STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #27716 |
GO |
GO |
enter your name |
0 |
Well Done! |
Well Done! |
your score was |
your score was |
enter your name |
0 |
BACK |
BACK |
Connecting... |
Connecting... |
NAME |
SCORE |
DATE |
NAME |
SCORE |
DATE |
DAILY RANKING |
DAILY RANKING |
hello |
Free Games AND ShowS |
<p align="center"><font face="Verdana" size="10" color="#000000">Loading 240k</font></p> |
Free Games AND ShowS |
PLAY |
PLAY |
HELP |
HELP |
MORE GAMES |
MORE GAMES |
DOWNLOAD |
DOWNLOAD |
<p align="left"><font face="Verdana" size="10" color="#000000"><b>LEVEL UP!</b></font></p> |
000000000 |
12 |
<p align="left"><font face="Verdana" size="13" color="#ffffff"><b>Score:</b></font></p> |
000000000 |
<p align="left"><font face="Verdana" size="13" color="#ffffff"><b>Level:</b></font></p> |
000000000 |
900 |
900 |
+5000 |
5000000 |
5000000 |
Base |
0 |
LOADING HIGHSCORES... |
MINICLIP.COM HIGHSCORE COMPONENT v1.24 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. |
DAILY |
WEEKLY |
MONTHLY |
THE HIGHSCORES ARE EXCLUSIVELY AVAILABLE ON MINICLIP.COM |
PLAY THIS GAME WITH HIGHSCORES! |
PLAY THIS GAME WITH HIGHSCORES! |
HIGHSCORES |
<p align="left"><font face="Verdana" size="10" color="#ffffff">Click those icons <font color="#99ff00"><b>many times</b></font> </font></p><p align="left"><font face="Verdana" size="10" color="#ffffff">to change the cubes</font></p><p align="left"><font face="Verdana" size="10" color="#ffffff">to a single color</font></p> |
<p align="left"><font face="Verdana" size="10" color="#ffffff">Click those icons to get</font></p><p align="left"><font face="Verdana" size="10" color="#ffffff">extra points</font></p> |
<p align="left"><font face="Verdana" size="10" color="#ffffff">Click those icons to make the <sbr />game go slower / faster</font></p> |
<p align="left"><font face="Verdana" size="10" color="#ffffff">Click this icon to jump a level</font></p> |
OK |
<p align="left"><font face="Verdana" size="12" color="#ffffff">The POW window is located on the right side of the screen.</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff">wait for the top red line to charge</font></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff">when the POW is charged you will be granted </font></p><p align="left"><font face="Verdana" size="12" color="#ffffff">a Special bonus (look below)</font></p><p align="left"></p><p align="left"></p><p align="left"><font face="Verdana" size="12" color="#ffffff">Sometimes you will gain more POW if you click the bonus icon</font></p><p align="left"><font face="Verdana" size="12" color="#ffffff">repeatedly.</font></p> |
ActionScript [AS1/AS2]
Frame 98gotoAndPlay (99);Frame 99bgzakif = 10; _root.interfirance = 20; _root.scoregame = 1; _root.lockthingy = 1; txtPercentage = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); tellTarget ("loader") { gotoAndPlay(Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); };Frame 100if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay (101); } else { gotoAndPlay (99); }Frame 101ratio = 0.004; myDate0 = new Date().getday(); myDate1 = new Date().getmonth(); myDate2 = new Date().getfullyear(); highseed = int(((mydate0 * 1000) + (mydate1 * 100000)) + ((mydate2 * 1000) * ratio)); highs1 = highseed; highs2 = int(highseed * 0.58); highs3 = int(highseed * 0.38); rndnames = new Array("MaTriX", "NinjaBoy", "Kathy", "Dave123", "SuperGirl", "Jean", "Gman", "Sweet Girl", "CyberDog", "Tai Fu", "Zipnav", "ZZ9`ZA", "I rule", "Kim", "David", "Peggy", "Jackie Chan", "MadMan", "Vini", "Bridght lin", "Tina", "BigMan", "SuperToy", "Player707", "Kamil", "Kabila", "Doppy", "Rasta", "BangBang", "18f Italy", "SheD", "David", "Jean", "Joe", "Joe3003", "DeltaV", "Fufu", "Lufi san", "S.A", "Y.C is king", "Nasha", "Smooother", "RabbitFeet", "TheDog", "Kamikaze", "Sharon", "Sharon002", "Dan32", "e=MC2", "Joron", "Gorgoron", "Havita", "Kai law", "Hong