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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Phantom Mansion 3.swf

This is the info page for
Flash #28199

(Click the ID number above for more basic data on this flash file.)


Text
t

Continue

<p align="center"><font face="Huxtable" size="24" color="#3c0000" letterSpacing="0.000000" kerning="1">level name</font></p>

j

restart level

quit level

quit game

story

...if you DARE!

Game developed by Morpheme Game Studios, Code by Squize

back

CLICK HERE to find out about
the NEXT CHAPTER of...

CLICK HERE to find out about
the NEXT CHAPTER of...

a

j

Guide HECTOR around each room
using the ARROW KEYS...

Collect all the SOULS to open
the EXIT...

Use KEYS to open LOCKED DOORS...

Push BOXES into the VOID
to BRIDGE GAPS...

Stand on SWITCHES to make things
happen...

Avoid the SKELETONS and ZOMBIES...

Walk up to SCROLLS to get help...

B

m

Welcome to the Yellow Tower.
Each one of these doors contains a level of
increasing difficulty.
Only the bravest adventurer will complete them all.
Collect all the souls within each room to progress to
the next.
Avoid the accursed creatures that roam the
chambers- One touch is enough to condemn your soul
to the same fate as the poor victims before you.
Avoid falling into the pit of despair that lurks below
these rotten floors and salvation will be yours.

c

Collect all the souls and the exit will open.
The red floor in the middle is CURSED!
You must collect the cross before you can
walk on it.
Beware of the cracked floor- Walk on it
and it will break.
Those boxes are not needed, but you can
play with them if you want.

d

Stay away from those skeletons!
Locked doors can be opened with a
matching key.
Collect all of the souls to open the door
and remember not to tread on any cursed
floor...

e

There are two types of boxes here-
The metal ones are too heavy for the
skeletons to push, so they are very useful
to block them.
The wooden ones can be pushed into a
hole by Hector or someone else to fill it..
Remember Hector is only strong enough
to push one box at a time. Also, remember
to open a door before you try and push a
box through.

g

There’s a switch in this room. Press
it to make objects appear or
disappear.
Remember how useful the metal
boxes are....

h

There’s a lot of holes here- be careful.
You are going to need to build bridges to
get around.

i

See those gaps in the railings?
Hector can drop down through them, but
they are too narrow to push a box
through.
There  are zombies in this room- can you
hear them? They are just as dangerous
as the skeletons and just as weak.

k

Watch out! This floor is very cracked-
Plan your route carefully and use the
boxes wisely.

l

More cracked floor. You are going to need
to walk on every bit of it to get all the
souls.
You must be very clever with the boxes
too- Good luck.

n

There’s no getting out of it, Hector-
You are going to have to press that
switch....

f

There’s a lot of boxes in this room- I
suspect you will have to use all of
them if you are to succeed.

o

This place is crawling with creatures.
Maybe they can help you move them
boxes around?

p

This is going to be tricky! Keep a close
eye on the creatures and move fast.

q

It’s hard work pushing boxes up stairs.
Why not get the skeletons to do it for you?

r

Watch the skeletons and then try to work
out which switch is which....

s

There’s a switch here, but you should
collect all of the souls before you hit it.

Pay close attention to which floor is
cracked, and which floor is REALLY
cracked!

u

With floor as precarious as this, it’s
always a good idea to take a box with
you....

v

There are invisible bridges across
that big hole. Watch the skeletons to
find it...

Some switches are old and broken, so don’t
waste boxes trying to keep them pressed....

w

Clever use of the boxes will see you
through this level.
Pay attention to how cracked the floor is.

x

The switches clear cursed floor, but
not always for very long. Move fast.

y

Try not to waste any boxes- You are
going to need all of them to get out.

Well done brave adventurer.
This mask is all that traps the souls in
this yellow tower. Destroying it in the
fire in the black sanctum will restore
order and banish death from this place.
Go and find the other masks, I beg you.
Free this abbey from the curse of the
Red Death and let the thousand lost
souls within rest in peace.

<p align="right"><font face="ThereSignHead1" size="22" color="#fbff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="right"><font face="ThereSignHead1" size="22" color="#fbff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="ThereSignHead1" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="ThereSignHead1" size="22" color="#5d4500" letterSpacing="0.000000" kerning="1">00</font></p>

:

:

1.3.8

Play game

www.gimme5games.com

font

Please use the
panel on the
right to tell us
a bit about
yourself

PLAYER
SURVEY

Done

Done

under 15

under 15

15-24

15-24

25-34

25-34

35-44

35-44

45-54

45-54

55-64

55-64

65 and over

65 and over

Skip

Skip

Please wait : 99 seconds

ActionScript [AS1/AS2]

