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Draw Destroy.swf

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Flash #27846

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Text
Photoshop

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Vancouver Film School
foundation and visual design program
by
Jeffrie Wu
A special thanks to: The class of fd24
James Disano, jen macdonald, and My parents

draw.

destroy.

play

done

GO

DRAW.

erase

edit

RESET

RLY
?

rly
?

help tip

D

A

S

W

SPACEBAR

click to continue

Skip

LEFT CLICK

LEVEL 3

LEVEL 3

LEVEL 2

Photoshop

edit

file

view

help

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

the end

thanks for
playing!

Photoshop

edit

file

view

help

19

LEVEL 1

100HP

try
again

immune

boss Fight

block

dodge

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 3
function dance() { char_dance._visible = true; char_dance.mc_larm.attachMovie("mc_lefta", "holder_larm", 80); char_dance.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_dance.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_dance.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); char_dance.onEnterFrame = function () { char_body._x2 = char_dance._x + char_dance.mc_body._x; char_body._y2 = char_dance._y + char_dance.mc_body._y; char_head._x2 = char_dance._x + char_dance.mc_head._x; char_head._y2 = char_dance._y + char_dance.mc_head._y; }; } function hideTools() { mc_palette._visible = false; btn_whitepicker._visible = false; btn_blackpicker._visible = false; mc_selected._visible = false; mc_slider._visible = false; mc_erase._visible = false; if ((((char_body != undefined) && (char_head != undefined)) && (char_sweapon != undefined)) && (char_rweapon != undefined)) { btn_go._visible = true; btn_go._x = 450; btn_go._y = 240; movearrow(btn_go); sendTipNF("Bring It To Life!"); btn_reset._visible = true; btn_reset._x = 450; btn_reset._y = 322; } } function showTools() { mc_placeholderlimbs._visible = false; btn_reset._visible = false; btn_rly1._visible = false; btn_rly2._visible = false; btn_dance._visible = false; sendTip("Pick Your Color"); movearrow(mc_palette); mc_gfxholdersweapon._visible = false; mc_gfxholderrweapon._visible = false; mc_headedit._visible = false; mc_bodyedit._visible = false; mc_sweaponedit._visible = false; mc_rweaponedit._visible = false; mc_palette._visible = true; btn_whitepicker._visible = true; btn_blackpicker._visible = true; mc_selected._visible = true; mc_slider._visible = true; mc_erase._visible = true; btn_done._visible = true; btn_go._visible = false; } function turnDrawOff() { onMouseUp = function () { }; onMouseDown = function () { }; } function drawChar(textName) { mc_brush.swapDepths(10000); textName.lineStyle(lineweight, linecolor, 100); imdrawing = false; onMouseDown = function () { if (imdrawing == false) { textName.moveTo(_xmouse, _ymouse); imdrawing = true; } if (imdrawing == true) { onEnterFrame = function () { textName.lineTo(_xmouse, _ymouse); }; } }; onMouseUp = function () { onEnterFrame = function () { imdrawing = false; mc_brush.swapDepths(10000); }; }; } stop(); TextField.prototype.swapDepths = MovieClip.prototype.swapDepths; txt_help.swapDepths(2000); mc_txtbgfader.swapDepths(1999); _global.newScale = 0.35; _global.linecolor = "0x000000"; _global.lineweight = "20"; _global.char_part = "char_head"; _global.defaultBrush = mc_brush._width; _global.gunpointx = mc_gunpoint._x; _global.gunpointy = mc_gunpoint._y; btn_workarea._visible = false; btn_done._visible = false; btn_go._visible = false; btn_dance._visible = false; mc_headedit._visible = false; mc_bodyedit._visible = false; mc_sweaponedit._visible = false; mc_rweaponedit._visible = false; mc_s_handle._visible = false; mc_r_handle._visible = false; mc_gfxholdersweapon._visible = false; mc_gfxholderrweapon._visible = false; char_dance._visible = false; char_move._visible = false; mc_gunpoint._visible = false; hideTools(); mc_gfxholderhead.onRelease = function () { btn_workarea._visible = true; if (char_body != undefined) { char_body._visible = false; } holder._visible = true; holder.attachMovie("mc_gfxholderhead", "holder", 2); holder._xscale = 350; holder._yscale = 350; holder._alpha = 50; mc_gfxholderhead._visible = false; mc_gfxholderbody._visible = false; createEmptyMovieClip("char_head", 1); _global.char_part = char_head; drawChar(char_head); showTools(); }; mc_gfxholderbody.onRelease = function () { btn_workarea._visible = true; if (char_head != undefined) { char_head._visible = false; } holder._visible = true; holder.attachMovie("mc_gfxholderbody", "holder", 2); holder._xscale = 275; holder._yscale = 275; holder._alpha = 50; mc_gfxholderhead._visible = false; mc_gfxholderbody._visible = false; createEmptyMovieClip("char_body", 2); _global.char_part = char_body; drawChar(char_body); showTools(); }; btn_done.onRelease = function () { btn_done._visible = false; holder._visible = false; if (char_head != undefined) { char_head._visible = true; mc_headedit._visible = true; } if (char_body != undefined) { char_body._visible = true; mc_bodyedit._visible = true; } if (char_sweapon != undefined) { char_sweapon._visible = true; mc_sweaponedit._visible = true; } if (char_rweapon != undefined) { char_rweapon._visible = true; mc_rweaponedit._visible = true; } if (_global.char_part == char_head) { com.darronschall.DynamicRegistration.initialize(char_head); char_head.setRegistration(190, 350); char_head._xscale2 = 35.7142857142857; char_head._yscale2 = 35.7142857142857; char_head._x2 = holder_head._x; char_head._y2 = holder_head._y; if (char_body == undefined) { mc_placeholderlimbs._visible = true; mc_gfxholderbody._visible = true; sendTipNF("Click To Draw Your Body"); movearrow(mc_gfxholderbody); } } if (_global.char_part == char_body) { com.darronschall.DynamicRegistration.initialize(char_body); char_body.setRegistration(190, 370); char_body._xscale2 = 36.3636363636364; char_body._yscale2 = 36.3636363636364; char_body._x2 = holder_body._x; char_body._y2 = holder_body._y; if (char_head == undefined) { mc_placeholderlimbs._visible = true; mc_gfxholderhead._visible = true; movearrow(mc_gfxholderhead); sendTipNF("Click To Draw Your Head"); } } if (_global.char_part == char_sweapon) { com.darronschall.DynamicRegistration.initialize(char_sweapon); char_sweapon.setRegistration(mc_s_handle._x, mc_s_handle._y); char_sweapon._xscale2 = 50; char_sweapon._yscale2 = 50; char_sweapon._x2 = holder_sweapon._x; char_sweapon._y2 = holder_sweapon._y; mc_s_handle._visible = false; } if (_global.char_part == char_rweapon) { gunpointx = mc_gunpoint._x - mc_r_handle._x; gunpointy = mc_gunpoint._y - mc_r_handle._y; com.darronschall.DynamicRegistration.initialize(char_rweapon); char_rweapon.setRegistration(mc_r_handle._x, mc_r_handle._y); char_rweapon.attachMovie("holder_part", "gunpoint", 6); char_rweapon.gunpoint._x = gunpointx; char_rweapon.gunpoint._y = gunpointy; char_rweapon._xscale2 = 40; char_rweapon._yscale2 = 40; char_rweapon._x2 = holder_rweapon._x; char_rweapon._y2 = holder_rweapon._y; mc_r_handle._visible = false; mc_gunpoint._visible = false; } if ((char_head != undefined) && (char_body != undefined)) { mc_gfxholderbody._visible = false; mc_gfxholderhead._visible = false; if (char_sweapon == undefined) { mc_gfxholdersweapon._visible = true; movearrow(mc_gfxholdersweapon); sendTipNF("Click To Draw Your Swinging Weapon"); } if ((char_sweapon != undefined) && (char_rweapon == undefined)) { mc_gfxholderrweapon._visible = true; movearrow(mc_gfxholderrweapon); sendTipNF("Click To Draw Your Shooting Weapon"); } mc_placeholderlimbs._visible = false; dance(); } hideTools(); char_head.swapDepths(79); char_body.swapDepths(77); turnDrawOff(); btn_workarea._visible = false; }; mc_erase.onRelease = function () { _global.char_part.clear(); }; mc_headedit.onRelease = function () { delete char_dance.onEnterFrame; char_dance._visible = false; showTools(); mc_headedit._visible = false; btn_workarea._visible = true; if (char_body != undefined) { char_body._visible = false; char_sweapon._visible = false; char_rweapon._visible = false; } holder._visible = true; holder.attachMovie("mc_gfxholderhead", "holder", 2); holder._xscale = 350; holder._yscale = 350; holder._alpha = 50; char_head._visible = true; char_head.setRegistration(0, 0); char_head._xscale2 = 100; char_head._yscale2 = 100; char_head._x2 = 0; char_head._y2 = 0; mc_gfxholderhead._visible = false; mc_gfxholderbody._visible = false; _global.char_part = char_head; drawChar(char_head); }; mc_bodyedit.onRelease = function () { delete char_dance.onEnterFrame; char_dance._visible = false; showTools(); btn_workarea._visible = true; if (char_head != undefined) { char_head._visible = false; char_sweapon._visible = false; char_rweapon._visible = false; } holder._visible = true; holder.attachMovie("mc_gfxholderbody", "holder", 2); holder._xscale = 275; holder._yscale = 275; holder._alpha = 50; char_body._visible = true; char_body.setRegistration(0, 0); char_body._xscale2 = 100; char_body._yscale2 = 100; char_body._x2 = 0; char_body._y2 = 0; mc_gfxholderhead._visible = false; mc_gfxholderbody._visible = false; _global.char_part = char_body; drawChar(char_body); }; mc_sweaponedit.onRelease = function () { btn_go._visible = false; mc_gfxholdersweapon._visible = false; delete char_dance.onEnterFrame; char_dance._visible = false; mc_s_handle._visible = true; showTools(); btn_workarea._visible = true; char_head._visible = false; char_body._visible = false; char_rweapon._visible = false; holder._visible = true; holder.attachMovie("mc_gfxholdersweapon", "holder", 2); holder._xscale = 200; holder._yscale = 200; holder._alpha = 50; char_sweapon._visible = true; char_sweapon.setRegistration(0, 0); char_sweapon._xscale2 = 100; char_sweapon._yscale2 = 100; char_sweapon._x2 = 0; char_sweapon._y2 = 0; _global.char_part = char_sweapon; drawChar(char_sweapon); }; mc_rweaponedit.onRelease = function () { btn_go._visible = false; mc_gfxholderrweapon._visible = false; delete char_dance.onEnterFrame; char_dance._visible = false; mc_r_handle._visible = true; mc_gunpoint._visible = true; showTools(); btn_workarea._visible = true; char_head._visible = false; char_body._visible = false; char_sweapon._visible = false; holder._visible = true; holder.attachMovie("mc_gfxholderrweapon", "holder", 2); holder._xscale = 250; holder._yscale = 250; holder._alpha = 50; char_rweapon._visible = true; char_rweapon.setRegistration(0, 0); char_rweapon._xscale2 = 100; char_rweapon._yscale2 = 100; char_rweapon._x2 = 0; char_rweapon._y2 = 0; _global.char_part = char_rweapon; drawChar(char_rweapon); }; btn_dance.onRelease = function () { dance(); }; mc_gfxholdersweapon.onRelease = function () { delete char_dance.onEnterFrame; char_dance._visible = false; char_head._visible = false; char_body._visible = false; char_rweapon._visible = false; mc_s_handle._visible = true; mc_s_handle.swapDepths(102); btn_workarea._visible = true; holder._visible = true; holder.attachMovie("mc_gfxholdersweapon", "holder", 2); holder._xscale = 200; holder._yscale = 200; holder._alpha = 50; mc_gfxholdersweapon._visible = false; createEmptyMovieClip("char_sweapon", 3); _global.char_part = char_sweapon; drawChar(char_sweapon); showTools(); }; mc_gfxholderrweapon.onRelease = function () { delete char_dance.onEnterFrame; char_dance._visible = false; char_head._visible = false; char_body._visible = false; char_sweapon._visible = false; mc_r_handle._visible = true; mc_r_handle.swapDepths(103); mc_gunpoint._visible = true; mc_gunpoint.swapDepths(104); btn_workarea._visible = true; holder._visible = true; holder.attachMovie("mc_gfxholderrweapon", "holder", 2); holder._xscale = 250; holder._yscale = 250; holder._alpha = 50; mc_gfxholderrweapon._visible = false; createEmptyMovieClip("char_rweapon", 4); _global.char_part = char_rweapon; drawChar(char_rweapon); showTools(); }; btn_reset.onRelease = function () { sendTipNF("Are You Sure?"); movearrow(btn_reset); btn_rly1._visible = true; btn_rly1._x = btn_reset._x; btn_rly1._y = btn_reset._y; btn_reset._visible = false; }; btn_rly1.onRelease = function () { sendTipNF("Are You Really Sure?"); btn_rly2._visible = true; btn_rly2._x = btn_rly1._x; btn_rly2._y = btn_rly1._y; btn_rly1._visible = false; }; btn_rly2.onRelease = function () { char_head.clear(); char_body.clear(); char_sweapon.clear(); char_rweapon.clear(); char_rweapon.removeMovieClip(); char_sweapon.removeMovieClip(); char_head.removeMovieClip(); char_body.removeMovieClip(); turnDrawOff(); btn_rly1._visible = false; btn_rly2._visible = false; btn_reset._visible = false; delete char_dance.onEnterFrame; btn_workarea._visible = false; mc_placeholderlimbs._visible = true; btn_done._visible = false; btn_go._visible = false; btn_dance._visible = false; mc_headedit._visible = false; mc_bodyedit._visible = false; mc_sweaponedit._visible = false; mc_rweaponedit._visible = false; mc_s_handle._visible = false; mc_r_handle._visible = false; mc_gfxholdersweapon._visible = false; mc_gfxholderrweapon._visible = false; char_dance._visible = false; char_move._visible = false; mc_gfxholderhead._visible = true; mc_gfxholderbody._visible = true; char_part = "char_head"; mc_gunpoint._visible = false; sendTipNF("Click To Draw Your Head"); movearrow(mc_gfxholderhead); hideTools(); }; btn_go.onRelease = function () { gotoAndPlay ("tutorial"); }; function drawPart() { if (_global.char_part == char_head) { drawChar(char_head); } if (_global.char_part == char_body) { drawChar(char_body); } if (_global.char_part == char_sweapon) { drawChar(char_sweapon); } if (_global.char_part == char_rweapon) { drawChar(char_rweapon); } } mc_brush._visible = false; onMouseMove = function () { mc_brush._x = _xmouse; mc_brush._y = _ymouse; }; btn_workarea.onRollOver = function () { if (btn_done._visible == true) { drawPart(); Mouse.hide(); mc_brush._width = lineweight - 1; mc_brush._height = lineweight - 1; mc_brush._visible = true; } }; btn_workarea.onRollOut = (btn_workarea.onReleaseOutside = function () { turnDrawOff(); Mouse.show(); mc_brush._visible = false; }); mc_s_handle.onRollOver = function () { turnDrawOff(); Mouse.show(); mc_brush._visible = false; movearrow(mc_s_handle); sendTip("Click To Drag Handle"); }; mc_s_handle.onPress = function () { origX = this._x; origY = this._y; this.startDrag(); }; mc_s_handle.onRelease = (mc_s_handle.onReleaseOutside = function () { if ((_xmouse > 380) || (_ymouse > 380)) { this._x = origX; this._y = origY; } this.stopDrag(); }); mc_r_handle.onRollOver = function () { turnDrawOff(); Mouse.show(); mc_brush._visible = false; movearrow(mc_r_handle); sendTip("Click To Drag Handle"); }; mc_r_handle.onPress = function () { origX = this._x; origY = this._y; this.startDrag(); }; mc_r_handle.onRelease = (mc_r_handle.onReleaseOutside = function () { if ((((_xmouse > 380) || (_ymouse > 380)) || (mc_r_handle._x >= mc_gunpoint._x)) || (mc_r_handle._y <= mc_gunpoint._y)) { this._x = origX; this._y = origY; } this.stopDrag(); }); mc_gunpoint.onRollOver = function () { turnDrawOff(); Mouse.show(); mc_brush._visible = false; movearrow(mc_gunpoint); sendTip("Click To Drag Where Projectiles Exit"); }; mc_gunpoint.onPress = function () { origX = this._x; origY = this._y; this.startDrag(); }; mc_gunpoint.onRelease = (mc_gunpoint.onReleaseOutside = function () { if ((((_xmouse > 380) || (_ymouse > 380)) || (mc_gunpoint._x <= mc_r_handle._x)) || (mc_gunpoint._y >= mc_r_handle._y)) { this._x = origX; this._y = origY; } gunpointx = mc_gunpoint._x; gunpointy = mc_gunpoint._y; this.stopDrag(); }); btn_blackpicker.onRelease = function () { mc_selected._x = btn_blackpicker._x; mc_selected._y = btn_blackpicker._y; _global.linecolor = "0x000000"; drawPart(); turnDrawOff(); }; btn_whitepicker.onRelease = function () { mc_selected._x = btn_whitepicker._x; mc_selected._y = btn_whitepicker._y; _global.linecolor = "0xffffff"; drawPart(); turnDrawOff(); }; _root.globalSound = new Sound(); _global.mySoundVolume = 50; _root.globalSound.setVolume(mySoundVolume); _root.globalSound.stop(); drawMusic = new Sound(music); drawMusic.attachSound("drawingmusic"); drawMusic.start(0, 99); mc_mute.onRelease = function () { if (this.muteon == false) { _root.globalSound.setVolume(0); this.muteon = true; this.mute_on._visible = true; } else { _root.globalSound.setVolume(_global.mySoundVolume); this.muteon = false; this.mute_on._visible = false; } }; function movearrow(clipmove) { degrees = findangle(mc_helperarrow._x, mc_helperarrow._y, cenx(clipmove), ceny(clipmove)); mc_helperarrow._rotation = degrees; } function cenx(clip) { centerx = clip._x + (clip._width / 2); return(centerx); } function ceny(clip) { centery = clip._y + (clip._height / 2); return(centery); } function findangle(x0, y0, x1, y1) { if ((y0 > y1) && (x0 > x1)) { number = (y0 - y1) / (x0 - x1); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; } if ((y0 > y1) && (x1 > x0)) { number = (y0 - y1) / (x1 - x0); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = 180 - degrees; } if ((y1 > y0) && (x0 > x1)) { number = (y1 - y0) / (x0 - x1); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = -degrees; } if ((y1 > y0) && (x1 > x0)) { number = (y1 - y0) / (x1 - x0); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = degrees - 180; } return(degrees); } function angle(x0, y0, x1, y1) { if ((y0 > y1) && (x0 > x1)) { number = (y0 - y1) / (x0 - x1); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; } if ((y0 > y1) && (x1 > x0)) { number = (y0 - y1) / (x1 - x0); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = degrees; } if ((y1 > y0) && (x0 > x1)) { number = (y1 - y0) / (x0 - x1); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = degrees; } if ((y1 > y0) && (x1 > x0)) { number = (y1 - y0) / (x1 - x0); rad = Math.atan(number); degrees = (rad / Math.PI) * 180; degrees = degrees; } return(degrees); } function NTDfader(myTarget, myAlpha) { myTarget.onEnterFrame = function () { flagFaderDone = false; intA = myTarget._alpha; newA = myAlpha; newAlpha = intA + ((newA - intA) / 9); myTarget._alpha = newAlpha; if (newAlpha == myAlpha) { flagFaderDone = true; delete this.onEnterFrame; } }; } function distanceP(x0, y0, x1, y1) { distanceBetween = Math.sqrt(Math.pow(Math.abs(x1 - x0), 2) + Math.pow(Math.abs(y1 - y0), 2)); return(distanceBetween); } function fadeTip() { clearTimeout(tipID); mc_helperarrow.onEnterFrame = function () { if ((txt_help._alpha > 0) && (_global.fade == true)) { txt_help._alpha = txt_help._alpha - 1; } else { delete mc_helperarrow.onEnterFrame; } }; } function sendTip(tip) { txt_help.text = tip; txt_help._alpha = 100; tipID = setTimeout(fadeTip, 2000); _global.fade = true; if (tip != "") { _root.mc_txtbgfader.gotoAndPlay(1); } else { _root.mc_txtbgfader.gotoAndStop("end"); } } function sendTipNF(tip) { txt_help.text = tip; txt_help._alpha = 100; _global.fade = false; if (tip != "") { _root.mc_txtbgfader.gotoAndStop(1); } else { _root.mc_txtbgfader.gotoAndStop("end"); } } function moveblinker(clipmove) { mc_blinkring._visible = true; mc_blinkring._x = cenx(clipmove); mc_blinkring._y = ceny(clipmove); } mc_helperarrow.swapDepths(300); _global.flagFaderDone = true; sendTipNF("Click To Draw Your Head"); movearrow(mc_gfxholderhead); mc_slider.mc_indicator.onRollOver = function () { sendTip("Adjust Your Brush Size"); movearrow(mc_slider); }; mc_erase.onRollOver = function () { sendTip("Erase It All"); movearrow(mc_erase); }; mc_palette.onRollOver = function () { sendTip("Pick Your Color"); movearrow(mc_palette); }; stop();
Instance of Symbol 596 MovieClip "mc_placeholderlimbs" in Frame 3
onClipEvent (load) { this.swapDepths(500); }
Instance of Symbol 634 MovieClip "char_dance" in Frame 3
onClipEvent (load) { this.swapDepths(501); }
Instance of Symbol 637 MovieClip "char_move" in Frame 3
/* no clip actions */
Instance of Symbol 641 MovieClip "hitbox" in Frame 3
onClipEvent (load) { this._visible = false; }
Instance of Symbol 648 MovieClip "mc_mute" in Frame 3
onClipEvent (load) { this.muteon = false; }
Frame 4
