar._rotation < 45) ? ((mom = mom + 1)) : 0); ((bar._rotation > 45) ? ((mom = mom - 1)) : 0); change = (mom * diff) * 0.7; bar._rotation = bar._rotation + change; diff = Math.abs(45 - bar._rotation) * 0.95; _root.start_play = false; ((!jumped) ? ((_root.vy = 1200)(_root.x_speed = 0)(_root.potential_x = 0)(jumped = true)) : 0); _root.x_speed = _root.x_speed - ((8 * (_root.x_speed > potential_x)) - (4 * (_root.x_speed < potential_x))); ((_root.vy == -3) ? (reset()) : ((potential_x = -12))); } else { _root.springy = false; } }; my_size = 40;
Symbol 198 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 208 MovieClip [block1] Frame 1
function reset() { _root.key_left = false; _root.right_key = false; action = false; } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = my_size)) : ((_root.screen_position[id - 1] = 0))); ((item_over && (temp_y < my_size)) ? ((action = true)) : 0); temp_y = 300 - _root.hero._y; if ((((action && (my_position < 60)) && (my_position > 0)) && (!bound_off)) && (_root.in_barrel || (_root.hero.hero.body._xscale == 100))) { _root.x_speed = 4; reset(); } if ((((action && (my_position > -60)) && (my_position <= 0)) && (!bound_off)) && (_root.in_barrel || (_root.hero.hero.body._xscale == -100))) { _root.x_speed = -4; reset(); } }; my_size = 112; diff = 60; block.gotoAndStop(_root.level);
Symbol 213 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 1
stop();
Symbol 223 MovieClip [block2] Frame 1
function reset() { _root.key_left = false; _root.right_key = false; action = false; } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = my_size)) : ((_root.screen_position[id - 1] = 0))); ((item_over && (temp_y < my_size)) ? ((action = true)) : 0); temp_y = 300 - _root.hero._y; if (((action && (_root.x_speed < 0)) && (!bound_off)) && (_root.in_barrel || (_root.hero.hero.body._xscale == 100))) { _root.x_speed = -Math.floor(_root.x_speed * 1.2); reset(); } if (((action && (_root.x_speed > 0)) && (!bound_off)) && (_root.in_barrel || (_root.hero.hero.body._xscale == -100))) { _root.x_speed = -Math.ceil(_root.x_speed * 1.2); reset(); } }; my_size = 112; diff = 60; block.gotoAndStop(_root.level);
Symbol 257 MovieClip [zombie] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); my_y = 330 + this._y; hero_y = _root.hero._y - 50; enemy_y = my_y - hero_y; my_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = my_x - hero_x; potential_x = 4 * (right - left); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; i = 0; while (i < list_length) { stopper = this._x - Number(_root.block_list[i]); range = Number(_root.block_range[i]); if (((stopper < range) && (stopper > 0)) && (left)) { left = false; right = true; this._xscale = -100; } if (((stopper > (-range)) && (stopper < 0)) && (right)) { left = true; right = false; this._xscale = 100; } i++; } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; left = true; list_length = _root.block_list.length;
Symbol 270 MovieClip [witch] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); my_y = 330 + this._y; hero_y = _root.hero._y - 50; enemy_y = my_y - hero_y; my_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = my_x - hero_x; potential_x = 2 * (right - left); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; if ((this._x < (start_x - (range * 0.5))) && (left)) { left = false; right = true; this._xscale = -100; } if ((this._x > (start_x + (range * 0.5))) && (right)) { left = true; right = false; this._xscale = 100; } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; range = 800; start_x = this._x; left = true; list_length = _root.block_list.length;
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 31
stop();
Symbol 303 MovieClip Frame 1
stop();
Symbol 304 MovieClip [wolfman] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { look = body._currentframe == 1; run = body._currentframe == 2; enemy_x = (_parent._x + this._x) - _root.hero._x; if (look == true) { rnd++; ((rnd == 200) ? (body.look.play()(rnd = 0)) : 0); found_left = ((enemy_x > 0) && (enemy_x < 150)) && (body.look._currentframe == (1 + (30 * (this._xscale == -100)))); found_right = ((enemy_x < 0) && (enemy_x > -150)) && (body.look._currentframe == (31 - (30 * (this._xscale == -100)))); if (!((found_left || (found_right)) && (!_root.in_barrel))) { } else { (body.gotoAndStop(2));// not popped } } if (run == true) { if (!((enemy_x > 300) || (enemy_x < -300))) { } else { (body.gotoAndStop(1));// not popped } if ((enemy_x < 0) && (this._xscale != -100)) { this._xscale = -100; } if ((enemy_x > 0) && (this._xscale != 100)) { this._xscale = 100; } potential_x = 4 * ((enemy_x < 1) - (enemy_x > 1)); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; i = 0; while (i < list_length) { stopper = Math.abs(this._x - Number(_root.block_list[i])); ((stopper < 74) ? ((x_speed = (-x_speed) * 1.4)) : 0); i++; } } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.run.stop(); } if (dead) { body.run.stop(); body._alpha = body._alpha - 8; } }; list_length = _root.block_list.length;
Symbol 322 MovieClip [frankenstein] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); my_y = 330 + this._y; hero_y = _root.hero._y - 50; enemy_y = my_y - hero_y; my_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = my_x - hero_x; potential_x = 4 * (right - left); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; i = 0; while (i < list_length) { stopper = this._x - Number(_root.block_list[i]); range = Number(_root.block_range[i]); if (((stopper < range) && (stopper > 0)) && (left)) { left = false; right = true; this._xscale = -100; } if (((stopper > (-range)) && (stopper < 0)) && (right)) { left = true; right = false; this._xscale = 100; } i++; } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; left = true; list_length = _root.block_list.length;