Frame 1
var GAME_ID = 22; var SWF_HOST = "http://www.gimme5games.com"; var MOCHIBOT_ID = "8d8961f8"; var MOCHIAD_ID = "9fae0369cd428a73"; _global.firstPlay = true; _root.movLoading.movHandAnim.gotoAndStop(2); play();
Frame 2
_root.movLoading.movHandAnim.gotoAndStop(3);
Frame 3
_root.movLoading.movHandAnim.gotoAndStop(4);
Instance of Symbol 543 MovieClip [PhantomMansion] "g5Game" in Frame 3
//component parameters onClipEvent (construct) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 4
function initIGAController() { igaController.setHostAddress(_global.igaHost); igaController.setHostPort(_global.igaPort); igaController.setHostSvc(_global.igaSvc); igaController.setAppId(_global.igaAppId); igaController.setCellIds(_global.igaCellIds); igaController.startSession(); } function IGA_contentLoaded() { gotoAndStop (5); } stop(); _root.movLoading.movHandAnim.gotoAndStop(5); var CONFIG_URL = (SWF_HOST + "/servlet/otwServlet"); var OP_GET_CONFIG_PROPS = 0; var OP_SUBMIT_ASL_VALS = 1; var loadVars = new LoadVars(); loadVars.op = OP_GET_CONFIG_PROPS; loadVars.GameId = GAME_ID; loadVars.HostUrl = _root._url; loadVars.sendAndLoad(CONFIG_URL, loadVars, "POST"); loadVars.onLoad = function (success) { if (success) { _global.logoUrl = this.LogoUrl; _global.aslEnabled = Boolean(parseInt(this.ASLEnabled)); _global.igaEnabled = Boolean(parseInt(this.IGAEnabled)); _global.mochiEnabled = Boolean(parseInt(this.MochiEnabled)); if (_global.igaEnabled) { _global.igaHost = this.IGAHost; _global.igaPort = this.IGAPort; _global.igaSvc = this.IGASvc; _global.igaAppId = this.IGAAppId; _global.igaCellIds = this.IGACellIds.split(","); _global.igaCellMillis = this.IGACellMillis.split(","); initIGAController(); } else { IGA_contentLoaded(); } } else { IGA_contentLoaded(); } };
Instance of Symbol 741 MovieClip [IGAController] "igaController" in Frame 4
//component parameters onClipEvent (construct) { appId = 2; autoRefresh = true; cellIds = []; cellIds[0] = 1; cellIds[1] = 2; debug = false; defaultMC = ""; hostAddress = "www.gimme5games.com"; hostPort = 8080; hostSvc = "/servlet/igaServlet"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 5
function splashComplete() { if (_global.aslEnabled) { _root.gotoAndStop(6); } else { _root.gotoAndStop(7); } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); var sndOTW = new Sound(); sndOTW.attachSound("sndOTW"); sndOTW.start(0, 1); __com_mochibot__(MOCHIBOT_ID, this, 10301, true);
Frame 6
stop(); _root.movAsl.cookieCheck();
Instance of Symbol 831 MovieClip [ASLForm] "movAsl" in Frame 6
//component parameters onClipEvent (construct) { frameAfterSubmit = 7; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 7
function initComplete() { g5Game.showTitleScreen(); } function exitTitleScreen() { if (_global.igaEnabled) { movCell1.gotoAndStop(2); movCell1._visible = true; } else if (_global.mochiEnabled) { movCell1Mochi._visible = true; MochiAd.showTimedAd({id:MOCHIAD_ID, res:"640x480", clip:movCell1Mochi}); } else { advertExpired(null, false); } } function enterHiScoreScreen() { g5Game.showHiScoreScreen(); gotoAndStop (8); } function showInterstitialAdvert() { if (_global.igaEnabled) { movCell2.gotoAndStop(2); movCell2._visible = true; } else { advertExpired(null, true); } } function advertExpired(movCell, interstitialAd) { movCell.gotoAndStop(1); movCell._visible = false; if (!interstitialAd) { g5Game.showMenuScreen(); } else { g5Game.advertExpired(); } } stop(); movCell1._visible = false; movCell2._visible = false; movCell1Mochi._visible = false; movCell2Mochi._visible = false; if (_global.firstPlay) { g5Game.initGame(g5Game); } else { exitTitleScreen(); }
Frame 8
function exitHiScoreScreen() { _global.firstPlay = false; gotoAndStop (7); } stop(); movHiScores.setDetails(g5Game.getScore(), g5Game.getHiScoreMsg());
Symbol 1 MovieClip [movPortalLogoChecker] Frame 1
function onEnterFrame() { if (_parent.movPortalLogo.exitClip) { _parent.gotoAndPlay(7); } }
Symbol 6 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 2
stop();
Symbol 6 MovieClip Frame 3
stop();
Symbol 6 MovieClip Frame 4
stop();
Symbol 6 MovieClip Frame 5
stop();
Symbol 6 MovieClip Frame 6
stop();
Symbol 844 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 40 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 41 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 42 MovieClip [__Packages.Main] Frame 0
class Main extends mx.core.UIComponent { static var __parent, _instance, initObj; var theGame; function Main (mc) { super(); __parent = mc; theGame = __parent; mc.tabEnabled = false; } static function mainGo(mc) { if (_instance == undefined) { _instance = new Main(mc); } initObj = new Morpheme.Init(); return(_instance); } function toString() { return("Main"); } function initGame(mc) { mainGo(mc); _root.initComplete(); } function showTitleScreen() { initObj.startOneFramePause(); } function showMenuScreen() { initObj.getAttractObj().init(); } function toggleSound() { var _local2 = initObj.getGameControllerObj().getSoundHandler(); _local2.toggleVolume(); var _local3 = new Sound(theGame); _local3.attachSound("sndclickoff"); _local3.setVolume(_local2.getMasterVolume()); } static function getInstance() { return(_instance); } function getInitInstance() { return(initObj); } function getMainMovie() { return(__parent); } static var symbolName = "PhantomMansion"; static var symbolOwner = Main; var className = "Main"; }
Symbol 544 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 545 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 546 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 547 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 548 MovieClip [__Packages.gamingyourway.scrollerEngine.Joseph] Frame 0
class gamingyourway.scrollerEngine.Joseph { var tilesAlreadyCut, startXPos, startYPos, mapXPos, mapYPos, actualMapXPos, visAreaX, actualMapYPos, visAreaY, xdiff, ydiff, tileWidth, containerOriginalPos, container, tileHeight, tileBitmapStorage, tileSheetBitMap, speed, windowHeight, windowWidth, baseDepth, map, mapWidth, mapHeight; function Joseph () { tilesAlreadyCut = false; } function toString() { return("Joseph"); } function init() { if (startXPos == undefined) { startXPos = (startYPos = (mapXPos = (mapYPos = 0))); } actualMapXPos = startXPos + (visAreaX + 1); actualMapYPos = startYPos + (visAreaY + 1); xdiff = (ydiff = 0); if (tilesAlreadyCut == false) { tilesAlreadyCut = true; cutUpTiles(); } cls(); mapPlotter(new flash.geom.Point(startXPos, startYPos)); } function reset() { container._x = containerOriginalPos.x - (startXPos * tileWidth); container._y = containerOriginalPos.y - (startYPos * tileHeight); actualMapXPos = startXPos + (visAreaX + 1); actualMapYPos = startYPos + (visAreaY + 1); xdiff = (ydiff = 0); mapXPos = startXPos; mapYPos = startYPos; } function reposition(destPos) { mapXPos = destPos.x; mapYPos = destPos.y; actualMapXPos = mapXPos + (visAreaX + 1); actualMapYPos = mapYPos + (visAreaY + 1); container._x = containerOriginalPos.x - (mapXPos * tileWidth); container._y = containerOriginalPos.y - (mapYPos * tileHeight); xdiff = (ydiff = 0); cls(); mapPlotter(destPos); } function cutUpTiles() { tileBitmapStorage = new Array(); var _local2 = -tileWidth; var _local4 = -tileHeight; var _local7 = tileSheetBitMap.height - tileHeight; var _local6 = tileSheetBitMap.width - tileWidth; var _local3; var _local5 = new flash.geom.Point(0, 0); while (_local4 != _local7) { _local4 = _local4 + tileHeight; _local2 = -tileWidth; while (_local2 != _local6) { _local2 = _local2 + tileWidth; _local3 = new flash.display.BitmapData(tileWidth, tileHeight, true, 0); _local3.copyPixels(tileSheetBitMap, new flash.geom.Rectangle(_local2, _local4, tileWidth, tileHeight), _local5); tileBitmapStorage.push(_local3); } } } function disposeTileSheetBitmap() { tileSheetBitMap.dispose(); } function alterTile(tileNumber, pos) { var _local2 = (("t_" + pos.x) + "_") + pos.y; container[_local2].attachBitmap(tileBitmapStorage[tileNumber], 1); container[_local2]._visible = true; } function getSpeed() { return(speed); } function getTileSheet() { return(tileSheetBitMap); } function getMapTopLeftXPos() { return(mapXPos - (visAreaX + 1)); } function getMapTopLeftYPos() { return(mapYPos - (visAreaY + 1)); } function getMapXPos() { return(mapXPos); } function getMapYPos() { return(mapYPos); } function getScrollWindow() { return(new flash.geom.Rectangle(getMapTopLeftXPos(), getMapTopLeftYPos(), mapXPos - 1, mapYPos - 1)); } function setAll(setUp) { setTileHeight(setUp.tileHeight); setTileWidth(setUp.tileWidth); setVisAreaX(setUp.visAreaX); setVisAreaY(setUp.visAreaY); setContainer(setUp.container); setSpeed(setUp.speed); setMap(setUp.mapData); setStartPositon(setUp.startPos); setTileSheet(setUp.tileSheet); } function setStartPositon(pos) { if (pos == undefined) { startXPos = (startYPos = (mapXPos = (mapYPos = 0))); } else { startXPos = (mapXPos = pos.x); startYPos = (mapYPos = pos.y); if (container != undefined) { if (tileWidth != undefined) { container._x = containerOriginalPos.x - (startXPos * tileWidth); container._y = containerOriginalPos.y - (startYPos * tileHeight); } } } } function setTileSheet(bitmap) { tileSheetBitMap = bitmap; } function setTileHeight(tHeight) { tileHeight = tHeight; if (visAreaY != null) { windowHeight = visAreaY * tileHeight; } } function setTileWidth(tWidth) { tileWidth = tWidth; if (visAreaX != null) { windowWidth = visAreaX * tileWidth; } } function setVisAreaX(vX) { visAreaX = vX; if (tileWidth != null) { windowWidth = visAreaX * tileWidth; } } function setVisAreaY(vY) { visAreaY = vY; } function setContainer(mc) { container = mc; baseDepth = container.getNextHighestDepth(); if (containerOriginalPos == undefined) { containerOriginalPos = new flash.geom.Point(mc._x, mc._y); } } function setSpeed(spd) { speed = spd; } function setMap(mapData) { map = mapData; mapWidth = map[0].length; mapHeight = map.length; } function scrollRight(speedArg) { if (speedArg == undefined) { speedArg = speed; } container._x = container._x - speedArg; xdiff = xdiff - (-speedArg); if (xdiff >= tileWidth) { var _local10 = (mapXPos - visAreaX) - 1; var _local3 = (mapYPos - visAreaY) - 1; var _local6 = mapXPos * tileWidth; var _local5 = ("t_" + mapXPos) + "_"; var _local8 = ("t_" + _local10) + "_"; var _local2; var _local4; var _local7 = visAreaY + 1; while (_local7--) { _local2 = container[_local8 + _local3]; _local2._x = _local6; _local2._name = _local5 + _local3; _local4 = map[_local3++][mapXPos][0] - 1; if (_local4 == -1) { _local2._visible = false; } else { _local2._visible = true; _local2.attachBitmap(tileBitmapStorage[_local4], 1); } } mapXPos++; xdiff = xdiff - tileWidth; } } function scrollLeft(speedArg) { if (speedArg == undefined) { speedArg = speed; } container._x = container._x - (-speedArg); xdiff = xdiff - speedArg; if (xdiff <= 0) { mapXPos--; var _local5 = (mapXPos - visAreaX) - 1; var _local3 = (mapYPos - visAreaY) - 1; var _local7 = _local5 * tileWidth; var _local6 = ("t_" + _local5) + "_"; var _local9 = ("t_" + mapXPos) + "_"; var _local2; var _local4; var _local8 = visAreaY + 1; while (_local8--) { _local2 = container[_local9 + _local3]; _local2._x = _local7; _local2._name = _local6 + _local3; _local4 = map[_local3++][_local5][0] - 1; if (_local4 == -1) { _local2._visible = false; } else { _local2._visible = true; _local2.attachBitmap(tileBitmapStorage[_local4], 1); } } xdiff = xdiff + tileWidth; } } function scrollDown(speedArg) { if (speedArg == undefined) { speedArg = speed; } container._y = container._y - speedArg; ydiff = ydiff - (-speedArg); if (ydiff >= tileHeight) { var _local3 = (mapXPos - visAreaX) - 1; var _local10 = (mapYPos - visAreaY) - 1; var _local6 = mapYPos * tileWidth; var _local5 = "_" + mapYPos; var _local8 = "_" + _local10; var _local2; var _local4; var _local7 = visAreaX + 1; while (_local7--) { _local2 = container[("t_" + _local3) + _local8]; _local2._y = _local6; _local2._name = ("t_" + _local3) + _local5; _local4 = map[mapYPos][_local3++][0] - 1; if (_local4 == -1) { _local2._visible = false; } else { _local2._visible = true; _local2.attachBitmap(tileBitmapStorage[_local4], 1); } } mapYPos++; ydiff = ydiff - tileHeight; } } function scrollUp(speedArg) { if (speedArg == undefined) { speedArg = speed; } container._y = container._y - (-speedArg); ydiff = ydiff - speedArg; if (ydiff <= 0) { mapYPos--; var _local3 = (mapXPos - visAreaX) - 1; var _local5 = (mapYPos - visAreaY) - 1; var _local7 = _local5 * tileWidth; var _local6 = "_" + _local5; var _local9 = "_" + mapYPos; var _local2; var _local4; var _local8 = visAreaX + 1; while (_local8--) { _local2 = container[("t_" + _local3) + _local9]; _local2._y = _local7; _local2._name = ("t_" + _local3) + _local6; _local4 = map[_local5][_local3++][0] - 1; if (_local4 == -1) { _local2._visible = false; } else { _local2._visible = true; _local2.attachBitmap(tileBitmapStorage[_local4], 1); } } ydiff = ydiff + tileHeight; } } function mapPlotter(destPos) { var _local4 = positionMap(destPos.x, mapWidth, visAreaX, 0); var _local6 = positionMap(destPos.y, mapHeight, visAreaY, 1); var _local5 = baseDepth; var _local2; var _local3; mapYPos = _local6; while (mapYPos < ((_local6 + visAreaY) + 1)) { mapXPos = _local4; while (mapXPos < ((_local4 + visAreaX) + 1)) { _local2 = container.createEmptyMovieClip((("t_" + mapXPos) + "_") + mapYPos, _local5++); _local2._x = mapXPos * tileWidth; _local2._y = mapYPos * tileHeight; _local2.tileFlag = true; _local3 = map[mapYPos][mapXPos][0] - 1; if (_local3 == -1) { _local2._visible = false; } else { _local2._visible = true; _local2.attachBitmap(tileBitmapStorage[_local3], 1); } mapXPos++; } mapYPos++; } } function positionMap(buildFrom, mapSize, visibleArea, arrayPos) { if (mapSize <= visibleArea) { return(0); } var _local1 = buildFrom + visibleArea; while (_local1 > mapSize) { _local1--; } return(_local1 - visibleArea); } function cls() { var _local2; var _local3; for (_local3 in container) { if (typeof(container[_local3]) == "movieclip") { _local2 = container[_local3]; if (_local2.tileFlag == true) { _local2.removeMovieClip(); } } } } }
Symbol 549 MovieClip [__Packages.Morpheme.GameController] Frame 0
class Morpheme.GameController { var main, mainMovie, scroller, scroller2, hudObj, bestTimeHandler, master, player, levelHandler, objectHandler, overlayHandler, flamesHandler, baddieHandler, soundHandler, rumbleHandler, pip, globalSkulls, music, openGatewayFlag, completedLevelsArray, skulls, thisLevelsSkulls; function GameController () { } function toString() { return("GameController"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); scroller = new gamingyourway.scrollerEngine.Joseph(); scroller2 = new gamingyourway.scrollerEngine.Joseph(); hudObj = new Morpheme.HUD(); hudObj.oneShot(); hudObj.emptyTimerAndBest(); bestTimeHandler = new Morpheme.IO.BestTimeHandler(); bestTimeHandler.oneShot(); master = new Morpheme.Master(); player = new Morpheme.Player(); player.oneShot(); levelHandler = new Morpheme.LevelHandler(); levelHandler.oneShot(); objectHandler = new Morpheme.Objects.ObjectHandler(); objectHandler.oneShot(); overlayHandler = new Morpheme.OverlayHandler(); overlayHandler.oneShot(); flamesHandler = new Morpheme.Objects.FlamesHandler(); flamesHandler.oneShot(); baddieHandler = new Morpheme.Baddies.BaddieHandler(); baddieHandler.oneShot(); soundHandler = new gamingyourway.common.SoundHandler(); rumbleHandler = new gamingyourway.common.Rumble(); rumbleHandler.setBlur(false); rumbleHandler.setDuration(5); pip = new Morpheme.PiP(); pip.oneShot(); } function parseXML() { levelHandler.parseXML(); bestTimeHandler.populateTable(levelHandler.getLevelStorage()); } function startGame() { if (globalSkulls == undefined) { globalSkulls = 1; } level = 1; player.clearLobbyPositions(); music = soundHandler.createSoundAndMC(mainMovie, "sndmusic"); soundHandler.loopSound(music); soundHandler.setDefaultVolume(music, 0); soundHandler.fadeSoundIn(music, 5); overlayHandler.displayLobbyScrollWhenLoading(); mainMovie.infoBar.linkButton.onPress = function () { getURL ("http://www.gimme5games.com/index.jsp?id=pm_hub", "_blank"); }; levelHandler.loadLevel(); openGatewayFlag = false; main.getInitInstance().getAttractObj().killAttractMode(); } function continueGame() { mainMovie.debugText.text = "globalSkulls:" + globalSkulls; player.init(); levelHandler.init(); flamesHandler.init(); objectHandler.init(); baddieHandler.init(); overlayHandler.removeOverlay(); overlayHandler.fadeDownGrabbedScreenInit(); master.mainLoopInit(); } function levelComplete() { if (completedLevelsArray == undefined) { completedLevelsArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } completedLevelsArray[level - 2] = 1; bestTimeHandler.saveGame(completedLevelsArray, globalSkulls); bestTimeHandler.testForNewBestTime(levelHandler.getLevelName(), master.getTime()); level = 1; levelChanged(); } function levelChanged() { if (level != 1) { overlayHandler.displayLevelName(); houseKeeping(); levelHandler.loadLevel(); } else { if (mainMovie.grabHolder == undefined) { overlayHandler.grabScreen(); } houseKeeping(); if (mainMovie.grabHolder == undefined) { overlayHandler.fadeDownGrabbedScreenInit(); } hudObj.emptyTimerAndBest(); continueGame(); } } function gameComplete() { if (completedLevelsArray == undefined) { completedLevelsArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } completedLevelsArray[level - 2] = 1; bestTimeHandler.saveGame(completedLevelsArray, globalSkulls); bestTimeHandler.testForNewBestTime(levelHandler.getLevelName(), master.getTime()); delete mainMovie.infoBar.linkButton.onPress; baddieHandler.pauseAllAnims(); soundHandler.fadeSoundOut(music, 2); player.gameComplete(); master.gameCompleteInit(); } function skullCollected() { if (completedLevelsArray[level - 2] != 1) { globalSkulls++; } if ((--skulls) == 0) { hudObj.updateSkulls(skulls); openGatewayFlag = true; panCameraInit(levelHandler.getGateWayPos()); return(true); } hudObj.updateSkulls(skulls); objectHandler.skullDoorCheck(); } function playerDead() { houseKeeping(); resetLevel(); } function resetLevel() { resetNumberOfCollectedSkulls(); levelHandler.resetLevel(); continueGame(); } function resetNumberOfCollectedSkulls() { if (completedLevelsArray[level - 2] != 1) { globalSkulls = globalSkulls - (thisLevelsSkulls - skulls); } } function houseKeeping() { master.houseKeeping(); player.houseKeeping(); baddieHandler.houseKeeping(); objectHandler.houseKeeping(); flamesHandler.houseKeeping(); openGatewayFlag = false; } function rumbleScreen() { if (mainMovie.grabHolder == undefined) { overlayHandler.grabScreen(); rumbleHandler.setTargetMC(mainMovie.grabHolder); rumbleHandler.startRumble(); } } function gameLoaded(completedLevelsArrayArg, globalSkullsArg) { completedLevelsArray = new Array(); var _local3 = completedLevelsArrayArg.length; var _local2 = -1; while (_local2++ , _local2 != _local3) { completedLevelsArray.push(completedLevelsArrayArg[_local2]); } globalSkulls = globalSkullsArg; } function panCameraInit(destPos) { var _local3 = false; var _local5 = scroller.getMapTopLeftXPos(); if (_local5 <= destPos.x) { if ((_local5 + 13) >= destPos.x) { var _local4 = scroller.getMapTopLeftYPos(); if (_local4 <= destPos.y) { if ((_local4 + 13) >= destPos.y) { _local3 = true; } } } } if (_local3 == true) { if (openGatewayFlag == true) { levelHandler.openGateWay(); } return(undefined); } pip.init(destPos, 0, "exit"); } function repositionScroller(destPos) { var _local5 = getLevelHandler().getLevelObject(); var _local6 = _local5.parsedMap[0].length; var _local7 = _local5.parsedMap.length; var _local2 = destPos.x - 6; if (_local2 < 0) { _local2 = 0; } else if ((_local2 + 13) > _local6) { var _local9 = Math.abs(_local6 - (_local2 + 13)); _local2 = _local2 - _local9; if (_local2 < 0) { _local2 = 0; } } var _local3 = destPos.y - 6; if (_local3 < 0) { _local3 = 0; } else if ((_local3 + 13) > _local7) { var _local8 = Math.abs(_local7 - (_local3 + 13)); _local3 = _local3 - _local8; } var _local4 = new flash.geom.Point(_local2, _local3); scroller.reposition(_local4); scroller2.reposition(_local4); mainMovie.playField3._x = mainMovie.playField._x; mainMovie.playField3._y = mainMovie.playField._y; } function getPlayer() { return(player); } function getScroller() { return(scroller); } function getScroller2() { return(scroller2); } function getLevelHandler() { return(levelHandler); } function getObjectHandler() { return(objectHandler); } function getLevel() { return(level); } function getSkulls() { return(skulls); } function getGlobalSkulls() { return(globalSkulls); } function getBaddieHandler() { return(baddieHandler); } function getHUD() { return(hudObj); } function getOverlayHandler() { return(overlayHandler); } function getMaster() { return(master); } function getSoundHandler() { return(soundHandler); } function getBestTimeHandler() { return(bestTimeHandler); } function getPiP() { return(pip); } function getCompletedLevelFlag(offset) { return(completedLevelsArray[offset]); } function setSkulls(arg) { skulls = arg; thisLevelsSkulls = arg; } function setLevel(arg) { level = arg; } var level = 1; }
Symbol 550 MovieClip [__Packages.Morpheme.Player] Frame 0
class Morpheme.Player { var speed, moveDelayCnt, main, mainMovie, gameController, objectHandler, scroller, scroller2, levelHandler, hudObj, eventHandler, sprite, spriteTop, playField3, soundHandler, doorCreakSFX, sighSFX, warp1SFX, warp2SFX, falldownSFX, fallingtodeathSFX, unlockDoorSFX, woodsplinterSFX, dieSFX, fightSFX, prevDir, moveCnt, staticCnt, modeLeft, modeRight, modeUp, modeDown, pushingFlag, playerKilledFlag, crackQueue, inventory, cantMove_up, cantMove_down, cantMove_left, cantMove_right, teleportingToATileFlag, carryingLantern, cameraPanning, zdepth, level, inputFunc, teleportDoorMask, playerMapXPos, playerMapYPos, animFrame, stolenBooty, gnome, slidingFlag, stillSlidingFlag, key_left, key_right, key_up, key_down, map, oldAttribute, mapWidth, mapHeight, map2, playerLobbyXPos, playerLobbyYPos, previousPos, lanternTile, lanternTileUp, lanternTileDown, lanternTileLeft, lanternTileRight, startX, startY, oldMapXPos, oldMapYPos; function Player () { speed = 4; moveDelayCnt = 0; } function toString() { return("Player"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); } function init() { if (gameController == undefined) { gameController = main.getInitInstance().getGameControllerObj(); objectHandler = gameController.getObjectHandler(); scroller = gameController.getScroller(); scroller2 = gameController.getScroller2(); levelHandler = gameController.getLevelHandler(); hudObj = gameController.getHUD(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); sprite = mainMovie.player; spriteTop = mainMovie.playerTop; playField3 = mainMovie.playField3; soundHandler = gameController.getSoundHandler(); doorCreakSFX = soundHandler.createSound(sprite, "snddoorCreak"); sighSFX = soundHandler.createSound(sprite, "sndsigh"); warp1SFX = soundHandler.createSound(sprite, "sndwarp1"); warp2SFX = soundHandler.createSound(sprite, "sndwarp2"); falldownSFX = soundHandler.createSound(sprite, "sndfalldown"); fallingtodeathSFX = soundHandler.createSound(sprite, "sndfallingtodeath"); unlockDoorSFX = soundHandler.createSound(sprite, "sndunlockDoor"); woodsplinterSFX = soundHandler.createSound(sprite, "sndwoodsplinter"); dieSFX = soundHandler.createSound(sprite, "snddie"); fightSFX = soundHandler.createSound(sprite, "sndfight"); } prevDir = null; moveCnt = (staticCnt = 0); modeLeft = (modeRight = (modeUp = (modeDown = "Walking"))); pushingFlag = false; playerKilledFlag = false; crackQueue = new Array(); inventory = new Array(); cantMove_up = false; cantMove_down = false; cantMove_left = false; cantMove_right = false; teleportingToATileFlag = false; carryingLantern = false; cameraPanning = false; zdepth = 0; level = gameController.getLevel(); sprite._visible = true; cured(); inputFunc = pausePlayerMovement; } function mainloop() { inputFunc(); spriteTop._x = sprite._x; spriteTop._y = sprite._y; spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndStop(sprite.anim._currentframe); } function houseKeeping() { inputFunc = null; sprite._visible = false; sprite.anim.gotoAndStop(sprite.anim._currentframe); spriteTop._visible = false; spriteTop.anim.gotoAndStop(spriteTop.anim._currentframe); teleportDoorMask.removeMovieClip(); hudObj.houseKeeping(); } function teleportingBack() { sprite._x = (32 * playerMapXPos) + mainMovie.playField._x; sprite._y = (32 * playerMapYPos) + mainMovie.playField._y; if (teleportingToATileFlag == false) { teleportDoorMask = mainMovie.attachMovie("teleportDoorMask", "teleportDoorMask", mainMovie.getNextHighestDepth()); teleportDoorMask._x = sprite._x; teleportDoorMask._y = sprite._y; sprite.setMask(teleportDoorMask); } soundHandler.playSound(warp2SFX); animFrame = anim_teleportingIn; sprite.gotoAndStop(animFrame); inputFunc = waitingForTeleportInAnimToEnd; } function repositionAfterAPan() { sprite._x = (32 * playerMapXPos) + mainMovie.playField._x; sprite._y = (32 * playerMapYPos) + mainMovie.playField._y; spriteTop._x = sprite._x; spriteTop._y = sprite._y; } function punchUpWithGnome(stealingFlag, gnomeArg) { var _local2 = -1; var _local3; if (stealingFlag == true) { hudObj.clearKeys(); stolenBooty = new Array(); _local3 = inventory.length; while (_local2++ , _local2 != _local3) { stolenBooty[_local2] = inventory[_local2]; } inventory = new Array(); } else { _local3 = stolenBooty.length; while (_local2++ , _local2 != _local3) { inventory.push(stolenBooty[_local2]); hudObj.updateInventoryHUD(stolenBooty[_local2]); } } soundHandler.playSound(fightSFX); animFrame = anim_punchUp; sprite.gotoAndStop(animFrame); gnome = gnomeArg; inputFunc = waitingForFightToFinish; } function cured() { resetKeys(); slidingFlag = (stillSlidingFlag = false); } function sliding() { slidingFlag = (stillSlidingFlag = true); } function pissedKeys() { key_left = 39; key_right = 37; key_up = 40; key_down = 38; } function resetKeys() { key_left = 37; key_right = 39; key_up = 38; key_down = 40; } function killed() { playerKilledFlag = true; animFrame = anim_killed; sprite.gotoAndStop(animFrame); soundHandler.playSound(dieSFX); inputFunc = waitingForFallToFinish; } function gameComplete() { animFrame = anim_teleportingOut; spriteTop._visible = false; sprite.gotoAndStop(animFrame); soundHandler.playSound(warp1SFX); } function crateBeingPushed(arg) { var _local5 = arg.zDepth; if (zdepth != arg.zDepth) { return(undefined); } var _local3 = arg.posPoint; if (moveCnt == 0) { return(undefined); } var _local2 = new flash.geom.Point(playerMapXPos, playerMapYPos); if (prevDir == "Left") { _local2.x--; } else if (prevDir == "Right") { _local2.x++; } else if (prevDir == "Up") { _local2.y--; } else if (prevDir == "Down") { _local2.y++; } if ((_local2.x == _local3.x) && (_local2.y == _local3.y)) { inputFunc = cratePushingPlayerBack; moveCnt = 32 - moveCnt; if (prevDir == "Left") { updatePushingAnimationLeft(); } else if (prevDir == "Right") { updatePushingAnimationRight(); } else if (prevDir == "Up") { updatePushingAnimationUp(); } else if (prevDir == "Down") { updatePushingAnimationDown(); } } } function cratePushingPlayerBack() { if (prevDir == "pushingLeft") { if (sprite._x < ((32 * playerMapXPos) + mainMovie.playField._x)) { sprite._x = sprite._x + speed; } } else if (prevDir == "pushingRight") { if (sprite._x > ((32 * playerMapXPos) + mainMovie.playField._x)) { sprite._x = sprite._x - speed; } } else if (prevDir == "pushingUp") { if (sprite._y < ((32 * playerMapYPos) + mainMovie.playField._y)) { sprite._y = sprite._y + speed; } } else if (prevDir == "pushingDown") { if (sprite._y > ((32 * playerMapYPos) + mainMovie.playField._y)) { sprite._y = sprite._y - speed; } } if ((--moveCnt) == 0) { sprite._x = (32 * playerMapXPos) + mainMovie.playField._x; sprite._y = (32 * playerMapYPos) + mainMovie.playField._y; inputFunc = playerInput; } } function restoreOldAttribute() { var _local2 = map[playerMapYPos][playerMapXPos][1]; if ((_local2 == 6) || (_local2 == 4)) { if ((carryingLantern == true) && (oldAttribute == 4)) { } else { if (animFrame == anim_falling) { return(undefined); } if (map[playerMapYPos][playerMapXPos][0] == 22) { inputFunc = waitingForFallToFinish; animFrame = anim_falling; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); soundHandler.playSound(fallingtodeathSFX); } } } } function getSpeed() { return(speed); } function getSprite() { return(sprite); } function getPlayersMapPosition() { return(new flash.geom.Point(playerMapXPos, playerMapYPos)); } function getPlayersStatus() { return(playerKilledFlag); } function getZdepth() { return(zdepth); } function getOldAttribute() { return(oldAttribute); } function setMapProperties(arg) { mapWidth = arg.x; mapHeight = arg.y; } function setMap(arg) { map = arg; } function setMap2(arg) { map2 = arg; } function clearLobbyPositions() { playerLobbyXPos = (playerLobbyYPos = 0); } function addToInventory(arg) { inventory.push(arg); hudObj.updateInventoryHUD(arg); } function lanterCollected() { carryingLantern = true; previousPos = new flash.geom.Point(playerMapXPos, playerMapYPos); lanternTile = map[playerMapYPos][playerMapXPos][1]; lanternTileUp = map[playerMapYPos - 1][playerMapXPos][1]; lanternTileDown = map[playerMapYPos + 1][playerMapXPos][1]; lanternTileLeft = map[playerMapYPos][playerMapXPos - 1][1]; lanternTileRight = map[playerMapYPos][playerMapXPos + 1][1]; } function setPlayersPosition() { var _local7 = levelHandler.getLevelObject(); var _local5 = _local7.objectsList; var _local3; var _local2; var _local4 = -1; var _local6 = _local5.length; while (_local4++ , _local4 != _local6) { _local3 = _local5[_local4]; _local2 = _local3.value; if (_local2 == 15) { animFrame = anim_static; break; } if (_local2 == 16) { animFrame = anim_right; break; } if (_local2 == 17) { animFrame = anim_down; break; } if (_local2 == 18) { animFrame = anim_left; break; } } main.getInitInstance().getGameControllerObj().setSkulls(_local3.id); hudObj.updateSkulls(_local3.id); if (level == 1) { if (playerLobbyXPos != 0) { startX = playerLobbyXPos; startY = playerLobbyYPos; } else { startX = _local3.pos.x; startY = _local3.pos.y; } } else { startX = _local3.pos.x; startY = _local3.pos.y; } sprite.gotoAndStop(animFrame); sprite.anim.gotoAndStop(sprite.anim._totalframes); oldMapXPos = (playerMapXPos = startX); oldMapYPos = (playerMapYPos = startY); oldAttribute = map[playerMapYPos][playerMapXPos][1]; map[playerMapYPos][playerMapXPos][1] = 5; calculateMovementMode(); } function setPlayerSpriteXYPos() { sprite._x = (32 * startX) + mainMovie.playField._x; sprite._y = (32 * startY) + mainMovie.playField._y; setMovementMode(); } function updateCracks() { var _local6 = crackQueue.length; if (_local6 == 0) { return(undefined); } soundHandler.playSound(woodsplinterSFX); var _local5; var _local4; var _local2; var _local3 = -1; while (_local3++ , _local3 != _local6) { _local5 = crackQueue[_local3]; _local4 = _local5.frame; _local2 = _local5.pos; if (map[_local2.y][_local2.x][1] != 96) { if (map[_local2.y][_local2.x][0] == 18) { crackQueue.splice(_local3, 1); } if (_local4 == 2) { map[_local2.y][_local2.x][0] = 21; map[_local2.y][_local2.x][1] = 3; scroller.alterTile(20, _local2); crackQueue.splice(_local3, 1); } else if (_local4 == 3) { map[_local2.y][_local2.x][0] = 22; scroller.alterTile(21, _local2); map[_local2.y][_local2.x][1] = 6; crackQueue.splice(_local3, 1); } } } } function waitingForFallToFinish() { if (sprite.anim._currentframe == sprite.anim._totalframes) { inputFunc = null; gameController.playerDead(); } } function pausePlayerMovement() { if ((--moveDelayCnt) <= 0) { inputFunc = playerInput; } } function playerInput() { if (cameraPanning == true) { return(undefined); } if (slidingFlag == true) { if (stillSlidingFlag == true) { if ((prevDir == "Left") || (prevDir == "pushingLeft")) { moveLeft(); } else if ((prevDir == "Right") || (prevDir == "pushingRight")) { moveRight(); } else if ((prevDir == "Up") || (prevDir == "pushingUp")) { moveUp(); } else if ((prevDir == "Down") || (prevDir == "pushingDown")) { moveDown(); } return(undefined); } } var _local2 = false; if (inkey(key_left)) { moveLeft(); _local2 = true; } else if (inkey(key_right)) { moveRight(); _local2 = true; } else if (inkey(key_up)) { moveUp(); _local2 = true; } else if (inkey(key_down)) { moveDown(); _local2 = true; } if (_local2 == false) { if (pushingFlag == true) { pushingFlag = false; if (prevDir == "pushingUp") { animFrame = anim_up; } else if (prevDir == "pushingDown") { animFrame = anim_down; } else if (prevDir == "pushingLeft") { animFrame = anim_left; } else if (prevDir == "pushingRight") { animFrame = anim_right; } } if (slidingFlag != true) { prevDir = null; } if ((++staticCnt) == 124) { staticCnt = 0; if (animFrame != anim_static) { animFrame = anim_static; sprite.gotoAndStop(animFrame); } sprite.anim.gotoAndPlay(1); } else if (animFrame != anim_static) { sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } } else { staticCnt = 0; stillSlidingFlag = true; } } function checkForObjectCollision(ypos, xpos) { var _local2 = map2[ypos][xpos][1]; if (_local2 > 0) { objectHandler.objectCollision(_local2, ypos, xpos); return(true); } return(false); } function checkForAttributeCollision(ypos, xpos, direction, unlockedDoor) { var _local10 = map[playerMapYPos][playerMapXPos][0]; var _local2; var _local5; var _local7; var _local11 = zdepth; var _local14; var _local9 = map2[ypos][xpos][0]; if ((_local9 == 58) || (_local9 == 59)) { if ((direction == "Up") || (direction == "Down")) { _local14 = map2[playerMapYPos][playerMapXPos][0]; if (_local14 == 0) { zdepth = 1; spriteTop._visible = true; } } else { zdepth = 0; spriteTop._visible = false; } } if (_local9 == 57) { if ((direction == "Left") || (direction == "Right")) { var _local13 = map2[playerMapYPos][playerMapXPos][0]; if ((_local13 != 57) && (_local11 != 2)) { zdepth = 2; spriteTop._visible = true; } else if (_local11 != 2) { zdepth = 0; spriteTop._visible = false; } } else { zdepth = 0; spriteTop._visible = false; } } var _local6 = map[ypos][xpos][1]; if ((_local6 > 4) && (_local6 != 255)) { if (_local6 > 10) { if ((_local6 == 96) || (_local6 == 97)) { if (testCollisionMask(direction, ypos, xpos) != true) { var _local12 = objectHandler.crateCollision(direction, ypos, xpos, zdepth); if (_local12 == "Yes") { return(collision_movingCrate); } if (_local12 == "No") { return(collision_pushingCrate); } return(0); } return(254); } if (_local6 == unlockedDoor) { openDoor(new flash.geom.Point(xpos, ypos), direction); return(collision_unlockedDoor); } if (_local10 == 8) { if (direction == "Right") { _local2 = map[playerMapYPos - 1][xpos][0]; _local5 = new flash.geom.Point(xpos, playerMapYPos); if ((_local2 >= 61) && (_local2 <= 64)) { _local7 = new flash.geom.Point(xpos, playerMapYPos - 1); if (testForUnlockingADoor(_local2, _local7, _local5, true) == false) { return(254); } } else { openHorizontalDoor(_local5); } return(collision_doorUnlockedNow); } } else if (_local10 == 9) { if (direction == "Left") { _local2 = map[playerMapYPos - 1][xpos][0]; _local5 = new flash.geom.Point(xpos, playerMapYPos); if ((_local2 >= 61) && (_local2 <= 64)) { _local7 = new flash.geom.Point(xpos, playerMapYPos - 1); if (testForUnlockingADoor(_local2, _local7, _local5, true) == false) { return(254); } } else { openHorizontalDoor(_local5); } return(collision_doorUnlockedNow); } } else if (_local6 == 15) { if (direction == "Up") { _local2 = map2[playerMapYPos - 2][playerMapXPos][0]; _local5 = new flash.geom.Point(playerMapXPos, playerMapYPos - 1); if ((_local2 >= 61) && (_local2 <= 64)) { _local7 = new flash.geom.Point(playerMapXPos, playerMapYPos - 2); if (testForUnlockingADoor(_local2, _local7, _local5) == false) { return(254); } } else { openDoor(_local5, "Up"); } } else if (direction == "Down") { _local2 = map2[playerMapYPos][playerMapXPos][0]; _local5 = new flash.geom.Point(playerMapXPos, playerMapYPos + 1); if ((_local2 >= 61) && (_local2 <= 64)) { _local7 = new flash.geom.Point(playerMapXPos, playerMapYPos); if (testForUnlockingADoor(_local2, _local7, _local5) == false) { return(254); } } else { openDoor(_local5, "Down"); } } } else if (direction == "Up") { var _local15 = map[ypos][xpos][0]; if (_local15 == 49) { return(collision_helpScroll); } } // unexpected jump } if (direction != "Up") { if (_local6 == 8) { return(254); } } if (testCollisionMask(direction, ypos, xpos) == true) { return(254); } return(0); } if (testCollisionMask(direction, ypos, xpos) == true) { return(254); } return(0); } function moveRight() { oldMapXPos = playerMapXPos; oldMapYPos = playerMapYPos; var _local3 = playerMapXPos + 1; var _local4 = playerMapYPos; var _local2 = map2[_local4][_local3][1]; if (cantMove_right == true) { updatePushingAnimationRight(); stillSlidingFlag = false; return(undefined); } var _local5 = map2[playerMapYPos - 1][_local3][0]; if ((_local5 == 58) || (_local5 == 59)) { zdepth = 1; spriteTop._visible = true; } if (testCollisionMask("Right", _local4, _local3) != true) { if (checkForObjectCollision(_local4, _local3) == true) { if (_local2 == 100) { updatePushingAnimationRight(); return(undefined); } updateWalkingAnimationRight(); return(undefined); } } _local2 = checkForAttributeCollision(_local4, _local3, "Right", 16); if (_local2 == 0) { updateWalkingAnimationRight(); return(undefined); } if (_local2 == collision_movingCrate) { if (modeRight == "Walking") { inputFunc = walkRightFunc; } else { inputFunc = scrollRightFunc; } updatePushingAnimationRight(); return(undefined); } if (_local2 == collision_pushingCrate) { updatePushingAnimationRight(); stillSlidingFlag = false; return(undefined); } stillSlidingFlag = false; if (_local2 == collision_unlockedDoor) { return(undefined); } if (_local2 == collision_doorUnlockedNow) { return(undefined); } updatePushingAnimationRight(); } function updateWalkingAnimationRight() { if (prevDir != "Right") { prevDir = "Right"; animFrame = anim_right; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } if (modeRight == "Walking") { inputFunc = walkRightFunc; } else { inputFunc = scrollRightFunc; } var _local2 = new flash.geom.Point(playerMapXPos + 1, playerMapYPos); eventHandler.sendEvent("playerMoving", _local2); moveCnt = 32 / speed; } function updatePushingAnimationRight() { if (prevDir != "pushingRight") { pushingFlag = true; prevDir = "pushingRight"; animFrame = anim_pushright; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } moveCnt = 32 / speed; } function walkRightFunc() { sprite._x = sprite._x + speed; if ((--moveCnt) == 0) { playerMapXPos++; inputFunc = playerInput; calculateMovementMode(); } } function scrollRightFunc() { scroller.scrollRight(); scroller2.scrollRight(); playField3._x = mainMovie.playField._x; if ((--moveCnt) == 0) { playerMapXPos++; inputFunc = playerInput; calculateMovementMode(); } } function moveLeft() { oldMapXPos = playerMapXPos; oldMapYPos = playerMapYPos; var _local3 = playerMapXPos - 1; var _local4 = playerMapYPos; var _local2 = map2[_local4][_local3][1]; if (cantMove_left == true) { updatePushingAnimationLeft(); stillSlidingFlag = false; return(undefined); } var _local5 = map2[playerMapYPos - 1][_local3][0]; if ((_local5 == 58) || (_local5 == 59)) { zdepth = 1; spriteTop._visible = true; } if (testCollisionMask("Left", _local4, _local3) != true) { if (checkForObjectCollision(_local4, _local3) == true) { if (_local2 == 100) { updatePushingAnimationLeft(); return(undefined); } updateWalkingAnimationLeft(); return(undefined); } } _local2 = checkForAttributeCollision(_local4, _local3, "Left", 16); if (_local2 == 0) { updateWalkingAnimationLeft(); return(undefined); } if (_local2 == collision_movingCrate) { if (modeLeft == "Walking") { inputFunc = walkLeftFunc; } else { inputFunc = scrollLeftFunc; } updatePushingAnimationLeft(); return(undefined); } if (_local2 == collision_pushingCrate) { updatePushingAnimationLeft(); stillSlidingFlag = false; return(undefined); } stillSlidingFlag = false; if (_local2 == collision_unlockedDoor) { return(undefined); } if (_local2 == collision_doorUnlockedNow) { return(undefined); } updatePushingAnimationLeft(); } function updateWalkingAnimationLeft() { if (prevDir != "Left") { prevDir = "Left"; animFrame = anim_left; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } if (modeLeft == "Walking") { inputFunc = walkLeftFunc; } else { inputFunc = scrollLeftFunc; } var _local2 = new flash.geom.Point(playerMapXPos - 1, playerMapYPos); eventHandler.sendEvent("playerMoving", _local2); moveCnt = 32 / speed; } function updatePushingAnimationLeft() { if (prevDir != "pushingLeft") { pushingFlag = true; prevDir = "pushingLeft"; animFrame = anim_pushleft; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } moveCnt = 32 / speed; } function walkLeftFunc() { sprite._x = sprite._x - speed; if ((--moveCnt) == 0) { playerMapXPos--; inputFunc = playerInput; calculateMovementMode(); } } function scrollLeftFunc() { scroller.scrollLeft(); scroller2.scrollLeft(); playField3._x = mainMovie.playField._x; if ((--moveCnt) == 0) { playerMapXPos--; inputFunc = playerInput; calculateMovementMode(); } } function moveDown() { oldMapXPos = playerMapXPos; oldMapYPos = playerMapYPos; var _local4 = playerMapXPos; var _local3 = playerMapYPos + 1; if (cantMove_down == true) { updatePushingAnimationDown(); stillSlidingFlag = false; return(undefined); } if (testCollisionMask("Down", _local3, _local4) != true) { if (checkForObjectCollision(_local3, _local4) == true) { var _local2 = map2[_local3][_local4][1]; if (_local2 == 100) { updatePushingAnimationDown(); return(undefined); } updateWalkingAnimationDown(); return(undefined); } } var _local2 = checkForAttributeCollision(_local3, _local4, "Down", 16); if (_local2 == 0) { updateWalkingAnimationDown(); return(undefined); } if (_local2 == collision_movingCrate) { if (modeDown == "Walking") { inputFunc = walkDownFunc; } else { inputFunc = scrollDownFunc; } updatePushingAnimationDown(); return(undefined); } if (_local2 == collision_pushingCrate) { updatePushingAnimationDown(); stillSlidingFlag = false; return(undefined); } stillSlidingFlag = false; if (_local2 == collision_unlockedDoor) { return(undefined); } if (_local2 == collision_doorUnlockedNow) { return(undefined); } var _local5 = map[_local3][_local4][0]; if ((((_local5 >= 35) && (_local5 <= 44)) || (_local5 == 96)) || (_local5 == 88)) { var _local6 = map2[playerMapYPos][playerMapXPos][0]; if (_local6 == 0) { animFrame = anim_jumping; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); soundHandler.playSound(falldownSFX); inputFunc = fallingDown; return(undefined); } } updatePushingAnimationDown(); } function updateWalkingAnimationDown() { if (prevDir != "Down") { prevDir = "Down"; animFrame = anim_down; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } if (modeDown == "Walking") { inputFunc = walkDownFunc; } else { inputFunc = scrollDownFunc; } var _local2 = new flash.geom.Point(playerMapXPos, playerMapYPos + 1); eventHandler.sendEvent("playerMoving", _local2); moveCnt = 32 / speed; } function updatePushingAnimationDown() { if (prevDir != "pushingDown") { pushingFlag = true; prevDir = "pushingDown"; animFrame = anim_pushdown; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } moveCnt = 32 / speed; } function walkDownFunc() { sprite._y = sprite._y + speed; if ((--moveCnt) == 0) { sprite.setMask(null); teleportDoorMask.removeMovieClip(); playerMapYPos++; inputFunc = playerInput; calculateMovementMode(); } } function scrollDownFunc() { scroller.scrollDown(); scroller2.scrollDown(); playField3._y = mainMovie.playField._y; teleportDoorMask._y = teleportDoorMask._y - speed; if ((--moveCnt) == 0) { sprite.setMask(null); teleportDoorMask.removeMovieClip(); playerMapYPos++; inputFunc = playerInput; calculateMovementMode(); } } function moveUp() { oldMapXPos = playerMapXPos; oldMapYPos = playerMapYPos; var _local5 = playerMapXPos; var _local4 = playerMapYPos - 1; if (cantMove_up == true) { updatePushingAnimationUp(); stillSlidingFlag = false; return(undefined); } if (testCollisionMask("Down", _local4, _local5) != true) { if (checkForObjectCollision(_local4, _local5) == true) { var _local2 = map2[_local4][_local5][1]; if (_local2 == 100) { var _local3 = map2[playerMapYPos - 2][playerMapXPos][0]; if (_local3 == undefined) { levelCompletedAnim(); return(undefined); } if ((_local3 >= 61) && (_local3 <= 64)) { var _local6 = new flash.geom.Point(playerMapXPos, playerMapYPos - 2); var _local7 = new flash.geom.Point(playerMapXPos, playerMapYPos - 1); if (testForUnlockingExit(_local3, _local6) == true) { levelCompletedAnim(); return(undefined); } } else { levelCompletedAnim(); return(undefined); } } updateWalkingAnimationUp(); return(undefined); } } var _local2 = checkForAttributeCollision(_local4, _local5, "Up", 16); if (_local2 == 0) { updateWalkingAnimationUp(); return(undefined); } if (_local2 == collision_movingCrate) { if (modeUp == "Walking") { inputFunc = walkUpFunc; } else { inputFunc = scrollUpFunc; } updatePushingAnimationUp(); return(undefined); } if (_local2 == collision_pushingCrate) { updatePushingAnimationUp(); stillSlidingFlag = false; return(undefined); } stillSlidingFlag = false; if (_local2 == collision_unlockedDoor) { if (level == 1) { changingLevelInit(); } return(undefined); } if (_local2 == collision_doorUnlockedNow) { return(undefined); } if (_local2 == collision_helpScroll) { gameController.getOverlayHandler().displayHelpScrollInit(); return(undefined); } updatePushingAnimationUp(); } function updateWalkingAnimationUp() { if (prevDir != "Up") { prevDir = "Up"; animFrame = anim_up; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } if (modeUp == "Walking") { inputFunc = walkUpFunc; } else { inputFunc = scrollUpFunc; } var _local2 = new flash.geom.Point(playerMapXPos, playerMapYPos + 1); eventHandler.sendEvent("playerMoving", _local2); moveCnt = 32 / speed; } function updatePushingAnimationUp() { if (prevDir != "pushingUp") { prevDir = "pushingUp"; pushingFlag = true; animFrame = anim_pushup; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); } moveCnt = 32 / speed; } function walkUpFunc() { sprite._y = sprite._y - speed; if ((--moveCnt) == 0) { playerMapYPos--; inputFunc = playerInput; calculateMovementMode(); } else if (moveCnt == 4) { var _local2 = map[playerMapYPos - 1][playerMapXPos][1]; if (_local2 == 8) { teleporting(); } } } function scrollUpFunc() { scroller.scrollUp(); scroller2.scrollUp(); playField3._y = mainMovie.playField._y; if ((--moveCnt) == 0) { playerMapYPos--; inputFunc = playerInput; calculateMovementMode(); } else if (moveCnt == 4) { var _local2 = map[playerMapYPos - 1][playerMapXPos][1]; if (_local2 == 8) { teleporting(); } } } function calculateMovementMode() { map[oldMapYPos][oldMapXPos][1] = oldAttribute; oldAttribute = map[playerMapYPos][playerMapXPos][1]; map[playerMapYPos][playerMapXPos][1] = 5; updateCracks(); cantMove_up = (cantMove_down = (cantMove_left = (cantMove_right = false))); if (carryingLantern == true) { handleLantern(); } if ((oldAttribute == 2) || (oldAttribute == 3)) { var _local6 = {frame:oldAttribute, pos:new flash.geom.Point(playerMapXPos, playerMapYPos)}; crackQueue.push(_local6); } else { if ((oldAttribute == 6) || (oldAttribute == 4)) { if ((carryingLantern == true) && (oldAttribute == 4)) { } else if (map[playerMapYPos][playerMapXPos][0] == 22) { inputFunc = waitingForFallToFinish; animFrame = anim_falling; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); soundHandler.playSound(fallingtodeathSFX); return(undefined); } } if (oldAttribute == 9) { objectHandler.switchCollision(playerMapYPos, playerMapXPos); cantMove_up = (cantMove_down = (cantMove_left = (cantMove_right = false))); } else { if (oldAttribute == 10) { killed(); return(undefined); } if (oldAttribute == 0) { cantMove_up = (cantMove_down = (cantMove_left = (cantMove_right = false))); var _local5 = map[playerMapYPos][playerMapXPos][0]; var _local3 = collisionLookUp[_local5 - 1]; if (_local3 != 0) { setUpPossibleDirections(_local3); } else { var _local4; if (zdepth == 0) { _local4 = map2[playerMapYPos][playerMapXPos][0]; if ((_local4 == 58) || (_local4 == 59)) { if (map2[playerMapYPos - 2][playerMapXPos][0] == 0) { cantMove_up = true; } if (map2[playerMapYPos + 1][playerMapXPos][0] == 0) { cantMove_down = true; } } } } } } } var _local2; if (zdepth == 1) { _local2 = map2[playerMapYPos - 1][playerMapXPos][0]; if ((_local2 != 58) && (_local2 != 59)) { if ((((prevDir == "Left") || (prevDir == "pushingLeft")) || (prevDir == "Right")) || (prevDir == "pushingRight")) { spriteTop._visible = false; zdepth = 0; } } } if (zdepth == 1) { _local2 = map2[playerMapYPos][playerMapXPos][0]; if ((_local2 == 58) || (_local2 == 59)) { cantMove_left = (cantMove_right = true); } } if (zdepth == 2) { _local2 = map2[playerMapYPos][playerMapXPos][0]; if (_local2 == 57) { cantMove_up = (cantMove_down = true); } else { zdepth = 0; spriteTop._visible = false; } } setMovementMode(); } function setMovementMode() { if ((sprite._x - 214) > 192) { var _local3 = scroller.getMapXPos(); if (_local3 <= mapWidth) { modeRight = "Scrolling"; } else { modeRight = "Walking"; } } else { modeRight = "Walking"; } if ((sprite._x - 214) < 192) { if (playerMapXPos > 5) { modeLeft = "Scrolling"; } else { modeLeft = "Walking"; } } else { modeLeft = "Walking"; } if ((sprite._y - 10) < 192) { if (playerMapYPos > 5) { modeUp = "Scrolling"; } else { modeUp = "Walking"; } } else { modeUp = "Walking"; } if ((sprite._y - 10) > 192) { var _local2 = scroller.getMapYPos(); if (_local2 <= mapHeight) { modeDown = "Scrolling"; } else { modeDown = "Walking"; } } else { modeDown = "Walking"; } } function setUpPossibleDirections(collisionMap) { var _local2; var _local4 = collisionMap.length; var _local3 = -1; while (_local3++ , _local3 != _local4) { _local2 = collisionMap[_local3]; if (_local2 == 1) { cantMove_up = true; } else if (_local2 == 2) { cantMove_down = true; } else if (_local2 == 3) { cantMove_left = true; } else if (_local2 == 4) { cantMove_right = true; } } } function testCollisionMask(direction, ypos, xpos) { var _local7 = map[ypos][xpos][0]; if (_local7 == undefined) { return(true); } if (direction == "Left") { if (_local7 == 33) { if (zdepth == 2) { return(false); } return(true); } } else if (direction == "Right") { if (_local7 == 34) { if (zdepth == 2) { return(false); } return(true); } } var _local5 = collisionLookUp[_local7 - 1]; if ((_local5 == 0) || (_local5 == undefined)) { return(false); } var _local4; if (direction == "Up") { _local4 = 2; } else if (direction == "Down") { _local4 = 1; } else if (direction == "Left") { _local4 = 4; } else { _local4 = 3; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function fallingDown() { if ((sprite._y - 10) > 192) { var _local2 = scroller.getMapYPos(); if (_local2 <= mapHeight) { modeDown = "Scrolling"; inputFunc = jumpDownScrollDownFunc; } else { modeDown = "Walking"; inputFunc = jumpDownWalkDownFunc; } } else { modeDown = "Walking"; inputFunc = jumpDownWalkDownFunc; } sprite.anim.gotoAndStop(1); moveCnt = 32 / speed; } function jumpDownWalkDownFunc() { sprite._y = sprite._y + speed; if ((--moveCnt) == 0) { playerMapYPos++; var _local2 = true; var _local4 = map[playerMapYPos][playerMapXPos][1]; if (_local4 == 254) { _local2 = false; } if (_local2 == true) { inputFunc = playerInput; animFrame = anim_static; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); var _local3; if ((sprite._y - 10) > 192) { _local3 = scroller.getMapYPos(); if (_local3 <= mapHeight) { modeDown = "Scrolling"; } else { modeDown = "Walking"; } } else { modeDown = "Walking"; } } else { inputFunc = fallingDown; } } } function jumpDownScrollDownFunc() { scroller.scrollDown(); scroller2.scrollDown(); if ((--moveCnt) == 0) { playerMapYPos++; var _local2 = true; var _local4 = map[playerMapYPos][playerMapXPos][1]; if (_local4 == 254) { _local2 = false; } if (_local2 == true) { inputFunc = playerInput; animFrame = anim_static; sprite.gotoAndStop(animFrame); sprite.anim.gotoAndPlay(1); var _local3; if ((sprite._y - 10) > 192) { _local3 = scroller.getMapYPos(); if (_local3 <= mapHeight) { modeDown = "Scrolling"; } else { modeDown = "Walking"; } } else { modeDown = "Walking"; } } else { inputFunc = fallingDown; } } } function handleLantern() { if (lanternTile == 4) { scroller.alterTile(15, previousPos); } if (lanternTileUp == 4) { var _local2 = new flash.geom.Point(previousPos.x, previousPos.y - 1); scroller.alterTile(15, _local2); } if (lanternTileDown == 4) { var _local2 = new flash.geom.Point(previousPos.x, previousPos.y + 1); scroller.alterTile(15, _local2); } if (lanternTileLeft == 4) { var _local2 = new flash.geom.Point(previousPos.x - 1, previousPos.y); scroller.alterTile(15, _local2); } if (lanternTileRight == 4) { var _local2 = new flash.geom.Point(previousPos.x + 1, previousPos.y); scroller.alterTile(15, _local2); } previousPos = new flash.geom.Point(playerMapXPos, playerMapYPos); lanternTile = map[playerMapYPos][playerMapXPos][1]; lanternTileUp = map[playerMapYPos - 1][playerMapXPos][1]; lanternTileDown = map[playerMapYPos + 1][playerMapXPos][1]; lanternTileLeft = map[playerMapYPos][playerMapXPos - 1][1]; lanternTileRight = map[playerMapYPos][playerMapXPos + 1][1]; if (oldAttribute == 4) { scroller.alterTile(14, previousPos); } if (lanternTileUp == 4) { var _local2 = new flash.geom.Point(previousPos.x, previousPos.y - 1); scroller.alterTile(13, _local2); } if (lanternTileDown == 4) { var _local2 = new flash.geom.Point(previousPos.x, previousPos.y + 1); scroller.alterTile(13, _local2); } if (lanternTileLeft == 4) { var _local2 = new flash.geom.Point(previousPos.x - 1, previousPos.y); scroller.alterTile(13, _local2); } if (lanternTileRight == 4) { var _local2 = new flash.geom.Point(previousPos.x + 1, previousPos.y); scroller.alterTile(13, _local2); } cantMove_up = (cantMove_down = (cantMove_left = (cantMove_right = false))); } function teleporting() { var _local4 = gameController.getObjectHandler().teleporting(playerMapYPos - 1, playerMapXPos); var _local3 = _local4.pos; var _local2 = map[_local3.y + 1][_local3.x][1]; if ((_local2 == 96) || (_local2 == 97)) { _local2 = map[_local3.y + 2][_local3.x][1]; if ((_local2 == 96) || (_local2 == 97)) { teleportDoorMask = mainMovie.attachMovie("teleportDoorMask", "teleportDoorMask", mainMovie.getNextHighestDepth()); teleportDoorMask._x = sprite._x; teleportDoorMask._y = sprite._y - 16; sprite.setMask(teleportDoorMask); return(false); } } var _local5 = map[playerMapYPos - 1][playerMapXPos][1]; map[playerMapYPos][playerMapXPos][1] = oldAttribute; playerMapYPos--; soundHandler.playSound(warp1SFX); animFrame = anim_teleportingOut; sprite.gotoAndStop(animFrame); inputFunc = waitingForTeleportOutAnimToEnd; } function waitingForTeleportOutAnimToEnd() { if (sprite.anim._currentframe == sprite.anim._totalframes) { var _local3 = gameController.getObjectHandler().teleporting(playerMapYPos, playerMapXPos); var _local2 = _local3.pos; teleportingToATileFlag = _local3.teleportingToATileFlag; oldMapXPos = (playerMapXPos = _local2.x); oldMapYPos = (playerMapYPos = _local2.y); oldAttribute = map[playerMapYPos][playerMapXPos][1]; map[playerMapYPos][playerMapXPos][1] = 5; inputFunc = fadeOutScreenGrab; gameController.getOverlayHandler().grabScreen(); gameController.repositionScroller(_local2); } } function fadeOutScreenGrab() { var _local2 = mainMovie.grabHolder; _local2._alpha = _local2._alpha - 10; if (_local2._alpha <= 0) { gameController.getOverlayHandler().releaseGrabbedScreen(); inputFunc = null; teleportingBack(); } } function waitingForTeleportInAnimToEnd() { if (sprite.anim._currentframe == sprite.anim._totalframes) { animFrame = anim_down; sprite.gotoAndStop(animFrame); if (teleportingToATileFlag == false) { moveDown(); } else { teleportingToATileFlag = false; inputFunc = playerInput; } } } function levelCompletedAnim() { moveDelayCnt = 20; soundHandler.playSound(warp1SFX); animFrame = anim_teleportingOut; sprite.gotoAndStop(animFrame); inputFunc = waitingForLevelCompletedAnimToEnd; } function waitingForLevelCompletedAnimToEnd() { if (sprite.anim._currentframe == sprite.anim._totalframes) { gameController.levelComplete(); } } function testForUnlockingADoor(lock, lockPos, doorPos, horizontalFlag) { lock = lock - 60; var _local7 = inventory.length; if (_local7 == 0) { return(false); } var _local5; var _local4 = -1; while (_local4++ , _local4 != _local7) { _local5 = inventory[_local4]; if (_local5 == lock) { removeFromInventory(_local5, _local4); soundHandler.playSound(unlockDoorSFX); map2[lockPos.y][lockPos.x][0] = 60; map2[lockPos.y][lockPos.x][1] = 0; scroller2.alterTile(59, lockPos); map[doorPos.y][doorPos.x][1] = 16; if (horizontalFlag == true) { var _local6 = map[doorPos.y][doorPos.x][0]; scroller2.alterTile(_local6 - 1, doorPos); } return(true); } } return(false); } function testForUnlockingExit(lock, lockPos) { lock = lock - 60; var _local5 = inventory.length; if (_local5 == 0) { return(false); } var _local3; var _local2 = -1; while (_local2++ , _local2 != _local5) { _local3 = inventory[_local2]; if (_local3 == lock) { removeFromInventory(_local3, _local2); soundHandler.playSound(unlockDoorSFX); map2[lockPos.y][lockPos.x][0] = 60; scroller2.alterTile(59, lockPos); return(true); } } } function openHorizontalDoor(doorPos) { var _local3 = map[doorPos.y][doorPos.x][0]; map2[doorPos.y][doorPos.x][0] = _local3; scroller2.alterTile(_local3 - 1, doorPos); map2[doorPos.y - 1][doorPos.x][0] = 60; var _local4 = new flash.geom.Point(doorPos.x, doorPos.y - 1); scroller2.alterTile(59, _local4); map[doorPos.y][doorPos.x][1] = 0; map[doorPos.y][doorPos.x][0] = 51; } function openDoor(doorPos, direction) { soundHandler.playSound(doorCreakSFX); if ((direction == "Right") || (direction == "Left")) { openHorizontalDoor(doorPos); return(undefined); } map[doorPos.y][doorPos.x][1] = 0; map[doorPos.y][doorPos.x][0] = 51; scroller.alterTile(50, doorPos); } function removeFromInventory(inventoryItem, arg) { inventory.splice(arg, 1); hudObj.removeFromInventory(inventoryItem); } function waitingForFightToFinish() { if (sprite.anim._currentframe == sprite.anim._totalframes) { animFrame = anim_static; sprite.gotoAndStop(animFrame); staticCnt = 0; sprite._x = (32 * playerMapXPos) + mainMovie.playField._x; sprite._y = (32 * playerMapYPos) + mainMovie.playField._y; gnome.fightOver(playerMapXPos, playerMapYPos); soundHandler.playSound(sighSFX); inputFunc = waitingForRecoveryAfterAFight; } } function waitingForRecoveryAfterAFight() { if (sprite.anim._currentframe == sprite.anim._totalframes) { stillSlidingFlag = false; prevDir = null; inputFunc = playerInput; } } function changingLevelInit() { animFrame = anim_walkingThroughLevelDoor; sprite.gotoAndStop(animFrame); var _local2 = objectHandler.lobbyDoorCheck(playerMapYPos - 1, playerMapXPos); gameController.setLevel(_local2 + 1); inputFunc = waitingForLevelChangeAnimToEnd; } function waitingForLevelChangeAnimToEnd() { if (sprite.anim._currentframe == sprite.anim._totalframes) { inputFunc = null; playerLobbyXPos = playerMapXPos; playerLobbyYPos = playerMapYPos; gameController.levelChanged(); } } var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var collision_movingCrate = 1; var collision_pushingCrate = 2; var collision_unlockedDoor = 3; var collision_doorUnlockedNow = 4; var collision_helpScroll = 5; var inkey = Key.isDown; var anim_down = 1; var anim_up = 2; var anim_left = 3; var anim_right = 4; var anim_pushdown = 5; var anim_pushup = 6; var anim_pushleft = 7; var anim_pushright = 8; var anim_static = 9; var anim_falling = 10; var anim_jumping = 11; var anim_killed = 12; var anim_teleportingOut = 13; var anim_teleportingIn = 14; var anim_walkingThroughLevelDoor = 15; var anim_punchUp = 16; }
Symbol 551 MovieClip [__Packages.gamingyourway.common.EventBroadcaster] Frame 0
class gamingyourway.common.EventBroadcaster { var broadcasterObject; function EventBroadcaster () { broadcasterObject = new Object(); AsBroadcaster.initialize(broadcasterObject); } function toString() { return("EventBroadcaster"); } function sendEvent(event, arg) { var _local2 = broadcasterObject.broadcastMessage(event, arg); } function subscribeToEvent(obj) { broadcasterObject.addListener(obj); } function unsubscribeToEvent(obj) { broadcasterObject.removeListener(obj); } }
Symbol 552 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 553 MovieClip [__Packages.gamingyourway.common.XMLmakeObj] Frame 0
class gamingyourway.common.XMLmakeObj extends XML { function XMLmakeObj () { super(); } function makeObj(xObj) { var _local2 = new Object(); var _local7; for (_local7 in xObj.attributes) { _local2[_local7] = xObj.attributes[_local7]; } var _local5; var _local3; var _local6; var _local8; var _local9; for (_local5 in xObj.childNodes) { _local3 = xObj.childNodes[_local5].nodeName; _local6 = xObj.childNodes[_local5].nodeType; _local8 = xObj.childNodes[_local5].nodeValue; if (_local6 == 3) { _local2._value = _local8; _local2["._type"] = "text"; } if ((_local6 == 1) && (_local3 != null)) { if (_local2[_local3] == null) { _local2[_local3] = makeObj(xObj.childNodes[_local5]); } else if (_local2[_local3]._type != "array") { _local2[_local3] = [_local2[_local3]]; _local2[_local3]._type = "array"; } if (_local2[_local3]._type == "array") { _local2[_local3].unshift(makeObj(xObj.childNodes[_local5], {})); } } } return(_local2); } }
Symbol 554 MovieClip [__Packages.Morpheme.IO.MapLoader] Frame 0
class Morpheme.IO.MapLoader { var main, mainMovie, eventHandler, varReciever, varSender, tileSheetHolder, mcLoader, mclistener, tempMapSrc, callBack; function MapLoader () { } function toString() { return("MapLoader"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); eventHandler = main.getInitInstance().getEventHandler(); } function loadMap(filename) { varReciever = new LoadVars(); varReciever.onData = mx.utils.Delegate.create(this, onMapLoaded); varSender = new LoadVars(); var _local2 = mainMovie._url; if ((_local2.indexOf("file:///D") != -1) || (_local2.indexOf("file:///C") != -1)) { varSender.sendAndLoad("_maps/" + filename, varReciever, "POST"); } else { varSender.sendAndLoad(((("http://www.gimme5games.com/phantommansion/pm_yellow/res/_maps/" + filename) + "?cK=") + random(999999)) + 1, varReciever, "POST"); } progressBarEnterFrameInit(); } function tileLoader() { tileSheetHolder = mainMovie.createEmptyMovieClip("tileSheetHolder" + mainMovie.getNextHighestDepth(), mainMovie.getNextHighestDepth()); mainMovie.loadingbar._width = 1; mainMovie.loadingbar._visible = true; mcLoader = new MovieClipLoader(); mclistener = new Object(); mclistener.onLoadStart = function (target_mc) { target_mc._visible = false; }; mclistener.onLoadInit = mx.utils.Delegate.create(this, tilesLoaded); mclistener.onLoadProgress = mx.utils.Delegate.create(this, progressBarUpdate); mcLoader.addListener(mclistener); var _local2 = mainMovie._url; if ((_local2.indexOf("file:///D") != -1) || (_local2.indexOf("file:///C") != -1)) { mcLoader.loadClip("_tiles/tiles.png", tileSheetHolder); } else { mcLoader.loadClip(("http://www.gimme5games.com/phantommansion/pm_yellow/res/_tiles/tiles.png?cK=" + random(999999)) + 1, tileSheetHolder); } } function getLoadedMap() { return(tempMapSrc); } function getTileSheetHolder() { return(tileSheetHolder); } function setCallBack(arg) { callBack = arg; } function setRemoveMC(arg) { arg.removeMovieClip(); } function onMapLoaded(src) { var _local2 = new gamingyourway.common.XMLmakeObj(); _local2.ignoreWhite = true; _local2.parseXML(src); tempMapSrc = _local2.makeObj(_local2); progressBarEnterFrameKill(); callBack(); } function tilesLoaded() { mcLoader.removeListener(mclistener); delete mcLoader; mainMovie.loadingbar._visible = false; eventHandler.sendEvent("tileLoaded"); } function progressBarEnterFrameInit() { mainMovie.loadingbar._width = 1; mainMovie.loadingbar._visible = true; mainMovie.loadingbar.onEnterFrame = mx.utils.Delegate.create(this, progressBarUpdateLoadVars); } function progressBarEnterFrameKill() { mainMovie.loadingbar._visible = false; delete mainMovie.loadingbar.onEnterFrame; } function progressBarUpdateLoadVars() { var _local2 = varReciever.getBytesLoaded(); var _local3 = varReciever.getBytesTotal(); var _local4 = Math.floor((_local2 / _local3) * 100); if (_local2 == undefined) { return(undefined); } mainMovie.loadingbar._width = _local4; } function progressBarUpdate(target, loadedBytes, totalBytes) { var _local2 = Math.floor((loadedBytes / totalBytes) * 100); if (loadedBytes != undefined) { mainMovie.loadingbar._width = _local2; } } var tilesLoading = false; }
Symbol 555 MovieClip [__Packages.Morpheme.LevelHandler] Frame 0
class Morpheme.LevelHandler { var tileSheetStorage, levelStorage, tilesLoadedFlag, main, mainMovie, eventHandler, scroller, gameController, scroller2, speed, level, xmlObj, mapLoader; function LevelHandler () { tileSheetStorage = new Array(); levelStorage = new Array(); tilesLoadedFlag = false; } function toString() { return("LevelHandler"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); } function init() { if (scroller == undefined) { scroller = gameController.getScroller(); scroller2 = gameController.getScroller2(); speed = gameController.getPlayer().getSpeed(); } level = gameController.getLevel(); initScroller(); } function parseXML() { xmlObj = main.getInitInstance().getXMLLoaderObj().getXMLObj(); xmlObj = xmlObj.project; var _local4; var _local2; var _local3; var _local6 = Number(xmlObj.layergroup.length); var _local5 = -1; while (_local5++ , _local5 != _local6) { _local2 = new Object(); _local3 = xmlObj.layergroup[_local5]; _local2.name = _local3.name._value; _local4 = _local3.objectlayer.xmlFile.slice(1); _local2.objectFilename = _local4; _local2.objectMapDimensions = new flash.geom.Point(Number(_local3.objectlayer.objectmap.width._value), Number(_local3.objectlayer.objectmap.height._value)); _local4 = _local3.tilelayer[0].xmlFile.slice(1); _local2.itemsFilename = _local4; _local4 = _local3.tilelayer[1].xmlFile.slice(1); _local2.mapFilename = _local4; _local2.loadedFlag = false; _local2.parsedMap = null; _local2.parsedMapLayer2 = null; _local2.parsedMapMaster = null; _local2.parsedMapLayer2Master = null; _local2.objectsList = null; _local2.itemsList = null; levelStorage.push(_local2); } } function loadLevel() { if (gameController == undefined) { gameController = main.getInitInstance().getGameControllerObj(); } level = gameController.getLevel(); var _local2 = levelStorage[level - 1]; if (_local2.loadedFlag == false) { _local2.loadedFlag = true; mapLoader = main.getInitInstance().getMapLoader(); mapLoader.setCallBack(mx.utils.Delegate.create(this, tilemapLoaded)); mapLoader.loadMap(_local2.mapFilename); } else { resetLevel(); eventHandler.sendEvent("levelReadyToPlay"); } } function resetLevel() { var _local2 = levelStorage[level - 1]; _local2.parsedMap = duplicateMap(_local2.parsedMapMaster); _local2.parsedMapLayer2 = duplicateMap(_local2.parsedMapLayer2Master); scroller.reset(); scroller2.reset(); } function openGateWay() { var _local6 = levelStorage[level - 1]; var _local3 = _local6.gateWay; scroller.alterTile(53, _local3); _local6.parsedMapLayer2[_local3.y][_local3.x][1] = 100; _local6.parsedMap[_local3.y][_local3.x][1] = 254; _local6.parsedMap[_local3.y][_local3.x][0] = 54; var _local4 = mainMovie.playField.getNextHighestDepth(); var _local2; var _local5 = -1; while (_local5++ , _local5 != 8) { _local2 = mainMovie.playField.attachMovie("particle2", "particle2" + _local4, _local4++); _local2.xposition = (_local2._x = (_local3.x * 32) + 16); _local2.yposition = (_local2._y = (_local3.y * 32) + 16); _local2.xvel = (Math.random() * 10) - 5; _local2.yvel = (Math.random() * 10) - 5; _local2.gravity = 0.3; _local2.onEnterFrame = function () { this.yposition = this.yposition + this.yvel; this.yvel = this.yvel + this.gravity; this.xposition = this.xposition + this.xvel; this._y = this.yposition; this._x = this.xposition; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; } } function tileLoaded() { tilesLoadedFlag = true; convertTilesToPixels(); } function getMap() { var _local2 = levelStorage[level - 1]; return(_local2.parsedMap); } function getMap2() { var _local2 = levelStorage[level - 1]; return(_local2.parsedMapLayer2); } function getLevelObject() { return(levelStorage[level - 1]); } function getLevelStorage() { return(levelStorage); } function getTileSheet() { return(tileSheetStorage[0]); } function getLevelName(arg) { if (gameController == undefined) { gameController = main.getInitInstance().getGameControllerObj(); scroller = gameController.getScroller(); scroller2 = gameController.getScroller2(); speed = gameController.getPlayer().getSpeed(); } level = gameController.getLevel(); var _local2; if (arg == undefined) { _local2 = levelStorage[level - 1].name; } else { _local2 = levelStorage[arg].name; } return(_local2); } function getAttribute(arg) { return(attributesLookUp[arg - 1]); } function getNumberOfLevels() { return(levelStorage.length); } function getGateWayPos() { var _local2 = levelStorage[level - 1]; return(_local2.gateWay); } function duplicateMap(source) { var _local7 = source[0].length; var _local9 = source.length; var _local4; var _local6; var _local5; var _local8 = []; var _local1; var _local2 = -1; while (_local2++ , _local2 != _local9) { _local1 = -1; _local4 = new Array(); while (_local1++ , _local1 != _local7) { _local6 = source[_local2][_local1][0]; _local5 = source[_local2][_local1][1]; _local4.push([_local6, _local5]); } _local8[_local2] = _local4; } return(_local8); } function tilemapLoaded() { var _local19 = mapLoader.getLoadedMap(); var _local18 = _local19.tiledLayer.data.tiledata; var _local16 = _local18.split(","); var _local2; var _local9; var _local11 = levelStorage[level - 1]; var _local12 = _local11.objectMapDimensions.x; var _local13 = _local11.objectMapDimensions.y; var _local8 = new Array(); var _local7 = new Array(); var _local6; var _local10; var _local17 = _local13; if (_local13 < 13) { _local17 = 13; } var _local14 = _local12; if (_local12 < 11) { _local14 = 11; } var _local4; var _local3 = -1; while (_local3++ , _local3 != _local17) { _local8[_local3] = new Array(); _local7[_local3] = new Array(); _local4 = -1; while (_local4++ , _local4 != _local14) { _local8[_local3][_local4][0] = 16; _local8[_local3][_local4][1] = 6; _local7[_local3][_local4][0] = 0; _local7[_local3][_local4][1] = 0; } } var _local15 = 0; _local4 = -1; while (_local4++ , _local4 != _local12) { _local3 = -1; while (_local3++ , _local3 != _local13) { _local10 = false; _local6 = _local10; _local2 = Number(_local16[_local15++]); _local9 = attributesLookUp[_local2]; if (_local2 == 54) { _local11.gateWay = new flash.geom.Point(_local4, _local3); } if (_local2 == 55) { _local6 = true; } if ((_local2 >= 60) && (_local2 < 64)) { _local10 = true; _local6 = _local10; } if ((_local2 == 57) || (_local2 == 58)) { _local6 = true; } if (_local2 == 56) { _local6 = true; } if (_local2 == 67) { _local2 = 59; _local6 = true; } if (_local2 == 88) { _local2 = 74; _local6 = true; } if (_local2 == 89) { _local2 = 75; _local6 = true; } if (_local2 == 90) { _local2 = 84; _local6 = true; } if (_local2 == 91) { _local2 = 85; _local6 = true; } if (_local2 == 92) { _local2 = 71; _local6 = true; } if (_local2 == 93) { _local2 = 76; _local6 = true; } if (_local6 == false) { _local8[_local3][_local4] = [_local2 + 1, _local9]; _local7[_local3][_local4] = [0, 0]; } else { _local8[_local3][_local4] = [1, 0]; if (_local9 == 254) { _local9 = 0; } _local7[_local3][_local4] = [_local2 + 1, _local9]; } } } var _local5; _local3 = 0; while (_local3++ , _local3 != _local13) { _local4 = 0; while (_local4++ , _local4 < _local12) { _local2 = _local7[_local3][_local4][0]; if ((_local2 >= 61) && (_local2 < 65)) { _local5 = _local8[_local3 - 1][_local4][0]; if (((((((_local5 == 60) || (_local5 == 75)) || (_local5 == 76)) || (_local5 == 85)) || (_local5 == 86)) || (_local5 == 72)) || (_local5 == 77)) { _local8[_local3][_local4] = _local7[_local3][_local4]; _local7[_local3][_local4] = [0, 0]; } else { _local5 = _local7[_local3 - 1][_local4][0]; if (((((((_local5 == 60) || (_local5 == 75)) || (_local5 == 76)) || (_local5 == 85)) || (_local5 == 86)) || (_local5 == 72)) || (_local5 == 77)) { _local8[_local3][_local4] = _local7[_local3][_local4]; _local7[_local3][_local4] = [0, 0]; } } } } } _local11.parsedMap = _local8; _local11.parsedMapMaster = duplicateMap(_local11.parsedMap); _local11.parsedMapLayer2 = _local7; _local11.parsedMapLayer2Master = duplicateMap(_local11.parsedMapLayer2); loadItemsLayer(); } function loadItemsLayer() { var _local2 = levelStorage[level - 1]; mapLoader = main.getInitInstance().getMapLoader(); mapLoader.setCallBack(mx.utils.Delegate.create(this, itemsLayerLoaded)); mapLoader.loadMap(_local2.itemsFilename); } function itemsLayerLoaded() { var _local14 = mapLoader.getLoadedMap(); var _local13 = _local14.tiledLayer.data.tiledata; var _local10 = _local13.split(","); var _local8 = levelStorage[level - 1]; var _local12 = _local8.objectMapDimensions.x; var _local11 = _local8.objectMapDimensions.y; _local8.itemsList = new Array(); var _local2; var _local9 = 0; var _local3; var _local7 = -1; var _local4; while (_local7++ , _local7 != _local12) { _local3 = -1; while (_local3++ , _local3 != _local11) { _local2 = Number(_local10[_local9++]); if (_local2 != -1) { _local4 = {value:_local2, pos:new flash.geom.Point(_local7, _local3)}; _local8.itemsList.push(_local4); } } } loadObjectsLayer(); } function loadObjectsLayer() { var _local2 = levelStorage[level - 1]; mapLoader = main.getInitInstance().getMapLoader(); mapLoader.setCallBack(mx.utils.Delegate.create(this, objectsLayerLoaded)); mapLoader.loadMap(_local2.objectFilename); } function objectsLayerLoaded() { var _local5 = mapLoader.getLoadedMap(); _local5 = _local5.objectLayer.data; var _local6 = levelStorage[level - 1]; _local6.objectsList = new Array(); var _local3; var _local2; var _local7 = _local5.object.length; if (_local7 == undefined) { _local3 = _local5.object; _local2 = new Object(); _local2.value = Number(_local3.value); _local2.pos = new flash.geom.Point(Number(_local3.x), Number(_local3.y)); _local2.id = Number(_local3.id); _local2.func = Number(_local3.function); _local2.param1 = Number(_local3.param1); _local2.param2 = Number(_local3.param2); _local6.objectsList.push(_local2); } else { var _local4 = -1; while (_local4++ , _local4 != _local7) { _local3 = _local5.object[_local4]; _local2 = new Object(); _local2.value = Number(_local3.value); _local2.pos = new flash.geom.Point(Number(_local3.x), Number(_local3.y)); _local2.id = Number(_local3.id); _local2.func = Number(_local3.function); _local2.param1 = Number(_local3.param1); _local2.param2 = Number(_local3.param2); _local6.objectsList.push(_local2); } } eventHandler.sendEvent("levelReadyToPlay"); } function initScroller() { var _local4 = levelStorage[level - 1]; var _local7 = _local4.parsedMap[0].length; var _local8 = _local4.parsedMap.length; var _local12 = new flash.geom.Point(_local7, _local8); var _local5 = main.getInitInstance().getGameControllerObj().getPlayer(); _local5.setMapProperties(_local12); _local5.setMap(_local4.parsedMap); _local5.setMap2(_local4.parsedMapLayer2); _local5.setPlayersPosition(); var _local9 = _local5.getPlayersMapPosition(); var _local3 = _local9.x - 6; if (_local3 < 0) { _local3 = 0; } else if ((_local3 + 13) > _local7) { var _local11 = Math.abs(_local7 - (_local3 + 13)); _local3 = _local3 - _local11; } var _local2 = _local9.y - 6; if (_local2 < 0) { _local2 = 0; } else if ((_local2 + 13) > _local8) { var _local10 = Math.abs(_local8 - (_local2 + 13)); _local2 = _local2 - _local10; } var _local14 = new flash.geom.Point(_local3, _local2); var _local6 = {mapData:_local4.parsedMap, speed:speed, tileHeight:32, tileWidth:32, visAreaX:13, visAreaY:13, container:mainMovie.playField, startPos:_local14, tileSheet:tileSheetStorage[0]}; scroller.setAll(_local6); scroller.init(); _local6 = {mapData:_local4.parsedMapLayer2, speed:speed, tileHeight:32, tileWidth:32, visAreaX:13, visAreaY:13, container:mainMovie.playField2, startPos:_local14, debugFlag:true, tileSheet:tileSheetStorage[0]}; scroller2.setAll(_local6); scroller2.init(); _local5.setPlayerSpriteXYPos(); mainMovie.playField3._x = mainMovie.playField._x; mainMovie.playField3._y = mainMovie.playField._y; } function convertTilesToPixels() { var _local2 = main.getInitInstance().getMapLoader().getTileSheetHolder(); var _local3 = new flash.display.BitmapData(_local2._width, _local2._height, true, 0); _local3.draw(_local2); main.getInitInstance().getMapLoader().setRemoveMC(_local2); tileSheetStorage.push(_local3); } var attributesLookUp = new Array(0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 254, 4, 0, 0, 0, 2, 3, 6, 254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 13, 15, 0, 0, 0, 100, 254, 0, 0, 0, 0, 254, 36, 39, 38, 37, 254, 254, 254, 0, 254, 254, 0, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254); }
Symbol 556 MovieClip [__Packages.Morpheme.Objects.SkullDoors] Frame 0
class Morpheme.Objects.SkullDoors { var main, gameController, position, numberOfSkullsToUnlock, levelNum, status, sprite; function SkullDoors (cntArg, pos, param1) { main = Main.getInstance(); gameController = main.getInitInstance().getGameControllerObj(); position = new flash.geom.Point(pos.x, pos.y); numberOfSkullsToUnlock = cntArg; levelNum = param1; createSprite(); status = "Active"; checkUnlocked(); } function toString() { return("SkullDoors"); } function checkUnlocked() { var _local3; var _local2; var _local4 = gameController.getLevel(); if (_local4 == 1) { _local3 = gameController.getGlobalSkulls(); var _local5 = gameController.getCompletedLevelFlag(levelNum - 1); if (_local5 == 1) { sprite.gotoAndStop(2); _local2 = gameController.getLevelHandler().getMap(); _local2[position.y][position.x][1] = 16; status = "Completed"; return(undefined); } } else { _local3 = gameController.getSkulls(); } if (_local3 >= numberOfSkullsToUnlock) { status = "Collected"; _local2 = gameController.getLevelHandler().getMap(); _local2[position.y][position.x][1] = 16; sprite._visible = false; } } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(17); } function getStatus() { return(status); } function getNumberOfSkullsToUnlock() { return(numberOfSkullsToUnlock); } function getLevelToGoTo() { dispose(); return(levelNum); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("skullDoor", "skullDoor" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; sprite.gotoAndStop(1); } }
Symbol 557 MovieClip [__Packages.gamingyourway.common.SoundHandler] Frame 0
class gamingyourway.common.SoundHandler { var masterVolume; function SoundHandler (vol) { if (vol == undefined) { masterVolume = 100; } else { masterVolume = vol; } } function toString() { return("SoundHandler"); } function createSound(mc, linkageID) { mc._sfx = new Sound(mc); mc._sfx.attachSound(linkageID); var _local2 = mc._sfx; setDefaultVolume(_local2); _local2._object = this; _local2._MovieClip = mc; _local2._playing = false; _local2._linkage = linkageID; mc._object = this; return(_local2); } function createSoundAndMC(mcHolder, linkageID) { var _local2 = mcHolder.createEmptyMovieClip("mc_" + linkageID, mcHolder.getNextHighestDepth()); var _local3 = createSound(_local2, linkageID); return(_local3); } function createPlayAndDispose(mcHolder, linkageID) { if (masterVolume == 0) { return(undefined); } var _local2 = mcHolder.createEmptyMovieClip("mc_" + linkageID, mcHolder.getNextHighestDepth()); var sound = createSound(_local2, linkageID); sound.start(); sound.setVolume(masterVolume); sound.onSoundComplete = function () { sound.stop(); var _local1 = sound._MovieClip; _local1.removeMovieClip(); }; } function playSound(sfx) { if (sfx._playing == true) { return(undefined); } sfx._playing = true; sfx.start(); sfx.onSoundComplete = function () { sfx._playing = false; }; } function stopSound(sfx) { delete sfx.onSoundComplete; sfx._playing = false; sfx.stop(); } function loopSound(sfx) { sfx._playing = true; sfx.start(); sfx.onSoundComplete = function () { sfx._object.loopSound(sfx); }; } function simpleLoopSound(sfx, offset) { sfx._playing = true; if (offset == undefined) { sfx.start(0, 9999999); } else { sfx.start(offset, 9999999); } sfx.onSoundComplete = function () { sfx._object.simpleLoopSound(sfx); }; } function chainSounds(sfx, sfx2) { sfx._playing = true; sfx._chainedSFX = sfx2; sfx.start(); sfx.onSoundComplete = function () { sfx._chainedSFX.start(); }; } function mute(sfx) { sfx.setVolume(0); } function setDefaultVolume(sfx, vol) { if (vol == undefined) { vol = masterVolume; } sfx.setVolume(vol); var _local2 = sfx._MovieClip; if (_local2.fadingUp == true) { if (_local2.endVolume >= vol) { _local2.endVolume = vol; } _local2.fadingUp = false; delete _local2.onEnterFrame; } } function fadeSoundIn(sfx, speed, endVolume, amount) { var mc = sfx._MovieClip; mc.speed = speed; if (endVolume == undefined) { mc.endVolume = getMasterVolume(); } else { if (endVolume > masterVolume) { endVolume = masterVolume; } mc.endVolume = endVolume; } if (amount != undefined) { mc.amount = amount; } else { mc.amount = 1; } mc.delay = 0; mc.fadingUp = true; mc._prevPosition = mc._sfx.position; mc.onEnterFrame = function () { if ((++mc.delay) >= mc.speed) { mc.delay = 0; var _local1 = mc._sfx.getVolume(); if (_local1 < mc.endVolume) { _local1 = _local1 + mc.amount; } else { _local1 = mc.endVolume; mc.fadingUp = false; delete mc.onEnterFrame; } mc._sfx.setVolume(_local1); } }; } function fadeSoundOut(sfx, speed, endVolume, amount) { var mc = sfx._MovieClip; mc.speed = speed; if (endVolume == undefined) { mc.endVolume = 0; } else { if (endVolume > masterVolume) { endVolume = masterVolume; } mc.endVolume = endVolume; } if (amount != undefined) { mc.amount = amount; } else { mc.amount = 1; } mc.delay = 0; mc.onEnterFrame = function () { if ((++mc.delay) >= mc.speed) { mc.delay = 0; var _local1 = mc._sfx.getVolume(); if (_local1 > mc.endVolume) { _local1 = _local1 - mc.amount; } else { if (_local1 == mc.endVolume) { if (_local1 == 0) { mc._object.stopSound(mc._sfx); } delete mc.onEnterFrame; return(undefined); } _local1 = mc.endVolume; } mc._sfx.setVolume(_local1); } }; } function getMasterVolume() { return(masterVolume); } function getPlayingStatus(sfx) { return(sfx._playing); } function setMasterVolume(arg) { masterVolume = arg; } function setDistancePan(sfx) { var _local2 = sfx._MovieClip; sfx.setPan(_local2._x / soundRatio); } function toggleVolume() { trace("SoundHandler.toggleVolume()"); if (masterVolume == 0) { setMasterVolume(100); } else { setMasterVolume(0); } } var soundRatio = Stage.width / 100; }
Symbol 558 MovieClip [__Packages.Morpheme.PiP] Frame 0
class Morpheme.PiP { var main, mainMovie, gameController, pipOverlaySprite, container, spriteContainer, container2, action, itemPosition, itemID, plotPosition, scroller, scroller2, delayCnt; function PiP () { } function toString() { return("PiP"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); gameController = main.getInitInstance().getGameControllerObj(); } function init(position, idArg, actionArg) { if (mainMovie.pipOverlay != undefined) { return(undefined); } gameController.getOverlayHandler().grabScreen(); pipOverlaySprite = mainMovie.attachMovie("pipOverlay", "pipOverlay", mainMovie.getNextHighestDepth()); container = pipOverlaySprite.playField.createEmptyMovieClip("container", 1); spriteContainer = pipOverlaySprite.playField.createEmptyMovieClip("spriteContainer", 2); container2 = pipOverlaySprite.playField.createEmptyMovieClip("container2", 3); action = actionArg; itemPosition = position; itemID = idArg; plotPosition = new flash.geom.Point(itemPosition.x, itemPosition.y); if (plotPosition.x < 2) { plotPosition.x = 0; } else { plotPosition.x = plotPosition.x - 2; } if (plotPosition.y < 2) { plotPosition.y = 0; } else { plotPosition.y = plotPosition.y - 2; } if (scroller == undefined) { scroller = new gamingyourway.scrollerEngine.Joseph(); scroller2 = new gamingyourway.scrollerEngine.Joseph(); } var _local2 = gameController.getLevelHandler(); var _local4 = _local2.getMap(); var _local8 = _local2.getTileSheet(); var _local3 = {mapData:_local4, speed:0, tileHeight:32, tileWidth:32, visAreaX:5, visAreaY:5, container:pipOverlaySprite.playField.container, startPos:plotPosition, tileSheet:_local8}; scroller.setAll(_local3); scroller.init(); var _local5 = _local2.getMap2(); _local3 = {mapData:_local5, speed:0, tileHeight:32, tileWidth:32, visAreaX:5, visAreaY:5, container:pipOverlaySprite.playField.container2, startPos:plotPosition, tileSheet:_local8}; scroller2.setAll(_local3); scroller2.init(); plotObjects(); delayCnt = 0; if (action == "exit") { pipOverlaySprite._visible = false; mainMovie.grabHolder._visible = false; pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, openExitDelay); } else { gameController.getMaster().pause(); pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, firstDelay); } } function firstDelay() { if ((++delayCnt) == 40) { delayCnt = 0; delete pipOverlaySprite.onEnterFrame; if (action == "add") { plotItem(); } else if (action == "change") { changeTile(); } else if (action == "exit") { showExit(); } } } function plotObjects() { var _local9 = main.getInitInstance().getGameControllerObj().getLevelHandler(); var _local10 = _local9.getLevelObject(); var _local7 = _local10.objectsList; var _local3; var _local5; var _local2; var _local4; var _local8 = _local7.length; var _local6 = -1; while (_local6++ , _local6 != _local8) { _local3 = _local7[_local6]; _local5 = _local3.value; _local2 = container.getNextHighestDepth(); if (_local5 == object_teleportDoor) { _local4 = container.attachMovie("teleportDoor", "teleportDoor" + _local2, _local2); } else if (_local5 == object_switch) { _local4 = container.attachMovie("switch", "switch" + _local2, _local2); } _local4._x = _local3.pos.x * 32; _local4._y = _local3.pos.y * 32; } } function plotItem() { var _local2; if ((itemID >= item_KeyCircle) && (itemID <= item_KeyCross)) { _local2 = spriteContainer.attachMovie("keys", "keys", spriteContainer.getNextHighestDepth()); _local2.gotoAndStop(itemID + 1); } if ((itemID >= item_Booze) && (itemID <= item_Cure)) { _local2 = spriteContainer.attachMovie("bottles", "bottles", spriteContainer.getNextHighestDepth()); _local2.gotoAndStop((itemID - item_Booze) + 1); } if (itemID == item_WoodenCrate) { _local2 = spriteContainer.attachMovie("woodenCrate", "woodenCrate", spriteContainer.getNextHighestDepth()); } if (itemID == item_MetalCrate) { _local2 = spriteContainer.attachMovie("metalCrate", "metalCrate", spriteContainer.getNextHighestDepth()); } if (itemID == item_Skull) { _local2 = spriteContainer.attachMovie("skull", "skull", spriteContainer.getNextHighestDepth()); } if (itemID == item_Lantern) { _local2 = spriteContainer.attachMovie("lantern", "lantern", spriteContainer.getNextHighestDepth()); } if (itemID == item_Cross) { _local2 = spriteContainer.attachMovie("crucifix", "crucifix", spriteContainer.getNextHighestDepth()); } if ((itemID == baddie_zombieRight) || (itemID == baddie_zombieLeft)) { _local2 = spriteContainer.attachMovie("zombie", "zombie", spriteContainer.getNextHighestDepth()); if (itemID == baddie_zombieRight) { _local2.gotoAndStop(2); } _local2.anim.gotoAndStop(1); } if ((itemID == baddie_skeletonUp) || (itemID == baddie_skeletonDown)) { _local2 = spriteContainer.attachMovie("skeleton", "skeleton", spriteContainer.getNextHighestDepth()); if (itemID == baddie_skeletonDown) { _local2.gotoAndStop(2); } _local2.anim.gotoAndStop(1); } if ((itemID >= baddie_BlueGhostUp) && (itemID <= baddie_BlueGhostLeft)) { _local2 = spriteContainer.attachMovie("blueGhost", "blueGhost", spriteContainer.getNextHighestDepth()); if (itemID == baddie_BlueGhostUp) { _local2.gotoAndStop(1); } else if (itemID == baddie_BlueGhostRight) { _local2.gotoAndStop(2); } else if (itemID == baddie_BlueGhostDown) { _local2.gotoAndStop(3); } else { _local2.gotoAndStop(4); } _local2.anim.gotoAndStop(1); } if ((itemID >= baddie_RedGhostUp) && (itemID <= baddie_RedGhostLeft)) { _local2 = spriteContainer.attachMovie("redGhost", "redGhost", spriteContainer.getNextHighestDepth()); if (itemID == baddie_RedGhostUp) { _local2.gotoAndStop(1); } else if (itemID == baddie_RedGhostRight) { _local2.gotoAndStop(2); } else if (itemID == baddie_RedGhostDown) { _local2.gotoAndStop(3); } else { _local2.gotoAndStop(4); } _local2.anim.gotoAndStop(1); } _local2._x = 64; _local2._y = 64; var _local4 = spriteContainer.getNextHighestDepth(); var _local3 = spriteContainer.attachMovie("sparkle", "sparkle" + _local4, _local4); _local3.blendMode = 8; _local3._x = _local2._x; _local3._y = _local2._y; pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, secondDelay); } function changeTile() { scroller.alterTile(itemID, itemPosition); pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, secondDelay); } function showExit() { gameController.getLevelHandler().openGateWay(); scroller.alterTile(53, itemPosition); var _local3 = pipOverlaySprite.playField.getNextHighestDepth(); var _local2; var _local4 = -1; while (_local4++ , _local4 != 8) { _local2 = pipOverlaySprite.playField.attachMovie("particle2", "particle2" + _local3, _local3++); _local2.xposition = (_local2._x = 80); _local2.yposition = (_local2._y = 80); _local2.xvel = (Math.random() * 10) - 5; _local2.yvel = (Math.random() * 10) - 5; _local2.gravity = 0.3; _local2.onEnterFrame = function () { this.yposition = this.yposition + this.yvel; this.yvel = this.yvel + this.gravity; this.xposition = this.xposition + this.xvel; this._y = this.yposition; this._x = this.xposition; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; } pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, secondDelay); } function secondDelay() { if ((++delayCnt) == 70) { delete pipOverlaySprite.onEnterFrame; dispose(); } } function dispose() { pipOverlaySprite.removeMovieClip(); gameController.getMaster().resume(); gameController.getOverlayHandler().releaseGrabbedScreen(); } function openExitDelay() { if ((++delayCnt) == 20) { gameController.getMaster().pause(); gameController.getOverlayHandler().releaseGrabbedScreen(); gameController.getOverlayHandler().grabScreen(); pipOverlaySprite.swapDepths(mainMovie.getNextHighestDepth()); pipOverlaySprite._visible = true; mainMovie.grabHolder._visible = true; pipOverlaySprite.onEnterFrame = mx.utils.Delegate.create(this, firstDelay); } } var item_KeyCircle = 0; var item_KeySquare = 1; var item_KeyTriangle = 2; var item_KeyCross = 3; var item_Lantern = 4; var item_Cross = 5; var item_Booze = 6; var item_Ice = 7; var item_Cure = 8; var item_Skull = 9; var object_teleportDoor = 10; var object_skullDoor = 11; var object_switch = 12; var item_WoodenCrate = 13; var item_MetalCrate = 14; var baddie_zombieRight = 24; var baddie_zombieLeft = 26; var baddie_skeletonUp = 23; var baddie_skeletonDown = 25; var baddie_BlueGhostUp = 27; var baddie_BlueGhostRight = 28; var baddie_BlueGhostDown = 29; var baddie_BlueGhostLeft = 30; var baddie_RedGhostUp = 31; var baddie_RedGhostRight = 32; var baddie_RedGhostDown = 33; var baddie_RedGhostLeft = 34; }