function swingDetect() { justSwung = false; } function swingPause() { _root.swingClear = true; } function moveFeet() { holder_feet._x = char_position._x; holder_feet._y = char_position._y + (newScale * (21 + footheight)); } function charMove() { hitbox._x = char_position._x; hitbox._y = char_position._y; if (frozen == false) { if (((((((!swinging) && (!_root.ground.hitTest(holder_feet._x + (newScale * 66), holder_feet._y, true))) && (!_root.ground.hitTest(holder_feet._x - (newScale * 66), holder_feet._y, true))) && (!_root.bg.ground.hitTest(holder_feet._x + (newScale * 66), holder_feet._y, true))) && (!_root.bg.ground.hitTest(holder_feet._x - (newScale * 66), holder_feet._y, true))) && (!_root.bg.ground.hitTest(holder_feet._x, holder_feet._y, true))) && (!jumping)) { char_position._y = char_position._y + fallspeed; falling = true; moveFeet(); } if (charDead == true) { speedC = 0; dir = "right"; runToggle = false; jumping = false; falling = true; swinging = false; } else { if (swinging) { if (_root.mc_lwall.hitTest(char_position._x - 20, char_position._y, true) && (!_root.bg.obstacle.hitTest(char_position._x - 25, char_position._y, true))) { _root.bg._x = _root.bg._x - swingXchange; } if (_root.mc_rwall.hitTest(char_position._x + 20, char_position._y, true) && (!_root.bg.obstacle.hitTest(char_position._x + 25, char_position._y, true))) { _root.bg._x = _root.bg._x - swingXchange; } } if (runToggle == true) { speedC = speedC * 0.95; } else { speedC = speedC * 0.85; } if (speedC > 0) { dir = "right"; } else if (speedC < 0) { dir = "left"; } if (!swinging) { if (dir == "right") { if (_global.bossfight != true) { if (_root.mc_rwall.hitTest(char_position._x + 20, char_position._y, true) && (!_root.bg.obstacle.hitTest(char_position._x + 25, char_position._y, true))) { _root.bg._x = _root.bg._x - speedC; if (_root.mc_exitarrow._visible == true) { _root.mc_exitarrow._x = _root.mc_exitarrow._x - speedC; } } else if (!_root.bg.obstacle.hitTest(char_position._x + 25, char_position._y, true)) { char_position._x = char_position._x + speedC; moveFeet(); } } else if ((!_root.mc_rboundary.hitTest(char_position._x + 25, char_position._y, true)) && (!_root.bg.obstacle.hitTest(char_position._x + 25, char_position._y, true))) { char_position._x = char_position._x + speedC; moveFeet(); } } if (dir == "left") { if (_global.bossfight != true) { if (_root.mc_lwall.hitTest(char_position._x - 20, char_position._y, true) && (!_root.bg.obstacle.hitTest(char_position._x - 25, char_position._y, true))) { _root.bg._x = _root.bg._x - speedC; if (_root.mc_exitarrow._visible == true) { _root.mc_exitarrow._x = _root.mc_exitarrow._x - speedC; } } else if (!_root.bg.obstacle.hitTest(char_position._x - 25, char_position._y, true)) { char_position._x = char_position._x + speedC; moveFeet(); } } else if ((!_root.mc_lboundary.hitTest(char_position._x - 25, char_position._y, true)) && (!_root.bg.obstacle.hitTest(char_position._x - 25, char_position._y, true))) { char_position._x = char_position._x + speedC; moveFeet(); } } } if (leftKeyDown == true) { if (speedC > (-maxmove)) { speedC--; } } else if (rightKeyDown == true) { if (speedC < maxmove) { speedC++; } } if ((speedC < friction) && (speedC > (-friction))) { speedC = 0; } if (((isJumpDown == true) && (!jumping)) && (!falling)) { jumpSound.start(0, 1); jumping = true; } if (jumping) { char_position._y = char_position._y - jump; moveFeet(); jump = jump - 0.5; if (jump < 0) { falling = true; } if (jump < -15) { jump = -15; } } if ((((_root.ground.hitTest(holder_feet._x - (newScale * 66), holder_feet._y, true) || (_root.ground.hitTest(holder_feet._x + (newScale * 66), holder_feet._y, true))) || (_root.bg.ground.hitTest(holder_feet._x - (newScale * 66), holder_feet._y, true) || (_root.bg.ground.hitTest(holder_feet._x + (newScale * 66), holder_feet._y, true)))) || (_root.bg.ground.hitTest(holder_feet._x, holder_feet._y, true))) && (falling)) { jump = 12; jumping = false; falling = false; if (Key.isDown(65)) { animLeft(); } else if (Key.isDown(68)) { animRight(); } else { char_move.holder_head.attachMovie("mc_charHeadLand", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyLand", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsLand", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsLand", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); } } } } char_move._x = char_position._x; char_move._y = char_position._y; } function animLeft() { keyLUpYet = false; char_move._visible = true; if ((clearToRun == true) || (runToggle == true)) { runToggle = true; char_move.holder_head.attachMovie("mc_charHeadRunL", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsRunL", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsRun", "mc_legs", 80); } else { runToggle = false; char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsWalkL", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsWalk", "mc_legs", 80); } clearTimeout(runID); clearToRun = true; runID = setTimeout(okRun, 750); char_move.holder_feet.mc_legs._xscale = -1 * char_move.holder_feet.mc_legs._xscale; char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); if (orientationChar == "right") { if (stopPower == false) { swapHands(); char_sweapon._rotation2 = -1 * char_sweapon._rotation2; } char_sweapon._xscale2 = -1 * char_sweapon._xscale2; char_rweapon._xscale2 = -1 * char_rweapon._xscale2; char_body._xscale2 = -1 * char_body._xscale2; char_head._xscale2 = -1 * char_head._xscale2; orientationChar = "left"; gunInit(); } orientationChar = "left"; updateCharacter(); } function animRight() { keyRUpYet = false; char_move._visible = true; if ((clearToRun == true) || (runToggle == true)) { runToggle = true; char_move.holder_head.attachMovie("mc_charHeadRunR", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsRunR", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsRun", "mc_legs", 80); } else { runToggle = false; char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsWalkR", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsWalk", "mc_legs", 80); } clearTimeout(runID); clearToRun = true; runID = setTimeout(okRun, 750); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); if (orientationChar == "left") { if (stopPower == false) { swapHands(); char_sweapon._rotation2 = -1 * char_sweapon._rotation2; } char_sweapon._xscale2 = -1 * char_sweapon._xscale2; char_rweapon._xscale2 = -1 * char_rweapon._xscale2; char_body._xscale2 = -1 * char_body._xscale2; char_head._xscale2 = -1 * char_head._xscale2; orientationChar = "right"; gunInit(); } orientationChar = "right"; updateCharacter(); } function animJump() { char_move.holder_head.attachMovie("mc_charHeadJump", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyJump", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsJump", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsJump", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); } function gunInit() { if (orientationChar == "right") { tempLocx = char_rweapon._x2 + char_rweapon.gunpoint._x; tempLocy = char_rweapon._y2 + char_rweapon.gunpoint._y; radiusP = distanceP(char_rweapon._x2, 400 - char_rweapon._y2, tempLocx, 400 - tempLocy); radiusHP = (400 - tempLocy) - (400 - char_rweapon._y2); initPointAngle = 180 - findangle(char_rweapon._x2, char_rweapon._y2, tempLocx, tempLocy); mc_shotexit._x = tempLocx; mc_shotexit._y = tempLocy; } else { tempLocx = char_rweapon._x2 - char_rweapon.gunpoint._x; tempLocy = char_rweapon._y2 + char_rweapon.gunpoint._y; radiusP = distanceP(char_rweapon._x2, 400 - char_rweapon._y2, tempLocx, 400 - tempLocy); radiusHP = (400 - tempLocy) - (400 - char_rweapon._y2); initPointAngle = 180 - findangle(char_rweapon._x2, char_rweapon._y2, tempLocx, tempLocy); mc_shotexit._x = tempLocx; mc_shotexit._y = tempLocy; } } function sgn(val) { if (val < 0) { return(-1); } return(1); } function movePointGFX() { mc_shotexit._x = tempLocx; mc_shotexit._y = tempLocy; } function adjustPoint() { tempcX = Math.cos(((char_rweapon._rotation2 - initPointAngle) * Math.PI) / 180) * radiusP; tempcY = Math.sin(((char_rweapon._rotation2 - initPointAngle) * Math.PI) / 180) * radiusP; tempLocx = tempcX + char_rweapon._x2; tempLocy = tempcY + char_rweapon._y2; movePointGFX(); } function gunAim() { if (orientationChar == "right") { xmouse_abouth = _xmouse - char_rweapon._x2; ymouse_abouth = (400 - _ymouse) - (400 - char_rweapon._y2); if (_xmouse < (char_rweapon._x2 + radiusHP)) { xmouse_abouth = radiusHP; ymouse_abouth = radiusHP; } if ((_xmouse > (char_rweapon._x2 + radiusHP)) && (ymouse_abouth > 0)) { p2x = Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(ymouse_abouth / xmouse_abouth, 2))); p2y = Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(xmouse_abouth / ymouse_abouth, 2))); p1x = char_rweapon.gunpoint._x; p1y = -1 * char_rweapon.gunpoint._y; distanceMoved = distanceP(p2x, p2y, p1x, p1y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = (angleMoved / Math.PI) * 180; if (p1x <= p2x) { degreesMoved = degreesMoved * -1; } degreesMoved = degreesMoved * -1; hpx = Math.cos(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; hpy = Math.sin(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; dx = xmouse_abouth - hpx; dy = ymouse_abouth - hpy; dr = Math.sqrt((dx * dx) + (dy * dy)); Dv = (ymouse_abouth * hpx) - (hpy * xmouse_abouth); p3x1 = ((Dv * dy) + ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3x2 = ((Dv * dy) - ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y1 = (((-Dv) * dx) + (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y2 = (((-Dv) * dx) - (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); distanceMoved = distanceP(p3x1, p3y1, p2x, p2y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = degreesMoved - ((angleMoved / Math.PI) * 180); char_rweapon._rotation2 = degreesMoved; } if ((_xmouse > (char_rweapon._x2 + radiusHP)) && (ymouse_abouth < 0)) { p2x = Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(ymouse_abouth / xmouse_abouth, 2))); p2y = -Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(xmouse_abouth / ymouse_abouth, 2))); p1x = char_rweapon.gunpoint._x; p1y = -1 * char_rweapon.gunpoint._y; distanceMoved = distanceP(p2x, p2y, p1x, p1y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = (angleMoved / Math.PI) * 180; hpx = Math.cos(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; hpy = Math.sin(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; dx = xmouse_abouth - hpx; dy = ymouse_abouth - hpy; dr = Math.sqrt((dx * dx) + (dy * dy)); Dv = (ymouse_abouth * hpx) - (hpy * xmouse_abouth); p3x1 = ((Dv * dy) + ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3x2 = ((Dv * dy) - ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); if (p3x1 >= p3x2) { p3x = p3x1; } else { p3x = p3x2; } p3y1 = (((-Dv) * dx) + (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y2 = (((-Dv) * dx) - (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); if (Math.abs(p3x - Math.sqrt((radiusP * radiusP) - (p3y1 * p3y1))) <= Math.abs(p3x - Math.sqrt((radiusP * radiusP) - (p3y2 * p3y2)))) { p3y = p3y1; } else { p3y = p3y2; } distanceMoved = distanceP(p3x, p3y, p2x, p2y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = degreesMoved - ((angleMoved / Math.PI) * 180); char_rweapon._rotation2 = degreesMoved; } } if (orientationChar == "left") { if (_xmouse > (char_rweapon._x2 + radiusHP)) { xmouse_abouth = -radiusHP; ymouse_abouth = radiusHP; } xmouse_abouth = _xmouse - char_rweapon._x2; ymouse_abouth = (400 - _ymouse) - (400 - char_rweapon._y2); if ((_xmouse < (char_rweapon._x2 - radiusHP)) && (ymouse_abouth > 0)) { p2x = -Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(ymouse_abouth / xmouse_abouth, 2))); p2y = Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(xmouse_abouth / ymouse_abouth, 2))); p1x = -char_rweapon.gunpoint._x; p1y = -1 * char_rweapon.gunpoint._y; distanceMoved = distanceP(p2x, p2y, p1x, p1y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = (angleMoved / Math.PI) * 180; if (p1x >= p2x) { degreesMoved = degreesMoved * -1; } hpx = Math.cos(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; hpy = Math.sin(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; dx = xmouse_abouth - hpx; dy = ymouse_abouth - hpy; dr = Math.sqrt((dx * dx) + (dy * dy)); Dv = (ymouse_abouth * hpx) - (hpy * xmouse_abouth); p3x1 = ((Dv * dy) + ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3x2 = ((Dv * dy) - ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y1 = (((-Dv) * dx) + (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y2 = (((-Dv) * dx) - (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); if (p3x1 <= p3x2) { p3x = p3x1; } else { p3x = p3x2; } distanceMoved = distanceP(p3x, p3y1, p2x, p2y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = degreesMoved + ((angleMoved / Math.PI) * 180); char_rweapon._rotation2 = degreesMoved; } if ((_xmouse < (char_rweapon._x2 - radiusHP)) && (ymouse_abouth < 0)) { p2x = -Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(ymouse_abouth / xmouse_abouth, 2))); p2y = -Math.sqrt(Math.pow(radiusP, 2) / (1 + Math.pow(xmouse_abouth / ymouse_abouth, 2))); p1x = -char_rweapon.gunpoint._x; p1y = -1 * char_rweapon.gunpoint._y; distanceMoved = distanceP(p2x, p2y, p1x, p1y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = (angleMoved / Math.PI) * 180; degreesMoved = degreesMoved * -1; hpx = Math.cos(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; hpy = Math.sin(((degreesMoved - 90) * Math.PI) / 180) * radiusHP; dx = xmouse_abouth - hpx; dy = ymouse_abouth - hpy; dr = Math.sqrt((dx * dx) + (dy * dy)); Dv = (ymouse_abouth * hpx) - (hpy * xmouse_abouth); p3x1 = ((Dv * dy) + ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3x2 = ((Dv * dy) - ((sgn(dy) * dx) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); if (p3x1 <= p3x2) { p3x = p3x1; } else { p3x = p3x2; } p3y1 = (((-Dv) * dx) + (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); p3y2 = (((-Dv) * dx) - (Math.abs(dy) * Math.sqrt((((radiusP * radiusP) * dr) * dr) - (Dv * Dv)))) / (dr * dr); if (Math.abs((radiusP * radiusP) - ((p3x * p3x) + (p3y1 * p3y1))) <= Math.abs((radiusP * radiusP) - ((p3x * p3x) + (p3y2 * p3y2)))) { p3y = p3y1; } else { p3y = p3y2; } distanceMoved = distanceP(p2x, p2y, p3x, p3y); angleMoved = 2 * Math.asin(distanceMoved / (2 * radiusP)); degreesMoved = degreesMoved + ((angleMoved / Math.PI) * 180); char_rweapon._rotation2 = degreesMoved; } } adjustPoint(); } function okRun() { clearToRun = false; } function weaponChange() { if (currentWeapon == char_sweapon) { char_rweapon._visible = true; char_rweapon._x2 = char_sweapon._x2; char_rweapon._y2 = char_sweapon._y2; mc_shotexit._visible = true; char_sweapon._visible = false; gunInit(); } else { char_sweapon._visible = true; char_sweapon._x2 = char_rweapon._x2; char_sweapon._y2 = char_rweapon._y2; char_rweapon._visible = false; mc_shotexit._visible = false; } } function weaponSwap() { if ((weaponToggle == false) && (currentWeapon == char_sweapon)) { weaponChange(); currentWeapon = char_rweapon; } if ((weaponToggle == true) && (currentWeapon == char_rweapon)) { weaponChange(); currentWeapon = char_sweapon; } } function swingHands() { if (orientationChar == "right") { if (currentWeapon == char_sweapon) { char_move.holder_arms.attachMovie("mc_charArmsSwingR", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } if (currentWeapon == char_rweapon) { char_move.holder_arms.attachMovie("mc_charArmsHoldR", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } } if (orientationChar == "left") { if (currentWeapon == char_sweapon) { char_move.holder_arms.attachMovie("mc_charArmsSwingL", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } if (currentWeapon == char_rweapon) { char_move.holder_arms.attachMovie("mc_charArmsHoldL", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } } } function swapHands() { tempFrame = char_move.holder_arms.mc_arms._currentframe; if (orientationChar == "right") { orientationChar = "left"; } else { orientationChar = "right"; } swingHands(); char_move.holder_arms.mc_arms.gotoAndPlay(tempFrame); if (orientationChar == "right") { orientationChar = "left"; } else { orientationChar = "right"; } } function updateCharacter() { _root.onEnterFrame = function () { charMove(); if (orientationChar == "right") { if (stopPower == true) { char_sweapon._rotation2 = weaponAngle; } weaponSwap(); if (currentWeapon == char_sweapon) { char_sweapon._x2 = char_move._x + (newScale * ((char_move.holder_arms.mc_arms.mc_rarm._x + char_move.holder_arms._x) + char_move.holder_arms.mc_arms._x)); char_sweapon._y2 = char_move._y + (newScale * ((char_move.holder_arms.mc_arms.mc_rarm._y + char_move.holder_arms._y) + char_move.holder_arms.mc_arms._y)); } if ((currentWeapon == char_rweapon) && (kickBackOn == false)) { gunAim(); char_rweapon._x2 = char_move._x + (newScale * ((char_move.holder_arms.mc_arms.mc_rarm._x + char_move.holder_arms._x) + char_move.holder_arms.mc_arms._x)); char_rweapon._y2 = char_move._y + (newScale * ((char_move.holder_arms.mc_arms.mc_rarm._y + char_move.holder_arms._y) + char_move.holder_arms.mc_arms._y)); } } if (orientationChar == "left") { if (stopPower == true) { char_sweapon._rotation2 = -weaponAngle; } weaponSwap(); if (currentWeapon == char_sweapon) { char_sweapon._x2 = char_move._x + (newScale * ((char_move.holder_arms.mc_arms.mc_larm._x + char_move.holder_arms._x) + char_move.holder_arms.mc_arms._x)); char_sweapon._y2 = char_move._y + (newScale * ((char_move.holder_arms.mc_arms.mc_larm._y + char_move.holder_arms._y) + char_move.holder_arms.mc_arms._y)); } if ((currentWeapon == char_rweapon) && (kickBackOn == false)) { gunAim(); char_rweapon._x2 = char_move._x + (newScale * ((char_move.holder_arms.mc_arms.mc_larm._x + char_move.holder_arms._x) + char_move.holder_arms.mc_arms._x)); char_rweapon._y2 = char_move._y + (newScale * ((char_move.holder_arms.mc_arms.mc_larm._y + char_move.holder_arms._y) + char_move.holder_arms.mc_arms._y)); } } char_body._x2 = char_move._x + (newScale * (char_move.holder_body._x + char_move.holder_body.mc_body.mc_body._x)); char_body._y2 = char_move._y + (newScale * (char_move.holder_body._y + char_move.holder_body.mc_body.mc_body._y)); char_head._x2 = char_move._x + (newScale * (char_move.holder_head._x + char_move.holder_head.mc_head.mc_head._x)); char_head._y2 = char_move._y + (newScale * (char_move.holder_head._y + char_move.holder_head.mc_head.mc_head._y)); }; } _global.orientationChar = "right"; _global.bossfight = false; _global.swinging = false; _global.swingClear = true; _global.swingXchange; _global.swingingDir = "right"; _global.charDead = false; _global.keyRUpYet = true; _global.keyLUpYet = true; _global.keySpaceUpYet = true; _global.lastLastKey = 0; _global.clearToRun = false; _global.runToggle = false; _global.weaponAngle = 50; _global.weaponToggle = true; _global.currentWeapon; _global.kickBackOn = false; _global.tempLocx; _global.tempLocy; _global.tempcX; _global.tempcY; _global.radiusP; _global.radiusHP; _global.initPointAngle; _global.rightKeyDown = false; _global.leftKeyDown = false; _global.isJumpDown = false; _global.jump = 0; _global.powerUpVal; _global.justSwung = false; _global.footheight = 30; _global.frozen = false; keyListener = new Object(); mouseListener = new Object(); swingSound = new Sound(char_move); swingSound.attachSound("swoosh"); shotSound = new Sound(char_move); shotSound.attachSound("pew"); jumpSound = new Sound(char_move); jumpSound.attachSound("jump2"); charSound = new Sound(char_move); charSound.setVolume(50); var endR = 100; var endR2 = Math.round(newScale * 15); var startR = 0; var startR2 = 0; var speed = 0; var speed2 = 0; var stopPower = true; _global.speedC = 0; _global.jumping; _global.falling; _global.maxmove = 15; _global.dir = "right"; _global.fallspeed = 9; _global.friction = 1; keyListener.onKeyDown = function () { if ((charDead == false) && (frozen == false)) { if (Key.isDown(68)) { rightKeyDown = true; if ((lastLastKey != Key.getCode()) && (keyRUpYet != false)) { animRight(); } } if (Key.isDown(65)) { leftKeyDown = true; if ((lastLastKey != Key.getCode()) && (keyLUpYet != false)) { animLeft(); } } if (Key.isDown(32)) { isJumpDown = true; if ((lastLastKey != Key.getCode()) && (keySpaceUpYet != false)) { keySpaceUpYet = false; char_move._visible = true; char_move.holder_head.attachMovie("mc_charHeadJump", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyJump", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsJump", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsJump", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); } } } lastLastKey = Key.getCode(); }; keyListener.onKeyUp = function () { if (((runToggle == true) && (Key.getCode() != 32)) && (lastLastKey == Key.getCode())) { runToggle = false; } if (Key.getCode() == 65) { leftKeyDown = false; keyLUpYet = true; } if (Key.getCode() == 68) { rightKeyDown = false; keyRUpYet = true; } if (Key.getCode() == 32) { isJumpDown = false; keySpaceUpYet = true; } if ((charDead == false) && (frozen == false)) { if ((Key.getCode() == 87) && (stopPower == true)) { if (weaponToggle == true) { weaponToggle = false; } else { weaponToggle = true; } } if ((Key.getCode() == 68) && (lastLastKey != 65)) { char_move._visible = true; char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); } if ((Key.getCode() == 65) && (lastLastKey != 68)) { char_move._visible = true; char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); if (stopPower == true) { char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); } char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); } } lastLastKey = -1; }; Key.addListener(keyListener); mouseListener.onMouseDown = function () { if ((charDead == false) && (frozen == false)) { stopPower = false; if (currentWeapon == char_sweapon) { _root.justSwung = false; powerUpVal = 0; char_sweapon.onEnterFrame = function () { if (startR < endR) { speed = (endR - startR) / 4; startR = speed + startR; powerUpVal = Math.abs(startR); if (orientationChar == "right") { char_sweapon._rotation2 = char_sweapon._rotation2 - speed; } if (orientationChar == "left") { char_sweapon._rotation2 = char_sweapon._rotation2 + speed; } if (stopPower == true) { speed = 0; startR = 0; delete char_sweapon.onEnterFrame; } } }; } swingHands(); updateCharacter(); } }; mouseListener.onMouseUp = function () { if ((charDead == false) && (frozen == false)) { stopPower = true; forward = true; if (currentWeapon == char_rweapon) { shotSound.start(0, 1); char_rweapon.onEnterFrame = function () { if (startR2 < endR2) { kickBackOn = true; speed2 = (endR2 - startR2) / 1.15; startR2 = speed2 + startR2; if (orientationChar == "right") { if (forward == true) { char_rweapon._x2 = char_rweapon._x2 - speed2; } else { char_rweapon._x2 = char_rweapon._x2 + speed2; } } if (orientationChar == "left") { if (forward == true) { char_rweapon._x2 = char_rweapon._x2 + speed2; } else { char_rweapon._x2 = char_rweapon._x2 - speed2; } } if (Math.round(startR2) == endR2) { if (forward == true) { forward = false; speed2 = 0; startR2 = 0; } else { speed2 = 0; startR2 = 0; kickBackOn = false; delete char_rweapon.onEnterFrame; } } } }; } if (currentWeapon == char_sweapon) { swingSound.start(0, 1); justSwung = true; setTimeout(swingDetect, 500); } if (orientationChar == "right") { char_sweapon._rotation2 = weaponAngle; char_move.holder_arms.attachMovie("mc_charArmsHoldR", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } if (orientationChar == "left") { char_sweapon._rotation2 = -weaponAngle; char_move.holder_arms.attachMovie("mc_charArmsHoldL", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); } updateCharacter(); } }; Mouse.addListener(mouseListener); mc_keySpacebar._visible = false; mc_blinkring._visible = false; btn_go._visible = false; var tutNum = 0; mc_keyS._alpha = 50; mc_keyW._alpha = 50; mc_keyA._visible = true; mc_keyD._visible = true; mc_leftclick._visible = false; mc_keyD._alpha = 0; mc_blackarrow.onEnterFrame = function () { if (flagFaderDone == true) { if (mc_keyD._alpha == 0) { NTDfader(mc_keyA, 0); mc_keyD._alpha = 100; } if (mc_keyA._alpha == 0) { NTDfader(mc_keyD, 0); mc_keyA._alpha = 100; } } if (tutNum == 1) { mc_keyA._alpha = 100; NTDfader(mc_keyA, 100); mc_keyD._alpha = 100; NTDfader(mc_keyD, 100); delete mc_blackarrow.onEnterFrame; } }; movearrow(mc_blackarrow); sendTipNF("A And D Move You Left And Right"); mc_blackarrow.onRelease = function () { tutNum++; if (tutNum == 1) { sendTipNF("Tapping Either Key Will Make You Run"); moveblinker(mc_keyD); } if (tutNum == 2) { mc_keyA._alpha = 50; mc_keyD._alpha = 50; mc_blinkring._visible = false; mc_keySpacebar._visible = true; sendTipNF("Spacebar Makes You Jump"); } if (tutNum == 3) { mc_keySpacebar._alpha = 50; mc_leftclick._visible = true; sendTipNF("Left Click to Power and Swing / Fire Your Weapon"); } if (tutNum == 4) { mc_keyW._alpha = 100; sendTipNF("W Toggles Your Weapons"); } if (tutNum == 5) { btn_go._visible = true; btn_skip._visible = false; mc_blackarrow._visible = false; } }; btn_go.onRelease = function () { sendTipNF(""); gotoAndPlay ("game"); }; btn_skip.onRelease = function () { sendTipNF(""); gotoAndPlay ("game"); }; stop(); _global.bossfight = true; hitbox._visible = true; hitbox._xscale = newScale * 100; hitbox._yscale = newScale * 100; currentWeapon = char_sweapon; if (currentWeapon == char_sweapon) { char_sweapon._visible = true; char_rweapon._visible = false; mc_shotexit._visible = false; } else { char_sweapon._visible = false; char_rweapon._visible = true; mc_shotexit._visible = true; mc_shotexit.swapDepths(7000); } char_dance._visible = false; char_move._visible = true; char_move._x = char_position._x; char_move._y = char_position._y; char_move._xscale = newScale * 100; char_move._yscale = newScale * 100; char_sweapon._xscale2 = newScale * char_sweapon._xscale2; char_sweapon._yscale2 = newScale * char_sweapon._yscale2; char_rweapon._xscale2 = newScale * char_rweapon._xscale2; char_rweapon._yscale2 = newScale * char_rweapon._yscale2; char_head._xscale2 = newScale * char_head._xscale2; char_head._yscale2 = newScale * char_head._yscale2; char_body._xscale2 = newScale * char_body._xscale2; char_body._yscale2 = newScale * char_body._yscale2; char_rweapon.gunpoint._x = newScale * (0.4 * char_rweapon.gunpoint._x); char_rweapon.gunpoint._y = newScale * (0.4 * char_rweapon.gunpoint._y); char_sweapon.swapDepths(85); char_rweapon.swapDepths(86); char_move.swapDepths(78); char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); holder_feet._x = char_position._x; holder_feet._y = char_position._y + (newScale * (char_body._height + footheight)); updateCharacter();
Instance of Symbol 500 MovieClip [mc_shot] "shot" in Frame 4
onClipEvent (load) { if (this._name == "shot") { this._visible = false; } else { this._visible = true; } powerUpShot = true; ballsize = 5; } onClipEvent (enterFrame) { if ((_root.pulseball == true) && (this._xscale == 100)) { this.attachMovie("pulseballshot", "pulseballshot", 6000); } if (powerUpShot == true) { this._x = _root.mc_shotexit._x; this._y = _root.mc_shotexit._y; if (this._xscale < 300) { this._xscale = this._xscale + ballsize; this._yscale = this._yscale + ballsize; } shotxspeed = 40 * Math.sin(_root.mc_shotexit._rotation * (Math.PI/180)); shotyspeed = 40 * Math.cos(_root.mc_shotexit._rotation * (Math.PI/180)); } if (powerUpShot == false) { this._x = this._x + shotxspeed; this._y = this._y - shotyspeed; if (this._x < 0) { this.removeMovieClip(); } if (this._x > 600) { this.removeMovieClip(); } if (this._y > 400) { this.removeMovieClip(); } if (this._y < 0) { this.removeMovieClip(); } } }
Instance of Symbol 498 MovieClip [mc_gunpoint] "mc_shotexit" in Frame 4
onClipEvent (load) { this._alpha = 10; _root.shot._visible = false; shotcount = 1; } onClipEvent (enterFrame) { myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); _root.yChange = Math.round(_root._ymouse - this._y); _root.xChange = Math.round(_root._xmouse - this._x); this._rotation = myDegrees + 90; } onClipEvent (mouseDown) { if (_root.currentWeapon._name == _root.char_rweapon._name) { if (_root.orientationChar == undefined) { _root.orientationChar = "right"; } } if ((_root.currentWeapon._name == _root.char_rweapon._name) && (((_root.orientationChar == "right") && (_root._xmouse > this._x)) || ((_root.orientationChar == "left") && (_root._xmouse < this._x)))) { _root.shot.duplicateMovieClip("shot" + shotcount, shotcount + 7000); _root["shot" + shotcount]._visible = true; _root["shot" + shotcount]._xscale = 100; _root["shot" + shotcount]._yscale = 100; } } onClipEvent (mouseUp) { _root["shot" + shotcount].powerUpShot = false; shotcount++; if (shotcount > 10) { shotcount = 1; } }
Frame 5
drawMusic.stop(); mc_mute.onRelease = function () { if (this.muteon == false) { _root.globalSound.setVolume(0); this.muteon = true; this.mute_on._visible = true; } else { _root.globalSound.setVolume(_global.mySoundVolume); this.muteon = false; this.mute_on._visible = false; } }; function resetTimeGap() { _global.resetFreedom = false; clearTimeout(resetTimeGapID); } function updateLife() { if (health <= 0) { txt_life.text = "0HP"; _root.charDead = true; char_move.holder_arms.attachMovie("mc_charArmsExplode", "mc_arms", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_body.attachMovie("mc_charBodyExplode", "mc_body", 80); char_move.holder_feet.attachMovie("mc_charLegsExplode", "mc_legs", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_head.attachMovie("mc_charHeadExplode", "mc_head", 80); updateCharacter(); _root.btn_tryagain._visible = true; } else { _root.charDead = false; mc_beatfast._x = mc_heart._x; mc_beatfast._y = mc_heart._y; mc_beatslow._x = mc_heart._x; mc_beatslow._y = mc_heart._y; txt_life.text = Math.round(health) + "HP"; mc_heart.mc_blood.mc_bloodmeter._yscale = Math.round(health); if (health > 30) { mc_beatslow._visible = true; mc_beatfast._visible = false; } else { mc_beatfast._visible = true; mc_beatslow._visible = false; } } } _global.health = 100; _global.curTarget; _global.resetFreedom = false; _global.pulseball = false; _global.currentLvl = 1; _global.backgroundD; btn_tryagain.onRelease = function () { _global.resetFreedom = true; resetTimeGapID = setTimeout(resetTimeGap, 1000); btn_tryagain._visible = false; char_position._x = char_reset._x; char_position._y = char_reset._y; char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); _root.charDead = false; health = 100; updateLife(); _root.bg.swapDepths(5000); _root.bg.removeMovieClip(); _root.pulseball = false; if (_global.currentLvl == 1) { _root.attachMovie("lvl1", "bg", _global.backgroundD); } if (_global.currentLvl == 2) { _root.attachMovie("lvl2", "bg", _global.backgroundD); } if (_global.currentLvl == 3) { _root.attachMovie("lvl3", "bg", _global.backgroundD); } }; stop(); _global.bossfight = false; mc_helperarrow._x = 550; mc_helperarrow._y = 50; mc_helperarrow._visible = false; mc_heart.swapDepths(500); txt_life.swapDepths(501); health = 100; updateLife(); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; holder_feet._x = char_position._x; holder_feet._y = char_position._y + (newScale * (char_body._height + footheight)); updateCharacter();
Instance of Symbol 486 MovieClip [lvl1] "bg" in Frame 5
onClipEvent (load) { _global.backgroundD = this.getDepth(); this.swapDepths(5000); this.removeMovieClip(); }
Instance of Symbol 290 MovieClip [lvl2] in Frame 5
onClipEvent (load) { this.swapDepths(5000); this.removeMovieClip(); }
Instance of Symbol 170 MovieClip [lvl3] in Frame 5
onClipEvent (load) { this.swapDepths(5000); this.removeMovieClip(); }
Instance of Symbol 679 MovieClip "cutscene2to3" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 686 MovieClip "cutscene1to2" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 725 MovieClip "cutscene3toend" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 740 MovieClip "btn_tryagain" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 744 MovieClip "mc_enemyhp" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 758 MovieClip "heart_bonus" in Frame 5
onClipEvent (load) { this._visible = false; oldX = this._x; oldY = this._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.hitbox)) { _root.health = _root.health + 50; _root.updateLife(); this._visible = false; this._x = oldX; this._y = oldY; } }
Instance of Symbol 759 MovieClip "mc_pulseball" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.hitbox)) { _root.pulseball = true; this._visible = false; this._x = _root.bonus_holder._x; this._y = _root.bonus_holder._y; } } on (rollOver) { _root.sendTip("Pulse Power : 2 x Damage"); }
Instance of Symbol 759 MovieClip "mc_pulseballicon" in Frame 5
on (rollOver) { _root.sendTip("Pulse Power : 2 x Damage"); } onClipEvent (enterFrame) { if (_root.pulseball == true) { this._visible = true; this._x = _root.bonus_holder._x; this._y = _root.bonus_holder._y; } else { this._visible = false; } }
Instance of Symbol 764 MovieClip "mc_exitarrow" in Frame 5
onClipEvent (load) { this._visible = false; oldX = this._x; oldY = this._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.hitbox)) { _global.resetFreedom = true; resetTimeGapID = setTimeout(_root.resetTimeGap, 1000); btn_tryagain._visible = false; _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; _root.char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); _root.char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); _root.char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); _root.char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); _root.char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); _root.char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); _root.char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); _root.char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); updateCharacter(); _root.charDead = false; health = 100; updateLife(); _root.bg.swapDepths(5000); _root.bg.removeMovieClip(); _root.pulseball = false; if (_global.currentLvl == 1) { } if (_global.currentLvl == 2) { _root.cutscene1to2._visible = true; _root.cutscene1to2.gotoAndPlay(1); } if (_global.currentLvl == 3) { _root.cutscene2to3._visible = true; _root.cutscene2to3.gotoAndPlay(1); } this._x = oldX; this._y = oldY; this._visible = false; } if (_root.cutscene2to3.endScene == true) { _root.attachMovie("lvl3", "bg", _global.backgroundD); _root.cutscene2to3.endScene = false; } if (_root.cutscene1to2.endScene == true) { _root.attachMovie("lvl2", "bg", _global.backgroundD); _root.cutscene1to2.endScene = false; } if (_root.cutsceneopen.endScene == true) { _root.attachMovie("lvl1", "bg", _global.backgroundD); _root.cutsceneopen.endScene = false; } }
Instance of Symbol 648 MovieClip "mc_mute" in Frame 5
/* no clip actions */
Symbol 3 MovieClip [mc_rundustl] Frame 4
stop();
Symbol 4 MovieClip [mc_rundustr] Frame 4
stop();
Instance of Symbol 14 MovieClip "mc_alert" in Symbol 15 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 14 MovieClip "mc_alert" in Symbol 25 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 14 MovieClip "mc_alert" in Symbol 27 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 14 MovieClip "mc_alert" in Symbol 31 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 14 MovieClip "mc_alert" in Symbol 38 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 68 MovieClip Frame 1
amIDead = false;
Symbol 68 MovieClip Frame 30
gotoAndPlay (1);
Symbol 68 MovieClip Frame 56
stop(); amIDead = true;
Symbol 75 MovieClip Frame 1
amIDead = false;
Symbol 75 MovieClip Frame 29
gotoAndPlay (1);
Symbol 75 MovieClip Frame 50
amIDead = true; stop();
Symbol 88 MovieClip Frame 1
monsterT = 4; monsterA = 0;
Instance of Symbol 68 MovieClip "trojan1" in Symbol 88 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 68 MovieClip "trojan2" in Symbol 88 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 75 MovieClip "spam1" in Symbol 88 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } if (this.hitTest(_root.bg["kunei" + i])) { _root.bg["kunei" + i]._visible = false; _root.bg["kunei" + i].removeMovieClip(); } i++; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Pop-Up Ad"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 87 MovieClip "sys_restore" in Symbol 88 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 75 MovieClip "spam2" in Symbol 88 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } if (this.hitTest(_root.bg["kunei" + i])) { _root.bg["kunei" + i]._visible = false; _root.bg["kunei" + i].removeMovieClip(); } i++; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Pop-Up Ad"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 108 MovieClip "iconhitbox" in Symbol 117 MovieClip Frame 1
onClipEvent (load) { enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if ((!dead) && (this._parent._visible == true)) { if (enemyhp <= 0) { dead = true; } else { i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } this._parent.click_meter._xscale = (enemyhp / enemyhpfull) * 100; _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); } i++; } } } }
Instance of Symbol 112 MovieClip "click_meter" in Symbol 117 MovieClip Frame 1
onClipEvent (load) { countdown = 15; count = countdown * 30; this._xscale = 100; appOn = false; } onClipEvent (enterFrame) { if (this._xscale <= 0) { appOn = true; this._xscale = 100; } if (appOn == true) { this._visible = false; this._parent.click_frame._visible = false; this._parent.click_white._visible = false; count--; this._parent.txt_count.text = Math.round(count / 30); if (count < 0) { count = countdown * 30; this._parent.iconhitbox.enemyhp = this._parent.iconhitbox.enemyhpfull; this._parent.iconhitbox.dead = false; appOn = false; } } else { this._parent.txt_count.text = ""; this._visible = true; this._parent.click_frame._visible = true; this._parent.click_white._visible = true; } }
Symbol 130 MovieClip Frame 1
stop(); amIDead = false;
Instance of Symbol 120 MovieClip "redpulse" in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 122 MovieClip "pointer" in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(200); enemyhpfull = 15000; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._parent._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (((!dead) && (this._visible == true)) && (this._parent.bossTime == true)) { if (enemyhp <= 0) { this._parent.gotoAndPlay("dead"); _root.sendTip("You Win!"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (3.33333333333333 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (1.66666666666667 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } } } }
Instance of Symbol 124 MovieClip "eraser" in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if ((!this._parent.pointer.dead) && (this._visible == true)) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { _root.powerUpVal = 0; _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i++; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1.5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Instance of Symbol 124 MovieClip "eraser" in Symbol 130 MovieClip Frame 2
/* no clip actions */
Symbol 130 MovieClip Frame 154
stop(); amIDead = true;
Instance of Symbol 147 MovieClip "blink_ring" in Symbol 154 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 150 MovieClip "int_meter" in Symbol 154 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._yscale <= 30) { this._parent.blink_ring._visible = true; } else { this._parent.blink_ring._visible = false; } }
Symbol 170 MovieClip [lvl3] Frame 1