Fei", "Brazil!", "JojO", "Fishface", "CyberFish", "Karnafish", "Zeta", "Fabi", "CoC", "WestSide", "MaTriX", "RubiTamTam", "AliG", "BigUp", "Kalistro", "Boyakasha", "BBTRR", "Mai", "Wicked", "Ha Ha", "Tomas", "Jamil", "James543", "JJ cool", "Neo", "Giorgio", "Latifa", "Mohamad", "Sade", "Belmer", "Luti", "Luther", "Basta", "No more..."); givenames = 1; while (givenames < 4) { rndpicker = ((mydate0 * 2) + givenames) + mydate1; Set("highname" add givenames, rndnames[rndpicker]); givenames++; } play();Frame 102removeMovieClip("gameover2"); f = 1; while (2000 >= f) { removeMovieClip("block" add f); f++; } _root.zakif = 1; level = 1; stop();Frame 104_root.zakif = 0; setProperty("extras", _visible , true); removeMovieClip("gameover2"); removeMovieClip("nextlevel2"); f = 1; while (2000 >= f) { removeMovieClip("block" add f); f++; } if (level == 1) { sb_score = 0; maxcolour = 3; sb_lines = 12; addspeed = 150; startrows = 10; } if (level == 2) { maxcolour = 3; sb_lines = 18; addspeed = 140; startrows = 5; } if (level == 3) { maxcolour = 4; sb_lines = 24; addspeed = 130; startrows = 6; } if (level == 4) { maxcolour = 4; sb_lines = 25; addspeed = 120; startrows = 7; } if (level == 5) { maxcolour = 4; sb_lines = 26; addspeed = 100; startrows = 8; } if (level == 6) { maxcolour = 5; sb_lines = 27; addspeed = 90; startrows = 9; } if (level == 7) { maxcolour = 5; sb_lines = 28; addspeed = 80; startrows = 10; } if (level == 8) { maxcolour = 5; sb_lines = 29; addspeed = 70; startrows = 10; } if (level == 9) { maxcolour = 5; sb_lines = 30; addspeed = 100; startrows = 10; } if (level == 10) { maxcolour = 6; sb_lines = 35; addspeed = 50; startrows = 10; } if (level == 11) { maxcolour = 6; sb_lines = 32; addspeed = 40; startrows = 10; } if (level == 12) { maxcolour = 6; sb_lines = 40; addspeed = 35; startrows = 10; } if (level == 13) { maxcolour = 6; sb_lines = 45; addspeed = 30; startrows = 10; } if (level == 14) { maxcolour = 6; sb_lines = 50; addspeed = 20; startrows = 11; } if (level >= 15) { maxcolour = 7; sb_lines = 55; addspeed = 10; startrows = 11; } sb_level = level; sfx4.gotoAndPlay(2); grid = new Array(); gridy = 21; gridx = 15; gridsize = gridy * gridx; f = 0; while (gridsize >= f) { grid[f] = 0; f++; } colourgrid = new Array(); match = new Array(); addblocks = new Array(); search = false; foundmin = 3; startx = 31; starty = 487; xpos = startx; ypos = starty; xdif = 24; ydif = 24; blockcount = 1; startcolumns = gridx; y = 1; while (startrows >= y) { xpos = startx; x = 1; while (startcolumns >= x) { duplicateMovieClip ("blocks", "block" add blockcount, blockcount); blockname = eval ("block" add blockcount); blockname._x = xpos; blockname._y = ypos; colour = random(maxcolour) + 1; blockname.gotoAndStop(colour); grid[blockcount] = blockcount; xpos = xpos + xdif; blockcount = blockcount + 1; x++; } ypos = ypos - ydif; y++; } addnum = 0; addx = startx; addy = (starty + ydif) + 19; speedchange = 50; leveltime = 10; addstart = getTimer(); levelstart = getTimer();Frame 105if (search == true) { gotoAndPlay ("search"); } delay = getTimer() - addstart; if (addspeed < delay) { addnum = addnum + 1; newcount = 1000 + addnum; duplicateMovieClip ("blocks", "block" add newcount, newcount); blockname = eval ("block" add newcount); blockname._x = addx; blockname._y = addy; colour = random(maxcolour) + 1; addblocks[addnum] = colour; blockname.gotoAndStop(colour); addx = addx + xdif; addstart = getTimer(); if (addnum == gridx) { f = gridx + 1; while (gridsize >= f) { tempf = (gridsize - f) + 1; grid[tempf] = grid[tempf - gridx]; blocknum = eval ("block" add grid[tempf - gridx]); blocknum._y = blocknum._y - ydif; f++; } xpos = startx; ypos = starty; f = 1; while (gridx >= f) { newcount = 1000 + f; removeMovieClip("block" add newcount); duplicateMovieClip ("blocks", "block" add blockcount, blockcount); blockname = eval ("block" add blockcount); blockname._x = xpos; blockname._y = ypos; colour = addblocks[f]; blockname.gotoAndStop(colour); grid[f] = blockcount; xpos = xpos + xdif; blockcount = blockcount + 1; f++; } addnum = 0; addx = startx; sb_lines = sb_lines - 1; if (sb_lines == 3) { sfx8.gotoAndPlay(2); } } } gridcheck = (gridsize - (gridx * 2)) + 1; gameover = false; f = gridcheck; while (gridsize >= f) { check = grid[f]; if (check != 0) { gameover = true; } f++; } if (sb_lines < 0) { gotoAndPlay ("nextlevel"); }Frame 106if (gameover == false) { gotoAndPlay ("gameloop"); } else { gotoAndPlay ("gameover"); }Frame 107setProperty("extras", _visible , false); gameovertime = getTimer(); sfx4.gotoAndStop(1); sb_lines = 0; duplicateMovieClip ("nextlevel", "nextlevel2", 10000); tellTarget ("_root.bg.shield") { play(); }; tellTarget ("_root.nextlevel2") { nextFrame(); }; nextlevel2._x = 205; nextlevel2._y = 230; sfx7.gotoAndPlay(2); level = level + 1; stop();Frame 108stopAllSounds(); gameover2._x = 197; gameover2._y = 251; gotoAndStop (118); setProperty("extras", _visible , false);Frame 113blocknum = grid[gridpos]; blockcolour = _root["block" add blocknum]._currentframe; f = 1; while (gridsize >= f) { blocknum = grid[f]; tempcolour = _root["block" add blocknum]._currentframe; if (tempcolour == blockcolour) { newval = blockcolour; } else { newval = 0; } colourgrid[f] = newval; match[f] = 0; f++; }Frame 114currentpos = gridpos; found = 1; foundptr = 1; repeat = true; while (repeat == true) { if (found == foundptr) { match[found] = currentpos; colourgrid[currentpos] = 0; } xpos = ((currentpos - 1) % gridx) + 1; ypos = int((currentpos - 1) / gridx); nextpos = -1; repeat = false; check = 0; if (1 < xpos) { check = colourgrid[currentpos - 1]; } if (check != 0) { nextpos = currentpos - 1; } check = 0; if (xpos < gridx) { check = colourgrid[currentpos + 1]; } if (check != 0) { nextpos = currentpos + 1; } check = 0; if (ypos < gridy) { check = colourgrid[currentpos + gridx]; } if (check != 0) { nextpos = currentpos + gridx; } check = 0; if (0 < ypos) { check = colourgrid[currentpos - gridx]; } if (check != 0) { nextpos = currentpos - gridx; } if (0 < nextpos) { found = found + 1; foundptr = found; currentpos = nextpos; repeat = true; } else if (1 < foundptr) { foundptr = foundptr - 1; currentpos = match[foundptr]; repeat = true; } } if (found >= foundmin) { _root.base = found; tellTarget ("base") { gotoAndPlay (2); }; f = 1; while (found >= f) { num = match[f]; duplicateMovieClip ("kaboom", "kaboom" add f, 1000 + f); setProperty("kaboom" add f, _x , getProperty("block" add grid[num], _x)); setProperty("kaboom" add f, _y , getProperty("block" add grid[num], _y)); removeMovieClip("block" add grid[num]); grid[num] = 0; f++; } sfx3.gotoAndPlay(2); newscore = (found - 2) * found; if (found >= 10) { newscore = newscore * 20; } sb_score = sb_score + newscore; } else { sfx2.gotoAndPlay(2); }Frame 115fall = false; f = 1; while ((gridsize - gridx) >= f) { temp = grid[f]; temp2 = grid[f + gridx]; if (temp == 0) { if (temp2 != 0) { fall = true; } blocknum = eval ("block" add temp2); blocknum._y = blocknum._y + ydif; grid[f] = temp2; grid[f + gridx] = 0; } f++; }Frame 116if (fall == true) { gotoAndPlay ("fall"); } else { side = false; fall = false; mid = gridx / 2; f = 2; while (f < gridx) { check = grid[f]; if (check == 0) { if (mid >= f) { y = 0; while (y < gridy) { newf = f + (y * gridx); fcount = f; while (1 < fcount) { check2 = grid[newf - 1]; if (check2 != 0) { side = true; } blocknum = eval ("block" add grid[newf - 1]); blocknum._x = blocknum._x + xdif; grid[newf] = grid[newf - 1]; newf = newf - 1; fcount = fcount - 1; } grid[newf] = 0; y++; } } else { y = 0; while (y < gridy) { newf = f + (y * gridx); fcount = f; while (fcount < gridx) { check2 = grid[newf + 1]; if (check2 != 0) { side = true; } blocknum = eval ("block" add grid[newf + 1]); blocknum._x = blocknum._x - xdif; grid[newf] = grid[newf + 1]; newf = newf + 1; fcount = fcount + 1; } grid[newf] = 0; y++; } } } f++; } }Frame 117if (side == false) { search = false; gotoAndPlay ("gameloop"); } else { gotoAndPlay ("side"); }Frame 