Symbol 559 MovieClip [__Packages.Morpheme.Objects.Switches] Frame 0
class Morpheme.Objects.Switches { var main, gameController, levelHandler, eventHandler, soundHandler, pip, num, position, id, func, param1, param2, status, itemCollectedFlag, pressedFlag, mainFunc, clickonSFX, sprite, clickoffSFX, holdDownFlag, funcCall, originalTile, originalAttribute, positionStorage; function Switches (paramObj, pos, numArg) { main = Main.getInstance(); gameController = main.getInitInstance().getGameControllerObj(); levelHandler = gameController.getLevelHandler(); eventHandler = main.getInitInstance().getEventHandler(); soundHandler = gameController.getSoundHandler(); pip = gameController.getPiP(); num = numArg; position = new flash.geom.Point(pos.x, pos.y); id = paramObj.id; func = paramObj.func; param1 = paramObj.param1; param2 = paramObj.param2; createSprite(); status = "Active"; itemCollectedFlag = (pressedFlag = false); mainFunc = null; clickonSFX = soundHandler.createSound(sprite, "sndclickon"); clickoffSFX = soundHandler.createSound(sprite, "sndclickoff"); } function toString() { return("Switches"); } function pressed() { sprite.gotoAndStop(2); handlePressedSwitch(); if (holdDownFlag == true) { mainFunc = waitingForSwitchToBeReleased; } } function testForDeactivating(switchNumberArg) { if (switchNumberArg != num) { return(false); } itemCollectedFlag = true; return(true); } function mainLoop() { mainFunc(); } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(9); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("switch", "switch" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; } function waitingForSwitchToBeReleased() { var _local2 = levelHandler.getMap(); var _local4 = _local2[position.y][position.x][1]; var _local3 = new flash.geom.Point(param1, param2); if (_local4 == 9) { sprite.gotoAndStop(1); soundHandler.playSound(clickoffSFX); pressedFlag = false; mainFunc = null; if (itemCollectedFlag == true) { return(undefined); } if (funcCall == 0) { gameController.getObjectHandler().removeItem(id, _local3); } else if (funcCall == 1) { _local2[param2][param1][0] = originalTile; _local2[param2][param1][1] = originalAttribute; var _local5 = gameController.getScroller(); _local5.alterTile(originalTile - 1, _local3); } else if (funcCall == 2) { floodFill(true); } else if (funcCall == 3) { changeTeleportDistination(); } else if (funcCall == 4) { addItem(); } else if (funcCall == 5) { gameController.getObjectHandler().removeItem(id, _local3); } } } function handlePressedSwitch() { if (pressedFlag == true) { return(undefined); } pressedFlag = true; soundHandler.playSound(clickonSFX); if (func >= 64) { status = "Inactive"; func = func - 64; holdDownFlag = false; } else { holdDownFlag = true; } funcCall = func; if (func == 0) { if (itemCollectedFlag == false) { if (pipTriggeredFlag == false) { pipTriggeredFlag = true; var _local2 = levelHandler.getMap(); var _local4 = _local2[position.y][position.x][1]; if (testPiPPosition() == true) { pip.init(new flash.geom.Point(param1, param2), id, "add"); } } addItem(); } } else if (func == 1) { if (pipTriggeredFlag == false) { pipTriggeredFlag = true; var _local2 = levelHandler.getMap(); var _local4 = _local2[position.y][position.x][1]; if (testPiPPosition() == true) { pip.init(new flash.geom.Point(param1, param2), id, "change"); } } changeTile(); } else if (func == 2) { floodFill(); } else if (func == 3) { changeTeleportDistination(); } else if (func == 4) { var _local3 = new flash.geom.Point(param1, param2); gameController.getObjectHandler().removeItem(id, _local3); } else if (func == 5) { if (pipTriggeredFlag == false) { pipTriggeredFlag = true; var _local2 = levelHandler.getMap(); var _local4 = _local2[position.y][position.x][1]; if (testPiPPosition() == true) { pip.init(new flash.geom.Point(param1, param2), id, "add"); } } addItem(); } } function testPiPPosition() { var _local2 = gameController.getScroller(); var _local5 = _local2.getMapTopLeftXPos(); var _local4 = _local2.getMapTopLeftXPos(); if (_local4 < param1) { if ((_local4 + 13) > param1) { var _local3 = _local2.getMapTopLeftYPos(); if (_local3 < param2) { if ((_local3 + 13) > param2) { return(false); } } } } return(true); } function addItem() { var _local2 = new flash.geom.Point(param1, param2); gameController.getObjectHandler().addItem(id, _local2, num); } function changeTile() { var _local3 = new flash.geom.Point(param1, param2); var _local2 = levelHandler.getMap(); originalTile = _local2[param2][param1][0]; originalAttribute = _local2[param2][param1][1]; _local2[param2][param1][0] = id + 1; _local2[param2][param1][1] = gameController.getLevelHandler().getAttribute(id + 1); trace(_local2[param2][param1][1]); var _local4 = gameController.getScroller(); _local4.alterTile(id, _local3); if (id == 54) { var _local5 = gameController.getLevelHandler().getMap2(); _local5[param2][param1][1] = _local2[param2][param1][1]; } eventHandler.sendEvent("restoreOldAttribute"); } function floodFill(restoreFlag) { if (restoreFlag == undefined) { var _local2 = levelHandler.getMap(); var _local3 = _local2[param2][param1][0]; originalTile = _local3; originalAttribute = _local2[param2][param1][1]; positionStorage = new Array(); if (id == undefined) { id = 0; } floodFillRecursive(id + 1, param1, param2, _local3); eventHandler.sendEvent("restoreOldAttribute"); } else { unFlood(originalTile); eventHandler.sendEvent("restoreOldAttribute"); } } function floodFillRecursive(tileValueToChangeTo, xpos, ypos, tileValueToChange) { var _local6 = levelHandler.getMap(); var _local8 = _local6[ypos][xpos][0]; var _local7 = new flash.geom.Point(xpos, ypos); var _local9 = gameController.getScroller(); if ((_local8 != tileValueToChangeTo) && (_local8 == tileValueToChange)) { _local6[ypos][xpos][0] = tileValueToChangeTo; _local6[ypos][xpos][1] = attributesLookUp[tileValueToChangeTo - 1]; var _local10 = attributesLookUp[tileValueToChange - 1]; positionStorage.push([_local7, _local10]); _local9.alterTile(tileValueToChangeTo - 1, _local7); floodFillRecursive(tileValueToChangeTo, xpos - 1, ypos, tileValueToChange); floodFillRecursive(tileValueToChangeTo, xpos + 1, ypos, tileValueToChange); floodFillRecursive(tileValueToChangeTo, xpos, ypos - 1, tileValueToChange); floodFillRecursive(tileValueToChangeTo, xpos, ypos + 1, tileValueToChange); } } function unFlood(tileValueToChangeTo) { var _local4 = levelHandler.getMap(); var _local7 = gameController.getScroller(); var _local2; var _local6 = positionStorage.length; var _local3 = -1; while (_local3++ , _local3 != _local6) { _local2 = positionStorage[_local3][0]; _local4[_local2.y][_local2.x][0] = tileValueToChangeTo; _local4[_local2.y][_local2.x][1] = positionStorage[_local3][1]; _local7.alterTile(tileValueToChangeTo - 1, _local2); } } function changeTeleportDistination() { gameController.getObjectHandler().alterTeleportDestination(param1, param2); } var pipTriggeredFlag = false; var attributesLookUp = new Array(0, 0, 10, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 2, 3, 6, 254, 0, 0, 0, 0, 0, 0, 0, 18, 18, 0, 0, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 13, 254, 254, 254, 254, 15, 0, 0, 20, 100, 254, 0, 19, 18, 18, 254, 36, 39, 38, 37, 254, 254, 0, 0); }
Symbol 560 MovieClip [__Packages.Morpheme.Objects.TeleportDoors] Frame 0
class Morpheme.Objects.TeleportDoors { var main, gameController, position, id, func, param1, param2, sprite, param1BackUp; function TeleportDoors (paramObj, pos) { main = Main.getInstance(); gameController = main.getInitInstance().getGameControllerObj(); position = new flash.geom.Point(pos.x, pos.y); id = paramObj.id; func = paramObj.func; param1 = paramObj.param1; param2 = paramObj.param2; createSprite(); } function toString() { return("TeleportDoors"); } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(8); } function getID() { return(id); } function getDestID() { return(param1); } function getFunctionType() { return(func); } function getTilePosition() { return(new flash.geom.Point(param1, param2)); } function setNewDestination(arg) { if (param1BackUp == undefined) { param1BackUp = param1; param1 = arg; } else { param1 = param1BackUp; param1BackUp = undefined; } } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("teleportDoor", "teleportDoor" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; } }
Symbol 561 MovieClip [__Packages.Morpheme.Objects.Keys] Frame 0
class Morpheme.Objects.Keys { var main, position, itemValue, frame, status, sprite, switchNumber, soundHandler, originalAttribute, baseDepth; function Keys (type, pos, doorPos) { main = Main.getInstance(); position = new flash.geom.Point(pos.x, pos.y); itemValue = type; frame = type + 1; createSprite(); status = "Active"; } function toString() { return("Keys"); } function collected() { status = "Collected"; sprite._visible = false; main.getInitInstance().getGameControllerObj().getPlayer().addToInventory(frame); if (switchNumber != undefined) { main.getInitInstance().getGameControllerObj().getObjectHandler().clearSwitchFunc(switchNumber); } main.getInitInstance().getGameControllerObj().getObjectHandler().removeItem(itemValue, position); soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); var _local2 = main.getMainMovie(); soundHandler.createPlayAndDispose(_local2, "sndpickup"); var _local3 = main.getInitInstance().getEventHandler(); _local3.sendEvent("playerCollectedKey"); } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(frame + 31); } function getOriginalAttribute() { return(originalAttribute); } function getItemValue() { return(itemValue); } function setOriginalAttribute(arg) { originalAttribute = arg; } function setSwitchNumber(arg) { switchNumber = arg; var _local4 = main.getMainMovie(); var _local3 = _local4.playField.getNextHighestDepth(); var _local2 = _local4.playField.attachMovie("sparkle", "sparkle" + _local3, _local3); _local2.blendMode = 8; _local2._x = position.x * 32; _local2._y = position.y * 32; } function createSprite() { var _local2 = main.getMainMovie(); if (baseDepth == undefined) { baseDepth = _local2.playField.getNextHighestDepth(); } sprite = _local2.playField.attachMovie("keys", "key" + baseDepth, baseDepth); sprite._x = position.x * 32; sprite._y = position.y * 32; sprite.gotoAndStop(frame); } var frame_circle = 0; var frame_square = 1; var frame_triangle = 2; var frame_cross = 3; }
Symbol 562 MovieClip [__Packages.Morpheme.Objects.Skulls] Frame 0
class Morpheme.Objects.Skulls { var main, position, itemValue, status, soundHandler, skullCollectedSFX, sprite, sndlastskull, originalAttribute; function Skulls (pos) { main = Main.getInstance(); position = new flash.geom.Point(pos.x, pos.y); itemValue = 9; createSprite(); status = "Active"; soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); skullCollectedSFX = soundHandler.createSound(sprite, "sndskullCollected"); sndlastskull = soundHandler.createSound(sprite, "sndlastskull"); } function toString() { return("Skulls"); } function collected() { status = "Collected"; sprite._visible = false; if (main.getInitInstance().getGameControllerObj().skullCollected() == true) { soundHandler.playSound(sndlastskull); } else { soundHandler.playSound(skullCollectedSFX); } particlesInit(6); } function dispose() { soundHandler.stopSound(skullCollectedSFX); sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(64); } function getOriginalAttribute() { return(originalAttribute); } function getItemValue() { return(itemValue); } function setOriginalAttribute(arg) { originalAttribute = arg; } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("skull", "skull" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; } function particlesInit(numberOfParticles) { var _local4 = main.getMainMovie(); var _local3 = _local4.playField.getNextHighestDepth(); var _local2; var _local5 = -1; while (_local5++ , _local5 != numberOfParticles) { _local2 = _local4.playField.attachMovie("particle", "particle" + _local3, _local3++); _local2.xposition = (_local2._x = sprite._x + 16); _local2.yposition = (_local2._y = sprite._y - 8); _local2.xvel = (Math.random() * 10) - 5; _local2.yvel = (Math.random() * 10) - 5; _local2.gravity = 0.3; _local2.onEnterFrame = function () { this.yposition = this.yposition + this.yvel; this.yvel = this.yvel + this.gravity; this.xposition = this.xposition + this.xvel; this._y = this.yposition; this._x = this.xposition; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; } } }
Symbol 563 MovieClip [__Packages.Morpheme.Objects.Bottles] Frame 0
class Morpheme.Objects.Bottles { var main, itemValue, position, status, soundHandler, drinkSFX, sprite, hiccupSFX, sighSFX, wobbleSFX, maskCollectedSFX, originalAttribute; function Bottles (typeArg, pos) { main = Main.getInstance(); itemValue = typeArg; position = new flash.geom.Point(pos.x, pos.y); createSprite(); status = "Active"; soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); drinkSFX = soundHandler.createSound(sprite, "snddrink"); hiccupSFX = soundHandler.createSound(sprite, "sndhiccup"); sighSFX = soundHandler.createSound(sprite, "sndsigh"); wobbleSFX = soundHandler.createSound(sprite, "sndwobble"); maskCollectedSFX = soundHandler.createSound(sprite, "sndskullCollected"); } function toString() { return("Bottles"); } function collected() { status = "Collected"; sprite._visible = false; if (itemValue == item_Booze) { soundHandler.chainSounds(drinkSFX, hiccupSFX); main.getInitInstance().getGameControllerObj().getPlayer().pissedKeys(); } else if (itemValue == item_Cure) { soundHandler.chainSounds(drinkSFX, sighSFX); main.getInitInstance().getGameControllerObj().getPlayer().cured(); } else if (itemValue == item_Ice) { soundHandler.chainSounds(drinkSFX, wobbleSFX); main.getInitInstance().getGameControllerObj().getPlayer().sliding(); } else { soundHandler.playSound(maskCollectedSFX); particlesInit(8); main.getInitInstance().getGameControllerObj().gameComplete(); } } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(itemValue + 59); } function getOriginalAttribute() { return(originalAttribute); } function getItemValue() { return(itemValue); } function setOriginalAttribute(arg) { originalAttribute = arg; } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("bottles", "bottles" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; sprite.gotoAndStop(itemValue - 5); } function particlesInit(numberOfParticles) { var _local4 = main.getMainMovie(); var _local3 = _local4.playField.getNextHighestDepth(); var _local2; var _local5 = -1; while (_local5++ , _local5 != numberOfParticles) { _local2 = _local4.playField.attachMovie("particle", "particle" + _local3, _local3++); _local2.xposition = (_local2._x = sprite._x + 16); _local2.yposition = (_local2._y = sprite._y - 8); _local2.xvel = (Math.random() * 10) - 5; _local2.yvel = (Math.random() * 10) - 5; _local2.gravity = 0.3; _local2.onEnterFrame = function () { this.yposition = this.yposition + this.yvel; this.yvel = this.yvel + this.gravity; this.xposition = this.xposition + this.xvel; this._y = this.yposition; this._x = this.xposition; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; } } var item_Ice = 6; var item_Booze = 7; var item_Cure = 8; var item_Mask = 35; }
Symbol 564 MovieClip [__Packages.Morpheme.Baddies.Gnome] Frame 0
class Morpheme.Baddies.Gnome { var main, eventHandler, levelHandler, mapWidth, mapHeight, objectHandler, playerObj, playerSprite, num, startPos, map, oldAttribute, leftPossible, rightPossible, upPossible, downPossible, playerZdepth, stealing, alreadyStolen, ignoreCollisionsFlag, moveCnt, moveFunc, soundHandler, laughSFX, sprite, spriteTop, map2, zdepth, currentDir, prevDir; function Gnome (numArg, pos) { main = Main.getInstance(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); var _local2 = levelHandler.getLevelObject(); mapWidth = _local2.objectMapDimensions.x; mapHeight = _local2.objectMapDimensions.y; objectHandler = main.getInitInstance().getGameControllerObj().getObjectHandler(); playerObj = main.getInitInstance().getGameControllerObj().getPlayer(); playerSprite = playerObj.getSprite(); num = numArg; startPos = new flash.geom.Point(pos.x, pos.y); map = levelHandler.getMap(); oldAttribute = map[startPos.y][startPos.x][1]; if (testCollisionMask("Left", startPos.y, startPos.x) == true) { leftPossible = false; } else { leftPossible = true; } if (testCollisionMask("Right", startPos.y, startPos.x) == true) { rightPossible = false; } else { rightPossible = true; } if (testCollisionMask("Up", startPos.y, startPos.x) == true) { upPossible = false; } else { upPossible = true; } if (testCollisionMask("Down", startPos.y, startPos.x) == true) { downPossible = false; } else { downPossible = true; } playerZdepth = playerObj.getZdepth(); stealing = (alreadyStolen = false); ignoreCollisionsFlag = false; handleDepthSorting(); createSprite(); moveCnt = 32 / speed; moveFunc = null; soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); laughSFX = soundHandler.createSound(sprite, "sndlaugh"); } function toString() { return("Gnome"); } function mainloop() { moveFunc(); } function pauseAnim() { sprite.anim.gotoAndStop(sprite.anim._currentframe); } function resumeAnim() { sprite.anim.gotoAndPlay(sprite.anim._currentframe); } function fightOver(playerMapXPos, playerMapYPos) { sprite._visible = (spriteTop._visible = true); ignoreCollisionsFlag = true; soundHandler.playSound(laughSFX); var _local2 = new flash.geom.Point(playerMapXPos, playerMapYPos); playerMoving(_local2); } function dispose() { sprite.removeMovieClip(); spriteTop.removeMovieClip(); eventHandler.unsubscribeToEvent(this); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == startPos.x) { if (pos.y == startPos.y) { oldAttribute = newAttribute; } } } function playerMoving(newPlayerPos) { if (newPlayerPos == undefined) { return(undefined); } var _local4; var _local3; var _local5 = Math.abs(newPlayerPos.x - startPos.x); var _local6 = Math.abs(newPlayerPos.y - startPos.y); if (stealing == true) { if (newPlayerPos.x > startPos.x) { _local4 = 0; } else if (newPlayerPos.x < startPos.x) { _local4 = 1; } if (newPlayerPos.y > startPos.y) { _local3 = 3; } else if (newPlayerPos.y < startPos.y) { _local3 = 2; } _local5 = Math.abs(newPlayerPos.x - startPos.x); _local6 = Math.abs(newPlayerPos.y - startPos.y); if (_local5 < _local6) { getPossibleDirections(_local4, _local3); } else { getPossibleDirections(_local3, _local4); } } else { if (newPlayerPos.x > startPos.x) { _local4 = 1; } else if (newPlayerPos.x < startPos.x) { _local4 = 0; } else if (startPos.x < (mapWidth / 2)) { _local4 = 0; } else { _local4 = 1; } if (newPlayerPos.y > startPos.y) { _local3 = 2; } else if (newPlayerPos.y < startPos.y) { _local3 = 3; } else if (startPos.y < (mapHeight / 2)) { _local3 = 2; } else { _local3 = 3; } var _local8 = Math.abs(newPlayerPos.x - startPos.x); var _local7 = Math.abs(newPlayerPos.y - startPos.y); if (_local8 >= _local7) { getPossibleDirections(_local4, _local3); } else { getPossibleDirections(_local3, _local4); } } } function playerCollectedKey() { if (alreadyStolen == false) { alreadyStolen = (stealing = true); } } function getSprite() { return(sprite); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("gnome", "gnome" + _local2, _local2); sprite._x = startPos.x * 32; sprite._y = startPos.y * 32; sprite.gotoAndStop(num - 20); sprite.anim.gotoAndStop(1); spriteTop = _local3.playField3.attachMovie("gnome", "gnome" + _local2, _local2); spriteTop._x = sprite._x; spriteTop._y = sprite._y; spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndStop(1); } function handleDepthSorting() { map2 = levelHandler.getMap2(); var _local2 = map2[startPos.y][startPos.x][0]; var _local6 = map[startPos.y][startPos.x][0]; var _local3 = zdepth; var _local5; if ((_local2 == 58) || (_local2 == 59)) { if ((currentDir == "Up") || (currentDir == "Down")) { _local5 = map2[startPos.y][startPos.x][0]; if (_local5 == 0) { zdepth = 1; spriteTop._visible = true; } } else { zdepth = 0; spriteTop._visible = false; } } if (_local2 == 57) { if ((currentDir == "Left") || (currentDir == "Right")) { var _local4 = map2[startPos.y][startPos.x][0]; if ((_local4 != 57) && (_local3 != 2)) { zdepth = 2; spriteTop._visible = true; } else if (_local3 != 2) { zdepth = 0; spriteTop._visible = false; } } else { zdepth = 0; spriteTop._visible = false; } } } function moveLeft() { sprite._x = sprite._x - speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Left", startPos.y, startPos.x) == true) { leftPossible = false; } else { leftPossible = true; } sprite.anim.gotoAndStop(1); spriteTop.anim.gotoAndStop(1); moveFunc = null; if (ignoreCollisionsFlag == true) { ignoreCollisionsFlag = false; playerMoving(); } } else if (moveCnt == 7) { if (oldAttribute != 255) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.x--; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (alreadyStolen == true) { if (ignoreCollisionsFlag == false) { if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().punchUpWithGnome(stealing, this); caughtPlayer(); } } } } } function moveRight() { sprite._x = sprite._x + speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Right", startPos.y, startPos.x) == true) { rightPossible = false; } else { rightPossible = true; } ignoreCollisionsFlag = false; sprite.anim.gotoAndStop(1); spriteTop.anim.gotoAndStop(1); moveFunc = null; if (ignoreCollisionsFlag == true) { ignoreCollisionsFlag = false; playerMoving(); } } else if (moveCnt == 7) { if (oldAttribute != 255) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.x++; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (alreadyStolen == true) { if (ignoreCollisionsFlag == false) { if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().punchUpWithGnome(stealing, this); caughtPlayer(); } } } } } function moveUp() { sprite._y = sprite._y - speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Up", startPos.y, startPos.x) == true) { upPossible = false; } else { upPossible = true; } ignoreCollisionsFlag = false; sprite.anim.gotoAndStop(1); spriteTop.anim.gotoAndStop(1); moveFunc = null; if (ignoreCollisionsFlag == true) { ignoreCollisionsFlag = false; playerMoving(); } } else if (moveCnt == 7) { if (oldAttribute != 255) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.y--; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (alreadyStolen == true) { if (ignoreCollisionsFlag == false) { if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().punchUpWithGnome(stealing, this); caughtPlayer(); } } } } } function moveDown() { sprite._y = sprite._y + speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Down", startPos.y, startPos.x) == true) { downPossible = false; } else { downPossible = true; } ignoreCollisionsFlag = false; sprite.anim.gotoAndStop(1); spriteTop.anim.gotoAndStop(1); moveFunc = null; if (ignoreCollisionsFlag == true) { ignoreCollisionsFlag = false; playerMoving(); } } else if (moveCnt == 7) { if (oldAttribute != 255) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.y++; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (alreadyStolen == true) { if (ignoreCollisionsFlag == false) { if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().punchUpWithGnome(stealing, this); caughtPlayer(); } } } } } function getPossibleDirections(bestHorizontalDirection, bestVerticalDirection) { map = levelHandler.getMap(); map2 = levelHandler.getMap2(); var _local2 = new Array(); _local2[0] = (_local2[1] = (_local2[2] = (_local2[3] = -1))); if (prevDir != 1) { if (testPossibleDirectionRight() == true) { _local2[0] = 0; } } if (prevDir != 0) { if (testPossibleDirectionLeft() == true) { _local2[1] = 1; } } if (prevDir != 3) { if (testPossibleDirectionUp() == true) { _local2[2] = 2; } } if (prevDir != 2) { if (testPossibleDirectionDown() == true) { _local2[3] = 3; } } var _local5 = -1; var _local3; var _local4 = -1; while (_local4++ , _local4 != _local2.length) { _local3 = _local2[_local4]; if ((_local3 == bestHorizontalDirection) || (_local3 == bestVerticalDirection)) { _local5 = _local3; break; } } if (_local5 == -1) { var _local6 = new Array(); if (_local2[0] != -1) { _local6.push(0); } if (_local2[1] != -1) { _local6.push(1); } if (_local2[2] != -1) { _local6.push(2); } if (_local2[3] != -1) { _local6.push(3); } _local5 = _local6[int(Math.random() * _local6.length)]; } playerZdepth = playerObj.getZdepth(); prevDir = _local5; if (_local5 == 1) { currentDir = "Left"; rightPossible = (upPossible = (downPossible = true)); sprite.gotoAndStop(4); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveLeft; } else if (_local5 == 0) { currentDir = "Right"; leftPossible = (upPossible = (downPossible = true)); sprite.gotoAndStop(2); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveRight; } else if (_local5 == 2) { currentDir = "Up"; leftPossible = (rightPossible = (downPossible = true)); sprite.gotoAndStop(1); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveUp; } else { currentDir = "Down"; leftPossible = (rightPossible = (upPossible = true)); sprite.gotoAndStop(3); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveDown; } } function testPossibleDirectionLeft() { if (leftPossible == true) { var _local2 = map[startPos.y][startPos.x - 1][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Left", startPos.y, startPos.x - 1, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Right", startPos.y, startPos.x - 1) == false) { return(true); } } return(false); } function testPossibleDirectionRight() { if (rightPossible == true) { var _local2 = map[startPos.y][startPos.x + 1][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Right", startPos.y, startPos.x + 1, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Left", startPos.y, startPos.x + 1) == false) { return(true); } } return(false); } function testPossibleDirectionUp() { if (upPossible == true) { var _local2 = map[startPos.y - 1][startPos.x][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Up", startPos.y - 1, startPos.x, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Down", startPos.y + 1, startPos.x) == false) { return(true); } } return(false); } function testPossibleDirectionDown() { if (downPossible == true) { var _local2 = map[startPos.y + 1][startPos.x][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Down", startPos.y + 1, startPos.x, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Up", startPos.y - 1, startPos.x) == false) { return(true); } } return(false); } function testCollisionMask(direction, ypos, xpos) { var _local7 = map[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == "Left") { _local4 = 3; } else if (direction == "Right") { _local4 = 4; } else if (direction == "Up") { _local4 = 1; } else { _local4 = 2; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function testForSwitch(currentTileArg) { if (currentTileArg == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(startPos.y, startPos.x); return(true); } return(false); } function caughtPlayer() { sprite._visible = (spriteTop._visible = false); if (stealing == true) { stealing = false; } else { dispose(); } } var speed = 4; var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 565 MovieClip [__Packages.Morpheme.Objects.ObjectHandler] Frame 0
class Morpheme.Objects.ObjectHandler { var main, mainMovie, levelHandler, skullDoorStorage, switchStorage, teleportDoorStorage, objectStorage, cratesStorage, keyStorage, skullsStorage, bottleStorage, crucifixStorage, lanternStorage, map2, map; function ObjectHandler () { } function toString() { return("ObjectHandler"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); } function init() { if (levelHandler == undefined) { levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); } var _local24 = levelHandler.getLevelObject(); skullDoorStorage = new Array(); switchStorage = new Array(); teleportDoorStorage = new Array(); var _local22 = _local24.objectsList; var _local10; var _local2; var _local3; var _local25; var _local5; var _local15; var _local11; var _local16; var _local6 = _local22.length; var _local4 = -1; while (_local4++ , _local4 != _local6) { _local2 = _local22[_local4]; _local3 = _local2.value; _local10 = _local2.id; if (_local3 == object_skullDoor) { _local15 = new Morpheme.Objects.SkullDoors(_local10, _local2.pos, _local2.param1); skullDoorStorage.push(_local15); } else if (_local3 == object_switch) { _local5 = {id:_local2.id, func:_local2.func, param1:_local2.param1, param2:_local2.param2}; _local11 = new Morpheme.Objects.Switches(_local5, _local2.pos, switchStorage.length); switchStorage.push(_local11); } else if (_local3 == object_teleportDoor) { _local5 = {id:_local2.id, func:_local2.func, param1:_local2.param1, param2:_local2.param2}; _local16 = new Morpheme.Objects.TeleportDoors(_local5, _local2.pos); teleportDoorStorage.push(_local16); } } objectStorage = new Array(); cratesStorage = new Array(); keyStorage = new Array(); skullsStorage = new Array(); bottleStorage = new Array(); crucifixStorage = new Array(); lanternStorage = new Array(); var _local23 = _local24.itemsList; var _local8; var _local12; var _local13; var _local7; var _local9; var _local14; var _local17; _local6 = _local23.length; _local4 = -1; while (_local4++ , _local4 != _local6) { _local2 = _local23[_local4]; _local3 = _local2.value; if (_local3 == item_Skull) { _local12 = new Morpheme.Objects.Skulls(_local2.pos); skullsStorage.push(_local12); } else if (_local3 <= 3) { _local8 = new Morpheme.Objects.Keys(_local3, _local2.pos); keyStorage.push(_local8); } else if (((_local3 >= item_Booze) && (_local3 <= item_Cure)) || (_local3 == item_Mask)) { _local13 = new Morpheme.Objects.Bottles(_local3, _local2.pos); bottleStorage.push(_local13); } else if (_local3 == item_WoodenCrate) { _local7 = new Morpheme.Objects.WoodenCrates(_local2.pos); cratesStorage.push(_local7); } else if (_local3 == item_MetalCrate) { _local9 = new Morpheme.Objects.MetalCrates(_local2.pos); cratesStorage.push(_local9); } else if (_local3 == item_Cross) { _local14 = new Morpheme.Objects.Crucifix(_local2.pos); crucifixStorage.push(_local14); } else if (_local3 == item_Lantern) { _local17 = new Morpheme.Objects.Lantern(_local2.pos); lanternStorage.push(_local17); } } plotObjectsIntoMap(); } function addItem(arg, pos, switchNumber) { var _local3; var _local4; if ((arg >= item_KeyCircle) && (arg <= item_KeyCross)) { _local4 = map2[pos.y][pos.x][1]; var _local6 = new Morpheme.Objects.Keys(arg, pos); _local6.setSwitchNumber(switchNumber); keyStorage.push(_local6); if (map[pos.y][pos.x][1] == 5) { _local6.collected(); return(undefined); } _local3 = _local6.getAttribute(); if (_local4 == _local3) { _local6.dispose(); keyStorage.splice(keyStorage.length - 1, 1); return(undefined); } _local6.setOriginalAttribute(map2[pos.y][pos.x][1]); map2[pos.y][pos.x][1] = _local3; objectStorage.push([_local3, _local6]); return(undefined); } if ((arg >= item_Booze) && (arg <= item_Cure)) { _local4 = map2[pos.y][pos.x][1]; var _local8 = new Morpheme.Objects.Bottles(arg, pos); bottleStorage.push(_local8); if (map[pos.y][pos.x][1] == 5) { _local8.collected(); return(undefined); } _local3 = _local8.getAttribute(); if (_local4 == _local3) { _local8.dispose(); bottleStorage.splice(bottleStorage.length - 1, 1); return(undefined); } _local8.setOriginalAttribute(map2[pos.y][pos.x][1]); map2[pos.y][pos.x][1] = _local3; objectStorage.push([_local3, _local8]); return(undefined); } if (arg == item_WoodenCrate) { _local4 = map[pos.y][pos.x][1]; var _local11 = new Morpheme.Objects.WoodenCrates(pos); cratesStorage.push(_local11); _local3 = _local11.getAttribute(); if (_local4 == _local3) { _local11.dispose(); cratesStorage.splice(cratesStorage.length - 1, 1); return(undefined); } return(undefined); } if (arg == item_MetalCrate) { _local4 = map[pos.y][pos.x][1]; var _local12 = new Morpheme.Objects.MetalCrates(pos); cratesStorage.push(_local12); _local3 = _local12.getAttribute(); if (_local4 == _local3) { _local12.dispose(); cratesStorage.splice(cratesStorage.length - 1, 1); return(undefined); } return(undefined); } if (arg == item_Skull) { _local4 = map2[pos.y][pos.x][1]; var _local7 = new Morpheme.Objects.Skulls(pos); skullsStorage.push(_local7); if (map[pos.y][pos.x][1] == 5) { _local7.collected(); return(undefined); } _local3 = _local7.getAttribute(); if (_local4 == _local3) { _local7.dispose(); skullsStorage.splice(skullsStorage.length - 1, 1); return(undefined); } _local7.setOriginalAttribute(map2[pos.y][pos.x][1]); map2[pos.y][pos.x][1] = _local3; objectStorage.push([_local3, _local7]); return(undefined); } if (arg == item_Cross) { _local4 = map2[pos.y][pos.x][1]; var _local9 = new Morpheme.Objects.Crucifix(pos); crucifixStorage.push(_local9); if (map[pos.y][pos.x][1] == 5) { _local9.collected(); return(undefined); } _local3 = _local9.getAttribute(); if (_local4 == _local3) { _local9.dispose(); crucifixStorage.splice(crucifixStorage.length - 1, 1); return(undefined); } _local9.setOriginalAttribute(map2[pos.y][pos.x][1]); map2[pos.y][pos.x][1] = _local3; objectStorage.push([_local3, _local9]); return(undefined); } if (arg == item_Lantern) { _local4 = map2[pos.y][pos.x][1]; var _local10 = new Morpheme.Objects.Lantern(pos); lanternStorage.push(_local10); if (map[pos.y][pos.x][1] == 5) { _local10.collected(); return(undefined); } _local3 = _local10.getAttribute(); if (_local4 == _local3) { _local10.dispose(); lanternStorage.splice(lanternStorage.length - 1, 1); return(undefined); } _local10.setOriginalAttribute(map2[pos.y][pos.x][1]); map2[pos.y][pos.x][1] = _local3; objectStorage.push([_local3, _local10]); return(undefined); } main.getInitInstance().getGameControllerObj().getBaddieHandler().addItem(arg, pos); } function removeItem(arg, pos) { var _local5; var _local6; var _local2; var _local9; var _local4 = -1; var _local7 = objectStorage.length; while (_local4++ , _local4 != _local7) { _local2 = objectStorage[_local4][1]; _local6 = _local2.getItemValue(); if (arg == _local6) { _local5 = _local2.getPosition(); if (pos.x == _local5.x) { if (pos.y == _local5.y) { map2[pos.y][pos.x][1] = _local2.getOriginalAttribute(); _local2.dispose(); objectStorage.splice(_local4, 1); break; } } } } } function clearSwitchFunc(switchNumber) { var _local3; var _local4 = switchStorage.length; var _local2 = -1; do { _local2++; if (_local2 == _local4) { break; } _local3 = switchStorage[_local2]; } while (_local3.testForDeactivating(switchNumber) != true); } function objectCollision(num, yPos, xPos) { var _local7 = xPos; var _local8 = yPos; var _local2; var _local5; var _local4 = -1; var _local6 = objectStorage.length; while (_local4++ , _local4 != _local6) { _local5 = objectStorage[_local4][0]; if (_local5 == num) { var _local3 = objectStorage[_local4][1]; _local2 = _local3.getPosition(); if (_local2.x == _local7) { if (_local2.y == _local8) { objectStorage[_local4][0] = 0; map2[_local2.y][_local2.x][1] = _local3.getOriginalAttribute(); _local3.collected(); break; } } } } } function crateCollision(dir, yPos, xPos, zdepth) { var _local11 = xPos; var _local10 = yPos; var _local3; var _local2; var _local6; var _local8 = false; var _local12 = map2[yPos - 1][xPos][0]; if (_local12 == 59) { _local8 = true; } var _local5 = -1; var _local9 = cratesStorage.length; while (_local5++ , _local5 != _local9) { _local2 = cratesStorage[_local5]; if (_local2.getStatus() != "inactive") { _local3 = _local2.getPosition(); if (_local3.x == _local11) { if (_local3.y == _local10) { if (_local8 == true) { return(_local2.beingPushed(dir, zdepth)); } _local6 = _local2.getZdepth(); if (_local6 == zdepth) { return(_local2.beingPushed(dir, zdepth)); } return("ignore"); } } } } return("ignore"); } function switchCollision(yPos, xPos) { var _local7 = xPos; var _local6 = yPos; var _local2; var _local3; var _local10; var _local4 = -1; var _local5 = switchStorage.length; while (_local4++ , _local4 != _local5) { _local3 = switchStorage[_local4]; _local2 = _local3.getPosition(); if (_local2.x == _local7) { if (_local2.y == _local6) { _local3.pressed(); break; } } } } function skullDoorCheck() { var _local4 = skullDoorStorage.length; var _local3 = -1; var _local2; while (_local3++ , _local3 != _local4) { _local2 = skullDoorStorage[_local3]; if (_local2.status == "Active") { _local2.checkUnlocked(); } } } function lobbyDoorCheck(yPos, xPos) { var _local2; var _local5 = skullDoorStorage.length; var _local4 = -1; var _local3; while (_local4++ , _local4 != _local5) { _local3 = skullDoorStorage[_local4]; _local2 = _local3.getPosition(); if (_local2.x == xPos) { if (_local2.y == yPos) { return(_local3.getLevelToGoTo()); } } } return(-1); } function teleporting(yPos, xPos) { var _local10 = xPos; var _local9 = yPos; var _local11; var _local2; var _local7; var _local4; var _local8; var _local13; var _local17; var _local16; var _local3 = -1; var _local5 = teleportDoorStorage.length; while (_local3++ , _local3 != _local5) { _local2 = teleportDoorStorage[_local3]; _local11 = _local2.getPosition(); if (_local11.x == _local10) { if (_local11.y == _local9) { if (_local2.getFunctionType() == 1) { _local4 = {pos:_local2.getTilePosition(), teleportingToATileFlag:true}; return(_local4); } _local7 = _local2.getDestID(); break; } } } var _local6; _local3 = -1; while (_local3++ , _local3 != _local5) { _local2 = teleportDoorStorage[_local3]; _local6 = _local2.getID(); if (_local6 == _local7) { _local8 = _local2.getPosition(); break; } } _local4 = {pos:_local8, teleportingToATileFlag:false}; return(_local4); } function alterTeleportDestination(teleportID, newDestination) { var _local2; var _local4; var _local3 = -1; var _local5 = teleportDoorStorage.length; while (_local3++ , _local3 != _local5) { _local2 = teleportDoorStorage[_local3]; _local4 = _local2.getID(); if (_local4 == teleportID) { _local2.setNewDestination(newDestination); break; } } } function mainloop() { var _local2 = -1; var _local3 = cratesStorage.length; var _local4; while (_local2++ , _local2 != _local3) { _local4 = cratesStorage[_local2]; _local4.mainloop(); } _local2 = -1; _local3 = switchStorage.length; var _local5; while (_local2++ , _local2 != _local3) { _local5 = switchStorage[_local2]; _local5.mainLoop(); } } function houseKeeping() { var _local3; var _local4 = objectStorage.length; var _local2 = -1; while (_local2++ , _local2 != _local4) { _local3 = objectStorage[_local2][1]; _local3.dispose(); } _local4 = cratesStorage.length; _local2 = -1; while (_local2++ , _local2 != _local4) { _local3 = cratesStorage[_local2]; _local3.dispose(); } _local4 = skullDoorStorage.length; _local2 = -1; while (_local2++ , _local2 != _local4) { _local3 = skullDoorStorage[_local2]; _local3.dispose(); } } function plotObjectsIntoMap() { map2 = main.getInitInstance().getGameControllerObj().getLevelHandler().getMap2(); var _local2; var _local6; var _local7; var _local10; var _local8; var _local9; var _local11; var _local12; var _local13; var _local3; var _local4 = -1; var _local5 = keyStorage.length; while (_local4++ , _local4 != _local5) { _local6 = keyStorage[_local4]; _local2 = _local6.getPosition(); _local3 = _local6.getAttribute(); _local6.setOriginalAttribute(map2[_local2.y][_local2.x][1]); map2[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local6]); } _local4 = -1; _local5 = skullsStorage.length; while (_local4++ , _local4 != _local5) { _local7 = skullsStorage[_local4]; _local2 = _local7.getPosition(); _local3 = _local7.getAttribute(); _local7.setOriginalAttribute(map2[_local2.y][_local2.x][1]); map2[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local7]); } _local4 = -1; _local5 = bottleStorage.length; while (_local4++ , _local4 != _local5) { _local8 = bottleStorage[_local4]; _local2 = _local8.getPosition(); _local3 = _local8.getAttribute(); _local8.setOriginalAttribute(map2[_local2.y][_local2.x][1]); map2[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local8]); } _local4 = -1; _local5 = crucifixStorage.length; while (_local4++ , _local4 != _local5) { _local9 = crucifixStorage[_local4]; _local2 = _local9.getPosition(); _local3 = _local9.getAttribute(); _local9.setOriginalAttribute(map2[_local2.y][_local2.x][1]); map2[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local9]); } _local4 = -1; _local5 = lanternStorage.length; while (_local4++ , _local4 != _local5) { _local11 = lanternStorage[_local4]; _local2 = _local11.getPosition(); _local3 = _local11.getAttribute(); _local11.setOriginalAttribute(map2[_local2.y][_local2.x][1]); map2[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local11]); } map = main.getInitInstance().getGameControllerObj().getLevelHandler().getMap(); _local4 = -1; _local5 = switchStorage.length; while (_local4++ , _local4 != _local5) { _local12 = switchStorage[_local4]; _local2 = _local12.getPosition(); _local3 = _local12.getAttribute(); map[_local2.y][_local2.x][0] = 1; map[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local12]); } _local4 = -1; _local5 = teleportDoorStorage.length; while (_local4++ , _local4 != _local5) { _local13 = teleportDoorStorage[_local4]; _local2 = _local13.getPosition(); _local3 = _local13.getAttribute(); map[_local2.y][_local2.x][0] = 1; map[_local2.y][_local2.x][1] = _local3; objectStorage.push([_local3, _local13]); } _local4 = -1; _local5 = skullDoorStorage.length; while (_local4++ , _local4 != _local5) { _local10 = skullDoorStorage[_local4]; if (_local10.getStatus() == "Active") { _local2 = _local10.getPosition(); map[_local2.y][_local2.x][1] = _local10.getAttribute(); } objectStorage.push([_local3, _local10]); } } var testDataWoodenCrates = new Array([7, 7]); var item_KeyCircle = 0; var item_KeySquare = 1; var item_KeyTriangle = 2; var item_KeyCross = 3; var item_Lantern = 4; var item_Cross = 5; var item_Booze = 6; var item_Ice = 7; var item_Cure = 8; var item_Skull = 9; var object_teleportDoor = 10; var object_skullDoor = 11; var object_switch = 12; var item_WoodenCrate = 13; var item_MetalCrate = 14; var item_Mask = 35; }
