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Beeku's Big Adventure Ch1.swf

This is the info page for
Flash #27772

(Click the ID number above for more basic data on this flash file.)


Text
Press the arrow keys to move.
Of course, you were smart
enough to figure that out anyway,
right?  Well, A jumps. Take that!

When you see an enemy, shoot it
with the "S" key with your exploding
bullets. You can shoot in, like, four
directions.  Don't run out of ammo.

When stuff blows up, the force
of the explosion will knock things
back. This can either hurt you  or help
you, depending on how dumb you are.

Cheese refills your energy and
Bullets give you ammo. Other items
and special attacks happen when
you press the space bar.  Now play!

100%

LOADED

PLAY

PLAY

CHAPTER ONE

CHAPTER ONE

START

START

GAME DESIGNED BY AARON MCCRAY and Paul Welch.
MUSIC By THE GASKETS (www.thegaskets.com) and Aaron mccray.
Additional art by squinty. COPYRIGHT 2004 - aaron mccray

SITE

SITE

HIGH SCORE

HIGH SCORE

000000000

000000000

MUSIC: ON

MUSIC: ON

999

ammo

124

health

BEEKU

0000000

0000000

GAME OVER

GAME OVER

RESTART

RESTART

SITE

SITE

THANKS TO YOU, ARROGANCY
DIDN'T GET LAID BECAUSE
ANGELA SAW A ROACH AND
RAN HOME, AND ARROGANCY'S
BLUEBALLS CAUSED HIM SO
MUCH STRESS THAT HE RELEASED
HIS HIDDEN ENERGY AND BLEW
UP THE WORLD. YOU SUCK. DIE.

SKIP

So Arrogancy left his apartment one day...

And he was like, "Yo Beeku, I've got a hot date tonight!"

"So make sure the place is clean when I bring her back!"

Beeku agreed, and so he begun cleaning the apartment.

Then Beeku was like, "Oh crap, what about that cheese
I left in the cupboard 3 weeks ago?!"

So he shrunk himself down with his happy Beeku powers
and went to the cupboard to investigate...

HOLY CRAP,
YOU DON'T SUCK!

HOLY CRAP,
YOU DON'T SUCK!

Beeku was able to clear the
apartment of roaches, and
none too soon, as Arrogancy
arrived soon afterwards. Thanks
to Beeku, Arrogancy was able to
get laid and everyone lived
happily ever after. Except the
roaches, of course. Because
you killed them all, you
genocidal bastard!

Beeku's bigger, badder next
adventure coming soon, and
so is Arrogancy's own quest!

SITE

TITLE

SITE

TITLE

0000000

0000000

HEALTH BONUS

HEALTH BONUS

0000000

0000000

AMMO BONUS

AMMO BONUS

0000000

0000000

TOTAL

TOTAL

Please update to Macromedia
Flash-Player version 7
before playing this game.

Click Here.