function proximity(clip) { var _local4 = comp_mouse._x; var _local3 = comp_mouse._y; var _local6 = clip._x; var _local5 = clip._y; var _local2 = Math.sqrt(((_local4 - _local6) * (_local4 - _local6)) + ((_local3 - _local5) * (_local3 - _local5))); if (_local2 < 100) { clip._xscale = 0.5 * (200 - _local2); clip._yscale = 0.5 * (200 - _local2); } else { clip._xscale = 50; clip._yscale = 50; } } _global.bossfight = true; _root.globalSound.stop(); level3Music = new Sound(this); level3Music.attachSound("level3music"); level3Music.start(0, 99); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -_root.bg.startpoint._y; _global.shooter; _global.eshotcount = 1; var step = 0; var randY; var randX; comp_mouse.swapDepths(comp_mouse.getNextHighestDepth()); this.onEnterFrame = function () { proximity(icon1); proximity(icon2); proximity(icon3); proximity(icon4); proximity(icon5); proximity(icon6); proximity(icon7); }; move = function (mc, xPos, yPos, speed) { targetx = xPos; targety = yPos; xdif = targetx - mc._x; ydif = targety - mc._y; if ((xdif >= -1) && (xdif <= 1)) { mc._x = targetx; } else { mc._x = mc._x + (xdif * speed); } if ((ydif >= -1) && (ydif <= 1)) { mc._y = targety; } else { mc._y = mc._y + (ydif * speed); } }; comp_mouse.onEnterFrame = function () { if ((step > 0) && (step < 4100)) { if (step == 1) { _root.sendTip("Save the system!"); } if ((step % 100) == 0) { randX = Math.random() * 600; randY = Math.random() * 300; } } if (step <= 1000) { txt_appname.text = "iNotes"; step++; move(comp_mouse, randX, randY, 0.12); app_int.int_meter._yscale = ((1000 - step) / 1000) * 100; if ((window.monsterT - window.monsterA) == 0) { _root.sendTip("Get to the Restore Point"); window.sys_restore._visible = true; if (window.sys_restore.hitTest(_root.hitbox)) { step = 1200; _root.sendTip("Application Saved!"); } } } if ((step >= 1000) && (step < 1200)) { mc_quitprompt._visible = true; icon2.mc_alert._visible = true; move(comp_mouse, mc_quitprompt._x + mc_quitprompt.mc_quitclose._x, mc_quitprompt._y + mc_quitprompt.mc_quitclose._y, 0.2); if (Math.abs((mc_quitprompt._x + mc_quitprompt.mc_quitclose._x) - comp_mouse._x) < 1) { step = 1200; } } if (step == 1200) { mc_quitprompt._visible = false; move(comp_mouse, icon3._x, icon3._y, 0.2); if (Math.abs(icon3._x - comp_mouse._x) < 1) { tempD = window.getDepth(); window.swapDepths(100); window.removeMovieClip(); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; attachMovie("gameplatform", "window", tempD); window._x = mc_quitprompt._x; window._y = mc_quitprompt._y; step++; } } if ((step > 1200) && (step < 1800)) { txt_appname.text = "SNES: Emulator"; move(comp_mouse, randX, randY, 0.12); app_int.int_meter._yscale = ((1800 - step) / 600) * 100; step++; if ((window.monsterT - window.monsterA) == 0) { _root.sendTip("Get to the Restore Point"); window.sys_restore._visible = true; if (window.sys_restore.hitTest(_root.hitbox)) { step = 2000; _root.sendTip("Application Saved!"); } } } if ((step >= 1800) && (step < 2000)) { mc_quitprompt._visible = true; icon3.mc_alert._visible = true; move(comp_mouse, mc_quitprompt._x + mc_quitprompt.mc_quitclose._x, mc_quitprompt._y + mc_quitprompt.mc_quitclose._y, 0.2); if (Math.abs((mc_quitprompt._x + mc_quitprompt.mc_quitclose._x) - comp_mouse._x) < 1) { step = 2000; } } if (step == 2000) { mc_quitprompt._visible = false; move(comp_mouse, icon4._x, icon4._y, 0.2); if (Math.abs(icon4._x - comp_mouse._x) < 1) { tempD = window.getDepth(); window.swapDepths(100); window.removeMovieClip(); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; attachMovie("instantmessenger", "window", tempD); _root.heart_bonus._x = mc_quitprompt._x; _root.heart_bonus._y = mc_quitprompt._y; _root.heart_bonus._visible = true; _root.heart_bonus.gotoAndPlay(1); window._x = mc_quitprompt._x; window._y = mc_quitprompt._y; step++; } } if ((step > 2000) && (step < 2500)) { txt_appname.text = "IMessenger"; move(comp_mouse, randX, randY, 0.12); app_int.int_meter._yscale = ((2500 - step) / 500) * 100; step++; if ((window.monsterT - window.monsterA) == 0) { _root.sendTip("Get to the Restore Point"); window.sys_restore._visible = true; if (window.sys_restore.hitTest(_root.hitbox)) { step = 3000; _root.sendTip("Application Saved!"); } } } if ((step >= 2500) && (step < 3000)) { mc_quitprompt._visible = true; icon4.mc_alert._visible = true; move(comp_mouse, mc_quitprompt._x + mc_quitprompt.mc_quitclose._x, mc_quitprompt._y + mc_quitprompt.mc_quitclose._y, 0.2); if (Math.abs((mc_quitprompt._x + mc_quitprompt.mc_quitclose._x) - comp_mouse._x) < 1) { step = 3000; } } if (step == 3000) { mc_quitprompt._visible = false; move(comp_mouse, icon5._x, icon5._y, 0.2); if (Math.abs(icon5._x - comp_mouse._x) < 1) { tempD = window.getDepth(); window.swapDepths(100); window.removeMovieClip(); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; attachMovie("firecat", "window", tempD); window._x = mc_quitprompt._x; window._y = mc_quitprompt._y; step++; } } if ((step > 3000) && (step < 3500)) { txt_appname.text = "Firecat Explorer"; move(comp_mouse, randX, randY, 0.12); app_int.int_meter._yscale = ((3500 - step) / 500) * 100; step++; if ((window.monsterT - window.monsterA) == 0) { _root.sendTip("Get to the Restore Point"); window.sys_restore._visible = true; if (window.sys_restore.hitTest(_root.hitbox)) { step = 4000; _root.sendTip("Application Saved!"); } } } if ((step >= 3500) && (step < 4000)) { mc_quitprompt._visible = true; icon5.mc_alert._visible = true; move(comp_mouse, mc_quitprompt._x + mc_quitprompt.mc_quitclose._x, mc_quitprompt._y + mc_quitprompt.mc_quitclose._y, 0.2); if (Math.abs((mc_quitprompt._x + mc_quitprompt.mc_quitclose._x) - comp_mouse._x) < 1) { step = 4000; } } if (step == 4000) { mc_quitprompt._visible = false; move(comp_mouse, icon6._x, icon6._y, 0.2); if (Math.abs(icon6._x - comp_mouse._x) < 1) { tempD = window.getDepth(); window.swapDepths(100); window.removeMovieClip(); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; attachMovie("photoshop", "window", tempD); _root.heart_bonus._x = mc_quitprompt._x; _root.heart_bonus._y = mc_quitprompt._y; _root.heart_bonus._visible = true; _root.heart_bonus.gotoAndPlay(1); window._x = mc_quitprompt._x; window._y = mc_quitprompt._y; step++; } } if ((step > 4000) && (step < 4100)) { if (step == 4005) { _root.mc_bossfightanim.gotoAndPlay(1); _root.mc_bossfightanim._x = 300; _root.mc_bossfightanim._y = 150; } if (step == 4030) { _root.sendTip("Face Your Maker!"); } app_int.int_meter._yscale = 100; app_int_txt._visible = false; app_int._visible = false; txt_appname.text = "Photoshop"; step++; comp_mouse.redpulse._visible = true; move(comp_mouse, 312, 190, 0.12); if (icon2.mc_alert._visible == false) { icon2meter._visible = true; } if (icon3.mc_alert._visible == false) { icon3meter._visible = true; } if (icon4.mc_alert._visible == false) { icon4meter._visible = true; } if (icon5.mc_alert._visible == false) { icon5meter._visible = true; } } if ((step >= 4100) && (step < 4150)) { step++; eraserX = (((window.toolbar._xscale / 100) * window.toolbar.erasertool._x) + window.toolbar._x) + window._x; eraserY = (((window.toolbar._yscale / 100) * window.toolbar.erasertool._y) + window.toolbar._y) + window._y; move(comp_mouse, eraserX, eraserY, 0.05); } if ((step >= 4150) && (step < 5000)) { if (step == 4200) { _root.sendTip("Use the applications to weaken him!"); } if ((step % 60) == 0) { randX = _root.char_position._x - (Math.random() * 50); randY = _root.char_position._y + (Math.random() * 50); } if ((step % 120) == 0) { randX = _root.char_position._x + (Math.random() * 50); randY = _root.char_position._y - (Math.random() * 50); } step++; if (icon2meter.click_meter._xscale <= 0) { mini_inotes._visible = true; mini_inotes._x = 216; mini_inotes._y = 126; } if (icon3meter.click_meter._xscale <= 0) { mini_game._visible = true; mini_game._x = 405; mini_game._y = 219; } if (icon4meter.click_meter._xscale <= 0) { mini_messenger._visible = true; mini_messenger._x = 315; mini_messenger._y = 260; } if (icon5meter.click_meter._xscale <= 0) { mini_metube._visible = true; mini_metube._x = 155; mini_metube._y = 239; } if (mini_inotes._visible == true) { mc_aim._visible = false; comp_mouse.eraser._visible = false; comp_mouse.pointer._visible = true; tempClickX = mini_inotes._x + mini_inotes.mc_close._x; tempClickY = mini_inotes._y + mini_inotes.mc_close._y; move(comp_mouse, tempClickX, tempClickY, 0.03); if (comp_mouse.pointer.hitTest(mini_inotes.mc_close)) { mini_inotes._visible = false; } } else if (mini_game._visible == true) { mc_aim._visible = false; comp_mouse.eraser._visible = false; comp_mouse.pointer._visible = true; tempClickX = mini_game._x + mini_game.mc_close._x; tempClickY = mini_game._y + mini_game.mc_close._y; move(comp_mouse, tempClickX, tempClickY, 0.03); if (comp_mouse.pointer.hitTest(mini_game.mc_close)) { mini_game._visible = false; } } else if (mini_messenger._visible == true) { mc_aim._visible = false; comp_mouse.eraser._visible = false; comp_mouse.pointer._visible = true; tempClickX = mini_messenger._x + mini_messenger.mc_close._x; tempClickY = mini_messenger._y + mini_messenger.mc_close._y; move(comp_mouse, tempClickX, tempClickY, 0.03); if (comp_mouse.pointer.hitTest(mini_messenger.mc_close)) { mini_messenger._visible = false; } } else if (mini_metube._visible == true) { mc_aim._visible = false; comp_mouse.eraser._visible = false; comp_mouse.pointer._visible = true; tempClickX = mini_metube._x + mini_metube.mc_close._x; tempClickY = mini_metube._y + mini_metube.mc_close._y; move(comp_mouse, tempClickX, tempClickY, 0.03); if (comp_mouse.pointer.hitTest(mini_metube.mc_close)) { mini_metube._visible = false; } } else { mc_aim._visible = true; mc_aim._x = randX; mc_aim._y = randY; comp_mouse.eraser._visible = true; comp_mouse.pointer._visible = false; move(comp_mouse, randX, randY, 0.1); } if (comp_mouse.amIDead == true) { step = 5500; _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; _root.cutscene3toend._visible = true; _root.cutscene3toend.gotoAndPlay(1); } } if (step == 5000) { step = 4150; } };
Instance of Symbol 44 MovieClip in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 40; enemydir = "left"; enemyhpfull = 500; firstTime = true; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; _root.mc_pulseball._visible = true; } } else { _root.mc_pulseball._x = this._x + this._parent._x; _root.mc_pulseball._y = this._y + this._parent._y; } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "System Drive"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 90 MovieClip "mini_inotes" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 97 MovieClip "mini_game" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 100 MovieClip "mini_messenger" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 107 MovieClip "mini_metube" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 117 MovieClip "icon3meter" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 117 MovieClip "icon4meter" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 117 MovieClip "icon5meter" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 117 MovieClip "icon2meter" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 130 MovieClip "comp_mouse" in Symbol 170 MovieClip [lvl3] Frame 1
on (rollOver) { if (this._parent.step > 4000) { if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this._parent.mc_aim._visible = false; this.redpulse._visible = true; this.swapDepths(150); this.removeMovieClip(); } bossTime = true; _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Master Hand"; remaininghp = (this.pointer.enemyhp / this.pointer.enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } }
Instance of Symbol 144 MovieClip "falldeath" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 10; _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Instance of Symbol 165 MovieClip "mc_quitprompt" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 167 MovieClip "kunei" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { if (this._name == "kunei") { this._visible = false; } else { this._visible = true; this._x = _root.bg.window._x + _root.bg.window[_global.shooter]._x; this._y = _root.bg.window._y + _root.bg.window[_global.shooter]._y; shotxspeed = 15 * Math.sin(_root.bg.window[_global.shooter].rotateV * (Math.PI/180)); shotyspeed = 15 * Math.cos(_root.bg.window[_global.shooter].rotateV * (Math.PI/180)); this._rotation = _root.bg.window[_global.shooter].rotateV; } } onClipEvent (enterFrame) { if (this._name != "kunei") { this._x = this._x + shotxspeed; this._y = this._y - shotyspeed; if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 0.5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } if ((this._x + this._parent._x) < 0) { this.removeMovieClip(); } if ((this._x + this._parent._x) > 600) { this.removeMovieClip(); } if ((this._parent._y + this._y) > 400) { this.removeMovieClip(); } if ((this._parent._y + this._y) < 0) { this.removeMovieClip(); } } }
Instance of Symbol 169 MovieClip "mc_aim" in Symbol 170 MovieClip [lvl3] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 180 MovieClip Frame 1
stop(); amIdead = false;
Symbol 180 MovieClip Frame 2
stop(); amIDead = true;
Instance of Symbol 185 MovieClip "groundforbrush" in Symbol 186 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this._y = this._y + 400; }
Symbol 203 MovieClip Frame 1
amIDead = false;
Symbol 203 MovieClip Frame 26
gotoAndPlay (1);
Symbol 203 MovieClip Frame 45
amIDead = true;
Instance of Symbol 210 MovieClip in Symbol 212 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Wet Paint"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 222 MovieClip Frame 1
amIDead = false;
Symbol 222 MovieClip Frame 37
gotoAndPlay (1);
Symbol 222 MovieClip Frame 58
amIDead = true; stop();
Instance of Symbol 229 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (load) { latchoff = true; _root.swingClear = true; firstTime = true; } onClipEvent (enterFrame) { if (this.hitTest(_root.hitbox) && (_root.swingClear == true)) { latchoff = false; } if (latchoff == false) { _root.swinging = true; _root.falling = false; _root.jumping = false; if (this._parent._parent.name != lastSwing) { lastXpos = 0; } _root.char_position._x = ((this._x + this._parent._x) + this._parent._parent._x) + this._parent._parent._parent._x; _root.char_position._y = ((this._y + this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; _root.swingXchange = this._parent._x - lastXpos; lastXpos = this._parent._x; lastSwing = this._parent._parent.name; if (Key.isDown(32)) { _root.swinging = false; _root.jumping = true; _root.jump = 9; latchoff = true; lastXpos = 0; _root.swingClear = false; setTimeout(_root.swingPause, 1000); } if (_root.charDead == true) { latchoff = true; lastXpos = 0; _root.swinging = false; _root.swingClear = false; setTimeout(_root.swingPause, 1000); } } }
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 56
stop();
Instance of Symbol 260 MovieClip "head" in Symbol 261 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; currentScale = this._xscale; } onClipEvent (enterFrame) { if ((!dead) && (_root.bg.mc_daveg4chicken.risen == true)) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { this._parent._parent.enemyhp = this._parent._parent.enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = (((this._parent._parent._xscale / 100) * this._parent._x) + this._parent._parent._x) + this._parent._parent._parent._x; _root.mc_blood._y = (((this._parent._parent._xscale / 100) * this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { this._parent._parent.enemyhp = this._parent._parent.enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { this._parent._parent.enemyhp = this._parent._parent.enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = (((this._parent._parent._xscale / 100) * this._parent._x) + this._parent._parent._x) + this._parent._parent._parent._x; _root.mc_blood._y = (((this._parent._parent._xscale / 100) * this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; } } }
Symbol 262 MovieClip Frame 1
normalMode = true; amIDead = false;
Symbol 262 MovieClip Frame 60
gotoAndPlay (1);
Symbol 262 MovieClip Frame 61
normalMode = false;
Symbol 262 MovieClip Frame 109
shotSet = true;
Symbol 262 MovieClip Frame 110
shotSet = false;
Symbol 262 MovieClip Frame 116
boom = true;
Symbol 262 MovieClip Frame 117
boom = false;
Symbol 262 MovieClip Frame 141
gotoAndPlay (1);
Symbol 262 MovieClip Frame 142
normalMode = false;
Symbol 262 MovieClip Frame 198
stomp = true;
Symbol 262 MovieClip Frame 199
stomp = false;
Symbol 262 MovieClip Frame 202
gotoAndPlay (1);
Symbol 262 MovieClip Frame 241
brushgo = true;
Symbol 262 MovieClip Frame 242
brushgo = false;
Symbol 262 MovieClip Frame 270
amIDead = true; stop();
Symbol 270 MovieClip Frame 1
amIDead = false;
Symbol 270 MovieClip Frame 20
gotoAndPlay (1);
Symbol 270 MovieClip Frame 42
amIDead = true;
Symbol 281 MovieClip Frame 1
animStop = false;
Symbol 281 MovieClip Frame 45
stop(); animStop = true; this._visible = false;
Symbol 290 MovieClip [lvl2] Frame 1
_root.globalSound.stop(); level2Music = new Sound(this); level2Music.attachSound("level2music"); level2Music.start(0, 99); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -_root.bg.startpoint._y;
Instance of Symbol 171 MovieClip "checkpointboss" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { checkpoint = false; _global.bossfight = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.char_position) && (checkpoint == false)) { _global.bossfight = true; if (Math.round(this._parent._x) >= Math.round(-this._x)) { _root.char_position._x = _root.char_position._x - 10; this._parent._x = this._parent._x - 10; } if (this._parent.mc_daveg4chicken._y >= 400) { this._parent.mc_daveg4chicken._y = this._parent.mc_daveg4chicken._y - 2; } if ((Math.round(this._parent._x) < Math.round(-this._x)) && (this._parent.mc_daveg4chicken._y < 400)) { checkpoint = true; this._parent.mc_daveg4chicken.risen = true; _root.mc_bossfightanim.gotoAndPlay(1); _root.mc_bossfightanim._x = 300; _root.mc_bossfightanim._y = 150; } } }
Instance of Symbol 180 MovieClip in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if ((this.amIDead == true) && (_root.heart_bonus._visible == true)) { _root.heart_bonus._x = this._parent._x + this._x; _root.heart_bonus._y = this._parent._y + this._y; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - _root.powerUpVal; _root.powerUpVal = 0; } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; _root.heart_bonus._visible = true; _root.heart_bonus.gotoAndPlay(1); } } }
Instance of Symbol 203 MovieClip "eraser2" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "White Eraser"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly7" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 5; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly4" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 200) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly3" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 200) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly2" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly5" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 200) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly6" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 200) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 222 MovieClip "fly1" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 200; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 200) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Black Fly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 144 MovieClip "falldeath" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 100; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Instance of Symbol 262 MovieClip "mc_daveg4chicken" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { chickenSound = new Sound(this); chickenSound.attachSound("chicken"); this._y = 750; _root.bg.bossshot._visible = false; shotcount = 1; enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 7500; enemyhp = enemyhpfull; firstTime = true; risen = false; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; _global.bossfight = false; this.swapDepths(150); this.removeMovieClip(); } if (this.brushgo == true) { this._parent.mc_paintbrush.gotoAndPlay("brushgo"); this._parent.ground.groundforbrush._visible = true; this._parent.ground.groundforbrush._y = this._parent.ground.groundforbrush._y - 400; _root.sendTip("Hop up the Brush"); } if ((!dead) && (risen)) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; _global.currentLvl = 3; _root.mc_exitarrow._visible = true; _root.mc_exitarrow._y = this._parent.mc_monitor._y + this._parent._y; _root.mc_exitarrow._x = this._parent.mc_monitor._x + this._parent._x; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if (((enemystepsright % 70) == 0) && (normalMode == true)) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _root.bg.bossshot.duplicateMovieClip("bossshot" + shotcount, shotcount + 7000); _root.bg["bossshot" + shotcount]._visible = true; _root.bg["bossshot" + shotcount]._xscale = 70; _root.bg["bossshot" + shotcount]._yscale = 70; shotcount++; if (shotcount > 10) { shotcount = 1; } } if (shotSet == true) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; } if (boom == true) { _root.bg.bossshot.duplicateMovieClip("bossshot" + shotcount, shotcount + 7000); _root.bg["bossshot" + shotcount]._visible = true; _root.bg["bossshot" + shotcount]._xscale = 250; _root.bg["bossshot" + shotcount]._yscale = 250; shotcount++; if (shotcount > 10) { shotcount = 1; } } } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if (((enemystepsleft % 70) == 0) && (normalMode == true)) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _root.bg.bossshot.duplicateMovieClip("bossshot" + shotcount, shotcount + 7000); _root.bg["bossshot" + shotcount]._visible = true; _root.bg["bossshot" + shotcount]._xscale = 70; _root.bg["bossshot" + shotcount]._yscale = 70; shotcount++; if (shotcount > 10) { shotcount = 1; } } if (stomp == true) { this._parent.inksplash._visible = true; this._parent.inksplash.gotoAndPlay(1); } } if ((enemystepsright == 1) || (enemystepsleft == 1)) { chickenSound.start(0, 1); } if ((enemystepsright == 100) && (firstTime == true)) { firstTime = false; _root.sendTip("Hint: Aim for its head"); } if (enemystepsright == 300) { _root.sendTip("Big Ink Shot"); this.gotoAndPlay("largeshot"); } if (enemystepsleft == 300) { _root.sendTip("Ground Splash"); this.gotoAndPlay("stomp"); } if (enemystepsright == 400) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 400) { enemystepsleft = 0; enemydir = "right"; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Boss : Brutal Doodle"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 264 MovieClip "bossshot" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { if (this._name == "bossshot") { this._visible = false; } else { this._visible = true; this._x = _root.bg.mc_daveg4chicken._x; this._y = _root.bg.mc_daveg4chicken._y; shotxspeed = 2 * Math.sin(_root.bg.mc_daveg4chicken.rotateV * (Math.PI/180)); shotyspeed = 2 * Math.cos(_root.bg.mc_daveg4chicken.rotateV * (Math.PI/180)); } } onClipEvent (enterFrame) { if (this._name != "bossshot") { this._x = this._x + shotxspeed; this._y = this._y - shotyspeed; if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1.25; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } if ((this._x + this._parent._x) < 0) { this.removeMovieClip(); } if ((this._x + this._parent._x) > 600) { this.removeMovieClip(); } if ((this._parent._y + this._y) > 400) { this.removeMovieClip(); } if ((this._parent._y + this._y) < 0) { this.removeMovieClip(); } } }