Symbol 335 MovieClip [ghost] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); my_y = 330 + this._y; hero_y = _root.hero._y - 50; enemy_y = my_y - hero_y; my_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = my_x - hero_x; potential_x = 3 * (right - left); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; if (enemy_x < (-_root.image_width)) { this._x = this._x + (_root.image_width * 2); } if (enemy_x > _root.image_width) { this._x = this._x - (_root.image_width * 2); } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; left = true; list_length = _root.block_list.length;
Symbol 346 MovieClip Frame 1
stop();
Symbol 347 MovieClip [hole] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = -200)) : ((_root.screen_position[id - 1] = 0))); if (item_over) { if (_root.y > 300) { _root.fall = true; _root.start_play = false; _root.key_left = false; _root.key_right = false; _root.potential_x = 0; _root.x_speed = 0; if ((_root.hero._y == 500) && (!_root.ended)) { _root.dead_dog(); } } } }; diff = 130; hole.gotoAndStop(_root.level);
Symbol 357 MovieClip [ghoul] Frame 1
function explode() { _root.add_score(1500); this.attachMovie("blue_explode", "exploder", 1); dead = true; _root.villan_amount++; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); my_y = 330 + this._y; hero_y = _root.hero._y - 50; enemy_y = my_y - hero_y; my_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = my_x - hero_x; potential_x = 3 * (right - left); x_speed = x_speed + ((x_speed < potential_x) - (x_speed > potential_x)); this._x = this._x + x_speed; if (enemy_x < (-_root.image_width)) { this._x = this._x + (_root.image_width * 2); } if (enemy_x > _root.image_width) { this._x = this._x - (_root.image_width * 2); } _root.explode_x[list_place] = this._x; if ((Math.abs(enemy_x) < (20 + (20 * _root.in_cart))) && (Math.abs(enemy_y < 126))) { if (((_root.hero.hero.body._currentframe >= 7) && (_root.jumping)) || (_root.in_cart || (_root.springy))) { explode(); } else if (((!_root.in_barrel) && (!_root.in_cart)) && (!_root.springy)) { _root.fear(4); } } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; left = true; list_length = _root.block_list.length;
Symbol 360 MovieClip [ramp] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = ((my_position < diff) && (my_position > (-diff))) && (_root.in_cart); (item_over ? ((_root.screen_position[id - 1] = 1)) : ((_root.screen_position[id - 1] = 0))); board_y = my_position - diff; if (item_over) { _root.on_ramp = true; _root.low_y = _root.ground_y + (board_y * 0.5); gravity = board_y; } else { gravity = 0; } if ((_root.on_ramp && (my_position > 46)) && (my_position < 66)) { _root.on_ramp = false; } _root.ramp_adjust = _root.ramp_adjust + ((_root.ramp_adjust < gravity) - (_root.ramp_adjust > gravity)); angle = Math.min(20, _root.ground_y - _root.y); _root.hero.hero.board._rotation = Math.min(0, (-angle) * 1.8); _root.x_speed = _root.x_speed - (_root.ramp_adjust * 0.1); if ((_root.on_ramp && (_root.x_speed > 0)) && (_root.x_speed < 1)) { _root.x_speed = 1; } if (((my_position < (-diff)) && (_root.on_ramp)) && (!jumped)) { jumped = true; _root.vy = _root.x_speed * 10; } if ((jumped && (_root.vy == -3)) && (_root.on_ramp)) { jumped = false; _root.on_ramp = false; } if (((((_root.in_cart && (_root.x_speed > 0)) && (_root.vy == -3)) && (my_position > (-(diff + 40)))) && (my_position < diff)) && (!item_over)) { _root.x_speed = (-_root.x_speed) * 1.1; } }; name = _root.hero.hero.board; diff = 46;
Symbol 361 MovieClip [cart] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); if (((item_over && (_root.hero.hero._currentframe == 21)) && (_root.hero.hero.body._currentframe > 2)) && (_root.y > 280)) { _root.in_cart = true; this._visible = 0; _root.speed_adj = 4; _root.grip = 0.5; _root.start_jump = false; } if (((_root.start_jump && (_root.in_cart)) && (_root.hero.hero._currentframe == 41)) && (!_root.on_ramp)) { _root.play_sound("c_roll", 0, 0); _root.in_cart = false; _root.start_play = true; _root.grip = 2; _root.speed_adj = 0; this._visible = 1; this._x = _root.hero._x - _root.mid_ground._x; _root.ramp_adjust = 0; _root.level_adj = 0; _root.x_speed = int(_root.x_speed); } if (_root.in_cart) { _root.start_play = _root.hero._y == 300; } if ((_root.in_cart && (_root.x_speed != 0)) && (!done)) { _root.play_sound("c_roll", 999, 1); done = true; } if ((_root.in_cart && (_root.x_speed == 0)) && (done)) { _root.play_sound("c_roll", 0, 0); done = false; } }; diff = 40;
Symbol 362 MovieClip [barrel] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); if ((item_over && (_root.hero.hero.body._currentframe >= 11)) && (_root.hero._y > 240)) { _root.in_barrel = true; this._visible = 0; _root.speed_adj = -2; _root.grip = 2; _root.start_jump = false; _root.key_left = false; _root.key_right = false; _root.x_speed = 0; _root.potential_x = 0; _root.start_play = false; } if ((_root.start_jump && (_root.in_barrel)) && (_root.hero.hero._currentframe == 51)) { _root.in_barrel = false; _root.speed_adj = 0; this._visible = 1; this._x = _root.hero._x - _root.mid_ground._x; this._xscale = _root.hero.hero.barrel._xscale; } }; diff = 40;