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 44 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); if (loaded == total) { _root.play(); } progress = loaded / total; progress = progress * 100; loadingBar._xscale = progress; progress = Math.round(progress); progress = progress + "%"; }
Frame 2
Frame 3
_root.savedata = SharedObject.getLocal("beeku1-savedata/sharedObject"); _root.hiscore = 0; if (_root.savedata.data.exists != null) { _root.hiscore = _root.savedata.data.hiscore; } MovieClip.prototype.colorTransform = function (_ra, _rb, _ga, _gb, _ba, _bb, _aa, _ab) { var _local2 = new Color(this); var _local3 = {ra:_ra, rb:_rb, ga:_ga, gb:_gb, ba:_ba, bb:_bb, aa:_aa, ab:_ab}; _local2.setTransform(_local3); }; _root.gotoMenu = function () { gotoAndStop (28); }; _root.fade = function () { _root.attachMovie("fadeout", "fadeout", 1000); }; _root.flash = function () { _root.attachMovie("flashA", "flashASA", 1000); }; _root.flashDeath = function () { _root.attachMovie("flashB", "flashB", 1000); }; _root.heart = new Sound(this); _root.heart.attachSound("heartbeat"); _root.squish = new Sound(this); _root.squish.attachSound("squish.wav"); _root.gob = new Sound(this); _root.gob.attachSound("gob.wav"); _root.clip = new Sound(this); _root.clip.attachSound("loadclip"); gotoAndPlay ("end_init");
Frame 27
gotoAndPlay (60);
Frame 28
_root.flash(); this.hiscore_t.text = _root.hiscore; this.hiscore_s.text = _root.hiscore; _root.musicon = true; stop();
Frame 57
this.clip.stop();
Frame 58
_root.score = 0; _root.framerate = 34; _root.slomo = 1; _root.dead = false; _root.win = false; _root.combos = 0; this.playfield.attachMovie("level1", "level", 0); stop();
Instance of Symbol 458 MovieClip "backparallax" in Frame 58
onClipEvent (load) { this.fullx = -46.1; this.fully = -16; }
Instance of Symbol 470 MovieClip "stats" in Frame 58
onClipEvent (load) { this.health = 0; this.ammo = 0; } onClipEvent (enterFrame) { this.health_label.text = this.health; this.ammo_label.text = this.ammo; _root.ammo = this.ammo; if (this.health > 0) { _root.healthscore = this.health; } }
Instance of Symbol 472 MovieClip "slomo_controller" in Frame 58
onClipEvent (load) { this._visible = false; this.timer = -1; this.startSlomo = function (t) { this.timer = t; _root.heart.start(0, 1000); _root.music_controller.clip.setVolume(0); _root.music_controller2.clip.setVolume(0); _root.effect_controller.squish.setVolume(0); _root.gun_controller.gun.setVolume(0); _root.attachMovie("SlowItDown", "SlowText", 100); _root.SlowText._y = 107.5; _root.SlowText._x = -75; }; } onClipEvent (enterFrame) { this.timer--; if (this.timer == 0) { _root.slomo = 1; _root.heart.stop(); _root.effect_controller.squish.setVolume(100); _root.gun_controller.gun.setVolume(100); _root.music_controller.clip.setVolume(50); _root.music_controller2.clip.setVolume(110); } if (_root.kick > 1) { _root.KickBanner.play(); _root.combos++; if (_root.combos > 2) { _root.super_icon._visible = true; _root.combos = 0; } } if (_root.dead) { _root.music_controller.clip.stop(); _root.music_controller2.clip.stop(); _root.effect_controller.squish.stop(); _root.gun_controller.gun.stop(); _root.play(); } if (_root.score < 0) { _root.score = 0; } _root.score_t.text = _root.score; _root.score_s.text = _root.score; }
Instance of Symbol 472 MovieClip "music_controller" in Frame 58
onClipEvent (load) { this._visible = false; if (_root.musicon) { this.clip = new Sound(this); this.clip.attachSound("Earthquake.mp3"); this.clip.setVolume(50); } } onClipEvent (enterFrame) { }
Instance of Symbol 472 MovieClip "effect_controller" in Frame 58
onClipEvent (load) { this._visible = false; this.heart = new Sound(this); this.heart.attachSound("heartbeat"); this.squish = new Sound(this); this.squish.attachSound("squish.wav"); this.gob = new Sound(this); this.gob.attachSound("gob.wav"); this.clip = new Sound(this); this.clip.attachSound("loadclip"); this.owww = new Sound(this); this.owww.attachSound("owww.wav"); this.yum = new Sound(this); this.yum.attachSound("yumyum.wav"); this.powerup = new Sound(this); this.powerup.attachSound("powerup.wav"); this.wee = new Sound(this); this.wee.attachSound("squishwe.wav"); this.jump = new Sound(this); this.jump.attachSound("BOUNCED"); } onClipEvent (enterFrame) { }
Instance of Symbol 472 MovieClip "gun_controller" in Frame 58
onClipEvent (load) { this._visible = false; this.gun = new Sound(this); this.gun.attachSound("mgun"); } onClipEvent (enterFrame) { }
Instance of Symbol 475 MovieClip "slomo_icon" in Frame 58
onClipEvent (load) { this._visible = false; }
Instance of Symbol 472 MovieClip "music_controller2" in Frame 58
onClipEvent (load) { this._visible = false; if (_root.musicon) { this.clip = new Sound(this); this.clip.attachSound("beekuboss.wav"); this.clip.setVolume(110); } } onClipEvent (enterFrame) { }
Instance of Symbol 516 MovieClip "super_icon" in Frame 58
onClipEvent (load) { this._visible = false; }
Frame 59
this.clip = new Sound(this); this.clip.attachSound("NoWork"); this.clip.start(); _root.flash(); if (_root.win) { gotoAndStop (1399); } stop();
Frame 60
this.clip = new Sound(this); this.clip.attachSound("NoWork"); this.clip.start();
Frame 1398
gotoAndStop (28);
Frame 1399
if (!_root.dead) { gotoAndStop (28); } else { play(); }
Frame 1458
this.health_t.text = _root.healthscore * 100; this.health_s.text = _root.healthscore * 100; this.ammo_t.text = _root.ammo * 10; this.ammo_s.text = _root.ammo * 10;
Frame 1459
_root.flash();
Frame 1468
this.health_t.text = _root.healthscore * 100; this.health_s.text = _root.healthscore * 100; this.ammo_t.text = _root.ammo * 10; this.ammo_s.text = _root.ammo * 10;
Frame 1469
_root.flash();
Frame 1478
this.health_t.text = _root.healthscore * 100; this.health_s.text = _root.healthscore * 100; this.ammo_t.text = _root.ammo * 10; this.ammo_s.text = _root.ammo * 10; this.score_t.text = (_root.score + (_root.healthscore * 100)) + (_root.ammo * 10); this.score_s.text = (_root.score + (_root.healthscore * 100)) + (_root.ammo * 10); if (((_root.score + (_root.healthscore * 100)) + (_root.ammo * 10)) > _root.hiscore) { _root.hiscore = (_root.score + (_root.healthscore * 100)) + (_root.ammo * 10); _root.savedata.data.hiscore = _root.hiscore; _root.savedata.data.exists = true; _root.savedata.flush(); }
Frame 1479
_root.flash(); stop();
Frame 1480
stop();
Symbol 6 MovieClip [splash] Frame 13
removeMovieClip(this);
Symbol 8 MovieClip [goo4] Frame 1
#initclip 12 Object.registerClass("goo4", Particle); #endinitclip this.init = function () { mass = 0.35; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 10 MovieClip [goo3] Frame 1
#initclip 8 Object.registerClass("goo3", Particle); #endinitclip this.init = function () { mass = 0.35; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 12 MovieClip [goo2] Frame 1
#initclip 9 Object.registerClass("goo2", Particle); #endinitclip this.init = function () { mass = 0.35; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 14 MovieClip [goo1] Frame 1
#initclip 10 Object.registerClass("goo1", Particle); #endinitclip this.init = function () { mass = 0.35; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 17 MovieClip [FadeOut] Frame 1
play();
Symbol 17 MovieClip [FadeOut] Frame 30
stop();
Symbol 20 MovieClip [flashA] Frame 1
play();
Symbol 20 MovieClip [flashA] Frame 8
this.removeMovieClip();
Symbol 21 MovieClip [flashB] Frame 1
play();
Symbol 21 MovieClip [flashB] Frame 4
this.removeMovieClip();
Symbol 26 MovieClip [SlowItDown] Frame 41
this.removeMovieClip();
Symbol 28 MovieClip Frame 1
_visible = false;
Symbol 29 MovieClip [Dummy] Frame 1
#initclip 11 Object.registerClass("Dummy", Character); #endinitclip this.init = function () { mass = 1.5; jumpPower = 0; health = 75; enable = false; this.gotoAndStop(2); this.white = false; this.hitvalue = 1; this.bitetimer = 6 / _root.slomo; this.gg = 0; }; this.controlWalk = function () { this.testHitPlayer(); this.testHit(); }; this.controlFly = function () { this.testHitPlayer(); this.testHit(); }; this.testHit = function () { if (this.bounding_box.hitTest(level.player.bullet)) { _parent.roach.gotoAndStop(4); f = "sp" + String(this.gg++); this.attachMovie("splash", f, 500 + this.gg); this[f]._xscale = 40; this[f]._yscale = 40; this[f]._x = (-20 + (Math.random() * 40)) + 25; this[f]._y = (-20 + (Math.random() * 40)) + 14; if (gg > 100) { gg = 0; } health = health - this.hitvalue; x_thrust = 0; } }; this.spawnGibs = function () { point = new Object(); point.x = this.gib_point._x; point.y = this.gib_point._y; point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); if (Math.random() < 0.2) { point4 = new Object(); point4.x = (point.x + (Math.random() * 8)) - 4; point4.y = (point.y + (Math.random() * 12)) - 16; g = level.addParticle(this, "Power_Slomo", point4); } point.x = point.x + ((Math.random() * 10) - 5); point.y = point.y + 120; level.setExplosion(this, point, 55, 530); level.shake = level.shake + 32; _root.flashDeath(); }; this.testHitPlayer = function () { if (this.bounding_box.hitTest(level.player.bounding_box) && (_visible)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.gotoAndStop(6); this.bitetimer = 6 / _root.slomo; level.player.health = level.player.health - 50; level.player.setInvincible(); } } }; stop();
Symbol 569 MovieClip [__Packages.Entity] Frame 0
class Entity extends MovieClip { var inted, level, maxTol, x_thrust, y_thrust, x_velocity, y_velocity, x_physics, _x, y_physics, _y, init, timeStep, control, lastExplosion, collisionmode, mass; function Entity () { super(); inted = false; level = _root.level; maxTol = 6.66666666666667E-5; x_thrust = 0; y_thrust = 0; x_velocity = 0; y_velocity = 0; x_physics = new Integrator(_x, x_velocity, x_thrust); y_physics = new Integrator(_y, y_velocity, y_thrust); } function onEnterFrame() { if (!inted) { init(); inted = true; } timeStep = (1 / _root.framerate) * _root.slomo; control(timeStep); if ((level.explosion != undefined) && (lastExplosion <= level.explosion.id)) { collisionmode = fly_mode; explode(level.explosion, level.explosion.power, level.explosion.radius, 1); lastExplosion = level.explosion.id; } } function applyForces(dt) { var _local2 = y_thrust + (level.gravity * mass); x_physics.setVDT(_x, x_velocity, x_thrust); y_physics.setVDT(_y, y_velocity, _local2); x_physics.tick(dt, mass, level.damp); y_physics.tick(dt, mass, level.damp); x_velocity = x_physics.v; y_velocity = y_physics.v; _x = x_physics.s; _y = y_physics.s; } function impulse(pos, power, im) { r_velocity = r_velocity + ((Math.random() * 40) - 20); var _local2; d = new Vector(_x - pos.x, _y - pos.y); s = d.magnitude(); d.normalize(); vCollisionNormal = d; vRelativeVelocity = new Vector((-d.x) * power, (-d.y) * power); collisionmode = fly_mode; disablesoft = false; old_softtest = false; var _local4 = 1; var _local3 = (((-(1 + _local4)) * vRelativeVelocity.dotProduct(vCollisionNormal)) / 1) * ((1 / mass) + (1 / im)); _local2 = vCollisionNormal.multiplyScalar(_local3); d = _local2.multiplyScalar(1 / mass); applyImpulse(d); } function explode(pos, power, radius, im) { r_velocity = r_velocity + ((Math.random() * 40) - 20); var _local4; d = new Vector(_x - pos.x, _y - pos.y); s = d.magnitude(); if (s < radius) { var _local3 = s / radius; var _local2 = Math.sqrt(1 - (_local3 * _local3)) * power; d.normalize(); vCollisionNormal = d; vRelativeVelocity = new Vector((-d.x) * _local2, (-d.y) * _local2); collisionmode = fly_mode; disablesoft = false; old_softtest = false; var _local6 = 1; var _local5 = (((-(1 + _local6)) * vRelativeVelocity.dotProduct(vCollisionNormal)) / 1) * ((1 / mass) + (1 / im)); _local4 = vCollisionNormal.multiplyScalar(_local5); d = _local4.multiplyScalar(1 / mass); applyImpulse(d); } } function applyImpulse(i) { x_velocity = x_velocity + i.x; y_velocity = y_velocity + i.y; } var walk_mode = 1; var fly_mode = 2; }
Symbol 570 MovieClip [__Packages.Integrator] Frame 0
class Integrator { var s, v, t, f, a, k1, k2; function Integrator (s2, v2, t2) { setVDT(s2, v2, t2); } function setVDT(s2, v2, t2) { s = s2; v = v2; t = t2; } function tick(dt, m, c) { var _local2 = 1 / m; f = t - (c * v); a = f * _local2; k1 = dt * a; f = t - ((c * v) + (k1 * 0.5)); a = f * _local2; k2 = dt * a; v = v + ((k1 + k2) * 0.5); s = s + (v * dt); } function tick_accurate(dt, m, c) { var _local4 = new Object(); var _local13; var _local12; var _local3; var _local2; var _local6; var _local10; var _local9; var _local11; _local3 = t - (c * v); _local2 = _local3 / m; _local6 = dt * _local2; _local3 = t - ((c * v) + (_local6 / 2)); _local2 = _local3 / m; _local10 = dt * _local2; _local3 = t - ((c * v) + (_local10 / 2)); _local2 = _local3 / m; _local9 = dt * _local2; _local3 = t - ((c * v) + _local9); _local2 = _local3 / m; _local11 = dt * _local2; _local4.v = v + ((((_local6 + (2 * _local10)) + (2 * _local9)) + _local11) / 6); _local4.s = s + (_local4.v * dt); return(_local4); } }