Instance of Symbol 270 MovieClip "remover" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1500; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (2.66666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (1.33333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Staple Remover"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 203 MovieClip in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "right"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "White Eraser"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 281 MovieClip "inksplash" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.animStop == false) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 0.5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Instance of Symbol 289 MovieClip "mc_drip" in Symbol 290 MovieClip [lvl2] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 40; enemydir = "left"; enemyhpfull = 500; firstTime = true; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; _root.mc_pulseball._visible = true; } } else { _root.mc_pulseball._x = this._x + this._parent._x; _root.mc_pulseball._y = (this._y + this._parent._y) + 100; } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Essence D'art"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 295 MovieClip [en_dustballanim] Frame 1
amIDead = false;
Symbol 295 MovieClip [en_dustballanim] Frame 20
gotoAndPlay (1);
Symbol 295 MovieClip [en_dustballanim] Frame 32
stop(); amIDead = true;
Symbol 318 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 318 MovieClip Frame 2
gotoAndPlay (1);
Symbol 318 MovieClip Frame 15
stop(); btn_play.onRelease = function () { _root.play(); };
Symbol 771 MovieClip [__Packages.com.darronschall.DynamicRegistration] Frame 0
class com.darronschall.DynamicRegistration { var xreg, yreg, localToGlobal, _parent, _x, _y, _xscale, _yscale, _rotation, _xmouse, _ymouse; function DynamicRegistration () { } static function initialize(target_mc) { var p = _global.com.darronschall.DynamicRegistration.prototype; target_mc.xreg = 0; target_mc.yreg = 0; target_mc.setRegistration = p.setRegistration; target_mc.setPropRel = p.setPropRel; with (target_mc) { addProperty("_x2", p.get_x2, p.set_x2); addProperty("_y2", p.get_y2, p.set_y2); addProperty("_xscale2", p.get_xscale2, p.set_xscale2); addProperty("_yscale2", p.get_yscale2, p.set_yscale2); addProperty("_rotation2", p.get_rotation2, p.set_rotation2); addProperty("_xmouse2", p.get_xmouse2, null); addProperty("_ymouse2", p.get_ymouse2, null); } } function setRegistration(x, y) { xreg = x; yreg = y; } function get_x2() { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); return(_local2.x); } function set_x2(value) { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _x = _x + (value - _local2.x); } function get_y2() { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); return(_local2.y); } function set_y2(value) { var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _y = _y + (value - _local2.y); } function set_xscale2(value) { setPropRel("_xscale", value); } function get_xscale2() { return(_xscale); } function set_yscale2(value) { setPropRel("_yscale", value); } function get_yscale2() { return(_yscale); } function set_rotation2(value) { setPropRel("_rotation", value); } function get_rotation2() { return(_rotation); } function get_xmouse2() { return(_xmouse - xreg); } function get_ymouse2() { return(_ymouse - yreg); } function setPropRel(property, amount) { var _local3 = {x:xreg, y:yreg}; localToGlobal(_local3); _parent.globalToLocal(_local3); this[property] = amount; var _local2 = {x:xreg, y:yreg}; localToGlobal(_local2); _parent.globalToLocal(_local2); _x = _x - (_local2.x - _local3.x); _y = _y - (_local2.y - _local3.y); } }
Symbol 319 MovieClip [mc_charArmsExplode] Frame 27
stop();
Symbol 322 MovieClip [mc_charArmsJump] Frame 27
stop();
Symbol 323 MovieClip [mc_charArmsLand] Frame 31
gotoAndPlay (5);
Symbol 328 MovieClip [mc_charArmsSwingL] Frame 27
stop();
Symbol 329 MovieClip [mc_charArmsSwingR] Frame 27
stop();
Symbol 334 MovieClip [mc_charBodyExplode] Frame 27
stop();
Symbol 335 MovieClip [mc_charBodyJump] Frame 27
stop();
Symbol 336 MovieClip [mc_charBodyLand] Frame 33
gotoAndPlay (7);
Symbol 338 MovieClip [mc_charHeadExplode] Frame 31
stop();
Symbol 339 MovieClip [mc_charHeadJump] Frame 27
stop();
Symbol 340 MovieClip [mc_charHeadLand] Frame 32
gotoAndPlay (6);
Symbol 343 MovieClip [mc_charLegsExplode] Frame 27
stop();
Symbol 344 MovieClip [mc_charLegsJump] Frame 27
stop();
Symbol 345 MovieClip [mc_charLegsLand] Frame 33
gotoAndPlay (7);
Instance of Symbol 362 MovieClip "groundcheese" in Symbol 364 MovieClip Frame 1
onClipEvent (load) { firstTime = true; } onClipEvent (enterFrame) { if ((_root.bg.mc_mousetrap.mc_cheese.amIDead == true) && (this.hitTest(_root.holder_feet._x, _root.holder_feet._y, true))) { _root.jumping = true; _root.jump = 18; } if ((firstTime == true) && (this.hitTest(_root.hitbox))) { firstTime = false; _root.sendTip("Hint: Hop on the Mouse Trap and Set it off"); } }
Instance of Symbol 363 MovieClip "garbageground" in Symbol 364 MovieClip Frame 1
onClipEvent (load) { this._y = 500; } onClipEvent (enterFrame) { if (this._parent._parent.garbagenator.dead) { this._y = 122; } }
Instance of Symbol 363 MovieClip "garbageground" in Symbol 364 MovieClip Frame 1
onClipEvent (load) { this._y = 500; } onClipEvent (enterFrame) { if (this._parent._parent.garbagenator.dead) { this._y = 8.7; } }
Symbol 383 MovieClip Frame 1
stop(); amIDead = false;
Symbol 383 MovieClip Frame 14
amIDead = true;
Instance of Symbol 383 MovieClip "mc_plugboss" in Symbol 384 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 300; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { dead = false; enemyhp = enemyhpfull; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - _root.powerUpVal; _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Loose Plug"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 407 MovieClip Frame 1
stop(); amIDead = false;
Symbol 407 MovieClip Frame 2
amIDead = true; stop();
Symbol 426 MovieClip Frame 1
stop(); amIDead = false;
Symbol 426 MovieClip Frame 16
amIDead = true;
Symbol 427 MovieClip Frame 1
stop();
Instance of Symbol 426 MovieClip "mc_cheese" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 95; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { dead = false; enemyhp = enemyhpfull; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - _root.powerUpVal; _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Cheese"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 429 MovieClip "spiderstringhit" in Symbol 430 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 35; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this._parent._parent.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this._parent._parent.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this._parent._parent.swapDepths(150); this._parent._parent.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (3 * _root.powerUpVal); _root.powerUpVal = 0; } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); } i++; } if (enemyhp <= 0) { this._parent._parent.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spider String"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 432 MovieClip "spiderhit" in Symbol 433 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 35; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { _root.powerUpVal = 0; _root.mc_immuneanim._x = ((this._x + this._parent._x) + this._parent._parent._x) + this._parent._parent._parent._x; _root.mc_immuneanim._y = ((this._y + this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_immuneanim._x = ((this._x + this._parent._x) + this._parent._parent._x) + this._parent._parent._parent._x; _root.mc_immuneanim._y = ((this._y + this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spider"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 434 MovieClip Frame 1
amIDead = false;
Symbol 434 MovieClip Frame 73
gotoAndPlay (1);
Symbol 434 MovieClip Frame 85
stop(); amIDead = true;
Symbol 443 MovieClip Frame 1
amIDead = false;
Symbol 443 MovieClip Frame 4
gotoAndPlay (1);
Symbol 443 MovieClip Frame 23
amIDead = true;
Symbol 447 MovieClip Frame 1
amIDead = false;
Symbol 447 MovieClip Frame 53
gotoAndPlay (1);
Symbol 447 MovieClip Frame 82
stop(); amIDead = true;
Symbol 456 MovieClip Frame 1
stop(); amIDead = false;
Symbol 456 MovieClip Frame 39
amIDead = true;
Symbol 456 MovieClip Frame 40
amIDead = false;
Instance of Symbol 460 MovieClip in Symbol 473 MovieClip Frame 1
/* no clip actions */
Symbol 474 MovieClip Frame 1
amIDead = false;
Instance of Symbol 460 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if ((!dead) && (!this._parent.garbagenator.dead)) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Instance of Symbol 462 MovieClip in Symbol 474 MovieClip Frame 1
onClipEvent (load) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if ((!dead) && (!this._parent.garbagenator.dead)) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } }
Symbol 474 MovieClip Frame 46
gotoAndPlay (1);
Symbol 474 MovieClip Frame 67
gotoAndPlay (1);
Symbol 474 MovieClip Frame 147
stop(); amIDead = true;
Symbol 485 MovieClip Frame 7
gotoAndPlay (1);
Symbol 485 MovieClip Frame 8
stop();
Symbol 486 MovieClip [lvl1] Frame 1
_root.globalSound.stop(); level1Music = new Sound(this); level1Music.attachSound("level1music"); level1Music.start(0, 99); _root.char_position._x = _root.char_reset._x; _root.char_position._y = _root.char_reset._y; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -_root.bg.startpoint._y;
Instance of Symbol 171 MovieClip "checkpointboss" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { checkpoint = false; _global.bossfight = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.char_position) && (checkpoint == false)) { _global.bossfight = true; if (Math.round(this._parent._x) >= Math.round(-this._x)) { _root.char_position._x = _root.char_position._x - 10; this._parent._x = this._parent._x - 10; } else { _root.mc_bossfightanim.gotoAndPlay(1); _root.mc_bossfightanim._x = 300; _root.mc_bossfightanim._y = 150; checkpoint = true; } } }
Instance of Symbol 374 MovieClip "mc_boulder" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 35; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { _root.powerUpVal = 0; _root.mc_immuneanim._x = (this._x + this.boulder._x) + this._parent._x; _root.mc_immuneanim._y = (this._y + this.boulder._y) + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_immuneanim._x = (this._x + this.boulder._x) + this._parent._x; _root.mc_immuneanim._y = (this._y + this.boulder._y) + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Crumpled Paper"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 295 MovieClip [en_dustballanim] "en_dustball2" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 480; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -100; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = 100; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Dust Ball"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 295 MovieClip [en_dustballanim] "en_dustball3" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 35; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 480; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -100; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = 100; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Dust Ball"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 427 MovieClip "mc_mousetrap" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (enterFrame) { if (this.mc_cheese.amIDead == true) { this.gotoAndPlay("flip"); } }
Instance of Symbol 295 MovieClip [en_dustballanim] "en_dustball4" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 49; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 480; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -100; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = 100; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Dust Ball"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 444 MovieClip "moth1" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 407 MovieClip "mc_bonusdrink" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if ((this.amIDead == true) && (_root.heart_bonus._visible == true)) { _root.heart_bonus._x = this._parent._x + this._x; _root.heart_bonus._y = this._parent._y + this._y; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - _root.powerUpVal; _root.powerUpVal = 0; } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; _root.heart_bonus._visible = true; _root.heart_bonus.gotoAndPlay(1); } } }
Instance of Symbol 447 MovieClip "firefly" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 40; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.mc_pulseball._x = (this._x + this.firefly._x) + this._parent._x; _root.mc_pulseball._y = (this._y + this.firefly._y) + this._parent._y; } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; _root.mc_pulseball._visible = true; dead = true; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Firefly"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 449 MovieClip "dustpan" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 20; enemystepsright = 0; enemystepsleft = 0; enemydir = "up"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { _root.powerUpVal = 0; _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "down") { enemystepsright = enemystepsright + 1; if (enemystepsright < 10) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } this._y = this._y + enemyspeed; } } else if (enemydir == "up") { enemystepsleft = enemystepsleft + 1; if (enemystepsleft < 10) { if ((this.hitTest(_root.holder_feet._x, _root.holder_feet._y, true) || (this.hitTest(_root.holder_feet._x - 20, _root.holder_feet._y, true))) || (this.hitTest(_root.holder_feet._x + 20, _root.holder_feet._y, true))) { _root.jumping = true; _root.jump = 12; _root.char_position._x = _root.char_position._x + 10; } this._y = this._y - enemyspeed; } } if (enemystepsright == 30) { enemystepsright = 0; enemydir = "up"; if (this._parent.garbagenator.dead) { enemydir = "dead"; } } else if (enemystepsleft == 70) { enemystepsleft = 0; enemydir = "down"; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Left Arm : Dust Pan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 451 MovieClip "vacuum" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 1; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if ((!dead) && (!this._parent.garbagenator.dead)) { _root.bg.mc_dustanim._visible = true; if (((this._x + this._parent._x) - _root.hitbox._x) < 450) { if (!_root.bg.obstacle.hitTest(_root.char_position._x + 25, _root.char_position._y, true)) { _root.char_position._x = _root.char_position._x + 1.25; } } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { _root.powerUpVal = 0; _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._y = this._y + enemyspeed; } else if (enemydir == "left") { if (!this._parent.garbagenator.dead) { enemystepsleft = enemystepsleft + 1; this._y = this._y - enemyspeed; } } if (enemystepsright == 25) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 25) { enemystepsleft = 0; enemydir = "right"; } } else { _root.bg.mc_dustanim._visible = false; } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Right Arm : Vacuum"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 474 MovieClip "garbagenator" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { creatureSound = new Sound(this); creatureSound.attachSound("creature"); enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; firstTime = true; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; } if (!dead) { if (_root.bg.mc_deskplug.mc_plugboss.amIDead == true) { this.paperintrash.gotoAndPlay("fire"); } if (_root.bg.garbagenator.paperintrash.amIDead == true) { enemyhp = enemyhp - 200; this.gotoAndPlay("fire"); } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { if (firstTime == true) { _root.sendTip("Try giving him a jolt!"); firstTime = false; } _root.powerUpVal = 0; _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); if (firstTime == true) { _root.sendTip("Try giving him a jolt!"); firstTime = false; } _root.mc_immuneanim._x = this._x + this._parent._x; _root.mc_immuneanim._y = this._y + this._parent._y; _root.mc_immuneanim.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); this.creatureSound.stop("creature"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; _global.currentLvl = 2; _global.bossfight = false; _root.mc_exitarrow._visible = true; _root.mc_exitarrow._y = this._parent.mc_deskplug._y + this._parent._y; _root.mc_exitarrow._x = this._parent.mc_deskplug._x + this._parent._x; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; } if (enemystepsright == 200) { if (_global.bossfight == true) { creatureSound.start(0, 1); } enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 200) { enemystepsleft = 0; enemydir = "right"; } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Boss : Garbagenator"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 485 MovieClip "mouth" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; } onClipEvent (enterFrame) { if ((!dead) && (!this._parent.garbagenator.dead)) { if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 5; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } else { this.gotoAndPlay("dead"); } }
Instance of Symbol 444 MovieClip "moth2" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 20; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 444 MovieClip "moth3" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 20; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 444 MovieClip "moth4" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 20; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 444 MovieClip "moth5" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 10; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 444 MovieClip "moth6" in Symbol 486 MovieClip [lvl1] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 10; enemydir = "left"; enemyhpfull = 50; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.moth.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.moth.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.moth.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Mini Moth"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 522 MovieClip Frame 1
amIDead = false;
Symbol 522 MovieClip Frame 30
gotoAndPlay (1);
Symbol 522 MovieClip Frame 50
stop(); amIDead = true;
Symbol 523 MovieClip [firecat] Frame 1
monsterT = 4; monsterA = 0;
Instance of Symbol 505 MovieClip "security" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; } onClipEvent (enterFrame) { if (_root.curTarget == this._parent._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { i = 1; while (i < 11) { if (this.hitTest(_root.bg["kunei" + i])) { _root.bg["kunei" + i]._visible = false; _root.bg["kunei" + i].removeMovieClip(); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } } } on (rollOver) { _root.curTarget = this._parent._name; _root.mc_enemyhp._visible = false; _root.txt_enemyname.text = "Security Wall"; }
Instance of Symbol 522 MovieClip "spyware1" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 400; enemyhp = enemyhpfull; shotcount = 1; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (0.5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if ((enemystepsright % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if ((enemystepsleft % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spyware"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 522 MovieClip "spyware2" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 5; enemydir = "left"; enemyhpfull = 400; enemyhp = enemyhpfull; shotcount = 1; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (0.5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if ((enemystepsright % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if ((enemystepsleft % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spyware"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 522 MovieClip "spyware3" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 7; enemydir = "left"; enemyhpfull = 400; enemyhp = enemyhpfull; shotcount = 1; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (0.5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if ((enemystepsright % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if ((enemystepsleft % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spyware"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 75 MovieClip "spam2" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } if (this.hitTest(_root.bg["kunei" + i])) { _root.bg["kunei" + i]._visible = false; _root.bg["kunei" + i].removeMovieClip(); } i++; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Pop-Up Ad"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 87 MovieClip "sys_restore" in Symbol 523 MovieClip [firecat] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 526 MovieClip [gameplatform] Frame 1