118_root.zakif = 1; f = 1; while (2000 >= f) { removeMovieClip("block" add f); f++; }Instance of Symbol 267 MovieClip in Frame 118onClipEvent (load) { scoreLocation = "_root.sb_score"; gamename = "cubebuster"; saveScore = true; scoreIsTime = false; scoreReversed = false; }Frame 119Frame 121stop();Frame 122gotoAndPlay (102);Symbol 8 Buttonon (release, keyPress "<Enter>") { this.preventcache = getTime(); this.username = username; this.gamename = this.gamename; this.score = _root.sb_score; this.formaction = "sethighscore"; play(); }Symbol 20 Buttonon (release) { _root.play(); }Symbol 35 MovieClip Frame 1stop();Symbol 35 MovieClip Frame 2pos = parseInt(_parent.position) - 1; records = parseInt(_parent.records) - 1; unit = 330 / records; distance = parseInt(unit * pos);Symbol 35 MovieClip Frame 4if (parseInt(arrow._x) >= distance) { stop(); } else { arrow._x = arrow._x + 2; gotoAndPlay (3); }Symbol 46 MovieClip Frame 1x = this._name.substring(4, this._name.length); this.user_name.txt = _parent["user_name" + x]; this.score.txt = _parent["score" + x]; this.date.txt = " " + _parent["date" + x]; this.num.txt = parseInt(x) + 1;Symbol 46 MovieClip Frame 32stop();Symbol 47 MovieClip Frame 1stop();Symbol 47 MovieClip Frame 2slider.play();Symbol 47 MovieClip Frame 11stop();Symbol 48 MovieClip [hstable] Frame 1this.score = _root.sb_Score; stop();Symbol 48 MovieClip [hstable] Frame 2function getHighScores(returnTarget, gamename, low, high) { this.low = low; this.high = high; this.gamename = gamename; this.formaction = "gethighscores"; loadVariables ("proxy.php", returnTarget, "GET"); } getHighScores(hs, this.gamename, 0, 10);Symbol 48 MovieClip [hstable] Frame 3if (hs.user_name0 != null) { gotoAndPlay ("displayHS"); } else { this.loading = "Contacting Mothership.."; play(); }Symbol 48 MovieClip [hstable] Frame 5this.loading = "Contacting Mothership..."; gotoAndPlay ("loop1");Symbol 48 MovieClip [hstable] Frame 6hs.play(); stop();Symbol 63 MovieClip Frame 99stop();Symbol 75 Buttonon (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }Symbol 77 MovieClip Frame 1rndt = random(100) + 1;Symbol 77 MovieClip Frame 2if (_root.zakif < 1) { stop(); }Symbol 77 MovieClip Frame 4if (rndt < 80) { gotoAndPlay (1); }Symbol 79 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 81 Buttonon (release) { gotoAndPlay (104); }Symbol 83 Buttonon (release) { gotoAndStop (123); }Symbol 90 Buttonon (release) { getURL ("http://www.miniclip.com/download_cube.htm", "_blank"); }Symbol 99 MovieClip Frame 15stop();Symbol 100 MovieClip Frame 1i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }Symbol 102 MovieClip Frame 15stop();Symbol 103 MovieClip Frame 1i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }Symbol 109 MovieClip Frame 1stop();Symbol 109 MovieClip Frame 17stop();Symbol 141 MovieClip Frame 1stop();Symbol 141 MovieClip Frame 20gotoAndStop (1);Symbol 142 MovieClip Frame 1stop();Symbol 142 MovieClip Frame 7stop();Symbol 145 Buttonon (press) { blockname = substring(_name, 6, 3); thiscolour = _currentframe; xpos = ((_x - /:startx) / /:xdif) + 1; ypos = (-(_y - /:starty)) / /:ydif; gridpos = (ypos * /:gridx) + xpos; Set("/:search", true); Set("/:gridpos", gridpos); }Symbol 159 Buttonon (press) { delay = getTimer() - /:gameovertime; if (50 < delay) { tellTarget ("_root.bg") { nextFrame(); }; tellTarget ("_root.bg.shield") { gotoAndStop (1); }; tellTarget ("/") { gotoAndPlay ("gamestart"); }; } }Symbol 160 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 2play(); loopme = 0;Symbol 160 MovieClip Frame 24if (loopme < 3) { loopme = loopme + 1; gotoAndPlay (3); }Symbol 160 MovieClip Frame 25stop();Symbol 162 MovieClip Frame 2removeMovieClip(this);Symbol 164 MovieClip Frame 1stop();Symbol 166 MovieClip Frame 1stop();Symbol 166 MovieClip Frame 2_root.sb_score = int(_root.sb_score * 0.9);Symbol 167 MovieClip Frame 1stop();Symbol 168 MovieClip Frame 1stop();Symbol 169 MovieClip Frame 1stop();Symbol 171 MovieClip Frame 1stop();Symbol 