Symbol 571 MovieClip [__Packages.Vector] Frame 0
class Vector { var x, y; function Vector (nx, ny) { x = nx; y = ny; } function normalize() { var _local2; _local2 = Math.sqrt((x * x) + (y * y)); x = x / _local2; y = y / _local2; } function magnitude() { return(Math.sqrt((x * x) + (y * y))); } function getNegative(v) { return(new Vector(-x, -y)); } function dotProduct(v) { return((x * v.x) + (y * v.y)); } function subtractVector(v) { return(new Vector(x - v.x, y - v.y)); } function addVector(v) { return(new Vector(x + v.x, y + v.y)); } function multiplyVector(v) { return(new Vector(x * v.x, y * v.y)); } function multiplyScalar(s) { return(new Vector(x * s, y * s)); } }
Symbol 572 MovieClip [__Packages.Particle] Frame 0
class Particle extends Entity { var mass, r_velocity, applyForces, action, _rotation, level, _y, removeMovieClip, _x; function Particle () { super(); enable = true; mass = 0.5; r_velocity = (Math.random() * 40) - 20; } function control(dt) { applyForces(dt); action(); _rotation = _rotation - (r_velocity * _root.slomo); if (_y > ((-level._y) + 500)) { removeMovieClip(this); } if (_x > ((-level._x) + 700)) { removeMovieClip(this); } if (_x < ((-level._x) - 700)) { removeMovieClip(this); } } }
Symbol 573 MovieClip [__Packages.Character] Frame 0
class Character extends Entity { var enable, nosoft, collisionmode, fly_mode, disablesoft, softtest, old_softtest, scriptVM, _xscale, _x, _y, y_velocity, controlFly, walk_mode, controlWalk, sounds, level, timeStep, mass, x_thrust, y_thrust, x_velocity, x_physics, y_physics, maxTol, applyForces; function Character () { super(); enable = true; nosoft = false; collisionmode = fly_mode; disablesoft = false; softtest = false; old_softtest = false; scriptVM = new Scripter(); } function control(dt) { scriptVM.tick(); oldxscale = _xscale; old_softtest = softtest; softtest = isPointSoft(_x, _y); if (y_velocity < -10) { disablesoft = true; } else if (old_softtest && (softtest)) { disablesoft = true; } else { disablesoft = false; } if (collisionmode == fly_mode) { if (enable) { fly(); } controlFly(); } else if (collisionmode == walk_mode) { if (enable) { walk(); } controlWalk(); } sounds(); } function duplicate(t) { level = t.level; timeStep = t.timeStep; damp = t.damp; mass = t.mass; _x = t._x; _y = t._y; nosoft = t.nosoft; collisionmode = t.collisionmode; old_softtest = t.old_softtest; softtest = t.softtest; disablesoft = t.disablesoft; x_thrust = t.x_thrust; y_thrust = t.y_thrust; x_velocity = t.x_velocity; y_velocity = t.y_velocity; x_physics = new Integrator(_x, x_velocity, x_thrust); y_physics = new Integrator(_y, y_velocity, y_thrust); } function fly() { var _local2 = new Character(); var _local4 = timeStep; var _local6 = maxTol; tryAgain = true; keepSearching = false; var _local5 = 0; while (tryAgain && (_local5 < 16)) { _local5++; tryAgain = false; _local2.duplicate(this); _local2.applyForces(_local4); c = _local2.detectCollisionFlying(); if (c.r == -1) { _local4 = _local4 * 0.5; if (_local5 == 15) { _local4 = 0; } tryAgain = true; } if (c.r == 1) { tryAgain = false; var _local3 = false; if ((c.a && (c.d)) || (c.a)) { _local2._x = _local2._x + 2; _local2.x_velocity = 120; _local3 = true; } if ((c.c && (c.e)) || (c.c)) { _local2._x = _local2._x - 2; _local2.x_velocity = -120; _local3 = true; } if ((c.a || (c.b)) || (c.c)) { _local2.y_velocity = 10; _local2._y = _local2._y + 2; } else if ((!_local3) && ((c.f || (c.g)) || (c.h))) { _local2.collisionmode = walk_mode; } break; } } if (_local5 >= 16) { if (y_velocity >= 0) { collisionmode = walk_mode; _y = _y - 2; } if (y_velocity < 0) { _y = _y + 2; } disablesoft = false; softtest = true; old_softtest = false; trace(_local4 + ":m "); trace((((c.a + " ") + c.b) + " ") + c.c); trace((((c.d + " ") + c.m) + " ") + c.e); trace((((c.f + " ") + c.g) + " ") + c.h); } else { duplicate(_local2); _local2 = null; } } function walk() { oldx = _x; oldy = _y; y_thrust = 0; y_velocity = 0; applyForces(timeStep); var _local2 = detectYCollisionWalking(); var _local4 = detectWallCollisionWalking(); if (!detectFloorCollisionWalking(9)) { collisionmode = fly_mode; } else { if (_local4 != 0) { _y = oldy; _x = oldx; } _y = Math.floor(_y); var _local3 = 0; while ((_local2 != 0) && (_local3 < 256)) { _local3++; if (_local2 == -1) { _y = _y - 1; } if (_local2 == 1) { _y = _y + 1; } if (!detectFloorCollisionWalking(7)) { break; } _local2 = detectYCollisionWalking(); } if (_local3 >= 256) { _y = oldy; _x = oldx; collisionmode = fly_mode; y_velocity = 10; } } } function detectCollisionFlying() { var _local2 = new Object(); var _local3 = false; var _local4 = false; _local2.a = testPoint(_x - 1, _y - 1); _local2.b = testPoint(_x, _y - 1); _local2.c = testPoint(_x + 1, _y - 1); _local2.d = testPoint(_x - 1, _y); _local2.m = testPoint(_x, _y); _local2.e = testPoint(_x + 1, _y); _local2.f = testPoint(_x - 1, _y + 1); _local2.g = testPoint(_x, _y + 1); _local2.h = testPoint(_x + 1, _y + 1); if (((((((_local2.a || (_local2.b)) || (_local2.c)) || (_local2.d)) || (_local2.e)) || (_local2.f)) || (_local2.g)) || (_local2.h)) { _local3 = true; if (((((((_local2.a && (_local2.b)) && (_local2.c)) && (_local2.d)) && (_local2.e)) && (_local2.f)) && (_local2.g)) && (_local2.h)) { _local4 = true; } } _local2.r = 0; if (_local3) { _local2.r = 1; } if (_local4) { _local2.r = -1; } return(_local2); } function detectWallCollisionWalking() { var _local3 = true; var _local4 = true; var _local2 = 0; while (_local2 < 9) { if (!testPoint(_x + 1, _y - _local2)) { _local3 = false; } _local2++; } _local2 = 0; while (_local2 < 9) { if (!testPoint(_x - 1, _y - _local2)) { _local4 = false; } _local2++; } if (_local4 && (!_local3)) { return(-1); } if ((!_local4) && (_local3)) { return(1); } if (_local4 && (_local3)) { return(2); } if ((!_local4) && (!_local3)) { return(0); } } function detectYCollisionWalking() { var _local3 = testPoint(_x, _y); var _local2 = testPoint(_x, _y + 1); if (_local3 && (_local2)) { return(-1); } if ((!_local3) && (!_local2)) { return(1); } if ((!_local3) && (_local2)) { return(0); } } function detectFloorCollisionWalking(d) { var _local3 = false; var _local2 = 0; while (_local2 < d) { if (testPoint(_x - 1, _y + _local2)) { _local3 = true; } _local2++; } return(_local3); } function isPoint(x, y) { var _local2 = new Object(); _local2.x = x; _local2.y = y; level.localToGlobal(_local2); if (level.hardCollisionMap.hitTest(_local2.x, _local2.y, true)) { return(true); } if (level.softCollisionMap.hitTest(_local2.x, _local2.y, true)) { return(true); } return(false); } function isPointSoft(x, y) { var _local2 = new Object(); _local2.x = x; _local2.y = y; level.localToGlobal(_local2); if (level.softCollisionMap.hitTest(_local2.x, _local2.y, true)) { return(true); } return(false); } function isPointHard(x, y) { var _local2 = new Object(); _local2.x = x; _local2.y = y; level.localToGlobal(_local2); if (level.hardCollisionMap.hitTest(_local2.x, _local2.y, true)) { return(true); } return(false); } function testPoint(x, y) { var _local2 = new Object(); _local2.x = x; _local2.y = y; level.localToGlobal(_local2); hitsoftplatform = level.softCollisionMap.hitTest(_local2.x, _local2.y, true); hithardplatform = level.hardCollisionMap.hitTest(_local2.x, _local2.y, true); if ((collisionmode == walk_mode) || (nosoft)) { if (hithardplatform) { return(true); } if (hitsoftplatform) { return(true); } } if (collisionmode == fly_mode) { if (hitsoftplatform && (!disablesoft)) { return(true); } if (hithardplatform) { return(true); } } return(false); } }
Symbol 574 MovieClip [__Packages.Scripter] Frame 0
class Scripter { var target, script, pc, paused, wait_time, trig, halt; function Scripter () { target = null; script = null; pc = 0; paused = false; wait_time = 0; } function setScript(s, t, o) { if (script == null) { target = t; script = s; trig = o; pc = 0; paused = false; wait_time = 0; } } function tick() { if ((script != null) && (!halt)) { script(); if (!paused) { pc++; } } } function branch(i) { pc = i - 1; } function setThrust(x, y) { if (x != null) { target.x_thrust = x; } if (y != null) { target.y_thrust = y; } } function setVelocity(x, y) { target.x_velocity = x; target.y_velocity = y; } function setULimit(y) { target.ulimit = y; } function end() { script = null; target = null; trig.script = null; } function setFreeze(tg, fs) { target[tg].enable = !fs; } function setConstrain(f) { target.hardCollisionMap.gotoAndStop(f); } function setLook(tg) { target.look = target[tg]; } function spawn(c, xy) { return(target.addEntity(c, target[xy])); } function wait(f) { f = f * (_root.timestep / _root.slomo); wait_time++; paused = true; if (wait_time > f) { paused = false; wait_time = 0; } } function waitLiteral(f) { wait_time++; paused = true; if (wait_time > f) { paused = false; wait_time = 0; } } }
Symbol 575 MovieClip [__Packages.Level] Frame 0
class Level extends MovieClip { var scrollSpeed, explosionID, particleCount, look, player, scriptVM, hardCollisionMap, screenWidth, screenHeight, softCollisionMap, levelWidth, _width, levelHeight, _height, _x, _y, explosion, expBuf, explosions_frame, attachMovie; function Level () { super(); scrollSpeed = 4; explosionID = 0; particleCount = 0; _root.level = this; look = player; scriptVM = new Scripter(); hardCollisionMap.stop(); screenWidth = 450; screenHeight = 327; hardCollisionMap._visible = false; softCollisionMap._visible = false; levelWidth = _width; levelHeight = _height; _x = (-player._x) + (screenWidth * 0.5); _y = ((-player._y) + (screenHeight * 0.5)) + 50; } function onEnterFrame() { scriptVM.tick(); var _local4 = (-look._x) + (screenWidth * 0.5); var _local3 = ((-look._y) + (screenHeight * 0.5)) + 50; _local4 = _local4 + (Math.sin(t) * shake); _local3 = _local3 + (Math.sin(t) * shake); t = t + (0.9 * _root.slomo); shake = shake * 0.9; if (_x < _local4) { var _local5 = _local4 - _x; _x = _x + (_local5 / scrollSpeed); } if (_x > _local4) { var _local5 = _x - _local4; _x = _x - (_local5 / scrollSpeed); } if (_y < _local3) { var _local5 = _local3 - _y; _y = _y + (_local5 / scrollSpeed); } if (_y > _local3) { var _local5 = _y - _local3; _y = _y - (_local5 / scrollSpeed); } if (_y < ((-levelHeight) + screenHeight)) { _y = (-levelHeight) + screenHeight; } if (_y < (-llimit)) { _y = -llimit; } if (_y > ulimit) { _y = ulimit; } if (_x < ((-levelWidth) + screenWidth)) { _x = (-levelWidth) + screenWidth; } if (_x > 0) { _x = 0; } if (explosion != undefined) { explosion = undefined; explosionID++; } if (expBuf != undefined) { explosion = new Object(); explosion.x = expBuf.x; explosion.y = expBuf.y; explosion.power = expBuf.power; explosion.radius = expBuf.radius; explosion.id = expBuf.id; expBuf = undefined; } _root.kick = explosions_frame; explosions_frame = 0; } function addParticle(t, p, xy) { t.localToGlobal(xy); level.globalToLocal(xy); var _local2 = "particle_" + particleCount; attachMovie(p, _local2, particleCount + 200); this[_local2]._x = xy.x; this[_local2]._y = xy.y; if (particleCount > 60000) { particleCount = 0; } particleCount++; return(this[_local2]); } function addEntity(p, xy) { var _local2 = "entity_" + particleCount; attachMovie(p, _local2, particleCount + 200); this[_local2]._x = xy._x; this[_local2]._y = xy._y; if (particleCount > 60000) { particleCount = 0; } particleCount++; return(this[_local2]); } function setExplosion(o, t, p, r) { expBuf = new Object(); o.localToGlobal(t); level.globalToLocal(t); expBuf.x = t.x; expBuf.y = t.y; expBuf.power = p; expBuf.radius = r; expBuf.id = explosionID; explosions_frame++; } var ulimit = 0; var llimit = 3000; var shake = 0; var t = 0; }
Symbol 47 Button
on (release) { _root.play(); }
Symbol 49 MovieClip Frame 1
this._visible = false;
Symbol 69 MovieClip Frame 2
_parent.enable = false; _parent.x_thrust = 0; _parent.y_thrust = 0; _parent.x_velocity = 0; _parent.y_velocity = 0; _parent.collisionmode = "null"; _parent.spawnGibs(); _root.effect_controller.squish.start(0, 0);
Symbol 69 MovieClip Frame 20
_parent.removeMovieClip(); stop();
Symbol 79 MovieClip Frame 6
Symbol 79 MovieClip Frame 16
_parent.removeMovieClip(); stop();
Symbol 80 MovieClip [Grub] Frame 1