Symbol 566 MovieClip [__Packages.Morpheme.Baddies.Skeletons] Frame 0
class Morpheme.Baddies.Skeletons { var main, eventHandler, levelHandler, mapHeight, objectHandler, playerObj, playerSprite, num, startPos, map, oldAttribute, zdepth, playerZdepth, upPossible, downPossible, moveCnt, moveFunc, map2, currentDir, sprite, soundHandler, skeletonSFX, spriteTop; function Skeletons (numArg, pos) { main = Main.getInstance(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); var _local2 = levelHandler.getLevelObject(); mapHeight = _local2.objectMapDimensions.y; objectHandler = main.getInitInstance().getGameControllerObj().getObjectHandler(); playerObj = main.getInitInstance().getGameControllerObj().getPlayer(); playerSprite = playerObj.getSprite(); num = numArg; startPos = new flash.geom.Point(pos.x, pos.y); map = levelHandler.getMap(); oldAttribute = map[startPos.y][startPos.x][1]; zdepth = 0; playerZdepth = playerObj.getZdepth(); if (testCollisionMask("Up", startPos.y, startPos.x) == true) { upPossible = false; } else { upPossible = true; } if (testCollisionMask("Down", startPos.y, startPos.x) == true) { downPossible = false; } else { downPossible = true; } playerZdepth = playerObj.getZdepth(); handleDepthSorting(); createSprite(); moveCnt = 32 / speed; moveFunc = getPossibleDirections; } function toString() { return("Skeletons"); } function mainloop() { map = levelHandler.getMap(); map2 = levelHandler.getMap2(); moveFunc(currentDir); } function pauseAnim() { sprite.anim.gotoAndStop(sprite.anim._currentframe); } function resumeAnim() { sprite.anim.gotoAndPlay(sprite.anim._currentframe); } function dispose() { soundHandler.stopSound(skeletonSFX); sprite.removeMovieClip(); spriteTop.removeMovieClip(); } function startSkeletonSFX() { soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); skeletonSFX = soundHandler.createSound(sprite, "sndskeleton"); soundHandler.simpleLoopSound(skeletonSFX); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == startPos.x) { if (pos.y == startPos.y) { oldAttribute = newAttribute; } } } function crateBeingPushed(arg) { var _local5 = arg.zDepth; if (zdepth != arg.zDepth) { return(undefined); } var _local3 = arg.posPoint; if (_local3.x != startPos.x) { return(undefined); } var _local2 = startPos.clone(); if (moveCnt > 14) { if (currentDir == "Up") { _local2.y--; } else { _local2.y++; } } if (_local2.y == _local3.y) { if (currentDir == "Up") { currentDir = "Down"; upPossible = true; sprite.gotoAndStop(2); moveFunc = moveDown; } else { sprite.gotoAndStop(1); currentDir = "Up"; downPossible = true; moveFunc = moveUp; } sprite.anim.gotoAndPlay(1); handleDepthSorting(); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); } } function getSprite() { return(sprite); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("skeleton", "skeleton" + _local2, _local2); sprite._x = startPos.x * 32; sprite._y = startPos.y * 32; if (num == 23) { currentDir = "Up"; } else { currentDir = "Down"; sprite.gotoAndStop(2); } spriteTop = _local3.playField3.attachMovie("skeleton", "skeleton" + _local2, _local2); spriteTop._x = sprite._x; spriteTop._y = sprite._y; spriteTop.gotoAndStop(sprite._currentframe); } function handleDepthSorting() { map2 = levelHandler.getMap2(); var _local2 = startPos.x; var _local5 = map2[startPos.y][_local2][0]; var _local3 = map2[startPos.y - 1][_local2][0]; zdepth = 0; if ((_local3 == 58) || (_local3 == 59)) { zdepth = 1; } if ((_local5 == 58) || (_local5 == 59)) { zdepth = 1; } var _local4 = map2[startPos.y + 1][_local2][0]; if ((_local4 == 58) || (_local4 == 59)) { zdepth = 1; } if (zdepth == 1) { spriteTop._visible = true; sprite._visible = false; } else { sprite._visible = true; spriteTop._visible = false; } } function moveUp() { sprite._y = sprite._y - speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Up", startPos.y, startPos.x) == true) { upPossible = false; } else { upPossible = true; } moveFunc = getPossibleDirections; } else if (moveCnt == 14) { if ((((oldAttribute != 255) && (oldAttribute != 5)) && (oldAttribute != 96)) && (oldAttribute != 97)) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.y--; oldAttribute = map[startPos.y][startPos.x][1]; if ((oldAttribute != 96) && (oldAttribute != 97)) { map[startPos.y][startPos.x][1] = 255; } testForSwitch(oldAttribute); } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { upPossible = false; moveFunc = getPossibleDirections; main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveDown() { sprite._y = sprite._y + speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Down", startPos.y, startPos.x) == true) { downPossible = false; } else { downPossible = true; } moveFunc = getPossibleDirections; } else if (moveCnt == 14) { if ((((oldAttribute != 255) && (oldAttribute != 5)) && (oldAttribute != 96)) && (oldAttribute != 97)) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.y++; oldAttribute = map[startPos.y][startPos.x][1]; if ((oldAttribute != 96) && (oldAttribute != 97)) { map[startPos.y][startPos.x][1] = 255; } testForSwitch(oldAttribute); } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { downPossible = false; moveFunc = getPossibleDirections; main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function getPossibleDirections(preferedDir) { var _local3 = new Array(); _local3[0] = (_local3[1] = -1); if (preferedDir == "Up") { if (testPossibleDirectionUp() != true) { if (testPossibleDirectionDown() == true) { _local3[1] = 1; } } else { _local3[0] = 0; } } else if (testPossibleDirectionDown() != true) { if (testPossibleDirectionUp() == true) { _local3[0] = 0; } } else { _local3[1] = 1; } var _local7 = 255; var _local6 = 255; if (preferedDir == "Up") { _local7 = 0; _local6 = 1; } else { _local7 = 1; _local6 = 0; } var _local5 = -1; var _local2; var _local4 = -1; while (_local4++ , _local4 != _local3.length) { _local2 = _local3[_local4]; if (_local2 == _local7) { _local5 = _local2; break; } } if (_local5 == -1) { _local4 = -1; while (_local4++ , _local4 != _local3.length) { _local2 = _local3[_local4]; if (_local2 == _local6) { _local5 = _local2; break; } } } if (_local5 == 0) { playerZdepth = playerObj.getZdepth(); sprite.gotoAndStop(1); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); currentDir = "Up"; downPossible = true; handleDepthSorting(); moveFunc = moveUp; } else if (_local5 == 1) { playerZdepth = playerObj.getZdepth(); currentDir = "Down"; upPossible = true; sprite.gotoAndStop(2); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveDown; } else { sprite.anim.gotoAndStop(1); if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } } function testPossibleDirectionUp() { if (upPossible == true) { var _local2 = map[startPos.y - 1][startPos.x][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Up", startPos.y - 1, startPos.x, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Up", startPos.y - 1, startPos.x) == false) { return(true); } } return(false); } function testPossibleDirectionDown() { if (downPossible == true) { var _local2 = map[startPos.y + 1][startPos.x][1]; if (_local2 > 4) { if (_local2 == 96) { var _local3 = objectHandler.crateCollision("Down", startPos.y + 1, startPos.x, zdepth); if (_local3 != "No") { return(true); } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { return(true); } } } } else if (testCollisionMask("Down", startPos.y + 1, startPos.x) == false) { return(true); } } return(false); } function testCollisionMask(direction, ypos, xpos) { var _local7 = map[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local4 = collisionLookUp[_local7 - 1]; if (_local4 == 0) { return(false); } var _local5; if (direction == "Up") { _local5 = 1; } else if (direction == "Down") { _local5 = 2; } var _local3; var _local6 = _local4.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local4[_local2]; if (_local5 == _local3) { return(true); } } return(false); } function testForSwitch(currentTileArg) { if (currentTileArg == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(startPos.y, startPos.x); return(true); } return(false); } var speed = 2; var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 567 MovieClip [__Packages.Morpheme.Baddies.Zombies] Frame 0
class Morpheme.Baddies.Zombies { var main, eventHandler, levelHandler, mapHeight, objectHandler, playerObj, playerSprite, num, startPos, map, oldAttribute, leftPossible, rightPossible, playerZdepth, moveCnt, moveFunc, soundHandler, zombieMoanSFX, sprite, sfxCnt, map2, currentDir, spriteTop, zdepth; function Zombies (numArg, pos) { main = Main.getInstance(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); var _local2 = levelHandler.getLevelObject(); mapHeight = _local2.objectMapDimensions.y; objectHandler = main.getInitInstance().getGameControllerObj().getObjectHandler(); playerObj = main.getInitInstance().getGameControllerObj().getPlayer(); playerSprite = playerObj.getSprite(); num = numArg; startPos = new flash.geom.Point(pos.x, pos.y); map = levelHandler.getMap(); oldAttribute = map[startPos.y][startPos.x][1]; if (testCollisionMask("Left", startPos.y, startPos.x) == true) { leftPossible = false; } else { leftPossible = true; } if (testCollisionMask("Right", startPos.y, startPos.x) == true) { rightPossible = false; } else { rightPossible = true; } playerZdepth = playerObj.getZdepth(); handleDepthSorting(); createSprite(); moveCnt = 32 / speed; moveFunc = getPossibleDirections; soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); zombieMoanSFX = soundHandler.createSound(sprite, "sndzombie"); sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function toString() { return("Zombies"); } function mainloop() { map = levelHandler.getMap(); map2 = levelHandler.getMap2(); moveFunc(currentDir); if ((--sfxCnt) <= 0) { eventHandler.sendEvent("zombieMoaning"); soundHandler.playSound(zombieMoanSFX); } } function pauseAnim() { sprite.anim.gotoAndStop(sprite.anim._currentframe); } function resumeAnim() { sprite.anim.gotoAndPlay(sprite.anim._currentframe); } function dispose() { soundHandler.stopSound(zombieMoanSFX); sprite.removeMovieClip(); spriteTop.removeMovieClip(); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == startPos.x) { if (pos.y == startPos.y) { oldAttribute = newAttribute; } } } function zombieMoaning() { sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function crateBeingPushed(arg) { var _local5 = arg.zDepth; if (zdepth != arg.zDepth) { return(undefined); } var _local3 = arg.posPoint; if (_local3.y != startPos.y) { return(undefined); } var _local2 = startPos.clone(); if (moveCnt > 14) { if (currentDir == "Left") { _local2.x--; } else { _local2.x++; } } if (_local2.x == _local3.x) { if (currentDir == "Left") { currentDir = "Right"; leftPossible = true; sprite.gotoAndStop(2); moveFunc = moveRight; } else { sprite.gotoAndStop(1); currentDir = "Left"; rightPossible = true; moveFunc = moveLeft; } sprite.anim.gotoAndPlay(1); handleDepthSorting(); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); } } function getSprite() { return(sprite); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("zombie", "zombie" + _local2, _local2); sprite._x = startPos.x * 32; sprite._y = startPos.y * 32; if (num == 26) { currentDir = "Left"; } else { currentDir = "Right"; sprite.gotoAndStop(2); } spriteTop = _local3.playField3.attachMovie("zombie", "zombie" + _local2, _local2); spriteTop._x = sprite._x; spriteTop._y = sprite._y; spriteTop.gotoAndStop(sprite._currentframe); } function handleDepthSorting() { map2 = levelHandler.getMap2(); var _local2 = map2[startPos.y][startPos.x][0]; var _local4 = map2[startPos.y][startPos.x + 1][0]; var _local3 = map2[startPos.y][startPos.x - 1][0]; if (currentDir == "Left") { if ((_local2 == 57) || (_local3 == 57)) { zdepth = 2; } else { _local2 = map2[startPos.y - 1][startPos.x][0]; _local3 = map2[startPos.y - 1][startPos.x - 1][0]; if ((_local2 == 59) || (_local3 == 59)) { zdepth = 2; } else { zdepth = 0; } } } else if ((_local2 == 57) || (_local4 == 57)) { zdepth = 2; } else { _local2 = map2[startPos.y - 1][startPos.x][0]; _local4 = map2[startPos.y - 1][startPos.x + 1][0]; if ((_local2 == 59) || (_local4 == 59)) { zdepth = 2; } else { zdepth = 0; } } if (zdepth != 2) { sprite._visible = true; spriteTop._visible = false; } else { spriteTop._visible = true; sprite._visible = false; } } function moveLeft() { sprite._x = sprite._x - speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Left", startPos.y, startPos.x) == true) { leftPossible = false; } else { leftPossible = true; } moveFunc = getPossibleDirections; } else if (moveCnt == 14) { if ((oldAttribute != 255) && (oldAttribute != 5)) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.x--; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { leftPossible = false; moveFunc = getPossibleDirections; main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveRight() { sprite._x = sprite._x + speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { moveCnt = 32 / speed; if (testCollisionMask("Right", startPos.y, startPos.x) == true) { rightPossible = false; } else { rightPossible = true; } moveFunc = getPossibleDirections; } else if (moveCnt == 14) { if ((oldAttribute != 255) && (oldAttribute != 5)) { map[startPos.y][startPos.x][1] = oldAttribute; } startPos.x++; oldAttribute = map[startPos.y][startPos.x][1]; map[startPos.y][startPos.x][1] = 255; testForSwitch(oldAttribute); } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { rightPossible = false; moveFunc = getPossibleDirections; main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function getPossibleDirections(preferedDir) { var _local3 = new Array(); _local3[0] = (_local3[1] = -1); if (preferedDir == "Left") { if (testPossibleDirectionLeft() != true) { if (testPossibleDirectionRight() == true) { _local3[1] = 1; } } else { _local3[0] = 0; } } else if (testPossibleDirectionRight() != true) { if (testPossibleDirectionLeft() == true) { _local3[0] = 0; } } else { _local3[1] = 1; } var _local7 = 255; var _local6 = 255; if (preferedDir == "Left") { _local7 = 0; _local6 = 1; } else { _local7 = 1; _local6 = 0; } var _local5 = -1; var _local2; var _local4 = -1; while (_local4++ , _local4 != _local3.length) { _local2 = _local3[_local4]; if (_local2 == _local7) { _local5 = _local2; break; } } if (_local5 == -1) { _local4 = -1; while (_local4++ , _local4 != _local3.length) { _local2 = _local3[_local4]; if (_local2 == _local6) { _local5 = _local2; break; } } } if (_local5 == 0) { playerZdepth = playerObj.getZdepth(); sprite.gotoAndStop(1); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); currentDir = "Left"; rightPossible = true; handleDepthSorting(); moveFunc = moveLeft; } else if (_local5 == 1) { playerZdepth = playerObj.getZdepth(); currentDir = "Right"; leftPossible = true; sprite.gotoAndStop(2); sprite.anim.gotoAndPlay(1); spriteTop.gotoAndStop(sprite._currentframe); spriteTop.anim.gotoAndPlay(1); handleDepthSorting(); moveFunc = moveRight; } else { sprite.anim.gotoAndStop(1); if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } } function testPossibleDirectionLeft() { if (leftPossible == true) { var _local2 = map[startPos.y][startPos.x - 1][1]; if (_local2 > 4) { if (_local2 == 96) { if (testCollisionMask("Right", startPos.y, startPos.x - 1) != true) { var _local3 = objectHandler.crateCollision("Left", startPos.y, startPos.x - 1, zdepth); if (_local3 != "No") { return(true); } } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { if (testCollisionMask("Right", startPos.y, startPos.x - 1) == false) { return(true); } return(false); } } } } else if (testCollisionMask("Right", startPos.y, startPos.x - 1) == false) { return(true); } } return(false); } function testPossibleDirectionRight() { if (rightPossible == true) { var _local2 = map[startPos.y][startPos.x + 1][1]; if (_local2 > 4) { if (_local2 == 96) { if (testCollisionMask("Left", startPos.y, startPos.x + 1) != true) { var _local3 = objectHandler.crateCollision("Right", startPos.y, startPos.x + 1, zdepth); if (_local3 != "No") { return(true); } } } else { if (((_local2 == 9) || (_local2 == 10)) || (_local2 == 255)) { return(true); } if (_local2 == 5) { if (main.getInitInstance().getGameControllerObj().getPlayer().getPlayersStatus() == false) { if (testCollisionMask("Left", startPos.y, startPos.x + 1) == false) { return(true); } return(false); } } } } else if (testCollisionMask("Left", startPos.y, startPos.x + 1) == false) { return(true); } } return(false); } function testCollisionMask(direction, ypos, xpos) { var _local7 = map[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local4 = collisionLookUp[_local7 - 1]; if (_local4 == 0) { return(false); } var _local5; if (direction == "Left") { _local5 = 3; } else if (direction == "Right") { _local5 = 4; } var _local3; var _local6 = _local4.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local4[_local2]; if (_local5 == _local3) { return(true); } } return(false); } function testForSwitch(currentTileArg) { if (currentTileArg == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(startPos.y, startPos.x); return(true); } return(false); } var speed = 2; var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 568 MovieClip [__Packages.Morpheme.Baddies.BlueGhosts] Frame 0
class Morpheme.Baddies.BlueGhosts { var main, levelHandler, eventHandler, playerObj, playerSprite, startPos, oldPos, map, oldAttribute, zdepth, direction, soundHandler, ghost1SFX, sprite, ghost2SFX, sfxCnt, moveFunc, playerZdepth, moveCnt; function BlueGhosts (numArg, pos) { main = Main.getInstance(); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); playerObj = main.getInitInstance().getGameControllerObj().getPlayer(); playerSprite = playerObj.getSprite(); startPos = new flash.geom.Point(pos.x, pos.y); oldPos = startPos.clone(); map = levelHandler.getMap(); oldAttribute = map[oldPos.y][oldPos.x][1]; zdepth = 0; direction = numArg - 26; createSprite(); setDirection(); soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); ghost1SFX = soundHandler.createSound(sprite, "sndghost1"); ghost2SFX = soundHandler.createSound(sprite, "sndghost2"); sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function toString() { return("BlueGhosts"); } function mainloop() { map = levelHandler.getMap(); moveFunc(); if ((--sfxCnt) <= 0) { eventHandler.sendEvent("ghostMoaning"); var _local2 = int(Math.random() * 10); if (_local2 < 5) { soundHandler.playSound(ghost1SFX); } else { soundHandler.playSound(ghost2SFX); } } } function dispose() { soundHandler.stopSound(ghost1SFX); soundHandler.stopSound(ghost2SFX); sprite.removeMovieClip(); } function pauseAnim() { sprite.anim.gotoAndStop(sprite.anim._currentframe); } function resumeAnim() { sprite.anim.gotoAndPlay(sprite.anim._currentframe); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == startPos.x) { if (pos.y == startPos.y) { oldAttribute = newAttribute; } } } function ghostMoaning() { sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function getSprite() { return(sprite); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("blueGhost", "blueGhost" + _local2, _local2); sprite._x = startPos.x * 32; sprite._y = startPos.y * 32; sprite.gotoAndStop(direction); } function mapCollisionCheck(dir) { map = levelHandler.getMap(); var _local8; var _local7; playerZdepth = playerObj.getZdepth(); if (testCollisionMask(dir, startPos.y, startPos.x) == true) { return(true); } if (dir == 1) { _local8 = startPos.x; _local7 = startPos.y - 1; } else if (dir == 2) { _local8 = startPos.x + 1; _local7 = startPos.y; } else if (dir == 3) { _local8 = startPos.x; _local7 = startPos.y + 1; } else { _local8 = startPos.x - 1; _local7 = startPos.y; } if (testCollisionMaskNextTile(dir, _local7, _local8) == true) { return(true); } var _local10 = map[_local7][_local8][1]; if ((_local10 >= 96) && (_local10 != 255)) { return(true); } if (_local10 == 0) { var _local11 = map[startPos.y][startPos.x][0]; var _local5 = collisionLookUp[_local11 - 1]; if (_local5 == 0) { return(false); } var _local4; if (dir == 1) { _local4 = 3; } else if (direction == 2) { _local4 = 4; } else if (direction == 3) { _local4 = 1; } else { _local4 = 2; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } } return(false); } function testForSwitch() { var _local2 = map[startPos.y][startPos.x][1]; if (_local2 == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(startPos.y, startPos.x); } } function testCollisionMask(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local4 = collisionLookUp[_local7 - 1]; if (_local4 == 0) { return(false); } var _local3; var _local5 = _local4.length; var _local2 = -1; while (_local2++ , _local2 != _local5) { _local3 = _local4[_local2]; if (direction == _local3) { return(true); } } return(false); } function testCollisionMaskNextTile(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == 1) { _local4 = 3; } else if (direction == 4) { _local4 = 1; } else if (direction == 4) { _local4 = 2; } else { _local4 = 4; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function setDirection() { moveCnt = 32 / speed; if (direction == 1) { moveFunc = moveUp; } else if (direction == 2) { moveFunc = moveRight; } else if (direction == 3) { moveFunc = moveDown; } else { moveFunc = moveLeft; } } function moveLeft() { sprite._x = sprite._x - speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.x--; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(3) == false) { direction = 3; moveFunc = moveDown; } else if (mapCollisionCheck(1) == false) { direction = 1; moveFunc = moveUp; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveUp() { sprite._y = sprite._y - speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.y--; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(4) == false) { direction = 4; moveFunc = moveLeft; } else if (mapCollisionCheck(2) == false) { direction = 2; moveFunc = moveRight; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveRight() { sprite._x = sprite._x + speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.x++; map[oldPos.y][oldPos.x][1] = oldAttribute; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(1) == false) { direction = 1; moveFunc = moveUp; } else if (mapCollisionCheck(3) == false) { direction = 3; moveFunc = moveDown; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveDown() { sprite._y = sprite._y + speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.y++; map[oldPos.y][oldPos.x][1] = oldAttribute; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(2) == false) { direction = 2; moveFunc = moveRight; } else if (mapCollisionCheck(4) == false) { direction = 4; moveFunc = moveLeft; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } var speed = 2; var collisionLookUp = new Array(0, 0, 0, [2, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [3], [3, 2], [3, 4], [3], [3], [4], [2], [4, 2], [4, 2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 3], [4, 2], [4, 2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 569 MovieClip [__Packages.Morpheme.Baddies.RedGhosts] Frame 0
class Morpheme.Baddies.RedGhosts { var main, levelHandler, eventHandler, playerObj, playerSprite, startPos, oldPos, map, oldAttribute, zdepth, direction, soundHandler, ghost1SFX, sprite, ghost2SFX, sfxCnt, moveFunc, playerZdepth, moveCnt; function RedGhosts (numArg, pos) { main = Main.getInstance(); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); playerObj = main.getInitInstance().getGameControllerObj().getPlayer(); playerSprite = playerObj.getSprite(); startPos = new flash.geom.Point(pos.x, pos.y); oldPos = startPos.clone(); map = levelHandler.getMap(); oldAttribute = map[oldPos.y][oldPos.x][1]; zdepth = 0; direction = numArg - 30; createSprite(); setDirection(); soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); ghost1SFX = soundHandler.createSound(sprite, "sndghost1"); ghost2SFX = soundHandler.createSound(sprite, "sndghost2"); sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function toString() { return("RedGhosts"); } function mainloop() { map = levelHandler.getMap(); moveFunc(); if ((--sfxCnt) <= 0) { eventHandler.sendEvent("ghostMoaning"); var _local2 = int(Math.random() * 10); if (_local2 < 5) { soundHandler.playSound(ghost1SFX); } else { soundHandler.playSound(ghost2SFX); } } } function dispose() { soundHandler.stopSound(ghost1SFX); soundHandler.stopSound(ghost2SFX); sprite.removeMovieClip(); } function pauseAnim() { sprite.anim.gotoAndStop(sprite.anim._currentframe); } function resumeAnim() { sprite.anim.gotoAndPlay(sprite.anim._currentframe); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == startPos.x) { if (pos.y == startPos.y) { oldAttribute = newAttribute; } } } function ghostMoaning() { sfxCnt = int(Math.random() * 10) + 5; sfxCnt = sfxCnt * 31; } function getSprite() { return(sprite); } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("redGhost", "redGhost" + _local2, _local2); sprite._x = startPos.x * 32; sprite._y = startPos.y * 32; sprite.gotoAndStop(direction); } function mapCollisionCheck(dir) { map = levelHandler.getMap(); var _local8; var _local7; playerZdepth = playerObj.getZdepth(); if (testCollisionMask(dir, startPos.y, startPos.x) == true) { return(true); } if (dir == 1) { _local8 = startPos.x; _local7 = startPos.y - 1; } else if (dir == 2) { _local8 = startPos.x + 1; _local7 = startPos.y; } else if (dir == 3) { _local8 = startPos.x; _local7 = startPos.y + 1; } else { _local8 = startPos.x - 1; _local7 = startPos.y; } if (testCollisionMaskNextTile(dir, _local7, _local8) == true) { return(true); } var _local10 = map[_local7][_local8][1]; if ((_local10 >= 96) && (_local10 != 255)) { return(true); } if (_local10 == 0) { var _local11 = map[startPos.y][startPos.x][0]; _local11 = map[_local7][_local8][0]; var _local5 = collisionLookUp[_local11 - 1]; if (_local5 == 0) { return(false); } var _local4; if (dir == 1) { _local4 = 3; } else if (direction == 2) { _local4 = 4; } else if (direction == 3) { _local4 = 1; } else { _local4 = 2; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } } return(false); } function testCollisionMask(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local4 = collisionLookUp[_local7 - 1]; if (_local4 == 0) { return(false); } var _local3; var _local5 = _local4.length; var _local2 = -1; while (_local2++ , _local2 != _local5) { _local3 = _local4[_local2]; if (direction == _local3) { return(true); } } return(false); } function testCollisionMaskNextTile(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == 1) { _local4 = 3; } else if (direction == 4) { _local4 = 1; } else if (direction == 4) { _local4 = 2; } else { _local4 = 4; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function testForSwitch() { var _local2 = map[startPos.y][startPos.x][1]; if (_local2 == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(startPos.y, startPos.x); } } function setDirection() { moveCnt = 32 / speed; if (direction == 1) { moveFunc = moveUp; } else if (direction == 2) { moveFunc = moveRight; } else if (direction == 3) { moveFunc = moveDown; } else { moveFunc = moveLeft; } } function moveLeft() { sprite._x = sprite._x - speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.x--; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(1) == false) { direction = 1; moveFunc = moveUp; } else if (mapCollisionCheck(3) == false) { direction = 3; moveFunc = moveDown; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveUp() { sprite._y = sprite._y - speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.y--; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(2) == false) { direction = 2; moveFunc = moveRight; } else if (mapCollisionCheck(4) == false) { direction = 4; moveFunc = moveLeft; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveRight() { sprite._x = sprite._x + speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.x++; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(3) == false) { direction = 3; moveFunc = moveDown; } else if (mapCollisionCheck(1) == false) { direction = 1; moveFunc = moveUp; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } function moveDown() { sprite._y = sprite._y + speed; if ((--moveCnt) == 0) { moveCnt = 32 / speed; oldPos = startPos.clone(); startPos.y++; if (oldAttribute != 255) { map[oldPos.y][oldPos.x][1] = oldAttribute; } oldAttribute = map[startPos.y][startPos.x][1]; testForSwitch(); map[startPos.y][startPos.x][1] = 255; if (mapCollisionCheck(direction) == true) { if (mapCollisionCheck(4) == false) { direction = 4; moveFunc = moveLeft; } else if (mapCollisionCheck(2) == false) { direction = 2; moveFunc = moveRight; } sprite.gotoAndStop(direction); } } else if (zdepth == playerZdepth) { if (sprite.hitAreaMC.hitTest(playerSprite.hitAreaMC)) { main.getInitInstance().getGameControllerObj().getPlayer().killed(); } } } var speed = 2; var collisionLookUp = new Array(0, 0, 0, [2, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [3], [3, 2], [3, 4], [3], [3], [4], [2], [4, 2], [4, 2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 3], [4, 2], [4, 2], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 570 MovieClip [__Packages.Morpheme.Baddies.BaddieHandler] Frame 0
class Morpheme.Baddies.BaddieHandler { var main, mainMovie, levelHandler, baddieStorage; function BaddieHandler () { } function toString() { return("BaddieHandler"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); } function init() { if (levelHandler == undefined) { levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); } baddieStorage = new Array(); var _local9; var _local13 = levelHandler.getLevelObject(); var _local11 = _local13.itemsList; var _local3; var _local2; var _local14; var _local4; var _local8; var _local5; var _local6; var _local7; var _local12 = _local11.length; var _local10 = -1; while (_local10++ , _local10 != _local12) { _local3 = _local11[_local10]; _local2 = _local3.value; if ((_local2 == baddie_zombieRight) || (_local2 == baddie_zombieLeft)) { _local8 = new Morpheme.Baddies.Zombies(_local2, _local3.pos); baddieStorage.push([_local8, _local8.getSprite()]); } else if ((_local2 == baddie_skeletonUp) || (_local2 == baddie_skeletonDown)) { _local4 = new Morpheme.Baddies.Skeletons(_local2, _local3.pos); if (_local9 == undefined) { _local9 = _local4; } baddieStorage.push([_local4, _local4.getSprite()]); } else if ((_local2 >= baddie_BlueGhostUp) && (_local2 <= baddie_BlueGhostLeft)) { _local5 = new Morpheme.Baddies.BlueGhosts(_local2, _local3.pos); baddieStorage.push([_local5, _local5.getSprite()]); } else if ((_local2 >= baddie_RedGhostUp) && (_local2 <= baddie_RedGhostLeft)) { _local6 = new Morpheme.Baddies.RedGhosts(_local2, _local3.pos); baddieStorage.push([_local6, _local6.getSprite()]); } else if ((_local2 >= baddie_gnomeUp) && (_local2 <= baddie_gnomeLeft)) { _local7 = new Morpheme.Baddies.Gnome(_local2, _local3.pos); baddieStorage.push([_local7, _local7.getSprite()]); } } if (_local9 != undefined) { _local9.startSkeletonSFX(); } } function mainloop() { var _local3; var _local2 = -1; var _local4 = baddieStorage.length; while (_local2++ , _local2 != _local4) { _local3 = baddieStorage[_local2][0]; _local3.mainloop(); } } function pauseAllAnims() { var _local3; var _local2 = -1; var _local4 = baddieStorage.length; while (_local2++ , _local2 != _local4) { _local3 = baddieStorage[_local2][0]; _local3.pauseAnim(); } } function resumeAllAnims() { var _local3; var _local2 = -1; var _local4 = baddieStorage.length; while (_local2++ , _local2 != _local4) { _local3 = baddieStorage[_local2][0]; _local3.resumeAnim(); } } function houseKeeping() { var _local3; var _local2 = -1; var _local4 = baddieStorage.length; while (_local2++ , _local2 != _local4) { _local3 = baddieStorage[_local2][0]; _local3.dispose(); } } function addItem(arg, pos) { if ((arg == baddie_zombieRight) || (arg == baddie_zombieLeft)) { var _local6 = new Morpheme.Baddies.Zombies(arg, pos); baddieStorage.push([_local6, _local6.getSprite()]); return(undefined); } if ((arg == baddie_skeletonUp) || (arg == baddie_skeletonDown)) { var _local7 = new Morpheme.Baddies.Skeletons(arg, pos); baddieStorage.push([_local7, _local7.getSprite()]); return(undefined); } if ((arg >= baddie_BlueGhostUp) && (arg <= baddie_BlueGhostLeft)) { var _local4 = new Morpheme.Baddies.BlueGhosts(arg, pos); baddieStorage.push([_local4, _local4.getSprite()]); return(undefined); } if ((arg >= baddie_RedGhostUp) && (arg <= baddie_RedGhostLeft)) { var _local5 = new Morpheme.Baddies.RedGhosts(arg, pos); baddieStorage.push([_local5, _local5.getSprite()]); } } function getBaddieStorage() { return(baddieStorage); } var baddie_gnomeUp = 20; var baddie_gnomeRight = 21; var baddie_gnomeDown = 22; var baddie_gnomeLeft = 23; var baddie_zombieRight = 24; var baddie_zombieLeft = 26; var baddie_skeletonUp = 23; var baddie_skeletonDown = 25; var baddie_BlueGhostUp = 27; var baddie_BlueGhostRight = 28; var baddie_BlueGhostDown = 29; var baddie_BlueGhostLeft = 30; var baddie_RedGhostUp = 31; var baddie_RedGhostRight = 32; var baddie_RedGhostDown = 33; var baddie_RedGhostLeft = 34; }
Symbol 571 MovieClip [__Packages.Morpheme.Objects.WoodenCrates] Frame 0
class Morpheme.Objects.WoodenCrates { var main, levelHandler, baddieHandler, eventHandler, position, itemValue, zdepth, oldAttribute, status, beingPushedFlag, moveFunc, soundHandler, woodSFX, sprite, direction, fallingFlag, moveCnt, spriteTop, baseDepth, teleportingToATileFlag, map2; function WoodenCrates (pos) { main = Main.getInstance(); var _local2 = main.getInitInstance().getGameControllerObj(); levelHandler = _local2.getLevelHandler(); baddieHandler = _local2.getBaddieHandler(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); position = new flash.geom.Point(pos.x, pos.y); itemValue = 13; zdepth = 0; var _local3 = levelHandler.getMap(); oldAttribute = _local3[position.y][position.x][1]; setMapAttributes(); createSprite(); status = "active"; beingPushedFlag = false; moveFunc = null; handleDepthSorting(); soundHandler = _local2.getSoundHandler(); woodSFX = soundHandler.createSound(sprite, "sndwood"); } function toString() { return("WoodenCrates"); } function beingPushed(dir) { if (beingPushedFlag == true) { return("No"); } if (testCollisionMask(dir, position.y, position.x) == true) { return("No"); } var _local8 = levelHandler.getMap(); var _local9 = levelHandler.getMap2(); var _local4; var _local12; var _local6; var _local3; var _local2; if (dir == "Up") { _local3 = position.x; _local2 = position.y - 1; _local6 = moveUp; } else if (dir == "Right") { _local3 = position.x + 1; _local2 = position.y; _local6 = moveRight; } else if (dir == "Down") { _local3 = position.x; _local2 = position.y + 1; _local6 = moveDown; } else { _local3 = position.x - 1; _local2 = position.y; _local6 = moveLeft; } direction = dir; _local4 = _local8[_local2][_local3][1]; if (((_local4 > 4) && (_local4 != 18)) && (_local4 != 19)) { if (_local4 == 6) { fallingFlag = true; } else { if ((_local4 < 8) || (_local4 > 10)) { return("No"); } if (_local4 == 8) { if (dir == "Up") { var _local13 = main.getInitInstance().getGameControllerObj().getObjectHandler().teleporting(_local2, _local3); var _local7 = _local13.pos; var _local11 = _local8[_local7.y + 1][_local7.x][1]; var _local15 = _local9[_local7.y + 1][_local7.x][1]; if ((_local11 > 10) || (_local15 == 64)) { return("No"); } } else { return("No"); } } } } else { _local12 = _local9[_local2][_local3][1]; if (_local12 > 0) { return("No"); } if (testCollisionMaskNextTile(dir, _local2, _local3) == true) { return("No"); } } var _local10 = _local9[position.y][position.x][0]; if (zdepth == 0) { if ((direction == "Up") || (direction == "Down")) { if (zdepth == 0) { if (_local10 == 58) { return("No"); } } } else if (_local10 == 57) { return("No"); } } handleDepthSorting(_local2, _local3); soundHandler.playSound(woodSFX); var _local17 = new flash.geom.Point(_local3, _local2); var _local14 = {posPoint:_local17, zdepth:zdepth}; eventHandler.sendEvent("crateBeingPushed", _local14); _local8[position.y][position.x][1] = oldAttribute; moveCnt = 32 / speed; moveFunc = _local6; beingPushedFlag = true; var _local16 = main.getMainMovie(); sprite.swapDepths(_local16.playField.getNextHighestDepth()); return("Yes"); } function mainloop() { moveFunc(); } function dispose() { moveFunc = null; sprite.removeMovieClip(); spriteTop.removeMovieClip(); eventHandler.unsubscribeToEvent(this); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == position.x) { if (pos.y == position.y) { oldAttribute = newAttribute; } } } function restoreOldAttribute() { if (status != "inactive") { if (moveFunc == null) { var _local2 = levelHandler.getMap(); if (_local2[position.y][position.x][1] != 96) { _local2[position.y][position.x][1] = 96; } } } } function getPosition() { return(position); } function getAttribute() { return(96); } function getStatus() { return(status); } function getItemValue() { return(itemValue); } function getZdepth() { return(zdepth); } function createSprite() { var _local2 = main.getMainMovie(); baseDepth = _local2.playField.getNextHighestDepth(); sprite = _local2.playField.attachMovie("woodenCrate", "woodenCrate" + baseDepth, baseDepth); sprite._x = position.x * 32; sprite._y = position.y * 32; spriteTop = _local2.playField3.attachMovie("woodenCrate", "woodenCrate" + baseDepth, baseDepth); spriteTop._x = sprite._x; spriteTop._y = sprite._y; } function setMapAttributes(dir) { var _local2 = levelHandler.getMap(); oldAttribute = _local2[position.y][position.x][1]; _local2[position.y][position.x][1] = 96; if (oldAttribute == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(position.y, position.x); } else if (dir == "Up") { if (oldAttribute == 8) { beingPushedFlag = false; _local2[position.y][position.x][1] = oldAttribute; var _local3 = main.getInitInstance().getGameControllerObj().getObjectHandler().teleporting(position.y, position.x); var _local4 = _local3.pos; teleportingToATileFlag = _local3.teleportingToATileFlag; position.x = _local4.x; position.y = _local4.y; oldAttribute = _local2[position.y][position.x][1]; sprite._x = position.x * 32; sprite._y = position.y * 32; sprite.gotoAndPlay(2); beingPushed("Down"); } } sprite.swapDepths(baseDepth); } function handleDepthSorting(ypos, xpos) { map2 = levelHandler.getMap2(); var _local5 = map2[ypos][xpos][0]; var _local4 = map2[ypos - 1][xpos][0]; var _local9 = zdepth; zdepth = 0; if ((direction == "Left") || (direction == "Right")) { if (_local5 == 57) { zdepth = 2; } else if (direction == "Right") { var _local7 = map2[ypos][xpos - 1][0]; if (_local7 == 57) { zdepth = 2; } } else { var _local8 = map2[ypos][xpos + 1][0]; if (_local8 == 57) { zdepth = 2; } } if (_local4 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } if (direction == "Left") { var _local8 = map2[ypos - 1][xpos + 1][0]; if (_local8 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } } else { var _local7 = map2[ypos - 1][xpos - 1][0]; if (_local7 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } } } else { var _local6 = map2[ypos + 1][xpos][0]; if ((_local5 == 58) || (_local5 == 59)) { zdepth = 1; } else if (direction == "Down") { if ((_local4 == 58) || (_local4 == 59)) { zdepth = 1; } } else if ((_local6 == 58) || (_local6 == 59)) { spriteTop._visible = true; sprite._visible = false; return(undefined); } } if (zdepth != 0) { spriteTop._visible = true; sprite._visible = false; } else { sprite._visible = true; spriteTop._visible = false; } } function testCollisionMask(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == "Up") { _local4 = 1; } else if (direction == "Down") { _local4 = 2; } else if (direction == "Left") { _local4 = 3; } else { _local4 = 4; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function testCollisionMaskNextTile(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == "Up") { _local4 = 2; } else if (direction == "Down") { _local4 = 1; } else if (direction == "Left") { _local4 = 4; } else { _local4 = 3; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function moveDown() { sprite._y = sprite._y + speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.y++; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.y++; setMapAttributes(); } } } function moveUp() { sprite._y = sprite._y - speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.y--; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.y--; setMapAttributes("Up"); } } } function moveLeft() { sprite._x = sprite._x - speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.x--; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.x--; setMapAttributes(); } } } function moveRight() { sprite._x = sprite._x + speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.x++; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.x++; setMapAttributes(); } } } function pushedIntoAnAbyss() { status = "inactive"; var _local2 = levelHandler.getMap(); _local2[position.y][position.x][0] = 18; _local2[position.y][position.x][1] = 0; var _local4 = main.getInitInstance().getGameControllerObj().getScroller(); _local4.alterTile(17, position); sprite.removeMovieClip(); var _local3 = main.getMainMovie(); soundHandler.createPlayAndDispose(_local3, "sndthunk"); main.getInitInstance().getGameControllerObj().rumbleScreen(); } var speed = 4; var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 572 MovieClip [__Packages.Morpheme.Objects.MetalCrates] Frame 0
