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Trinity Game.swf

This is the info page for
Flash #28103

(Click the ID number above for more basic data on this flash file.)


Text
_

LOA

LOADING_

LOADING

CHE_

CHECKING SAVED_

CHECKING SAVED GAME

/

/L

INITIATE

ActionScript [AS1/AS2]

Frame 1
playername = "enter player name here"; shoot = 88; grenade = 90; jump = 32; up = 38; down = 40; left = 37; right = 39; Level = 0; mySharedObject = SharedObject.getLocal("savedData"); level = mySharedObject.data.Level;
Frame 42
loadMovieNum ("trintiy_base.swf", 1); stage = 0;
Frame 44
if (stage == 2) { loadMovieNum ("stage2.swf", 1); stage = 0; } else if (stage == 3) { loadMovieNum ("stage3.swf", 1); stage = 0; } else if (stage == 4) { loadMovieNum ("stage4.swf", 1); stage = 0; } else if (stage == 5) { loadMovieNum ("end.swf", 1); stage = 0; } else if (stage == 6) { loadMovieNum ("stage6.swf", 1); stage = 0; } else if (stage == 7) { loadMovieNum ("stage7.swf", 1); stage = 0; } gravity = 2; jumpHeight = 22; timer = 3000;
Frame 45
mySharedObject.data.Level = level; gotoAndPlay(_currentframe - 1);

Library Items

Symbol 1 Sound [zap]
Symbol 2 Sound [trinitygun]
Symbol 3 Sound [subway]
Symbol 4 Sound [smalljump]
Symbol 5 Sound [clang]
Symbol 6 Sound [longjump]
Symbol 7 Sound [hurt]
Symbol 8 Sound [hum]
Symbol 9 Sound [hit]
Symbol 10 Sound [helicopter]
Symbol 11 Sound [guardgun]
Symbol 12 Sound [gotit]
Symbol 13 Sound [death]
Symbol 14 Sound [death2]
Symbol 15 Sound [grenadebounce]
Symbol 16 Sound [bleep]
Symbol 17 FontUsed by:18 19 20 21 22 23 24 25 26 27 28
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 TextUses:17Used by:Timeline
Symbol 20 TextUses:17Used by:Timeline
Symbol 21 TextUses:17Used by:Timeline
Symbol 22 TextUses:17Used by:Timeline
Symbol 23 TextUses:17Used by:Timeline
Symbol 24 TextUses:17Used by:Timeline
Symbol 25 TextUses:17Used by:Timeline
Symbol 26 TextUses:17Used by:Timeline
Symbol 27 EditableTextUses:17Used by:Timeline
Symbol 28 TextUses:17Used by:Timeline

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "zap"
ExportAssets (56)Timeline Frame 1Symbol 2 as "trinitygun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "subway"
ExportAssets (56)Timeline Frame 1Symbol 4 as "smalljump"
ExportAssets (56)Timeline Frame 1Symbol 5 as "clang"
ExportAssets (56)Timeline Frame 1Symbol 6 as "longjump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hurt"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hum"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 10 as "helicopter"
ExportAssets (56)Timeline Frame 1Symbol 11 as "guardgun"
ExportAssets (56)Timeline Frame 1Symbol 12 as "gotit"
ExportAssets (56)Timeline Frame 1Symbol 13 as "death"
ExportAssets (56)Timeline Frame 1Symbol 14 as "death2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "grenadebounce"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bleep"

Dynamic Text Variables

levelSymbol 27 EditableText""




http://swfchan.com/6/28103/info.shtml
Created: 20/5 -2019 17:10:00 Last modified: 20/5 -2019 17:10:00 Server time: 12/05 -2024 08:17:36