#initclip 31 Object.registerClass("Grub", Character); #endinitclip this.init = function () { mass = 0.6; jumpPower = 380; health = 100; this.gotoAndStop(2); this.white = false; this.hitvalue = 22; this.bitetimer = 6 / _root.slomo; this.timebomb = 600; }; this.controlWalk = function () { this.timebomb--; this.testHitPlayer(); if (x_velocity < -90) { x_velocity = -90; } else if (x_velocity > 90) { x_velocity = 90; } y_velocity = 0; this.testHit(); if (level.player._x < _x) { x_thrust = -105; } else if (level.player._x >= _x) { x_thrust = 105; } if (Math.random() < 0.02) { y_velocity = -300; collisionmode = fly_mode; x_thrust = 0; } if ((x_thrust > 0) && (this._currentframe != 6)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if ((x_thrust < 0) && (this._currentframe != 6)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.controlFly = function () { this.timebomb--; this.testHitPlayer(); if (x_velocity < -120) { x_velocity = -120; } else if (x_velocity > 120) { x_velocity = 120; } this.testHit(); if (health <= 0) { this.gotoAndStop(3); } if (level.player._x < _x) { x_thrust = -120; } else if (level.player._x >= _x) { x_thrust = 120; } if ((x_thrust > 0) && (this._currentframe != 6)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if ((x_thrust < 0) && (this._currentframe != 6)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.testHit = function () { if (level.player._currentframe == 9) { if (this.hitTest(level.player)) { health = -100; } } if (this.hitTest(level.player.bullet) && (this._currentframe != 3)) { if (this._y < level.player._y) { y_velocity = y_velocity - 10; collisionmode = fly_mode; } if (this._x < level.player._x) { x_velocity = x_velocity - 10; } if (this._x >= level.player._x) { x_velocity = x_velocity + 10; } this.colorTransform(255, 255, 255, 255, 255, 255, 255, 255); this.white = true; health = health - this.hitvalue; x_thrust = 0; } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } if ((health <= 0) || (this.timebomb < 0)) { this.gotoAndStop(3); _root.score = _root.score + 10; } }; this.spawnGibs = function () { point = new Object(); point.x = this.gib_point._x; point.y = this.gib_point._y; point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); if (Math.random() < 0.4) { point4 = new Object(); point4.x = point.x; point4.y = (point.y + (Math.random() * 12)) - 16; if (Math.random() < 0.5) { g = level.addParticle(this, "Power_Slomo", point4); } else { g = level.addParticle(this, "Power_Health", point4); } } level.setExplosion(this, point, 36, 450); level.shake = level.shake + 14; _root.flashDeath(); }; this.testHitPlayer = function () { if (this.bounding_box.hitTest(level.player.bounding_box) && (enable)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.getHurt(); this.bitetimer = 6 / _root.slomo; level.player.health = level.player.health - 10; level.player.setInvincible(); } } }; gotoAndStop (2);
Instance of Symbol 49 MovieClip "bounding_box" in Symbol 80 MovieClip [Grub] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 80 MovieClip [Grub] Frame 2
stop();
Symbol 103 MovieClip Frame 1
_parent.x_velocity = 0;
Symbol 103 MovieClip Frame 9
_root.effect_controller.gob.start(0, 0);
Symbol 103 MovieClip Frame 11
_parent.spit();
Symbol 103 MovieClip Frame 22
_parent.gotoAndStop(2);
Symbol 104 MovieClip [Bug] Frame 1
#initclip 13 Object.registerClass("Bug", Character); #endinitclip this.init = function () { mass = 0.7; jumpPower = 380; health = 100; this.gotoAndStop(2); this.white = false; this.hitvalue = 24; this.spittimer = 0; this.timebomb = 600; }; this.controlWalk = function () { this.timebomb--; if (x_velocity > 90) { x_velocity = 90; } if (x_velocity < -90) { x_velocity = -90; } y_velocity = 0; this.testHit(); if ((Math.random() < 0.03) && (level.player.collisionmode == fly_mode)) { y_velocity = -300; collisionmode = fly_mode; x_thrust = 0; } x_thrust = 0; if ((level.player._x + 75) < _x) { x_thrust = -120; } if ((level.player._x - 75) > _x) { x_thrust = 120; } this.spittimer--; if (((Math.random() < (0.03 * _root.slomo)) && (this.spittimer < 0)) && (enable)) { this.spittimer = 25 / _root.slomo; this.gotoAndStop(4); } if (_x < level.player._x) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (_x > level.player._x) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.controlFly = function () { this.timebomb--; this.testHit(); x_thrust = 0; if ((level.player._x + 75) < _x) { x_thrust = -120; } if ((level.player._x - 75) > _x) { x_thrust = 120; } this.spittimer--; if (((Math.random() < (0.02 * _root.slomo)) && (this.spittimer < 0)) && (enable)) { this.spittimer = 25 / _root.slomo; this.gotoAndStop(4); } if (_x < level.player._x) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (_x > level.player._x) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.testHit = function () { if (level.player._currentframe == 9) { if (this.hitTest(level.player)) { health = -100; } } if (this.hitTest(level.player.bullet)) { if (this._y < level.player._y) { y_velocity = y_velocity - 10; collisionmode = fly_mode; } if (this._x < level.player._x) { x_velocity = x_velocity - 10; } if (this._x >= level.player._x) { x_velocity = x_velocity + 10; } if (this._currentframe != 3) { this.colorTransform(255, 255, 255, 255, 255, 255, 255, 255); this.white = true; health = health - this.hitvalue; x_thrust = 0; } } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } if ((health <= 0) || (this.timebomb < 0)) { _root.score = _root.score + 10; this.gotoAndStop(3); enable = false; } }; this.spawnGibs = function () { point = new Object(); point.x = (this.gib_point._x + (Math.random() * 10)) - 5; point.y = this.gib_point._y - 20; g = level.addParticle(this, "Gib_Bug_1", point); point.x = (this.gib_point._x + (Math.random() * 10)) - 5; point.y = this.gib_point._y + 15; g = level.addParticle(this, "Gib_Bug_2", point); point.x = (this.gib_point._x + (Math.random() * 10)) - 5; point.y = this.gib_point._y + 30; g = level.addParticle(this, "Gib_Bug_3", point); if (Math.random() < 0.4) { point4 = new Object(); point4.x = this.gib_point._x; point4.y = (this.gib_point._y + (Math.random() * 12)) - 16; if (Math.random() < 0.5) { g = level.addParticle(this, "Power_Ammo", point4); } else { g = level.addParticle(this, "Power_Health", point4); } } point.x = this.gib_point._x; point.y = (this.gib_point._y + ((Math.random() * 30) - 15)) + 15; level.setExplosion(this, point, 32, 450); level.shake = level.shake + 12; _root.flashDeath(); }; this.spit = function () { var _local2 = new Object(); _local2.x = this.gob._x; _local2.y = this.gob._y; var _local3 = level.addParticle(this, "Gib_Gob", _local2); if (this._xscale > 0) { _local2.x = _local2.x - 2; _local2.y = _local2.y + 1; } else { _local2.x = _local2.x + 2; _local2.y = _local2.y + 1; } i = Math.abs(level.player._x - _x) / 200; _local3.impulse(_local2, 40 * i, 500); }; gotoAndStop (2);
Symbol 123 MovieClip Frame 1
this._visible = false;
Symbol 136 MovieClip Frame 2
_root.effect_controller.owww.start(0, 0);
Symbol 136 MovieClip Frame 22
_parent.gotoAndStop(2);
Symbol 183 MovieClip Frame 1
_parent.enable = false;
Symbol 183 MovieClip Frame 59
_parent.enable = true; _parent.gotoAndStop(2);
Symbol 184 MovieClip [BeekuSettings] Frame 1
#initclip 14 Object.registerClass("BeekuSettings", Character); #endinitclip this.init = function () { mass = 0.7; jumpPower = 380; this.shootplaying = false; this.gotoAndStop(3); this.alternate = 0; this.health = 100; this.ammo = 800; collisionmode = walk_mode; this.invincibility = 0; this.white = false; this.gotSlomo = false; }; this.sounds = function () { if (this.shootanim && (_root.slomo > 0.9)) { if (!this.shootplaying) { _root.gun_controller.gun.start(0, 1000); } this.shootplaying = true; } else { _root.gun_controller.gun.stop(); this.shootplaying = false; } }; this.controlWalk = function () { this.flashIfInv(); this.invincibility = this.invincibility - (1 * _root.slomo); this.updateStats(); if (x_velocity > 140) { x_velocity = 140; } if (x_velocity < -140) { x_velocity = -140; } this.oldxscale = _xscale; if ((Key.isDown(32) && (this._currentframe == 2)) && (_root.super_icon._visible)) { this.gotoAndStop(9); _root.super_icon._visible = false; } if (_currentframe != 9) { if ((Key.isDown(65) && (!isPoint(_x, _y - 1))) && (enable)) { collisionmode = fly_mode; x_thrust = 0; y_velocity = -jumpPower; _root.effect_controller.jump.start(0, 0); this.gotoAndStop(4); } if ((((Key.isDown(83) && (enable)) && (this.ammo > 0)) && (this._currentframe != 6)) && (this._currentframe != 9)) { x_velocity = 0; x_thrust = 0; if (Key.isDown(38)) { this.gotoAndStop(7); } else if (Key.isDown(40)) { this.gotoAndStop(8); } else { this.gotoAndStop(5); } this.sprayShells(); if (Key.isDown(39) && (this._currentframe != 6)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (Key.isDown(37) && (this._currentframe != 6)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } } else if (Key.isDown(39) && (enable)) { x_thrust = 360; if (this._xscale < 0) { this._xscale = this._xscale * -1; } if ((collisionmode == walk_mode) && (this._currentframe != 6)) { this.gotoAndStop(3); } } else if (Key.isDown(37) && (enable)) { x_thrust = -360; if (this._xscale > 0) { this._xscale = this._xscale * -1; } if ((collisionmode == walk_mode) && (this._currentframe != 6)) { this.gotoAndStop(3); } } else { x_velocity = 0; x_thrust = 0; if (this._currentframe != 6) { this.gotoAndStop(2); } } if (this.oldxscale != this._xscale) { x_velocity = 0; } } }; this.controlFly = function () { if (this.enable) { this.flashIfInv(); this.invincibility = this.invincibility - (1 * _root.slomo); this.updateStats(); if (x_velocity > 140) { x_velocity = 140; } if (x_velocity < -140) { x_velocity = -140; } if (Key.isDown(39) && (enable)) { x_thrust = 260; if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (Key.isDown(37) && (enable)) { x_thrust = -260; if (this._xscale > 0) { this._xscale = this._xscale * -1; } } else { x_thrust = 0; } if (((Key.isDown(83) && (enable)) && (this.ammo > 0)) && (this._currentframe != 6)) { if (Key.isDown(38)) { this.gotoAndStop(7); } else if (Key.isDown(40)) { this.gotoAndStop(8); } else { this.gotoAndStop(5); } if (Key.isDown(39)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (Key.isDown(37)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } this.sprayShells(); } else if (this._currentframe != 6) { this.gotoAndStop(4); } } }; this.getHurt = function () { if (this._currentframe != 9) { this.gotoAndStop(6); } }; this.sprayShells = function () { this.bullet._x = this.bullet.ox; this.bullet._y = this.bullet.oy; bx = this.bullet.ox; by = this.bullet.oy; this.bullet._width = 23; this.bullet._height = 23; if ((this.sprite._currentframe == 1) || (this.sprite._currentframe == 4)) { this.traceBullet(); } else { this.bullet._x = -5000; } if (this.ammo > 0) { if ((this.sprite._currentframe == 1) && (_root.slomo == 1)) { this.ammo = this.ammo - 1; this.alternate = 0; this.ejectShell(); } else if ((this.sprite._currentframe == 1) && (_root.slomo < 1)) { this.alternate = 1 - alternate; if (this.alternate == 0) { this.ammo = this.ammo - 1; this.ejectShell(); } } } }; this.ejectShell = function () { var _local2 = new Object(); _local2.x = this.eject._x; _local2.y = this.eject._y; var _local3 = level.addParticle(this, "shell", _local2); if (this._xscale > 0) { _local2.x = _local2.x + (1 + Math.random()); _local2.y = _local2.y + (2 + Math.random()); } else { _local2.x = _local2.x - (1 + Math.random()); _local2.y = _local2.y + (2 + Math.random()); } _local3.impulse(_local2, 30, 500); }; this.traceBullet = function () { var _local2 = 0; if (this._currentframe == 5) { this.bullet._width = 550; this.bullet._x = bx + 225; } else if (this._currentframe == 7) { this.bullet._height = 550; this.bullet._y = by - 225; } else { this.bullet._height = 550; this.bullet._y = (by + 225) + 90; } }; this.flashIfInv = function () { if (this.invincibility > 0) { if (this.invincibility > 30) { _root.score = _root.score - 5; } if ((!this.white) && (this._currentframe != 9)) { this.colorTransform(255, 255, 0, 0, 0, 0, 255, 255); this.white = true; } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); this.white = false; } } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } }; this.setInvincible = function () { if (this.invincibility > -25) { _root.suck_banner.play(); _root.score = _root.score - 1000; } this.invincibility = 80; }; this.updateStats = function () { if (this._y > 1500) { this._x = 678.4; this._y = 388.5; } if (((this.gotSlomo && (Key.isDown(32))) && (_root.slomo == 1)) && (this._currentframe != 9)) { _root.slomo = 0.5; _root.slomo_controller.startSlomo(400); this.gotSlomo = false; } if (this.gotSlomo) { _root.slomo_icon._visible = true; } else { _root.slomo_icon._visible = false; } if ((health <= 0) || (this.ammo == 0)) { _root.dead = true; } _root.stats.health = this.health; _root.stats.ammo = this.ammo; }; gotoAndStop (2);