Symbol 365 MovieClip [stopper] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; if (((((my_position < 40) && (my_position > 0)) && (_root.x_speed < 0)) && (_root.in_cart)) && (_root.hero._y == 300)) { _root.x_speed = -Math.floor(_root.x_speed * 1.1); _root.play_sound("c_stop", 0, 1); } if (((((my_position > -40) && (my_position < 0)) && (_root.x_speed > 0)) && (_root.in_cart)) && (_root.hero._y == 300)) { _root.x_speed = -Math.ceil(_root.x_speed * 1.1); _root.play_sound("c_stop", 0, 1); } };
Symbol 367 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 22
gotoAndPlay (10);
Symbol 433 MovieClip Frame 1
var startTime = getTimer(); var numFrames = 0; var recentSetting = 10; var recentNumFrames = 0; var recentStartTime = startTime; function calcFPS() { numFrames++; var now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { var recentElapsedSeconds = ((now - recentStartTime) / 1000); recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } }
Instance of Symbol 432 MovieClip "callCalcFPS" in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.calcFPS(); }
Instance of Symbol 454 MovieClip in Symbol 457 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.level); }
Symbol 457 MovieClip Frame 28
_root.ideal_vol = 20;
Symbol 457 MovieClip Frame 46
stop(); _root.time = 0; _root.ended = false; _root.start_play = true;
Symbol 497 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 8
stop();
Instance of Symbol 49 MovieClip in Symbol 502 MovieClip Frame 8
onClipEvent (keyDown) { _root.end_level(); }
Symbol 503 MovieClip Frame 34
stop();
Instance of Symbol 499 MovieClip in Symbol 503 MovieClip Frame 34
onClipEvent (load) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; best = _root.snack_total; percent = int(_root.snack_amount / (best / 19)); bonus_score = percent * 50; } onClipEvent (enterFrame) { if (temp < bonus_score) { temp = temp + 50; } if (percent == 0) { temp = bonus_score; holder._x = -14; } ((temp.toString().length == 1) ? ((ss = 2)) : 0); ((temp.toString().length == 2) ? ((ss = 1)) : 0); ((temp.toString().length == 3) ? ((ss = 0)) : 0); if (ss == 0) { holder._x = 0; holder.b0._visible = 1; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 1) { holder._x = -7; holder.b0._visible = 0; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 2) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; } s = ss; while (s < 4) { to = temp.toString().substr(s - ss, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } if (((temp == bonus_score) || (temp == undefined)) && (!done)) { _parent.tempy++; _parent.bonus = _parent.bonus + bonus_score; done = true; } }
Instance of Symbol 499 MovieClip in Symbol 503 MovieClip Frame 34
onClipEvent (load) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; best = _root.coin_total; percent = int(_root.coin_amount / (best / 19)); bonus_score = percent * 50; } onClipEvent (enterFrame) { if (temp < bonus_score) { temp = temp + 50; } if (percent == 0) { temp = bonus_score; holder._x = -14; } ((temp.toString().length == 1) ? ((ss = 2)) : 0); ((temp.toString().length == 2) ? ((ss = 1)) : 0); ((temp.toString().length == 3) ? ((ss = 0)) : 0); if (ss == 0) { holder._x = 0; holder.b0._visible = 1; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 1) { holder._x = -7; holder.b0._visible = 0; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 2) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; } s = ss; while (s < 4) { to = temp.toString().substr(s - ss, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } if (((temp == bonus_score) || (temp == undefined)) && (!done)) { _parent.tempy++; _parent.bonus = _parent.bonus + bonus_score; done = true; } }
Instance of Symbol 499 MovieClip in Symbol 503 MovieClip Frame 34
onClipEvent (load) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; best = _root.villan_total; percent = int(_root.villan_amount / (best / 19)); bonus_score = percent * 50; } onClipEvent (enterFrame) { if (temp < bonus_score) { temp = temp + 50; } if (percent == 0) { temp = bonus_score; holder._x = -14; } ((temp.toString().length == 1) ? ((ss = 2)) : 0); ((temp.toString().length == 2) ? ((ss = 1)) : 0); ((temp.toString().length == 3) ? ((ss = 0)) : 0); if (ss == 0) { holder._x = 0; holder.b0._visible = 1; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 1) { holder._x = -7; holder.b0._visible = 0; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 2) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; } s = ss; while (s < 4) { to = temp.toString().substr(s - ss, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } if (((temp == bonus_score) || (temp == undefined)) && (!done)) { _parent.tempy++; _parent.bonus = _parent.bonus + bonus_score; done = true; } }
Instance of Symbol 499 MovieClip in Symbol 503 MovieClip Frame 34
onClipEvent (load) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; best = 800; temp_ta = _root.time - best; temp_tb = best - temp_ta; percent = int(Math.min(best, temp_tb) / (best / 19)); bonus_score = percent * 50; } onClipEvent (enterFrame) { if (temp < bonus_score) { temp = temp + 50; } if (percent == 0) { temp = bonus_score; holder._x = -14; } ((temp.toString().length == 1) ? ((ss = 2)) : 0); ((temp.toString().length == 2) ? ((ss = 1)) : 0); ((temp.toString().length == 3) ? ((ss = 0)) : 0); if (ss == 0) { holder._x = 0; holder.b0._visible = 1; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 1) { holder._x = -7; holder.b0._visible = 0; holder.b1._visible = 1; holder.b2._visible = 1; } if (ss == 2) { holder.b0._visible = 0; holder.b1._visible = 0; holder.b2._visible = 1; } s = ss; while (s < 4) { to = temp.toString().substr(s - ss, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } if (((temp == bonus_score) || (temp == undefined)) && (!done)) { _parent.tempy++; _parent.bonus = _parent.bonus + bonus_score; done = true; } }