monsterT = 4; monsterA = 0;
Instance of Symbol 68 MovieClip "trojan3" in Symbol 526 MovieClip [gameplatform] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 20; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 87 MovieClip "sys_restore" in Symbol 526 MovieClip [gameplatform] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 68 MovieClip "trojan2" in Symbol 526 MovieClip [gameplatform] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 68 MovieClip "trojan1" in Symbol 526 MovieClip [gameplatform] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 500; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this._parent.monsterA++; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 25) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 25) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 522 MovieClip "spyware2" in Symbol 526 MovieClip [gameplatform] Frame 1
onClipEvent (load) { enemyspeed = 0.05; enemystepsright = 0; enemystepsleft = 5; enemydir = "left"; enemyhpfull = 300; enemyhp = enemyhpfull; shotcount = 1; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (0.5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if ((enemystepsright % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if ((enemystepsleft % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spyware"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 533 MovieClip [instantmessenger] Frame 1
monsterT = 4; monsterA = 0;
Instance of Symbol 522 MovieClip "spyware2" in Symbol 533 MovieClip [instantmessenger] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 5; enemydir = "left"; enemyhpfull = 400; enemyhp = enemyhpfull; shotcount = 1; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (0.5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; if ((enemystepsright % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; if ((enemystepsleft % 50) == 0) { myRadians = Math.atan2(_root.char_position._y - (this._y + this._parent._y), _root.char_position._x - (this._x + this._parent._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); rotateV = myDegrees + 90; _global.shooter = this._name; _root.bg.kunei.duplicateMovieClip("kunei" + _global.eshotcount, _global.eshotcount + 7000); _root.bg["kunei" + _global.eshotcount]._visible = true; _root.bg["kunei" + _global.eshotcount]._xscale = 70; _root.bg["kunei" + _global.eshotcount]._yscale = 70; _global.eshotcount++; if (_global.eshotcount > 10) { _global.eshotcount = 1; } } } if (enemystepsright == 100) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 100) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Spyware"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 68 MovieClip "trojan2" in Symbol 533 MovieClip [instantmessenger] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 75 MovieClip "spam1" in Symbol 533 MovieClip [instantmessenger] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (5 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { if (_root.pulseball == true) { enemyhp = enemyhp - (0.666666666666667 * _root["shot" + i]._xscale); } else { enemyhp = enemyhp - (0.333333333333333 * _root["shot" + i]._xscale); } _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } if (this.hitTest(_root.bg["kunei" + i])) { _root.bg["kunei" + i]._visible = false; _root.bg["kunei" + i].removeMovieClip(); } i++; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Pop-Up Ad"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Instance of Symbol 87 MovieClip "sys_restore" in Symbol 533 MovieClip [instantmessenger] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 68 MovieClip "trojan3" in Symbol 533 MovieClip [instantmessenger] Frame 1
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; enemyhpfull = 1000; enemyhp = enemyhpfull; currentScale = this._xscale; deadCheck = false; } onClipEvent (enterFrame) { if ((deadCheck == false) && (dead == true)) { this.gotoAndPlay("dead"); deadCheck = true; } if (_root.curTarget == this._name) { remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; } if (this.amIDead == true) { _root.txt_enemyname.text = ""; _root.mc_enemyhp._visible = false; this.swapDepths(150); this.removeMovieClip(); } if (!dead) { if (enemyhp <= 0) { this.gotoAndPlay("dead"); this._parent.monsterA++; enemyspeed = 0; enemystepsright = 0; enemystepsleft = 0; dead = true; } else { if (this.hitTest(_root.char_sweapon) && (_root.justSwung == true)) { enemyhp = enemyhp - (2 * _root.powerUpVal); _root.powerUpVal = 0; _root.mc_blood._x = this._x + this._parent._x; _root.mc_blood._y = this._y + this._parent._y; _root.mc_blood.gotoAndPlay(1); } i = 1; while (i < 11) { if (this.hitTest(_root["shot" + i]) && (_root["shot" + i].powerUpShot == false)) { _root["shot" + i]._visible = false; _root["shot" + i].removeMovieClip(); _root.mc_blockanim._x = this._x + this._parent._x; _root.mc_blockanim._y = this._y + this._parent._y; _root.mc_blockanim.gotoAndPlay(1); } i++; } if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._xscale = -currentScale; this._x = this._x + enemyspeed; } else if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._xscale = currentScale; this._x = this._x - enemyspeed; } if (enemystepsright == 50) { enemystepsright = 0; enemydir = "left"; } else if (enemystepsleft == 50) { enemystepsleft = 0; enemydir = "right"; } if ((this.hitTest(_root.hitbox) && (_root.health >= 0)) && (_global.resetFreedom == false)) { _root.health = _root.health - 1; if (_root.mc_charblood.splatdone == true) { _root.mc_charblood._x = _root.char_position._x; _root.mc_charblood._y = _root.char_position._y - (_root.char_body._height / 2); _root.mc_charblood.gotoAndPlay(1); } _root.updateLife(); } } } } on (rollOver) { _root.curTarget = this._name; _root.mc_enemyhp._visible = true; _root.txt_enemyname.text = "Trojan"; remaininghp = (enemyhp / enemyhpfull) * 100; if (remaininghp < 0) { remaininghp = 0; } _root.mc_enemyhp.mc_enemyhpmeter._xscale = remaininghp; }
Symbol 580 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 1
function sliderFunk() { this.createEmptyMovieClip("codeLoop", this.getNextHighestDepth()); codeLoop.onEnterFrame = function () { sliderVal = Math.floor((mc_indicator._x / 111.3) * 100); mc_indicator._xscale = sliderVal; mc_indicator._yscale = sliderVal; _global.lineweight = defaultBrush * (sliderVal / 100); }; } sliderFunk(); mc_indicator.onPress = function () { this.startDrag(true, 19.8, 0, 111.3, 0); sliderFunk(); }; mc_indicator.onRelease = (mc_indicator.onReleaseOutside = function () { this.stopDrag(); removeMovieClip("codeLoop"); });
Symbol 627 MovieClip Frame 110
stop();
Symbol 634 MovieClip Frame 1
Symbol 637 MovieClip Frame 1
var cycle = true; cycle = true;
Symbol 637 MovieClip Frame 14
cycle = false;
Symbol 637 MovieClip Frame 15
cycle = true;
Symbol 637 MovieClip Frame 27
cycle = false;
Symbol 648 MovieClip Frame 1
muteon = false;
Instance of Symbol 647 MovieClip "mute_on" in Symbol 648 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 679 MovieClip Frame 1
if (this._visible == true) { _global.frozen = true; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -4000; gotoAndPlay (3); }
Symbol 679 MovieClip Frame 2
gotoAndPlay (1);
Symbol 679 MovieClip Frame 3
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = -1000; _root.globalSound.stop(); drawMusic = new Sound(music); drawMusic.attachSound("drawingmusic"); drawMusic.start(0, 99);
Symbol 679 MovieClip Frame 45
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 679 MovieClip Frame 113
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 679 MovieClip Frame 144
_root.char_position._y = -1000;
Symbol 679 MovieClip Frame 203
_root.char_position._y = -1000;
Symbol 679 MovieClip Frame 259
this._visible = false; _global.frozen = false; endScene = true; stop();
Symbol 686 MovieClip Frame 1
if (this._visible == true) { _global.frozen = true; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -4000; gotoAndPlay (3); }
Symbol 686 MovieClip Frame 2
gotoAndPlay (1);
Symbol 686 MovieClip Frame 3
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = -1000; _root.globalSound.stop(); drawMusic = new Sound(music); drawMusic.attachSound("drawingmusic"); drawMusic.start(0, 99);
Symbol 686 MovieClip Frame 46
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 47
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 48
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 49
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 50
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 51
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 52
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 53
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 54
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 55
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 56
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 57
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 58
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 59
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 81
_root.char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); _root.char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); _root.char_move.holder_arms.attachMovie("mc_charArmsWalkR", "mc_arms", 80); _root.char_move.holder_feet.attachMovie("mc_charLegsWalk", "mc_legs", 80); _root.char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); _root.char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); _root.char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); _root.char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80); _root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y;
Symbol 686 MovieClip Frame 121
_root.char_move.holder_head.attachMovie("mc_charHeadBounce", "mc_head", 80); _root.char_move.holder_body.attachMovie("mc_charBodyBounce", "mc_body", 80); _root.char_move.holder_arms.attachMovie("mc_charArmsReady", "mc_arms", 80); _root.char_move.holder_feet.attachMovie("mc_charLegsReady", "mc_legs", 80); _root.char_move.holder_arms.mc_arms.mc_larm.attachMovie("mc_lefta", "holder_leftarm", 80); _root.char_move.holder_feet.mc_legs.mc_lleg.attachMovie("mc_leftf", "holder_leftleg", 80); _root.char_move.holder_arms.mc_arms.mc_rarm.attachMovie("mc_righta", "holder_rightarm", 80); _root.char_move.holder_feet.mc_legs.mc_rleg.attachMovie("mc_rightf", "holder_rightleg", 80);
Symbol 686 MovieClip Frame 150
Symbol 686 MovieClip Frame 289
this._visible = false; _global.frozen = false; endScene = true; stop();
Symbol 725 MovieClip Frame 1
if (this._visible == true) { _global.frozen = true; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -4000; gotoAndPlay (3); }
Symbol 725 MovieClip Frame 2
gotoAndPlay (1);
Symbol 725 MovieClip Frame 3
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = -1000; _root.globalSound.stop(); drawMusic = new Sound(music); drawMusic.attachSound("drawingmusic"); drawMusic.start(0, 99);
Symbol 725 MovieClip Frame 46
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = this._y + char_animate._y; _root.sendTip("Remember, never throw away an idea");
Symbol 725 MovieClip Frame 233
_root.char_position._y = -1000;
Symbol 725 MovieClip Frame 277
endScene = true; stop();
Symbol 727 MovieClip Frame 1
if (this._visible == true) { _global.frozen = true; _root.bg._x = -_root.bg.startpoint._x; _root.bg._y = -4000; gotoAndPlay (3); }
Symbol 727 MovieClip Frame 2
gotoAndPlay (1);
Symbol 727 MovieClip Frame 3
_root.char_position._x = this._x + char_animate._x; _root.char_position._y = -1000; crumpleSound = new Sound(); crumpleSound.attachSound("crumple"); crumpleSound.start(0, 1);
Symbol 727 MovieClip Frame 61
throwSound = new Sound(); throwSound.attachSound("swoosh"); throwSound.start(0, 1);
Symbol 727 MovieClip Frame 90
this._visible = false; _global.frozen = false; endScene = true; stop();
Symbol 749 MovieClip Frame 20
stop();
Symbol 754 MovieClip Frame 19
stop();
Symbol 755 MovieClip Frame 1
splatdone = false;
Symbol 755 MovieClip Frame 17
stop(); splatdone = true;
Symbol 758 MovieClip Frame 30
stop();
Symbol 762 MovieClip Frame 74
stop();
Symbol 767 MovieClip Frame 20
stop();
Symbol 770 MovieClip Frame 20
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3 4
Symbol 3 MovieClip [mc_rundustl]Uses:2
Symbol 4 MovieClip [mc_rundustr]Uses:2
Symbol 5 GraphicUsed by:6 171
Symbol 6 MovieClipUses:5Used by:170 290 486
Symbol 7 GraphicUsed by:8 108 144 318 362 363 603 613 649 650 686
Symbol 8 MovieClipUses:7Used by:170
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:170
Symbol 11 GraphicUsed by:170
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15 25 27 31 38
Symbol 15 MovieClipUses:12 14Used by:170
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:170 725
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:170 725
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:170 725
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:170 725
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24 14Used by:170
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26 14Used by:170
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:170
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30 14Used by:170
Symbol 32 FontUsed by:33 99 158 159 160 161 163 313 631 652 654 656 658 661 665 670 688 717 718
Symbol 33 EditableTextUses:32Used by:170
Symbol 34 FontUsed by:35 36 41 42 132 133 134 135 136 137 140 141 142 689 690 691 692 696 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 719 720 721 722 723
Symbol 35 EditableTextUses:34Used by:170
Symbol 36 EditableTextUses:34Used by:170
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37 14Used by:170
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:170
Symbol 41 EditableTextUses:34Used by:170
Symbol 42 EditableTextUses:34Used by:170
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:170 725
Symbol 45 GraphicUsed by:52
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:52 90 97 100 107 531 533 565
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:52 90 97 100 107 531 533 565
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52 90 97 100 107 531 533 565
Symbol 52 MovieClipUses:45 47 49 51Used by:88 170 523 526 566 725
Symbol 53 GraphicUsed by:88
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:68
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:68
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:68
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:68
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:68
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:55 57 59 61 63 65 67Used by:88 526 533
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:75
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:75
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:75
Symbol 75 MovieClipUses:70 72 74Used by:88 523 533
Symbol 76 GraphicUsed by:87
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:87
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Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:87
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
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Symbol 88 MovieClipUses:52 53 68 75 87Used by:170
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89 47 49 51Used by:170
Symbol 91 GraphicUsed by:97
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:96 525
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:93 95Used by:97
Symbol 97 MovieClipUses:91 47 49 51 96Used by:170
Symbol 98 GraphicUsed by:100
Symbol 99 TextUses:32Used by:100 533
Symbol 100 MovieClipUses:98 99 47 49 51Used by:170
Symbol 101 GraphicUsed by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:107
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:107
Symbol 107 MovieClipUses:101 47 49 51 102 104 106Used by:170
Symbol 108 MovieClipUses:7Used by:117
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:117
Symbol 111 GraphicUsed by:112 150 301 580 642 729 742
Symbol 112 MovieClipUses:111Used by:117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:117
Symbol 115 FontUsed by:116 155 300 314 315 316 587 589 595 612 615 619 621 623 666 677 678 685 716 726 735 739 747 765 768
Symbol 116 EditableTextUses:115Used by:117
Symbol 117 MovieClipUses:108 110 112 114 116Used by:170
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:130
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:130 563
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:130 563
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:125 127Used by:129
Symbol 129 MovieClipUses:128Used by:130 679
Symbol 130 MovieClipUses:120 122 124 129Used by:170
Symbol 131 GraphicUsed by:138
Symbol 132 EditableTextUses:34Used by:138
Symbol 133 EditableTextUses:34Used by:138
Symbol 134 EditableTextUses:34Used by:138
Symbol 135 EditableTextUses:34Used by:138
Symbol 136 EditableTextUses:34Used by:138
Symbol 137 EditableTextUses:34Used by:138
Symbol 138 MovieClipUses:131 132 133 134 135 136 137Used by:170 725
Symbol 139 GraphicUsed by:143
Symbol 140 EditableTextUses:34Used by:143
Symbol 141 EditableTextUses:34Used by:143
Symbol 142 EditableTextUses:34Used by:143
Symbol 143 MovieClipUses:139 140 141 142Used by:170 725
Symbol 144 MovieClipUses:7Used by:170 290
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:154 764  Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:154
Symbol 150 MovieClipUses:111Used by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:147 149 150 151 153Used by:170
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Symbol 156 MovieClipUses:155Used by:170
Symbol 157 GraphicUsed by:165
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Symbol 159 TextUses:32Used by:165
Symbol 160 TextUses:32Used by:165
Symbol 161 EditableTextUses:32Used by:165
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Symbol 163 TextUses:32Used by:164
Symbol 164 MovieClipUses:162 163Used by:165
Symbol 165 MovieClipUses:157 158 159 160 161 164Used by:170
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:170
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClip [lvl3]Uses:6 8 10 11 15 17 19 21 23 25 27 29 31 33 35 36 38 40 41 42 44 52 88 90 97 100 107 117 130 138 143 144 154 156 165 167 169Used by:Timeline
Symbol 171 MovieClipUses:5Used by:290 486
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:178
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:172 174 176 177Used by:290
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:290
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:186
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClipUses:181 183 185Used by:290
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:215 290 679
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:290 681
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:290 681
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:290 681
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:290
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:290
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:200 201Used by:203
Symbol 203 MovieClipUses:202Used by:290
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:204 206Used by:290 681
Symbol 208 GraphicUsed by:215
Symbol 209 GraphicUsed by:210
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Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:210 211Used by:215
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:215 679
Symbol 215 MovieClipUses:208 212 188 214Used by:290
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:290
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:290 681
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:290
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:227
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:224 226Used by:231
Symbol 228 GraphicUsed by:229 567
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClipUses:229Used by:231
Symbol 231 MovieClipUses:227 230Used by:290
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:234 679
Symbol 234 MovieClipUses:233Used by:290
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:262
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:262
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:262
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:262
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:262
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:262
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:262
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:262
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:254
Symbol 254 MovieClipUses:251 253Used by:261
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:260