173 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 3tellTarget ("../") { gotoAndStop(random(9) + 2); };Symbol 181 MovieClip Frame 4stop();Symbol 181 MovieClip Frame 8tellTarget ("../") { gotoAndStop (1); };Symbol 184 MovieClip Frame 1stop();Symbol 187 MovieClip Frame 1starttimer = getTimer();Symbol 187 MovieClip Frame 2wintime = getTimer() - starttimer; wintime = 15 - int(wintime / 1000);Symbol 187 MovieClip Frame 3if (0 >= wintime) { tellTarget ("_root.extras.cover") { play(); }; } else { tellTarget ("_root.extras.timeleft") { gotoAndStop(this.wintime); }; gotoAndPlay (2); }Symbol 192 Buttonon (release) { f = 1; while (10 >= f) { rndblast = random(500) + 1; tellTarget ("_root.block" add rndblast) { gotoAndStop (1); }; f++; } }Symbol 196 MovieClip Frame 1starttimer = getTimer();Symbol 196 MovieClip Frame 2wintime = getTimer() - starttimer; wintime = 8 - int(wintime / 1000);Symbol 196 MovieClip Frame 3if (0 >= wintime) { tellTarget ("_root.extras.cover") { play(); }; } else { tellTarget ("_root.extras.timeleft") { gotoAndStop(this.wintime); }; gotoAndPlay (2); }Symbol 198 Buttonon (release) { f = 1; while (200 >= f) { rrr = random(400); tellTarget ("_root.block" add rrr) { gotoAndStop (3); }; f++; } }Symbol 200 Buttonon (release) { f = 1; while (300 >= f) { tellTarget ("_root.block" add random(500)) { gotoAndStop (5); }; f++; } }Symbol 205 Buttonon (release) { play(); }Symbol 208 MovieClip Frame 1stop();Symbol 208 MovieClip Frame 2_root.sb_score = _root.sb_score + 5000;Symbol 208 MovieClip Frame 25stop();Symbol 209 Buttonon (release) { play(); }Symbol 212 MovieClip Frame 1stop();Symbol 212 MovieClip Frame 2_root.addspeed = _root.addspeed / 2;Symbol 212 MovieClip Frame 6stop();Symbol 217 MovieClip Frame 1stop();Symbol 217 MovieClip Frame 50_root.sb_lines = int(sb_lines * 2); _root.addspeed = int(_root.addspeed * 1.5); stop();Symbol 221 MovieClip Frame 1pointsrnd = random(50) + 5; pointsrnd = pointsrnd * 1000; stop();Symbol 221 MovieClip Frame 2_root.sb_score = _root.sb_score + pointsrnd;Symbol 221 MovieClip Frame 30stop();Symbol 224 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 2_root.addspeed = _root.addspeed * 2;Symbol 224 MovieClip Frame 7stop();Symbol 227 Buttonon (release) { play(); }Symbol 229 MovieClip Frame 1stop();Symbol 229 MovieClip Frame 2_root.sb_score = _root.sb_score + 88888;Symbol 229 MovieClip Frame 20stop();Symbol 230 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 2_root.base = _root.base - 1;Symbol 233 MovieClip Frame 3if (_root.base < 1) { gotoAndStop (1); } if (10 < _root.base) { _root.base = 11; } gotoAndPlay (2);Symbol 247 MovieClip Frame 1this._visible = false;Symbol 261 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Instance of Symbol 247 MovieClip "mcHighscores" in Symbol 267 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 267 MovieClip Frame 2if (((_url.slice(0, 23) != "http://www.miniclip.com") and (_url.slice(0, 19) != "http://miniclip.com")) and (_url.slice(0, 20) != "http://66.132.254.49")) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }Symbol 267 MovieClip Frame 3stop();Symbol 268 Buttonon (release) { gotoAndPlay (102); }Symbol 278 Buttonon (release) { gotoAndStop (102); }
Library Items
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Symbol 74 Graphic | Used by:75 79 81 83 90 267 268 278 | |
Symbol 75 Button | Uses:74 | Used by:Timeline |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:Timeline |
Symbol 78 Graphic | Used by:Timeline | |
Symbol 79 Button | Uses:74 | Used by:Timeline |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 81 Button | Uses:74 | Used by:Timeline |
Symbol 82 Graphic | Used by:Timeline | |
Symbol 83 Button | Uses:74 | Used by:Timeline |
Symbol 84 Graphic | Used by:Timeline | |
Symbol 85 Font | Used by:86 87 88 89 92 93 94 95 | |
Symbol 86 Text | Uses:85 | Used by:Timeline |
Symbol 87 Text | Uses:85 | Used by:Timeline |
Symbol 88 Text | Uses:85 | Used by:Timeline |
Symbol 89 Text | Uses:85 | Used by:Timeline |