class Morpheme.Objects.MetalCrates { var main, levelHandler, baddieHandler, eventHandler, position, itemValue, zdepth, oldAttribute, status, beingPushedFlag, moveFunc, soundHandler, metalSFX, sprite, direction, fallingFlag, moveCnt, spriteTop, baseDepth, teleportingToATileFlag, map2; function MetalCrates (pos) { main = Main.getInstance(); var _local2 = main.getInitInstance().getGameControllerObj(); levelHandler = _local2.getLevelHandler(); baddieHandler = _local2.getBaddieHandler(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); position = new flash.geom.Point(pos.x, pos.y); itemValue = 13; zdepth = 0; var _local3 = levelHandler.getMap(); oldAttribute = _local3[position.y][position.x][1]; setMapAttributes(); createSprite(); status = "active"; beingPushedFlag = false; moveFunc = null; handleDepthSorting(); soundHandler = _local2.getSoundHandler(); metalSFX = soundHandler.createSound(sprite, "sndmetal2"); } function toString() { return("MetalCrates"); } function beingPushed(dir) { if (beingPushedFlag == true) { return("No"); } if (testCollisionMask(dir, position.y, position.x) == true) { return("No"); } var _local8 = levelHandler.getMap(); var _local9 = levelHandler.getMap2(); var _local4; var _local12; var _local6; var _local3; var _local2; if (dir == "Up") { _local3 = position.x; _local2 = position.y - 1; _local6 = moveUp; } else if (dir == "Right") { _local3 = position.x + 1; _local2 = position.y; _local6 = moveRight; } else if (dir == "Down") { _local3 = position.x; _local2 = position.y + 1; _local6 = moveDown; } else { _local3 = position.x - 1; _local2 = position.y; _local6 = moveLeft; } direction = dir; _local4 = _local8[_local2][_local3][1]; if (((_local4 > 4) && (_local4 != 18)) && (_local4 != 19)) { if (_local4 == 6) { fallingFlag = true; } else { if ((_local4 < 8) || (_local4 > 10)) { return("No"); } if (_local4 == 8) { if (dir == "Up") { var _local13 = main.getInitInstance().getGameControllerObj().getObjectHandler().teleporting(_local2, _local3); var _local7 = _local13.pos; var _local11 = _local8[_local7.y + 1][_local7.x][1]; var _local15 = _local9[_local7.y + 1][_local7.x][1]; if ((_local11 > 10) || (_local15 == 64)) { return("No"); } } else { return("No"); } } } } else { _local12 = _local9[_local2][_local3][1]; if (_local12 > 0) { return("No"); } if (testCollisionMaskNextTile(dir, _local2, _local3) == true) { return("No"); } } var _local10 = _local9[position.y][position.x][0]; if (zdepth == 0) { if ((direction == "Up") || (direction == "Down")) { if (zdepth == 0) { if (_local10 == 58) { return("No"); } } } else if (_local10 == 57) { return("No"); } } handleDepthSorting(_local2, _local3); soundHandler.playSound(metalSFX); var _local17 = new flash.geom.Point(_local3, _local2); var _local14 = {posPoint:_local17, zdepth:zdepth}; eventHandler.sendEvent("crateBeingPushed", _local14); _local8[position.y][position.x][1] = oldAttribute; moveCnt = 32 / speed; moveFunc = _local6; beingPushedFlag = true; var _local16 = main.getMainMovie(); sprite.swapDepths(_local16.playField.getNextHighestDepth()); return("Yes"); } function mainloop() { moveFunc(); } function dispose() { moveFunc = null; sprite.removeMovieClip(); spriteTop.removeMovieClip(); eventHandler.unsubscribeToEvent(this); } function checkForTileBeneathChanging(pos, newAttribute) { if (pos.x == position.x) { if (pos.y == position.y) { oldAttribute = newAttribute; } } } function restoreOldAttribute() { if (status != "inactive") { var _local2 = levelHandler.getMap(); _local2[position.y][position.x][1] = 97; } } function getPosition() { return(position); } function getAttribute() { return(97); } function getStatus() { return(status); } function getItemValue() { return(itemValue); } function getZdepth() { return(zdepth); } function createSprite() { var _local2 = main.getMainMovie(); baseDepth = _local2.playField.getNextHighestDepth(); sprite = _local2.playField.attachMovie("metalCrate", "metalCrate" + baseDepth, baseDepth); sprite._x = position.x * 32; sprite._y = position.y * 32; spriteTop = _local2.playField3.attachMovie("metalCrate", "metalCrate" + baseDepth, baseDepth); spriteTop._x = sprite._x; spriteTop._y = sprite._y; } function setMapAttributes() { var _local2 = levelHandler.getMap(); oldAttribute = _local2[position.y][position.x][1]; _local2[position.y][position.x][1] = 97; if (oldAttribute == 9) { main.getInitInstance().getGameControllerObj().getObjectHandler().switchCollision(position.y, position.x); } else if (oldAttribute == 8) { beingPushedFlag = false; _local2[position.y][position.x][1] = oldAttribute; var _local3 = main.getInitInstance().getGameControllerObj().getObjectHandler().teleporting(position.y, position.x); var _local4 = _local3.pos; teleportingToATileFlag = _local3.teleportingToATileFlag; position.x = _local4.x; position.y = _local4.y; oldAttribute = _local2[position.y][position.x][1]; sprite._x = position.x * 32; sprite._y = position.y * 32; sprite.gotoAndPlay(2); if (teleportingToATileFlag != true) { beingPushed("Down"); } } sprite.swapDepths(baseDepth); } function handleDepthSorting(ypos, xpos) { map2 = levelHandler.getMap2(); var _local5 = map2[ypos][xpos][0]; var _local4 = map2[ypos - 1][xpos][0]; zdepth = 0; if ((direction == "Left") || (direction == "Right")) { if (_local5 == 57) { zdepth = 2; } else if (direction == "Right") { var _local7 = map2[ypos][xpos - 1][0]; if (_local7 == 57) { zdepth = 2; } } else { var _local8 = map2[ypos][xpos + 1][0]; if (_local8 == 57) { zdepth = 2; } } if (_local4 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } if (direction == "Left") { var _local8 = map2[ypos - 1][xpos + 1][0]; if (_local8 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } } else { var _local7 = map2[ypos - 1][xpos - 1][0]; if (_local7 == 59) { spriteTop._visible = true; sprite._visible = false; zdepth = 1; return(undefined); } } } else if ((_local5 == 58) || (_local5 == 59)) { zdepth = 1; } else if (direction == "Down") { if ((_local4 == 58) || (_local4 == 59)) { zdepth = 1; } } else { var _local6 = map2[ypos + 1][xpos][0]; if ((_local6 == 58) || (_local6 == 59)) { spriteTop._visible = true; sprite._visible = false; return(undefined); } } if (zdepth != 0) { spriteTop._visible = true; sprite._visible = false; } else { sprite._visible = true; spriteTop._visible = false; } } function testCollisionMask(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == "Up") { _local4 = 1; } else if (direction == "Down") { _local4 = 2; } else if (direction == "Left") { _local4 = 3; } else { _local4 = 4; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function testCollisionMaskNextTile(direction, ypos, xpos) { var _local8 = levelHandler.getMap(); var _local7 = _local8[ypos][xpos][0]; if (_local7 == undefined) { return(true); } var _local5 = collisionLookUp[_local7 - 1]; if (_local5 == 0) { return(false); } var _local4; if (direction == "Up") { _local4 = 2; } else if (direction == "Down") { _local4 = 1; } else if (direction == "Left") { _local4 = 4; } else { _local4 = 3; } var _local3; var _local6 = _local5.length; var _local2 = -1; while (_local2++ , _local2 != _local6) { _local3 = _local5[_local2]; if (_local4 == _local3) { return(true); } } return(false); } function moveDown() { sprite._y = sprite._y + speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.y++; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.y++; setMapAttributes(); } } } function moveUp() { sprite._y = sprite._y - speed; spriteTop._y = sprite._y; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.y--; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.y--; setMapAttributes(); } } } function moveLeft() { sprite._x = sprite._x - speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.x--; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.x--; setMapAttributes(); } } } function moveRight() { sprite._x = sprite._x + speed; spriteTop._x = sprite._x; if ((--moveCnt) == 0) { beingPushedFlag = false; moveFunc = null; if (fallingFlag == true) { position.x++; pushedIntoAnAbyss(); } else { handleDepthSorting(position.y, position.x); } } else if (moveCnt == 7) { if (fallingFlag != true) { position.x++; setMapAttributes(); } } } function pushedIntoAnAbyss() { status = "inactive"; var _local2 = levelHandler.getMap(); _local2[position.y][position.x][0] = 18; _local2[position.y][position.x][1] = 0; var _local4 = main.getInitInstance().getGameControllerObj().getScroller(); _local4.alterTile(17, position); sprite.removeMovieClip(); var _local3 = main.getMainMovie(); soundHandler.createPlayAndDispose(_local3, "sndthunk"); main.getInitInstance().getGameControllerObj().rumbleScreen(); } var speed = 4; var collisionLookUp = new Array(0, 0, 0, [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [2], [2, 4], [2, 3], [2], [2], [3], [4], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, [1, 2], [3, 4], [3, 4], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); }
Symbol 573 MovieClip [__Packages.Morpheme.Objects.Crucifix] Frame 0
class Morpheme.Objects.Crucifix { var main, position, status, soundHandler, sprite, originalAttribute, devilTileStorage, levelHandler; function Crucifix (pos) { main = Main.getInstance(); position = new flash.geom.Point(pos.x, pos.y); createSprite(); status = "Active"; } function toString() { return("Crucifix"); } function collected() { status = "Collected"; removeDevilTiles(); soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); var _local2 = main.getMainMovie(); soundHandler.createPlayAndDispose(_local2, "sndpickup"); dispose(); } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(68); } function getOriginalAttribute() { return(originalAttribute); } function setOriginalAttribute(arg) { originalAttribute = arg; } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("crucifix", "crucifix" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; } function removeDevilTiles() { devilTileStorage = new Array(); levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); var _local11 = levelHandler.getLevelObject(); var _local7 = _local11.objectMapDimensions.x; var _local10 = _local11.objectMapDimensions.y; var _local4 = levelHandler.getMap(); var _local8 = main.getInitInstance().getGameControllerObj().getScroller(); var _local9 = main.getInitInstance().getEventHandler(); var _local5; var _local6; var _local2; var _local3 = 0; while (_local3++ , _local3 != _local10) { _local2 = 0; while (_local2++ , _local2 < _local7) { _local6 = _local4[_local3][_local2][0]; if (_local6 == 3) { _local4[_local3][_local2][0] = 87; _local5 = new flash.geom.Point(_local2, _local3); if (_local4[_local3][_local2][1] == 10) { _local4[_local3][_local2][1] = 0; } else { _local9.sendEvent("checkForTileBeneathChanging", _local5, 0); } _local8.alterTile(86, _local5); devilTileStorage.push(_local5); } } } } }
Symbol 574 MovieClip [__Packages.Morpheme.Objects.Lantern] Frame 0
class Morpheme.Objects.Lantern { var main, position, status, soundHandler, sprite, originalAttribute; function Lantern (pos) { main = Main.getInstance(); position = new flash.geom.Point(pos.x, pos.y); createSprite(); status = "Active"; } function toString() { return("Lantern"); } function collected() { status = "Collected"; main.getInitInstance().getGameControllerObj().getPlayer().lanterCollected(); soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); var _local2 = main.getMainMovie(); soundHandler.createPlayAndDispose(_local2, "sndpickup"); dispose(); } function dispose() { sprite.removeMovieClip(); } function getPosition() { return(position); } function getAttribute() { return(69); } function getOriginalAttribute() { return(originalAttribute); } function setOriginalAttribute(arg) { originalAttribute = arg; } function createSprite() { var _local3 = main.getMainMovie(); var _local2 = _local3.playField.getNextHighestDepth(); sprite = _local3.playField.attachMovie("lantern", "lantern" + _local2, _local2); sprite._x = position.x * 32; sprite._y = position.y * 32; } }
Symbol 575 MovieClip [__Packages.Morpheme.HUD] Frame 0
class Morpheme.HUD { var main, mainMovie, infoBar; function HUD () { } function toString() { return("HUD"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); infoBar = mainMovie.infoBar; } function houseKeeping() { infoBar.remainingSkulls.text = 0; clearKeys(); } function clearKeys() { infoBar.roundKeys.text = 0; infoBar.squareKeys.text = 0; infoBar.triangleKeys.text = 0; infoBar.crossKeys.text = 0; } function updateSkulls(skulls) { infoBar.remainingSkulls.text = skulls; } function removeFromInventory(inventoryItem) { if (inventoryItem == 1) { infoBar.roundKeys.text--; } else if (inventoryItem == 2) { infoBar.squareKeys.text--; } else if (inventoryItem == 3) { infoBar.triangleKeys.text--; } else if (inventoryItem == 4) { infoBar.crossKeys.text--; } } function updateInventoryHUD(inventoryItem) { if (inventoryItem == 1) { infoBar.roundKeys.text++; } else if (inventoryItem == 2) { infoBar.squareKeys.text++; } else if (inventoryItem == 3) { infoBar.triangleKeys.text++; } else if (inventoryItem == 4) { infoBar.crossKeys.text++; } } function updateTimer(mins, secs) { var _local3; if (mins < 10) { _local3 = "0" + mins; } else { _local3 = mins.toString(); } var _local2; if (secs < 10) { _local2 = "0" + secs; } else { _local2 = secs.toString(); } infoBar.minutes.text = _local3; infoBar.seconds.text = _local2; } function emptyTimerAndBest() { infoBar.minutes.text = (infoBar.seconds.text = "--"); infoBar.bestMinutes.text = (infoBar.bestSeconds.text = "--"); } function setBestTime(time) { var _local4; if (time.minutes < 10) { _local4 = "0" + time.minutes; } else { _local4 = time.minutes.toString(); } var _local3; if (time.seconds < 10) { _local3 = "0" + time.seconds; } else { _local3 = time.seconds.toString(); } infoBar.bestMinutes.text = _local4; infoBar.bestSeconds.text = _local3; } }
Symbol 576 MovieClip [__Packages.Morpheme.Master] Frame 0
class Morpheme.Master { var gameControllerObj, main, mainMovie, player, baddieHandler, objectHandler, hudObj, levelHandler, level, timerFunc, tick, minutes, seconds, keyScanDelay, methodStore, cameraDest, panCameraMovementStorage, gameCompleteCnt, cameraPanPause; function Master () { } function toString() { return("Master"); } function mainLoopInit() { if (gameControllerObj == undefined) { main = Main.getInstance(); mainMovie = main.getMainMovie(); gameControllerObj = main.getInitInstance().getGameControllerObj(); player = gameControllerObj.getPlayer(); baddieHandler = gameControllerObj.getBaddieHandler(); objectHandler = gameControllerObj.getObjectHandler(); hudObj = gameControllerObj.getHUD(); levelHandler = gameControllerObj.getLevelHandler(); } level = gameControllerObj.getLevel(); if (level == 1) { timerFunc = null; hudObj.emptyTimerAndBest(); } else { timerFunc = handleTimer; tick = (minutes = (seconds = 0)); hudObj.updateTimer(minutes, seconds); var _local2 = gameControllerObj.getBestTimeHandler().getBestTime(levelHandler.getLevelName()); hudObj.setBestTime(_local2); } keyScanDelay = 10; mainMovie.onEnterFrame = mx.utils.Delegate.create(this, mainloop); } function houseKeeping() { delete mainMovie.onEnterFrame; } function pause() { if (mainMovie.onEnterFrame != undefined) { methodStore = mainMovie.onEnterFrame; } else { methodStore = null; } houseKeeping(); } function resume() { if (methodStore != null) { keyScanDelay = 20; mainMovie.onEnterFrame = methodStore; } } function panCameraInit(destPos) { var _local4 = gameControllerObj.getLevelHandler().getLevelObject(); var _local5 = _local4.parsedMap[0].length; var _local6 = _local4.parsedMap.length; var _local3 = destPos.x - 6; if (_local3 < 0) { _local3 = 0; } else if ((_local3 + 13) > _local5) { var _local8 = Math.abs(_local5 - (_local3 + 13)); _local3 = _local3 - _local8; } var _local2 = destPos.y - 6; if (_local2 < 0) { _local2 = 0; } else if ((_local2 + 13) > _local6) { var _local7 = Math.abs(_local6 - (_local2 + 13)); _local2 = _local2 - _local7; } cameraDest = new flash.geom.Point(_local3, _local2); panCameraMovementStorage = new Array(); player.cameraPanning = true; mainMovie.onEnterFrame = mx.utils.Delegate.create(this, panCamera); } function gameCompleteInit() { gameCompleteCnt = 0; mainMovie.onEnterFrame = mx.utils.Delegate.create(this, gameComplete); } function getTime() { var _local2 = {minutes:minutes, seconds:seconds}; return(_local2); } function mainloop() { objectHandler.mainloop(); player.mainloop(); baddieHandler.mainloop(); timerFunc(); mainMovie.spinner._rotation++; scanForOptionsSelected(); } function gameComplete() { if ((++gameCompleteCnt) == 31) { delete mainMovie.onEnterFrame; main.getInitInstance().getAttractObj().outroInit(); } } function handleTimer() { if ((++tick) == 31) { tick = 0; if ((++seconds) == 60) { seconds = 0; minutes++; } hudObj.updateTimer(minutes, seconds); } } function panCamera() { var _local3 = gameControllerObj.getScroller(); var _local4 = gameControllerObj.getScroller2(); player.inputFunc(); var _local2 = new Object(); var _local7 = cameraDest.x; var _local6 = cameraDest.y; var _local8 = _local3.getMapTopLeftXPos(); var _local5 = _local3.getMapTopLeftYPos(); if (_local8 < _local7) { _local3.scrollRight(); _local4.scrollRight(); player.sprite._x = player.sprite._x - 4; _local2.horizontal = "Right"; } else if (_local8 > _local7) { _local3.scrollLeft(); _local4.scrollLeft(); player.sprite._x = player.sprite._x + 4; _local2.horizontal = "Left"; } else { _local2.horizontal = "null"; } if (_local5 < _local6) { _local3.scrollDown(); _local4.scrollDown(); player.sprite._y = player.sprite._y - 4; _local2.vertical = "down"; } else if (_local5 > _local6) { _local3.scrollUp(); _local4.scrollUp(); player.sprite._y = player.sprite._y + 4; _local2.vertical = "up"; } else { _local2.vertical = "null"; } panCameraMovementStorage.push(_local2); mainMovie.playField3._x = mainMovie.playField._x; mainMovie.playField3._y = mainMovie.playField._y; player.spriteTop._x = player.sprite._x; player.spriteTop._y = player.sprite._y; if ((_local5 == _local6) && (_local8 == _local7)) { cameraPanPause = 62; mainMovie.onEnterFrame = mx.utils.Delegate.create(this, cameraPanPauseLoop); } } function cameraPanPauseLoop() { if ((--cameraPanPause) == 0) { mainMovie.onEnterFrame = mx.utils.Delegate.create(this, returnCameraPos); } else if (cameraPanPause == 31) { if (gameControllerObj.openGatewayFlag == true) { levelHandler.openGateWay(); } } } function returnCameraPos() { if (panCameraMovementStorage.length == 0) { player.cameraPanning = false; mainMovie.onEnterFrame = mx.utils.Delegate.create(this, mainloop); } player.inputFunc(); var _local4 = gameControllerObj.getScroller(); var _local2 = gameControllerObj.getScroller2(); var _local3 = panCameraMovementStorage.shift(); if (_local3.vertical == "Up") { _local4.scrollDown(); _local2.scrollDown(); player.sprite._y = player.sprite._y - 4; panCameraMovementStorage.push("Down"); } else if (_local3.vertical == "Down") { _local4.scrollUp(); _local2.scrollUp(); player.sprite._y = player.sprite._y + 4; panCameraMovementStorage.push("Up"); } else if (_local3.horizontal == "Left") { _local4.scrollRight(); _local2.scrollRight(); player.sprite._x = player.sprite._x - 4; } else if (_local3.horizontal == "Right") { _local4.scrollLeft(); _local2.scrollLeft(); player.sprite._x = player.sprite._x + 4; } mainMovie.playField3._x = mainMovie.playField._x; mainMovie.playField3._y = mainMovie.playField._y; player.spriteTop._x = player.sprite._x; player.spriteTop._y = player.sprite._y; } function scanForOptionsSelected() { if ((--keyScanDelay) <= 0) { if (Key.isDown(32)) { pause(); main.getInitInstance().getGameControllerObj().getOverlayHandler().displayOptionsInit(); } } } }
Symbol 577 MovieClip [__Packages.Morpheme.Objects.FlamesHandler] Frame 0
class Morpheme.Objects.FlamesHandler { var main, mainMovie, levelHandler, map, flameStorage; function FlamesHandler () { } function toString() { return("FlamesHandler"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); } function init() { if (levelHandler == undefined) { levelHandler = main.getInitInstance().getGameControllerObj().getLevelHandler(); } var _local7 = levelHandler.getLevelObject(); var _local5 = _local7.objectMapDimensions.x; var _local6 = _local7.objectMapDimensions.y; map = levelHandler.getMap(); flameStorage = new Array(); var _local4; var _local2; var _local3 = -1; while (_local3++ , _local3 != _local6) { _local2 = 0; while (_local2++ , _local2 < _local5) { _local4 = map[_local3][_local2][0]; if (_local4 == 46) { flameStorage.push(createSprite(_local2, _local3)); } } } } function houseKeeping() { var _local4 = flameStorage.length; var _local2 = -1; var _local3; while (_local2++ , _local2 != _local4) { _local3 = flameStorage[_local2]; _local3.removeMovieClip(); } } function createSprite(xpos, ypos) { var _local3 = mainMovie.playField.getNextHighestDepth(); var _local2 = mainMovie.playField.attachMovie("flames", "flame" + _local3, _local3); _local2._x = xpos * 32; _local2._y = ypos * 32; _local2.blendMode = 14; var _local4 = int(Math.random() * _local2._totalframes); _local2.gotoAndPlay(_local4); return(_local2); } }
Symbol 578 MovieClip [__Packages.Morpheme.IO.BestTimeHandler] Frame 0
class Morpheme.IO.BestTimeHandler { var bestTimeStorage, mySo, main; function BestTimeHandler () { bestTimeStorage = new Array(); mySo = SharedObject.getLocal("GamingYourWayPresentsPhantomMansionYellow"); if (mySo.data.bestTimeStorage != undefined) { retrieveData(); } } function toString() { return("BestTimeHandler"); } function oneShot() { main = Main.getInstance(); } function populateTable(levelStorage) { if (bestTimeStorage.length != 0) { return(undefined); } var _local3; var _local4 = levelStorage.length; var _local2 = -1; while (_local2++ , _local2 != _local4) { _local3 = levelStorage[_local2].name; bestTimeStorage.push([_local3, [99, 99]]); } saveData(); } function testForNewBestTime(levelName, timeObject) { var _local3; var _local4 = bestTimeStorage.length; var _local2 = -1; do { _local2++; if (_local2 == _local4) { break; } _local3 = bestTimeStorage[_local2][0]; } while (_local3 != levelName); var _local7 = bestTimeStorage[_local2][1][0]; var _local8 = bestTimeStorage[_local2][1][1]; if (timeObject.minutes < _local7) { bestTimeStorage[_local2][1][0] = timeObject.minutes; bestTimeStorage[_local2][1][1] = timeObject.seconds; saveData(); } else if (timeObject.minutes == _local7) { if (timeObject.seconds <= _local8) { bestTimeStorage[_local2][1][0] = timeObject.minutes; bestTimeStorage[_local2][1][1] = timeObject.seconds; saveData(); } } } function getBestTime(levelName) { var _local3; var _local4 = bestTimeStorage.length; var _local2 = -1; do { _local2++; if (_local2 == _local4) { break; } _local3 = bestTimeStorage[_local2][0]; } while (_local3 != levelName); var _local6 = bestTimeStorage[_local2][1][0]; var _local7 = bestTimeStorage[_local2][1][1]; if (_local6 == undefined) { _local7 = 99; _local6 = _local7; } if ((_local6 == 99) && (_local7 == 99)) { var _local9 = {minutes:0, seconds:0}; return(_local9); } var _local8 = {minutes:_local6, seconds:_local7}; return(_local8); } function loadGame() { if (mySo.data.completedLevelsArray == undefined) { var _local2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); mySo.data.completedLevelsArray = _local2; mySo.data.globalSkulls = 1; return(false); } main.getInitInstance().getGameControllerObj().gameLoaded(mySo.data.completedLevelsArray, mySo.data.globalSkulls); } function saveGame(completedLevelsArray, globalSkulls) { var _local3 = new Array(); var _local4 = completedLevelsArray.length; var _local2 = -1; while (_local2++ , _local2 != _local4) { _local3.push(completedLevelsArray[_local2]); } mySo.data.completedLevelsArray = _local3; mySo.data.globalSkulls = globalSkulls; mySo.flush(); } function retrieveData() { var _local3 = mySo.data.bestTimeStorage; var _local4 = _local3.length; var _local2 = -1; while (_local2++ , _local2 != _local4) { bestTimeStorage[_local2] = _local3[_local2]; } } function saveData() { mySo.data.bestTimeStorage = bestTimeStorage; mySo.flush(); } }
Symbol 579 MovieClip [__Packages.Morpheme.OverlayHandler] Frame 0
class Morpheme.OverlayHandler { var windowGrab, main, mainMovie, eventHandler, overlaySprite, callBack, currentPosition, keyboardDelay; function OverlayHandler () { windowGrab = new flash.display.BitmapData(416, 416, false, 0); } function toString() { return("OverlayHandler"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); eventHandler = main.getInitInstance().getEventHandler(); eventHandler.subscribeToEvent(this); } function grabScreen() { if (mainMovie.grabHolder != undefined) { releaseGrabbedScreen(); } var _local2 = new flash.display.BitmapData(636, 434, false, 0); _local2.draw(mainMovie); windowGrab.copyPixels(_local2, new flash.geom.Rectangle(214, 10, 416, 416), new flash.geom.Point()); _local2.dispose(); var _local3 = mainMovie.createEmptyMovieClip("grabHolder", mainMovie.getNextHighestDepth()); _local3.attachBitmap(windowGrab, 1); _local3._x = 214; _local3._y = 10; } function releaseGrabbedScreen() { mainMovie.grabHolder.removeMovieClip(); } function fadeDownGrabbedScreenInit() { main.getInitInstance().getGameControllerObj().getMaster().keyScanDelay = 20; mainMovie.grabHolder.onEnterFrame = mx.utils.Delegate.create(this, fadeDownGrabbedScreen); } function displayLobbyScrollWhenLoading() { overlaySprite = mainMovie.attachMovie("overlay", "overlay", mainMovie.getNextHighestDepth()); var _local2 = main.getInitInstance().getGameControllerObj().getLevel(); overlaySprite.gotoAndStop(4); overlaySprite.continueButton._visible = false; } function displayLevelName() { grabScreen(); overlaySprite = mainMovie.attachMovie("overlay", "overlay", mainMovie.getNextHighestDepth()); overlaySprite.gotoAndStop(1); overlaySprite.levelName.text = main.getInitInstance().getGameControllerObj().getLevelHandler().getLevelName(); overlaySprite.continueButton._visible = false; } function displayOptionsInit() { grabScreen(); overlaySprite = mainMovie.attachMovie("overlay", "overlay", mainMovie.getNextHighestDepth()); overlaySprite.gotoAndStop(2); initOptionsButtons(); } function displayHelpScrollInit() { main.getInitInstance().getGameControllerObj().getMaster().pause(); grabScreen(); overlaySprite = mainMovie.attachMovie("overlay", "overlay", mainMovie.getNextHighestDepth()); var _local2 = main.getInitInstance().getGameControllerObj().getLevel(); overlaySprite.gotoAndStop(_local2 + 4); overlaySprite.continueButton.onPress = mx.utils.Delegate.create(this, helpContinueButtonPressed); keyboardInit_helpScroll(); } function removeOverlay() { overlaySprite.removeMovieClip(); } function levelReadyToPlay() { var _local2 = overlaySprite.continueButton; _local2._visible = true; _local2.onPress = mx.utils.Delegate.create(this, levelNameDisplayedContinueButtonPressed); keyboardInit_levelNameDisplayed(); } function rumbleFinished() { releaseGrabbedScreen(); } function levelNameDisplayedContinueButtonPressed() { overlaySprite.continueButton._visible = false; main.getInitInstance().getGameControllerObj().continueGame(); } function fadeDownGrabbedScreen() { main.getInitInstance().getGameControllerObj().getMaster().keyScanDelay = 20; var _local2 = mainMovie.grabHolder; _local2._alpha = _local2._alpha - 10; if (_local2._alpha <= 0) { delete _local2.onEnterFrame; releaseGrabbedScreen(); callBack(); callBack = null; } } function initOptionsButtons() { overlaySprite.continueButton.onPress = mx.utils.Delegate.create(this, optionsContinueButtonPressed); overlaySprite.continueButton.onRollOver = mx.utils.Delegate.create(this, optionsContinueButtonRolledOver); var _local2 = main.getInitInstance().getGameControllerObj().getLevel(); if (_local2 == 1) { overlaySprite.restartButton._alpha = 40; overlaySprite.quitButton._alpha = 40; } else { overlaySprite.restartButton.onPress = mx.utils.Delegate.create(this, optionsRestartButtonPressed); overlaySprite.quitButton.onPress = mx.utils.Delegate.create(this, optionsQuitButtonPressed); overlaySprite.restartButton.onRollOver = mx.utils.Delegate.create(this, optionsRestartButtonRolledOver); overlaySprite.quitButton.onRollOver = mx.utils.Delegate.create(this, optionsQuitButtonRolledOver); } overlaySprite.quitGameButton.onPress = mx.utils.Delegate.create(this, optionsQuitGameButtonPressed); overlaySprite.quitGameButton.onRollOver = mx.utils.Delegate.create(this, optionsQuitGameButtonRolledOver); overlaySprite.storyButton.onPress = mx.utils.Delegate.create(this, optionsStoryButtonPressed); overlaySprite.storyButton.onRollOver = mx.utils.Delegate.create(this, optionsStoryButtonRolledOver); keyboardInit_options(); } function optionsContinueButtonPressed() { removeOverlay(); fadeDownGrabbedScreenInit(); main.getInitInstance().getGameControllerObj().getMaster().resume(); } function optionsRestartButtonPressed() { removeOverlay(); fadeDownGrabbedScreenInit(); main.getInitInstance().getGameControllerObj().playerDead(); } function optionsQuitButtonPressed() { removeOverlay(); fadeDownGrabbedScreenInit(); main.getInitInstance().getGameControllerObj().resetNumberOfCollectedSkulls(); main.getInitInstance().getGameControllerObj().setLevel(1); main.getInitInstance().getGameControllerObj().levelChanged(); } function optionsQuitGameButtonPressed() { getURL ("http://www.gimme5games.com/index.jsp?id=pm_hub", "_blank"); } function optionsStoryButtonPressed() { delete overlaySprite.onEnterFrame; overlaySprite.storyScreen._alpha = 0; overlaySprite.storyScreen._visible = true; overlaySprite.storyScreen.onEnterFrame = mx.utils.Delegate.create(this, fadeUpStoryScreen); } function fadeUpStoryScreen() { overlaySprite.storyScreen._alpha = overlaySprite.storyScreen._alpha + 10; if (overlaySprite.storyScreen._alpha >= 100) { overlaySprite.storyScreen._alpha = 100; delete overlaySprite.storyScreen.onEnterFrame; overlaySprite.storyScreen.backButton.onPress = mx.utils.Delegate.create(this, fadeDownStoryScreenInit); } } function fadeDownStoryScreenInit() { overlaySprite.storyScreen.onEnterFrame = mx.utils.Delegate.create(this, fadeDownStoryScreen); } function fadeDownStoryScreen() { overlaySprite.storyScreen._alpha = overlaySprite.storyScreen._alpha - 10; if (overlaySprite.storyScreen._alpha <= 0) { delete overlaySprite.storyScreen.onEnterFrame; overlaySprite.storyScreen._visible = false; overlaySprite.onEnterFrame = mx.utils.Delegate.create(this, scanOptionsKeys); } } function optionsContinueButtonRolledOver() { currentPosition = 1; } function optionsStoryButtonRolledOver() { currentPosition = 2; } function optionsRestartButtonRolledOver() { currentPosition = 3; } function optionsQuitButtonRolledOver() { currentPosition = 4; } function optionsQuitGameButtonRolledOver() { currentPosition = 5; } function helpContinueButtonPressed() { removeOverlay(); callBack = mx.utils.Delegate.create(main.getInitInstance().getGameControllerObj().getMaster(), main.getInitInstance().getGameControllerObj().getMaster().resume); fadeDownGrabbedScreenInit(); } function keyboardInit_levelNameDisplayed() { overlaySprite.onEnterFrame = mx.utils.Delegate.create(this, scanlevelNameDisplayedKeys); } function scanlevelNameDisplayedKeys() { if (inkey(32) || (inkey(13))) { delete overlaySprite.onEnterFrame; main.getInitInstance().getGameControllerObj().getMaster().keyScanDelay = 10; levelNameDisplayedContinueButtonPressed(); } } function keyboardInit_helpScroll() { overlaySprite.onEnterFrame = mx.utils.Delegate.create(this, scanHelpScroll); } function scanHelpScroll() { if (inkey(32) || (inkey(13))) { delete overlaySprite.onEnterFrame; main.getInitInstance().getGameControllerObj().getMaster().keyScanDelay = 20; helpContinueButtonPressed(); } } function keyboardInit_options() { currentPosition = 1; keyboardDelay = 5; overlaySprite.onEnterFrame = mx.utils.Delegate.create(this, scanOptionsKeys); } function scanOptionsKeys() { if (currentPosition == 1) { overlaySprite.continueButton.gotoAndStop(2); overlaySprite.storyButton.gotoAndStop(1); overlaySprite.restartButton.gotoAndStop(1); overlaySprite.quitButton.gotoAndStop(1); overlaySprite.quitGameButton.gotoAndStop(1); } else if (currentPosition == 2) { overlaySprite.continueButton.gotoAndStop(1); overlaySprite.storyButton.gotoAndStop(2); overlaySprite.restartButton.gotoAndStop(1); overlaySprite.quitButton.gotoAndStop(1); overlaySprite.quitGameButton.gotoAndStop(1); } else if (currentPosition == 3) { overlaySprite.continueButton.gotoAndStop(1); overlaySprite.storyButton.gotoAndStop(1); overlaySprite.restartButton.gotoAndStop(2); overlaySprite.quitButton.gotoAndStop(1); overlaySprite.quitGameButton.gotoAndStop(1); } else if (currentPosition == 4) { overlaySprite.continueButton.gotoAndStop(1); overlaySprite.storyButton.gotoAndStop(1); overlaySprite.restartButton.gotoAndStop(1); overlaySprite.quitButton.gotoAndStop(2); overlaySprite.quitGameButton.gotoAndStop(1); } else { overlaySprite.continueButton.gotoAndStop(1); overlaySprite.storyButton.gotoAndStop(1); overlaySprite.restartButton.gotoAndStop(1); overlaySprite.quitButton.gotoAndStop(1); overlaySprite.quitGameButton.gotoAndStop(2); } if ((--keyboardDelay) > 0) { return(undefined); } if (inkey(32) || (inkey(13))) { main.getInitInstance().getGameControllerObj().getMaster().keyScanDelay = 15; if (currentPosition == 1) { delete overlaySprite.onEnterFrame; optionsContinueButtonPressed(); } else if (currentPosition == 2) { optionsStoryButtonPressed(); } else { delete overlaySprite.onEnterFrame; if (currentPosition == 3) { optionsRestartButtonPressed(); } else if (currentPosition == 4) { optionsQuitButtonPressed(); } else { optionsQuitGameButtonPressed(); } } } if (inkey(38)) { if (currentPosition == 1) { return(undefined); } keyboardDelay = 5; if (overlaySprite.restartButton._alpha != 100) { if (currentPosition == 5) { currentPosition = 2; } else if (currentPosition == 2) { currentPosition = 1; } return(undefined); } currentPosition--; } else if (inkey(40)) { keyboardDelay = 5; if (overlaySprite.restartButton._alpha != 100) { if (currentPosition == 1) { currentPosition = 2; } else if (currentPosition == 2) { currentPosition = 5; } return(undefined); } if (currentPosition == 5) { return(undefined); } currentPosition++; } } var inkey = Key.isDown; }
Symbol 580 MovieClip [__Packages.gamingyourway.common.Rumble] Frame 0
class gamingyourway.common.Rumble { var blurFlag, duration, eventHandler, controllerMC, targetMC, targetMCX, targetMCY, n, x, y, yNumber, dx, dy, frXcn, rumbleCnt, freqXcn, freqYcn, ffreqX, ffreqY, ampx, ampy, tx, ty, frX, frYcn, fx, fy, frY, freqX, freqY, step, oppRand, randX, randY, keepX, keepY, maxx, maxy, allowx, allowy, minx, miny, maxdy, maxdx, maxspeed, mindy, mindx, acccn; function Rumble () { blurFlag = false; duration = 30; } function toString() { return("Rumble"); } function startRumble() { var _local6 = Main.getInstance(); eventHandler = _local6.getInitInstance().getEventHandler(); controllerMC = targetMC.createEmptyMovieClip("rumbling_" + targetMC._name, targetMC.getNextHighestDepth()); if (blurFlag == true) { var _local5 = 0; var _local4 = 0; var _local3 = new flash.filters.BlurFilter(_local5, _local4, 1); var _local2 = new Array(); _local2.push(_local3); targetMC.filters = _local2; } resetVars(); controllerMC.onEnterFrame = mx.utils.Delegate.create(this, rumbleoEF); } function setTargetMC(target) { targetMC = target; targetMCX = target._x; targetMCY = target._y; } function setBlur(arg) { blurFlag = arg; } function setDuration(arg) { duration = arg; } function resetVars() { n = (x = (y = (yNumber = (dx = (dy = (frXcn = (rumbleCnt = (freqXcn = (freqYcn = (ffreqX = (ffreqY = (ampx = (ampy = 0))))))))))))); tx = (ty = (frX = (frYcn = (fx = (fy = 1))))); frY = 1.25; freqX = 0.333333333333333; freqY = 0.5; step = (Math.PI/2); oppRand = 2.5; randX = Math.random() * oppRand; randY = Math.random() * oppRand; keepX = (keepY = 11); maxx = (maxy = (allowx = (allowy = 8))); minx = (miny = 2); maxdy = (maxdx = (maxspeed = 2)); mindy = maxspeed * -1; mindx = maxspeed * -1; acccn = 5; } function rumbleoEF() { if ((++rumbleCnt) == duration) { targetMC._x = targetMCX; targetMC._y = targetMCY; targetMC.filters = null; controllerMC.removeMovieClip(); eventHandler.sendEvent("rumbleFinished"); return(undefined); } n = n + step; tx++; ty++; fx = Math.sin((frX * n) + frXcn); fy = Math.sin((frY * n) + frYcn); ffreqX = Math.sin(freqX * n); ffreqY = Math.sin(freqY * n); if (tx >= keepX) { randX = Math.random() * oppRand; randY = Math.random() * oppRand; tx = (ty = 0); } dx = dx + ((randX * fx) + ffreqX); dy = dy + ((randY * fy) + ffreqY); if (dx > maxdx) { var _local2 = targetMC.filters; _local2[0].blurX = 8; targetMC.filters = _local2; dx = maxdx; } else if (dx < mindx) { var _local2 = targetMC.filters; _local2[0].blurX = 8; targetMC.filters = _local2; dx = mindx; } else { var _local2 = targetMC.filters; _local2[0].blurX = 0; targetMC.filters = _local2; } if (dy > maxdy) { var _local2 = targetMC.filters; _local2[0].blurY = 8; targetMC.filters = _local2; dy = maxdy; } else if (dy < mindy) { var _local2 = targetMC.filters; _local2[0].blurY = 8; targetMC.filters = _local2; dy = mindy; } else { var _local2 = targetMC.filters; _local2[0].blurY = 0; targetMC.filters = _local2; } x = x + dx; y = y + dy; if (x <= (minx + acccn)) { dx = dx + oppRand; } else if (x >= (maxx - acccn)) { dx = dx - oppRand; } if (y <= (miny + acccn)) { dy = dy + oppRand; } else if (y >= (maxy - acccn)) { dy = dy - oppRand; } targetMC._x = targetMCX + (x / 2); targetMC._y = targetMCY + (y / 2); } }
Symbol 581 MovieClip [__Packages.Morpheme.Attract] Frame 0
class Morpheme.Attract { var tilesLoadedFlag, mapLoadedFlag, introDisplayedFlag, main, mainMovie, attractMode, intro, outro, soundHandler, snd33secs, sndEND, savedGameFlag; function Attract () { tilesLoadedFlag = (mapLoadedFlag = (introDisplayedFlag = false)); } function toString() { return("Attract"); } function oneShot() { main = Main.getInstance(); mainMovie = main.getMainMovie(); attractMode = mainMovie.attractMode; intro = mainMovie.intro; outro = mainMovie.outro; soundHandler = main.getInitInstance().getGameControllerObj().getSoundHandler(); snd33secs = soundHandler.createSound(intro, "snd33secs"); sndEND = soundHandler.createSound(outro, "sndEND"); } function preInit() { savedGameFlag = main.getInitInstance().getGameControllerObj().getBestTimeHandler().loadGame(); soundHandler.playSound(snd33secs); runIntro(); } function init() { intro._visible = false; attractMode.gotoAndStop(2); attractMode._visible = true; initTitleButtons(); } function killAttractMode() { attractMode.onEnterFrame = mx.utils.Delegate.create(this, fadeDownAttract); } function outroInit() { outro._visible = true; outro._alpha = 0; outro.gotoAndPlay(1); runOutro(); } function initButton(mc) { mc.enabled = true; mc.useHandCursor = true; } function killButton(mc) { mc.enabled = false; mc.useHandCursor = false; mc.gotoAndStop(1); } function initTitleButtons() { initButton(attractMode.startButton); attractMode.startButton.onPress = mx.utils.Delegate.create(this, startButtonPressed); attractMode.startButton.onEnterFrame = mx.utils.Delegate.create(this, scanForKeys); attractMode.linkButton.onPress = mx.utils.Delegate.create(this, linkButtonPressed); } function scanForKeys() { if (inkey(32) || (inkey(13))) { startButtonPressed(); } } function startButtonPressed() { delete attractMode.startButton.onEnterFrame; killButton(attractMode.startButton); main.getInitInstance().getGameControllerObj().startGame(); } function linkButtonPressed() { getURL ("http://www.gimme5games.com", "_blank"); } function attractEnd() { killButton(attractMode.continueButton); attractMode.onEnterFrame = mx.utils.Delegate.create(this, fadeDownAttract); } function fadeDownAttract() { attractMode._alpha = attractMode._alpha - 10; if (attractMode._alpha <= 0) { attractMode._visible = false; attractMode.gotoAndStop(1); attractMode._alpha = 100; delete attractMode.onEnterFrame; } } function runIntro() { intro.gotoAndPlay(1); intro.onEnterFrame = mx.utils.Delegate.create(this, introWait); } function introWait() { if (intro._currentframe == intro._totalframes) { delete intro.onEnterFrame; soundHandler.fadeSoundOut(snd33secs, 1, 0, 10); _root.exitTitleScreen(); } if ((Key.isDown(32) || (Key.isDown(13))) || (Key.isDown(1))) { soundHandler.fadeSoundOut(snd33secs, 1, 0, 10); intro.gotoAndStop(intro._totalframes); delete intro.onEnterFrame; _root.exitTitleScreen(); } } function fadeDownIntro() { intro._alpha = intro._alpha - 10; if (intro._alpha <= 0) { intro._visible = false; delete intro.onEnterFrame; _root.exitTitleScreen(); } } function runOutro() { soundHandler.setDefaultVolume(sndEND); soundHandler.playSound(sndEND); outro._alpha = 100; outro._visible = true; outro.onEnterFrame = mx.utils.Delegate.create(this, outroWait); } function outroWait() { if (outro._currentframe == outro._totalframes) { delete outro.onEnterFrame; setUpOutroBackButton(); } else if (outro._currentframe == 5) { main.getInitInstance().getGameControllerObj().houseKeeping(); } } function setUpOutroBackButton() { outro.story.backButton.onPress = mx.utils.Delegate.create(this, outroDone); } function outroDone() { delete outro.story.backButton.onPress; init(); outro.onEnterFrame = mx.utils.Delegate.create(this, fadeDownOutro); } function fadeDownOutro() { outro._alpha = outro._alpha - 10; if (outro._alpha <= 0) { outro._visible = false; delete intro.onEnterFrame; } } var inkey = Key.isDown; }
Symbol 582 MovieClip [__Packages.Morpheme.IO.XMLLoader] Frame 0
class Morpheme.IO.XMLLoader { var varReciever, varSender, xmlObj, callBack; function XMLLoader () { } function toString() { return("XMLLoader"); } function loadXML(filename) { varReciever = new LoadVars(); varReciever.onData = mx.utils.Delegate.create(this, onDataDelegated); varSender = new LoadVars(); varSender.sendAndLoad(filename, varReciever, "POST"); } function getXMLObj() { return(xmlObj); } function setCallBack(arg) { callBack = arg; } function onDataDelegated(src) { if (src == undefined) { trace("XML file structure invalid / failed to load"); return(undefined); } var _local2 = new gamingyourway.common.XMLmakeObj(); _local2.ignoreWhite = true; _local2.parseXML(src); xmlObj = _local2.makeObj(_local2); callBack(); } }
Symbol 583 MovieClip [__Packages.Morpheme.Init] Frame 0
class Morpheme.Init { var main, mainMovie, eventHandler, xmlLoader, mapLoader, gameControllerObj, attractObj; function Init () { main = Main.getInstance(); mainMovie = main.getMainMovie(); eventHandler = new gamingyourway.common.EventBroadcaster(); xmlLoader = new Morpheme.IO.XMLLoader(); mapLoader = new Morpheme.IO.MapLoader(); gameControllerObj = new Morpheme.GameController(); attractObj = new Morpheme.Attract(); } function startOneFramePause() { mainMovie.onEnterFrame = mx.utils.Delegate.create(this, oneFramePause); } function toString() { return("Init"); } function oneShot() { gameControllerObj.oneShot(); mapLoader.oneShot(); attractObj.oneShot(); xmlLoader.setCallBack(mx.utils.Delegate.create(this, startGame)); var _local2 = mainMovie._url; if ((_local2.indexOf("file:///D") != -1) || (_local2.indexOf("file:///C") != -1)) { xmlLoader.loadXML("_maps/deluxe.xml"); } else { xmlLoader.loadXML(("http://www.gimme5games.com/phantommansion/pm_yellow/res/_maps/deluxe.xml?cK=" + random(999999)) + 1); } } function getXMLLoaderObj() { return(xmlLoader); } function getEventHandler() { return(eventHandler); } function getMapLoader() { return(mapLoader); } function getGameControllerObj() { return(gameControllerObj); } function getAttractObj() { return(attractObj); } function oneFramePause() { delete mainMovie.onEnterFrame; mainMovie.intro.gotoAndPlay(1); oneShot(); } function startGame() { gameControllerObj.parseXML(); mapLoader.tileLoader(); attractObj.preInit(); } }
Symbol 644 MovieClip [__Packages.com.iga.IGAController] Frame 0
class com.iga.IGAController extends mx.core.UIComponent { var useHandCursor, boundingBox_mc, width, height, invalidate, _visible, txtTrace; function IGAController () { super(); } function init() { super.init(); useHandCursor = false; boundingBox_mc._visible = false; boundingBox_mc._width = 0; boundingBox_mc._height = 0; } function createChildren() { theController = boundingBox_mc._parent; __width = width; __height = height; size(); } function size() { super.size(); invalidate(); } function draw() { super.draw(); if ((!getDebug()) && (!_global.isLivePreview)) { _visible = false; } else { txtTrace.setSize(__width - 25, __height); txtTrace._x = 25; } } function initProps(_appId, _cellIds, _debug, _hostAddress, _hostPort, _hostSvc, _impReportSecs) { setAppId(_appId); setCellIds(_cellIds); setDebug(_debug); setHostAddress(_hostAddress); setHostPort(_hostPort); setHostSvc(_hostSvc); } function startSession() { if (!com.iga.IGAControllerStatic.inited) { com.iga.IGAControllerStatic.startSession(theController); } } function getAppId() { return(appId); } function setAppId(appId) { this.appId = appId; } function getCellIds() { return(cellIds); } function setCellIds(cellIds) { this.cellIds = cellIds; } function getDebug() { return(debug); } function setDebug(debug) { this.debug = debug; } function getHostAddress() { return(hostAddress); } function setHostAddress(hostAddress) { this.hostAddress = hostAddress; } function getHostPort() { return(hostPort); } function setHostPort(hostPort) { this.hostPort = hostPort; } function getHostSvc() { if (hostSvc.substr(0, 1) != "/") { hostSvc = "/" + hostSvc; } return(hostSvc); } function setHostSvc(hostSvc) { this.hostSvc = hostSvc; } function getAutoRefresh() { return(autoRefresh); } function setAutoRefresh(autoRefresh) { this.autoRefresh = autoRefresh; } function getDefaultMC() { return(defaultMC); } function setDefaultMC(defaultMC) { this.defaultMC = defaultMC; } static var symbolName = "IGAController"; static var symbolOwner = com.iga.IGAController; var className = "IGAController"; var theController = null; var __width = 0; var __height = 0; var appId = 0; var cellIds = new Array(); var debug = false; var hostAddress = ""; var hostPort = 0; var hostSvc = "/"; var autoRefresh = true; var defaultMC = ""; }