Instance of Symbol 49 MovieClip "bounding_box" in Symbol 184 MovieClip [BeekuSettings] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 107 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 1
onClipEvent (load) { _parent.shootanim = false; }
Instance of Symbol 111 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 3
onClipEvent (load) { _parent.shootanim = false; }
Instance of Symbol 114 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 4
onClipEvent (load) { _parent.shootanim = false; }
Instance of Symbol 121 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 5
onClipEvent (load) { _parent.shootanim = true; }
Instance of Symbol 123 MovieClip "bullet" in Symbol 184 MovieClip [BeekuSettings] Frame 5
onClipEvent (load) { this.ox = this._x; this.oy = this._y; }
Instance of Symbol 136 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 6
onClipEvent (load) { _parent.shootanim = false; }
Instance of Symbol 143 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 7
onClipEvent (load) { _parent.shootanim = true; }
Instance of Symbol 123 MovieClip "bullet" in Symbol 184 MovieClip [BeekuSettings] Frame 7
onClipEvent (load) { this.ox = this._x; this.oy = this._y; }
Instance of Symbol 150 MovieClip "sprite" in Symbol 184 MovieClip [BeekuSettings] Frame 8
onClipEvent (load) { _parent.shootanim = true; }
Instance of Symbol 123 MovieClip "bullet" in Symbol 184 MovieClip [BeekuSettings] Frame 8
onClipEvent (load) { this.ox = this._x; this.oy = this._y; }
Symbol 187 MovieClip [Gib_1] Frame 1
#initclip 15 Object.registerClass("Gib_1", Particle); #endinitclip this.init = function () { mass = 0.52; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 190 MovieClip [Gib_2] Frame 1
#initclip 16 Object.registerClass("Gib_2", Particle); #endinitclip this.init = function () { mass = 0.52; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 193 MovieClip [Gib_3] Frame 1
#initclip 17 Object.registerClass("Gib_3", Particle); #endinitclip this.init = function () { mass = 0.52; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 196 MovieClip [Gib_Bug_1] Frame 1
#initclip 18 Object.registerClass("Gib_Bug_1", Particle); #endinitclip this.init = function () { mass = 0.46; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 199 MovieClip [Gib_Bug_2] Frame 1
#initclip 19 Object.registerClass("Gib_Bug_2", Particle); #endinitclip this.init = function () { mass = 0.46; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 202 MovieClip [Gib_Bug_3] Frame 1
#initclip 20 Object.registerClass("Gib_Bug_3", Particle); #endinitclip this.init = function () { mass = 0.46; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 205 MovieClip [Gib_bug_4] Frame 1
#initclip 21 Object.registerClass("Gib_bug_4", Particle); #endinitclip this.init = function () { mass = 0.5; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 208 MovieClip [Shell] Frame 1
#initclip 22 Object.registerClass("Shell", Particle); #endinitclip this.init = function () { mass = 0.45; r_velocity = (Math.random() * 40) - 20; }; gotoAndStop (2);
Symbol 211 MovieClip [Gib_Gob] Frame 1
#initclip 23 Object.registerClass("Gib_Gob", Particle); #endinitclip this.init = function () { mass = 0.5; r_velocity = (Math.random() * 40) - 20; this.bitetimer = 3 / _root.slomo; }; this.action = function () { if (this.hitTest(level.player.bounding_box)) { if ((Math.abs(x_velocity) < 500) && (Math.abs(y_velocity) < 500)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.getHurt(); level.player.health = level.player.health - 10; level.player.setInvincible(); this.removeMovieClip(); } } } }; gotoAndStop (2);
Symbol 213 MovieClip [Power_Slomo] Frame 1
#initclip 24 Object.registerClass("Power_Slomo", Particle); #endinitclip this.init = function () { mass = 0.3; r_velocity = (Math.random() * 40) - 20; }; this.action = function () { if (this.hitTest(level.player.bounding_box)) { _root.effect_controller.powerup.start(0, 0); level.player.gotSlomo = true; this.removeMovieClip(); } }; stop();
Symbol 215 MovieClip [Power_Ammo] Frame 1
#initclip 25 Object.registerClass("Power_Ammo", Particle); #endinitclip this.init = function () { mass = 0.3; r_velocity = (Math.random() * 40) - 20; }; this.action = function () { if (this.hitTest(level.player.bounding_box)) { level.player.ammo = level.player.ammo + 150; _root.effect_controller.clip.start(0, 0); _root.effect_controller.powerup.start(0, 0); this.removeMovieClip(); } }; stop();
Symbol 229 MovieClip Frame 4
_parent.spawnGibs();
Symbol 229 MovieClip Frame 22
_parent.removeMovieClip();
Symbol 230 MovieClip [Fly] Frame 1
#initclip 26 Object.registerClass("Fly", Character); #endinitclip this.init = function () { mass = 1.5; jumpPower = 0; health = 200; this.gotoAndStop(2); this.hitvalue = 1; this.bitetimer = 6 / _root.slomo; }; this.controlWalk = function () { this.testHitPlayer(); this.testHit(); if (x_velocity > 0) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (x_velocity < 0) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.controlFly = function () { this.testHitPlayer(); this.testHit(); if (x_velocity > 0) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if (x_velocity < 0) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.testHit = function () { if (this.hitTest(level.player.bullet) && (this._currentframe != 3)) { this.colorTransform(255, 255, 255, 255, 255, 255, 255, 255); health = health - this.hitvalue; x_thrust = 0; } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } }; this.spawnGibs = function () { point = new Object(); point.x = this.gib_point._x; point.y = this.gib_point._y; point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); if (Math.random() < 0.2) { point4 = new Object(); point4.x = (point.x + (Math.random() * 8)) - 4; point4.y = (point.y + (Math.random() * 12)) - 16; g = level.addParticle(this, "Power_Slomo", point4); } point.x = point.x + ((Math.random() * 10) - 5); point.y = point.y + 120; level.setExplosion(this, point, 45, 530); level.shake = level.shake + 32; _root.flashDeath(); }; this.testHitPlayer = function () { if (this.bounding_box.hitTest(level.player.bounding_box) && (enable)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.getHurt(); this.bitetimer = 6 / _root.slomo; level.player.health = level.player.health - 10; level.player.setInvincible(); } } }; gotoAndStop (2);
Instance of Symbol 49 MovieClip "bounding_box" in Symbol 230 MovieClip [Fly] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 232 MovieClip [Power_Health] Frame 1
#initclip 27 Object.registerClass("Power_Health", Particle); #endinitclip this.init = function () { mass = 0.3; r_velocity = (Math.random() * 40) - 20; }; this.action = function () { if (this.hitTest(level.player.bounding_box)) { level.player.health = level.player.health + 15; _root.effect_controller.yum.start(0, 0); this.removeMovieClip(); } }; stop();
Symbol 244 MovieClip [Biter] Frame 1
#initclip 28 Object.registerClass("Biter", Character); #endinitclip this.init = function () { mass = 0.5; jumpPower = 380; health = 100; this.gotoAndStop(2); this.white = false; this.bitetimer = 6 / _root.slomo; nosoft = true; }; this.controlWalk = function () { this.testHitPlayer(); if (x_velocity < -90) { x_velocity = -90; } else if (x_velocity > 90) { x_velocity = 90; } y_velocity = 0; this.testHit(); y_velocity = -300; collisionmode = fly_mode; if ((x_thrust > 0) && (this._currentframe != 6)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if ((x_thrust < 0) && (this._currentframe != 6)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.controlFly = function () { this.testHitPlayer(); if (x_velocity < -120) { x_velocity = -120; } else if (x_velocity > 120) { x_velocity = 120; } this.testHit(); if (health <= 0) { this.gotoAndStop(3); } if (level.player._x < _x) { x_thrust = -120; } else if (level.player._x >= _x) { x_thrust = 120; } x_velocity = x_velocity + ((Math.random() * 100) - 50); if (_y > (level.player._y - 150)) { y_thrust = -360; } else { y_thrust = 360; } if ((x_thrust > 0) && (this._currentframe != 6)) { if (this._xscale < 0) { this._xscale = this._xscale * -1; } } else if ((x_thrust < 0) && (this._currentframe != 6)) { if (this._xscale > 0) { this._xscale = this._xscale * -1; } } }; this.testHit = function () { if (this.hitTest(level.player.bullet) && (this._currentframe != 3)) { if (this._y < level.player._y) { y_velocity = y_velocity - 10; collisionmode = fly_mode; } if (this._x < level.player._x) { x_velocity = x_velocity - 10; } if (this._x >= level.player._x) { x_velocity = x_velocity + 10; } this.colorTransform(255, 255, 255, 255, 255, 255, 255, 255); this.white = true; health = health - this.hitvalue; x_thrust = 0; } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } if (health <= 0) { this.gotoAndStop(3); } }; this.spawnGibs = function () { point = new Object(); point.x = this.gib_point._x; point.y = this.gib_point._y; point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); if (Math.random() < 0.3) { point4 = new Object(); point4.x = point.x; point4.y = (point.y + (Math.random() * 12)) - 16; if (Math.random() < 0.5) { g = level.addParticle(this, "Power_Slomo", point4); } else { g = level.addParticle(this, "Power_Health", point4); } } level.setExplosion(this, point, 39, 230); level.shake = level.shake + 14; _root.flashDeath(); }; this.testHitPlayer = function () { if (this.bounding_box.hitTest(level.player.bounding_box) && (enable)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.gotoAndStop(6); this.bitetimer = 6 / _root.slomo; level.player.health = level.player.health - 10; level.player.setInvincible(); } } }; gotoAndStop (2);
Symbol 270 MovieClip Frame 54
stop();
Symbol 271 MovieClip [EggSac_Character] Frame 1
#initclip 29 Object.registerClass("EggSac_Character", Character); #endinitclip this.init = function () { mass = 1.5; jumpPower = 0; health = 75; enable = false; this.gotoAndStop(2); this.white = false; this.hitvalue = 1; this.bitetimer = 6 / _root.slomo; }; this.controlWalk = function () { this.testHitPlayer(); this.testHit(); }; this.controlFly = function () { this.testHitPlayer(); this.testHit(); }; this.testHit = function () { if (this.hitTest(level.player.bullet) && (this._currentframe != 3)) { this.colorTransform(255, 255, 255, 255, 255, 255, 255, 255); health = health - this.hitvalue; x_thrust = 0; } else { this.colorTransform(100, 0, 100, 0, 100, 0, 100, 0); } if (health <= 0) { _root.score = _root.score + 80; health = 10000; _root.super_icon._visible = true; this.spawnGibs(); this.gotoAndStop(3); } }; this.spawnGibs = function () { point = new Object(); point.x = this.gib_point._x; point.y = this.gib_point._y; point1 = new Object(); point1.x = (point.x + (Math.random() * 12)) - 6; point1.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_1", point1); point2 = new Object(); point2.x = (point.x + (Math.random() * 12)) - 6; point2.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_2", point2); point3 = new Object(); point3.x = (point.x + (Math.random() * 12)) - 6; point3.y = (point.y + (Math.random() * 12)) - 6; g = level.addParticle(this, "Gib_3", point3); if (Math.random() < 0.2) { point4 = new Object(); point4.x = (point.x + (Math.random() * 8)) - 4; point4.y = (point.y + (Math.random() * 12)) - 16; g = level.addParticle(this, "Power_Slomo", point4); } point.x = point.x + ((Math.random() * 10) - 5); point.y = point.y + 120; level.setExplosion(this, point, 55, 530); level.shake = level.shake + 32; _root.flashDeath(); }; this.testHitPlayer = function () { if (this.bounding_box.hitTest(level.player.bounding_box) && (_visible)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.getHurt(); this.bitetimer = 6 / _root.slomo; level.player.health = level.player.health - 10; level.player.setInvincible(); } } }; stop();
Instance of Symbol 49 MovieClip "bounding_box" in Symbol 271 MovieClip [EggSac_Character] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 281 MovieClip [Gib_Egg] Frame 1
#initclip 30 Object.registerClass("Gib_Egg", Particle); #endinitclip this.init = function () { mass = 0.54; r_velocity = (Math.random() * 40) - 20; this.bitetimer = 3 / _root.slomo; }; this.action = function () { if (this.hitTest(level.player.bounding_box)) { if ((Math.abs(x_velocity) < 500) && (Math.abs(y_velocity) < 500)) { this.bitetimer = this.bitetimer - 1; if ((this.bitetimer < 1) && (level.player.invincibility < 0)) { level.player.getHurt(); level.player.health = level.player.health - 10; level.player.setInvincible(); } } } }; stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