Symbol 90 Button | Uses:74 | Used by:Timeline |
Symbol 91 Graphic | Used by:Timeline | |
Symbol 92 Text | Uses:85 | Used by:Timeline |
Symbol 93 Text | Uses:85 | Used by:Timeline |
Symbol 94 Text | Uses:85 | Used by:Timeline |
Symbol 95 Text | Uses:85 | Used by:Timeline |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Graphic | Used by:104 | |
Symbol 98 Graphic | Used by:99 102 | |
Symbol 99 MovieClip | Uses:98 | Used by:100 |
Symbol 100 MovieClip | Uses:99 | Used by:104 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 98 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:97 100 103 | Used by:Timeline |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:141 |
Symbol 108 Graphic | Used by:109 181 184 230 | |
Symbol 109 MovieClip | Uses:108 | Used by:141 |
Symbol 110 Graphic | Used by:141 | |
Symbol 111 Graphic | Used by:141 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:141 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:141 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:141 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:141 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:141 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:141 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:141 |
Symbol 126 Graphic | Used by:141 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:141 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:141 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:141 |
Symbol 133 Graphic | Used by:141 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:141 |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:141 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:141 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:54 107 109 110 111 113 115 117 119 121 123 125 126 128 130 132 133 135 137 139 140 | Used by:Timeline |
Symbol 142 MovieClip | Used by:154 | |
Symbol 143 Graphic | Used by:154 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 Button | Uses:144 | Used by:154 |
Symbol 146 Graphic | Used by:154 | |
Symbol 147 Graphic | Used by:154 | |
Symbol 148 Graphic | Used by:154 | |
Symbol 149 Graphic | Used by:154 | |
Symbol 150 Graphic | Used by:154 | |
Symbol 151 Graphic | Used by:154 | |
Symbol 152 Graphic | Used by:154 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:142 143 145 146 147 148 149 150 151 152 153 | Used by:Timeline |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Font | Used by:157 175 176 177 178 179 180 206 219 220 231 234 280 | |
Symbol 157 EditableText | Uses:156 | Used by:160 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 Button | Uses:158 | Used by:160 |
Symbol 160 MovieClip | Uses:155 157 159 | Used by:Timeline |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:Timeline |
Symbol 163 MovieClip | Used by:Timeline | |
Symbol 164 MovieClip | Used by:Timeline | |
Symbol 165 Sound | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:Timeline |
Symbol 167 MovieClip | Used by:Timeline | |
Symbol 168 MovieClip | Used by:Timeline | |
Symbol 169 MovieClip | Used by:Timeline | |
Symbol 170 Sound | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:Timeline |
Symbol 172 Sound | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:Timeline |
Symbol 174 Graphic | Used by:Timeline | |
Symbol 175 EditableText | Uses:156 | Used by:Timeline |
Symbol 176 EditableText | Uses:156 | Used by:Timeline |
Symbol 177 EditableText | Uses:156 | Used by:Timeline |
Symbol 178 EditableText | Uses:156 | Used by:Timeline |
Symbol 179 EditableText | Uses:156 | Used by:Timeline |
Symbol 180 EditableText | Uses:156 | Used by:Timeline |
Symbol 181 MovieClip | Uses:108 | Used by:230 |
Symbol 182 Graphic | Used by:230 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:108 183 | Used by:230 Timeline |
Symbol 185 Graphic | Used by:230 | |
Symbol 186 EditableText | Uses:65 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:230 |