Symbol 742 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 743 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 744 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(MovieClip(this), _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local1 = targetDepth; var _local2 = targetDepth; if (direction == "down") { while (depthTable[_local2] != undefined) { _local2--; } return(_local2); } while (depthTable[_local1] != undefined) { _local1++; } return(_local1); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 745 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.126"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 746 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 747 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 748 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 749 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.126"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 750 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 751 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 752 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 753 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local4 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local4 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = mx.controls.scrollClasses.ScrollBar(createObject("HScrollBar", "hSB", 1001)); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local4)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local4, 0, colCount - _local4); viewableColumns = _local4; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local5 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local5 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = mx.controls.scrollClasses.ScrollBar(createObject("VScrollBar", "vSB", 1002)); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local5 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local5, 0, (rwCount - _local5) + _local8); viewableRows = _local5; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = mx.controls.scrollClasses.ScrollBar(createObject("FHScrollBar", "hSB", 1001)); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.126"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 754 MovieClip [__Packages.mx.controls.TextArea] Frame 0
class mx.controls.TextArea extends mx.core.ScrollView { var label, invalidate, initText, dispatchValueChangedEvent, getHPosition, setHPosition, getVPosition, setVPosition, _color, focusTextField, tfx, tfy, tfw, tfh, doLater, _vpos, _hpos, hookedV, vScroller, hookedH, hScroller, getViewMetrics, __get__width, __get__height, hScrollPolicy, vScrollPolicy, getStyle, getFocusManager, addEventListener, removeEventListener, _getTextFormat; function TextArea () { super(); } function get maxChars() { return(label.maxChars); } function set maxChars(x) { label.maxChars = x; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(s) { label.restrict = ((s == "") ? null : (s)); //return(restrict); } function get wordWrap() { return(label.wordWrap); } function set wordWrap(s) { label.wordWrap = s; invalidate(); //return(wordWrap); } function get editable() { return(__editable); } function set editable(x) { __editable = x; label.type = (x ? "input" : "dynamic"); //return(editable); } function get password() { return(label.password); } function set password(s) { label.password = s; //return(password); } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } var _local2 = label; if (_local2.html == true) { return(_local2.htmlText); } return(_local2.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } invalidate(); } dispatchValueChangedEvent(t); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); label.hscroll = pos; label.background = false; //return(hPosition); } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); label.scroll = pos + 1; label.background = false; //return(vPosition); } function get maxVPosition() { var _local2 = label.maxscroll - 1; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { var _local2 = label.maxhscroll; return(((_local2 == undefined) ? 0 : (_local2))); } function init(Void) { super.init(); label.styleName = this; _color = mx.core.UIObject.textColorList; focusTextField = label; label.owner = this; label.onSetFocus = function (x) { this._parent.onSetFocus(x); }; label.onKillFocus = function (x) { this._parent.onKillFocus(x); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = function () { this.owner.adjustScrollBars(); this.owner.dispatchEvent({type:"change"}); this.owner.dispatchValueChangedEvent(this.owner.text); }; label.onScroller = function () { this.owner.hPosition = this.hscroll; this.owner.vPosition = this.scroll - 1; }; if (text == undefined) { text = (""); } } function createChildren(Void) { super.createChildren(); label.autoSize = "none"; } function layoutContent(x, y, totalW, totalH, displayW, displayH) { var _local2 = label; if ((((tfx != x) || (tfy != y)) || (tfw != displayW)) || (tfh != displayH)) { tfx = x; tfy = y; tfw = displayW; tfh = displayH; _local2.move(tfx, tfy); _local2.setSize(tfw, tfh); doLater(this, "adjustScrollBars"); } } function scrollChanged(Void) { var _local2 = Selection; if (_local2.lastBeginIndex != undefined) { restoreSelection(); } label.background = false; } function onScroll(docObj) { var _local3 = label; super.onScroll(docObj); _local3.hscroll = hPosition + 0; _local3.scroll = vPosition + 1; _vpos = _local3.scroll; _hpos = _local3.hscroll; _local3.background = false; if (hookedV != true) { vScroller.addEventListener("scrollChanged", this); hookedV = true; } if (hookedH != true) { hScroller.addEventListener("scrollChanged", this); hookedH = true; } } function size(Void) { var _local3 = getViewMetrics(); var _local7 = _local3.left + _local3.right; var _local4 = _local3.top + _local3.bottom; var _local6 = _local3.left; var _local5 = _local3.top; tfx = _local6; tfy = _local5; tfw = __get__width() - _local7; tfh = __get__height() - _local4; super.size(); label.move(tfx, tfy); label.setSize(tfw, tfh); if (__get__height() <= 40) { hScrollPolicy = "off"; vScrollPolicy = "off"; } doLater(this, "adjustScrollBars"); } function setEnabled(enable) { vScroller.enabled = enable; hScroller.enabled = enable; label.type = (((editable == false) || (enable == false)) ? "dynamic" : "input"); label.selectable = enable; var _local3 = getStyle((enable ? "color" : "disabledColor")); if (_local3 == undefined) { _local3 = (enable ? 0 : 8947848); } setColor(_local3); } function setColor(col) { label.textColor = col; } function setFocus(Void) { Selection.setFocus(label); } function onSetFocus(x) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } getFocusManager().defaultPushButtonEnabled = false; addEventListener("keyDown", this); super.onSetFocus(x); } function onKillFocus(x) { getFocusManager().defaultPushButtonEnabled = true; removeEventListener("keyDown", this); super.onKillFocus(x); } function restoreSelection(x) { var _local2 = Selection; Selection.setSelection(_local2.lastBeginIndex, _local2.lastEndIndex); label.scroll = _vpos; label.hscroll = _hpos; } function getLineOffsets(Void) { var _local16 = _getTextFormat(); var _local18 = _local16.getTextExtent2(label.text); var _local5 = _root._getTextExtent; _local5.setNewTextFormat(TextFormat(_local16)); var _local14 = label.wordWrap; var _local9 = 0; var _local7 = (label._width - 2) - 2; var _local12 = new Array(); var _local17 = new String(label.text); var _local15 = _local17.split("\r"); var _local11 = 0; while (_local11 < _local15.length) { _local12.push(_local9); var _local4 = _local15[_local11]; _local5.text = _local4; var _local13 = Math.ceil(_local5.textWidth / _local7); var _local10 = Math.floor(_local4.length / _local13); var _local3; while (_local14 && (_local5.textWidth > _local7)) { _local3 = _local4.indexOf(" ", _local10); var _local6; if (_local3 == -1) { _local3 = _local4.lastIndexOf(" "); if (_local3 == -1) { _local3 = _local10; } } _local6 = _local4.substr(0, _local3); _local5.text = _local6; if (_local5.textWidth > _local7) { while (_local5.textWidth > _local7) { var _local8 = _local3; _local3 = _local4.lastIndexOf(" ", _local3 - 1); if (_local3 == -1) { _local3 = _local8 - 1; } _local6 = _local4.substr(0, _local3); _local5.text = _local6; } } else if (_local5.textWidth < _local7) { var _local8 = _local3; while (_local5.textWidth < _local7) { _local8 = _local3; _local3 = _local4.indexOf(" ", _local3 + 1); if (_local3 == -1) { if (_local4.indexOf(" ", 0) != -1) { break; } _local3 = _local8 + 1; } _local6 = _local4.substr(0, _local3); _local5.text = _local6; } _local3 = _local8; } _local9 = _local9 + _local3; _local12.push(_local9 + 1); _local4 = _local4.substr(_local3); if (_local4.charAt(0) == " ") { _local4 = _local4.substr(1, _local4.length - 1); _local9 = _local9 + 1; } _local5.text = _local4; } _local9 = _local9 + (_local4.length + 1); _local11++; } return(_local12); } function keyDown(e) { var _local5 = e.code; if (_local5 == 34) { var _local6 = (label.bottomScroll - label.scroll) + 1; var _local3 = getLineOffsets(); var _local2 = Math.min(label.bottomScroll + 1, label.maxscroll); if (_local2 == label.maxscroll) { var _local4 = label.length; Selection.setSelection(_local4, _local4); } else { label.scroll = _local2; Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]); } } else if (_local5 == 33) { var _local6 = (label.bottomScroll - label.scroll) + 1; var _local3 = getLineOffsets(); var _local2 = label.scroll - 1; if (_local2 < 1) { Selection.setSelection(0, 0); } else { Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]); label.scroll = Math.max(_local2 - _local6, 1); } } } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = true; _local2.wordWrap = wordWrap == true; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = ((editable == true) ? "input" : "dynamic"); size(); _local2.background = false; } function adjustScrollBars() { var _local2 = label; var _local4 = (_local2.bottomScroll - _local2.scroll) + 1; var _local3 = (_local4 + _local2.maxscroll) - 1; if (_local3 < 1) { _local3 = 1; } var _local5 = 0; if ((_local2.textWidth + 5) > _local2._width) { if (!_local2.wordWrap) { _local5 = _local2._width + _local2.maxhscroll; } } else { _local2.hscroll = 0; _local2.background = false; } if ((_local2.height / _local4) != Math.round(_local2.height / _local4)) { _local3--; } setScrollProperties(_local5, 1, _local3, _local2.height / _local4); } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { super.setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding); if (vScroller == undefined) { hookedV = false; } if (hScroller == undefined) { hookedH = false; } } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } function get styleSheet() { return(label.styleSheet); } function set styleSheet(v) { label.styleSheet = v; //return(styleSheet); } static var symbolName = "TextArea"; static var symbolOwner = mx.controls.TextArea; static var version = "2.0.2.126"; var className = "TextArea"; var initializing = true; var clipParameters = {text:1, wordWrap:1, editable:1, maxChars:1, restrict:1, html:1, password:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextArea.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters); var __vScrollPolicy = "auto"; var __hScrollPolicy = "auto"; var __editable = true; }
Symbol 755 MovieClip [__Packages.com.iga.IGAControllerStatic] Frame 0
class com.iga.IGAControllerStatic { static var txtTrace, hostPort, contentPort; function IGAControllerStatic () { } static function startSession(igaController) { txtTrace = igaController.txtTrace; appId = igaController.getAppId(); cellIds = igaController.getCellIds(); debug = igaController.getDebug(); hostAddress = igaController.getHostAddress(); hostPort = igaController.getHostPort(); hostSvc = igaController.getHostSvc(); autoRefresh = igaController.getAutoRefresh(); defaultMC = igaController.getDefaultMC(); var flash_cookie = SharedObject.getLocal("iga"); var _local3 = ((("http://" + hostAddress) + ":") + hostPort) + hostSvc; _local3 = _local3 + ("?MessageId=" + MSG_ID_START_SESSION); _local3 = _local3 + ("&Platform=" + PLATFORM); _local3 = _local3 + ("&ApplicationId=" + appId); if (flash_cookie.size != 0) { if (flash_cookie.data.UserId != undefined) { _local3 = _local3 + ("&UserId=" + flash_cookie.data.UserId); } } DEBUG("START SESSION, url = " + _local3); DEBUG((("STAGE WIDTH = " + Stage.width) + ", STAGE HEIGHT = ") + Stage.height); var loadVars = new LoadVars(); loadVars.onLoad = function (success) { if (success) { var _local3 = parseInt(this.MessageId); if (_local3 == com.iga.IGAControllerStatic.MSG_ID_SESSION_START) { for (var _local2 in this) { com.iga.IGAControllerStatic.DEBUG((_local2 + " = ") + this[_local2]); } com.iga.IGAControllerStatic.DEBUG("SESSION STARTED, sessionId = " + this.SessionId); com.iga.IGAControllerStatic.sessionId = this.SessionId; com.iga.IGAControllerStatic.contentAddress = this.ContentAddress; com.iga.IGAControllerStatic.contentPort = parseInt(loadVars.ContentPort); com.iga.IGAControllerStatic.impressionAddress = this.ImpressionAddress; com.iga.IGAControllerStatic.impressionPort = parseInt(loadVars.ImpressionPort); com.iga.IGAControllerStatic.userId = parseInt(this.UserId); flash_cookie.data.UserId = com.iga.IGAControllerStatic.userId; flash_cookie.flush(); if (this.ImpressionSecs != undefined) { com.iga.IGAControllerStatic.impressionSecs = parseInt(this.ImpressionSecs); } com.iga.IGAControllerStatic.sessionStarted(); } else { com.iga.IGAControllerStatic.handleError(_local3); com.iga.IGAControllerStatic.sessionStarted(); } } else { com.iga.IGAControllerStatic.handleError(com.iga.IGAControllerStatic.MSG_ID_INTERNAL_SERVER_ERROR); com.iga.IGAControllerStatic.sessionStarted(); } }; loadVars.sendAndLoad(_local3, loadVars, "POST"); } static function sessionStarted() { getContentList(); } static function getContentList() { DEBUG((("getContentList called, contentIdx = " + cellIdx) + ", contents.length = ") + cellIds.length); if (cellIdx == cellIds.length) { loadContent(); } else { var _local3 = ((("http://" + contentAddress) + ":") + contentPort) + hostSvc; _local3 = _local3 + ("?MessageId=" + MSG_ID_GET_CONTENT_LIST); _local3 = _local3 + ("&SessionId=" + sessionId); var currentCellID = cellIds[cellIdx++]; _local3 = _local3 + ("&CellId=" + currentCellID); DEBUG("GET CONTENT LIST, url = " + _local3); var _local4 = new LoadVars(); _local4.onLoad = function (success) { var _local2 = new com.iga.IGAContent(); _local2.cellId = currentCellID; if (success) { var _local3 = parseInt(this.MessageId); if (_local3 == com.iga.IGAControllerStatic.MSG_ID_CONTENT_LIST) { _local2.validContent = true; _local2.contentId = parseInt(this.ContentId); _local2.minRefresh = this.MinRefresh; _local2.maxRefresh = this.MaxRefresh; _local2.targetURL = this.URL; } else { _local2.validContent = false; _local2.minRefresh = 0; _local2.maxRefresh = 10000; _local2.contentId = 0; } } else { trace("***error - cellid = " + _local2.cellId); _local2.validContent = false; _local2.minRefresh = 0; _local2.maxRefresh = 10000; _local2.contentId = 0; } com.iga.IGAControllerStatic.contents.push(_local2); com.iga.IGAControllerStatic.getContentList(); }; _local4.sendAndLoad(_local3, _local4, "POST"); } } static function loadContent() { if (contentIdx == contents.length) { inited = true; _root.IGA_contentLoaded(); } else { var _local2 = contents[contentIdx++]; _local2.load(); } } static function getIGAContentForCell(cellId) { var _local1 = 0; while (_local1 < contents.length) { if (contents[_local1].cellId == cellId) { return(contents[_local1]); } _local1++; } return(null); } static function handleError(messageId) { DEBUG("ERROR, messageId = " + messageId); } static function DEBUG(txt) { if (debug) { trace(txt); txtTrace.text = txtTrace.text + (txt + "\r"); } } static var SDK_VERSION = 1; static var PLATFORM = 3; static var USER_ID = -1; static var MAX_CONTENT_RESULTS = 1; static var MSG_ID_START_SESSION = 100; static var MSG_ID_END_SESSION = 101; static var MSG_ID_GET_CONTENT_LIST = 200; static var MSG_ID_GET_CONTENT = 210; static var MSG_ID_REPORT_IMPRESSION = 300; static var MSG_ID_REPORT_CLICK = 400; static var MSG_ID_SESSION_START = 500; static var MSG_ID_CONTENT_LIST = 600; static var MSG_ID_CONTENT = 610; static var MSG_ID_ACKNOWLEDGE = 900; static var MSG_ID_NO_DATA_AVAILABLE = 901; static var MSG_ID_UNSUPPORTED_FUNCTION = 905; static var MSG_ID_INVALID_PARAMETER_ERROR = 951; static var MSG_ID_INTERNAL_SERVER_ERROR = 952; static var MSG_ID_APPLICATION_DISABLED = 990; static var inited = false; static var contents = new Array(); static var cellIdx = 0; static var contentIdx = 0; static var appId = 0; static var cellIds = null; static var debug = false; static var hostAddress = ""; static var hostSvc = ""; static var autoRefresh = true; static var defaultMC = ""; static var sessionId = ""; static var contentAddress = ""; static var impressionAddress = ""; static var userId = USER_ID; }
Symbol 756 MovieClip [__Packages.com.iga.IGAContent] Frame 0
class com.iga.IGAContent extends MovieClip { function IGAContent () { super(); } function load() { var tempName = ("igaContent" + contentId); var self = this; if (_root[tempName] != undefined) { com.iga.IGAControllerStatic.DEBUG(("SKIPPED LOADING igaContent" + contentId) + " (ALREADY EXISTS)."); self.impressionSent = false; self.contentDisplayed = false; loadComplete(); return(undefined); } if (validContent) { com.iga.IGAControllerStatic.DEBUG((((((((("RESOURCE LOAD, cellId = " + cellId) + ", contentId = ") + contentId) + ", targetURL = ") + targetURL) + ", minRefresh = ") + minRefresh) + ", maxRefresh = ") + maxRefresh); } else { com.iga.IGAControllerStatic.DEBUG(((("RESOURCE LOAD, cellId = " + cellId) + ", contentId = ") + contentId) + ", validContent = FALSE"); var _local6 = com.iga.IGAControllerStatic.defaultMC; _root.attachMovie(_local6, tempName, _root.getNextHighestDepth()); com.iga.IGAControllerStatic.DEBUG("DEFAULT CONTENT LOADED."); self.impressionSent = false; self.contentDisplayed = false; _root[tempName].nativeWidth = _root[tempName]._width; _root[tempName].nativeHeight = _root[tempName]._height; loadComplete(); return(undefined); } var _local5 = new Object(); _local5.onLoadInit = function (target) { com.iga.IGAControllerStatic.DEBUG("NEW CONTENT LOADED."); self.impressionSent = false; self.contentDisplayed = false; _root[tempName].nativeWidth = _root[tempName]._width; _root[tempName].nativeHeight = _root[tempName]._height; self.loadComplete(); }; var _local4 = new MovieClipLoader(); _local4.addListener(_local5); com.iga.IGAControllerStatic.DEBUG(("CREATING EMPTY MOVIE CLIP " + tempName) + " TO STORE CONTENT..."); _root.createEmptyMovieClip(tempName, _root.getNextHighestDepth()); var _local3 = ((("http://" + com.iga.IGAControllerStatic.contentAddress) + ":") + com.iga.IGAControllerStatic.contentPort) + com.iga.IGAControllerStatic.hostSvc; _local3 = _local3 + ("?MessageId=" + com.iga.IGAControllerStatic.MSG_ID_GET_CONTENT); _local3 = _local3 + ("&SessionId=" + com.iga.IGAControllerStatic.sessionId); _local3 = _local3 + ("&ContentId=" + contentId); _local4.loadClip(_local3, _root["igaContent" + contentId]); com.iga.IGAControllerStatic.DEBUG((("LOADING CLIP INTO igaContent" + contentId) + ", URL = ") + _local3); } function loadComplete() { if (firstContent) { _root["igaContent" + contentId]._visible = false; com.iga.IGAControllerStatic.loadContent(); return(undefined); } startImpressionTimer(); if (lastContentId != contentId) { _root["igaContent" + contentId]._visible = false; } } function reportClick() { var _local2 = ((("http://" + com.iga.IGAControllerStatic.impressionAddress) + ":") + com.iga.IGAControllerStatic.impressionPort) + com.iga.IGAControllerStatic.hostSvc; _local2 = _local2 + ("?MessageId=" + com.iga.IGAControllerStatic.MSG_ID_REPORT_CLICK); _local2 = _local2 + ("&SessionId=" + com.iga.IGAControllerStatic.sessionId); _local2 = _local2 + ("&CellId=" + cellId); _local2 = _local2 + ("&ContentId=" + contentId); com.iga.IGAControllerStatic.DEBUG("REPORT CLICK : " + _local2); var _local3 = new LoadVars(); _local3.onLoad = function (success) { if (success) { var _local2 = parseInt(this.MessageId); if (_local2 == com.iga.IGAControllerStatic.MSG_ID_ACKNOWLEDGE) { com.iga.IGAControllerStatic.DEBUG("CLICK REPORT SUCCESSFUL"); } else { com.iga.IGAControllerStatic.handleError(_local2); } } else { com.iga.IGAControllerStatic.handleError(com.iga.IGAControllerStatic.MSG_ID_INTERNAL_SERVER_ERROR); } }; _local3.sendAndLoad(_local2, _local3, "POST"); } function makeClickable() { delete _root["igaContent" + contentId].onRelease; var self = this; if (self.targetURL) { _root["igaContent" + contentId].onRelease = function () { self.reportClick(); (this.getURL(self.targetURL, "_blank"));// not popped }; } } function autoRefreshContent() { if (duration < minRefresh) { com.iga.IGAControllerStatic.DEBUG((("SKIPPING REFRESH BECAUSE OF MIN REFRESH RULE: MINREFRESH=" + minRefresh) + ", DURATION=") + duration); return(undefined); } if (com.iga.IGAControllerStatic.autoRefresh) { com.iga.IGAControllerStatic.DEBUG("-------- AUTO REFRESH ACTIVATED --------"); refreshContent(); } else { com.iga.IGAControllerStatic.DEBUG("-------- AUTO REFRESH DISABLED --------"); } } function manuallyRefreshContent() { com.iga.IGAControllerStatic.DEBUG("-------- MANUAL REFRESH ACTIVATED --------"); if (duration < minRefresh) { com.iga.IGAControllerStatic.DEBUG((("SKIPPING REFRESH BECAUSE OF MIN REFRESH RULE: MINREFRESH=" + minRefresh) + ", DURATION=") + duration); return(undefined); } ignoreDuration = true; refreshContent(); } function refreshContent() { reportImpression(); var _local2 = ((("http://" + com.iga.IGAControllerStatic.contentAddress) + ":") + com.iga.IGAControllerStatic.contentPort) + com.iga.IGAControllerStatic.hostSvc; _local2 = _local2 + ("?MessageId=" + com.iga.IGAControllerStatic.MSG_ID_GET_CONTENT_LIST); _local2 = _local2 + ("&SessionId=" + com.iga.IGAControllerStatic.sessionId); _local2 = _local2 + ("&CellId=" + cellId); var self = this; var _local3 = new LoadVars(); _local3.onLoad = function (success) { if (success) { var _local2 = parseInt(this.MessageId); if (_local2 == com.iga.IGAControllerStatic.MSG_ID_CONTENT_LIST) { self.lastContentId = self.contentId; self.firstContent = false; self.impressionSent = false; self.validContent = true; self.contentId = parseInt(this.ContentId); self.minRefresh = this.MinRefresh; self.maxRefresh = this.MaxRefresh; self.targetURL = this.URL; self.load(); } else { self.lastContentId = self.contentId; self.firstContent = false; self.minRefresh = 3000; self.maxRefresh = 10000; self.contentId = 0; self.validContent = false; self.load(); } } else { self.lastContentId = self.contentId; self.firstContent = false; self.minRefresh = 3000; self.maxRefresh = 10000; self.contentId = 0; self.validContent = false; self.load(); } }; com.iga.IGAControllerStatic.DEBUG("RELOAD CONTENT LIST, url = " + _local2); _local3.sendAndLoad(_local2, _local3, "POST"); } function startImpressionTimer() { com.iga.IGAControllerStatic.DEBUG("START IMPRESSION TIMER CALLED"); ignoreDuration = false; duration = 0; } function resetDuration() { duration = 0; } function reportImpression() { if (!validContent) { return(undefined); } var _local2 = ((("http://" + com.iga.IGAControllerStatic.impressionAddress) + ":") + com.iga.IGAControllerStatic.impressionPort) + com.iga.IGAControllerStatic.hostSvc; _local2 = _local2 + ("?MessageId=" + com.iga.IGAControllerStatic.MSG_ID_REPORT_IMPRESSION); _local2 = _local2 + ("&SessionId=" + com.iga.IGAControllerStatic.sessionId); _local2 = _local2 + ("&CellId=" + cellId); _local2 = _local2 + ("&ContentId=" + contentId); _local2 = _local2 + ("&Size=" + computeContentSize()); _local2 = _local2 + ("&Duration=" + duration); var self = this; var _local3 = new LoadVars(); _local3.onLoad = function (success) { if (success) { var _local2 = parseInt(this.MessageId); if (_local2 == com.iga.IGAControllerStatic.MSG_ID_ACKNOWLEDGE) { com.iga.IGAControllerStatic.DEBUG("IMPRESSION REPORT SUCCESSFUL"); self.resetDuration(); } else { com.iga.IGAControllerStatic.handleError(_local2); } } else { com.iga.IGAControllerStatic.handleError(com.iga.IGAControllerStatic.MSG_ID_INTERNAL_SERVER_ERROR); } }; com.iga.IGAControllerStatic.DEBUG("REP IMP : " + _local2); _local3.sendAndLoad(_local2, _local3, "POST"); self.impressionSent = true; } function computeContentSize() { return(int(((_root["igaContent" + contentId]._width * _root["igaContent" + contentId]._height) / (Stage.width * Stage.height)) * 100)); } function getCurrentTimeMillis() { var _local1 = new Date(); return(_local1.getTime()); } var cellId = 0; var contentId = 0; var duration = 0; var nativeHeight = 0; var nativeWidth = 0; var validContent = true; var firstContent = true; var contentDisplayed = false; var impressionSent = false; var ignoreDuration = false; var lastContentId = 0; var minRefresh = 0; var maxRefresh = 0; var targetURL = ""; }
Symbol 757 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 758 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 759 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 760 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 761 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 762 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 763 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 764 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 765 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 766 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 767 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 768 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 769 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 770 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 771 MovieClip [__Packages.ASLForm] Frame 0
class ASLForm extends mx.core.UIComponent { var useHandCursor, boundingBox_mc, _visible, invalidate; function ASLForm () { super(); } function init() { super.init(); useHandCursor = false; boundingBox_mc._visible = false; _visible = false; } function createChildren() { size(); } function size() { super.size(); invalidate(); } function draw() { super.draw(); if (_global.isLivePreview) { boundingBox_mc._visible = true; } else { boundingBox_mc._visible = false; } } function cookieCheck() { _root.otwSurvey = SharedObject.getLocal("otwSurvey"); if ((_root.otwSurvey.getSize() == 0) && (_global.aslEnabled)) { _root.movSplash.hand._visible = false; _root.movAsl._visible = true; } else { _root.gotoAndStop(getFrameAfterSubmit()); } } function submitForm(ageId, sexId) { _root.otwSurvey.data.a = ageId; _root.otwSurvey.data.s = sexId; _root.otwSurvey.flush(); var _local3 = new LoadVars(); _local3.op = _root.OP_SUBMIT_ASL_VALS; _local3.GameId = _root.GAME_ID; _local3.AgeId = _root.otwSurvey.data.a; _local3.SexId = _root.otwSurvey.data.s; _local3.sendAndLoad(_root.CONFIG_URL, _local3, "POST"); _root.gotoAndStop(getFrameAfterSubmit()); } function skipForm() { _root.gotoAndStop(getFrameAfterSubmit()); } function getFrameAfterSubmit() { return(frameAfterSubmit); } function setFrameAfterSubmit(frameAfterSubmit) { this.frameAfterSubmit = frameAfterSubmit; } static var symbolName = "ASLForm"; static var symbolOwner = ASLForm; var className = "ASLForm"; var frameAfterSubmit = 0; }
Symbol 835 MovieClip [__Packages.com.iga.IGAContentCell] Frame 0
class com.iga.IGAContentCell extends mx.core.UIComponent { var onUnload, useHandCursor, boundingBox_mc, _resizeableSquare, createEmptyMovieClip, getNextHighestDepth, invalidate, __get__height, __get__width, theMov, redraw; function IGAContentCell () { super(); if (!_global.isLivePreview) { var self = this; onUnload = function () { self.destroy(); }; } } function init() { super.init(); useHandCursor = false; boundingBox_mc._visible = false; boundingBox_mc._width = 0; boundingBox_mc._height = 0; } function createChildren() { _resizeableSquare = createEmptyMovieClip("_resizeableSquare", getNextHighestDepth()); theCC = _resizeableSquare._parent; if (_global.isLivePreview) { theCC.movContentCellIcon._visible = true; } else { theCC.movContentCellIcon._visible = false; } } function size() { super.size(); invalidate(); } function draw() { super.draw(); if (_global.isLivePreview) { var rs = _resizeableSquare; rs.clear(); with (rs) { lineStyle(1, 0, 100); moveTo(0, 0); lineTo(0, __get__height() - 1); lineTo(__get__width() - 1, __get__height() - 1); lineTo(__get__width() - 1, 0); lineTo(0, 0); } } else { onEnterFrame(); } } function initCellContent() { if (inited) { return(undefined); } theContent = com.iga.IGAControllerStatic.getIGAContentForCell(getCellId()); theMov = _root["igaContent" + theContent.contentId]; var _local4 = getCellId(); com.iga.IGAControllerStatic.DEBUG((("INITIALIZING CELL " + _local4) + " FOR CONTENT ID ") + theContent.contentId); var _local3 = {x:theCC.x, y:theCC.y}; _local3 = localToGlobal(_local3, theCC._parent); theMov._x = _local3.x; theMov._y = _local3.y; if (getScaleImage()) { theMov._width = theCC.width; theMov._height = theCC.height; } else { theMov._width = theMov.nativeWidth; theMov._height = theMov.nativeHeight; if (horizAlign == ALIGN_CENTER) { theMov._x = _local3.x + ((theCC.width / 2) - (theMov._width / 2)); } else if (horizAlign == ALIGN_RIGHT) { theMov._x = (_local3.x + theCC.width) - theMov._width; } if (vertAlign == ALIGN_CENTER) { theMov._y = _local3.y + ((theCC.height / 2) - (theMov._height / 2)); } else if (vertAlign == ALIGN_BOTTOM) { theMov._y = (_local3.y + theCC.height) - theMov._height; } } theContent.contentDisplayed = true; theContent.makeClickable(); if (theContent.lastContentId != theContent.contentId) { _root["igaContent" + theContent.lastContentId]._visible = false; } theMov.gotoAndPlay(1); inited = true; redraw(); } function initProps(_cellId, _horizAlign, _vertAlign, _scaleImage) { setCellId(_cellId); setHorizAlign(_horizAlign); setVertAlign(_vertAlign); setScaleImage(_scaleImage); initCellContent(); } function onEnterFrame() { if (theContent.contentDisplayed == false) { inited = false; } initCellContent(); currTimeMillis = getCurrentTimeMillis(); if (lastTimeMillis == 0) { lastTimeMillis = currTimeMillis; } if ((!theCC._visible) || (hasHiddenAncestor(theCC._parent))) { theMov._visible = false; } else { theMov._visible = true; logVisibility(); if ((theContent.duration > theContent.maxRefresh) && (!theContent.ignoreDuration)) { theContent.ignoreDuration = true; theContent.autoRefreshContent(); } } lastTimeMillis = currTimeMillis; } function localToGlobal(coords, parent) { while (parent != undefined) { coords.x = coords.x + parent._x; coords.y = coords.y + parent._y; parent = parent._parent; } return(coords); } function hasHiddenAncestor(parent) { while (parent != undefined) { if (!parent._visible) { return(true); } parent = parent._parent; } return(false); } function destroy() { theMov._visible = false; theMov.gotoAndStop(1); theContent.ignoreDuration = true; theContent.autoRefreshContent(); } function logVisibility() { var _local2 = true; if (_local2) { theContent.duration = theContent.duration + (currTimeMillis - lastTimeMillis); } } function getCurrentTimeMillis() { var _local1 = new Date(); return(_local1.getTime()); } function setX(x) { theMov._x = x; } function setY(y) { theMov._y = y; } function move(x, y) { super.move(x, y); setX(x); setY(y); } function refreshContent() { theContent = com.iga.IGAControllerStatic.getIGAContentForCell(getCellId()); theContent.manuallyRefreshContent(); } function show(visible) { theCC._visible = visible; } function getContent() { return(_root["igaContent" + theContent.contentId]); } function getHorizAlign() { return(horizAlign); } function setHorizAlign(horizAlign) { this.horizAlign = horizAlign; invalidate(); } function getVertAlign() { return(vertAlign); } function setVertAlign(vertAlign) { this.vertAlign = vertAlign; invalidate(); } function getCellId() { return(cellId); } function setCellId(cellId) { this.cellId = cellId; } function getScaleImage() { return(scaleImage); } function setScaleImage(scaleImage) { this.scaleImage = scaleImage; invalidate(); } static var symbolName = "IGAContentCell"; static var symbolOwner = com.iga.IGAContentCell; var className = "IGAContentCell"; var theContent = null; static var ALIGN_CENTER = "Center"; static var ALIGN_TOP = "Top"; static var ALIGN_BOTTOM = "Bottom"; static var ALIGN_LEFT = "Left"; static var ALIGN_RIGHT = "Right"; var theCC = null; var currTimeMillis = 0; var lastTimeMillis = 0; var inited = false; var horizAlign = ""; var vertAlign = ""; var cellId = 0; var scaleImage = false; }
Symbol 70 MovieClip [sparkle] Frame 3
this.removeMovieClip();
Symbol 95 MovieClip [blueGhost] Frame 1
stop();
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 95 MovieClip [blueGhost] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 116 MovieClip [gnome] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 137 MovieClip [redGhost] Frame 1
stop();
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 137 MovieClip [redGhost] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 148 MovieClip [skeleton] Frame 1
stop();
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 148 MovieClip [skeleton] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 159 MovieClip [zombie] Frame 1
stop();
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 159 MovieClip [zombie] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 168 MovieClip [bottles] Frame 1
stop();
Symbol 172 MovieClip [flames] Frame 1
stop();
Symbol 175 MovieClip Frame 36
stop();
Symbol 178 MovieClip Frame 36
stop();
Symbol 181 MovieClip Frame 36
stop();
Symbol 184 MovieClip Frame 36
stop();
Symbol 185 MovieClip [keys] Frame 1
stop();
Symbol 192 MovieClip [metalCrate] Frame 1
stop();
Symbol 206 MovieClip [switch] Frame 1
stop();
Symbol 213 MovieClip [woodenCrate] Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 1
stop();
Instance of Symbol 74 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; this.onPress = function () { }; }
Instance of Symbol 249 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { this.onRelease = function () { getURL ("http://www.gimme5games.com/index.jsp?id=pm_hub", "_blank"); }; }
Instance of Symbol 250 MovieClip "storyScreen" in Symbol 308 MovieClip [overlay] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 330 MovieClip [twinklingStar] Frame 8
stop();
Symbol 394 MovieClip Frame 21
stop();
Symbol 409 MovieClip Frame 75
stop();
Symbol 421 MovieClip Frame 30
stop();
Symbol 423 MovieClip Frame 35
stop();
Symbol 425 MovieClip Frame 20
stop();
Symbol 426 MovieClip Frame 16
stop();
Instance of Symbol 345 MovieClip "anim" in Symbol 426 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(1); }
Symbol 445 MovieClip Frame 1
stop();
Instance of Symbol 74 MovieClip "hitAreaMC" in Symbol 445 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 462 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 1
_visible = false; stop();
Symbol 463 MovieClip Frame 2
stop();
Symbol 539 MovieClip Frame 200
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
stop();
Symbol 543 MovieClip [PhantomMansion] Frame 1
#initclip 77 Object.registerClass("PhantomMansion", Main); #endinitclip
Instance of Symbol 331 MovieClip in Symbol 543 MovieClip [PhantomMansion] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 543 MovieClip [PhantomMansion] Frame 2
stop();
Instance of Symbol 445 MovieClip "player" in Symbol 543 MovieClip [PhantomMansion] Frame 2
onClipEvent (load) { _visible = false; this.gotoAndStop(1); this.anim.gotoAndStop(1); }
Instance of Symbol 445 MovieClip "playerTop" in Symbol 543 MovieClip [PhantomMansion] Frame 2
onClipEvent (load) { _visible = false; this.gotoAndStop(1); this.anim.gotoAndStop(1); }
Instance of Symbol 530 MovieClip "intro" in Symbol 543 MovieClip [PhantomMansion] Frame 2
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 539 MovieClip "outro" in Symbol 543 MovieClip [PhantomMansion] Frame 2
onClipEvent (load) { _visible = false; this.gotoAndStop(1); }
Instance of Symbol 542 MovieClip "loadingbar" in Symbol 543 MovieClip [PhantomMansion] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 614 Button
on (release) { getURL ("http://www.gimme5games.com?ref=flash_pm_yellow", "_blank"); }
Symbol 615 Button
on (release) { getURL ("mailto:?subject=Play Phantom Mansion : Chapter 3!&body=Hi, I found this great game, and thought you might like to play it: http://www.gimme5games.com/index.jsp?id=pm_yellow", "_blank"); }
Symbol 616 Button
on (release) { getURL ("http://www.gimme5games.com/index.jsp?id=codes&ref=flash_pm_yellow", "_blank"); }
Symbol 617 Button
on (release) { if (movSpeaker._currentFrame == 1) { movSpeaker.gotoAndStop(2); } else { movSpeaker.gotoAndStop(1); } _root.g5Game.toggleSound(); }
Symbol 623 MovieClip [movSpeaker] Frame 1
stop();
Symbol 623 MovieClip [movSpeaker] Frame 2
stop();
Symbol 624 MovieClip [movNavBar] Frame 1
function toggleSound() { }
Symbol 628 Button
on (release) { getURL ("http://www.gimme5games.com", "_blank"); }
Symbol 639 MovieClip [movSplash] Frame 189
stop(); _root.gotoAndStop(6);
Symbol 652 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 654 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 657 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 659 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 662 MovieClip [Defaults] Frame 1
#initclip 78 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 663 MovieClip [UIObjectExtensions] Frame 1
#initclip 79 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 664 MovieClip [UIObject] Frame 1
#initclip 80 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 667 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 668 MovieClip Frame 1
#initclip 81 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 669 MovieClip [FocusRect] Frame 1
#initclip 82 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 670 MovieClip [FocusManager] Frame 1
#initclip 83 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 671 MovieClip [UIComponentExtensions] Frame 1
#initclip 84 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 672 MovieClip [UIComponent] Frame 1
#initclip 85 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 673 MovieClip [SimpleButton] Frame 1
#initclip 86 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 674 MovieClip [Border] Frame 1
#initclip 87 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 675 MovieClip [RectBorder] Frame 1
#initclip 88 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 676 MovieClip [ButtonSkin] Frame 1
#initclip 89 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 677 MovieClip [Button] Frame 1
#initclip 90 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 673 MovieClip [SimpleButton] in Symbol 677 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 678 MovieClip [CustomBorder] Frame 1
#initclip 91 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 690 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 692 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 703 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 705 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 712 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 733 MovieClip [BtnDownArrow] Frame 1
#initclip 92 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 734 MovieClip [BtnUpArrow] Frame 1
#initclip 93 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 736 MovieClip [HScrollBar] Frame 1
#initclip 94 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 677 MovieClip [Button] in Symbol 736 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 673 MovieClip [SimpleButton] in Symbol 736 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 737 MovieClip [VScrollBar] Frame 1
#initclip 95 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 677 MovieClip [Button] in Symbol 737 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 673 MovieClip [SimpleButton] in Symbol 737 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 738 MovieClip [View] Frame 1
#initclip 96 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 739 MovieClip [ScrollView] Frame 1
#initclip 97 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 736 MovieClip [HScrollBar] in Symbol 739 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 737 MovieClip [VScrollBar] in Symbol 739 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 740 MovieClip [TextArea] Frame 1
#initclip 98 Object.registerClass("TextArea", mx.controls.TextArea); #endinitclip stop();
Symbol 741 MovieClip [IGAController] Frame 1
#initclip 99 Object.registerClass("IGAController", com.iga.IGAController); #endinitclip stop();
Instance of Symbol 740 MovieClip [TextArea] "txtTrace" in Symbol 741 MovieClip [IGAController] Frame 1
//component parameters onClipEvent (construct) { editable = true; html = false; text = ""; wordWrap = true; maxChars = null; restrict = ""; enabled = true; password = false; visible = true; minHeight = 0; minWidth = 0; }
Symbol 790 Button
on (release) { submitForm(ageId, sexId); }
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
stop();
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 2
stop();
Symbol 805 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 2
stop();
Symbol 808 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 2
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 2
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 2
stop();
Symbol 830 Button
on (release) { skipForm(); }
Symbol 831 MovieClip [ASLForm] Frame 1
#initclip 100 Object.registerClass("ASLForm", ASLForm); #endinitclip function selectAge(btnId) { var _local2 = 1; while (_local2 <= 7) { this["movAge" + _local2].gotoAndStop(((_local2 != btnId) ? 1 : 2)); _local2++; } ageId = btnId; showDoneButton(); } function selectSex(btnId) { var _local2 = 1; while (_local2 <= 2) { this["movSex" + _local2].gotoAndStop(((_local2 != btnId) ? 1 : 2)); _local2++; } sexId = btnId; showDoneButton(); } function showDoneButton() { this.btnDone._visible = (ageId > 0) && (sexId > 0); this.btnSkip._visible = !this.btnDone._visible; } var ageId = 0; var sexId = 0; showDoneButton();
Instance of Symbol 798 MovieClip "movAge1" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(1); }
Instance of Symbol 801 MovieClip "movAge2" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(2); }
Instance of Symbol 805 MovieClip "movAge3" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(3); }
Instance of Symbol 808 MovieClip "movAge4" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(4); }
Instance of Symbol 811 MovieClip "movAge5" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(5); }
Instance of Symbol 814 MovieClip "movAge6" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(6); }
Instance of Symbol 817 MovieClip "movAge7" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectAge(7); }
Instance of Symbol 824 MovieClip "movSex1" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectSex(1); }
Instance of Symbol 827 MovieClip "movSex2" in Symbol 831 MovieClip [ASLForm] Frame 1
on (release) { _parent.selectSex(2); }
Symbol 833 MovieClip Frame 1
stop();
Symbol 833 MovieClip Frame 2
stop(); _root.advertExpired(this, true);
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 2
stop(); _root.advertExpired(this, false);
Symbol 839 MovieClip [IGAContentCell] Frame 1
#initclip 101 Object.registerClass("IGAContentCell", com.iga.IGAContentCell); #endinitclip
Symbol 842 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 2
stop(); var theCell = this; var adStartTime = getTimer(); cc2.setCellId(_global.igaCellIds[1]); movAdTimer.onEnterFrame = function () { var _local4 = (adStartTime + parseInt(_global.igaCellMillis[1])) - getTimer(); this.txt.text = ("Please wait : " + Math.ceil(_local4 / 1000)) + " seconds"; if (_local4 <= 0) { _root.advertExpired(theCell, true); } };
Instance of Symbol 839 MovieClip [IGAContentCell] "cc2" in Symbol 842 MovieClip Frame 2
//component parameters onClipEvent (construct) { horizAlign = "Center"; vertAlign = "Center"; cellId = 2; scaleImage = true; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 843 MovieClip Frame 1
stop();
Symbol 843 MovieClip Frame 2
stop(); var theCell = this; var adStartTime = getTimer(); cc1.setCellId(_global.igaCellIds[0]); movAdTimer.onEnterFrame = function () { var _local4 = (adStartTime + parseInt(_global.igaCellMillis[0])) - getTimer(); this.txt.text = ("Please wait : " + Math.ceil(_local4 / 1000)) + " seconds"; if (_local4 <= 0) { _root.advertExpired(theCell, false); } };
Instance of Symbol 839 MovieClip [IGAContentCell] "cc1" in Symbol 843 MovieClip Frame 2
//component parameters onClipEvent (construct) { horizAlign = "Center"; vertAlign = "Center"; cellId = 1; scaleImage = true; enabled = true; visible = true; minHeight = 0; minWidth = 0; }