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:255 257 259Used by:261
Symbol 261 MovieClipUses:254 260Used by:262
Symbol 262 MovieClipUses:236 238 240 242 244 246 248 250 261Used by:290
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:290
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:269
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:266 268Used by:270
Symbol 270 MovieClipUses:269Used by:290
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:281
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:281
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:281
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:281
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:281
Symbol 281 MovieClipUses:272 274 276 278 280Used by:290
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:290
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:286
Symbol 286 MovieClipUses:285Used by:290
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:290 679
Symbol 290 MovieClip [lvl2]Uses:171 6 178 180 186 188 190 192 194 196 198 203 207 215 217 219 222 231 234 144 262 264 270 281 283 286 289Used by:Timeline
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [mc_charhead]Uses:291Used by:492
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClip [en_dustballanim]Uses:294Used by:486
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298
Symbol 298 MovieClip [holder_part]Uses:297Used by:319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 594 634  Timeline
Symbol 299 GraphicUsed by:317 387 606 640 674  Timeline
Symbol 300 TextUses:115Used by:318
Symbol 301 MovieClipUses:111Used by:318
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:312
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:312
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:312
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:312
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:312
Symbol 312 MovieClipUses:303 305 307 309 311Used by:318  Timeline
Symbol 313 TextUses:32Used by:318
Symbol 314 TextUses:115Used by:318
Symbol 315 TextUses:115Used by:318
Symbol 316 TextUses:115Used by:317
Symbol 317 MovieClipUses:299 316Used by:318
Symbol 318 MovieClipUses:300 7 301 312 313 314 315 317Used by:Timeline
Symbol 771 MovieClip [__Packages.com.darronschall.DynamicRegistration]
Symbol 319 MovieClip [mc_charArmsExplode]Uses:298Used by:Timeline
Symbol 320 MovieClip [mc_charArmsHoldL]Uses:298Used by:Timeline
Symbol 321 MovieClip [mc_charArmsHoldR]Uses:298Used by:Timeline
Symbol 322 MovieClip [mc_charArmsJump]Uses:298Used by:Timeline
Symbol 323 MovieClip [mc_charArmsLand]Uses:298Used by:Timeline
Symbol 324 MovieClip [mc_charArmsReady]Uses:298Used by:Timeline
Symbol 325 MovieClip [mc_charArmsRunL]Uses:298Used by:Timeline
Symbol 326 MovieClip [mc_charArmsRunR]Uses:298Used by:Timeline
Symbol 327 MovieClip [mc_charArmsSteadyR]Uses:298Used by:Timeline
Symbol 328 MovieClip [mc_charArmsSwingL]Uses:298Used by:Timeline
Symbol 329 MovieClip [mc_charArmsSwingR]Uses:298Used by:Timeline
Symbol 330 MovieClip [mc_charArmsWalkL]Uses:298Used by:Timeline
Symbol 331 MovieClip [mc_charArmsWalkR]Uses:298Used by:Timeline
Symbol 332 MovieClip [mc_charArmsWeaponReady]Uses:298Used by:Timeline
Symbol 333 MovieClip [mc_charBodyBounce]Uses:298Used by:Timeline
Symbol 334 MovieClip [mc_charBodyExplode]Uses:298Used by:Timeline
Symbol 335 MovieClip [mc_charBodyJump]Uses:298Used by:Timeline
Symbol 336 MovieClip [mc_charBodyLand]Uses:298Used by:Timeline
Symbol 337 MovieClip [mc_charHeadBounce]Uses:298Used by:Timeline
Symbol 338 MovieClip [mc_charHeadExplode]Uses:298Used by:Timeline
Symbol 339 MovieClip [mc_charHeadJump]Uses:298Used by:Timeline
Symbol 340 MovieClip [mc_charHeadLand]Uses:298Used by:Timeline
Symbol 341 MovieClip [mc_charHeadRunL]Uses:298Used by:Timeline
Symbol 342 MovieClip [mc_charHeadRunR]Uses:298Used by:Timeline
Symbol 343 MovieClip [mc_charLegsExplode]Uses:298Used by:Timeline
Symbol 344 MovieClip [mc_charLegsJump]Uses:298Used by:Timeline
Symbol 345 MovieClip [mc_charLegsLand]Uses:298Used by:Timeline
Symbol 346 MovieClip [mc_charLegsReady]Uses:298Used by:Timeline
Symbol 347 MovieClip [mc_charLegsRun]Uses:298Used by:Timeline
Symbol 348 MovieClip [mc_charLegsWalk]Uses:298Used by:Timeline
Symbol 349 GraphicUsed by:350 353
Symbol 350 MovieClip [mc_lefta]Uses:349Used by:596  Timeline
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClip [mc_left1a]Uses:351Used by:Timeline
Symbol 353 MovieClip [mc_leftf]Uses:349Used by:596  Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [mc_right1a]Uses:354Used by:Timeline
Symbol 356 GraphicUsed by:357 358
Symbol 357 MovieClip [mc_righta]Uses:356Used by:596  Timeline
Symbol 358 MovieClip [mc_rightf]Uses:356Used by:596  Timeline
Symbol 359 GraphicUsed by:364
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:364  Timeline
Symbol 362 MovieClipUses:7Used by:364
Symbol 363 MovieClipUses:7Used by:364
Symbol 364 MovieClipUses:359 361 362 363Used by:486
Symbol 365 GraphicUsed by:486
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:486
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:486
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:486
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:374 456 486
Symbol 374 MovieClipUses:373Used by:486
Symbol 375 GraphicUsed by:384
Symbol 376 GraphicUsed by:383
Symbol 377 GraphicUsed by:383
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:383 679
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:383 679
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:376 377 379 381 382Used by:384
Symbol 384 MovieClipUses:375 383Used by:486
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:387
Symbol 387 MovieClipUses:299 386Used by:486
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:398
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:398
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:398
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:398
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:398
Symbol 398 MovieClipUses:389 391 393 395 397Used by:399
Symbol 399 MovieClipUses:398Used by:486
Symbol 400 GraphicUsed by:486
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:486
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:486
Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:405 406Used by:486
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:486
Symbol 410 GraphicUsed by:415
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClipUses:411Used by:415
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:413Used by:415
Symbol 415 MovieClipUses:410 412 414Used by:486
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:427
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:427
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:427
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:427
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:424Used by:426
Symbol 426 MovieClipUses:425Used by:427
Symbol 427 MovieClipUses:417 419 421 423 426Used by:486
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:430
Symbol 430 MovieClipUses:429Used by:434
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:433
Symbol 433 MovieClipUses:432Used by:434
Symbol 434 MovieClipUses:430 433Used by:486
Symbol 435 GraphicUsed by:443
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:443
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:443
Symbol 440 GraphicUsed by:443
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:435 437 439 440 441 442Used by:444
Symbol 444 MovieClipUses:443Used by:486
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:447
Symbol 447 MovieClipUses:446Used by:486
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:486
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:486
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:456
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:456
Symbol 456 MovieClipUses:373 453 455Used by:473 474
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:473 474
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:459Used by:473 474
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:461Used by:473 474
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:463Used by:473 474
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:474
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:467Used by:474
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:469Used by:474
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:471Used by:474
Symbol 473 MovieClipUses:456 458 460 462 464Used by:474
Symbol 474 MovieClipUses:456 458 460 462 464 466 468 470 472 473Used by:486
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClipUses:475Used by:485
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:477Used by:485
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:485
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:485
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:483Used by:485
Symbol 485 MovieClipUses:476 478 480 482 484Used by:486
Symbol 486 MovieClip [lvl1]Uses:6 171 364 365 367 369 371 373 374 384 387 399 400 402 404 407 409 415 295 427 434 444 447 449 451 474 485Used by:Timeline
Symbol 487 GraphicUsed by:490
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:490
Symbol 490 MovieClip [mc_gfxholderbody]Uses:487 489Used by:Timeline
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip [mc_gfxholderhead]Uses:491 292Used by:Timeline
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClip [mc_gfxholderrweapon]Uses:493Used by:Timeline
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip [mc_gfxholdersweapon]Uses:495Used by:Timeline
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [mc_gunpoint]Uses:497Used by:Timeline
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [mc_shot]Uses:499Used by:Timeline
Symbol 501 GraphicUsed by:523
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:502Used by:523
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:504Used by:523
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506Used by:522
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:508Used by:522
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:522
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512Used by:522
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:522
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:522
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:518Used by:522
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520Used by:522
Symbol 522 MovieClipUses:507 509 511 513 515 517 519 521Used by:523 526 533
Symbol 523 MovieClip [firecat]Uses:52 501 503 505 522 75 87Used by:Timeline
Symbol 524 GraphicUsed by:526
Symbol 525 MovieClipUses:93Used by:526
Symbol 526 MovieClip [gameplatform]Uses:52 524 525 68 87 522Used by:Timeline
Symbol 527 GraphicUsed by:533
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:533
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530 47 49 51Used by:533
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip [instantmessenger]Uses:527 529 47 49 51 531 99 532 522 68 75 87Used by:Timeline
Symbol 534 GraphicUsed by:563
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:535Used by:563
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:563
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:539Used by:563
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:563
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:563
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClipUses:545Used by:563
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:547Used by:563
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClipUses:549Used by:563
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClipUses:551Used by:563
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:563
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:563
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:563
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:563
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:561Used by:563
Symbol 563 MovieClipUses:534 122 536 538 540 542 544 546 548 550 552 554 556 558 560 562 124Used by:566
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClipUses:564 47 49 51Used by:566
Symbol 566 MovieClip [photoshop]Uses:52 563 565Used by:Timeline
Symbol 567 MovieClipUses:228Used by:568 759
Symbol 568 MovieClip [pulseballshot]Uses:567Used by:Timeline
Symbol 569 Sound [chicken]Used by:580
Symbol 570 Sound [creature]Used by:580
Symbol 571 Sound [crumple]Used by:580
Symbol 572 Sound [drawingmusic]Used by:580
Symbol 573 Sound [jump]Used by:580
Symbol 574 Sound [jump2]Used by:580
Symbol 575 Sound [level1music]Used by:580
Symbol 576 Sound [level2music]Used by:580
Symbol 577 Sound [level3music]Used by:580
Symbol 578 Sound [pew]Used by:580
Symbol 579 Sound [swoosh]Used by:580
Symbol 580 MovieClipUses:111 569 570 571 572 573 574 575 576 577 578 579Used by:Timeline
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:Timeline
Symbol 583 GraphicUsed by:584
Symbol 584 ButtonUses:583Used by:Timeline
Symbol 585 GraphicUsed by:586 588 590 593 620 622 624
Symbol 586 MovieClipUses:585Used by:588 590 593 616 620 622 624 667 672 740
Symbol 587 TextUses:115Used by:588
Symbol 588 ButtonUses:586 587 585Used by:Timeline
Symbol 589 TextUses:115Used by:590 672
Symbol 590 ButtonUses:586 589 585Used by:Timeline
Symbol 591 GraphicUsed by:592 593
Symbol 592 MovieClipUses:591Used by:593
Symbol 593 ButtonUses:586 592 585 591Used by:Timeline
Symbol 594 MovieClipUses:298Used by:679 686 725  Timeline
Symbol 595 TextUses:115Used by:Timeline
Symbol 596 MovieClipUses:350 353 357 358Used by:Timeline
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClipUses:597Used by:Timeline
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:599Used by:Timeline
Symbol 601 GraphicUsed by:603
Symbol 602 GraphicUsed by:603
Symbol 603 ButtonUses:7 601 602Used by:Timeline
Symbol 604 GraphicUsed by:606
Symbol 605 GraphicUsed by:606
Symbol 606 ButtonUses:299 604 605Used by:Timeline
Symbol 607 GraphicUsed by:611
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:608Used by:610  Timeline
Symbol 610 MovieClipUses:609Used by:611
Symbol 611 MovieClipUses:607 610Used by:Timeline
Symbol 612 TextUses:115Used by:613
Symbol 613 MovieClipUses:7 612Used by:Timeline
Symbol 614 GraphicUsed by:616
Symbol 615 TextUses:115Used by:616
Symbol 616 MovieClipUses:586 614 615Used by:Timeline
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:617Used by:Timeline
Symbol 619 TextUses:115Used by:620
Symbol 620 ButtonUses:586 619 585Used by:Timeline
Symbol 621 TextUses:115Used by:622
Symbol 622 ButtonUses:586 621 585Used by:Timeline
Symbol 623 TextUses:115Used by:624
Symbol 624 ButtonUses:586 623 585Used by:Timeline
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClipUses:625Used by:627
Symbol 627 MovieClipUses:626Used by:Timeline
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628Used by:630
Symbol 630 MovieClipUses:629Used by:Timeline
Symbol 631 EditableTextUses:32Used by:Timeline
Symbol 632 MovieClipUsed by:637  Timeline
Symbol 633 MovieClipUsed by:637  Timeline
Symbol 634 MovieClipUses:298Used by:Timeline
Symbol 635 MovieClipUsed by:637
Symbol 636 MovieClipUsed by:637
Symbol 637 MovieClipUses:632 633 635 636Used by:Timeline
Symbol 638 MovieClipUsed by:Timeline
Symbol 639 MovieClipUsed by:Timeline
Symbol 640 MovieClipUses:299Used by:641
Symbol 641 MovieClipUses:640Used by:Timeline
Symbol 642 MovieClipUses:111Used by:Timeline
Symbol 643 GraphicUsed by:648
Symbol 644 GraphicUsed by:645
Symbol 645 MovieClipUses:644Used by:648
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:646Used by:648
Symbol 648 MovieClipUses:643 645 647Used by:Timeline
Symbol 649 MovieClipUses:7Used by:Timeline
Symbol 650 MovieClipUses:7Used by:Timeline
Symbol 651 GraphicUsed by:653 655 657 659
Symbol 652 TextUses:32Used by:653
Symbol 653 MovieClipUses:651 652Used by:Timeline
Symbol 654 TextUses:32Used by:655
Symbol 655 MovieClipUses:651 654Used by:Timeline
Symbol 656 TextUses:32Used by:657
Symbol 657 MovieClipUses:651 656Used by:Timeline
Symbol 658 TextUses:32Used by:659
Symbol 659 MovieClipUses:651 658Used by:Timeline
Symbol 660 GraphicUsed by:662
Symbol 661 TextUses:32Used by:662
Symbol 662 MovieClipUses:660 661Used by:Timeline
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:Timeline
Symbol 665 TextUses:32Used by:Timeline
Symbol 666 TextUses:115Used by:667
Symbol 667 MovieClipUses:586 666Used by:Timeline
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:668Used by:671
Symbol 670 TextUses:32Used by:671
Symbol 671 MovieClipUses:669 670Used by:Timeline
Symbol 672 MovieClipUses:586 589Used by:Timeline
Symbol 673 GraphicUsed by:679
Symbol 674 MovieClipUses:299Used by:679 686 725 727
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClipUses:675Used by:679
Symbol 677 EditableTextUses:115Used by:679
Symbol 678 EditableTextUses:115Used by:679
Symbol 679 MovieClipUses:673 289 188 594 233 214 674 676 379 381 129 677 678Used by:Timeline
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:680 190 192 207 194 219Used by:686
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClipUses:682Used by:684
Symbol 684 MovieClipUses:683Used by:686
Symbol 685 EditableTextUses:115Used by:686
Symbol 686 MovieClipUses:674 7 681 594 684 685Used by:Timeline
Symbol 687 GraphicUsed by:725
Symbol 688 EditableTextUses:32Used by:725
Symbol 689 EditableTextUses:34Used by:725
Symbol 690 EditableTextUses:34Used by:725
Symbol 691 EditableTextUses:34Used by:725
Symbol 692 EditableTextUses:34Used by:725
Symbol 693 GraphicUsed by:725
Symbol 694 GraphicUsed by:725
Symbol 695 GraphicUsed by:725
Symbol 696 EditableTextUses:34Used by:725
Symbol 697 GraphicUsed by:725
Symbol 698 GraphicUsed by:725
Symbol 699 EditableTextUses:34Used by:725
Symbol 700 EditableTextUses:34Used by:725
Symbol 701 EditableTextUses:34Used by:725
Symbol 702 EditableTextUses:34Used by:725
Symbol 703 EditableTextUses:34Used by:725
Symbol 704 EditableTextUses:34Used by:725
Symbol 705 EditableTextUses:34Used by:725
Symbol 706 EditableTextUses:34Used by:725
Symbol 707 EditableTextUses:34Used by:725
Symbol 708 EditableTextUses:34Used by:725
Symbol 709 EditableTextUses:34Used by:725
Symbol 710 EditableTextUses:34Used by:725
Symbol 711 EditableTextUses:34Used by:725
Symbol 712 EditableTextUses:34Used by:725
Symbol 713 EditableTextUses:34Used by:725
Symbol 714 EditableTextUses:34Used by:725
Symbol 715 EditableTextUses:34Used by:725
Symbol 716 EditableTextUses:115Used by:725
Symbol 717 EditableTextUses:32Used by:725
Symbol 718 EditableTextUses:32Used by:725
Symbol 719 EditableTextUses:34Used by:725
Symbol 720 EditableTextUses:34Used by:725
Symbol 721 EditableTextUses:34Used by:725
Symbol 722 EditableTextUses:34Used by:725
Symbol 723 EditableTextUses:34Used by:725
Symbol 724 GraphicUsed by:725
Symbol 725 MovieClipUses:674 687 17 19 21 23 688 689 690 691 692 44 52 594 138 693 694 143 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724Used by:Timeline
Symbol 726 EditableTextUses:115Used by:727
Symbol 727 MovieClipUses:674 726Used by:Timeline
Symbol 728 GraphicUsed by:730
Symbol 729 MovieClipUses:111Used by:730
Symbol 730 MovieClipUses:728 729Used by:734
Symbol 731 GraphicUsed by:734
Symbol 732 GraphicUsed by:733
Symbol 733 MovieClipUses:732Used by:734 736 737
Symbol 734 MovieClipUses:730 731 733Used by:Timeline
Symbol 735 EditableTextUses:115Used by:Timeline
Symbol 736 MovieClipUses:733Used by:Timeline
Symbol 737 MovieClipUses:733Used by:Timeline
Symbol 738 GraphicUsed by:740
Symbol 739 TextUses:115Used by:740
Symbol 740 MovieClipUses:586 738 739Used by:Timeline
Symbol 741 GraphicUsed by:744
Symbol 742 MovieClipUses:111Used by:744
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:741 742 743Used by:Timeline
Symbol 745 FontUsed by:746 760
Symbol 746 EditableTextUses:745Used by:Timeline
Symbol 747 TextUses:115Used by:748
Symbol 748 MovieClipUses:747Used by:749 767 770
Symbol 749 MovieClipUses:748Used by:Timeline
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClipUses:750Used by:754 755
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClipUses:752Used by:754 755
Symbol 754 MovieClipUses:751 753Used by:Timeline
Symbol 755 MovieClipUses:751 753Used by:Timeline
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:756Used by:758
Symbol 758 MovieClipUses:757Used by:Timeline
Symbol 759 MovieClipUses:567Used by:Timeline
Symbol 760 TextUses:745Used by:761
Symbol 761 MovieClipUses:760Used by:762
Symbol 762 MovieClipUses:761Used by:Timeline
Symbol 763 GraphicUsed by:764
Symbol 764 MovieClipUses:763 147Used by:Timeline
Symbol 765 TextUses:115Used by:766
Symbol 766 MovieClipUses:765Used by:767
Symbol 767 MovieClipUses:766 748Used by:Timeline
Symbol 768 TextUses:115Used by:769
Symbol 769 MovieClipUses:768Used by:770
Symbol 770 MovieClipUses:769 748Used by:Timeline