Symbol 188 Graphic | Used by:230 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Sound | Used by:192 | |
Symbol 192 Button | Uses:189 190 191 | Used by:194 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:192 193 | Used by:230 |
Symbol 195 EditableText | Uses:65 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:230 |
Symbol 197 Graphic | Used by:198 200 209 | |
Symbol 198 Button | Uses:197 | Used by:230 |
Symbol 199 Graphic | Used by:230 | |
Symbol 200 Button | Uses:197 | Used by:230 |
Symbol 201 Graphic | Used by:230 | |
Symbol 202 Graphic | Used by:205 | |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Sound | Used by:205 | |
Symbol 205 Button | Uses:202 203 204 | Used by:208 |
Symbol 206 EditableText | Uses:156 | Used by:208 |
Symbol 207 Sound | Used by:208 221 | |
Symbol 208 MovieClip | Uses:205 206 207 | Used by:230 Timeline |
Symbol 209 Button | Uses:197 | Used by:212 217 221 224 |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 Sound | Used by:212 | |
Symbol 212 MovieClip | Uses:209 210 211 | Used by:230 |
Symbol 213 Graphic | Used by:217 | |
Symbol 214 Sound | Used by:217 | |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:213 209 214 215 216 | Used by:230 |
Symbol 218 Graphic | Used by:221 | |
Symbol 219 EditableText | Uses:156 | Used by:221 |
Symbol 220 EditableText | Uses:156 | Used by:221 |
Symbol 221 MovieClip | Uses:218 209 219 207 220 | Used by:230 |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Sound | Used by:224 | |
Symbol 224 MovieClip | Uses:222 209 223 | Used by:230 |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 Button | Uses:225 226 | Used by:229 |
Symbol 228 Sound | Used by:229 | |
Symbol 229 MovieClip | Uses:227 228 | Used by:230 |
Symbol 230 MovieClip | Uses:54 108 181 182 184 185 187 188 194 196 198 199 200 201 208 212 217 221 224 229 | Used by:Timeline |
Symbol 231 Text | Uses:156 | Used by:233 |
Symbol 232 Sound | Used by:233 | |
Symbol 233 MovieClip | Uses:231 232 | Used by:Timeline |
Symbol 234 EditableText | Uses:156 | Used by:Timeline |
Symbol 235 Graphic | Used by:Timeline | |
Symbol 236 Graphic | Used by:Timeline | |
Symbol 237 Graphic | Used by:Timeline | |
Symbol 238 Graphic | Used by:241 | |
Symbol 239 Font | Used by:240 243 244 245 246 255 257 260 | |
Symbol 240 Text | Uses:239 | Used by:241 |
Symbol 241 MovieClip | Uses:238 240 | Used by:267 |
Symbol 242 Graphic | Used by:247 | |
Symbol 243 Text | Uses:239 | Used by:247 |
Symbol 244 Text | Uses:239 | Used by:247 |
Symbol 245 Text | Uses:239 | Used by:247 |
Symbol 246 Text | Uses:239 | Used by:247 |
Symbol 247 MovieClip | Uses:242 243 244 245 246 | Used by:267 |
Symbol 248 Graphic | Used by:267 | |
Symbol 249 Font | Used by:250 252 254 262 | |
Symbol 250 Text | Uses:249 | Used by:267 |
Symbol 251 Graphic | Used by:267 | |
Symbol 252 Text | Uses:249 | Used by:267 |
Symbol 253 Graphic | Used by:267 | |
Symbol 254 Text | Uses:249 | Used by:267 |
Symbol 255 Text | Uses:239 | Used by:267 |
Symbol 256 Graphic | Used by:261 | |
Symbol 257 Text | Uses:239 | Used by:261 |
Symbol 258 Graphic | Used by:261 | |
Symbol 259 Graphic | Used by:261 | |
Symbol 260 Text | Uses:239 | Used by:261 |
Symbol 261 Button | Uses:256 257 258 259 260 54 | Used by:267 |
Symbol 262 Text | Uses:249 | Used by:267 |
Symbol 263 Graphic | Used by:267 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:267 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:241 247 248 250 251 252 253 254 74 255 261 262 263 265 266 | Used by:Timeline |
Symbol 268 Button | Uses:74 | Used by:Timeline |
Symbol 269 Graphic | Used by:Timeline | |
Symbol 270 Sound | Used by:Timeline | |
Symbol 271 Graphic | Used by:Timeline | |
Symbol 272 Graphic | Used by:Timeline | |
Symbol 273 EditableText | Uses:65 | Used by:Timeline |
Symbol 274 EditableText | Uses:65 | Used by:Timeline |
Symbol 275 EditableText | Uses:65 | Used by:Timeline |
Symbol 276 EditableText | Uses:65 | Used by:Timeline |
Symbol 277 Graphic | Used by:Timeline | |
Symbol 278 Button | Uses:74 | Used by:Timeline |