this.onEnterFrame = function () { if (this.hitTest(this.targ)) { _parent.scriptVM.setScript(this.script, _parent, this); } };
Symbol 297 MovieClip Frame 1
this._visible = false;
Symbol 298 MovieClip [Level1] Frame 1
#initclip 32 Object.registerClass("Level1", Level); #endinitclip this.gravity = 420; this.damp = 0.3; _root.flash(); _root.music_controller.clip.start(0, 1000); stop();
Instance of Symbol 295 MovieClip "trigger_1" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.setLook("camera_1"); this.setConstrain("constrain"); newEnemy = this.spawn("grub", "spawn_1"); break; case 1 : this.wait(90); break; case 2 : _root.slomo = 0.5; _root.slomo_controller.startSlomo(651); break; case 3 : if (this.t > 60) { newEnemy = this.spawn("grub", "spawn_1"); this.t = 0; } this.t++; this.wait(650); break; case 4 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_3" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.setLook("camera_2"); this.setConstrain("constrain"); newEnemy = this.spawn("grub", "spawn_2"); break; case 1 : this.wait(30); break; case 2 : if (this.t > (40 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_2"); } else { newEnemy = this.spawn("grub", "spawn_2"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_3"); } else { newEnemy = this.spawn("grub", "spawn_3"); } this.t = 0; } this.t++; this.wait(600); break; case 3 : this.t = 0; this.wait(100); break; case 4 : if (this.t > (50 / _root.slomo)) { this.r = Math.random(); if (this.r < 0.3) { newEnemy = this.spawn("grub", "spawn_4"); } else if (this.r < 0.6) { newEnemy = this.spawn("grub", "spawn_5"); } else { newEnemy = this.spawn("grub", "spawn_6"); } newEnemy.y_velocity = -500; this.t = 0; } this.t++; this.wait(400); break; case 5 : this.t = 0; this.wait(100); break; case 6 : if (this.t > (40 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_2"); } else { newEnemy = this.spawn("grub", "spawn_2"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_3"); } else { newEnemy = this.spawn("grub", "spawn_3"); } this.t = 0; } this.t++; this.wait(600); break; case 7 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_0" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.nE = new Array(); this.setLook("camera_0"); this.setConstrain("constrain2"); break; case 1 : break; case 2 : if (Math.random() < 0.0153846153846154) { this.newBug = this.spawn("bug", "spawn_0"); this.newBug.y_velocity = -500; this.newBug.x_velocity = (Math.random() * 250) - 125; } this.wait(500); break; case 3 : this.wait(150); break; case 4 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_2" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; this.j = 0; _root.getreadybanner.play(); this.setULimit(-950); this.setConstrain("constrian3"); newEnemy = this.spawn("bug", "spawn_m"); break; case 1 : this.wait(90); break; case 2 : break; case 3 : if (this.t > (60 / _root.slomo)) { if (Math.random() < 0.5) { this.newEnemy = this.spawn("bug", "spawn_m"); } else { this.newEnemy = this.spawn("grub", "spawn_m"); } this.newEnemy.x_velocity = (Math.random() * 100) - 50; this.newEnemy.y_velocity = -50; this.t = 0; } if (this.j > (200 / _root.slomo)) { this.newEnemy = this.spawn("grub", "spawn_1"); this.j = 0; } this.j++; this.t++; this.wait(700); break; case 3 : this.wait(50); break; case 4 : if (this.t > (60 / _root.slomo)) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_m"); } else { newEnemy = this.spawn("grub", "spawn_m"); } this.newEnemy.y_velocity = -50; if (Math.random() < 0.3) { newEnemy.x_velocity = 120; } this.t = 0; } if (this.j > (200 / _root.slomo)) { this.newEnemy = this.spawn("grub", "spawn_1"); this.j = 0; } this.j++; this.t++; this.wait(700); break; case 5 : if (this.t > 60) { newEnemy = this.spawn("grub", "spawn_1"); this.t = 0; } this.t++; this.wait(500); break; case 6 : if (this.t > (60 / _root.slomo)) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_m"); } else { newEnemy = this.spawn("grub", "spawn_m"); } this.newEnemy.y_velocity = -50; if (Math.random() < 0.3) { newEnemy.x_velocity = 120; } this.t = 0; } if (this.j > (200 / _root.slomo)) { this.newEnemy = this.spawn("grub", "spawn_1"); this.j = 0; } this.j++; this.t++; this.wait(700); break; case 7 : this.wait(150); break; case 8 : this.setULimit(0); this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_4" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.boss = this.spawn("fly", "spawn_7"); this.bossScript = function () { switch (this.pc) { case 0 : this.setVelocity(50, 0); this.wait(250); break; case 1 : this.setVelocity(-50, 0); this.wait(250); break; case 2 : this.branch(0); break; default : trace("Boss Broke!"); } }; this.boss.scriptVM.setScript(this.bossScript, this.boss, this); this.setLook("camera_3"); this.setConstrain("constrain"); break; case 1 : if (this.t > (65 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_8"); } else { newEnemy = this.spawn("grub", "spawn_8"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_9"); } else { newEnemy = this.spawn("grub", "spawn_9"); } this.t = 0; } this.t++; if (this.boss.health < 5) { this.paused = false; this.boss.gotoAndStop(3); _root.score = _root.score + 5000; } else { this.paused = true; } break; case 2 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_5" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : _root.getreadybanner.play(); this.setLook("camera_4"); this.setConstrain("constrain2"); this.t = 0; break; case 1 : if (this.t > (60 / _root.slomo)) { newEnemy = this.spawn("grub", "spawn_101"); newEnemy = this.spawn("grub", "spawn_11"); newEnemy.y_velocity = -50; this.t = 0; } this.t++; this.wait(1000); break; case 2 : this.wait(100); break; case 3 : if (this.t > (60 / _root.slomo)) { newEnemy = this.spawn("bug", "spawn_11"); this.t = 0; } this.t++; this.wait(1000); break; case 4 : this.wait(100); break; case 5 : if (this.t > (60 / _root.slomo)) { newEnemy = this.spawn("bug", "spawn_11"); newEnemy = this.spawn("grub", "spawn_101"); this.t = 0; } this.t++; this.wait(1000); break; case 6 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_7" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.setFreeze("player", true); _root.fade(); break; case 1 : this.wait(75); break; case 2 : _root.playfield.attachMovie("level2", "level", 0); break; default : trace("Script Broke!"); } }; }
Instance of Symbol 295 MovieClip "trigger_6" in Symbol 298 MovieClip [Level1] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.boss = this.spawn("fly", "spawn_12"); this.bossScript = function () { switch (this.pc) { case 0 : this.setVelocity(-50, 0); this.wait(250); break; case 1 : this.setVelocity(50, 0); this.wait(250); break; case 2 : this.branch(0); break; default : trace("Boss Broke!"); } }; this.boss.scriptVM.setScript(this.bossScript, this.boss, this); this.setLook("camera_5"); this.setConstrain("constrain2"); break; case 1 : if (this.t > (65 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_13"); } else { newEnemy = this.spawn("grub", "spawn_13"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_12"); } else { newEnemy = this.spawn("grub", "spawn_12"); } this.t = 0; } this.t++; if (this.boss.health < 5) { this.boss.gotoAndStop(3); this.paused = false; _root.score = _root.score + 5000; } else { this.paused = true; } break; case 2 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Symbol 328 MovieClip Frame 37
_root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0);
Symbol 328 MovieClip Frame 46
trace(_parent._parent); point = new Object(); point.x = _parent._parent.spawn_2._x; point.y = _parent._parent.spawn_2._y; trace(_parent._parent.spawn_2); g = _parent._parent.addParticle(_parent._parent, "Gib_Egg", point); g.x_velocity = Math.random() * 120; _parent.gotoAndStop(1);
Symbol 347 MovieClip Frame 13
_root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0); _root.effect_controller.wee.start(0, 0);
Symbol 347 MovieClip Frame 16
trace(_parent._parent); point = new Object(); point.x = _parent._parent.spawn_3._x; point.y = _parent._parent.spawn_3._y; g = _parent._parent.addParticle(_parent._parent, "Gib_Egg", point); g.x_velocity = -520; g.y_velocity = -160; g._visible = false;
Symbol 347 MovieClip Frame 46
_parent.gotoAndStop(1);
Symbol 354 MovieClip Frame 16
_parent.gotoAndStop(1);
Symbol 417 MovieClip Frame 59
stop();
Symbol 418 MovieClip [RoachSettings] Frame 1
#initclip 34 Object.registerClass("RoachSettings", Character); #endinitclip stop();
Symbol 422 MovieClip [Level2] Frame 1
#initclip 33 Object.registerClass("Level2", Level); #endinitclip this.gravity = 460; this.damp = 0.2; this.llimit = 5; _root.music_controller.clip.stop(); _root.music_controller2.clip.start(0, 1000); _root.flash();
Instance of Symbol 295 MovieClip "trigger_1" in Symbol 422 MovieClip [Level2] Frame 1
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; _root.getreadybanner.play(); this.setLook("camera_5"); this.setConstrain("constrain2"); this.boss = this.target.dummy; break; case 1 : if (this.t > (85 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_1"); } else { newEnemy = this.spawn("grub", "spawn_1"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_2"); } else { newEnemy = this.spawn("grub", "spawn_2"); } this.t = 0; } this.t++; if (this.boss.health < 5) { this.target.roach.gotoAndStop(5); this.target.roach.spawnGibs(); this.boss.health = 10000; this.boss._y = this.boss._y + 1000; this.boss._x = this.boss._x + 100; _root.win = true; this.paused = false; } else { this.paused = true; } break; case 2 : this.wait(200); this.setLook("player"); this.setConstrain("normal"); break; case 3 : this.target.player.health = -500; this.end(); break; default : trace("Script Broke!"); } }; }
Symbol 422 MovieClip [Level2] Frame 35
stop();
Instance of Symbol 418 MovieClip [RoachSettings] "roach" in Symbol 422 MovieClip [Level2] Frame 35
onClipEvent (load) { this.eggcount = 0; } onClipEvent (enterFrame) { if (this._currentframe == 1) { if (eggcount < 3) { if (Math.random() < 0.1) { this.gotoAndStop(2); this.eggcount++; } } else { this.gotoAndStop(3); this.eggcount = 0; } } }
Instance of Symbol 421 MovieClip in Symbol 422 MovieClip [Level2] Frame 35
onClipEvent (enterFrame) { this.swapDepths(36000); }
Instance of Symbol 295 MovieClip "trigger_1" in Symbol 422 MovieClip [Level2] Frame 35
onClipEvent (load) { this._visible = false; this.targ = _parent.player.bounding_box; this.script = function () { switch (this.pc) { case 0 : this.t = 0; this.setLook("camera_5"); this.setConstrain("constrain2"); break; case 1 : if (this.t > (65 / _root.slomo)) { if (Math.random() < 0.5) { if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_13"); } else { newEnemy = this.spawn("grub", "spawn_13"); } } else if (Math.random() < 0.5) { newEnemy = this.spawn("bug", "spawn_12"); } else { newEnemy = this.spawn("grub", "spawn_12"); } this.t = 0; } this.t++; if (this.boss.health < 5) { this.boss.gotoAndStop(3); this.paused = false; } else { this.paused = true; } break; case 2 : this.setLook("player"); this.setConstrain("normal"); this.end(); break; default : trace("Script Broke!"); } }; }
Symbol 453 Button
on (release) { if (this.music_t.text == "MUSIC: ON ") { this.music_t.text = "MUSIC: OFF "; this.music_s.text = "MUSIC: OFF "; _root.musicon = false; } else { this.music_t.text = "MUSIC: ON "; this.music_s.text = "MUSIC: ON "; _root.musicon = true; } }
Symbol 454 Button
on (release) { play(); }
Symbol 455 Button
on (press) { getURL ("http://www.arrogancy.net/", "_blank"); }
Symbol 462 MovieClip Frame 1
this._visible = false; stop(); l = new Array(); this.onEnterFrame = function () { if (l.push((t = getTimer())) > 9) { gotoAndStop (2); } if (f.text < 16) { f.text = 16; } if (f.text != "") { _root.timestep = f.text / 34; _root.framerate = f.text; } else { _root.timestep = 1; _root.framerate = 34; } };
Symbol 462 MovieClip Frame 2
stop(); this.onEnterFrame = function () { l.push((t = getTimer())); f.text = Math.round(100000 / (t - l.shift())) / 10; if (f.text < 16) { f.text = 16; } if (f.text != "") { _root.timestep = f.text / 34; _root.framerate = f.text; } else { _root.timestep = 1; _root.framerate = 34; } };
Symbol 502 MovieClip Frame 1
_visible = false; stop();
Symbol 502 MovieClip Frame 2
_visible = true;
Symbol 506 MovieClip Frame 1
_visible = false; stop();
Symbol 506 MovieClip Frame 2
_visible = true;
Symbol 510 MovieClip Frame 1
_visible = false; stop();
Symbol 510 MovieClip Frame 2
_visible = true; _root.score = _root.score + 2500;
Symbol 527 Button
on (release) { gotoAndStop (28); }
Symbol 535 Button
on (release) { _root.gotoMenu(); }
Symbol 568 Button
on (release) { getURL ("http://www.macromedia.com/support/flash/flashplayer7updater.html"); }