Instance of Symbol 501 MovieClip in Symbol 503 MovieClip Frame 34
onClipEvent (load) { function add_score(amount) { score = score + amount; score_length = score.toString().length; ((score_length == 8) ? ((score_zeros = "")) : (((score_length == 7) ? ((score_zeros = "0")) : (((score_length == 6) ? ((score_zeros = "00")) : (((score_length == 5) ? ((score_zeros = "000")) : (((score_length == 4) ? ((score_zeros = "0000")) : (((score_length == 3) ? ((score_zeros = "00000")) : (((score_length == 2) ? ((score_zeros = "000000")) : (((score_length == 1) ? ((score_zeros = "0000000")) : ((score_zeros = "00000000"))))))))))))))))); full_score = score_zeros + score; s = 0; while (s < 8) { to = full_score.substr(s, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } } add_score(_root.score); } onClipEvent (enterFrame) { if ((_parent.tempy == 4) && (add_b == undefined)) { add_b = _parent.bonus / 50; } if (add_b > 0) { add_score(50); add_b--; } if ((add_b == 0) && (!done)) { _root.add_score(_parent.bonus); done = true; } if (done && (_parent.bit._currentframe == 1)) { _parent.bit.play(); } }
Symbol 508 MovieClip Frame 25
_root.real_dead_dog(); stop();
Instance of Symbol 501 MovieClip in Symbol 515 MovieClip Frame 17
onClipEvent (load) { function add_score(amount) { score = score + amount; score_length = score.toString().length; ((score_length == 8) ? ((score_zeros = "")) : (((score_length == 7) ? ((score_zeros = "0")) : (((score_length == 6) ? ((score_zeros = "00")) : (((score_length == 5) ? ((score_zeros = "000")) : (((score_length == 4) ? ((score_zeros = "0000")) : (((score_length == 3) ? ((score_zeros = "00000")) : (((score_length == 2) ? ((score_zeros = "000000")) : (((score_length == 1) ? ((score_zeros = "0000000")) : ((score_zeros = "00000000"))))))))))))))))); full_score = score_zeros + score; s = 0; while (s < 8) { to = full_score.substr(s, 1); holder["b" + s].gotoAndStop(Number(to) + 1); s++; } } add_score(_root.score); }
Symbol 515 MovieClip Frame 31
stop(); _root.ideal_vol = 80;
Instance of Symbol 514 MovieClip in Symbol 515 MovieClip Frame 31
onClipEvent (keyDown) { _root.play_again(); }
Instance of Symbol 514 MovieClip in Symbol 520 MovieClip Frame 21
onClipEvent (keyDown) { _root.play_again(); }
Symbol 520 MovieClip Frame 25
stop();
Symbol 521 MovieClip [interface] Frame 1
stop();
Symbol 521 MovieClip [interface] Frame 6
_root.myGameObject.LaunchOrbitPopup();
Symbol 563 MovieClip Frame 16
gotoAndPlay (1);
Symbol 564 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 565 MovieClip [coin] Frame 1
stop();
Symbol 565 MovieClip [coin] Frame 2
_root.add_score(50); _root.coin_amount++; _root.play_sound("s_coin", 0, 1); _root.collect_display("coins");
Symbol 574 MovieClip Frame 16
gotoAndPlay (1);
Symbol 575 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 576 MovieClip [bone] Frame 1
stop();
Symbol 576 MovieClip [bone] Frame 2
_root.add_score(500); _root.snack_amount++; _root.play_sound("s_snack", 0, 1); _root.collect_display("snacks"); _root.add_health(10);
Symbol 581 MovieClip Frame 1
stop();
Symbol 582 MovieClip [water] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); ((item_over && (!_root.over_boat)) ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = -200)) : ((_root.screen_position[id - 1] = 0))); if (item_over) { if (_root.y > 300) { _root.start_play = false; _root.key_left = false; _root.key_right = false; _root.potential_x = 0; _root.x_speed = 0; if ((_root.hero._y == 500) && (!_root.ended)) { _root.fall = true; } } } }; diff = 310; water.gotoAndStop(_root.level);
Symbol 588 MovieClip [spike] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = 0)) : ((_root.screen_position[id - 1] = 0))); hit_y = Math.abs((this._y + _parent._y) - _root.hero._y); if (((((hit_y < 22) && (item_over)) && (!_root.ended)) && (!_root.in_barrel)) && (!_root.in_cart)) { _root.spiked = true; } if ((((hit_y < 22) && (item_over)) && (!_root.ended)) && (_root.in_barrel)) { _root.in_barrel = false; _root.speed_adj = 0; _root.mid_ground.barrel1._visible = 1; _root.mid_ground.barrel1._x = _root.hero._x - _root.mid_ground._x; _root.mid_ground.barrel1._xscale = _root.hero.hero.barrel._xscale; _root.spiked = true; } if ((((hit_y < 22) && (item_over)) && (!_root.ended)) && (_root.in_cart)) { _root.in_cart = false; _root.grip = 1; _root.speed_adj = 0; _root.mid_ground.cart1._visible = 1; _root.mid_ground.cart1._x = _root.hero._x - _root.mid_ground._x; _root.ramp_adjust = 0; _root.level_adj = 0; _root.start_play = false; _root.potential_x = 0; _root.key_left = false; _root.key_right = false; _root.speed_adj = 0; _root.spiked = true; } yadj = 10 * Math.sin((float++) * 0.1); this._y = this._y + yadj; if (this._y > -49) { y_adj = 0; this._y = -49; } }; diff = 52; me.gotoAndStop(_root.level);