Symbol 279 Graphic | Used by:Timeline | |
Symbol 280 Text | Uses:156 | Used by:Timeline |
Symbol 281 Graphic | Used by:Timeline | |
Symbol 282 Graphic | Used by:Timeline | |
Symbol 283 EditableText | Uses:65 | Used by:Timeline |
Instance Names
"loader" | Frame 99 | Symbol 70 MovieClip |
"bg" | Frame 104 | Symbol 141 MovieClip |
"blocks" | Frame 104 | Symbol 154 MovieClip |
"nextlevel" | Frame 104 | Symbol 160 MovieClip |
"kaboom" | Frame 104 | Symbol 162 MovieClip |
"sfx1" | Frame 104 | Symbol 164 MovieClip |
"sfx2" | Frame 104 | Symbol 166 MovieClip |
"sfx3" | Frame 104 | Symbol 167 MovieClip |
"sfx4" | Frame 104 | Symbol 168 MovieClip |
"sfx5" | Frame 104 | Symbol 169 MovieClip |
"sfx7" | Frame 104 | Symbol 171 MovieClip |
"sfx8" | Frame 104 | Symbol 173 MovieClip |
"extras" | Frame 104 | Symbol 230 MovieClip |
"base" | Frame 104 | Symbol 233 MovieClip |
"timeleft" | Frame 123 | Symbol 184 MovieClip |
"arrow" | Symbol 35 MovieClip Frame 1 | Symbol 33 MovieClip |
"date" | Symbol 46 MovieClip Frame 1 | Symbol 39 MovieClip |
"score" | Symbol 46 MovieClip Frame 1 | Symbol 41 MovieClip |
"user_name" | Symbol 46 MovieClip Frame 1 | Symbol 43 MovieClip |
"num" | Symbol 46 MovieClip Frame 1 | Symbol 45 MovieClip |
"slider" | Symbol 47 MovieClip Frame 1 | Symbol 35 MovieClip |
"line0" | Symbol 47 MovieClip Frame 2 | Symbol 46 MovieClip |
"line1" | Symbol 47 MovieClip Frame 3 | Symbol 46 MovieClip |
"line2" | Symbol 47 MovieClip Frame 4 | Symbol 46 MovieClip |
"line3" | Symbol 47 MovieClip Frame 5 | Symbol 46 MovieClip |
"line4" | Symbol 47 MovieClip Frame 6 | Symbol 46 MovieClip |
"line5" | Symbol 47 MovieClip Frame 7 | Symbol 46 MovieClip |
"line6" | Symbol 47 MovieClip Frame 8 | Symbol 46 MovieClip |
"line7" | Symbol 47 MovieClip Frame 9 | Symbol 46 MovieClip |
"line8" | Symbol 47 MovieClip Frame 10 | Symbol 46 MovieClip |
"line9" | Symbol 47 MovieClip Frame 11 | Symbol 46 MovieClip |
"hs" | Symbol 48 MovieClip [hstable] Frame 2 | Symbol 47 MovieClip |
"isk1" | Symbol 100 MovieClip Frame 1 | Symbol 99 MovieClip |
"isk1" | Symbol 103 MovieClip Frame 1 | Symbol 102 MovieClip |
"shield" | Symbol 141 MovieClip Frame 1 | Symbol 109 MovieClip |
"zzz" | Symbol 154 MovieClip Frame 1 | Symbol 142 MovieClip |
"cover" | Symbol 230 MovieClip Frame 1 | Symbol 181 MovieClip |
"timeleft" | Symbol 230 MovieClip Frame 1 | Symbol 184 MovieClip |
"timer" | Symbol 230 MovieClip Frame 1 | Symbol 187 MovieClip |
"timer" | Symbol 230 MovieClip Frame 2 | Symbol 196 MovieClip |
"mcLoading" | Symbol 267 MovieClip Frame 1 | Symbol 241 MovieClip |
"mcHighscores" | Symbol 267 MovieClip Frame 1 | Symbol 247 MovieClip |
"mcTarget" | Symbol 267 MovieClip Frame 2 | Symbol 241 MovieClip |
"mcHighScoreData" | Symbol 267 MovieClip Frame 3 | Symbol 265 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$nw$9Pn6ryL0iT4lEvb/4ETgE/." |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "hstable" |
Labels
"gamestart" | Frame 104 |
"gameloop" | Frame 105 |
"nextlevel" | Frame 107 |
"gameover" | Frame 108 |
"search" | Frame 113 |
"fall" | Frame 115 |
"side" | Frame 116 |
"loop1" | Symbol 48 MovieClip [hstable] Frame 3 |
"displayHS" | Symbol 48 MovieClip [hstable] Frame 6 |
Dynamic Text Variables
username | Symbol 3 EditableText | "" |
score | Symbol 10 EditableText | "0" |
_root.sb_score | Symbol 16 EditableText | "0" |
position | Symbol 36 EditableText | "" |
txt | Symbol 38 EditableText | " " |
txt | Symbol 40 EditableText | "" |
txt | Symbol 42 EditableText | "hello" |
txt | Symbol 44 EditableText | "" |
sb_level | Symbol 175 EditableText | "000000000" |
sb_lines | Symbol 176 EditableText | "12" |
sb_score | Symbol 178 EditableText | "000000000" |
sb_level | Symbol 180 EditableText | "000000000" |
wintime | Symbol 186 EditableText | "900" |
wintime | Symbol 195 EditableText | "900" |
pointsrnd | Symbol 219 EditableText | "5000000" |
pointsrnd | Symbol 220 EditableText | "5000000" |
_root.base | Symbol 234 EditableText | "0" |
|