Library Items

Symbol 1 Sound [heartbeat]Used by:Timeline
Symbol 2 GraphicUsed by:6
Symbol 3 GraphicUsed by:6
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [splash]Uses:2 3 4 5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [goo4]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [goo3]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [goo2]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [goo1]Uses:13
Symbol 15 GraphicUsed by:16  Timeline
Symbol 16 MovieClipUses:15Used by:17  Timeline
Symbol 17 MovieClip [FadeOut]Uses:16
Symbol 18 GraphicUsed by:19 47 453 454 455 527 535 568  Timeline
Symbol 19 MovieClipUses:18Used by:20 21
Symbol 20 MovieClip [flashA]Uses:19
Symbol 21 MovieClip [flashB]Uses:19
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClipUses:23Used by:26
Symbol 25 SoundUsed by:26  Timeline
Symbol 26 MovieClip [SlowItDown]Uses:24 25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip [Dummy]Uses:28Used by:422
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 FontUsed by:34 35 36 37 45 46 520 521 522 523 524 525 526 536 537 538 540 542 543 547 548 549 550 551 552 553 554
Symbol 34 TextUses:33Used by:Timeline
Symbol 35 TextUses:33Used by:Timeline
Symbol 36 TextUses:33Used by:Timeline
Symbol 37 TextUses:33Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:44
Symbol 40 FontUsed by:41 42
Symbol 41 EditableTextUses:40Used by:44
Symbol 42 EditableTextUses:40Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:39 41 42 43Used by:Timeline
Symbol 569 MovieClip [__Packages.Entity]
Symbol 570 MovieClip [__Packages.Integrator]
Symbol 571 MovieClip [__Packages.Vector]
Symbol 572 MovieClip [__Packages.Particle]
Symbol 573 MovieClip [__Packages.Character]
Symbol 574 MovieClip [__Packages.Scripter]
Symbol 575 MovieClip [__Packages.Level]
Symbol 45 TextUses:33Used by:Timeline
Symbol 46 TextUses:33Used by:Timeline
Symbol 47 ButtonUses:18Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:80 184 230 271
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:50 51 52 53 54Used by:80
Symbol 56 MovieClipUsed by:80 104 184 230 271
Symbol 57 GraphicUsed by:69 229
Symbol 58 GraphicUsed by:69 229
Symbol 59 GraphicUsed by:69 229
Symbol 60 GraphicUsed by:69 229
Symbol 61 GraphicUsed by:69
Symbol 62 GraphicUsed by:69
Symbol 63 GraphicUsed by:69
Symbol 64 GraphicUsed by:69
Symbol 65 GraphicUsed by:69 229
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69 229
Symbol 68 GraphicUsed by:69 229
Symbol 69 MovieClipUses:57 58 59 60 61 62 63 64 65 66 67 68Used by:80 104
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:70 71 72 73 74 75 76 77 78Used by:80
Symbol 80 MovieClip [Grub]Uses:49 55 56 69 79Used by:Timeline
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:81 82Used by:104
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:84 85 86 87 88 89 90Used by:104
Symbol 92 GraphicUsed by:103
Symbol 93 GraphicUsed by:103
Symbol 94 GraphicUsed by:103
Symbol 95 GraphicUsed by:103
Symbol 96 GraphicUsed by:103
Symbol 97 GraphicUsed by:103
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:92 93 94 95 96 97 98 99 100 101 102Used by:104
Symbol 104 MovieClip [Bug]Uses:83 91 56 69 103Used by:Timeline
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:105 106Used by:184
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:108 109 110Used by:184
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113Used by:184
Symbol 115 GraphicUsed by:121
Symbol 116 GraphicUsed by:121
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:115 116 117 118 119 120Used by:184
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:184 298 422
Symbol 124 GraphicUsed by:136
Symbol 125 GraphicUsed by:136
Symbol 126 GraphicUsed by:136
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:124 125 126 127 128 129 130 131 132 133 134 135Used by:184
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:137 138 139 140 141 142Used by:184
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:144 145 146 147 148 149Used by:184
Symbol 151 GraphicUsed by:183
Symbol 152 SoundUsed by:183  Timeline
Symbol 153 GraphicUsed by:183
Symbol 154 GraphicUsed by:183
Symbol 155 GraphicUsed by:183
Symbol 156 GraphicUsed by:183
Symbol 157 GraphicUsed by:183
Symbol 158 GraphicUsed by:183
Symbol 159 GraphicUsed by:183
Symbol 160 GraphicUsed by:183
Symbol 161 GraphicUsed by:183
Symbol 162 GraphicUsed by:183
Symbol 163 GraphicUsed by:183
Symbol 164 GraphicUsed by:183
Symbol 165 GraphicUsed by:183
Symbol 166 SoundUsed by:183 229 270 417  Timeline
Symbol 167 GraphicUsed by:183
Symbol 168 GraphicUsed by:183
Symbol 169 GraphicUsed by:183
Symbol 170 GraphicUsed by:183
Symbol 171 GraphicUsed by:183
Symbol 172 GraphicUsed by:183
Symbol 173 GraphicUsed by:183
Symbol 174 GraphicUsed by:183
Symbol 175 GraphicUsed by:183
Symbol 176 GraphicUsed by:183
Symbol 177 GraphicUsed by:183
Symbol 178 GraphicUsed by:183
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182Used by:184
Symbol 184 MovieClip [BeekuSettings]Uses:49 107 56 111 114 121 123 136 143 150 183Used by:298 422  Timeline
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [Gib_1]Uses:185 186Used by:Timeline
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [Gib_2]Uses:188 189Used by:Timeline
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Gib_3]Uses:191 192Used by:Timeline
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [Gib_Bug_1]Uses:194 195Used by:Timeline
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [Gib_Bug_2]Uses:197 198Used by:Timeline
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClip [Gib_Bug_3]Uses:200 201Used by:Timeline
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [Gib_bug_4]Uses:203 204Used by:Timeline
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClip [Shell]Uses:206 207Used by:Timeline
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [Gib_Gob]Uses:209 210Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Power_Slomo]Uses:212Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [Power_Ammo]Uses:214Used by:Timeline
Symbol 216 GraphicUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:216 217 218 219 220Used by:230
Symbol 222 GraphicUsed by:229
Symbol 223 GraphicUsed by:229
Symbol 224 GraphicUsed by:229
Symbol 225 GraphicUsed by:229
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:222 166 223 57 58 59 60 224 225 226 227 65 228 67 68Used by:230
Symbol 230 MovieClip [Fly]Uses:49 221 56 229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip [Power_Health]Uses:231Used by:Timeline
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:233 234Used by:244
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:236 237 238Used by:244
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:240 241 242Used by:244
Symbol 244 MovieClip [Biter]Uses:235 239 243Used by:Timeline
Symbol 245 GraphicUsed by:249
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:245 246 247 248Used by:271
Symbol 250 GraphicUsed by:270
Symbol 251 GraphicUsed by:270
Symbol 252 GraphicUsed by:270
Symbol 253 GraphicUsed by:270
Symbol 254 GraphicUsed by:270
Symbol 255 GraphicUsed by:270
Symbol 256 GraphicUsed by:270
Symbol 257 GraphicUsed by:270
Symbol 258 GraphicUsed by:270
Symbol 259 GraphicUsed by:270
Symbol 260 GraphicUsed by:270
Symbol 261 GraphicUsed by:270
Symbol 262 GraphicUsed by:270
Symbol 263 GraphicUsed by:270
Symbol 264 GraphicUsed by:270
Symbol 265 GraphicUsed by:270
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:250 251 166 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269Used by:271
Symbol 271 MovieClip [EggSac_Character]Uses:49 249 56 270Used by:298  Timeline
Symbol 272 GraphicUsed by:280
Symbol 273 GraphicUsed by:280
Symbol 274 GraphicUsed by:280
Symbol 275 GraphicUsed by:280
Symbol 276 GraphicUsed by:280
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:280
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:272 273 274 275 276 277 278 279Used by:281
Symbol 281 MovieClip [Gib_Egg]Uses:280Used by:Timeline
Symbol 282 Sound [beekuboss.wav]Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClipUses:284Used by:298
Symbol 286 GraphicUsed by:290
Symbol 287 GraphicUsed by:290
Symbol 288 GraphicUsed by:290
Symbol 289 GraphicUsed by:290
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Symbol 418 MovieClip [RoachSettings]Uses:310 328 347 354 417Used by:422
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Symbol 420 GraphicUses:419Used by:421
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClip [Level2]Uses:303 305 123 418 184 29 421 295Used by:Timeline
Symbol 423 Sound [NoWork]Used by:Timeline
Symbol 424 SoundUsed by:510  Timeline
Symbol 425 SoundUsed by:506  Timeline
Symbol 426 Sound [gob.wav]Used by:Timeline
Symbol 427 Sound [loadclip]Used by:Timeline
Symbol 428 Sound [mgun]Used by:Timeline
Symbol 429 Sound [owww.wav]Used by:Timeline
Symbol 430 Sound [powerup.wav]Used by:Timeline
Symbol 431 Sound [squish.wav]Used by:Timeline
Symbol 432 Sound [squishwe.wav]Used by:Timeline
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Symbol 435 Sound [yumyum.wav]Used by:Timeline
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Symbol 527 ButtonUses:18Used by:Timeline
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Symbol 568 ButtonUses:18Used by:Timeline