Symbol 594 MovieClip [slicer] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = 0)) : ((_root.screen_position[id - 1] = 0))); hit_y = Math.abs((this._y + _parent._y) - _root.hero._y); if (((((hit_y < 22) && (item_over)) && (!_root.ended)) && (!_root.in_barrel)) && (!_root.in_cart)) { _root.spiked = true; } if ((((hit_y < 22) && (item_over)) && (!_root.ended)) && (_root.in_barrel)) { _root.in_barrel = false; _root.speed_adj = 0; _root.mid_ground.barrel1._visible = 1; _root.mid_ground.barrel1._x = _root.hero._x - _root.mid_ground._x; _root.mid_ground.barrel1._xscale = _root.hero.hero.barrel._xscale; _root.spiked = true; } if ((((hit_y < 22) && (item_over)) && (!_root.ended)) && (_root.in_cart)) { _root.in_cart = false; _root.grip = 1; _root.speed_adj = 0; _root.mid_ground.cart1._visible = 1; _root.mid_ground.cart1._x = _root.hero._x - _root.mid_ground._x; _root.ramp_adjust = 0; _root.level_adj = 0; _root.start_play = false; _root.potential_x = 0; _root.key_left = false; _root.key_right = false; _root.speed_adj = 0; _root.spiked = true; } yadj = 10 * Math.sin((float++) * 0.1); this._y = this._y + yadj; if (this._y > -49) { y_adj = 0; this._y = -49; } }; diff = 52; me.gotoAndStop(_root.level);
Symbol 597 MovieClip [boat] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = 1)) : ((_root.screen_position[id - 1] = 0))); if (item_over) { _root.over_boat = true; } else { _root.over_boat = false; } boat_position = this._x - _root.mid_ground.water1._x; in_boat = item_over && (_root.hero._y == 299); if ((in_boat && (!go_left)) && (!go_right)) { go_right = true; } if (go_right) { go_left = false; this._x = this._x + 4; _root.x_adj = -4 * in_boat; go_left = boat_position > 230; if (_root.over_boat && (_root.hero._y < 299)) { _root.x_adj = -4; } } if (go_left) { go_right = false; this._x = this._x - 4; _root.x_adj = 4 * in_boat; go_right = boat_position < -230; if (_root.over_boat && (_root.hero._y < 299)) { _root.x_adj = 4; } } if (in_boat) { _root.start_play = true; } }; my_name = _name.substring(4, 5); diff = 96;
Symbol 604 MovieClip [speeder] Frame 1
stop();
Symbol 629 MovieClip [bomb_explode] Frame 30
_parent.removeMovieClip();
Symbol 662 MovieClip Frame 25
_parent._parent.removeMovieClip();
Symbol 663 MovieClip [blue_explode] Frame 1
_root.play_sound("m_die", 0, 1);
Symbol 681 MovieClip [bat] Frame 1
function explode() { _root.add_score(900); this.attachMovie("red_explode", "exploder", 1); dead = true; } this.onEnterFrame = function () { if ((!dead) && (!_root.ended)) { body.play(); bat_y = 330 + this._y; hero_y = _root.hero._y - (50 - (30 * _root.crouch)); enemy_y = bat_y - hero_y; bat_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = bat_x - hero_x; this._x = this._x - x_speed; i = 0; while (i < list_length) { stopper = Math.abs(this._x - Number(_root.block_list[i])); ((stopper < Number(_root.block_range[i])) ? ((x_speed = (-x_speed) * 1.4)) : 0); i++; } _root.explode_x[list_place] = this._x; if (enemy_x < ((-_root.image_width) * 0.5)) { this._x = this._x + _root.image_width; } if (enemy_x > (_root.image_width * 0.5)) { this._x = this._x - _root.image_width; } if ((Math.abs(enemy_x) < 60) && (Math.abs(enemy_y) < 45)) { if ((((_root.enemy_y < 20) && (enemy_y > 0)) && (_root.hero.hero.body._currentframe >= 7)) && (_root.jumping)) { explode(); } if (((((_root.hero.hero.body._currentframe < 7) && (_root.jumping)) || ((!_root.jumping) && (Math.abs(enemy_y) < 40))) && (!_root.in_barrel)) && (!_root.in_cart)) { _root.fear(1); } } if (((Math.abs(enemy_x) < 40) && (Math.abs(enemy_y) < 40)) && (_root.in_cart)) { explode(); } } else { body.stop(); } if (dead) { body.stop(); body._alpha = body._alpha - 8; } }; body.gotoAndPlay(int(Math.random() * 8) + 1); x_speed = 3;
Symbol 692 MovieClip Frame 1
stop();
Symbol 693 MovieClip [small_hole] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = -200)) : ((_root.screen_position[id - 1] = 0))); if (item_over) { if (_root.y > 300) { _root.fall = true; _root.start_play = false; _root.key_left = false; _root.key_right = false; _root.potential_x = 0; _root.x_speed = 0; if ((_root.hero._y == 500) && (!_root.ended)) { _root.dead_dog(); } } } }; diff = 80; hole.gotoAndStop(_root.level);
Symbol 694 MovieClip Frame 30
_parent._parent.removeMovieClip();
Symbol 695 MovieClip [red_explode] Frame 1
_root.play_sound("m_die", 0, 1);
Symbol 698 MovieClip Frame 1
stop();
Symbol 698 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 699 MovieClip [breakable_crate] Frame 1
function broke() { done = true; crate.play(); _root.screen_name[id - 1] = "x"; _root.screen_position[id - 1] = "x"; _root.block_list[id - 1] = "x"; _root.block_range[id - 1] = "x"; _root.block_name[id - 1] = "x"; _root.play_sound("breaky", 0, 1); } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); ((item_over && (!done)) ? ((_root.screen_position[id - 1] = 1)) : ((_root.screen_position[id - 1] = 0))); if (((((_root.hero._y > 240) && (_root.jumping)) && (_root.hero.hero.body._currentframe >= 7)) && (!done)) && (item_over)) { broke(); } if ((((my_position > -80) && (my_position < 80)) && (_root.in_cart)) && (!done)) { broke(); } }; diff = 60;
Symbol 710 MovieClip Frame 1
stop();
Symbol 710 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 711 MovieClip [breakable_chest] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)) : ((_root.screen_position[id - 1] = 0))); if (((((_root.hero._y > 250) && (_root.jumping)) && (_root.hero.hero.body._currentframe >= 7)) && (!done)) && (item_over)) { done = true; chest.play(); _root.screen_name.splice(id - 1, 1); _root.screen_position.splice(id - 1, 1); _root.block_list.splice(id - 1, 1); _root.block_range.splice(id - 1, 1); _root.block_name.splice(id - 1, 1); } if (((((my_position > -80) && (my_position < 80)) && (_root.in_cart)) && (_root.x_speed < 0)) && (my_position > 0)) { _root.x_speed = -Math.floor(_root.x_speed * 1.2); } if (((((my_position > -80) && (my_position < 80)) && (_root.in_cart)) && (_root.x_speed > 0)) && (my_position < 0)) { _root.x_speed = -Math.ceil(_root.x_speed * 1.2); } }; diff = 60;
Symbol 731 MovieClip [cauldron] Frame 1