Library Items

Symbol 1 MovieClip [movPortalLogoChecker]
Symbol 2 GraphicUsed by:38
Symbol 3 GraphicUsed by:4 614 615 616 617 842 843
Symbol 4 MovieClipUses:3Used by:38 39 624 639
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:38
Symbol 7 GraphicUsed by:37
Symbol 8 GraphicUsed by:37
Symbol 9 GraphicUsed by:37
Symbol 10 GraphicUsed by:37
Symbol 11 GraphicUsed by:37
Symbol 12 GraphicUsed by:37
Symbol 13 GraphicUsed by:37
Symbol 14 GraphicUsed by:37
Symbol 15 GraphicUsed by:37
Symbol 16 GraphicUsed by:37
Symbol 17 GraphicUsed by:37
Symbol 18 GraphicUsed by:37
Symbol 19 GraphicUsed by:37
Symbol 20 GraphicUsed by:37
Symbol 21 GraphicUsed by:37
Symbol 22 GraphicUsed by:37
Symbol 23 GraphicUsed by:37
Symbol 24 GraphicUsed by:37
Symbol 25 GraphicUsed by:37
Symbol 26 GraphicUsed by:37
Symbol 27 GraphicUsed by:37
Symbol 28 GraphicUsed by:37
Symbol 29 GraphicUsed by:37
Symbol 30 GraphicUsed by:37
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36Used by:38
Symbol 38 MovieClipUses:2 4 6 37Used by:Timeline
Symbol 39 MovieClipUses:4Used by:Timeline
Symbol 844 MovieClip [__Packages.MochiAd]
Symbol 40 MovieClip [__Packages.mx.core.UIObject]
Symbol 41 MovieClip [__Packages.mx.core.UIComponent]
Symbol 42 MovieClip [__Packages.Main]
Symbol 544 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 545 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 546 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 547 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 548 MovieClip [__Packages.gamingyourway.scrollerEngine.Joseph]
Symbol 549 MovieClip [__Packages.Morpheme.GameController]
Symbol 550 MovieClip [__Packages.Morpheme.Player]
Symbol 551 MovieClip [__Packages.gamingyourway.common.EventBroadcaster]
Symbol 552 MovieClip [__Packages.mx.utils.Delegate]
Symbol 553 MovieClip [__Packages.gamingyourway.common.XMLmakeObj]
Symbol 554 MovieClip [__Packages.Morpheme.IO.MapLoader]
Symbol 555 MovieClip [__Packages.Morpheme.LevelHandler]
Symbol 556 MovieClip [__Packages.Morpheme.Objects.SkullDoors]
Symbol 557 MovieClip [__Packages.gamingyourway.common.SoundHandler]
Symbol 558 MovieClip [__Packages.Morpheme.PiP]
Symbol 559 MovieClip [__Packages.Morpheme.Objects.Switches]
Symbol 560 MovieClip [__Packages.Morpheme.Objects.TeleportDoors]
Symbol 561 MovieClip [__Packages.Morpheme.Objects.Keys]
Symbol 562 MovieClip [__Packages.Morpheme.Objects.Skulls]
Symbol 563 MovieClip [__Packages.Morpheme.Objects.Bottles]
Symbol 564 MovieClip [__Packages.Morpheme.Baddies.Gnome]
Symbol 565 MovieClip [__Packages.Morpheme.Objects.ObjectHandler]
Symbol 566 MovieClip [__Packages.Morpheme.Baddies.Skeletons]
Symbol 567 MovieClip [__Packages.Morpheme.Baddies.Zombies]
Symbol 568 MovieClip [__Packages.Morpheme.Baddies.BlueGhosts]
Symbol 569 MovieClip [__Packages.Morpheme.Baddies.RedGhosts]
Symbol 570 MovieClip [__Packages.Morpheme.Baddies.BaddieHandler]
Symbol 571 MovieClip [__Packages.Morpheme.Objects.WoodenCrates]
Symbol 572 MovieClip [__Packages.Morpheme.Objects.MetalCrates]
Symbol 573 MovieClip [__Packages.Morpheme.Objects.Crucifix]
Symbol 574 MovieClip [__Packages.Morpheme.Objects.Lantern]
Symbol 575 MovieClip [__Packages.Morpheme.HUD]
Symbol 576 MovieClip [__Packages.Morpheme.Master]
Symbol 577 MovieClip [__Packages.Morpheme.Objects.FlamesHandler]
Symbol 578 MovieClip [__Packages.Morpheme.IO.BestTimeHandler]
Symbol 579 MovieClip [__Packages.Morpheme.OverlayHandler]
Symbol 580 MovieClip [__Packages.gamingyourway.common.Rumble]
Symbol 581 MovieClip [__Packages.Morpheme.Attract]
Symbol 582 MovieClip [__Packages.Morpheme.IO.XMLLoader]
Symbol 583 MovieClip [__Packages.Morpheme.Init]
Symbol 644 MovieClip [__Packages.com.iga.IGAController]
Symbol 742 MovieClip [__Packages.mx.skins.Border]
Symbol 743 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 744 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 745 MovieClip [__Packages.mx.core.View]
Symbol 746 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 747 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 748 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 749 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 750 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 751 MovieClip [__Packages.mx.controls.SimpleButton]
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Symbol 654 MovieClip [BrdrFace]Uses:653Used by:655 660 661
Symbol 655 MovieClip [SimpleButtonDown]Uses:652 654Used by:673
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClip [BrdrBlk]Uses:656Used by:660 661
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClip [BrdrHilght]Uses:658Used by:660 661
Symbol 660 MovieClip [SimpleButtonIn]Uses:657 659 652 654Used by:673
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Symbol 662 MovieClip [Defaults]Used by:664
Symbol 663 MovieClip [UIObjectExtensions]Used by:664
Symbol 664 MovieClip [UIObject]Uses:662 663Used by:670 672 674
Symbol 665 GraphicUsed by:667
Symbol 666 GraphicUsed by:667
Symbol 667 ButtonUses:665 666Used by:670
Symbol 668 MovieClipUsed by:670
Symbol 669 MovieClip [FocusRect]Uses:646Used by:670
Symbol 670 MovieClip [FocusManager]Uses:667 668 669 664Used by:672
Symbol 671 MovieClip [UIComponentExtensions]Used by:672
Symbol 672 MovieClip [UIComponent]Uses:664 670 671Used by:673 738
Symbol 673 MovieClip [SimpleButton]Uses:646 655 660 661 672Used by:677 736 737
Symbol 674 MovieClip [Border]Uses:664Used by:675 677
Symbol 675 MovieClip [RectBorder]Uses:674Used by:677 738
Symbol 676 MovieClip [ButtonSkin]Used by:677
Symbol 677 MovieClip [Button]Uses:646 673 674 675 676Used by:736 737
Symbol 678 MovieClip [CustomBorder]Used by:736 737
Symbol 679 GraphicUsed by:681 717 718 719 722 723 728
Symbol 680 GraphicUsed by:681 717 718 722 723 728
Symbol 681 MovieClip [ScrollTrack]Uses:679 680Used by:688 693 694 695 729 730 731 732 733 734
Symbol 682 GraphicUsed by:688 693 694 695 729 730 731 732
Symbol 683 GraphicUsed by:688 693 694 695 729 730 731 732
Symbol 684 GraphicUsed by:688 693 694 695 729 730 731 732
Symbol 685 GraphicUsed by:688 693 694 695 729 730 731 732
Symbol 686 GraphicUsed by:688 693 694 695 729 730 731 732
Symbol 687 GraphicUsed by:688 693 694 695
Symbol 688 MovieClip [ScrollDownArrowDisabled]Uses:681 682 683 684 685 686 687Used by:735
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClip [ScrollThemeColor1]Uses:689Used by:693 694 730 731
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClip [ScrollThemeColor2]Uses:691Used by:693 730
Symbol 693 MovieClip [ScrollDownArrowDown]Uses:681 682 690 683 684 685 686 692 687Used by:735
Symbol 694 MovieClip [ScrollDownArrowOver]Uses:681 682 690 683 684 685 686 687Used by:735
Symbol 695 MovieClip [ScrollDownArrowUp]Uses:681 682 683 684 685 686 687Used by:735
Symbol 696 GraphicUsed by:701 706 707 708 724 725 726 727
Symbol 697 GraphicUsed by:701 706 707 708 724 725 726 727
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Symbol 699 GraphicUsed by:701 706 707 708 724 725 726 727
Symbol 700 GraphicUsed by:701 706 707 708 724 725 726 727
Symbol 701 MovieClip [ScrollThumbBottomDisabled]Uses:696 697 698 699 700Used by:735
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClip [ThumbThemeColor1]Uses:702Used by:706 707 725 726
Symbol 704 GraphicUsed by:705
Symbol 705 MovieClip [ThumbThemeColor3]Uses:704Used by:706 725
Symbol 706 MovieClip [ScrollThumbBottomDown]Uses:696 703 697 698 699 705 700Used by:735
Symbol 707 MovieClip [ScrollThumbBottomOver]Uses:696 703 697 698 699 700Used by:735
Symbol 708 MovieClip [ScrollThumbBottomUp]Uses:696 697 698 699 700Used by:735
Symbol 709 GraphicUsed by:710 713 714 715
Symbol 710 MovieClip [ScrollThumbGripDisabled]Uses:709Used by:735
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClip [ThumbThemeColor2]Uses:711Used by:713 714 717 718 722
Symbol 713 MovieClip [ScrollThumbGripDown]Uses:712 709Used by:735
Symbol 714 MovieClip [ScrollThumbGripOver]Uses:712 709Used by:735
Symbol 715 MovieClip [ScrollThumbGripUp]Uses:709Used by:735
Symbol 716 GraphicUsed by:717 718 722 723
Symbol 717 MovieClip [ScrollThumbMiddleDisabled]Uses:679 716 712 680Used by:735
Symbol 718 MovieClip [ScrollThumbMiddleDown]Uses:679 712 716 680Used by:735
Symbol 719 MovieClipUses:679Used by:722
Symbol 720 GraphicUsed by:721 729 730 731 732
Symbol 721 MovieClipUses:720Used by:722
Symbol 722 MovieClip [ScrollThumbMiddleOver]Uses:679 712 716 719 721 680Used by:735
Symbol 723 MovieClip [ScrollThumbMiddleUp]Uses:679 716 680Used by:735
Symbol 724 MovieClip [ScrollThumbTopDisabled]Uses:696 697 698 699 700Used by:735
Symbol 725 MovieClip [ScrollThumbTopDown]Uses:696 703 697 698 699 705 700Used by:735
Symbol 726 MovieClip [ScrollThumbTopOver]Uses:696 703 697 698 699 700Used by:735
Symbol 727 MovieClip [ScrollThumbTopUp]Uses:696 697 698 699 700Used by:735
Symbol 728 MovieClip [ScrollTrackDisabled]Uses:679 680Used by:735
Symbol 729 MovieClip [ScrollUpArrowDisabled]Uses:681 682 683 684 685 686 720Used by:735
Symbol 730 MovieClip [ScrollUpArrowDown]Uses:681 682 690 683 684 685 686 692 720Used by:735
Symbol 731 MovieClip [ScrollUpArrowOver]Uses:681 682 690 683 684 720 685 686Used by:735
Symbol 732 MovieClip [ScrollUpArrowUp]Uses:681 682 683 684 685 686 720Used by:735
Symbol 733 MovieClip [BtnDownArrow]Uses:681Used by:735
Symbol 734 MovieClip [BtnUpArrow]Uses:681Used by:735
Symbol 735 MovieClip [ScrollBarAssets]Uses:688 693 694 695 701 706 707 708 710 713 714 715 717 718 722 723 724 725 726 727 728 729 730 731 732 733 734Used by:736 737
Symbol 736 MovieClip [HScrollBar]Uses:646 677 673 678 735Used by:739
Symbol 737 MovieClip [VScrollBar]Uses:646 677 673 678 735Used by:739
Symbol 738 MovieClip [View]Uses:646 672 675Used by:739
Symbol 739 MovieClip [ScrollView]Uses:646 736 737 738Used by:740
Symbol 740 MovieClip [TextArea]Uses:650 739Used by:741
Symbol 741 MovieClip [IGAController]Uses:646 648 740Used by:Timeline
Symbol 772 GraphicUsed by:831
Symbol 773 GraphicUsed by:774
Symbol 774 MovieClipUses:773Used by:831
Symbol 775 GraphicUsed by:831
Symbol 776 GraphicUsed by:831
Symbol 777 GraphicUsed by:831
Symbol 778 GraphicUsed by:831
Symbol 779 FontUsed by:780 781 787 789 795 797 799 800 803 804 806 807 809 810 812 813 815 816 828 829
Symbol 780 TextUses:779Used by:831
Symbol 781 TextUses:779Used by:831
Symbol 782 GraphicUsed by:831
Symbol 783 GraphicUsed by:790 830
Symbol 784 GraphicUsed by:790 830
Symbol 785 GraphicUsed by:790 830
Symbol 786 GraphicUsed by:790 830
Symbol 787 TextUses:779Used by:790
Symbol 788 GraphicUsed by:790 830
Symbol 789 TextUses:779Used by:790
Symbol 790 ButtonUses:783 784 785 786 787 788 789Used by:831
Symbol 791 GraphicUsed by:798 801 805 808 811 814 817
Symbol 792 GraphicUsed by:798 801 808 811 814 817
Symbol 793 GraphicUsed by:798 801 805 808 811 814 817
Symbol 794 GraphicUsed by:798 801 805 808 811 814 817
Symbol 795 TextUses:779Used by:798
Symbol 796 GraphicUsed by:798 801 805 808 811 814 817
Symbol 797 TextUses:779Used by:798
Symbol 798 MovieClipUses:791 792 793 794 795 796 797Used by:831
Symbol 799 TextUses:779Used by:801
Symbol 800 TextUses:779Used by:801
Symbol 801 MovieClipUses:791 792 793 794 799 796 800Used by:831
Symbol 802 GraphicUsed by:805
Symbol 803 TextUses:779Used by:805
Symbol 804 TextUses:779Used by:805
Symbol 805 MovieClipUses:791 802 793 794 803 796 804Used by:831
Symbol 806 TextUses:779Used by:808
Symbol 807 TextUses:779Used by:808
Symbol 808 MovieClipUses:791 792 793 794 806 796 807Used by:831
Symbol 809 TextUses:779Used by:811
Symbol 810 TextUses:779Used by:811
Symbol 811 MovieClipUses:791 792 793 794 809 796 810Used by:831
Symbol 812 TextUses:779Used by:814
Symbol 813 TextUses:779Used by:814
Symbol 814 MovieClipUses:791 792 793 794 812 796 813Used by:831
Symbol 815 TextUses:779Used by:817
Symbol 816 TextUses:779Used by:817
Symbol 817 MovieClipUses:791 792 793 794 815 796 816Used by:831
Symbol 818 GraphicUsed by:824 827
Symbol 819 GraphicUsed by:824 827
Symbol 820 GraphicUsed by:824 827
Symbol 821 GraphicUsed by:824 827
Symbol 822 GraphicUsed by:824
Symbol 823 GraphicUsed by:824
Symbol 824 MovieClipUses:818 819 820 821 822 823Used by:831
Symbol 825 GraphicUsed by:827
Symbol 826 GraphicUsed by:827
Symbol 827 MovieClipUses:818 819 820 821 825 826Used by:831
Symbol 828 TextUses:779Used by:830
Symbol 829 TextUses:779Used by:830
Symbol 830 ButtonUses:783 784 785 786 828 788 829Used by:831
Symbol 831 MovieClip [ASLForm]Uses:772 774 775 776 777 778 780 781 782 790 798 801 805 808 811 814 817 824 827 830Used by:Timeline
Symbol 832 GraphicUsed by:833 834
Symbol 833 MovieClipUses:832Used by:Timeline
Symbol 834 MovieClipUses:832Used by:Timeline
Symbol 836 BitmapUsed by:837
Symbol 837 GraphicUses:836Used by:838
Symbol 838 MovieClip [movContentCellIcon]Uses:837Used by:839
Symbol 839 MovieClip [IGAContentCell]Uses:646 838Used by:842 843
Symbol 840 EditableTextUses:642Used by:841
Symbol 841 MovieClipUses:840Used by:842 843
Symbol 842 MovieClipUses:3 839 841Used by:Timeline
Symbol 843 MovieClipUses:3 839 841Used by:Timeline

Instance Names

"movLoading"Frame 1Symbol 38 MovieClip
"g5Game"Frame 3Symbol 543 MovieClip [PhantomMansion]
"igaController"Frame 4Symbol 741 MovieClip [IGAController]
"movSplash"Frame 5Symbol 639 MovieClip [movSplash]
"movAsl"Frame 6Symbol 831 MovieClip [ASLForm]
"movCell2Mochi"Frame 7Symbol 833 MovieClip
"movCell1Mochi"Frame 7Symbol 834 MovieClip
"movCell2"Frame 7Symbol 842 MovieClip
"movCell1"Frame 7Symbol 843 MovieClip
"movNavBar"Frame 7Symbol 624 MovieClip [movNavBar]
"movHandAnim"Symbol 38 MovieClip Frame 1Symbol 6 MovieClip
"hitAreaMC"Symbol 95 MovieClip [blueGhost] Frame 1Symbol 74 MovieClip
"anim"Symbol 95 MovieClip [blueGhost] Frame 1Symbol 79 MovieClip
"anim"Symbol 95 MovieClip [blueGhost] Frame 2Symbol 84 MovieClip
"anim"Symbol 95 MovieClip [blueGhost] Frame 3Symbol 89 MovieClip
"anim"Symbol 95 MovieClip [blueGhost] Frame 4Symbol 94 MovieClip
"hitAreaMC"Symbol 116 MovieClip [gnome] Frame 1Symbol 74 MovieClip
"anim"Symbol 116 MovieClip [gnome] Frame 1Symbol 100 MovieClip
"anim"Symbol 116 MovieClip [gnome] Frame 2Symbol 105 MovieClip
"anim"Symbol 116 MovieClip [gnome] Frame 3Symbol 110 MovieClip
"anim"Symbol 116 MovieClip [gnome] Frame 4Symbol 115 MovieClip
"hitAreaMC"Symbol 137 MovieClip [redGhost] Frame 1Symbol 74 MovieClip
"anim"Symbol 137 MovieClip [redGhost] Frame 1Symbol 121 MovieClip
"anim"Symbol 137 MovieClip [redGhost] Frame 2Symbol 126 MovieClip
"anim"Symbol 137 MovieClip [redGhost] Frame 3Symbol 131 MovieClip
"anim"Symbol 137 MovieClip [redGhost] Frame 4Symbol 136 MovieClip
"hitAreaMC"Symbol 148 MovieClip [skeleton] Frame 1Symbol 74 MovieClip
"anim"Symbol 148 MovieClip [skeleton] Frame 1Symbol 142 MovieClip
"anim"Symbol 148 MovieClip [skeleton] Frame 2Symbol 147 MovieClip
"hitAreaMC"Symbol 159 MovieClip [zombie] Frame 1Symbol 74 MovieClip
"anim"Symbol 159 MovieClip [zombie] Frame 1Symbol 153 MovieClip
"anim"Symbol 159 MovieClip [zombie] Frame 2Symbol 158 MovieClip
"backButton"Symbol 250 MovieClip Frame 1Symbol 246 MovieClip
"continueButton"Symbol 308 MovieClip [overlay] Frame 1Symbol 225 MovieClip
"levelName"Symbol 308 MovieClip [overlay] Frame 1Symbol 227 EditableText
"restartButton"Symbol 308 MovieClip [overlay] Frame 2Symbol 230 MovieClip
"quitButton"Symbol 308 MovieClip [overlay] Frame 2Symbol 232 MovieClip
"quitGameButton"Symbol 308 MovieClip [overlay] Frame 2Symbol 234 MovieClip
"storyButton"Symbol 308 MovieClip [overlay] Frame 2Symbol 236 MovieClip
"storyScreen"Symbol 308 MovieClip [overlay] Frame 2Symbol 250 MovieClip
"continueButton"Symbol 308 MovieClip [overlay] Frame 4Symbol 225 MovieClip
"spinner"Symbol 321 MovieClip [pipOverlay] Frame 1Symbol 316 MovieClip
"playField"Symbol 321 MovieClip [pipOverlay] Frame 1Symbol 317 MovieClip
"crystallBall"Symbol 321 MovieClip [pipOverlay] Frame 1Symbol 320 MovieClip
"anim"Symbol 426 MovieClip Frame 1Symbol 345 MovieClip
"anim"Symbol 426 MovieClip Frame 16Symbol 345 MovieClip
"hitAreaMC"Symbol 445 MovieClip Frame 1Symbol 74 MovieClip
"anim"Symbol 445 MovieClip Frame 1Symbol 338 MovieClip
"anim"Symbol 445 MovieClip Frame 2Symbol 345 MovieClip
"anim"Symbol 445 MovieClip Frame 3Symbol 352 MovieClip
"anim"Symbol 445 MovieClip Frame 4Symbol 359 MovieClip
"anim"Symbol 445 MovieClip Frame 5Symbol 366 MovieClip
"anim"Symbol 445 MovieClip Frame 6Symbol 373 MovieClip
"anim"Symbol 445 MovieClip Frame 7Symbol 380 MovieClip
"anim"Symbol 445 MovieClip Frame 8Symbol 387 MovieClip
"anim"Symbol 445 MovieClip Frame 9Symbol 394 MovieClip
"anim"Symbol 445 MovieClip Frame 10Symbol 409 MovieClip
"anim"Symbol 445 MovieClip Frame 11Symbol 410 MovieClip
"anim"Symbol 445 MovieClip Frame 12Symbol 421 MovieClip
"anim"Symbol 445 MovieClip Frame 13Symbol 423 MovieClip
"anim"Symbol 445 MovieClip Frame 14Symbol 425 MovieClip
"anim"Symbol 445 MovieClip Frame 15Symbol 426 MovieClip
"anim"Symbol 445 MovieClip Frame 16Symbol 444 MovieClip
"roundKeys"Symbol 456 MovieClip Frame 1Symbol 450 EditableText
"squareKeys"Symbol 456 MovieClip Frame 1Symbol 451 EditableText
"triangleKeys"Symbol 456 MovieClip Frame 1Symbol 451 EditableText
"crossKeys"Symbol 456 MovieClip Frame 1Symbol 451 EditableText
"remainingSkulls"Symbol 456 MovieClip Frame 1Symbol 451 EditableText
"seconds"Symbol 456 MovieClip Frame 1Symbol 452 EditableText
"minutes"Symbol 456 MovieClip Frame 1Symbol 452 EditableText
"bestSeconds"Symbol 456 MovieClip Frame 1Symbol 453 EditableText
"bestMinutes"Symbol 456 MovieClip Frame 1Symbol 453 EditableText
"linkButton"Symbol 456 MovieClip Frame 1Symbol 74 MovieClip
"startButton"Symbol 463 MovieClip Frame 2Symbol 462 MovieClip
"story"Symbol 539 MovieClip Frame 190Symbol 250 MovieClip
"spinner"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 316 MovieClip
"playField"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 317 MovieClip
"player"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 445 MovieClip
"playField2"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 317 MovieClip
"playerTop"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 445 MovieClip
"playField3"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 317 MovieClip
"infoBar"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 456 MovieClip
"attractMode"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 463 MovieClip
"intro"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 530 MovieClip
"outro"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 539 MovieClip
"loadingbar"Symbol 543 MovieClip [PhantomMansion] Frame 2Symbol 542 MovieClip
"movSpeaker"Symbol 624 MovieClip [movNavBar] Frame 1Symbol 623 MovieClip [movSpeaker]
"hand"Symbol 639 MovieClip [movSplash] Frame 108Symbol 635 MovieClip
"b"Symbol 655 MovieClip [SimpleButtonDown] Frame 1Symbol 652 MovieClip [BrdrShdw]
"face"Symbol 655 MovieClip [SimpleButtonDown] Frame 1Symbol 654 MovieClip [BrdrFace]
"b"Symbol 660 MovieClip [SimpleButtonIn] Frame 1Symbol 657 MovieClip [BrdrBlk]
"it"Symbol 660 MovieClip [SimpleButtonIn] Frame 1Symbol 659 MovieClip [BrdrHilght]
"g"Symbol 660 MovieClip [SimpleButtonIn] Frame 1Symbol 652 MovieClip [BrdrShdw]
"face"Symbol 660 MovieClip [SimpleButtonIn] Frame 1Symbol 654 MovieClip [BrdrFace]
"ob"Symbol 661 MovieClip [SimpleButtonUp] Frame 1Symbol 657 MovieClip [BrdrBlk]
"ol"Symbol 661 MovieClip [SimpleButtonUp] Frame 1Symbol 654 MovieClip [BrdrFace]
"ib"Symbol 661 MovieClip [SimpleButtonUp] Frame 1Symbol 652 MovieClip [BrdrShdw]
"il"Symbol 661 MovieClip [SimpleButtonUp] Frame 1Symbol 659 MovieClip [BrdrHilght]
"face"Symbol 661 MovieClip [SimpleButtonUp] Frame 1Symbol 654 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 669 MovieClip [FocusRect] Frame 1Symbol 646 MovieClip [BoundingBox]
"tabCapture"Symbol 670 MovieClip [FocusManager] Frame 1Symbol 667 Button
"boundingBox_mc"Symbol 673 MovieClip [SimpleButton] Frame 1Symbol 646 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 677 MovieClip [Button] Frame 1Symbol 646 MovieClip [BoundingBox]
"dfs"Symbol 733 MovieClip [BtnDownArrow] Frame 1Symbol 681 MovieClip [ScrollTrack]
"dfs"Symbol 734 MovieClip [BtnUpArrow] Frame 1Symbol 681 MovieClip [ScrollTrack]
"boundingBox_mc"Symbol 736 MovieClip [HScrollBar] Frame 1Symbol 646 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 737 MovieClip [VScrollBar] Frame 1Symbol 646 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 738 MovieClip [View] Frame 1Symbol 646 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 739 MovieClip [ScrollView] Frame 1Symbol 646 MovieClip [BoundingBox]
"label"Symbol 740 MovieClip [TextArea] Frame 1Symbol 650 EditableText
"boundingBox_mc"Symbol 741 MovieClip [IGAController] Frame 1Symbol 646 MovieClip [BoundingBox]
"txtTrace"Symbol 741 MovieClip [IGAController] Frame 1Symbol 740 MovieClip [TextArea]
"btnDone"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 790 Button
"movAge1"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 798 MovieClip
"movAge2"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 801 MovieClip
"movAge3"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 805 MovieClip
"movAge4"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 808 MovieClip
"movAge5"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 811 MovieClip
"movAge6"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 814 MovieClip
"movAge7"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 817 MovieClip
"movSex1"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 824 MovieClip
"movSex2"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 827 MovieClip
"btnSkip"Symbol 831 MovieClip [ASLForm] Frame 1Symbol 830 Button
"boundingBox_mc"Symbol 839 MovieClip [IGAContentCell] Frame 1Symbol 646 MovieClip [BoundingBox]
"movContentCellIcon"Symbol 839 MovieClip [IGAContentCell] Frame 1Symbol 838 MovieClip [movContentCellIcon]
"txt"Symbol 841 MovieClip Frame 1Symbol 840 EditableText
"cc2"Symbol 842 MovieClip Frame 2Symbol 839 MovieClip [IGAContentCell]
"movAdTimer"Symbol 842 MovieClip Frame 2Symbol 841 MovieClip
"cc1"Symbol 843 MovieClip Frame 2Symbol 839 MovieClip [IGAContentCell]
"movAdTimer"Symbol 843 MovieClip Frame 2Symbol 841 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 2Symbol 546 as "__Packages.mx.styles.StyleManager"
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ExportAssets (56)Timeline Frame 2Symbol 548 as "__Packages.gamingyourway.scrollerEngine.Joseph"
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ExportAssets (56)Timeline Frame 2Symbol 572 as "__Packages.Morpheme.Objects.MetalCrates"
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ExportAssets (56)Timeline Frame 2Symbol 743 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 2Symbol 744 as "__Packages.mx.managers.DepthManager"
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ExportAssets (56)Timeline Frame 2Symbol 764 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 2Symbol 765 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 2Symbol 766 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 2Symbol 767 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 2Symbol 768 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 2Symbol 769 as "__Packages.mx.skins.halo.ButtonSkin"
ExportAssets (56)Timeline Frame 2Symbol 770 as "__Packages.mx.controls.VScrollBar"
ExportAssets (56)Timeline Frame 2Symbol 771 as "__Packages.ASLForm"
ExportAssets (56)Timeline Frame 2Symbol 835 as "__Packages.com.iga.IGAContentCell"
ExportAssets (56)Timeline Frame 3Symbol 64 as "particle"
ExportAssets (56)Timeline Frame 3Symbol 65 as "particle2"
ExportAssets (56)Timeline Frame 3Symbol 70 as "sparkle"
ExportAssets (56)Timeline Frame 3Symbol 72 as "teleportDoorMask"
ExportAssets (56)Timeline Frame 3Symbol 95 as "blueGhost"
ExportAssets (56)Timeline Frame 3Symbol 116 as "gnome"
ExportAssets (56)Timeline Frame 3Symbol 137 as "redGhost"
ExportAssets (56)Timeline Frame 3Symbol 148 as "skeleton"
ExportAssets (56)Timeline Frame 3Symbol 159 as "zombie"
ExportAssets (56)Timeline Frame 3Symbol 168 as "bottles"
ExportAssets (56)Timeline Frame 3Symbol 171 as "crucifix"
ExportAssets (56)Timeline Frame 3Symbol 172 as "flames"
ExportAssets (56)Timeline Frame 3Symbol 185 as "keys"
ExportAssets (56)Timeline Frame 3Symbol 188 as "lantern"
ExportAssets (56)Timeline Frame 3Symbol 192 as "metalCrate"
ExportAssets (56)Timeline Frame 3Symbol 196 as "skull"
ExportAssets (56)Timeline Frame 3Symbol 201 as "skullDoor"
ExportAssets (56)Timeline Frame 3Symbol 206 as "switch"
ExportAssets (56)Timeline Frame 3Symbol 209 as "teleportDoor"
ExportAssets (56)Timeline Frame 3Symbol 213 as "woodenCrate"
ExportAssets (56)Timeline Frame 3Symbol 308 as "overlay"
ExportAssets (56)Timeline Frame 3Symbol 321 as "pipOverlay"
ExportAssets (56)Timeline Frame 3Symbol 330 as "twinklingStar"
ExportAssets (56)Timeline Frame 3Symbol 543 as "PhantomMansion"
ExportAssets (56)Timeline Frame 3Symbol 584 as "sndEND"
ExportAssets (56)Timeline Frame 3Symbol 585 as "sndlastskull"
ExportAssets (56)Timeline Frame 3Symbol 586 as "snd33secs"
ExportAssets (56)Timeline Frame 3Symbol 587 as "sndzombie"
ExportAssets (56)Timeline Frame 3Symbol 588 as "sndwoodsplinter"
ExportAssets (56)Timeline Frame 3Symbol 589 as "sndwood"
ExportAssets (56)Timeline Frame 3Symbol 590 as "sndwobble"
ExportAssets (56)Timeline Frame 3Symbol 591 as "sndwarp2"
ExportAssets (56)Timeline Frame 3Symbol 592 as "sndwarp1"
ExportAssets (56)Timeline Frame 3Symbol 593 as "sndthunk"
ExportAssets (56)Timeline Frame 3Symbol 594 as "sndskullCollected"
ExportAssets (56)Timeline Frame 3Symbol 595 as "sndskeleton"
ExportAssets (56)Timeline Frame 3Symbol 596 as "sndsigh"
ExportAssets (56)Timeline Frame 3Symbol 597 as "sndmusic"
ExportAssets (56)Timeline Frame 3Symbol 598 as "sndpickup"
ExportAssets (56)Timeline Frame 3Symbol 599 as "sndmetal2"
ExportAssets (56)Timeline Frame 3Symbol 600 as "sndlaugh"
ExportAssets (56)Timeline Frame 3Symbol 601 as "sndhiccup"
ExportAssets (56)Timeline Frame 3Symbol 602 as "sndunlockDoor"
ExportAssets (56)Timeline Frame 3Symbol 603 as "sndghost2"
ExportAssets (56)Timeline Frame 3Symbol 604 as "sndghost1"
ExportAssets (56)Timeline Frame 3Symbol 605 as "sndfight"
ExportAssets (56)Timeline Frame 3Symbol 606 as "sndfallingtodeath"
ExportAssets (56)Timeline Frame 3Symbol 607 as "sndfalldown"
ExportAssets (56)Timeline Frame 3Symbol 608 as "snddrink"
ExportAssets (56)Timeline Frame 3Symbol 609 as "snddie"
ExportAssets (56)Timeline Frame 3Symbol 610 as "snddoorCreak"
ExportAssets (56)Timeline Frame 3Symbol 611 as "sndclickon"
ExportAssets (56)Timeline Frame 3Symbol 612 as "sndclickoff"
ExportAssets (56)Timeline Frame 3Symbol 613 as "movSounds"
ExportAssets (56)Timeline Frame 3Symbol 623 as "movSpeaker"
ExportAssets (56)Timeline Frame 3Symbol 624 as "movNavBar"
ExportAssets (56)Timeline Frame 3Symbol 636 as "sndSlap"
ExportAssets (56)Timeline Frame 3Symbol 639 as "movSplash"
ExportAssets (56)Timeline Frame 3Symbol 640 as "sndOTW"
ExportAssets (56)Timeline Frame 3Symbol 641 as "movSoundsOTW"
ExportAssets (56)Timeline Frame 3Symbol 642 as "font"
ExportAssets (56)Timeline Frame 4Symbol 646 as "BoundingBox"
ExportAssets (56)Timeline Frame 4Symbol 652 as "BrdrShdw"
ExportAssets (56)Timeline Frame 4Symbol 654 as "BrdrFace"
ExportAssets (56)Timeline Frame 4Symbol 655 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 4Symbol 657 as "BrdrBlk"
ExportAssets (56)Timeline Frame 4Symbol 659 as "BrdrHilght"
ExportAssets (56)Timeline Frame 4Symbol 660 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 4Symbol 661 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 4Symbol 662 as "Defaults"
ExportAssets (56)Timeline Frame 4Symbol 663 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 4Symbol 664 as "UIObject"
ExportAssets (56)Timeline Frame 4Symbol 669 as "FocusRect"
ExportAssets (56)Timeline Frame 4Symbol 670 as "FocusManager"
ExportAssets (56)Timeline Frame 4Symbol 671 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 4Symbol 672 as "UIComponent"
ExportAssets (56)Timeline Frame 4Symbol 673 as "SimpleButton"
ExportAssets (56)Timeline Frame 4Symbol 674 as "Border"
ExportAssets (56)Timeline Frame 4Symbol 675 as "RectBorder"
ExportAssets (56)Timeline Frame 4Symbol 676 as "ButtonSkin"
ExportAssets (56)Timeline Frame 4Symbol 677 as "Button"
ExportAssets (56)Timeline Frame 4Symbol 678 as "CustomBorder"
ExportAssets (56)Timeline Frame 4Symbol 681 as "ScrollTrack"
ExportAssets (56)Timeline Frame 4Symbol 688 as "ScrollDownArrowDisabled"
ExportAssets (56)Timeline Frame 4Symbol 690 as "ScrollThemeColor1"
ExportAssets (56)Timeline Frame 4Symbol 692 as "ScrollThemeColor2"
ExportAssets (56)Timeline Frame 4Symbol 693 as "ScrollDownArrowDown"
ExportAssets (56)Timeline Frame 4Symbol 694 as "ScrollDownArrowOver"
ExportAssets (56)Timeline Frame 4Symbol 695 as "ScrollDownArrowUp"
ExportAssets (56)Timeline Frame 4Symbol 701 as "ScrollThumbBottomDisabled"
ExportAssets (56)Timeline Frame 4Symbol 703 as "ThumbThemeColor1"
ExportAssets (56)Timeline Frame 4Symbol 705 as "ThumbThemeColor3"
ExportAssets (56)Timeline Frame 4Symbol 706 as "ScrollThumbBottomDown"
ExportAssets (56)Timeline Frame 4Symbol 707 as "ScrollThumbBottomOver"
ExportAssets (56)Timeline Frame 4Symbol 708 as "ScrollThumbBottomUp"
ExportAssets (56)Timeline Frame 4Symbol 710 as "ScrollThumbGripDisabled"
ExportAssets (56)Timeline Frame 4Symbol 712 as "ThumbThemeColor2"
ExportAssets (56)Timeline Frame 4Symbol 713 as "ScrollThumbGripDown"
ExportAssets (56)Timeline Frame 4Symbol 714 as "ScrollThumbGripOver"
ExportAssets (56)Timeline Frame 4Symbol 715 as "ScrollThumbGripUp"
ExportAssets (56)Timeline Frame 4Symbol 717 as "ScrollThumbMiddleDisabled"
ExportAssets (56)Timeline Frame 4Symbol 718 as "ScrollThumbMiddleDown"
ExportAssets (56)Timeline Frame 4Symbol 722 as "ScrollThumbMiddleOver"
ExportAssets (56)Timeline Frame 4Symbol 723 as "ScrollThumbMiddleUp"
ExportAssets (56)Timeline Frame 4Symbol 724 as "ScrollThumbTopDisabled"
ExportAssets (56)Timeline Frame 4Symbol 725 as "ScrollThumbTopDown"
ExportAssets (56)Timeline Frame 4Symbol 726 as "ScrollThumbTopOver"
ExportAssets (56)Timeline Frame 4Symbol 727 as "ScrollThumbTopUp"
ExportAssets (56)Timeline Frame 4Symbol 728 as "ScrollTrackDisabled"
ExportAssets (56)Timeline Frame 4Symbol 729 as "ScrollUpArrowDisabled"
ExportAssets (56)Timeline Frame 4Symbol 730 as "ScrollUpArrowDown"
ExportAssets (56)Timeline Frame 4Symbol 731 as "ScrollUpArrowOver"
ExportAssets (56)Timeline Frame 4Symbol 732 as "ScrollUpArrowUp"
ExportAssets (56)Timeline Frame 4Symbol 733 as "BtnDownArrow"
ExportAssets (56)Timeline Frame 4Symbol 734 as "BtnUpArrow"
ExportAssets (56)Timeline Frame 4Symbol 735 as "ScrollBarAssets"
ExportAssets (56)Timeline Frame 4Symbol 736 as "HScrollBar"
ExportAssets (56)Timeline Frame 4Symbol 737 as "VScrollBar"
ExportAssets (56)Timeline Frame 4Symbol 738 as "View"
ExportAssets (56)Timeline Frame 4Symbol 739 as "ScrollView"
ExportAssets (56)Timeline Frame 4Symbol 740 as "TextArea"
ExportAssets (56)Timeline Frame 4Symbol 741 as "IGAController"
ExportAssets (56)Timeline Frame 6Symbol 831 as "ASLForm"
ExportAssets (56)Timeline Frame 7Symbol 838 as "movContentCellIcon"
ExportAssets (56)Timeline Frame 7Symbol 839 as "IGAContentCell"

Labels

"_up"Symbol 225 MovieClip Frame 1
"_over"Symbol 225 MovieClip Frame 2
"_down"Symbol 225 MovieClip Frame 3
"_up"Symbol 230 MovieClip Frame 1
"_over"Symbol 230 MovieClip Frame 2
"_down"Symbol 230 MovieClip Frame 3
"_up"Symbol 232 MovieClip Frame 1
"_over"Symbol 232 MovieClip Frame 2
"_down"Symbol 232 MovieClip Frame 3
"_up"Symbol 234 MovieClip Frame 1
"_over"Symbol 234 MovieClip Frame 2
"_down"Symbol 234 MovieClip Frame 3
"_up"Symbol 236 MovieClip Frame 1
"_over"Symbol 236 MovieClip Frame 2
"_down"Symbol 236 MovieClip Frame 3
"_up"Symbol 246 MovieClip Frame 1
"_over"Symbol 246 MovieClip Frame 2
"_down"Symbol 246 MovieClip Frame 3
"_up"Symbol 249 MovieClip Frame 1
"_over"Symbol 249 MovieClip Frame 2
"_down"Symbol 249 MovieClip Frame 3
"_up"Symbol 462 MovieClip Frame 1
"_over"Symbol 462 MovieClip Frame 2
"_down"Symbol 462 MovieClip Frame 3




http://swfchan.com/6/28199/info.shtml
Created: 20/5 -2019 15:20:31 Last modified: 20/5 -2019 15:20:31 Server time: 22/12 -2024 13:24:54