Instance Names

"btn_workarea"Frame 3Symbol 584 Button
"btn_done"Frame 3Symbol 588 Button
"btn_go"Frame 3Symbol 590 Button
"btn_dance"Frame 3Symbol 593 Button
"mc_gfxholderbody"Frame 3Symbol 490 MovieClip [mc_gfxholderbody]
"mc_gfxholderhead"Frame 3Symbol 492 MovieClip [mc_gfxholderhead]
"holder"Frame 3Symbol 594 MovieClip
"mc_dd_dance"Frame 3Symbol 312 MovieClip
"mc_gfxholdersweapon"Frame 3Symbol 496 MovieClip [mc_gfxholdersweapon]
"mc_gfxholderrweapon"Frame 3Symbol 494 MovieClip [mc_gfxholderrweapon]
"mc_placeholderlimbs"Frame 3Symbol 596 MovieClip
"mc_palette"Frame 3Symbol 598 MovieClip
"mc_selected"Frame 3Symbol 600 MovieClip
"btn_whitepicker"Frame 3Symbol 603 Button
"btn_blackpicker"Frame 3Symbol 606 Button
"mc_slider"Frame 3Symbol 611 MovieClip
"mc_erase"Frame 3Symbol 613 MovieClip
"mc_headedit"Frame 3Symbol 616 MovieClip
"mc_bodyedit"Frame 3Symbol 616 MovieClip
"mc_sweaponedit"Frame 3Symbol 616 MovieClip
"mc_s_handle"Frame 3Symbol 618 MovieClip
"btn_reset"Frame 3Symbol 620 Button
"btn_rly1"Frame 3Symbol 622 Button
"btn_rly2"Frame 3Symbol 624 Button
"mc_rweaponedit"Frame 3Symbol 616 MovieClip
"mc_r_handle"Frame 3Symbol 618 MovieClip
"mc_gunpoint"Frame 3Symbol 498 MovieClip [mc_gunpoint]
"mc_txtbgfader"Frame 3Symbol 627 MovieClip
"mc_helperarrow"Frame 3Symbol 630 MovieClip
"txt_help"Frame 3Symbol 631 EditableText
"mc_brush"Frame 3Symbol 609 MovieClip
"holder_body"Frame 3Symbol 632 MovieClip
"holder_head"Frame 3Symbol 633 MovieClip
"char_dance"Frame 3Symbol 634 MovieClip
"char_move"Frame 3Symbol 637 MovieClip
"holder_sweapon"Frame 3Symbol 638 MovieClip
"char_position"Frame 3Symbol 594 MovieClip
"holder_rweapon"Frame 3Symbol 639 MovieClip
"holder_feet"Frame 3Symbol 298 MovieClip [holder_part]
"char_reset"Frame 3Symbol 594 MovieClip
"hitbox"Frame 3Symbol 641 MovieClip
"music"Frame 3Symbol 642 MovieClip
"mc_mute"Frame 3Symbol 648 MovieClip
"ceiling"Frame 4Symbol 649 MovieClip
"mc_rboundary"Frame 4Symbol 650 MovieClip
"mc_lboundary"Frame 4Symbol 650 MovieClip
"mc_lwall"Frame 4Symbol 650 MovieClip
"mc_rwall"Frame 4Symbol 650 MovieClip
"shot"Frame 4Symbol 500 MovieClip [mc_shot]
"mc_shotexit"Frame 4Symbol 498 MovieClip [mc_gunpoint]
"mc_keyD"Frame 4Symbol 653 MovieClip
"mc_keyA"Frame 4Symbol 655 MovieClip
"mc_keyS"Frame 4Symbol 657 MovieClip
"mc_keyW"Frame 4Symbol 659 MovieClip
"mc_keySpacebar"Frame 4Symbol 662 MovieClip
"mc_blackarrow"Frame 4Symbol 664 MovieClip
"btn_skip"Frame 4Symbol 667 MovieClip
"mc_blinkring"Frame 4Symbol 147 MovieClip
"mc_leftclick"Frame 4Symbol 671 MovieClip
"btn_go"Frame 4Symbol 672 MovieClip
"ground"Frame 4Symbol 361 MovieClip
"bg"Frame 5Symbol 486 MovieClip [lvl1]
"cutscene2to3"Frame 5Symbol 679 MovieClip
"cutscene1to2"Frame 5Symbol 686 MovieClip
"cutscene3toend"Frame 5Symbol 725 MovieClip
"cutsceneopen"Frame 5Symbol 727 MovieClip
"mc_heart"Frame 5Symbol 734 MovieClip
"txt_life"Frame 5Symbol 735 EditableText
"mc_beatslow"Frame 5Symbol 736 MovieClip
"mc_beatfast"Frame 5Symbol 737 MovieClip
"btn_tryagain"Frame 5Symbol 740 MovieClip
"mc_enemyhp"Frame 5Symbol 744 MovieClip
"txt_enemyname"Frame 5Symbol 746 EditableText
"mc_immuneanim"Frame 5Symbol 749 MovieClip
"mc_blood"Frame 5Symbol 754 MovieClip
"mc_charblood"Frame 5Symbol 755 MovieClip
"heart_bonus"Frame 5Symbol 758 MovieClip
"mc_pulseball"Frame 5Symbol 759 MovieClip
"mc_bossfightanim"Frame 5Symbol 762 MovieClip
"bonus_holder"Frame 5Symbol 594 MovieClip
"mc_pulseballicon"Frame 5Symbol 759 MovieClip
"mc_exitarrow"Frame 5Symbol 764 MovieClip
"mc_blockanim"Frame 5Symbol 767 MovieClip
"mc_dodgeanim"Frame 5Symbol 770 MovieClip
"mc_mute"Frame 5Symbol 648 MovieClip
"mc_alert"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"mc_alert"Symbol 25 MovieClip Frame 1Symbol 14 MovieClip
"mc_alert"Symbol 27 MovieClip Frame 1Symbol 14 MovieClip
"mc_alert"Symbol 31 MovieClip Frame 1Symbol 14 MovieClip
"mc_alert"Symbol 38 MovieClip Frame 1Symbol 14 MovieClip
"trojan1"Symbol 88 MovieClip Frame 1Symbol 68 MovieClip
"trojan2"Symbol 88 MovieClip Frame 1Symbol 68 MovieClip
"spam1"Symbol 88 MovieClip Frame 1Symbol 75 MovieClip
"sys_restore"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"spam2"Symbol 88 MovieClip Frame 1Symbol 75 MovieClip
"mc_close"Symbol 90 MovieClip Frame 1Symbol 47 MovieClip
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"mc_close"Symbol 100 MovieClip Frame 1Symbol 47 MovieClip
"mc_close"Symbol 107 MovieClip Frame 1Symbol 47 MovieClip
"iconhitbox"Symbol 117 MovieClip Frame 1Symbol 108 MovieClip
"click_white"Symbol 117 MovieClip Frame 1Symbol 110 MovieClip
"click_meter"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"click_frame"Symbol 117 MovieClip Frame 1Symbol 114 MovieClip
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"pointer"Symbol 130 MovieClip Frame 1Symbol 122 MovieClip
"eraser"Symbol 130 MovieClip Frame 1Symbol 124 MovieClip
"eraser"Symbol 130 MovieClip Frame 2Symbol 124 MovieClip
"blink_ring"Symbol 154 MovieClip Frame 1Symbol 147 MovieClip
"int_meter"Symbol 154 MovieClip Frame 1Symbol 150 MovieClip
"txt_appquit"Symbol 165 MovieClip Frame 1Symbol 161 EditableText
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"startpoint"Symbol 170 MovieClip [lvl3] Frame 1Symbol 6 MovieClip
"ground"Symbol 170 MovieClip [lvl3] Frame 1Symbol 8 MovieClip
"obstacle"Symbol 170 MovieClip [lvl3] Frame 1Symbol 10 MovieClip
"icon2"Symbol 170 MovieClip [lvl3] Frame 1Symbol 15 MovieClip
"icon5"Symbol 170 MovieClip [lvl3] Frame 1Symbol 25 MovieClip
"icon4"Symbol 170 MovieClip [lvl3] Frame 1Symbol 27 MovieClip
"icon7"Symbol 170 MovieClip [lvl3] Frame 1Symbol 29 MovieClip
"icon6"Symbol 170 MovieClip [lvl3] Frame 1Symbol 31 MovieClip
"txt_appname"Symbol 170 MovieClip [lvl3] Frame 1Symbol 33 EditableText
"icon3"Symbol 170 MovieClip [lvl3] Frame 1Symbol 38 MovieClip
"icon1"Symbol 170 MovieClip [lvl3] Frame 1Symbol 40 MovieClip
"window"Symbol 170 MovieClip [lvl3] Frame 1Symbol 88 MovieClip
"mini_inotes"Symbol 170 MovieClip [lvl3] Frame 1Symbol 90 MovieClip
"mini_game"Symbol 170 MovieClip [lvl3] Frame 1Symbol 97 MovieClip
"mini_messenger"Symbol 170 MovieClip [lvl3] Frame 1Symbol 100 MovieClip
"mini_metube"Symbol 170 MovieClip [lvl3] Frame 1Symbol 107 MovieClip
"icon3meter"Symbol 170 MovieClip [lvl3] Frame 1Symbol 117 MovieClip
"icon4meter"Symbol 170 MovieClip [lvl3] Frame 1Symbol 117 MovieClip
"icon5meter"Symbol 170 MovieClip [lvl3] Frame 1Symbol 117 MovieClip
"icon2meter"Symbol 170 MovieClip [lvl3] Frame 1Symbol 117 MovieClip
"comp_mouse"Symbol 170 MovieClip [lvl3] Frame 1Symbol 130 MovieClip
"falldeath"Symbol 170 MovieClip [lvl3] Frame 1Symbol 144 MovieClip
"app_int"Symbol 170 MovieClip [lvl3] Frame 1Symbol 154 MovieClip
"app_int_txt"Symbol 170 MovieClip [lvl3] Frame 1Symbol 156 MovieClip
"mc_quitprompt"Symbol 170 MovieClip [lvl3] Frame 1Symbol 165 MovieClip
"kunei"Symbol 170 MovieClip [lvl3] Frame 1Symbol 167 MovieClip
"mc_aim"Symbol 170 MovieClip [lvl3] Frame 1Symbol 169 MovieClip
"groundforbrush"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
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"bottomclip"Symbol 227 MovieClip Frame 1Symbol 224 MovieClip
"wholeclip"Symbol 231 MovieClip Frame 1Symbol 227 MovieClip
"mouth"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"head"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"headinjar"Symbol 262 MovieClip Frame 1Symbol 261 MovieClip
"mc_drop"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"checkpointboss"Symbol 290 MovieClip [lvl2] Frame 1Symbol 171 MovieClip
"startpoint"Symbol 290 MovieClip [lvl2] Frame 1Symbol 6 MovieClip
"ground"Symbol 290 MovieClip [lvl2] Frame 1Symbol 186 MovieClip
"mc_monitor"Symbol 290 MovieClip [lvl2] Frame 1Symbol 188 MovieClip
"eraser2"Symbol 290 MovieClip [lvl2] Frame 1Symbol 203 MovieClip
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"fly7"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"fly4"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"fly3"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"fly2"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"fly5"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"swing1"Symbol 290 MovieClip [lvl2] Frame 1Symbol 231 MovieClip
"fly6"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"fly1"Symbol 290 MovieClip [lvl2] Frame 1Symbol 222 MovieClip
"swing2"Symbol 290 MovieClip [lvl2] Frame 1Symbol 231 MovieClip
"mc_paintbrush"Symbol 290 MovieClip [lvl2] Frame 1Symbol 234 MovieClip
"falldeath"Symbol 290 MovieClip [lvl2] Frame 1Symbol 144 MovieClip
"mc_daveg4chicken"Symbol 290 MovieClip [lvl2] Frame 1Symbol 262 MovieClip
"bossshot"Symbol 290 MovieClip [lvl2] Frame 1Symbol 264 MovieClip
"remover"Symbol 290 MovieClip [lvl2] Frame 1Symbol 270 MovieClip
"inksplash"Symbol 290 MovieClip [lvl2] Frame 1Symbol 281 MovieClip
"mc_drip"Symbol 290 MovieClip [lvl2] Frame 1Symbol 289 MovieClip
"dustball"Symbol 295 MovieClip [en_dustballanim] Frame 1Symbol 294 MovieClip
"bar"Symbol 318 MovieClip Frame 1Symbol 301 MovieClip
"btn_play"Symbol 318 MovieClip Frame 15Symbol 317 MovieClip
"mc_larm"Symbol 319 MovieClip [mc_charArmsExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 319 MovieClip [mc_charArmsExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 320 MovieClip [mc_charArmsHoldL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 320 MovieClip [mc_charArmsHoldL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 321 MovieClip [mc_charArmsHoldR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 321 MovieClip [mc_charArmsHoldR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 322 MovieClip [mc_charArmsJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 322 MovieClip [mc_charArmsJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 323 MovieClip [mc_charArmsLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 323 MovieClip [mc_charArmsLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 324 MovieClip [mc_charArmsReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 324 MovieClip [mc_charArmsReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 325 MovieClip [mc_charArmsRunL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 325 MovieClip [mc_charArmsRunL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 326 MovieClip [mc_charArmsRunR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 326 MovieClip [mc_charArmsRunR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 327 MovieClip [mc_charArmsSteadyR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 327 MovieClip [mc_charArmsSteadyR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 328 MovieClip [mc_charArmsSwingL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 328 MovieClip [mc_charArmsSwingL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 329 MovieClip [mc_charArmsSwingR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 329 MovieClip [mc_charArmsSwingR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 330 MovieClip [mc_charArmsWalkL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 330 MovieClip [mc_charArmsWalkL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 331 MovieClip [mc_charArmsWalkR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 331 MovieClip [mc_charArmsWalkR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 332 MovieClip [mc_charArmsWeaponReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 332 MovieClip [mc_charArmsWeaponReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_body"Symbol 333 MovieClip [mc_charBodyBounce] Frame 1Symbol 298 MovieClip [holder_part]
"mc_body"Symbol 334 MovieClip [mc_charBodyExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_body"Symbol 335 MovieClip [mc_charBodyJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_body"Symbol 336 MovieClip [mc_charBodyLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 337 MovieClip [mc_charHeadBounce] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 338 MovieClip [mc_charHeadExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 339 MovieClip [mc_charHeadJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 340 MovieClip [mc_charHeadLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 341 MovieClip [mc_charHeadRunL] Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 342 MovieClip [mc_charHeadRunR] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 343 MovieClip [mc_charLegsExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 343 MovieClip [mc_charLegsExplode] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 344 MovieClip [mc_charLegsJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 344 MovieClip [mc_charLegsJump] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 345 MovieClip [mc_charLegsLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 345 MovieClip [mc_charLegsLand] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 346 MovieClip [mc_charLegsReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 346 MovieClip [mc_charLegsReady] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 347 MovieClip [mc_charLegsRun] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 347 MovieClip [mc_charLegsRun] Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 348 MovieClip [mc_charLegsWalk] Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 348 MovieClip [mc_charLegsWalk] Frame 1Symbol 298 MovieClip [holder_part]
"ground"Symbol 364 MovieClip Frame 1Symbol 361 MovieClip
"groundcheese"Symbol 364 MovieClip Frame 1Symbol 362 MovieClip
"garbageground"Symbol 364 MovieClip Frame 1Symbol 363 MovieClip
"garbageground"Symbol 364 MovieClip Frame 1Symbol 363 MovieClip
"boulder"Symbol 374 MovieClip Frame 1Symbol 373 MovieClip
"mc_plugboss"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"mc_cheese"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"spiderstringhit"Symbol 430 MovieClip Frame 1Symbol 429 MovieClip
"spiderhit"Symbol 433 MovieClip Frame 1Symbol 432 MovieClip
"mc_spiderstring"Symbol 434 MovieClip Frame 1Symbol 430 MovieClip
"spideranim"Symbol 434 MovieClip Frame 1Symbol 433 MovieClip
"moth"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"firefly"Symbol 447 MovieClip Frame 1Symbol 446 MovieClip
"paperintrash"Symbol 473 MovieClip Frame 1Symbol 456 MovieClip
"paperintrash"Symbol 474 MovieClip Frame 1Symbol 456 MovieClip
"startpoint"Symbol 486 MovieClip [lvl1] Frame 1Symbol 6 MovieClip
"checkpointboss"Symbol 486 MovieClip [lvl1] Frame 1Symbol 171 MovieClip
"ground"Symbol 486 MovieClip [lvl1] Frame 1Symbol 364 MovieClip
"mc_boulder"Symbol 486 MovieClip [lvl1] Frame 1Symbol 374 MovieClip
"mc_deskplug"Symbol 486 MovieClip [lvl1] Frame 1Symbol 384 MovieClip
"mc_dustanim"Symbol 486 MovieClip [lvl1] Frame 1Symbol 399 MovieClip
"obstacle"Symbol 486 MovieClip [lvl1] Frame 1Symbol 415 MovieClip
"en_dustball2"Symbol 486 MovieClip [lvl1] Frame 1Symbol 295 MovieClip [en_dustballanim]
"en_dustball3"Symbol 486 MovieClip [lvl1] Frame 1Symbol 295 MovieClip [en_dustballanim]
"mc_mousetrap"Symbol 486 MovieClip [lvl1] Frame 1Symbol 427 MovieClip
"mc_spider"Symbol 486 MovieClip [lvl1] Frame 1Symbol 434 MovieClip
"en_dustball4"Symbol 486 MovieClip [lvl1] Frame 1Symbol 295 MovieClip [en_dustballanim]
"moth1"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"mc_bonusdrink"Symbol 486 MovieClip [lvl1] Frame 1Symbol 407 MovieClip
"firefly"Symbol 486 MovieClip [lvl1] Frame 1Symbol 447 MovieClip
"dustpan"Symbol 486 MovieClip [lvl1] Frame 1Symbol 449 MovieClip
"vacuum"Symbol 486 MovieClip [lvl1] Frame 1Symbol 451 MovieClip
"garbagenator"Symbol 486 MovieClip [lvl1] Frame 1Symbol 474 MovieClip
"mouth"Symbol 486 MovieClip [lvl1] Frame 1Symbol 485 MovieClip
"moth2"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"moth3"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"moth4"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"moth5"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"moth6"Symbol 486 MovieClip [lvl1] Frame 1Symbol 444 MovieClip
"mc_charhead"Symbol 492 MovieClip [mc_gfxholderhead] Frame 1Symbol 292 MovieClip [mc_charhead]
"security"Symbol 523 MovieClip [firecat] Frame 1Symbol 505 MovieClip
"spyware1"Symbol 523 MovieClip [firecat] Frame 1Symbol 522 MovieClip
"spyware2"Symbol 523 MovieClip [firecat] Frame 1Symbol 522 MovieClip
"spyware3"Symbol 523 MovieClip [firecat] Frame 1Symbol 522 MovieClip
"spam2"Symbol 523 MovieClip [firecat] Frame 1Symbol 75 MovieClip
"sys_restore"Symbol 523 MovieClip [firecat] Frame 1Symbol 87 MovieClip
"trojan3"Symbol 526 MovieClip [gameplatform] Frame 1Symbol 68 MovieClip
"sys_restore"Symbol 526 MovieClip [gameplatform] Frame 1Symbol 87 MovieClip
"trojan2"Symbol 526 MovieClip [gameplatform] Frame 1Symbol 68 MovieClip
"trojan1"Symbol 526 MovieClip [gameplatform] Frame 1Symbol 68 MovieClip
"spyware2"Symbol 526 MovieClip [gameplatform] Frame 1Symbol 522 MovieClip
"spyware2"Symbol 533 MovieClip [instantmessenger] Frame 1Symbol 522 MovieClip
"trojan2"Symbol 533 MovieClip [instantmessenger] Frame 1Symbol 68 MovieClip
"spam1"Symbol 533 MovieClip [instantmessenger] Frame 1Symbol 75 MovieClip
"sys_restore"Symbol 533 MovieClip [instantmessenger] Frame 1Symbol 87 MovieClip
"trojan3"Symbol 533 MovieClip [instantmessenger] Frame 1Symbol 68 MovieClip
"erasertool"Symbol 563 MovieClip Frame 1Symbol 124 MovieClip
"toolbar"Symbol 566 MovieClip [photoshop] Frame 1Symbol 563 MovieClip
"mc_indicator"Symbol 611 MovieClip Frame 1Symbol 610 MovieClip
"mc_body"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"mc_head"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"mc_larm"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"mc_rarm"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"mc_lleg"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"mc_rleg"Symbol 634 MovieClip Frame 1Symbol 298 MovieClip [holder_part]
"holder_body"Symbol 637 MovieClip Frame 1Symbol 632 MovieClip
"holder_head"Symbol 637 MovieClip Frame 1Symbol 633 MovieClip
"holder_arms"Symbol 637 MovieClip Frame 1Symbol 635 MovieClip
"holder_feet"Symbol 637 MovieClip Frame 1Symbol 636 MovieClip
"muteoff"Symbol 648 MovieClip Frame 1Symbol 645 MovieClip
"mute_on"Symbol 648 MovieClip Frame 1Symbol 647 MovieClip
"mc_monitor"Symbol 679 MovieClip Frame 3Symbol 188 MovieClip
"char_animate"Symbol 679 MovieClip Frame 3Symbol 594 MovieClip
"char_animate"Symbol 686 MovieClip Frame 46Symbol 594 MovieClip
"txt_appname"Symbol 725 MovieClip Frame 46Symbol 688 EditableText
"char_animate"Symbol 725 MovieClip Frame 46Symbol 594 MovieClip
"txt_appname"Symbol 725 MovieClip Frame 277Symbol 718 EditableText
"mc_bloodmeter"Symbol 730 MovieClip Frame 1Symbol 729 MovieClip
"mc_blood"Symbol 734 MovieClip Frame 1Symbol 730 MovieClip
"mc_enemyhpmeter"Symbol 744 MovieClip Frame 1Symbol 742 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "mc_rundustl"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mc_rundustr"
ExportAssets (56)Timeline Frame 1Symbol 170 as "lvl3"
ExportAssets (56)Timeline Frame 1Symbol 290 as "lvl2"
ExportAssets (56)Timeline Frame 1Symbol 292 as "mc_charhead"
ExportAssets (56)Timeline Frame 1Symbol 295 as "en_dustballanim"
ExportAssets (56)Timeline Frame 1Symbol 298 as "holder_part"
ExportAssets (56)Timeline Frame 1Symbol 771 as "__Packages.com.darronschall.DynamicRegistration"
ExportAssets (56)Timeline Frame 2Symbol 319 as "mc_charArmsExplode"
ExportAssets (56)Timeline Frame 2Symbol 320 as "mc_charArmsHoldL"
ExportAssets (56)Timeline Frame 2Symbol 321 as "mc_charArmsHoldR"
ExportAssets (56)Timeline Frame 2Symbol 322 as "mc_charArmsJump"
ExportAssets (56)Timeline Frame 2Symbol 323 as "mc_charArmsLand"
ExportAssets (56)Timeline Frame 2Symbol 324 as "mc_charArmsReady"
ExportAssets (56)Timeline Frame 2Symbol 325 as "mc_charArmsRunL"
ExportAssets (56)Timeline Frame 2Symbol 326 as "mc_charArmsRunR"
ExportAssets (56)Timeline Frame 2Symbol 327 as "mc_charArmsSteadyR"
ExportAssets (56)Timeline Frame 2Symbol 328 as "mc_charArmsSwingL"
ExportAssets (56)Timeline Frame 2Symbol 329 as "mc_charArmsSwingR"
ExportAssets (56)Timeline Frame 2Symbol 330 as "mc_charArmsWalkL"
ExportAssets (56)Timeline Frame 2Symbol 331 as "mc_charArmsWalkR"
ExportAssets (56)Timeline Frame 2Symbol 332 as "mc_charArmsWeaponReady"
ExportAssets (56)Timeline Frame 2Symbol 333 as "mc_charBodyBounce"
ExportAssets (56)Timeline Frame 2Symbol 334 as "mc_charBodyExplode"
ExportAssets (56)Timeline Frame 2Symbol 335 as "mc_charBodyJump"
ExportAssets (56)Timeline Frame 2Symbol 336 as "mc_charBodyLand"
ExportAssets (56)Timeline Frame 2Symbol 337 as "mc_charHeadBounce"
ExportAssets (56)Timeline Frame 2Symbol 338 as "mc_charHeadExplode"
ExportAssets (56)Timeline Frame 2Symbol 339 as "mc_charHeadJump"
ExportAssets (56)Timeline Frame 2Symbol 340 as "mc_charHeadLand"
ExportAssets (56)Timeline Frame 2Symbol 341 as "mc_charHeadRunL"
ExportAssets (56)Timeline Frame 2Symbol 342 as "mc_charHeadRunR"
ExportAssets (56)Timeline Frame 2Symbol 343 as "mc_charLegsExplode"
ExportAssets (56)Timeline Frame 2Symbol 344 as "mc_charLegsJump"
ExportAssets (56)Timeline Frame 2Symbol 345 as "mc_charLegsLand"
ExportAssets (56)Timeline Frame 2Symbol 346 as "mc_charLegsReady"
ExportAssets (56)Timeline Frame 2Symbol 347 as "mc_charLegsRun"
ExportAssets (56)Timeline Frame 2Symbol 348 as "mc_charLegsWalk"
ExportAssets (56)Timeline Frame 2Symbol 350 as "mc_lefta"
ExportAssets (56)Timeline Frame 2Symbol 352 as "mc_left1a"
ExportAssets (56)Timeline Frame 2Symbol 353 as "mc_leftf"
ExportAssets (56)Timeline Frame 2Symbol 355 as "mc_right1a"
ExportAssets (56)Timeline Frame 2Symbol 357 as "mc_righta"
ExportAssets (56)Timeline Frame 2Symbol 358 as "mc_rightf"
ExportAssets (56)Timeline Frame 2Symbol 486 as "lvl1"
ExportAssets (56)Timeline Frame 2Symbol 490 as "mc_gfxholderbody"
ExportAssets (56)Timeline Frame 2Symbol 492 as "mc_gfxholderhead"
ExportAssets (56)Timeline Frame 2Symbol 494 as "mc_gfxholderrweapon"
ExportAssets (56)Timeline Frame 2Symbol 496 as "mc_gfxholdersweapon"
ExportAssets (56)Timeline Frame 2Symbol 498 as "mc_gunpoint"
ExportAssets (56)Timeline Frame 2Symbol 500 as "mc_shot"
ExportAssets (56)Timeline Frame 2Symbol 523 as "firecat"
ExportAssets (56)Timeline Frame 2Symbol 526 as "gameplatform"
ExportAssets (56)Timeline Frame 2Symbol 533 as "instantmessenger"
ExportAssets (56)Timeline Frame 2Symbol 566 as "photoshop"
ExportAssets (56)Timeline Frame 2Symbol 568 as "pulseballshot"
ExportAssets (56)Timeline Frame 2Symbol 569 as "chicken"
ExportAssets (56)Timeline Frame 2Symbol 570 as "creature"
ExportAssets (56)Timeline Frame 2Symbol 571 as "crumple"
ExportAssets (56)Timeline Frame 2Symbol 572 as "drawingmusic"
ExportAssets (56)Timeline Frame 2Symbol 573 as "jump"
ExportAssets (56)Timeline Frame 2Symbol 574 as "jump2"
ExportAssets (56)Timeline Frame 2Symbol 575 as "level1music"
ExportAssets (56)Timeline Frame 2Symbol 576 as "level2music"
ExportAssets (56)Timeline Frame 2Symbol 577 as "level3music"
ExportAssets (56)Timeline Frame 2Symbol 578 as "pew"
ExportAssets (56)Timeline Frame 2Symbol 579 as "swoosh"

Labels

"draw"Frame 3
"tutorial"Frame 4
"game"Frame 5
"dead"Symbol 68 MovieClip Frame 31
"dead"Symbol 75 MovieClip Frame 30
"dead"Symbol 130 MovieClip Frame 2
"dead"Symbol 180 MovieClip Frame 2
"dead"Symbol 203 MovieClip Frame 27
"dead"Symbol 222 MovieClip Frame 38
"brushgo"Symbol 234 MovieClip Frame 2
"largeshot"Symbol 262 MovieClip Frame 61
"stomp"Symbol 262 MovieClip Frame 142
"dead"Symbol 262 MovieClip Frame 203
"dead"Symbol 270 MovieClip Frame 21
"dead"Symbol 295 MovieClip [en_dustballanim] Frame 21
"loaded"Symbol 318 MovieClip Frame 6
"dead"Symbol 383 MovieClip Frame 2
"dead"Symbol 407 MovieClip Frame 2
"dead"Symbol 426 MovieClip Frame 2
"flip"Symbol 427 MovieClip Frame 2
"dead"Symbol 434 MovieClip Frame 74
"dead"Symbol 443 MovieClip Frame 5
"dead"Symbol 447 MovieClip Frame 54
"fire"Symbol 456 MovieClip Frame 2
"fire"Symbol 474 MovieClip Frame 47
"dead"Symbol 474 MovieClip Frame 68
"dead"Symbol 485 MovieClip Frame 8
"dead"Symbol 522 MovieClip Frame 31
"end"Symbol 627 MovieClip Frame 110




http://swfchan.com/6/27846/info.shtml
Created: 21/5 -2019 01:40:59 Last modified: 21/5 -2019 01:40:59 Server time: 03/05 -2024 15:34:27