this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)) : ((_root.screen_position[id - 1] = 0))); if (((_root.hero._y > 260) && (item_over)) || (((cauldron._currentframe >= 26) && (cauldron._currentframe <= 41)) && (item_over))) { _root.fear(0.5); } }; diff = 52;
Symbol 734 MovieClip [fog] Frame 1
this.onEnterFrame = function () { bat_x = _parent._x + this._x; hero_x = _root.hero._x; enemy_x = bat_x - hero_x; this._x = this._x - 1; if (enemy_x < ((-_root.image_width) * 0.5)) { this._x = this._x + _root.image_width; } if (enemy_x > (_root.image_width * 0.5)) { this._x = this._x - _root.image_width; } };
Symbol 744 MovieClip [s_block2] Frame 1
function reset() { _root.key_left = false; _root.right_key = false; action = false; } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = my_size)) : ((_root.screen_position[id - 1] = 0))); ((item_over && (temp_y < my_size)) ? ((action = true)) : 0); temp_y = 300 - _root.hero._y; if (((action && (_root.x_speed < 0)) && (!bound_off)) && (_root.hero.hero.body._xscale == 100)) { _root.x_speed = -Math.floor(_root.x_speed * 1.2); reset(); } if (((action && (_root.x_speed > 0)) && (!bound_off)) && (_root.hero.hero.body._xscale == -100)) { _root.x_speed = -Math.ceil(_root.x_speed * 1.2); reset(); } }; my_size = 54; diff = 60; block.gotoAndStop(_root.level);
Symbol 752 MovieClip [s_block1] Frame 1
function reset() { _root.key_left = false; _root.right_key = false; action = false; } this.onEnterFrame = function () { my_position = (_root.mid_ground._x + this._x) - _root.hero._x; item_over = (my_position < diff) && (my_position > (-diff)); (item_over ? ((_root.screen_position[id - 1] = 1)(_root.level_adj = my_size)) : ((_root.screen_position[id - 1] = 0))); ((item_over && (temp_y < my_size)) ? ((action = true)) : 0); temp_y = 300 - _root.hero._y; if (((action && (_root.x_speed < 0)) && (!bound_off)) && (_root.hero.hero.body._xscale == 100)) { _root.x_speed = -Math.floor(_root.x_speed * 1.2); reset(); } if (((action && (_root.x_speed > 0)) && (!bound_off)) && (_root.hero.hero.body._xscale == -100)) { _root.x_speed = -Math.ceil(_root.x_speed * 1.2); reset(); } }; my_size = 36; diff = 60; block.gotoAndStop(_root.level);
Symbol 766 MovieClip Frame 1
stop();

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Symbol 358 BitmapUsed by:359
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Symbol 362 MovieClip [barrel]Uses:141Used by:766
Symbol 363 BitmapUsed by:364
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Symbol 575 MovieClipUses:550 569 554 556 571 560 573 574Used by:576
Symbol 576 MovieClip [bone]Uses:567 575Used by:766
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Symbol 581 MovieClipUses:578 580Used by:582
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Symbol 585 BitmapUsed by:586
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Symbol 587 MovieClipUses:584 586Used by:588
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Symbol 594 MovieClip [slicer]Uses:593Used by:766
Symbol 595 BitmapUsed by:596
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Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:629 694
Symbol 627 BitmapUsed by:628
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Symbol 629 MovieClip [bomb_explode]Uses:606 608 610 612 614 616 618 620 622 624 626 628Used by:766
Symbol 630 BitmapUsed by:631
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Symbol 666 BitmapUsed by:667
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Symbol 668 BitmapUsed by:669
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Symbol 670 BitmapUsed by:671
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Symbol 678 BitmapUsed by:679
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Symbol 680 MovieClipUses:665 667 669 671 673 675 677 679Used by:681
Symbol 681 MovieClip [bat]Uses:680Used by:766
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:692
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:692
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:692
Symbol 688 BitmapUsed by:689
Symbol 689 GraphicUses:688Used by:692
Symbol 690 BitmapUsed by:691
Symbol 691 GraphicUses:690Used by:692
Symbol 692 MovieClipUses:683 685 687 689 691Used by:693
Symbol 693 MovieClip [small_hole]Uses:692Used by:766
Symbol 694 MovieClipUses:606 608 610 612 614 616 618 620 622 624 626 628Used by:695
Symbol 695 MovieClip [red_explode]Uses:694Used by:766
Symbol 696 BitmapUsed by:697
Symbol 697 GraphicUses:696Used by:698
Symbol 698 MovieClipUses:697 16 18 20 22Used by:699
Symbol 699 MovieClip [breakable_crate]Uses:698Used by:766
Symbol 700 BitmapUsed by:701
Symbol 701 GraphicUses:700Used by:710
Symbol 702 BitmapUsed by:703
Symbol 703 GraphicUses:702Used by:710
Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:710
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:710
Symbol 708 BitmapUsed by:709
Symbol 709 GraphicUses:708Used by:710
Symbol 710 MovieClipUses:701 703 705 707 709Used by:711
Symbol 711 MovieClip [breakable_chest]Uses:710Used by:766
Symbol 712 BitmapUsed by:713
Symbol 713 GraphicUses:712Used by:730
Symbol 714 BitmapUsed by:715
Symbol 715 GraphicUses:714Used by:730
Symbol 716 BitmapUsed by:717
Symbol 717 GraphicUses:716Used by:730
Symbol 718 BitmapUsed by:719
Symbol 719 GraphicUses:718Used by:730
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:730
Symbol 722 GraphicUsed by:730
Symbol 723 GraphicUsed by:730
Symbol 724 GraphicUsed by:730
Symbol 725 GraphicUsed by:730
Symbol 726 GraphicUsed by:730
Symbol 727 GraphicUsed by:730
Symbol 728 GraphicUsed by:730