Instance Names

"hiscore_s"Frame 28Symbol 449 EditableText
"hiscore_t"Frame 28Symbol 450 EditableText
"music_s"Frame 28Symbol 451 EditableText
"music_t"Frame 28Symbol 452 EditableText
"backparallax"Frame 58Symbol 458 MovieClip
"playfield"Frame 58Symbol 459 MovieClip
"fps"Frame 58Symbol 462 MovieClip
"stats"Frame 58Symbol 470 MovieClip
"slomo_controller"Frame 58Symbol 472 MovieClip
"music_controller"Frame 58Symbol 472 MovieClip
"effect_controller"Frame 58Symbol 472 MovieClip
"gun_controller"Frame 58Symbol 472 MovieClip
"slomo_icon"Frame 58Symbol 475 MovieClip
"suck_banner"Frame 58Symbol 502 MovieClip
"getreadybanner"Frame 58Symbol 506 MovieClip
"KickBanner"Frame 58Symbol 510 MovieClip
"score_s"Frame 58Symbol 512 EditableText
"score_t"Frame 58Symbol 513 EditableText
"music_controller2"Frame 58Symbol 472 MovieClip
"super_icon"Frame 58Symbol 516 MovieClip
"health_s"Frame 1458Symbol 555 EditableText
"health_t"Frame 1458Symbol 556 EditableText
"score_s"Frame 1458Symbol 557 EditableText
"score_t"Frame 1458Symbol 558 EditableText
"ammo_s"Frame 1468Symbol 559 EditableText
"ammo_t"Frame 1468Symbol 560 EditableText
"score_s"Frame 1468Symbol 561 EditableText
"score_t"Frame 1468Symbol 562 EditableText
"score_s"Frame 1478Symbol 563 EditableText
"score_t"Frame 1478Symbol 564 EditableText
"score_s"Frame 1478Symbol 565 EditableText
"score_t"Frame 1478Symbol 566 EditableText
"bounding_box"Symbol 29 MovieClip [Dummy] Frame 1Symbol 28 MovieClip
"loadingBar"Symbol 44 MovieClip Frame 1Symbol 39 MovieClip
"bounding_box"Symbol 80 MovieClip [Grub] Frame 1Symbol 49 MovieClip
"gib_point"Symbol 80 MovieClip [Grub] Frame 2Symbol 56 MovieClip
"sprite"Symbol 104 MovieClip [Bug] Frame 2Symbol 91 MovieClip
"gib_point"Symbol 104 MovieClip [Bug] Frame 2Symbol 56 MovieClip
"gib_point_head"Symbol 104 MovieClip [Bug] Frame 2Symbol 56 MovieClip
"gob"Symbol 104 MovieClip [Bug] Frame 2Symbol 56 MovieClip
"sprite"Symbol 104 MovieClip [Bug] Frame 3Symbol 69 MovieClip
"sprite"Symbol 104 MovieClip [Bug] Frame 4Symbol 103 MovieClip
"bounding_box"Symbol 184 MovieClip [BeekuSettings] Frame 1Symbol 49 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 1Symbol 107 MovieClip
"eject"Symbol 184 MovieClip [BeekuSettings] Frame 2Symbol 56 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 3Symbol 111 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 4Symbol 114 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 5Symbol 121 MovieClip
"bullet"Symbol 184 MovieClip [BeekuSettings] Frame 5Symbol 123 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 6Symbol 136 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 7Symbol 143 MovieClip
"bullet"Symbol 184 MovieClip [BeekuSettings] Frame 7Symbol 123 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 8Symbol 150 MovieClip
"bullet"Symbol 184 MovieClip [BeekuSettings] Frame 8Symbol 123 MovieClip
"sprite"Symbol 184 MovieClip [BeekuSettings] Frame 9Symbol 183 MovieClip
"bounding_box"Symbol 230 MovieClip [Fly] Frame 1Symbol 49 MovieClip
"gib_point"Symbol 230 MovieClip [Fly] Frame 2Symbol 56 MovieClip
"sprite"Symbol 230 MovieClip [Fly] Frame 3Symbol 229 MovieClip
"bounding_box"Symbol 271 MovieClip [EggSac_Character] Frame 1Symbol 49 MovieClip
"gib_point"Symbol 271 MovieClip [EggSac_Character] Frame 1Symbol 56 MovieClip
"hardCollisionMap"Symbol 298 MovieClip [Level1] Frame 1Symbol 290 MovieClip
"softCollisionMap"Symbol 298 MovieClip [Level1] Frame 1Symbol 293 MovieClip
"trigger_1"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"camera_1"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"spawn_1"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_3"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"spawn_2"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"camera_2"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"spawn_3"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_0"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"camera_0"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"spawn_0"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_2"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"spawn_m"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_4"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_5"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_6"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_7"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"camera_3"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"trigger_4"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"spawn_8"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_9"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_5"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"camera_4"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"spawn_101"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_7"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"spawn_11"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"trigger_6"Symbol 298 MovieClip [Level1] Frame 1Symbol 295 MovieClip
"camera_5"Symbol 298 MovieClip [Level1] Frame 1Symbol 297 MovieClip
"spawn_12"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"spawn_13"Symbol 298 MovieClip [Level1] Frame 1Symbol 123 MovieClip
"player"Symbol 298 MovieClip [Level1] Frame 1Symbol 184 MovieClip [BeekuSettings]
"set"Symbol 418 MovieClip [RoachSettings] Frame 1Symbol 310 MovieClip
"set"Symbol 418 MovieClip [RoachSettings] Frame 2Symbol 328 MovieClip
"set"Symbol 418 MovieClip [RoachSettings] Frame 3Symbol 347 MovieClip
"hardCollisionMap"Symbol 422 MovieClip [Level2] Frame 1Symbol 305 MovieClip
"spawn_1"Symbol 422 MovieClip [Level2] Frame 1Symbol 123 MovieClip
"spawn_1"Symbol 422 MovieClip [Level2] Frame 1Symbol 123 MovieClip
"roach"Symbol 422 MovieClip [Level2] Frame 1Symbol 418 MovieClip [RoachSettings]
"player"Symbol 422 MovieClip [Level2] Frame 1Symbol 184 MovieClip [BeekuSettings]
"dummy"Symbol 422 MovieClip [Level2] Frame 1Symbol 29 MovieClip [Dummy]
"trigger_1"Symbol 422 MovieClip [Level2] Frame 1Symbol 295 MovieClip
"roach"Symbol 422 MovieClip [Level2] Frame 35Symbol 418 MovieClip [RoachSettings]
"trigger_1"Symbol 422 MovieClip [Level2] Frame 35Symbol 295 MovieClip
"spawn_3"Symbol 422 MovieClip [Level2] Frame 35Symbol 123 MovieClip
"f"Symbol 462 MovieClip Frame 1Symbol 461 EditableText
"ammo_label"Symbol 470 MovieClip Frame 1Symbol 465 EditableText
"health_label"Symbol 470 MovieClip Frame 1Symbol 467 EditableText
"getreadybanner"Symbol 506 MovieClip Frame 1Symbol 505 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "heartbeat"
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ExportAssets (56)Timeline Frame 1Symbol 10 as "goo3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "goo2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "goo1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "FadeOut"
ExportAssets (56)Timeline Frame 1Symbol 20 as "flashA"
ExportAssets (56)Timeline Frame 1Symbol 21 as "flashB"
ExportAssets (56)Timeline Frame 1Symbol 26 as "SlowItDown"
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ExportAssets (56)Timeline Frame 4Symbol 80 as "Grub"
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ExportAssets (56)Timeline Frame 4Symbol 213 as "Power_Slomo"
ExportAssets (56)Timeline Frame 4Symbol 215 as "Power_Ammo"
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ExportAssets (56)Timeline Frame 4Symbol 232 as "Power_Health"
ExportAssets (56)Timeline Frame 4Symbol 244 as "Biter"
ExportAssets (56)Timeline Frame 4Symbol 271 as "EggSac_Character"
ExportAssets (56)Timeline Frame 4Symbol 281 as "Gib_Egg"
ExportAssets (56)Timeline Frame 4Symbol 282 as "beekuboss.wav"
ExportAssets (56)Timeline Frame 5Symbol 271 as "EggSac_Character"
ExportAssets (56)Timeline Frame 5Symbol 271 as "EggSac_Character"
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ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 418 as "RoachSettings"
ExportAssets (56)Timeline Frame 6Symbol 184 as "BeekuSettings"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Dummy"
ExportAssets (56)Timeline Frame 6Symbol 422 as "Level2"
ExportAssets (56)Timeline Frame 6Symbol 423 as "NoWork"
ExportAssets (56)Timeline Frame 10Symbol 426 as "gob.wav"
ExportAssets (56)Timeline Frame 11Symbol 1 as "heartbeat"
ExportAssets (56)Timeline Frame 12Symbol 427 as "loadclip"
ExportAssets (56)Timeline Frame 13Symbol 428 as "mgun"
ExportAssets (56)Timeline Frame 14Symbol 429 as "owww.wav"
ExportAssets (56)Timeline Frame 16Symbol 430 as "powerup.wav"
ExportAssets (56)Timeline Frame 18Symbol 431 as "squish.wav"
ExportAssets (56)Timeline Frame 19Symbol 432 as "squishwe.wav"
ExportAssets (56)Timeline Frame 22Symbol 435 as "yumyum.wav"
ExportAssets (56)Timeline Frame 23Symbol 1 as "heartbeat"
ExportAssets (56)Timeline Frame 24Symbol 436 as "BOUNCED"
ExportAssets (56)Timeline Frame 25Symbol 436 as "BOUNCED"

Labels

"end_init"Frame 27
"walk"Symbol 80 MovieClip [Grub] Frame 2
"die"Symbol 80 MovieClip [Grub] Frame 3
"walk"Symbol 104 MovieClip [Bug] Frame 2
"die"Symbol 104 MovieClip [Bug] Frame 3
"stand"Symbol 184 MovieClip [BeekuSettings] Frame 2
"run"Symbol 184 MovieClip [BeekuSettings] Frame 3
"jump"Symbol 184 MovieClip [BeekuSettings] Frame 4
"shoot"Symbol 184 MovieClip [BeekuSettings] Frame 5
"hit"Symbol 184 MovieClip [BeekuSettings] Frame 6
"shootup"Symbol 184 MovieClip [BeekuSettings] Frame 7
"shootdown"Symbol 184 MovieClip [BeekuSettings] Frame 8
"super"Symbol 184 MovieClip [BeekuSettings] Frame 9
"die"Symbol 230 MovieClip [Fly] Frame 3
"normal"Symbol 290 MovieClip Frame 1
"constrain"Symbol 290 MovieClip Frame 2
"constrain2"Symbol 290 MovieClip Frame 3
"constrian3"Symbol 290 MovieClip Frame 4
"idle"Symbol 418 MovieClip [RoachSettings] Frame 1
"spit"Symbol 418 MovieClip [RoachSettings] Frame 2
"pee"Symbol 418 MovieClip [RoachSettings] Frame 3
"hit"Symbol 418 MovieClip [RoachSettings] Frame 4

Dynamic Text Variables

progressSymbol 41 EditableText"100%"




http://swfchan.com/6/27772/info.shtml
Created: 11/8 -2019 19:40:01 Last modified: 11/8 -2019 19:40:01 Server time: 22/12 -2024 21:05:03