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:713 715 717 719 721 722 723 724 725 726 727 728 729Used by:731
Symbol 731 MovieClip [cauldron]Uses:730Used by:766
Symbol 732 BitmapUsed by:733
Symbol 733 GraphicUses:732Used by:734
Symbol 734 MovieClip [fog]Uses:733Used by:766
Symbol 735 MovieClip [characters4]Uses:12 9Used by:736 766
Symbol 736 MovieClip [characters5]Uses:735 6Used by:766
Symbol 737 BitmapUsed by:738
Symbol 738 GraphicUses:737Used by:743
Symbol 739 BitmapUsed by:740
Symbol 740 GraphicUses:739Used by:743
Symbol 741 BitmapUsed by:742
Symbol 742 GraphicUses:741Used by:743
Symbol 743 MovieClipUses:738 740 742Used by:744
Symbol 744 MovieClip [s_block2]Uses:743Used by:766
Symbol 745 BitmapUsed by:746
Symbol 746 GraphicUses:745Used by:751
Symbol 747 BitmapUsed by:748
Symbol 748 GraphicUses:747Used by:751
Symbol 749 BitmapUsed by:750
Symbol 750 GraphicUses:749Used by:751
Symbol 751 MovieClipUses:746 748 750Used by:752
Symbol 752 MovieClip [s_block1]Uses:751Used by:766
Symbol 753 Sound [m_die]Used by:766
Symbol 754 Sound [breaky]Used by:766
Symbol 755 Sound [s_coin]Used by:766
Symbol 756 Sound [jump]Used by:766
Symbol 757 Sound [land]Used by:766
Symbol 758 Sound [health]Used by:766
Symbol 759 Sound [life]Used by:766
Symbol 760 Sound [c_stop]Used by:766
Symbol 761 Sound [c_roll]Used by:766
Symbol 762 Sound [bing]Used by:766
Symbol 763 Sound [run]Used by:766
Symbol 764 Sound [b_run]Used by:766
Symbol 765 Sound [s_snack]Used by:766
Symbol 766 MovieClipUses:79 82 184 192 193 208 223 257 270 304 322 335 347 357 360 361 362 365 521 565 576 582 588 594 597 604 24 629 663 12 9 6 681 693 695 699 711 731 734 735 736 744 752 753 754 755 756 757 758 759 760 761 762 763 764 765Used by:Timeline

Instance Names

"bit"Frame 1Symbol 36 MovieClip
"linked"Frame 10Symbol 766 MovieClip
"slot"Symbol 3 MovieClip [externalFileHolder] Frame 1Symbol 1 MovieClip
"timer"Symbol 3 MovieClip [externalFileHolder] Frame 1Symbol 2 MovieClip
"holder"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"holder"Symbol 82 MovieClip [back1] Frame 1Symbol 81 MovieClip
"eyes"Symbol 171 MovieClip Frame 1Symbol 152 MovieClip
"eyes"Symbol 172 MovieClip Frame 2Symbol 152 MovieClip
"body"Symbol 184 MovieClip [hero] Frame 1Symbol 85 MovieClip
"body"Symbol 184 MovieClip [hero] Frame 11Symbol 107 MovieClip
"body"Symbol 184 MovieClip [hero] Frame 21Symbol 126 MovieClip
"board"Symbol 184 MovieClip [hero] Frame 31Symbol 129 MovieClip
"board"Symbol 184 MovieClip [hero] Frame 41Symbol 139 MovieClip
"barrel"Symbol 184 MovieClip [hero] Frame 51Symbol 172 MovieClip
"body"Symbol 184 MovieClip [hero] Frame 61Symbol 177 MovieClip
"body"Symbol 184 MovieClip [hero] Frame 71Symbol 180 MovieClip
"bar"Symbol 192 MovieClip [spring] Frame 1Symbol 189 MovieClip
"holder"Symbol 193 MovieClip [fore1] Frame 1Symbol 81 MovieClip
"part"Symbol 207 MovieClip Frame 3Symbol 198 MovieClip
"part"Symbol 207 MovieClip Frame 5Symbol 201 MovieClip
"part"Symbol 207 MovieClip Frame 7Symbol 204 MovieClip
"block"Symbol 208 MovieClip [block1] Frame 1Symbol 207 MovieClip
"part"Symbol 222 MovieClip Frame 3Symbol 213 MovieClip
"part"Symbol 222 MovieClip Frame 5Symbol 216 MovieClip
"part"Symbol 222 MovieClip Frame 7Symbol 219 MovieClip
"block"Symbol 223 MovieClip [block2] Frame 1Symbol 222 MovieClip
"body"Symbol 257 MovieClip [zombie] Frame 1Symbol 256 MovieClip
"body"Symbol 270 MovieClip [witch] Frame 1Symbol 266 MovieClip
"my_shadow"Symbol 270 MovieClip [witch] Frame 1Symbol 269 MovieClip
"look"Symbol 303 MovieClip Frame 1Symbol 285 MovieClip
"run"Symbol 303 MovieClip Frame 2Symbol 302 MovieClip
"body"Symbol 304 MovieClip [wolfman] Frame 1Symbol 303 MovieClip
"body"Symbol 322 MovieClip [frankenstein] Frame 1Symbol 321 MovieClip
"body"Symbol 335 MovieClip [ghost] Frame 1Symbol 331 MovieClip
"my_shadow"Symbol 335 MovieClip [ghost] Frame 1Symbol 334 MovieClip
"hole"Symbol 347 MovieClip [hole] Frame 1Symbol 346 MovieClip
"body"Symbol 357 MovieClip [ghoul] Frame 1Symbol 356 MovieClip
"my_shadow"Symbol 357 MovieClip [ghoul] Frame 1Symbol 334 MovieClip
"s0"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s1"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s2"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s3"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s4"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s5"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s6"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"s8"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"n1"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"n2"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"callCalcFPS"Symbol 433 MovieClip Frame 1Symbol 432 MovieClip
"b1"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"b2"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"b0"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"holder"Symbol 499 MovieClip Frame 1Symbol 498 MovieClip
"b1"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b2"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b0"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b4"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b5"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b3"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b6"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"b7"Symbol 500 MovieClip Frame 1Symbol 497 MovieClip
"holder"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"bit"Symbol 503 MovieClip Frame 34Symbol 502 MovieClip
"fear"Symbol 521 MovieClip [interface] Frame 1Symbol 367 MovieClip
"heeed"Symbol 521 MovieClip [interface] Frame 1Symbol 380 MovieClip
"score"Symbol 521 MovieClip [interface] Frame 1Symbol 402 MovieClip
"s_num"Symbol 521 MovieClip [interface] Frame 1Symbol 424 MovieClip
"c_num"Symbol 521 MovieClip [interface] Frame 1Symbol 424 MovieClip
"lives"Symbol 521 MovieClip [interface] Frame 1Symbol 425 MovieClip
"fpsSpeedometer"Symbol 521 MovieClip [interface] Frame 1Symbol 433 MovieClip
"fade_start"Symbol 521 MovieClip [interface] Frame 2Symbol 457 MovieClip
"water"Symbol 582 MovieClip [water] Frame 1Symbol 581 MovieClip
"me"Symbol 588 MovieClip [spike] Frame 1Symbol 587 MovieClip
"me"Symbol 594 MovieClip [slicer] Frame 1Symbol 593 MovieClip
"body"Symbol 681 MovieClip [bat] Frame 1Symbol 680 MovieClip
"hole"Symbol 693 MovieClip [small_hole] Frame 1Symbol 692 MovieClip
"crate"Symbol 699 MovieClip [breakable_crate] Frame 1Symbol 698 MovieClip
"chest"Symbol 711 MovieClip [breakable_chest] Frame 1Symbol 710 MovieClip
"cauldron"Symbol 731 MovieClip [cauldron] Frame 1Symbol 730 MovieClip
"block"Symbol 744 MovieClip [s_block2] Frame 1Symbol 743 MovieClip
"block"Symbol 752 MovieClip [s_block1] Frame 1Symbol 751 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "externalFileHolder"
ExportAssets (56)Timeline Frame 1Symbol 6 as "characters3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "characters2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "characters1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "crate"
ExportAssets (56)Timeline Frame 8Symbol 50 as "theme"
ExportAssets (56)Timeline Frame 10Symbol 82 as "back1"
ExportAssets (56)Timeline Frame 10Symbol 184 as "hero"
ExportAssets (56)Timeline Frame 10Symbol 192 as "spring"
ExportAssets (56)Timeline Frame 10Symbol 193 as "fore1"
ExportAssets (56)Timeline Frame 10Symbol 208 as "block1"
ExportAssets (56)Timeline Frame 10Symbol 223 as "block2"
ExportAssets (56)Timeline Frame 10Symbol 257 as "zombie"
ExportAssets (56)Timeline Frame 10Symbol 270 as "witch"
ExportAssets (56)Timeline Frame 10Symbol 304 as "wolfman"
ExportAssets (56)Timeline Frame 10Symbol 322 as "frankenstein"
ExportAssets (56)Timeline Frame 10Symbol 335 as "ghost"
ExportAssets (56)Timeline Frame 10Symbol 347 as "hole"
ExportAssets (56)Timeline Frame 10Symbol 357 as "ghoul"
ExportAssets (56)Timeline Frame 10Symbol 360 as "ramp"
ExportAssets (56)Timeline Frame 10Symbol 361 as "cart"
ExportAssets (56)Timeline Frame 10Symbol 362 as "barrel"
ExportAssets (56)Timeline Frame 10Symbol 365 as "stopper"
ExportAssets (56)Timeline Frame 10Symbol 521 as "interface"
ExportAssets (56)Timeline Frame 10Symbol 565 as "coin"
ExportAssets (56)Timeline Frame 10Symbol 576 as "bone"
ExportAssets (56)Timeline Frame 10Symbol 582 as "water"
ExportAssets (56)Timeline Frame 10Symbol 588 as "spike"
ExportAssets (56)Timeline Frame 10Symbol 594 as "slicer"
ExportAssets (56)Timeline Frame 10Symbol 597 as "boat"
ExportAssets (56)Timeline Frame 10Symbol 604 as "speeder"
ExportAssets (56)Timeline Frame 10Symbol 24 as "crate"
ExportAssets (56)Timeline Frame 10Symbol 629 as "bomb_explode"
ExportAssets (56)Timeline Frame 10Symbol 663 as "blue_explode"
ExportAssets (56)Timeline Frame 10Symbol 12 as "characters1"
ExportAssets (56)Timeline Frame 10Symbol 9 as "characters2"
ExportAssets (56)Timeline Frame 10Symbol 6 as "characters3"
ExportAssets (56)Timeline Frame 10Symbol 681 as "bat"
ExportAssets (56)Timeline Frame 10Symbol 693 as "small_hole"
ExportAssets (56)Timeline Frame 10Symbol 695 as "red_explode"
ExportAssets (56)Timeline Frame 10Symbol 699 as "breakable_crate"
ExportAssets (56)Timeline Frame 10Symbol 711 as "breakable_chest"
ExportAssets (56)Timeline Frame 10Symbol 731 as "cauldron"
ExportAssets (56)Timeline Frame 10Symbol 734 as "fog"
ExportAssets (56)Timeline Frame 10Symbol 12 as "characters1"
ExportAssets (56)Timeline Frame 10Symbol 9 as "characters2"
ExportAssets (56)Timeline Frame 10Symbol 735 as "characters4"
ExportAssets (56)Timeline Frame 10Symbol 735 as "characters4"
ExportAssets (56)Timeline Frame 10Symbol 6 as "characters3"
ExportAssets (56)Timeline Frame 10Symbol 736 as "characters5"
ExportAssets (56)Timeline Frame 10Symbol 744 as "s_block2"
ExportAssets (56)Timeline Frame 10Symbol 752 as "s_block1"
ExportAssets (56)Timeline Frame 10Symbol 753 as "m_die"
ExportAssets (56)Timeline Frame 10Symbol 754 as "breaky"
ExportAssets (56)Timeline Frame 10Symbol 755 as "s_coin"
ExportAssets (56)Timeline Frame 10Symbol 756 as "jump"
ExportAssets (56)Timeline Frame 10Symbol 757 as "land"
ExportAssets (56)Timeline Frame 10Symbol 758 as "health"
ExportAssets (56)Timeline Frame 10Symbol 759 as "life"
ExportAssets (56)Timeline Frame 10Symbol 760 as "c_stop"
ExportAssets (56)Timeline Frame 10Symbol 761 as "c_roll"
ExportAssets (56)Timeline Frame 10Symbol 762 as "bing"
ExportAssets (56)Timeline Frame 10Symbol 763 as "run"
ExportAssets (56)Timeline Frame 10Symbol 764 as "b_run"
ExportAssets (56)Timeline Frame 10Symbol 765 as "s_snack"

Labels

"introduction"Frame 8
"controls"Frame 9
"game"Frame 10
"useButton"Symbol 3 MovieClip [externalFileHolder] Frame 2
"loop"Symbol 428 MovieClip Frame 10
"making"Symbol 521 MovieClip [interface] Frame 1
"game"Symbol 521 MovieClip [interface] Frame 2
"level_clear"Symbol 521 MovieClip [interface] Frame 3
"you_win"Symbol 521 MovieClip [interface] Frame 6

Dynamic Text Variables

recentFPSoutputSymbol 431 EditableText"0"




http://swfchan.com/6/27698/info.shtml
Created: 11/8 -2019 19:41:07 Last modified: 11/8 -2019 19:41:07 Server time: 22/12 -2024 08:53:38